未验证 提交 0c733bb3 编写于 作者: O openharmony_ci 提交者: Gitee

!15148 翻译完成:14023 Modification of distributed camera development document

Merge pull request !15148 from wusongqing/TR14023
......@@ -5,7 +5,7 @@
You can call the APIs provided by the **Camera** module to develop a distributed camera that provides the basic camera functions such as shooting and video recording.
## How to Develop
Connect your calculator to a distributed device. Your calculator will call **getCameras()** to obtain the camera list and traverse the returned camera list to check **ConnectionType** of the **Camera** objects. If **ConnectionType** of a **Camera** object is **CAMERA_CONNECTION_REMOTE**, your calculator will use this object to create a **CameraInput** object. The subsequent call process is the same as that of the local camera development. For details about the local camera development, see [Camera Development](./camera.md).
Connect your calculator to a distributed device. Your calculator will call **getSupportedCameras()** to obtain the camera list and traverse the returned camera list to check **ConnectionType** of the **Camera** objects. If **ConnectionType** of a **Camera** object is **CAMERA_CONNECTION_REMOTE**, your calculator will use this object to create a **cameraInput** object. The subsequent call process is the same as that of the local camera development. For details about the local camera development, see [Camera Development](./camera.md).
For details about the APIs, see [Camera Management](../reference/apis/js-apis-camera.md).
......@@ -24,15 +24,11 @@ import media from '@ohos.multimedia.media'
import featureAbility from '@ohos.ability.featureAbility'
// Create a CameraManager object.
let cameraManager
await camera.getCameraManager(globalThis.Context, (err, manager) => {
if (err) {
console.error('Failed to get the CameraManager instance ${err.message}');
return;
}
console.log('Callback returned with the CameraManager instance');
cameraManager = manager
})
let cameraManager = camera.getCameraManager(globalThis.Context)
if (!cameraManager) {
console.error("camera.getCameraManager error")
return;
}
// Register a callback to listen for camera status changes and obtain the updated camera status information.
cameraManager.on('cameraStatus', (cameraStatusInfo) => {
......@@ -41,16 +37,12 @@ cameraManager.on('cameraStatus', (cameraStatusInfo) => {
})
// Obtain the camera list.
let cameraArray
let remoteCamera
await cameraManager.getCameras((err, cameras) => {
if (err) {
console.error('Failed to get the cameras. ${err.message}');
return;
}
console.log('Callback returned with an array of supported cameras: ' + cameras.length);
cameraArray = cameras
})
let cameraArray = cameraManager.getSupportedCameras();
if (cameraArray.length <= 0) {
console.error("cameraManager.getSupportedCameras error")
return;
}
for(let cameraIndex = 0; cameraIndex < cameraArray.length; cameraIndex++) {
console.log('cameraId : ' + cameraArray[cameraIndex].cameraId) // Obtain the camera ID.
......@@ -58,15 +50,16 @@ for(let cameraIndex = 0; cameraIndex < cameraArray.length; cameraIndex++) {
console.log('cameraType : ' + cameraArray[cameraIndex].cameraType) // Obtain the camera type.
console.log('connectionType : ' + cameraArray[cameraIndex].connectionType) // Obtain the camera connection type.
if (cameraArray[cameraIndex].connectionType == CAMERA_CONNECTION_REMOTE) {
remoteCamera = cameraArray[cameraIndex].cameraId
remoteCamera = cameraArray[cameraIndex]
}
}
// Create a camera input stream.
let cameraInput
await cameraManager.createCameraInput(remoteCamera).then((input) => {
console.log('Promise returned with the CameraInput instance');
cameraInput = input
})
try {
cameraInput = cameraManager.createCameraInput(remoteCamera);
} catch () {
console.error('Failed to createCameraInput errorCode = ' + error.code);
}
```
For details about the subsequent steps, see [Camera Development](./camera.md).
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