提交 b2849ad1 编写于 作者: T tanek liang

update usart driver

上级 07bd7af0
...@@ -122,18 +122,13 @@ void rt_hw_board_init() ...@@ -122,18 +122,13 @@ void rt_hw_board_init()
SystemClock_Config(); SystemClock_Config();
#ifdef RT_USING_CONSOLE
rt_console_set_device(CONSOLE_DEVICE);
#endif
#ifdef RT_USING_COMPONENTS_INIT #ifdef RT_USING_COMPONENTS_INIT
rt_components_board_init(); rt_components_board_init();
#else
SDRAM_Init();
mpu_init();
#endif #endif
#ifdef RT_USING_CONSOLE
rt_console_set_device(CONSOLE_DEVICE);
#endif
} }
/*@}*/ /*@}*/
...@@ -49,20 +49,33 @@ extern int __bss_end; ...@@ -49,20 +49,33 @@ extern int __bss_end;
#define HEAP_END GD32_SRAM_END #define HEAP_END GD32_SRAM_END
// <o> Console on USART: <0=> no console <1=>USART 1 <2=>USART 2 <3=> USART 3 // <o> Console on USART:
// <127=> no console
// <0=>USART 0 <1=>USART 1 <2=>USART 2 <3=> USART 3
// <4=>USART 4 <5=>USART 5 <6=>USART 6 <7=> USART 7
// <i>Default: 1 // <i>Default: 1
#define GD32_CONSOLE_USART 1 #define GD32_CONSOLE_USART 0
void rt_hw_board_init(void); void rt_hw_board_init(void);
#if GD32_CONSOLE_USART == 0 #if GD32_CONSOLE_USART == 127
#define CONSOLE_DEVICE "no" #define CONSOLE_DEVICE "no"
#elif GD32_CONSOLE_USART == 0
#define CONSOLE_DEVICE "uart0"
#elif GD32_CONSOLE_USART == 1 #elif GD32_CONSOLE_USART == 1
#define CONSOLE_DEVICE "uart1" #define CONSOLE_DEVICE "uart1"
#elif GD32_CONSOLE_USART == 2 #elif GD32_CONSOLE_USART == 2
#define CONSOLE_DEVICE "uart2" #define CONSOLE_DEVICE "uart2"
#elif GD32_CONSOLE_USART == 3 #elif GD32_CONSOLE_USART == 3
#define CONSOLE_DEVICE "uart3" #define CONSOLE_DEVICE "uart3"
#elif GD32_CONSOLE_USART == 4
#define CONSOLE_DEVICE "uart4"
#elif GD32_CONSOLE_USART == 5
#define CONSOLE_DEVICE "uart5"
#elif GD32_CONSOLE_USART == 6
#define CONSOLE_DEVICE "uart6"
#elif GD32_CONSOLE_USART == 7
#define CONSOLE_DEVICE "uart7"
#endif #endif
#define FINSH_DEVICE_NAME CONSOLE_DEVICE #define FINSH_DEVICE_NAME CONSOLE_DEVICE
......
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