/*! Amaze UI v2.1.0-beta1 ~ Old IE Fucker | by Amaze UI Team | (c) 2015 AllMobilize, Inc. | Licensed under MIT | 2015-01-04T05:01:12 UTC */ (function e(t, n, r) { function s(o, u) { if (!n[o]) { if (!t[o]) { var a = typeof require == "function" && require; if (!u && a) return a(o, !0); if (i) return i(o, !0); var f = new Error("Cannot find module '" + o + "'"); throw f.code = "MODULE_NOT_FOUND", f } var l = n[o] = { exports: {} }; t[o][0].call(l.exports, function(e) { var n = t[o][1][e]; return s(n ? n : e) }, l, l.exports, e, t, n, r) } return n[o].exports } var i = typeof require == "function" && require; for (var o = 0; o < r.length; o++) s(r[o]); return s })({ 1: [ function(require, module, exports) { (function(global) { // Amaze UI JavaScript for IE8 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); require('./core'); require('./ui.alert'); require('./ui.button'); require('./ui.collapse'); require('./ui.dimmer'); require('./ui.dropdown'); require('./ui.flexslider'); require('./ui.modal'); require('./ui.offcanvas'); require('./ui.popover'); require('./ui.progress'); require('./ui.scrollspynav'); require('./ui.sticky'); require('./util.cookie'); module.exports = $.AMUI; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2, "./ui.alert": 3, "./ui.button": 4, "./ui.collapse": 5, "./ui.dimmer": 6, "./ui.dropdown": 7, "./ui.flexslider": 8, "./ui.modal": 9, "./ui.offcanvas": 10, "./ui.popover": 11, "./ui.progress": 12, "./ui.scrollspynav": 13, "./ui.sticky": 15, "./util.cookie": 16 } ], 2: [ function(require, module, exports) { (function(global) { 'use strict'; /* jshint -W040 */ var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); if (typeof $ === 'undefined') { throw new Error('Amaze UI 2.x requires jQuery :-(\n' + '\u7231\u4e0a\u4e00\u5339\u91ce\u9a6c\uff0c\u53ef\u4f60' + '\u7684\u5bb6\u91cc\u6ca1\u6709\u8349\u539f\u2026'); } var UI = $.AMUI || {}; var $win = $(window); var doc = window.document; var $html = $('html'); UI.VERSION = '2.0.0'; UI.support = {}; UI.support.transition = (function() { var transitionEnd = (function() { // https://developer.mozilla.org/en-US/docs/Web/Events/transitionend#Browser_compatibility var element = doc.body || doc.documentElement; var transEndEventNames = { WebkitTransition: 'webkitTransitionEnd', MozTransition: 'transitionend', OTransition: 'oTransitionEnd otransitionend', transition: 'transitionend' }; for (var name in transEndEventNames) { if (element.style[name] !== undefined) { return transEndEventNames[name]; } } })(); return transitionEnd && { end: transitionEnd }; })(); UI.support.animation = (function() { var animationEnd = (function() { var element = doc.body || doc.documentElement; var animEndEventNames = { WebkitAnimation: 'webkitAnimationEnd', MozAnimation: 'animationend', OAnimation: 'oAnimationEnd oanimationend', animation: 'animationend' }; for (var name in animEndEventNames) { if (element.style[name] !== undefined) { return animEndEventNames[name]; } } })(); return animationEnd && { end: animationEnd }; })(); /* jshint -W069 */ UI.support.touch = ( ('ontouchstart' in window && navigator.userAgent.toLowerCase().match(/mobile|tablet/)) || (window.DocumentTouch && document instanceof window.DocumentTouch) || (window.navigator['msPointerEnabled'] && window.navigator['msMaxTouchPoints'] > 0) || //IE 10 (window.navigator['pointerEnabled'] && window.navigator['maxTouchPoints'] > 0) || //IE >=11 false); // https://developer.mozilla.org/zh-CN/docs/DOM/MutationObserver UI.support.mutationobserver = (window.MutationObserver || window.WebKitMutationObserver || null); // https://github.com/Modernizr/Modernizr/blob/924c7611c170ef2dc502582e5079507aff61e388/feature-detects/forms/validation.js#L20 UI.support.formValidation = (typeof document.createElement('form').checkValidity === 'function'); UI.utils = {}; /** * Debounce function * @param {function} func Function to be debounced * @param {number} wait Function execution threshold in milliseconds * @param {bool} immediate Whether the function should be called at * the beginning of the delay instead of the * end. Default is false. * @desc Executes a function when it stops being invoked for n seconds * @via _.debounce() http://underscorejs.org */ UI.utils.debounce = function(func, wait, immediate) { var timeout; return function() { var context = this; var args = arguments; var later = function() { timeout = null; if (!immediate) { func.apply(context, args); } }; var callNow = immediate && !timeout; clearTimeout(timeout); timeout = setTimeout(later, wait); if (callNow) { func.apply(context, args); } }; }; UI.utils.isInView = function(element, options) { var $element = $(element); var visible = !!($element.width() || $element.height()) && $element.css('display') !== 'none'; if (!visible) { return false; } var windowLeft = $win.scrollLeft(); var windowTop = $win.scrollTop(); var offset = $element.offset(); var left = offset.left; var top = offset.top; options = $.extend({ topOffset: 0, leftOffset: 0 }, options); return (top + $element.height() >= windowTop && top - options.topOffset <= windowTop + $win.height() && left + $element.width() >= windowLeft && left - options.leftOffset <= windowLeft + $win.width()); }; /* jshint -W054 */ UI.utils.parseOptions = UI.utils.options = function(string) { if ($.isPlainObject(string)) { return string; } var start = (string ? string.indexOf('{') : -1); var options = {}; if (start != -1) { try { options = (new Function('', 'var json = ' + string.substr(start) + '; return JSON.parse(JSON.stringify(json));'))(); } catch (e) {} } return options; }; /* jshint +W054 */ UI.utils.generateGUID = function(namespace) { var uid = namespace + '-' || 'am-'; do { uid += Math.random().toString(36).substring(2, 7); } while (document.getElementById(uid)); return uid; }; // http://blog.alexmaccaw.com/css-transitions $.fn.emulateTransitionEnd = function(duration) { var called = false; var $el = this; $(this).one(UI.support.transition.end, function() { called = true; }); var callback = function() { if (!called) { $($el).trigger(UI.support.transition.end); } $el.transitionEndTimmer = undefined; }; this.transitionEndTimmer = setTimeout(callback, duration); return this; }; $.fn.redraw = function() { $(this).each(function() { /* jshint unused:false */ var redraw = this.offsetHeight; }); return this; }; /* jshint unused:true */ $.fn.transitionEnd = function(callback) { var endEvent = UI.support.transition.end; var dom = this; function fireCallBack(e) { callback.call(this, e); endEvent && dom.off(endEvent, fireCallBack); } if (callback && endEvent) { dom.on(endEvent, fireCallBack); } return this; }; $.fn.removeClassRegEx = function() { return this.each(function(regex) { var classes = $(this).attr('class'); if (!classes || !regex) { return false; } var classArray = []; classes = classes.split(' '); for (var i = 0, len = classes.length; i < len; i++) { if (!classes[i].match(regex)) { classArray.push(classes[i]); } } $(this).attr('class', classArray.join(' ')); }); }; // $.fn.alterClass = function(removals, additions) { var self = this; if (removals.indexOf('*') === -1) { // Use native jQuery methods if there is no wildcard matching self.removeClass(removals); return !additions ? self : self.addClass(additions); } var classPattern = new RegExp('\\s' + removals.replace(/\*/g, '[A-Za-z0-9-_]+').split(' ').join( '\\s|\\s') + '\\s', 'g'); self.each(function(i, it) { var cn = ' ' + it.className + ' '; while (classPattern.test(cn)) { cn = cn.replace(classPattern, ' '); } it.className = $.trim(cn); }); return !additions ? self : self.addClass(additions); }; // handle multiple browsers for requestAnimationFrame() // http://www.paulirish.com/2011/requestanimationframe-for-smart-animating/ // https://github.com/gnarf/jquery-requestAnimationFrame UI.utils.rAF = (function() { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || // if all else fails, use setTimeout function(callback) { return window.setTimeout(callback, 1000 / 60); // shoot for 60 fps }; })(); // handle multiple browsers for cancelAnimationFrame() UI.utils.cancelAF = (function() { return window.cancelAnimationFrame || window.webkitCancelAnimationFrame || window.mozCancelAnimationFrame || window.oCancelAnimationFrame || function(id) { window.clearTimeout(id); }; })(); // via http://davidwalsh.name/detect-scrollbar-width UI.utils.measureScrollbar = function() { if (document.body.clientWidth >= window.innerWidth) { return 0; } // if ($html.width() >= window.innerWidth) return; // var scrollbarWidth = window.innerWidth - $html.width(); var $measure = $('
'); $(document.body).append($measure); var scrollbarWidth = $measure[0].offsetWidth - $measure[0].clientWidth; $measure.remove(); return scrollbarWidth; }; UI.utils.imageLoader = function($image, callback) { function loaded() { callback($image[0]); } function bindLoad() { this.one('load', loaded); if (/MSIE (\d+\.\d+);/.test(navigator.userAgent)) { var src = this.attr('src'); var param = src.match(/\?/) ? '&' : '?'; param += 'random=' + (new Date()).getTime(); this.attr('src', src + param); } } if (!$image.attr('src')) { loaded(); return; } if ($image[0].complete || $image[0].readyState === 4) { loaded(); } else { bindLoad.call($image); } }; /** * https://github.com/cho45/micro-template.js * (c) cho45 http://cho45.github.com/mit-license */ /* jshint -W109 */ UI.template = function(id, data) { var me = UI.template; if (!me.cache[id]) { me.cache[id] = (function() { var name = id; var string = /^[\w\-]+$/.test(id) ? me.get(id) : (name = 'template(string)', id); // no warnings var line = 1; var body = ('try { ' + (me.variable ? 'var ' + me.variable + ' = this.stash;' : 'with (this.stash) { ') + "this.ret += '" + string.replace(/<%/g, '\x11').replace(/%>/g, '\x13'). // if you want other tag, just edit this line replace(/'(?![^\x11\x13]+?\x13)/g, '\\x27').replace( /^\s*|\s*$/g, '').replace(/\n/g, function() { return "';\nthis.line = " + (++line) + "; this.ret += '\\n"; }).replace(/\x11-(.+?)\x13/g, "' + ($1) + '").replace( /\x11=(.+?)\x13/g, "' + this.escapeHTML($1) + '").replace( /\x11(.+?)\x13/g, "'; $1; this.ret += '") + "'; " + (me.variable ? "" : "}") + "return this.ret;" + "} catch (e) { throw 'TemplateError: ' + e + ' (on " + name + "' + ' line ' + this.line + ')'; } " + "//@ sourceURL=" + name + "\n" // source map ).replace(/this\.ret \+= '';/g, ''); /* jshint -W054 */ var func = new Function(body); var map = { '&': '&', '<': '<', '>': '>', '\x22': '"', '\x27': ''' }; var escapeHTML = function(string) { return ('' + string).replace(/[&<>\'\"]/g, function(_) { return map[_]; }); }; return function(stash) { return func.call(me.context = { escapeHTML: escapeHTML, line: 1, ret: '', stash: stash }); }; })(); } return data ? me.cache[id](data) : me.cache[id]; }; /* jshint +W109 */ /* jshint +W054 */ UI.template.cache = {}; UI.template.get = function(id) { if (id) { var element = document.getElementById(id); return element && element.innerHTML || ''; } }; // Dom mutation watchers UI.DOMWatchers = []; UI.DOMReady = false; UI.ready = function(callback) { UI.DOMWatchers.push(callback); if (UI.DOMReady) { console.log('ready call'); callback(document); } }; UI.DOMObserve = function(elements, options, callback) { var Observer = UI.support.mutationobserver; if (!Observer) { return; } options = $.isPlainObject(options) ? options : { childList: true, subtree: true }; callback = typeof callback === 'function' && callback || function() {}; $(elements).each(function() { var element = this; var $element = $(element); if ($element.data('am.observer')) { return; } try { var observer = new Observer(UI.utils.debounce( function(mutations, instance) { callback.call(element, mutations, instance); // trigger this event manually if MutationObserver not supported $element.trigger('changed.dom.amui'); }, 50)); observer.observe(element, options); $element.data('am.observer', observer); } catch (e) {} }); }; $.fn.DOMObserve = function(options, callback) { return this.each(function() { UI.DOMObserve(this, options, callback); }); }; // Attach FastClick on touch devices if (UI.support.touch) { $html.addClass('am-touch'); $(function() { var FastClick = $.AMUI.FastClick; FastClick && FastClick.attach(document.body); }); } $(document).on('changed.dom.amui', function(e) { var element = e.target; // TODO: just call changed element's watcher // every watcher callback should have a key // use like this:
// get keys via $(element).data('amObserve') // call functions store with these keys $.each(UI.DOMWatchers, function(i, watcher) { watcher(element); }); }); $(function() { var $body = $('body'); UI.DOMReady = true; // Run default init $.each(UI.DOMWatchers, function(i, watcher) { watcher(document); }); // watches DOM UI.DOMObserve('[data-am-observe]'); $html.removeClass('no-js').addClass('js'); UI.support.animation && $html.addClass('cssanimations'); // iOS standalone mode if (window.navigator.standalone) { $html.addClass('am-standalone'); } $('.am-topbar-fixed-top').length && $body.addClass('am-with-topbar-fixed-top'); $('.am-topbar-fixed-bottom').length && $body.addClass('am-with-topbar-fixed-bottom'); // Remove responsive classes in .am-layout var $layout = $('.am-layout'); $layout.find('[class*="md-block-grid"]').alterClass( 'md-block-grid-*'); $layout.find('[class*="lg-block-grid"]').alterClass( 'lg-block-grid'); // widgets not in .am-layout $('[data-am-widget]').each(function() { var $widget = $(this); // console.log($widget.parents('.am-layout').length) if ($widget.parents('.am-layout').length === 0) { $widget.addClass('am-no-layout'); } }); }); $.AMUI = UI; module.exports = UI; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, {} ], 3: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); /** * @via https://github.com/Minwe/bootstrap/blob/master/js/alert.js * @copyright Copyright 2013 Twitter, Inc. * @license Apache 2.0 */ // Alert Class // NOTE: removeElement option is unavailable now var Alert = function(element, options) { this.options = $.extend({}, Alert.DEFAULTS, options); this.$element = $(element); this.$element. addClass('am-fade am-in'). on('click.alert.amui', '.am-close', $.proxy(this.close, this)); }; Alert.DEFAULTS = { removeElement: true }; Alert.prototype.close = function() { var $this = $(this); var $target = $this.hasClass('am-alert') ? $this : $this.parent('.am-alert'); $target.trigger('close.alert.amui'); $target.removeClass('am-in'); function processAlert() { $target.trigger('closed.alert.amui').remove(); } UI.support.transition && $target.hasClass('am-fade') ? $target. one(UI.support.transition.end, processAlert). emulateTransitionEnd(200) : processAlert(); }; // Alert Plugin $.fn.alert = function(option) { return this.each(function() { var $this = $(this); var data = $this.data('amui.alert'); var options = typeof option == 'object' && option; if (!data) { $this.data('amui.alert', (data = new Alert(this, options || {}))); } if (typeof option == 'string') { data[option].call($this); } }); }; // Init code $(document).on('click.alert.amui.data-api', '[data-am-alert]', function(e) { var $target = $(e.target); $(this).addClass('am-fade am-in'); $target.is('.am-close') && $(this).alert('close'); }); $.AMUI.alert = Alert; module.exports = Alert; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 4: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); /** * @via https://github.com/twbs/bootstrap/blob/master/js/button.js * @copyright (c) 2011-2014 Twitter, Inc * @license The MIT License */ var Button = function(element, options) { this.$element = $(element); this.options = $.extend({}, Button.DEFAULTS, options); this.isLoading = false; this.hasSpinner = false; }; Button.DEFAULTS = { loadingText: 'loading...', className: { loading: 'am-btn-loading', disabled: 'am-disabled' }, spinner: undefined }; Button.prototype.setState = function(state) { var disabled = 'disabled'; var $element = this.$element; var options = this.options; var val = $element.is('input') ? 'val' : 'html'; var loadingClassName = options.className.disabled + ' ' + options.className.loading; state = state + 'Text'; if (!options.resetText) { options.resetText = $element[val](); } // add spinner for element with html() if (UI.support.animation && options.spinner && val === 'html' && !this.hasSpinner) { options.loadingText = '' + options.loadingText; this.hasSpinner = true; } $element[val](options[state]); // push to event loop to allow forms to submit setTimeout($.proxy(function() { if (state == 'loadingText') { $element.addClass(loadingClassName).attr(disabled, disabled); this.isLoading = true; } else if (this.isLoading) { $element.removeClass(loadingClassName).removeAttr( disabled); this.isLoading = false; } }, this), 0); }; Button.prototype.toggle = function() { var changed = true; var $element = this.$element; var $parent = this.$element.parent('.am-btn-group'); if ($parent.length) { var $input = this.$element.find('input'); if ($input.prop('type') == 'radio') { if ($input.prop('checked') && $element.hasClass('am-active')) { changed = false; } else { $parent.find('.am-active').removeClass('am-active'); } } if (changed) { $input.prop('checked', !$element.hasClass('am-active')).trigger( 'change'); } } if (changed) { $element.toggleClass('am-active'); if (!$element.hasClass('am-active')) { $element.blur(); } } }; // Button plugin function Plugin(option) { return this.each(function() { var $this = $(this); var data = $this.data('amui.button'); var options = typeof option == 'object' && option || {}; if (!data) { $this.data('amui.button', (data = new Button(this, options))); } if (option == 'toggle') { data.toggle(); } else if (typeof option == 'string') { data.setState(option); } }); } $.fn.button = Plugin; // Init code $(document).on('click.button.amui.data-api', '[data-am-button]', function(e) { var $btn = $(e.target); if (!$btn.hasClass('am-btn')) { $btn = $btn.closest('.am-btn'); } Plugin.call($btn, 'toggle'); e.preventDefault(); }); UI.ready(function(context) { $('[data-am-loading]', context).each(function() { $(this).button(UI.utils.parseOptions($(this).data( 'amLoading'))); }); }); $.AMUI.button = Button; module.exports = Button; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 5: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); /** * @via https://github.com/twbs/bootstrap/blob/master/js/collapse.js * @copyright (c) 2011-2014 Twitter, Inc * @license The MIT License */ var Collapse = function(element, options) { this.$element = $(element); this.options = $.extend({}, Collapse.DEFAULTS, options); this.transitioning = null; if (this.options.parent) { this.$parent = $(this.options.parent); } if (this.options.toggle) { this.toggle(); } }; Collapse.DEFAULTS = { toggle: true }; Collapse.prototype.open = function() { if (this.transitioning || this.$element.hasClass('am-in')) { return; } var startEvent = $.Event('open.collapse.amui'); this.$element.trigger(startEvent); if (startEvent.isDefaultPrevented()) { return; } var actives = this.$parent && this.$parent.find( '> .am-panel > .am-in'); if (actives && actives.length) { var hasData = actives.data('amui.collapse'); if (hasData && hasData.transitioning) { return; } Plugin.call(actives, 'close'); hasData || actives.data('amui.collapse', null); } this.$element .removeClass('am-collapse') .addClass('am-collapsing').height(0); this.transitioning = 1; var complete = function() { this.$element. removeClass('am-collapsing'). addClass('am-collapse am-in'). height(''); this.transitioning = 0; this.$element.trigger('opened.collapse.amui'); }; if (!UI.support.transition) { return complete.call(this); } var scrollHeight = this.$element[0].scrollHeight; this.$element .one(UI.support.transition.end, $.proxy(complete, this)) .emulateTransitionEnd(300). css({ height: scrollHeight }); // 当折叠的容器有 padding 时,如果用 height() 只能设置内容的宽度 }; Collapse.prototype.close = function() { if (this.transitioning || !this.$element.hasClass('am-in')) { return; } var startEvent = $.Event('close.collapse.amui'); this.$element.trigger(startEvent); if (startEvent.isDefaultPrevented()) { return; } this.$element.height(this.$element.height()).redraw(); this.$element.addClass('am-collapsing'). removeClass('am-collapse am-in'); this.transitioning = 1; var complete = function() { this.transitioning = 0; this.$element.trigger('closed.collapse.amui'). removeClass('am-collapsing'). addClass('am-collapse'); // css({height: '0'}); }; if (!UI.support.transition) { return complete.call(this); } this.$element.height(0) .one(UI.support.transition.end, $.proxy(complete, this)) .emulateTransitionEnd(300); }; Collapse.prototype.toggle = function() { this[this.$element.hasClass('am-in') ? 'close' : 'open'](); }; // Collapse Plugin function Plugin(option) { return this.each(function() { var $this = $(this); var data = $this.data('amui.collapse'); var options = $.extend({}, Collapse.DEFAULTS, UI.utils.options($this.attr('data-am-collapse')), typeof option == 'object' && option); if (!data && options.toggle && option == 'open') { option = !option; } if (!data) { $this.data('amui.collapse', (data = new Collapse(this, options))); } if (typeof option == 'string') { data[option](); } }); } $.fn.collapse = Plugin; // Init code $(document).on('click.collapse.amui.data-api', '[data-am-collapse]', function(e) { var href; var $this = $(this); var options = UI.utils.options($this.attr('data-am-collapse')); var target = options.target || e.preventDefault() || (href = $this.attr('href')) && href.replace(/.*(?=#[^\s]+$)/, ''); var $target = $(target); var data = $target.data('amui.collapse'); var option = data ? 'toggle' : options; var parent = options.parent; var $parent = parent && $(parent); if (!data || !data.transitioning) { if ($parent) { // '[data-am-collapse*="{parent: \'' + parent + '"] $parent.find('[data-am-collapse]').not($this).addClass( 'am-collapsed'); } $this[$target.hasClass('am-in') ? 'addClass' : 'removeClass']('am-collapsed'); } Plugin.call($target, option); }); $.AMUI.collapse = Collapse; module.exports = Collapse; // TODO: 更好的 target 选择方式 // 折叠的容器必须没有 border/padding 才能正常处理,否则动画会有一些小问题 // 寻找更好的未知高度 transition 动画解决方案,max-height 之类的就算了 }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 6: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var $doc = $(document); var transition = UI.support.transition; var Dimmer = function() { this.id = UI.utils.generateGUID('am-dimmer'); this.$element = $(Dimmer.DEFAULTS.tpl, { id: this.id }); this.inited = false; this.scrollbarWidth = 0; this.used = $([]); }; Dimmer.DEFAULTS = { tpl: '
' }; Dimmer.prototype.init = function() { if (!this.inited) { $(document.body).append(this.$element); this.inited = true; $doc.trigger('init.dimmer.amui'); } return this; }; Dimmer.prototype.open = function(relatedElement) { if (!this.inited) { this.init(); } var $element = this.$element; // 用于多重调用 if (relatedElement) { this.used = this.used.add($(relatedElement)); } this.checkScrollbar().setScrollbar(); $element.show().trigger('open.dimmer.amui'); setTimeout(function() { $element.addClass('am-active'); }, 0); return this; }; Dimmer.prototype.close = function(relatedElement, force) { this.used = this.used.not($(relatedElement)); if (!force && this.used.length) { return this; } var $element = this.$element; $element.removeClass('am-active').trigger('close.dimmer.amui'); function complete() { this.resetScrollbar(); $element.hide(); } transition ? $element.one(transition.end, $.proxy(complete, this)) : complete.call(this); return this; }; Dimmer.prototype.checkScrollbar = function() { this.scrollbarWidth = UI.utils.measureScrollbar(); return this; }; Dimmer.prototype.setScrollbar = function() { var $body = $(document.body); var bodyPaddingRight = parseInt(($body.css('padding-right') || 0), 10); if (this.scrollbarWidth) { $body.css('padding-right', bodyPaddingRight + this.scrollbarWidth); } $body.addClass('am-dimmer-active'); return this; }; Dimmer.prototype.resetScrollbar = function() { $(document.body).css('padding-right', '').removeClass( 'am-dimmer-active'); return this; }; var dimmer = new Dimmer(); $.AMUI.dimmer = dimmer; module.exports = dimmer; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 7: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var animation = UI.support.animation; /** * @via https://github.com/Minwe/bootstrap/blob/master/js/dropdown.js * @copyright (c) 2011-2014 Twitter, Inc * @license The MIT License */ // var toggle = '[data-am-dropdown] > .am-dropdown-toggle'; var Dropdown = function(element, options) { this.options = $.extend({}, Dropdown.DEFAULTS, options); options = this.options; this.$element = $(element); this.$toggle = this.$element.find(options.selector.toggle); this.$dropdown = this.$element.find(options.selector.dropdown); this.$boundary = (options.boundary === window) ? $(window) : this.$element.closest(options.boundary); this.$justify = (options.justify && $(options.justify).length && $(options.justify)) || undefined; !this.$boundary.length && (this.$boundary = $(window)); this.active = this.$element.hasClass('am-active') ? true : false; this.animating = null; this.events(); }; Dropdown.DEFAULTS = { animation: 'am-animation-slide-top-fixed', boundary: window, justify: undefined, selector: { dropdown: '.am-dropdown-content', toggle: '.am-dropdown-toggle' }, trigger: 'click' }; Dropdown.prototype.toggle = function() { this.clear(); if (this.animating) { return; } this[this.active ? 'close' : 'open'](); }; Dropdown.prototype.open = function(e) { var $toggle = this.$toggle; var $element = this.$element; var $dropdown = this.$dropdown; if ($toggle.is('.am-disabled, :disabled')) { return; } if (this.active) { return; } $element.trigger('open.dropdown.amui').addClass('am-active'); $toggle.trigger('focus'); this.checkDimensions(); var complete = $.proxy(function() { $element.trigger('opened.dropdown.amui'); this.active = true; this.animating = 0; }, this); if (animation) { this.animating = 1; $dropdown.addClass(this.options.animation). on(animation.end + '.open.dropdown.amui', $.proxy(function() { complete(); $dropdown.removeClass(this.options.animation); }, this)); } else { complete(); } }; Dropdown.prototype.close = function() { if (!this.active) { return; } // fix #165 // var animationName = this.options.animation + ' am-animation-reverse'; var animationName = 'am-dropdown-animation'; var $element = this.$element; var $dropdown = this.$dropdown; $element.trigger('close.dropdown.amui'); var complete = $.proxy(function complete() { $element. removeClass('am-active'). trigger('closed.dropdown.amui'); this.active = false; this.animating = 0; this.$toggle.blur(); }, this); if (animation) { $dropdown.removeClass(this.options.animation); $dropdown.addClass(animationName); this.animating = 1; // animation $dropdown.one(animation.end + '.close.dropdown.amui', function() { $dropdown.removeClass(animationName); complete(); }); } else { complete(); } }; Dropdown.prototype.checkDimensions = function() { if (!this.$dropdown.length) { return; } var $dropdown = this.$dropdown; var offset = $dropdown.offset(); var width = $dropdown.outerWidth(); var boundaryWidth = this.$boundary.width(); var boundaryOffset = $.isWindow(this.boundary) && this.$boundary.offset() ? this.$boundary.offset().left : 0; if (this.$justify) { // jQuery.fn.width() is really... $dropdown.css({ 'min-width': this.$justify.css('width') }); } if ((width + (offset.left - boundaryOffset)) > boundaryWidth) { this.$element.addClass('am-dropdown-flip'); } }; Dropdown.prototype.clear = function() { $('[data-am-dropdown]').not(this.$element).each(function() { var data = $(this).data('amui.dropdown'); data && data.close(); }); }; Dropdown.prototype.events = function() { var eventNS = 'dropdown.amui'; // triggers = this.options.trigger.split(' '), var $toggle = this.$toggle; $toggle.on('click.' + eventNS, $.proxy(this.toggle, this)); /*for (var i = triggers.length; i--;) { var trigger = triggers[i]; if (trigger === 'click') { $toggle.on('click.' + eventNS, $.proxy(this.toggle, this)) } if (trigger === 'focus' || trigger === 'hover') { var eventIn = trigger == 'hover' ? 'mouseenter' : 'focusin'; var eventOut = trigger == 'hover' ? 'mouseleave' : 'focusout'; this.$element.on(eventIn + '.' + eventNS, $.proxy(this.open, this)) .on(eventOut + '.' + eventNS, $.proxy(this.close, this)); } }*/ $(document).on('keydown.dropdown.amui', $.proxy(function(e) { e.keyCode === 27 && this.active && this.close(); }, this)).on('click.outer.dropdown.amui', $.proxy(function(e) { // var $target = $(e.target); if (this.active && (this.$element[0] === e.target || !this.$element.find(e.target) .length)) { this.close(); } }, this)); }; // Dropdown Plugin function Plugin(option) { return this.each(function() { var $this = $(this); var data = $this.data('amui.dropdown'); var options = $.extend({}, UI.utils.parseOptions($this.attr('data-am-dropdown')), typeof option == 'object' && option); if (!data) { $this.data('amui.dropdown', (data = new Dropdown(this, options))); } if (typeof option == 'string') { data[option](); } }); } $.fn.dropdown = Plugin; // Init code UI.ready(function(context) { $('[data-am-dropdown]', context).dropdown(); }); $(document).on('click.dropdown.amui.data-api', '.am-dropdown form', function(e) { e.stopPropagation(); }); $.AMUI.dropdown = Dropdown; module.exports = Dropdown; // TODO: 1. 处理链接 focus // 2. 增加 mouseenter / mouseleave 选项 // 3. 宽度适应 }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 8: [ function(require, module, exports) { (function(global) { var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); // MODIFIED: // - LINE 226: add `` // - namespace // - Init code // TODO: start after x ms when pause on actions /* * jQuery FlexSlider v2.2.2 * Copyright 2012 WooThemes * Contributing Author: Tyler Smith */ // FlexSlider: Object Instance $.flexslider = function(el, options) { var slider = $(el); // making variables public slider.vars = $.extend({}, $.flexslider.defaults, options); var namespace = slider.vars.namespace, msGesture = window.navigator && window.navigator.msPointerEnabled && window.MSGesture, touch = (("ontouchstart" in window) || msGesture || window.DocumentTouch && document instanceof DocumentTouch) && slider.vars.touch, // depricating this idea, as devices are being released with both of these events //eventType = (touch) ? "touchend" : "click", eventType = "click touchend MSPointerUp keyup", watchedEvent = "", watchedEventClearTimer, vertical = slider.vars.direction === "vertical", reverse = slider.vars.reverse, carousel = (slider.vars.itemWidth > 0), fade = slider.vars.animation === "fade", asNav = slider.vars.asNavFor !== "", methods = {}, focused = true; // Store a reference to the slider object $.data(el, 'flexslider', slider); // Private slider methods methods = { init: function() { slider.animating = false; // Get current slide and make sure it is a number slider.currentSlide = parseInt((slider.vars.startAt ? slider.vars .startAt : 0), 10); if (isNaN(slider.currentSlide)) { slider.currentSlide = 0; } slider.animatingTo = slider.currentSlide; slider.atEnd = (slider.currentSlide === 0 || slider.currentSlide === slider.last); slider.containerSelector = slider.vars.selector.substr(0, slider.vars.selector.search(' ')); slider.slides = $(slider.vars.selector, slider); slider.container = $(slider.containerSelector, slider); slider.count = slider.slides.length; // SYNC: slider.syncExists = $(slider.vars.sync).length > 0; // SLIDE: if (slider.vars.animation === "slide") slider.vars.animation = "swing"; slider.prop = (vertical) ? "top" : "marginLeft"; slider.args = {}; // SLIDESHOW: slider.manualPause = false; slider.stopped = false; //PAUSE WHEN INVISIBLE slider.started = false; slider.startTimeout = null; // TOUCH/USECSS: slider.transitions = !slider.vars.video && !fade && slider.vars .useCSS && (function() { var obj = document.createElement('div'), props = ['perspectiveProperty', 'WebkitPerspective', 'MozPerspective', 'OPerspective', 'msPerspective' ]; for (var i in props) { if (obj.style[props[i]] !== undefined) { slider.pfx = props[i].replace('Perspective', '').toLowerCase(); slider.prop = "-" + slider.pfx + "-transform"; return true; } } return false; }()); slider.ensureAnimationEnd = ''; // CONTROLSCONTAINER: if (slider.vars.controlsContainer !== "") slider.controlsContainer = $(slider.vars.controlsContainer).length > 0 && $(slider.vars .controlsContainer); // MANUAL: if (slider.vars.manualControls !== "") slider.manualControls = $(slider.vars.manualControls).length > 0 && $(slider.vars.manualControls); // RANDOMIZE: if (slider.vars.randomize) { slider.slides.sort(function() { return (Math.round(Math.random()) - 0.5); }); slider.container.empty().append(slider.slides); } slider.doMath(); // INIT slider.setup("init"); // CONTROLNAV: if (slider.vars.controlNav) methods.controlNav.setup(); // DIRECTIONNAV: if (slider.vars.directionNav) methods.directionNav.setup(); // KEYBOARD: if (slider.vars.keyboard && ($(slider.containerSelector).length === 1 || slider.vars.multipleKeyboard)) { $(document).bind('keyup', function(event) { var keycode = event.keyCode; if (!slider.animating && (keycode === 39 || keycode === 37)) { var target = (keycode === 39) ? slider.getTarget( 'next') : (keycode === 37) ? slider.getTarget('prev') : false; slider.flexAnimate(target, slider.vars.pauseOnAction); } }); } // MOUSEWHEEL: if (slider.vars.mousewheel) { slider.bind('mousewheel', function(event, delta, deltaX, deltaY) { event.preventDefault(); var target = (delta < 0) ? slider.getTarget('next') : slider.getTarget('prev'); slider.flexAnimate(target, slider.vars.pauseOnAction); }); } // PAUSEPLAY if (slider.vars.pausePlay) methods.pausePlay.setup(); //PAUSE WHEN INVISIBLE if (slider.vars.slideshow && slider.vars.pauseInvisible) methods.pauseInvisible.init(); // SLIDSESHOW if (slider.vars.slideshow) { if (slider.vars.pauseOnHover) { slider.hover(function() { if (!slider.manualPlay && !slider.manualPause) slider .pause(); }, function() { if (!slider.manualPause && !slider.manualPlay && ! slider.stopped) slider.play(); }); } // initialize animation //If we're visible, or we don't use PageVisibility API if (!slider.vars.pauseInvisible || !methods.pauseInvisible.isHidden()) { (slider.vars.initDelay > 0) ? slider.startTimeout = setTimeout(slider.play, slider.vars.initDelay) : slider .play(); } } // ASNAV: if (asNav) methods.asNav.setup(); // TOUCH if (touch && slider.vars.touch) methods.touch(); // FADE&&SMOOTHHEIGHT || SLIDE: if (!fade || (fade && slider.vars.smoothHeight)) $(window).bind( "resize orientationchange focus", methods.resize); slider.find("img").attr("draggable", "false"); // API: start() Callback setTimeout(function() { slider.vars.start(slider); }, 200); }, asNav: { setup: function() { slider.asNav = true; slider.animatingTo = Math.floor(slider.currentSlide / slider.move); slider.currentItem = slider.currentSlide; slider.slides.removeClass(namespace + "active-slide").eq( slider.currentItem).addClass(namespace + "active-slide"); if (!msGesture) { slider.slides.on(eventType, function(e) { e.preventDefault(); var $slide = $(this), target = $slide.index(); var posFromLeft = $slide.offset().left - $(slider).scrollLeft(); // Find position of slide relative to left of slider container if (posFromLeft <= 0 && $slide.hasClass(namespace + 'active-slide')) { slider.flexAnimate(slider.getTarget("prev"), true); } else if (!$(slider.vars.asNavFor).data('flexslider') .animating && !$slide.hasClass(namespace + "active-slide")) { slider.direction = (slider.currentItem < target) ? "next" : "prev"; slider.flexAnimate(target, slider.vars.pauseOnAction, false, true, true); } }); } else { el._slider = slider; slider.slides.each(function() { var that = this; that._gesture = new MSGesture(); that._gesture.target = that; that.addEventListener("MSPointerDown", function(e) { e.preventDefault(); if (e.currentTarget._gesture) e.currentTarget._gesture.addPointer(e.pointerId); }, false); that.addEventListener("MSGestureTap", function(e) { e.preventDefault(); var $slide = $(this), target = $slide.index(); if (!$(slider.vars.asNavFor).data('flexslider').animating && !$slide.hasClass('active')) { slider.direction = (slider.currentItem < target) ? "next" : "prev"; slider.flexAnimate(target, slider.vars.pauseOnAction, false, true, true); } }); }); } } }, controlNav: { setup: function() { if (!slider.manualControls) { methods.controlNav.setupPaging(); } else { // MANUALCONTROLS: methods.controlNav.setupManual(); } }, setupPaging: function() { var type = (slider.vars.controlNav === "thumbnails") ? 'control-thumbs' : 'control-paging', j = 1, item, slide; slider.controlNavScaffold = $('
    '); if (slider.pagingCount > 1) { for (var i = 0; i < slider.pagingCount; i++) { slide = slider.slides.eq(i); item = (slider.vars.controlNav === "thumbnails") ? '' : '' + j + ''; if ('thumbnails' === slider.vars.controlNav && true === slider.vars.thumbCaptions) { var captn = slide.attr('data-thumbcaption'); if ('' != captn && undefined != captn) item += '' + captn + ''; } // slider.controlNavScaffold.append('
  1. ' + item + '
  2. '); slider.controlNavScaffold.append('
  3. ' + item + '
  4. '); j++; } } // CONTROLSCONTAINER: (slider.controlsContainer) ? $(slider.controlsContainer).append( slider.controlNavScaffold) : slider.append(slider.controlNavScaffold); methods.controlNav.set(); methods.controlNav.active(); slider.controlNavScaffold.delegate('a, img', eventType, function(event) { event.preventDefault(); if (watchedEvent === "" || watchedEvent === event.type) { var $this = $(this), target = slider.controlNav.index($this); if (!$this.hasClass(namespace + 'active')) { slider.direction = (target > slider.currentSlide) ? "next" : "prev"; slider.flexAnimate(target, slider.vars.pauseOnAction); } } // setup flags to prevent event duplication if (watchedEvent === "") { watchedEvent = event.type; } methods.setToClearWatchedEvent(); }); }, setupManual: function() { slider.controlNav = slider.manualControls; methods.controlNav.active(); slider.controlNav.bind(eventType, function(event) { event.preventDefault(); if (watchedEvent === "" || watchedEvent === event.type) { var $this = $(this), target = slider.controlNav.index($this); if (!$this.hasClass(namespace + 'active')) { (target > slider.currentSlide) ? slider.direction = "next" : slider.direction = "prev"; slider.flexAnimate(target, slider.vars.pauseOnAction); } } // setup flags to prevent event duplication if (watchedEvent === "") { watchedEvent = event.type; } methods.setToClearWatchedEvent(); }); }, set: function() { var selector = (slider.vars.controlNav === "thumbnails") ? 'img' : 'a'; slider.controlNav = $('.' + namespace + 'control-nav li ' + selector, (slider.controlsContainer) ? slider.controlsContainer : slider); }, active: function() { slider.controlNav.removeClass(namespace + "active").eq( slider.animatingTo).addClass(namespace + "active"); }, update: function(action, pos) { if (slider.pagingCount > 1 && action === "add") { slider.controlNavScaffold.append($('
  5. ' + slider.count + '
  6. ')); } else if (slider.pagingCount === 1) { slider.controlNavScaffold.find('li').remove(); } else { slider.controlNav.eq(pos).closest('li').remove(); } methods.controlNav.set(); (slider.pagingCount > 1 && slider.pagingCount !== slider.controlNav .length) ? slider.update(pos, action) : methods.controlNav .active(); } }, directionNav: { setup: function() { var directionNavScaffold = $(''); // CONTROLSCONTAINER: if (slider.controlsContainer) { $(slider.controlsContainer).append(directionNavScaffold); slider.directionNav = $('.' + namespace + 'direction-nav li a', slider.controlsContainer); } else { slider.append(directionNavScaffold); slider.directionNav = $('.' + namespace + 'direction-nav li a', slider); } methods.directionNav.update(); slider.directionNav.bind(eventType, function(event) { event.preventDefault(); var target; if (watchedEvent === "" || watchedEvent === event.type) { target = ($(this).hasClass(namespace + 'next')) ? slider.getTarget('next') : slider.getTarget('prev'); slider.flexAnimate(target, slider.vars.pauseOnAction); } // setup flags to prevent event duplication if (watchedEvent === "") { watchedEvent = event.type; } methods.setToClearWatchedEvent(); }); }, update: function() { var disabledClass = namespace + 'disabled'; if (slider.pagingCount === 1) { slider.directionNav.addClass(disabledClass).attr( 'tabindex', '-1'); } else if (!slider.vars.animationLoop) { if (slider.animatingTo === 0) { slider.directionNav.removeClass(disabledClass).filter( '.' + namespace + "prev").addClass(disabledClass).attr( 'tabindex', '-1'); } else if (slider.animatingTo === slider.last) { slider.directionNav.removeClass(disabledClass).filter( '.' + namespace + "next").addClass(disabledClass).attr( 'tabindex', '-1'); } else { slider.directionNav.removeClass(disabledClass).removeAttr( 'tabindex'); } } else { slider.directionNav.removeClass(disabledClass).removeAttr( 'tabindex'); } } }, pausePlay: { setup: function() { var pausePlayScaffold = $('
    '); // CONTROLSCONTAINER: if (slider.controlsContainer) { slider.controlsContainer.append(pausePlayScaffold); slider.pausePlay = $('.' + namespace + 'pauseplay a', slider.controlsContainer); } else { slider.append(pausePlayScaffold); slider.pausePlay = $('.' + namespace + 'pauseplay a', slider); } methods.pausePlay.update((slider.vars.slideshow) ? namespace + 'pause' : namespace + 'play'); slider.pausePlay.bind(eventType, function(event) { event.preventDefault(); if (watchedEvent === "" || watchedEvent === event.type) { if ($(this).hasClass(namespace + 'pause')) { slider.manualPause = true; slider.manualPlay = false; slider.pause(); } else { slider.manualPause = false; slider.manualPlay = true; slider.play(); } } // setup flags to prevent event duplication if (watchedEvent === "") { watchedEvent = event.type; } methods.setToClearWatchedEvent(); }); }, update: function(state) { (state === "play") ? slider.pausePlay.removeClass(namespace + 'pause').addClass(namespace + 'play').html(slider.vars.playText) : slider.pausePlay.removeClass(namespace + 'play').addClass( namespace + 'pause').html(slider.vars.pauseText); } }, touch: function() { var startX, startY, offset, cwidth, dx, startT, scrolling = false, localX = 0, localY = 0, accDx = 0; if (!msGesture) { el.addEventListener('touchstart', onTouchStart, false); function onTouchStart(e) { if (slider.animating) { e.preventDefault(); } else if ((window.navigator.msPointerEnabled) || e.touches .length === 1) { slider.pause(); // CAROUSEL: cwidth = (vertical) ? slider.h : slider.w; startT = Number(new Date()); // CAROUSEL: // Local vars for X and Y points. localX = e.touches[0].pageX; localY = e.touches[0].pageY; offset = (carousel && reverse && slider.animatingTo === slider.last) ? 0 : (carousel && reverse) ? slider.limit - (((slider.itemW + slider.vars.itemMargin) * slider.move) * slider.animatingTo) : (carousel && slider.currentSlide === slider.last) ? slider.limit : (carousel) ? ((slider.itemW + slider.vars.itemMargin) * slider.move) * slider.currentSlide : (reverse) ? (slider.last - slider.currentSlide + slider.cloneOffset) * cwidth : (slider.currentSlide + slider.cloneOffset) * cwidth; startX = (vertical) ? localY : localX; startY = (vertical) ? localX : localY; el.addEventListener('touchmove', onTouchMove, false); el.addEventListener('touchend', onTouchEnd, false); } } function onTouchMove(e) { // Local vars for X and Y points. localX = e.touches[0].pageX; localY = e.touches[0].pageY; dx = (vertical) ? startX - localY : startX - localX; scrolling = (vertical) ? (Math.abs(dx) < Math.abs(localX - startY)) : (Math.abs(dx) < Math.abs(localY - startY)); var fxms = 500; if (!scrolling || Number(new Date()) - startT > fxms) { e.preventDefault(); if (!fade && slider.transitions) { if (!slider.vars.animationLoop) { dx = dx / ((slider.currentSlide === 0 && dx < 0 || slider.currentSlide === slider.last && dx > 0) ? (Math.abs(dx) / cwidth + 2) : 1); } slider.setProps(offset + dx, "setTouch"); } } } function onTouchEnd(e) { // finish the touch by undoing the touch session el.removeEventListener('touchmove', onTouchMove, false); if (slider.animatingTo === slider.currentSlide && ! scrolling && !(dx === null)) { var updateDx = (reverse) ? -dx : dx, target = (updateDx > 0) ? slider.getTarget('next') : slider.getTarget('prev'); if (slider.canAdvance(target) && (Number(new Date()) - startT < 550 && Math.abs(updateDx) > 50 || Math.abs( updateDx) > cwidth / 2)) { slider.flexAnimate(target, slider.vars.pauseOnAction); } else { if (!fade) slider.flexAnimate(slider.currentSlide, slider.vars.pauseOnAction, true); } } el.removeEventListener('touchend', onTouchEnd, false); startX = null; startY = null; dx = null; offset = null; } } else { el.style.msTouchAction = "none"; el._gesture = new MSGesture(); el._gesture.target = el; el.addEventListener("MSPointerDown", onMSPointerDown, false); el._slider = slider; el.addEventListener("MSGestureChange", onMSGestureChange, false); el.addEventListener("MSGestureEnd", onMSGestureEnd, false); function onMSPointerDown(e) { e.stopPropagation(); if (slider.animating) { e.preventDefault(); } else { slider.pause(); el._gesture.addPointer(e.pointerId); accDx = 0; cwidth = (vertical) ? slider.h : slider.w; startT = Number(new Date()); // CAROUSEL: offset = (carousel && reverse && slider.animatingTo === slider.last) ? 0 : (carousel && reverse) ? slider.limit - (((slider.itemW + slider.vars.itemMargin) * slider.move) * slider.animatingTo) : (carousel && slider.currentSlide === slider.last) ? slider.limit : (carousel) ? ((slider.itemW + slider.vars.itemMargin) * slider.move) * slider.currentSlide : (reverse) ? (slider.last - slider.currentSlide + slider.cloneOffset) * cwidth : (slider.currentSlide + slider.cloneOffset) * cwidth; } } function onMSGestureChange(e) { e.stopPropagation(); var slider = e.target._slider; if (!slider) { return; } var transX = -e.translationX, transY = -e.translationY; //Accumulate translations. accDx = accDx + ((vertical) ? transY : transX); dx = accDx; scrolling = (vertical) ? (Math.abs(accDx) < Math.abs(- transX)) : (Math.abs(accDx) < Math.abs(-transY)); if (e.detail === e.MSGESTURE_FLAG_INERTIA) { setImmediate(function() { el._gesture.stop(); }); return; } if (!scrolling || Number(new Date()) - startT > 500) { e.preventDefault(); if (!fade && slider.transitions) { if (!slider.vars.animationLoop) { dx = accDx / ((slider.currentSlide === 0 && accDx < 0 || slider.currentSlide === slider.last && accDx > 0) ? (Math.abs(accDx) / cwidth + 2) : 1); } slider.setProps(offset + dx, "setTouch"); } } } function onMSGestureEnd(e) { e.stopPropagation(); var slider = e.target._slider; if (!slider) { return; } if (slider.animatingTo === slider.currentSlide && ! scrolling && !(dx === null)) { var updateDx = (reverse) ? -dx : dx, target = (updateDx > 0) ? slider.getTarget('next') : slider.getTarget('prev'); if (slider.canAdvance(target) && (Number(new Date()) - startT < 550 && Math.abs(updateDx) > 50 || Math.abs( updateDx) > cwidth / 2)) { slider.flexAnimate(target, slider.vars.pauseOnAction); } else { if (!fade) slider.flexAnimate(slider.currentSlide, slider.vars.pauseOnAction, true); } } startX = null; startY = null; dx = null; offset = null; accDx = 0; } } }, resize: function() { if (!slider.animating && slider.is(':visible')) { if (!carousel) slider.doMath(); if (fade) { // SMOOTH HEIGHT: methods.smoothHeight(); } else if (carousel) { //CAROUSEL: slider.slides.width(slider.computedW); slider.update(slider.pagingCount); slider.setProps(); } else if (vertical) { //VERTICAL: slider.viewport.height(slider.h); slider.setProps(slider.h, "setTotal"); } else { // SMOOTH HEIGHT: if (slider.vars.smoothHeight) methods.smoothHeight(); slider.newSlides.width(slider.computedW); slider.setProps(slider.computedW, "setTotal"); } } }, smoothHeight: function(dur) { if (!vertical || fade) { var $obj = (fade) ? slider : slider.viewport; (dur) ? $obj.animate({ "height": slider.slides.eq(slider.animatingTo).height() }, dur) : $obj.height(slider.slides.eq(slider.animatingTo).height()); } }, sync: function(action) { var $obj = $(slider.vars.sync).data("flexslider"), target = slider.animatingTo; switch (action) { case "animate": $obj.flexAnimate(target, slider.vars.pauseOnAction, false, true); break; case "play": if (!$obj.playing && !$obj.asNav) { $obj.play(); } break; case "pause": $obj.pause(); break; } }, uniqueID: function($clone) { // Append _clone to current level and children elements with id attributes $clone.filter('[id]').add($clone.find('[id]')).each(function() { var $this = $(this); $this.attr('id', $this.attr('id') + '_clone'); }); return $clone; }, pauseInvisible: { visProp: null, init: function() { var prefixes = ['webkit', 'moz', 'ms', 'o']; if ('hidden' in document) return 'hidden'; for (var i = 0; i < prefixes.length; i++) { if ((prefixes[i] + 'Hidden') in document) methods.pauseInvisible.visProp = prefixes[i] + 'Hidden'; } if (methods.pauseInvisible.visProp) { var evtname = methods.pauseInvisible.visProp.replace( /[H|h]idden/, '') + 'visibilitychange'; document.addEventListener(evtname, function() { if (methods.pauseInvisible.isHidden()) { if (slider.startTimeout) clearTimeout(slider.startTimeout); //If clock is ticking, stop timer and prevent from starting while invisible else slider.pause(); //Or just pause } else { if (slider.started) slider.play(); //Initiated before, just play else(slider.vars.initDelay > 0) ? setTimeout(slider .play, slider.vars.initDelay) : slider.play(); //Didn't init before: simply init or wait for it } }); } }, isHidden: function() { return document[methods.pauseInvisible.visProp] || false; } }, setToClearWatchedEvent: function() { clearTimeout(watchedEventClearTimer); watchedEventClearTimer = setTimeout(function() { watchedEvent = ""; }, 3000); } }; // public methods slider.flexAnimate = function(target, pause, override, withSync, fromNav) { if (!slider.vars.animationLoop && target !== slider.currentSlide) { slider.direction = (target > slider.currentSlide) ? "next" : "prev"; } if (asNav && slider.pagingCount === 1) slider.direction = ( slider.currentItem < target) ? "next" : "prev"; if (!slider.animating && (slider.canAdvance(target, fromNav) || override) && slider.is(":visible")) { if (asNav && withSync) { var master = $(slider.vars.asNavFor).data('flexslider'); slider.atEnd = target === 0 || target === slider.count - 1; master.flexAnimate(target, true, false, true, fromNav); slider.direction = (slider.currentItem < target) ? "next" : "prev"; master.direction = slider.direction; if (Math.ceil((target + 1) / slider.visible) - 1 !== slider .currentSlide && target !== 0) { slider.currentItem = target; slider.slides.removeClass(namespace + "active-slide").eq( target).addClass(namespace + "active-slide"); target = Math.floor(target / slider.visible); } else { slider.currentItem = target; slider.slides.removeClass(namespace + "active-slide").eq( target).addClass(namespace + "active-slide"); return false; } } slider.animating = true; slider.animatingTo = target; // SLIDESHOW: if (pause) slider.pause(); // API: before() animation Callback slider.vars.before(slider); // SYNC: if (slider.syncExists && !fromNav) methods.sync("animate"); // CONTROLNAV if (slider.vars.controlNav) methods.controlNav.active(); // !CAROUSEL: // CANDIDATE: slide active class (for add/remove slide) if (!carousel) slider.slides.removeClass(namespace + 'active-slide').eq(target).addClass(namespace + 'active-slide'); // INFINITE LOOP: // CANDIDATE: atEnd slider.atEnd = target === 0 || target === slider.last; // DIRECTIONNAV: if (slider.vars.directionNav) methods.directionNav.update(); if (target === slider.last) { // API: end() of cycle Callback slider.vars.end(slider); // SLIDESHOW && !INFINITE LOOP: if (!slider.vars.animationLoop) slider.pause(); } // SLIDE: if (!fade) { var dimension = (vertical) ? slider.slides.filter(':first') .height() : slider.computedW, margin, slideString, calcNext; // INFINITE LOOP / REVERSE: if (carousel) { //margin = (slider.vars.itemWidth > slider.w) ? slider.vars.itemMargin * 2 : slider.vars.itemMargin; margin = slider.vars.itemMargin; calcNext = ((slider.itemW + margin) * slider.move) * slider.animatingTo; slideString = (calcNext > slider.limit && slider.visible !== 1) ? slider.limit : calcNext; } else if (slider.currentSlide === 0 && target === slider.count - 1 && slider.vars.animationLoop && slider.direction !== "next") { slideString = (reverse) ? (slider.count + slider.cloneOffset) * dimension : 0; } else if (slider.currentSlide === slider.last && target === 0 && slider.vars.animationLoop && slider.direction !== "prev") { slideString = (reverse) ? 0 : (slider.count + 1) * dimension; } else { slideString = (reverse) ? ((slider.count - 1) - target + slider.cloneOffset) * dimension : (target + slider.cloneOffset) * dimension; } slider.setProps(slideString, "", slider.vars.animationSpeed); if (slider.transitions) { if (!slider.vars.animationLoop || !slider.atEnd) { slider.animating = false; slider.currentSlide = slider.animatingTo; } // Unbind previous transitionEnd events and re-bind new transitionEnd event slider.container.unbind( "webkitTransitionEnd transitionend"); slider.container.bind("webkitTransitionEnd transitionend", function() { clearTimeout(slider.ensureAnimationEnd); slider.wrapup(dimension); }); // Insurance for the ever-so-fickle transitionEnd event clearTimeout(slider.ensureAnimationEnd); slider.ensureAnimationEnd = setTimeout(function() { slider.wrapup(dimension); }, slider.vars.animationSpeed + 100); } else { slider.container.animate(slider.args, slider.vars.animationSpeed, slider.vars.easing, function() { slider.wrapup(dimension); }); } } else { // FADE: if (!touch) { //slider.slides.eq(slider.currentSlide).fadeOut(slider.vars.animationSpeed, slider.vars.easing); //slider.slides.eq(target).fadeIn(slider.vars.animationSpeed, slider.vars.easing, slider.wrapup); slider.slides.eq(slider.currentSlide).css({ "zIndex": 1 }).animate({ "opacity": 0 }, slider.vars.animationSpeed, slider.vars.easing); slider.slides.eq(target).css({ "zIndex": 2 }).animate({ "opacity": 1 }, slider.vars.animationSpeed, slider.vars.easing, slider.wrapup); } else { slider.slides.eq(slider.currentSlide).css({ "opacity": 0, "zIndex": 1 }); slider.slides.eq(target).css({ "opacity": 1, "zIndex": 2 }); slider.wrapup(dimension); } } // SMOOTH HEIGHT: if (slider.vars.smoothHeight) methods.smoothHeight(slider.vars .animationSpeed); } }; slider.wrapup = function(dimension) { // SLIDE: if (!fade && !carousel) { if (slider.currentSlide === 0 && slider.animatingTo === slider.last && slider.vars.animationLoop) { slider.setProps(dimension, "jumpEnd"); } else if (slider.currentSlide === slider.last && slider.animatingTo === 0 && slider.vars.animationLoop) { slider.setProps(dimension, "jumpStart"); } } slider.animating = false; slider.currentSlide = slider.animatingTo; // API: after() animation Callback slider.vars.after(slider); }; // SLIDESHOW: slider.animateSlides = function() { if (!slider.animating && focused) slider.flexAnimate(slider.getTarget( "next")); }; // SLIDESHOW: slider.pause = function() { clearInterval(slider.animatedSlides); slider.animatedSlides = null; slider.playing = false; // PAUSEPLAY: if (slider.vars.pausePlay) methods.pausePlay.update("play"); // SYNC: if (slider.syncExists) methods.sync("pause"); }; // SLIDESHOW: slider.play = function() { if (slider.playing) clearInterval(slider.animatedSlides); slider.animatedSlides = slider.animatedSlides || setInterval( slider.animateSlides, slider.vars.slideshowSpeed); slider.started = slider.playing = true; // PAUSEPLAY: if (slider.vars.pausePlay) methods.pausePlay.update("pause"); // SYNC: if (slider.syncExists) methods.sync("play"); }; // STOP: slider.stop = function() { slider.pause(); slider.stopped = true; }; slider.canAdvance = function(target, fromNav) { // ASNAV: var last = (asNav) ? slider.pagingCount - 1 : slider.last; return (fromNav) ? true : (asNav && slider.currentItem === slider.count - 1 && target === 0 && slider.direction === "prev") ? true : (asNav && slider.currentItem === 0 && target === slider.pagingCount - 1 && slider.direction !== "next") ? false : (target === slider.currentSlide && !asNav) ? false : (slider.vars.animationLoop) ? true : (slider.atEnd && slider.currentSlide === 0 && target === last && slider.direction !== "next") ? false : (slider.atEnd && slider.currentSlide === last && target === 0 && slider.direction === "next") ? false : true; }; slider.getTarget = function(dir) { slider.direction = dir; if (dir === "next") { return (slider.currentSlide === slider.last) ? 0 : slider.currentSlide + 1; } else { return (slider.currentSlide === 0) ? slider.last : slider.currentSlide - 1; } }; // SLIDE: slider.setProps = function(pos, special, dur) { var target = (function() { var posCheck = (pos) ? pos : ((slider.itemW + slider.vars .itemMargin) * slider.move) * slider.animatingTo, posCalc = (function() { if (carousel) { return (special === "setTouch") ? pos : (reverse && slider.animatingTo === slider.last) ? 0 : (reverse) ? slider.limit - (((slider.itemW + slider.vars.itemMargin) * slider.move) * slider.animatingTo) : (slider.animatingTo === slider.last) ? slider.limit : posCheck; } else { switch (special) { case "setTotal": return (reverse) ? ((slider.count - 1) - slider.currentSlide + slider.cloneOffset) * pos : (slider.currentSlide + slider.cloneOffset) * pos; case "setTouch": return (reverse) ? pos : pos; case "jumpEnd": return (reverse) ? pos : slider.count * pos; case "jumpStart": return (reverse) ? slider.count * pos : pos; default: return pos; } } }()); return (posCalc * -1) + "px"; }()); if (slider.transitions) { target = (vertical) ? "translate3d(0," + target + ",0)" : "translate3d(" + target + ",0,0)"; dur = (dur !== undefined) ? (dur / 1000) + "s" : "0s"; slider.container.css("-" + slider.pfx + "-transition-duration", dur); slider.container.css("transition-duration", dur); } slider.args[slider.prop] = target; if (slider.transitions || dur === undefined) slider.container.css( slider.args); slider.container.css('transform', target); }; slider.setup = function(type) { // SLIDE: if (!fade) { var sliderOffset, arr; if (type === "init") { slider.viewport = $('
    ').css({ "overflow": "hidden", "position": "relative" }).appendTo(slider).append(slider.container); // INFINITE LOOP: slider.cloneCount = 0; slider.cloneOffset = 0; // REVERSE: if (reverse) { arr = $.makeArray(slider.slides).reverse(); slider.slides = $(arr); slider.container.empty().append(slider.slides); } } // INFINITE LOOP && !CAROUSEL: if (slider.vars.animationLoop && !carousel) { slider.cloneCount = 2; slider.cloneOffset = 1; // clear out old clones if (type !== "init") slider.container.find('.clone').remove(); slider.container.append(methods.uniqueID(slider.slides.first() .clone().addClass('clone')).attr('aria-hidden', 'true')) .prepend(methods.uniqueID(slider.slides.last().clone().addClass( 'clone')).attr('aria-hidden', 'true')); } slider.newSlides = $(slider.vars.selector, slider); sliderOffset = (reverse) ? slider.count - 1 - slider.currentSlide + slider.cloneOffset : slider.currentSlide + slider.cloneOffset; // VERTICAL: if (vertical && !carousel) { slider.container.height((slider.count + slider.cloneCount) * 200 + "%").css("position", "absolute").width("100%"); setTimeout(function() { slider.newSlides.css({ "display": "block" }); slider.doMath(); slider.viewport.height(slider.h); slider.setProps(sliderOffset * slider.h, "init"); }, (type === "init") ? 100 : 0); } else { slider.container.width((slider.count + slider.cloneCount) * 200 + "%"); slider.setProps(sliderOffset * slider.computedW, "init"); setTimeout(function() { slider.doMath(); slider.newSlides.css({ "width": slider.computedW, "float": "left", "display": "block" }); // SMOOTH HEIGHT: if (slider.vars.smoothHeight) methods.smoothHeight(); }, (type === "init") ? 100 : 0); } } else { // FADE: slider.slides.css({ "width": "100%", "float": "left", "marginRight": "-100%", "position": "relative" }); if (type === "init") { if (!touch) { //slider.slides.eq(slider.currentSlide).fadeIn(slider.vars.animationSpeed, slider.vars.easing); if (slider.vars.fadeFirstSlide == false) { slider.slides.css({ "opacity": 0, "display": "block", "zIndex": 1 }).eq(slider.currentSlide).css({ "zIndex": 2 }).css({ "opacity": 1 }); } else { slider.slides.css({ "opacity": 0, "display": "block", "zIndex": 1 }).eq(slider.currentSlide).css({ "zIndex": 2 }).animate({ "opacity": 1 }, slider.vars.animationSpeed, slider.vars.easing); } } else { slider.slides.css({ "opacity": 0, "display": "block", "webkitTransition": "opacity " + slider.vars.animationSpeed / 1000 + "s ease", "zIndex": 1 }).eq(slider.currentSlide).css({ "opacity": 1, "zIndex": 2 }); } } // SMOOTH HEIGHT: if (slider.vars.smoothHeight) methods.smoothHeight(); } // !CAROUSEL: // CANDIDATE: active slide if (!carousel) slider.slides.removeClass(namespace + "active-slide").eq(slider.currentSlide).addClass(namespace + "active-slide"); //FlexSlider: init() Callback slider.vars.init(slider); }; slider.doMath = function() { var slide = slider.slides.first(), slideMargin = slider.vars.itemMargin, minItems = slider.vars.minItems, maxItems = slider.vars.maxItems; slider.w = (slider.viewport === undefined) ? slider.width() : slider.viewport.width(); slider.h = slide.height(); slider.boxPadding = slide.outerWidth() - slide.width(); // CAROUSEL: if (carousel) { slider.itemT = slider.vars.itemWidth + slideMargin; slider.minW = (minItems) ? minItems * slider.itemT : slider.w; slider.maxW = (maxItems) ? (maxItems * slider.itemT) - slideMargin : slider.w; slider.itemW = (slider.minW > slider.w) ? (slider.w - ( slideMargin * (minItems - 1))) / minItems : (slider.maxW < slider.w) ? (slider.w - (slideMargin * ( maxItems - 1))) / maxItems : (slider.vars.itemWidth > slider.w) ? slider.w : slider.vars .itemWidth; slider.visible = Math.floor(slider.w / (slider.itemW)); slider.move = (slider.vars.move > 0 && slider.vars.move < slider.visible) ? slider.vars.move : slider.visible; slider.pagingCount = Math.ceil(((slider.count - slider.visible) / slider.move) + 1); slider.last = slider.pagingCount - 1; slider.limit = (slider.pagingCount === 1) ? 0 : (slider.vars.itemWidth > slider.w) ? (slider.itemW * ( slider.count - 1)) + (slideMargin * (slider.count - 1)) : ( (slider.itemW + slideMargin) * slider.count) - slider.w - slideMargin; } else { slider.itemW = slider.w; slider.pagingCount = slider.count; slider.last = slider.count - 1; } slider.computedW = slider.itemW - slider.boxPadding; }; slider.update = function(pos, action) { slider.doMath(); // update currentSlide and slider.animatingTo if necessary if (!carousel) { if (pos < slider.currentSlide) { slider.currentSlide += 1; } else if (pos <= slider.currentSlide && pos !== 0) { slider.currentSlide -= 1; } slider.animatingTo = slider.currentSlide; } // update controlNav if (slider.vars.controlNav && !slider.manualControls) { if ((action === "add" && !carousel) || slider.pagingCount > slider.controlNav.length) { methods.controlNav.update("add"); } else if ((action === "remove" && !carousel) || slider.pagingCount < slider.controlNav.length) { if (carousel && slider.currentSlide > slider.last) { slider.currentSlide -= 1; slider.animatingTo -= 1; } methods.controlNav.update("remove", slider.last); } } // update directionNav if (slider.vars.directionNav) methods.directionNav.update(); }; slider.addSlide = function(obj, pos) { var $obj = $(obj); slider.count += 1; slider.last = slider.count - 1; // append new slide if (vertical && reverse) { (pos !== undefined) ? slider.slides.eq(slider.count - pos).after( $obj) : slider.container.prepend($obj); } else { (pos !== undefined) ? slider.slides.eq(pos).before($obj) : slider.container.append($obj); } // update currentSlide, animatingTo, controlNav, and directionNav slider.update(pos, "add"); // update slider.slides slider.slides = $(slider.vars.selector + ':not(.clone)', slider); // re-setup the slider to accomdate new slide slider.setup(); //FlexSlider: added() Callback slider.vars.added(slider); }; slider.removeSlide = function(obj) { var pos = (isNaN(obj)) ? slider.slides.index($(obj)) : obj; // update count slider.count -= 1; slider.last = slider.count - 1; // remove slide if (isNaN(obj)) { $(obj, slider.slides).remove(); } else { (vertical && reverse) ? slider.slides.eq(slider.last).remove() : slider.slides.eq(obj).remove(); } // update currentSlide, animatingTo, controlNav, and directionNav slider.doMath(); slider.update(pos, "remove"); // update slider.slides slider.slides = $(slider.vars.selector + ':not(.clone)', slider); // re-setup the slider to accomdate new slide slider.setup(); // FlexSlider: removed() Callback slider.vars.removed(slider); }; //FlexSlider: Initialize methods.init(); }; // Ensure the slider isn't focussed if the window loses focus. $(window).blur(function(e) { focused = false; }).focus(function(e) { focused = true; }); // FlexSlider: Default Settings $.flexslider.defaults = { namespace: "am-", //{NEW} String: Prefix string attached to the class of every element generated by the plugin selector: ".am-slides > li", //{NEW} Selector: Must match a simple pattern. '{container} > {slide}' -- Ignore pattern at your own peril animation: "slide", //String: Select your animation type, "fade" or "slide" easing: "swing", //{NEW} String: Determines the easing method used in jQuery transitions. jQuery easing plugin is supported! direction: "horizontal", //String: Select the sliding direction, "horizontal" or "vertical" reverse: false, //{NEW} Boolean: Reverse the animation direction animationLoop: true, //Boolean: Should the animation loop? If false, directionNav will received "disable" classes at either end smoothHeight: false, //{NEW} Boolean: Allow height of the slider to animate smoothly in horizontal mode startAt: 0, //Integer: The slide that the slider should start on. Array notation (0 = first slide) slideshow: true, //Boolean: Animate slider automatically slideshowSpeed: 5000, //Integer: Set the speed of the slideshow cycling, in milliseconds animationSpeed: 600, //Integer: Set the speed of animations, in milliseconds initDelay: 0, //{NEW} Integer: Set an initialization delay, in milliseconds randomize: false, //Boolean: Randomize slide order fadeFirstSlide: true, //Boolean: Fade in the first slide when animation type is "fade" thumbCaptions: false, //Boolean: Whether or not to put captions on thumbnails when using the "thumbnails" controlNav. // Usability features pauseOnAction: true, //Boolean: Pause the slideshow when interacting with control elements, highly recommended. pauseOnHover: false, //Boolean: Pause the slideshow when hovering over slider, then resume when no longer hovering pauseInvisible: true, //{NEW} Boolean: Pause the slideshow when tab is invisible, resume when visible. Provides better UX, lower CPU usage. useCSS: true, //{NEW} Boolean: Slider will use CSS3 transitions if available touch: true, //{NEW} Boolean: Allow touch swipe navigation of the slider on touch-enabled devices video: false, //{NEW} Boolean: If using video in the slider, will prevent CSS3 3D Transforms to avoid graphical glitches // Primary Controls controlNav: true, //Boolean: Create navigation for paging control of each slide? Note: Leave true for manualControls usage directionNav: true, //Boolean: Create navigation for previous/next navigation? (true/false) prevText: "Previous", //String: Set the text for the "previous" directionNav item nextText: "Next", //String: Set the text for the "next" directionNav item // Secondary Navigation keyboard: true, //Boolean: Allow slider navigating via keyboard left/right keys multipleKeyboard: false, //{NEW} Boolean: Allow keyboard navigation to affect multiple sliders. Default behavior cuts out keyboard navigation with more than one slider present. mousewheel: false, //{UPDATED} Boolean: Requires jquery.mousewheel.js (https://github.com/brandonaaron/jquery-mousewheel) - Allows slider navigating via mousewheel pausePlay: false, //Boolean: Create pause/play dynamic element pauseText: "Pause", //String: Set the text for the "pause" pausePlay item playText: "Play", //String: Set the text for the "play" pausePlay item // Special properties controlsContainer: "", //{UPDATED} jQuery Object/Selector: Declare which container the navigation elements should be appended too. Default container is the FlexSlider element. Example use would be $(".flexslider-container"). Property is ignored if given element is not found. manualControls: "", //{UPDATED} jQuery Object/Selector: Declare custom control navigation. Examples would be $(".flex-control-nav li") or "#tabs-nav li img", etc. The number of elements in your controlNav should match the number of slides/tabs. sync: "", //{NEW} Selector: Mirror the actions performed on this slider with another slider. Use with care. asNavFor: "", //{NEW} Selector: Internal property exposed for turning the slider into a thumbnail navigation for another slider // Carousel Options itemWidth: 0, //{NEW} Integer: Box-model width of individual carousel items, including horizontal borders and padding. itemMargin: 0, //{NEW} Integer: Margin between carousel items. minItems: 1, //{NEW} Integer: Minimum number of carousel items that should be visible. Items will resize fluidly when below this. maxItems: 0, //{NEW} Integer: Maxmimum number of carousel items that should be visible. Items will resize fluidly when above this limit. move: 0, //{NEW} Integer: Number of carousel items that should move on animation. If 0, slider will move all visible items. allowOneSlide: true, //{NEW} Boolean: Whether or not to allow a slider comprised of a single slide // Callback API start: function() {}, //Callback: function(slider) - Fires when the slider loads the first slide before: function() {}, //Callback: function(slider) - Fires asynchronously with each slider animation after: function() {}, //Callback: function(slider) - Fires after each slider animation completes end: function() {}, //Callback: function(slider) - Fires when the slider reaches the last slide (asynchronous) added: function() {}, //{NEW} Callback: function(slider) - Fires after a slide is added removed: function() {}, //{NEW} Callback: function(slider) - Fires after a slide is removed init: function() {} //{NEW} Callback: function(slider) - Fires after the slider is initially setup }; // FlexSlider: Plugin Function $.fn.flexslider = function(options) { if (options === undefined) options = {}; if (typeof options === "object") { return this.each(function() { var $this = $(this), selector = (options.selector) ? options.selector : ".am-slides > li", $slides = $this.find(selector); if (($slides.length === 1 && options.allowOneSlide === true) || $slides.length === 0) { $slides.fadeIn(400); if (options.start) options.start($this); } else if ($this.data('flexslider') === undefined) { new $.flexslider(this, options); } }); } else { // Helper strings to quickly pecdrform functions on the slider var $slider = $(this).data('flexslider'); switch (options) { case 'play': $slider.play(); break; case 'pause': $slider.pause(); break; case 'stop': $slider.stop(); break; case 'next': $slider.flexAnimate($slider.getTarget('next'), true); break; case 'prev': case 'previous': $slider.flexAnimate($slider.getTarget('prev'), true); break; default: if (typeof options === 'number') { $slider.flexAnimate(options, true); } } } }; // Init code UI.ready(function(context) { $('[data-am-flexslider]', context).each(function(i, item) { var $slider = $(item); var options = UI.utils.parseOptions($slider.data( 'amFlexslider')); options.before = function(slider) { if (slider._pausedTimer) { window.clearTimeout(slider._pausedTimer); slider._pausedTimer = null; } }; options.after = function(slider) { var pauseTime = slider.vars.playAfterPaused; if (pauseTime && !isNaN(pauseTime) && !slider.playing) { if (!slider.manualPause && !slider.manualPlay && ! slider.stopped) { slider._pausedTimer = window.setTimeout(function() { slider.play(); }, pauseTime); } } }; $slider.flexslider(options); }); }); // if (!slider.manualPause && !slider.manualPlay && !slider.stopped) slider.play(); module.exports = $.flexslider; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 9: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var dimmer = require('./ui.dimmer'); var $doc = $(document); var supportTransition = UI.support.transition; /** * @reference https://github.com/nolimits4web/Framework7/blob/master/src/js/modals.js * @license https://github.com/nolimits4web/Framework7/blob/master/LICENSE */ var Modal = function(element, options) { this.options = $.extend({}, Modal.DEFAULTS, options || {}); this.$element = $(element); this.$dialog = this.$element.find('.am-modal-dialog'); if (!this.$element.attr('id')) { this.$element.attr('id', UI.utils.generateGUID('am-modal')); } this.isPopup = this.$element.hasClass('am-popup'); this.isActions = this.$element.hasClass('am-modal-actions'); this.active = this.transitioning = this.relatedTarget = null; this.events(); }; Modal.DEFAULTS = { className: { active: 'am-modal-active', out: 'am-modal-out' }, selector: { modal: '.am-modal', active: '.am-modal-active' }, closeViaDimmer: true, cancelable: true, onConfirm: function() {}, onCancel: function() {}, height: undefined, width: undefined, duration: 300, // must equal the CSS transition duration transitionEnd: supportTransition && supportTransition.end + '.modal.amui' }; Modal.prototype.toggle = function(relatedTarget) { return this.active ? this.close() : this.open(relatedTarget); }; Modal.prototype.open = function(relatedTarget) { var $element = this.$element; var options = this.options; var isPopup = this.isPopup; var width = options.width; var height = options.height; var style = {}; if (this.active) { return; } if (!this.$element.length) { return; } // callback hook relatedTarget && (this.relatedTarget = relatedTarget); // 判断如果还在动画,就先触发之前的closed事件 if (this.transitioning) { clearTimeout($element.transitionEndTimmer); $element.transitionEndTimmer = null; $element.trigger(options.transitionEnd).off(options.transitionEnd); } isPopup && this.$element.show(); this.active = true; $element.trigger($.Event('open.modal.amui', { relatedTarget: relatedTarget })); dimmer.open($element); $element.show().redraw(); // apply Modal width/height if set if (!isPopup && !this.isActions) { if (width) { width = parseInt(width, 10); style.width = width + 'px'; style.marginLeft = -parseInt(width / 2) + 'px'; } if (height) { height = parseInt(height, 10); // style.height = height + 'px'; style.marginTop = -parseInt(height / 2) + 'px'; // the background color is styled to $dialog // so the height should set to $dialog this.$dialog.css({ height: height + 'px' }); } else { style.marginTop = -parseInt($element.height() / 2, 10) + 'px'; } $element.css(style); } $element. removeClass(options.className.out). addClass(options.className.active); this.transitioning = 1; var complete = function() { $element.trigger($.Event('opened.modal.amui', { relatedTarget: relatedTarget })); this.transitioning = 0; }; if (!supportTransition) { return complete.call(this); } $element. one(options.transitionEnd, $.proxy(complete, this)). emulateTransitionEnd(options.duration); }; Modal.prototype.close = function(relatedTarget) { if (!this.active) { return; } var $element = this.$element; var options = this.options; var isPopup = this.isPopup; // 判断如果还在动画,就先触发之前的opened事件 if (this.transitioning) { clearTimeout($element.transitionEndTimmer); $element.transitionEndTimmer = null; $element.trigger(options.transitionEnd).off(options.transitionEnd); dimmer.close($element, true); } this.$element.trigger($.Event('close.modal.amui', { relatedTarget: relatedTarget })); this.transitioning = 1; var complete = function() { $element.trigger('closed.modal.amui'); isPopup && $element.removeClass(options.className.out); $element.hide(); this.transitioning = 0; // 不强制关闭 Dimmer,以便多个 Modal 可以共享 Dimmer dimmer.close($element, false); this.active = false; }; $element.removeClass(options.className.active). addClass(options.className.out); if (!supportTransition) { return complete.call(this); } $element.one(options.transitionEnd, $.proxy(complete, this)). emulateTransitionEnd(options.duration); }; Modal.prototype.events = function() { var that = this; var $element = this.$element; var $ipt = $element.find('.am-modal-prompt-input'); var getData = function() { var data = []; $ipt.each(function() { data.push($(this).val()); }); return (data.length === 0) ? undefined : ((data.length === 1) ? data[0] : data); }; // close via Esc key if (this.options.cancelable) { $element.on('keyup.modal.amui', function(e) { if (that.active && e.which === 27) { $element.trigger('cancel.modal.amui'); that.close(); } }); } // Close Modal when dimmer clicked if (this.options.closeViaDimmer) { dimmer.$element.on('click.dimmer.modal.amui', function(e) { that.close(); }); } // Close Modal when button clicked $element.find('[data-am-modal-close], .am-modal-btn'). on('click.close.modal.amui', function(e) { e.preventDefault(); that.close(); }); $element.find('[data-am-modal-confirm]').on( 'click.confirm.modal.amui', function() { $element.trigger($.Event('confirm.modal.amui', { trigger: this })); }); $element.find('[data-am-modal-cancel]'). on('click.cancel.modal.amui', function() { $element.trigger($.Event('cancel.modal.amui', { trigger: this })); }); $element.on('confirm.modal.amui', function(e) { e.data = getData(); that.options.onConfirm.call(that, e); }).on('cancel.modal.amui', function(e) { e.data = getData(); that.options.onCancel.call(that, e); }); }; function Plugin(option, relatedTarget) { return this.each(function() { var $this = $(this); var data = $this.data('amui.modal'); var options = $.extend({}, Modal.DEFAULTS, typeof option == 'object' && option); if (!data) { $this.data('amui.modal', (data = new Modal(this, options))); } if (typeof option == 'string') { data[option] && data[option](relatedTarget); } else { data.toggle(option && option.relatedTarget || undefined); } }); } $.fn.modal = Plugin; // Init $doc.on('click.modal.amui.data-api', '[data-am-modal]', function() { var $this = $(this); var options = UI.utils.parseOptions($this.attr('data-am-modal')); var $target = $(options.target || (this.href && this.href.replace(/.*(?=#[^\s]+$)/, ''))); var option = $target.data('amui.modal') ? 'toggle' : options; Plugin.call($target, option, this); }); $.AMUI.modal = Modal; module.exports = Modal; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2, "./ui.dimmer": 6 } ], 10: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var Hammer = require('./util.hammer'); var $win = $(window); var $doc = $(document); var scrollPos; /** * @via https://github.com/uikit/uikit/blob/master/src/js/offcanvas.js * @license https://github.com/uikit/uikit/blob/master/LICENSE.md */ var OffCanvas = function(element, options) { this.$element = $(element); this.options = $.extend({}, OffCanvas.DEFAULTS, options); this.active = null; this.bindEvents(); }; OffCanvas.DEFAULTS = { duration: 300, effect: 'overlay' // {push|overlay}, push is too expensive }; OffCanvas.prototype.open = function(relatedElement) { var _this = this; var $element = this.$element; if (!$element.length || $element.hasClass('am-active')) { return; } var effect = this.options.effect; var $html = $('html'); var $body = $('body'); var $bar = $element.find('.am-offcanvas-bar').first(); var dir = $bar.hasClass('am-offcanvas-bar-flip') ? -1 : 1; $bar.addClass('am-offcanvas-bar-' + effect); scrollPos = { x: window.scrollX, y: window.scrollY }; $element.addClass('am-active'); $body.css({ width: window.innerWidth, height: $win.height() }).addClass('am-offcanvas-page'); if (effect !== 'overlay') { $body.css({ 'margin-left': $bar.outerWidth() * dir }).width(); // force redraw } $html.css('margin-top', scrollPos.y * -1); setTimeout(function() { $bar.addClass('am-offcanvas-bar-active').width(); }, 0); $element.trigger('open.offcanvas.amui'); this.active = 1; // Close OffCanvas when none content area clicked $element.on('click.offcanvas.amui', function(e) { var $target = $(e.target); if ($target.hasClass('am-offcanvas-bar')) { return; } if ($target.parents('.am-offcanvas-bar').first().length) { return; } // https://developer.mozilla.org/zh-CN/docs/DOM/event.stopImmediatePropagation e.stopImmediatePropagation(); _this.close(); }); $html.on('keydown.offcanvas.amui', function(e) { (e.keyCode === 27) && _this.close(); }); }; OffCanvas.prototype.close = function(relatedElement) { var _this = this; var $html = $('html'); var $body = $('body'); var $element = this.$element; var $bar = $element.find('.am-offcanvas-bar').first(); if (!$element.length || !$element.hasClass('am-active')) { return; } $element.trigger('close.offcanvas.amui'); function complete() { $body.removeClass('am-offcanvas-page'). css({ width: '', height: '', 'margin-left': '', 'margin-right': '' }); $element.removeClass('am-active'); $bar.removeClass('am-offcanvas-bar-active'); $html.css('margin-top', ''); window.scrollTo(scrollPos.x, scrollPos.y); $element.trigger('closed.offcanvas.amui'); _this.active = 0; } if (UI.support.transition) { setTimeout(function() { $bar.removeClass('am-offcanvas-bar-active'); }, 0); $body.css('margin-left', '').one(UI.support.transition.end, function() { complete(); }).emulateTransitionEnd(this.options.duration); } else { complete(); } $element.off('click.offcanvas.amui'); $html.off('.offcanvas.amui'); }; OffCanvas.prototype.bindEvents = function() { var _this = this; $doc.on('click.offcanvas.amui', '[data-am-dismiss="offcanvas"]', function(e) { e.preventDefault(); _this.close(); }); $win.on('resize.offcanvas.amui orientationchange.offcanvas.amui', function() { _this.active && _this.close(); }); this.$element.hammer().on('swipeleft swipeleft', function(e) { e.preventDefault(); _this.close(); }); return this; }; function Plugin(option, relatedElement) { return this.each(function() { var $this = $(this); var data = $this.data('amui.offcanvas'); var options = $.extend({}, typeof option == 'object' && option); if (!data) { $this.data('amui.offcanvas', (data = new OffCanvas(this, options))); data.open(relatedElement); } if (typeof option == 'string') { data[option] && data[option](relatedElement); } }); } $.fn.offCanvas = Plugin; // Init code $doc.on('click.offcanvas.amui', '[data-am-offcanvas]', function(e) { e.preventDefault(); var $this = $(this); var options = UI.utils.parseOptions($this.data('amOffcanvas')); var $target = $(options.target || (this.href && this.href.replace(/.*(?=#[^\s]+$)/, ''))); var option = $target.data('amui.offcanvas') ? 'open' : options; Plugin.call($target, option, this); }); $.AMUI.offcanvas = OffCanvas; module.exports = OffCanvas; // TODO: 优化动画效果 // http://dbushell.github.io/Responsive-Off-Canvas-Menu/step4.html }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2, "./util.hammer": 17 } ], 11: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var $w = $(window); /** * @reference https://github.com/nolimits4web/Framework7/blob/master/src/js/modals.js * @license https://github.com/nolimits4web/Framework7/blob/master/LICENSE */ var Popover = function(element, options) { this.options = $.extend({}, Popover.DEFAULTS, options || {}); this.$element = $(element); this.active = null; this.$popover = (this.options.target && $(this.options.target)) || null; this.init(); this.events(); }; Popover.DEFAULTS = { theme: undefined, trigger: 'click', content: '', open: false, target: undefined, tpl: '
    ' + '
    ' + '
    ' }; Popover.prototype.init = function() { var me = this; var $element = this.$element; var $popover; if (!this.options.target) { this.$popover = this.getPopover(); this.setContent(); } $popover = this.$popover; $popover.appendTo($('body')); this.sizePopover(); function sizePopover() { me.sizePopover(); } // TODO: 监听页面内容变化,重新调整位置 $element.on('open.popover.amui', function() { $(window).on('resize.popover.amui', UI.utils.debounce( sizePopover, 50)); }); $element.on('close.popover.amui', function() { $(window).off('resize.popover.amui', sizePopover); }); this.options.open && this.open(); }; Popover.prototype.sizePopover = function sizePopover() { var $element = this.$element; var $popover = this.$popover; if (!$popover || !$popover.length) { return; } var popWidth = $popover.outerWidth(); var popHeight = $popover.outerHeight(); var $popCaret = $popover.find('.am-popover-caret'); var popCaretSize = ($popCaret.outerWidth() / 2) || 8; // 取不到 $popCaret.outerHeight() 的值,所以直接加 8 var popTotalHeight = popHeight + 8; // $popCaret.outerHeight(); var triggerWidth = $element.outerWidth(); var triggerHeight = $element.outerHeight(); var triggerOffset = $element.offset(); var triggerRect = $element[0].getBoundingClientRect(); var winHeight = $w.height(); var winWidth = $w.width(); var popTop = 0; var popLeft = 0; var diff = 0; var spacing = 2; var popPosition = 'top'; $popover.css({ left: '', top: '' }).removeClass('am-popover-left ' + 'am-popover-right am-popover-top am-popover-bottom'); $popCaret.css({ left: '', top: '' }); if (popTotalHeight - spacing < triggerRect.top + spacing) { // Popover on the top of trigger popTop = triggerOffset.top - popTotalHeight - spacing; } else if (popTotalHeight < winHeight - triggerRect.top - triggerRect.height) { // On bottom popPosition = 'bottom'; popTop = triggerOffset.top + triggerHeight + popCaretSize + spacing; } else { // On middle popPosition = 'middle'; popTop = triggerHeight / 2 + triggerOffset.top - popHeight / 2; } // Horizontal Position if (popPosition === 'top' || popPosition === 'bottom') { popLeft = triggerWidth / 2 + triggerOffset.left - popWidth / 2; diff = popLeft; if (popLeft < 5) { popLeft = 5; } if (popLeft + popWidth > winWidth) { popLeft = (winWidth - popWidth - 20); // console.log('left %d, win %d, popw %d', popLeft, winWidth, popWidth); } if (popPosition === 'top') { // This is the Popover position, NOT caret position // Popover on the Top of trigger, caret on the bottom of Popover $popover.addClass('am-popover-top'); } if (popPosition === 'bottom') { $popover.addClass('am-popover-bottom'); } diff = diff - popLeft; $popCaret.css({ left: (popWidth / 2 - popCaretSize + diff) + 'px' }); } else if (popPosition === 'middle') { popLeft = triggerOffset.left - popWidth - popCaretSize; $popover.addClass('am-popover-left'); if (popLeft < 5) { popLeft = triggerOffset.left + triggerWidth + popCaretSize; $popover.removeClass('am-popover-left').addClass( 'am-popover-right'); } if (popLeft + popWidth > winWidth) { popLeft = winWidth - popWidth - 5; $popover.removeClass('am-popover-left').addClass( 'am-popover-right'); } $popCaret.css({ top: (popHeight / 2 - popCaretSize / 2) + 'px' }); } // Apply position style $popover.css({ top: popTop + 'px', left: popLeft + 'px' }); }; Popover.prototype.toggle = function() { return this[this.active ? 'close' : 'open'](); }; Popover.prototype.open = function() { var $popover = this.$popover; this.$element.trigger('open.popover.amui'); this.sizePopover(); $popover.show().addClass('am-active'); this.active = true; }; Popover.prototype.close = function() { var $popover = this.$popover; this.$element.trigger('close.popover.amui'); $popover. removeClass('am-active'). trigger('closed.popover.amui'). hide(); this.active = false; }; Popover.prototype.getPopover = function() { var uid = UI.utils.generateGUID('am-popover'); var theme = []; if (this.options.theme) { $.each(this.options.theme.split(','), function(i, item) { theme.push('am-popover-' + $.trim(item)); }); } return $(this.options.tpl).attr('id', uid).addClass(theme.join( ' ')); }; Popover.prototype.setContent = function(content) { content = content || this.options.content; this.$popover && this.$popover.find('.am-popover-inner').empty(). html(content); }; Popover.prototype.events = function() { var eventNS = 'popover.amui'; var triggers = this.options.trigger.split(' '); for (var i = triggers.length; i--;) { var trigger = triggers[i]; if (trigger === 'click') { this.$element.on('click.' + eventNS, $.proxy(this.toggle, this)); } else { // hover or focus var eventIn = trigger == 'hover' ? 'mouseenter' : 'focusin'; var eventOut = trigger == 'hover' ? 'mouseleave' : 'focusout'; this.$element.on(eventIn + '.' + eventNS, $.proxy(this.open, this)); this.$element.on(eventOut + '.' + eventNS, $.proxy(this.close, this)); } } }; function Plugin(option) { return this.each(function() { var $this = $(this); var data = $this.data('amui.popover'); var options = $.extend({}, UI.utils.parseOptions($this.attr('data-am-popover')), typeof option == 'object' && option); if (!data) { $this.data('amui.popover', (data = new Popover(this, options))); } if (typeof option == 'string') { data[option] && data[option](); } }); } $.fn.popover = Plugin; // Init code UI.ready(function(context) { $('[data-am-popover]', context).popover(); }); $.AMUI.popover = Popover; module.exports = Popover; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 12: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var Progress = (function() { /** * NProgress (c) 2013, Rico Sta. Cruz * @via http://ricostacruz.com/nprogress */ var NProgress = {}; var $html = $('html'); NProgress.version = '0.1.6'; var Settings = NProgress.settings = { minimum: 0.08, easing: 'ease', positionUsing: '', speed: 200, trickle: true, trickleRate: 0.02, trickleSpeed: 800, showSpinner: true, parent: 'body', barSelector: '[role="nprogress-bar"]', spinnerSelector: '[role="nprogress-spinner"]', template: '
    ' + '
    ' + '
    ' + '
    ' }; /** * Updates configuration. * * NProgress.configure({ * minimum: 0.1 * }); */ NProgress.configure = function(options) { var key, value; for (key in options) { value = options[key]; if (value !== undefined && options.hasOwnProperty(key)) Settings[key] = value; } return this; }; /** * Last number. */ NProgress.status = null; /** * Sets the progress bar status, where `n` is a number from `0.0` to `1.0`. * * NProgress.set(0.4); * NProgress.set(1.0); */ NProgress.set = function(n) { var started = NProgress.isStarted(); n = clamp(n, Settings.minimum, 1); NProgress.status = (n === 1 ? null : n); var progress = NProgress.render(!started), bar = progress.querySelector(Settings.barSelector), speed = Settings.speed, ease = Settings.easing; progress.offsetWidth; /* Repaint */ queue(function(next) { // Set positionUsing if it hasn't already been set if (Settings.positionUsing === '') Settings.positionUsing = NProgress.getPositioningCSS(); // Add transition css(bar, barPositionCSS(n, speed, ease)); if (n === 1) { // Fade out css(progress, { transition: 'none', opacity: 1 }); progress.offsetWidth; /* Repaint */ setTimeout(function() { css(progress, { transition: 'all ' + speed + 'ms linear', opacity: 0 }); setTimeout(function() { NProgress.remove(); next(); }, speed); }, speed); } else { setTimeout(next, speed); } }); return this; }; NProgress.isStarted = function() { return typeof NProgress.status === 'number'; }; /** * Shows the progress bar. * This is the same as setting the status to 0%, except that it doesn't go backwards. * * NProgress.start(); * */ NProgress.start = function() { if (!NProgress.status) NProgress.set(0); var work = function() { setTimeout(function() { if (!NProgress.status) return; NProgress.trickle(); work(); }, Settings.trickleSpeed); }; if (Settings.trickle) work(); return this; }; /** * Hides the progress bar. * This is the *sort of* the same as setting the status to 100%, with the * difference being `done()` makes some placebo effect of some realistic motion. * * NProgress.done(); * * If `true` is passed, it will show the progress bar even if its hidden. * * NProgress.done(true); */ NProgress.done = function(force) { if (!force && !NProgress.status) return this; return NProgress.inc(0.3 + 0.5 * Math.random()).set(1); }; /** * Increments by a random amount. */ NProgress.inc = function(amount) { var n = NProgress.status; if (!n) { return NProgress.start(); } else { if (typeof amount !== 'number') { amount = (1 - n) * clamp(Math.random() * n, 0.1, 0.95); } n = clamp(n + amount, 0, 0.994); return NProgress.set(n); } }; NProgress.trickle = function() { return NProgress.inc(Math.random() * Settings.trickleRate); }; /** * (Internal) renders the progress bar markup based on the `template` * setting. */ NProgress.render = function(fromStart) { if (NProgress.isRendered()) return document.getElementById( 'nprogress'); $html.addClass('nprogress-busy'); var progress = document.createElement('div'); progress.id = 'nprogress'; progress.innerHTML = Settings.template; var bar = progress.querySelector(Settings.barSelector), perc = fromStart ? '-100' : toBarPerc(NProgress.status || 0), parent = document.querySelector(Settings.parent), spinner; css(bar, { transition: 'all 0 linear', transform: 'translate3d(' + perc + '%,0,0)' }); if (!Settings.showSpinner) { spinner = progress.querySelector(Settings.spinnerSelector); spinner && $(spinner).remove(); } if (parent != document.body) { $(parent).addClass('nprogress-custom-parent'); } parent.appendChild(progress); return progress; }; /** * Removes the element. Opposite of render(). */ NProgress.remove = function() { $html.removeClass('nprogress-busy'); $(Settings.parent).removeClass('nprogress-custom-parent'); var progress = document.getElementById('nprogress'); progress && $(progress).remove(); }; /** * Checks if the progress bar is rendered. */ NProgress.isRendered = function() { return !!document.getElementById('nprogress'); }; /** * Determine which positioning CSS rule to use. */ NProgress.getPositioningCSS = function() { // Sniff on document.body.style var bodyStyle = document.body.style; // Sniff prefixes var vendorPrefix = ('WebkitTransform' in bodyStyle) ? 'Webkit' : ('MozTransform' in bodyStyle) ? 'Moz' : ('msTransform' in bodyStyle) ? 'ms' : ('OTransform' in bodyStyle) ? 'O' : ''; if (vendorPrefix + 'Perspective' in bodyStyle) { // Modern browsers with 3D support, e.g. Webkit, IE10 return 'translate3d'; } else if (vendorPrefix + 'Transform' in bodyStyle) { // Browsers without 3D support, e.g. IE9 return 'translate'; } else { // Browsers without translate() support, e.g. IE7-8 return 'margin'; } }; /** * Helpers */ function clamp(n, min, max) { if (n < min) return min; if (n > max) return max; return n; } /** * (Internal) converts a percentage (`0..1`) to a bar translateX * percentage (`-100%..0%`). */ function toBarPerc(n) { return (-1 + n) * 100; } /** * (Internal) returns the correct CSS for changing the bar's * position given an n percentage, and speed and ease from Settings */ function barPositionCSS(n, speed, ease) { var barCSS; if (Settings.positionUsing === 'translate3d') { barCSS = { transform: 'translate3d(' + toBarPerc(n) + '%,0,0)' }; } else if (Settings.positionUsing === 'translate') { barCSS = { transform: 'translate(' + toBarPerc(n) + '%,0)' }; } else { barCSS = { 'margin-left': toBarPerc(n) + '%' }; } barCSS.transition = 'all ' + speed + 'ms ' + ease; return barCSS; } /** * (Internal) Queues a function to be executed. */ var queue = (function() { var pending = []; function next() { var fn = pending.shift(); if (fn) { fn(next); } } return function(fn) { pending.push(fn); if (pending.length == 1) next(); }; })(); /** * (Internal) Applies css properties to an element, similar to the jQuery * css method. * * While this helper does assist with vendor prefixed property names, it * does not perform any manipulation of values prior to setting styles. */ var css = (function() { var cssPrefixes = ['Webkit', 'O', 'Moz', 'ms'], cssProps = {}; function camelCase(string) { return string.replace(/^-ms-/, 'ms-').replace( /-([\da-z])/gi, function(match, letter) { return letter.toUpperCase(); }); } function getVendorProp(name) { var style = document.body.style; if (name in style) return name; var i = cssPrefixes.length, capName = name.charAt(0).toUpperCase() + name.slice( 1), vendorName; while (i--) { vendorName = cssPrefixes[i] + capName; if (vendorName in style) return vendorName; } return name; } function getStyleProp(name) { name = camelCase(name); return cssProps[name] || (cssProps[name] = getVendorProp(name)); } function applyCss(element, prop, value) { prop = getStyleProp(prop); element.style[prop] = value; } return function(element, properties) { var args = arguments, prop, value; if (args.length == 2) { for (prop in properties) { value = properties[prop]; if (value !== undefined && properties.hasOwnProperty( prop)) applyCss(element, prop, value); } } else { applyCss(element, args[1], args[2]); } } })(); return NProgress; })(); $.AMUI.progress = Progress; module.exports = Progress; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 13: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); require('./ui.smooth-scroll'); /** * @via https://github.com/uikit/uikit/ * @license https://github.com/uikit/uikit/blob/master/LICENSE.md */ // ScrollSpyNav Class var ScrollSpyNav = function(element, options) { this.options = $.extend({}, ScrollSpyNav.DEFAULTS, options); this.$element = $(element); this.anchors = []; this.$links = this.$element.find('a[href^="#"]').each(function( i, link) { this.anchors.push($(link).attr('href')); }.bind(this)); this.$targets = $(this.anchors.join(', ')); var processRAF = function() { UI.utils.rAF.call(window, $.proxy(this.process, this)); }.bind(this); this.$window = $(window).on('scroll.scrollspynav.amui', processRAF) .on( 'resize.scrollspynav.amui orientationchange.scrollspynav.amui', UI.utils.debounce(processRAF, 50)); processRAF(); this.scrollProcess(); }; ScrollSpyNav.DEFAULTS = { className: { active: 'am-active' }, closest: false, smooth: true }; ScrollSpyNav.prototype.process = function() { var scrollTop = this.$window.scrollTop(); var options = this.options; var inViews = []; var $links = this.$links; var $targets = this.$targets; $targets.each(function(i, target) { if (UI.utils.isInView(target, options)) { inViews.push(target); } }); // console.log(inViews.length); if (inViews.length) { var $target; $.each(inViews, function(i, item) { if ($(item).offset().top >= scrollTop) { $target = $(item); return false; // break } }); if (!$target) { return; } if (options.closest) { $links.closest(options.closest).removeClass(options.className .active); $links.filter('a[href="#' + $target.attr('id') + '"]'). closest(options.closest).addClass(options.className.active); } else { $links.removeClass(options.className.active). filter('a[href="#' + $target.attr('id') + '"]'). addClass(options.className.active); } } }; ScrollSpyNav.prototype.scrollProcess = function() { var $links = this.$links; // smoothScroll if (this.options.smooth) { $links.on('click', function(e) { e.preventDefault(); var $this = $(this); var $target = $($this.attr('href')); if (!$target) { return; } $(window).smoothScroll({ position: $target.offset().top }); }); } }; // ScrollSpyNav Plugin function Plugin(option) { return this.each(function() { var $this = $(this); var data = $this.data('amui.scrollspynav'); var options = typeof option == 'object' && option; if (!data) { $this.data('amui.scrollspynav', (data = new ScrollSpyNav( this, options))); } if (typeof option == 'string') { data[option](); } }); } $.fn.scrollspynav = Plugin; // Init code UI.ready(function(context) { $('[data-am-scrollspy-nav]', context).each(function() { var $this = $(this); var options = UI.utils.options($this.attr( 'data-am-scrollspy-nav')); Plugin.call($this, options); }); }); $.AMUI.scrollspynav = ScrollSpyNav; module.exports = ScrollSpyNav; // TODO: 1. 算法改进 // 2. 多级菜单支持 // 3. smooth scroll pushState }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2, "./ui.smooth-scroll": 14 } ], 14: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var rAF = UI.utils.rAF; var cAF = UI.utils.cancelAF; /** * Smooth Scroll * @param position * @via http://mir.aculo.us/2014/01/19/scrolling-dom-elements-to-the-top-a-zepto-plugin/ */ // Usage: $(window).smoothScroll([options]) // only allow one scroll to top operation to be in progress at a time, // which is probably what you want var smoothScrollInProgress = false; var SmoothScroll = function(element, options) { options = options || {}; var $this = $(element); var targetY = parseInt(options.position) || SmoothScroll.DEFAULTS .position; var initialY = $this.scrollTop(); var lastY = initialY; var delta = targetY - initialY; // duration in ms, make it a bit shorter for short distances // this is not scientific and you might want to adjust this for // your preferences var speed = options.speed || Math.min(750, Math.min(1500, Math.abs(initialY - targetY))); // temp variables (t will be a position between 0 and 1, y is the calculated scrollTop) var start; var t; var y; var cancelScroll = function() { abort(); }; // abort if already in progress or nothing to scroll if (smoothScrollInProgress) { return; } if (delta === 0) { return; } // quint ease-in-out smoothing, from // https://github.com/madrobby/scripty2/blob/master/src/effects/transitions/penner.js#L127-L136 function smooth(pos) { if ((pos /= 0.5) < 1) { return 0.5 * Math.pow(pos, 5); } return 0.5 * (Math.pow((pos - 2), 5) + 2); } function abort() { $this.off('touchstart.smoothscroll.amui', cancelScroll); smoothScrollInProgress = false; } // when there's a touch detected while scrolling is in progress, abort // the scrolling (emulates native scrolling behavior) $this.on('touchstart.smoothscroll.amui', cancelScroll); smoothScrollInProgress = true; // start rendering away! note the function given to frame // is named "render" so we can reference it again further down function render(now) { if (!smoothScrollInProgress) { return; } if (!start) { start = now; } // calculate t, position of animation in [0..1] t = Math.min(1, Math.max((now - start) / speed, 0)); // calculate the new scrollTop position (don't forget to smooth) y = Math.round(initialY + delta * smooth(t)); // bracket scrollTop so we're never over-scrolling if (delta > 0 && y > targetY) { y = targetY; } if (delta < 0 && y < targetY) { y = targetY; } // only actually set scrollTop if there was a change fromt he last frame if (lastY != y) { $this.scrollTop(y); } lastY = y; // if we're not done yet, queue up an other frame to render, // or clean up if (y !== targetY) { cAF(scrollRAF); scrollRAF = rAF(render); } else { cAF(scrollRAF); abort(); } } var scrollRAF = rAF(render); }; SmoothScroll.DEFAULTS = { position: 0 }; $.fn.smoothScroll = function(option) { return this.each(function() { new SmoothScroll(this, option); }); }; // Init code $(document).on('click.smoothScroll.amui.data-api', '[data-am-smooth-scroll]', function(e) { e.preventDefault(); var options = UI.utils.parseOptions($(this).data( 'amSmoothScroll')); $(window).smoothScroll(options); }); module.exports = SmoothScroll; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 15: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); /** * @via https://github.com/uikit/uikit/blob/master/src/js/addons/sticky.js * @license https://github.com/uikit/uikit/blob/master/LICENSE.md */ // Sticky Class var Sticky = function(element, options) { var me = this; this.options = $.extend({}, Sticky.DEFAULTS, options); this.$element = $(element); this.sticked = null; this.inited = null; this.$holder = undefined; this.$window = $(window). on('scroll.sticky.amui', UI.utils.debounce($.proxy(this.checkPosition, this), 10)). on('resize.sticky.amui orientationchange.sticky.amui', UI.utils.debounce(function() { me.reset(true, function() { me.checkPosition(); }); }, 50)). on('load.sticky.amui', $.proxy(this.checkPosition, this)); // the `.offset()` is diff between jQuery & Zepto.js // jQuery: return `top` and `left` // Zepto.js: return `top`, `left`, `width`, `height` this.offset = this.$element.offset(); this.init(); }; Sticky.DEFAULTS = { top: 0, bottom: 0, animation: '', className: { sticky: 'am-sticky', resetting: 'am-sticky-resetting', stickyBtm: 'am-sticky-bottom', animationRev: 'am-animation-reverse' } }; Sticky.prototype.init = function() { var result = this.check(); if (!result) { return false; } var $element = this.$element; var $holder = $('
    ').css({ height: $element.css('position') != 'absolute' ? $element.outerHeight() : '', float: $element.css('float') != 'none' ? $element.css( 'float') : '', margin: $element.css('margin') }); this.$holder = $element.css('margin', 0).wrap($holder).parent(); this.inited = 1; return true; }; Sticky.prototype.reset = function(force, cb) { var options = this.options; var $element = this.$element; var animation = (options.animation) ? ' am-animation-' + options.animation : ''; var complete = function() { $element.css({ position: '', top: '', width: '', left: '', margin: 0 }); $element.removeClass([ animation, options.className.animationRev, options.className.sticky, options.className.resetting ].join(' ')); this.animating = false; this.sticked = false; this.offset = $element.offset(); cb && cb(); }.bind(this); $element.addClass(options.className.resetting); if (!force && options.animation && UI.support.animation) { this.animating = true; $element.removeClass(animation).one(UI.support.animation.end, function() { complete(); }).width(); // force redraw $element.addClass(animation + ' ' + options.className.animationRev); } else { complete(); } }; Sticky.prototype.check = function() { if (!this.$element.is(':visible')) { return false; } var media = this.options.media; if (media) { switch (typeof(media)) { case 'number': if (window.innerWidth < media) { return false; } break; case 'string': if (window.matchMedia && !window.matchMedia(media).matches) { return false; } break; } } return true; }; Sticky.prototype.checkPosition = function() { if (!this.inited) { var initialized = this.init(); if (!initialized) { return; } } var options = this.options; var scrollTop = this.$window.scrollTop(); var offsetTop = options.top; var offsetBottom = options.bottom; var $element = this.$element; var animation = (options.animation) ? ' am-animation-' + options.animation : ''; var className = [options.className.sticky, animation].join(' '); if (typeof offsetBottom == 'function') { offsetBottom = offsetBottom(this.$element); } var checkResult = (scrollTop > this.$holder.offset().top); if (!this.sticked && checkResult) { $element.addClass(className); } else if (this.sticked && !checkResult) { this.reset(); } this.$holder.height($element.is(':visible') ? $element.height() : 0); if (checkResult) { $element.css({ top: offsetTop, left: this.$holder.offset().left, width: this.$holder.width() }); /* if (offsetBottom) { // (底部边距 + 元素高度 > 窗口高度) 时定位到底部 if ((offsetBottom + this.offset.height > $(window).height()) && (scrollTop + $(window).height() >= scrollHeight - offsetBottom)) { $element.addClass(options.className.stickyBtm). css({top: $(window).height() - offsetBottom - this.offset.height}); } else { $element.removeClass(options.className.stickyBtm).css({top: offsetTop}); } } */ } this.sticked = checkResult; }; // Sticky Plugin function Plugin(option) { return this.each(function() { var $this = $(this); var data = $this.data('amui.sticky'); var options = typeof option == 'object' && option; if (!data) { $this.data('amui.sticky', (data = new Sticky(this, options))); } if (typeof option == 'string') { data[option](); } }); } $.fn.sticky = Plugin; // Init code $(window).on('load', function() { $('[data-am-sticky]').each(function() { var $this = $(this); var options = UI.utils.options($this.attr('data-am-sticky')); Plugin.call($this, options); }); }); $.AMUI.sticky = Sticky; module.exports = Sticky; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 16: [ function(require, module, exports) { (function(global) { 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); require('./core'); var cookie = { get: function(name) { var cookieName = encodeURIComponent(name) + '='; var cookieStart = document.cookie.indexOf(cookieName); var cookieValue = null; var cookieEnd; if (cookieStart > -1) { cookieEnd = document.cookie.indexOf(';', cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } cookieValue = decodeURIComponent(document.cookie.substring( cookieStart + cookieName.length, cookieEnd)); } return cookieValue; }, set: function(name, value, expires, path, domain, secure) { var cookieText = encodeURIComponent(name) + '=' + encodeURIComponent(value); if (expires instanceof Date) { cookieText += '; expires=' + expires.toGMTString(); } if (path) { cookieText += '; path=' + path; } if (domain) { cookieText += '; domain=' + domain; } if (secure) { cookieText += '; secure'; } document.cookie = cookieText; }, unset: function(name, path, domain, secure) { this.set(name, '', new Date(0), path, domain, secure); } }; $.AMUI.utils.cookie = cookie; module.exports = cookie; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ], 17: [ function(require, module, exports) { (function(global) { /*! Hammer.JS - v2.0.4 - 2014-09-28 * http://hammerjs.github.io/ * * Copyright (c) 2014 Jorik Tangelder; * Licensed under the MIT license */ 'use strict'; var $ = (typeof window !== "undefined" ? window.jQuery : typeof global !== "undefined" ? global.jQuery : null); var UI = require('./core'); var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; var TEST_ELEMENT = document.createElement('div'); var TYPE_FUNCTION = 'function'; var round = Math.round; var abs = Math.abs; var now = Date.now; /** * set a timeout with a given scope * @param {Function} fn * @param {Number} timeout * @param {Object} context * @returns {number} */ function setTimeoutContext(fn, timeout, context) { return setTimeout(bindFn(fn, context), timeout); } /** * if the argument is an array, we want to execute the fn on each entry * if it aint an array we don't want to do a thing. * this is used by all the methods that accept a single and array argument. * @param {*|Array} arg * @param {String} fn * @param {Object} [context] * @returns {Boolean} */ function invokeArrayArg(arg, fn, context) { if (Array.isArray(arg)) { each(arg, context[fn], context); return true; } return false; } /** * walk objects and arrays * @param {Object} obj * @param {Function} iterator * @param {Object} context */ function each(obj, iterator, context) { var i; if (!obj) { return; } if (obj.forEach) { obj.forEach(iterator, context); } else if (obj.length !== undefined) { i = 0; while (i < obj.length) { iterator.call(context, obj[i], i, obj); i++; } } else { for (i in obj) { obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); } } } /** * extend object. * means that properties in dest will be overwritten by the ones in src. * @param {Object} dest * @param {Object} src * @param {Boolean} [merge] * @returns {Object} dest */ function extend(dest, src, merge) { var keys = Object.keys(src); var i = 0; while (i < keys.length) { if (!merge || (merge && dest[keys[i]] === undefined)) { dest[keys[i]] = src[keys[i]]; } i++; } return dest; } /** * merge the values from src in the dest. * means that properties that exist in dest will not be overwritten by src * @param {Object} dest * @param {Object} src * @returns {Object} dest */ function merge(dest, src) { return extend(dest, src, true); } /** * simple class inheritance * @param {Function} child * @param {Function} base * @param {Object} [properties] */ function inherit(child, base, properties) { var baseP = base.prototype, childP; childP = child.prototype = Object.create(baseP); childP.constructor = child; childP._super = baseP; if (properties) { extend(childP, properties); } } /** * simple function bind * @param {Function} fn * @param {Object} context * @returns {Function} */ function bindFn(fn, context) { return function boundFn() { return fn.apply(context, arguments); }; } /** * let a boolean value also be a function that must return a boolean * this first item in args will be used as the context * @param {Boolean|Function} val * @param {Array} [args] * @returns {Boolean} */ function boolOrFn(val, args) { if (typeof val == TYPE_FUNCTION) { return val.apply(args ? args[0] || undefined : undefined, args); } return val; } /** * use the val2 when val1 is undefined * @param {*} val1 * @param {*} val2 * @returns {*} */ function ifUndefined(val1, val2) { return (val1 === undefined) ? val2 : val1; } /** * addEventListener with multiple events at once * @param {EventTarget} target * @param {String} types * @param {Function} handler */ function addEventListeners(target, types, handler) { each(splitStr(types), function(type) { target.addEventListener(type, handler, false); }); } /** * removeEventListener with multiple events at once * @param {EventTarget} target * @param {String} types * @param {Function} handler */ function removeEventListeners(target, types, handler) { each(splitStr(types), function(type) { target.removeEventListener(type, handler, false); }); } /** * find if a node is in the given parent * @method hasParent * @param {HTMLElement} node * @param {HTMLElement} parent * @return {Boolean} found */ function hasParent(node, parent) { while (node) { if (node == parent) { return true; } node = node.parentNode; } return false; } /** * small indexOf wrapper * @param {String} str * @param {String} find * @returns {Boolean} found */ function inStr(str, find) { return str.indexOf(find) > -1; } /** * split string on whitespace * @param {String} str * @returns {Array} words */ function splitStr(str) { return str.trim().split(/\s+/g); } /** * find if a array contains the object using indexOf or a simple polyFill * @param {Array} src * @param {String} find * @param {String} [findByKey] * @return {Boolean|Number} false when not found, or the index */ function inArray(src, find, findByKey) { if (src.indexOf && !findByKey) { return src.indexOf(find); } else { var i = 0; while (i < src.length) { if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { return i; } i++; } return -1; } } /** * convert array-like objects to real arrays * @param {Object} obj * @returns {Array} */ function toArray(obj) { return Array.prototype.slice.call(obj, 0); } /** * unique array with objects based on a key (like 'id') or just by the array's value * @param {Array} src [{id:1},{id:2},{id:1}] * @param {String} [key] * @param {Boolean} [sort=False] * @returns {Array} [{id:1},{id:2}] */ function uniqueArray(src, key, sort) { var results = []; var values = []; var i = 0; while (i < src.length) { var val = key ? src[i][key] : src[i]; if (inArray(values, val) < 0) { results.push(src[i]); } values[i] = val; i++; } if (sort) { if (!key) { results = results.sort(); } else { results = results.sort(function sortUniqueArray(a, b) { return a[key] > b[key]; }); } } return results; } /** * get the prefixed property * @param {Object} obj * @param {String} property * @returns {String|Undefined} prefixed */ function prefixed(obj, property) { var prefix, prop; var camelProp = property[0].toUpperCase() + property.slice(1); var i = 0; while (i < VENDOR_PREFIXES.length) { prefix = VENDOR_PREFIXES[i]; prop = (prefix) ? prefix + camelProp : property; if (prop in obj) { return prop; } i++; } return undefined; } /** * get a unique id * @returns {number} uniqueId */ var _uniqueId = 1; function uniqueId() { return _uniqueId++; } /** * get the window object of an element * @param {HTMLElement} element * @returns {DocumentView|Window} */ function getWindowForElement(element) { var doc = element.ownerDocument; return (doc.defaultView || doc.parentWindow); } var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; var SUPPORT_TOUCH = ('ontouchstart' in window); var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test( navigator.userAgent); var INPUT_TYPE_TOUCH = 'touch'; var INPUT_TYPE_PEN = 'pen'; var INPUT_TYPE_MOUSE = 'mouse'; var INPUT_TYPE_KINECT = 'kinect'; var COMPUTE_INTERVAL = 25; var INPUT_START = 1; var INPUT_MOVE = 2; var INPUT_END = 4; var INPUT_CANCEL = 8; var DIRECTION_NONE = 1; var DIRECTION_LEFT = 2; var DIRECTION_RIGHT = 4; var DIRECTION_UP = 8; var DIRECTION_DOWN = 16; var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; var PROPS_XY = ['x', 'y']; var PROPS_CLIENT_XY = ['clientX', 'clientY']; /** * create new input type manager * @param {Manager} manager * @param {Function} callback * @returns {Input} * @constructor */ function Input(manager, callback) { var self = this; this.manager = manager; this.callback = callback; this.element = manager.element; this.target = manager.options.inputTarget; // smaller wrapper around the handler, for the scope and the enabled state of the manager, // so when disabled the input events are completely bypassed. this.domHandler = function(ev) { if (boolOrFn(manager.options.enable, [manager])) { self.handler(ev); } }; this.init(); } Input.prototype = { /** * should handle the inputEvent data and trigger the callback * @virtual */ handler: function() {}, /** * bind the events */ init: function() { this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); }, /** * unbind the events */ destroy: function() { this.evEl && removeEventListeners(this.element, this.evEl, this .domHandler); this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); } }; /** * create new input type manager * called by the Manager constructor * @param {Hammer} manager * @returns {Input} */ function createInputInstance(manager) { var Type; var inputClass = manager.options.inputClass; if (inputClass) { Type = inputClass; } else if (SUPPORT_POINTER_EVENTS) { Type = PointerEventInput; } else if (SUPPORT_ONLY_TOUCH) { Type = TouchInput; } else if (!SUPPORT_TOUCH) { Type = MouseInput; } else { Type = TouchMouseInput; } return new(Type)(manager, inputHandler); } /** * handle input events * @param {Manager} manager * @param {String} eventType * @param {Object} input */ function inputHandler(manager, eventType, input) { var pointersLen = input.pointers.length; var changedPointersLen = input.changedPointers.length; var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && ( pointersLen - changedPointersLen === 0)); input.isFirst = !!isFirst; input.isFinal = !!isFinal; if (isFirst) { manager.session = {}; } // source event is the normalized value of the domEvents // like 'touchstart, mouseup, pointerdown' input.eventType = eventType; // compute scale, rotation etc computeInputData(manager, input); // emit secret event manager.emit('hammer.input', input); manager.recognize(input); manager.session.prevInput = input; } /** * extend the data with some usable properties like scale, rotate, velocity etc * @param {Object} manager * @param {Object} input */ function computeInputData(manager, input) { var session = manager.session; var pointers = input.pointers; var pointersLength = pointers.length; // store the first input to calculate the distance and direction if (!session.firstInput) { session.firstInput = simpleCloneInputData(input); } // to compute scale and rotation we need to store the multiple touches if (pointersLength > 1 && !session.firstMultiple) { session.firstMultiple = simpleCloneInputData(input); } else if (pointersLength === 1) { session.firstMultiple = false; } var firstInput = session.firstInput; var firstMultiple = session.firstMultiple; var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; var center = input.center = getCenter(pointers); input.timeStamp = now(); input.deltaTime = input.timeStamp - firstInput.timeStamp; input.angle = getAngle(offsetCenter, center); input.distance = getDistance(offsetCenter, center); computeDeltaXY(session, input); input.offsetDirection = getDirection(input.deltaX, input.deltaY); input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; computeIntervalInputData(session, input); // find the correct target var target = manager.element; if (hasParent(input.srcEvent.target, target)) { target = input.srcEvent.target; } input.target = target; } function computeDeltaXY(session, input) { var center = input.center; var offset = session.offsetDelta || {}; var prevDelta = session.prevDelta || {}; var prevInput = session.prevInput || {}; if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { prevDelta = session.prevDelta = { x: prevInput.deltaX || 0, y: prevInput.deltaY || 0 }; offset = session.offsetDelta = { x: center.x, y: center.y }; } input.deltaX = prevDelta.x + (center.x - offset.x); input.deltaY = prevDelta.y + (center.y - offset.y); } /** * velocity is calculated every x ms * @param {Object} session * @param {Object} input */ function computeIntervalInputData(session, input) { var last = session.lastInterval || input, deltaTime = input.timeStamp - last.timeStamp, velocity, velocityX, velocityY, direction; if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { var deltaX = last.deltaX - input.deltaX; var deltaY = last.deltaY - input.deltaY; var v = getVelocity(deltaTime, deltaX, deltaY); velocityX = v.x; velocityY = v.y; velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; direction = getDirection(deltaX, deltaY); session.lastInterval = input; } else { // use latest velocity info if it doesn't overtake a minimum period velocity = last.velocity; velocityX = last.velocityX; velocityY = last.velocityY; direction = last.direction; } input.velocity = velocity; input.velocityX = velocityX; input.velocityY = velocityY; input.direction = direction; } /** * create a simple clone from the input used for storage of firstInput and firstMultiple * @param {Object} input * @returns {Object} clonedInputData */ function simpleCloneInputData(input) { // make a simple copy of the pointers because we will get a reference if we don't // we only need clientXY for the calculations var pointers = []; var i = 0; while (i < input.pointers.length) { pointers[i] = { clientX: round(input.pointers[i].clientX), clientY: round(input.pointers[i].clientY) }; i++; } return { timeStamp: now(), pointers: pointers, center: getCenter(pointers), deltaX: input.deltaX, deltaY: input.deltaY }; } /** * get the center of all the pointers * @param {Array} pointers * @return {Object} center contains `x` and `y` properties */ function getCenter(pointers) { var pointersLength = pointers.length; // no need to loop when only one touch if (pointersLength === 1) { return { x: round(pointers[0].clientX), y: round(pointers[0].clientY) }; } var x = 0, y = 0, i = 0; while (i < pointersLength) { x += pointers[i].clientX; y += pointers[i].clientY; i++; } return { x: round(x / pointersLength), y: round(y / pointersLength) }; } /** * calculate the velocity between two points. unit is in px per ms. * @param {Number} deltaTime * @param {Number} x * @param {Number} y * @return {Object} velocity `x` and `y` */ function getVelocity(deltaTime, x, y) { return { x: x / deltaTime || 0, y: y / deltaTime || 0 }; } /** * get the direction between two points * @param {Number} x * @param {Number} y * @return {Number} direction */ function getDirection(x, y) { if (x === y) { return DIRECTION_NONE; } if (abs(x) >= abs(y)) { return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; } return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; } /** * calculate the absolute distance between two points * @param {Object} p1 {x, y} * @param {Object} p2 {x, y} * @param {Array} [props] containing x and y keys * @return {Number} distance */ function getDistance(p1, p2, props) { if (!props) { props = PROPS_XY; } var x = p2[props[0]] - p1[props[0]], y = p2[props[1]] - p1[props[1]]; return Math.sqrt((x * x) + (y * y)); } /** * calculate the angle between two coordinates * @param {Object} p1 * @param {Object} p2 * @param {Array} [props] containing x and y keys * @return {Number} angle */ function getAngle(p1, p2, props) { if (!props) { props = PROPS_XY; } var x = p2[props[0]] - p1[props[0]], y = p2[props[1]] - p1[props[1]]; return Math.atan2(y, x) * 180 / Math.PI; } /** * calculate the rotation degrees between two pointersets * @param {Array} start array of pointers * @param {Array} end array of pointers * @return {Number} rotation */ function getRotation(start, end) { return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[ 1], start[0], PROPS_CLIENT_XY); } /** * calculate the scale factor between two pointersets * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out * @param {Array} start array of pointers * @param {Array} end array of pointers * @return {Number} scale */ function getScale(start, end) { return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance( start[0], start[1], PROPS_CLIENT_XY); } var MOUSE_INPUT_MAP = { mousedown: INPUT_START, mousemove: INPUT_MOVE, mouseup: INPUT_END }; var MOUSE_ELEMENT_EVENTS = 'mousedown'; var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; /** * Mouse events input * @constructor * @extends Input */ function MouseInput() { this.evEl = MOUSE_ELEMENT_EVENTS; this.evWin = MOUSE_WINDOW_EVENTS; this.allow = true; // used by Input.TouchMouse to disable mouse events this.pressed = false; // mousedown state Input.apply(this, arguments); } inherit(MouseInput, Input, { /** * handle mouse events * @param {Object} ev */ handler: function MEhandler(ev) { var eventType = MOUSE_INPUT_MAP[ev.type]; // on start we want to have the left mouse button down if (eventType & INPUT_START && ev.button === 0) { this.pressed = true; } if (eventType & INPUT_MOVE && ev.which !== 1) { eventType = INPUT_END; } // mouse must be down, and mouse events are allowed (see the TouchMouse input) if (!this.pressed || !this.allow) { return; } if (eventType & INPUT_END) { this.pressed = false; } this.callback(this.manager, eventType, { pointers: [ev], changedPointers: [ev], pointerType: INPUT_TYPE_MOUSE, srcEvent: ev }); } }); var POINTER_INPUT_MAP = { pointerdown: INPUT_START, pointermove: INPUT_MOVE, pointerup: INPUT_END, pointercancel: INPUT_CANCEL, pointerout: INPUT_CANCEL }; // in IE10 the pointer types is defined as an enum var IE10_POINTER_TYPE_ENUM = { 2: INPUT_TYPE_TOUCH, 3: INPUT_TYPE_PEN, 4: INPUT_TYPE_MOUSE, 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 }; var POINTER_ELEMENT_EVENTS = 'pointerdown'; var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; // IE10 has prefixed support, and case-sensitive if (window.MSPointerEvent) { POINTER_ELEMENT_EVENTS = 'MSPointerDown'; POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; } /** * Pointer events input * @constructor * @extends Input */ function PointerEventInput() { this.evEl = POINTER_ELEMENT_EVENTS; this.evWin = POINTER_WINDOW_EVENTS; Input.apply(this, arguments); this.store = (this.manager.session.pointerEvents = []); } inherit(PointerEventInput, Input, { /** * handle mouse events * @param {Object} ev */ handler: function PEhandler(ev) { var store = this.store; var removePointer = false; var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; var isTouch = (pointerType == INPUT_TYPE_TOUCH); // get index of the event in the store var storeIndex = inArray(store, ev.pointerId, 'pointerId'); // start and mouse must be down if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { if (storeIndex < 0) { store.push(ev); storeIndex = store.length - 1; } } else if (eventType & (INPUT_END | INPUT_CANCEL)) { removePointer = true; } // it not found, so the pointer hasn't been down (so it's probably a hover) if (storeIndex < 0) { return; } // update the event in the store store[storeIndex] = ev; this.callback(this.manager, eventType, { pointers: store, changedPointers: [ev], pointerType: pointerType, srcEvent: ev }); if (removePointer) { // remove from the store store.splice(storeIndex, 1); } } }); var SINGLE_TOUCH_INPUT_MAP = { touchstart: INPUT_START, touchmove: INPUT_MOVE, touchend: INPUT_END, touchcancel: INPUT_CANCEL }; var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; /** * Touch events input * @constructor * @extends Input */ function SingleTouchInput() { this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; this.started = false; Input.apply(this, arguments); } inherit(SingleTouchInput, Input, { handler: function TEhandler(ev) { var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; // should we handle the touch events? if (type === INPUT_START) { this.started = true; } if (!this.started) { return; } var touches = normalizeSingleTouches.call(this, ev, type); // when done, reset the started state if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { this.started = false; } this.callback(this.manager, type, { pointers: touches[0], changedPointers: touches[1], pointerType: INPUT_TYPE_TOUCH, srcEvent: ev }); } }); /** * @this {TouchInput} * @param {Object} ev * @param {Number} type flag * @returns {undefined|Array} [all, changed] */ function normalizeSingleTouches(ev, type) { var all = toArray(ev.touches); var changed = toArray(ev.changedTouches); if (type & (INPUT_END | INPUT_CANCEL)) { all = uniqueArray(all.concat(changed), 'identifier', true); } return [all, changed]; } var TOUCH_INPUT_MAP = { touchstart: INPUT_START, touchmove: INPUT_MOVE, touchend: INPUT_END, touchcancel: INPUT_CANCEL }; var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; /** * Multi-user touch events input * @constructor * @extends Input */ function TouchInput() { this.evTarget = TOUCH_TARGET_EVENTS; this.targetIds = {}; Input.apply(this, arguments); } inherit(TouchInput, Input, { handler: function MTEhandler(ev) { var type = TOUCH_INPUT_MAP[ev.type]; var touches = getTouches.call(this, ev, type); if (!touches) { return; } this.callback(this.manager, type, { pointers: touches[0], changedPointers: touches[1], pointerType: INPUT_TYPE_TOUCH, srcEvent: ev }); } }); /** * @this {TouchInput} * @param {Object} ev * @param {Number} type flag * @returns {undefined|Array} [all, changed] */ function getTouches(ev, type) { var allTouches = toArray(ev.touches); var targetIds = this.targetIds; // when there is only one touch, the process can be simplified if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { targetIds[allTouches[0].identifier] = true; return [allTouches, allTouches]; } var i, targetTouches, changedTouches = toArray(ev.changedTouches), changedTargetTouches = [], target = this.target; // get target touches from touches targetTouches = allTouches.filter(function(touch) { return hasParent(touch.target, target); }); // collect touches if (type === INPUT_START) { i = 0; while (i < targetTouches.length) { targetIds[targetTouches[i].identifier] = true; i++; } } // filter changed touches to only contain touches that exist in the collected target ids i = 0; while (i < changedTouches.length) { if (targetIds[changedTouches[i].identifier]) { changedTargetTouches.push(changedTouches[i]); } // cleanup removed touches if (type & (INPUT_END | INPUT_CANCEL)) { delete targetIds[changedTouches[i].identifier]; } i++; } if (!changedTargetTouches.length) { return; } return [ // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), changedTargetTouches ]; } /** * Combined touch and mouse input * * Touch has a higher priority then mouse, and while touching no mouse events are allowed. * This because touch devices also emit mouse events while doing a touch. * * @constructor * @extends Input */ function TouchMouseInput() { Input.apply(this, arguments); var handler = bindFn(this.handler, this); this.touch = new TouchInput(this.manager, handler); this.mouse = new MouseInput(this.manager, handler); } inherit(TouchMouseInput, Input, { /** * handle mouse and touch events * @param {Hammer} manager * @param {String} inputEvent * @param {Object} inputData */ handler: function TMEhandler(manager, inputEvent, inputData) { var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); // when we're in a touch event, so block all upcoming mouse events // most mobile browser also emit mouseevents, right after touchstart if (isTouch) { this.mouse.allow = false; } else if (isMouse && !this.mouse.allow) { return; } // reset the allowMouse when we're done if (inputEvent & (INPUT_END | INPUT_CANCEL)) { this.mouse.allow = true; } this.callback(manager, inputEvent, inputData); }, /** * remove the event listeners */ destroy: function destroy() { this.touch.destroy(); this.mouse.destroy(); } }); var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; // magical touchAction value var TOUCH_ACTION_COMPUTE = 'compute'; var TOUCH_ACTION_AUTO = 'auto'; var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented var TOUCH_ACTION_NONE = 'none'; var TOUCH_ACTION_PAN_X = 'pan-x'; var TOUCH_ACTION_PAN_Y = 'pan-y'; /** * Touch Action * sets the touchAction property or uses the js alternative * @param {Manager} manager * @param {String} value * @constructor */ function TouchAction(manager, value) { this.manager = manager; this.set(value); } TouchAction.prototype = { /** * set the touchAction value on the element or enable the polyfill * @param {String} value */ set: function(value) { // find out the touch-action by the event handlers if (value == TOUCH_ACTION_COMPUTE) { value = this.compute(); } if (NATIVE_TOUCH_ACTION) { this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; } this.actions = value.toLowerCase().trim(); }, /** * just re-set the touchAction value */ update: function() { this.set(this.manager.options.touchAction); }, /** * compute the value for the touchAction property based on the recognizer's settings * @returns {String} value */ compute: function() { var actions = []; each(this.manager.recognizers, function(recognizer) { if (boolOrFn(recognizer.options.enable, [recognizer])) { actions = actions.concat(recognizer.getTouchAction()); } }); return cleanTouchActions(actions.join(' ')); }, /** * this method is called on each input cycle and provides the preventing of the browser behavior * @param {Object} input */ preventDefaults: function(input) { // not needed with native support for the touchAction property if (NATIVE_TOUCH_ACTION) { return; } var srcEvent = input.srcEvent; var direction = input.offsetDirection; // if the touch action did prevented once this session if (this.manager.session.prevented) { srcEvent.preventDefault(); return; } var actions = this.actions; var hasNone = inStr(actions, TOUCH_ACTION_NONE); var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); if (hasNone || (hasPanY && direction & DIRECTION_HORIZONTAL) || (hasPanX && direction & DIRECTION_VERTICAL)) { return this.preventSrc(srcEvent); } }, /** * call preventDefault to prevent the browser's default behavior (scrolling in most cases) * @param {Object} srcEvent */ preventSrc: function(srcEvent) { this.manager.session.prevented = true; srcEvent.preventDefault(); } }; /** * when the touchActions are collected they are not a valid value, so we need to clean things up. * * @param {String} actions * @returns {*} */ function cleanTouchActions(actions) { // none if (inStr(actions, TOUCH_ACTION_NONE)) { return TOUCH_ACTION_NONE; } var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); // pan-x and pan-y can be combined if (hasPanX && hasPanY) { return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; } // pan-x OR pan-y if (hasPanX || hasPanY) { return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; } // manipulation if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { return TOUCH_ACTION_MANIPULATION; } return TOUCH_ACTION_AUTO; } /** * Recognizer flow explained; * * All recognizers have the initial state of POSSIBLE when a input session starts. * The definition of a input session is from the first input until the last input, with all it's movement in it. * * Example session for mouse-input: mousedown -> mousemove -> mouseup * * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed * which determines with state it should be. * * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to * POSSIBLE to give it another change on the next cycle. * * Possible * | * +-----+---------------+ * | | * +-----+-----+ | * | | | * Failed Cancelled | * +-------+------+ * | | * Recognized Began * | * Changed * | * Ended/Recognized */ var STATE_POSSIBLE = 1; var STATE_BEGAN = 2; var STATE_CHANGED = 4; var STATE_ENDED = 8; var STATE_RECOGNIZED = STATE_ENDED; var STATE_CANCELLED = 16; var STATE_FAILED = 32; /** * Recognizer * Every recognizer needs to extend from this class. * @constructor * @param {Object} options */ function Recognizer(options) { this.id = uniqueId(); this.manager = null; this.options = merge(options || {}, this.defaults); // default is enable true this.options.enable = ifUndefined(this.options.enable, true); this.state = STATE_POSSIBLE; this.simultaneous = {}; this.requireFail = []; } Recognizer.prototype = { /** * @virtual * @type {Object} */ defaults: {}, /** * set options * @param {Object} options * @return {Recognizer} */ set: function(options) { extend(this.options, options); // also update the touchAction, in case something changed about the directions/enabled state this.manager && this.manager.touchAction.update(); return this; }, /** * recognize simultaneous with an other recognizer. * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ recognizeWith: function(otherRecognizer) { if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { return this; } var simultaneous = this.simultaneous; otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); if (!simultaneous[otherRecognizer.id]) { simultaneous[otherRecognizer.id] = otherRecognizer; otherRecognizer.recognizeWith(this); } return this; }, /** * drop the simultaneous link. it doesnt remove the link on the other recognizer. * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ dropRecognizeWith: function(otherRecognizer) { if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { return this; } otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); delete this.simultaneous[otherRecognizer.id]; return this; }, /** * recognizer can only run when an other is failing * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ requireFailure: function(otherRecognizer) { if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { return this; } var requireFail = this.requireFail; otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); if (inArray(requireFail, otherRecognizer) === -1) { requireFail.push(otherRecognizer); otherRecognizer.requireFailure(this); } return this; }, /** * drop the requireFailure link. it does not remove the link on the other recognizer. * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ dropRequireFailure: function(otherRecognizer) { if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { return this; } otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); var index = inArray(this.requireFail, otherRecognizer); if (index > -1) { this.requireFail.splice(index, 1); } return this; }, /** * has require failures boolean * @returns {boolean} */ hasRequireFailures: function() { return this.requireFail.length > 0; }, /** * if the recognizer can recognize simultaneous with an other recognizer * @param {Recognizer} otherRecognizer * @returns {Boolean} */ canRecognizeWith: function(otherRecognizer) { return !!this.simultaneous[otherRecognizer.id]; }, /** * You should use `tryEmit` instead of `emit` directly to check * that all the needed recognizers has failed before emitting. * @param {Object} input */ emit: function(input) { var self = this; var state = this.state; function emit(withState) { self.manager.emit(self.options.event + (withState ? stateStr( state) : ''), input); } // 'panstart' and 'panmove' if (state < STATE_ENDED) { emit(true); } emit(); // simple 'eventName' events // panend and pancancel if (state >= STATE_ENDED) { emit(true); } }, /** * Check that all the require failure recognizers has failed, * if true, it emits a gesture event, * otherwise, setup the state to FAILED. * @param {Object} input */ tryEmit: function(input) { if (this.canEmit()) { return this.emit(input); } // it's failing anyway this.state = STATE_FAILED; }, /** * can we emit? * @returns {boolean} */ canEmit: function() { var i = 0; while (i < this.requireFail.length) { if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { return false; } i++; } return true; }, /** * update the recognizer * @param {Object} inputData */ recognize: function(inputData) { // make a new copy of the inputData // so we can change the inputData without messing up the other recognizers var inputDataClone = extend({}, inputData); // is is enabled and allow recognizing? if (!boolOrFn(this.options.enable, [this, inputDataClone])) { this.reset(); this.state = STATE_FAILED; return; } // reset when we've reached the end if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { this.state = STATE_POSSIBLE; } this.state = this.process(inputDataClone); // the recognizer has recognized a gesture // so trigger an event if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { this.tryEmit(inputDataClone); } }, /** * return the state of the recognizer * the actual recognizing happens in this method * @virtual * @param {Object} inputData * @returns {Const} STATE */ process: function(inputData) {}, // jshint ignore:line /** * return the preferred touch-action * @virtual * @returns {Array} */ getTouchAction: function() {}, /** * called when the gesture isn't allowed to recognize * like when another is being recognized or it is disabled * @virtual */ reset: function() {} }; /** * get a usable string, used as event postfix * @param {Const} state * @returns {String} state */ function stateStr(state) { if (state & STATE_CANCELLED) { return 'cancel'; } else if (state & STATE_ENDED) { return 'end'; } else if (state & STATE_CHANGED) { return 'move'; } else if (state & STATE_BEGAN) { return 'start'; } return ''; } /** * direction cons to string * @param {Const} direction * @returns {String} */ function directionStr(direction) { if (direction == DIRECTION_DOWN) { return 'down'; } else if (direction == DIRECTION_UP) { return 'up'; } else if (direction == DIRECTION_LEFT) { return 'left'; } else if (direction == DIRECTION_RIGHT) { return 'right'; } return ''; } /** * get a recognizer by name if it is bound to a manager * @param {Recognizer|String} otherRecognizer * @param {Recognizer} recognizer * @returns {Recognizer} */ function getRecognizerByNameIfManager(otherRecognizer, recognizer) { var manager = recognizer.manager; if (manager) { return manager.get(otherRecognizer); } return otherRecognizer; } /** * This recognizer is just used as a base for the simple attribute recognizers. * @constructor * @extends Recognizer */ function AttrRecognizer() { Recognizer.apply(this, arguments); } inherit(AttrRecognizer, Recognizer, { /** * @namespace * @memberof AttrRecognizer */ defaults: { /** * @type {Number} * @default 1 */ pointers: 1 }, /** * Used to check if it the recognizer receives valid input, like input.distance > 10. * @memberof AttrRecognizer * @param {Object} input * @returns {Boolean} recognized */ attrTest: function(input) { var optionPointers = this.options.pointers; return optionPointers === 0 || input.pointers.length === optionPointers; }, /** * Process the input and return the state for the recognizer * @memberof AttrRecognizer * @param {Object} input * @returns {*} State */ process: function(input) { var state = this.state; var eventType = input.eventType; var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); var isValid = this.attrTest(input); // on cancel input and we've recognized before, return STATE_CANCELLED if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { return state | STATE_CANCELLED; } else if (isRecognized || isValid) { if (eventType & INPUT_END) { return state | STATE_ENDED; } else if (!(state & STATE_BEGAN)) { return STATE_BEGAN; } return state | STATE_CHANGED; } return STATE_FAILED; } }); /** * Pan * Recognized when the pointer is down and moved in the allowed direction. * @constructor * @extends AttrRecognizer */ function PanRecognizer() { AttrRecognizer.apply(this, arguments); this.pX = null; this.pY = null; } inherit(PanRecognizer, AttrRecognizer, { /** * @namespace * @memberof PanRecognizer */ defaults: { event: 'pan', threshold: 10, pointers: 1, direction: DIRECTION_ALL }, getTouchAction: function() { var direction = this.options.direction; var actions = []; if (direction & DIRECTION_HORIZONTAL) { actions.push(TOUCH_ACTION_PAN_Y); } if (direction & DIRECTION_VERTICAL) { actions.push(TOUCH_ACTION_PAN_X); } return actions; }, directionTest: function(input) { var options = this.options; var hasMoved = true; var distance = input.distance; var direction = input.direction; var x = input.deltaX; var y = input.deltaY; // lock to axis? if (!(direction & options.direction)) { if (options.direction & DIRECTION_HORIZONTAL) { direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; hasMoved = x != this.pX; distance = Math.abs(input.deltaX); } else { direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; hasMoved = y != this.pY; distance = Math.abs(input.deltaY); } } input.direction = direction; return hasMoved && distance > options.threshold && direction & options.direction; }, attrTest: function(input) { return AttrRecognizer.prototype.attrTest.call(this, input) && (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); }, emit: function(input) { this.pX = input.deltaX; this.pY = input.deltaY; var direction = directionStr(input.direction); if (direction) { this.manager.emit(this.options.event + direction, input); } this._super.emit.call(this, input); } }); /** * Pinch * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). * @constructor * @extends AttrRecognizer */ function PinchRecognizer() { AttrRecognizer.apply(this, arguments); } inherit(PinchRecognizer, AttrRecognizer, { /** * @namespace * @memberof PinchRecognizer */ defaults: { event: 'pinch', threshold: 0, pointers: 2 }, getTouchAction: function() { return [TOUCH_ACTION_NONE]; }, attrTest: function(input) { return this._super.attrTest.call(this, input) && (Math.abs(input.scale - 1) > this.options.threshold || this .state & STATE_BEGAN); }, emit: function(input) { this._super.emit.call(this, input); if (input.scale !== 1) { var inOut = input.scale < 1 ? 'in' : 'out'; this.manager.emit(this.options.event + inOut, input); } } }); /** * Press * Recognized when the pointer is down for x ms without any movement. * @constructor * @extends Recognizer */ function PressRecognizer() { Recognizer.apply(this, arguments); this._timer = null; this._input = null; } inherit(PressRecognizer, Recognizer, { /** * @namespace * @memberof PressRecognizer */ defaults: { event: 'press', pointers: 1, time: 500, // minimal time of the pointer to be pressed threshold: 5 // a minimal movement is ok, but keep it low }, getTouchAction: function() { return [TOUCH_ACTION_AUTO]; }, process: function(input) { var options = this.options; var validPointers = input.pointers.length === options.pointers; var validMovement = input.distance < options.threshold; var validTime = input.deltaTime > options.time; this._input = input; // we only allow little movement // and we've reached an end event, so a tap is possible if (!validMovement || !validPointers || (input.eventType & ( INPUT_END | INPUT_CANCEL) && !validTime)) { this.reset(); } else if (input.eventType & INPUT_START) { this.reset(); this._timer = setTimeoutContext(function() { this.state = STATE_RECOGNIZED; this.tryEmit(); }, options.time, this); } else if (input.eventType & INPUT_END) { return STATE_RECOGNIZED; } return STATE_FAILED; }, reset: function() { clearTimeout(this._timer); }, emit: function(input) { if (this.state !== STATE_RECOGNIZED) { return; } if (input && (input.eventType & INPUT_END)) { this.manager.emit(this.options.event + 'up', input); } else { this._input.timeStamp = now(); this.manager.emit(this.options.event, this._input); } } }); /** * Rotate * Recognized when two or more pointer are moving in a circular motion. * @constructor * @extends AttrRecognizer */ function RotateRecognizer() { AttrRecognizer.apply(this, arguments); } inherit(RotateRecognizer, AttrRecognizer, { /** * @namespace * @memberof RotateRecognizer */ defaults: { event: 'rotate', threshold: 0, pointers: 2 }, getTouchAction: function() { return [TOUCH_ACTION_NONE]; }, attrTest: function(input) { return this._super.attrTest.call(this, input) && (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); } }); /** * Swipe * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. * @constructor * @extends AttrRecognizer */ function SwipeRecognizer() { AttrRecognizer.apply(this, arguments); } inherit(SwipeRecognizer, AttrRecognizer, { /** * @namespace * @memberof SwipeRecognizer */ defaults: { event: 'swipe', threshold: 10, velocity: 0.65, direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, pointers: 1 }, getTouchAction: function() { return PanRecognizer.prototype.getTouchAction.call(this); }, attrTest: function(input) { var direction = this.options.direction; var velocity; if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { velocity = input.velocity; } else if (direction & DIRECTION_HORIZONTAL) { velocity = input.velocityX; } else if (direction & DIRECTION_VERTICAL) { velocity = input.velocityY; } return this._super.attrTest.call(this, input) && direction & input.direction && input.distance > this.options.threshold && abs(velocity) > this.options.velocity && input.eventType & INPUT_END; }, emit: function(input) { var direction = directionStr(input.direction); if (direction) { this.manager.emit(this.options.event + direction, input); } this.manager.emit(this.options.event, input); } }); /** * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur * between the given interval and position. The delay option can be used to recognize multi-taps without firing * a single tap. * * The eventData from the emitted event contains the property `tapCount`, which contains the amount of * multi-taps being recognized. * @constructor * @extends Recognizer */ function TapRecognizer() { Recognizer.apply(this, arguments); // previous time and center, // used for tap counting this.pTime = false; this.pCenter = false; this._timer = null; this._input = null; this.count = 0; } inherit(TapRecognizer, Recognizer, { /** * @namespace * @memberof PinchRecognizer */ defaults: { event: 'tap', pointers: 1, taps: 1, interval: 300, // max time between the multi-tap taps time: 250, // max time of the pointer to be down (like finger on the screen) threshold: 2, // a minimal movement is ok, but keep it low posThreshold: 10 // a multi-tap can be a bit off the initial position }, getTouchAction: function() { return [TOUCH_ACTION_MANIPULATION]; }, process: function(input) { var options = this.options; var validPointers = input.pointers.length === options.pointers; var validMovement = input.distance < options.threshold; var validTouchTime = input.deltaTime < options.time; this.reset(); if ((input.eventType & INPUT_START) && (this.count === 0)) { return this.failTimeout(); } // we only allow little movement // and we've reached an end event, so a tap is possible if (validMovement && validTouchTime && validPointers) { if (input.eventType != INPUT_END) { return this.failTimeout(); } var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; this.pTime = input.timeStamp; this.pCenter = input.center; if (!validMultiTap || !validInterval) { this.count = 1; } else { this.count += 1; } this._input = input; // if tap count matches we have recognized it, // else it has began recognizing... var tapCount = this.count % options.taps; if (tapCount === 0) { // no failing requirements, immediately trigger the tap event // or wait as long as the multitap interval to trigger if (!this.hasRequireFailures()) { return STATE_RECOGNIZED; } else { this._timer = setTimeoutContext(function() { this.state = STATE_RECOGNIZED; this.tryEmit(); }, options.interval, this); return STATE_BEGAN; } } } return STATE_FAILED; }, failTimeout: function() { this._timer = setTimeoutContext(function() { this.state = STATE_FAILED; }, this.options.interval, this); return STATE_FAILED; }, reset: function() { clearTimeout(this._timer); }, emit: function() { if (this.state == STATE_RECOGNIZED) { this._input.tapCount = this.count; this.manager.emit(this.options.event, this._input); } } }); /** * Simple way to create an manager with a default set of recognizers. * @param {HTMLElement} element * @param {Object} [options] * @constructor */ function Hammer(element, options) { options = options || {}; options.recognizers = ifUndefined(options.recognizers, Hammer.defaults .preset); return new Manager(element, options); } /** * @const {string} */ Hammer.VERSION = '2.0.4'; /** * default settings * @namespace */ Hammer.defaults = { /** * set if DOM events are being triggered. * But this is slower and unused by simple implementations, so disabled by default. * @type {Boolean} * @default false */ domEvents: false, /** * The value for the touchAction property/fallback. * When set to `compute` it will magically set the correct value based on the added recognizers. * @type {String} * @default compute */ touchAction: TOUCH_ACTION_COMPUTE, /** * @type {Boolean} * @default true */ enable: true, /** * EXPERIMENTAL FEATURE -- can be removed/changed * Change the parent input target element. * If Null, then it is being set the to main element. * @type {Null|EventTarget} * @default null */ inputTarget: null, /** * force an input class * @type {Null|Function} * @default null */ inputClass: null, /** * Default recognizer setup when calling `Hammer()` * When creating a new Manager these will be skipped. * @type {Array} */ preset: [ // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] [RotateRecognizer, { enable: false }], [PinchRecognizer, { enable: false }, ['rotate'] ], [SwipeRecognizer, { direction: DIRECTION_HORIZONTAL }], [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe'] ], [TapRecognizer], [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap'] ], [PressRecognizer] ], /** * Some CSS properties can be used to improve the working of Hammer. * Add them to this method and they will be set when creating a new Manager. * @namespace */ cssProps: { /** * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. * @type {String} * @default 'none' */ userSelect: 'none', /** * Disable the Windows Phone grippers when pressing an element. * @type {String} * @default 'none' */ touchSelect: 'none', /** * Disables the default callout shown when you touch and hold a touch target. * On iOS, when you touch and hold a touch target such as a link, Safari displays * a callout containing information about the link. This property allows you to disable that callout. * @type {String} * @default 'none' */ touchCallout: 'none', /** * Specifies whether zooming is enabled. Used by IE10> * @type {String} * @default 'none' */ contentZooming: 'none', /** * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. * @type {String} * @default 'none' */ userDrag: 'none', /** * Overrides the highlight color shown when the user taps a link or a JavaScript * clickable element in iOS. This property obeys the alpha value, if specified. * @type {String} * @default 'rgba(0,0,0,0)' */ tapHighlightColor: 'rgba(0,0,0,0)' } }; var STOP = 1; var FORCED_STOP = 2; /** * Manager * @param {HTMLElement} element * @param {Object} [options] * @constructor */ function Manager(element, options) { options = options || {}; this.options = merge(options, Hammer.defaults); this.options.inputTarget = this.options.inputTarget || element; this.handlers = {}; this.session = {}; this.recognizers = []; this.element = element; this.input = createInputInstance(this); this.touchAction = new TouchAction(this, this.options.touchAction); toggleCssProps(this, true); each(options.recognizers, function(item) { var recognizer = this.add(new(item[0])(item[1])); item[2] && recognizer.recognizeWith(item[2]); item[3] && recognizer.requireFailure(item[3]); }, this); } Manager.prototype = { /** * set options * @param {Object} options * @returns {Manager} */ set: function(options) { extend(this.options, options); // Options that need a little more setup if (options.touchAction) { this.touchAction.update(); } if (options.inputTarget) { // Clean up existing event listeners and reinitialize this.input.destroy(); this.input.target = options.inputTarget; this.input.init(); } return this; }, /** * stop recognizing for this session. * This session will be discarded, when a new [input]start event is fired. * When forced, the recognizer cycle is stopped immediately. * @param {Boolean} [force] */ stop: function(force) { this.session.stopped = force ? FORCED_STOP : STOP; }, /** * run the recognizers! * called by the inputHandler function on every movement of the pointers (touches) * it walks through all the recognizers and tries to detect the gesture that is being made * @param {Object} inputData */ recognize: function(inputData) { var session = this.session; if (session.stopped) { return; } // run the touch-action polyfill this.touchAction.preventDefaults(inputData); var recognizer; var recognizers = this.recognizers; // this holds the recognizer that is being recognized. // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED // if no recognizer is detecting a thing, it is set to `null` var curRecognizer = session.curRecognizer; // reset when the last recognizer is recognized // or when we're in a new session if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { curRecognizer = session.curRecognizer = null; } var i = 0; while (i < recognizers.length) { recognizer = recognizers[i]; // find out if we are allowed try to recognize the input for this one. // 1. allow if the session is NOT forced stopped (see the .stop() method) // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one // that is being recognized. // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. // this can be setup with the `recognizeWith()` method on the recognizer. if (session.stopped !== FORCED_STOP && ( // 1 !curRecognizer || recognizer == curRecognizer || // 2 recognizer.canRecognizeWith(curRecognizer))) { // 3 recognizer.recognize(inputData); } else { recognizer.reset(); } // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the // current active recognizer. but only if we don't already have an active recognizer if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { curRecognizer = session.curRecognizer = recognizer; } i++; } }, /** * get a recognizer by its event name. * @param {Recognizer|String} recognizer * @returns {Recognizer|Null} */ get: function(recognizer) { if (recognizer instanceof Recognizer) { return recognizer; } var recognizers = this.recognizers; for (var i = 0; i < recognizers.length; i++) { if (recognizers[i].options.event == recognizer) { return recognizers[i]; } } return null; }, /** * add a recognizer to the manager * existing recognizers with the same event name will be removed * @param {Recognizer} recognizer * @returns {Recognizer|Manager} */ add: function(recognizer) { if (invokeArrayArg(recognizer, 'add', this)) { return this; } // remove existing var existing = this.get(recognizer.options.event); if (existing) { this.remove(existing); } this.recognizers.push(recognizer); recognizer.manager = this; this.touchAction.update(); return recognizer; }, /** * remove a recognizer by name or instance * @param {Recognizer|String} recognizer * @returns {Manager} */ remove: function(recognizer) { if (invokeArrayArg(recognizer, 'remove', this)) { return this; } var recognizers = this.recognizers; recognizer = this.get(recognizer); recognizers.splice(inArray(recognizers, recognizer), 1); this.touchAction.update(); return this; }, /** * bind event * @param {String} events * @param {Function} handler * @returns {EventEmitter} this */ on: function(events, handler) { var handlers = this.handlers; each(splitStr(events), function(event) { handlers[event] = handlers[event] || []; handlers[event].push(handler); }); return this; }, /** * unbind event, leave emit blank to remove all handlers * @param {String} events * @param {Function} [handler] * @returns {EventEmitter} this */ off: function(events, handler) { var handlers = this.handlers; each(splitStr(events), function(event) { if (!handler) { delete handlers[event]; } else { handlers[event].splice(inArray(handlers[event], handler), 1); } }); return this; }, /** * emit event to the listeners * @param {String} event * @param {Object} data */ emit: function(event, data) { // we also want to trigger dom events if (this.options.domEvents) { triggerDomEvent(event, data); } // no handlers, so skip it all var handlers = this.handlers[event] && this.handlers[event].slice(); if (!handlers || !handlers.length) { return; } data.type = event; data.preventDefault = function() { data.srcEvent.preventDefault(); }; var i = 0; while (i < handlers.length) { handlers[i](data); i++; } }, /** * destroy the manager and unbinds all events * it doesn't unbind dom events, that is the user own responsibility */ destroy: function() { this.element && toggleCssProps(this, false); this.handlers = {}; this.session = {}; this.input.destroy(); this.element = null; } }; /** * add/remove the css properties as defined in manager.options.cssProps * @param {Manager} manager * @param {Boolean} add */ function toggleCssProps(manager, add) { var element = manager.element; each(manager.options.cssProps, function(value, name) { element.style[prefixed(element.style, name)] = add ? value : ''; }); } /** * trigger dom event * @param {String} event * @param {Object} data */ function triggerDomEvent(event, data) { var gestureEvent = document.createEvent('Event'); gestureEvent.initEvent(event, true, true); gestureEvent.gesture = data; data.target.dispatchEvent(gestureEvent); } extend(Hammer, { INPUT_START: INPUT_START, INPUT_MOVE: INPUT_MOVE, INPUT_END: INPUT_END, INPUT_CANCEL: INPUT_CANCEL, STATE_POSSIBLE: STATE_POSSIBLE, STATE_BEGAN: STATE_BEGAN, STATE_CHANGED: STATE_CHANGED, STATE_ENDED: STATE_ENDED, STATE_RECOGNIZED: STATE_RECOGNIZED, STATE_CANCELLED: STATE_CANCELLED, STATE_FAILED: STATE_FAILED, DIRECTION_NONE: DIRECTION_NONE, DIRECTION_LEFT: DIRECTION_LEFT, DIRECTION_RIGHT: DIRECTION_RIGHT, DIRECTION_UP: DIRECTION_UP, DIRECTION_DOWN: DIRECTION_DOWN, DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, DIRECTION_VERTICAL: DIRECTION_VERTICAL, DIRECTION_ALL: DIRECTION_ALL, Manager: Manager, Input: Input, TouchAction: TouchAction, TouchInput: TouchInput, MouseInput: MouseInput, PointerEventInput: PointerEventInput, TouchMouseInput: TouchMouseInput, SingleTouchInput: SingleTouchInput, Recognizer: Recognizer, AttrRecognizer: AttrRecognizer, Tap: TapRecognizer, Pan: PanRecognizer, Swipe: SwipeRecognizer, Pinch: PinchRecognizer, Rotate: RotateRecognizer, Press: PressRecognizer, on: addEventListeners, off: removeEventListeners, each: each, merge: merge, extend: extend, inherit: inherit, bindFn: bindFn, prefixed: prefixed }); // jquery.hammer.js // This jQuery plugin is just a small wrapper around the Hammer() class. // It also extends the Manager.emit method by triggering jQuery events. // $(element).hammer(options).bind("pan", myPanHandler); // The Hammer instance is stored at $element.data("hammer"). // https://github.com/hammerjs/jquery.hammer.js (function($, Hammer) { function hammerify(el, options) { var $el = $(el); if (!$el.data('hammer')) { $el.data('hammer', new Hammer($el[0], options)); } } $.fn.hammer = function(options) { return this.each(function() { hammerify(this, options); }); }; // extend the emit method to also trigger jQuery events Hammer.Manager.prototype.emit = (function(originalEmit) { return function(type, data) { originalEmit.call(this, type, data); $(this.element).trigger({ type: type, gesture: data }); }; })(Hammer.Manager.prototype.emit); })($, Hammer); $.AMUI.Hammer = Hammer; module.exports = Hammer; }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) }, { "./core": 2 } ] }, {}, [1]);