device_context.cc 24.2 KB
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/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
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Copyright (c) 2022 NVIDIA Corporation. All rights reserved.

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Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
    http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
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#include "paddle/fluid/platform/device_context.h"
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#include <functional>
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#include <memory>
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#include <set>
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#include "glog/logging.h"
#include "paddle/fluid/framework/expect.h"
#include "paddle/fluid/framework/generator.h"
#include "paddle/fluid/memory/allocation/allocator_facade.h"
#include "paddle/fluid/platform/device/device_wrapper.h"
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#include "paddle/fluid/platform/place.h"
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#include "paddle/fluid/platform/profiler.h"
#include "paddle/fluid/platform/profiler/event_tracing.h"
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#include "paddle/fluid/platform/stream/cuda_stream.h"
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#include "paddle/phi/backends/gpu/gpu_context.h"
#include "paddle/phi/core/allocator.h"
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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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#include "paddle/fluid/memory/allocation/cuda_device_context_allocator.h"
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#include "paddle/fluid/platform/cuda_device_guard.h"
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#endif
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#ifdef PADDLE_WITH_MLU
#include "paddle/fluid/platform/device/mlu/device_context.h"
#include "paddle/fluid/platform/device/mlu/device_context_allocator.h"
#endif
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namespace paddle {
namespace memory {

AllocationPtr Alloc(const platform::DeviceContext& dev_ctx, size_t size) {
  auto place = dev_ctx.GetPlace();
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  if (size == 0) {
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    return Alloc(place, size);
  }
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  if (platform::is_gpu_place(place)) {
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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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    auto* default_dev_ctx = static_cast<platform::CUDADeviceContext*>(
        platform::DeviceContextPool::Instance().Get(place));
    auto& desired_dev_ctx =
        static_cast<const platform::CUDADeviceContext&>(dev_ctx);
    if (default_dev_ctx->stream() == desired_dev_ctx.stream()) {
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      return paddle::memory::Alloc(desired_dev_ctx.GetPlace(),
                                   size,
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                                   phi::Stream(reinterpret_cast<phi::StreamId>(
                                       desired_dev_ctx.stream())));
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    } else {
      return allocation::CUDADeviceContextAllocatorPool::Instance().Alloc(
          desired_dev_ctx, size);
    }
#else
    PADDLE_THROW(platform::errors::PermissionDenied(
        "Paddle can't use CUDA device since it's not compiled with CUDA,"
        "Please recompile or reinstall Paddle with GPU support."));
#endif
  } else if (platform::is_xpu_place(place)) {
#ifdef PADDLE_WITH_XPU
    // TODO(liuyuhui): Consider xpu stream later
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    return Alloc(place, size);
#else
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    PADDLE_THROW(platform::errors::PermissionDenied(
        "Paddle can't use XPU device since it's not compiled with XPU,"
        "Please recompile or reinstall Paddle with XPU support."));
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#endif
  } else if (platform::is_mlu_place(place)) {
#ifdef PADDLE_WITH_MLU
    auto* default_dev_ctx = static_cast<platform::MLUDeviceContext*>(
        platform::DeviceContextPool::Instance().Get(place));
    auto& desired_dev_ctx =
        static_cast<const platform::MLUDeviceContext&>(dev_ctx);
    if (default_dev_ctx->stream() == desired_dev_ctx.stream()) {
      return Alloc(place, size);
    } else {
      return allocation::MLUDeviceContextAllocatorPool::Instance().Alloc(
          desired_dev_ctx, size);
    }
#else
    PADDLE_THROW(platform::errors::PermissionDenied(
        "Paddle can't use MLU device since it's not compiled with MLU,"
        "Please recompile or reinstall Paddle with MLU support."));
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#endif
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  } else {
    return Alloc(place, size);
  }
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}

}  // namespace memory
}  // namespace paddle

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namespace paddle {
namespace platform {

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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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bool allow_tf32_cublas = true;
void SetAllowTF32Cublas(bool active) { allow_tf32_cublas = active; }
bool AllowTF32Cublas() { return allow_tf32_cublas; }
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bool allow_tf32_cudnn = true;
void SetAllowTF32Cudnn(bool active) { allow_tf32_cudnn = active; }
bool AllowTF32Cudnn() { return allow_tf32_cudnn; }
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#endif  // PADDLE_WITH_CUDA

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DeviceType Place2DeviceType(const platform::Place& place) {
  if (platform::is_cpu_place(place)) {
    return platform::DeviceType::CPU;
  } else if (platform::is_gpu_place(place)) {
    return platform::DeviceType::CUDA;
  } else if (platform::is_xpu_place(place)) {
    return platform::DeviceType::XPU;
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  } else if (platform::is_ipu_place(place)) {
    return platform::DeviceType::IPU;
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  } else if (platform::is_npu_place(place)) {
    return platform::DeviceType::NPU;
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  } else if (platform::is_mlu_place(place)) {
    return platform::DeviceType::MLU;
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  } else {
    PADDLE_THROW(platform::errors::Unavailable(
        "Unsupported place %s to convert into platform::DeviceType.", place));
  }
}

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DeviceContextPool* DeviceContextPool::pool = nullptr;
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thread_local const std::map<Place,
                            std::shared_future<std::unique_ptr<DeviceContext>>>*
    DeviceContextPool::external_device_contexts_ = nullptr;
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platform::DeviceContext* DeviceContextPool::Get(const platform::Place& place) {
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  VLOG(6) << "DeviceContextPool Get: " << place;
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  const std::map<Place, std::shared_future<std::unique_ptr<DeviceContext>>>*
      ptr;
  if (external_device_contexts_ && external_device_contexts_->count(place)) {
    ptr = external_device_contexts_;
  } else {
    ptr = &device_contexts_;
  }

  auto it = ptr->find(place);
  if (it == ptr->end()) {
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    PADDLE_THROW(platform::errors::Unimplemented(
        "Place %s is not supported. Please check that your paddle compiles "
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        "with WITH_GPU, WITH_XPU, WITH_IPU, WITH_MLU or WITH_ASCEND_CL option "
        "or check "
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        "that your train process set the correct device id if you use "
        "Executor.",
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        place));
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  }
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  return it->second.get().get();
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}

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size_t DeviceContextPool::size() const {
  if (external_device_contexts_) {
    return external_device_contexts_->size();
  }
  return device_contexts_.size();
}

const std::map<Place, std::shared_future<std::unique_ptr<DeviceContext>>>&
DeviceContextPool::device_contexts() const {
  if (external_device_contexts_) {
    return *external_device_contexts_;
  }
  return device_contexts_;
}

void DeviceContextPool::SetDeviceContexts(
    const std::map<Place, std::shared_future<std::unique_ptr<DeviceContext>>>*
        dev_ctxs) {
  external_device_contexts_ = dev_ctxs;
}

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template <typename DevCtx>
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std::unique_ptr<DeviceContext> CreateDeviceContext(
    const platform::Place& p,
    bool disable_setting_default_stream_for_allocator = false) {
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  using PtrType = std::unique_ptr<DeviceContext>;
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  auto* dev_ctx = new DevCtx(p);
  if (is_gpu_place(p)) {
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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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    auto* cuda_ctx = dynamic_cast<CUDADeviceContext*>(dev_ctx);
    PADDLE_ENFORCE_NOT_NULL(
        cuda_ctx,
        platform::errors::InvalidArgument(
            "Failed to dynamic_cast dev_ctx into CUDADeviceContext."));

    auto& instance = memory::allocation::AllocatorFacade::Instance();
    if (!disable_setting_default_stream_for_allocator) {
      instance.SetDefaultStream(CUDAPlace(p.GetDeviceId()), cuda_ctx->stream());
    }
    dev_ctx->SetAllocator(instance.GetAllocator(p).get());
    dev_ctx->SetPinnedAllocator(
        instance.GetAllocator(paddle::platform::CUDAPinnedPlace()).get());

    cuda_ctx->PartialInitWithAllocator();
    dev_ctx->SetGenerator(
        framework::DefaultCUDAGenerator(p.GetDeviceId()).get());
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#endif
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  } else {
    dev_ctx->SetAllocator(
        memory::allocation::AllocatorFacade::Instance().GetAllocator(p).get());
    dev_ctx->SetGenerator(framework::DefaultCPUGenerator().get());
  }
  dev_ctx->SetHostGenerator(framework::DefaultCPUGenerator().get());
  dev_ctx->SetHostAllocator(memory::allocation::AllocatorFacade::Instance()
                                .GetAllocator(platform::CPUPlace())
                                .get());
  dev_ctx->SetZeroAllocator(memory::allocation::AllocatorFacade::Instance()
                                .GetZeroAllocator(p)
                                .get());
  return PtrType(dev_ctx);
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}

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template <typename DevCtx>
inline void EmplaceDeviceContext(
    std::map<Place, std::shared_future<std::unique_ptr<DeviceContext>>>*
        place_to_device_context,
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    platform::Place place,
    bool disable_setting_default_stream_for_allocator) {
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  // lazy evaluation. i.e., only create device context at first `Get`
  place_to_device_context->emplace(
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      place,
      std::async(std::launch::deferred,
                 CreateDeviceContext<DevCtx>,
                 place,
                 disable_setting_default_stream_for_allocator));
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}

void EmplaceDeviceContexts(
    std::map<Place, std::shared_future<std::unique_ptr<DeviceContext>>>*
        place_to_device_context,
    const std::vector<platform::Place>& places,
    bool disable_setting_default_stream_for_allocator) {
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  PADDLE_ENFORCE_GT(
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      places.size(),
      0,
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      platform::errors::InvalidArgument("The number of platform places should "
                                        "be larger than 0. But received %d.",
                                        places.size()));
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  std::set<Place> set;
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  for (auto& p : places) {
    set.insert(p);
  }
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  for (auto& p : set) {
    if (platform::is_cpu_place(p)) {
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#ifdef PADDLE_WITH_MKLDNN
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      EmplaceDeviceContext<MKLDNNDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
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      EmplaceDeviceContext<phi::CPUContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#endif
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    } else if (platform::is_gpu_place(p)) {
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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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      EmplaceDeviceContext<CUDADeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
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      PADDLE_THROW(
          platform::errors::Unimplemented("CUDAPlace is not supported. Please "
                                          "re-compile with WITH_GPU option."));
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#endif
    } else if (platform::is_cuda_pinned_place(p)) {
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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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      EmplaceDeviceContext<CUDAPinnedDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
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      PADDLE_THROW(platform::errors::Unimplemented(
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          "CUDAPlace is not supported. Please re-compile with WITH_GPU "
          "option."));
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#endif
    } else if (platform::is_xpu_place(p)) {
#ifdef PADDLE_WITH_XPU
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      EmplaceDeviceContext<XPUDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
      PADDLE_THROW(
          platform::errors::Unimplemented("XPUPlace is not supported. Please "
                                          "re-compile with WITH_XPU option."));
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#endif
    } else if (platform::is_mlu_place(p)) {
#ifdef PADDLE_WITH_MLU
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      EmplaceDeviceContext<MLUDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
      PADDLE_THROW(
          platform::errors::Unimplemented("MLUPlace is not supported. Please "
                                          "re-compile with WITH_MLU option."));
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#endif
    } else if (platform::is_ipu_place(p)) {
#ifdef PADDLE_WITH_IPU
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      EmplaceDeviceContext<IPUDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
      PADDLE_THROW(
          platform::errors::Unimplemented("IPUPlace is not supported. Please "
                                          "re-compile with WITH_IPU option."));
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#endif
    } else if (platform::is_npu_place(p)) {
#ifdef PADDLE_WITH_ASCEND_CL
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      EmplaceDeviceContext<NPUDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
      PADDLE_THROW(platform::errors::Unimplemented(
          "NPUPlace is not supported. Please "
          "re-compile with WITH_ASCEND_CL option."));
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#endif
    } else if (platform::is_npu_pinned_place(p)) {
#ifdef PADDLE_WITH_ASCEND_CL
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      EmplaceDeviceContext<NPUPinnedDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
      PADDLE_THROW(platform::errors::Unimplemented(
          "NPUPinnedPlace is not supported. Please re-compile with "
          "WITH_ASCEND_CL "
          "option."));
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#endif
    } else if (platform::is_custom_place(p)) {
#ifdef PADDLE_WITH_CUSTOM_DEVICE
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      EmplaceDeviceContext<CustomDeviceContext>(
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          place_to_device_context,
          p,
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          disable_setting_default_stream_for_allocator);
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#else
      PADDLE_THROW(platform::errors::Unimplemented(
          "CustomPlace is not supported. Please re-compile with "
          "WITH_CUSTOM_DEVICE "
          "option."));
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#endif
    }
  }
}

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DeviceContextPool::DeviceContextPool(
    const std::vector<platform::Place>& places) {
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  EmplaceDeviceContexts(&device_contexts_,
                        places,
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                        /*disable_setting_default_stream_for_allocator=*/false);
}

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#ifdef PADDLE_WITH_IPU
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IPUDeviceContext::IPUDeviceContext(IPUPlace place) : place_(place) {}
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const Place& IPUDeviceContext::GetPlace() const { return place_; }
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void IPUDeviceContext::Wait() const {
  /*! \brief  Wait for all operations completion in the stream. */
}

IPUDeviceContext::~IPUDeviceContext() {}

#endif
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#ifdef PADDLE_WITH_XPU
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XPUDeviceContext::XPUDeviceContext() : phi::XPUContext() {
  phi::XPUContext::Init();
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}
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XPUDeviceContext::~XPUDeviceContext() {}
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XPUDeviceContext::XPUDeviceContext(XPUPlace place) : phi::XPUContext(place) {
  phi::XPUContext::Init();
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  LOG_FIRST_N(WARNING, 1) << "Please NOTE: xpu device: "
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                          << static_cast<int>(place.device);
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}
#endif

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#ifdef PADDLE_WITH_ASCEND_CL
NPUDeviceContext::NPUDeviceContext(NPUPlace place) : place_(place) {
  NPUDeviceGuard guard(place_.device);
  // PADDLE_ENFORCE_NPU_SUCCESS(aclrtCreateContext(&context_, place_.device));
  // NOTE(zhiqiu): Usually, no need to create context explicitly,
  // ACL creates a default context which contains 1 default stream
  // and 1 sync strean after aclrtSetDevice.
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  platform::GetCurrentNPUContext(&context_);
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  stream_.reset(new stream::NPUStream(place));
}

NPUDeviceContext::~NPUDeviceContext() {
  // NPUDeviceGuard guard(place_.device);
  // PADDLE_ENFORCE_NPU_SUCCESS(aclrtDestroyContext(context_));
}
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void NPUDeviceContext::Wait() const {
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  platform::RecordEvent record_event(
      "NPUDeviceContext/wait", platform::TracerEventType::UserDefined, 2);
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  VLOG(4) << "NPU context(" << this << ")  Wait";
  stream_->Wait();
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}

aclrtStream NPUDeviceContext::stream() const { return stream_->raw_stream(); }

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const Place& NPUDeviceContext::GetPlace() const { return place_; }
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aclrtContext NPUDeviceContext::context() const { return context_; }
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NPUPinnedDeviceContext::NPUPinnedDeviceContext() {
  eigen_device_.reset(new Eigen::DefaultDevice());
}

NPUPinnedDeviceContext::NPUPinnedDeviceContext(NPUPinnedPlace place)
    : place_(place) {
  eigen_device_.reset(new Eigen::DefaultDevice());
}

Eigen::DefaultDevice* NPUPinnedDeviceContext::eigen_device() const {
  return eigen_device_.get();
}

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const Place& NPUPinnedDeviceContext::GetPlace() const { return place_; }
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#endif

#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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class EigenCudaStreamDevice : public Eigen::StreamInterface {
 public:
  EigenCudaStreamDevice() : scratch_(nullptr), semaphore_(nullptr) {
    Eigen::initializeDeviceProp();
  }
  ~EigenCudaStreamDevice() override {}

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  void Reinitialize(const gpuStream_t* cuda_stream, CUDAPlace place) {
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    stream_ = cuda_stream;
    place_ = place;
    device_prop_ = &Eigen::m_deviceProperties[place.device];
  }

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  const gpuStream_t& stream() const override { return *stream_; }
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#ifdef PADDLE_WITH_HIP
  const hipDeviceProp_t& deviceProperties() const override {
#else
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  const cudaDeviceProp& deviceProperties() const override {
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#endif
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    return *device_prop_;
  }

  void* allocate(size_t num_bytes) const override {
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    if (UNLIKELY(num_bytes == 0)) {
      return nullptr;
    }
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    auto buf = memory::Alloc(place_, num_bytes);
    VLOG(4) << "Eigen allocated at " << buf->ptr() << ", size" << buf->size()
            << " requested " << num_bytes;
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    void* retv = buf->ptr();
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    {
      std::lock_guard<std::mutex> lock(mtx_);
      allocations_.emplace(retv, std::move(buf));
    }
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    return retv;
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  }

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  void deallocate(void* buffer) const override {
    if (LIKELY(buffer)) {
      std::lock_guard<std::mutex> lock(mtx_);
      allocations_.erase(buffer);
    }
  }
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  void* scratchpad() const override {
    if (scratch_ == NULL) {
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      scratch_ = allocate(Eigen::kGpuScratchSize + sizeof(unsigned int));
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    }
    return scratch_;
  }

  unsigned int* semaphore() const override {
    if (semaphore_ == NULL) {
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      char* scratch = static_cast<char*>(scratchpad()) + Eigen::kGpuScratchSize;
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      semaphore_ = reinterpret_cast<unsigned int*>(scratch);
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#ifdef PADDLE_WITH_HIP
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      PADDLE_ENFORCE_GPU_SUCCESS(
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          hipMemsetAsync(semaphore_, 0, sizeof(unsigned int), *stream_));
#else
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      PADDLE_ENFORCE_GPU_SUCCESS(
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          cudaMemsetAsync(semaphore_, 0, sizeof(unsigned int), *stream_));
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#endif
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    }
    return semaphore_;
  }

 private:
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  CUDAPlace place_;
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  const gpuStream_t* stream_;  // not owned;
#ifdef PADDLE_WITH_HIP
  const hipDeviceProp_t* device_prop_;
#else
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  const cudaDeviceProp* device_prop_;  // not owned;
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#endif
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  mutable void* scratch_;
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  mutable unsigned int* semaphore_;
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  mutable std::mutex mtx_;  // to protect allocations_
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  mutable std::unordered_map<void*, memory::AllocationPtr> allocations_;
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};

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void CudnnWorkspaceHandle::ReallocWorkspace(size_t required_workspace_bytes) {
  if (required_workspace_bytes <= WorkspaceSize()) {
    return;
  }
  // reset allocation first before re-allocate to save memory
  allocation_.reset();
  allocation_ = memory::Alloc(device_context_, required_workspace_bytes);
}

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thread_local std::unordered_map<const CUDADeviceContext*,
                                std::shared_ptr<CUDAContext>>
    CUDADeviceContext::thread_ctx_;
thread_local std::mutex CUDADeviceContext::ctx_mtx_;

void CUDAContext::InitEigenContext() {
  eigen_stream_.reset(new EigenCudaStreamDevice());
  eigen_stream_->Reinitialize(&RawStream(), place_);
  eigen_device_.reset(new Eigen::GpuDevice(eigen_stream_.get()));
}

CUDAContext::CUDAContext(const CUDAPlace& place,
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                         const stream::Priority& priority,
                         const stream::StreamFlag& flag) {
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  place_ = place;
  CUDADeviceGuard guard(place_.device);
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  stream_.reset(new stream::CUDAStream(place, priority, flag));
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  InitEigenContext();
  InitCuBlasContext();
  InitCuDNNContext();
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#ifndef PADDLE_WITH_HIP
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#if CUDA_VERSION >= 11060
  InitCuBlasLtContext();
#endif
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  InitCuSparseContext();
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  InitCuSolverContext();
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#endif
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}

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void CUDAContext::SetStream(gpuStream_t stream) {
  if (stream_->raw_stream() != stream) {
    CUDADeviceGuard guard(place_.device);
    DestoryCuDNNContext();
    DestoryCuBlasContext();
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#if CUDA_VERSION >= 11060
    DestoryCuBlasLtContext();
#endif
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    DestoryCuSolverContext();
#endif

    stream_->SetStream(stream);

    InitEigenContext();
    InitCuBlasContext();
    InitCuDNNContext();
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#if CUDA_VERSION >= 11060
    InitCuBlasLtContext();
#endif
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    InitCuSolverContext();
#endif
  }
}

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CUDAContext::~CUDAContext() {
  CUDADeviceGuard guard(place_.device);
  DestoryCuDNNContext();
  DestoryCuBlasContext();
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#if CUDA_VERSION >= 11060
  InitCuBlasLtContext();
#endif
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  DestoryCuSparseContext();
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  DestoryCuSolverContext();
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#endif
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}

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CUDADeviceContext::CUDADeviceContext(CUDAPlace place) : phi::GPUContext(place) {
  phi::GPUContext::PartialInitWithoutAllocator();
  cuda_stream_.reset(new stream::CUDAStream(phi::GPUContext::stream(), place));
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}

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CUDADeviceContext::~CUDADeviceContext() = default;
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Eigen::GpuDevice* CUDADeviceContext::eigen_device() const {
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  if (thread_ctx_.count(this)) {
    return context()->EigenDevice().get();
  }
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  return phi::GPUContext::eigen_device();
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}

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void CUDADeviceContext::Wait() const {
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  VLOG(4) << "CUDA context(" << this << ")  Wait";
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  if (thread_ctx_.count(this)) {
    context()->Stream()->Wait();
    return;
  }
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  phi::GPUContext::Wait();
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}

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#ifdef PADDLE_WITH_HIP
miopenHandle_t CUDADeviceContext::cudnn_handle() const {
#else
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cudnnHandle_t CUDADeviceContext::cudnn_handle() const {
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#endif
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  if (thread_ctx_.count(this)) {
    return context()->CudnnHandle();
  }
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  return phi::GPUContext::cudnn_handle();
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}
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#ifdef PADDLE_WITH_HIP
rocblas_handle CUDADeviceContext::cublas_handle() const {
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  if (thread_ctx_.count(this)) {
    return context()->CublasHandle()->GetCublasHandle();
  }
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  return phi::GPUContext::cublas_handle();
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}
#else
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cublasHandle_t CUDADeviceContext::cublas_handle() const {
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  if (thread_ctx_.count(this)) {
    return context()->CublasHandle()->GetCublasHandle();
  }
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  return phi::GPUContext::cublas_handle();
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}
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#if CUDA_VERSION >= 11060
cublasLtHandle_t CUDADeviceContext::cublaslt_handle() const {
  if (thread_ctx_.count(this)) {
    return context()->CublasLtHandle()->GetCublasLtHandle();
  }
  return phi::GPUContext::cublaslt_handle();
}
#endif
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cusparseHandle_t CUDADeviceContext::cusparse_handle() const {
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  if (thread_ctx_.count(this)) {
    return context()->CusparseHandle()->GetCusparseHandle();
  }
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  return phi::GPUContext::cusparse_handle();
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}
cusolverDnHandle_t CUDADeviceContext::cusolver_dn_handle() const {
  if (thread_ctx_.count(this)) {
    return context()->CusolverDnHandle();
  }
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  return phi::GPUContext::cusolver_dn_handle();
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}
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#endif
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void CUDADeviceContext::RecordEvent(
    gpuEvent_t ev, const std::function<void()>& callback) const {
  if (thread_ctx_.count(this)) {
    context()->Stream()->RecordEvent(ev, callback);
    return;
  }
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  phi::GPUContext::RecordEvent(ev, callback);
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}

void CUDADeviceContext::AddStreamCallback(
    const std::function<void()>& callback) const {
  if (thread_ctx_.count(this)) {
    context()->Stream()->AddCallback(callback);
    return;
  }
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  phi::GPUContext::AddStreamCallback(callback);
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}

void CUDADeviceContext::WaitStreamCallback() const {
  if (thread_ctx_.count(this)) {
    context()->Stream()->WaitCallback();
    return;
  }
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  phi::GPUContext::WaitStreamCallback();
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}

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phi::DnnWorkspaceHandle CUDADeviceContext::cudnn_workspace_handle() const {
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  if (thread_ctx_.count(this)) {
    // return workspace_.get();
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    return phi::DnnWorkspaceHandle(
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        memory::allocation::AllocatorFacade::Instance()
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            .GetAllocator(GetPlace())
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            .get(),
        stream());
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  }
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  return phi::GPUContext::cudnn_workspace_handle();
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}
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gpuStream_t CUDADeviceContext::stream() const {
  if (thread_ctx_.count(this)) {
    return context()->RawStream();
  }
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  return phi::GPUContext::stream();
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}

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std::shared_ptr<CUDAContext> CUDADeviceContext::context() const {
  if (!thread_ctx_.count(this)) {
    PADDLE_THROW(platform::errors::PermissionDenied(
        "CUDADeviceContext call context() failed, make sure in the "
        "thread_local semantic."));
  }
  return thread_ctx_.at(this);
}

stream::CUDAStream* CUDADeviceContext::GetCudaStream() const {
  return cuda_stream_.get();
}

stream::CUDAStream* CUDADeviceContext::SetCudaStream(
    stream::CUDAStream* new_stream_ptr) {
  auto* old_stream_ptr = cuda_stream_.release();
  cuda_stream_.reset(new_stream_ptr);
  return old_stream_ptr;
}
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CUDAPinnedDeviceContext::CUDAPinnedDeviceContext() {
  eigen_device_.reset(new Eigen::DefaultDevice());
}

CUDAPinnedDeviceContext::CUDAPinnedDeviceContext(CUDAPinnedPlace place)
    : place_(place) {
  eigen_device_.reset(new Eigen::DefaultDevice());
}

Eigen::DefaultDevice* CUDAPinnedDeviceContext::eigen_device() const {
  return eigen_device_.get();
}

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const Place& CUDAPinnedDeviceContext::GetPlace() const { return place_; }
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#endif
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#ifdef PADDLE_WITH_CUSTOM_DEVICE
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CustomDeviceContext::CustomDeviceContext(CustomPlace place)
    : phi::CustomContext(place) {
  Init();
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  stream_.reset(new phi::stream::Stream(place, stream()));
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}

CustomDeviceContext::~CustomDeviceContext() {}
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#endif
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}  // namespace platform
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}  // namespace paddle