/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ import * as vec2 from 'zrender/src/core/vector'; import {getSymbolSize, getNodeGlobalScale} from './graphHelper'; import * as zrUtil from 'zrender/src/core/util'; import {getCurvenessForEdge} from '../helper/multipleGraphEdgeHelper'; var PI = Math.PI; var _symbolRadiansHalf = []; /** * `basedOn` can be: * 'value': * This layout is not accurate and have same bad case. For example, * if the min value is very smaller than the max value, the nodes * with the min value probably overlap even though there is enough * space to layout them. So we only use this approach in the as the * init layout of the force layout. * FIXME * Probably we do not need this method any more but use * `basedOn: 'symbolSize'` in force layout if * delay its init operations to GraphView. * 'symbolSize': * This approach work only if all of the symbol size calculated. * That is, the progressive rendering is not applied to graph. * FIXME * If progressive rendering is applied to graph some day, * probably we have to use `basedOn: 'value'`. * * @param {module:echarts/src/model/Series} seriesModel * @param {string} basedOn 'value' or 'symbolSize' */ export function circularLayout(seriesModel, basedOn) { var coordSys = seriesModel.coordinateSystem; if (coordSys && coordSys.type !== 'view') { return; } var rect = coordSys.getBoundingRect(); var nodeData = seriesModel.getData(); var graph = nodeData.graph; var cx = rect.width / 2 + rect.x; var cy = rect.height / 2 + rect.y; var r = Math.min(rect.width, rect.height) / 2; var count = nodeData.count(); nodeData.setLayout({ cx: cx, cy: cy }); if (!count) { return; } _layoutNodesBasedOn[basedOn](seriesModel, coordSys, graph, nodeData, r, cx, cy, count); graph.eachEdge(function (edge, index) { var curveness = zrUtil.retrieve3( edge.getModel().get('lineStyle.curveness'), getCurvenessForEdge(edge, seriesModel, index), 0 ); var p1 = vec2.clone(edge.node1.getLayout()); var p2 = vec2.clone(edge.node2.getLayout()); var cp1; var x12 = (p1[0] + p2[0]) / 2; var y12 = (p1[1] + p2[1]) / 2; if (+curveness) { curveness *= 3; cp1 = [ cx * curveness + x12 * (1 - curveness), cy * curveness + y12 * (1 - curveness) ]; } edge.setLayout([p1, p2, cp1]); }); } var _layoutNodesBasedOn = { value: function (seriesModel, coordSys, graph, nodeData, r, cx, cy, count) { var angle = 0; var sum = nodeData.getSum('value'); var unitAngle = Math.PI * 2 / (sum || count); graph.eachNode(function (node) { var value = node.getValue('value'); var radianHalf = unitAngle * (sum ? value : 1) / 2; angle += radianHalf; node.setLayout([ r * Math.cos(angle) + cx, r * Math.sin(angle) + cy ]); angle += radianHalf; }); }, symbolSize: function (seriesModel, coordSys, graph, nodeData, r, cx, cy, count) { var sumRadian = 0; _symbolRadiansHalf.length = count; var nodeScale = getNodeGlobalScale(seriesModel); graph.eachNode(function (node) { var symbolSize = getSymbolSize(node); // Normally this case will not happen, but we still add // some the defensive code (2px is an arbitrary value). isNaN(symbolSize) && (symbolSize = 2); symbolSize < 0 && (symbolSize = 0); symbolSize *= nodeScale; var symbolRadianHalf = Math.asin(symbolSize / 2 / r); // when `symbolSize / 2` is bigger than `r`. isNaN(symbolRadianHalf) && (symbolRadianHalf = PI / 2); _symbolRadiansHalf[node.dataIndex] = symbolRadianHalf; sumRadian += symbolRadianHalf * 2; }); var halfRemainRadian = (2 * PI - sumRadian) / count / 2; var angle = 0; graph.eachNode(function (node) { var radianHalf = halfRemainRadian + _symbolRadiansHalf[node.dataIndex]; angle += radianHalf; node.setLayout([ r * Math.cos(angle) + cx, r * Math.sin(angle) + cy ]); angle += radianHalf; }); } };