未验证 提交 26e9b8b9 编写于 作者: O openharmony_ci 提交者: Gitee

!16054 翻译完成:15377 eTS改为ArkTS

Merge pull request !16054 from wusongqing/TR15377V2
......@@ -185,27 +185,27 @@ For details about the adaptation status, see [SIG-Devboard](https://gitee.com/op
| Subsystem| Sample| Introduction| Programming Language|
| -------- | -------- | -------- | -------- |
| ArkUI | [MouseEvent](https://gitee.com/openharmony/applications_app_samples/tree/master/ETSUI/MouseEvent) | This sample simulates a minesweeper game that calls mouse event-related APIs.| eTS |
| ArkUI | [Vibrator](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DeviceManagement/Vibrator) | This sample simulates the countdown scenario to show the use of the vibrator APIs.| eTS |
| DFX | [FaultLogger](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DFX/FaultLogger) | This sample illustrates how to obtain fault information of an application in eTS.| eTS |
| ArkUI | [Gallery](https://gitee.com/openharmony/applications_app_samples/tree/master/ETSUI/Gallery) | This sample demonstrates the functions of different components such as universal events, universal attributes, and gestures.| eTS |
| ArkUI | [MouseEvent](https://gitee.com/openharmony/applications_app_samples/tree/master/ETSUI/MouseEvent) | This sample simulates a minesweeper game that calls mouse event-related APIs.| ArkTS |
| ArkUI | [Vibrator](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DeviceManagement/Vibrator) | This sample simulates the countdown scenario to show the use of the vibrator APIs.| ArkTS |
| DFX | [FaultLogger](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DFX/FaultLogger) | This sample illustrates how to obtain fault information of an application in ArkTS.| ArkTS |
| ArkUI | [Gallery](https://gitee.com/openharmony/applications_app_samples/tree/master/ETSUI/Gallery) | This sample demonstrates the functions of different components such as universal events, universal attributes, and gestures.| ArkTS |
| Graphics| [JsWebGL](https://gitee.com/openharmony/applications_app_samples/tree/master/Graphics/JsWebGL) | This sample shows how to use WebGL APIs to draw pentagrams and rectangles by invoking GPU resources.| JS |
| ArkUI | [Clock](https://gitee.com/openharmony/applications_app_samples/tree/master/code/Solutions/Tools/ArkTSClock) | This sample exemplifies how to implement a simple clock application using the eTS UI capability.| eTS |
| Network management| [Http](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/Connectivity/Http) | This sample simulates Postman, which requires the input of an API address and outputs the data obtained, to show the use of the data request APIs.| eTS |
| Network management| [Socket](https://gitee.com/openharmony/applications_app_samples/tree/master/Network/Socket) | This sample demonstrates the application of Socket in network communication, including connection authentication and chat communication between two devices.| eTS |
| Distributed data management| [DistributedRdb](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/DistributedAppDev/DistributedRdb) | This sample shows how to add, delete, modify, query, and synchronize data in the distributed relational database with eTS.| eTS |
| Ability| [BackgroundTaskManager](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/TaskManagement/WorkScheduler) | This sample simulates the download function. Being processed by the background task management, a download task can continue after the application exits. It stops until the download is complete.| eTS |
| Ability| [BringApp](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/ApplicationModels/AbilityStartMode) | This sample uses the **FeatureAbility** APIs to start a system application based on the application's bundle name and ability name.| eTS |
| Media| [VideoPlayer](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/FileManagement/MediaCollections) | This sample shows how to play a video using the **VideoPlayer** APIs in eTS. It also provides an ability that can be invoked by other applications to play the video.| eTS |
| Ability| [DistributeCalc](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/DistributedAppDev/ArkTSDistributedCalc) | This sample implements a simple calculator application using JS distributed features. The calculator can perform simple numerical calculations and start a remote calculator FA to perform collaborative calculation.| eTS |
| Web | [Browser](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/Web/Browser) | This sample uses the stage model and related APIs to show a simple browser.| eTS |
| Ability| [DeviceUsageStatistics](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DeviceUsageStatistics/DeviceUsageStatistics) | This sample shows the device usage statistics.| eTS |
| ArkUI | [AdaptiveCapabilities](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/AdaptiveCapabilities) | This sample shows multi-device adaptation in eTS, including resource qualifiers, atomic layouts, and responsive layouts.| eTS |
| ArkUI | [Game2048](https://gitee.com/openharmony/applications_app_samples/tree/master/code/Solutions/Game/Game2048) | This sample shows how to develop a 2048 game using the **\<Grid>** component.| eTS |
| Window Manager| [Window](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/Settings) | This sample shows how to create a window, display an application over another application in the form of a floating window, and display an application on split screens.| eTS |
| Distributed data management| [Preference](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DataManagement/Preferences) | This sample shows the theme switching function of preferences.| eTS |
| ArkUI | [NativeAPI](https://gitee.com/openharmony/app_samples/tree/master/Native/NativeAPI) | This sample shows how to call C++ APIs in eTS and how C++ APIs call back JS APIs to play the Gomoku game. The native APIs implement the calculation logic, and eTS implements UI rendering and re-rendering.| eTS/C++ |
| Globalization| [International](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SystemFeature/Internationalnation/International) | This sample shows how to use APIs related to i18n, intl, and resourceManager in eTS to set the system language, region, time, and time zone. It also provides locale setting examples.| eTS |
| ArkUI | [ArkTSClock](https://gitee.com/openharmony/applications_app_samples/tree/master/code/Solutions/Tools/ArkTSClock) | This sample exemplifies how to implement a simple clock application using the ArkTS UI capability.| ArkTS |
| Network management| [Http](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/Connectivity/Http) | This sample simulates Postman, which requires the input of an API address and outputs the data obtained, to show the use of the data request APIs.| ArkTS |
| Network management| [Socket](https://gitee.com/openharmony/applications_app_samples/tree/master/Network/Socket) | This sample demonstrates the application of Socket in network communication, including connection authentication and chat communication between two devices.| ArkTS |
| Distributed data management| [DistributedRdb](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/DistributedAppDev/DistributedRdb) | This sample shows how to add, delete, modify, query, and synchronize data in the distributed relational database with ArkTS.| ArkTS |
| Ability| [WorkScheduler](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/TaskManagement/WorkScheduler) | This sample simulates the update process starting from downloading and saving an update package to sending a notification and installing the update package. Being processed by the background task management, the download task continues after the application exits. It stops until the download is complete.| ArkTS |
| Ability| [AbilityStartMode](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/ApplicationModels/AbilityStartMode) | This sample shows how to implement the standard, singleton, and specified ability launch modes in the stage model.| ArkTS |
| Multimedia| [MediaCollections](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/FileManagement/MediaCollections) | This sample illustrates media management in ArkTS, including network stream playback, audio and video playback control, and volume adjustment.| ArkTS |
| Ability| [ArkTSDistributedCalc](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/DistributedAppDev/ArkTSDistributedCalc) | This sample implements a simple calculator application using JS distributed features. The calculator can perform simple numerical calculations and start a remote calculator FA to perform collaborative calculation.| ArkTS |
| Web | [Browser](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/Web/Browser) | This sample uses the stage model and related APIs to show a simple browser.| ArkTS |
| Ability| [DeviceUsageStatistics](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DeviceUsageStatistics/DeviceUsageStatistics) | This sample shows the device usage statistics.| ArkTS |
| ArkUI | [AdaptiveCapabilities](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/AdaptiveCapabilities) | This sample shows multi-device adaptation in ArkTS, including resource qualifiers, atomic layouts, and responsive layouts.| ArkTS |
| ArkUI | [Game2048](https://gitee.com/openharmony/applications_app_samples/tree/master/code/Solutions/Game/Game2048) | This sample shows how to develop a 2048 game using the **\<Grid>** component.| ArkTS |
| Typical Setting Page of One-Time Development for Multi-Device Deployment| [Settings](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/Settings) | This sample shows a typical page for setting an application. The page has different display effects in the small window and large window, reflecting the capability of one-time development for multi-device deployment.| ArkTS |
| Distributed data management| [Preference](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/DataManagement/Preferences) | This sample shows the theme switching function of preferences.| ArkTS |
| ArkUI | [NativeAPI](https://gitee.com/openharmony/app_samples/tree/master/Native/NativeAPI) | This sample shows how to call C++ APIs in ArkTS and how C++ APIs call back JS APIs to play the Gomoku game. The native APIs implement the calculation logic, and ArkTS implements UI rendering and re-rendering.| ArkTS/C++ |
| Globalization| [International](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SystemFeature/Internationalnation/International) | This sample shows how to use APIs related to i18n, intl, and resourceManager in ArkTS to set the system language, region, time, and time zone. It also provides locale setting examples.| ArkTS |
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
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......@@ -167,28 +167,28 @@ For details about the adaptation status, see [SIG-Devboard](https://gitee.com/op
| Subsystem| Name| Introduction| Programming Language|
| -------- | -------- | -------- | -------- |
| Ability| MissionManager | This sample calls APIs related to the mission manager to lock, unlock, and clear missions, and switch them to the foreground.| eTS |
| Network management| AirQuality | This sample implements a simple air quality app using JS. The app displays air quality information using line wrapping and historical data in a bar chart.| eTS |
| ArkUI | TransitionAnimation | This sample shows how to implement page transition, component transition, and transition of shared elements.| eTS |
| Application package management| ZipLib | This sample demonstrates the use of **\@ohos.zlib** by constructing the compression and decompression scenarios.| eTS |
| Engineering capabilities| Npm | This sample shows how npm references third-party JS class libraries (mathjs and dayjs) and local libraries.| eTS |
| Data management| DistributedMusicPlayer | In this sample, **fileIo** is used to obtain an audio file; **AudioPlayer** is used to play music, pause the playback, and play the next or previous song; **DeviceManager** is used to display the distributed device list and hop music playback across devices.| eTS |
| ArkUI | PatternLock | This sample shows how to use the **\<PatternLock>** component to implement password setting, verification, and resetting.| eTS |
| Security| UserAuth | This sample shows how to implement facial authentication.| eTS |
| Security| Cipher | This sample shows how to use cipher algorithms, including Rivest-Shamir-Adleman (RSA) and Advanced Encryption Standard (AES).| eTS |
| Graphics| Screen | This sample shows how to use APIs to listen for screen quantity changes, create and destroy virtual screens, and read and display screen attributes.| eTS |
| ArkUI | Search | This sample shows how to use the **\<Search>** component to implement a search page.| eTS |
| Device management| USBManager | This sample shows how to use USB device management, including listening for USB device insertion and removal events and display of USB device information.| eTS |
| Data management| DistributedDataGobang | This sample shows Gobang, a popular game played with black and white stones on a go board, developed using the distributed data management function. | eTS |
| Multimedia| Image | This sample provides an Image Processing app, using which you can read images from the local device, obtain image information, and rotate images.| eTS |
| Security| AbilityAccessCtrl | This sample shows how **@ohos.abilityAccessCtrl** works to implement application permission control.| eTS |
| Network management| WebSocket | This sample shows how to use WebSocket, including the connection and disconnection between the client and the server, and the receiving and sending of client data.| eTS |
| Connectivity| Bluetooth | Bluetooth is a short-range wireless technology used to implement communication between fixed and mobile devices over low-cost short-distance wireless connections. This sample describes how to discover, pair, and unpair Bluetooth devices.| eTS |
| Multimedia| GamePuzzle | This puzzle game app is developed based on the **\<Grid>** component. It uses the `Image` and `MediaLibrary` APIs to obtain and crop images.| eTS |
| Network management| UploadDownload | This sample uses the upload and download APIs to implement file storage.| eTS |
| Device management| Location | This sample uses the orientation sensor and GPS to obtain the current location information.| eTS |
| Telephony| Observer | This sample demonstrates how to use observer APIs to subscribe to network status, signal status, call status, cellular data, and SIM card status changes.| eTS |
| ArkUI | AdaptiveCapabilities | This sample shows multi-device adaptation in eTS, including resource qualifiers, atomic layouts, and responsive layouts.| eTS |
| Ability| MissionManager | This sample calls APIs related to the mission manager to lock, unlock, and clear missions, and switch them to the foreground.| ArkTS |
| Network management| AirQuality | This sample implements a simple air quality app using JS. The app displays air quality information using line wrapping and historical data in a bar chart.| ArkTS |
| ArkUI | TransitionAnimation | This sample shows how to implement page transition, component transition, and transition of shared elements.| ArkTS |
| Application package management| ZipLib | This sample demonstrates the use of **\@ohos.zlib** by constructing the compression and decompression scenarios.| ArkTS |
| Engineering capabilities| Npm | This sample shows how npm references third-party JS class libraries (mathjs and dayjs) and local libraries.| ArkTS |
| Data management| DistributedMusicPlayer | In this sample, **fileIo** is used to obtain an audio file; **AudioPlayer** is used to play music, pause the playback, and play the next or previous song; **DeviceManager** is used to display the distributed device list and hop music playback across devices.| ArkTS |
| ArkUI | PatternLock | This sample shows how to use the **\<PatternLock>** component to implement password setting, verification, and resetting.| ArkTS |
| Security| UserAuth | This sample shows how to implement facial authentication.| ArkTS |
| Security| Cipher | This sample shows how to use cipher algorithms, including Rivest-Shamir-Adleman (RSA) and Advanced Encryption Standard (AES).| ArkTS |
| Graphics| Screen | This sample shows how to use APIs to listen for screen quantity changes, create and destroy virtual screens, and read and display screen attributes.| ArkTS |
| ArkUI | Search | This sample shows how to use the **\<Search>** component to implement a search page.| ArkTS |
| Device management| USBManager | This sample shows how to use USB device management, including listening for USB device insertion and removal events and display of USB device information.| ArkTS |
| Data management| DistributedDataGobang | This sample shows Gobang, a popular game played with black and white stones on a go board, developed using the distributed data management function. | ArkTS |
| Multimedia| Image | This sample provides an Image Processing app, using which you can read images from the local device, obtain image information, and rotate images.| ArkTS |
| Security| AbilityAccessCtrl | This sample shows how **@ohos.abilityAccessCtrl** works to implement application permission control.| ArkTS |
| Network management| WebSocket | This sample shows how to use WebSocket, including the connection and disconnection between the client and the server, and the receiving and sending of client data.| ArkTS |
| Connectivity| Bluetooth | Bluetooth is a short-range wireless technology used to implement communication between fixed and mobile devices over low-cost short-distance wireless connections. This sample describes how to discover, pair, and unpair Bluetooth devices.| ArkTS |
| Multimedia| GamePuzzle | This puzzle game app is developed based on the **\<Grid>** component. It uses the `Image` and `MediaLibrary` APIs to obtain and crop images.| ArkTS |
| Network management| UploadDownload | This sample uses the upload and download APIs to implement file storage.| ArkTS |
| Device management| Location | This sample uses the orientation sensor and GPS to obtain the current location information.| ArkTS |
| Telephony| Observer | This sample demonstrates how to use observer APIs to subscribe to network status, signal status, call status, cellular data, and SIM card status changes.| ArkTS |
| ArkUI | AdaptiveCapabilities | This sample shows multi-device adaptation in ArkTS, including resource qualifiers, atomic layouts, and responsive layouts.| ArkTS |
| ArkUI | JsAdaptiveCapabilities | This sample shows multi-device adaptation in JS, including resource qualifiers, atomic layouts, and responsive layouts.| JS |
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
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......@@ -190,13 +190,13 @@ For details about the adaptation status, see [SIG-Devboard](https://gitee.com/op
| Subsystem| Name| Introduction| Programming Language|
| -------- | -------- | -------- | -------- |
| ArkUI development framework| [HealthyDiet](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/HealthyDiet)| This sample app helps you keep food records and view food information. After you add food records, including the food type, weight, and meal time, the app can calculate nutrition data (calories, proteins, fats, and carbon water) for the meals and display the data in a bar chart.| eTS |
| ArkUI development framework| [MusicAlbum](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/MusicAlbum)| This sample shows the home page of a music album app. The adaptive layout and responsive layout are used to ensure that the app can be properly displayed on devices irrespective of screen sizes.| eTS |
| Ability framework and file management subsystem| [Share](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/ApplicationModels/CustomShare)| Using this sample app, you can share texts, links, and images with third-party applications and display them in these applications.| eTS |
| Ability framework| [GalleryForm](https://gitee.com/openharmony/applications_app_samples/tree/master/ability/GalleryForm)| This sample demonstrates the display of **Gallery** images in a widget and periodic update of the widget.| eTS |
| ArkUI development framework| [AppMarket](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/AppMarket)| This sample shows the home page of an application market, which contains the tab bar, banner, featured apps, and featured games.| eTS |
| ArkUI development framework| [Weather](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/Weather)| This sample demonstrates one-time development for multi-device deployment by showing how to develop a weather app and deploy it across different devices. The demo app includes the following: home page, **Manage City** page, **Add City** page, and **Update Time** page.| eTS |
| Multimedia subsystem| [MediaCollections](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/FileManagement/MediaCollections)| This sample shows the capabilities of online streaming, audio and video playback control, and volume adjustment.| eTS |
| ArkUI development framework| [HealthyDiet](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/HealthyDiet)| This sample app helps you keep food records and view food information. After you add food records, including the food type, weight, and meal time, the app can calculate nutrition data (calories, proteins, fats, and carbon water) for the meals and display the data in a bar chart.| ArkTS |
| ArkUI development framework| [MusicAlbum](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/MusicAlbum)| This sample shows the home page of a music album app. The adaptive layout and responsive layout are used to ensure that the app can be properly displayed on devices irrespective of screen sizes.| ArkTS |
| Ability framework and file management subsystem| [CustomShare](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/ApplicationModels/CustomShare) | Using this sample app, you can share texts, links, and images with third-party applications and display them in these applications.| ArkTS |
| Ability framework| [GalleryForm](https://gitee.com/openharmony/applications_app_samples/tree/master/ability/GalleryForm)| This sample demonstrates the display of **Gallery** images in a widget and periodic update of the widget.| ArkTS |
| ArkUI development framework| [AppMarket](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/AppMarket) | This sample shows the home page of an application market, which contains the tab bar, banner, featured apps, and featured games.| ArkTS |
| ArkUI development framework| [Weather](https://gitee.com/openharmony/applications_app_samples/tree/master/code/SuperFeature/MultiDeviceAppDev/Weather) | This sample demonstrates one-time development for multi-device deployment by showing how to develop a weather app and deploy it across different devices. The demo app includes the following: home page, **Manage City** page, **Add City** page, and **Update Time** page.| ArkTS |
| Multimedia subsystem| [MediaCollections](https://gitee.com/openharmony/applications_app_samples/tree/master/code/BasicFeature/FileManagement/MediaCollections) | This sample shows the capabilities of online streaming, audio and video playback control, and volume adjustment.| ArkTS |
For more information, visit [Samples](https://gitee.com/openharmony/applications_app_samples).
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