ExecutionEngine.h 2.5 KB
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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

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#pragma once

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#include "utils/Status.h"
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#include <memory>
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#include <string>
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#include <vector>
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namespace milvus {
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namespace engine {

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enum class EngineType {
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    INVALID = 0,
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    FAISS_IDMAP = 1,
    FAISS_IVFFLAT,
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    FAISS_IVFSQ8,
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    NSG_MIX,
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    FAISS_IVFSQ8H,
    MAX_VALUE = FAISS_IVFSQ8H,
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};

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enum class MetricType {
    L2 = 1,
    IP = 2,
};

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class ExecutionEngine {
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 public:
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    virtual Status
    AddWithIds(int64_t n, const float* xdata, const int64_t* xids) = 0;
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    virtual size_t
    Count() const = 0;
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    virtual size_t
    Size() const = 0;
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    virtual size_t
    Dimension() const = 0;
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    virtual size_t
    PhysicalSize() const = 0;
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    virtual Status
    Serialize() = 0;
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    virtual Status
    Load(bool to_cache = true) = 0;
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    virtual Status
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    CopyToGpu(uint64_t device_id, bool hybrid) = 0;
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    virtual Status
    CopyToIndexFileToGpu(uint64_t device_id) = 0;

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    virtual Status
    CopyToCpu() = 0;
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    virtual std::shared_ptr<ExecutionEngine>
    Clone() = 0;
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    virtual Status
    Merge(const std::string& location) = 0;
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    virtual Status
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    Search(int64_t n, const float* data, int64_t k, int64_t nprobe, float* distances, int64_t* labels, bool hybrid) = 0;
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    virtual std::shared_ptr<ExecutionEngine>
    BuildIndex(const std::string& location, EngineType engine_type) = 0;
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    virtual Status
    Cache() = 0;
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    virtual Status
    GpuCache(uint64_t gpu_id) = 0;
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    virtual Status
    Init() = 0;
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    virtual EngineType
    IndexEngineType() const = 0;
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    virtual MetricType
    IndexMetricType() const = 0;
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    virtual std::string
    GetLocation() const = 0;
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};

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using ExecutionEnginePtr = std::shared_ptr<ExecutionEngine>;

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}  // namespace engine
}  // namespace milvus