set(EXAMPLE_FILES 1_body_from_image.cpp 2_whole_body_from_image.cpp 3_keypoints_from_image_configurable.cpp 4_asynchronous_loop_custom_input_and_output.cpp 5_asynchronous_loop_custom_output.cpp 6_synchronous_custom_postprocessing.cpp 7_synchronous_custom_input.cpp 8_synchronous_custom_output.cpp 9_synchronous_custom_all.cpp) include(${CMAKE_SOURCE_DIR}/cmake/Utils.cmake) foreach(EXAMPLE_FILE ${EXAMPLE_FILES}) get_filename_component(SOURCE_NAME ${EXAMPLE_FILE} NAME_WE) if (UNIX OR APPLE) set(EXE_NAME "${SOURCE_NAME}.bin") elseif (WIN32) set(EXE_NAME "${SOURCE_NAME}") endif () message(STATUS "Adding Example ${EXE_NAME}") add_executable(${EXE_NAME} ${EXAMPLE_FILE}) target_link_libraries(${EXE_NAME} openpose ${examples_3rdparty_libraries}) if (WIN32) set_property(TARGET ${EXE_NAME} PROPERTY FOLDER "Examples/Tutorial/C++ API") configure_file(${CMAKE_SOURCE_DIR}/cmake/OpenPose${VCXPROJ_FILE_GPU_MODE}.vcxproj.user ${CMAKE_CURRENT_BINARY_DIR}/${EXE_NAME}.vcxproj.user @ONLY) # Properties->General->Output Directory set_property(TARGET ${EXE_NAME} PROPERTY RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}/$(Platform)/$(Configuration)) set_property(TARGET ${EXE_NAME} PROPERTY RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}/$(Platform)/$(Configuration)) endif (WIN32) endforeach()