Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
机器未来
Paddle
提交
3e087f76
P
Paddle
项目概览
机器未来
/
Paddle
与 Fork 源项目一致
Fork自
PaddlePaddle / Paddle
通知
1
Star
1
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
1
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
P
Paddle
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
1
Issue
1
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
提交
3e087f76
编写于
6月 27, 2017
作者:
Y
Yi Wang
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Add buddy_allocator.cc and system_allocator.cc
上级
b8f5922d
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
177 addition
and
48 deletion
+177
-48
paddle/memory/detail/buddy_allocator.cc
paddle/memory/detail/buddy_allocator.cc
+35
-0
paddle/memory/detail/buddy_allocator.h
paddle/memory/detail/buddy_allocator.h
+40
-36
paddle/memory/detail/system_allocator.cc
paddle/memory/detail/system_allocator.cc
+90
-0
paddle/memory/detail/system_allocator_test.cc
paddle/memory/detail/system_allocator_test.cc
+12
-12
未找到文件。
paddle/memory/detail/buddy_allocator.cc
0 → 100644
浏览文件 @
3e087f76
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "paddle/memory/detail/system_allocator.h"
namespace
paddle
{
namespace
memory
{
namespace
detail
{
BuddyAllocator
::
BuddyAllocator
(
size_t
pool_size
,
size_t
max_pools
,
SystemAllocator
*
system_allocator
)
:
pool_size_
(
pool_size
),
max_pools_
(
max_pools
),
system_allocator_
(
system_allocator
)
{
PADDLE_ASSERT
(
pool_size
>
0
);
PADDLE_ASSERT
(
max_pools
>
0
);
PADDLE_ASSERT
(
system_allocator
!=
nullptr
);
}
}
// namespace detail
}
// namespace memory
}
// namespace paddle
paddle/memory/detail/buddy_allocator.h
浏览文件 @
3e087f76
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
See the License for the specific language governing permissions and
limitations under the License. */
limitations under the License. */
#pragma once
#pragma once
...
@@ -20,34 +20,38 @@ namespace paddle {
...
@@ -20,34 +20,38 @@ namespace paddle {
namespace
memory
{
namespace
memory
{
namespace
detail
{
namespace
detail
{
template
<
typename
Allocator
>
class
BuddyAllocator
{
class
BuddyAllocator
{
public:
public:
// TODO(gangliao): This is a draft, add Buddy Allocator Algorithm soon
BuddyAllocator
(
size_t
pool_size
,
size_t
max_pools
,
BuddyAllocator
()
{}
SystemAllocator
*
system_allocator
);
~
BuddyAllocator
()
{}
~
BuddyAllocator
();
public:
void
*
Alloc
(
size_t
size
);
void
*
Alloc
(
size_t
size
)
{
void
Free
(
void
*
);
return
Allocator
::
Alloc
(
size
);
size_t
Used
();
}
void
Free
(
void
*
)
{
private:
// Because all info like size are stored in meta data,
struct
Block
{
// thus it's duplicate if add the parameter `size` in
size_t
size_
;
// `Free(void*)` interface.
Block
*
left_
;
// left buddy
}
Block
*
right_
;
// right buddy
size_t
Used
();
};
// Initially, there is only one pool. If a Alloc founds not enough
// memory from that pool, and there has not been max_num_pools_,
// create a new pool by calling system_allocator_.Alloc(pool_size_).
std
::
vector
<
void
*>
pools_
;
size_t
pool_size_
;
// the size of each pool;
size_t
max_num_pools_
;
// the size of all pools;
public:
SystemAllocator
*
system_allocator_
;
BuddyAllocator
(
const
BuddyAllocator
&
)
=
delete
;
BuddyAllocator
&
operator
=
(
const
BuddyAllocator
&
)
=
delete
;
private:
std
::
mutex
mutex_
;
size_t
min_alloc_size_
;
size_t
max_alloc_size_
;
private:
// Disable copy and assignment.
std
::
mutex
mutex_
;
BuddyAllocator
(
const
BuddyAllocator
&
)
=
delete
;
BuddyAllocator
&
operator
=
(
const
BuddyAllocator
&
)
=
delete
;
};
};
BuddyAllocator
<
CPUAllocator
>*
GetCPUBuddyAllocator
()
{
BuddyAllocator
<
CPUAllocator
>*
GetCPUBuddyAllocator
()
{
...
@@ -63,16 +67,16 @@ BuddyAllocator<CPUAllocator>* GetCPUBuddyAllocator() {
...
@@ -63,16 +67,16 @@ BuddyAllocator<CPUAllocator>* GetCPUBuddyAllocator() {
BuddyAllocator
<
GPUAllocator
>*
GetGPUBuddyAllocator
(
int
gpu_id
)
{
BuddyAllocator
<
GPUAllocator
>*
GetGPUBuddyAllocator
(
int
gpu_id
)
{
static
BuddyAllocator
<
GPUAllocator
>**
as
=
NULL
;
static
BuddyAllocator
<
GPUAllocator
>**
as
=
NULL
;
if
(
as
==
NULL
)
{
if
(
as
==
NULL
)
{
int
gpu_num
=
platform
::
GetDeviceCount
();
int
gpu_num
=
platform
::
GetDeviceCount
();
as
=
new
BuddyAllocator
<
GPUAllocator
>*
[
gpu_num
];
as
=
new
BuddyAllocator
<
GPUAllocator
>*
[
gpu_num
];
for
(
int
gpu
=
0
;
gpu
<
gpu_num
;
gpu
++
)
{
for
(
int
gpu
=
0
;
gpu
<
gpu_num
;
gpu
++
)
{
as
[
gpu
]
=
new
BuddyAllocator
<
GPUAllocator
>
();
as
[
gpu
]
=
new
BuddyAllocator
<
GPUAllocator
>
();
}
}
}
}
return
as
[
gpu_id
];
return
as
[
gpu_id
];
}
}
#endif // PADDLE_ONLY_CPU
#endif // PADDLE_ONLY_CPU
}
// namespace detail
}
// namespace detail
}
// namespace memory
}
// namespace memory
...
...
paddle/memory/detail/system_allocator.cc
0 → 100644
浏览文件 @
3e087f76
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/memory/detail/system_allocator.h"
#include <stdlib.h> // for malloc and free
#include <sys/mman.h> // for mlock and munlock
#include "gflags/gflags.h"
#include "paddle/platform/assert.h"
#include "paddle/platform/cuda.h"
// If use_pinned_memory is true, CPUAllocator calls mlock, which
// returns pinned and locked memory as staging areas for data exchange
// between host and device. Allocates too much would reduce the amount
// of memory available to the system for paging. So, by default, we
// should set false to use_pinned_memory.
DEFINE_bool
(
use_pinned_memory
,
false
,
"If set, allocate cpu/gpu pinned memory."
);
namespace
paddle
{
namespace
memory
{
namespace
detail
{
void
*
CPUAllocator
::
Alloc
(
size_t
size
)
{
// According to http://www.cplusplus.com/reference/cstdlib/malloc/,
// malloc might not return nullptr if size is zero, but the returned
// pointer shall not be dereferenced -- so we make it nullptr.
if
(
size
<=
0
)
return
nullptr
;
void
*
p
=
malloc
(
size
);
if
(
p
!=
nullptr
&&
FLAGS_use_pinned_memory
)
{
mlock
(
p
,
size
);
}
return
p
;
}
void
CPUAllocator
::
Free
(
void
*
p
,
size_t
size
)
{
if
(
p
!=
nullptr
&&
FLAGS_use_pinned_memory
)
{
munlock
(
p
,
size
);
}
free
(
p
);
}
#ifndef PADDLE_ONLY_CPU
void
*
GPUAllocator
::
Alloc
(
size_t
size
)
{
// CUDA documentation doesn't explain if cudaMalloc returns nullptr
// if size is 0. We just make sure it does.
if
(
size
<=
0
)
{
return
nullptr
;
}
void
*
p
=
0
;
cudaError_t
result
=
FLAGS_use_pinned_memory
?
cudaMallocHost
(
&
p
,
size
)
:
cudaMalloc
(
&
p
,
size
);
if
(
result
!=
cudaSuccess
)
{
cudaGetLastError
();
// clear error if there is any.
}
return
result
==
cudaSuccess
?
p
:
nullptr
;
}
void
GPUAllocator
::
Free
(
void
*
p
,
size_t
size
)
{
// Purposefully allow cudaErrorCudartUnloading, because
// that is returned if you ever call cudaFree after the
// driver has already shutdown. This happens only if the
// process is terminating, in which case we don't care if
// cudaFree succeeds.
cudaError_t
err
=
FLAGS_use_pinned_memory
?
cudaFreeHost
(
p
)
:
cudaFree
(
p
);
if
(
err
!=
cudaErrorCudartUnloading
)
{
platform
::
throw_on_error
(
err
,
"cudaFree{Host} failed"
);
}
}
#endif // PADDLE_ONLY_CPU
}
// namespace detail
}
// namespace memory
}
// namespace paddle
paddle/memory/detail/system_allocator_test.cc
浏览文件 @
3e087f76
...
@@ -22,10 +22,10 @@ limitations under the License. */
...
@@ -22,10 +22,10 @@ limitations under the License. */
DECLARE_bool
(
use_pinned_memory
);
DECLARE_bool
(
use_pinned_memory
);
void
TestAllocator
(
paddle
::
memory
::
detail
::
SystemAllocator
*
a
,
size_t
size
)
{
void
TestAllocator
(
paddle
::
memory
::
detail
::
SystemAllocator
&
a
,
size_t
size
)
{
bool
freed
=
false
;
bool
freed
=
false
;
{
{
void
*
p
=
a
->
Alloc
(
size
);
void
*
p
=
a
.
Alloc
(
size
);
if
(
size
>
0
)
{
if
(
size
>
0
)
{
EXPECT_NE
(
p
,
nullptr
);
EXPECT_NE
(
p
,
nullptr
);
}
else
{
}
else
{
...
@@ -33,9 +33,9 @@ void TestAllocator(paddle::memory::detail::SystemAllocator* a, size_t size) {
...
@@ -33,9 +33,9 @@ void TestAllocator(paddle::memory::detail::SystemAllocator* a, size_t size) {
}
}
int
*
i
=
static_cast
<
int
*>
(
p
);
int
*
i
=
static_cast
<
int
*>
(
p
);
std
::
shared_ptr
<
int
>
ptr
(
i
,
[
&
freed
,
a
,
size
](
void
*
p
)
{
std
::
shared_ptr
<
int
>
ptr
(
i
,
[
&
](
void
*
p
)
{
freed
=
true
;
freed
=
true
;
a
->
Free
(
p
,
size
);
a
.
Free
(
p
,
size
);
});
});
}
}
EXPECT_TRUE
(
freed
);
EXPECT_TRUE
(
freed
);
...
@@ -44,28 +44,28 @@ void TestAllocator(paddle::memory::detail::SystemAllocator* a, size_t size) {
...
@@ -44,28 +44,28 @@ void TestAllocator(paddle::memory::detail::SystemAllocator* a, size_t size) {
TEST
(
CPUAllocator
,
NoLockMem
)
{
TEST
(
CPUAllocator
,
NoLockMem
)
{
FLAGS_use_pinned_memory
=
false
;
FLAGS_use_pinned_memory
=
false
;
paddle
::
memory
::
detail
::
CPUAllocator
a
;
paddle
::
memory
::
detail
::
CPUAllocator
a
;
TestAllocator
(
&
a
,
2048
);
TestAllocator
(
a
,
2048
);
TestAllocator
(
&
a
,
0
);
TestAllocator
(
a
,
0
);
}
}
TEST
(
CPUAllocator
,
LockMem
)
{
TEST
(
CPUAllocator
,
LockMem
)
{
FLAGS_use_pinned_memory
=
true
;
FLAGS_use_pinned_memory
=
true
;
paddle
::
memory
::
detail
::
CPUAllocator
a
;
paddle
::
memory
::
detail
::
CPUAllocator
a
;
TestAllocator
(
&
a
,
2048
);
TestAllocator
(
a
,
2048
);
TestAllocator
(
&
a
,
0
);
TestAllocator
(
a
,
0
);
}
}
#ifndef PADDLE_ONLY_CPU
#ifndef PADDLE_ONLY_CPU
TEST
(
GPUAllocator
,
NoStaging
)
{
TEST
(
GPUAllocator
,
NoStaging
)
{
FLAGS_use_pinned_memory
=
false
;
FLAGS_use_pinned_memory
=
false
;
paddle
::
memory
::
detail
::
GPUAllocator
a
;
paddle
::
memory
::
detail
::
GPUAllocator
a
;
TestAllocator
(
&
a
,
2048
);
TestAllocator
(
a
,
2048
);
TestAllocator
(
&
a
,
0
);
TestAllocator
(
a
,
0
);
}
}
TEST
(
GPUAllocator
,
Staging
)
{
TEST
(
GPUAllocator
,
Staging
)
{
FLAGS_use_pinned_memory
=
true
;
FLAGS_use_pinned_memory
=
true
;
paddle
::
memory
::
detail
::
GPUAllocator
a
;
paddle
::
memory
::
detail
::
GPUAllocator
a
;
TestAllocator
(
&
a
,
2048
);
TestAllocator
(
a
,
2048
);
TestAllocator
(
&
a
,
0
);
TestAllocator
(
a
,
0
);
}
}
#endif // PADDLE_ONLY_CPU
#endif // PADDLE_ONLY_CPU
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录