// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SHELL_COMMON_ENGINE_H_ #define SHELL_COMMON_ENGINE_H_ #include #include #include "flutter/assets/asset_manager.h" #include "flutter/common/task_runners.h" #include "flutter/fml/macros.h" #include "flutter/fml/memory/weak_ptr.h" #include "flutter/lib/ui/semantics/custom_accessibility_action.h" #include "flutter/lib/ui/semantics/semantics_node.h" #include "flutter/lib/ui/snapshot_delegate.h" #include "flutter/lib/ui/text/font_collection.h" #include "flutter/lib/ui/window/platform_message.h" #include "flutter/lib/ui/window/viewport_metrics.h" #include "flutter/runtime/dart_vm.h" #include "flutter/runtime/runtime_controller.h" #include "flutter/runtime/runtime_delegate.h" #include "flutter/shell/common/animator.h" #include "flutter/shell/common/rasterizer.h" #include "flutter/shell/common/run_configuration.h" #include "flutter/shell/common/shell_io_manager.h" #include "third_party/skia/include/core/SkPicture.h" namespace flutter { class Engine final : public RuntimeDelegate { public: // Used by Engine::Run enum class RunStatus { Success, // Successful call to Run() FailureAlreadyRunning, // Isolate was already running; may not be // considered a failure by callers Failure, // Isolate could not be started or other unspecified failure }; class Delegate { public: virtual void OnEngineUpdateSemantics( SemanticsNodeUpdates update, CustomAccessibilityActionUpdates actions) = 0; virtual void OnEngineHandlePlatformMessage( fml::RefPtr message) = 0; virtual void OnPreEngineRestart() = 0; virtual void UpdateIsolateDescription(const std::string isolate_name, int64_t isolate_port) = 0; }; Engine(Delegate& delegate, DartVM& vm, fml::RefPtr isolate_snapshot, fml::RefPtr shared_snapshot, TaskRunners task_runners, Settings settings, std::unique_ptr animator, fml::WeakPtr snapshot_delegate, fml::WeakPtr io_manager); ~Engine() override; float GetDisplayRefreshRate() const; fml::WeakPtr GetWeakPtr() const; FML_WARN_UNUSED_RESULT RunStatus Run(RunConfiguration configuration); // Used to "cold reload" a running application where the shell (along with the // platform view and its rasterizer bindings) remains the same but the root // isolate is torn down and restarted with the new configuration. Only used in // the development workflow. FML_WARN_UNUSED_RESULT bool Restart(RunConfiguration configuration); bool UpdateAssetManager(std::shared_ptr asset_manager); void BeginFrame(fml::TimePoint frame_time); void NotifyIdle(int64_t deadline); Dart_Port GetUIIsolateMainPort(); std::string GetUIIsolateName(); bool UIIsolateHasLivePorts(); tonic::DartErrorHandleType GetUIIsolateLastError(); std::pair GetUIIsolateReturnCode(); void OnOutputSurfaceCreated(); void OnOutputSurfaceDestroyed(); void SetViewportMetrics(const ViewportMetrics& metrics); void DispatchPlatformMessage(fml::RefPtr message); void DispatchPointerDataPacket(const PointerDataPacket& packet, uint64_t trace_flow_id); void DispatchSemanticsAction(int id, SemanticsAction action, std::vector args); void SetSemanticsEnabled(bool enabled); void SetAccessibilityFeatures(int32_t flags); void ScheduleFrame(bool regenerate_layer_tree = true) override; // |RuntimeDelegate| FontCollection& GetFontCollection() override; private: Engine::Delegate& delegate_; const Settings settings_; std::unique_ptr animator_; std::unique_ptr runtime_controller_; std::string initial_route_; ViewportMetrics viewport_metrics_; std::shared_ptr asset_manager_; bool activity_running_; bool have_surface_; FontCollection font_collection_; fml::WeakPtrFactory weak_factory_; // |RuntimeDelegate| std::string DefaultRouteName() override; // |RuntimeDelegate| void Render(std::unique_ptr layer_tree) override; // |RuntimeDelegate| void UpdateSemantics(SemanticsNodeUpdates update, CustomAccessibilityActionUpdates actions) override; // |RuntimeDelegate| void HandlePlatformMessage(fml::RefPtr message) override; // |RuntimeDelegate| void UpdateIsolateDescription(const std::string isolate_name, int64_t isolate_port) override; void StopAnimator(); void StartAnimatorIfPossible(); bool HandleLifecyclePlatformMessage(PlatformMessage* message); bool HandleNavigationPlatformMessage(fml::RefPtr message); bool HandleLocalizationPlatformMessage(PlatformMessage* message); void HandleSettingsPlatformMessage(PlatformMessage* message); void HandleAssetPlatformMessage(fml::RefPtr message); bool GetAssetAsBuffer(const std::string& name, std::vector* data); RunStatus PrepareAndLaunchIsolate(RunConfiguration configuration); FML_DISALLOW_COPY_AND_ASSIGN(Engine); }; } // namespace flutter #endif // SHELL_COMMON_ENGINE_H_