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94b172a7
编写于
8月 06, 2017
作者:
T
tensor-tang
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电子邮件补丁
差异文件
fix mkldnn lib bug, and mkldnnbase
上级
3c3a11a0
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
101 addition
and
1 deletion
+101
-1
CMakeLists.txt
CMakeLists.txt
+1
-1
paddle/gserver/layers/MkldnnBase.h
paddle/gserver/layers/MkldnnBase.h
+99
-0
paddle/gserver/layers/MkldnnLayer.h
paddle/gserver/layers/MkldnnLayer.h
+1
-0
未找到文件。
CMakeLists.txt
浏览文件 @
94b172a7
...
@@ -144,7 +144,7 @@ if(WITH_GPU)
...
@@ -144,7 +144,7 @@ if(WITH_GPU)
endif
(
WITH_GPU
)
endif
(
WITH_GPU
)
if
(
WITH_MKLDNN
)
if
(
WITH_MKLDNN
)
list
(
APPEND EXTERNAL_LIBS
${
MKLDNN_LIB
RARY
}
${
MKLDNN_IOMP_LIB
}
)
list
(
APPEND EXTERNAL_LIBS
${
MKLDNN_LIB
}
${
MKLDNN_IOMP_LIB
}
)
endif
()
endif
()
if
(
USE_NNPACK
)
if
(
USE_NNPACK
)
...
...
paddle/gserver/layers/MkldnnBase.h
0 → 100644
浏览文件 @
94b172a7
/* Copyright (c) 2017 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "mkldnn.hpp"
namespace
paddle
{
typedef
enum
{
DNN_BASE
=
1
,
DNN_TESTS
=
1
,
DNN_SIZES
,
DNN_FMTS
,
DNN_TESTS_DETAILS
,
DNN_TESTS_MORE
,
DNN_ALL
,
}
DNN_LOG_LEVEL
;
/**
* @brief MKLDNN CPU engine.
*
*/
class
CpuEngine
{
public:
static
CpuEngine
&
Instance
()
{
// Thread-safe in C++11.
static
CpuEngine
myInstance
;
return
myInstance
;
}
// Disallow copy or move
CpuEngine
(
const
CpuEngine
&
)
=
delete
;
// Copy constructor
CpuEngine
(
CpuEngine
&&
)
=
delete
;
// Move constructor
CpuEngine
&
operator
=
(
const
CpuEngine
&
)
=
delete
;
// Copy assignment
CpuEngine
&
operator
=
(
CpuEngine
&&
)
=
delete
;
// Move assignment
mkldnn
::
engine
&
getEngine
()
{
return
cpuEngine_
;
}
protected:
CpuEngine
()
:
cpuEngine_
(
mkldnn
::
engine
::
cpu
,
0
)
{}
// CpuEngine() : cpuEngine_(mkldnn::engine::cpu_lazy, 0) {}
~
CpuEngine
()
{}
private:
mkldnn
::
engine
cpuEngine_
;
};
/**
* @brief MKLDNN Stream.
*
*/
class
MkldnnStream
{
public:
MkldnnStream
()
:
ready_
(
false
)
{
resetState
();
}
virtual
~
MkldnnStream
()
{}
/**
* @brief Submit stream
* @param prims The primitives vector
* block Waiting for the stream to complete
*/
void
submit
(
std
::
vector
<
mkldnn
::
primitive
>&
prims
,
bool
block
=
true
)
{
resetState
();
stream_
->
submit
(
prims
).
wait
(
block
);
ready_
=
false
;
}
/**
* @brief Reset the mkldnn stream
*/
void
resetState
()
{
if
(
ready_
)
{
return
;
}
// TODO(TJ): change me when mkldnn have method to reset this state
stream_
.
reset
(
new
mkldnn
::
stream
(
mkldnn
::
stream
::
kind
::
eager
));
// stream_.reset(new mkldnn::stream(mkldnn::stream::kind::lazy));
ready_
=
true
;
}
private:
bool
ready_
;
std
::
shared_ptr
<
mkldnn
::
stream
>
stream_
;
};
}
// namespace paddle
paddle/gserver/layers/MkldnnLayer.h
浏览文件 @
94b172a7
...
@@ -16,6 +16,7 @@ limitations under the License. */
...
@@ -16,6 +16,7 @@ limitations under the License. */
#include <vector>
#include <vector>
#include "Layer.h"
#include "Layer.h"
#include "MkldnnBase.h"
#include "mkldnn.hpp"
#include "mkldnn.hpp"
namespace
paddle
{
namespace
paddle
{
...
...
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