Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
机器未来
Paddle
提交
8d76cf39
P
Paddle
项目概览
机器未来
/
Paddle
与 Fork 源项目一致
Fork自
PaddlePaddle / Paddle
通知
1
Star
1
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
1
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
P
Paddle
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
1
Issue
1
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
未验证
提交
8d76cf39
编写于
6月 29, 2018
作者:
C
chengduo
提交者:
GitHub
6月 29, 2018
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Fix TensorCopy bug (#11822)
* Fix tensorcopy bug * follow comment * Refine TensorCopy
上级
5988d0c0
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
32 addition
and
7 deletion
+32
-7
paddle/fluid/framework/parallel_executor.cc
paddle/fluid/framework/parallel_executor.cc
+0
-3
paddle/fluid/framework/tensor_util.cc
paddle/fluid/framework/tensor_util.cc
+32
-4
未找到文件。
paddle/fluid/framework/parallel_executor.cc
浏览文件 @
8d76cf39
...
...
@@ -253,9 +253,6 @@ void ParallelExecutor::FeedAndSplitTensorIntoLocalScopes(
t
->
set_lod
(
lod_tensors
[
j
].
lod
());
}
}
for
(
auto
&
p
:
member_
->
places_
)
{
platform
::
DeviceContextPool
::
Instance
().
Get
(
p
)
->
Wait
();
}
}
ParallelExecutor
::~
ParallelExecutor
()
{
...
...
paddle/fluid/framework/tensor_util.cc
浏览文件 @
8d76cf39
...
...
@@ -69,19 +69,47 @@ void TensorCopy(const Tensor& src, const platform::Place& dst_place,
PADDLE_ENFORCE
(
platform
::
is_gpu_place
(
ctx_place
));
auto
stream
=
reinterpret_cast
<
const
platform
::
CUDADeviceContext
&>
(
ctx
).
stream
();
memory
::
Copy
(
dst_gpu_place
,
dst_ptr
,
src_gpu_place
,
src_ptr
,
size
,
stream
);
if
(
platform
::
is_same_place
(
src_place
,
dst_place
))
{
memory
::
Copy
(
dst_gpu_place
,
dst_ptr
,
src_gpu_place
,
src_ptr
,
size
,
stream
);
}
else
{
// NOTE(zcd): Because TensorCopy is an async operation, when the src_place
// and dst_place are two different GPU, to ensure that the operation can
// be carried out correctly, we should make ctx wait.
// If ctx_place and src_place are the same, we should add ctx.Wait()
// after memory::Copy; if ctx_place and dst_place are the same, we should
// add ctx.Wait() before memory::Copy.
if
(
platform
::
is_same_place
(
ctx_place
,
src_place
))
{
memory
::
Copy
(
dst_gpu_place
,
dst_ptr
,
src_gpu_place
,
src_ptr
,
size
,
stream
);
ctx
.
Wait
();
}
else
if
(
platform
::
is_same_place
(
ctx_place
,
dst_place
))
{
ctx
.
Wait
();
memory
::
Copy
(
dst_gpu_place
,
dst_ptr
,
src_gpu_place
,
src_ptr
,
size
,
stream
);
}
else
{
PADDLE_THROW
(
"ctx is not belong to dst_gpu_place or src_gpu_place."
);
}
}
}
#endif
}
void
TensorCopy
(
const
Tensor
&
src
,
const
platform
::
Place
&
dst_place
,
Tensor
*
dst
)
{
// NOTE(zcd): If the src.place() and dst_place are two different GPU,
// the copy operation is carried out on the dst_place's stream. This is
// very important, because TensorCopy is an async operator, and in most
// case, once this copy operator returns, dst is to be used in dst_place's
// stream, if this copy operation is carried out on the src_place's stream,
// when dst is used in dst_place's stream the copy operation may be
// not completed.
platform
::
DeviceContextPool
&
pool
=
platform
::
DeviceContextPool
::
Instance
();
const
platform
::
DeviceContext
*
dev_ctx
;
if
(
platform
::
is_gpu_place
(
src
.
place
()))
{
dev_ctx
=
pool
.
Get
(
src
.
place
());
}
else
{
if
(
platform
::
is_gpu_place
(
dst_place
))
{
dev_ctx
=
pool
.
Get
(
dst_place
);
}
else
{
dev_ctx
=
pool
.
Get
(
src
.
place
());
}
TensorCopy
(
src
,
dst_place
,
*
dev_ctx
,
dst
);
}
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录