package proc

import (
	"bytes"
	"debug/dwarf"
	"encoding/binary"
	"errors"
	"fmt"
	"go/constant"
	"go/token"
	"math"
	"reflect"
	"sort"
	"strconv"
	"strings"
	"unsafe"

	"github.com/go-delve/delve/pkg/dwarf/godwarf"
	"github.com/go-delve/delve/pkg/dwarf/op"
	"github.com/go-delve/delve/pkg/goversion"
)

const (
	maxErrCount = 3 // Max number of read errors to accept while evaluating slices, arrays and structs

	maxArrayStridePrefetch = 1024 // Maximum size of array stride for which we will prefetch the array contents

	// hashTophashEmptyZero is used by map reading code, indicates an empty cell
	hashTophashEmptyZero = 0 // +rtype emptyRest
	// hashTophashEmptyOne is used by map reading code, indicates an empty cell in Go 1.12 and later
	hashTophashEmptyOne = 1 // +rtype emptyOne
	// hashMinTopHashGo111 used by map reading code, indicates minimum value of tophash that isn't empty or evacuated, in Go1.11
	hashMinTopHashGo111 = 4 // +rtype minTopHash
	// hashMinTopHashGo112 is used by map reading code, indicates minimum value of tophash that isn't empty or evacuated, in Go1.12
	hashMinTopHashGo112 = 5 // +rtype minTopHash

	maxFramePrefetchSize = 1 * 1024 * 1024 // Maximum prefetch size for a stack frame

	maxMapBucketsFactor = 100 // Maximum numbers of map buckets to read for every requested map entry when loading variables through (*EvalScope).LocalVariables and (*EvalScope).FunctionArguments.

	maxGoroutineUserCurrentDepth = 30 // Maximum depth used by (*G).UserCurrent to search its location
)

type floatSpecial uint8

const (
	// FloatIsNormal means the value is a normal float.
	FloatIsNormal floatSpecial = iota
	// FloatIsNaN means the float is a special NaN value.
	FloatIsNaN
	// FloatIsPosInf means the float is a special positive inifitiy value.
	FloatIsPosInf
	// FloatIsNegInf means the float is a special negative infinity value.
	FloatIsNegInf
)

type variableFlags uint16

const (
	// VariableEscaped is set for local variables that escaped to the heap
	//
	// The compiler performs escape analysis on local variables, the variables
	// that may outlive the stack frame are allocated on the heap instead and
	// only the address is recorded on the stack. These variables will be
	// marked with this flag.
	VariableEscaped variableFlags = (1 << iota)
	// VariableShadowed is set for local variables that are shadowed by a
	// variable with the same name in another scope
	VariableShadowed
	// VariableConstant means this variable is a constant value
	VariableConstant
	// VariableArgument means this variable is a function argument
	VariableArgument
	// VariableReturnArgument means this variable is a function return value
	VariableReturnArgument
	// VariableFakeAddress means the address of this variable is either fake
	// (i.e. the variable is partially or completely stored in a CPU register
	// and doesn't have a real address) or possibly no longer availabe (because
	// the variable is the return value of a function call and allocated on a
	// frame that no longer exists)
	VariableFakeAddress
	// VariableCPrt means the variable is a C pointer
	VariableCPtr
	// VariableCPURegister means this variable is a CPU register.
	VariableCPURegister
)

// Variable represents a variable. It contains the address, name,
// type and other information parsed from both the Dwarf information
// and the memory of the debugged process.
// If OnlyAddr is true, the variables value has not been loaded.
type Variable struct {
	Addr      uint64
	OnlyAddr  bool
	Name      string
	DwarfType godwarf.Type
	RealType  godwarf.Type
	Kind      reflect.Kind
	mem       MemoryReadWriter
	bi        *BinaryInfo

	Value        constant.Value
	FloatSpecial floatSpecial
	reg          *op.DwarfRegister // contains the value of this variable if VariableCPURegister flag is set and loaded is false

	Len int64
	Cap int64

	Flags variableFlags

	// Base address of arrays, Base address of the backing array for slices (0 for nil slices)
	// Base address of the backing byte array for strings
	// address of the struct backing chan and map variables
	// address of the function entry point for function variables (0 for nil function pointers)
	Base      uint64
	stride    int64
	fieldType godwarf.Type

	// closureAddr is the closure address for function variables (0 for non-closures)
	closureAddr uint64

	// number of elements to skip when loading a map
	mapSkip int

	Children []Variable

	loaded     bool
	Unreadable error

	LocationExpr *locationExpr // location expression
	DeclLine     int64         // line number of this variable's declaration
}

// LoadConfig controls how variables are loaded from the targets memory.
type LoadConfig struct {
	// FollowPointers requests pointers to be automatically dereferenced.
	FollowPointers bool
	// MaxVariableRecurse is how far to recurse when evaluating nested types.
	MaxVariableRecurse int
	// MaxStringLen is the maximum number of bytes read from a string
	MaxStringLen int
	// MaxArrayValues is the maximum number of elements read from an array, a slice or a map.
	MaxArrayValues int
	// MaxStructFields is the maximum number of fields read from a struct, -1 will read all fields.
	MaxStructFields int

	// MaxMapBuckets is the maximum number of map buckets to read before giving up.
	// A value of 0 will read as many buckets as necessary until the entire map
	// is read or MaxArrayValues is reached.
	//
	// Loading a map is an operation that issues O(num_buckets) operations.
	// Normally the number of buckets is proportional to the number of elements
	// in the map, since the runtime tries to keep the load factor of maps
	// between 40% and 80%.
	//
	// It is possible, however, to create very sparse maps either by:
	// a) adding lots of entries to a map and then deleting most of them, or
	// b) using the make(mapType, N) expression with a very large N
	//
	// When this happens delve will have to scan many empty buckets to find the
	// few entries in the map.
	// MaxMapBuckets can be set to avoid annoying slowdowns␣while reading
	// very sparse maps.
	//
	// Since there is no good way for a user of delve to specify the value of
	// MaxMapBuckets, this field is not actually exposed through the API.
	// Instead (*EvalScope).LocalVariables and  (*EvalScope).FunctionArguments
	// set this field automatically to MaxArrayValues * maxMapBucketsFactor.
	// Every other invocation uses the default value of 0, obtaining the old behavior.
	// In practice this means that debuggers using the ListLocalVars or
	// ListFunctionArgs API will not experience a massive slowdown when a very
	// sparse map is in scope, but evaluating a single variable will still work
	// correctly, even if the variable in question is a very sparse map.
	MaxMapBuckets int
}

var loadSingleValue = LoadConfig{false, 0, 64, 0, 0, 0}
var loadFullValue = LoadConfig{true, 1, 64, 64, -1, 0}
var loadFullValueLongerStrings = LoadConfig{true, 1, 1024 * 1024, 64, -1, 0}

// G status, from: src/runtime/runtime2.go
const (
	Gidle           uint64 = iota // 0
	Grunnable                     // 1 runnable and on a run queue
	Grunning                      // 2
	Gsyscall                      // 3
	Gwaiting                      // 4
	GmoribundUnused               // 5 currently unused, but hardcoded in gdb scripts
	Gdead                         // 6
	Genqueue                      // 7 Only the Gscanenqueue is used.
	Gcopystack                    // 8 in this state when newstack is moving the stack
)

// G represents a runtime G (goroutine) structure (at least the
// fields that Delve is interested in).
type G struct {
	ID      int    // Goroutine ID
	PC      uint64 // PC of goroutine when it was parked.
	SP      uint64 // SP of goroutine when it was parked.
	BP      uint64 // BP of goroutine when it was parked (go >= 1.7).
	LR      uint64 // LR of goroutine when it was parked.
	GoPC    uint64 // PC of 'go' statement that created this goroutine.
	StartPC uint64 // PC of the first function run on this goroutine.
	Status  uint64
	stack   stack // value of stack

	WaitSince  int64
	WaitReason int64

	SystemStack bool // SystemStack is true if this goroutine is currently executing on a system stack.

	// Information on goroutine location
	CurrentLoc Location

	// Thread that this goroutine is currently allocated to
	Thread Thread

	variable *Variable

	Unreadable error // could not read the G struct

	labels *map[string]string // G's pprof labels, computed on demand in Labels() method
}

// stack represents a stack span in the target process.
type stack struct {
	hi, lo uint64
}

// GetG returns information on the G (goroutine) that is executing on this thread.
//
// The G structure for a thread is stored in thread local storage. Here we simply
// calculate the address and read and parse the G struct.
//
// We cannot simply use the allg linked list in order to find the M that represents
// the given OS thread and follow its G pointer because on Darwin mach ports are not
// universal, so our port for this thread would not map to the `id` attribute of the M
// structure. Also, when linked against libc, Go prefers the libc version of clone as
// opposed to the runtime version. This has the consequence of not setting M.id for
// any thread, regardless of OS.
//
// In order to get around all this craziness, we read the address of the G structure for
// the current thread from the thread local storage area.
func GetG(thread Thread) (*G, error) {
	if thread.Common().g != nil {
		return thread.Common().g, nil
	}
	if loc, _ := thread.Location(); loc != nil && loc.Fn != nil && loc.Fn.Name == "runtime.clone" {
		// When threads are executing runtime.clone the value of TLS is unreliable.
		return nil, nil
	}
	gaddr, err := getGVariable(thread)
	if err != nil {
		return nil, err
	}

	g, err := gaddr.parseG()
	if err != nil {
		return nil, err
	}
	if g.ID == 0 {
		// The runtime uses a special goroutine with ID == 0 to mark that the
		// current goroutine is executing on the system stack (sometimes also
		// referred to as the g0 stack or scheduler stack, I'm not sure if there's
		// actually any difference between those).
		// For our purposes it's better if we always return the real goroutine
		// since the rest of the code assumes the goroutine ID is univocal.
		// The real 'current goroutine' is stored in g0.m.curg
		mvar, err := g.variable.structMember("m")
		if err != nil {
			return nil, err
		}
		curgvar, err := mvar.structMember("curg")
		if err != nil {
			return nil, err
		}
		g, err = curgvar.parseG()
		if err != nil {
			if _, ok := err.(ErrNoGoroutine); ok {
				err = ErrNoGoroutine{thread.ThreadID()}
			}
			return nil, err
		}
		g.SystemStack = true
	}
	g.Thread = thread
	if loc, err := thread.Location(); err == nil {
		g.CurrentLoc = *loc
	}
	thread.Common().g = g
	return g, nil
}

// GoroutinesInfo searches for goroutines starting at index 'start', and
// returns an array of up to 'count' (or all found elements, if 'count' is 0)
// G structures representing the information Delve care about from the internal
// runtime G structure.
// GoroutinesInfo also returns the next index to be used as 'start' argument
// while scanning for all available goroutines, or -1 if there was an error
// or if the index already reached the last possible value.
func GoroutinesInfo(dbp *Target, start, count int) ([]*G, int, error) {
	if _, err := dbp.Valid(); err != nil {
		return nil, -1, err
	}
	if dbp.gcache.allGCache != nil {
		// We can't use the cached array to fulfill a subrange request
		if start == 0 && (count == 0 || count >= len(dbp.gcache.allGCache)) {
			return dbp.gcache.allGCache, -1, nil
		}
	}

	var (
		threadg = map[int]*G{}
		allg    []*G
	)

	threads := dbp.ThreadList()
	for _, th := range threads {
		g, _ := GetG(th)
		if g != nil {
			threadg[g.ID] = g
		}
	}

	allgptr, allglen, err := dbp.gcache.getRuntimeAllg(dbp.BinInfo(), dbp.Memory())
	if err != nil {
		return nil, -1, err
	}

	for i := uint64(start); i < allglen; i++ {
		if count != 0 && len(allg) >= count {
			return allg, int(i), nil
		}
		gvar, err := newGVariable(dbp.CurrentThread(), allgptr+(i*uint64(dbp.BinInfo().Arch.PtrSize())), true)
		if err != nil {
			allg = append(allg, &G{Unreadable: err})
			continue
		}
		g, err := gvar.parseG()
		if err != nil {
			allg = append(allg, &G{Unreadable: err})
			continue
		}
		if thg, allocated := threadg[g.ID]; allocated {
			loc, err := thg.Thread.Location()
			if err != nil {
				return nil, -1, err
			}
			g.Thread = thg.Thread
			// Prefer actual thread location information.
			g.CurrentLoc = *loc
			g.SystemStack = thg.SystemStack
		}
		if g.Status != Gdead {
			allg = append(allg, g)
		}
		dbp.gcache.addGoroutine(g)
	}
	if start == 0 {
		dbp.gcache.allGCache = allg
	}

	return allg, -1, nil
}

// FindGoroutine returns a G struct representing the goroutine
// specified by `gid`.
func FindGoroutine(dbp *Target, gid int) (*G, error) {
	if selg := dbp.SelectedGoroutine(); (gid == -1) || (selg != nil && selg.ID == gid) || (selg == nil && gid == 0) {
		// Return the currently selected goroutine in the following circumstances:
		//
		// 1. if the caller asks for gid == -1 (because that's what a goroutine ID of -1 means in our API).
		// 2. if gid == selg.ID.
		//    this serves two purposes: (a) it's an optimizations that allows us
		//    to avoid reading any other goroutine and, more importantly, (b) we
		//    could be reading an incorrect value for the goroutine ID of a thread.
		//    This condition usually happens when a goroutine calls runtime.clone
		//    and for a short period of time two threads will appear to be running
		//    the same goroutine.
		// 3. if the caller asks for gid == 0 and the selected goroutine is
		//    either 0 or nil.
		//    Goroutine 0 is special, it either means we have no current goroutine
		//    (for example, running C code), or that we are running on a special
		//    stack (system stack, signal handling stack) and we didn't properly
		//    detect it.
		//    Since there could be multiple goroutines '0' running simultaneously
		//    if the user requests it return the one that's already selected or
		//    nil if there isn't a selected goroutine.
		return selg, nil
	}

	if gid == 0 {
		return nil, fmt.Errorf("unknown goroutine %d", gid)
	}

	if g := dbp.gcache.partialGCache[gid]; g != nil {
		return g, nil
	}

	// Calling GoroutinesInfo could be slow if there are many goroutines
	// running, check if a running goroutine has been requested first.
	for _, thread := range dbp.ThreadList() {
		g, _ := GetG(thread)
		if g != nil && g.ID == gid {
			return g, nil
		}
	}

	const goroutinesInfoLimit = 10
	nextg := 0
	for nextg >= 0 {
		var gs []*G
		var err error
		gs, nextg, err = GoroutinesInfo(dbp, nextg, goroutinesInfoLimit)
		if err != nil {
			return nil, err
		}
		for i := range gs {
			if gs[i].ID == gid {
				if gs[i].Unreadable != nil {
					return nil, gs[i].Unreadable
				}
				return gs[i], nil
			}
		}
	}

	return nil, fmt.Errorf("unknown goroutine %d", gid)
}

func getGVariable(thread Thread) (*Variable, error) {
	regs, err := thread.Registers()
	if err != nil {
		return nil, err
	}

	gaddr, hasgaddr := regs.GAddr()
	if !hasgaddr {
		var err error
		gaddr, err = readUintRaw(thread.ProcessMemory(), regs.TLS()+thread.BinInfo().GStructOffset(), int64(thread.BinInfo().Arch.PtrSize()))
		if err != nil {
			return nil, err
		}
	}

	return newGVariable(thread, gaddr, thread.BinInfo().Arch.DerefTLS())
}

func newGVariable(thread Thread, gaddr uint64, deref bool) (*Variable, error) {
	typ, err := thread.BinInfo().findType("runtime.g")
	if err != nil {
		return nil, err
	}

	if deref {
		typ = &godwarf.PtrType{
			CommonType: godwarf.CommonType{
				ByteSize:    int64(thread.BinInfo().Arch.PtrSize()),
				Name:        "",
				ReflectKind: reflect.Ptr,
				Offset:      0,
			},
			Type: typ,
		}
	}

	return newVariableFromThread(thread, "", gaddr, typ), nil
}

// Defer returns the top-most defer of the goroutine.
func (g *G) Defer() *Defer {
	if g.variable.Unreadable != nil {
		return nil
	}
	dvar, _ := g.variable.structMember("_defer")
	if dvar == nil {
		return nil
	}
	dvar = dvar.maybeDereference()
	if dvar.Addr == 0 {
		return nil
	}
	d := &Defer{variable: dvar}
	d.load()
	return d
}

// UserCurrent returns the location the users code is at,
// or was at before entering a runtime function.
func (g *G) UserCurrent() Location {
	it, err := g.stackIterator(0)
	if err != nil {
		return g.CurrentLoc
	}
	for count := 0; it.Next() && count < maxGoroutineUserCurrentDepth; count++ {
		frame := it.Frame()
		if frame.Call.Fn != nil {
			name := frame.Call.Fn.Name
			if strings.Contains(name, ".") && (!strings.HasPrefix(name, "runtime.") || frame.Call.Fn.exportedRuntime()) {
				return frame.Call
			}
		}
	}
	return g.CurrentLoc
}

// Go returns the location of the 'go' statement
// that spawned this goroutine.
func (g *G) Go() Location {
	pc := g.GoPC
	if fn := g.variable.bi.PCToFunc(pc); fn != nil {
		// Backup to CALL instruction.
		// Mimics runtime/traceback.go:677.
		if g.GoPC > fn.Entry {
			pc--
		}
	}
	f, l, fn := g.variable.bi.PCToLine(pc)
	return Location{PC: g.GoPC, File: f, Line: l, Fn: fn}
}

// StartLoc returns the starting location of the goroutine.
func (g *G) StartLoc(tgt *Target) Location {
	fn := g.variable.bi.PCToFunc(g.StartPC)
	fn = tgt.dwrapUnwrap(fn)
	if fn == nil {
		return Location{PC: g.StartPC}
	}
	f, l := fn.cu.lineInfo.PCToLine(fn.Entry, fn.Entry)
	return Location{PC: fn.Entry, File: f, Line: l, Fn: fn}
}

// System returns true if g is a system goroutine. See isSystemGoroutine in
// $GOROOT/src/runtime/traceback.go.
func (g *G) System(tgt *Target) bool {
	loc := g.StartLoc(tgt)
	if loc.Fn == nil {
		return false
	}
	switch loc.Fn.Name {
	case "runtime.main", "runtime.handleAsyncEvent", "runtime.runfinq":
		return false
	}
	return strings.HasPrefix(loc.Fn.Name, "runtime.")
}

func (g *G) Labels() map[string]string {
	if g.labels != nil {
		return *g.labels
	}
	var labels map[string]string
	if labelsVar := g.variable.loadFieldNamed("labels"); labelsVar != nil && len(labelsVar.Children) == 1 {
		if address := labelsVar.Children[0]; address.Addr != 0 {
			labelMapType, _ := g.variable.bi.findType("runtime/pprof.labelMap")
			if labelMapType != nil {
				labelMap := newVariable("", address.Addr, labelMapType, g.variable.bi, g.variable.mem)
				labelMap.loadValue(loadFullValue)
				labels = map[string]string{}
				for i := range labelMap.Children {
					if i%2 == 0 {
						k := labelMap.Children[i]
						v := labelMap.Children[i+1]
						labels[constant.StringVal(k.Value)] = constant.StringVal(v.Value)
					}
				}
			}
		}
	}
	g.labels = &labels
	return *g.labels
}

type Ancestor struct {
	ID         int64 // Goroutine ID
	Unreadable error
	pcsVar     *Variable
}

// IsNilErr is returned when a variable is nil.
type IsNilErr struct {
	name string
}

func (err *IsNilErr) Error() string {
	return fmt.Sprintf("%s is nil", err.name)
}

func globalScope(tgt *Target, bi *BinaryInfo, image *Image, mem MemoryReadWriter) *EvalScope {
	return &EvalScope{Location: Location{}, Regs: op.DwarfRegisters{StaticBase: image.StaticBase}, Mem: mem, g: nil, BinInfo: bi, target: tgt, frameOffset: 0}
}

func newVariableFromThread(t Thread, name string, addr uint64, dwarfType godwarf.Type) *Variable {
	return newVariable(name, addr, dwarfType, t.BinInfo(), t.ProcessMemory())
}

func (v *Variable) newVariable(name string, addr uint64, dwarfType godwarf.Type, mem MemoryReadWriter) *Variable {
	return newVariable(name, addr, dwarfType, v.bi, mem)
}

func newVariable(name string, addr uint64, dwarfType godwarf.Type, bi *BinaryInfo, mem MemoryReadWriter) *Variable {
	if styp, isstruct := dwarfType.(*godwarf.StructType); isstruct && !strings.Contains(styp.Name, "<") && !strings.Contains(styp.Name, "{") {
		// For named structs the compiler will emit a DW_TAG_structure_type entry
		// and a DW_TAG_typedef entry.
		//
		// Normally variables refer to the typedef entry but sometimes global
		// variables will refer to the struct entry incorrectly.
		// Also the runtime type offset resolution (runtimeTypeToDIE) will return
		// the struct entry directly.
		//
		// In both cases we prefer to have a typedef type for consistency's sake.
		//
		// So we wrap all struct types into a fake typedef type except for:
		// a. types not defined by go
		// b. anonymous struct types (they contain the '{' character)
		// c. Go internal struct types used to describe maps (they contain the '<'
		// character).
		cu := bi.Images[dwarfType.Common().Index].findCompileUnitForOffset(dwarfType.Common().Offset)
		if cu != nil && cu.isgo {
			dwarfType = &godwarf.TypedefType{
				CommonType: *(dwarfType.Common()),
				Type:       dwarfType,
			}
		}
	}

	v := &Variable{
		Name:      name,
		Addr:      addr,
		DwarfType: dwarfType,
		mem:       mem,
		bi:        bi,
	}

	v.RealType = resolveTypedef(v.DwarfType)

	switch t := v.RealType.(type) {
	case *godwarf.PtrType:
		v.Kind = reflect.Ptr
		if _, isvoid := t.Type.(*godwarf.VoidType); isvoid {
			v.Kind = reflect.UnsafePointer
		} else if isCgoType(bi, t) {
			v.Flags |= VariableCPtr
			v.fieldType = t.Type
			v.stride = alignAddr(v.fieldType.Size(), v.fieldType.Align())
			v.Len = 0
			if isCgoCharPtr(bi, t) {
				v.Kind = reflect.String
			}
			if v.Addr != 0 {
				v.Base, v.Unreadable = readUintRaw(v.mem, v.Addr, int64(v.bi.Arch.PtrSize()))
			}
		}
	case *godwarf.ChanType:
		v.Kind = reflect.Chan
		if v.Addr != 0 {
			v.loadChanInfo()
		}
	case *godwarf.MapType:
		v.Kind = reflect.Map
	case *godwarf.StringType:
		v.Kind = reflect.String
		v.stride = 1
		v.fieldType = &godwarf.UintType{BasicType: godwarf.BasicType{CommonType: godwarf.CommonType{ByteSize: 1, Name: "byte"}, BitSize: 8, BitOffset: 0}}
		if v.Addr != 0 {
			v.Base, v.Len, v.Unreadable = readStringInfo(v.mem, v.bi.Arch, v.Addr)
		}
	case *godwarf.SliceType:
		v.Kind = reflect.Slice
		if v.Addr != 0 {
			v.loadSliceInfo(t)
		}
	case *godwarf.InterfaceType:
		v.Kind = reflect.Interface
	case *godwarf.StructType:
		v.Kind = reflect.Struct
	case *godwarf.ArrayType:
		v.Kind = reflect.Array
		v.Base = v.Addr
		v.Len = t.Count
		v.Cap = -1
		v.fieldType = t.Type
		v.stride = 0

		if t.Count > 0 {
			v.stride = t.ByteSize / t.Count
		}
	case *godwarf.ComplexType:
		switch t.ByteSize {
		case 8:
			v.Kind = reflect.Complex64
		case 16:
			v.Kind = reflect.Complex128
		}
	case *godwarf.IntType:
		v.Kind = reflect.Int
	case *godwarf.CharType:
		// Rest of the code assumes that Kind == reflect.Int implies RealType ==
		// godwarf.IntType.
		v.RealType = &godwarf.IntType{BasicType: t.BasicType}
		v.Kind = reflect.Int
	case *godwarf.UcharType:
		v.RealType = &godwarf.IntType{BasicType: t.BasicType}
		v.Kind = reflect.Int
	case *godwarf.UintType:
		v.Kind = reflect.Uint
	case *godwarf.FloatType:
		switch t.ByteSize {
		case 4:
			v.Kind = reflect.Float32
		case 8:
			v.Kind = reflect.Float64
		}
	case *godwarf.BoolType:
		v.Kind = reflect.Bool
	case *godwarf.FuncType:
		v.Kind = reflect.Func
	case *godwarf.VoidType:
		v.Kind = reflect.Invalid
	case *godwarf.UnspecifiedType:
		v.Kind = reflect.Invalid
	default:
		v.Unreadable = fmt.Errorf("unknown type: %T", t)
	}

	return v
}

func resolveTypedef(typ godwarf.Type) godwarf.Type {
	for {
		switch tt := typ.(type) {
		case *godwarf.TypedefType:
			typ = tt.Type
		case *godwarf.QualType:
			typ = tt.Type
		default:
			return typ
		}
	}
}

func newConstant(val constant.Value, mem MemoryReadWriter) *Variable {
	v := &Variable{Value: val, mem: mem, loaded: true}
	switch val.Kind() {
	case constant.Int:
		v.Kind = reflect.Int
	case constant.Float:
		v.Kind = reflect.Float64
	case constant.Bool:
		v.Kind = reflect.Bool
	case constant.Complex:
		v.Kind = reflect.Complex128
	case constant.String:
		v.Kind = reflect.String
		v.Len = int64(len(constant.StringVal(val)))
	}
	v.Flags |= VariableConstant
	return v
}

var nilVariable = &Variable{
	Name:     "nil",
	Addr:     0,
	Base:     0,
	Kind:     reflect.Ptr,
	Children: []Variable{{Addr: 0, OnlyAddr: true}},
}

func (v *Variable) clone() *Variable {
	r := *v
	return &r
}

// TypeString returns the string representation
// of the type of this variable.
func (v *Variable) TypeString() string {
	if v == nilVariable {
		return "nil"
	}
	if v.DwarfType == nil {
		return v.Kind.String()
	}
	if v.DwarfType.Common().Name != "" {
		return v.DwarfType.Common().Name
	}
	r := v.DwarfType.String()
	if r == "*void" {
		cu := v.bi.Images[v.DwarfType.Common().Index].findCompileUnitForOffset(v.DwarfType.Common().Offset)
		if cu != nil && cu.isgo {
			r = "unsafe.Pointer"
		}
	}
	return r
}

func (v *Variable) toField(field *godwarf.StructField) (*Variable, error) {
	if v.Unreadable != nil {
		return v.clone(), nil
	}
	if v.Addr == 0 {
		return nil, &IsNilErr{v.Name}
	}

	name := ""
	if v.Name != "" {
		parts := strings.Split(field.Name, ".")
		if len(parts) > 1 {
			name = fmt.Sprintf("%s.%s", v.Name, parts[1])
		} else {
			name = fmt.Sprintf("%s.%s", v.Name, field.Name)
		}
	}
	return v.newVariable(name, uint64(int64(v.Addr)+field.ByteOffset), field.Type, v.mem), nil
}

// ErrNoGoroutine returned when a G could not be found
// for a specific thread.
type ErrNoGoroutine struct {
	tid int
}

func (ng ErrNoGoroutine) Error() string {
	return fmt.Sprintf("no G executing on thread %d", ng.tid)
}

var ErrUnreadableG = errors.New("could not read G struct")

func (v *Variable) parseG() (*G, error) {
	mem := v.mem
	gaddr := uint64(v.Addr)
	_, deref := v.RealType.(*godwarf.PtrType)

	if deref {
		var err error
		gaddr, err = readUintRaw(mem, gaddr, int64(v.bi.Arch.PtrSize()))
		if err != nil {
			return nil, fmt.Errorf("error derefing *G %s", err)
		}
	}
	if gaddr == 0 {
		id := 0
		if thread, ok := mem.(Thread); ok {
			id = thread.ThreadID()
		}
		return nil, ErrNoGoroutine{tid: id}
	}
	isptr := func(t godwarf.Type) bool {
		_, ok := t.(*godwarf.PtrType)
		return ok
	}
	for isptr(v.RealType) {
		v = v.maybeDereference() // +rtype g
	}

	v.mem = cacheMemory(v.mem, v.Addr, int(v.RealType.Size()))

	schedVar := v.loadFieldNamed("sched") // +rtype gobuf
	if schedVar == nil {
		return nil, ErrUnreadableG
	}
	pc, _ := constant.Int64Val(schedVar.fieldVariable("pc").Value) // +rtype uintptr
	sp, _ := constant.Int64Val(schedVar.fieldVariable("sp").Value) // +rtype uintptr
	var bp, lr int64
	if bpvar := schedVar.fieldVariable("bp"); /* +rtype -opt uintptr */ bpvar != nil && bpvar.Value != nil {
		bp, _ = constant.Int64Val(bpvar.Value)
	}
	if bpvar := schedVar.fieldVariable("lr"); /* +rtype -opt uintptr */ bpvar != nil && bpvar.Value != nil {
		lr, _ = constant.Int64Val(bpvar.Value)
	}

	unreadable := false

	loadInt64Maybe := func(name string) int64 {
		vv := v.loadFieldNamed(name)
		if vv == nil {
			unreadable = true
			return 0
		}
		n, _ := constant.Int64Val(vv.Value)
		return n
	}

	id := loadInt64Maybe("goid")             // +rtype int64
	gopc := loadInt64Maybe("gopc")           // +rtype uintptr
	startpc := loadInt64Maybe("startpc")     // +rtype uintptr
	waitSince := loadInt64Maybe("waitsince") // +rtype int64
	waitReason := int64(0)
	if producer := v.bi.Producer(); producer != "" && goversion.ProducerAfterOrEqual(producer, 1, 11) {
		waitReason = loadInt64Maybe("waitreason") // +rtype -opt waitReason
	}
	var stackhi, stacklo uint64
	if stackVar := v.loadFieldNamed("stack"); /* +rtype stack */ stackVar != nil {
		if stackhiVar := stackVar.fieldVariable("hi"); /* +rtype uintptr */ stackhiVar != nil {
			stackhi, _ = constant.Uint64Val(stackhiVar.Value)
		}
		if stackloVar := stackVar.fieldVariable("lo"); /* +rtype uintptr */ stackloVar != nil {
			stacklo, _ = constant.Uint64Val(stackloVar.Value)
		}
	}

	status := loadInt64Maybe("atomicstatus") // +rtype uint32

	if unreadable {
		return nil, ErrUnreadableG
	}

	f, l, fn := v.bi.PCToLine(uint64(pc))

	v.Name = "runtime.curg"

	g := &G{
		ID:         int(id),
		GoPC:       uint64(gopc),
		StartPC:    uint64(startpc),
		PC:         uint64(pc),
		SP:         uint64(sp),
		BP:         uint64(bp),
		LR:         uint64(lr),
		Status:     uint64(status),
		WaitSince:  waitSince,
		WaitReason: waitReason,
		CurrentLoc: Location{PC: uint64(pc), File: f, Line: l, Fn: fn},
		variable:   v,
		stack:      stack{hi: stackhi, lo: stacklo},
	}
	return g, nil
}

func (v *Variable) loadFieldNamed(name string) *Variable {
	v, err := v.structMember(name)
	if err != nil {
		return nil
	}
	v.loadValue(loadFullValue)
	if v.Unreadable != nil {
		return nil
	}
	return v
}

func (v *Variable) fieldVariable(name string) *Variable {
	if !v.loaded {
		panic("fieldVariable called on a variable that wasn't loaded")
	}
	for i := range v.Children {
		if child := &v.Children[i]; child.Name == name {
			return child
		}
	}
	return nil
}

var errTracebackAncestorsDisabled = errors.New("tracebackancestors is disabled")

// Ancestors returns the list of ancestors for g.
func Ancestors(p *Target, g *G, n int) ([]Ancestor, error) {
	scope := globalScope(p, p.BinInfo(), p.BinInfo().Images[0], p.Memory())
	tbav, err := scope.EvalExpression("runtime.debug.tracebackancestors", loadSingleValue)
	if err == nil && tbav.Unreadable == nil && tbav.Kind == reflect.Int {
		tba, _ := constant.Int64Val(tbav.Value)
		if tba == 0 {
			return nil, errTracebackAncestorsDisabled
		}
	}

	av, err := g.variable.structMember("ancestors")
	if err != nil {
		return nil, err
	}
	av = av.maybeDereference()
	av.loadValue(LoadConfig{MaxArrayValues: n, MaxVariableRecurse: 1, MaxStructFields: -1})
	if av.Unreadable != nil {
		return nil, err
	}
	if av.Addr == 0 {
		// no ancestors
		return nil, nil
	}

	r := make([]Ancestor, len(av.Children))

	for i := range av.Children {
		if av.Children[i].Unreadable != nil {
			r[i].Unreadable = av.Children[i].Unreadable
			continue
		}
		goidv := av.Children[i].fieldVariable("goid")
		if goidv.Unreadable != nil {
			r[i].Unreadable = goidv.Unreadable
			continue
		}
		r[i].ID, _ = constant.Int64Val(goidv.Value)
		pcsVar := av.Children[i].fieldVariable("pcs")
		if pcsVar.Unreadable != nil {
			r[i].Unreadable = pcsVar.Unreadable
		}
		pcsVar.loaded = false
		pcsVar.Children = pcsVar.Children[:0]
		r[i].pcsVar = pcsVar
	}

	return r, nil
}

// Stack returns the stack trace of ancestor 'a' as saved by the runtime.
func (a *Ancestor) Stack(n int) ([]Stackframe, error) {
	if a.Unreadable != nil {
		return nil, a.Unreadable
	}
	pcsVar := a.pcsVar.clone()
	pcsVar.loadValue(LoadConfig{MaxArrayValues: n})
	if pcsVar.Unreadable != nil {
		return nil, pcsVar.Unreadable
	}
	r := make([]Stackframe, len(pcsVar.Children))
	for i := range pcsVar.Children {
		if pcsVar.Children[i].Unreadable != nil {
			r[i] = Stackframe{Err: pcsVar.Children[i].Unreadable}
			continue
		}
		if pcsVar.Children[i].Kind != reflect.Uint {
			return nil, fmt.Errorf("wrong type for pcs item %d: %v", i, pcsVar.Children[i].Kind)
		}
		pc, _ := constant.Int64Val(pcsVar.Children[i].Value)
		fn := a.pcsVar.bi.PCToFunc(uint64(pc))
		if fn == nil {
			loc := Location{PC: uint64(pc)}
			r[i] = Stackframe{Current: loc, Call: loc}
			continue
		}
		pc2 := uint64(pc)
		if pc2-1 >= fn.Entry {
			pc2--
		}
		f, ln := fn.cu.lineInfo.PCToLine(fn.Entry, pc2)
		loc := Location{PC: uint64(pc), File: f, Line: ln, Fn: fn}
		r[i] = Stackframe{Current: loc, Call: loc}
	}
	r[len(r)-1].Bottom = pcsVar.Len == int64(len(pcsVar.Children))
	return r, nil
}

func (v *Variable) structMember(memberName string) (*Variable, error) {
	if v.Unreadable != nil {
		return v.clone(), nil
	}
	vname := v.Name
	if v.loaded && (v.Flags&VariableFakeAddress) != 0 {
		for i := range v.Children {
			if v.Children[i].Name == memberName {
				return &v.Children[i], nil
			}
		}
		return nil, fmt.Errorf("%s has no member %s", vname, memberName)
	}
	switch v.Kind {
	case reflect.Chan:
		v = v.clone()
		v.RealType = resolveTypedef(&(v.RealType.(*godwarf.ChanType).TypedefType))
	case reflect.Interface:
		v.loadInterface(0, false, LoadConfig{})
		if len(v.Children) > 0 {
			v = &v.Children[0]
		}
	}

	queue := []*Variable{v}
	seen := map[string]struct{}{} // prevent infinite loops
	first := true

	for len(queue) > 0 {
		v := queue[0]
		queue = append(queue[:0], queue[1:]...)
		if _, isseen := seen[v.RealType.String()]; isseen {
			continue
		}
		seen[v.RealType.String()] = struct{}{}

		structVar := v.maybeDereference()
		structVar.Name = v.Name
		if structVar.Unreadable != nil {
			return structVar, nil
		}

		switch t := structVar.RealType.(type) {
		case *godwarf.StructType:
			for _, field := range t.Field {
				if field.Name == memberName {
					return structVar.toField(field)
				}
				isEmbeddedStructMember :=
					field.Embedded ||
						(field.Type.Common().Name == field.Name) ||
						(len(field.Name) > 1 &&
							field.Name[0] == '*' &&
							field.Type.Common().Name[1:] == field.Name[1:])
				if !isEmbeddedStructMember {
					continue
				}
				embeddedVar, err := structVar.toField(field)
				if err != nil {
					return nil, err
				}
				// Check for embedded field referenced by type name
				parts := strings.Split(field.Name, ".")
				if len(parts) > 1 && parts[1] == memberName {
					return embeddedVar, nil
				}
				embeddedVar.Name = structVar.Name
				queue = append(queue, embeddedVar)
			}
		default:
			if first {
				return nil, fmt.Errorf("%s (type %s) is not a struct", vname, structVar.TypeString())
			}
		}
		first = false
	}

	return nil, fmt.Errorf("%s has no member %s", vname, memberName)
}

func readVarEntry(entry *godwarf.Tree, image *Image) (name string, typ godwarf.Type, err error) {
	name, ok := entry.Val(dwarf.AttrName).(string)
	if !ok {
		return "", nil, fmt.Errorf("malformed variable DIE (name)")
	}

	typ, err = entry.Type(image.dwarf, image.index, image.typeCache)
	if err != nil {
		return "", nil, err
	}

	return name, typ, nil
}

// Extracts the name and type of a variable from a dwarf entry
// then executes the instructions given in the  DW_AT_location attribute to grab the variable's address
func extractVarInfoFromEntry(tgt *Target, bi *BinaryInfo, image *Image, regs op.DwarfRegisters, mem MemoryReadWriter, entry *godwarf.Tree) (*Variable, error) {
	if entry.Tag != dwarf.TagFormalParameter && entry.Tag != dwarf.TagVariable {
		return nil, fmt.Errorf("invalid entry tag, only supports FormalParameter and Variable, got %s", entry.Tag.String())
	}

	n, t, err := readVarEntry(entry, image)
	if err != nil {
		return nil, err
	}

	addr, pieces, descr, err := bi.Location(entry, dwarf.AttrLocation, regs.PC(), regs, mem)
	if pieces != nil {
		var cmem *compositeMemory
		if tgt != nil {
			addr, cmem, err = tgt.newCompositeMemory(mem, regs, pieces, descr)
		} else {
			cmem, err = newCompositeMemory(mem, bi.Arch, regs, pieces)
			if cmem != nil {
				cmem.base = fakeAddressUnresolv
				addr = int64(cmem.base)
			}
		}
		if cmem != nil {
			mem = cmem
		}
	}

	v := newVariable(n, uint64(addr), t, bi, mem)
	if pieces != nil {
		v.Flags |= VariableFakeAddress
	}
	v.LocationExpr = descr
	v.DeclLine, _ = entry.Val(dwarf.AttrDeclLine).(int64)
	if err != nil {
		v.Unreadable = err
	}
	return v, nil
}

// If v is a pointer a new variable is returned containing the value pointed by v.
func (v *Variable) maybeDereference() *Variable {
	if v.Unreadable != nil {
		return v
	}

	switch t := v.RealType.(type) {
	case *godwarf.PtrType:
		if v.Addr == 0 && len(v.Children) == 1 && v.loaded {
			// fake pointer variable constructed by casting an integer to a pointer type
			return &v.Children[0]
		}
		ptrval, err := readUintRaw(v.mem, v.Addr, t.ByteSize)
		r := v.newVariable("", ptrval, t.Type, DereferenceMemory(v.mem))
		if err != nil {
			r.Unreadable = err
		}

		return r
	default:
		return v
	}
}

func loadValues(vars []*Variable, cfg LoadConfig) {
	for i := range vars {
		vars[i].loadValueInternal(0, cfg)
	}
}

// Extracts the value of the variable at the given address.
func (v *Variable) loadValue(cfg LoadConfig) {
	v.loadValueInternal(0, cfg)
}

func (v *Variable) loadValueInternal(recurseLevel int, cfg LoadConfig) {
	if v.Unreadable != nil || v.loaded || (v.Addr == 0 && v.Base == 0) {
		return
	}

	v.loaded = true
	switch v.Kind {
	case reflect.Ptr, reflect.UnsafePointer:
		v.Len = 1
		v.Children = []Variable{*v.maybeDereference()}
		if cfg.FollowPointers {
			// Don't increase the recursion level when dereferencing pointers
			// unless this is a pointer to interface (which could cause an infinite loop)
			nextLvl := recurseLevel
			if v.Children[0].Kind == reflect.Interface {
				nextLvl++
			}
			v.Children[0].loadValueInternal(nextLvl, cfg)
		} else {
			v.Children[0].OnlyAddr = true
		}

	case reflect.Chan:
		sv := v.clone()
		sv.RealType = resolveTypedef(&(sv.RealType.(*godwarf.ChanType).TypedefType))
		sv = sv.maybeDereference()
		sv.loadValueInternal(0, loadFullValue)
		v.Children = sv.Children
		v.Len = sv.Len
		v.Base = sv.Addr

	case reflect.Map:
		if recurseLevel <= cfg.MaxVariableRecurse {
			v.loadMap(recurseLevel, cfg)
		} else {
			// loads length so that the client knows that the map isn't empty
			v.mapIterator()
		}

	case reflect.String:
		var val string
		switch {
		case v.Flags&VariableCPtr != 0:
			var done bool
			val, done, v.Unreadable = readCStringValue(DereferenceMemory(v.mem), v.Base, cfg)
			if v.Unreadable == nil {
				v.Len = int64(len(val))
				if !done {
					v.Len++
				}
			}

		case v.Flags&VariableCPURegister != 0:
			val = fmt.Sprintf("%x", v.reg.Bytes)
			s := v.Base - fakeAddressUnresolv
			if s < uint64(len(val)) {
				val = val[s:]
				if v.Len >= 0 && v.Len < int64(len(val)) {
					val = val[:v.Len]
				}
			}

		default:
			val, v.Unreadable = readStringValue(DereferenceMemory(v.mem), v.Base, v.Len, cfg)
		}
		v.Value = constant.MakeString(val)

	case reflect.Slice, reflect.Array:
		v.loadArrayValues(recurseLevel, cfg)

	case reflect.Struct:
		v.mem = cacheMemory(v.mem, v.Addr, int(v.RealType.Size()))
		t := v.RealType.(*godwarf.StructType)
		v.Len = int64(len(t.Field))
		// Recursively call extractValue to grab
		// the value of all the members of the struct.
		if recurseLevel <= cfg.MaxVariableRecurse {
			v.Children = make([]Variable, 0, len(t.Field))
			for i, field := range t.Field {
				if cfg.MaxStructFields >= 0 && len(v.Children) >= cfg.MaxStructFields {
					break
				}
				f, _ := v.toField(field)
				v.Children = append(v.Children, *f)
				v.Children[i].Name = field.Name
				v.Children[i].loadValueInternal(recurseLevel+1, cfg)
			}
		}

	case reflect.Interface:
		v.loadInterface(recurseLevel, true, cfg)

	case reflect.Complex64, reflect.Complex128:
		v.readComplex(v.RealType.(*godwarf.ComplexType).ByteSize)
	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		var val int64
		val, v.Unreadable = readIntRaw(v.mem, v.Addr, v.RealType.(*godwarf.IntType).ByteSize)
		v.Value = constant.MakeInt64(val)
	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
		if v.Flags&VariableCPURegister != 0 {
			v.Value = constant.MakeUint64(v.reg.Uint64Val)
		} else {
			var val uint64
			val, v.Unreadable = readUintRaw(v.mem, v.Addr, v.RealType.(*godwarf.UintType).ByteSize)
			v.Value = constant.MakeUint64(val)
		}
	case reflect.Bool:
		val := make([]byte, 1)
		_, err := v.mem.ReadMemory(val, v.Addr)
		v.Unreadable = err
		if err == nil {
			v.Value = constant.MakeBool(val[0] != 0)
		}
	case reflect.Float32, reflect.Float64:
		var val float64
		val, v.Unreadable = v.readFloatRaw(v.RealType.(*godwarf.FloatType).ByteSize)
		v.Value = constant.MakeFloat64(val)
		switch {
		case math.IsInf(val, +1):
			v.FloatSpecial = FloatIsPosInf
		case math.IsInf(val, -1):
			v.FloatSpecial = FloatIsNegInf
		case math.IsNaN(val):
			v.FloatSpecial = FloatIsNaN
		}
	case reflect.Func:
		v.readFunctionPtr()
	default:
		v.Unreadable = fmt.Errorf("unknown or unsupported kind: \"%s\"", v.Kind.String())
	}
}

// convertToEface converts srcv into an "interface {}" and writes it to
// dstv.
// Dstv must be a variable of type "inteface {}" and srcv must either be an
// interface or a pointer shaped variable (map, channel, pointer or struct
// containing a single pointer)
func convertToEface(srcv, dstv *Variable) error {
	if dstv.RealType.String() != "interface {}" {
		return &typeConvErr{srcv.DwarfType, dstv.RealType}
	}
	if _, isiface := srcv.RealType.(*godwarf.InterfaceType); isiface {
		// iface -> eface conversion
		_type, data, _ := srcv.readInterface()
		if srcv.Unreadable != nil {
			return srcv.Unreadable
		}
		_type = _type.maybeDereference()
		dstv.writeEmptyInterface(uint64(_type.Addr), data)
		return nil
	}
	typeAddr, typeKind, runtimeTypeFound, err := dwarfToRuntimeType(srcv.bi, srcv.mem, srcv.RealType)
	if err != nil {
		return err
	}
	if !runtimeTypeFound || typeKind&kindDirectIface == 0 {
		return &typeConvErr{srcv.DwarfType, dstv.RealType}
	}
	return dstv.writeEmptyInterface(typeAddr, srcv)
}

func readStringInfo(mem MemoryReadWriter, arch *Arch, addr uint64) (uint64, int64, error) {
	// string data structure is always two ptrs in size. Addr, followed by len
	// http://research.swtch.com/godata

	mem = cacheMemory(mem, addr, arch.PtrSize()*2)

	// read len
	strlen, err := readIntRaw(mem, addr+uint64(arch.PtrSize()), int64(arch.PtrSize()))
	if err != nil {
		return 0, 0, fmt.Errorf("could not read string len %s", err)
	}
	if strlen < 0 {
		return 0, 0, fmt.Errorf("invalid length: %d", strlen)
	}

	// read addr
	addr, err = readUintRaw(mem, addr, int64(arch.PtrSize()))
	if err != nil {
		return 0, 0, fmt.Errorf("could not read string pointer %s", err)
	}
	if addr == 0 {
		return 0, 0, nil
	}
	return addr, strlen, nil
}

func readStringValue(mem MemoryReadWriter, addr uint64, strlen int64, cfg LoadConfig) (string, error) {
	if strlen == 0 {
		return "", nil
	}

	count := strlen
	if count > int64(cfg.MaxStringLen) {
		count = int64(cfg.MaxStringLen)
	}

	val := make([]byte, int(count))
	_, err := mem.ReadMemory(val, addr)
	if err != nil {
		return "", fmt.Errorf("could not read string at %#v due to %s", addr, err)
	}

	return string(val), nil
}

func readCStringValue(mem MemoryReadWriter, addr uint64, cfg LoadConfig) (string, bool, error) {
	buf := make([]byte, cfg.MaxStringLen) //
	val := buf[:0]                        // part of the string we've already read

	for len(buf) > 0 {
		// Reads some memory for the string but (a) never more than we would
		// need (considering cfg.MaxStringLen), and (b) never cross a page boundary
		// until we're sure we have to.
		// The page check is needed to avoid getting an I/O error for reading
		// memory we don't even need.
		// We don't know how big a page is but 1024 is a reasonable minimum common
		// divisor for all architectures.
		curaddr := addr + uint64(len(val))
		maxsize := int(alignAddr(int64(curaddr+1), 1024) - int64(curaddr))
		size := len(buf)
		if size > maxsize {
			size = maxsize
		}

		_, err := mem.ReadMemory(buf[:size], curaddr)
		if err != nil {
			return "", false, fmt.Errorf("could not read string at %#v due to %s", addr, err)
		}

		done := false
		for i := 0; i < size; i++ {
			if buf[i] == 0 {
				done = true
				size = i
				break
			}
		}

		val = val[:len(val)+size]
		buf = buf[size:]
		if done {
			return string(val), true, nil
		}
	}

	return string(val), false, nil
}

const (
	sliceArrayFieldName = "array"
	sliceLenFieldName   = "len"
	sliceCapFieldName   = "cap"
)

func (v *Variable) loadSliceInfo(t *godwarf.SliceType) {
	v.mem = cacheMemory(v.mem, v.Addr, int(t.Size()))

	var err error
	for _, f := range t.Field {
		switch f.Name {
		case sliceArrayFieldName:
			var base uint64
			base, err = readUintRaw(v.mem, uint64(int64(v.Addr)+f.ByteOffset), f.Type.Size())
			if err == nil {
				v.Base = base
				// Dereference array type to get value type
				ptrType, ok := f.Type.(*godwarf.PtrType)
				if !ok {
					v.Unreadable = fmt.Errorf("Invalid type %s in slice array", f.Type)
					return
				}
				v.fieldType = ptrType.Type
			}
		case sliceLenFieldName:
			lstrAddr, _ := v.toField(f)
			lstrAddr.loadValue(loadSingleValue)
			err = lstrAddr.Unreadable
			if err == nil {
				v.Len, _ = constant.Int64Val(lstrAddr.Value)
			}
		case sliceCapFieldName:
			cstrAddr, _ := v.toField(f)
			cstrAddr.loadValue(loadSingleValue)
			err = cstrAddr.Unreadable
			if err == nil {
				v.Cap, _ = constant.Int64Val(cstrAddr.Value)
			}
		}
		if err != nil {
			v.Unreadable = err
			return
		}
	}

	v.stride = v.fieldType.Size()
	if t, ok := v.fieldType.(*godwarf.PtrType); ok {
		v.stride = t.ByteSize
	}
}

// loadChanInfo loads the buffer size of the channel and changes the type of
// the buf field from unsafe.Pointer to an array of the correct type.
func (v *Variable) loadChanInfo() {
	chanType, ok := v.RealType.(*godwarf.ChanType)
	if !ok {
		v.Unreadable = errors.New("bad channel type")
		return
	}
	sv := v.clone()
	sv.RealType = resolveTypedef(&(chanType.TypedefType))
	sv = sv.maybeDereference()
	if sv.Unreadable != nil || sv.Addr == 0 {
		return
	}
	v.Base = sv.Addr
	structType, ok := sv.DwarfType.(*godwarf.StructType)
	if !ok {
		v.Unreadable = errors.New("bad channel type")
		return
	}

	lenAddr, _ := sv.toField(structType.Field[1])
	lenAddr.loadValue(loadSingleValue)
	if lenAddr.Unreadable != nil {
		v.Unreadable = fmt.Errorf("unreadable length: %v", lenAddr.Unreadable)
		return
	}
	chanLen, _ := constant.Uint64Val(lenAddr.Value)

	newStructType := &godwarf.StructType{}
	*newStructType = *structType
	newStructType.Field = make([]*godwarf.StructField, len(structType.Field))

	for i := range structType.Field {
		field := &godwarf.StructField{}
		*field = *structType.Field[i]
		if field.Name == "buf" {
			field.Type = pointerTo(fakeArrayType(chanLen, chanType.ElemType), v.bi.Arch)
		}
		newStructType.Field[i] = field
	}

	v.RealType = &godwarf.ChanType{
		TypedefType: godwarf.TypedefType{
			CommonType: chanType.TypedefType.CommonType,
			Type:       pointerTo(newStructType, v.bi.Arch),
		},
		ElemType: chanType.ElemType,
	}
}

func (v *Variable) loadArrayValues(recurseLevel int, cfg LoadConfig) {
	if v.Unreadable != nil {
		return
	}
	if v.Len < 0 {
		v.Unreadable = errors.New("Negative array length")
		return
	}

	count := v.Len
	// Cap number of elements
	if count > int64(cfg.MaxArrayValues) {
		count = int64(cfg.MaxArrayValues)
	}

	if v.stride < maxArrayStridePrefetch {
		v.mem = cacheMemory(v.mem, v.Base, int(v.stride*count))
	}

	errcount := 0

	mem := v.mem
	if v.Kind != reflect.Array {
		mem = DereferenceMemory(mem)
	}

	for i := int64(0); i < count; i++ {
		fieldvar := v.newVariable("", uint64(int64(v.Base)+(i*v.stride)), v.fieldType, mem)
		fieldvar.loadValueInternal(recurseLevel+1, cfg)

		if fieldvar.Unreadable != nil {
			errcount++
		}

		v.Children = append(v.Children, *fieldvar)
		if errcount > maxErrCount {
			break
		}
	}
}

func (v *Variable) readComplex(size int64) {
	var fs int64
	switch size {
	case 8:
		fs = 4
	case 16:
		fs = 8
	default:
		v.Unreadable = fmt.Errorf("invalid size (%d) for complex type", size)
		return
	}

	ftyp := &godwarf.FloatType{BasicType: godwarf.BasicType{CommonType: godwarf.CommonType{ByteSize: fs, Name: fmt.Sprintf("float%d", fs)}, BitSize: fs * 8, BitOffset: 0}}

	realvar := v.newVariable("real", v.Addr, ftyp, v.mem)
	imagvar := v.newVariable("imaginary", v.Addr+uint64(fs), ftyp, v.mem)
	realvar.loadValue(loadSingleValue)
	imagvar.loadValue(loadSingleValue)
	v.Value = constant.BinaryOp(realvar.Value, token.ADD, constant.MakeImag(imagvar.Value))
}

func (v *Variable) writeComplex(real, imag float64, size int64) error {
	err := v.writeFloatRaw(real, int64(size/2))
	if err != nil {
		return err
	}
	imagaddr := *v
	imagaddr.Addr += uint64(size / 2)
	return imagaddr.writeFloatRaw(imag, int64(size/2))
}

func readIntRaw(mem MemoryReadWriter, addr uint64, size int64) (int64, error) {
	var n int64

	val := make([]byte, int(size))
	_, err := mem.ReadMemory(val, addr)
	if err != nil {
		return 0, err
	}

	switch size {
	case 1:
		n = int64(int8(val[0]))
	case 2:
		n = int64(int16(binary.LittleEndian.Uint16(val)))
	case 4:
		n = int64(int32(binary.LittleEndian.Uint32(val)))
	case 8:
		n = int64(binary.LittleEndian.Uint64(val))
	}

	return n, nil
}

func (v *Variable) writeUint(value uint64, size int64) error {
	val := make([]byte, size)

	switch size {
	case 1:
		val[0] = byte(value)
	case 2:
		binary.LittleEndian.PutUint16(val, uint16(value))
	case 4:
		binary.LittleEndian.PutUint32(val, uint32(value))
	case 8:
		binary.LittleEndian.PutUint64(val, uint64(value))
	}

	_, err := v.mem.WriteMemory(v.Addr, val)
	return err
}

func readUintRaw(mem MemoryReadWriter, addr uint64, size int64) (uint64, error) {
	var n uint64

	val := make([]byte, int(size))
	_, err := mem.ReadMemory(val, addr)
	if err != nil {
		return 0, err
	}

	switch size {
	case 1:
		n = uint64(val[0])
	case 2:
		n = uint64(binary.LittleEndian.Uint16(val))
	case 4:
		n = uint64(binary.LittleEndian.Uint32(val))
	case 8:
		n = uint64(binary.LittleEndian.Uint64(val))
	}

	return n, nil
}

func (v *Variable) readFloatRaw(size int64) (float64, error) {
	val := make([]byte, int(size))
	_, err := v.mem.ReadMemory(val, v.Addr)
	if err != nil {
		return 0.0, err
	}
	buf := bytes.NewBuffer(val)

	switch size {
	case 4:
		n := float32(0)
		binary.Read(buf, binary.LittleEndian, &n)
		return float64(n), nil
	case 8:
		n := float64(0)
		binary.Read(buf, binary.LittleEndian, &n)
		return n, nil
	}

	return 0.0, fmt.Errorf("could not read float")
}

func (v *Variable) writeFloatRaw(f float64, size int64) error {
	buf := bytes.NewBuffer(make([]byte, 0, size))

	switch size {
	case 4:
		n := float32(f)
		binary.Write(buf, binary.LittleEndian, n)
	case 8:
		n := float64(f)
		binary.Write(buf, binary.LittleEndian, n)
	}

	_, err := v.mem.WriteMemory(v.Addr, buf.Bytes())
	return err
}

func (v *Variable) writeBool(value bool) error {
	val := []byte{0}
	val[0] = *(*byte)(unsafe.Pointer(&value))
	_, err := v.mem.WriteMemory(v.Addr, val)
	return err
}

func (v *Variable) writeZero() error {
	val := make([]byte, v.RealType.Size())
	_, err := v.mem.WriteMemory(v.Addr, val)
	return err
}

// writeInterface writes the empty interface of type typeAddr and data as the data field.
func (v *Variable) writeEmptyInterface(typeAddr uint64, data *Variable) error {
	dstType, dstData, _ := v.readInterface()
	if v.Unreadable != nil {
		return v.Unreadable
	}
	dstType.writeUint(typeAddr, dstType.RealType.Size())
	dstData.writeCopy(data)
	return nil
}

func (v *Variable) writeSlice(len, cap int64, base uint64) error {
	for _, f := range v.RealType.(*godwarf.SliceType).Field {
		switch f.Name {
		case sliceArrayFieldName:
			arrv, _ := v.toField(f)
			if err := arrv.writeUint(uint64(base), arrv.RealType.Size()); err != nil {
				return err
			}
		case sliceLenFieldName:
			lenv, _ := v.toField(f)
			if err := lenv.writeUint(uint64(len), lenv.RealType.Size()); err != nil {
				return err
			}
		case sliceCapFieldName:
			capv, _ := v.toField(f)
			if err := capv.writeUint(uint64(cap), capv.RealType.Size()); err != nil {
				return err
			}
		}
	}
	return nil
}

func (v *Variable) writeString(len, base uint64) error {
	writePointer(v.bi, v.mem, uint64(v.Addr), base)
	writePointer(v.bi, v.mem, uint64(v.Addr)+uint64(v.bi.Arch.PtrSize()), len)
	return nil
}

func (v *Variable) writeCopy(srcv *Variable) error {
	buf := make([]byte, srcv.RealType.Size())
	_, err := srcv.mem.ReadMemory(buf, srcv.Addr)
	if err != nil {
		return err
	}
	_, err = v.mem.WriteMemory(v.Addr, buf)
	return err
}

func (v *Variable) readFunctionPtr() {
	// dereference pointer to find function pc
	v.closureAddr = v.funcvalAddr()
	if v.Unreadable != nil {
		return
	}
	if v.closureAddr == 0 {
		v.Base = 0
		v.Value = constant.MakeString("")
		return
	}

	val, err := readUintRaw(v.mem, v.closureAddr, int64(v.bi.Arch.PtrSize()))
	if err != nil {
		v.Unreadable = err
		return
	}

	v.Base = val
	fn := v.bi.PCToFunc(uint64(v.Base))
	if fn == nil {
		v.Unreadable = fmt.Errorf("could not find function for %#v", v.Base)
		return
	}

	v.Value = constant.MakeString(fn.Name)
}

// funcvalAddr reads the address of the funcval contained in a function variable.
func (v *Variable) funcvalAddr() uint64 {
	val, err := readUintRaw(v.mem, v.Addr, int64(v.bi.Arch.PtrSize()))
	if err != nil {
		v.Unreadable = err
		return 0
	}
	return val
}

func (v *Variable) loadMap(recurseLevel int, cfg LoadConfig) {
	it := v.mapIterator()
	if it == nil {
		return
	}
	it.maxNumBuckets = uint64(cfg.MaxMapBuckets)

	if v.Len == 0 || int64(v.mapSkip) >= v.Len || cfg.MaxArrayValues == 0 {
		return
	}

	for skip := 0; skip < v.mapSkip; skip++ {
		if ok := it.next(); !ok {
			v.Unreadable = fmt.Errorf("map index out of bounds")
			return
		}
	}

	count := 0
	errcount := 0
	for it.next() {
		key := it.key()
		var val *Variable
		if it.values.fieldType.Size() > 0 {
			val = it.value()
		} else {
			val = v.newVariable("", it.values.Addr, it.values.fieldType, DereferenceMemory(v.mem))
		}
		key.loadValueInternal(recurseLevel+1, cfg)
		val.loadValueInternal(recurseLevel+1, cfg)
		if key.Unreadable != nil || val.Unreadable != nil {
			errcount++
		}
		v.Children = append(v.Children, *key, *val)
		count++
		if errcount > maxErrCount {
			break
		}
		if count >= cfg.MaxArrayValues || int64(count) >= v.Len {
			break
		}
	}
}

type mapIterator struct {
	v          *Variable
	numbuckets uint64
	oldmask    uint64
	buckets    *Variable
	oldbuckets *Variable
	b          *Variable
	bidx       uint64

	tophashes *Variable
	keys      *Variable
	values    *Variable
	overflow  *Variable

	maxNumBuckets uint64 // maximum number of buckets to scan

	idx int64

	hashTophashEmptyOne uint64 // Go 1.12 and later has two sentinel tophash values for an empty cell, this is the second one (the first one hashTophashEmptyZero, the same as Go 1.11 and earlier)
	hashMinTopHash      uint64 // minimum value of tophash for a cell that isn't either evacuated or empty
}

// Code derived from go/src/runtime/hashmap.go
func (v *Variable) mapIterator() *mapIterator {
	sv := v.clone()
	sv.RealType = resolveTypedef(&(sv.RealType.(*godwarf.MapType).TypedefType))
	sv = sv.maybeDereference()
	v.Base = sv.Addr

	maptype, ok := sv.RealType.(*godwarf.StructType)
	if !ok {
		v.Unreadable = fmt.Errorf("wrong real type for map")
		return nil
	}

	it := &mapIterator{v: v, bidx: 0, b: nil, idx: 0}

	if sv.Addr == 0 {
		it.numbuckets = 0
		return it
	}

	v.mem = cacheMemory(v.mem, v.Base, int(v.RealType.Size()))

	for _, f := range maptype.Field {
		var err error
		field, _ := sv.toField(f)
		switch f.Name {
		case "count": // +rtype -fieldof hmap int
			v.Len, err = field.asInt()
		case "B": // +rtype -fieldof hmap uint8
			var b uint64
			b, err = field.asUint()
			it.numbuckets = 1 << b
			it.oldmask = (1 << (b - 1)) - 1
		case "buckets": // +rtype -fieldof hmap unsafe.Pointer
			it.buckets = field.maybeDereference()
		case "oldbuckets": // +rtype -fieldof hmap unsafe.Pointer
			it.oldbuckets = field.maybeDereference()
		}
		if err != nil {
			v.Unreadable = err
			return nil
		}
	}

	if it.buckets.Kind != reflect.Struct || it.oldbuckets.Kind != reflect.Struct {
		v.Unreadable = errMapBucketsNotStruct
		return nil
	}

	it.hashTophashEmptyOne = hashTophashEmptyZero
	it.hashMinTopHash = hashMinTopHashGo111
	if producer := v.bi.Producer(); producer != "" && goversion.ProducerAfterOrEqual(producer, 1, 12) {
		it.hashTophashEmptyOne = hashTophashEmptyOne
		it.hashMinTopHash = hashMinTopHashGo112
	}

	return it
}

var errMapBucketContentsNotArray = errors.New("malformed map type: keys, values or tophash of a bucket is not an array")
var errMapBucketContentsInconsistentLen = errors.New("malformed map type: inconsistent array length in bucket")
var errMapBucketsNotStruct = errors.New("malformed map type: buckets, oldbuckets or overflow field not a struct")

func (it *mapIterator) nextBucket() bool {
	if it.overflow != nil && it.overflow.Addr > 0 {
		it.b = it.overflow
	} else {
		it.b = nil

		if it.maxNumBuckets > 0 && it.bidx >= it.maxNumBuckets {
			return false
		}

		for it.bidx < it.numbuckets {
			it.b = it.buckets.clone()
			it.b.Addr += uint64(it.buckets.DwarfType.Size()) * it.bidx

			if it.oldbuckets.Addr <= 0 {
				break
			}

			// if oldbuckets is not nil we are iterating through a map that is in
			// the middle of a grow.
			// if the bucket we are looking at hasn't been filled in we iterate
			// instead through its corresponding "oldbucket" (i.e. the bucket the
			// elements of this bucket are coming from) but only if this is the first
			// of the two buckets being created from the same oldbucket (otherwise we
			// would print some keys twice)

			oldbidx := it.bidx & it.oldmask
			oldb := it.oldbuckets.clone()
			oldb.Addr += uint64(it.oldbuckets.DwarfType.Size()) * oldbidx

			if it.mapEvacuated(oldb) {
				break
			}

			if oldbidx == it.bidx {
				it.b = oldb
				break
			}

			// oldbucket origin for current bucket has not been evacuated but we have already
			// iterated over it so we should just skip it
			it.b = nil
			it.bidx++
		}

		if it.b == nil {
			return false
		}
		it.bidx++
	}

	if it.b.Addr <= 0 {
		return false
	}

	it.b.mem = cacheMemory(it.b.mem, it.b.Addr, int(it.b.RealType.Size()))

	it.tophashes = nil
	it.keys = nil
	it.values = nil
	it.overflow = nil

	for _, f := range it.b.DwarfType.(*godwarf.StructType).Field {
		field, err := it.b.toField(f)
		if err != nil {
			it.v.Unreadable = err
			return false
		}
		if field.Unreadable != nil {
			it.v.Unreadable = field.Unreadable
			return false
		}

		switch f.Name {
		case "tophash": // +rtype -fieldof bmap [8]uint8
			it.tophashes = field
		case "keys":
			it.keys = field
		case "values":
			it.values = field
		case "overflow":
			it.overflow = field.maybeDereference()
		}
	}

	// sanity checks
	if it.tophashes == nil || it.keys == nil || it.values == nil {
		it.v.Unreadable = fmt.Errorf("malformed map type")
		return false
	}

	if it.tophashes.Kind != reflect.Array || it.keys.Kind != reflect.Array || it.values.Kind != reflect.Array {
		it.v.Unreadable = errMapBucketContentsNotArray
		return false
	}

	if it.tophashes.Len != it.keys.Len {
		it.v.Unreadable = errMapBucketContentsInconsistentLen
		return false
	}

	if it.values.fieldType.Size() > 0 && it.tophashes.Len != it.values.Len {
		// if the type of the value is zero-sized (i.e. struct{}) then the values
		// array's length is zero.
		it.v.Unreadable = errMapBucketContentsInconsistentLen
		return false
	}

	if it.overflow.Kind != reflect.Struct {
		it.v.Unreadable = errMapBucketsNotStruct
		return false
	}

	return true
}

func (it *mapIterator) next() bool {
	for {
		if it.b == nil || it.idx >= it.tophashes.Len {
			r := it.nextBucket()
			if !r {
				return false
			}
			it.idx = 0
		}
		tophash, _ := it.tophashes.sliceAccess(int(it.idx))
		h, err := tophash.asUint()
		if err != nil {
			it.v.Unreadable = fmt.Errorf("unreadable tophash: %v", err)
			return false
		}
		it.idx++
		if h != hashTophashEmptyZero && h != it.hashTophashEmptyOne {
			return true
		}
	}
}

func (it *mapIterator) key() *Variable {
	k, _ := it.keys.sliceAccess(int(it.idx - 1))
	return k
}

func (it *mapIterator) value() *Variable {
	v, _ := it.values.sliceAccess(int(it.idx - 1))
	return v
}

func (it *mapIterator) mapEvacuated(b *Variable) bool {
	if b.Addr == 0 {
		return true
	}
	for _, f := range b.DwarfType.(*godwarf.StructType).Field {
		if f.Name != "tophash" {
			continue
		}
		tophashes, _ := b.toField(f)
		tophash0var, _ := tophashes.sliceAccess(0)
		tophash0, err := tophash0var.asUint()
		if err != nil {
			return true
		}
		//TODO: this needs to be > hashTophashEmptyOne for go >= 1.12
		return tophash0 > it.hashTophashEmptyOne && tophash0 < it.hashMinTopHash
	}
	return true
}

func (v *Variable) readInterface() (_type, data *Variable, isnil bool) {
	// An interface variable is implemented either by a runtime.iface
	// struct or a runtime.eface struct. The difference being that empty
	// interfaces (i.e. "interface {}") are represented by runtime.eface
	// and non-empty interfaces by runtime.iface.
	//
	// For both runtime.ifaces and runtime.efaces the data is stored in v.data
	//
	// The concrete type however is stored in v.tab._type for non-empty
	// interfaces and in v._type for empty interfaces.
	//
	// For nil empty interface variables _type will be nil, for nil
	// non-empty interface variables tab will be nil
	//
	// In either case the _type field is a pointer to a runtime._type struct.
	//
	// The following code works for both runtime.iface and runtime.eface.

	v.mem = cacheMemory(v.mem, v.Addr, int(v.RealType.Size()))

	ityp := resolveTypedef(&v.RealType.(*godwarf.InterfaceType).TypedefType).(*godwarf.StructType)

	// +rtype -field iface.tab *itab
	// +rtype -field iface.data unsafe.Pointer
	// +rtype -field eface._type *_type
	// +rtype -field eface.data unsafe.Pointer

	for _, f := range ityp.Field {
		switch f.Name {
		case "tab": // for runtime.iface
			tab, _ := v.toField(f) // +rtype *itab
			tab = tab.maybeDereference()
			isnil = tab.Addr == 0
			if !isnil {
				var err error
				_type, err = tab.structMember("_type") // +rtype *_type
				if err != nil {
					v.Unreadable = fmt.Errorf("invalid interface type: %v", err)
					return
				}
			}
		case "_type": // for runtime.eface
			_type, _ = v.toField(f)
			isnil = _type.maybeDereference().Addr == 0
		case "data":
			data, _ = v.toField(f)
		}
	}
	return
}

func (v *Variable) loadInterface(recurseLevel int, loadData bool, cfg LoadConfig) {
	_type, data, isnil := v.readInterface()

	if isnil {
		// interface to nil
		data = data.maybeDereference()
		v.Children = []Variable{*data}
		if loadData {
			v.Children[0].loadValueInternal(recurseLevel, cfg)
		}
		return
	}

	if data == nil {
		v.Unreadable = fmt.Errorf("invalid interface type")
		return
	}

	typ, kind, err := runtimeTypeToDIE(_type, data.Addr)
	if err != nil {
		v.Unreadable = err
		return
	}

	deref := false
	if kind&kindDirectIface == 0 {
		realtyp := resolveTypedef(typ)
		if _, isptr := realtyp.(*godwarf.PtrType); !isptr {
			typ = pointerTo(typ, v.bi.Arch)
			deref = true
		}
	}

	data = data.newVariable("data", data.Addr, typ, data.mem)
	if deref {
		data = data.maybeDereference()
		data.Name = "data"
	}

	v.Children = []Variable{*data}
	if loadData && recurseLevel <= cfg.MaxVariableRecurse {
		v.Children[0].loadValueInternal(recurseLevel, cfg)
	} else {
		v.Children[0].OnlyAddr = true
	}
}

// ConstDescr describes the value of v using constants.
func (v *Variable) ConstDescr() string {
	if v.bi == nil || (v.Flags&VariableConstant != 0) {
		return ""
	}
	ctyp := v.bi.consts.Get(v.DwarfType)
	if ctyp == nil {
		return ""
	}
	if typename := v.DwarfType.Common().Name; strings.Index(typename, ".") < 0 || strings.HasPrefix(typename, "C.") {
		// only attempt to use constants for user defined type, otherwise every
		// int variable with value 1 will be described with os.SEEK_CUR and other
		// similar problems.
		return ""
	}

	switch v.Kind {
	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		fallthrough
	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
		n, _ := constant.Int64Val(v.Value)
		return ctyp.describe(n)
	}
	return ""
}

// registerVariableTypeConv implements type conversions for CPU register variables (REGNAME.int8, etc)
func (v *Variable) registerVariableTypeConv(newtyp string) (*Variable, error) {
	var n int = 0
	for i := 0; i < len(v.reg.Bytes); i += n {
		var child *Variable
		switch newtyp {
		case "int8":
			child = newConstant(constant.MakeInt64(int64(int8(v.reg.Bytes[i]))), v.mem)
			n = 1
		case "int16":
			child = newConstant(constant.MakeInt64(int64(int16(binary.LittleEndian.Uint16(v.reg.Bytes[i:])))), v.mem)
			n = 2
		case "int32":
			child = newConstant(constant.MakeInt64(int64(int32(binary.LittleEndian.Uint32(v.reg.Bytes[i:])))), v.mem)
			n = 4
		case "int64":
			child = newConstant(constant.MakeInt64(int64(binary.LittleEndian.Uint64(v.reg.Bytes[i:]))), v.mem)
			n = 8
		case "uint8":
			child = newConstant(constant.MakeUint64(uint64(v.reg.Bytes[i])), v.mem)
			n = 1
		case "uint16":
			child = newConstant(constant.MakeUint64(uint64(binary.LittleEndian.Uint16(v.reg.Bytes[i:]))), v.mem)
			n = 2
		case "uint32":
			child = newConstant(constant.MakeUint64(uint64(binary.LittleEndian.Uint32(v.reg.Bytes[i:]))), v.mem)
			n = 4
		case "uint64":
			child = newConstant(constant.MakeUint64(uint64(binary.LittleEndian.Uint64(v.reg.Bytes[i:]))), v.mem)
			n = 8
		case "float32":
			a := binary.LittleEndian.Uint32(v.reg.Bytes[i:])
			x := *(*float32)(unsafe.Pointer(&a))
			child = newConstant(constant.MakeFloat64(float64(x)), v.mem)
			n = 4
		case "float64":
			a := binary.LittleEndian.Uint64(v.reg.Bytes[i:])
			x := *(*float64)(unsafe.Pointer(&a))
			child = newConstant(constant.MakeFloat64(x), v.mem)
			n = 8
		default:
			if n == 0 {
				for _, pfx := range []string{"uint", "int"} {
					if strings.HasPrefix(newtyp, pfx) {
						n, _ = strconv.Atoi(newtyp[len(pfx):])
						break
					}
				}
				if n == 0 || popcnt(uint64(n)) != 1 {
					return nil, fmt.Errorf("unknown CPU register type conversion to %q", newtyp)
				}
				n = n / 8
			}
			child = newConstant(constant.MakeString(fmt.Sprintf("%x", v.reg.Bytes[i:][:n])), v.mem)
		}
		v.Children = append(v.Children, *child)
	}

	v.loaded = true
	v.Kind = reflect.Array
	v.Len = int64(len(v.Children))
	v.Base = fakeAddressUnresolv
	v.DwarfType = fakeArrayType(uint64(len(v.Children)), &godwarf.VoidType{CommonType: godwarf.CommonType{ByteSize: int64(n)}})
	v.RealType = v.DwarfType
	return v, nil
}

// popcnt is the number of bits set to 1 in x.
// It's the same as math/bits.OnesCount64, copied here so that we can build
// on versions of go that don't have math/bits.
func popcnt(x uint64) int {
	const m0 = 0x5555555555555555 // 01010101 ...
	const m1 = 0x3333333333333333 // 00110011 ...
	const m2 = 0x0f0f0f0f0f0f0f0f // 00001111 ...
	const m = 1<<64 - 1
	x = x>>1&(m0&m) + x&(m0&m)
	x = x>>2&(m1&m) + x&(m1&m)
	x = (x>>4 + x) & (m2 & m)
	x += x >> 8
	x += x >> 16
	x += x >> 32
	return int(x) & (1<<7 - 1)
}

func isCgoType(bi *BinaryInfo, typ godwarf.Type) bool {
	cu := bi.Images[typ.Common().Index].findCompileUnitForOffset(typ.Common().Offset)
	if cu == nil {
		return false
	}
	return !cu.isgo
}

func isCgoCharPtr(bi *BinaryInfo, typ *godwarf.PtrType) bool {
	if !isCgoType(bi, typ) {
		return false
	}

	fieldtyp := typ.Type
resolveQualTypedef:
	for {
		switch t := fieldtyp.(type) {
		case *godwarf.QualType:
			fieldtyp = t.Type
		case *godwarf.TypedefType:
			fieldtyp = t.Type
		default:
			break resolveQualTypedef
		}
	}

	_, ischar := fieldtyp.(*godwarf.CharType)
	_, isuchar := fieldtyp.(*godwarf.UcharType)
	return ischar || isuchar
}

func (cm constantsMap) Get(typ godwarf.Type) *constantType {
	ctyp := cm[dwarfRef{typ.Common().Index, typ.Common().Offset}]
	if ctyp == nil {
		return nil
	}
	typepkg := packageName(typ.String()) + "."
	if !ctyp.initialized {
		ctyp.initialized = true
		sort.Sort(constantValuesByValue(ctyp.values))
		for i := range ctyp.values {
			if strings.HasPrefix(ctyp.values[i].name, typepkg) {
				ctyp.values[i].name = ctyp.values[i].name[len(typepkg):]
			}
			if popcnt(uint64(ctyp.values[i].value)) == 1 {
				ctyp.values[i].singleBit = true
			}
		}
	}
	return ctyp
}

func (ctyp *constantType) describe(n int64) string {
	for _, val := range ctyp.values {
		if val.value == n {
			return val.name
		}
	}

	if n == 0 {
		return ""
	}

	// If all the values for this constant only have one bit set we try to
	// represent the value as a bitwise or of constants.

	fields := []string{}
	for _, val := range ctyp.values {
		if !val.singleBit {
			continue
		}
		if n&val.value != 0 {
			fields = append(fields, val.name)
			n = n & ^val.value
		}
	}
	if n == 0 {
		return strings.Join(fields, "|")
	}
	return ""
}

type variablesByDepthAndDeclLine struct {
	vars   []*Variable
	depths []int
}

func (v *variablesByDepthAndDeclLine) Len() int { return len(v.vars) }

func (v *variablesByDepthAndDeclLine) Less(i int, j int) bool {
	if v.depths[i] == v.depths[j] {
		return v.vars[i].DeclLine < v.vars[j].DeclLine
	}
	return v.depths[i] < v.depths[j]
}

func (v *variablesByDepthAndDeclLine) Swap(i int, j int) {
	v.depths[i], v.depths[j] = v.depths[j], v.depths[i]
	v.vars[i], v.vars[j] = v.vars[j], v.vars[i]
}

type constantValuesByValue []constantValue

func (v constantValuesByValue) Len() int               { return len(v) }
func (v constantValuesByValue) Less(i int, j int) bool { return v[i].value < v[j].value }
func (v constantValuesByValue) Swap(i int, j int)      { v[i], v[j] = v[j], v[i] }
