# will be implictly used for any compilation unit if not overrided by SYSTEM_INCLUDE_FOLDERS parameter # these directories go as -isystem to avoid warnings from code of third-party libraries set(DEFAULT_SYSTEM_INCLUDE_FOLDERS ${CMAKE_SOURCE_DIR}/contracts/libc++/upstream/include ${CMAKE_SOURCE_DIR}/contracts/musl/upstream/include ${Boost_INCLUDE_DIR}) set(STANDARD_INCLUDE_FOLDERS ${CMAKE_SOURCE_DIR}/contracts ${CMAKE_BINARY_DIR}/contracts ${CMAKE_SOURCE_DIR}/externals/magic_get/include) add_subdirectory(eosiolib) add_subdirectory(musl) add_subdirectory(libc++) add_subdirectory(eosio.token) add_subdirectory(eosio.msig) add_subdirectory(eosio.sudo) add_subdirectory(multi_index_test) add_subdirectory(snapshot_test) add_subdirectory(eosio.system) add_subdirectory(identity) add_subdirectory(stltest) add_subdirectory(test.inline) add_subdirectory(hello) add_subdirectory(asserter) add_subdirectory(proxy) add_subdirectory(test_api) add_subdirectory(test_api_mem) add_subdirectory(test_api_db) add_subdirectory(test_api_multi_index) add_subdirectory(test_ram_limit) add_subdirectory(eosio.bios) add_subdirectory(noop) add_subdirectory(tic_tac_toe) add_subdirectory(payloadless) add_subdirectory(integration_test) add_subdirectory(hddpool) add_subdirectory(hdddeposit) add_subdirectory(hddlock) file(GLOB SKELETONS RELATIVE ${CMAKE_SOURCE_DIR}/contracts "skeleton/*") # Documented multiple output support is broken, so properly setting up the multiple # dependencies in the custom target is not possible. (CMake 3.5) add_custom_command(OUTPUT share/eosio/skeleton/skeleton.cpp COMMAND ${CMAKE_COMMAND} -E make_directory ../share/eosio/skeleton COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/skeleton ../share/eosio/skeleton DEPENDS ${SKELETONS} COMMENT Copying skeleton contract... VERBATIM) add_custom_target(copy_skeleton_contract ALL DEPENDS share/eosio/skeleton/skeleton.cpp)