puppet-web.ts 15.1 KB
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/**
 *
 * wechaty: Wechat for Bot. and for human who talk to bot/robot
 *
 * Class PuppetWeb
 *
 * use to control wechat in web browser.
 *
 * Licenst: ISC
 * https://github.com/zixia/wechaty
 *
 *
 * Class PuppetWeb
 *
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 */
// const util  = require('util')
// const fs    = require('fs')
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// const co    = require('co')

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import {
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    // Config
    ScanInfo
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  , WatchdogFood
}                     from '../config'
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import Contact        from '../contact'
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// import FriendRequest  from '../friend-request'
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import Message        from '../message'
import Puppet         from '../puppet'
import Room           from '../room'
import UtilLib        from '../util-lib'
import log            from '../brolog-env'

import Bridge         from './bridge'
import Browser        from './browser'
import Event          from './event'
import Server         from './server'
import Watchdog       from './watchdog'
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type PuppetWebSetting = {
  head?:    string
  profile?: string
}
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const DEFAULT_PUPPET_PORT = 18788 // // W(87) X(88), ascii char code ;-]

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class PuppetWeb extends Puppet {
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  public browser: Browser
  public bridge:  Bridge
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  public server: Server
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  public scan:    ScanInfo

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  private port: number

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  constructor(private setting: PuppetWebSetting = {}) {
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    super()
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    this.on('watchdog', Watchdog.onFeed.bind(this))
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  }

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  public toString() { return `Class PuppetWeb({browser:${this.browser},port:${this.port}})` }
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  public async init(): Promise<PuppetWeb> {
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    log.verbose('PuppetWeb', `init() with head:${this.setting.head}, profile:${this.setting.profile}`)
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    // this.readyState('connecting')
    this.targetState('live')
    this.currentState('birthing')
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    // return co.call(this, function* () {
    try {
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      this.port = await UtilLib.getPort(DEFAULT_PUPPET_PORT)
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      log.verbose('PuppetWeb', 'init() getPort %d', this.port)

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      // @deprecated 20161004
      // yield this.initAttach(this)
      // log.verbose('PuppetWeb', 'initAttach() done')
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      await this.initServer()
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      log.verbose('PuppetWeb', 'initServer() done')

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      await this.initBrowser()
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      log.verbose('PuppetWeb', 'initBrowser() done')

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      await this.initBridge()
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      log.verbose('PuppetWeb', 'initBridge() done')

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      const food: WatchdogFood = {
        data: 'inited'
        , timeout: 120000 // 2 mins for first login
      }
      this.emit('watchdog', food)
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      // return this
    // }).catch(e => {   // Reject
    } catch (e) {
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      log.error('PuppetWeb', 'init() exception: %s', e.stack)
      await this.quit()
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      throw e
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    }
    // .then(() => {   // Finally
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      log.verbose('PuppetWeb', 'init() done')
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      // this.readyState('connected')
      this.currentState('live')
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      return this   // for Chaining
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    // })
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  }

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  public async quit(): Promise<any> {
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    log.verbose('PuppetWeb', 'quit()')
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    this.targetState('dead')
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    // if (this.readyState() === 'disconnecting') {
    if (this.currentState() === 'killing') {
      // log.warn('PuppetWeb', 'quit() is called but readyState is `disconnecting`?')
      log.warn('PuppetWeb', 'quit() is called but currentState is `killing`?')
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      throw new Error('do not call quit again when quiting')
    }

    // POISON must feed before readyState set to "disconnecting"
    this.emit('watchdog', {
      data: 'PuppetWeb.quit()',
      type: 'POISON'
    })

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    // this.readyState('disconnecting')
    this.currentState('killing')
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    // return co.call(this, function* () {
    try {
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      if (this.bridge)  {
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        await this.bridge.quit()
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                        .catch(e => { // fail safe
                          log.warn('PuppetWeb', 'quit() bridge.quit() exception: %s', e.message)
                        })
        log.verbose('PuppetWeb', 'quit() bridge.quit() this.bridge = null')
        this.bridge = null
      } else { log.warn('PuppetWeb', 'quit() without a bridge') }

      if (this.server) {
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        await this.server.quit()
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        this.server = null
        log.verbose('PuppetWeb', 'quit() server.quit() this.server = null')
      } else { log.verbose('PuppetWeb', 'quit() without a server') }

      if (this.browser) {
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        await this.browser.quit()
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                  .catch(e => { // fail safe
                    log.warn('PuppetWeb', 'quit() browser.quit() exception: %s', e.message)
                  })
        log.verbose('PuppetWeb', 'quit() server.quit() this.browser = null')
        this.browser = null
      } else { log.warn('PuppetWeb', 'quit() without a browser') }

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      // @deprecated 20161004
      // log.verbose('PuppetWeb', 'quit() server.quit() this.initAttach(null)')
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      // await this.initAttach(null)
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      this.currentState('dead')
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    // }).catch(e => { // Reject
    } catch (e) {
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      log.error('PuppetWeb', 'quit() exception: %s', e.message)
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      this.currentState('dead')
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      throw e
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    }

    // .then(() => { // Finally, Fail Safe
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      log.verbose('PuppetWeb', 'quit() done')
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      // this.readyState('disconnected')
      this.currentState('dead')
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      return this   // for Chaining
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    // })
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  }

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  private async initBrowser(): Promise<Browser> {
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    log.verbose('PuppetWeb', 'initBrowser()')
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    const browser = new Browser({
        head:         this.setting.head
      , sessionFile:  this.setting.profile
    })
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    browser.on('dead', Event.onBrowserDead.bind(this))

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    this.browser = browser
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    if (this.targetState() !== 'live') {
      log.warn('PuppetWeb', 'initBrowser() found targetState != live, no init anymore')
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      // return Promise.resolve('skipped')
      return Promise.reject('skipped')
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    }

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    // return co.call(this, function* () {
    try {
      await browser.init()
    // }).catch(e => {
    } catch (e) {
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      log.error('PuppetWeb', 'initBrowser() exception: %s', e.message)
      throw e
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    }
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    return browser // follow func name meaning
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  }

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  private initBridge(): Promise<Bridge> {
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    log.verbose('PuppetWeb', 'initBridge()')
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    const bridge = new Bridge(
        this // use puppet instead of browser, is because browser might change(die) duaring run time
      , this.port
    )
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    this.bridge = bridge

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    if (this.targetState() !== 'live') {
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      const errMsg = 'initBridge() found targetState != live, no init anymore'
      log.warn('PuppetWeb', errMsg)
      return Promise.reject(errMsg)
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    }
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    return bridge.init()
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                .catch(e => {
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                  if (!this.browser) {
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                    log.warn('PuppetWeb', 'initBridge() without browser?')
                  } else if (this.browser.dead()) {
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                    log.warn('PuppetWeb', 'initBridge() found browser dead, wait it to restore')
                  } else {
                    log.error('PuppetWeb', 'initBridge() exception: %s', e.message)
                    throw e
                  }
                })
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  }

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  private initServer(): Promise<Server> {
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    log.verbose('PuppetWeb', 'initServer()')
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    const server = new Server(this.port)
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    server.on('scan'    , Event.onServerScan.bind(this))
    server.on('login'   , Event.onServerLogin.bind(this))
    server.on('logout'  , Event.onServerLogout.bind(this))
    server.on('message' , Event.onServerMessage.bind(this))

    /**
     * @depreciated 20160825 zixia
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     *
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     * when `unload` there should always be a `disconnect` event?
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     */
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    // server.on('unload'  , Event.onServerUnload.bind(this))

    server.on('connection', Event.onServerConnection.bind(this))
    server.on('disconnect', Event.onServerDisconnect.bind(this))
    server.on('log'       , Event.onServerLog.bind(this))
    server.on('ding'      , Event.onServerDing.bind(this))

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    this.server = server

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    if (this.targetState() !== 'live') {
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      const errMsg = 'initServer() found targetState != live, no init anymore'
      log.warn('PuppetWeb', errMsg)
      return Promise.reject(errMsg)
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    }

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    return server.init()
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                .catch(e => {
                  log.error('PuppetWeb', 'initServer() exception: %s', e.message)
                  throw e
                })
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  }

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  public reset(reason?: string) {
    log.verbose('PuppetWeb', 'reset(%s)', reason)

    if (this.browser) {
      this.browser.dead('restart required by reset()')
    } else {
      log.warn('PuppetWeb', 'reset() without browser')
    }
  }
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  public self(message?: Message): boolean | Contact {
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    if (!this.userId) {
      log.verbose('PuppetWeb', 'self() got no this.userId')
      return false
    }
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    if (message && message.from()) {
      return this.userId === message.get('from')
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    }
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    return this.user
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  }
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  public send(message: Message) {
    const to      = message.to()
    const room    = message.room()
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    let content     = message.content()
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    let destination: Contact|Room = to
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    if (room) {
      destination = room
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      // TODO use the right @
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      // if (to && to!==room) {
      //   content = `@[${to}] ${content}`
      // }
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      if (!to) {
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        message.to(room)
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      }
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    }

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    log.silly('PuppetWeb', 'send() destination: %s, content: %s)'
                          , room ? room.topic() : to.name()
                          , content
    )
    return this.bridge.send(destination.id, content)
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                      .catch(e => {
                        log.error('PuppetWeb', 'send() exception: %s', e.message)
                        throw e
                      })
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  }
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  public reply(message, replyContent) {
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    if (this.self(message)) {
      return Promise.reject(new Error('will not to reply message of myself'))
    }

    const m = new Message()
    .set('content'  , replyContent)

    .set('from'     , message.obj.to)
    .set('to'       , message.obj.from)
    .set('room'     , message.obj.room)

    // log.verbose('PuppetWeb', 'reply() by message: %s', util.inspect(m))
    return this.send(m)
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                .catch(e => {
                  log.error('PuppetWeb', 'reply() exception: %s', e.message)
                  throw e
                })
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  }

  /**
   * logout from browser, then server will emit `logout` event
   */
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  public logout() {
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    return this.bridge.logout()
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                      .catch(e => {
                        log.error('PuppetWeb', 'logout() exception: %s', e.message)
                        throw e
                      })
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  }

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  public getContact(id: string): Promise<any> {
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    if (!this.bridge) {
      throw new Error('PuppetWeb has no bridge for getContact()')
    }
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    return this.bridge.getContact(id)
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                      .catch(e => {
                        log.error('PuppetWeb', 'getContact(%d) exception: %s', id, e.message)
                        throw e
                      })
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  }
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  public logined() { return !!(this.user) }
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  public ding(data: any): Promise<any> {
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    if (!this.bridge) {
      return Promise.reject(new Error('ding fail: no bridge(yet)!'))
    }
    return this.bridge.ding(data)
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                      .catch(e => {
                        log.warn('PuppetWeb', 'ding(%s) rejected: %s', data, e.message)
                        throw e
                      })
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  }
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  public contactFind(filterFunc: string): Promise<Contact[]> {
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    if (!this.bridge) {
      return Promise.reject(new Error('contactFind fail: no bridge(yet)!'))
    }
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    return this.bridge.contactFind(filterFunc)
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                      .then(idList => idList.map(id => Contact.load(id)))
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                      .catch(e => {
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                        log.warn('PuppetWeb', 'contactFind(%s) rejected: %s', filterFunc, e.message)
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                        throw e
                      })
  }

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  public roomFind(filterFunc: string): Promise<Room[]> {
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    if (!this.bridge) {
      return Promise.reject(new Error('findRoom fail: no bridge(yet)!'))
    }
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    return this.bridge.roomFind(filterFunc)
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                      .then(idList => idList.map(id => Room.load(id)))
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                      .catch(e => {
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                        log.warn('PuppetWeb', 'roomFind(%s) rejected: %s', filterFunc, e.message)
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                        throw e
                      })
  }

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  public roomDel(room: Room, contact: Contact): Promise<number> {
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    if (!this.bridge) {
      return Promise.reject(new Error('roomDelMember fail: no bridge(yet)!'))
    }
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    const roomId    = room.id
    const contactId = contact.id
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    return this.bridge.roomDelMember(roomId, contactId)
                      .catch(e => {
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                        log.warn('PuppetWeb', 'roomDelMember(%s, %d) rejected: %s', roomId, contactId, e.message)
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                        throw e
                      })
  }

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  public roomAdd(room: Room, contact: Contact): Promise<number> {
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    if (!this.bridge) {
      return Promise.reject(new Error('fail: no bridge(yet)!'))
    }
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    const roomId    = room.id
    const contactId = contact.id
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    return this.bridge.roomAddMember(roomId, contactId)
                      .catch(e => {
                        log.warn('PuppetWeb', 'roomAddMember(%s) rejected: %s', contact, e.message)
                        throw e
                      })
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  }
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  public roomTopic(room: Room, topic: string): Promise<string> {
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    if (!this.bridge) {
      return Promise.reject(new Error('fail: no bridge(yet)!'))
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    }
    if (!room || typeof topic === 'undefined') {
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      return Promise.reject(new Error('room or topic not found'))
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    }
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    const roomId = room.id
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    return this.bridge.roomModTopic(roomId, topic)
                      .catch(e => {
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                        log.warn('PuppetWeb', 'roomTopic(%s) rejected: %s', topic, e.message)
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                        throw e
                      })
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  }

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  public roomCreate(contactList: Contact[], topic: string): Promise<Room> {
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    if (!this.bridge) {
      return Promise.reject(new Error('fail: no bridge(yet)!'))
    }

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    if (!contactList || ! contactList.map) {
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      throw new Error('contactList not found')
    }

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    const contactIdList = contactList.map(c => c.id)
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// console.log('puppet roomCreate: ')
// console.log(contactIdList)
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    return this.bridge.roomCreate(contactIdList, topic)
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                      .then(roomId => Room.load(roomId))
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                      .catch(e => {
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                        log.warn('PuppetWeb', 'roomCreate(%s, %s) rejected: %s', contactIdList.join(','), topic, e.message)
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                        throw e
                      })
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  }

  /**
   * FriendRequest
   */
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  public friendRequestSend(contact: Contact, hello: string): Promise<any> {
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    if (!this.bridge) {
      return Promise.reject(new Error('fail: no bridge(yet)!'))
    }

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    if (!contact) {
      throw new Error('contact not found')
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    }
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    return this.bridge.verifyUserRequest(contact.id, hello)
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                      .catch(e => {
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                        log.warn('PuppetWeb', 'bridge.verifyUserRequest(%s, %s) rejected: %s', contact.id, hello, e.message)
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                        throw e
                      })
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  }

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  public friendRequestAccept(contact: Contact, ticket: string): Promise<any> {
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    if (!this.bridge) {
      return Promise.reject(new Error('fail: no bridge(yet)!'))
    }

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    if (!contact || !ticket) {
      throw new Error('contact or ticket not found')
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    }

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    return this.bridge.verifyUserOk(contact.id, ticket)
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                      .catch(e => {
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                        log.warn('PuppetWeb', 'bridge.verifyUserOk(%s, %s) rejected: %s', contact.id, ticket, e.message)
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                        throw e
                      })
  }
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}

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// module.exports = PuppetWeb.default = PuppetWeb.PuppetWeb = PuppetWeb
export default PuppetWeb