- 18 5月, 2021 1 次提交
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由 wawltor 提交于
* fix the paddle compare op for the broadcast * fix compare op in for in the cuda device
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- 25 4月, 2021 1 次提交
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由 wawltor 提交于
* fix bug: when x.dim < y.dim, the result of compare_op is inverse to expected result * support the cuda for fix the compare broadcast bug
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- 16 11月, 2018 1 次提交
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由 Wu Yi 提交于
* wip simplify operator framework * wip * wip * done test=develop * clean test=develop * fix test=develop * fix deps test=develop * fix cpu build test=develop * fix tensorrt build test=develop * fix tests test=develop * fix test=develop * fix cpu build test=develop
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- 24 2月, 2018 3 次提交
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由 qiaolongfei 提交于
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由 qiaolongfei 提交于
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由 qiaolongfei 提交于
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- 12 2月, 2018 1 次提交
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由 qingqing01 提交于
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- 11 2月, 2018 1 次提交
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由 qiaolongfei 提交于
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- 10 2月, 2018 2 次提交
- 19 1月, 2018 1 次提交
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由 Yang Yu 提交于
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- 26 12月, 2017 1 次提交
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由 Luo Tao 提交于
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- 12 12月, 2017 1 次提交
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由 QI JUN 提交于
There are mainly following fixes: - take `DeviceContext` as the template parameter of math functors and OpKernel instead of `Place` - remove `eigen_device` interface in base class `DeviceContext` - remove `GetEigenDevice` interface in `ExecutionContext` and base class `DeviceContext` - remove unused `platform::EigenDeviceConverter` - rename `REGISTER_OP_GPU_KERNEL` to `REGISTER_OP_CUDA_KERNEL` - rename `USE_GPU_ONLY_OP` to `USE_CUDA_ONLY_OP`
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- 15 11月, 2017 1 次提交
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由 Abhinav Arora 提交于
* Adding greater than and less than equal ops to compare op * Changing the name of the less_than_equal and greater_than_equal op * Also changing the name of the functors
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- 08 11月, 2017 1 次提交
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由 Yu Yang 提交于
* Compare Operator * Follow comments
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- 06 11月, 2017 1 次提交
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由 Yu Yang 提交于
* Use stable_sort in lod_rank_table It is easy to debug and test when use `stable_sort`and the time complexity is not changed. * Add LoDTensorArray
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- 17 10月, 2017 1 次提交
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由 Yu Yang 提交于
* Feed/Fetch op just plain operator, not a OpWithKernel * Do not register OpInfoMaker since Feed/Fetch will never be configured by users * Feed/Fetch op has empty gradient * Feed/Fetch op do not hard code `feed_variable`, `fetch_variable` as its input and output, make it as a plain Operator input/output
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- 28 9月, 2017 1 次提交
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由 chengduoZH 提交于
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- 27 9月, 2017 1 次提交
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由 Yu Yang 提交于
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- 25 7月, 2017 1 次提交
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由 liaogang 提交于
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- 17 7月, 2017 2 次提交
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由 Yu Yang 提交于
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由 Yan Chunwei 提交于
* add NDEBUG switch to PADDLE_ENFORCE
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- 11 7月, 2017 2 次提交
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由 dongzhihong 提交于
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由 dongzhihong 提交于
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- 06 7月, 2017 2 次提交
- 05 7月, 2017 1 次提交
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由 liaogang 提交于
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- 04 7月, 2017 4 次提交
- 03 7月, 2017 1 次提交
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由 liaogang 提交于
* Free will be added soon
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- 28 6月, 2017 2 次提交