diff --git a/js/game_manager.js b/js/game_manager.js index 7262f16eb90e1e91784bd3fa3e50e7f68a230c9f..e018ef993fc894610c347820073cacdc99f2561e 100644 --- a/js/game_manager.js +++ b/js/game_manager.js @@ -16,14 +16,14 @@ function GameManager(size, InputManager, Actuator, StorageManager) { // Restart the game GameManager.prototype.restart = function () { this.storageManager.clearGameState(); - this.actuator.continue(); + this.actuator.continue(); // Clear the game won/lost message this.setup(); }; -// Keep playing after winning +// Keep playing after winning (allows going over 2048) GameManager.prototype.keepPlaying = function () { this.keepPlaying = true; - this.actuator.continue(); + this.actuator.continue(); // Clear the game won/lost message }; // Return true if the game is lost, or has won and the user hasn't kept playing