diff --git a/src/vs/workbench/contrib/terminal/common/terminalConfiguration.ts b/src/vs/workbench/contrib/terminal/common/terminalConfiguration.ts index eba3dd72087759f823942e8e8895d76b9e805469..9b1a6b4af4d73b957fe304c32d19fefdd636130c 100644 --- a/src/vs/workbench/contrib/terminal/common/terminalConfiguration.ts +++ b/src/vs/workbench/contrib/terminal/common/terminalConfiguration.ts @@ -211,7 +211,7 @@ export const terminalConfiguration: IConfigurationNode = { localize('terminal.integrated.rendererType.auto', "Let VS Code guess which renderer to use."), localize('terminal.integrated.rendererType.canvas', "Use the standard GPU/canvas-based renderer."), localize('terminal.integrated.rendererType.dom', "Use the fallback DOM-based renderer."), - localize('terminal.integrated.rendererType.experimentalWebgl', "Use the experimental webgl-based renderer. Note that this has some [known issues](https://github.com/xtermjs/xterm.js/issues?q=is%3Aopen+is%3Aissue+label%3Aarea%2Faddon%2Fwebgl) and this will only be enabled for new terminals (not hot swappable like the other renderers).") + localize('terminal.integrated.rendererType.experimentalWebgl', "Use the experimental webgl-based renderer. Note that this has some [known issues](https://github.com/xtermjs/xterm.js/issues?q=is%3Aopen+is%3Aissue+label%3Aarea%2Faddon%2Fwebgl).") ], default: 'auto', description: localize('terminal.integrated.rendererType', "Controls how the terminal is rendered.")