提交 8123ab4c 编写于 作者: B Bernard Xiong

[Examples] Remove unnecessary files

上级 e14d030d
#include <rtthread.h>
#include <rtdevice.h>
#include <log_trace.h>
#define PIPE_SZ 2048
#define PIPE_NAME "lgpipe"
static rt_uint8_t pipebuf[PIPE_SZ];
static struct rt_pipe_device pipedev;
static rt_uint8_t outbuf[1024];
void memlog_flush(void)
{
rt_size_t remainsz, readsz;
rt_device_t console;
console = rt_console_get_device();
if (!console)
return;
rt_device_control((rt_device_t)&pipedev, PIPE_CTRL_GET_SPACE, &remainsz);
if (remainsz == 0)
{
rt_kprintf("logtrace pipe "PIPE_NAME" is full, some log may lost\n");
}
readsz = rt_device_read((rt_device_t)&pipedev, 0, outbuf, sizeof(outbuf));
if (readsz)
rt_device_write(console, 0, outbuf, readsz);
}
void memlog_init(void)
{
rt_err_t res;
/* make sure the RT_PIPE_FLAG_BLOCK_RD is not set. The Idle should not be
* blocked. RT_PIPE_FLAG_FORCE_WR will let the pipe discard some old data
* when pipe is full. */
res = rt_pipe_init(&pipedev, PIPE_NAME, RT_PIPE_FLAG_FORCE_WR,
pipebuf, sizeof(pipebuf));
if (res != RT_EOK)
{
rt_kprintf("init pipe device failed: %d\n", res);
return;
}
log_trace_set_device(PIPE_NAME);
rt_thread_idle_sethook(memlog_flush);
}
example:
1.edit rtconfig.py to config toolchain and bsp
2.scons --app=basicapp
3.copy basicapp/build/$bsp/basicapp.so to filesystem
import os
import sys
import SCons.cpp
import rtconfig
if os.getenv('RTT_ROOT'):
RTT_ROOT = os.getenv('RTT_ROOT')
else:
RTT_ROOT = os.path.normpath(os.getcwd() + '/../..')
sys.path = sys.path + [os.path.join(RTT_ROOT, 'tools')]
from building import *
Export('RTT_ROOT')
# add target option
AddOption('--app',
dest='app',
nargs=1, type='string',
action='store',
metavar='DIR',
help='installation prefix')
# add target option
AddOption('--type',
dest='type',
nargs=1, type='string',
action='store',
metavar='DIR',
help='installation prefix')
app = GetOption('app')
if GetOption('type') == 'ext':
linkflags = rtconfig.LFLAGS + ' -e 0'
else:
linkflags = rtconfig.LFLAGS + ' -e main'
env = Environment(tools = ['mingw'],
AS = rtconfig.AS, ASFLAGS = rtconfig.AFLAGS,
CC = rtconfig.CC, CCFLAGS = rtconfig.CFLAGS,
CXX = rtconfig.CXX,
AR = rtconfig.AR, ARFLAGS = '-rc',
LINK = rtconfig.LINK, LINKFLAGS = linkflags,
CPPPATH = [
RTT_ROOT + '/include',
RTT_ROOT + '/bsp/' + rtconfig.BSP,
RTT_ROOT + '/components/finsh',
RTT_ROOT + '/components/rtgui/include',
RTT_ROOT + '/components/rgtui/common',
RTT_ROOT + '/components/rtgui/server',
RTT_ROOT + '/components/rtgui/widgets',
RTT_ROOT + '/components/libdl',
RTT_ROOT + '/components/external/ftk/ftk/src/os/rt-thread',
RTT_ROOT + '/components/external/ftk/ftk/src/demos',
RTT_ROOT + '/components/external/ftk/ftk/apps/common',
RTT_ROOT + '/components/external/ftk/ftk/src',
RTT_ROOT + '/components/dfs',
RTT_ROOT + '/components/dfs/include',
RTT_ROOT + '/components/libc/newlib',
RTT_ROOT + '/components/external/cairo/cairo-1.10.2/src',
RTT_ROOT + '/components/external/cairo/'
])
env.PrependENVPath('PATH', rtconfig.EXEC_PATH)
PrepareModuleBuilding(env, RTT_ROOT, RTT_ROOT + '/bsp/' + rtconfig.BSP)
dir = app + '/build/' + rtconfig.BSP
objs = SConscript(app + '/Sconscript', variant_dir=dir, duplicate=0)
TARGET = dir + '/' + app + '.' + rtconfig.TARGET_EXT
# build program
env.Program(TARGET, objs)
import rtconfig
Import('RTT_ROOT')
from building import *
src = Glob('*.c')
group = DefineGroup('', src, depend = [''])
Return('group')
\ No newline at end of file
#include <rtthread.h>
static int a = 0;
static int b = 1000000;
int c = 100;
static void function(int count1, int count2, int count3)
{
rt_kprintf("Hello RT-Thread %d %d\n", count1, count2, count3);
}
int main(void)
{
int i;
rt_kprintf("application entry\n");
rt_kprintf("[addr]a-0x%x,b-0x%x,c-0x%x\n", &a, &b, &c);
rt_kprintf("[value]a-%d,b-%d,c-%d\n", a, b, c);
for(i=0; i<100; i++)
{
a++;
b--;
c++;
function(a, c, b );
}
return 0;
}
import rtconfig
Import('RTT_ROOT')
from building import *
src = Glob('*.c')
group = DefineGroup('', src, depend = [''])
Return('group')
\ No newline at end of file
#include <rtthread.h>
#include <dlfcn.h>
typedef void (*func)(void);
int main(void)
{
func f1, f2, f3, f4, f5;
void* handle = dlopen("/mo/ext.so", RTLD_NOW);
if(handle != RT_NULL)
{
f1= (func)dlsym(handle, "function1");
f2= (func)dlsym(handle, "function2");
f3= (func)dlsym(handle, "function3");
f4= (func)dlsym(handle, "function4");
f5= (func)dlsym(handle, "function5");
if(f1 != RT_NULL) f1();
else rt_kprintf("dlsym function1 failed.\n");
if(f2 != RT_NULL) f2();
else rt_kprintf("dlsym function2 failed.\n");
if(f3 != RT_NULL) f3();
else rt_kprintf("dlsym function3 failed.\n");
if(f4 != RT_NULL) f4();
else rt_kprintf("dlsym function4 failed.\n");
if(f5 != RT_NULL) f5();
else rt_kprintf("dlsym function5 failed.\n");
}
if(handle != RT_NULL) dlclose(handle);
return 0;
}
# bsp name
BSP = 'mini2440'
# toolchains
EXEC_PATH = 'C:/Program Files/CodeSourcery/Sourcery G++ Lite/bin'
PREFIX = 'arm-none-eabi-'
CC = PREFIX + 'gcc'
CXX = PREFIX + 'g++'
AS = PREFIX + 'gcc'
AR = PREFIX + 'ar'
LINK = PREFIX + 'gcc'
TARGET_EXT = 'so'
SIZE = PREFIX + 'size'
OBJDUMP = PREFIX + 'objdump'
OBJCPY = PREFIX + 'objcopy'
DEVICE = ' -mcpu=arm920t'
CFLAGS = DEVICE + ' -O0 -fPIC -DFTK_AS_PLUGIN -DRT_THREAD '
AFLAGS = ' -c' + DEVICE + ' -x assembler-with-cpp'
LFLAGS = DEVICE + ' -Wl,-z,max-page-size=0x4 -shared -fPIC -nostdlib -s'
CPATH = ''
LPATH = ''
# bsp name
BSP = 'lm3s8962'
# toolchains
EXEC_PATH = 'C:/Program Files/CodeSourcery/Sourcery G++ Lite/bin'
PREFIX = 'arm-none-eabi-'
CC = PREFIX + 'gcc'
CXX = PREFIX + 'g++'
AS = PREFIX + 'gcc'
AR = PREFIX + 'ar'
LINK = PREFIX + 'gcc'
TARGET_EXT = 'so'
SIZE = PREFIX + 'size'
OBJDUMP = PREFIX + 'objdump'
OBJCPY = PREFIX + 'objcopy'
DEVICE = ' -mcpu=cortex-m3'
CFLAGS = DEVICE + ' -mthumb -mlong-calls -Dsourcerygxx -O0 -fPIC'
AFLAGS = ' -c' + DEVICE + ' -x assembler-with-cpp'
LFLAGS = DEVICE + ' -mthumb -Wl,-z,max-page-size=0x4 -shared -fPIC -e main -nostdlib'
CPATH = ''
LPATH = ''
import rtconfig
Import('RTT_ROOT')
from building import *
src = Glob('*.c')
group = DefineGroup('', src, depend = [''])
Return('group')
\ No newline at end of file
/*
* File : tetris_modal.c
* This file is part of RTGUI in RT-Thread RTOS
* COPYRIGHT (C) 2010, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2010-08-14 Yi.Qiu first version
*/
#include <rtthread.h>
struct rt_tetris;
typedef struct rt_tetris rt_tetris_t;
struct rt_tetris_view;
typedef struct rt_tetris_view rt_tetris_view_t;
typedef rt_err_t (*on_update)(rt_tetris_view_t* thiz, rt_tetris_t* tetris);
struct rt_tetris_view
{
rt_uint32_t width;
rt_uint32_t height;
on_update update;
on_update update_next_brick;
on_update update_level;
on_update update_score_and_lines;
void *private;
};
rt_tetris_t* rt_tetris_create(rt_uint32_t width, rt_uint32_t height);
rt_err_t rt_tetris_destory(rt_tetris_t* thiz);
rt_err_t rt_tetris_start(rt_tetris_t* thiz);
rt_err_t rt_tetris_pause(rt_tetris_t* thiz);
rt_uint32_t rt_tetris_width(rt_tetris_t* thiz);
rt_uint32_t* rt_tetris_next_brick(rt_tetris_t* thiz);
rt_uint32_t rt_tetris_level(rt_tetris_t* thiz);
rt_uint32_t rt_tetris_lines(rt_tetris_t* thiz);
rt_uint32_t rt_tetris_score(rt_tetris_t* thiz);
rt_uint32_t rt_tetris_height(rt_tetris_t* thiz);
rt_bool_t rt_tetris_status(rt_tetris_t* thiz);
rt_err_t rt_tetris_down(rt_tetris_t* thiz);
rt_err_t rt_tetris_left(rt_tetris_t* thiz);
rt_err_t rt_tetris_right(rt_tetris_t* thiz);
rt_err_t rt_tetris_drop(rt_tetris_t* thiz);
rt_err_t rt_tetris_rotate(rt_tetris_t* thiz, rt_bool_t direction);
rt_err_t rt_tetris_add_view(rt_tetris_t* thiz, rt_tetris_view_t* view);
rt_err_t rt_tetris_delete_view(rt_tetris_t* thiz, rt_tetris_view_t* view);
rt_err_t rt_tetris_check_collision(rt_tetris_t* thiz, rt_uint32_t block);
rt_tetris_view_t* rt_tetris_view_create(void* private);
rt_err_t rt_tetris_view_destroy(rt_tetris_view_t* thiz);
void tetris_ui_entry(void* parameter);
/*
* File : tetris_modal.c
* This file is part of RTGUI in RT-Thread RTOS
* COPYRIGHT (C) 2010, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2010-08-14 Yi.Qiu first version
*/
#include <rtthread.h>
#include <stdlib.h>
#include "tetris.h"
struct rt_tetris
{
rt_uint32_t width; /* the width of the tetris */
rt_uint32_t height; /* the height of the tetris */
rt_uint16_t* panel; /* the panel of the tetris */
rt_uint32_t* brick; /* the current brick of the tetris */
rt_uint32_t* next_brick; /* the next brick of the tetris */
rt_tetris_view_t* view; /* the view on which the tetris show */
rt_uint32_t level; /* game level */
rt_uint32_t lines; /* released lines count */
rt_uint32_t score; /* total scores statistic */
rt_bool_t status; /* game status, pause or runing */
};
static const rt_uint32_t g_brick[][4] =
{
{23,7,8,22},
{23,7,8,24},
{24,7,8,25},
{8,7,9,23},
{8,7,9,24},
{8,7,9,25},
{7,6,8,9},
};
static rt_err_t rt_tetris_append_brick(rt_tetris_t* thiz, rt_uint32_t brick[]);
static rt_err_t rt_tetris_delete_brick(rt_tetris_t* thiz, rt_uint32_t brick[]);
static rt_err_t rt_tetris_release_lines(rt_tetris_t* thiz, rt_uint32_t brick[]);
static rt_err_t rt_tetris_is_reach_top(rt_tetris_t* thiz, rt_uint32_t brick[]);
static rt_err_t rt_tetris_update_brick(rt_tetris_t* thiz);
/**
* this function create a tetris instance
*
* @param width the width of tetris.
* @param height the height of tetris.
*
* @return the tetris instance
*/
rt_tetris_t* rt_tetris_create(rt_uint32_t width, rt_uint32_t height)
{
int index;
rt_tetris_t* thiz = (rt_tetris_t*)rt_malloc(sizeof(rt_tetris_t));
RT_ASSERT(thiz != RT_NULL);
thiz->height = height;
thiz->width = width;
thiz->panel = rt_malloc(thiz->height * sizeof(rt_uint32_t));
rt_memset(thiz->panel, 0, thiz->height * sizeof(rt_uint32_t));
thiz->brick = (rt_uint32_t*)rt_malloc(4 * sizeof(rt_uint32_t));
index = (int)(7.0 * rand()/(RAND_MAX + 1.0));
rt_memcpy(thiz->brick, g_brick[index], 4 * sizeof(rt_uint32_t));
thiz->next_brick= (rt_uint32_t*)rt_malloc(4 * sizeof(rt_uint32_t));
index = (int)(7.0 * rand()/(RAND_MAX + 1.0));
rt_memcpy(thiz->next_brick, g_brick[index], 4 * sizeof(rt_uint32_t));
thiz->view = RT_NULL;
thiz->level = 0;
thiz->lines = 0;
thiz->score = 0;
thiz->status = RT_FALSE;
return thiz;
}
/**
* this function destory a tetris instance
*
* @param thiz the tetris instance.
*
* @return RT_EOK
*/
rt_err_t rt_tetris_destory(rt_tetris_t* thiz)
{
RT_ASSERT(thiz->panel && thiz->brick && thiz->next_brick);
rt_free(thiz->panel);
rt_free(thiz->brick);
rt_free(thiz->next_brick);
rt_free(thiz);
return RT_EOK;
}
/**
* this function start tetris game
*
* @param thiz the tetris instance.
*
* @return RT_EOK
*/
rt_err_t rt_tetris_start(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
/* update next brick on view */
thiz->view->update_next_brick(thiz->view, thiz);
/* update level */
thiz->view->update_level(thiz->view, thiz);
/* update lines and score */
thiz->view->update_score_and_lines(thiz->view, thiz);
thiz->status = RT_TRUE;
return RT_EOK;
}
/**
* this function pause tetris game
*
* @param thiz the tetris instance.
*
* @return RT_EOK
*/
rt_err_t rt_tetris_pause(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
thiz->status = RT_FALSE;
return RT_EOK;
}
/**
* this function get width of a tetris instance
*
* @param thiz the tetris instance.
*
* @return the width of the tetris instance
*/
rt_uint32_t rt_tetris_width(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
return thiz->width;
}
/**
* this function get next brick of a tetris instance
*
* @param thiz the tetris instance.
*
* @return the next brick of the tetris instance
*/
rt_uint32_t* rt_tetris_next_brick(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
return thiz->next_brick;
}
/**
* this function get level of the tetris instance
*
* @param thiz the tetris instance.
*
* @return the level of the tetris instance
*/
rt_uint32_t rt_tetris_level(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
return thiz->level;
}
/**
* this function get released lines of the tetris instance
*
* @param thiz the tetris instance.
*
* @return the released lines of the tetris instance
*/
rt_uint32_t rt_tetris_lines(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
return thiz->lines;
}
/**
* this function get score of the tetris instance
*
* @param thiz the tetris instance.
*
* @return the score of the tetris instance
*/
rt_uint32_t rt_tetris_score(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
return thiz->score;
}
/**
* this function get height of a tetris instance
*
* @param thiz the tetris instance.
*
* @return the height of the tetris instance
*/
rt_uint32_t rt_tetris_height(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
return thiz->height;
}
/**
* this function get status of a tetris instance
*
* @param thiz the tetris instance.
*
* @return the status of the tetris instance
*/
rt_bool_t rt_tetris_status(rt_tetris_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
return thiz->status;
}
/**
* this function makes current brick move down
*
* @param thiz the tetris instance.
*
* @return RT_EOK on success, -RT_ERROR on fail
*/
rt_err_t rt_tetris_down(rt_tetris_t* thiz)
{
int i;
RT_ASSERT(thiz != RT_NULL);
if(thiz->status == RT_FALSE) return -RT_ERROR;
/* delete the brick from tetris panel */
rt_tetris_delete_brick(thiz, thiz->brick);
for(i=0; i<4; i++)
{
/* check collision and bottom*/
if((thiz->brick[i] >= thiz->width * (thiz->height - 1))
|| rt_tetris_check_collision(thiz, thiz->brick[i] + thiz->width) == RT_EOK)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
if(rt_tetris_is_reach_top(thiz, thiz->brick) == RT_EOK)
{
rt_memset(thiz->panel, 0xff, thiz->height * sizeof(rt_uint32_t));
/* update view */
thiz->view->update(thiz->view, thiz);
/* game over */
return -RT_ETIMEOUT;
}
if(rt_tetris_release_lines(thiz, thiz->brick) == RT_EOK)
{
/* update view */
thiz->view->update(thiz->view, thiz);
}
rt_tetris_update_brick(thiz);
return -RT_ERROR;
}
}
for(i=0; i<4; i++)
{
/* increase one line */
thiz->brick[i] += thiz->width;
}
/* append the brick to tetris panel */
rt_tetris_append_brick(thiz, thiz->brick);
/* update view */
thiz->view->update(thiz->view, thiz);
return RT_EOK;
}
/**
* this function makes current brick move left
*
* @param thiz the tetris instance.
*
* @return RT_EOK on success, -RT_ERROR on fail
*/
rt_err_t rt_tetris_left(rt_tetris_t* thiz)
{
int i;
RT_ASSERT(thiz != RT_NULL);
if(thiz->status == RT_FALSE) return -RT_ERROR;
/* delete the brick from tetris panel */
rt_tetris_delete_brick(thiz, thiz->brick);
for(i=0; i<4; i++)
{
/* check left board */
if((thiz->brick[i] % thiz->width) == 0)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
if(rt_tetris_check_collision(thiz, thiz->brick[i] - 1) == RT_EOK)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
}
for(i=0; i<4; i++)
{
/* move one step to left */
thiz->brick[i] --;;
}
/* append the brick to tetris panel */
rt_tetris_append_brick(thiz, thiz->brick);
/* update view */
thiz->view->update(thiz->view, thiz);
return RT_EOK;
}
/**
* this function makes current brick move right
*
* @param thiz the tetris instance.
*
* @return RT_EOK on success, -RT_ERROR on fail
*/
rt_err_t rt_tetris_right(rt_tetris_t* thiz)
{
int i;
RT_ASSERT(thiz != RT_NULL);
if(thiz->status == RT_FALSE) return -RT_ERROR;
/* delete the brick from tetris panel */
rt_tetris_delete_brick(thiz, thiz->brick);
for(i=0; i<4; i++)
{
/* check left board */
if(((thiz->brick[i] + 1) % thiz->width) == 0)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
/* check collision */
if(rt_tetris_check_collision(thiz, thiz->brick[i] + 1) == RT_EOK)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
}
for(i=0; i<4; i++)
{
/* move one step to right */
thiz->brick[i] ++;;
}
/* append the brick to tetris panel */
rt_tetris_append_brick(thiz, thiz->brick);
/* update view */
thiz->view->update(thiz->view, thiz);
return RT_EOK;
}
/**
* this function makes current brick drop quickly
*
* @param thiz the tetris instance.
*
* @return RT_EOK on success, -RT_ERROR on fail
*/
rt_err_t rt_tetris_drop(rt_tetris_t* thiz)
{
rt_err_t ret;
RT_ASSERT(thiz != RT_NULL);
if(thiz->status == RT_FALSE) return -RT_ETIMEOUT;
/* move down until blocked */
while((ret = rt_tetris_down(thiz)) == RT_EOK);
return ret;
}
/**
* this function makes current brick do rotation
*
* @param thiz the tetris instance.
*
* @return RT_EOK on success, -RT_ERROR on fail
*/
rt_err_t rt_tetris_rotate(rt_tetris_t* thiz, rt_bool_t direction)
{
int i;
rt_uint32_t tmp[4];
RT_ASSERT(thiz != RT_NULL);
if(thiz->status == RT_FALSE) return -RT_ERROR;
rt_tetris_delete_brick(thiz, thiz->brick);
tmp[0] = thiz->brick[0];
for(i=1; i<4; i++)
{
int diff = thiz->brick[0] - thiz->brick[i];
if(diff == 1)
{
tmp[i] = thiz->brick[0] - thiz->width;
}
else if(diff == -1)
{
tmp[i] = thiz->brick[0] + thiz->width;
}
else if(diff == 2)
{
tmp[i] = thiz->brick[0] - 2 * thiz->width;
}
else if(diff == -2)
{
tmp[i] = thiz->brick[0] + 2 * thiz->width;
}
else if(diff == thiz->width - 1)
{
tmp[i] = thiz->brick[0] + thiz->width + 1;
}
else if(diff == 1 - thiz->width)
{
tmp[i] = thiz->brick[0] - thiz->width - 1;
}
else if(diff == thiz->width)
{
if((thiz->brick[0] + 1) % thiz->width == 0)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
else tmp[i] = thiz->brick[0] + 1;
}
else if(diff == -1 * (thiz->width))
{
if(thiz->brick[0] % thiz->width == 0)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
else tmp[i] = thiz->brick[0] - 1;
}
else if(diff == thiz->width + 1)
{
tmp[i] = thiz->brick[0] - thiz->width + 1;
}
else if(diff == -1 - thiz->width)
{
tmp[i] = thiz->brick[0] + thiz->width - 1;
}
else if(diff == 2 * thiz->width)
{
if((thiz->brick[0] % thiz->width) >= (thiz->width - 2))
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
else tmp[i] = thiz->brick[0] + 2;
}
else if(diff == -2 * thiz->width)
{
if((thiz->brick[0] % thiz->width) < 2)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
else tmp[i] = thiz->brick[0] - 2;
}
if(tmp[i] > (thiz->height) * thiz->width)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
if(rt_tetris_check_collision(thiz, tmp[i]) == RT_EOK)
{
/* restore the deleted brick */
rt_tetris_append_brick(thiz, thiz->brick);
return -RT_ERROR;
}
}
/* do roration */
for(i=0; i<4; i++)
{
thiz->brick[i] = tmp[i];
}
/* append the brick to tetris panel */
rt_tetris_append_brick(thiz, thiz->brick);
/* update view */
thiz->view->update(thiz->view, thiz);
return RT_EOK;
}
/**
* this function add a view to the tetris
*
* @param thiz the tetris instance.
* @param view the view instance.
*
* @return RT_EOK on success, -RT_ERROR on fail
*/
rt_err_t rt_tetris_add_view(rt_tetris_t* thiz, rt_tetris_view_t* view)
{
RT_ASSERT(thiz != RT_NULL);
/* Only suppurt single view now */
thiz->view = view;
return RT_EOK;
}
/**
* this function delete a view from the tetris
*
* @param thiz the tetris instance.
* @param view the view instance.
*
* @return RT_EOK on success, -RT_ERROR on fail
*/
rt_err_t rt_tetris_delete_view(rt_tetris_t* thiz, rt_tetris_view_t* view)
{
RT_ASSERT(thiz != RT_NULL);
thiz->view = RT_NULL;
return RT_EOK;
}
/**
* this function used to check collision
*
* @param thiz the tetris instance.
* @param block the block to be checked.
*
* @return RT_EOK on collision, -RT_ERROR on not collision
*/
rt_err_t rt_tetris_check_collision(rt_tetris_t* thiz, rt_uint32_t block)
{
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(block < thiz->height * thiz->width);
if((thiz->panel[block/thiz->width] & (1 << (block % thiz->width)))
== (1 << (block % thiz->width)))
{
return RT_EOK;
}
else
{
return -RT_ERROR;
}
}
static rt_err_t rt_tetris_update_brick(rt_tetris_t* thiz)
{
int index;
RT_ASSERT(thiz != RT_NULL);
index = (int)(7.0 * rand()/(RAND_MAX + 1.0));
rt_memcpy(thiz->brick, thiz->next_brick, 4 * sizeof(rt_uint32_t));
rt_memcpy(thiz->next_brick, g_brick[index], 4 * sizeof(rt_uint32_t));
/* update next brick on view */
thiz->view->update_next_brick(thiz->view, thiz);
return RT_EOK;
}
static rt_err_t rt_tetris_append_brick(rt_tetris_t* thiz, rt_uint32_t brick[])
{
int i;
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(brick != RT_NULL);
for(i=0; i<4; i++)
{
int y = brick[i]/thiz->width;
int x = brick[i]%thiz->width;
thiz->panel[y] |= (1<<x);
}
return RT_EOK;
}
static rt_err_t rt_tetris_delete_brick(rt_tetris_t* thiz, rt_uint32_t brick[])
{
int i;
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(brick != RT_NULL);
for(i=0; i<4; i++)
{
int y = brick[i]/thiz->width;
int x = brick[i]%thiz->width;
thiz->panel[y] &= ~(1<<x);
}
return RT_EOK;
}
static rt_err_t rt_tetris_is_reach_top(rt_tetris_t* thiz, rt_uint32_t brick[])
{
int i;
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(brick != RT_NULL);
for(i=0; i<4; i++)
{
if(brick[i] / thiz->width == 0)
return RT_EOK;
}
return -RT_ERROR;
}
static rt_err_t rt_tetris_release_lines(rt_tetris_t* thiz, rt_uint32_t brick[])
{
int i, j, check_line = 0;
rt_bool_t line_released = -RT_ERROR;
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(brick != RT_NULL);
for(i=0; i<4; i++)
{
/* choose a line */
check_line = brick[i]/thiz->width;
if((thiz->panel[check_line]) == ((1 << thiz->width) - 1))
{
for(j=check_line; j>0; j--)
{
thiz->panel[j] = thiz->panel[j-1];
}
/* clear the first line */
thiz->panel[0] = 0;
for(j=i+1; j<4; j++)
{
if(brick[j] < brick[i])
{
brick[j] += thiz->width;
}
}
thiz->lines++;
thiz->score += 100;
line_released = RT_EOK;
}
}
if(line_released == RT_EOK)
{
/* update view */
thiz->view->update_score_and_lines(thiz->view, thiz);
return RT_EOK;
}
else
{
return -RT_ERROR;
}
}
/*
* File : tetris_ui.c
* This file is part of RTGUI in RT-Thread RTOS
* COPYRIGHT (C) 2010, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2010-08-14 Yi.Qiu first version
*/
#include <rtgui/rtgui.h>
#include <rtgui/rtgui_system.h>
#include <rtgui/widgets/view.h>
#include <rtgui/widgets/list_view.h>
#include <rtgui/widgets/label.h>
#include <rtgui/widgets/button.h>
#include <rtgui/widgets/window.h>
#include <rtgui/widgets/workbench.h>
#include <rtgui/dc.h>
#include "tetris.h"
struct app_info
{
rtgui_workbench_t* workbench;
rtgui_view_t* game_view;
rtgui_list_view_t* function_view;
rt_tetris_t * tetris;
rt_tetris_view_t* tetris_view;
rtgui_timer_t* _timer;
};
typedef struct app_info app_info;
static app_info g_app_info;
static void _game_over(void)
{
rtgui_timer_destory(g_app_info._timer);
rt_tetris_destory(g_app_info.tetris);
rt_tetris_view_destroy(g_app_info.tetris_view);
rt_kprintf("GAME OVER\n");
rtgui_view_show(g_app_info.function_view, RT_FALSE);
}
static rt_bool_t game_view_event_handler(struct rtgui_widget* widget, struct rtgui_event* event)
{
if (event->type == RTGUI_EVENT_PAINT)
{
struct rtgui_dc* dc;
rtgui_rect_t rect;
/* draw child */
rtgui_view_event_handler(widget, event);
dc = rtgui_dc_begin_drawing(widget);
if (dc == RT_NULL) return -RT_ERROR;
rect.x1 = 96;
rect.y1 = 0;
rect.x2 = 128;
rect.y2 = 16;
rtgui_dc_draw_text(dc, "next", &rect);
rect.y1 += 30;
rect.y2 = rect.y1 + 16;
rtgui_dc_draw_text(dc, "level", &rect);
rect.y1 += 22;
rect.y2 = rect.y1 + 16;
rtgui_dc_draw_text(dc, "lines", &rect);
rect.y1 += 22;
rect.y2 = rect.y1 + 16;
rtgui_dc_draw_text(dc, "score", &rect);
rtgui_dc_end_drawing(dc, RT_TRUE);
/* start tetris game, removed later */
rt_tetris_start(g_app_info.tetris);
return RT_FALSE;
}
else if ((event->type == RTGUI_EVENT_KBD))
{
struct rtgui_event_kbd* ekbd = (struct rtgui_event_kbd*)event;
if (ekbd->type == RTGUI_KEYDOWN)
{
if (ekbd->key == RTGUIK_RIGHT)
{
rt_tetris_right(g_app_info.tetris);
}
else if (ekbd->key == RTGUIK_LEFT)
{
rt_tetris_left(g_app_info.tetris);
}
else if (ekbd->key == RTGUIK_UP)
{
rt_tetris_rotate(g_app_info.tetris, RT_EOK);
}
else if (ekbd->key == RTGUIK_DOWN)
{
if( rt_tetris_drop(g_app_info.tetris) == -RT_ETIMEOUT
&& rt_tetris_status(g_app_info.tetris) != RT_FALSE)
{
_game_over();
}
}
}
}
return rtgui_view_event_handler(widget, event);
}
static void _timer_timeout(rtgui_timer_t* timer, void* parameter)
{
if( rt_tetris_down(g_app_info.tetris) == -RT_ETIMEOUT)
{
_game_over();
}
}
static rt_bool_t workbench_event_handler(rtgui_widget_t *widget, rtgui_event_t *event)
{
if (event->type == RTGUI_EVENT_KBD)
{
struct rtgui_event_kbd* ekbd = (struct rtgui_event_kbd*)event;
if (((ekbd->type == RTGUI_KEYUP) && ekbd->key == RTGUIK_HOME)
&& !RTGUI_WORKBENCH_IS_MODAL_MODE(g_app_info.workbench))
{
/* active home view */
if (g_app_info.workbench->current_view != g_app_info.game_view)
{
rtgui_view_show(g_app_info.game_view, RT_FALSE);
return RT_TRUE;
}
}
}
return rtgui_workbench_event_handler(widget, event);
}
static void listitem_action_return(void)
{
rtgui_view_destroy(g_app_info.game_view);
rtgui_list_view_destroy(g_app_info.function_view);
rtgui_workbench_close(g_app_info.workbench);
}
static void listitem_action_start(void)
{
/* create tetris modal instance */
g_app_info.tetris = rt_tetris_create(16, 17);
/* create tetris view instance */
g_app_info.tetris_view = rt_tetris_view_create(RTGUI_WIDGET(g_app_info.game_view));
/* register tetris view to tetris modal */
rt_tetris_add_view(g_app_info.tetris, g_app_info.tetris_view);
/* create timer */
g_app_info._timer = rtgui_timer_create(40, RT_TIMER_FLAG_PERIODIC, _timer_timeout, RT_NULL);
/* this view can be focused */
RTGUI_WIDGET(g_app_info.game_view)->flag |= RTGUI_WIDGET_FLAG_FOCUSABLE;
/* set widget focus */
rtgui_widget_focus(RTGUI_WIDGET(g_app_info.game_view));
RTGUI_WIDGET_BACKGROUND(RTGUI_WIDGET(g_app_info.game_view)) = RTGUI_RGB(0xff, 0xff, 0xff);
rtgui_view_show(g_app_info.game_view, RT_FALSE);
rtgui_timer_start(g_app_info._timer);
}
static void listitem_action_continue(void)
{
}
static void listitem_action_adjust(void)
{
}
static void listitem_action_description(void)
{
}
static const struct rtgui_list_item function_list[] =
{
{"新游戏", RT_NULL, listitem_action_start, RT_NULL},
{"继续", RT_NULL, listitem_action_continue, RT_NULL},
{"等级", RT_NULL, listitem_action_adjust, RT_NULL},
{"游戏说明", RT_NULL, listitem_action_description, RT_NULL},
{"退出游戏", RT_NULL, listitem_action_return, RT_NULL},
};
void main(void)
{
rt_mq_t mq;
rtgui_rect_t rect;
mq = rt_mq_create("tetris_ui", 256, 4, RT_IPC_FLAG_FIFO);
rtgui_thread_register(rt_thread_self(), mq);
g_app_info.workbench = rtgui_workbench_create("main", "tetris");
if (g_app_info.workbench == RT_NULL)
{
rt_kprintf("can't find panel 'main'\n");
rt_mq_delete(mq);
return;
}
rtgui_widget_set_event_handler(RTGUI_WIDGET(g_app_info.workbench), workbench_event_handler);
/* add function view */
rtgui_widget_get_rect(RTGUI_WIDGET(g_app_info.workbench), &rect);
g_app_info.function_view = rtgui_list_view_create(function_list,
sizeof(function_list) / sizeof(struct rtgui_list_item),
&rect,
RTGUI_LIST_VIEW_LIST);
rtgui_workbench_add_view(g_app_info.workbench, RTGUI_VIEW(g_app_info.function_view));
/* add home view */
g_app_info.game_view = rtgui_view_create("game");
rtgui_widget_set_event_handler(RTGUI_WIDGET(g_app_info.game_view), game_view_event_handler);
rtgui_workbench_add_view(g_app_info.workbench, g_app_info.game_view);
rtgui_view_show(RTGUI_VIEW(g_app_info.function_view), RT_FALSE);
rtgui_workbench_event_loop(g_app_info.workbench);
rtgui_workbench_destroy(g_app_info.workbench);
rtgui_thread_deregister(rt_thread_self());
rt_mq_delete(mq);
}
/*
* File : tetris_view.c
* This file is part of RTGUI in RT-Thread RTOS
* COPYRIGHT (C) 2010, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2010-08-14 Yi.Qiu first version
*/
#include <rtthread.h>
#include <rtgui/rtgui.h>
#include <rtgui/rtgui_system.h>
#include <rtgui/widgets/view.h>
#include <rtgui/dc.h>
#include "tetris.h"
static rt_err_t _rt_tetris_view_update(rt_tetris_view_t* thiz, rt_tetris_t* tetris);
static rt_err_t _rt_tetris_view_update_next_brick(rt_tetris_view_t* thiz, rt_tetris_t* tetris);
static rt_err_t _rt_tetris_view_update_level(rt_tetris_view_t* thiz, rt_tetris_t* tetris);
static rt_err_t _rt_tetris_view_update_score_and_lines(rt_tetris_view_t* thiz, rt_tetris_t* tetris);
rt_tetris_view_t* rt_tetris_view_create(void* private)
{
rt_tetris_view_t* thiz;
RT_ASSERT(private != RT_NULL)
thiz = (rt_tetris_view_t*)rt_malloc(sizeof(rt_tetris_view_t));
thiz->width = 96;
thiz->height = 96;
thiz->update = _rt_tetris_view_update;
thiz->update_next_brick = _rt_tetris_view_update_next_brick;
thiz->update_level = _rt_tetris_view_update_level;
thiz->update_score_and_lines = _rt_tetris_view_update_score_and_lines;
thiz->private = private;
return thiz;
}
rt_err_t rt_tetris_view_destroy(rt_tetris_view_t* thiz)
{
RT_ASSERT(thiz != RT_NULL);
rt_free(thiz);
return RT_EOK;
}
static rt_err_t _rt_tetris_view_update_next_brick(rt_tetris_view_t* thiz, rt_tetris_t* tetris)
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
rt_uint32_t width;
rt_uint32_t ppb, i;
rtgui_widget_t* widget;
rt_uint32_t* next_brick;
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(tetris != RT_NULL);
next_brick = rt_tetris_next_brick(tetris);
widget = (rtgui_widget_t*)thiz->private;
width = rt_tetris_width(tetris);
/* pixel per block */
ppb = thiz->width / width;
dc = rtgui_dc_begin_drawing(widget);
if (dc == RT_NULL) return -RT_ERROR;
rect.x1 = 100;
rect.x2 = rect.x1 + 4 * ppb;
rect.y1 = 16;
rect.y2 = rect.y1 + 2 * ppb;
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0xff, 0xff);
rtgui_dc_fill_rect(dc, &rect);
for(i=0; i<4; i++)
{
rt_uint32_t y = next_brick[i] / width;
rt_uint32_t x = next_brick[i] % width;
rect.x1 = 100 + ppb * (x - 6);
rect.x2 = rect.x1 + ppb - 1;
rect.y1 = 16 + ppb * y ;
rect.y2 = rect.y1 + ppb - 1;
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0x00, 0x00);
rtgui_dc_fill_rect(dc, &rect);
}
rtgui_dc_end_drawing(dc, RT_TRUE);
return RT_EOK;
}
static rt_err_t _rt_tetris_view_update_level(rt_tetris_view_t* thiz, rt_tetris_t* tetris)
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
rtgui_widget_t* widget;
char text[4];
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(tetris != RT_NULL);
widget = (rtgui_widget_t*)thiz->private;
dc = rtgui_dc_begin_drawing(widget);
if (dc == RT_NULL) return -RT_ERROR;
rect.x1 = 96;
rect.y1 = 42;
rect.x2 = 128;
rect.y2 = rect.y1 + 10;
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0xff, 0xff);
rtgui_dc_fill_rect(dc, &rect);
rt_sprintf(text, "%d", rt_tetris_level(tetris));
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0x00, 0x00);
rtgui_dc_draw_text(dc, text, &rect);
/* Redraw panel */
rtgui_dc_end_drawing(dc, RT_TRUE);
return RT_EOK;
}
static rt_err_t _rt_tetris_view_update_score_and_lines(rt_tetris_view_t* thiz, rt_tetris_t* tetris)
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
rtgui_widget_t* widget;
char text[4];
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(tetris != RT_NULL);
widget = (rtgui_widget_t*)thiz->private;
dc = rtgui_dc_begin_drawing(widget);
if (dc == RT_NULL) return -RT_ERROR;
rect.x1 = 96;
rect.y1 = 64;
rect.x2 = 128;
rect.y2 = rect.y1 + 10;
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0xff, 0xff);
rtgui_dc_fill_rect(dc, &rect);
rt_sprintf(text, "%d", rt_tetris_lines(tetris));
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0x00, 0x00);
rtgui_dc_draw_text(dc, text, &rect);
rect.y1 += 22;
rect.y2 = rect.y1 + 10;
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0xff, 0xff);
rtgui_dc_fill_rect(dc, &rect);
rt_sprintf(text, "%d", rt_tetris_score(tetris));
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0x00, 0x00);
rtgui_dc_draw_text(dc, text, &rect);
/* Redraw panel */
rtgui_dc_end_drawing(dc, RT_TRUE);
return RT_EOK;
}
static rt_err_t _rt_tetris_view_update(rt_tetris_view_t* thiz, rt_tetris_t* tetris)
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
rt_uint32_t width, height;
rt_uint32_t j,k, ppb;
rtgui_widget_t* widget;
RT_ASSERT(thiz != RT_NULL);
RT_ASSERT(tetris != RT_NULL);
widget = (rtgui_widget_t*)thiz->private;
width = rt_tetris_width(tetris);
height = rt_tetris_height(tetris);
ppb = thiz->width / width;
dc = rtgui_dc_begin_drawing(widget);
if (dc == RT_NULL) return -RT_ERROR;
/* Redraw panel */
for(j=0; j<width; j++)
{
for(k=1; k<height; k++)
{
rect.x1 = ppb * j;
rect.x2 = ppb * (j + 1) - 1;
rect.y1 = ppb * (k - 1);
rect.y2 = ppb * k - 1;
if(rt_tetris_check_collision(tetris, k * width + j))
{
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0xff, 0xff);
}
else
{
RTGUI_DC_BC(dc) = RTGUI_RGB(0xff, 0x00, 0x00);
}
rtgui_dc_fill_rect(dc, &rect);
}
}
/* Redraw panel */
rtgui_dc_end_drawing(dc, RT_TRUE);
return RT_EOK;
}
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