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f7e75a03
编写于
8月 31, 2017
作者:
H
hedaoyuan
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Refine the neon depthwise convolution code(separate the Function and kernel).
上级
322d9ad8
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
481 addition
and
453 deletion
+481
-453
paddle/function/neon/NeonDepthwiseConv.cpp
paddle/function/neon/NeonDepthwiseConv.cpp
+1
-453
paddle/function/neon/NeonDepthwiseConv.h
paddle/function/neon/NeonDepthwiseConv.h
+480
-0
未找到文件。
paddle/function/neon/NeonDepthwiseConv.cpp
浏览文件 @
f7e75a03
...
...
@@ -12,7 +12,7 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "
neon_util
.h"
#include "
NeonDepthwiseConv
.h"
#include "paddle/function/ConvOp.h"
#include "paddle/function/Im2Col.h"
...
...
@@ -22,458 +22,6 @@ namespace neon {
#if defined(__ARM_NEON__) || defined(__ARM_NEON)
template
<
int
filterSize
,
int
stride
>
struct
DepthwiseConvKernel
{};
inline
float32_t
conv3x3
(
float32x4_t
r0
,
float32x4_t
r1
,
float32x4_t
r2
,
float32x4_t
k0
,
float32x4_t
k1
,
float32x4_t
k2
)
{
float32x4_t
tmp
;
tmp
=
vmulq_f32
(
r0
,
k0
);
tmp
=
vmlaq_f32
(
tmp
,
r1
,
k1
);
tmp
=
vmlaq_f32
(
tmp
,
r2
,
k2
);
return
vaddvq_f32
(
tmp
);
}
inline
float32_t
conv4x4
(
float32x4_t
r0
,
float32x4_t
r1
,
float32x4_t
r2
,
float32x4_t
r3
,
float32x4_t
k0
,
float32x4_t
k1
,
float32x4_t
k2
,
float32x4_t
k3
)
{
float32x4_t
tmp
;
tmp
=
vmulq_f32
(
r0
,
k0
);
tmp
=
vmlaq_f32
(
tmp
,
r1
,
k1
);
tmp
=
vmlaq_f32
(
tmp
,
r2
,
k2
);
tmp
=
vmlaq_f32
(
tmp
,
r3
,
k3
);
return
vaddvq_f32
(
tmp
);
}
/**
* Each step calculates four elements of the output.
* First step:
* R0[0, 1, 2, 3...] * K[0][0]
* R0[1, 2, 3, 4...] * K[0][1]
* R0[2, 3, 4, 5...] * K[0][2]
* R1[0, 1, 2, 3...] * K[1][0]
* R1[1, 2, 3, 4...] * K[1][1]
* R1[2, 3, 4, 5...] * K[1][2]
* R2[0, 1, 2, 3...] * K[2][0]
* R2[1, 2, 3, 4...] * K[2][1]
* + R2[2, 3, 4, 5...] * K[2][2]
* ------------------------------
* Output[0, 1, 2, 3]
*/
template
<
>
struct
DepthwiseConvKernel
<
3
,
1
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
9
)
{
// Load the filters
float32x4_t
k
[
3
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
3
);
k
[
2
]
=
vld1q_f32
(
filterData
+
6
);
k
[
0
]
=
vsetq_lane_f32
(
0.
f
,
k
[
0
],
3
);
k
[
1
]
=
vsetq_lane_f32
(
0.
f
,
k
[
1
],
3
);
k
[
2
]
=
vsetq_lane_f32
(
0.
f
,
k
[
2
],
3
);
const
float
*
r0
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
const
float
*
r1
=
r0
+
inputWidth
;
const
float
*
r2
=
r0
+
inputWidth
*
2
;
float32x4_t
input
[
3
][
3
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4_t
tmp
;
input
[
0
][
0
]
=
vld1q_f32
(
r0
);
tmp
=
vld1q_f32
(
r0
+
4
);
input
[
0
][
1
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
1
);
input
[
0
][
2
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
2
);
input
[
1
][
0
]
=
vld1q_f32
(
r1
);
tmp
=
vld1q_f32
(
r1
+
4
);
input
[
1
][
1
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
1
);
input
[
1
][
2
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
2
);
input
[
2
][
0
]
=
vld1q_f32
(
r2
);
tmp
=
vld1q_f32
(
r2
+
4
);
input
[
2
][
1
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
1
);
input
[
2
][
2
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
2
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
4
;
r1
+=
4
;
r2
+=
4
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
*
outputData
=
conv3x3
(
i0
,
i1
,
i2
,
k
[
0
],
k
[
1
],
k
[
2
]);
r0
++
;
r1
++
;
r2
++
;
outputData
++
;
}
r0
+=
2
;
r1
+=
2
;
r2
+=
2
;
}
}
}
};
/**
* Each step calculates four elements of the output.
* First step:
* R0[0, 2, 4, 6...] * K[0][0]
* R0[1, 3, 5, 7...] * K[0][1]
* R0[2, 4, 6, 8...] * K[0][2]
* R1[0, 2, 4, 6...] * K[1][0]
* R1[1, 3, 5, 7...] * K[1][1]
* R1[2, 4, 6, 8...] * K[1][2]
* R2[0, 2, 4, 6...] * K[2][0]
* R2[1, 3, 5, 7...] * K[2][1]
* R2[2, 4, 6, 8...] * K[2][2]
* ------------------------------
* Output[0, 1, 2, 3]
*/
template
<
>
struct
DepthwiseConvKernel
<
3
,
2
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
9
)
{
// Load the filters
float32x4_t
k
[
3
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
3
);
k
[
2
]
=
vld1q_f32
(
filterData
+
6
);
k
[
0
]
=
vsetq_lane_f32
(
0.
f
,
k
[
0
],
3
);
k
[
1
]
=
vsetq_lane_f32
(
0.
f
,
k
[
1
],
3
);
k
[
2
]
=
vsetq_lane_f32
(
0.
f
,
k
[
2
],
3
);
const
float
*
start
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
float32x4_t
input
[
3
][
3
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
const
float
*
r0
=
start
+
2
*
h
*
inputWidth
;
const
float
*
r1
=
start
+
(
2
*
h
+
1
)
*
inputWidth
;
const
float
*
r2
=
start
+
(
2
*
h
+
2
)
*
inputWidth
;
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4_t
data1
;
float32x4x2_t
data2
;
data2
=
vld2q_f32
(
r0
);
input
[
0
][
0
]
=
data2
.
val
[
0
];
input
[
0
][
1
]
=
data2
.
val
[
1
];
data1
=
vld1q_f32
(
r0
+
8
);
input
[
0
][
2
]
=
vextq_f32
(
data2
.
val
[
0
],
data1
,
1
);
data2
=
vld2q_f32
(
r1
);
input
[
1
][
0
]
=
data2
.
val
[
0
];
input
[
1
][
1
]
=
data2
.
val
[
1
];
data1
=
vld1q_f32
(
r1
+
8
);
input
[
1
][
2
]
=
vextq_f32
(
data2
.
val
[
0
],
data1
,
1
);
data2
=
vld2q_f32
(
r2
);
input
[
2
][
0
]
=
data2
.
val
[
0
];
input
[
2
][
1
]
=
data2
.
val
[
1
];
data1
=
vld1q_f32
(
r2
+
8
);
input
[
2
][
2
]
=
vextq_f32
(
data2
.
val
[
0
],
data1
,
1
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
8
;
r1
+=
8
;
r2
+=
8
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
*
outputData
=
conv3x3
(
i0
,
i1
,
i2
,
k
[
0
],
k
[
1
],
k
[
2
]);
r0
+=
2
;
r1
+=
2
;
r2
+=
2
;
outputData
++
;
}
}
}
}
};
/**
* Each step calculates four elements of the output.
*/
template
<
>
struct
DepthwiseConvKernel
<
4
,
1
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
16
)
{
// Load the filters
float32x4_t
k
[
4
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
4
);
k
[
2
]
=
vld1q_f32
(
filterData
+
8
);
k
[
3
]
=
vld1q_f32
(
filterData
+
12
);
const
float
*
r0
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
const
float
*
r1
=
r0
+
inputWidth
;
const
float
*
r2
=
r0
+
inputWidth
*
2
;
const
float
*
r3
=
r0
+
inputWidth
*
3
;
float32x4_t
input
[
4
][
4
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4_t
tmp
;
input
[
0
][
0
]
=
vld1q_f32
(
r0
);
tmp
=
vld1q_f32
(
r0
+
4
);
input
[
0
][
1
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
1
);
input
[
0
][
2
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
2
);
input
[
0
][
3
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
3
);
input
[
1
][
0
]
=
vld1q_f32
(
r1
);
tmp
=
vld1q_f32
(
r1
+
4
);
input
[
1
][
1
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
1
);
input
[
1
][
2
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
2
);
input
[
1
][
3
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
3
);
input
[
2
][
0
]
=
vld1q_f32
(
r2
);
tmp
=
vld1q_f32
(
r2
+
4
);
input
[
2
][
1
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
1
);
input
[
2
][
2
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
2
);
input
[
2
][
3
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
3
);
input
[
3
][
0
]
=
vld1q_f32
(
r3
);
tmp
=
vld1q_f32
(
r3
+
4
);
input
[
3
][
1
]
=
vextq_f32
(
input
[
3
][
0
],
tmp
,
1
);
input
[
3
][
2
]
=
vextq_f32
(
input
[
3
][
0
],
tmp
,
2
);
input
[
3
][
3
]
=
vextq_f32
(
input
[
3
][
0
],
tmp
,
3
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
3
],
k
[
0
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
3
],
k
[
1
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
3
],
k
[
2
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
0
],
k
[
3
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
1
],
k
[
3
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
2
],
k
[
3
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
3
],
k
[
3
],
3
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
4
;
r1
+=
4
;
r2
+=
4
;
r3
+=
4
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
float32x4_t
i3
=
vld1q_f32
(
r3
);
*
outputData
=
conv4x4
(
i0
,
i1
,
i2
,
i3
,
k
[
0
],
k
[
1
],
k
[
2
],
k
[
3
]);
r0
++
;
r1
++
;
r2
++
;
r3
++
;
outputData
++
;
}
r0
+=
3
;
r1
+=
3
;
r2
+=
3
;
r3
+=
3
;
}
}
}
};
/**
* Each step calculates four elements of the output.
*/
template
<
>
struct
DepthwiseConvKernel
<
4
,
2
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
16
)
{
// Load the filters
float32x4_t
k
[
4
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
4
);
k
[
2
]
=
vld1q_f32
(
filterData
+
8
);
k
[
3
]
=
vld1q_f32
(
filterData
+
12
);
const
float
*
start
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
float32x4_t
input
[
4
][
4
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
const
float
*
r0
=
start
+
2
*
h
*
inputWidth
;
const
float
*
r1
=
start
+
(
2
*
h
+
1
)
*
inputWidth
;
const
float
*
r2
=
start
+
(
2
*
h
+
2
)
*
inputWidth
;
const
float
*
r3
=
start
+
(
2
*
h
+
3
)
*
inputWidth
;
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4x2_t
data1
;
float32x4x2_t
data2
;
data1
=
vld2q_f32
(
r0
);
data2
=
vld2q_f32
(
r0
+
8
);
input
[
0
][
0
]
=
data1
.
val
[
0
];
input
[
0
][
1
]
=
data1
.
val
[
1
];
input
[
0
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
0
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
data1
=
vld2q_f32
(
r1
);
data2
=
vld2q_f32
(
r1
+
8
);
input
[
1
][
0
]
=
data1
.
val
[
0
];
input
[
1
][
1
]
=
data1
.
val
[
1
];
input
[
1
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
1
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
data1
=
vld2q_f32
(
r2
);
data2
=
vld2q_f32
(
r2
+
8
);
input
[
2
][
0
]
=
data1
.
val
[
0
];
input
[
2
][
1
]
=
data1
.
val
[
1
];
input
[
2
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
2
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
data1
=
vld2q_f32
(
r3
);
data2
=
vld2q_f32
(
r3
+
8
);
input
[
3
][
0
]
=
data1
.
val
[
0
];
input
[
3
][
1
]
=
data1
.
val
[
1
];
input
[
3
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
3
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
3
],
k
[
0
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
3
],
k
[
1
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
3
],
k
[
2
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
0
],
k
[
3
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
1
],
k
[
3
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
2
],
k
[
3
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
3
],
k
[
3
],
3
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
8
;
r1
+=
8
;
r2
+=
8
;
r3
+=
8
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
float32x4_t
i3
=
vld1q_f32
(
r3
);
*
outputData
=
conv4x4
(
i0
,
i1
,
i2
,
i3
,
k
[
0
],
k
[
1
],
k
[
2
],
k
[
3
]);
r0
+=
2
;
r1
+=
2
;
r2
+=
2
;
r3
+=
2
;
outputData
++
;
}
}
}
}
};
template
<
DeviceType
Device
>
class
NeonDepthwiseConvFunction
:
public
ConvFunctionBase
{
public:
...
...
paddle/function/neon/NeonDepthwiseConv.h
0 → 100644
浏览文件 @
f7e75a03
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "neon_util.h"
namespace
paddle
{
namespace
neon
{
#if defined(__ARM_NEON__) || defined(__ARM_NEON)
template
<
int
filterSize
,
int
stride
>
struct
DepthwiseConvKernel
{};
inline
float32_t
conv3x3
(
float32x4_t
r0
,
float32x4_t
r1
,
float32x4_t
r2
,
float32x4_t
k0
,
float32x4_t
k1
,
float32x4_t
k2
)
{
float32x4_t
tmp
;
tmp
=
vmulq_f32
(
r0
,
k0
);
tmp
=
vmlaq_f32
(
tmp
,
r1
,
k1
);
tmp
=
vmlaq_f32
(
tmp
,
r2
,
k2
);
return
vaddvq_f32
(
tmp
);
}
inline
float32_t
conv4x4
(
float32x4_t
r0
,
float32x4_t
r1
,
float32x4_t
r2
,
float32x4_t
r3
,
float32x4_t
k0
,
float32x4_t
k1
,
float32x4_t
k2
,
float32x4_t
k3
)
{
float32x4_t
tmp
;
tmp
=
vmulq_f32
(
r0
,
k0
);
tmp
=
vmlaq_f32
(
tmp
,
r1
,
k1
);
tmp
=
vmlaq_f32
(
tmp
,
r2
,
k2
);
tmp
=
vmlaq_f32
(
tmp
,
r3
,
k3
);
return
vaddvq_f32
(
tmp
);
}
/**
* Each step calculates four elements of the output.
* First step:
* R0[0, 1, 2, 3...] * K[0][0]
* R0[1, 2, 3, 4...] * K[0][1]
* R0[2, 3, 4, 5...] * K[0][2]
* R1[0, 1, 2, 3...] * K[1][0]
* R1[1, 2, 3, 4...] * K[1][1]
* R1[2, 3, 4, 5...] * K[1][2]
* R2[0, 1, 2, 3...] * K[2][0]
* R2[1, 2, 3, 4...] * K[2][1]
* + R2[2, 3, 4, 5...] * K[2][2]
* ------------------------------
* Output[0, 1, 2, 3]
*/
template
<
>
struct
DepthwiseConvKernel
<
3
,
1
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
9
)
{
// Load the filters
float32x4_t
k
[
3
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
3
);
k
[
2
]
=
vld1q_f32
(
filterData
+
6
);
k
[
0
]
=
vsetq_lane_f32
(
0.
f
,
k
[
0
],
3
);
k
[
1
]
=
vsetq_lane_f32
(
0.
f
,
k
[
1
],
3
);
k
[
2
]
=
vsetq_lane_f32
(
0.
f
,
k
[
2
],
3
);
const
float
*
r0
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
const
float
*
r1
=
r0
+
inputWidth
;
const
float
*
r2
=
r0
+
inputWidth
*
2
;
float32x4_t
input
[
3
][
3
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4_t
tmp
;
input
[
0
][
0
]
=
vld1q_f32
(
r0
);
tmp
=
vld1q_f32
(
r0
+
4
);
input
[
0
][
1
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
1
);
input
[
0
][
2
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
2
);
input
[
1
][
0
]
=
vld1q_f32
(
r1
);
tmp
=
vld1q_f32
(
r1
+
4
);
input
[
1
][
1
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
1
);
input
[
1
][
2
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
2
);
input
[
2
][
0
]
=
vld1q_f32
(
r2
);
tmp
=
vld1q_f32
(
r2
+
4
);
input
[
2
][
1
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
1
);
input
[
2
][
2
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
2
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
4
;
r1
+=
4
;
r2
+=
4
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
*
outputData
=
conv3x3
(
i0
,
i1
,
i2
,
k
[
0
],
k
[
1
],
k
[
2
]);
r0
++
;
r1
++
;
r2
++
;
outputData
++
;
}
r0
+=
2
;
r1
+=
2
;
r2
+=
2
;
}
}
}
};
/**
* Each step calculates four elements of the output.
* First step:
* R0[0, 2, 4, 6...] * K[0][0]
* R0[1, 3, 5, 7...] * K[0][1]
* R0[2, 4, 6, 8...] * K[0][2]
* R1[0, 2, 4, 6...] * K[1][0]
* R1[1, 3, 5, 7...] * K[1][1]
* R1[2, 4, 6, 8...] * K[1][2]
* R2[0, 2, 4, 6...] * K[2][0]
* R2[1, 3, 5, 7...] * K[2][1]
* R2[2, 4, 6, 8...] * K[2][2]
* ------------------------------
* Output[0, 1, 2, 3]
*/
template
<
>
struct
DepthwiseConvKernel
<
3
,
2
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
9
)
{
// Load the filters
float32x4_t
k
[
3
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
3
);
k
[
2
]
=
vld1q_f32
(
filterData
+
6
);
k
[
0
]
=
vsetq_lane_f32
(
0.
f
,
k
[
0
],
3
);
k
[
1
]
=
vsetq_lane_f32
(
0.
f
,
k
[
1
],
3
);
k
[
2
]
=
vsetq_lane_f32
(
0.
f
,
k
[
2
],
3
);
const
float
*
start
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
float32x4_t
input
[
3
][
3
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
const
float
*
r0
=
start
+
2
*
h
*
inputWidth
;
const
float
*
r1
=
start
+
(
2
*
h
+
1
)
*
inputWidth
;
const
float
*
r2
=
start
+
(
2
*
h
+
2
)
*
inputWidth
;
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4_t
data1
;
float32x4x2_t
data2
;
data2
=
vld2q_f32
(
r0
);
input
[
0
][
0
]
=
data2
.
val
[
0
];
input
[
0
][
1
]
=
data2
.
val
[
1
];
data1
=
vld1q_f32
(
r0
+
8
);
input
[
0
][
2
]
=
vextq_f32
(
data2
.
val
[
0
],
data1
,
1
);
data2
=
vld2q_f32
(
r1
);
input
[
1
][
0
]
=
data2
.
val
[
0
];
input
[
1
][
1
]
=
data2
.
val
[
1
];
data1
=
vld1q_f32
(
r1
+
8
);
input
[
1
][
2
]
=
vextq_f32
(
data2
.
val
[
0
],
data1
,
1
);
data2
=
vld2q_f32
(
r2
);
input
[
2
][
0
]
=
data2
.
val
[
0
];
input
[
2
][
1
]
=
data2
.
val
[
1
];
data1
=
vld1q_f32
(
r2
+
8
);
input
[
2
][
2
]
=
vextq_f32
(
data2
.
val
[
0
],
data1
,
1
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
8
;
r1
+=
8
;
r2
+=
8
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
*
outputData
=
conv3x3
(
i0
,
i1
,
i2
,
k
[
0
],
k
[
1
],
k
[
2
]);
r0
+=
2
;
r1
+=
2
;
r2
+=
2
;
outputData
++
;
}
}
}
}
};
/**
* Each step calculates four elements of the output.
*/
template
<
>
struct
DepthwiseConvKernel
<
4
,
1
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
16
)
{
// Load the filters
float32x4_t
k
[
4
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
4
);
k
[
2
]
=
vld1q_f32
(
filterData
+
8
);
k
[
3
]
=
vld1q_f32
(
filterData
+
12
);
const
float
*
r0
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
const
float
*
r1
=
r0
+
inputWidth
;
const
float
*
r2
=
r0
+
inputWidth
*
2
;
const
float
*
r3
=
r0
+
inputWidth
*
3
;
float32x4_t
input
[
4
][
4
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4_t
tmp
;
input
[
0
][
0
]
=
vld1q_f32
(
r0
);
tmp
=
vld1q_f32
(
r0
+
4
);
input
[
0
][
1
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
1
);
input
[
0
][
2
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
2
);
input
[
0
][
3
]
=
vextq_f32
(
input
[
0
][
0
],
tmp
,
3
);
input
[
1
][
0
]
=
vld1q_f32
(
r1
);
tmp
=
vld1q_f32
(
r1
+
4
);
input
[
1
][
1
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
1
);
input
[
1
][
2
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
2
);
input
[
1
][
3
]
=
vextq_f32
(
input
[
1
][
0
],
tmp
,
3
);
input
[
2
][
0
]
=
vld1q_f32
(
r2
);
tmp
=
vld1q_f32
(
r2
+
4
);
input
[
2
][
1
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
1
);
input
[
2
][
2
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
2
);
input
[
2
][
3
]
=
vextq_f32
(
input
[
2
][
0
],
tmp
,
3
);
input
[
3
][
0
]
=
vld1q_f32
(
r3
);
tmp
=
vld1q_f32
(
r3
+
4
);
input
[
3
][
1
]
=
vextq_f32
(
input
[
3
][
0
],
tmp
,
1
);
input
[
3
][
2
]
=
vextq_f32
(
input
[
3
][
0
],
tmp
,
2
);
input
[
3
][
3
]
=
vextq_f32
(
input
[
3
][
0
],
tmp
,
3
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
3
],
k
[
0
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
3
],
k
[
1
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
3
],
k
[
2
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
0
],
k
[
3
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
1
],
k
[
3
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
2
],
k
[
3
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
3
],
k
[
3
],
3
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
4
;
r1
+=
4
;
r2
+=
4
;
r3
+=
4
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
float32x4_t
i3
=
vld1q_f32
(
r3
);
*
outputData
=
conv4x4
(
i0
,
i1
,
i2
,
i3
,
k
[
0
],
k
[
1
],
k
[
2
],
k
[
3
]);
r0
++
;
r1
++
;
r2
++
;
r3
++
;
outputData
++
;
}
r0
+=
3
;
r1
+=
3
;
r2
+=
3
;
r3
+=
3
;
}
}
}
};
/**
* Each step calculates four elements of the output.
*/
template
<
>
struct
DepthwiseConvKernel
<
4
,
2
>
{
static
void
run
(
const
float
*
inputData
,
const
float
*
filterData
,
int
inputHeight
,
int
inputWidth
,
int
outputChannels
,
int
outputHeight
,
int
outputWidth
,
int
filterMultiplier
,
float
*
outputData
)
{
const
int
steps
=
outputWidth
>>
2
;
const
int
remain
=
outputWidth
&
3
;
for
(
int
c
=
0
;
c
<
outputChannels
;
c
++
,
filterData
+=
16
)
{
// Load the filters
float32x4_t
k
[
4
];
k
[
0
]
=
vld1q_f32
(
filterData
);
k
[
1
]
=
vld1q_f32
(
filterData
+
4
);
k
[
2
]
=
vld1q_f32
(
filterData
+
8
);
k
[
3
]
=
vld1q_f32
(
filterData
+
12
);
const
float
*
start
=
inputData
+
(
c
/
filterMultiplier
)
*
(
inputHeight
*
inputWidth
);
float32x4_t
input
[
4
][
4
];
for
(
int
h
=
0
;
h
<
outputHeight
;
h
++
)
{
const
float
*
r0
=
start
+
2
*
h
*
inputWidth
;
const
float
*
r1
=
start
+
(
2
*
h
+
1
)
*
inputWidth
;
const
float
*
r2
=
start
+
(
2
*
h
+
2
)
*
inputWidth
;
const
float
*
r3
=
start
+
(
2
*
h
+
3
)
*
inputWidth
;
for
(
int
s
=
0
;
s
<
steps
;
s
++
)
{
// Load the inputs
float32x4x2_t
data1
;
float32x4x2_t
data2
;
data1
=
vld2q_f32
(
r0
);
data2
=
vld2q_f32
(
r0
+
8
);
input
[
0
][
0
]
=
data1
.
val
[
0
];
input
[
0
][
1
]
=
data1
.
val
[
1
];
input
[
0
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
0
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
data1
=
vld2q_f32
(
r1
);
data2
=
vld2q_f32
(
r1
+
8
);
input
[
1
][
0
]
=
data1
.
val
[
0
];
input
[
1
][
1
]
=
data1
.
val
[
1
];
input
[
1
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
1
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
data1
=
vld2q_f32
(
r2
);
data2
=
vld2q_f32
(
r2
+
8
);
input
[
2
][
0
]
=
data1
.
val
[
0
];
input
[
2
][
1
]
=
data1
.
val
[
1
];
input
[
2
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
2
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
data1
=
vld2q_f32
(
r3
);
data2
=
vld2q_f32
(
r3
+
8
);
input
[
3
][
0
]
=
data1
.
val
[
0
];
input
[
3
][
1
]
=
data1
.
val
[
1
];
input
[
3
][
2
]
=
vextq_f32
(
data1
.
val
[
0
],
data2
.
val
[
0
],
1
);
input
[
3
][
3
]
=
vextq_f32
(
data1
.
val
[
1
],
data2
.
val
[
1
],
1
);
float32x4_t
tmp1
=
vdupq_n_f32
(
0.
f
);
float32x4_t
tmp2
=
vdupq_n_f32
(
0.
f
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
0
],
k
[
0
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
1
],
k
[
0
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
0
][
2
],
k
[
0
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
0
][
3
],
k
[
0
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
0
],
k
[
1
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
1
],
k
[
1
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
1
][
2
],
k
[
1
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
1
][
3
],
k
[
1
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
0
],
k
[
2
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
1
],
k
[
2
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
2
][
2
],
k
[
2
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
2
][
3
],
k
[
2
],
3
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
0
],
k
[
3
],
0
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
1
],
k
[
3
],
1
);
tmp1
=
vmlaq_laneq_f32
(
tmp1
,
input
[
3
][
2
],
k
[
3
],
2
);
tmp2
=
vmlaq_laneq_f32
(
tmp2
,
input
[
3
][
3
],
k
[
3
],
3
);
tmp1
=
vaddq_f32
(
tmp1
,
tmp2
);
vst1q_f32
(
outputData
,
tmp1
);
r0
+=
8
;
r1
+=
8
;
r2
+=
8
;
r3
+=
8
;
outputData
+=
4
;
}
for
(
int
r
=
0
;
r
<
remain
;
r
++
)
{
float32x4_t
i0
=
vld1q_f32
(
r0
);
float32x4_t
i1
=
vld1q_f32
(
r1
);
float32x4_t
i2
=
vld1q_f32
(
r2
);
float32x4_t
i3
=
vld1q_f32
(
r3
);
*
outputData
=
conv4x4
(
i0
,
i1
,
i2
,
i3
,
k
[
0
],
k
[
1
],
k
[
2
],
k
[
3
]);
r0
+=
2
;
r1
+=
2
;
r2
+=
2
;
r3
+=
2
;
outputData
++
;
}
}
}
}
};
#endif
}
// namespace neon
}
// namespace paddle
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