“ee6316f224fa76cdbb8416f10dc98ebcadeff039”上不存在“src/vs/base/parts/ipc/common/ipc.net.ts”
dc.h 9.3 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267
/*
 * File      : dc.h
 * This file is part of RT-Thread RTOS
 * COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team
 *
 * The license and distribution terms for this file may be
 * found in the file LICENSE in this distribution or at
 * http://www.rt-thread.org/license/LICENSE
 *
 * Change Logs:
 * Date           Author       Notes
 * 2009-10-16     Bernard      first version
 */
#ifndef __RTGUI_DC_H__
#define __RTGUI_DC_H__

#ifdef __cplusplus
extern "C" {
#endif

#include <rtgui/rtgui.h>
#include <rtgui/font.h>
#include <rtgui/driver.h>
#include <rtgui/widgets/widget.h>

#define RTGUI_DC(dc)		((struct rtgui_dc*)(dc))

#ifndef M_PI
#define M_PI    3.14159265358979323846
#endif

enum rtgui_dc_type
{
    RTGUI_DC_HW,
    RTGUI_DC_CLIENT,
    RTGUI_DC_BUFFER,
};

struct rtgui_dc_engine
{
    /* interface */
    void (*draw_point)(struct rtgui_dc *dc, int x, int y);
    void (*draw_color_point)(struct rtgui_dc *dc, int x, int y, rtgui_color_t color);
    void (*draw_vline)(struct rtgui_dc *dc, int x, int y1, int y2);
    void (*draw_hline)(struct rtgui_dc *dc, int x1, int x2, int y);
    void (*fill_rect)(struct rtgui_dc *dc, rtgui_rect_t *rect);
    void (*blit_line)(struct rtgui_dc *dc, int x1, int x2, int y, rt_uint8_t *line_data);
    void (*blit)(struct rtgui_dc *dc, struct rtgui_point *dc_point, struct rtgui_dc *dest, rtgui_rect_t *rect);

    rt_bool_t (*fini)(struct rtgui_dc *dc);
};

/*
 * The abstract device context 
 *
 * Normally, a DC is a drawable canvas, user can draw point/line/cycle etc
 * on the DC. 
 *
 * There are several kinds of DC:
 * - Hardware DC;
 * - Client DC;
 * - Buffer DC;
 */
struct rtgui_dc
{
    /* type of device context */
    rt_uint32_t type;

    /* dc engine */
    const struct rtgui_dc_engine *engine;
};

/* 
 * The hardware device context 
 *
 * The hardware DC is a context based on hardware device, for examle the 
 * LCD device. The operations on the hardware DC are reflected to the real
 * hardware. 
 * 
 */
struct rtgui_dc_hw
{
	struct rtgui_dc parent;
	rtgui_widget_t *owner;
	const struct rtgui_graphic_driver *hw_driver;
};

/**
 * The buffer dc is a device context with memory buffer. 
 *
 * All the operations on this device context is reflected to the memory buffer.
 */
struct rtgui_dc_buffer
{
	struct rtgui_dc parent;

	/* graphic context */
	rtgui_gc_t gc;

	/* pixel format */
	rt_uint8_t pixel_format;
	rt_uint8_t blend_mode;		/* RTGUI_BLENDMODE: None/Blend/Add/Mod */

	/* width and height */
	rt_uint16_t width, height;
	/* pitch */
	rt_uint16_t pitch;

	/* pixel data */
	rt_uint8_t *pixel;
};

#define RTGUI_DC_FC(dc)         (rtgui_dc_get_gc(RTGUI_DC(dc))->foreground)
#define RTGUI_DC_BC(dc)         (rtgui_dc_get_gc(RTGUI_DC(dc))->background)
#define RTGUI_DC_FONT(dc)       (rtgui_dc_get_gc(RTGUI_DC(dc))->font)
#define RTGUI_DC_TEXTALIGN(dc)  (rtgui_dc_get_gc(RTGUI_DC(dc))->textalign)

/* create a buffer dc */
struct rtgui_dc *rtgui_dc_buffer_create(int width, int height);
struct rtgui_dc *rtgui_dc_buffer_create_pixformat(rt_uint8_t pixel_format, int w, int h);
struct rtgui_dc *rtgui_dc_buffer_create_from_dc(struct rtgui_dc* dc);

/* create a widget dc */
struct rtgui_dc *rtgui_dc_widget_create(struct rtgui_widget * owner);

/* begin and end a drawing */
struct rtgui_dc *rtgui_dc_begin_drawing(rtgui_widget_t *owner);
void rtgui_dc_end_drawing(struct rtgui_dc *dc);

/* destroy a dc */
void rtgui_dc_destory(struct rtgui_dc *dc);

rt_uint8_t *rtgui_dc_buffer_get_pixel(struct rtgui_dc *dc);

void rtgui_dc_draw_line(struct rtgui_dc *dc, int x1, int y1, int x2, int y2);
void rtgui_dc_draw_rect(struct rtgui_dc *dc, struct rtgui_rect *rect);
void rtgui_dc_fill_rect_forecolor(struct rtgui_dc *dc, struct rtgui_rect *rect);
void rtgui_dc_draw_round_rect(struct rtgui_dc *dc, struct rtgui_rect *rect, int r);
void rtgui_dc_fill_round_rect(struct rtgui_dc *dc, struct rtgui_rect *rect, int r);
/** Fill a vertical gradient rect from @c1 to @c2 */
void rtgui_dc_fill_gradient_rectv(struct rtgui_dc *dc, rtgui_rect_t *rect,
                                  rtgui_color_t c1, rtgui_color_t c2);
void rtgui_dc_draw_annulus(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r1, rt_int16_t r2, rt_int16_t start, rt_int16_t end);
void rtgui_dc_draw_pie(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);
void rtgui_dc_fill_pie(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);

void rtgui_dc_draw_text(struct rtgui_dc *dc, const char *text, struct rtgui_rect *rect);
void rtgui_dc_draw_text_stroke(struct rtgui_dc *dc, const char *text, struct rtgui_rect *rect,
                               rtgui_color_t color_stroke, rtgui_color_t color_core);

void rtgui_dc_draw_mono_bmp(struct rtgui_dc *dc, int x, int y, int w, int h, const rt_uint8_t *data);
void rtgui_dc_draw_byte(struct rtgui_dc *dc, int x, int y, int h, const rt_uint8_t *data);
void rtgui_dc_draw_word(struct rtgui_dc *dc, int x, int y, int h, const rt_uint8_t *data);

void rtgui_dc_draw_border(struct rtgui_dc *dc, rtgui_rect_t *rect, int flag);
void rtgui_dc_draw_horizontal_line(struct rtgui_dc *dc, int x1, int x2, int y);
void rtgui_dc_draw_vertical_line(struct rtgui_dc *dc, int x, int y1, int y2);
void rtgui_dc_draw_focus_rect(struct rtgui_dc *dc, rtgui_rect_t *rect);

void rtgui_dc_draw_polygon(struct rtgui_dc *dc, const int *vx, const int *vy, int count);
void rtgui_dc_fill_polygon(struct rtgui_dc *dc, const int *vx, const int *vy, int count);

void rtgui_dc_draw_circle(struct rtgui_dc *dc, int x, int y, int r);
void rtgui_dc_fill_circle(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r);
void rtgui_dc_draw_arc(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);

void rtgui_dc_draw_ellipse(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry);
void rtgui_dc_fill_ellipse(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry);

/* alpha blending functions */
void rtgui_dc_draw_aa_line(struct rtgui_dc * dst,int x1,int y1,int x2,int y2);
void rtgui_dc_draw_aa_lines(struct rtgui_dc * dst,const struct rtgui_point * points,int count);

void rtgui_dc_blend_point(struct rtgui_dc * dst,int x,int y,enum RTGUI_BLENDMODE blendMode,rt_uint8_t r,rt_uint8_t g,rt_uint8_t b,rt_uint8_t a);
void rtgui_dc_blend_points(struct rtgui_dc * dst,const rtgui_point_t * points,int count,enum RTGUI_BLENDMODE blendMode,rt_uint8_t r,rt_uint8_t g,rt_uint8_t b,rt_uint8_t a);

void rtgui_dc_blend_line(struct rtgui_dc * dst,int x1,int y1,int x2,int y2,enum RTGUI_BLENDMODE blendMode,rtgui_color_t color);
void rtgui_dc_blend_lines(struct rtgui_dc * dst,const rtgui_point_t * points,int count,enum RTGUI_BLENDMODE blendMode,rtgui_color_t color);

void rtgui_dc_blend_fill_rect(struct rtgui_dc * dst,const rtgui_rect_t * rect,enum RTGUI_BLENDMODE blendMode,rtgui_color_t color);
void rtgui_dc_blend_fill_rects(struct rtgui_dc * dst,const rtgui_rect_t * rects,int count,enum RTGUI_BLENDMODE blendMode,rtgui_color_t color);

void rtgui_dc_draw_aa_circle(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r);
void rtgui_dc_draw_aa_ellipse(struct rtgui_dc *dc, rt_int16_t  x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry);

int rtgui_dc_draw_thick_line(struct rtgui_dc * dst, rt_int16_t x1, rt_int16_t y1, rt_int16_t x2, rt_int16_t y2, rt_uint8_t width);

/*
 * dc inline function
 *
 * Note:
 * In order to improve drawing speed, put most of common function of dc to inline
 */

/*
 * draw a point on dc
 */
rt_inline void rtgui_dc_draw_point(struct rtgui_dc *dc, int x, int y)
{
    dc->engine->draw_point(dc, x, y);
}

/*
 * draw a color point on dc
 */
rt_inline void rtgui_dc_draw_color_point(struct rtgui_dc *dc, int x, int y, rtgui_color_t color)
{
    dc->engine->draw_color_point(dc, x, y, color);
}

/*
 * draw a vertical line on dc
 */
rt_inline void rtgui_dc_draw_vline(struct rtgui_dc *dc, int x, int y1, int y2)
{
    dc->engine->draw_vline(dc, x, y1, y2);
}

/*
 * draw a horizontal line on dc
 */
rt_inline void rtgui_dc_draw_hline(struct rtgui_dc *dc, int x1, int x2, int y)
{
    dc->engine->draw_hline(dc, x1, x2, y);
}

/*
 * fill a rect with background color
 */
rt_inline void rtgui_dc_fill_rect(struct rtgui_dc *dc, struct rtgui_rect *rect)
{
    dc->engine->fill_rect(dc, rect);
}

/*
 * blit a dc (x, y) on another dc(rect)
 */
rt_inline void rtgui_dc_blit(struct rtgui_dc *dc, struct rtgui_point *dc_point, struct rtgui_dc *dest, rtgui_rect_t *rect)
{
    dc->engine->blit(dc, dc_point, dest, rect);
}

/* set gc of dc */
void rtgui_dc_set_gc(struct rtgui_dc *dc, rtgui_gc_t *gc);
/* get gc of dc */
rtgui_gc_t *rtgui_dc_get_gc(struct rtgui_dc *dc);
/* get visible status of dc */
rt_bool_t rtgui_dc_get_visible(struct rtgui_dc *dc);
/* get rect of dc */
void rtgui_dc_get_rect(struct rtgui_dc *dc, rtgui_rect_t *rect);
/* get pixel format */
rt_uint8_t rtgui_dc_get_pixel_format(struct rtgui_dc *dc);
/* coordinate conversion */
void rtgui_dc_logic_to_device(struct rtgui_dc* dc, struct rtgui_point *point);
void rtgui_dc_rect_to_device(struct rtgui_dc* dc, struct rtgui_rect* rect);

/* dc rotation and zoom operations */
struct rtgui_dc *rtgui_dc_shrink(struct rtgui_dc *dc, int factorx, int factory);
struct rtgui_dc *rtgui_dc_zoom(struct rtgui_dc *dc, double zoomx, double zoomy, int smooth);
struct rtgui_dc *rtgui_dc_rotozoom(struct rtgui_dc *dc, double angle, double zoomx, double zoomy, int smooth);

#ifdef __cplusplus
}
#endif

#endif