diff --git a/build/azure-pipelines/win32/publish.ps1 b/build/azure-pipelines/win32/publish.ps1 index 02973bc17e1ead394d4713d3bbf1718ab93a4bee..8e6fa988adf3cdb6e04d0bcd15f76a97ea64d1fc 100644 --- a/build/azure-pipelines/win32/publish.ps1 +++ b/build/azure-pipelines/win32/publish.ps1 @@ -17,11 +17,11 @@ $PackageJson = Get-Content -Raw -Path "$Build\resources\app\package.json" | Conv $Version = $PackageJson.version $Quality = "$env:VSCODE_QUALITY" -$assetPlatform = if ("$Arch" -eq "ia32") { "win32" } else { "win32-x64" } +$AssetPlatform = if ("$Arch" -eq "ia32") { "win32" } else { "win32-x64" } -exec { node build/azure-pipelines/common/publish.js $Quality "$global:assetPlatform-archive" archive "VSCode-win32-$Arch-$Version.zip" $Version true $Zip } -exec { node build/azure-pipelines/common/publish.js $Quality "$global:assetPlatform" setup "VSCodeSetup-$Arch-$Version.exe" $Version true $SystemExe } -exec { node build/azure-pipelines/common/publish.js $Quality "$global:assetPlatform-user" setup "VSCodeUserSetup-$Arch-$Version.exe" $Version true $UserExe } +exec { node build/azure-pipelines/common/publish.js $Quality "$AssetPlatform-archive" archive "VSCode-win32-$Arch-$Version.zip" $Version true $Zip } +exec { node build/azure-pipelines/common/publish.js $Quality "$AssetPlatform" setup "VSCodeSetup-$Arch-$Version.exe" $Version true $SystemExe } +exec { node build/azure-pipelines/common/publish.js $Quality "$AssetPlatform-user" setup "VSCodeUserSetup-$Arch-$Version.exe" $Version true $UserExe } # publish hockeyapp symbols $hockeyAppId = if ("$Arch" -eq "ia32") { "$env:VSCODE_HOCKEYAPP_ID_WIN32" } else { "$env:VSCODE_HOCKEYAPP_ID_WIN64" }