package debugger import ( "bytes" "debug/dwarf" "errors" "fmt" "go/parser" "go/token" "os" "path/filepath" "regexp" "runtime" "sort" "strconv" "strings" "sync" "time" "github.com/go-delve/delve/pkg/dwarf/op" "github.com/go-delve/delve/pkg/gobuild" "github.com/go-delve/delve/pkg/goversion" "github.com/go-delve/delve/pkg/locspec" "github.com/go-delve/delve/pkg/logflags" "github.com/go-delve/delve/pkg/proc" "github.com/go-delve/delve/pkg/proc/core" "github.com/go-delve/delve/pkg/proc/gdbserial" "github.com/go-delve/delve/pkg/proc/native" "github.com/go-delve/delve/service/api" "github.com/sirupsen/logrus" ) var ( // ErrCanNotRestart is returned when the target cannot be restarted. // This is returned for targets that have been attached to, or when // debugging core files. ErrCanNotRestart = errors.New("can not restart this target") // ErrNotRecording is returned when StopRecording is called while the // debugger is not recording the target. ErrNotRecording = errors.New("debugger is not recording") // ErrCoreDumpInProgress is returned when a core dump is already in progress. ErrCoreDumpInProgress = errors.New("core dump in progress") // ErrCoreDumpNotSupported is returned when core dumping is not supported ErrCoreDumpNotSupported = errors.New("core dumping not supported") ) // Debugger service. // // Debugger provides a higher level of // abstraction over proc.Process. // It handles converting from internal types to // the types expected by clients. It also handles // functionality needed by clients, but not needed in // lower lever packages such as proc. type Debugger struct { config *Config // arguments to launch a new process. processArgs []string targetMutex sync.Mutex target *proc.Target log *logrus.Entry running bool runningMutex sync.Mutex stopRecording func() error recordMutex sync.Mutex dumpState proc.DumpState // Debugger keeps a map of disabled breakpoints // so lower layers like proc doesn't need to deal // with them disabledBreakpoints map[int]*api.Breakpoint } type ExecuteKind int const ( ExecutingExistingFile = ExecuteKind(iota) ExecutingGeneratedFile ExecutingGeneratedTest ExecutingOther ) // Config provides the configuration to start a Debugger. // // Only one of ProcessArgs or AttachPid should be specified. If ProcessArgs is // provided, a new process will be launched. Otherwise, the debugger will try // to attach to an existing process with AttachPid. type Config struct { // WorkingDir is working directory of the new process. This field is used // only when launching a new process. WorkingDir string // AttachPid is the PID of an existing process to which the debugger should // attach. AttachPid int // CoreFile specifies the path to the core dump to open. CoreFile string // Backend specifies the debugger backend. Backend string // Foreground lets target process access stdin. Foreground bool // DebugInfoDirectories is the list of directories to look for // when resolving external debug info files. DebugInfoDirectories []string // CheckGoVersion is true if the debugger should check the version of Go // used to compile the executable and refuse to work on incompatible // versions. CheckGoVersion bool // TTY is passed along to the target process on creation. Used to specify a // TTY for that process. TTY string // Packages contains the packages that we are debugging. Packages []string // BuildFlags contains the flags passed to the compiler. BuildFlags string // ExecuteKind contains the kind of the executed program. ExecuteKind ExecuteKind // Redirects specifies redirect rules for stdin, stdout and stderr Redirects [3]string // DisableASLR disables ASLR DisableASLR bool } // New creates a new Debugger. ProcessArgs specify the commandline arguments for the // new process. func New(config *Config, processArgs []string) (*Debugger, error) { logger := logflags.DebuggerLogger() d := &Debugger{ config: config, processArgs: processArgs, log: logger, } // Create the process by either attaching or launching. switch { case d.config.AttachPid > 0: d.log.Infof("attaching to pid %d", d.config.AttachPid) path := "" if len(d.processArgs) > 0 { path = d.processArgs[0] } p, err := d.Attach(d.config.AttachPid, path) if err != nil { err = go11DecodeErrorCheck(err) return nil, attachErrorMessage(d.config.AttachPid, err) } d.target = p case d.config.CoreFile != "": var p *proc.Target var err error switch d.config.Backend { case "rr": d.log.Infof("opening trace %s", d.config.CoreFile) p, err = gdbserial.Replay(d.config.CoreFile, false, false, d.config.DebugInfoDirectories) default: d.log.Infof("opening core file %s (executable %s)", d.config.CoreFile, d.processArgs[0]) p, err = core.OpenCore(d.config.CoreFile, d.processArgs[0], d.config.DebugInfoDirectories) } if err != nil { err = go11DecodeErrorCheck(err) return nil, err } d.target = p if err := d.checkGoVersion(); err != nil { d.target.Detach(true) return nil, err } default: d.log.Infof("launching process with args: %v", d.processArgs) p, err := d.Launch(d.processArgs, d.config.WorkingDir) if err != nil { if _, ok := err.(*proc.ErrUnsupportedArch); !ok { err = go11DecodeErrorCheck(err) err = fmt.Errorf("could not launch process: %s", err) } return nil, err } if p != nil { // if p == nil and err == nil then we are doing a recording, don't touch d.target d.target = p } if err := d.checkGoVersion(); err != nil { d.target.Detach(true) return nil, err } } d.disabledBreakpoints = make(map[int]*api.Breakpoint) return d, nil } // canRestart returns true if the target was started with Launch and can be restarted func (d *Debugger) canRestart() bool { switch { case d.config.AttachPid > 0: return false case d.config.CoreFile != "": return false default: return true } } func (d *Debugger) checkGoVersion() error { if d.isRecording() { // do not do anything if we are still recording return nil } producer := d.target.BinInfo().Producer() if producer == "" { return nil } return goversion.Compatible(producer, !d.config.CheckGoVersion) } func (d *Debugger) TargetGoVersion() string { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.BinInfo().Producer() } // Launch will start a process with the given args and working directory. func (d *Debugger) Launch(processArgs []string, wd string) (*proc.Target, error) { if err := verifyBinaryFormat(processArgs[0]); err != nil { return nil, err } launchFlags := proc.LaunchFlags(0) if d.config.Foreground { launchFlags |= proc.LaunchForeground } if d.config.DisableASLR { launchFlags |= proc.LaunchDisableASLR } switch d.config.Backend { case "native": return native.Launch(processArgs, wd, launchFlags, d.config.DebugInfoDirectories, d.config.TTY, d.config.Redirects) case "lldb": return betterGdbserialLaunchError(gdbserial.LLDBLaunch(processArgs, wd, launchFlags, d.config.DebugInfoDirectories, d.config.TTY, d.config.Redirects)) case "rr": if d.target != nil { // restart should not call us if the backend is 'rr' panic("internal error: call to Launch with rr backend and target already exists") } run, stop, err := gdbserial.RecordAsync(processArgs, wd, false, d.config.Redirects) if err != nil { return nil, err } // let the initialization proceed but hold the targetMutex lock so that // any other request to debugger will block except State(nowait=true) and // Command(halt). d.targetMutex.Lock() d.recordingStart(stop) go func() { defer d.targetMutex.Unlock() p, err := d.recordingRun(run) if err != nil { d.log.Errorf("could not record target: %v", err) // this is ugly but we can't respond to any client requests at this // point so it's better if we die. os.Exit(1) } d.recordingDone() d.target = p if err := d.checkGoVersion(); err != nil { d.log.Error(err) err := d.target.Detach(true) if err != nil { d.log.Errorf("Error detaching from target: %v", err) } } }() return nil, nil case "default": if runtime.GOOS == "darwin" { return betterGdbserialLaunchError(gdbserial.LLDBLaunch(processArgs, wd, launchFlags, d.config.DebugInfoDirectories, d.config.TTY, d.config.Redirects)) } return native.Launch(processArgs, wd, launchFlags, d.config.DebugInfoDirectories, d.config.TTY, d.config.Redirects) default: return nil, fmt.Errorf("unknown backend %q", d.config.Backend) } } func (d *Debugger) recordingStart(stop func() error) { d.recordMutex.Lock() d.stopRecording = stop d.recordMutex.Unlock() } func (d *Debugger) recordingDone() { d.recordMutex.Lock() d.stopRecording = nil d.recordMutex.Unlock() } func (d *Debugger) isRecording() bool { d.recordMutex.Lock() defer d.recordMutex.Unlock() return d.stopRecording != nil } func (d *Debugger) recordingRun(run func() (string, error)) (*proc.Target, error) { tracedir, err := run() if err != nil && tracedir == "" { return nil, err } return gdbserial.Replay(tracedir, false, true, d.config.DebugInfoDirectories) } // Attach will attach to the process specified by 'pid'. func (d *Debugger) Attach(pid int, path string) (*proc.Target, error) { switch d.config.Backend { case "native": return native.Attach(pid, d.config.DebugInfoDirectories) case "lldb": return betterGdbserialLaunchError(gdbserial.LLDBAttach(pid, path, d.config.DebugInfoDirectories)) case "default": if runtime.GOOS == "darwin" { return betterGdbserialLaunchError(gdbserial.LLDBAttach(pid, path, d.config.DebugInfoDirectories)) } return native.Attach(pid, d.config.DebugInfoDirectories) default: return nil, fmt.Errorf("unknown backend %q", d.config.Backend) } } var errMacOSBackendUnavailable = errors.New("debugserver or lldb-server not found: install Xcode's command line tools or lldb-server") func betterGdbserialLaunchError(p *proc.Target, err error) (*proc.Target, error) { if runtime.GOOS != "darwin" { return p, err } if _, isUnavailable := err.(*gdbserial.ErrBackendUnavailable); !isUnavailable { return p, err } return p, errMacOSBackendUnavailable } // ProcessPid returns the PID of the process // the debugger is debugging. func (d *Debugger) ProcessPid() int { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.Pid() } // LastModified returns the time that the process' executable was last // modified. func (d *Debugger) LastModified() time.Time { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.BinInfo().LastModified() } // FunctionReturnLocations returns all return locations // for the given function, a list of addresses corresponding // to 'ret' or 'call runtime.deferreturn'. func (d *Debugger) FunctionReturnLocations(fnName string) ([]uint64, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() var ( p = d.target g = p.SelectedGoroutine() ) fn, ok := p.BinInfo().LookupFunc[fnName] if !ok { return nil, fmt.Errorf("unable to find function %s", fnName) } var regs proc.Registers mem := p.Memory() if g != nil && g.Thread != nil { regs, _ = g.Thread.Registers() } instructions, err := proc.Disassemble(mem, regs, p.Breakpoints(), p.BinInfo(), fn.Entry, fn.End) if err != nil { return nil, err } var addrs []uint64 for _, instruction := range instructions { if instruction.IsRet() { addrs = append(addrs, instruction.Loc.PC) } } addrs = append(addrs, proc.FindDeferReturnCalls(instructions)...) return addrs, nil } // Detach detaches from the target process. // If `kill` is true we will kill the process after // detaching. func (d *Debugger) Detach(kill bool) error { d.log.Debug("detaching") d.targetMutex.Lock() defer d.targetMutex.Unlock() if ok, _ := d.target.Valid(); !ok { return nil } return d.detach(kill) } func (d *Debugger) detach(kill bool) error { if d.config.AttachPid == 0 { kill = true } return d.target.Detach(kill) } // Restart will restart the target process, first killing // and then exec'ing it again. // If the target process is a recording it will restart it from the given // position. If pos starts with 'c' it's a checkpoint ID, otherwise it's an // event number. If resetArgs is true, newArgs will replace the process args. func (d *Debugger) Restart(rerecord bool, pos string, resetArgs bool, newArgs []string, newRedirects [3]string, rebuild bool) ([]api.DiscardedBreakpoint, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() recorded, _ := d.target.Recorded() if recorded && !rerecord { return nil, d.target.Restart(pos) } if pos != "" { return nil, proc.ErrNotRecorded } if !d.canRestart() { return nil, ErrCanNotRestart } if valid, _ := d.target.Valid(); valid && !recorded { // Ensure the process is in a PTRACE_STOP. if err := stopProcess(d.target.Pid()); err != nil { return nil, err } } if err := d.detach(true); err != nil { return nil, err } if resetArgs { d.processArgs = append([]string{d.processArgs[0]}, newArgs...) d.config.Redirects = newRedirects } var p *proc.Target var err error if rebuild { switch d.config.ExecuteKind { case ExecutingGeneratedFile: err = gobuild.GoBuild(d.processArgs[0], d.config.Packages, d.config.BuildFlags) if err != nil { return nil, fmt.Errorf("could not rebuild process: %s", err) } case ExecutingGeneratedTest: err = gobuild.GoTestBuild(d.processArgs[0], d.config.Packages, d.config.BuildFlags) if err != nil { return nil, fmt.Errorf("could not rebuild process: %s", err) } default: // We cannot build a process that we didn't start, because we don't know how it was built. return nil, fmt.Errorf("cannot rebuild a binary") } } if recorded { run, stop, err2 := gdbserial.RecordAsync(d.processArgs, d.config.WorkingDir, false, d.config.Redirects) if err2 != nil { return nil, err2 } d.recordingStart(stop) p, err = d.recordingRun(run) d.recordingDone() } else { p, err = d.Launch(d.processArgs, d.config.WorkingDir) } if err != nil { return nil, fmt.Errorf("could not launch process: %s", err) } discarded := []api.DiscardedBreakpoint{} breakpoints := api.ConvertBreakpoints(d.breakpoints()) d.target = p maxID := 0 for _, oldBp := range breakpoints { if oldBp.ID < 0 { continue } if oldBp.ID > maxID { maxID = oldBp.ID } if oldBp.WatchExpr != "" { discarded = append(discarded, api.DiscardedBreakpoint{Breakpoint: oldBp, Reason: "can not recreate watchpoints on restart"}) } else if len(oldBp.File) > 0 { addrs, err := proc.FindFileLocation(p, oldBp.File, oldBp.Line) if err != nil { discarded = append(discarded, api.DiscardedBreakpoint{Breakpoint: oldBp, Reason: err.Error()}) continue } createLogicalBreakpoint(d, addrs, oldBp, oldBp.ID) } else { // Avoid setting a breakpoint based on address when rebuilding if rebuild { discarded = append(discarded, api.DiscardedBreakpoint{Breakpoint: oldBp, Reason: "can not recreate address breakpoints on restart"}) continue } newBp, err := p.SetBreakpointWithID(oldBp.ID, oldBp.Addr) if err != nil { return nil, err } if err := copyBreakpointInfo(newBp, oldBp); err != nil { return nil, err } } } for _, bp := range d.disabledBreakpoints { if bp.ID > maxID { maxID = bp.ID } } d.target.SetNextBreakpointID(maxID) return discarded, nil } // State returns the current state of the debugger. func (d *Debugger) State(nowait bool) (*api.DebuggerState, error) { if d.IsRunning() && nowait { return &api.DebuggerState{Running: true}, nil } if d.isRecording() && nowait { return &api.DebuggerState{Recording: true}, nil } d.dumpState.Mutex.Lock() if d.dumpState.Dumping && nowait { return &api.DebuggerState{CoreDumping: true}, nil } d.dumpState.Mutex.Unlock() d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.state(nil) } func (d *Debugger) state(retLoadCfg *proc.LoadConfig) (*api.DebuggerState, error) { if _, err := d.target.Valid(); err != nil { return nil, err } var ( state *api.DebuggerState goroutine *api.Goroutine ) if d.target.SelectedGoroutine() != nil { goroutine = api.ConvertGoroutine(d.target, d.target.SelectedGoroutine()) } exited := false if _, err := d.target.Valid(); err != nil { _, exited = err.(proc.ErrProcessExited) } state = &api.DebuggerState{ SelectedGoroutine: goroutine, Exited: exited, } for _, thread := range d.target.ThreadList() { th := api.ConvertThread(thread) th.CallReturn = thread.Common().CallReturn if retLoadCfg != nil { th.ReturnValues = api.ConvertVars(thread.Common().ReturnValues(*retLoadCfg)) } state.Threads = append(state.Threads, th) if thread.ThreadID() == d.target.CurrentThread().ThreadID() { state.CurrentThread = th } } state.NextInProgress = d.target.Breakpoints().HasSteppingBreakpoints() if recorded, _ := d.target.Recorded(); recorded { state.When, _ = d.target.When() } state.WatchOutOfScope = make([]*api.Breakpoint, 0, len(d.target.Breakpoints().WatchOutOfScope)) for _, bp := range d.target.Breakpoints().WatchOutOfScope { state.WatchOutOfScope = append(state.WatchOutOfScope, api.ConvertBreakpoint(bp)) } return state, nil } // CreateBreakpoint creates a breakpoint using information from the provided `requestedBp`. // This function accepts several different ways of specifying where and how to create the // breakpoint that has been requested. Any error encountered during the attempt to set the // breakpoint will be returned to the caller. // // The ways of specifying a breakpoint are listed below in the order they are considered by // this function: // // - If requestedBp.TraceReturn is true then it is expected that // requestedBp.Addrs will contain the list of return addresses // supplied by the caller. // // - If requestedBp.File is not an empty string the breakpoint // will be created on the specified file:line location // // - If requestedBp.FunctionName is not an empty string // the breakpoint will be created on the specified function:line // location. // // - If requestedBp.Addrs is filled it will create a logical breakpoint // corresponding to all specified addresses. // // - Otherwise the value specified by arg.Breakpoint.Addr will be used. // // Note that this method will use the first successful method in order to // create a breakpoint, so mixing different fields will not result is multiple // breakpoints being set. func (d *Debugger) CreateBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() var ( addrs []uint64 err error ) if requestedBp.Name != "" { if (d.findBreakpointByName(requestedBp.Name) != nil) || (d.findDisabledBreakpointByName(requestedBp.Name) != nil) { return nil, errors.New("breakpoint name already exists") } } switch { case requestedBp.TraceReturn: addrs = []uint64{requestedBp.Addr} case len(requestedBp.File) > 0: fileName := requestedBp.File if runtime.GOOS == "windows" { // Accept fileName which is case-insensitive and slash-insensitive match fileNameNormalized := strings.ToLower(filepath.ToSlash(fileName)) for _, symFile := range d.target.BinInfo().Sources { if fileNameNormalized == strings.ToLower(filepath.ToSlash(symFile)) { fileName = symFile break } } } addrs, err = proc.FindFileLocation(d.target, fileName, requestedBp.Line) case len(requestedBp.FunctionName) > 0: addrs, err = proc.FindFunctionLocation(d.target, requestedBp.FunctionName, requestedBp.Line) case len(requestedBp.Addrs) > 0: addrs = requestedBp.Addrs default: addrs = []uint64{requestedBp.Addr} } if err != nil { return nil, err } createdBp, err := createLogicalBreakpoint(d, addrs, requestedBp, 0) if err != nil { return nil, err } d.log.Infof("created breakpoint: %#v", createdBp) return createdBp, nil } // createLogicalBreakpoint creates one physical breakpoint for each address // in addrs and associates all of them with the same logical breakpoint. func createLogicalBreakpoint(d *Debugger, addrs []uint64, requestedBp *api.Breakpoint, id int) (*api.Breakpoint, error) { p := d.target if dbp, ok := d.disabledBreakpoints[requestedBp.ID]; ok { return dbp, proc.BreakpointExistsError{File: dbp.File, Line: dbp.Line, Addr: dbp.Addr} } bps := make([]*proc.Breakpoint, len(addrs)) var err error for i := range addrs { if id > 0 { bps[i], err = p.SetBreakpointWithID(id, addrs[i]) } else { bps[i], err = p.SetBreakpoint(addrs[i], proc.UserBreakpoint, nil) } if err != nil { break } if i > 0 { bps[i].LogicalID = bps[0].LogicalID } err = copyBreakpointInfo(bps[i], requestedBp) if err != nil { break } } if err != nil { if isBreakpointExistsErr(err) { return nil, err } for _, bp := range bps { if bp == nil { continue } if _, err1 := p.ClearBreakpoint(bp.Addr); err1 != nil { err = fmt.Errorf("error while creating breakpoint: %v, additionally the breakpoint could not be properly rolled back: %v", err, err1) return nil, err } } return nil, err } createdBp := api.ConvertBreakpoints(bps) return createdBp[0], nil // we created a single logical breakpoint, the slice here will always have len == 1 } func isBreakpointExistsErr(err error) bool { _, r := err.(proc.BreakpointExistsError) return r } func (d *Debugger) CreateEBPFTracepoint(fnName string) error { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.SetEBPFTracepoint(fnName) } // AmendBreakpoint will update the breakpoint with the matching ID. // It also enables or disables the breakpoint. func (d *Debugger) AmendBreakpoint(amend *api.Breakpoint) error { d.targetMutex.Lock() defer d.targetMutex.Unlock() originals := d.findBreakpoint(amend.ID) if len(originals) > 0 && originals[0].WatchExpr != "" && amend.Disabled { return errors.New("can not disable watchpoints") } _, disabled := d.disabledBreakpoints[amend.ID] if originals == nil && !disabled { return fmt.Errorf("no breakpoint with ID %d", amend.ID) } if !amend.Disabled && disabled { // enable the breakpoint bp, err := d.target.SetBreakpointWithID(amend.ID, amend.Addr) if err != nil { return err } copyBreakpointInfo(bp, amend) delete(d.disabledBreakpoints, amend.ID) } if amend.Disabled && !disabled { // disable the breakpoint if _, err := d.clearBreakpoint(amend); err != nil { return err } d.disabledBreakpoints[amend.ID] = amend } for _, original := range originals { if err := copyBreakpointInfo(original, amend); err != nil { return err } } return nil } // CancelNext will clear internal breakpoints, thus cancelling the 'next', // 'step' or 'stepout' operation. func (d *Debugger) CancelNext() error { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.ClearSteppingBreakpoints() } func copyBreakpointInfo(bp *proc.Breakpoint, requested *api.Breakpoint) (err error) { bp.Name = requested.Name bp.Tracepoint = requested.Tracepoint bp.TraceReturn = requested.TraceReturn bp.Goroutine = requested.Goroutine bp.Stacktrace = requested.Stacktrace bp.Variables = requested.Variables bp.UserData = requested.UserData bp.LoadArgs = api.LoadConfigToProc(requested.LoadArgs) bp.LoadLocals = api.LoadConfigToProc(requested.LoadLocals) breaklet := bp.UserBreaklet() if breaklet != nil { breaklet.Cond = nil if requested.Cond != "" { breaklet.Cond, err = parser.ParseExpr(requested.Cond) } breaklet.HitCond = nil if requested.HitCond != "" { opTok, val, parseErr := parseHitCondition(requested.HitCond) if err == nil { err = parseErr } if parseErr == nil { breaklet.HitCond = &struct { Op token.Token Val int }{opTok, val} } } } return err } func parseHitCondition(hitCond string) (token.Token, int, error) { // A hit condition can be in the following formats: // - "number" // - "OP number" hitConditionRegex := regexp.MustCompile(`((=|>|<|%|!)+|)( |)((\d|_)+)`) match := hitConditionRegex.FindStringSubmatch(strings.TrimSpace(hitCond)) if match == nil || len(match) != 6 { return 0, 0, fmt.Errorf("unable to parse breakpoint hit condition: %q\nhit conditions should be of the form \"number\" or \"OP number\"", hitCond) } opStr := match[1] var opTok token.Token switch opStr { case "==", "": opTok = token.EQL case ">=": opTok = token.GEQ case "<=": opTok = token.LEQ case ">": opTok = token.GTR case "<": opTok = token.LSS case "%": opTok = token.REM case "!=": opTok = token.NEQ default: return 0, 0, fmt.Errorf("unable to parse breakpoint hit condition: %q\ninvalid operator: %q", hitCond, opStr) } numStr := match[4] val, parseErr := strconv.Atoi(numStr) if parseErr != nil { return 0, 0, fmt.Errorf("unable to parse breakpoint hit condition: %q\ninvalid number: %q", hitCond, numStr) } return opTok, val, nil } // ClearBreakpoint clears a breakpoint. func (d *Debugger) ClearBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.clearBreakpoint(requestedBp) } // clearBreakpoint clears a breakpoint, we can consume this function to avoid locking a goroutine func (d *Debugger) clearBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error) { if bp, ok := d.disabledBreakpoints[requestedBp.ID]; ok { delete(d.disabledBreakpoints, bp.ID) return bp, nil } var bps []*proc.Breakpoint var errs []error clear := func(addr uint64) { bp, err := d.target.ClearBreakpoint(addr) if err != nil { errs = append(errs, fmt.Errorf("address %#x: %v", addr, err)) } if bp != nil { bps = append(bps, bp) } } clearAddr := true for _, addr := range requestedBp.Addrs { if addr == requestedBp.Addr { clearAddr = false } clear(addr) } if clearAddr { clear(requestedBp.Addr) } if len(errs) > 0 { buf := new(bytes.Buffer) for i, err := range errs { fmt.Fprintf(buf, "%s", err) if i != len(errs)-1 { fmt.Fprintf(buf, ", ") } } if len(bps) == 0 { return nil, fmt.Errorf("unable to clear breakpoint %d: %v", requestedBp.ID, buf.String()) } return nil, fmt.Errorf("unable to clear breakpoint %d (partial): %s", requestedBp.ID, buf.String()) } clearedBp := api.ConvertBreakpoints(bps) if len(clearedBp) < 0 { return nil, nil } d.log.Infof("cleared breakpoint: %#v", clearedBp) return clearedBp[0], nil } // Breakpoints returns the list of current breakpoints. func (d *Debugger) Breakpoints(all bool) []*api.Breakpoint { d.targetMutex.Lock() defer d.targetMutex.Unlock() var bps []*api.Breakpoint if !all { bps = api.ConvertBreakpoints(d.breakpoints()) } else { for _, bp := range d.target.Breakpoints().M { abp := api.ConvertBreakpoint(bp) abp.VerboseDescr = bp.VerboseDescr() bps = append(bps, abp) } } for _, bp := range d.disabledBreakpoints { bps = append(bps, bp) } return bps } func (d *Debugger) breakpoints() []*proc.Breakpoint { bps := []*proc.Breakpoint{} for _, bp := range d.target.Breakpoints().M { if bp.IsUser() { bps = append(bps, bp) } } sort.Sort(breakpointsByLogicalID(bps)) return bps } // FindBreakpoint returns the breakpoint specified by 'id'. func (d *Debugger) FindBreakpoint(id int) *api.Breakpoint { d.targetMutex.Lock() defer d.targetMutex.Unlock() bps := api.ConvertBreakpoints(d.findBreakpoint(id)) bps = append(bps, d.findDisabledBreakpoint(id)...) if len(bps) <= 0 { return nil } return bps[0] } func (d *Debugger) findBreakpoint(id int) []*proc.Breakpoint { var bps []*proc.Breakpoint for _, bp := range d.target.Breakpoints().M { if bp.IsUser() && bp.LogicalID == id { bps = append(bps, bp) } } return bps } func (d *Debugger) findDisabledBreakpoint(id int) []*api.Breakpoint { var bps []*api.Breakpoint for _, dbp := range d.disabledBreakpoints { if dbp.ID == id { bps = append(bps, dbp) } } return bps } // FindBreakpointByName returns the breakpoint specified by 'name' func (d *Debugger) FindBreakpointByName(name string) *api.Breakpoint { d.targetMutex.Lock() defer d.targetMutex.Unlock() bp := d.findBreakpointByName(name) if bp == nil { bp = d.findDisabledBreakpointByName(name) } return bp } func (d *Debugger) findBreakpointByName(name string) *api.Breakpoint { var bps []*proc.Breakpoint for _, bp := range d.breakpoints() { if bp.Name == name { bps = append(bps, bp) } } if len(bps) == 0 { return nil } sort.Sort(breakpointsByLogicalID(bps)) r := api.ConvertBreakpoints(bps) return r[0] // there can only be one logical breakpoint with the same name } func (d *Debugger) findDisabledBreakpointByName(name string) *api.Breakpoint { for _, dbp := range d.disabledBreakpoints { if dbp.Name == name { return dbp } } return nil } // CreateWatchpoint creates a watchpoint on the specified expression. func (d *Debugger) CreateWatchpoint(goid, frame, deferredCall int, expr string, wtype api.WatchType) (*api.Breakpoint, error) { s, err := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) if err != nil { return nil, err } bp, err := d.target.SetWatchpoint(s, expr, proc.WatchType(wtype), nil) if err != nil { return nil, err } if d.findBreakpointByName(expr) == nil { bp.Name = expr } return api.ConvertBreakpoint(bp), nil } // Threads returns the threads of the target process. func (d *Debugger) Threads() ([]proc.Thread, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } return d.target.ThreadList(), nil } // FindThread returns the thread for the given 'id'. func (d *Debugger) FindThread(id int) (proc.Thread, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } for _, th := range d.target.ThreadList() { if th.ThreadID() == id { return th, nil } } return nil, nil } // FindGoroutine returns the goroutine for the given 'id'. func (d *Debugger) FindGoroutine(id int) (*proc.G, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return proc.FindGoroutine(d.target, id) } func (d *Debugger) setRunning(running bool) { d.runningMutex.Lock() d.running = running d.runningMutex.Unlock() } func (d *Debugger) IsRunning() bool { d.runningMutex.Lock() defer d.runningMutex.Unlock() return d.running } // Command handles commands which control the debugger lifecycle func (d *Debugger) Command(command *api.DebuggerCommand, resumeNotify chan struct{}) (*api.DebuggerState, error) { var err error if command.Name == api.Halt { // RequestManualStop does not invoke any ptrace syscalls, so it's safe to // access the process directly. d.log.Debug("halting") d.recordMutex.Lock() if d.stopRecording == nil { err = d.target.RequestManualStop() // The error returned from d.target.Valid will have more context // about the exited process. if _, valErr := d.target.Valid(); valErr != nil { err = valErr } } d.recordMutex.Unlock() } withBreakpointInfo := true d.targetMutex.Lock() defer d.targetMutex.Unlock() d.setRunning(true) defer d.setRunning(false) if command.Name != api.SwitchGoroutine && command.Name != api.SwitchThread && command.Name != api.Halt { d.target.ResumeNotify(resumeNotify) } else if resumeNotify != nil { close(resumeNotify) } switch command.Name { case api.Continue: d.log.Debug("continuing") if err := d.target.ChangeDirection(proc.Forward); err != nil { return nil, err } err = d.target.Continue() case api.DirectionCongruentContinue: d.log.Debug("continuing (direction congruent)") err = d.target.Continue() case api.Call: d.log.Debugf("function call %s", command.Expr) if err := d.target.ChangeDirection(proc.Forward); err != nil { return nil, err } if command.ReturnInfoLoadConfig == nil { return nil, errors.New("can not call function with nil ReturnInfoLoadConfig") } g := d.target.SelectedGoroutine() if command.GoroutineID > 0 { g, err = proc.FindGoroutine(d.target, command.GoroutineID) if err != nil { return nil, err } } err = proc.EvalExpressionWithCalls(d.target, g, command.Expr, *api.LoadConfigToProc(command.ReturnInfoLoadConfig), !command.UnsafeCall) case api.Rewind: d.log.Debug("rewinding") if err := d.target.ChangeDirection(proc.Backward); err != nil { return nil, err } err = d.target.Continue() case api.Next: d.log.Debug("nexting") if err := d.target.ChangeDirection(proc.Forward); err != nil { return nil, err } err = d.target.Next() case api.ReverseNext: d.log.Debug("reverse nexting") if err := d.target.ChangeDirection(proc.Backward); err != nil { return nil, err } err = d.target.Next() case api.Step: d.log.Debug("stepping") if err := d.target.ChangeDirection(proc.Forward); err != nil { return nil, err } err = d.target.Step() case api.ReverseStep: d.log.Debug("reverse stepping") if err := d.target.ChangeDirection(proc.Backward); err != nil { return nil, err } err = d.target.Step() case api.StepInstruction: d.log.Debug("single stepping") if err := d.target.ChangeDirection(proc.Forward); err != nil { return nil, err } err = d.target.StepInstruction() case api.ReverseStepInstruction: d.log.Debug("reverse single stepping") if err := d.target.ChangeDirection(proc.Backward); err != nil { return nil, err } err = d.target.StepInstruction() case api.StepOut: d.log.Debug("step out") if err := d.target.ChangeDirection(proc.Forward); err != nil { return nil, err } err = d.target.StepOut() case api.ReverseStepOut: d.log.Debug("reverse step out") if err := d.target.ChangeDirection(proc.Backward); err != nil { return nil, err } err = d.target.StepOut() case api.SwitchThread: d.log.Debugf("switching to thread %d", command.ThreadID) err = d.target.SwitchThread(command.ThreadID) withBreakpointInfo = false case api.SwitchGoroutine: d.log.Debugf("switching to goroutine %d", command.GoroutineID) var g *proc.G g, err = proc.FindGoroutine(d.target, command.GoroutineID) if err == nil { err = d.target.SwitchGoroutine(g) } withBreakpointInfo = false case api.Halt: // RequestManualStop already called withBreakpointInfo = false } if err != nil { if pe, ok := err.(proc.ErrProcessExited); ok && command.Name != api.SwitchGoroutine && command.Name != api.SwitchThread { state := &api.DebuggerState{} state.Pid = d.target.Pid() state.Exited = true state.ExitStatus = pe.Status state.Err = pe return state, nil } return nil, err } state, stateErr := d.state(api.LoadConfigToProc(command.ReturnInfoLoadConfig)) if stateErr != nil { return state, stateErr } if withBreakpointInfo { err = d.collectBreakpointInformation(state) } for _, th := range state.Threads { if th.Breakpoint != nil && th.Breakpoint.TraceReturn { for _, v := range th.BreakpointInfo.Arguments { if (v.Flags & api.VariableReturnArgument) != 0 { th.ReturnValues = append(th.ReturnValues, v) } } } } return state, err } func (d *Debugger) collectBreakpointInformation(state *api.DebuggerState) error { if state == nil { return nil } for i := range state.Threads { if state.Threads[i].Breakpoint == nil || state.Threads[i].BreakpointInfo != nil { continue } bp := state.Threads[i].Breakpoint bpi := &api.BreakpointInfo{} state.Threads[i].BreakpointInfo = bpi if bp.Goroutine { g, err := proc.GetG(d.target.CurrentThread()) if err != nil { return err } bpi.Goroutine = api.ConvertGoroutine(d.target, g) } if bp.Stacktrace > 0 { rawlocs, err := proc.ThreadStacktrace(d.target.CurrentThread(), bp.Stacktrace) if err != nil { return err } bpi.Stacktrace, err = d.convertStacktrace(rawlocs, nil) if err != nil { return err } } thread, found := d.target.FindThread(state.Threads[i].ID) if !found { return fmt.Errorf("could not find thread %d", state.Threads[i].ID) } if len(bp.Variables) == 0 && bp.LoadArgs == nil && bp.LoadLocals == nil { // don't try to create goroutine scope if there is nothing to load continue } s, err := proc.GoroutineScope(d.target, thread) if err != nil { return err } if len(bp.Variables) > 0 { bpi.Variables = make([]api.Variable, len(bp.Variables)) } for i := range bp.Variables { v, err := s.EvalVariable(bp.Variables[i], proc.LoadConfig{FollowPointers: true, MaxVariableRecurse: 1, MaxStringLen: 64, MaxArrayValues: 64, MaxStructFields: -1}) if err != nil { bpi.Variables[i] = api.Variable{Name: bp.Variables[i], Unreadable: fmt.Sprintf("eval error: %v", err)} } else { bpi.Variables[i] = *api.ConvertVar(v) } } if bp.LoadArgs != nil { if vars, err := s.FunctionArguments(*api.LoadConfigToProc(bp.LoadArgs)); err == nil { bpi.Arguments = api.ConvertVars(vars) } } if bp.LoadLocals != nil { if locals, err := s.LocalVariables(*api.LoadConfigToProc(bp.LoadLocals)); err == nil { bpi.Locals = api.ConvertVars(locals) } } } return nil } // Sources returns a list of the source files for target binary. func (d *Debugger) Sources(filter string) ([]string, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() regex, err := regexp.Compile(filter) if err != nil { return nil, fmt.Errorf("invalid filter argument: %s", err.Error()) } files := []string{} for _, f := range d.target.BinInfo().Sources { if regex.Match([]byte(f)) { files = append(files, f) } } return files, nil } // Functions returns a list of functions in the target process. func (d *Debugger) Functions(filter string) ([]string, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() regex, err := regexp.Compile(filter) if err != nil { return nil, fmt.Errorf("invalid filter argument: %s", err.Error()) } funcs := []string{} for _, f := range d.target.BinInfo().Functions { if regex.MatchString(f.Name) { funcs = append(funcs, f.Name) } } return funcs, nil } // Types returns all type information in the binary. func (d *Debugger) Types(filter string) ([]string, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() regex, err := regexp.Compile(filter) if err != nil { return nil, fmt.Errorf("invalid filter argument: %s", err.Error()) } types, err := d.target.BinInfo().Types() if err != nil { return nil, err } r := make([]string, 0, len(types)) for _, typ := range types { if regex.Match([]byte(typ)) { r = append(r, typ) } } return r, nil } // PackageVariables returns a list of package variables for the thread, // optionally regexp filtered using regexp described in 'filter'. func (d *Debugger) PackageVariables(filter string, cfg proc.LoadConfig) ([]*proc.Variable, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() regex, err := regexp.Compile(filter) if err != nil { return nil, fmt.Errorf("invalid filter argument: %s", err.Error()) } scope, err := proc.ThreadScope(d.target, d.target.CurrentThread()) if err != nil { return nil, err } pv, err := scope.PackageVariables(cfg) if err != nil { return nil, err } pvr := pv[:0] for i := range pv { if regex.Match([]byte(pv[i].Name)) { pvr = append(pvr, pv[i]) } } return pvr, nil } // ThreadRegisters returns registers of the specified thread. func (d *Debugger) ThreadRegisters(threadID int, floatingPoint bool) (*op.DwarfRegisters, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() thread, found := d.target.FindThread(threadID) if !found { return nil, fmt.Errorf("couldn't find thread %d", threadID) } regs, err := thread.Registers() if err != nil { return nil, err } return d.target.BinInfo().Arch.RegistersToDwarfRegisters(0, regs), nil } // ScopeRegisters returns registers for the specified scope. func (d *Debugger) ScopeRegisters(goid, frame, deferredCall int, floatingPoint bool) (*op.DwarfRegisters, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() s, err := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) if err != nil { return nil, err } return &s.Regs, nil } // DwarfRegisterToString returns the name and value representation of the given register. func (d *Debugger) DwarfRegisterToString(i int, reg *op.DwarfRegister) (string, bool, string) { return d.target.BinInfo().Arch.DwarfRegisterToString(i, reg) } // LocalVariables returns a list of the local variables. func (d *Debugger) LocalVariables(goid, frame, deferredCall int, cfg proc.LoadConfig) ([]*proc.Variable, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() s, err := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) if err != nil { return nil, err } return s.LocalVariables(cfg) } // FunctionArguments returns the arguments to the current function. func (d *Debugger) FunctionArguments(goid, frame, deferredCall int, cfg proc.LoadConfig) ([]*proc.Variable, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() s, err := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) if err != nil { return nil, err } return s.FunctionArguments(cfg) } // Function returns the current function. func (d *Debugger) Function(goid, frame, deferredCall int, cfg proc.LoadConfig) (*proc.Function, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() s, err := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) if err != nil { return nil, err } return s.Fn, nil } // EvalVariableInScope will attempt to evaluate the variable represented by 'symbol' // in the scope provided. func (d *Debugger) EvalVariableInScope(goid, frame, deferredCall int, symbol string, cfg proc.LoadConfig) (*proc.Variable, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() s, err := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) if err != nil { return nil, err } return s.EvalVariable(symbol, cfg) } // LoadResliced will attempt to 'reslice' a map, array or slice so that the values // up to cfg.MaxArrayValues children are loaded starting from index start. func (d *Debugger) LoadResliced(v *proc.Variable, start int, cfg proc.LoadConfig) (*proc.Variable, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return v.LoadResliced(start, cfg) } // SetVariableInScope will set the value of the variable represented by // 'symbol' to the value given, in the given scope. func (d *Debugger) SetVariableInScope(goid, frame, deferredCall int, symbol, value string) error { d.targetMutex.Lock() defer d.targetMutex.Unlock() s, err := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) if err != nil { return err } return s.SetVariable(symbol, value) } // Goroutines will return a list of goroutines in the target process. func (d *Debugger) Goroutines(start, count int) ([]*proc.G, int, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return proc.GoroutinesInfo(d.target, start, count) } // FilterGoroutines returns the goroutines in gs that satisfy the specified filters. func (d *Debugger) FilterGoroutines(gs []*proc.G, filters []api.ListGoroutinesFilter) []*proc.G { if len(filters) == 0 { return gs } d.targetMutex.Lock() defer d.targetMutex.Unlock() r := []*proc.G{} for _, g := range gs { ok := true for i := range filters { if !matchGoroutineFilter(d.target, g, &filters[i]) { ok = false break } } if ok { r = append(r, g) } } return r } func matchGoroutineFilter(tgt *proc.Target, g *proc.G, filter *api.ListGoroutinesFilter) bool { var val bool switch filter.Kind { default: fallthrough case api.GoroutineFieldNone: val = true case api.GoroutineCurrentLoc: val = matchGoroutineLocFilter(g.CurrentLoc, filter.Arg) case api.GoroutineUserLoc: val = matchGoroutineLocFilter(g.UserCurrent(), filter.Arg) case api.GoroutineGoLoc: val = matchGoroutineLocFilter(g.Go(), filter.Arg) case api.GoroutineStartLoc: val = matchGoroutineLocFilter(g.StartLoc(tgt), filter.Arg) case api.GoroutineLabel: idx := strings.Index(filter.Arg, "=") if idx >= 0 { val = g.Labels()[filter.Arg[:idx]] == filter.Arg[idx+1:] } else { _, val = g.Labels()[filter.Arg] } case api.GoroutineRunning: val = g.Thread != nil case api.GoroutineUser: val = !g.System(tgt) } if filter.Negated { val = !val } return val } func matchGoroutineLocFilter(loc proc.Location, arg string) bool { return strings.Contains(formatLoc(loc), arg) } func formatLoc(loc proc.Location) string { fnname := "?" if loc.Fn != nil { fnname = loc.Fn.Name } return fmt.Sprintf("%s:%d in %s", loc.File, loc.Line, fnname) } // GroupGoroutines divides goroutines in gs into groups as specified by groupBy and groupByArg. // A maximum of maxGoroutinesPerGroup are saved in each group, but the total // number of goroutines in each group is recorded. func (d *Debugger) GroupGoroutines(gs []*proc.G, group *api.GoroutineGroupingOptions) ([]*proc.G, []api.GoroutineGroup, bool) { if group.GroupBy == api.GoroutineFieldNone { return gs, nil, false } d.targetMutex.Lock() defer d.targetMutex.Unlock() groupMembers := map[string][]*proc.G{} totals := map[string]int{} for _, g := range gs { var key string switch group.GroupBy { case api.GoroutineCurrentLoc: key = formatLoc(g.CurrentLoc) case api.GoroutineUserLoc: key = formatLoc(g.UserCurrent()) case api.GoroutineGoLoc: key = formatLoc(g.Go()) case api.GoroutineStartLoc: key = formatLoc(g.StartLoc(d.target)) case api.GoroutineLabel: key = fmt.Sprintf("%s=%s", group.GroupByKey, g.Labels()[group.GroupByKey]) case api.GoroutineRunning: key = fmt.Sprintf("running=%v", g.Thread != nil) case api.GoroutineUser: key = fmt.Sprintf("user=%v", !g.System(d.target)) } if len(groupMembers[key]) < group.MaxGroupMembers { groupMembers[key] = append(groupMembers[key], g) } totals[key]++ } keys := make([]string, 0, len(groupMembers)) for key := range groupMembers { keys = append(keys, key) } sort.Strings(keys) tooManyGroups := false gsout := []*proc.G{} groups := []api.GoroutineGroup{} for _, key := range keys { if group.MaxGroups > 0 && len(groups) >= group.MaxGroups { tooManyGroups = true break } groups = append(groups, api.GoroutineGroup{Name: key, Offset: len(gsout), Count: len(groupMembers[key]), Total: totals[key]}) gsout = append(gsout, groupMembers[key]...) } return gsout, groups, tooManyGroups } // Stacktrace returns a list of Stackframes for the given goroutine. The // length of the returned list will be min(stack_len, depth). // If 'full' is true, then local vars, function args, etc will be returned as well. func (d *Debugger) Stacktrace(goroutineID, depth int, opts api.StacktraceOptions) ([]proc.Stackframe, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } g, err := proc.FindGoroutine(d.target, goroutineID) if err != nil { return nil, err } if g == nil { return proc.ThreadStacktrace(d.target.CurrentThread(), depth) } else { return g.Stacktrace(depth, proc.StacktraceOptions(opts)) } } // Ancestors returns the stacktraces for the ancestors of a goroutine. func (d *Debugger) Ancestors(goroutineID, numAncestors, depth int) ([]api.Ancestor, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } g, err := proc.FindGoroutine(d.target, goroutineID) if err != nil { return nil, err } if g == nil { return nil, errors.New("no selected goroutine") } ancestors, err := proc.Ancestors(d.target, g, numAncestors) if err != nil { return nil, err } r := make([]api.Ancestor, len(ancestors)) for i := range ancestors { r[i].ID = ancestors[i].ID if ancestors[i].Unreadable != nil { r[i].Unreadable = ancestors[i].Unreadable.Error() continue } frames, err := ancestors[i].Stack(depth) if err != nil { r[i].Unreadable = fmt.Sprintf("could not read ancestor stacktrace: %v", err) continue } r[i].Stack, err = d.convertStacktrace(frames, nil) if err != nil { r[i].Unreadable = fmt.Sprintf("could not read ancestor stacktrace: %v", err) } } return r, nil } // ConvertStacktrace converts a slice of proc.Stackframe into a slice of // api.Stackframe, loading local variables and arguments of each frame if // cfg is not nil. func (d *Debugger) ConvertStacktrace(rawlocs []proc.Stackframe, cfg *proc.LoadConfig) ([]api.Stackframe, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.convertStacktrace(rawlocs, cfg) } func (d *Debugger) convertStacktrace(rawlocs []proc.Stackframe, cfg *proc.LoadConfig) ([]api.Stackframe, error) { locations := make([]api.Stackframe, 0, len(rawlocs)) for i := range rawlocs { frame := api.Stackframe{ Location: api.ConvertLocation(rawlocs[i].Call), FrameOffset: rawlocs[i].FrameOffset(), FramePointerOffset: rawlocs[i].FramePointerOffset(), Defers: d.convertDefers(rawlocs[i].Defers), Bottom: rawlocs[i].Bottom, } if rawlocs[i].Err != nil { frame.Err = rawlocs[i].Err.Error() } if cfg != nil && rawlocs[i].Current.Fn != nil { var err error scope := proc.FrameToScope(d.target, d.target.Memory(), nil, rawlocs[i:]...) locals, err := scope.LocalVariables(*cfg) if err != nil { return nil, err } arguments, err := scope.FunctionArguments(*cfg) if err != nil { return nil, err } frame.Locals = api.ConvertVars(locals) frame.Arguments = api.ConvertVars(arguments) } locations = append(locations, frame) } return locations, nil } func (d *Debugger) convertDefers(defers []*proc.Defer) []api.Defer { r := make([]api.Defer, len(defers)) for i := range defers { ddf, ddl, ddfn := defers[i].DeferredFunc(d.target) drf, drl, drfn := d.target.BinInfo().PCToLine(defers[i].DeferPC) r[i] = api.Defer{ DeferredLoc: api.ConvertLocation(proc.Location{ PC: ddfn.Entry, File: ddf, Line: ddl, Fn: ddfn, }), DeferLoc: api.ConvertLocation(proc.Location{ PC: defers[i].DeferPC, File: drf, Line: drl, Fn: drfn, }), SP: defers[i].SP, } if defers[i].Unreadable != nil { r[i].Unreadable = defers[i].Unreadable.Error() } } return r } // CurrentPackage returns the fully qualified name of the // package corresponding to the function location of the // current thread. func (d *Debugger) CurrentPackage() (string, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return "", err } loc, err := d.target.CurrentThread().Location() if err != nil { return "", err } if loc.Fn == nil { return "", fmt.Errorf("unable to determine current package due to unspecified function location") } return loc.Fn.PackageName(), nil } // FindLocation will find the location specified by 'locStr'. func (d *Debugger) FindLocation(goid, frame, deferredCall int, locStr string, includeNonExecutableLines bool, substitutePathRules [][2]string) ([]api.Location, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } loc, err := locspec.Parse(locStr) if err != nil { return nil, err } return d.findLocation(goid, frame, deferredCall, locStr, loc, includeNonExecutableLines, substitutePathRules) } // FindLocationSpec will find the location specified by 'locStr' and 'locSpec'. // 'locSpec' should be the result of calling 'locspec.Parse(locStr)'. 'locStr' // is also passed, because it made be used to broaden the search criteria, if // the parsed result did not find anything. func (d *Debugger) FindLocationSpec(goid, frame, deferredCall int, locStr string, locSpec locspec.LocationSpec, includeNonExecutableLines bool, substitutePathRules [][2]string) ([]api.Location, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } return d.findLocation(goid, frame, deferredCall, locStr, locSpec, includeNonExecutableLines, substitutePathRules) } func (d *Debugger) findLocation(goid, frame, deferredCall int, locStr string, locSpec locspec.LocationSpec, includeNonExecutableLines bool, substitutePathRules [][2]string) ([]api.Location, error) { s, _ := proc.ConvertEvalScope(d.target, goid, frame, deferredCall) locs, err := locSpec.Find(d.target, d.processArgs, s, locStr, includeNonExecutableLines, substitutePathRules) for i := range locs { if locs[i].PC == 0 { continue } file, line, fn := d.target.BinInfo().PCToLine(locs[i].PC) locs[i].File = file locs[i].Line = line locs[i].Function = api.ConvertFunction(fn) } return locs, err } // Disassemble code between startPC and endPC. // if endPC == 0 it will find the function containing startPC and disassemble the whole function. func (d *Debugger) Disassemble(goroutineID int, addr1, addr2 uint64) ([]proc.AsmInstruction, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } if addr2 == 0 { fn := d.target.BinInfo().PCToFunc(addr1) if fn == nil { return nil, fmt.Errorf("address %#x does not belong to any function", addr1) } addr1 = fn.Entry addr2 = fn.End } g, err := proc.FindGoroutine(d.target, goroutineID) if err != nil { return nil, err } curthread := d.target.CurrentThread() if g != nil && g.Thread != nil { curthread = g.Thread } regs, _ := curthread.Registers() return proc.Disassemble(d.target.Memory(), regs, d.target.Breakpoints(), d.target.BinInfo(), addr1, addr2) } func (d *Debugger) AsmInstructionText(inst *proc.AsmInstruction, flavour proc.AssemblyFlavour) string { d.targetMutex.Lock() defer d.targetMutex.Unlock() return inst.Text(flavour, d.target.BinInfo()) } // Recorded returns true if the target is a recording. func (d *Debugger) Recorded() (recorded bool, tracedir string) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.Recorded() } // FindThreadReturnValues returns the return values of the function that // the thread of the given 'id' just stepped out of. func (d *Debugger) FindThreadReturnValues(id int, cfg proc.LoadConfig) ([]*proc.Variable, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() if _, err := d.target.Valid(); err != nil { return nil, err } thread, found := d.target.FindThread(id) if !found { return nil, fmt.Errorf("could not find thread %d", id) } return thread.Common().ReturnValues(cfg), nil } // Checkpoint will set a checkpoint specified by the locspec. func (d *Debugger) Checkpoint(where string) (int, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.Checkpoint(where) } // Checkpoints will return a list of checkpoints. func (d *Debugger) Checkpoints() ([]proc.Checkpoint, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.Checkpoints() } // ClearCheckpoint will clear the checkpoint of the given ID. func (d *Debugger) ClearCheckpoint(id int) error { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.ClearCheckpoint(id) } // ListDynamicLibraries returns a list of loaded dynamic libraries. func (d *Debugger) ListDynamicLibraries() []*proc.Image { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.BinInfo().Images[1:] // skips the first image because it's the executable file } // ExamineMemory returns the raw memory stored at the given address. // The amount of data to be read is specified by length. // This function will return an error if it reads less than `length` bytes. func (d *Debugger) ExamineMemory(address uint64, length int) ([]byte, error) { d.targetMutex.Lock() defer d.targetMutex.Unlock() mem := d.target.Memory() data := make([]byte, length) n, err := mem.ReadMemory(data, address) if err != nil { return nil, err } if length != n { return nil, errors.New("the specific range has exceeded readable area") } return data, nil } func (d *Debugger) GetVersion(out *api.GetVersionOut) error { if d.config.CoreFile != "" { if d.config.Backend == "rr" { out.Backend = "rr" } else { out.Backend = "core" } } else { if d.config.Backend == "default" { if runtime.GOOS == "darwin" { out.Backend = "lldb" } else { out.Backend = "native" } } else { out.Backend = d.config.Backend } } if !d.isRecording() && !d.IsRunning() { out.TargetGoVersion = d.target.BinInfo().Producer() } out.MinSupportedVersionOfGo = fmt.Sprintf("%d.%d.0", goversion.MinSupportedVersionOfGoMajor, goversion.MinSupportedVersionOfGoMinor) out.MaxSupportedVersionOfGo = fmt.Sprintf("%d.%d.0", goversion.MaxSupportedVersionOfGoMajor, goversion.MaxSupportedVersionOfGoMinor) return nil } // ListPackagesBuildInfo returns the list of packages used by the program along with // the directory where each package was compiled and optionally the list of // files constituting the package. func (d *Debugger) ListPackagesBuildInfo(includeFiles bool) []*proc.PackageBuildInfo { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.BinInfo().ListPackagesBuildInfo(includeFiles) } // StopRecording stops a recording (if one is in progress) func (d *Debugger) StopRecording() error { d.recordMutex.Lock() defer d.recordMutex.Unlock() if d.stopRecording == nil { return ErrNotRecording } return d.stopRecording() } // StopReason returns the reason the reason why the target process is stopped. // A process could be stopped for multiple simultaneous reasons, in which // case only one will be reported. func (d *Debugger) StopReason() proc.StopReason { d.targetMutex.Lock() defer d.targetMutex.Unlock() return d.target.StopReason } // LockTarget acquires the target mutex. func (d *Debugger) LockTarget() { d.targetMutex.Lock() } // UnlockTarget releases the target mutex. func (d *Debugger) UnlockTarget() { d.targetMutex.Unlock() } // DumpStart starts a core dump to dest. func (d *Debugger) DumpStart(dest string) error { d.targetMutex.Lock() // targetMutex will only be unlocked when the dump is done if !d.target.CanDump { d.targetMutex.Unlock() return ErrCoreDumpNotSupported } d.dumpState.Mutex.Lock() defer d.dumpState.Mutex.Unlock() if d.dumpState.Dumping { d.targetMutex.Unlock() return ErrCoreDumpInProgress } fh, err := os.Create(dest) if err != nil { d.targetMutex.Unlock() return err } d.dumpState.Dumping = true d.dumpState.AllDone = false d.dumpState.Canceled = false d.dumpState.DoneChan = make(chan struct{}) d.dumpState.ThreadsDone = 0 d.dumpState.ThreadsTotal = 0 d.dumpState.MemDone = 0 d.dumpState.MemTotal = 0 d.dumpState.Err = nil go func() { defer d.targetMutex.Unlock() d.target.Dump(fh, 0, &d.dumpState) }() return nil } // DumpWait waits for the dump to finish, or for the duration of wait. // Returns the state of the dump. // If wait == 0 returns immediately. func (d *Debugger) DumpWait(wait time.Duration) *proc.DumpState { d.dumpState.Mutex.Lock() if !d.dumpState.Dumping { d.dumpState.Mutex.Unlock() return &d.dumpState } d.dumpState.Mutex.Unlock() if wait > 0 { alarm := time.After(wait) select { case <-alarm: case <-d.dumpState.DoneChan: } } return &d.dumpState } // DumpCancel canels a dump in progress func (d *Debugger) DumpCancel() error { d.dumpState.Mutex.Lock() d.dumpState.Canceled = true d.dumpState.Mutex.Unlock() return nil } func (d *Debugger) Target() *proc.Target { return d.target } func (d *Debugger) GetBufferedTracepoints() []api.TracepointResult { traces := d.target.GetBufferedTracepoints() if traces == nil { return nil } results := make([]api.TracepointResult, len(traces)) for i, trace := range traces { f, l, fn := d.target.BinInfo().PCToLine(uint64(trace.FnAddr)) results[i].FunctionName = fn.Name results[i].Line = l results[i].File = f results[i].GoroutineID = trace.GoroutineID for _, p := range trace.InputParams { results[i].InputParams = append(results[i].InputParams, *api.ConvertVar(p)) } } return results } func go11DecodeErrorCheck(err error) error { if _, isdecodeerr := err.(dwarf.DecodeError); !isdecodeerr { return err } gover, ok := goversion.Installed() if !ok || !gover.AfterOrEqual(goversion.GoVersion{Major: 1, Minor: 11, Rev: -1}) || goversion.VersionAfterOrEqual(runtime.Version(), 1, 11) { return err } return fmt.Errorf("executables built by Go 1.11 or later need Delve built by Go 1.11 or later") } type breakpointsByLogicalID []*proc.Breakpoint func (v breakpointsByLogicalID) Len() int { return len(v) } func (v breakpointsByLogicalID) Swap(i, j int) { v[i], v[j] = v[j], v[i] } func (v breakpointsByLogicalID) Less(i, j int) bool { if v[i].LogicalID == v[j].LogicalID { if v[i].WatchType != v[j].WatchType { return v[i].WatchType > v[j].WatchType // if a logical breakpoint contains a watchpoint let the watchpoint sort first } return v[i].Addr < v[j].Addr } return v[i].LogicalID < v[j].LogicalID }