- 26 10月, 2021 1 次提交
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由 Steffy-zxf 提交于
* Add FasterTokenizer Operator (#34491) Add Tokenizer related functionalities for Transformer model in order that the process of training and predicting is consistent. * support the text string as an input Tensor * support the "VOCAB"unordered_map<wstring, int> as an input Tensor to lookup tokens * Tokenizer used for BERT. This tokenizer applies an end-to-end, text string to wordpiece tokenization. * It first applies basic tokenization, followed by wordpiece tokenization. * optimize fast tokenizer * remove const_cast Co-authored-by: Nzhoushunjie <zhoushunjie@baidu.com> Co-authored-by: Nwawltor <fangzeyang0904@hotmail.com>
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- 07 12月, 2020 1 次提交
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由 LoveAn 提交于
* Compiling operator libraries with Unity Build on Windows CPU. * Compiling operator libraries with Unity Build on Windows GPU, no_test, test=windows_ci * Add option in windows ci script, no_test, test=windows_ci * Optimize parallel compiling, test=develop * remove limit of parallel compile and skip some ops in UB, test=develop * remove changes of header file, test=develop * remove changes of header file, test=develop * fix test_eye_op unittest failed, test=develop * Compiling operator libraries with Unity Build on Linux, test=develop * set default WITH_UNITY_BUILD=OFF, test=develop * Move unity build rules into a single file and add comment, test=develop * optimize parallel compilation, test=develop * fix undefined reference error on coverage ci, test=develop
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