node.h 7.3 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

/*
 * This file defines the Node class and its subclasses. A Node is the basis
 * analysis element in a computation graph.
 * There are basically two kinds of nodes, the function node and value node.
 */
#pragma once

22
#include <limits>
23 24 25 26 27
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>

S
sneaxiy 已提交
28
#include "paddle/fluid/framework/var_type.h"
29 30 31 32 33 34 35 36 37 38
#include "paddle/fluid/inference/analysis/device.h"
#include "paddle/fluid/inference/analysis/dot.h"
#include "paddle/fluid/inference/analysis/helper.h"

namespace paddle {
namespace inference {
namespace analysis {

class NodeMap;

39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
// A helper class to maintain the status from Pass.
struct NodeAttr {
  // NOTE T should be a primary type or a struct combined by several primary
  // types.
  // NOTE the STL containers should not use here.
  // Some usages
  //   Attr attr;
  //   attr.Bool() = true;

  bool &Bool() { return As<bool>(); }
  float &Float() { return As<float>(); }
  int32_t &Int32() { return As<int32_t>(); }
  int64_t &Int64() { return As<int64_t>(); }
  void *&Pointer() { return As<void *>(); }
  std::string &String();

 private:
  template <typename T>
  T &As() {
    // init storage in the first usage.
    if (data_.empty()) {
      VLOG(4) << "resize data to " << sizeof(T);
S
sneaxiy 已提交
61
      type_index_ = std::type_index(typeid(T));
62 63
      data_.resize(sizeof(T));
    }
S
sneaxiy 已提交
64
    PADDLE_ENFORCE(framework::IsType<T>(type_index_),
65
                   "type not matched, origin is %s, want %s",
S
sneaxiy 已提交
66
                   DataTypeNamer::Global().repr(type_index_),
67 68 69 70 71 72 73
                   DataTypeNamer::Global().repr<T>());
    PADDLE_ENFORCE_EQ(data_.size(), sizeof(T), "Node attr type recast error");
    return *reinterpret_cast<T *>(&data_[0]);
  }

 private:
  std::string data_;
S
sneaxiy 已提交
74
  std::type_index type_index_{typeid(NodeAttr)};
75 76
};

77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110
/*
 * Node Representation.
 *
 * This is a very important class for analysis. It is the base class of all
 * nodes computed by a program that may be used as operands to other nodes.
 * Node is the super class of other important classes such as Function and
 * Value, some nodes can have a name.
 */
class Node {
 public:
  // Node type. NOTE the new node types should add here.
  enum class Type { kNone = -1, kFunction, kValue, kFunctionBlock };

  Node() = default;

  // Cast to a subclass type, Function for example.
  template <typename Subclass>
  Subclass &As() {
    return *dynamic_cast<Subclass *>(this);
  }

  // Formatted representation of this Node.
  virtual std::string repr() const {
    return name() + "(" + std::to_string(id()) + ")";
  }

  // DOT node representation. One Node type can customize its own node
  // representation.
  virtual std::vector<Dot::Attr> dot_attrs() const {
    return std::vector<Dot::Attr>({Dot::Attr("style", "filled")});
  }

  // Get an additional attribute and convert it to T data type. NOTE this will
  // silently create a new attribute if not exists.
111
  NodeAttr &attr(const std::string &name) const { return attrs_[name]; }
112 113 114

  int id() const { return id_; }

Y
Yan Chunwei 已提交
115 116 117 118 119
  // The Protobuf description is set/get with a void* to decouple Node interface
  // from a specific kind of Protobuf message.
  void SetPbDesc(void *pb) { attr("pb_desc").Pointer() = pb; }
  void *pb_desc() const { return attr("pb_desc").Pointer(); }

120 121 122
  void SetPbMsg(const std::string &s) { attr("pb_msg").String() = s; }
  const std::string &pb_msg() const { return attr("pb_msg").String(); }

123
  void SetDeleted() { deleted_ = true; }
Y
Yan Chunwei 已提交
124
  bool deleted() const { return deleted_; }
125 126 127 128 129 130 131 132 133 134 135 136

  void SetName(const std::string &name) { name_ = name; }
  const std::string &name() const { return name_; }

  void SetType(Type type) { type_ = type; }
  Type type() const { return type_; }

  // Input links.
  std::vector<Node *> inlinks;
  // Output links.
  std::vector<Node *> outlinks;

Y
Yan Chunwei 已提交
137
  // Type checks.
138 139 140 141
  bool IsFunction() const { return type_ == Node::Type::kFunction; }
  bool IsValue() const { return type_ == Node::Type::kValue; }
  bool IsFunctionBlock() const { return type_ == Node::Type::kFunctionBlock; }

142 143 144 145 146 147 148 149 150 151 152 153 154 155
  virtual ~Node() {}

  friend class NodeMap;

  PADDLE_DISALLOW_COPY_AND_ASSIGN(Node);

 protected:
  // The id number not the name is a node's unique identifier in the computation
  // graph.
  int id_{-1};
  std::string name_;
  Type type_{Type::kNone};
  // Mark this node is deleted by some pass.
  bool deleted_{false};
156
  mutable std::unordered_map<std::string, NodeAttr> attrs_;
157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218
};

class Function;
/*
 * Value represents a value node, it has some attributes including dims, data
 * type and so on.
 */
class Value : public Node {
 public:
  enum class DataType { kInt32, kInt64, kFloat32, kFloat64 };
  using Dims = std::vector<int>;

  void SetDataType(DataType data_type) { data_type_ = data_type; }
  DataType data_type() const { return data_type_; }

  void SetDims(const Dims &dims) { dims_ = dims; }
  const Dims &dims() const { return dims_; }

  Device device() const { return device_; }
  void SetDevice(Device device) { device_ = device; }

  std::vector<Dot::Attr> dot_attrs() const override;

  PADDLE_DISALLOW_COPY_AND_ASSIGN(Value);

 protected:
  Value() { SetType(Node::Type::kValue); }
  friend class NodeMap;

 private:
  DataType data_type_;
  Dims dims_;
  Device device_;
};

/*
 * Function represents any kind of executable concepts that takes several Values
 * as input, and outputs several Values.
 */
class Function : public Node {
 public:
  std::vector<Dot::Attr> dot_attrs() const override;

  // Get the operator's type from Desc.
  const std::string &func_type() const { return func_type_; }
  // Set the operator's type.
  void SetFuncType(const std::string &func_type) { func_type_ = func_type; }

  PADDLE_DISALLOW_COPY_AND_ASSIGN(Function);

 protected:
  std::string func_type_;
  Function() { SetType(Node::Type::kFunction); }
  friend class NodeMap;
};

/*
 * FunctionBlock is a Node that contains a sub-graph multiple Node.
 */
struct FunctionBlock : public Node {
  std::string repr() const override { return "block-" + std::to_string(id()); }
  std::vector<Node *> subgraph;
219 220 221 222

 protected:
  FunctionBlock() { SetType(Node::Type::kFunctionBlock); }
  friend class NodeMap;
223 224 225 226 227 228 229 230 231 232 233 234 235 236
};

class NodeMap {
 public:
  // Create a new node with type.
  Node *Create(Node::Type type);

  // Get a node by its id.
  Node *GetMutable(size_t id);

  const Node &Get(size_t id) const;

  void Delete(size_t id);

237
  const std::vector<std::unique_ptr<Node>> &nodes() const { return nodes_; }
238 239 240 241 242 243 244 245 246 247 248

  size_t size() const { return nodes_.size(); }

 private:
  std::vector<std::unique_ptr<Node>> nodes_;
  std::unordered_map<std::string, Node *> map_;
};

}  // namespace analysis
}  // namespace inference
}  // namespace paddle