%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 SceneSettings: m_ObjectHideFlags: 0 m_PVSData: m_PVSObjectsArray: [] m_PVSPortalsArray: [] m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: .25 backfaceThreshold: 100 --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 6 m_Fog: 0 m_FogColor: {r: .5, g: .5, b: .5, a: 1} m_FogMode: 3 m_FogDensity: .00999999978 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: .200000003, g: .200000003, b: .200000003, a: 1} m_AmbientEquatorColor: {r: .200000003, g: .200000003, b: .200000003, a: 1} m_AmbientGroundColor: {r: .200000003, g: .200000003, b: .200000003, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SkyboxMaterial: {fileID: 0} m_HaloStrength: .5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} --- !u!127 &3 LevelGameManager: m_ObjectHideFlags: 0 --- !u!157 &4 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 5 m_GIWorkflowMode: 1 m_LightmapsMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 3 m_Resolution: 1 m_BakeResolution: 50 m_TextureWidth: 1024 m_TextureHeight: 1024 m_AOMaxDistance: 1 m_Padding: 2 m_CompAOExponent: 0 m_LightmapParameters: {fileID: 0} m_TextureCompression: 0 m_FinalGather: 0 m_FinalGatherRayCount: 1024 m_LightmapSnapshot: {fileID: 0} m_RuntimeCPUUsage: 25 --- !u!196 &5 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentRadius: .5 agentHeight: 2 agentSlope: 45 agentClimb: .400000006 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 accuratePlacement: 0 minRegionArea: 2 cellSize: .166666657 manualCellSize: 0 m_NavMeshData: {fileID: 0} --- !u!1 &130804621 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 130804622} m_Layer: 0 m_Name: '- Environment' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &130804622 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 130804621} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1009740591} - {fileID: 1275771376} m_Father: {fileID: 0} m_RootOrder: 1 --- !u!1 &628320389 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 628320390} - 33: {fileID: 628320392} - 65: {fileID: 628320393} - 23: {fileID: 628320391} m_Layer: 0 m_Name: Cube A (tweened w shortcuts) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628320390 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 628320389} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.25, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 --- !u!23 &628320391 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 628320389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &628320392 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 628320389} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &628320393 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 628320389} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &944667912 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 944667913} - 33: {fileID: 944667915} - 65: {fileID: 944667916} - 23: {fileID: 944667914} m_Layer: 0 m_Name: Cube B (tweened w generic way) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &944667913 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944667912} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.25, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 --- !u!23 &944667914 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944667912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 0 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &944667915 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944667912} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &944667916 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944667912} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1009740590 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1009740591} - 108: {fileID: 1009740592} m_Layer: 0 m_Name: Directional light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1009740591 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1009740590} m_LocalRotation: {x: .406401426, y: -.248652637, z: .115948617, w: .871530652} m_LocalPosition: {x: 0, y: 3.60229492, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 130804622} m_RootOrder: 0 --- !u!108 &1009740592 Light: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1009740590} m_Enabled: 1 serializedVersion: 6 m_Type: 1 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_Strength: 1 m_Bias: .0500000007 m_NormalBias: .400000006 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_Lightmapping: 1 m_BounceIntensity: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 m_AreaSize: {x: 1, y: 1} --- !u!1 &1275771375 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1275771376} - 20: {fileID: 1275771377} - 92: {fileID: 1275771379} - 124: {fileID: 1275771380} - 81: {fileID: 1275771378} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1275771376 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1275771375} m_LocalRotation: {x: .258818686, y: 0, z: 0, w: .965925932} m_LocalPosition: {x: 0, y: 3.25, z: -5.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 130804622} m_RootOrder: 1 --- !u!20 &1275771377 Camera: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1275771375} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: .246305257, g: .56078434, b: .337407827, a: .0196078438} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: .300000012 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 100 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_HDR: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: .0219999999 m_StereoMirrorMode: 0 --- !u!81 &1275771378 AudioListener: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1275771375} m_Enabled: 1 --- !u!92 &1275771379 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1275771375} m_Enabled: 1 --- !u!124 &1275771380 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1275771375} m_Enabled: 1 --- !u!1 &2000875251 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 2000875252} - 114: {fileID: 2000875253} m_Layer: 0 m_Name: '- - Brain (with code)' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2000875252 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2000875251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!114 &2000875253 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2000875251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bd8fbb7a4676fb2489baf12d089a3487, type: 3} m_Name: m_EditorClassIdentifier: cubeA: {fileID: 628320390} cubeB: {fileID: 944667913}