提交 473161f9 编写于 作者: L Liu Yiqun

Merge branch 'ios_cross_compile' into build_ios

......@@ -27,7 +27,7 @@ if(NOT CMAKE_CROSSCOMPILING)
endif(NOT CMAKE_CROSSCOMPILING)
find_package(Git REQUIRED)
find_package(Threads REQUIRED)
if(NOT ANDROID)
if(NOT ANDROID AND NOT IOS)
find_package(Boost QUIET)
endif()
......@@ -63,23 +63,23 @@ if(NOT CMAKE_BUILD_TYPE)
FORCE)
endif()
if(ANDROID)
if(${CMAKE_SYSTEM_VERSION} VERSION_LESS "21")
if(ANDROID OR IOS)
if(ANDROID AND ${CMAKE_SYSTEM_VERSION} VERSION_LESS "21")
message(FATAL_ERROR "Unsupport standalone toolchains with Android API level lower than 21")
endif()
set(WITH_GPU OFF CACHE STRING
"Disable GPU when cross-compiling for Android" FORCE)
"Disable GPU when cross-compiling for Android and iOS" FORCE)
set(WITH_AVX OFF CACHE STRING
"Disable AVX when cross-compiling for Android" FORCE)
"Disable AVX when cross-compiling for Android and iOS" FORCE)
set(WITH_PYTHON OFF CACHE STRING
"Disable PYTHON when cross-compiling for Android" FORCE)
"Disable PYTHON when cross-compiling for Android and iOS" FORCE)
set(WITH_RDMA OFF CACHE STRING
"Disable RDMA when cross-compiling for Android" FORCE)
"Disable RDMA when cross-compiling for Android and iOS" FORCE)
set(WITH_MKLDNN OFF CACHE STRING
"Disable MKLDNN when cross-compiling for Android" FORCE)
"Disable MKLDNN when cross-compiling for Android and iOS" FORCE)
set(WITH_MKLML OFF CACHE STRING
"Disable MKLML package when cross-compiling for Android" FORCE)
"Disable MKLML package when cross-compiling for Android and iOS" FORCE)
endif(ANDROID)
set(THIRD_PARTY_PATH "${CMAKE_BINARY_DIR}/third_party" CACHE STRING
......@@ -154,9 +154,11 @@ endif(USE_NNPACK)
add_subdirectory(proto)
# "add_subdirectory(go)" should be placed after the following loine,
# because it depends on paddle/optimizer.
add_subdirectory(paddle/optimizer)
if(NOT ANDROID AND NOT IOS)
# "add_subdirectory(go)" should be placed after the following loine,
# because it depends on paddle/optimizer.
add_subdirectory(paddle/optimizer)
endif()
# "add_subdirectory(paddle)" and "add_subdirectory(python)" should be
# placed after this block, because they depends on it.
......
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This is a toolchain file for cross-compiling for iOS, and the
# configuration largely refers to public toolchain file:
# https://raw.githubusercontent.com/leetal/ios-cmake/master/ios.toolchain.cmake
# and
# https://github.com/cristeab/ios-cmake
#
# Supports options:
# IOS_PLATFORM = OS (default) or SIMULATOR
# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
# SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
# IOS_ARCH
# The archectures wanted to support, such "arm64", "armv7;arm64"
# IOS_DEPLOYMENT_TARGET
# The minimum iOS deployment version, such as "7.0"
# IOS_ENABLE_BITCODE = ON (default) or OFF
# IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
# If set manually, it will override the default location and force the user of a particular Developer Platform
# IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
# By default this location is automatcially chosen based on the IOS_DEVELOPER_ROOT value.
# In this case it will always be the most up-to-date SDK found in the IOS_DEVELOPER_ROOT path.
# If set manually, this will force the use of a specific SDK version
# Macros:
# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
# A convenience macro for setting xcode specific properties on targets
# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
# find_host_package (PROGRAM ARGS)
# A macro used to find executable programs on the host system, not within the iOS environment.
# Thanks to the android-cmake project for providing the command
if(NOT IOS)
return()
endif()
set(CMAKE_SYSTEM_NAME Darwin)
#set(UNIX ON)
#set(APPLE ON)
# Get the Xcode version being used.
execute_process(COMMAND xcodebuild -version
OUTPUT_VARIABLE XCODE_VERSION
RESULT_VARIABLE XCODE_VERSION_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT ${XCODE_VERSION_RESULT})
string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
message(STATUS "Building with Xcode version: ${XCODE_VERSION}")
else()
message(FATAL_ERROR "Cannot execute xcodebuild, please check whether xcode is installed.")
endif()
# Required as of cmake 2.8.10
set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
set(PKG_CONFIG_EXECUTABLE pkg-config CACHE FILEPATH "" FORCE)
# Setup iOS platform unless specified manually with IOS_PLATFORM
if(NOT DEFINED IOS_PLATFORM)
set(IOS_PLATFORM "OS")
endif()
set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
# Set the architecture for iOS
if(NOT DEFINED IOS_ARCH)
if(IOS_PLATFORM STREQUAL "OS")
set(IOS_ARCH "armv7;armv7s;arm64")
elseif(IOS_PLATFORM STREQUAL "SIMULATOR")
set(IOS_ARCH "i386;x86_64")
elseif(IOS_PLATFORM STREQUAL "WATCHOS")
set(IOS_ARCH armv7k)
endif()
endif()
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")
# Specify minimum iOS deployment version
if(NOT DEFINED IOS_DEPLOYMENT_TARGET)
set(IOS_DEPLOYMENT_TARGET "7.0")
endif()
set(IOS_DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET} CACHE STRING "Minimum iOS version")
# Whether to enable bitcode
if(NOT DEFINED IOS_ENABLE_BITCODE)
set(IOS_ENABLE_BITCODE ON)
endif()
set(IOS_ENABLE_BITCODE ${IOS_ENABLE_BITCODE} CACHE BOOL "Whether to enable bitcode")
# Check the platform selection and setup for developer root
if(${IOS_PLATFORM} STREQUAL "OS")
set(IOS_PLATFORM_LOCATION "iPhoneOS.platform")
set(XCODE_IOS_PLATFORM iphoneos)
# This causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
elseif(${IOS_PLATFORM} STREQUAL "SIMULATOR")
set(IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
set(XCODE_IOS_PLATFORM iphonesimulator)
# This causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
elseif(${IOS_PLATFORM} STREQUAL "WATCHOS")
set(IOS_PLATFORM_LOCATION "WatchOS.platform")
set(XCODE_IOS_PLATFORM watchos)
# This causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-watchos")
else(${IOS_PLATFORM} STREQUAL "OS")
message(FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please set to\n"
"\t OS, SIMULATOR, or WATCHOS.")
endif()
# Check iOS developer toolchain
if(NOT DEFINED IOS_DEVELOPER_ROOT)
# Setup iOS developer location
execute_process(COMMAND xcode-select -print-path
OUTPUT_VARIABLE XCODE_DEVELOPER_DIR
RESULT_VARIABLE XCODE_DEVELOPER_DIR_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
# Xcode 4.3 changed the installation location, choose the most recent one available
if(${XCODE_VERSION} VERSION_LESS "4.3.0")
set(IOS_DEVELOPER_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
else()
set(IOS_DEVELOPER_ROOT "${XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
endif()
endif()
if(EXISTS ${IOS_DEVELOPER_ROOT})
set(IOS_DEVELOPER_ROOT ${IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
else()
message(FATAL_ERROR "Invalid IOS_DEVELOPER_ROOT: ${IOS_DEVELOPER_ROOT} does not exist.")
endif()
# Check iOS SDK
if(NOT DEFINED IOS_SDK_ROOT)
# Find and use the most recent iOS sdk
file(GLOB IOS_SDK_LISTS "${IOS_DEVELOPER_ROOT}/SDKs/*")
if(IOS_SDK_LISTS)
list(SORT IOS_SDK_LISTS)
list(REVERSE IOS_SDK_LISTS)
list(GET IOS_SDK_LISTS 0 IOS_SDK_ROOT)
else(IOS_SDK_LISTS)
message(FATAL_ERROR "No iOS SDK's found in default search path ${IOS_DEVELOPER_ROOT}."
" Please manually set IOS_SDK_ROOT or install the iOS SDK.")
endif(IOS_SDK_LISTS)
endif()
if(EXISTS ${IOS_SDK_ROOT})
set(IOS_SDK_ROOT ${IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
message(STATUS "iOS toolchain: ${IOS_SDK_ROOT}")
else()
message(FATAL_ERROR "Invalid IOS_SDK_ROOT: ${IOS_SDK_ROOT} does not exist.")
endif()
# Set the sysroot default to the most recent SDK
set(CMAKE_OSX_SYSROOT ${IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
# Get version of iOS SDK
execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
OUTPUT_VARIABLE IOS_SDK_VERSION
RESULT_VARIABLE IOS_SDK_VERSION_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${IOS_SDK_VERSION_RESULT})
string(REGEX MATCH "(([0-9]+)\\.)+([0-9]+)" IOS_SDK_VERSION "${IOS_SDK_ROOT}")
endif()
if(NOT IOS_SDK_VERSION)
message(WARNING "Cannot get SDK's version.")
set(IOS_SDK_VERSION 1)
endif()
set(CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION})
# Find the C & C++ compilers for the specified SDK.
if(NOT CMAKE_C_COMPILER)
# Default to use clang
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
OUTPUT_VARIABLE IOS_C_COMPILER
RESULT_VARIABLE IOS_C_COMPILER_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${IOS_C_COMPILER_RESULT})
get_filename_component(IOS_C_COMPILER clang PROGRAM)
endif()
else(NOT CMAKE_C_COMPILER)
# User can set it in cmake command
get_filename_component(IOS_C_COMPILER ${CMAKE_C_COMPILER} PROGRAM)
endif(NOT CMAKE_C_COMPILER)
if(NOT EXISTS ${IOS_C_COMPILER})
message(FATAL_ERROR "Cannot find C compiler: ${IOS_C_COMPILER}")
endif()
if(NOT CMAKE_CXX_COMPILER)
# Default to use clang++
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
OUTPUT_VARIABLE IOS_CXX_COMPILER
RESULT_VARIABLE IOS_CXX_COMPILER_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${IOS_CXX_COMPILER_RESULT})
get_filename_component(IOS_CXX_COMPILER clang++ PROGRAM)
endif()
else(NOT CMAKE_CXX_COMPILER)
# User can set it in cmake command
get_filename_component(IOS_CXX_COMPILER ${CMAKE_CXX_COMPILER} PROGRAM)
endif(NOT CMAKE_CXX_COMPILER)
if(NOT EXISTS ${IOS_CXX_COMPILER})
message(FATAL_ERROR "Cannot find CXX compiler: ${IOS_CXX_COMPILER}")
endif()
set(CMAKE_C_COMPILER ${IOS_C_COMPILER} CACHE PATH "C compiler" FORCE)
set(CMAKE_CXX_COMPILER ${IOS_CXX_COMPILER} CACHE PATH "CXX compiler" FORCE)
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
# Set iOS specific C/C++ flags
if(IOS_PLATFORM STREQUAL "OS")
if(XCODE_VERSION VERSION_LESS "7.0")
set(XCODE_IOS_PLATFORM_VERSION_FLAGS "-mios-version-min=${IOS_DEPLOYMENT_TARGET}")
else()
# Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM.
set(XCODE_IOS_PLATFORM_VERSION_FLAGS "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
else()
set(XCODE_IOS_FLATFORM_VERSION_FLAGS "-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
if(IOS_ENABLE_BITCODE)
set(XCODE_IOS_BITCODE_FLAGS "${IOS_COMPILER_FLAGS} -fembed-bitcode")
else()
set(XCODE_IOS_BITCODE_FLAGS "")
endif()
set(IOS_COMPILER_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${XCODE_IOS_BITCODE_FLAGS}")
# Hidden visibilty is required for cxx on iOS
set(CMAKE_C_FLAGS "${IOS_COMPILER_FLAGS} ${CMAKE_C_FLAGS}" CACHE STRING "C flags")
set(CMAKE_CXX_FLAGS "${IOS_COMPILER_FLAGS} -fvisibility-inlines-hidden ${CMAKE_CXX_FLAGS}" CACHE STRING "CXX flags")
set(CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
# hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree
# (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache
# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
# hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex
if(NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
endif()
# Set the find root to the iOS developer roots and to user defined paths
set(CMAKE_FIND_ROOT_PATH ${IOS_DEVELOPER_ROOT} ${IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH}
CACHE string "iOS find search path root")
# default to searching for frameworks first
set(CMAKE_FIND_FRAMEWORK FIRST)
# set up the default search directories for frameworks
set(CMAKE_SYSTEM_FRAMEWORK_PATH
${IOS_SDK_ROOT}/System/Library/Frameworks
${IOS_SDK_ROOT}/System/Library/PrivateFrameworks
${IOS_SDK_ROOT}/Developer/Library/Frameworks
)
# only search the iOS sdks, not the remainder of the host filesystem
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
message(STATUS "iOS: Targeting iOS '${CMAKE_SYSTEM_VERSION}', "
"building for '${IOS_PLATFORM}' platform, with architecture '${CMAKE_OSX_ARCHITECTURES}'")
message(STATUS "System CMAKE_C_FLAGS: ${CMAKE_C_FLAGS}")
message(STATUS "System CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS}")
# Used in ExternalProject command
string(REPLACE ";" "\\$<SEMICOLON>" EXTERNAL_IOS_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}")
set(EXTERNAL_OPTIONAL_ARGS
-DCMAKE_OSX_SYSROOT=${CMAKE_OSX_SYSROOT}
-DCMAKE_OSX_ARCHITECTURES=${EXTERNAL_IOS_ARCHITECTURES})
# This little macro lets you set any XCode specific property
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
endmacro(set_xcode_property)
# This macro lets you find executable programs on the host system
macro(find_host_package)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set(IOS FALSE)
find_package(${ARGN})
set(IOS TRUE)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endmacro(find_host_package)
......@@ -25,23 +25,32 @@ IF(NOT ${CBLAS_FOUND})
"${CBLAS_INSTALL_DIR}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}openblas${CMAKE_STATIC_LIBRARY_SUFFIX}"
CACHE FILEPATH "openblas library." FORCE)
SET(COMMON_ARGS CC=${CMAKE_C_COMPILER} NO_SHARED=1 NO_LAPACK=1 libs)
SET(OPENBLAS_CC "${CMAKE_C_COMPILER}")
IF(CMAKE_CROSSCOMPILING)
SET(OPTIONAL_ARGS HOSTCC=${HOST_C_COMPILER})
IF(ANDROID)
# arm_soft_fp_abi branch of OpenBLAS to support softfp
# https://github.com/xianyi/OpenBLAS/tree/arm_soft_fp_abi
SET(OPENBLAS_COMMIT "b5c96fcfcdc82945502a2303116a64d89985daf5")
IF(ANDROID_ABI MATCHES "^armeabi(-v7a)?$")
SET(TARGET "ARMV7")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV7 ARM_SOFTFP_ABI=1 USE_THREAD=0)
ELSEIF(ANDROID_ABI STREQUAL "arm64-v8a")
SET(TARGET "ARMV8")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV8 BINARY=64 USE_THREAD=0)
ENDIF()
ELSEIF(IOS)
# FIXME: support multiple architectures
SET(OPENBLAS_COMMIT "b5c96fcfcdc82945502a2303116a64d89985daf5")
IF(CMAKE_OSX_ARCHITECTURES MATCHES "armv7")
SET(OPENBLAS_CC "${OPENBLAS_CC} -isysroot ${CMAKE_OSX_SYSROOT} -arch armv7")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV7 ARM_SOFTFP_ABI=1 USE_THREAD=0)
ELSEIF(CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
SET(OPENBLAS_CC "${OPENBLAS_CC} -isysroot ${CMAKE_OSX_SYSROOT} -arch arm64")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV8 BINARY=64 USE_THREAD=0)
ENDIF()
SET(OPTIONAL_ARGS HOSTCC=${HOST_C_COMPILER} TARGET=${TARGET} ARM_SOFTFP_ABI=1 USE_THREAD=0)
ELSEIF(RPI)
# use hardfp
SET(OPENBLAS_COMMIT "v0.2.19")
SET(OPTIONAL_ARGS HOSTCC=${HOST_C_COMPILER} TARGET=ARMV7 USE_THREAD=0)
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV7 USE_THREAD=0)
ENDIF()
ELSE()
SET(OPENBLAS_COMMIT "v0.2.19")
......@@ -51,6 +60,8 @@ IF(NOT ${CBLAS_FOUND})
ENDIF()
ENDIF()
SET(COMMON_ARGS CC=${OPENBLAS_CC} NO_SHARED=1 NO_LAPACK=1 libs)
ExternalProject_Add(
extern_openblas
${EXTERNAL_PROJECT_LOG_ARGS}
......
......@@ -12,16 +12,17 @@
# See the License for the specific language governing permissions and
# limitations under the License.
INCLUDE(ExternalProject)
IF(NOT WITH_PYTHON)
return()
ENDIF()
INCLUDE(python_module)
FIND_PACKAGE(PythonInterp 2.7)
IF(WITH_PYTHON)
FIND_PACKAGE(PythonLibs 2.7)
# Fixme: Maybe find a static library. Get SHARED/STATIC by FIND_PACKAGE.
ADD_LIBRARY(python SHARED IMPORTED GLOBAL)
SET_PROPERTY(TARGET python PROPERTY IMPORTED_LOCATION ${PYTHON_LIBRARIES})
ENDIF(WITH_PYTHON)
FIND_PACKAGE(PythonLibs 2.7)
# Fixme: Maybe find a static library. Get SHARED/STATIC by FIND_PACKAGE.
ADD_LIBRARY(python SHARED IMPORTED GLOBAL)
SET_PROPERTY(TARGET python PROPERTY IMPORTED_LOCATION ${PYTHON_LIBRARIES})
SET(py_env "")
IF(PYTHONINTERP_FOUND)
......@@ -36,9 +37,5 @@ IF(PYTHONINTERP_FOUND)
ENDIF()
ENDIF(PYTHONINTERP_FOUND)
IF(WITH_PYTHON)
INCLUDE_DIRECTORIES(${PYTHON_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${PYTHON_NUMPY_INCLUDE_DIR})
ELSE()
SET(PYTHON_LIBRARIES "")
ENDIF()
INCLUDE_DIRECTORIES(${PYTHON_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${PYTHON_NUMPY_INCLUDE_DIR})
......@@ -12,6 +12,10 @@
# See the License for the specific language governing permissions and
# limitations under the License.
IF(NOT WITH_SWIG_PY)
return()
ENDIF()
FIND_PACKAGE(SWIG)
IF(NOT SWIG_FOUND)
......
......@@ -27,6 +27,7 @@ ENDIF(WIN32)
INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
ExternalProject_Add(
zlib
${EXTERNAL_PROJECT_LOG_ARGS}
......@@ -34,15 +35,16 @@ ExternalProject_Add(
GIT_TAG "v1.2.8"
PREFIX ${ZLIB_SOURCES_DIR}
UPDATE_COMMAND ""
CMAKE_ARGS -DCMAKE_CXX_COMPILER=${CMAKE_CXX_COMPILER}
CMAKE_ARGS -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
CMAKE_ARGS -DCMAKE_CXX_FLAGS=${CMAKE_CXX_FLAGS}
CMAKE_ARGS -DCMAKE_C_FLAGS=${CMAKE_C_FLAGS}
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${ZLIB_INSTALL_DIR}
CMAKE_ARGS -DBUILD_SHARED_LIBS=OFF
CMAKE_ARGS -DCMAKE_POSITION_INDEPENDENT_CODE=ON
CMAKE_ARGS -DCMAKE_MACOSX_RPATH=ON
CMAKE_ARGS -DCMAKE_BUILD_TYPE=Release
-DCMAKE_CXX_COMPILER=${CMAKE_CXX_COMPILER}
-DCMAKE_C_FLAGS=${CMAKE_C_FLAGS}
-DCMAKE_CXX_FLAGS=${CMAKE_CXX_FLAGS}
-DCMAKE_INSTALL_PREFIX=${ZLIB_INSTALL_DIR}
-DBUILD_SHARED_LIBS=OFF
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
-DCMAKE_MACOSX_RPATH=ON
-DCMAKE_BUILD_TYPE=Release
${EXTERNAL_OPTIONAL_ARGS}
CMAKE_CACHE_ARGS -DCMAKE_INSTALL_PREFIX:PATH=${ZLIB_INSTALL_DIR}
-DCMAKE_POSITION_INDEPENDENT_CODE:BOOL=ON
-DCMAKE_BUILD_TYPE:STRING=Release
......
......@@ -128,8 +128,10 @@ set(GPU_COMMON_FLAGS
)
if (APPLE)
# On Mac OS X build fat binaries with x86_64 architectures by default.
set (CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX" FORCE)
if(NOT CMAKE_CROSSCOMPILING)
# On Mac OS X build fat binaries with x86_64 architectures by default.
set (CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX" FORCE)
endif()
else()
set(GPU_COMMON_FLAGS
-Wall
......
......@@ -24,11 +24,10 @@ IF(WIN32)
SET(HOST_SYSTEM "win32")
ELSE(WIN32)
IF(APPLE)
EXEC_PROGRAM (sw_vers ARGS -productVersion OUTPUT_VARIABLE MACOSX_VERSION)
STRING(REGEX MATCH "[0-9]+.[0-9]+" VERSION "${MACOSX_VERSION}")
SET(MACOS_VERSION ${VERSION})
SET(HOST_SYSTEM "macosx")
IF(NOT DEFINED ENV{MACOSX_DEPLOYMENT_TARGET})
EXEC_PROGRAM(sw_vers ARGS -productVersion OUTPUT_VARIABLE HOST_SYSTEM_VERSION)
STRING(REGEX MATCH "[0-9]+.[0-9]+" MACOS_VERSION "${HOST_SYSTEM_VERSION}")
IF(NOT DEFINED $ENV{MACOSX_DEPLOYMENT_TARGET})
# Set cache variable - end user may change this during ccmake or cmake-gui configure.
SET(CMAKE_OSX_DEPLOYMENT_TARGET ${MACOS_VERSION} CACHE STRING
"Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value.")
......@@ -49,6 +48,8 @@ ELSE(WIN32)
ELSEIF(LINUX_ISSUE MATCHES "Fedora")
SET(HOST_SYSTEM "fedora")
ENDIF()
STRING(REGEX MATCH "(([0-9]+)\\.)+([0-9]+)" HOST_SYSTEM_VERSION "${LINUX_ISSUE}")
ENDIF(EXISTS "/etc/issue")
IF(EXISTS "/etc/redhat-release")
......@@ -70,7 +71,7 @@ CMAKE_HOST_SYSTEM_INFORMATION(RESULT CPU_CORES QUERY NUMBER_OF_LOGICAL_CORES)
MARK_AS_ADVANCED(HOST_SYSTEM CPU_CORES)
MESSAGE(STATUS "Found Paddle host system: ${HOST_SYSTEM}")
MESSAGE(STATUS "Found Paddle host system: ${HOST_SYSTEM}, version: ${HOST_SYSTEM_VERSION}")
MESSAGE(STATUS "Found Paddle host system's CPU: ${CPU_CORES} cores")
# configuration for cross-compiling
......@@ -82,6 +83,9 @@ IF(DEFINED CMAKE_SYSTEM_NAME)
ELSEIF(${CMAKE_SYSTEM_NAME} STREQUAL "RPi")
SET(RPI TRUE)
INCLUDE(cross_compiling/raspberry_pi)
ELSEIF(${CMAKE_SYSTEM_NAME} STREQUAL "iOS")
SET(IOS TRUE)
INCLUDE(cross_compiling/ios)
ENDIF()
ENDIF()
......
......@@ -5,8 +5,12 @@ add_subdirectory(testing)
add_subdirectory(math)
add_subdirectory(parameter)
add_subdirectory(gserver)
add_subdirectory(pserver)
add_subdirectory(trainer)
if(NOT ANDROID AND NOT IOS)
add_subdirectory(pserver)
add_subdirectory(trainer)
endif()
add_subdirectory(scripts)
add_subdirectory(string)
......
......@@ -31,42 +31,40 @@ add_dependencies(paddle_capi paddle_proto)
# combine all paddle static libraries together, into libpaddle_capi_whole.a
# user should use PaddleCAPI as -lpaddle_capi_whole
set(capi_whole_library libpaddle_capi_whole.a)
add_custom_target(paddle_capi_whole ALL
COMMAND mkdir -p o_files/capi && cd o_files/capi/ && ar -x $<TARGET_FILE:paddle_capi>
COMMAND mkdir -p o_files/utils && cd o_files/utils/ && ar -x $<TARGET_FILE:paddle_utils>
COMMAND mkdir -p o_files/parameter && cd o_files/parameter/ && ar -x $<TARGET_FILE:paddle_parameter>
COMMAND mkdir -p o_files/math && cd o_files/math/ && ar -x $<TARGET_FILE:paddle_math>
COMMAND mkdir -p o_files/cuda && cd o_files/cuda/ && ar -x $<TARGET_FILE:paddle_cuda>
COMMAND mkdir -p o_files/function && cd o_files/function/ && ar -x $<TARGET_FILE:paddle_function>
COMMAND mkdir -p o_files/gserver && cd o_files/gserver/ && ar -x $<TARGET_FILE:paddle_gserver>
COMMAND mkdir -p o_files/proto && cd o_files/proto/ && ar -x $<TARGET_FILE:paddle_proto>
COMMAND mkdir -p o_files/network && cd o_files/network/ && ar -x $<TARGET_FILE:paddle_network>
COMMAND mkdir -p o_files/pserver && cd o_files/pserver/ && ar -x $<TARGET_FILE:paddle_pserver>
COMMAND ar crs ${capi_whole_library} `find ./o_files -name '*.o'`
COMMAND rm -rf o_files
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
DEPENDS paddle_capi paddle_utils paddle_parameter paddle_math
paddle_cuda paddle_function paddle_gserver
paddle_proto paddle_pserver paddle_network
)
set_target_properties(paddle_capi_whole
PROPERTIES IMPORTED_LOCATION ${CMAKE_CURRENT_BINARY_DIR}/${capi_whole_library})
set(PADDLE_INFER_LIBS
paddle_utils
paddle_parameter
paddle_math
paddle_cuda
paddle_function
paddle_gserver
paddle_proto
)
add_library(paddle_capi_shared SHARED ${CAPI_SOURCES})
target_include_directories(paddle_capi_shared PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
link_paddle_exe(paddle_capi_shared)
set(PADDLE_TRAIN_LIBS paddle_pserver paddle_network)
cc_library(paddle_capi_whole DEPS paddle_capi ${PADDLE_INFER_LIBS})
# No shared library for iOS
if(NOT IOS)
add_library(paddle_capi_shared SHARED ${CAPI_SOURCES})
target_include_directories(paddle_capi_shared PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
link_paddle_exe(paddle_capi_shared)
endif()
# install library & headers.
install(FILES ${CAPI_HEADERS} DESTINATION include/paddle)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/config.h DESTINATION include/paddle)
if(ANDROID)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${capi_whole_library}
DESTINATION lib/${ANDROID_ABI})
install(TARGETS paddle_capi_shared DESTINATION lib/${ANDROID_ABI})
install(TARGETS paddle_capi_whole paddle_capi_shared
ARCHIVE DESTINATION lib/${ANDROID_ABI}
LIBRARY DESTINATION lib/${ANDROID_ABI})
else(ANDROID)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${capi_whole_library} DESTINATION lib)
install(TARGETS paddle_capi_shared DESTINATION lib)
install(TARGETS paddle_capi_whole
ARCHIVE DESTINATION lib)
if(NOT IOS)
install(TARGETS paddle_capi_shared DESTINATION lib)
endif()
endif(ANDROID)
# this variable used for unittest
......
......@@ -17,7 +17,8 @@ limitations under the License. */
#include <fenv.h>
#if defined(__APPLE__) || defined(__OSX__)
#if (defined(__APPLE__) || defined(__OSX__)) && !defined(__arm__) && \
!defined(__aarch64__)
int fegetexcept(void);
int feenableexcept(unsigned int excepts);
......
......@@ -40,6 +40,8 @@ void Semaphore::wait() { sem_wait(&m->sem); }
void Semaphore::post() { sem_post(&m->sem); }
/// SpinLockPrivate
#ifdef PADDLE_USE_PTHREAD_SPINLOCK
class SpinLockPrivate {
......@@ -79,6 +81,8 @@ SpinLock::~SpinLock() { delete m; }
void SpinLock::lock() { m->lock(); }
void SpinLock::unlock() { m->unlock(); }
/// ThreadBarrierPrivate
#ifdef PADDLE_USE_PTHREAD_BARRIER
class ThreadBarrierPrivate {
......@@ -136,6 +140,8 @@ public:
#endif
/// ThreadBarrier
ThreadBarrier::ThreadBarrier(int count) : m(new ThreadBarrierPrivate(count)) {}
ThreadBarrier::~ThreadBarrier() { delete m; }
void ThreadBarrier::wait() { m->wait(); }
......
......@@ -14,7 +14,8 @@ limitations under the License. */
#include "paddle/utils/Excepts.h"
#if defined(__APPLE__) || defined(__OSX__)
#if (defined(__APPLE__) || defined(__OSX__)) && !defined(__arm__) && \
!defined(__aarch64__)
int fegetexcept(void) {
static fenv_t fenv;
......
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