camera: viewAngle: 0.5 Default: fov: 60 near: 1 far: 300 Near: fov: 60 near: 1 far: 200 Overhead: fov: 60 near: 1 far: 100 Map: fov: 100 near: 1 far: 3000 laneWidth: 4.5 # original 3.32 laneWidthToViewDistanceRatio: 5 ground: mpp: 400 xres: 8192 yres: 8192 xorigin: 4096 yorigin: 4096 xyoffset: 0 planning: # The minimum interval between two consecutive minInterval: 0.1 defaults: width: 1.4 options: defaults: showMenu: false showConsole: false showPlanning: true showDecisionMain: true showDecisionObstacle: true showRouting: true showPredictionMajor: true showPredictionMinor: true showObstaclesVehicle: true showObstaclesPedestrian: true showObstaclesBicycle: true showObstaclesUnknownMovable: true showObstaclesUnknownUnmovable: true showObstaclesUnknown: true showObstaclesVirtual: false showObstaclesVelocity: true showObstaclesHeading: true showObstaclesId: true cameraAngle: Default debug: # Turn this on for monitor related debugging autoMonitorMessage: false performanceMonitor: false