linalg.h 1.1 KB
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// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

// CUDA and HIP use same api
#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)

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#include "paddle/pten/backends/gpu/gpu_context.h"
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#include "paddle/pten/core/dense_tensor.h"

namespace pten {

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template <typename T>
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void Matmul(const GPUContext& dev_ctx,
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            const DenseTensor& x,
            const DenseTensor& y,
            bool transpose_x,
            bool transpose_y,
            DenseTensor* out);

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}  // namespace pten

#endif