提交 a8c427e0 编写于 作者: J jc

Change to meet cpplint style

上级 c40707b6
......@@ -32,7 +32,7 @@ __global__ void KeRowConv(real* y, const real* x, const real* w,
for (int i = tidy; i < context; i += blky) {
sw[i][tidx] = gidx + tidx < width ? w[i*width + gidx + tidx] : 0.0;
}
__syncthreads();
for (int i = 0; i < numSeq; ++i) {
......@@ -144,12 +144,15 @@ __global__ void KeRowConvBwWeight(real* dw, const real* x, const real* dy,
int yoff = start + j;
// transpose
sh_x[tidx][tidy] = (xoff < width && yoff < end) ? x[yoff * width + xoff] : 0.0;
sh_dy[tidx][tidy + context - 1] = (xoff < width && yoff < end) ? dy[yoff * width + xoff] : 0.0;
sh_x[tidx][tidy] = (xoff < width && yoff < end) ?
x[yoff * width + xoff] : 0.0;
sh_dy[tidx][tidy + context - 1] = (xoff < width && yoff < end) ?
dy[yoff * width + xoff] : 0.0;
__syncthreads();
if (tidy < (context - 1)) {
yoff = yoff - context + 1;
sh_dy[tidx][tidy] = (xoff < width && yoff >= start) ? dy[yoff * width + xoff] : 0.0;
sh_dy[tidx][tidy] = (xoff < width && yoff >= start) ?
dy[yoff * width + xoff] : 0.0;
}
__syncthreads();
......@@ -199,11 +202,13 @@ __global__ void KeRowConvBwWeight2(real* dw, const real* x, const real* dy,
int yoff = start + j;
// transpose
sh_x[tidx][tidy] = (xoff < width && yoff < end) ? x[yoff * width + xoff] : 0.0;
sh_x[tidx][tidy] = (xoff < width && yoff < end) ?
x[yoff * width + xoff] : 0.0;
__syncthreads();
for (int t = 0; t < context; t++) {
sh_dy[tidx][tidy] = (xoff < width && (yoff - t) >= start && yoff - t < end) ? dy[(yoff - t) * width + xoff] : 0.0;
sh_dy[tidx][tidy] = (xoff < width && (yoff - t) >= start &&
yoff - t < end) ? dy[(yoff - t) * width + xoff] : 0.0;
__syncthreads();
real val = sh_x[tidy][tidx] * sh_dy[tidy][tidx];
......@@ -239,7 +244,7 @@ __global__ void KeRowConvBwData(real* dx, const real* w, const real* dy,
for (int i = tidy; i < context; i += blky) {
sw[i][tidx] = gidx + tidx < width ? w[i*width + gidx + tidx] : 0.0;
}
__syncthreads();
for (int i = 0; i < numSeq; ++i) {
......@@ -312,7 +317,7 @@ void RowConvGrad<DEVICE_TYPE_GPU>(const GpuMatrix& outG,
dim3 dimBlock(32, 32);
dim3 dimGrid(DIVUP(width, dimBlock.x), 1);
real* dw = filterG.getData();
if (contextLength <= 32) {
if (contextLength <= 32) {
KeRowConvBwWeight<32, 32, 32>
<<<dimGrid, dimBlock, 0, STREAM_DEFAULT>>>
(dw, x, dy, starts, height, width, numSeq, contextLength);
......
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