提交 d18b3e9b 编写于 作者: Z Zhang Rui

ijksdl: remove unused macros

上级 cfb9ac68
......@@ -26,42 +26,6 @@
#include "ijksdl_stdinc.h"
/** @name SDL_Surface Flags
* These are the currently supported flags for the SDL_surface
*/
/*@{*/
/** Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */
/*@{*/
#define SDL_SWSURFACE 0x00000000 /**< Surface is in system memory */
#define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */
#define SDL_ASYNCBLIT 0x00000004 /**< Use asynchronous blits if possible */
/*@}*/
/** Available for SDL_SetVideoMode() */
/*@{*/
#define SDL_ANYFORMAT 0x10000000 /**< Allow any video depth/pixel-format */
#define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */
#define SDL_DOUBLEBUF 0x40000000 /**< Set up double-buffered video mode */
#define SDL_FULLSCREEN 0x80000000 /**< Surface is a full screen display */
#define SDL_OPENGL 0x00000002 /**< Create an OpenGL rendering context */
#define SDL_OPENGLBLIT 0x0000000A /**< Create an OpenGL rendering context and use it for blitting */
#define SDL_RESIZABLE 0x00000010 /**< This video mode may be resized */
#define SDL_NOFRAME 0x00000020 /**< No window caption or edge frame */
/*@}*/
/** Used internally (read-only) */
/*@{*/
#define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
#define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
#define SDL_RLEACCELOK 0x00002000 /**< Private flag */
#define SDL_RLEACCEL 0x00004000 /**< Surface is RLE encoded */
#define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
#define SDL_PREALLOC 0x01000000 /**< Surface uses preallocated memory */
/*@}*/
/*@}*/
/*-
* http://www.webartz.com/fourcc/indexyuv.htm
* http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
......
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