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2b1386b2
编写于
2月 07, 2020
作者:
L
LielinJiang
提交者:
GitHub
2月 07, 2020
浏览文件
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浏览文件
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电子邮件补丁
差异文件
optimize performance of interpolate op (#22436)
* optimize interpolate op, test=develop
上级
77dd0d97
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
74 addition
and
20 deletion
+74
-20
paddle/fluid/operators/interpolate_op.cu
paddle/fluid/operators/interpolate_op.cu
+26
-20
paddle/fluid/platform/gpu_launch_config.h
paddle/fluid/platform/gpu_launch_config.h
+48
-0
未找到文件。
paddle/fluid/operators/interpolate_op.cu
浏览文件 @
2b1386b2
...
...
@@ -9,9 +9,11 @@
See the License for the specific language governing permissions and
limitations under the License. */
#include <algorithm>
#include <string>
#include "paddle/fluid/operators/interpolate_op.h"
#include "paddle/fluid/platform/cuda_primitives.h"
#include "paddle/fluid/platform/gpu_launch_config.h"
namespace
paddle
{
namespace
operators
{
...
...
@@ -586,17 +588,18 @@ static void Interpolate2DCUDAFwd(const framework::ExecutionContext& ctx,
int
out_chw
=
c
*
out_hw
;
int
pixelNum
=
n
*
out_chw
;
int
grid_dim
=
(
pixelNum
+
512
-
1
)
/
512
;
grid_dim
=
grid_dim
>
8
?
8
:
grid_dim
;
platform
::
GpuLaunchConfig
config
=
platform
::
getGpuLaunchConfig
(
pixelNum
,
ctx
);
if
(
"nearest"
==
interp_method
)
{
KeNearestNeighborInterpFw
<
T
><<<
grid_dim
,
512
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
KeNearestNeighborInterpFw
<
T
><<<
config
.
blocks
,
config
.
threads
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
input_data
,
in_h
,
in_w
,
n
,
in_chw
,
output_data
,
out_h
,
out_w
,
n
,
out_chw
,
c
,
ratio_h
,
ratio_w
,
align_corners
,
data_layout
);
}
else
if
(
"bilinear"
==
interp_method
)
{
KeBilinearInterpFw
<
T
><<<
grid_dim
,
512
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
KeBilinearInterpFw
<
T
><<<
config
.
blocks
,
config
.
threads
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
input_data
,
in_h
,
in_w
,
n
,
in_chw
,
output_data
,
out_h
,
out_w
,
n
,
out_chw
,
c
,
ratio_h
,
ratio_w
,
align_corners
,
align_mode
,
data_layout
);
}
...
...
@@ -696,12 +699,13 @@ static void Interpolate3DCUDAFwd(const framework::ExecutionContext& ctx,
int
out_cdhw
=
c
*
out_dhw
;
int
pixelNum
=
n
*
out_cdhw
;
int
grid_dim
=
(
pixelNum
+
512
-
1
)
/
512
;
grid_dim
=
grid_dim
>
8
?
8
:
grid_dim
;
platform
::
GpuLaunchConfig
config
=
platform
::
getGpuLaunchConfig
(
pixelNum
,
ctx
);
if
(
"trilinear"
==
interp_method
)
{
KeTrilinearInterpFw
<
T
><<<
grid_dim
,
512
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
KeTrilinearInterpFw
<
T
><<<
config
.
blocks
,
config
.
threads
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
input_data
,
in_d
,
in_h
,
in_w
,
n
,
in_cdhw
,
output_data
,
out_d
,
out_h
,
out_w
,
n
,
out_cdhw
,
c
,
ratio_d
,
ratio_h
,
ratio_w
,
align_corners
,
align_mode
,
data_layout
);
...
...
@@ -787,17 +791,18 @@ static void Interpolate2DCUDABwd(const framework::ExecutionContext& ctx,
int
out_chw
=
c
*
out_hw
;
int
pixelNum
=
n
*
out_chw
;
int
grid_dim
=
(
pixelNum
+
512
-
1
)
/
512
;
grid_dim
=
grid_dim
>
8
?
8
:
grid_dim
;
platform
::
GpuLaunchConfig
config
=
platform
::
getGpuLaunchConfig
(
pixelNum
,
ctx
);
if
(
"nearest"
==
interp_method
)
{
KeNearestNeighborInterpBw
<
T
><<<
grid_dim
,
512
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
KeNearestNeighborInterpBw
<
T
><<<
config
.
blocks
,
config
.
threads
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
input_grad_data
,
in_h
,
in_w
,
n
,
in_chw
,
output_grad_data
,
out_h
,
out_w
,
n
,
out_chw
,
c
,
ratio_h
,
ratio_w
,
align_corners
,
data_layout
);
}
else
if
(
"bilinear"
==
interp_method
)
{
KeBilinearInterpBw
<
T
><<<
grid_dim
,
512
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
KeBilinearInterpBw
<
T
><<<
config
.
blocks
,
config
.
threads
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
input_grad_data
,
in_h
,
in_w
,
n
,
in_chw
,
output_grad_data
,
out_h
,
out_w
,
n
,
out_chw
,
c
,
ratio_h
,
ratio_w
,
align_corners
,
align_mode
,
data_layout
);
...
...
@@ -892,12 +897,13 @@ static void Interpolate3DCUDABwd(const framework::ExecutionContext& ctx,
int
out_cdhw
=
c
*
out_dhw
;
int
pixelNum
=
n
*
out_cdhw
;
int
grid_dim
=
(
pixelNum
+
512
-
1
)
/
512
;
grid_dim
=
grid_dim
>
8
?
8
:
grid_dim
;
platform
::
GpuLaunchConfig
config
=
platform
::
getGpuLaunchConfig
(
pixelNum
,
ctx
);
if
(
"trilinear"
==
interp_method
)
{
KeTrilinearInterpBw
<
T
><<<
grid_dim
,
512
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
KeTrilinearInterpBw
<
T
><<<
config
.
blocks
,
config
.
threads
,
0
,
ctx
.
cuda_device_context
().
stream
()
>>>
(
input_grad_data
,
in_d
,
in_h
,
in_w
,
n
,
in_cdhw
,
output_grad_data
,
out_d
,
out_h
,
out_w
,
n
,
out_cdhw
,
c
,
ratio_d
,
ratio_h
,
ratio_w
,
align_corners
,
align_mode
,
data_layout
);
...
...
paddle/fluid/platform/gpu_launch_config.h
0 → 100644
浏览文件 @
2b1386b2
/* Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include <algorithm>
#include "paddle/fluid/platform/cuda_primitives.h"
namespace
paddle
{
namespace
platform
{
struct
GpuLaunchConfig
{
// Number of threads per block.
int
threads
;
// Number of blocks for GPU kernel launch.
int
blocks
;
GpuLaunchConfig
(
int
threads
,
int
blocks
)
:
threads
(
threads
),
blocks
(
blocks
)
{}
};
inline
GpuLaunchConfig
getGpuLaunchConfig
(
const
int
N
,
const
framework
::
ExecutionContext
&
ctx
)
{
int
threads
=
std
::
min
(
1024
,
ctx
.
cuda_device_context
().
GetMaxThreadsPerBlock
());
int
physical_thread_count
=
std
::
min
(
ctx
.
cuda_device_context
().
GetMaxPhysicalThreadCount
(),
N
);
int
blocks
=
std
::
min
((
physical_thread_count
+
threads
-
1
)
/
threads
,
ctx
.
cuda_device_context
().
GetSMCount
());
GpuLaunchConfig
config
(
threads
,
blocks
);
return
config
;
}
}
// namespace platform
}
// namespace paddle
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