提交 ec579df5 编写于 作者: J jinhai

MS-3 Add SDK interface


Former-commit-id: 351fb4356e4318efc85dd7ba9b32873a71faf910
上级 ad8ef08b
#include "MegaSearch.h"
namespace megasearch {
std::shared_ptr<Connection>
Create() {
return nullptr;
}
Status
Destroy(std::shared_ptr<Connection> &connection_ptr) {
return Status::OK();
}
/**
Status
Connection::Connect(const ConnectParam &param) {
return Status::NotSupported("Connect interface is not supported.");
}
Status
Connection::Connect(const std::string &uri) {
return Status::NotSupported("Connect interface is not supported.");
}
Status
Connection::Connected() const {
return Status::NotSupported("Connected interface is not supported.");
}
Status
Connection::Disconnect() {
return Status::NotSupported("Disconnect interface is not supported.");
}
std::string
Connection::ClientVersion() const {
return std::string("Current Version");
}
Status
Connection::CreateTable(const TableSchema &param) {
return Status::NotSupported("Create table interface interface is not supported.");
}
Status
Connection::CreateTablePartition(const CreateTablePartitionParam &param) {
return Status::NotSupported("Create table partition interface is not supported.");
}
Status
Connection::DeleteTablePartition(const DeleteTablePartitionParam &param) {
return Status::NotSupported("Delete table partition interface is not supported.");
}
Status
Connection::DeleteTable(const std::string &table_name) {
return Status::NotSupported("Create table interface is not supported.");
}
Status
Connection::AddVector(const std::string &table_name,
const std::vector<RowRecord> &record_array,
std::vector<int64_t> &id_array) {
return Status::NotSupported("Add vector array interface is not supported.");
}
Status
Connection::SearchVector(const std::string &table_name,
const std::vector<QueryRecord> &query_record_array,
std::vector<TopKQueryResult> &topk_query_result_array,
int64_t topk) {
return Status::NotSupported("Query vector array interface is not supported.");
}
Status
Connection::DescribeTable(const std::string &table_name, TableSchema &table_schema) {
return Status::NotSupported("Show table interface is not supported.");
}
Status
Connection::ShowTables(std::vector<std::string> &table_array) {
return Status::NotSupported("List table array interface is not supported.");
}
std::string
Connection::ServerVersion() const {
return std::string("Server version.");
}
std::string
Connection::ServerStatus() const {
return std::string("Server status");
}
**/
}
\ No newline at end of file
#pragma once
#include "Status.h"
#include <string>
#include <vector>
#include <map>
#include <memory>
/** \brief MegaSearch SDK namespace
*/
namespace megasearch {
/**
* @brief Column Type
*/
enum class ColumnType {
invalid,
int8,
int16,
int32,
int64,
float32,
float64,
date,
vector
};
/**
* @brief Index Type
*/
enum class IndexType {
raw,
ivfflat
};
/**
* @brief Connect API parameter
*/
struct ConnectParam {
std::string ip_address; ///< Server IP address
std::string port; ///< Server PORT
};
/**
* @brief Table column description
*/
struct Column {
ColumnType type = ColumnType::invalid; ///< Column Type: enum ColumnType
std::string name; ///< Column name
};
/**
* @brief Table vector column description
*/
struct VectorColumn : public Column {
VectorColumn() { type = ColumnType::vector; }
int64_t dimension = 0; ///< Vector dimension
IndexType index_type = IndexType::raw; ///< Index type
bool store_raw_vector = false; ///< Is vector self stored in the table
};
/**
* @brief Table Schema
*/
struct TableSchema {
std::string table_name; ///< Table name
std::vector<VectorColumn> vector_column_array; ///< Vector column description
std::vector<Column> attribute_column_array; ///< Columns description
std::vector<std::string> partition_column_name_array; ///< Partition column name
};
/**
* @brief Range information
*/
struct Range {
std::string start_value; ///< Range start
std::string end_value; ///< Range stop
};
/**
* @brief Create table partition parameters
*/
struct CreateTablePartitionParam {
std::string table_name; ///< Table name, vector/float32/float64 type column is not allowed for partition
std::string partition_name; ///< Partition name, created partition name
std::map<std::string, Range> range_map; ///< Column name to PartitionRange map
};
/**
* @brief Delete table partition parameters
*/
struct DeleteTablePartitionParam {
std::string table_name; ///< Table name
std::vector<std::string> partition_name_array; ///< Partition name array
};
/**
* @brief Record inserted
*/
struct RowRecord {
std::map<std::string, std::vector<float>> vector_map; ///< Vector columns
std::map<std::string, std::string> attribute_map; ///< Other attribute columns
};
/**
* @brief Query record
*/
struct QueryRecord {
std::map<std::string, std::vector<float>> vector_map; ///< Query vectors
std::vector<std::string> selected_column_array; ///< Output column array
std::map<std::string, std::vector<Range>> partition_filter_column_map; ///< Range used to select partitions
};
/**
* @brief Query result
*/
struct QueryResult {
int64_t id; ///< Output result
double score; ///< Vector similarity score: 0 ~ 100
std::map<std::string, std::string> column_map; ///< Other column
};
/**
* @brief TopK query result
*/
struct TopKQueryResult {
std::vector<QueryResult> query_result_arrays; ///< TopK query result
};
/**
* @brief SDK main class
*/
class Connection {
public:
/**
* @brief CreateConnection
*
* Create a connection instance and return it's shared pointer
*
* @return Connection instance pointer
*/
static std::shared_ptr<Connection>
Create();
/**
* @brief DestroyConnection
*
* Destroy the connection instance
*
* @param connection, the shared pointer to the instance to be destroyed
*
* @return if destroy is successful
*/
static Status
Destroy(std::shared_ptr<Connection> connection_ptr);
/**
* @brief Connect
*
* Connect function should be called before any operations
* Server will be connected after Connect return OK
*
* @param param, use to provide server information
*
* @return Indicate if connect is successful
*/
virtual Status Connect(const ConnectParam &param) = 0;
/**
* @brief Connect
*
* Connect function should be called before any operations
* Server will be connected after Connect return OK
*
* @param uri, use to provide server information, example: megasearch://ipaddress:port
*
* @return Indicate if connect is successful
*/
virtual Status Connect(const std::string &uri) = 0;
/**
* @brief connected
*
* Connection status.
*
* @return Indicate if connection status
*/
virtual Status Connected() const = 0;
/**
* @brief Disconnect
*
* Server will be disconnected after Disconnect return OK
*
* @return Indicate if disconnect is successful
*/
virtual Status Disconnect() = 0;
/**
* @brief Create table method
*
* This method is used to create table
*
* @param param, use to provide table information to be created.
*
* @return Indicate if table is created successfully
*/
virtual Status CreateTable(const TableSchema &param) = 0;
/**
* @brief Delete table method
*
* This method is used to delete table.
*
* @param table_name, table name is going to be deleted.
*
* @return Indicate if table is delete successfully.
*/
virtual Status DeleteTable(const std::string &table_name) = 0;
/**
* @brief Create table partition
*
* This method is used to create table partition.
*
* @param param, use to provide partition information to be created.
*
* @return Indicate if table partition is created successfully.
*/
virtual Status CreateTablePartition(const CreateTablePartitionParam &param) = 0;
/**
* @brief Delete table partition
*
* This method is used to delete table partition.
*
* @param param, use to provide partition information to be deleted.
*
* @return Indicate if table partition is delete successfully.
*/
virtual Status DeleteTablePartition(const DeleteTablePartitionParam &param) = 0;
/**
* @brief Add vector to table
*
* This method is used to add vector array to table.
*
* @param table_name, table_name is inserted.
* @param record_array, vector array is inserted.
* @param id_array, after inserted every vector is given a id.
*
* @return Indicate if vector array are inserted successfully
*/
virtual Status AddVector(const std::string &table_name,
const std::vector<RowRecord> &record_array,
std::vector<int64_t> &id_array) = 0;
/**
* @brief Search vector
*
* This method is used to query vector in table.
*
* @param table_name, table_name is queried.
* @param query_record_array, all vector are going to be queried.
* @param topk_query_result_array, result array.
* @param topk, how many similarity vectors will be searched.
*
* @return Indicate if query is successful.
*/
virtual Status SearchVector(const std::string &table_name,
const std::vector<QueryRecord> &query_record_array,
std::vector<TopKQueryResult> &topk_query_result_array,
int64_t topk) = 0;
/**
* @brief Show table description
*
* This method is used to show table information.
*
* @param table_name, which table is show.
* @param table_schema, table_schema is given when operation is successful.
*
* @return Indicate if this operation is successful.
*/
virtual Status DescribeTable(const std::string &table_name, TableSchema &table_schema) = 0;
/**
* @brief Show all tables in database
*
* This method is used to list all tables.
*
* @param table_array, all tables are push into the array.
*
* @return Indicate if this operation is successful.
*/
virtual Status ShowTables(std::vector<std::string> &table_array) = 0;
/**
* @brief Give the client version
*
* This method is used to give the client version.
*
* @return Client version.
*/
virtual std::string ClientVersion() const = 0;
/**
* @brief Give the server version
*
* This method is used to give the server version.
*
* @return Server version.
*/
virtual std::string ServerVersion() const = 0;
/**
* @brief Give the server status
*
* This method is used to give the server status.
*
* @return Server status.
*/
virtual std::string ServerStatus() const = 0;
};
}
\ No newline at end of file
#include "Status.h"
namespace megasearch {
Status::~Status() noexcept {
if (state_ != nullptr) {
delete state_;
state_ = nullptr;
}
}
static inline std::ostream &operator<<(std::ostream &os, const Status &x) {
os << x.ToString();
return os;
}
void Status::MoveFrom(Status &s) {
delete state_;
state_ = s.state_;
s.state_ = nullptr;
}
Status::Status(const Status &s)
: state_((s.state_ == nullptr) ? nullptr : new State(*s.state_)) {}
Status &Status::operator=(const Status &s) {
if (state_ != s.state_) {
CopyFrom(s);
}
return *this;
}
Status &Status::operator=(Status &&s) noexcept {
MoveFrom(s);
return *this;
}
Status Status::operator&(const Status &status) const noexcept {
if (ok()) {
return status;
} else {
return *this;
}
}
Status Status::operator&(Status &&s) const noexcept {
if (ok()) {
return std::move(s);
} else {
return *this;
}
}
Status &Status::operator&=(const Status &s) noexcept {
if (ok() && !s.ok()) {
CopyFrom(s);
}
return *this;
}
Status &Status::operator&=(Status &&s) noexcept {
if (ok() && !s.ok()) {
MoveFrom(s);
}
return *this;
}
Status::Status(StatusCode code, const std::string &message) {
state_ = new State;
state_->code = code;
state_->message = message;
}
void Status::CopyFrom(const Status &status) {
delete state_;
if (status.state_ == nullptr) {
state_ = nullptr;
} else {
state_ = new State(*status.state_);
}
}
std::string Status::CodeAsString() const {
if (state_ == nullptr) {
return "OK";
}
const char *type = nullptr;
switch (code()) {
case StatusCode::OK: type = "OK";
break;
case StatusCode::Invalid: type = "Invalid";
break;
case StatusCode::UnknownError: type = "Unknown error";
break;
case StatusCode::NotSupported: type = "Not Supported";
break;
default: type = "Unknown";
break;
}
return std::string(type);
}
std::string Status::ToString() const {
std::string result(CodeAsString());
if (state_ == nullptr) {
return result;
}
result += ": ";
result += state_->message;
return result;
}
}
\ No newline at end of file
#pragma once
#include <string>
#include <sstream>
/** \brief MegaSearch SDK namespace
*/
namespace megasearch {
/**
* @brief Status Code for SDK interface return
*/
enum class StatusCode {
OK = 0,
Invalid = 1,
UnknownError = 2,
NotSupported = 3
};
/**
* @brief Status for SDK interface return
*/
class Status {
public:
/**
* @brief Status
*
* Default constructor.
*
*/
Status() = default;
/**
* @brief Status
*
* Destructor.
*
*/
~Status() noexcept;
/**
* @brief Status
*
* Constructor
*
* @param code, status code.
* @param message, status message.
*
*/
Status(StatusCode code, const std::string &message);
/**
* @brief Status
*
* Copy constructor
*
* @param status, status to be copied.
*
*/
inline Status(const Status &status);
/**
* @brief Status
*
* Assignment operator
*
* @param status, status to be copied.
* @return, the status is assigned.
*
*/
inline Status &operator=(const Status &s);
/**
* @brief Status
*
* Move constructor
*
* @param status, status to be moved.
*
*/
inline Status(Status &&s) noexcept : state_(s.state_) {};
/**
* @brief Status
*
* Move assignment operator
*
* @param status, status to be moved.
* @return, the status is moved.
*
*/
inline Status &operator=(Status &&s) noexcept;
/**
* @brief Status
*
* AND operator
*
* @param status, status to be AND.
* @return, the status after AND operation.
*
*/
inline Status operator&(const Status &s) const noexcept;
/**
* @brief Status
*
* AND operator
*
* @param status, status to be AND.
* @return, the status after AND operation.
*
*/
inline Status operator&(Status &&s) const noexcept;
/**
* @brief Status
*
* AND operator
*
* @param status, status to be AND.
* @return, the status after AND operation.
*
*/
inline Status &operator&=(const Status &s) noexcept;
/**
* @brief Status
*
* AND operator
*
* @param status, status to be AND.
* @return, the status after AND operation.
*
*/
inline Status &operator&=(Status &&s) noexcept;
/**
* @brief OK
*
* static OK status constructor
*
* @return, the status with OK.
*
*/
static Status OK() { return Status(); }
/**
* @brief OK
*
* static OK status constructor with a specific message
*
* @param, serveral specific messages
* @return, the status with OK.
*
*/
template<typename... Args>
static Status OK(Args &&... args) {
return Status(StatusCode::OK, MessageBuilder(std::forward<Args>(args)...));
}
/**
* @brief Invalid
*
* static Invalid status constructor with a specific message
*
* @param, serveral specific messages
* @return, the status with Invalid.
*
*/
template<typename... Args>
static Status Invalid(Args &&... args) {
return Status(StatusCode::Invalid,
MessageBuilder(std::forward<Args>(args)...));
}
/**
* @brief Unknown Error
*
* static unknown error status constructor with a specific message
*
* @param, serveral specific messages
* @return, the status with unknown error.
*
*/
template<typename... Args>
static Status UnknownError(Args &&... args) {
return Status(StatusCode::UnknownError, MessageBuilder(std::forward<Args>(args)...));
}
/**
* @brief not supported Error
*
* static not supported status constructor with a specific message
*
* @param, serveral specific messages
* @return, the status with not supported error.
*
*/
template<typename... Args>
static Status NotSupported(Args &&... args) {
return Status(StatusCode::NotSupported, MessageBuilder(std::forward<Args>(args)...));
}
/**
* @brief ok
*
* Return true iff the status indicates success.
*
* @return, if the status indicates success.
*
*/
bool ok() const { return (state_ == nullptr); }
/**
* @brief IsInvalid
*
* Return true iff the status indicates invalid.
*
* @return, if the status indicates invalid.
*
*/
bool IsInvalid() const { return code() == StatusCode::Invalid; }
/**
* @brief IsUnknownError
*
* Return true iff the status indicates unknown error.
*
* @return, if the status indicates unknown error.
*
*/
bool IsUnknownError() const { return code() == StatusCode::UnknownError; }
/**
* @brief IsNotSupported
*
* Return true iff the status indicates not supported.
*
* @return, if the status indicates not supported.
*
*/
bool IsNotSupported() const { return code() == StatusCode::NotSupported; }
/**
* @brief ToString
*
* Return error message string.
*
* @return, error message string.
*
*/
std::string ToString() const;
/**
* @brief CodeAsString
*
* Return a string representation of the status code.
*
* @return, a string representation of the status code.
*
*/
std::string CodeAsString() const;
/**
* @brief code
*
* Return the StatusCode value attached to this status.
*
* @return, the status code value attached to this status.
*
*/
StatusCode code() const { return ok() ? StatusCode::OK : state_->code; }
/**
* @brief message
*
* Return the specific error message attached to this status.
*
* @return, the specific error message attached to this status.
*
*/
std::string message() const { return ok() ? "" : state_->message; }
private:
struct State {
StatusCode code;
std::string message;
};
// OK status has a `nullptr` state_. Otherwise, `state_` points to
// a `State` structure containing the error code and message.
State *state_ = nullptr;
void DeleteState() {
delete state_;
state_ = nullptr;
}
void CopyFrom(const Status &s);
inline void MoveFrom(Status &s);
template<typename Head>
static void MessageBuilderRecursive(std::stringstream &stream, Head &&head) {
stream << head;
}
template<typename Head, typename... Tail>
static void MessageBuilderRecursive(std::stringstream &stream, Head &&head, Tail &&... tail) {
MessageBuilderRecursive(stream, std::forward<Head>(head));
MessageBuilderRecursive(stream, std::forward<Tail>(tail)...);
}
template<typename... Args>
static std::string MessageBuilder(Args &&... args) {
std::stringstream stream;
MessageBuilderRecursive(stream, std::forward<Args>(args)...);
return stream.str();
}
};
}
\ No newline at end of file
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