提交 ded6119e 编写于 作者: A Amanda Liu 提交者: Alex Deucher

drm/amd/display: Reinstate LFC optimization

[why]
We want to streamline the calculations made when entering LFC.
Previously, the optimizations led to screen tearing and were backed out
to unblock development.

[how]
Integrate other calculations parameters, as well as screen tearing,
fixes with the original LFC calculation optimizations.
Signed-off-by: NAmanda Liu <amanda.liu@amd.com>
Reviewed-by: NAric Cyr <Aric.Cyr@amd.com>
Acked-by: NRodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
上级 993dca3e
......@@ -37,8 +37,8 @@
#define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65)
/* Number of elements in the render times cache array */
#define RENDER_TIMES_MAX_COUNT 10
/* Threshold to exit BTR (to avoid frequent enter-exits at the lower limit) */
#define BTR_EXIT_MARGIN 2000
/* Threshold to exit/exit BTR (to avoid frequent enter-exits at the lower limit) */
#define BTR_MAX_MARGIN 2500
/* Threshold to change BTR multiplier (to avoid frequent changes) */
#define BTR_DRIFT_MARGIN 2000
/*Threshold to exit fixed refresh rate*/
......@@ -254,24 +254,22 @@ static void apply_below_the_range(struct core_freesync *core_freesync,
unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF;
unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF;
unsigned int frames_to_insert = 0;
unsigned int min_frame_duration_in_ns = 0;
unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
unsigned int delta_from_mid_point_delta_in_us;
min_frame_duration_in_ns = ((unsigned int) (div64_u64(
(1000000000ULL * 1000000),
in_out_vrr->max_refresh_in_uhz)));
unsigned int max_render_time_in_us =
in_out_vrr->max_duration_in_us - in_out_vrr->btr.margin_in_us;
/* Program BTR */
if (last_render_time_in_us + BTR_EXIT_MARGIN < max_render_time_in_us) {
if ((last_render_time_in_us + in_out_vrr->btr.margin_in_us / 2) < max_render_time_in_us) {
/* Exit Below the Range */
if (in_out_vrr->btr.btr_active) {
in_out_vrr->btr.frame_counter = 0;
in_out_vrr->btr.btr_active = false;
}
} else if (last_render_time_in_us > max_render_time_in_us) {
} else if (last_render_time_in_us > (max_render_time_in_us + in_out_vrr->btr.margin_in_us / 2)) {
/* Enter Below the Range */
in_out_vrr->btr.btr_active = true;
if (!in_out_vrr->btr.btr_active) {
in_out_vrr->btr.btr_active = true;
}
}
/* BTR set to "not active" so disengage */
......@@ -327,7 +325,9 @@ static void apply_below_the_range(struct core_freesync *core_freesync,
/* Choose number of frames to insert based on how close it
* can get to the mid point of the variable range.
*/
if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2) {
if ((frame_time_in_us / mid_point_frames_ceil) > in_out_vrr->min_duration_in_us &&
(delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2 ||
mid_point_frames_floor < 2)) {
frames_to_insert = mid_point_frames_ceil;
delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_2 -
delta_from_mid_point_in_us_1;
......@@ -343,7 +343,7 @@ static void apply_below_the_range(struct core_freesync *core_freesync,
if (in_out_vrr->btr.frames_to_insert != 0 &&
delta_from_mid_point_delta_in_us < BTR_DRIFT_MARGIN) {
if (((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) <
in_out_vrr->max_duration_in_us) &&
max_render_time_in_us) &&
((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) >
in_out_vrr->min_duration_in_us))
frames_to_insert = in_out_vrr->btr.frames_to_insert;
......@@ -796,6 +796,11 @@ void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync,
refresh_range = in_out_vrr->max_refresh_in_uhz -
in_out_vrr->min_refresh_in_uhz;
in_out_vrr->btr.margin_in_us = in_out_vrr->max_duration_in_us -
2 * in_out_vrr->min_duration_in_us;
if (in_out_vrr->btr.margin_in_us > BTR_MAX_MARGIN)
in_out_vrr->btr.margin_in_us = BTR_MAX_MARGIN;
in_out_vrr->supported = true;
}
......@@ -811,6 +816,7 @@ void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync,
in_out_vrr->btr.inserted_duration_in_us = 0;
in_out_vrr->btr.frames_to_insert = 0;
in_out_vrr->btr.frame_counter = 0;
in_out_vrr->btr.mid_point_in_us =
(in_out_vrr->min_duration_in_us +
in_out_vrr->max_duration_in_us) / 2;
......
......@@ -92,6 +92,7 @@ struct mod_vrr_params_btr {
uint32_t inserted_duration_in_us;
uint32_t frames_to_insert;
uint32_t frame_counter;
uint32_t margin_in_us;
};
struct mod_vrr_params_fixed_refresh {
......
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