1. 14 12月, 2020 6 次提交
  2. 11 12月, 2020 5 次提交
  3. 10 12月, 2020 4 次提交
  4. 09 12月, 2020 4 次提交
  5. 08 12月, 2020 5 次提交
  6. 07 12月, 2020 4 次提交
    • Z
      revert cast eigen kernel (#29427) · 6296f4ed
      Zhang Ting 提交于
      6296f4ed
    • L
      fix layer_norm accuracy (#29434) · a040c055
      Leo Chen 提交于
      a040c055
    • L
    • L
      Compiling operator libraries with Unity build (#29130) · 671555ed
      LoveAn 提交于
      * Compiling operator libraries with Unity Build on Windows CPU.
      
      * Compiling operator libraries with Unity Build on Windows GPU, no_test, test=windows_ci
      
      * Add option in windows ci script, no_test, test=windows_ci
      
      * Optimize parallel compiling, test=develop
      
      * remove limit of parallel compile and skip some ops in UB, test=develop
      
      * remove changes of header file, test=develop
      
      * remove changes of header file, test=develop
      
      * fix test_eye_op unittest failed, test=develop
      
      * Compiling operator libraries with Unity Build on Linux, test=develop
      
      * set default WITH_UNITY_BUILD=OFF, test=develop
      
      * Move unity build rules into a single file and add comment, test=develop
      
      * optimize parallel compilation, test=develop
      
      * fix undefined reference error on coverage ci, test=develop
      671555ed
  7. 04 12月, 2020 4 次提交
  8. 03 12月, 2020 5 次提交
  9. 02 12月, 2020 3 次提交