提交 2d840ea3 编写于 作者: Y Yi Wang 提交者: GitHub

Merge pull request #2596 from wangkuiyi/memory_cpu_allocator

Memory CPU allocator
...@@ -27,6 +27,7 @@ if(NOT CMAKE_CROSSCOMPILING) ...@@ -27,6 +27,7 @@ if(NOT CMAKE_CROSSCOMPILING)
endif(NOT CMAKE_CROSSCOMPILING) endif(NOT CMAKE_CROSSCOMPILING)
find_package(Git REQUIRED) find_package(Git REQUIRED)
find_package(Threads REQUIRED) find_package(Threads REQUIRED)
find_package(Boost QUIET)
include(simd) include(simd)
...@@ -110,6 +111,7 @@ include_directories("${PROJ_ROOT}") ...@@ -110,6 +111,7 @@ include_directories("${PROJ_ROOT}")
include_directories("${PROJ_ROOT}/paddle/cuda/include") include_directories("${PROJ_ROOT}/paddle/cuda/include")
include_directories("${CMAKE_CURRENT_BINARY_DIR}/proto") include_directories("${CMAKE_CURRENT_BINARY_DIR}/proto")
include_directories("${CMAKE_CURRENT_BINARY_DIR}/go/pserver/cclient") include_directories("${CMAKE_CURRENT_BINARY_DIR}/go/pserver/cclient")
include_directories(${Boost_INCLUDE_DIRS})
set(EXTERNAL_LIBS set(EXTERNAL_LIBS
${GFLAGS_LIBRARIES} ${GFLAGS_LIBRARIES}
......
...@@ -11,15 +11,8 @@ add_subdirectory(scripts) ...@@ -11,15 +11,8 @@ add_subdirectory(scripts)
add_subdirectory(optimizer) add_subdirectory(optimizer)
add_subdirectory(strings) add_subdirectory(strings)
# Do not build go directory until go cmake is working smoothly.
# if(CMAKE_Go_COMPILER)
# add_subdirectory(go)
# endif()
find_package(Boost QUIET)
if(Boost_FOUND) if(Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS}) add_subdirectory(memory)
add_subdirectory(platform) add_subdirectory(platform)
add_subdirectory(framework) add_subdirectory(framework)
endif() endif()
......
---
Language: Cpp
BasedOnStyle: Google
Standard: Cpp11
...
add_subdirectory(detail)
...@@ -97,6 +97,7 @@ class BuddyAllocator { ...@@ -97,6 +97,7 @@ class BuddyAllocator {
struct Block { struct Block {
size_t size; size_t size;
Block* left, right; Block* left, right;
size_t index; // allocator id
}; };
... ...
}; };
......
if(${WITH_GPU})
nv_library(system_allocator SRCS system_allocator.cc DEPS gflags)
nv_test(system_allocator_test SRCS system_allocator_test.cc DEPS system_allocator gflags)
else(${WITH_GPU})
cc_library(system_allocator SRCS system_allocator.cc DEPS gflags)
cc_test(system_allocator_test SRCS system_allocator_test.cc DEPS system_allocator gflags)
endif(${WITH_GPU})
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "paddle/memory/detail/buddy_allocator.h"
namespace paddle {
namespace memory {
namespace detail {
BuddyAllocator::BuddyAllocator(size_t pool_size, size_t max_pools,
SystemAllocator* system_allocator)
: pool_size_(pool_size),
max_pools_(max_pools),
system_allocator_(system_allocator) {
PADDLE_ASSERT(pool_size > 0);
PADDLE_ASSERT(max_pools > 0);
PADDLE_ASSERT(system_allocator != nullptr);
}
} // namespace detail
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "paddle/memory/detail/system_allocator.h"
#include <mutex>
#include <vector>
namespace paddle {
namespace memory {
namespace detail {
class BuddyAllocator {
public:
BuddyAllocator(size_t pool_size, size_t max_pools,
SystemAllocator* system_allocator);
~BuddyAllocator();
void* Alloc(size_t size);
void Free(void*);
size_t Used();
private:
struct Block {
size_t size_;
Block* left_; // left buddy
Block* right_; // right buddy
};
// Initially, there is only one pool. If a Alloc founds not enough
// memory from that pool, and there has not been max_num_pools_,
// create a new pool by calling system_allocator_.Alloc(pool_size_).
std::vector<void*> pools_;
size_t pool_size_; // the size of each pool;
size_t max_num_pools_; // the size of all pools;
SystemAllocator* system_allocator_;
std::mutex mutex_;
// Disable copy and assignment.
BuddyAllocator(const BuddyAllocator&) = delete;
BuddyAllocator& operator=(const BuddyAllocator&) = delete;
};
BuddyAllocator<CPUAllocator>* GetCPUBuddyAllocator() {
static BuddyAllocator<CPUAllocator>* a = nullptr;
if (a == nullptr) {
a = new BuddyAllocator<CPUAllocator>();
}
return a;
}
#ifndef PADDLE_ONLY_CPU // The following code are for CUDA.
BuddyAllocator<GPUAllocator>* GetGPUBuddyAllocator(int gpu_id) {
static BuddyAllocator<GPUAllocator>** as = NULL;
if (as == NULL) {
int gpu_num = platform::GetDeviceCount();
as = new BuddyAllocator<GPUAllocator>*[gpu_num];
for (int gpu = 0; gpu < gpu_num; gpu++) {
as[gpu] = new BuddyAllocator<GPUAllocator>();
}
}
return as[gpu_id];
}
#endif // PADDLE_ONLY_CPU
} // namespace detail
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/memory/detail/system_allocator.h"
#include <stdlib.h> // for malloc and free
#include <sys/mman.h> // for mlock and munlock
#include "gflags/gflags.h"
#include "paddle/platform/assert.h"
#include "paddle/platform/cuda.h"
// If use_pinned_memory is true, CPUAllocator calls mlock, which
// returns pinned and locked memory as staging areas for data exchange
// between host and device. Allocates too much would reduce the amount
// of memory available to the system for paging. So, by default, we
// should set false to use_pinned_memory.
DEFINE_bool(use_pinned_memory, false,
"If set, allocate cpu/gpu pinned memory.");
namespace paddle {
namespace memory {
namespace detail {
void* CPUAllocator::Alloc(size_t size) {
// According to http://www.cplusplus.com/reference/cstdlib/malloc/,
// malloc might not return nullptr if size is zero, but the returned
// pointer shall not be dereferenced -- so we make it nullptr.
if (size <= 0) return nullptr;
void* p = malloc(size);
if (p != nullptr && FLAGS_use_pinned_memory) {
mlock(p, size);
}
return p;
}
void CPUAllocator::Free(void* p, size_t size) {
if (p != nullptr && FLAGS_use_pinned_memory) {
munlock(p, size);
}
free(p);
}
#ifndef PADDLE_ONLY_CPU
void* GPUAllocator::Alloc(size_t size) {
// CUDA documentation doesn't explain if cudaMalloc returns nullptr
// if size is 0. We just make sure it does.
if (size <= 0) {
return nullptr;
}
void* p = 0;
cudaError_t result =
FLAGS_use_pinned_memory ? cudaMallocHost(&p, size) : cudaMalloc(&p, size);
if (result != cudaSuccess) {
cudaGetLastError(); // clear error if there is any.
}
return result == cudaSuccess ? p : nullptr;
}
void GPUAllocator::Free(void* p, size_t size) {
// Purposefully allow cudaErrorCudartUnloading, because
// that is returned if you ever call cudaFree after the
// driver has already shutdown. This happens only if the
// process is terminating, in which case we don't care if
// cudaFree succeeds.
cudaError_t err = FLAGS_use_pinned_memory ? cudaFreeHost(p) : cudaFree(p);
if (err != cudaErrorCudartUnloading) {
platform::throw_on_error(err, "cudaFree{Host} failed");
}
}
#endif // PADDLE_ONLY_CPU
} // namespace detail
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include <stddef.h> // for size_t
namespace paddle {
namespace memory {
namespace detail {
// SystemAllocator is the parent class of CPUAllocator and
// GPUAllocator. A BuddyAllocator object uses a SystemAllocator*
// pointing to the underlying system allocator. An alternative to
// this class hierarchy is to pass a system allocator class to
// BuddyAllocator as a template parameter. This approach makes
// BuddyAllocator a class template, and it's very complicated
// algorithm would make the buddy_allocator.h messy.
class SystemAllocator {
public:
virtual ~SystemAllocator() {}
virtual void* Alloc(size_t size) = 0;
virtual void Free(void* p, size_t size) = 0;
};
class CPUAllocator : public SystemAllocator {
public:
virtual void* Alloc(size_t size);
virtual void Free(void* p, size_t size);
};
#ifndef PADDLE_ONLY_CPU
class GPUAllocator : public SystemAllocator {
public:
virtual void* Alloc(size_t size);
virtual void Free(void* p, size_t size);
};
#endif // PADDLE_ONLY_CPU
} // namespace detail
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/memory/detail/system_allocator.h"
#include <memory>
#include <vector>
#include "gflags/gflags.h"
#include "gtest/gtest.h"
DECLARE_bool(use_pinned_memory);
void TestAllocator(paddle::memory::detail::SystemAllocator& a, size_t size) {
bool freed = false;
{
void* p = a.Alloc(size);
if (size > 0) {
EXPECT_NE(p, nullptr);
} else {
EXPECT_EQ(p, nullptr);
}
int* i = static_cast<int*>(p);
std::shared_ptr<int> ptr(i, [&](void* p) {
freed = true;
a.Free(p, size);
});
}
EXPECT_TRUE(freed);
}
TEST(CPUAllocator, NoLockMem) {
FLAGS_use_pinned_memory = false;
paddle::memory::detail::CPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
TEST(CPUAllocator, LockMem) {
FLAGS_use_pinned_memory = true;
paddle::memory::detail::CPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
#ifndef PADDLE_ONLY_CPU
TEST(GPUAllocator, NoStaging) {
FLAGS_use_pinned_memory = false;
paddle::memory::detail::GPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
TEST(GPUAllocator, Staging) {
FLAGS_use_pinned_memory = true;
paddle::memory::detail::GPUAllocator a;
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
#endif // PADDLE_ONLY_CPU
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/memory/memory.h"
#include "paddle/memory/detail/buddy_allocator.h"
#include "paddle/memory/detail/system_allocator.h"
#include "paddle/platform/assert.h"
#include <boost/variant.hpp>
namespace paddle {
namespace memory {
void* Alloc(platform::Place pl, size_t size) {
#ifndef PADDLE_ONLY_CPU
if (paddle::platform::is_gpu_place(pl)) {
size_t gpu_id = boost::get<platform::GPUPlace>(pl).device;
return detail::GetGPUBuddyAllocator(gpu_id)->Alloc(size);
}
#endif // PADDLE_ONLY_CPU
PADDLE_ASSERT(paddle::platform::is_cpu_place(pl));
return detail::GetCPUBuddyAllocator()->Alloc(size);
}
void Free(paddle::platform::Place pl, void* p) {
#ifndef PADDLE_ONLY_CPU
if (paddle::platform::is_gpu_place(pl)) {
size_t gpu_id = boost::get<platform::GPUPlace>(pl).device;
detail::GetGPUBuddyAllocator(gpu_id)->Free(p);
}
#endif // PADDLE_ONLY_CPU
PADDLE_ASSERT(paddle::platform::is_cpu_place(pl));
detail::GetCPUBuddyAllocator()->Free(p);
}
size_t Used(paddle::platform::Place pl) {
#ifndef PADDLE_ONLY_CPU
if (paddle::platform::is_gpu_place(pl)) {
size_t gpu_id = boost::get<platform::GPUPlace>(pl).device;
return detail::GetGPUBuddyAllocator(gpu_id)->Used();
}
#endif // PADDLE_ONLY_CPU
PADDLE_ASSERT(paddle::platform::is_cpu_place(pl));
return detail::GetCPUBuddyAllocator()->Used();
}
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "paddle/platform/place.h"
namespace paddle {
namespace memory {
void* Alloc(paddle::platform::Place, size_t);
void Free(paddle::platform::Place, void*);
size_t Used(paddle::platform::Place);
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#ifndef PADDLE_ONLY_CPU
#include <thrust/system/cuda/error.h>
#include <thrust/system_error.h>
namespace paddle {
namespace platform {
inline void throw_on_error(cudaError_t e, const char* message) {
if (e) {
throw thrust::system_error(e, thrust::cuda_category(), message);
}
}
int GetDeviceCount(void) {
int count;
throw_on_error(cudaGetDeviceCount(&count), "cudaGetDeviceCount failed");
return count;
}
} // namespace platform
} // namespace paddle
#endif // PADDLE_ONLY_CPU
...@@ -8,8 +8,8 @@ namespace detail { ...@@ -8,8 +8,8 @@ namespace detail {
class PlacePrinter : public boost::static_visitor<> { class PlacePrinter : public boost::static_visitor<> {
public: public:
PlacePrinter(std::ostream &os) : os_(os) {} PlacePrinter(std::ostream &os) : os_(os) {}
void operator()(const CpuPlace &) { os_ << "CpuPlace"; } void operator()(const CPUPlace &) { os_ << "CPUPlace"; }
void operator()(const GpuPlace &p) { os_ << "GpuPlace(" << p.device << ")"; } void operator()(const GPUPlace &p) { os_ << "GPUPlace(" << p.device << ")"; }
private: private:
std::ostream &os_; std::ostream &os_;
...@@ -22,14 +22,14 @@ static Place the_default_place; ...@@ -22,14 +22,14 @@ static Place the_default_place;
void set_place(const Place &place) { the_default_place = place; } void set_place(const Place &place) { the_default_place = place; }
const Place &get_place() { return the_default_place; } const Place &get_place() { return the_default_place; }
const GpuPlace default_gpu() { return GpuPlace(0); } const GPUPlace default_gpu() { return GPUPlace(0); }
const CpuPlace default_cpu() { return CpuPlace(); } const CPUPlace default_cpu() { return CPUPlace(); }
bool is_gpu_place(const Place &p) { bool is_gpu_place(const Place &p) {
return boost::apply_visitor(IsGpuPlace(), p); return boost::apply_visitor(IsGPUPlace(), p);
} }
bool is_cpu_place(const Place &p) { bool is_cpu_place(const Place &p) {
return !boost::apply_visitor(IsGpuPlace(), p); return !boost::apply_visitor(IsGPUPlace(), p);
} }
bool places_are_same_class(const Place &p1, const Place &p2) { bool places_are_same_class(const Place &p1, const Place &p2) {
......
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once #pragma once
#include <boost/variant.hpp> #include <boost/variant.hpp>
#include <iostream> #include <iostream>
namespace paddle { namespace paddle {
namespace platform { namespace platform {
struct CpuPlace { struct CPUPlace {
// WORKAROUND: for some reason, omitting this constructor // WORKAROUND: for some reason, omitting this constructor
// causes errors with boost 1.59 and OSX // causes errors with boost 1.59 and OSX
CpuPlace() {} CPUPlace() {}
// needed for variant equality comparison // needed for variant equality comparison
inline bool operator==(const CpuPlace &) const { return true; } inline bool operator==(const CPUPlace &) const { return true; }
inline bool operator!=(const CpuPlace &) const { return false; } inline bool operator!=(const CPUPlace &) const { return false; }
}; };
struct GpuPlace { struct GPUPlace {
GpuPlace() : GpuPlace(0) {} GPUPlace() : GPUPlace(0) {}
GpuPlace(int d) : device(d) {} GPUPlace(int d) : device(d) {}
// needed for variant equality comparison // needed for variant equality comparison
inline bool operator==(const GpuPlace &o) const { return device == o.device; } inline bool operator==(const GPUPlace &o) const { return device == o.device; }
inline bool operator!=(const GpuPlace &o) const { return !(*this == o); } inline bool operator!=(const GPUPlace &o) const { return !(*this == o); }
int device; int device;
}; };
struct IsGpuPlace : public boost::static_visitor<bool> { struct IsGPUPlace : public boost::static_visitor<bool> {
bool operator()(const CpuPlace &) const { return false; } bool operator()(const CPUPlace &) const { return false; }
bool operator()(const GpuPlace &gpu) const { return true; } bool operator()(const GPUPlace &gpu) const { return true; }
}; };
typedef boost::variant<GpuPlace, CpuPlace> Place; typedef boost::variant<GPUPlace, CPUPlace> Place;
void set_place(const Place &); void set_place(const Place &);
const Place &get_place(); const Place &get_place();
const GpuPlace default_gpu(); const GPUPlace default_gpu();
const CpuPlace default_cpu(); const CPUPlace default_cpu();
bool is_gpu_place(const Place &); bool is_gpu_place(const Place &);
bool is_cpu_place(const Place &); bool is_cpu_place(const Place &);
......
...@@ -3,8 +3,8 @@ ...@@ -3,8 +3,8 @@
#include "gtest/gtest.h" #include "gtest/gtest.h"
TEST(Place, Equality) { TEST(Place, Equality) {
paddle::platform::CpuPlace cpu; paddle::platform::CPUPlace cpu;
paddle::platform::GpuPlace g0(0), g1(1), gg0(0); paddle::platform::GPUPlace g0(0), g1(1), gg0(0);
EXPECT_EQ(cpu, cpu); EXPECT_EQ(cpu, cpu);
EXPECT_EQ(g0, g0); EXPECT_EQ(g0, g0);
...@@ -22,19 +22,19 @@ TEST(Place, Default) { ...@@ -22,19 +22,19 @@ TEST(Place, Default) {
EXPECT_TRUE(paddle::platform::is_gpu_place(paddle::platform::default_gpu())); EXPECT_TRUE(paddle::platform::is_gpu_place(paddle::platform::default_gpu()));
EXPECT_TRUE(paddle::platform::is_cpu_place(paddle::platform::default_cpu())); EXPECT_TRUE(paddle::platform::is_cpu_place(paddle::platform::default_cpu()));
paddle::platform::set_place(paddle::platform::CpuPlace()); paddle::platform::set_place(paddle::platform::CPUPlace());
EXPECT_TRUE(paddle::platform::is_cpu_place(paddle::platform::get_place())); EXPECT_TRUE(paddle::platform::is_cpu_place(paddle::platform::get_place()));
} }
TEST(Place, Print) { TEST(Place, Print) {
{ {
std::stringstream ss; std::stringstream ss;
ss << paddle::platform::GpuPlace(1); ss << paddle::platform::GPUPlace(1);
EXPECT_EQ("GpuPlace(1)", ss.str()); EXPECT_EQ("GPUPlace(1)", ss.str());
} }
{ {
std::stringstream ss; std::stringstream ss;
ss << paddle::platform::CpuPlace(); ss << paddle::platform::CPUPlace();
EXPECT_EQ("CpuPlace", ss.str()); EXPECT_EQ("CPUPlace", ss.str());
} }
} }
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