fleet_wrapper.h 5.3 KB
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/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

  http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#pragma once

#include <memory>
#ifdef PADDLE_WITH_PSLIB
#include <pslib.h>
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#include <archive.h>
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#endif
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#include <random>
#include <atomic>
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#include <ctime>
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#include <string>
#include <vector>
#include "paddle/fluid/framework/scope.h"
#include "paddle/fluid/framework/variable_helper.h"
#include "paddle/fluid/platform/macros.h"  // for DISABLE_COPY_AND_ASSIGN

namespace paddle {
namespace framework {

// A wrapper class for pslib.h, this class follows Singleton pattern
// i.e. only initialized once in the current process
// Example:
//    std::shared_ptr<FleetWrapper> fleet_ptr =
//         FleetWrapper::GetInstance();
//    string dist_desc;
//    fleet_ptr->InitServer(dist_desc, 0);
// interface design principles:
// Pull
//   Sync: PullSparseVarsSync
//   Async: PullSparseVarsAsync(not implemented currently)
// Push
//   Sync: PushSparseVarsSync
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//   Async: PushSparseVarsAsync(not implemented currently)
//   Async: PushSparseVarsWithLabelAsync(with special usage)
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// Push dense variables to server in Async mode
// Param<in>: scope, table_id, var_names
// Param<out>: push_sparse_status

class FleetWrapper {
 public:
  virtual ~FleetWrapper() {}
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  FleetWrapper() {}
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  // Pull sparse variables from server in Sync mode
  // Param<in>: scope, table_id, var_names, fea_keys
  // Param<out>: fea_values
  void PullSparseVarsSync(const Scope& scope, const uint64_t table_id,
                          const std::vector<std::string>& var_names,
                          std::vector<uint64_t>* fea_keys,
                          std::vector<std::vector<float>>* fea_values,
                          int fea_dim);

  void PullDenseVarsSync(const Scope& scope, const uint64_t table_id,
                         const std::vector<std::string>& var_names);

  void PullDenseVarsAsync(
      const Scope& scope, const uint64_t table_id,
      const std::vector<std::string>& var_names,
      std::vector<::std::future<int32_t>>* pull_dense_status);

  // Push dense variables to server in async mode
  // Param<in>: scope, table_id, var_names,
  // Param<out>: push_sparse_status
  void PushDenseVarsAsync(
      const Scope& scope, const uint64_t table_id,
      const std::vector<std::string>& var_names,
      std::vector<::std::future<int32_t>>* push_sparse_status);

  // Push sparse variables with labels to server in Async mode
  // This is specially designed for click/show stats in server
  // Param<in>: scope, table_id, var_grad_names,
  //            fea_keys, fea_labels, sparse_grad_names
  // Param<out>: push_values, push_sparse_status
  void PushSparseVarsWithLabelAsync(
      const Scope& scope, const uint64_t table_id,
      const std::vector<uint64_t>& fea_keys,
      const std::vector<float>& fea_labels,
      const std::vector<std::string>& sparse_key_names,
      const std::vector<std::string>& sparse_grad_names, const int emb_dim,
      std::vector<std::vector<float>>* push_values,
      std::vector<::std::future<int32_t>>* push_sparse_status);

  // Push sparse variables to server in Async mode
  // Param<In>: scope, table_id, fea_keys, sparse_grad_names
  // Param<Out>: push_values, push_sparse_status
  /*
  void PushSparseVarsAsync(
          const Scope& scope,
          const uint64_t table_id,
          const std::vector<uint64_t>& fea_keys,
          const std::vector<std::string>& sparse_grad_names,
          std::vector<std::vector<float>>* push_values,
          std::vector<::std::future<int32_t>>* push_sparse_status);
  */

  void InitServer(const std::string& dist_desc, int index);
  void InitWorker(const std::string& dist_desc,
                  const std::vector<uint64_t>& host_sign_list, int node_num,
                  int index);
  void StopServer();
  uint64_t RunServer();
  void GatherServers(const std::vector<uint64_t>& host_sign_list, int node_num);

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  typedef std::function<int32_t (int, int, const std::string&)> MsgHandlerFunc;
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  int RegisterClientToClientMsgHandler(int msg_type, MsgHandlerFunc handler);
  int SendClientToClientMsg(int msg_type,
                            int to_client_id,
                            const std::string& msg);
  std::default_random_engine& LocalRandomEngine();
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  template<typename T>
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  void Serialize(const T& t, std::string* str);
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  template<typename T>
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  void Deserialize(T* t, const std::string& str);
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  static std::shared_ptr<FleetWrapper> GetInstance() {
    if (NULL == s_instance_) {
      s_instance_.reset(new paddle::framework::FleetWrapper());
    }
    return s_instance_;
  }

#ifdef PADDLE_WITH_PSLIB
  static std::shared_ptr<paddle::distributed::PSlib> pslib_ptr_;
#endif

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 private:
  static std::shared_ptr<FleetWrapper> s_instance_;

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 protected:
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  static bool is_initialized_;
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  DISABLE_COPY_AND_ASSIGN(FleetWrapper);
};

}  // end namespace framework
}  // end namespace paddle