// Copyright (c) 2018 The mathutil Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package mathutil import ( "fmt" "math" "math/big" ) var ( // The maximun Int128 value. MaxInt128 *big.Int // The minimun Int128 value. MinInt128 *big.Int ) func init() { MaxInt128 = big.NewInt(0) MaxInt128.SetBit(MaxInt128, 127, 1) MaxInt128.Sub(MaxInt128, _1) MinInt128 = big.NewInt(0) MinInt128.Set(MaxInt128) MinInt128.Add(MinInt128, _1) MinInt128.Neg(MinInt128) } // Int128 is an 128 bit integer. type Int128 struct { Lo int64 // Bits 63..0. Hi int64 // Bits 127..64. } // Add returns the sum of x and y and a carry indication. func (x Int128) Add(y Int128) (r Int128, cy bool) { r.Lo = x.Lo + y.Lo r.Hi = x.Hi + y.Hi if uint64(r.Lo) < uint64(x.Lo) { r.Hi++ } return r, (r.Cmp(x) < 0) == (y.Sign() >= 0) } // BigInt returns x in the form of a big.Int. func (x Int128) BigInt() *big.Int { r := big.NewInt(x.Hi) r.Lsh(r, 64) lo := big.NewInt(0) lo.SetUint64(uint64(x.Lo)) return r.Add(r, lo) } // Cmp compares x and y and returns: // // -1 if x < y // 0 if x == y // +1 if x > y func (x Int128) Cmp(y Int128) int { if x.Hi > y.Hi { return 1 } if x.Hi < y.Hi { return -1 } if uint64(x.Lo) > uint64(y.Lo) { return 1 } if uint64(x.Lo) < uint64(y.Lo) { return -1 } return 0 } // Neg returns -x and an indication that x was not equal to MinInt128. func (x Int128) Neg() (r Int128, ok bool) { if x == (Int128{Hi: math.MinInt64}) { return x, false } x.Lo = ^x.Lo x.Hi = ^x.Hi r, _ = x.Add(Int128{Lo: 1}) return r, true } // SetBigInt sets x to y, returns x and an error, if any. func (x *Int128) SetBigInt(y *big.Int) (r Int128, err error) { if y.Cmp(MaxInt128) > 0 { return *x, fmt.Errorf("%T.SetInt: overflow", x) } if y.Cmp(MinInt128) < 0 { return *x, fmt.Errorf("%T.SetInt: underflow", x) } neg := y.Sign() < 0 var z big.Int z.Set(y) if neg { z.Neg(&z) } r.Lo = z.Int64() z.Rsh(&z, 64) r.Hi = z.Int64() if neg { r, _ = r.Neg() } *x = r return r, nil } // SetInt64 sets x to y and returns x. func (x *Int128) SetInt64(y int64) (r Int128) { r.Lo = y if y >= 0 { r.Hi = 0 *x = r return r } r.Hi = -1 *x = r return r } // SetInt64 sets x to y and returns x. func (x *Int128) SetUint64(y uint64) (r Int128) { r = Int128{Lo: int64(y)} *x = r return r } // Sign returns: // // -1 if x < 0 // 0 if x == 0 // +1 if x > 0 func (x Int128) Sign() int { if x.Hi < 0 { return -1 } if x.Hi != 0 || x.Lo != 0 { return 1 } return 0 } // String implements fmt.Stringer() func (x Int128) String() string { return x.BigInt().String() }