提交 ac8ba5fc 编写于 作者: 赛佬的小迷弟's avatar 赛佬的小迷弟

Update batch move

上级 56ee176c
...@@ -885,13 +885,12 @@ class MainWindow(QMainWindow, WindowMixin): ...@@ -885,13 +885,12 @@ class MainWindow(QMainWindow, WindowMixin):
self.updateComboBox() self.updateComboBox()
def updateBoxlist(self): def updateBoxlist(self):
self.canvas.selectedShapes_hShape = []
if self.canvas.hShape != None: if self.canvas.hShape != None:
for shape in self.canvas.selectedShapes + [self.canvas.hShape]: self.canvas.selectedShapes_hShape = self.canvas.selectedShapes + [self.canvas.hShape]
item = self.shapesToItemsbox[shape] # listitem
text = [(int(p.x()), int(p.y())) for p in shape.points]
item.setText(str(text))
else: else:
for shape in self.canvas.selectedShapes: self.canvas.selectedShapes_hShape = self.canvas.selectedShapes
for shape in self.canvas.selectedShapes_hShape:
item = self.shapesToItemsbox[shape] # listitem item = self.shapesToItemsbox[shape] # listitem
text = [(int(p.x()), int(p.y())) for p in shape.points] text = [(int(p.x()), int(p.y())) for p in shape.points]
item.setText(str(text)) item.setText(str(text))
......
...@@ -23,6 +23,7 @@ except ImportError: ...@@ -23,6 +23,7 @@ except ImportError:
from libs.shape import Shape from libs.shape import Shape
from libs.utils import distance from libs.utils import distance
import copy
CURSOR_DEFAULT = Qt.ArrowCursor CURSOR_DEFAULT = Qt.ArrowCursor
CURSOR_POINT = Qt.PointingHandCursor CURSOR_POINT = Qt.PointingHandCursor
...@@ -81,6 +82,7 @@ class Canvas(QWidget): ...@@ -81,6 +82,7 @@ class Canvas(QWidget):
self.fourpoint = True # ADD self.fourpoint = True # ADD
self.pointnum = 0 self.pointnum = 0
self.movingShape = False self.movingShape = False
self.selectCountShape = False
#initialisation for panning #initialisation for panning
self.pan_initial_pos = QPoint() self.pan_initial_pos = QPoint()
...@@ -702,6 +704,10 @@ class Canvas(QWidget): ...@@ -702,6 +704,10 @@ class Canvas(QWidget):
def keyPressEvent(self, ev): def keyPressEvent(self, ev):
key = ev.key() key = ev.key()
shapesBackup = []
shapesBackup = copy.deepcopy(self.shapes)
self.shapesBackups.pop()
self.shapesBackups.append(shapesBackup)
if key == Qt.Key_Escape and self.current: if key == Qt.Key_Escape and self.current:
print('ESC press') print('ESC press')
self.current = None self.current = None
...@@ -720,6 +726,8 @@ class Canvas(QWidget): ...@@ -720,6 +726,8 @@ class Canvas(QWidget):
def moveOnePixel(self, direction): def moveOnePixel(self, direction):
# print(self.selectedShape.points) # print(self.selectedShape.points)
self.selectCount = len(self.selectedShapes)
self.selectCountShape = True
for i in range(len(self.selectedShapes)): for i in range(len(self.selectedShapes)):
self.selectedShape = self.selectedShapes[i] self.selectedShape = self.selectedShapes[i]
if direction == 'Left' and not self.moveOutOfBound(QPointF(-1.0, 0)): if direction == 'Left' and not self.moveOutOfBound(QPointF(-1.0, 0)):
...@@ -746,6 +754,9 @@ class Canvas(QWidget): ...@@ -746,6 +754,9 @@ class Canvas(QWidget):
self.selectedShape.points[1] += QPointF(0, 1.0) self.selectedShape.points[1] += QPointF(0, 1.0)
self.selectedShape.points[2] += QPointF(0, 1.0) self.selectedShape.points[2] += QPointF(0, 1.0)
self.selectedShape.points[3] += QPointF(0, 1.0) self.selectedShape.points[3] += QPointF(0, 1.0)
shapesBackup = []
shapesBackup = copy.deepcopy(self.shapes)
self.shapesBackups.append(shapesBackup)
self.shapeMoved.emit() self.shapeMoved.emit()
self.repaint() self.repaint()
...@@ -842,6 +853,10 @@ class Canvas(QWidget): ...@@ -842,6 +853,10 @@ class Canvas(QWidget):
def restoreShape(self): def restoreShape(self):
if not self.isShapeRestorable: if not self.isShapeRestorable:
return return
if self.selectCountShape:
if len(self.shapesBackups) > 2:
for i in range(1,self.selectCount):
self.shapesBackups.pop()
self.shapesBackups.pop() # latest self.shapesBackups.pop() # latest
shapesBackup = self.shapesBackups.pop() shapesBackup = self.shapesBackups.pop()
self.shapes = shapesBackup self.shapes = shapesBackup
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册