(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.THREE = global.THREE || {}))); }(this, (function (exports) { 'use strict'; // Polyfills if ( Number.EPSILON === undefined ) { Number.EPSILON = Math.pow( 2, - 52 ); } if ( Number.isInteger === undefined ) { // Missing in IE // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/isInteger Number.isInteger = function ( value ) { return typeof value === 'number' && isFinite( value ) && Math.floor( value ) === value; }; } // if ( Math.sign === undefined ) { // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/sign Math.sign = function ( x ) { return ( x < 0 ) ? - 1 : ( x > 0 ) ? 1 : + x; }; } if ( Function.prototype.name === undefined ) { // Missing in IE // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/name Object.defineProperty( Function.prototype, 'name', { get: function () { return this.toString().match( /^\s*function\s*([^\(\s]*)/ )[ 1 ]; } } ); } if ( Object.assign === undefined ) { // Missing in IE // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign ( function () { Object.assign = function ( target ) { 'use strict'; if ( target === undefined || target === null ) { throw new TypeError( 'Cannot convert undefined or null to object' ); } var output = Object( target ); for ( var index = 1; index < arguments.length; index ++ ) { var source = arguments[ index ]; if ( source !== undefined && source !== null ) { for ( var nextKey in source ) { if ( Object.prototype.hasOwnProperty.call( source, nextKey ) ) { output[ nextKey ] = source[ nextKey ]; } } } } return output; }; } )(); } /** * https://github.com/mrdoob/eventdispatcher.js/ */ function EventDispatcher() {} Object.assign( EventDispatcher.prototype, { addEventListener: function ( type, listener ) { if ( this._listeners === undefined ) this._listeners = {}; var listeners = this._listeners; if ( listeners[ type ] === undefined ) { listeners[ type ] = []; } if ( listeners[ type ].indexOf( listener ) === - 1 ) { listeners[ type ].push( listener ); } }, hasEventListener: function ( type, listener ) { if ( this._listeners === undefined ) return false; var listeners = this._listeners; return listeners[ type ] !== undefined && listeners[ type ].indexOf( listener ) !== - 1; }, removeEventListener: function ( type, listener ) { if ( this._listeners === undefined ) return; var listeners = this._listeners; var listenerArray = listeners[ type ]; if ( listenerArray !== undefined ) { var index = listenerArray.indexOf( listener ); if ( index !== - 1 ) { listenerArray.splice( index, 1 ); } } }, dispatchEvent: function ( event ) { if ( this._listeners === undefined ) return; var listeners = this._listeners; var listenerArray = listeners[ event.type ]; if ( listenerArray !== undefined ) { event.target = this; var array = listenerArray.slice( 0 ); for ( var i = 0, l = array.length; i < l; i ++ ) { array[ i ].call( this, event ); } } } } ); var REVISION = '86'; var MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2 }; var CullFaceNone = 0; var CullFaceBack = 1; var CullFaceFront = 2; var CullFaceFrontBack = 3; var FrontFaceDirectionCW = 0; var FrontFaceDirectionCCW = 1; var BasicShadowMap = 0; var PCFShadowMap = 1; var PCFSoftShadowMap = 2; var FrontSide = 0; var BackSide = 1; var DoubleSide = 2; var FlatShading = 1; var SmoothShading = 2; var NoColors = 0; var FaceColors = 1; var VertexColors = 2; var NoBlending = 0; var NormalBlending = 1; var AdditiveBlending = 2; var SubtractiveBlending = 3; var MultiplyBlending = 4; var CustomBlending = 5; var AddEquation = 100; var SubtractEquation = 101; var ReverseSubtractEquation = 102; var MinEquation = 103; var MaxEquation = 104; var ZeroFactor = 200; var OneFactor = 201; var SrcColorFactor = 202; var OneMinusSrcColorFactor = 203; var SrcAlphaFactor = 204; var OneMinusSrcAlphaFactor = 205; var DstAlphaFactor = 206; var OneMinusDstAlphaFactor = 207; var DstColorFactor = 208; var OneMinusDstColorFactor = 209; var SrcAlphaSaturateFactor = 210; var NeverDepth = 0; var AlwaysDepth = 1; var LessDepth = 2; var LessEqualDepth = 3; var EqualDepth = 4; var GreaterEqualDepth = 5; var GreaterDepth = 6; var NotEqualDepth = 7; var MultiplyOperation = 0; var MixOperation = 1; var AddOperation = 2; var NoToneMapping = 0; var LinearToneMapping = 1; var ReinhardToneMapping = 2; var Uncharted2ToneMapping = 3; var CineonToneMapping = 4; var UVMapping = 300; var CubeReflectionMapping = 301; var CubeRefractionMapping = 302; var EquirectangularReflectionMapping = 303; var EquirectangularRefractionMapping = 304; var SphericalReflectionMapping = 305; var CubeUVReflectionMapping = 306; var CubeUVRefractionMapping = 307; var RepeatWrapping = 1000; var ClampToEdgeWrapping = 1001; var MirroredRepeatWrapping = 1002; var NearestFilter = 1003; var NearestMipMapNearestFilter = 1004; var NearestMipMapLinearFilter = 1005; var LinearFilter = 1006; var LinearMipMapNearestFilter = 1007; var LinearMipMapLinearFilter = 1008; var UnsignedByteType = 1009; var ByteType = 1010; var ShortType = 1011; var UnsignedShortType = 1012; var IntType = 1013; var UnsignedIntType = 1014; var FloatType = 1015; var HalfFloatType = 1016; var UnsignedShort4444Type = 1017; var UnsignedShort5551Type = 1018; var UnsignedShort565Type = 1019; var UnsignedInt248Type = 1020; var AlphaFormat = 1021; var RGBFormat = 1022; var RGBAFormat = 1023; var LuminanceFormat = 1024; var LuminanceAlphaFormat = 1025; var RGBEFormat = RGBAFormat; var DepthFormat = 1026; var DepthStencilFormat = 1027; var RGB_S3TC_DXT1_Format = 2001; var RGBA_S3TC_DXT1_Format = 2002; var RGBA_S3TC_DXT3_Format = 2003; var RGBA_S3TC_DXT5_Format = 2004; var RGB_PVRTC_4BPPV1_Format = 2100; var RGB_PVRTC_2BPPV1_Format = 2101; var RGBA_PVRTC_4BPPV1_Format = 2102; var RGBA_PVRTC_2BPPV1_Format = 2103; var RGB_ETC1_Format = 2151; var LoopOnce = 2200; var LoopRepeat = 2201; var LoopPingPong = 2202; var InterpolateDiscrete = 2300; var InterpolateLinear = 2301; var InterpolateSmooth = 2302; var ZeroCurvatureEnding = 2400; var ZeroSlopeEnding = 2401; var WrapAroundEnding = 2402; var TrianglesDrawMode = 0; var TriangleStripDrawMode = 1; var TriangleFanDrawMode = 2; var LinearEncoding = 3000; var sRGBEncoding = 3001; var GammaEncoding = 3007; var RGBEEncoding = 3002; var LogLuvEncoding = 3003; var RGBM7Encoding = 3004; var RGBM16Encoding = 3005; var RGBDEncoding = 3006; var BasicDepthPacking = 3200; var RGBADepthPacking = 3201; /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ */ var _Math = { DEG2RAD: Math.PI / 180, RAD2DEG: 180 / Math.PI, generateUUID: function () { // http://www.broofa.com/Tools/Math.uuid.htm var chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split( '' ); var uuid = new Array( 36 ); var rnd = 0, r; return function generateUUID() { for ( var i = 0; i < 36; i ++ ) { if ( i === 8 || i === 13 || i === 18 || i === 23 ) { uuid[ i ] = '-'; } else if ( i === 14 ) { uuid[ i ] = '4'; } else { if ( rnd <= 0x02 ) rnd = 0x2000000 + ( Math.random() * 0x1000000 ) | 0; r = rnd & 0xf; rnd = rnd >> 4; uuid[ i ] = chars[ ( i === 19 ) ? ( r & 0x3 ) | 0x8 : r ]; } } return uuid.join( '' ); }; }(), clamp: function ( value, min, max ) { return Math.max( min, Math.min( max, value ) ); }, // compute euclidian modulo of m % n // https://en.wikipedia.org/wiki/Modulo_operation euclideanModulo: function ( n, m ) { return ( ( n % m ) + m ) % m; }, // Linear mapping from range to range mapLinear: function ( x, a1, a2, b1, b2 ) { return b1 + ( x - a1 ) * ( b2 - b1 ) / ( a2 - a1 ); }, // https://en.wikipedia.org/wiki/Linear_interpolation lerp: function ( x, y, t ) { return ( 1 - t ) * x + t * y; }, // http://en.wikipedia.org/wiki/Smoothstep smoothstep: function ( x, min, max ) { if ( x <= min ) return 0; if ( x >= max ) return 1; x = ( x - min ) / ( max - min ); return x * x * ( 3 - 2 * x ); }, smootherstep: function ( x, min, max ) { if ( x <= min ) return 0; if ( x >= max ) return 1; x = ( x - min ) / ( max - min ); return x * x * x * ( x * ( x * 6 - 15 ) + 10 ); }, // Random integer from interval randInt: function ( low, high ) { return low + Math.floor( Math.random() * ( high - low + 1 ) ); }, // Random float from interval randFloat: function ( low, high ) { return low + Math.random() * ( high - low ); }, // Random float from <-range/2, range/2> interval randFloatSpread: function ( range ) { return range * ( 0.5 - Math.random() ); }, degToRad: function ( degrees ) { return degrees * _Math.DEG2RAD; }, radToDeg: function ( radians ) { return radians * _Math.RAD2DEG; }, isPowerOfTwo: function ( value ) { return ( value & ( value - 1 ) ) === 0 && value !== 0; }, nearestPowerOfTwo: function ( value ) { return Math.pow( 2, Math.round( Math.log( value ) / Math.LN2 ) ); }, nextPowerOfTwo: function ( value ) { value --; value |= value >> 1; value |= value >> 2; value |= value >> 4; value |= value >> 8; value |= value >> 16; value ++; return value; } }; /** * @author mrdoob / http://mrdoob.com/ * @author philogb / http://blog.thejit.org/ * @author egraether / http://egraether.com/ * @author zz85 / http://www.lab4games.net/zz85/blog */ function Vector2( x, y ) { this.x = x || 0; this.y = y || 0; } Object.defineProperties( Vector2.prototype, { "width" : { get: function () { return this.x; }, set: function ( value ) { this.x = value; } }, "height" : { get: function () { return this.y; }, set: function ( value ) { this.y = value; } } } ); Object.assign( Vector2.prototype, { isVector2: true, set: function ( x, y ) { this.x = x; this.y = y; return this; }, setScalar: function ( scalar ) { this.x = scalar; this.y = scalar; return this; }, setX: function ( x ) { this.x = x; return this; }, setY: function ( y ) { this.y = y; return this; }, setComponent: function ( index, value ) { switch ( index ) { case 0: this.x = value; break; case 1: this.y = value; break; default: throw new Error( 'index is out of range: ' + index ); } return this; }, getComponent: function ( index ) { switch ( index ) { case 0: return this.x; case 1: return this.y; default: throw new Error( 'index is out of range: ' + index ); } }, clone: function () { return new this.constructor( this.x, this.y ); }, copy: function ( v ) { this.x = v.x; this.y = v.y; return this; }, add: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.' ); return this.addVectors( v, w ); } this.x += v.x; this.y += v.y; return this; }, addScalar: function ( s ) { this.x += s; this.y += s; return this; }, addVectors: function ( a, b ) { this.x = a.x + b.x; this.y = a.y + b.y; return this; }, addScaledVector: function ( v, s ) { this.x += v.x * s; this.y += v.y * s; return this; }, sub: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.' ); return this.subVectors( v, w ); } this.x -= v.x; this.y -= v.y; return this; }, subScalar: function ( s ) { this.x -= s; this.y -= s; return this; }, subVectors: function ( a, b ) { this.x = a.x - b.x; this.y = a.y - b.y; return this; }, multiply: function ( v ) { this.x *= v.x; this.y *= v.y; return this; }, multiplyScalar: function ( scalar ) { this.x *= scalar; this.y *= scalar; return this; }, divide: function ( v ) { this.x /= v.x; this.y /= v.y; return this; }, divideScalar: function ( scalar ) { return this.multiplyScalar( 1 / scalar ); }, min: function ( v ) { this.x = Math.min( this.x, v.x ); this.y = Math.min( this.y, v.y ); return this; }, max: function ( v ) { this.x = Math.max( this.x, v.x ); this.y = Math.max( this.y, v.y ); return this; }, clamp: function ( min, max ) { // assumes min < max, componentwise this.x = Math.max( min.x, Math.min( max.x, this.x ) ); this.y = Math.max( min.y, Math.min( max.y, this.y ) ); return this; }, clampScalar: function () { var min = new Vector2(); var max = new Vector2(); return function clampScalar( minVal, maxVal ) { min.set( minVal, minVal ); max.set( maxVal, maxVal ); return this.clamp( min, max ); }; }(), clampLength: function ( min, max ) { var length = this.length(); return this.divideScalar( length || 1 ).multiplyScalar( Math.max( min, Math.min( max, length ) ) ); }, floor: function () { this.x = Math.floor( this.x ); this.y = Math.floor( this.y ); return this; }, ceil: function () { this.x = Math.ceil( this.x ); this.y = Math.ceil( this.y ); return this; }, round: function () { this.x = Math.round( this.x ); this.y = Math.round( this.y ); return this; }, roundToZero: function () { this.x = ( this.x < 0 ) ? Math.ceil( this.x ) : Math.floor( this.x ); this.y = ( this.y < 0 ) ? Math.ceil( this.y ) : Math.floor( this.y ); return this; }, negate: function () { this.x = - this.x; this.y = - this.y; return this; }, dot: function ( v ) { return this.x * v.x + this.y * v.y; }, lengthSq: function () { return this.x * this.x + this.y * this.y; }, length: function () { return Math.sqrt( this.x * this.x + this.y * this.y ); }, lengthManhattan: function() { return Math.abs( this.x ) + Math.abs( this.y ); }, normalize: function () { return this.divideScalar( this.length() || 1 ); }, angle: function () { // computes the angle in radians with respect to the positive x-axis var angle = Math.atan2( this.y, this.x ); if ( angle < 0 ) angle += 2 * Math.PI; return angle; }, distanceTo: function ( v ) { return Math.sqrt( this.distanceToSquared( v ) ); }, distanceToSquared: function ( v ) { var dx = this.x - v.x, dy = this.y - v.y; return dx * dx + dy * dy; }, distanceToManhattan: function ( v ) { return Math.abs( this.x - v.x ) + Math.abs( this.y - v.y ); }, setLength: function ( length ) { return this.normalize().multiplyScalar( length ); }, lerp: function ( v, alpha ) { this.x += ( v.x - this.x ) * alpha; this.y += ( v.y - this.y ) * alpha; return this; }, lerpVectors: function ( v1, v2, alpha ) { return this.subVectors( v2, v1 ).multiplyScalar( alpha ).add( v1 ); }, equals: function ( v ) { return ( ( v.x === this.x ) && ( v.y === this.y ) ); }, fromArray: function ( array, offset ) { if ( offset === undefined ) offset = 0; this.x = array[ offset ]; this.y = array[ offset + 1 ]; return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; array[ offset ] = this.x; array[ offset + 1 ] = this.y; return array; }, fromBufferAttribute: function ( attribute, index, offset ) { if ( offset !== undefined ) { console.warn( 'THREE.Vector2: offset has been removed from .fromBufferAttribute().' ); } this.x = attribute.getX( index ); this.y = attribute.getY( index ); return this; }, rotateAround: function ( center, angle ) { var c = Math.cos( angle ), s = Math.sin( angle ); var x = this.x - center.x; var y = this.y - center.y; this.x = x * c - y * s + center.x; this.y = x * s + y * c + center.y; return this; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * @author szimek / https://github.com/szimek/ */ var textureId = 0; function Texture( image, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding ) { Object.defineProperty( this, 'id', { value: textureId ++ } ); this.uuid = _Math.generateUUID(); this.name = ''; this.image = image !== undefined ? image : Texture.DEFAULT_IMAGE; this.mipmaps = []; this.mapping = mapping !== undefined ? mapping : Texture.DEFAULT_MAPPING; this.wrapS = wrapS !== undefined ? wrapS : ClampToEdgeWrapping; this.wrapT = wrapT !== undefined ? wrapT : ClampToEdgeWrapping; this.magFilter = magFilter !== undefined ? magFilter : LinearFilter; this.minFilter = minFilter !== undefined ? minFilter : LinearMipMapLinearFilter; this.anisotropy = anisotropy !== undefined ? anisotropy : 1; this.format = format !== undefined ? format : RGBAFormat; this.type = type !== undefined ? type : UnsignedByteType; this.offset = new Vector2( 0, 0 ); this.repeat = new Vector2( 1, 1 ); this.generateMipmaps = true; this.premultiplyAlpha = false; this.flipY = true; this.unpackAlignment = 4; // valid values: 1, 2, 4, 8 (see http://www.khronos.org/opengles/sdk/docs/man/xhtml/glPixelStorei.xml) // Values of encoding !== THREE.LinearEncoding only supported on map, envMap and emissiveMap. // // Also changing the encoding after already used by a Material will not automatically make the Material // update. You need to explicitly call Material.needsUpdate to trigger it to recompile. this.encoding = encoding !== undefined ? encoding : LinearEncoding; this.version = 0; this.onUpdate = null; } Texture.DEFAULT_IMAGE = undefined; Texture.DEFAULT_MAPPING = UVMapping; Object.defineProperty( Texture.prototype, "needsUpdate", { set: function ( value ) { if ( value === true ) this.version ++; } } ); Object.assign( Texture.prototype, EventDispatcher.prototype, { constructor: Texture, isTexture: true, clone: function () { return new this.constructor().copy( this ); }, copy: function ( source ) { this.name = source.name; this.image = source.image; this.mipmaps = source.mipmaps.slice( 0 ); this.mapping = source.mapping; this.wrapS = source.wrapS; this.wrapT = source.wrapT; this.magFilter = source.magFilter; this.minFilter = source.minFilter; this.anisotropy = source.anisotropy; this.format = source.format; this.type = source.type; this.offset.copy( source.offset ); this.repeat.copy( source.repeat ); this.generateMipmaps = source.generateMipmaps; this.premultiplyAlpha = source.premultiplyAlpha; this.flipY = source.flipY; this.unpackAlignment = source.unpackAlignment; this.encoding = source.encoding; return this; }, toJSON: function ( meta ) { if ( meta.textures[ this.uuid ] !== undefined ) { return meta.textures[ this.uuid ]; } function getDataURL( image ) { var canvas; if ( image.toDataURL !== undefined ) { canvas = image; } else { canvas = document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ); canvas.width = image.width; canvas.height = image.height; canvas.getContext( '2d' ).drawImage( image, 0, 0, image.width, image.height ); } if ( canvas.width > 2048 || canvas.height > 2048 ) { return canvas.toDataURL( 'image/jpeg', 0.6 ); } else { return canvas.toDataURL( 'image/png' ); } } var output = { metadata: { version: 4.5, type: 'Texture', generator: 'Texture.toJSON' }, uuid: this.uuid, name: this.name, mapping: this.mapping, repeat: [ this.repeat.x, this.repeat.y ], offset: [ this.offset.x, this.offset.y ], wrap: [ this.wrapS, this.wrapT ], minFilter: this.minFilter, magFilter: this.magFilter, anisotropy: this.anisotropy, flipY: this.flipY }; if ( this.image !== undefined ) { // TODO: Move to THREE.Image var image = this.image; if ( image.uuid === undefined ) { image.uuid = _Math.generateUUID(); // UGH } if ( meta.images[ image.uuid ] === undefined ) { meta.images[ image.uuid ] = { uuid: image.uuid, url: getDataURL( image ) }; } output.image = image.uuid; } meta.textures[ this.uuid ] = output; return output; }, dispose: function () { this.dispatchEvent( { type: 'dispose' } ); }, transformUv: function ( uv ) { if ( this.mapping !== UVMapping ) return; uv.multiply( this.repeat ); uv.add( this.offset ); if ( uv.x < 0 || uv.x > 1 ) { switch ( this.wrapS ) { case RepeatWrapping: uv.x = uv.x - Math.floor( uv.x ); break; case ClampToEdgeWrapping: uv.x = uv.x < 0 ? 0 : 1; break; case MirroredRepeatWrapping: if ( Math.abs( Math.floor( uv.x ) % 2 ) === 1 ) { uv.x = Math.ceil( uv.x ) - uv.x; } else { uv.x = uv.x - Math.floor( uv.x ); } break; } } if ( uv.y < 0 || uv.y > 1 ) { switch ( this.wrapT ) { case RepeatWrapping: uv.y = uv.y - Math.floor( uv.y ); break; case ClampToEdgeWrapping: uv.y = uv.y < 0 ? 0 : 1; break; case MirroredRepeatWrapping: if ( Math.abs( Math.floor( uv.y ) % 2 ) === 1 ) { uv.y = Math.ceil( uv.y ) - uv.y; } else { uv.y = uv.y - Math.floor( uv.y ); } break; } } if ( this.flipY ) { uv.y = 1 - uv.y; } } } ); /** * @author supereggbert / http://www.paulbrunt.co.uk/ * @author philogb / http://blog.thejit.org/ * @author mikael emtinger / http://gomo.se/ * @author egraether / http://egraether.com/ * @author WestLangley / http://github.com/WestLangley */ function Vector4( x, y, z, w ) { this.x = x || 0; this.y = y || 0; this.z = z || 0; this.w = ( w !== undefined ) ? w : 1; } Object.assign( Vector4.prototype, { isVector4: true, set: function ( x, y, z, w ) { this.x = x; this.y = y; this.z = z; this.w = w; return this; }, setScalar: function ( scalar ) { this.x = scalar; this.y = scalar; this.z = scalar; this.w = scalar; return this; }, setX: function ( x ) { this.x = x; return this; }, setY: function ( y ) { this.y = y; return this; }, setZ: function ( z ) { this.z = z; return this; }, setW: function ( w ) { this.w = w; return this; }, setComponent: function ( index, value ) { switch ( index ) { case 0: this.x = value; break; case 1: this.y = value; break; case 2: this.z = value; break; case 3: this.w = value; break; default: throw new Error( 'index is out of range: ' + index ); } return this; }, getComponent: function ( index ) { switch ( index ) { case 0: return this.x; case 1: return this.y; case 2: return this.z; case 3: return this.w; default: throw new Error( 'index is out of range: ' + index ); } }, clone: function () { return new this.constructor( this.x, this.y, this.z, this.w ); }, copy: function ( v ) { this.x = v.x; this.y = v.y; this.z = v.z; this.w = ( v.w !== undefined ) ? v.w : 1; return this; }, add: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.' ); return this.addVectors( v, w ); } this.x += v.x; this.y += v.y; this.z += v.z; this.w += v.w; return this; }, addScalar: function ( s ) { this.x += s; this.y += s; this.z += s; this.w += s; return this; }, addVectors: function ( a, b ) { this.x = a.x + b.x; this.y = a.y + b.y; this.z = a.z + b.z; this.w = a.w + b.w; return this; }, addScaledVector: function ( v, s ) { this.x += v.x * s; this.y += v.y * s; this.z += v.z * s; this.w += v.w * s; return this; }, sub: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.' ); return this.subVectors( v, w ); } this.x -= v.x; this.y -= v.y; this.z -= v.z; this.w -= v.w; return this; }, subScalar: function ( s ) { this.x -= s; this.y -= s; this.z -= s; this.w -= s; return this; }, subVectors: function ( a, b ) { this.x = a.x - b.x; this.y = a.y - b.y; this.z = a.z - b.z; this.w = a.w - b.w; return this; }, multiplyScalar: function ( scalar ) { this.x *= scalar; this.y *= scalar; this.z *= scalar; this.w *= scalar; return this; }, applyMatrix4: function ( m ) { var x = this.x, y = this.y, z = this.z, w = this.w; var e = m.elements; this.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z + e[ 12 ] * w; this.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z + e[ 13 ] * w; this.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z + e[ 14 ] * w; this.w = e[ 3 ] * x + e[ 7 ] * y + e[ 11 ] * z + e[ 15 ] * w; return this; }, divideScalar: function ( scalar ) { return this.multiplyScalar( 1 / scalar ); }, setAxisAngleFromQuaternion: function ( q ) { // http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm // q is assumed to be normalized this.w = 2 * Math.acos( q.w ); var s = Math.sqrt( 1 - q.w * q.w ); if ( s < 0.0001 ) { this.x = 1; this.y = 0; this.z = 0; } else { this.x = q.x / s; this.y = q.y / s; this.z = q.z / s; } return this; }, setAxisAngleFromRotationMatrix: function ( m ) { // http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled) var angle, x, y, z, // variables for result epsilon = 0.01, // margin to allow for rounding errors epsilon2 = 0.1, // margin to distinguish between 0 and 180 degrees te = m.elements, m11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ], m21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ], m31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ]; if ( ( Math.abs( m12 - m21 ) < epsilon ) && ( Math.abs( m13 - m31 ) < epsilon ) && ( Math.abs( m23 - m32 ) < epsilon ) ) { // singularity found // first check for identity matrix which must have +1 for all terms // in leading diagonal and zero in other terms if ( ( Math.abs( m12 + m21 ) < epsilon2 ) && ( Math.abs( m13 + m31 ) < epsilon2 ) && ( Math.abs( m23 + m32 ) < epsilon2 ) && ( Math.abs( m11 + m22 + m33 - 3 ) < epsilon2 ) ) { // this singularity is identity matrix so angle = 0 this.set( 1, 0, 0, 0 ); return this; // zero angle, arbitrary axis } // otherwise this singularity is angle = 180 angle = Math.PI; var xx = ( m11 + 1 ) / 2; var yy = ( m22 + 1 ) / 2; var zz = ( m33 + 1 ) / 2; var xy = ( m12 + m21 ) / 4; var xz = ( m13 + m31 ) / 4; var yz = ( m23 + m32 ) / 4; if ( ( xx > yy ) && ( xx > zz ) ) { // m11 is the largest diagonal term if ( xx < epsilon ) { x = 0; y = 0.707106781; z = 0.707106781; } else { x = Math.sqrt( xx ); y = xy / x; z = xz / x; } } else if ( yy > zz ) { // m22 is the largest diagonal term if ( yy < epsilon ) { x = 0.707106781; y = 0; z = 0.707106781; } else { y = Math.sqrt( yy ); x = xy / y; z = yz / y; } } else { // m33 is the largest diagonal term so base result on this if ( zz < epsilon ) { x = 0.707106781; y = 0.707106781; z = 0; } else { z = Math.sqrt( zz ); x = xz / z; y = yz / z; } } this.set( x, y, z, angle ); return this; // return 180 deg rotation } // as we have reached here there are no singularities so we can handle normally var s = Math.sqrt( ( m32 - m23 ) * ( m32 - m23 ) + ( m13 - m31 ) * ( m13 - m31 ) + ( m21 - m12 ) * ( m21 - m12 ) ); // used to normalize if ( Math.abs( s ) < 0.001 ) s = 1; // prevent divide by zero, should not happen if matrix is orthogonal and should be // caught by singularity test above, but I've left it in just in case this.x = ( m32 - m23 ) / s; this.y = ( m13 - m31 ) / s; this.z = ( m21 - m12 ) / s; this.w = Math.acos( ( m11 + m22 + m33 - 1 ) / 2 ); return this; }, min: function ( v ) { this.x = Math.min( this.x, v.x ); this.y = Math.min( this.y, v.y ); this.z = Math.min( this.z, v.z ); this.w = Math.min( this.w, v.w ); return this; }, max: function ( v ) { this.x = Math.max( this.x, v.x ); this.y = Math.max( this.y, v.y ); this.z = Math.max( this.z, v.z ); this.w = Math.max( this.w, v.w ); return this; }, clamp: function ( min, max ) { // assumes min < max, componentwise this.x = Math.max( min.x, Math.min( max.x, this.x ) ); this.y = Math.max( min.y, Math.min( max.y, this.y ) ); this.z = Math.max( min.z, Math.min( max.z, this.z ) ); this.w = Math.max( min.w, Math.min( max.w, this.w ) ); return this; }, clampScalar: function () { var min, max; return function clampScalar( minVal, maxVal ) { if ( min === undefined ) { min = new Vector4(); max = new Vector4(); } min.set( minVal, minVal, minVal, minVal ); max.set( maxVal, maxVal, maxVal, maxVal ); return this.clamp( min, max ); }; }(), clampLength: function ( min, max ) { var length = this.length(); return this.divideScalar( length || 1 ).multiplyScalar( Math.max( min, Math.min( max, length ) ) ); }, floor: function () { this.x = Math.floor( this.x ); this.y = Math.floor( this.y ); this.z = Math.floor( this.z ); this.w = Math.floor( this.w ); return this; }, ceil: function () { this.x = Math.ceil( this.x ); this.y = Math.ceil( this.y ); this.z = Math.ceil( this.z ); this.w = Math.ceil( this.w ); return this; }, round: function () { this.x = Math.round( this.x ); this.y = Math.round( this.y ); this.z = Math.round( this.z ); this.w = Math.round( this.w ); return this; }, roundToZero: function () { this.x = ( this.x < 0 ) ? Math.ceil( this.x ) : Math.floor( this.x ); this.y = ( this.y < 0 ) ? Math.ceil( this.y ) : Math.floor( this.y ); this.z = ( this.z < 0 ) ? Math.ceil( this.z ) : Math.floor( this.z ); this.w = ( this.w < 0 ) ? Math.ceil( this.w ) : Math.floor( this.w ); return this; }, negate: function () { this.x = - this.x; this.y = - this.y; this.z = - this.z; this.w = - this.w; return this; }, dot: function ( v ) { return this.x * v.x + this.y * v.y + this.z * v.z + this.w * v.w; }, lengthSq: function () { return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w; }, length: function () { return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w ); }, lengthManhattan: function () { return Math.abs( this.x ) + Math.abs( this.y ) + Math.abs( this.z ) + Math.abs( this.w ); }, normalize: function () { return this.divideScalar( this.length() || 1 ); }, setLength: function ( length ) { return this.normalize().multiplyScalar( length ); }, lerp: function ( v, alpha ) { this.x += ( v.x - this.x ) * alpha; this.y += ( v.y - this.y ) * alpha; this.z += ( v.z - this.z ) * alpha; this.w += ( v.w - this.w ) * alpha; return this; }, lerpVectors: function ( v1, v2, alpha ) { return this.subVectors( v2, v1 ).multiplyScalar( alpha ).add( v1 ); }, equals: function ( v ) { return ( ( v.x === this.x ) && ( v.y === this.y ) && ( v.z === this.z ) && ( v.w === this.w ) ); }, fromArray: function ( array, offset ) { if ( offset === undefined ) offset = 0; this.x = array[ offset ]; this.y = array[ offset + 1 ]; this.z = array[ offset + 2 ]; this.w = array[ offset + 3 ]; return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; array[ offset ] = this.x; array[ offset + 1 ] = this.y; array[ offset + 2 ] = this.z; array[ offset + 3 ] = this.w; return array; }, fromBufferAttribute: function ( attribute, index, offset ) { if ( offset !== undefined ) { console.warn( 'THREE.Vector4: offset has been removed from .fromBufferAttribute().' ); } this.x = attribute.getX( index ); this.y = attribute.getY( index ); this.z = attribute.getZ( index ); this.w = attribute.getW( index ); return this; } } ); /** * @author szimek / https://github.com/szimek/ * @author alteredq / http://alteredqualia.com/ * @author Marius Kintel / https://github.com/kintel */ /* In options, we can specify: * Texture parameters for an auto-generated target texture * depthBuffer/stencilBuffer: Booleans to indicate if we should generate these buffers */ function WebGLRenderTarget( width, height, options ) { this.uuid = _Math.generateUUID(); this.width = width; this.height = height; this.scissor = new Vector4( 0, 0, width, height ); this.scissorTest = false; this.viewport = new Vector4( 0, 0, width, height ); options = options || {}; if ( options.minFilter === undefined ) options.minFilter = LinearFilter; this.texture = new Texture( undefined, undefined, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.encoding ); this.depthBuffer = options.depthBuffer !== undefined ? options.depthBuffer : true; this.stencilBuffer = options.stencilBuffer !== undefined ? options.stencilBuffer : true; this.depthTexture = options.depthTexture !== undefined ? options.depthTexture : null; } Object.assign( WebGLRenderTarget.prototype, EventDispatcher.prototype, { isWebGLRenderTarget: true, setSize: function ( width, height ) { if ( this.width !== width || this.height !== height ) { this.width = width; this.height = height; this.dispose(); } this.viewport.set( 0, 0, width, height ); this.scissor.set( 0, 0, width, height ); }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( source ) { this.width = source.width; this.height = source.height; this.viewport.copy( source.viewport ); this.texture = source.texture.clone(); this.depthBuffer = source.depthBuffer; this.stencilBuffer = source.stencilBuffer; this.depthTexture = source.depthTexture; return this; }, dispose: function () { this.dispatchEvent( { type: 'dispose' } ); } } ); /** * @author alteredq / http://alteredqualia.com */ function WebGLRenderTargetCube( width, height, options ) { WebGLRenderTarget.call( this, width, height, options ); this.activeCubeFace = 0; // PX 0, NX 1, PY 2, NY 3, PZ 4, NZ 5 this.activeMipMapLevel = 0; } WebGLRenderTargetCube.prototype = Object.create( WebGLRenderTarget.prototype ); WebGLRenderTargetCube.prototype.constructor = WebGLRenderTargetCube; WebGLRenderTargetCube.prototype.isWebGLRenderTargetCube = true; /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ * @author WestLangley / http://github.com/WestLangley * @author bhouston / http://clara.io */ function Quaternion( x, y, z, w ) { this._x = x || 0; this._y = y || 0; this._z = z || 0; this._w = ( w !== undefined ) ? w : 1; } Object.assign( Quaternion, { slerp: function ( qa, qb, qm, t ) { return qm.copy( qa ).slerp( qb, t ); }, slerpFlat: function ( dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t ) { // fuzz-free, array-based Quaternion SLERP operation var x0 = src0[ srcOffset0 + 0 ], y0 = src0[ srcOffset0 + 1 ], z0 = src0[ srcOffset0 + 2 ], w0 = src0[ srcOffset0 + 3 ], x1 = src1[ srcOffset1 + 0 ], y1 = src1[ srcOffset1 + 1 ], z1 = src1[ srcOffset1 + 2 ], w1 = src1[ srcOffset1 + 3 ]; if ( w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1 ) { var s = 1 - t, cos = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1, dir = ( cos >= 0 ? 1 : - 1 ), sqrSin = 1 - cos * cos; // Skip the Slerp for tiny steps to avoid numeric problems: if ( sqrSin > Number.EPSILON ) { var sin = Math.sqrt( sqrSin ), len = Math.atan2( sin, cos * dir ); s = Math.sin( s * len ) / sin; t = Math.sin( t * len ) / sin; } var tDir = t * dir; x0 = x0 * s + x1 * tDir; y0 = y0 * s + y1 * tDir; z0 = z0 * s + z1 * tDir; w0 = w0 * s + w1 * tDir; // Normalize in case we just did a lerp: if ( s === 1 - t ) { var f = 1 / Math.sqrt( x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0 ); x0 *= f; y0 *= f; z0 *= f; w0 *= f; } } dst[ dstOffset ] = x0; dst[ dstOffset + 1 ] = y0; dst[ dstOffset + 2 ] = z0; dst[ dstOffset + 3 ] = w0; } } ); Object.defineProperties( Quaternion.prototype, { x: { get: function () { return this._x; }, set: function ( value ) { this._x = value; this.onChangeCallback(); } }, y: { get: function () { return this._y; }, set: function ( value ) { this._y = value; this.onChangeCallback(); } }, z: { get: function () { return this._z; }, set: function ( value ) { this._z = value; this.onChangeCallback(); } }, w: { get: function () { return this._w; }, set: function ( value ) { this._w = value; this.onChangeCallback(); } } } ); Object.assign( Quaternion.prototype, { set: function ( x, y, z, w ) { this._x = x; this._y = y; this._z = z; this._w = w; this.onChangeCallback(); return this; }, clone: function () { return new this.constructor( this._x, this._y, this._z, this._w ); }, copy: function ( quaternion ) { this._x = quaternion.x; this._y = quaternion.y; this._z = quaternion.z; this._w = quaternion.w; this.onChangeCallback(); return this; }, setFromEuler: function ( euler, update ) { if ( ! ( euler && euler.isEuler ) ) { throw new Error( 'THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.' ); } var x = euler._x, y = euler._y, z = euler._z, order = euler.order; // http://www.mathworks.com/matlabcentral/fileexchange/ // 20696-function-to-convert-between-dcm-euler-angles-quaternions-and-euler-vectors/ // content/SpinCalc.m var cos = Math.cos; var sin = Math.sin; var c1 = cos( x / 2 ); var c2 = cos( y / 2 ); var c3 = cos( z / 2 ); var s1 = sin( x / 2 ); var s2 = sin( y / 2 ); var s3 = sin( z / 2 ); if ( order === 'XYZ' ) { this._x = s1 * c2 * c3 + c1 * s2 * s3; this._y = c1 * s2 * c3 - s1 * c2 * s3; this._z = c1 * c2 * s3 + s1 * s2 * c3; this._w = c1 * c2 * c3 - s1 * s2 * s3; } else if ( order === 'YXZ' ) { this._x = s1 * c2 * c3 + c1 * s2 * s3; this._y = c1 * s2 * c3 - s1 * c2 * s3; this._z = c1 * c2 * s3 - s1 * s2 * c3; this._w = c1 * c2 * c3 + s1 * s2 * s3; } else if ( order === 'ZXY' ) { this._x = s1 * c2 * c3 - c1 * s2 * s3; this._y = c1 * s2 * c3 + s1 * c2 * s3; this._z = c1 * c2 * s3 + s1 * s2 * c3; this._w = c1 * c2 * c3 - s1 * s2 * s3; } else if ( order === 'ZYX' ) { this._x = s1 * c2 * c3 - c1 * s2 * s3; this._y = c1 * s2 * c3 + s1 * c2 * s3; this._z = c1 * c2 * s3 - s1 * s2 * c3; this._w = c1 * c2 * c3 + s1 * s2 * s3; } else if ( order === 'YZX' ) { this._x = s1 * c2 * c3 + c1 * s2 * s3; this._y = c1 * s2 * c3 + s1 * c2 * s3; this._z = c1 * c2 * s3 - s1 * s2 * c3; this._w = c1 * c2 * c3 - s1 * s2 * s3; } else if ( order === 'XZY' ) { this._x = s1 * c2 * c3 - c1 * s2 * s3; this._y = c1 * s2 * c3 - s1 * c2 * s3; this._z = c1 * c2 * s3 + s1 * s2 * c3; this._w = c1 * c2 * c3 + s1 * s2 * s3; } if ( update !== false ) this.onChangeCallback(); return this; }, setFromAxisAngle: function ( axis, angle ) { // http://www.euclideanspace.com/maths/geometry/rotations/conversions/angleToQuaternion/index.htm // assumes axis is normalized var halfAngle = angle / 2, s = Math.sin( halfAngle ); this._x = axis.x * s; this._y = axis.y * s; this._z = axis.z * s; this._w = Math.cos( halfAngle ); this.onChangeCallback(); return this; }, setFromRotationMatrix: function ( m ) { // http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.htm // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled) var te = m.elements, m11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ], m21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ], m31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ], trace = m11 + m22 + m33, s; if ( trace > 0 ) { s = 0.5 / Math.sqrt( trace + 1.0 ); this._w = 0.25 / s; this._x = ( m32 - m23 ) * s; this._y = ( m13 - m31 ) * s; this._z = ( m21 - m12 ) * s; } else if ( m11 > m22 && m11 > m33 ) { s = 2.0 * Math.sqrt( 1.0 + m11 - m22 - m33 ); this._w = ( m32 - m23 ) / s; this._x = 0.25 * s; this._y = ( m12 + m21 ) / s; this._z = ( m13 + m31 ) / s; } else if ( m22 > m33 ) { s = 2.0 * Math.sqrt( 1.0 + m22 - m11 - m33 ); this._w = ( m13 - m31 ) / s; this._x = ( m12 + m21 ) / s; this._y = 0.25 * s; this._z = ( m23 + m32 ) / s; } else { s = 2.0 * Math.sqrt( 1.0 + m33 - m11 - m22 ); this._w = ( m21 - m12 ) / s; this._x = ( m13 + m31 ) / s; this._y = ( m23 + m32 ) / s; this._z = 0.25 * s; } this.onChangeCallback(); return this; }, setFromUnitVectors: function () { // assumes direction vectors vFrom and vTo are normalized var v1 = new Vector3(); var r; var EPS = 0.000001; return function setFromUnitVectors( vFrom, vTo ) { if ( v1 === undefined ) v1 = new Vector3(); r = vFrom.dot( vTo ) + 1; if ( r < EPS ) { r = 0; if ( Math.abs( vFrom.x ) > Math.abs( vFrom.z ) ) { v1.set( - vFrom.y, vFrom.x, 0 ); } else { v1.set( 0, - vFrom.z, vFrom.y ); } } else { v1.crossVectors( vFrom, vTo ); } this._x = v1.x; this._y = v1.y; this._z = v1.z; this._w = r; return this.normalize(); }; }(), inverse: function () { return this.conjugate().normalize(); }, conjugate: function () { this._x *= - 1; this._y *= - 1; this._z *= - 1; this.onChangeCallback(); return this; }, dot: function ( v ) { return this._x * v._x + this._y * v._y + this._z * v._z + this._w * v._w; }, lengthSq: function () { return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w; }, length: function () { return Math.sqrt( this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w ); }, normalize: function () { var l = this.length(); if ( l === 0 ) { this._x = 0; this._y = 0; this._z = 0; this._w = 1; } else { l = 1 / l; this._x = this._x * l; this._y = this._y * l; this._z = this._z * l; this._w = this._w * l; } this.onChangeCallback(); return this; }, multiply: function ( q, p ) { if ( p !== undefined ) { console.warn( 'THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.' ); return this.multiplyQuaternions( q, p ); } return this.multiplyQuaternions( this, q ); }, premultiply: function ( q ) { return this.multiplyQuaternions( q, this ); }, multiplyQuaternions: function ( a, b ) { // from http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/code/index.htm var qax = a._x, qay = a._y, qaz = a._z, qaw = a._w; var qbx = b._x, qby = b._y, qbz = b._z, qbw = b._w; this._x = qax * qbw + qaw * qbx + qay * qbz - qaz * qby; this._y = qay * qbw + qaw * qby + qaz * qbx - qax * qbz; this._z = qaz * qbw + qaw * qbz + qax * qby - qay * qbx; this._w = qaw * qbw - qax * qbx - qay * qby - qaz * qbz; this.onChangeCallback(); return this; }, slerp: function ( qb, t ) { if ( t === 0 ) return this; if ( t === 1 ) return this.copy( qb ); var x = this._x, y = this._y, z = this._z, w = this._w; // http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/slerp/ var cosHalfTheta = w * qb._w + x * qb._x + y * qb._y + z * qb._z; if ( cosHalfTheta < 0 ) { this._w = - qb._w; this._x = - qb._x; this._y = - qb._y; this._z = - qb._z; cosHalfTheta = - cosHalfTheta; } else { this.copy( qb ); } if ( cosHalfTheta >= 1.0 ) { this._w = w; this._x = x; this._y = y; this._z = z; return this; } var sinHalfTheta = Math.sqrt( 1.0 - cosHalfTheta * cosHalfTheta ); if ( Math.abs( sinHalfTheta ) < 0.001 ) { this._w = 0.5 * ( w + this._w ); this._x = 0.5 * ( x + this._x ); this._y = 0.5 * ( y + this._y ); this._z = 0.5 * ( z + this._z ); return this; } var halfTheta = Math.atan2( sinHalfTheta, cosHalfTheta ); var ratioA = Math.sin( ( 1 - t ) * halfTheta ) / sinHalfTheta, ratioB = Math.sin( t * halfTheta ) / sinHalfTheta; this._w = ( w * ratioA + this._w * ratioB ); this._x = ( x * ratioA + this._x * ratioB ); this._y = ( y * ratioA + this._y * ratioB ); this._z = ( z * ratioA + this._z * ratioB ); this.onChangeCallback(); return this; }, equals: function ( quaternion ) { return ( quaternion._x === this._x ) && ( quaternion._y === this._y ) && ( quaternion._z === this._z ) && ( quaternion._w === this._w ); }, fromArray: function ( array, offset ) { if ( offset === undefined ) offset = 0; this._x = array[ offset ]; this._y = array[ offset + 1 ]; this._z = array[ offset + 2 ]; this._w = array[ offset + 3 ]; this.onChangeCallback(); return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; array[ offset ] = this._x; array[ offset + 1 ] = this._y; array[ offset + 2 ] = this._z; array[ offset + 3 ] = this._w; return array; }, onChange: function ( callback ) { this.onChangeCallback = callback; return this; }, onChangeCallback: function () {} } ); /** * @author mrdoob / http://mrdoob.com/ * @author kile / http://kile.stravaganza.org/ * @author philogb / http://blog.thejit.org/ * @author mikael emtinger / http://gomo.se/ * @author egraether / http://egraether.com/ * @author WestLangley / http://github.com/WestLangley */ function Vector3( x, y, z ) { this.x = x || 0; this.y = y || 0; this.z = z || 0; } Object.assign( Vector3.prototype, { isVector3: true, set: function ( x, y, z ) { this.x = x; this.y = y; this.z = z; return this; }, setScalar: function ( scalar ) { this.x = scalar; this.y = scalar; this.z = scalar; return this; }, setX: function ( x ) { this.x = x; return this; }, setY: function ( y ) { this.y = y; return this; }, setZ: function ( z ) { this.z = z; return this; }, setComponent: function ( index, value ) { switch ( index ) { case 0: this.x = value; break; case 1: this.y = value; break; case 2: this.z = value; break; default: throw new Error( 'index is out of range: ' + index ); } return this; }, getComponent: function ( index ) { switch ( index ) { case 0: return this.x; case 1: return this.y; case 2: return this.z; default: throw new Error( 'index is out of range: ' + index ); } }, clone: function () { return new this.constructor( this.x, this.y, this.z ); }, copy: function ( v ) { this.x = v.x; this.y = v.y; this.z = v.z; return this; }, add: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.' ); return this.addVectors( v, w ); } this.x += v.x; this.y += v.y; this.z += v.z; return this; }, addScalar: function ( s ) { this.x += s; this.y += s; this.z += s; return this; }, addVectors: function ( a, b ) { this.x = a.x + b.x; this.y = a.y + b.y; this.z = a.z + b.z; return this; }, addScaledVector: function ( v, s ) { this.x += v.x * s; this.y += v.y * s; this.z += v.z * s; return this; }, sub: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.' ); return this.subVectors( v, w ); } this.x -= v.x; this.y -= v.y; this.z -= v.z; return this; }, subScalar: function ( s ) { this.x -= s; this.y -= s; this.z -= s; return this; }, subVectors: function ( a, b ) { this.x = a.x - b.x; this.y = a.y - b.y; this.z = a.z - b.z; return this; }, multiply: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.' ); return this.multiplyVectors( v, w ); } this.x *= v.x; this.y *= v.y; this.z *= v.z; return this; }, multiplyScalar: function ( scalar ) { this.x *= scalar; this.y *= scalar; this.z *= scalar; return this; }, multiplyVectors: function ( a, b ) { this.x = a.x * b.x; this.y = a.y * b.y; this.z = a.z * b.z; return this; }, applyEuler: function () { var quaternion = new Quaternion(); return function applyEuler( euler ) { if ( ! ( euler && euler.isEuler ) ) { console.error( 'THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.' ); } return this.applyQuaternion( quaternion.setFromEuler( euler ) ); }; }(), applyAxisAngle: function () { var quaternion = new Quaternion(); return function applyAxisAngle( axis, angle ) { return this.applyQuaternion( quaternion.setFromAxisAngle( axis, angle ) ); }; }(), applyMatrix3: function ( m ) { var x = this.x, y = this.y, z = this.z; var e = m.elements; this.x = e[ 0 ] * x + e[ 3 ] * y + e[ 6 ] * z; this.y = e[ 1 ] * x + e[ 4 ] * y + e[ 7 ] * z; this.z = e[ 2 ] * x + e[ 5 ] * y + e[ 8 ] * z; return this; }, applyMatrix4: function ( m ) { var x = this.x, y = this.y, z = this.z; var e = m.elements; var w = 1 / ( e[ 3 ] * x + e[ 7 ] * y + e[ 11 ] * z + e[ 15 ] ); this.x = ( e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z + e[ 12 ] ) * w; this.y = ( e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z + e[ 13 ] ) * w; this.z = ( e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z + e[ 14 ] ) * w; return this; }, applyQuaternion: function ( q ) { var x = this.x, y = this.y, z = this.z; var qx = q.x, qy = q.y, qz = q.z, qw = q.w; // calculate quat * vector var ix = qw * x + qy * z - qz * y; var iy = qw * y + qz * x - qx * z; var iz = qw * z + qx * y - qy * x; var iw = - qx * x - qy * y - qz * z; // calculate result * inverse quat this.x = ix * qw + iw * - qx + iy * - qz - iz * - qy; this.y = iy * qw + iw * - qy + iz * - qx - ix * - qz; this.z = iz * qw + iw * - qz + ix * - qy - iy * - qx; return this; }, project: function () { var matrix = new Matrix4(); return function project( camera ) { matrix.multiplyMatrices( camera.projectionMatrix, matrix.getInverse( camera.matrixWorld ) ); return this.applyMatrix4( matrix ); }; }(), unproject: function () { var matrix = new Matrix4(); return function unproject( camera ) { matrix.multiplyMatrices( camera.matrixWorld, matrix.getInverse( camera.projectionMatrix ) ); return this.applyMatrix4( matrix ); }; }(), transformDirection: function ( m ) { // input: THREE.Matrix4 affine matrix // vector interpreted as a direction var x = this.x, y = this.y, z = this.z; var e = m.elements; this.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z; this.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z; this.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z; return this.normalize(); }, divide: function ( v ) { this.x /= v.x; this.y /= v.y; this.z /= v.z; return this; }, divideScalar: function ( scalar ) { return this.multiplyScalar( 1 / scalar ); }, min: function ( v ) { this.x = Math.min( this.x, v.x ); this.y = Math.min( this.y, v.y ); this.z = Math.min( this.z, v.z ); return this; }, max: function ( v ) { this.x = Math.max( this.x, v.x ); this.y = Math.max( this.y, v.y ); this.z = Math.max( this.z, v.z ); return this; }, clamp: function ( min, max ) { // assumes min < max, componentwise this.x = Math.max( min.x, Math.min( max.x, this.x ) ); this.y = Math.max( min.y, Math.min( max.y, this.y ) ); this.z = Math.max( min.z, Math.min( max.z, this.z ) ); return this; }, clampScalar: function () { var min = new Vector3(); var max = new Vector3(); return function clampScalar( minVal, maxVal ) { min.set( minVal, minVal, minVal ); max.set( maxVal, maxVal, maxVal ); return this.clamp( min, max ); }; }(), clampLength: function ( min, max ) { var length = this.length(); return this.divideScalar( length || 1 ).multiplyScalar( Math.max( min, Math.min( max, length ) ) ); }, floor: function () { this.x = Math.floor( this.x ); this.y = Math.floor( this.y ); this.z = Math.floor( this.z ); return this; }, ceil: function () { this.x = Math.ceil( this.x ); this.y = Math.ceil( this.y ); this.z = Math.ceil( this.z ); return this; }, round: function () { this.x = Math.round( this.x ); this.y = Math.round( this.y ); this.z = Math.round( this.z ); return this; }, roundToZero: function () { this.x = ( this.x < 0 ) ? Math.ceil( this.x ) : Math.floor( this.x ); this.y = ( this.y < 0 ) ? Math.ceil( this.y ) : Math.floor( this.y ); this.z = ( this.z < 0 ) ? Math.ceil( this.z ) : Math.floor( this.z ); return this; }, negate: function () { this.x = - this.x; this.y = - this.y; this.z = - this.z; return this; }, dot: function ( v ) { return this.x * v.x + this.y * v.y + this.z * v.z; }, // TODO lengthSquared? lengthSq: function () { return this.x * this.x + this.y * this.y + this.z * this.z; }, length: function () { return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z ); }, lengthManhattan: function () { return Math.abs( this.x ) + Math.abs( this.y ) + Math.abs( this.z ); }, normalize: function () { return this.divideScalar( this.length() || 1 ); }, setLength: function ( length ) { return this.normalize().multiplyScalar( length ); }, lerp: function ( v, alpha ) { this.x += ( v.x - this.x ) * alpha; this.y += ( v.y - this.y ) * alpha; this.z += ( v.z - this.z ) * alpha; return this; }, lerpVectors: function ( v1, v2, alpha ) { return this.subVectors( v2, v1 ).multiplyScalar( alpha ).add( v1 ); }, cross: function ( v, w ) { if ( w !== undefined ) { console.warn( 'THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.' ); return this.crossVectors( v, w ); } var x = this.x, y = this.y, z = this.z; this.x = y * v.z - z * v.y; this.y = z * v.x - x * v.z; this.z = x * v.y - y * v.x; return this; }, crossVectors: function ( a, b ) { var ax = a.x, ay = a.y, az = a.z; var bx = b.x, by = b.y, bz = b.z; this.x = ay * bz - az * by; this.y = az * bx - ax * bz; this.z = ax * by - ay * bx; return this; }, projectOnVector: function ( vector ) { var scalar = vector.dot( this ) / vector.lengthSq(); return this.copy( vector ).multiplyScalar( scalar ); }, projectOnPlane: function () { var v1 = new Vector3(); return function projectOnPlane( planeNormal ) { v1.copy( this ).projectOnVector( planeNormal ); return this.sub( v1 ); }; }(), reflect: function () { // reflect incident vector off plane orthogonal to normal // normal is assumed to have unit length var v1 = new Vector3(); return function reflect( normal ) { return this.sub( v1.copy( normal ).multiplyScalar( 2 * this.dot( normal ) ) ); }; }(), angleTo: function ( v ) { var theta = this.dot( v ) / ( Math.sqrt( this.lengthSq() * v.lengthSq() ) ); // clamp, to handle numerical problems return Math.acos( _Math.clamp( theta, - 1, 1 ) ); }, distanceTo: function ( v ) { return Math.sqrt( this.distanceToSquared( v ) ); }, distanceToSquared: function ( v ) { var dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z; return dx * dx + dy * dy + dz * dz; }, distanceToManhattan: function ( v ) { return Math.abs( this.x - v.x ) + Math.abs( this.y - v.y ) + Math.abs( this.z - v.z ); }, setFromSpherical: function ( s ) { var sinPhiRadius = Math.sin( s.phi ) * s.radius; this.x = sinPhiRadius * Math.sin( s.theta ); this.y = Math.cos( s.phi ) * s.radius; this.z = sinPhiRadius * Math.cos( s.theta ); return this; }, setFromCylindrical: function ( c ) { this.x = c.radius * Math.sin( c.theta ); this.y = c.y; this.z = c.radius * Math.cos( c.theta ); return this; }, setFromMatrixPosition: function ( m ) { var e = m.elements; this.x = e[ 12 ]; this.y = e[ 13 ]; this.z = e[ 14 ]; return this; }, setFromMatrixScale: function ( m ) { var sx = this.setFromMatrixColumn( m, 0 ).length(); var sy = this.setFromMatrixColumn( m, 1 ).length(); var sz = this.setFromMatrixColumn( m, 2 ).length(); this.x = sx; this.y = sy; this.z = sz; return this; }, setFromMatrixColumn: function ( m, index ) { return this.fromArray( m.elements, index * 4 ); }, equals: function ( v ) { return ( ( v.x === this.x ) && ( v.y === this.y ) && ( v.z === this.z ) ); }, fromArray: function ( array, offset ) { if ( offset === undefined ) offset = 0; this.x = array[ offset ]; this.y = array[ offset + 1 ]; this.z = array[ offset + 2 ]; return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; array[ offset ] = this.x; array[ offset + 1 ] = this.y; array[ offset + 2 ] = this.z; return array; }, fromBufferAttribute: function ( attribute, index, offset ) { if ( offset !== undefined ) { console.warn( 'THREE.Vector3: offset has been removed from .fromBufferAttribute().' ); } this.x = attribute.getX( index ); this.y = attribute.getY( index ); this.z = attribute.getZ( index ); return this; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author supereggbert / http://www.paulbrunt.co.uk/ * @author philogb / http://blog.thejit.org/ * @author jordi_ros / http://plattsoft.com * @author D1plo1d / http://github.com/D1plo1d * @author alteredq / http://alteredqualia.com/ * @author mikael emtinger / http://gomo.se/ * @author timknip / http://www.floorplanner.com/ * @author bhouston / http://clara.io * @author WestLangley / http://github.com/WestLangley */ function Matrix4() { this.elements = [ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ]; if ( arguments.length > 0 ) { console.error( 'THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.' ); } } Object.assign( Matrix4.prototype, { isMatrix4: true, set: function ( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 ) { var te = this.elements; te[ 0 ] = n11; te[ 4 ] = n12; te[ 8 ] = n13; te[ 12 ] = n14; te[ 1 ] = n21; te[ 5 ] = n22; te[ 9 ] = n23; te[ 13 ] = n24; te[ 2 ] = n31; te[ 6 ] = n32; te[ 10 ] = n33; te[ 14 ] = n34; te[ 3 ] = n41; te[ 7 ] = n42; te[ 11 ] = n43; te[ 15 ] = n44; return this; }, identity: function () { this.set( 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ); return this; }, clone: function () { return new Matrix4().fromArray( this.elements ); }, copy: function ( m ) { var te = this.elements; var me = m.elements; te[ 0 ] = me[ 0 ]; te[ 1 ] = me[ 1 ]; te[ 2 ] = me[ 2 ]; te[ 3 ] = me[ 3 ]; te[ 4 ] = me[ 4 ]; te[ 5 ] = me[ 5 ]; te[ 6 ] = me[ 6 ]; te[ 7 ] = me[ 7 ]; te[ 8 ] = me[ 8 ]; te[ 9 ] = me[ 9 ]; te[ 10 ] = me[ 10 ]; te[ 11 ] = me[ 11 ]; te[ 12 ] = me[ 12 ]; te[ 13 ] = me[ 13 ]; te[ 14 ] = me[ 14 ]; te[ 15 ] = me[ 15 ]; return this; }, copyPosition: function ( m ) { var te = this.elements, me = m.elements; te[ 12 ] = me[ 12 ]; te[ 13 ] = me[ 13 ]; te[ 14 ] = me[ 14 ]; return this; }, extractBasis: function ( xAxis, yAxis, zAxis ) { xAxis.setFromMatrixColumn( this, 0 ); yAxis.setFromMatrixColumn( this, 1 ); zAxis.setFromMatrixColumn( this, 2 ); return this; }, makeBasis: function ( xAxis, yAxis, zAxis ) { this.set( xAxis.x, yAxis.x, zAxis.x, 0, xAxis.y, yAxis.y, zAxis.y, 0, xAxis.z, yAxis.z, zAxis.z, 0, 0, 0, 0, 1 ); return this; }, extractRotation: function () { var v1 = new Vector3(); return function extractRotation( m ) { var te = this.elements; var me = m.elements; var scaleX = 1 / v1.setFromMatrixColumn( m, 0 ).length(); var scaleY = 1 / v1.setFromMatrixColumn( m, 1 ).length(); var scaleZ = 1 / v1.setFromMatrixColumn( m, 2 ).length(); te[ 0 ] = me[ 0 ] * scaleX; te[ 1 ] = me[ 1 ] * scaleX; te[ 2 ] = me[ 2 ] * scaleX; te[ 4 ] = me[ 4 ] * scaleY; te[ 5 ] = me[ 5 ] * scaleY; te[ 6 ] = me[ 6 ] * scaleY; te[ 8 ] = me[ 8 ] * scaleZ; te[ 9 ] = me[ 9 ] * scaleZ; te[ 10 ] = me[ 10 ] * scaleZ; return this; }; }(), makeRotationFromEuler: function ( euler ) { if ( ! ( euler && euler.isEuler ) ) { console.error( 'THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.' ); } var te = this.elements; var x = euler.x, y = euler.y, z = euler.z; var a = Math.cos( x ), b = Math.sin( x ); var c = Math.cos( y ), d = Math.sin( y ); var e = Math.cos( z ), f = Math.sin( z ); if ( euler.order === 'XYZ' ) { var ae = a * e, af = a * f, be = b * e, bf = b * f; te[ 0 ] = c * e; te[ 4 ] = - c * f; te[ 8 ] = d; te[ 1 ] = af + be * d; te[ 5 ] = ae - bf * d; te[ 9 ] = - b * c; te[ 2 ] = bf - ae * d; te[ 6 ] = be + af * d; te[ 10 ] = a * c; } else if ( euler.order === 'YXZ' ) { var ce = c * e, cf = c * f, de = d * e, df = d * f; te[ 0 ] = ce + df * b; te[ 4 ] = de * b - cf; te[ 8 ] = a * d; te[ 1 ] = a * f; te[ 5 ] = a * e; te[ 9 ] = - b; te[ 2 ] = cf * b - de; te[ 6 ] = df + ce * b; te[ 10 ] = a * c; } else if ( euler.order === 'ZXY' ) { var ce = c * e, cf = c * f, de = d * e, df = d * f; te[ 0 ] = ce - df * b; te[ 4 ] = - a * f; te[ 8 ] = de + cf * b; te[ 1 ] = cf + de * b; te[ 5 ] = a * e; te[ 9 ] = df - ce * b; te[ 2 ] = - a * d; te[ 6 ] = b; te[ 10 ] = a * c; } else if ( euler.order === 'ZYX' ) { var ae = a * e, af = a * f, be = b * e, bf = b * f; te[ 0 ] = c * e; te[ 4 ] = be * d - af; te[ 8 ] = ae * d + bf; te[ 1 ] = c * f; te[ 5 ] = bf * d + ae; te[ 9 ] = af * d - be; te[ 2 ] = - d; te[ 6 ] = b * c; te[ 10 ] = a * c; } else if ( euler.order === 'YZX' ) { var ac = a * c, ad = a * d, bc = b * c, bd = b * d; te[ 0 ] = c * e; te[ 4 ] = bd - ac * f; te[ 8 ] = bc * f + ad; te[ 1 ] = f; te[ 5 ] = a * e; te[ 9 ] = - b * e; te[ 2 ] = - d * e; te[ 6 ] = ad * f + bc; te[ 10 ] = ac - bd * f; } else if ( euler.order === 'XZY' ) { var ac = a * c, ad = a * d, bc = b * c, bd = b * d; te[ 0 ] = c * e; te[ 4 ] = - f; te[ 8 ] = d * e; te[ 1 ] = ac * f + bd; te[ 5 ] = a * e; te[ 9 ] = ad * f - bc; te[ 2 ] = bc * f - ad; te[ 6 ] = b * e; te[ 10 ] = bd * f + ac; } // last column te[ 3 ] = 0; te[ 7 ] = 0; te[ 11 ] = 0; // bottom row te[ 12 ] = 0; te[ 13 ] = 0; te[ 14 ] = 0; te[ 15 ] = 1; return this; }, makeRotationFromQuaternion: function ( q ) { var te = this.elements; var x = q._x, y = q._y, z = q._z, w = q._w; var x2 = x + x, y2 = y + y, z2 = z + z; var xx = x * x2, xy = x * y2, xz = x * z2; var yy = y * y2, yz = y * z2, zz = z * z2; var wx = w * x2, wy = w * y2, wz = w * z2; te[ 0 ] = 1 - ( yy + zz ); te[ 4 ] = xy - wz; te[ 8 ] = xz + wy; te[ 1 ] = xy + wz; te[ 5 ] = 1 - ( xx + zz ); te[ 9 ] = yz - wx; te[ 2 ] = xz - wy; te[ 6 ] = yz + wx; te[ 10 ] = 1 - ( xx + yy ); // last column te[ 3 ] = 0; te[ 7 ] = 0; te[ 11 ] = 0; // bottom row te[ 12 ] = 0; te[ 13 ] = 0; te[ 14 ] = 0; te[ 15 ] = 1; return this; }, lookAt: function () { var x = new Vector3(); var y = new Vector3(); var z = new Vector3(); return function lookAt( eye, target, up ) { var te = this.elements; z.subVectors( eye, target ); if ( z.lengthSq() === 0 ) { // eye and target are in the same position z.z = 1; } z.normalize(); x.crossVectors( up, z ); if ( x.lengthSq() === 0 ) { // up and z are parallel if ( Math.abs( up.z ) === 1 ) { z.x += 0.0001; } else { z.z += 0.0001; } z.normalize(); x.crossVectors( up, z ); } x.normalize(); y.crossVectors( z, x ); te[ 0 ] = x.x; te[ 4 ] = y.x; te[ 8 ] = z.x; te[ 1 ] = x.y; te[ 5 ] = y.y; te[ 9 ] = z.y; te[ 2 ] = x.z; te[ 6 ] = y.z; te[ 10 ] = z.z; return this; }; }(), multiply: function ( m, n ) { if ( n !== undefined ) { console.warn( 'THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.' ); return this.multiplyMatrices( m, n ); } return this.multiplyMatrices( this, m ); }, premultiply: function ( m ) { return this.multiplyMatrices( m, this ); }, multiplyMatrices: function ( a, b ) { var ae = a.elements; var be = b.elements; var te = this.elements; var a11 = ae[ 0 ], a12 = ae[ 4 ], a13 = ae[ 8 ], a14 = ae[ 12 ]; var a21 = ae[ 1 ], a22 = ae[ 5 ], a23 = ae[ 9 ], a24 = ae[ 13 ]; var a31 = ae[ 2 ], a32 = ae[ 6 ], a33 = ae[ 10 ], a34 = ae[ 14 ]; var a41 = ae[ 3 ], a42 = ae[ 7 ], a43 = ae[ 11 ], a44 = ae[ 15 ]; var b11 = be[ 0 ], b12 = be[ 4 ], b13 = be[ 8 ], b14 = be[ 12 ]; var b21 = be[ 1 ], b22 = be[ 5 ], b23 = be[ 9 ], b24 = be[ 13 ]; var b31 = be[ 2 ], b32 = be[ 6 ], b33 = be[ 10 ], b34 = be[ 14 ]; var b41 = be[ 3 ], b42 = be[ 7 ], b43 = be[ 11 ], b44 = be[ 15 ]; te[ 0 ] = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41; te[ 4 ] = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42; te[ 8 ] = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43; te[ 12 ] = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44; te[ 1 ] = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41; te[ 5 ] = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42; te[ 9 ] = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43; te[ 13 ] = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44; te[ 2 ] = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41; te[ 6 ] = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42; te[ 10 ] = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43; te[ 14 ] = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44; te[ 3 ] = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41; te[ 7 ] = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42; te[ 11 ] = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43; te[ 15 ] = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44; return this; }, multiplyScalar: function ( s ) { var te = this.elements; te[ 0 ] *= s; te[ 4 ] *= s; te[ 8 ] *= s; te[ 12 ] *= s; te[ 1 ] *= s; te[ 5 ] *= s; te[ 9 ] *= s; te[ 13 ] *= s; te[ 2 ] *= s; te[ 6 ] *= s; te[ 10 ] *= s; te[ 14 ] *= s; te[ 3 ] *= s; te[ 7 ] *= s; te[ 11 ] *= s; te[ 15 ] *= s; return this; }, applyToBufferAttribute: function () { var v1 = new Vector3(); return function applyToBufferAttribute( attribute ) { for ( var i = 0, l = attribute.count; i < l; i ++ ) { v1.x = attribute.getX( i ); v1.y = attribute.getY( i ); v1.z = attribute.getZ( i ); v1.applyMatrix4( this ); attribute.setXYZ( i, v1.x, v1.y, v1.z ); } return attribute; }; }(), determinant: function () { var te = this.elements; var n11 = te[ 0 ], n12 = te[ 4 ], n13 = te[ 8 ], n14 = te[ 12 ]; var n21 = te[ 1 ], n22 = te[ 5 ], n23 = te[ 9 ], n24 = te[ 13 ]; var n31 = te[ 2 ], n32 = te[ 6 ], n33 = te[ 10 ], n34 = te[ 14 ]; var n41 = te[ 3 ], n42 = te[ 7 ], n43 = te[ 11 ], n44 = te[ 15 ]; //TODO: make this more efficient //( based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm ) return ( n41 * ( + n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34 ) + n42 * ( + n11 * n23 * n34 - n11 * n24 * n33 + n14 * n21 * n33 - n13 * n21 * n34 + n13 * n24 * n31 - n14 * n23 * n31 ) + n43 * ( + n11 * n24 * n32 - n11 * n22 * n34 - n14 * n21 * n32 + n12 * n21 * n34 + n14 * n22 * n31 - n12 * n24 * n31 ) + n44 * ( - n13 * n22 * n31 - n11 * n23 * n32 + n11 * n22 * n33 + n13 * n21 * n32 - n12 * n21 * n33 + n12 * n23 * n31 ) ); }, transpose: function () { var te = this.elements; var tmp; tmp = te[ 1 ]; te[ 1 ] = te[ 4 ]; te[ 4 ] = tmp; tmp = te[ 2 ]; te[ 2 ] = te[ 8 ]; te[ 8 ] = tmp; tmp = te[ 6 ]; te[ 6 ] = te[ 9 ]; te[ 9 ] = tmp; tmp = te[ 3 ]; te[ 3 ] = te[ 12 ]; te[ 12 ] = tmp; tmp = te[ 7 ]; te[ 7 ] = te[ 13 ]; te[ 13 ] = tmp; tmp = te[ 11 ]; te[ 11 ] = te[ 14 ]; te[ 14 ] = tmp; return this; }, setPosition: function ( v ) { var te = this.elements; te[ 12 ] = v.x; te[ 13 ] = v.y; te[ 14 ] = v.z; return this; }, getInverse: function ( m, throwOnDegenerate ) { // based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm var te = this.elements, me = m.elements, n11 = me[ 0 ], n21 = me[ 1 ], n31 = me[ 2 ], n41 = me[ 3 ], n12 = me[ 4 ], n22 = me[ 5 ], n32 = me[ 6 ], n42 = me[ 7 ], n13 = me[ 8 ], n23 = me[ 9 ], n33 = me[ 10 ], n43 = me[ 11 ], n14 = me[ 12 ], n24 = me[ 13 ], n34 = me[ 14 ], n44 = me[ 15 ], t11 = n23 * n34 * n42 - n24 * n33 * n42 + n24 * n32 * n43 - n22 * n34 * n43 - n23 * n32 * n44 + n22 * n33 * n44, t12 = n14 * n33 * n42 - n13 * n34 * n42 - n14 * n32 * n43 + n12 * n34 * n43 + n13 * n32 * n44 - n12 * n33 * n44, t13 = n13 * n24 * n42 - n14 * n23 * n42 + n14 * n22 * n43 - n12 * n24 * n43 - n13 * n22 * n44 + n12 * n23 * n44, t14 = n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34; var det = n11 * t11 + n21 * t12 + n31 * t13 + n41 * t14; if ( det === 0 ) { var msg = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0"; if ( throwOnDegenerate === true ) { throw new Error( msg ); } else { console.warn( msg ); } return this.identity(); } var detInv = 1 / det; te[ 0 ] = t11 * detInv; te[ 1 ] = ( n24 * n33 * n41 - n23 * n34 * n41 - n24 * n31 * n43 + n21 * n34 * n43 + n23 * n31 * n44 - n21 * n33 * n44 ) * detInv; te[ 2 ] = ( n22 * n34 * n41 - n24 * n32 * n41 + n24 * n31 * n42 - n21 * n34 * n42 - n22 * n31 * n44 + n21 * n32 * n44 ) * detInv; te[ 3 ] = ( n23 * n32 * n41 - n22 * n33 * n41 - n23 * n31 * n42 + n21 * n33 * n42 + n22 * n31 * n43 - n21 * n32 * n43 ) * detInv; te[ 4 ] = t12 * detInv; te[ 5 ] = ( n13 * n34 * n41 - n14 * n33 * n41 + n14 * n31 * n43 - n11 * n34 * n43 - n13 * n31 * n44 + n11 * n33 * n44 ) * detInv; te[ 6 ] = ( n14 * n32 * n41 - n12 * n34 * n41 - n14 * n31 * n42 + n11 * n34 * n42 + n12 * n31 * n44 - n11 * n32 * n44 ) * detInv; te[ 7 ] = ( n12 * n33 * n41 - n13 * n32 * n41 + n13 * n31 * n42 - n11 * n33 * n42 - n12 * n31 * n43 + n11 * n32 * n43 ) * detInv; te[ 8 ] = t13 * detInv; te[ 9 ] = ( n14 * n23 * n41 - n13 * n24 * n41 - n14 * n21 * n43 + n11 * n24 * n43 + n13 * n21 * n44 - n11 * n23 * n44 ) * detInv; te[ 10 ] = ( n12 * n24 * n41 - n14 * n22 * n41 + n14 * n21 * n42 - n11 * n24 * n42 - n12 * n21 * n44 + n11 * n22 * n44 ) * detInv; te[ 11 ] = ( n13 * n22 * n41 - n12 * n23 * n41 - n13 * n21 * n42 + n11 * n23 * n42 + n12 * n21 * n43 - n11 * n22 * n43 ) * detInv; te[ 12 ] = t14 * detInv; te[ 13 ] = ( n13 * n24 * n31 - n14 * n23 * n31 + n14 * n21 * n33 - n11 * n24 * n33 - n13 * n21 * n34 + n11 * n23 * n34 ) * detInv; te[ 14 ] = ( n14 * n22 * n31 - n12 * n24 * n31 - n14 * n21 * n32 + n11 * n24 * n32 + n12 * n21 * n34 - n11 * n22 * n34 ) * detInv; te[ 15 ] = ( n12 * n23 * n31 - n13 * n22 * n31 + n13 * n21 * n32 - n11 * n23 * n32 - n12 * n21 * n33 + n11 * n22 * n33 ) * detInv; return this; }, scale: function ( v ) { var te = this.elements; var x = v.x, y = v.y, z = v.z; te[ 0 ] *= x; te[ 4 ] *= y; te[ 8 ] *= z; te[ 1 ] *= x; te[ 5 ] *= y; te[ 9 ] *= z; te[ 2 ] *= x; te[ 6 ] *= y; te[ 10 ] *= z; te[ 3 ] *= x; te[ 7 ] *= y; te[ 11 ] *= z; return this; }, getMaxScaleOnAxis: function () { var te = this.elements; var scaleXSq = te[ 0 ] * te[ 0 ] + te[ 1 ] * te[ 1 ] + te[ 2 ] * te[ 2 ]; var scaleYSq = te[ 4 ] * te[ 4 ] + te[ 5 ] * te[ 5 ] + te[ 6 ] * te[ 6 ]; var scaleZSq = te[ 8 ] * te[ 8 ] + te[ 9 ] * te[ 9 ] + te[ 10 ] * te[ 10 ]; return Math.sqrt( Math.max( scaleXSq, scaleYSq, scaleZSq ) ); }, makeTranslation: function ( x, y, z ) { this.set( 1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1 ); return this; }, makeRotationX: function ( theta ) { var c = Math.cos( theta ), s = Math.sin( theta ); this.set( 1, 0, 0, 0, 0, c, - s, 0, 0, s, c, 0, 0, 0, 0, 1 ); return this; }, makeRotationY: function ( theta ) { var c = Math.cos( theta ), s = Math.sin( theta ); this.set( c, 0, s, 0, 0, 1, 0, 0, - s, 0, c, 0, 0, 0, 0, 1 ); return this; }, makeRotationZ: function ( theta ) { var c = Math.cos( theta ), s = Math.sin( theta ); this.set( c, - s, 0, 0, s, c, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ); return this; }, makeRotationAxis: function ( axis, angle ) { // Based on http://www.gamedev.net/reference/articles/article1199.asp var c = Math.cos( angle ); var s = Math.sin( angle ); var t = 1 - c; var x = axis.x, y = axis.y, z = axis.z; var tx = t * x, ty = t * y; this.set( tx * x + c, tx * y - s * z, tx * z + s * y, 0, tx * y + s * z, ty * y + c, ty * z - s * x, 0, tx * z - s * y, ty * z + s * x, t * z * z + c, 0, 0, 0, 0, 1 ); return this; }, makeScale: function ( x, y, z ) { this.set( x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 ); return this; }, makeShear: function ( x, y, z ) { this.set( 1, y, z, 0, x, 1, z, 0, x, y, 1, 0, 0, 0, 0, 1 ); return this; }, compose: function ( position, quaternion, scale ) { this.makeRotationFromQuaternion( quaternion ); this.scale( scale ); this.setPosition( position ); return this; }, decompose: function () { var vector = new Vector3(); var matrix = new Matrix4(); return function decompose( position, quaternion, scale ) { var te = this.elements; var sx = vector.set( te[ 0 ], te[ 1 ], te[ 2 ] ).length(); var sy = vector.set( te[ 4 ], te[ 5 ], te[ 6 ] ).length(); var sz = vector.set( te[ 8 ], te[ 9 ], te[ 10 ] ).length(); // if determine is negative, we need to invert one scale var det = this.determinant(); if ( det < 0 ) sx = - sx; position.x = te[ 12 ]; position.y = te[ 13 ]; position.z = te[ 14 ]; // scale the rotation part matrix.copy( this ); var invSX = 1 / sx; var invSY = 1 / sy; var invSZ = 1 / sz; matrix.elements[ 0 ] *= invSX; matrix.elements[ 1 ] *= invSX; matrix.elements[ 2 ] *= invSX; matrix.elements[ 4 ] *= invSY; matrix.elements[ 5 ] *= invSY; matrix.elements[ 6 ] *= invSY; matrix.elements[ 8 ] *= invSZ; matrix.elements[ 9 ] *= invSZ; matrix.elements[ 10 ] *= invSZ; quaternion.setFromRotationMatrix( matrix ); scale.x = sx; scale.y = sy; scale.z = sz; return this; }; }(), makePerspective: function ( left, right, top, bottom, near, far ) { if ( far === undefined ) { console.warn( 'THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.' ); } var te = this.elements; var x = 2 * near / ( right - left ); var y = 2 * near / ( top - bottom ); var a = ( right + left ) / ( right - left ); var b = ( top + bottom ) / ( top - bottom ); var c = - ( far + near ) / ( far - near ); var d = - 2 * far * near / ( far - near ); te[ 0 ] = x; te[ 4 ] = 0; te[ 8 ] = a; te[ 12 ] = 0; te[ 1 ] = 0; te[ 5 ] = y; te[ 9 ] = b; te[ 13 ] = 0; te[ 2 ] = 0; te[ 6 ] = 0; te[ 10 ] = c; te[ 14 ] = d; te[ 3 ] = 0; te[ 7 ] = 0; te[ 11 ] = - 1; te[ 15 ] = 0; return this; }, makeOrthographic: function ( left, right, top, bottom, near, far ) { var te = this.elements; var w = 1.0 / ( right - left ); var h = 1.0 / ( top - bottom ); var p = 1.0 / ( far - near ); var x = ( right + left ) * w; var y = ( top + bottom ) * h; var z = ( far + near ) * p; te[ 0 ] = 2 * w; te[ 4 ] = 0; te[ 8 ] = 0; te[ 12 ] = - x; te[ 1 ] = 0; te[ 5 ] = 2 * h; te[ 9 ] = 0; te[ 13 ] = - y; te[ 2 ] = 0; te[ 6 ] = 0; te[ 10 ] = - 2 * p; te[ 14 ] = - z; te[ 3 ] = 0; te[ 7 ] = 0; te[ 11 ] = 0; te[ 15 ] = 1; return this; }, equals: function ( matrix ) { var te = this.elements; var me = matrix.elements; for ( var i = 0; i < 16; i ++ ) { if ( te[ i ] !== me[ i ] ) return false; } return true; }, fromArray: function ( array, offset ) { if ( offset === undefined ) offset = 0; for ( var i = 0; i < 16; i ++ ) { this.elements[ i ] = array[ i + offset ]; } return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; var te = this.elements; array[ offset ] = te[ 0 ]; array[ offset + 1 ] = te[ 1 ]; array[ offset + 2 ] = te[ 2 ]; array[ offset + 3 ] = te[ 3 ]; array[ offset + 4 ] = te[ 4 ]; array[ offset + 5 ] = te[ 5 ]; array[ offset + 6 ] = te[ 6 ]; array[ offset + 7 ] = te[ 7 ]; array[ offset + 8 ] = te[ 8 ]; array[ offset + 9 ] = te[ 9 ]; array[ offset + 10 ] = te[ 10 ]; array[ offset + 11 ] = te[ 11 ]; array[ offset + 12 ] = te[ 12 ]; array[ offset + 13 ] = te[ 13 ]; array[ offset + 14 ] = te[ 14 ]; array[ offset + 15 ] = te[ 15 ]; return array; } } ); /** * @author alteredq / http://alteredqualia.com/ */ function DataTexture( data, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, encoding ) { Texture.call( this, null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding ); this.image = { data: data, width: width, height: height }; this.magFilter = magFilter !== undefined ? magFilter : NearestFilter; this.minFilter = minFilter !== undefined ? minFilter : NearestFilter; this.generateMipmaps = false; this.flipY = false; this.unpackAlignment = 1; } DataTexture.prototype = Object.create( Texture.prototype ); DataTexture.prototype.constructor = DataTexture; DataTexture.prototype.isDataTexture = true; /** * @author mrdoob / http://mrdoob.com/ */ function CubeTexture( images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding ) { images = images !== undefined ? images : []; mapping = mapping !== undefined ? mapping : CubeReflectionMapping; Texture.call( this, images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding ); this.flipY = false; } CubeTexture.prototype = Object.create( Texture.prototype ); CubeTexture.prototype.constructor = CubeTexture; CubeTexture.prototype.isCubeTexture = true; Object.defineProperty( CubeTexture.prototype, 'images', { get: function () { return this.image; }, set: function ( value ) { this.image = value; } } ); /** * @author tschw * * Uniforms of a program. * Those form a tree structure with a special top-level container for the root, * which you get by calling 'new WebGLUniforms( gl, program, renderer )'. * * * Properties of inner nodes including the top-level container: * * .seq - array of nested uniforms * .map - nested uniforms by name * * * Methods of all nodes except the top-level container: * * .setValue( gl, value, [renderer] ) * * uploads a uniform value(s) * the 'renderer' parameter is needed for sampler uniforms * * * Static methods of the top-level container (renderer factorizations): * * .upload( gl, seq, values, renderer ) * * sets uniforms in 'seq' to 'values[id].value' * * .seqWithValue( seq, values ) : filteredSeq * * filters 'seq' entries with corresponding entry in values * * * Methods of the top-level container (renderer factorizations): * * .setValue( gl, name, value ) * * sets uniform with name 'name' to 'value' * * .set( gl, obj, prop ) * * sets uniform from object and property with same name than uniform * * .setOptional( gl, obj, prop ) * * like .set for an optional property of the object * */ var emptyTexture = new Texture(); var emptyCubeTexture = new CubeTexture(); // --- Base for inner nodes (including the root) --- function UniformContainer() { this.seq = []; this.map = {}; } // --- Utilities --- // Array Caches (provide typed arrays for temporary by size) var arrayCacheF32 = []; var arrayCacheI32 = []; // Float32Array caches used for uploading Matrix uniforms var mat4array = new Float32Array( 16 ); var mat3array = new Float32Array( 9 ); // Flattening for arrays of vectors and matrices function flatten( array, nBlocks, blockSize ) { var firstElem = array[ 0 ]; if ( firstElem <= 0 || firstElem > 0 ) return array; // unoptimized: ! isNaN( firstElem ) // see http://jacksondunstan.com/articles/983 var n = nBlocks * blockSize, r = arrayCacheF32[ n ]; if ( r === undefined ) { r = new Float32Array( n ); arrayCacheF32[ n ] = r; } if ( nBlocks !== 0 ) { firstElem.toArray( r, 0 ); for ( var i = 1, offset = 0; i !== nBlocks; ++ i ) { offset += blockSize; array[ i ].toArray( r, offset ); } } return r; } // Texture unit allocation function allocTexUnits( renderer, n ) { var r = arrayCacheI32[ n ]; if ( r === undefined ) { r = new Int32Array( n ); arrayCacheI32[ n ] = r; } for ( var i = 0; i !== n; ++ i ) r[ i ] = renderer.allocTextureUnit(); return r; } // --- Setters --- // Note: Defining these methods externally, because they come in a bunch // and this way their names minify. // Single scalar function setValue1f( gl, v ) { gl.uniform1f( this.addr, v ); } function setValue1i( gl, v ) { gl.uniform1i( this.addr, v ); } // Single float vector (from flat array or THREE.VectorN) function setValue2fv( gl, v ) { if ( v.x === undefined ) gl.uniform2fv( this.addr, v ); else gl.uniform2f( this.addr, v.x, v.y ); } function setValue3fv( gl, v ) { if ( v.x !== undefined ) gl.uniform3f( this.addr, v.x, v.y, v.z ); else if ( v.r !== undefined ) gl.uniform3f( this.addr, v.r, v.g, v.b ); else gl.uniform3fv( this.addr, v ); } function setValue4fv( gl, v ) { if ( v.x === undefined ) gl.uniform4fv( this.addr, v ); else gl.uniform4f( this.addr, v.x, v.y, v.z, v.w ); } // Single matrix (from flat array or MatrixN) function setValue2fm( gl, v ) { gl.uniformMatrix2fv( this.addr, false, v.elements || v ); } function setValue3fm( gl, v ) { if ( v.elements === undefined ) { gl.uniformMatrix3fv( this.addr, false, v ); } else { mat3array.set( v.elements ); gl.uniformMatrix3fv( this.addr, false, mat3array ); } } function setValue4fm( gl, v ) { if ( v.elements === undefined ) { gl.uniformMatrix4fv( this.addr, false, v ); } else { mat4array.set( v.elements ); gl.uniformMatrix4fv( this.addr, false, mat4array ); } } // Single texture (2D / Cube) function setValueT1( gl, v, renderer ) { var unit = renderer.allocTextureUnit(); gl.uniform1i( this.addr, unit ); renderer.setTexture2D( v || emptyTexture, unit ); } function setValueT6( gl, v, renderer ) { var unit = renderer.allocTextureUnit(); gl.uniform1i( this.addr, unit ); renderer.setTextureCube( v || emptyCubeTexture, unit ); } // Integer / Boolean vectors or arrays thereof (always flat arrays) function setValue2iv( gl, v ) { gl.uniform2iv( this.addr, v ); } function setValue3iv( gl, v ) { gl.uniform3iv( this.addr, v ); } function setValue4iv( gl, v ) { gl.uniform4iv( this.addr, v ); } // Helper to pick the right setter for the singular case function getSingularSetter( type ) { switch ( type ) { case 0x1406: return setValue1f; // FLOAT case 0x8b50: return setValue2fv; // _VEC2 case 0x8b51: return setValue3fv; // _VEC3 case 0x8b52: return setValue4fv; // _VEC4 case 0x8b5a: return setValue2fm; // _MAT2 case 0x8b5b: return setValue3fm; // _MAT3 case 0x8b5c: return setValue4fm; // _MAT4 case 0x8b5e: case 0x8d66: return setValueT1; // SAMPLER_2D, SAMPLER_EXTERNAL_OES case 0x8b60: return setValueT6; // SAMPLER_CUBE case 0x1404: case 0x8b56: return setValue1i; // INT, BOOL case 0x8b53: case 0x8b57: return setValue2iv; // _VEC2 case 0x8b54: case 0x8b58: return setValue3iv; // _VEC3 case 0x8b55: case 0x8b59: return setValue4iv; // _VEC4 } } // Array of scalars function setValue1fv( gl, v ) { gl.uniform1fv( this.addr, v ); } function setValue1iv( gl, v ) { gl.uniform1iv( this.addr, v ); } // Array of vectors (flat or from THREE classes) function setValueV2a( gl, v ) { gl.uniform2fv( this.addr, flatten( v, this.size, 2 ) ); } function setValueV3a( gl, v ) { gl.uniform3fv( this.addr, flatten( v, this.size, 3 ) ); } function setValueV4a( gl, v ) { gl.uniform4fv( this.addr, flatten( v, this.size, 4 ) ); } // Array of matrices (flat or from THREE clases) function setValueM2a( gl, v ) { gl.uniformMatrix2fv( this.addr, false, flatten( v, this.size, 4 ) ); } function setValueM3a( gl, v ) { gl.uniformMatrix3fv( this.addr, false, flatten( v, this.size, 9 ) ); } function setValueM4a( gl, v ) { gl.uniformMatrix4fv( this.addr, false, flatten( v, this.size, 16 ) ); } // Array of textures (2D / Cube) function setValueT1a( gl, v, renderer ) { var n = v.length, units = allocTexUnits( renderer, n ); gl.uniform1iv( this.addr, units ); for ( var i = 0; i !== n; ++ i ) { renderer.setTexture2D( v[ i ] || emptyTexture, units[ i ] ); } } function setValueT6a( gl, v, renderer ) { var n = v.length, units = allocTexUnits( renderer, n ); gl.uniform1iv( this.addr, units ); for ( var i = 0; i !== n; ++ i ) { renderer.setTextureCube( v[ i ] || emptyCubeTexture, units[ i ] ); } } // Helper to pick the right setter for a pure (bottom-level) array function getPureArraySetter( type ) { switch ( type ) { case 0x1406: return setValue1fv; // FLOAT case 0x8b50: return setValueV2a; // _VEC2 case 0x8b51: return setValueV3a; // _VEC3 case 0x8b52: return setValueV4a; // _VEC4 case 0x8b5a: return setValueM2a; // _MAT2 case 0x8b5b: return setValueM3a; // _MAT3 case 0x8b5c: return setValueM4a; // _MAT4 case 0x8b5e: return setValueT1a; // SAMPLER_2D case 0x8b60: return setValueT6a; // SAMPLER_CUBE case 0x1404: case 0x8b56: return setValue1iv; // INT, BOOL case 0x8b53: case 0x8b57: return setValue2iv; // _VEC2 case 0x8b54: case 0x8b58: return setValue3iv; // _VEC3 case 0x8b55: case 0x8b59: return setValue4iv; // _VEC4 } } // --- Uniform Classes --- function SingleUniform( id, activeInfo, addr ) { this.id = id; this.addr = addr; this.setValue = getSingularSetter( activeInfo.type ); // this.path = activeInfo.name; // DEBUG } function PureArrayUniform( id, activeInfo, addr ) { this.id = id; this.addr = addr; this.size = activeInfo.size; this.setValue = getPureArraySetter( activeInfo.type ); // this.path = activeInfo.name; // DEBUG } function StructuredUniform( id ) { this.id = id; UniformContainer.call( this ); // mix-in } StructuredUniform.prototype.setValue = function ( gl, value ) { // Note: Don't need an extra 'renderer' parameter, since samplers // are not allowed in structured uniforms. var seq = this.seq; for ( var i = 0, n = seq.length; i !== n; ++ i ) { var u = seq[ i ]; u.setValue( gl, value[ u.id ] ); } }; // --- Top-level --- // Parser - builds up the property tree from the path strings var RePathPart = /([\w\d_]+)(\])?(\[|\.)?/g; // extracts // - the identifier (member name or array index) // - followed by an optional right bracket (found when array index) // - followed by an optional left bracket or dot (type of subscript) // // Note: These portions can be read in a non-overlapping fashion and // allow straightforward parsing of the hierarchy that WebGL encodes // in the uniform names. function addUniform( container, uniformObject ) { container.seq.push( uniformObject ); container.map[ uniformObject.id ] = uniformObject; } function parseUniform( activeInfo, addr, container ) { var path = activeInfo.name, pathLength = path.length; // reset RegExp object, because of the early exit of a previous run RePathPart.lastIndex = 0; for ( ; ; ) { var match = RePathPart.exec( path ), matchEnd = RePathPart.lastIndex, id = match[ 1 ], idIsIndex = match[ 2 ] === ']', subscript = match[ 3 ]; if ( idIsIndex ) id = id | 0; // convert to integer if ( subscript === undefined || subscript === '[' && matchEnd + 2 === pathLength ) { // bare name or "pure" bottom-level array "[0]" suffix addUniform( container, subscript === undefined ? new SingleUniform( id, activeInfo, addr ) : new PureArrayUniform( id, activeInfo, addr ) ); break; } else { // step into inner node / create it in case it doesn't exist var map = container.map, next = map[ id ]; if ( next === undefined ) { next = new StructuredUniform( id ); addUniform( container, next ); } container = next; } } } // Root Container function WebGLUniforms( gl, program, renderer ) { UniformContainer.call( this ); this.renderer = renderer; var n = gl.getProgramParameter( program, gl.ACTIVE_UNIFORMS ); for ( var i = 0; i < n; ++ i ) { var info = gl.getActiveUniform( program, i ), path = info.name, addr = gl.getUniformLocation( program, path ); parseUniform( info, addr, this ); } } WebGLUniforms.prototype.setValue = function ( gl, name, value ) { var u = this.map[ name ]; if ( u !== undefined ) u.setValue( gl, value, this.renderer ); }; WebGLUniforms.prototype.setOptional = function ( gl, object, name ) { var v = object[ name ]; if ( v !== undefined ) this.setValue( gl, name, v ); }; // Static interface WebGLUniforms.upload = function ( gl, seq, values, renderer ) { for ( var i = 0, n = seq.length; i !== n; ++ i ) { var u = seq[ i ], v = values[ u.id ]; if ( v.needsUpdate !== false ) { // note: always updating when .needsUpdate is undefined u.setValue( gl, v.value, renderer ); } } }; WebGLUniforms.seqWithValue = function ( seq, values ) { var r = []; for ( var i = 0, n = seq.length; i !== n; ++ i ) { var u = seq[ i ]; if ( u.id in values ) r.push( u ); } return r; }; /** * @author mrdoob / http://mrdoob.com/ */ var ColorKeywords = { 'aliceblue': 0xF0F8FF, 'antiquewhite': 0xFAEBD7, 'aqua': 0x00FFFF, 'aquamarine': 0x7FFFD4, 'azure': 0xF0FFFF, 'beige': 0xF5F5DC, 'bisque': 0xFFE4C4, 'black': 0x000000, 'blanchedalmond': 0xFFEBCD, 'blue': 0x0000FF, 'blueviolet': 0x8A2BE2, 'brown': 0xA52A2A, 'burlywood': 0xDEB887, 'cadetblue': 0x5F9EA0, 'chartreuse': 0x7FFF00, 'chocolate': 0xD2691E, 'coral': 0xFF7F50, 'cornflowerblue': 0x6495ED, 'cornsilk': 0xFFF8DC, 'crimson': 0xDC143C, 'cyan': 0x00FFFF, 'darkblue': 0x00008B, 'darkcyan': 0x008B8B, 'darkgoldenrod': 0xB8860B, 'darkgray': 0xA9A9A9, 'darkgreen': 0x006400, 'darkgrey': 0xA9A9A9, 'darkkhaki': 0xBDB76B, 'darkmagenta': 0x8B008B, 'darkolivegreen': 0x556B2F, 'darkorange': 0xFF8C00, 'darkorchid': 0x9932CC, 'darkred': 0x8B0000, 'darksalmon': 0xE9967A, 'darkseagreen': 0x8FBC8F, 'darkslateblue': 0x483D8B, 'darkslategray': 0x2F4F4F, 'darkslategrey': 0x2F4F4F, 'darkturquoise': 0x00CED1, 'darkviolet': 0x9400D3, 'deeppink': 0xFF1493, 'deepskyblue': 0x00BFFF, 'dimgray': 0x696969, 'dimgrey': 0x696969, 'dodgerblue': 0x1E90FF, 'firebrick': 0xB22222, 'floralwhite': 0xFFFAF0, 'forestgreen': 0x228B22, 'fuchsia': 0xFF00FF, 'gainsboro': 0xDCDCDC, 'ghostwhite': 0xF8F8FF, 'gold': 0xFFD700, 'goldenrod': 0xDAA520, 'gray': 0x808080, 'green': 0x008000, 'greenyellow': 0xADFF2F, 'grey': 0x808080, 'honeydew': 0xF0FFF0, 'hotpink': 0xFF69B4, 'indianred': 0xCD5C5C, 'indigo': 0x4B0082, 'ivory': 0xFFFFF0, 'khaki': 0xF0E68C, 'lavender': 0xE6E6FA, 'lavenderblush': 0xFFF0F5, 'lawngreen': 0x7CFC00, 'lemonchiffon': 0xFFFACD, 'lightblue': 0xADD8E6, 'lightcoral': 0xF08080, 'lightcyan': 0xE0FFFF, 'lightgoldenrodyellow': 0xFAFAD2, 'lightgray': 0xD3D3D3, 'lightgreen': 0x90EE90, 'lightgrey': 0xD3D3D3, 'lightpink': 0xFFB6C1, 'lightsalmon': 0xFFA07A, 'lightseagreen': 0x20B2AA, 'lightskyblue': 0x87CEFA, 'lightslategray': 0x778899, 'lightslategrey': 0x778899, 'lightsteelblue': 0xB0C4DE, 'lightyellow': 0xFFFFE0, 'lime': 0x00FF00, 'limegreen': 0x32CD32, 'linen': 0xFAF0E6, 'magenta': 0xFF00FF, 'maroon': 0x800000, 'mediumaquamarine': 0x66CDAA, 'mediumblue': 0x0000CD, 'mediumorchid': 0xBA55D3, 'mediumpurple': 0x9370DB, 'mediumseagreen': 0x3CB371, 'mediumslateblue': 0x7B68EE, 'mediumspringgreen': 0x00FA9A, 'mediumturquoise': 0x48D1CC, 'mediumvioletred': 0xC71585, 'midnightblue': 0x191970, 'mintcream': 0xF5FFFA, 'mistyrose': 0xFFE4E1, 'moccasin': 0xFFE4B5, 'navajowhite': 0xFFDEAD, 'navy': 0x000080, 'oldlace': 0xFDF5E6, 'olive': 0x808000, 'olivedrab': 0x6B8E23, 'orange': 0xFFA500, 'orangered': 0xFF4500, 'orchid': 0xDA70D6, 'palegoldenrod': 0xEEE8AA, 'palegreen': 0x98FB98, 'paleturquoise': 0xAFEEEE, 'palevioletred': 0xDB7093, 'papayawhip': 0xFFEFD5, 'peachpuff': 0xFFDAB9, 'peru': 0xCD853F, 'pink': 0xFFC0CB, 'plum': 0xDDA0DD, 'powderblue': 0xB0E0E6, 'purple': 0x800080, 'red': 0xFF0000, 'rosybrown': 0xBC8F8F, 'royalblue': 0x4169E1, 'saddlebrown': 0x8B4513, 'salmon': 0xFA8072, 'sandybrown': 0xF4A460, 'seagreen': 0x2E8B57, 'seashell': 0xFFF5EE, 'sienna': 0xA0522D, 'silver': 0xC0C0C0, 'skyblue': 0x87CEEB, 'slateblue': 0x6A5ACD, 'slategray': 0x708090, 'slategrey': 0x708090, 'snow': 0xFFFAFA, 'springgreen': 0x00FF7F, 'steelblue': 0x4682B4, 'tan': 0xD2B48C, 'teal': 0x008080, 'thistle': 0xD8BFD8, 'tomato': 0xFF6347, 'turquoise': 0x40E0D0, 'violet': 0xEE82EE, 'wheat': 0xF5DEB3, 'white': 0xFFFFFF, 'whitesmoke': 0xF5F5F5, 'yellow': 0xFFFF00, 'yellowgreen': 0x9ACD32 }; function Color( r, g, b ) { if ( g === undefined && b === undefined ) { // r is THREE.Color, hex or string return this.set( r ); } return this.setRGB( r, g, b ); } Object.assign( Color.prototype, { isColor: true, r: 1, g: 1, b: 1, set: function ( value ) { if ( value && value.isColor ) { this.copy( value ); } else if ( typeof value === 'number' ) { this.setHex( value ); } else if ( typeof value === 'string' ) { this.setStyle( value ); } return this; }, setScalar: function ( scalar ) { this.r = scalar; this.g = scalar; this.b = scalar; return this; }, setHex: function ( hex ) { hex = Math.floor( hex ); this.r = ( hex >> 16 & 255 ) / 255; this.g = ( hex >> 8 & 255 ) / 255; this.b = ( hex & 255 ) / 255; return this; }, setRGB: function ( r, g, b ) { this.r = r; this.g = g; this.b = b; return this; }, setHSL: function () { function hue2rgb( p, q, t ) { if ( t < 0 ) t += 1; if ( t > 1 ) t -= 1; if ( t < 1 / 6 ) return p + ( q - p ) * 6 * t; if ( t < 1 / 2 ) return q; if ( t < 2 / 3 ) return p + ( q - p ) * 6 * ( 2 / 3 - t ); return p; } return function setHSL( h, s, l ) { // h,s,l ranges are in 0.0 - 1.0 h = _Math.euclideanModulo( h, 1 ); s = _Math.clamp( s, 0, 1 ); l = _Math.clamp( l, 0, 1 ); if ( s === 0 ) { this.r = this.g = this.b = l; } else { var p = l <= 0.5 ? l * ( 1 + s ) : l + s - ( l * s ); var q = ( 2 * l ) - p; this.r = hue2rgb( q, p, h + 1 / 3 ); this.g = hue2rgb( q, p, h ); this.b = hue2rgb( q, p, h - 1 / 3 ); } return this; }; }(), setStyle: function ( style ) { function handleAlpha( string ) { if ( string === undefined ) return; if ( parseFloat( string ) < 1 ) { console.warn( 'THREE.Color: Alpha component of ' + style + ' will be ignored.' ); } } var m; if ( m = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec( style ) ) { // rgb / hsl var color; var name = m[ 1 ]; var components = m[ 2 ]; switch ( name ) { case 'rgb': case 'rgba': if ( color = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec( components ) ) { // rgb(255,0,0) rgba(255,0,0,0.5) this.r = Math.min( 255, parseInt( color[ 1 ], 10 ) ) / 255; this.g = Math.min( 255, parseInt( color[ 2 ], 10 ) ) / 255; this.b = Math.min( 255, parseInt( color[ 3 ], 10 ) ) / 255; handleAlpha( color[ 5 ] ); return this; } if ( color = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec( components ) ) { // rgb(100%,0%,0%) rgba(100%,0%,0%,0.5) this.r = Math.min( 100, parseInt( color[ 1 ], 10 ) ) / 100; this.g = Math.min( 100, parseInt( color[ 2 ], 10 ) ) / 100; this.b = Math.min( 100, parseInt( color[ 3 ], 10 ) ) / 100; handleAlpha( color[ 5 ] ); return this; } break; case 'hsl': case 'hsla': if ( color = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec( components ) ) { // hsl(120,50%,50%) hsla(120,50%,50%,0.5) var h = parseFloat( color[ 1 ] ) / 360; var s = parseInt( color[ 2 ], 10 ) / 100; var l = parseInt( color[ 3 ], 10 ) / 100; handleAlpha( color[ 5 ] ); return this.setHSL( h, s, l ); } break; } } else if ( m = /^\#([A-Fa-f0-9]+)$/.exec( style ) ) { // hex color var hex = m[ 1 ]; var size = hex.length; if ( size === 3 ) { // #ff0 this.r = parseInt( hex.charAt( 0 ) + hex.charAt( 0 ), 16 ) / 255; this.g = parseInt( hex.charAt( 1 ) + hex.charAt( 1 ), 16 ) / 255; this.b = parseInt( hex.charAt( 2 ) + hex.charAt( 2 ), 16 ) / 255; return this; } else if ( size === 6 ) { // #ff0000 this.r = parseInt( hex.charAt( 0 ) + hex.charAt( 1 ), 16 ) / 255; this.g = parseInt( hex.charAt( 2 ) + hex.charAt( 3 ), 16 ) / 255; this.b = parseInt( hex.charAt( 4 ) + hex.charAt( 5 ), 16 ) / 255; return this; } } if ( style && style.length > 0 ) { // color keywords var hex = ColorKeywords[ style ]; if ( hex !== undefined ) { // red this.setHex( hex ); } else { // unknown color console.warn( 'THREE.Color: Unknown color ' + style ); } } return this; }, clone: function () { return new this.constructor( this.r, this.g, this.b ); }, copy: function ( color ) { this.r = color.r; this.g = color.g; this.b = color.b; return this; }, copyGammaToLinear: function ( color, gammaFactor ) { if ( gammaFactor === undefined ) gammaFactor = 2.0; this.r = Math.pow( color.r, gammaFactor ); this.g = Math.pow( color.g, gammaFactor ); this.b = Math.pow( color.b, gammaFactor ); return this; }, copyLinearToGamma: function ( color, gammaFactor ) { if ( gammaFactor === undefined ) gammaFactor = 2.0; var safeInverse = ( gammaFactor > 0 ) ? ( 1.0 / gammaFactor ) : 1.0; this.r = Math.pow( color.r, safeInverse ); this.g = Math.pow( color.g, safeInverse ); this.b = Math.pow( color.b, safeInverse ); return this; }, convertGammaToLinear: function () { var r = this.r, g = this.g, b = this.b; this.r = r * r; this.g = g * g; this.b = b * b; return this; }, convertLinearToGamma: function () { this.r = Math.sqrt( this.r ); this.g = Math.sqrt( this.g ); this.b = Math.sqrt( this.b ); return this; }, getHex: function () { return ( this.r * 255 ) << 16 ^ ( this.g * 255 ) << 8 ^ ( this.b * 255 ) << 0; }, getHexString: function () { return ( '000000' + this.getHex().toString( 16 ) ).slice( - 6 ); }, getHSL: function ( optionalTarget ) { // h,s,l ranges are in 0.0 - 1.0 var hsl = optionalTarget || { h: 0, s: 0, l: 0 }; var r = this.r, g = this.g, b = this.b; var max = Math.max( r, g, b ); var min = Math.min( r, g, b ); var hue, saturation; var lightness = ( min + max ) / 2.0; if ( min === max ) { hue = 0; saturation = 0; } else { var delta = max - min; saturation = lightness <= 0.5 ? delta / ( max + min ) : delta / ( 2 - max - min ); switch ( max ) { case r: hue = ( g - b ) / delta + ( g < b ? 6 : 0 ); break; case g: hue = ( b - r ) / delta + 2; break; case b: hue = ( r - g ) / delta + 4; break; } hue /= 6; } hsl.h = hue; hsl.s = saturation; hsl.l = lightness; return hsl; }, getStyle: function () { return 'rgb(' + ( ( this.r * 255 ) | 0 ) + ',' + ( ( this.g * 255 ) | 0 ) + ',' + ( ( this.b * 255 ) | 0 ) + ')'; }, offsetHSL: function ( h, s, l ) { var hsl = this.getHSL(); hsl.h += h; hsl.s += s; hsl.l += l; this.setHSL( hsl.h, hsl.s, hsl.l ); return this; }, add: function ( color ) { this.r += color.r; this.g += color.g; this.b += color.b; return this; }, addColors: function ( color1, color2 ) { this.r = color1.r + color2.r; this.g = color1.g + color2.g; this.b = color1.b + color2.b; return this; }, addScalar: function ( s ) { this.r += s; this.g += s; this.b += s; return this; }, sub: function( color ) { this.r = Math.max( 0, this.r - color.r ); this.g = Math.max( 0, this.g - color.g ); this.b = Math.max( 0, this.b - color.b ); return this; }, multiply: function ( color ) { this.r *= color.r; this.g *= color.g; this.b *= color.b; return this; }, multiplyScalar: function ( s ) { this.r *= s; this.g *= s; this.b *= s; return this; }, lerp: function ( color, alpha ) { this.r += ( color.r - this.r ) * alpha; this.g += ( color.g - this.g ) * alpha; this.b += ( color.b - this.b ) * alpha; return this; }, equals: function ( c ) { return ( c.r === this.r ) && ( c.g === this.g ) && ( c.b === this.b ); }, fromArray: function ( array, offset ) { if ( offset === undefined ) offset = 0; this.r = array[ offset ]; this.g = array[ offset + 1 ]; this.b = array[ offset + 2 ]; return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; array[ offset ] = this.r; array[ offset + 1 ] = this.g; array[ offset + 2 ] = this.b; return array; }, toJSON: function () { return this.getHex(); } } ); /** * Uniforms library for shared webgl shaders */ var UniformsLib = { common: { diffuse: { value: new Color( 0xeeeeee ) }, opacity: { value: 1.0 }, map: { value: null }, offsetRepeat: { value: new Vector4( 0, 0, 1, 1 ) }, specularMap: { value: null }, alphaMap: { value: null }, envMap: { value: null }, flipEnvMap: { value: - 1 }, reflectivity: { value: 1.0 }, refractionRatio: { value: 0.98 } }, aomap: { aoMap: { value: null }, aoMapIntensity: { value: 1 } }, lightmap: { lightMap: { value: null }, lightMapIntensity: { value: 1 } }, emissivemap: { emissiveMap: { value: null } }, bumpmap: { bumpMap: { value: null }, bumpScale: { value: 1 } }, normalmap: { normalMap: { value: null }, normalScale: { value: new Vector2( 1, 1 ) } }, displacementmap: { displacementMap: { value: null }, displacementScale: { value: 1 }, displacementBias: { value: 0 } }, roughnessmap: { roughnessMap: { value: null } }, metalnessmap: { metalnessMap: { value: null } }, gradientmap: { gradientMap: { value: null } }, fog: { fogDensity: { value: 0.00025 }, fogNear: { value: 1 }, fogFar: { value: 2000 }, fogColor: { value: new Color( 0xffffff ) } }, lights: { ambientLightColor: { value: [] }, directionalLights: { value: [], properties: { direction: {}, color: {}, shadow: {}, shadowBias: {}, shadowRadius: {}, shadowMapSize: {} } }, directionalShadowMap: { value: [] }, directionalShadowMatrix: { value: [] }, spotLights: { value: [], properties: { color: {}, position: {}, direction: {}, distance: {}, coneCos: {}, penumbraCos: {}, decay: {}, shadow: {}, shadowBias: {}, shadowRadius: {}, shadowMapSize: {} } }, spotShadowMap: { value: [] }, spotShadowMatrix: { value: [] }, pointLights: { value: [], properties: { color: {}, position: {}, decay: {}, distance: {}, shadow: {}, shadowBias: {}, shadowRadius: {}, shadowMapSize: {} } }, pointShadowMap: { value: [] }, pointShadowMatrix: { value: [] }, hemisphereLights: { value: [], properties: { direction: {}, skyColor: {}, groundColor: {} } }, // TODO (abelnation): RectAreaLight BRDF data needs to be moved from example to main src rectAreaLights: { value: [], properties: { color: {}, position: {}, width: {}, height: {} } } }, points: { diffuse: { value: new Color( 0xeeeeee ) }, opacity: { value: 1.0 }, size: { value: 1.0 }, scale: { value: 1.0 }, map: { value: null }, offsetRepeat: { value: new Vector4( 0, 0, 1, 1 ) } } }; /** * Uniform Utilities */ var UniformsUtils = { merge: function ( uniforms ) { var merged = {}; for ( var u = 0; u < uniforms.length; u ++ ) { var tmp = this.clone( uniforms[ u ] ); for ( var p in tmp ) { merged[ p ] = tmp[ p ]; } } return merged; }, clone: function ( uniforms_src ) { var uniforms_dst = {}; for ( var u in uniforms_src ) { uniforms_dst[ u ] = {}; for ( var p in uniforms_src[ u ] ) { var parameter_src = uniforms_src[ u ][ p ]; if ( parameter_src && ( parameter_src.isColor || parameter_src.isMatrix3 || parameter_src.isMatrix4 || parameter_src.isVector2 || parameter_src.isVector3 || parameter_src.isVector4 || parameter_src.isTexture ) ) { uniforms_dst[ u ][ p ] = parameter_src.clone(); } else if ( Array.isArray( parameter_src ) ) { uniforms_dst[ u ][ p ] = parameter_src.slice(); } else { uniforms_dst[ u ][ p ] = parameter_src; } } } return uniforms_dst; } }; var alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n"; var alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n"; var alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n"; var aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n"; var aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif"; var begin_vertex = "\nvec3 transformed = vec3( position );\n"; var beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n"; var bsdfs = "float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.86267 + (0.49788 + 0.01436 * y ) * y;\n\tfloat b = 3.45068 + (4.18814 + y) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = (x > 0.0) ? v : 0.5 * inversesqrt( 1.0 - x * x ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tvec3 result = vec3( LTC_ClippedSphereFormFactor( vectorFormFactor ) );\n\treturn result;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n"; var bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n"; var clipping_planes_fragment = "#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n"; var clipping_planes_pars_fragment = "#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n"; var clipping_planes_pars_vertex = "#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n"; var clipping_planes_vertex = "#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n"; var color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif"; var color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n"; var color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif"; var color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif"; var common = "#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transpose( const in mat3 v ) {\n\tmat3 tmp;\n\ttmp[0] = vec3(v[0].x, v[1].x, v[2].x);\n\ttmp[1] = vec3(v[0].y, v[1].y, v[2].y);\n\ttmp[2] = vec3(v[0].z, v[1].z, v[2].z);\n\treturn tmp;\n}\n"; var cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n"; var defaultnormal_vertex = "vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n"; var displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n"; var displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n"; var emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n"; var emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n"; var encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n"; var encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n"; var envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = asin( flipNormal * reflectVec.y ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n"; var envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n"; var envmap_pars_vertex = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n"; var envmap_vertex = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n"; var fog_vertex = "\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif"; var fog_pars_vertex = "#ifdef USE_FOG\n varying float fogDepth;\n#endif\n"; var fog_fragment = "#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n"; var fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n"; var gradientmap_pars_fragment = "#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n"; var lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n"; var lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif"; var lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n"; var lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n"; var lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n"; var lights_phong_pars_fragment = "varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n"; var lights_physical_fragment = "PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n"; var lights_physical_pars_fragment = "struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tfloat norm = texture2D( ltcMag, uv ).a;\n\t\tvec4 t = texture2D( ltcMat, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( 1, 0, t.y ),\n\t\t\tvec3( 0, t.z, 0 ),\n\t\t\tvec3( t.w, 0, t.x )\n\t\t);\n\t\treflectedLight.directSpecular += lightColor * material.specularColor * norm * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n"; var lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n"; var logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif"; var logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n"; var logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif"; var logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n"; var map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n"; var map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n"; var map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n"; var map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n"; var metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n"; var metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif"; var morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n"; var morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif"; var morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n"; var normal_flip = "#ifdef DOUBLE_SIDED\n\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n#else\n\tfloat flipNormal = 1.0;\n#endif\n"; var normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal ) * flipNormal;\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n"; var normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n"; var packing = "vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 1.0 - 2.0 * rgb.xyz;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n"; var premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n"; var project_vertex = "vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n"; var dithering_fragment = "#if defined( DITHERING )\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n"; var dithering_pars_fragment = "#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n"; var roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n"; var roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif"; var shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n"; var shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n"; var shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n"; var shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n"; var skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif"; var skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n"; var skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n"; var skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n"; var specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif"; var specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif"; var tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n"; var tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n"; var uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif"; var uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n"; var uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif"; var uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif"; var uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif"; var uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif"; var worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n"; var cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\n#include \nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n"; var cube_vert = "varying vec3 vWorldPosition;\n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}\n"; var depth_frag = "#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n"; var depth_vert = "#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include \n#include \n#include \nvoid main () {\n\t#include \n\tgl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );\n}\n"; var distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition;\n}\n"; var equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n"; var equirect_vert = "varying vec3 vWorldPosition;\n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}\n"; var linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}\n"; var meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var meshbasic_vert = "#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var meshphysical_frag = "#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var meshphysical_vert = "#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}\n"; var normal_frag = "#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n"; var normal_vert = "#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n"; var points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var points_vert = "uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var shadow_frag = "uniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0 - getShadowMask() ) );\n}\n"; var shadow_vert = "#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n}\n"; var ShaderChunk = { alphamap_fragment: alphamap_fragment, alphamap_pars_fragment: alphamap_pars_fragment, alphatest_fragment: alphatest_fragment, aomap_fragment: aomap_fragment, aomap_pars_fragment: aomap_pars_fragment, begin_vertex: begin_vertex, beginnormal_vertex: beginnormal_vertex, bsdfs: bsdfs, bumpmap_pars_fragment: bumpmap_pars_fragment, clipping_planes_fragment: clipping_planes_fragment, clipping_planes_pars_fragment: clipping_planes_pars_fragment, clipping_planes_pars_vertex: clipping_planes_pars_vertex, clipping_planes_vertex: clipping_planes_vertex, color_fragment: color_fragment, color_pars_fragment: color_pars_fragment, color_pars_vertex: color_pars_vertex, color_vertex: color_vertex, common: common, cube_uv_reflection_fragment: cube_uv_reflection_fragment, defaultnormal_vertex: defaultnormal_vertex, displacementmap_pars_vertex: displacementmap_pars_vertex, displacementmap_vertex: displacementmap_vertex, emissivemap_fragment: emissivemap_fragment, emissivemap_pars_fragment: emissivemap_pars_fragment, encodings_fragment: encodings_fragment, encodings_pars_fragment: encodings_pars_fragment, envmap_fragment: envmap_fragment, envmap_pars_fragment: envmap_pars_fragment, envmap_pars_vertex: envmap_pars_vertex, envmap_vertex: envmap_vertex, fog_vertex: fog_vertex, fog_pars_vertex: fog_pars_vertex, fog_fragment: fog_fragment, fog_pars_fragment: fog_pars_fragment, gradientmap_pars_fragment: gradientmap_pars_fragment, lightmap_fragment: lightmap_fragment, lightmap_pars_fragment: lightmap_pars_fragment, lights_lambert_vertex: lights_lambert_vertex, lights_pars: lights_pars, lights_phong_fragment: lights_phong_fragment, lights_phong_pars_fragment: lights_phong_pars_fragment, lights_physical_fragment: lights_physical_fragment, lights_physical_pars_fragment: lights_physical_pars_fragment, lights_template: lights_template, logdepthbuf_fragment: logdepthbuf_fragment, logdepthbuf_pars_fragment: logdepthbuf_pars_fragment, logdepthbuf_pars_vertex: logdepthbuf_pars_vertex, logdepthbuf_vertex: logdepthbuf_vertex, map_fragment: map_fragment, map_pars_fragment: map_pars_fragment, map_particle_fragment: map_particle_fragment, map_particle_pars_fragment: map_particle_pars_fragment, metalnessmap_fragment: metalnessmap_fragment, metalnessmap_pars_fragment: metalnessmap_pars_fragment, morphnormal_vertex: morphnormal_vertex, morphtarget_pars_vertex: morphtarget_pars_vertex, morphtarget_vertex: morphtarget_vertex, normal_flip: normal_flip, normal_fragment: normal_fragment, normalmap_pars_fragment: normalmap_pars_fragment, packing: packing, premultiplied_alpha_fragment: premultiplied_alpha_fragment, project_vertex: project_vertex, dithering_fragment: dithering_fragment, dithering_pars_fragment: dithering_pars_fragment, roughnessmap_fragment: roughnessmap_fragment, roughnessmap_pars_fragment: roughnessmap_pars_fragment, shadowmap_pars_fragment: shadowmap_pars_fragment, shadowmap_pars_vertex: shadowmap_pars_vertex, shadowmap_vertex: shadowmap_vertex, shadowmask_pars_fragment: shadowmask_pars_fragment, skinbase_vertex: skinbase_vertex, skinning_pars_vertex: skinning_pars_vertex, skinning_vertex: skinning_vertex, skinnormal_vertex: skinnormal_vertex, specularmap_fragment: specularmap_fragment, specularmap_pars_fragment: specularmap_pars_fragment, tonemapping_fragment: tonemapping_fragment, tonemapping_pars_fragment: tonemapping_pars_fragment, uv_pars_fragment: uv_pars_fragment, uv_pars_vertex: uv_pars_vertex, uv_vertex: uv_vertex, uv2_pars_fragment: uv2_pars_fragment, uv2_pars_vertex: uv2_pars_vertex, uv2_vertex: uv2_vertex, worldpos_vertex: worldpos_vertex, cube_frag: cube_frag, cube_vert: cube_vert, depth_frag: depth_frag, depth_vert: depth_vert, distanceRGBA_frag: distanceRGBA_frag, distanceRGBA_vert: distanceRGBA_vert, equirect_frag: equirect_frag, equirect_vert: equirect_vert, linedashed_frag: linedashed_frag, linedashed_vert: linedashed_vert, meshbasic_frag: meshbasic_frag, meshbasic_vert: meshbasic_vert, meshlambert_frag: meshlambert_frag, meshlambert_vert: meshlambert_vert, meshphong_frag: meshphong_frag, meshphong_vert: meshphong_vert, meshphysical_frag: meshphysical_frag, meshphysical_vert: meshphysical_vert, normal_frag: normal_frag, normal_vert: normal_vert, points_frag: points_frag, points_vert: points_vert, shadow_frag: shadow_frag, shadow_vert: shadow_vert }; /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ * @author mikael emtinger / http://gomo.se/ */ var ShaderLib = { basic: { uniforms: UniformsUtils.merge( [ UniformsLib.common, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.fog ] ), vertexShader: ShaderChunk.meshbasic_vert, fragmentShader: ShaderChunk.meshbasic_frag }, lambert: { uniforms: UniformsUtils.merge( [ UniformsLib.common, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.emissivemap, UniformsLib.fog, UniformsLib.lights, { emissive: { value: new Color( 0x000000 ) } } ] ), vertexShader: ShaderChunk.meshlambert_vert, fragmentShader: ShaderChunk.meshlambert_frag }, phong: { uniforms: UniformsUtils.merge( [ UniformsLib.common, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.emissivemap, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, UniformsLib.gradientmap, UniformsLib.fog, UniformsLib.lights, { emissive: { value: new Color( 0x000000 ) }, specular: { value: new Color( 0x111111 ) }, shininess: { value: 30 } } ] ), vertexShader: ShaderChunk.meshphong_vert, fragmentShader: ShaderChunk.meshphong_frag }, standard: { uniforms: UniformsUtils.merge( [ UniformsLib.common, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.emissivemap, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, UniformsLib.roughnessmap, UniformsLib.metalnessmap, UniformsLib.fog, UniformsLib.lights, { emissive: { value: new Color( 0x000000 ) }, roughness: { value: 0.5 }, metalness: { value: 0.5 }, envMapIntensity: { value: 1 } // temporary } ] ), vertexShader: ShaderChunk.meshphysical_vert, fragmentShader: ShaderChunk.meshphysical_frag }, points: { uniforms: UniformsUtils.merge( [ UniformsLib.points, UniformsLib.fog ] ), vertexShader: ShaderChunk.points_vert, fragmentShader: ShaderChunk.points_frag }, dashed: { uniforms: UniformsUtils.merge( [ UniformsLib.common, UniformsLib.fog, { scale: { value: 1 }, dashSize: { value: 1 }, totalSize: { value: 2 } } ] ), vertexShader: ShaderChunk.linedashed_vert, fragmentShader: ShaderChunk.linedashed_frag }, depth: { uniforms: UniformsUtils.merge( [ UniformsLib.common, UniformsLib.displacementmap ] ), vertexShader: ShaderChunk.depth_vert, fragmentShader: ShaderChunk.depth_frag }, normal: { uniforms: UniformsUtils.merge( [ UniformsLib.common, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, { opacity: { value: 1.0 } } ] ), vertexShader: ShaderChunk.normal_vert, fragmentShader: ShaderChunk.normal_frag }, /* ------------------------------------------------------------------------- // Cube map shader ------------------------------------------------------------------------- */ cube: { uniforms: { tCube: { value: null }, tFlip: { value: - 1 }, opacity: { value: 1.0 } }, vertexShader: ShaderChunk.cube_vert, fragmentShader: ShaderChunk.cube_frag }, /* ------------------------------------------------------------------------- // Cube map shader ------------------------------------------------------------------------- */ equirect: { uniforms: { tEquirect: { value: null }, tFlip: { value: - 1 } }, vertexShader: ShaderChunk.equirect_vert, fragmentShader: ShaderChunk.equirect_frag }, distanceRGBA: { uniforms: { lightPos: { value: new Vector3() } }, vertexShader: ShaderChunk.distanceRGBA_vert, fragmentShader: ShaderChunk.distanceRGBA_frag } }; ShaderLib.physical = { uniforms: UniformsUtils.merge( [ ShaderLib.standard.uniforms, { clearCoat: { value: 0 }, clearCoatRoughness: { value: 0 } } ] ), vertexShader: ShaderChunk.meshphysical_vert, fragmentShader: ShaderChunk.meshphysical_frag }; /** * @author bhouston / http://clara.io */ function Box2( min, max ) { this.min = ( min !== undefined ) ? min : new Vector2( + Infinity, + Infinity ); this.max = ( max !== undefined ) ? max : new Vector2( - Infinity, - Infinity ); } Object.assign( Box2.prototype, { set: function ( min, max ) { this.min.copy( min ); this.max.copy( max ); return this; }, setFromPoints: function ( points ) { this.makeEmpty(); for ( var i = 0, il = points.length; i < il; i ++ ) { this.expandByPoint( points[ i ] ); } return this; }, setFromCenterAndSize: function () { var v1 = new Vector2(); return function setFromCenterAndSize( center, size ) { var halfSize = v1.copy( size ).multiplyScalar( 0.5 ); this.min.copy( center ).sub( halfSize ); this.max.copy( center ).add( halfSize ); return this; }; }(), clone: function () { return new this.constructor().copy( this ); }, copy: function ( box ) { this.min.copy( box.min ); this.max.copy( box.max ); return this; }, makeEmpty: function () { this.min.x = this.min.y = + Infinity; this.max.x = this.max.y = - Infinity; return this; }, isEmpty: function () { // this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes return ( this.max.x < this.min.x ) || ( this.max.y < this.min.y ); }, getCenter: function ( optionalTarget ) { var result = optionalTarget || new Vector2(); return this.isEmpty() ? result.set( 0, 0 ) : result.addVectors( this.min, this.max ).multiplyScalar( 0.5 ); }, getSize: function ( optionalTarget ) { var result = optionalTarget || new Vector2(); return this.isEmpty() ? result.set( 0, 0 ) : result.subVectors( this.max, this.min ); }, expandByPoint: function ( point ) { this.min.min( point ); this.max.max( point ); return this; }, expandByVector: function ( vector ) { this.min.sub( vector ); this.max.add( vector ); return this; }, expandByScalar: function ( scalar ) { this.min.addScalar( - scalar ); this.max.addScalar( scalar ); return this; }, containsPoint: function ( point ) { return point.x < this.min.x || point.x > this.max.x || point.y < this.min.y || point.y > this.max.y ? false : true; }, containsBox: function ( box ) { return this.min.x <= box.min.x && box.max.x <= this.max.x && this.min.y <= box.min.y && box.max.y <= this.max.y; }, getParameter: function ( point, optionalTarget ) { // This can potentially have a divide by zero if the box // has a size dimension of 0. var result = optionalTarget || new Vector2(); return result.set( ( point.x - this.min.x ) / ( this.max.x - this.min.x ), ( point.y - this.min.y ) / ( this.max.y - this.min.y ) ); }, intersectsBox: function ( box ) { // using 4 splitting planes to rule out intersections return box.max.x < this.min.x || box.min.x > this.max.x || box.max.y < this.min.y || box.min.y > this.max.y ? false : true; }, clampPoint: function ( point, optionalTarget ) { var result = optionalTarget || new Vector2(); return result.copy( point ).clamp( this.min, this.max ); }, distanceToPoint: function () { var v1 = new Vector2(); return function distanceToPoint( point ) { var clampedPoint = v1.copy( point ).clamp( this.min, this.max ); return clampedPoint.sub( point ).length(); }; }(), intersect: function ( box ) { this.min.max( box.min ); this.max.min( box.max ); return this; }, union: function ( box ) { this.min.min( box.min ); this.max.max( box.max ); return this; }, translate: function ( offset ) { this.min.add( offset ); this.max.add( offset ); return this; }, equals: function ( box ) { return box.min.equals( this.min ) && box.max.equals( this.max ); } } ); /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ */ function LensFlarePlugin( renderer, flares ) { var gl = renderer.context; var state = renderer.state; var vertexBuffer, elementBuffer; var shader, program, attributes, uniforms; var tempTexture, occlusionTexture; function init() { var vertices = new Float32Array( [ - 1, - 1, 0, 0, 1, - 1, 1, 0, 1, 1, 1, 1, - 1, 1, 0, 1 ] ); var faces = new Uint16Array( [ 0, 1, 2, 0, 2, 3 ] ); // buffers vertexBuffer = gl.createBuffer(); elementBuffer = gl.createBuffer(); gl.bindBuffer( gl.ARRAY_BUFFER, vertexBuffer ); gl.bufferData( gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW ); gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, elementBuffer ); gl.bufferData( gl.ELEMENT_ARRAY_BUFFER, faces, gl.STATIC_DRAW ); // textures tempTexture = gl.createTexture(); occlusionTexture = gl.createTexture(); state.bindTexture( gl.TEXTURE_2D, tempTexture ); gl.texImage2D( gl.TEXTURE_2D, 0, gl.RGB, 16, 16, 0, gl.RGB, gl.UNSIGNED_BYTE, null ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST ); state.bindTexture( gl.TEXTURE_2D, occlusionTexture ); gl.texImage2D( gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST ); gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST ); shader = { vertexShader: [ "uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}" ].join( "\n" ), fragmentShader: [ "uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", // pink square "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", // restore "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", // flare "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}" ].join( "\n" ) }; program = createProgram( shader ); attributes = { vertex: gl.getAttribLocation ( program, "position" ), uv: gl.getAttribLocation ( program, "uv" ) }; uniforms = { renderType: gl.getUniformLocation( program, "renderType" ), map: gl.getUniformLocation( program, "map" ), occlusionMap: gl.getUniformLocation( program, "occlusionMap" ), opacity: gl.getUniformLocation( program, "opacity" ), color: gl.getUniformLocation( program, "color" ), scale: gl.getUniformLocation( program, "scale" ), rotation: gl.getUniformLocation( program, "rotation" ), screenPosition: gl.getUniformLocation( program, "screenPosition" ) }; } /* * Render lens flares * Method: renders 16x16 0xff00ff-colored points scattered over the light source area, * reads these back and calculates occlusion. */ this.render = function ( scene, camera, viewport ) { if ( flares.length === 0 ) return; var tempPosition = new Vector3(); var invAspect = viewport.w / viewport.z, halfViewportWidth = viewport.z * 0.5, halfViewportHeight = viewport.w * 0.5; var size = 16 / viewport.w, scale = new Vector2( size * invAspect, size ); var screenPosition = new Vector3( 1, 1, 0 ), screenPositionPixels = new Vector2( 1, 1 ); var validArea = new Box2(); validArea.min.set( viewport.x, viewport.y ); validArea.max.set( viewport.x + ( viewport.z - 16 ), viewport.y + ( viewport.w - 16 ) ); if ( program === undefined ) { init(); } gl.useProgram( program ); state.initAttributes(); state.enableAttribute( attributes.vertex ); state.enableAttribute( attributes.uv ); state.disableUnusedAttributes(); // loop through all lens flares to update their occlusion and positions // setup gl and common used attribs/uniforms gl.uniform1i( uniforms.occlusionMap, 0 ); gl.uniform1i( uniforms.map, 1 ); gl.bindBuffer( gl.ARRAY_BUFFER, vertexBuffer ); gl.vertexAttribPointer( attributes.vertex, 2, gl.FLOAT, false, 2 * 8, 0 ); gl.vertexAttribPointer( attributes.uv, 2, gl.FLOAT, false, 2 * 8, 8 ); gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, elementBuffer ); state.disable( gl.CULL_FACE ); state.buffers.depth.setMask( false ); for ( var i = 0, l = flares.length; i < l; i ++ ) { size = 16 / viewport.w; scale.set( size * invAspect, size ); // calc object screen position var flare = flares[ i ]; tempPosition.set( flare.matrixWorld.elements[ 12 ], flare.matrixWorld.elements[ 13 ], flare.matrixWorld.elements[ 14 ] ); tempPosition.applyMatrix4( camera.matrixWorldInverse ); tempPosition.applyMatrix4( camera.projectionMatrix ); // setup arrays for gl programs screenPosition.copy( tempPosition ); // horizontal and vertical coordinate of the lower left corner of the pixels to copy screenPositionPixels.x = viewport.x + ( screenPosition.x * halfViewportWidth ) + halfViewportWidth - 8; screenPositionPixels.y = viewport.y + ( screenPosition.y * halfViewportHeight ) + halfViewportHeight - 8; // screen cull if ( validArea.containsPoint( screenPositionPixels ) === true ) { // save current RGB to temp texture state.activeTexture( gl.TEXTURE0 ); state.bindTexture( gl.TEXTURE_2D, null ); state.activeTexture( gl.TEXTURE1 ); state.bindTexture( gl.TEXTURE_2D, tempTexture ); gl.copyTexImage2D( gl.TEXTURE_2D, 0, gl.RGB, screenPositionPixels.x, screenPositionPixels.y, 16, 16, 0 ); // render pink quad gl.uniform1i( uniforms.renderType, 0 ); gl.uniform2f( uniforms.scale, scale.x, scale.y ); gl.uniform3f( uniforms.screenPosition, screenPosition.x, screenPosition.y, screenPosition.z ); state.disable( gl.BLEND ); state.enable( gl.DEPTH_TEST ); gl.drawElements( gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); // copy result to occlusionMap state.activeTexture( gl.TEXTURE0 ); state.bindTexture( gl.TEXTURE_2D, occlusionTexture ); gl.copyTexImage2D( gl.TEXTURE_2D, 0, gl.RGBA, screenPositionPixels.x, screenPositionPixels.y, 16, 16, 0 ); // restore graphics gl.uniform1i( uniforms.renderType, 1 ); state.disable( gl.DEPTH_TEST ); state.activeTexture( gl.TEXTURE1 ); state.bindTexture( gl.TEXTURE_2D, tempTexture ); gl.drawElements( gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); // update object positions flare.positionScreen.copy( screenPosition ); if ( flare.customUpdateCallback ) { flare.customUpdateCallback( flare ); } else { flare.updateLensFlares(); } // render flares gl.uniform1i( uniforms.renderType, 2 ); state.enable( gl.BLEND ); for ( var j = 0, jl = flare.lensFlares.length; j < jl; j ++ ) { var sprite = flare.lensFlares[ j ]; if ( sprite.opacity > 0.001 && sprite.scale > 0.001 ) { screenPosition.x = sprite.x; screenPosition.y = sprite.y; screenPosition.z = sprite.z; size = sprite.size * sprite.scale / viewport.w; scale.x = size * invAspect; scale.y = size; gl.uniform3f( uniforms.screenPosition, screenPosition.x, screenPosition.y, screenPosition.z ); gl.uniform2f( uniforms.scale, scale.x, scale.y ); gl.uniform1f( uniforms.rotation, sprite.rotation ); gl.uniform1f( uniforms.opacity, sprite.opacity ); gl.uniform3f( uniforms.color, sprite.color.r, sprite.color.g, sprite.color.b ); state.setBlending( sprite.blending, sprite.blendEquation, sprite.blendSrc, sprite.blendDst ); renderer.setTexture2D( sprite.texture, 1 ); gl.drawElements( gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); } } } } // restore gl state.enable( gl.CULL_FACE ); state.enable( gl.DEPTH_TEST ); state.buffers.depth.setMask( true ); renderer.resetGLState(); }; function createProgram( shader ) { var program = gl.createProgram(); var fragmentShader = gl.createShader( gl.FRAGMENT_SHADER ); var vertexShader = gl.createShader( gl.VERTEX_SHADER ); var prefix = "precision " + renderer.getPrecision() + " float;\n"; gl.shaderSource( fragmentShader, prefix + shader.fragmentShader ); gl.shaderSource( vertexShader, prefix + shader.vertexShader ); gl.compileShader( fragmentShader ); gl.compileShader( vertexShader ); gl.attachShader( program, fragmentShader ); gl.attachShader( program, vertexShader ); gl.linkProgram( program ); return program; } } /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ */ function SpritePlugin( renderer, sprites ) { var gl = renderer.context; var state = renderer.state; var vertexBuffer, elementBuffer; var program, attributes, uniforms; var texture; // decompose matrixWorld var spritePosition = new Vector3(); var spriteRotation = new Quaternion(); var spriteScale = new Vector3(); function init() { var vertices = new Float32Array( [ - 0.5, - 0.5, 0, 0, 0.5, - 0.5, 1, 0, 0.5, 0.5, 1, 1, - 0.5, 0.5, 0, 1 ] ); var faces = new Uint16Array( [ 0, 1, 2, 0, 2, 3 ] ); vertexBuffer = gl.createBuffer(); elementBuffer = gl.createBuffer(); gl.bindBuffer( gl.ARRAY_BUFFER, vertexBuffer ); gl.bufferData( gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW ); gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, elementBuffer ); gl.bufferData( gl.ELEMENT_ARRAY_BUFFER, faces, gl.STATIC_DRAW ); program = createProgram(); attributes = { position: gl.getAttribLocation ( program, 'position' ), uv: gl.getAttribLocation ( program, 'uv' ) }; uniforms = { uvOffset: gl.getUniformLocation( program, 'uvOffset' ), uvScale: gl.getUniformLocation( program, 'uvScale' ), rotation: gl.getUniformLocation( program, 'rotation' ), scale: gl.getUniformLocation( program, 'scale' ), color: gl.getUniformLocation( program, 'color' ), map: gl.getUniformLocation( program, 'map' ), opacity: gl.getUniformLocation( program, 'opacity' ), modelViewMatrix: gl.getUniformLocation( program, 'modelViewMatrix' ), projectionMatrix: gl.getUniformLocation( program, 'projectionMatrix' ), fogType: gl.getUniformLocation( program, 'fogType' ), fogDensity: gl.getUniformLocation( program, 'fogDensity' ), fogNear: gl.getUniformLocation( program, 'fogNear' ), fogFar: gl.getUniformLocation( program, 'fogFar' ), fogColor: gl.getUniformLocation( program, 'fogColor' ), alphaTest: gl.getUniformLocation( program, 'alphaTest' ) }; var canvas = document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ); canvas.width = 8; canvas.height = 8; var context = canvas.getContext( '2d' ); context.fillStyle = 'white'; context.fillRect( 0, 0, 8, 8 ); texture = new Texture( canvas ); texture.needsUpdate = true; } this.render = function ( scene, camera ) { if ( sprites.length === 0 ) return; // setup gl if ( program === undefined ) { init(); } gl.useProgram( program ); state.initAttributes(); state.enableAttribute( attributes.position ); state.enableAttribute( attributes.uv ); state.disableUnusedAttributes(); state.disable( gl.CULL_FACE ); state.enable( gl.BLEND ); gl.bindBuffer( gl.ARRAY_BUFFER, vertexBuffer ); gl.vertexAttribPointer( attributes.position, 2, gl.FLOAT, false, 2 * 8, 0 ); gl.vertexAttribPointer( attributes.uv, 2, gl.FLOAT, false, 2 * 8, 8 ); gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, elementBuffer ); gl.uniformMatrix4fv( uniforms.projectionMatrix, false, camera.projectionMatrix.elements ); state.activeTexture( gl.TEXTURE0 ); gl.uniform1i( uniforms.map, 0 ); var oldFogType = 0; var sceneFogType = 0; var fog = scene.fog; if ( fog ) { gl.uniform3f( uniforms.fogColor, fog.color.r, fog.color.g, fog.color.b ); if ( fog.isFog ) { gl.uniform1f( uniforms.fogNear, fog.near ); gl.uniform1f( uniforms.fogFar, fog.far ); gl.uniform1i( uniforms.fogType, 1 ); oldFogType = 1; sceneFogType = 1; } else if ( fog.isFogExp2 ) { gl.uniform1f( uniforms.fogDensity, fog.density ); gl.uniform1i( uniforms.fogType, 2 ); oldFogType = 2; sceneFogType = 2; } } else { gl.uniform1i( uniforms.fogType, 0 ); oldFogType = 0; sceneFogType = 0; } // update positions and sort for ( var i = 0, l = sprites.length; i < l; i ++ ) { var sprite = sprites[ i ]; sprite.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, sprite.matrixWorld ); sprite.z = - sprite.modelViewMatrix.elements[ 14 ]; } sprites.sort( painterSortStable ); // render all sprites var scale = []; for ( var i = 0, l = sprites.length; i < l; i ++ ) { var sprite = sprites[ i ]; var material = sprite.material; if ( material.visible === false ) continue; sprite.onBeforeRender( renderer, scene, camera, undefined, material, undefined ); gl.uniform1f( uniforms.alphaTest, material.alphaTest ); gl.uniformMatrix4fv( uniforms.modelViewMatrix, false, sprite.modelViewMatrix.elements ); sprite.matrixWorld.decompose( spritePosition, spriteRotation, spriteScale ); scale[ 0 ] = spriteScale.x; scale[ 1 ] = spriteScale.y; var fogType = 0; if ( scene.fog && material.fog ) { fogType = sceneFogType; } if ( oldFogType !== fogType ) { gl.uniform1i( uniforms.fogType, fogType ); oldFogType = fogType; } if ( material.map !== null ) { gl.uniform2f( uniforms.uvOffset, material.map.offset.x, material.map.offset.y ); gl.uniform2f( uniforms.uvScale, material.map.repeat.x, material.map.repeat.y ); } else { gl.uniform2f( uniforms.uvOffset, 0, 0 ); gl.uniform2f( uniforms.uvScale, 1, 1 ); } gl.uniform1f( uniforms.opacity, material.opacity ); gl.uniform3f( uniforms.color, material.color.r, material.color.g, material.color.b ); gl.uniform1f( uniforms.rotation, material.rotation ); gl.uniform2fv( uniforms.scale, scale ); state.setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha ); state.buffers.depth.setTest( material.depthTest ); state.buffers.depth.setMask( material.depthWrite ); if ( material.map ) { renderer.setTexture2D( material.map, 0 ); } else { renderer.setTexture2D( texture, 0 ); } gl.drawElements( gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); sprite.onAfterRender( renderer, scene, camera, undefined, material, undefined ); } // restore gl state.enable( gl.CULL_FACE ); renderer.resetGLState(); }; function createProgram() { var program = gl.createProgram(); var vertexShader = gl.createShader( gl.VERTEX_SHADER ); var fragmentShader = gl.createShader( gl.FRAGMENT_SHADER ); gl.shaderSource( vertexShader, [ 'precision ' + renderer.getPrecision() + ' float;', '#define SHADER_NAME ' + 'SpriteMaterial', 'uniform mat4 modelViewMatrix;', 'uniform mat4 projectionMatrix;', 'uniform float rotation;', 'uniform vec2 scale;', 'uniform vec2 uvOffset;', 'uniform vec2 uvScale;', 'attribute vec2 position;', 'attribute vec2 uv;', 'varying vec2 vUV;', 'void main() {', 'vUV = uvOffset + uv * uvScale;', 'vec2 alignedPosition = position * scale;', 'vec2 rotatedPosition;', 'rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;', 'rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;', 'vec4 finalPosition;', 'finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );', 'finalPosition.xy += rotatedPosition;', 'finalPosition = projectionMatrix * finalPosition;', 'gl_Position = finalPosition;', '}' ].join( '\n' ) ); gl.shaderSource( fragmentShader, [ 'precision ' + renderer.getPrecision() + ' float;', '#define SHADER_NAME ' + 'SpriteMaterial', 'uniform vec3 color;', 'uniform sampler2D map;', 'uniform float opacity;', 'uniform int fogType;', 'uniform vec3 fogColor;', 'uniform float fogDensity;', 'uniform float fogNear;', 'uniform float fogFar;', 'uniform float alphaTest;', 'varying vec2 vUV;', 'void main() {', 'vec4 texture = texture2D( map, vUV );', 'if ( texture.a < alphaTest ) discard;', 'gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );', 'if ( fogType > 0 ) {', 'float depth = gl_FragCoord.z / gl_FragCoord.w;', 'float fogFactor = 0.0;', 'if ( fogType == 1 ) {', 'fogFactor = smoothstep( fogNear, fogFar, depth );', '} else {', 'const float LOG2 = 1.442695;', 'fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );', 'fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );', '}', 'gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );', '}', '}' ].join( '\n' ) ); gl.compileShader( vertexShader ); gl.compileShader( fragmentShader ); gl.attachShader( program, vertexShader ); gl.attachShader( program, fragmentShader ); gl.linkProgram( program ); return program; } function painterSortStable( a, b ) { if ( a.renderOrder !== b.renderOrder ) { return a.renderOrder - b.renderOrder; } else if ( a.z !== b.z ) { return b.z - a.z; } else { return b.id - a.id; } } } /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ var materialId = 0; function Material() { Object.defineProperty( this, 'id', { value: materialId ++ } ); this.uuid = _Math.generateUUID(); this.name = ''; this.type = 'Material'; this.fog = true; this.lights = true; this.blending = NormalBlending; this.side = FrontSide; this.shading = SmoothShading; // THREE.FlatShading, THREE.SmoothShading this.vertexColors = NoColors; // THREE.NoColors, THREE.VertexColors, THREE.FaceColors this.opacity = 1; this.transparent = false; this.blendSrc = SrcAlphaFactor; this.blendDst = OneMinusSrcAlphaFactor; this.blendEquation = AddEquation; this.blendSrcAlpha = null; this.blendDstAlpha = null; this.blendEquationAlpha = null; this.depthFunc = LessEqualDepth; this.depthTest = true; this.depthWrite = true; this.clippingPlanes = null; this.clipIntersection = false; this.clipShadows = false; this.colorWrite = true; this.precision = null; // override the renderer's default precision for this material this.polygonOffset = false; this.polygonOffsetFactor = 0; this.polygonOffsetUnits = 0; this.dithering = false; this.alphaTest = 0; this.premultipliedAlpha = false; this.overdraw = 0; // Overdrawn pixels (typically between 0 and 1) for fixing antialiasing gaps in CanvasRenderer this.visible = true; this.needsUpdate = true; } Object.assign( Material.prototype, EventDispatcher.prototype, { isMaterial: true, onBeforeCompile: function () {}, setValues: function ( values ) { if ( values === undefined ) return; for ( var key in values ) { var newValue = values[ key ]; if ( newValue === undefined ) { console.warn( "THREE.Material: '" + key + "' parameter is undefined." ); continue; } var currentValue = this[ key ]; if ( currentValue === undefined ) { console.warn( "THREE." + this.type + ": '" + key + "' is not a property of this material." ); continue; } if ( currentValue && currentValue.isColor ) { currentValue.set( newValue ); } else if ( ( currentValue && currentValue.isVector3 ) && ( newValue && newValue.isVector3 ) ) { currentValue.copy( newValue ); } else if ( key === 'overdraw' ) { // ensure overdraw is backwards-compatible with legacy boolean type this[ key ] = Number( newValue ); } else { this[ key ] = newValue; } } }, toJSON: function ( meta ) { var isRoot = meta === undefined; if ( isRoot ) { meta = { textures: {}, images: {} }; } var data = { metadata: { version: 4.5, type: 'Material', generator: 'Material.toJSON' } }; // standard Material serialization data.uuid = this.uuid; data.type = this.type; if ( this.name !== '' ) data.name = this.name; if ( this.color && this.color.isColor ) data.color = this.color.getHex(); if ( this.roughness !== undefined ) data.roughness = this.roughness; if ( this.metalness !== undefined ) data.metalness = this.metalness; if ( this.emissive && this.emissive.isColor ) data.emissive = this.emissive.getHex(); if ( this.specular && this.specular.isColor ) data.specular = this.specular.getHex(); if ( this.shininess !== undefined ) data.shininess = this.shininess; if ( this.clearCoat !== undefined ) data.clearCoat = this.clearCoat; if ( this.clearCoatRoughness !== undefined ) data.clearCoatRoughness = this.clearCoatRoughness; if ( this.map && this.map.isTexture ) data.map = this.map.toJSON( meta ).uuid; if ( this.alphaMap && this.alphaMap.isTexture ) data.alphaMap = this.alphaMap.toJSON( meta ).uuid; if ( this.lightMap && this.lightMap.isTexture ) data.lightMap = this.lightMap.toJSON( meta ).uuid; if ( this.bumpMap && this.bumpMap.isTexture ) { data.bumpMap = this.bumpMap.toJSON( meta ).uuid; data.bumpScale = this.bumpScale; } if ( this.normalMap && this.normalMap.isTexture ) { data.normalMap = this.normalMap.toJSON( meta ).uuid; data.normalScale = this.normalScale.toArray(); } if ( this.displacementMap && this.displacementMap.isTexture ) { data.displacementMap = this.displacementMap.toJSON( meta ).uuid; data.displacementScale = this.displacementScale; data.displacementBias = this.displacementBias; } if ( this.roughnessMap && this.roughnessMap.isTexture ) data.roughnessMap = this.roughnessMap.toJSON( meta ).uuid; if ( this.metalnessMap && this.metalnessMap.isTexture ) data.metalnessMap = this.metalnessMap.toJSON( meta ).uuid; if ( this.emissiveMap && this.emissiveMap.isTexture ) data.emissiveMap = this.emissiveMap.toJSON( meta ).uuid; if ( this.specularMap && this.specularMap.isTexture ) data.specularMap = this.specularMap.toJSON( meta ).uuid; if ( this.envMap && this.envMap.isTexture ) { data.envMap = this.envMap.toJSON( meta ).uuid; data.reflectivity = this.reflectivity; // Scale behind envMap } if ( this.gradientMap && this.gradientMap.isTexture ) { data.gradientMap = this.gradientMap.toJSON( meta ).uuid; } if ( this.size !== undefined ) data.size = this.size; if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation; if ( this.blending !== NormalBlending ) data.blending = this.blending; if ( this.shading !== SmoothShading ) data.shading = this.shading; if ( this.side !== FrontSide ) data.side = this.side; if ( this.vertexColors !== NoColors ) data.vertexColors = this.vertexColors; if ( this.opacity < 1 ) data.opacity = this.opacity; if ( this.transparent === true ) data.transparent = this.transparent; data.depthFunc = this.depthFunc; data.depthTest = this.depthTest; data.depthWrite = this.depthWrite; if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest; if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = this.premultipliedAlpha; if ( this.wireframe === true ) data.wireframe = this.wireframe; if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth; if ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap; if ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin; data.skinning = this.skinning; data.morphTargets = this.morphTargets; data.dithering = this.dithering; // TODO: Copied from Object3D.toJSON function extractFromCache( cache ) { var values = []; for ( var key in cache ) { var data = cache[ key ]; delete data.metadata; values.push( data ); } return values; } if ( isRoot ) { var textures = extractFromCache( meta.textures ); var images = extractFromCache( meta.images ); if ( textures.length > 0 ) data.textures = textures; if ( images.length > 0 ) data.images = images; } return data; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( source ) { this.name = source.name; this.fog = source.fog; this.lights = source.lights; this.blending = source.blending; this.side = source.side; this.shading = source.shading; this.vertexColors = source.vertexColors; this.opacity = source.opacity; this.transparent = source.transparent; this.blendSrc = source.blendSrc; this.blendDst = source.blendDst; this.blendEquation = source.blendEquation; this.blendSrcAlpha = source.blendSrcAlpha; this.blendDstAlpha = source.blendDstAlpha; this.blendEquationAlpha = source.blendEquationAlpha; this.depthFunc = source.depthFunc; this.depthTest = source.depthTest; this.depthWrite = source.depthWrite; this.colorWrite = source.colorWrite; this.precision = source.precision; this.polygonOffset = source.polygonOffset; this.polygonOffsetFactor = source.polygonOffsetFactor; this.polygonOffsetUnits = source.polygonOffsetUnits; this.dithering = source.dithering; this.alphaTest = source.alphaTest; this.premultipliedAlpha = source.premultipliedAlpha; this.overdraw = source.overdraw; this.visible = source.visible; this.clipShadows = source.clipShadows; this.clipIntersection = source.clipIntersection; var srcPlanes = source.clippingPlanes, dstPlanes = null; if ( srcPlanes !== null ) { var n = srcPlanes.length; dstPlanes = new Array( n ); for ( var i = 0; i !== n; ++ i ) dstPlanes[ i ] = srcPlanes[ i ].clone(); } this.clippingPlanes = dstPlanes; return this; }, dispose: function () { this.dispatchEvent( { type: 'dispose' } ); } } ); /** * @author alteredq / http://alteredqualia.com/ * * parameters = { * defines: { "label" : "value" }, * uniforms: { "parameter1": { value: 1.0 }, "parameter2": { value2: 2 } }, * * fragmentShader: , * vertexShader: , * * wireframe: , * wireframeLinewidth: , * * lights: , * * skinning: , * morphTargets: , * morphNormals: * } */ function ShaderMaterial( parameters ) { Material.call( this ); this.type = 'ShaderMaterial'; this.defines = {}; this.uniforms = {}; this.vertexShader = 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}'; this.fragmentShader = 'void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}'; this.linewidth = 1; this.wireframe = false; this.wireframeLinewidth = 1; this.fog = false; // set to use scene fog this.lights = false; // set to use scene lights this.clipping = false; // set to use user-defined clipping planes this.skinning = false; // set to use skinning attribute streams this.morphTargets = false; // set to use morph targets this.morphNormals = false; // set to use morph normals this.extensions = { derivatives: false, // set to use derivatives fragDepth: false, // set to use fragment depth values drawBuffers: false, // set to use draw buffers shaderTextureLOD: false // set to use shader texture LOD }; // When rendered geometry doesn't include these attributes but the material does, // use these default values in WebGL. This avoids errors when buffer data is missing. this.defaultAttributeValues = { 'color': [ 1, 1, 1 ], 'uv': [ 0, 0 ], 'uv2': [ 0, 0 ] }; this.index0AttributeName = undefined; if ( parameters !== undefined ) { if ( parameters.attributes !== undefined ) { console.error( 'THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.' ); } this.setValues( parameters ); } } ShaderMaterial.prototype = Object.create( Material.prototype ); ShaderMaterial.prototype.constructor = ShaderMaterial; ShaderMaterial.prototype.isShaderMaterial = true; ShaderMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.fragmentShader = source.fragmentShader; this.vertexShader = source.vertexShader; this.uniforms = UniformsUtils.clone( source.uniforms ); this.defines = source.defines; this.wireframe = source.wireframe; this.wireframeLinewidth = source.wireframeLinewidth; this.lights = source.lights; this.clipping = source.clipping; this.skinning = source.skinning; this.morphTargets = source.morphTargets; this.morphNormals = source.morphNormals; this.extensions = source.extensions; return this; }; ShaderMaterial.prototype.toJSON = function ( meta ) { var data = Material.prototype.toJSON.call( this, meta ); data.uniforms = this.uniforms; data.vertexShader = this.vertexShader; data.fragmentShader = this.fragmentShader; return data; }; /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * @author bhouston / https://clara.io * @author WestLangley / http://github.com/WestLangley * * parameters = { * * opacity: , * * map: new THREE.Texture( ), * * alphaMap: new THREE.Texture( ), * * displacementMap: new THREE.Texture( ), * displacementScale: , * displacementBias: , * * wireframe: , * wireframeLinewidth: * } */ function MeshDepthMaterial( parameters ) { Material.call( this ); this.type = 'MeshDepthMaterial'; this.depthPacking = BasicDepthPacking; this.skinning = false; this.morphTargets = false; this.map = null; this.alphaMap = null; this.displacementMap = null; this.displacementScale = 1; this.displacementBias = 0; this.wireframe = false; this.wireframeLinewidth = 1; this.fog = false; this.lights = false; this.setValues( parameters ); } MeshDepthMaterial.prototype = Object.create( Material.prototype ); MeshDepthMaterial.prototype.constructor = MeshDepthMaterial; MeshDepthMaterial.prototype.isMeshDepthMaterial = true; MeshDepthMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.depthPacking = source.depthPacking; this.skinning = source.skinning; this.morphTargets = source.morphTargets; this.map = source.map; this.alphaMap = source.alphaMap; this.displacementMap = source.displacementMap; this.displacementScale = source.displacementScale; this.displacementBias = source.displacementBias; this.wireframe = source.wireframe; this.wireframeLinewidth = source.wireframeLinewidth; return this; }; /** * @author bhouston / http://clara.io * @author WestLangley / http://github.com/WestLangley */ function Box3( min, max ) { this.min = ( min !== undefined ) ? min : new Vector3( + Infinity, + Infinity, + Infinity ); this.max = ( max !== undefined ) ? max : new Vector3( - Infinity, - Infinity, - Infinity ); } Object.assign( Box3.prototype, { isBox3: true, set: function ( min, max ) { this.min.copy( min ); this.max.copy( max ); return this; }, setFromArray: function ( array ) { var minX = + Infinity; var minY = + Infinity; var minZ = + Infinity; var maxX = - Infinity; var maxY = - Infinity; var maxZ = - Infinity; for ( var i = 0, l = array.length; i < l; i += 3 ) { var x = array[ i ]; var y = array[ i + 1 ]; var z = array[ i + 2 ]; if ( x < minX ) minX = x; if ( y < minY ) minY = y; if ( z < minZ ) minZ = z; if ( x > maxX ) maxX = x; if ( y > maxY ) maxY = y; if ( z > maxZ ) maxZ = z; } this.min.set( minX, minY, minZ ); this.max.set( maxX, maxY, maxZ ); return this; }, setFromBufferAttribute: function ( attribute ) { var minX = + Infinity; var minY = + Infinity; var minZ = + Infinity; var maxX = - Infinity; var maxY = - Infinity; var maxZ = - Infinity; for ( var i = 0, l = attribute.count; i < l; i ++ ) { var x = attribute.getX( i ); var y = attribute.getY( i ); var z = attribute.getZ( i ); if ( x < minX ) minX = x; if ( y < minY ) minY = y; if ( z < minZ ) minZ = z; if ( x > maxX ) maxX = x; if ( y > maxY ) maxY = y; if ( z > maxZ ) maxZ = z; } this.min.set( minX, minY, minZ ); this.max.set( maxX, maxY, maxZ ); return this; }, setFromPoints: function ( points ) { this.makeEmpty(); for ( var i = 0, il = points.length; i < il; i ++ ) { this.expandByPoint( points[ i ] ); } return this; }, setFromCenterAndSize: function () { var v1 = new Vector3(); return function setFromCenterAndSize( center, size ) { var halfSize = v1.copy( size ).multiplyScalar( 0.5 ); this.min.copy( center ).sub( halfSize ); this.max.copy( center ).add( halfSize ); return this; }; }(), setFromObject: function ( object ) { this.makeEmpty(); return this.expandByObject( object ); }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( box ) { this.min.copy( box.min ); this.max.copy( box.max ); return this; }, makeEmpty: function () { this.min.x = this.min.y = this.min.z = + Infinity; this.max.x = this.max.y = this.max.z = - Infinity; return this; }, isEmpty: function () { // this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes return ( this.max.x < this.min.x ) || ( this.max.y < this.min.y ) || ( this.max.z < this.min.z ); }, getCenter: function ( optionalTarget ) { var result = optionalTarget || new Vector3(); return this.isEmpty() ? result.set( 0, 0, 0 ) : result.addVectors( this.min, this.max ).multiplyScalar( 0.5 ); }, getSize: function ( optionalTarget ) { var result = optionalTarget || new Vector3(); return this.isEmpty() ? result.set( 0, 0, 0 ) : result.subVectors( this.max, this.min ); }, expandByPoint: function ( point ) { this.min.min( point ); this.max.max( point ); return this; }, expandByVector: function ( vector ) { this.min.sub( vector ); this.max.add( vector ); return this; }, expandByScalar: function ( scalar ) { this.min.addScalar( - scalar ); this.max.addScalar( scalar ); return this; }, expandByObject: function () { // Computes the world-axis-aligned bounding box of an object (including its children), // accounting for both the object's, and children's, world transforms var v1 = new Vector3(); return function expandByObject( object ) { var scope = this; object.updateMatrixWorld( true ); object.traverse( function ( node ) { var i, l; var geometry = node.geometry; if ( geometry !== undefined ) { if ( geometry.isGeometry ) { var vertices = geometry.vertices; for ( i = 0, l = vertices.length; i < l; i ++ ) { v1.copy( vertices[ i ] ); v1.applyMatrix4( node.matrixWorld ); scope.expandByPoint( v1 ); } } else if ( geometry.isBufferGeometry ) { var attribute = geometry.attributes.position; if ( attribute !== undefined ) { for ( i = 0, l = attribute.count; i < l; i ++ ) { v1.fromBufferAttribute( attribute, i ).applyMatrix4( node.matrixWorld ); scope.expandByPoint( v1 ); } } } } } ); return this; }; }(), containsPoint: function ( point ) { return point.x < this.min.x || point.x > this.max.x || point.y < this.min.y || point.y > this.max.y || point.z < this.min.z || point.z > this.max.z ? false : true; }, containsBox: function ( box ) { return this.min.x <= box.min.x && box.max.x <= this.max.x && this.min.y <= box.min.y && box.max.y <= this.max.y && this.min.z <= box.min.z && box.max.z <= this.max.z; }, getParameter: function ( point, optionalTarget ) { // This can potentially have a divide by zero if the box // has a size dimension of 0. var result = optionalTarget || new Vector3(); return result.set( ( point.x - this.min.x ) / ( this.max.x - this.min.x ), ( point.y - this.min.y ) / ( this.max.y - this.min.y ), ( point.z - this.min.z ) / ( this.max.z - this.min.z ) ); }, intersectsBox: function ( box ) { // using 6 splitting planes to rule out intersections. return box.max.x < this.min.x || box.min.x > this.max.x || box.max.y < this.min.y || box.min.y > this.max.y || box.max.z < this.min.z || box.min.z > this.max.z ? false : true; }, intersectsSphere: ( function () { var closestPoint = new Vector3(); return function intersectsSphere( sphere ) { // Find the point on the AABB closest to the sphere center. this.clampPoint( sphere.center, closestPoint ); // If that point is inside the sphere, the AABB and sphere intersect. return closestPoint.distanceToSquared( sphere.center ) <= ( sphere.radius * sphere.radius ); }; } )(), intersectsPlane: function ( plane ) { // We compute the minimum and maximum dot product values. If those values // are on the same side (back or front) of the plane, then there is no intersection. var min, max; if ( plane.normal.x > 0 ) { min = plane.normal.x * this.min.x; max = plane.normal.x * this.max.x; } else { min = plane.normal.x * this.max.x; max = plane.normal.x * this.min.x; } if ( plane.normal.y > 0 ) { min += plane.normal.y * this.min.y; max += plane.normal.y * this.max.y; } else { min += plane.normal.y * this.max.y; max += plane.normal.y * this.min.y; } if ( plane.normal.z > 0 ) { min += plane.normal.z * this.min.z; max += plane.normal.z * this.max.z; } else { min += plane.normal.z * this.max.z; max += plane.normal.z * this.min.z; } return ( min <= plane.constant && max >= plane.constant ); }, clampPoint: function ( point, optionalTarget ) { var result = optionalTarget || new Vector3(); return result.copy( point ).clamp( this.min, this.max ); }, distanceToPoint: function () { var v1 = new Vector3(); return function distanceToPoint( point ) { var clampedPoint = v1.copy( point ).clamp( this.min, this.max ); return clampedPoint.sub( point ).length(); }; }(), getBoundingSphere: function () { var v1 = new Vector3(); return function getBoundingSphere( optionalTarget ) { var result = optionalTarget || new Sphere(); this.getCenter( result.center ); result.radius = this.getSize( v1 ).length() * 0.5; return result; }; }(), intersect: function ( box ) { this.min.max( box.min ); this.max.min( box.max ); // ensure that if there is no overlap, the result is fully empty, not slightly empty with non-inf/+inf values that will cause subsequence intersects to erroneously return valid values. if( this.isEmpty() ) this.makeEmpty(); return this; }, union: function ( box ) { this.min.min( box.min ); this.max.max( box.max ); return this; }, applyMatrix4: function () { var points = [ new Vector3(), new Vector3(), new Vector3(), new Vector3(), new Vector3(), new Vector3(), new Vector3(), new Vector3() ]; return function applyMatrix4( matrix ) { // transform of empty box is an empty box. if( this.isEmpty() ) return this; // NOTE: I am using a binary pattern to specify all 2^3 combinations below points[ 0 ].set( this.min.x, this.min.y, this.min.z ).applyMatrix4( matrix ); // 000 points[ 1 ].set( this.min.x, this.min.y, this.max.z ).applyMatrix4( matrix ); // 001 points[ 2 ].set( this.min.x, this.max.y, this.min.z ).applyMatrix4( matrix ); // 010 points[ 3 ].set( this.min.x, this.max.y, this.max.z ).applyMatrix4( matrix ); // 011 points[ 4 ].set( this.max.x, this.min.y, this.min.z ).applyMatrix4( matrix ); // 100 points[ 5 ].set( this.max.x, this.min.y, this.max.z ).applyMatrix4( matrix ); // 101 points[ 6 ].set( this.max.x, this.max.y, this.min.z ).applyMatrix4( matrix ); // 110 points[ 7 ].set( this.max.x, this.max.y, this.max.z ).applyMatrix4( matrix ); // 111 this.setFromPoints( points ); return this; }; }(), translate: function ( offset ) { this.min.add( offset ); this.max.add( offset ); return this; }, equals: function ( box ) { return box.min.equals( this.min ) && box.max.equals( this.max ); } } ); /** * @author bhouston / http://clara.io * @author mrdoob / http://mrdoob.com/ */ function Sphere( center, radius ) { this.center = ( center !== undefined ) ? center : new Vector3(); this.radius = ( radius !== undefined ) ? radius : 0; } Object.assign( Sphere.prototype, { set: function ( center, radius ) { this.center.copy( center ); this.radius = radius; return this; }, setFromPoints: function () { var box = new Box3(); return function setFromPoints( points, optionalCenter ) { var center = this.center; if ( optionalCenter !== undefined ) { center.copy( optionalCenter ); } else { box.setFromPoints( points ).getCenter( center ); } var maxRadiusSq = 0; for ( var i = 0, il = points.length; i < il; i ++ ) { maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( points[ i ] ) ); } this.radius = Math.sqrt( maxRadiusSq ); return this; }; }(), clone: function () { return new this.constructor().copy( this ); }, copy: function ( sphere ) { this.center.copy( sphere.center ); this.radius = sphere.radius; return this; }, empty: function () { return ( this.radius <= 0 ); }, containsPoint: function ( point ) { return ( point.distanceToSquared( this.center ) <= ( this.radius * this.radius ) ); }, distanceToPoint: function ( point ) { return ( point.distanceTo( this.center ) - this.radius ); }, intersectsSphere: function ( sphere ) { var radiusSum = this.radius + sphere.radius; return sphere.center.distanceToSquared( this.center ) <= ( radiusSum * radiusSum ); }, intersectsBox: function ( box ) { return box.intersectsSphere( this ); }, intersectsPlane: function ( plane ) { // We use the following equation to compute the signed distance from // the center of the sphere to the plane. // // distance = q * n - d // // If this distance is greater than the radius of the sphere, // then there is no intersection. return Math.abs( this.center.dot( plane.normal ) - plane.constant ) <= this.radius; }, clampPoint: function ( point, optionalTarget ) { var deltaLengthSq = this.center.distanceToSquared( point ); var result = optionalTarget || new Vector3(); result.copy( point ); if ( deltaLengthSq > ( this.radius * this.radius ) ) { result.sub( this.center ).normalize(); result.multiplyScalar( this.radius ).add( this.center ); } return result; }, getBoundingBox: function ( optionalTarget ) { var box = optionalTarget || new Box3(); box.set( this.center, this.center ); box.expandByScalar( this.radius ); return box; }, applyMatrix4: function ( matrix ) { this.center.applyMatrix4( matrix ); this.radius = this.radius * matrix.getMaxScaleOnAxis(); return this; }, translate: function ( offset ) { this.center.add( offset ); return this; }, equals: function ( sphere ) { return sphere.center.equals( this.center ) && ( sphere.radius === this.radius ); } } ); /** * @author alteredq / http://alteredqualia.com/ * @author WestLangley / http://github.com/WestLangley * @author bhouston / http://clara.io * @author tschw */ function Matrix3() { this.elements = [ 1, 0, 0, 0, 1, 0, 0, 0, 1 ]; if ( arguments.length > 0 ) { console.error( 'THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.' ); } } Object.assign( Matrix3.prototype, { isMatrix3: true, set: function ( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) { var te = this.elements; te[ 0 ] = n11; te[ 1 ] = n21; te[ 2 ] = n31; te[ 3 ] = n12; te[ 4 ] = n22; te[ 5 ] = n32; te[ 6 ] = n13; te[ 7 ] = n23; te[ 8 ] = n33; return this; }, identity: function () { this.set( 1, 0, 0, 0, 1, 0, 0, 0, 1 ); return this; }, clone: function () { return new this.constructor().fromArray( this.elements ); }, copy: function ( m ) { var te = this.elements; var me = m.elements; te[ 0 ] = me[ 0 ]; te[ 1 ] = me[ 1 ]; te[ 2 ] = me[ 2 ]; te[ 3 ] = me[ 3 ]; te[ 4 ] = me[ 4 ]; te[ 5 ] = me[ 5 ]; te[ 6 ] = me[ 6 ]; te[ 7 ] = me[ 7 ]; te[ 8 ] = me[ 8 ]; return this; }, setFromMatrix4: function ( m ) { var me = m.elements; this.set( me[ 0 ], me[ 4 ], me[ 8 ], me[ 1 ], me[ 5 ], me[ 9 ], me[ 2 ], me[ 6 ], me[ 10 ] ); return this; }, applyToBufferAttribute: function () { var v1 = new Vector3(); return function applyToBufferAttribute( attribute ) { for ( var i = 0, l = attribute.count; i < l; i ++ ) { v1.x = attribute.getX( i ); v1.y = attribute.getY( i ); v1.z = attribute.getZ( i ); v1.applyMatrix3( this ); attribute.setXYZ( i, v1.x, v1.y, v1.z ); } return attribute; }; }(), multiply: function ( m ) { return this.multiplyMatrices( this, m ); }, premultiply: function ( m ) { return this.multiplyMatrices( m, this ); }, multiplyMatrices: function ( a, b ) { var ae = a.elements; var be = b.elements; var te = this.elements; var a11 = ae[ 0 ], a12 = ae[ 3 ], a13 = ae[ 6 ]; var a21 = ae[ 1 ], a22 = ae[ 4 ], a23 = ae[ 7 ]; var a31 = ae[ 2 ], a32 = ae[ 5 ], a33 = ae[ 8 ]; var b11 = be[ 0 ], b12 = be[ 3 ], b13 = be[ 6 ]; var b21 = be[ 1 ], b22 = be[ 4 ], b23 = be[ 7 ]; var b31 = be[ 2 ], b32 = be[ 5 ], b33 = be[ 8 ]; te[ 0 ] = a11 * b11 + a12 * b21 + a13 * b31; te[ 3 ] = a11 * b12 + a12 * b22 + a13 * b32; te[ 6 ] = a11 * b13 + a12 * b23 + a13 * b33; te[ 1 ] = a21 * b11 + a22 * b21 + a23 * b31; te[ 4 ] = a21 * b12 + a22 * b22 + a23 * b32; te[ 7 ] = a21 * b13 + a22 * b23 + a23 * b33; te[ 2 ] = a31 * b11 + a32 * b21 + a33 * b31; te[ 5 ] = a31 * b12 + a32 * b22 + a33 * b32; te[ 8 ] = a31 * b13 + a32 * b23 + a33 * b33; return this; }, multiplyScalar: function ( s ) { var te = this.elements; te[ 0 ] *= s; te[ 3 ] *= s; te[ 6 ] *= s; te[ 1 ] *= s; te[ 4 ] *= s; te[ 7 ] *= s; te[ 2 ] *= s; te[ 5 ] *= s; te[ 8 ] *= s; return this; }, determinant: function () { var te = this.elements; var a = te[ 0 ], b = te[ 1 ], c = te[ 2 ], d = te[ 3 ], e = te[ 4 ], f = te[ 5 ], g = te[ 6 ], h = te[ 7 ], i = te[ 8 ]; return a * e * i - a * f * h - b * d * i + b * f * g + c * d * h - c * e * g; }, getInverse: function ( matrix, throwOnDegenerate ) { if ( matrix && matrix.isMatrix4 ) { console.error( "THREE.Matrix3.getInverse no longer takes a Matrix4 argument." ); } var me = matrix.elements, te = this.elements, n11 = me[ 0 ], n21 = me[ 1 ], n31 = me[ 2 ], n12 = me[ 3 ], n22 = me[ 4 ], n32 = me[ 5 ], n13 = me[ 6 ], n23 = me[ 7 ], n33 = me[ 8 ], t11 = n33 * n22 - n32 * n23, t12 = n32 * n13 - n33 * n12, t13 = n23 * n12 - n22 * n13, det = n11 * t11 + n21 * t12 + n31 * t13; if ( det === 0 ) { var msg = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0"; if ( throwOnDegenerate === true ) { throw new Error( msg ); } else { console.warn( msg ); } return this.identity(); } var detInv = 1 / det; te[ 0 ] = t11 * detInv; te[ 1 ] = ( n31 * n23 - n33 * n21 ) * detInv; te[ 2 ] = ( n32 * n21 - n31 * n22 ) * detInv; te[ 3 ] = t12 * detInv; te[ 4 ] = ( n33 * n11 - n31 * n13 ) * detInv; te[ 5 ] = ( n31 * n12 - n32 * n11 ) * detInv; te[ 6 ] = t13 * detInv; te[ 7 ] = ( n21 * n13 - n23 * n11 ) * detInv; te[ 8 ] = ( n22 * n11 - n21 * n12 ) * detInv; return this; }, transpose: function () { var tmp, m = this.elements; tmp = m[ 1 ]; m[ 1 ] = m[ 3 ]; m[ 3 ] = tmp; tmp = m[ 2 ]; m[ 2 ] = m[ 6 ]; m[ 6 ] = tmp; tmp = m[ 5 ]; m[ 5 ] = m[ 7 ]; m[ 7 ] = tmp; return this; }, getNormalMatrix: function ( matrix4 ) { return this.setFromMatrix4( matrix4 ).getInverse( this ).transpose(); }, transposeIntoArray: function ( r ) { var m = this.elements; r[ 0 ] = m[ 0 ]; r[ 1 ] = m[ 3 ]; r[ 2 ] = m[ 6 ]; r[ 3 ] = m[ 1 ]; r[ 4 ] = m[ 4 ]; r[ 5 ] = m[ 7 ]; r[ 6 ] = m[ 2 ]; r[ 7 ] = m[ 5 ]; r[ 8 ] = m[ 8 ]; return this; }, equals: function ( matrix ) { var te = this.elements; var me = matrix.elements; for ( var i = 0; i < 9; i ++ ) { if ( te[ i ] !== me[ i ] ) return false; } return true; }, fromArray: function ( array, offset ) { if ( offset === undefined ) offset = 0; for ( var i = 0; i < 9; i ++ ) { this.elements[ i ] = array[ i + offset ]; } return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; var te = this.elements; array[ offset ] = te[ 0 ]; array[ offset + 1 ] = te[ 1 ]; array[ offset + 2 ] = te[ 2 ]; array[ offset + 3 ] = te[ 3 ]; array[ offset + 4 ] = te[ 4 ]; array[ offset + 5 ] = te[ 5 ]; array[ offset + 6 ] = te[ 6 ]; array[ offset + 7 ] = te[ 7 ]; array[ offset + 8 ] = te[ 8 ]; return array; } } ); /** * @author bhouston / http://clara.io */ function Plane( normal, constant ) { this.normal = ( normal !== undefined ) ? normal : new Vector3( 1, 0, 0 ); this.constant = ( constant !== undefined ) ? constant : 0; } Object.assign( Plane.prototype, { set: function ( normal, constant ) { this.normal.copy( normal ); this.constant = constant; return this; }, setComponents: function ( x, y, z, w ) { this.normal.set( x, y, z ); this.constant = w; return this; }, setFromNormalAndCoplanarPoint: function ( normal, point ) { this.normal.copy( normal ); this.constant = - point.dot( this.normal ); // must be this.normal, not normal, as this.normal is normalized return this; }, setFromCoplanarPoints: function () { var v1 = new Vector3(); var v2 = new Vector3(); return function setFromCoplanarPoints( a, b, c ) { var normal = v1.subVectors( c, b ).cross( v2.subVectors( a, b ) ).normalize(); // Q: should an error be thrown if normal is zero (e.g. degenerate plane)? this.setFromNormalAndCoplanarPoint( normal, a ); return this; }; }(), clone: function () { return new this.constructor().copy( this ); }, copy: function ( plane ) { this.normal.copy( plane.normal ); this.constant = plane.constant; return this; }, normalize: function () { // Note: will lead to a divide by zero if the plane is invalid. var inverseNormalLength = 1.0 / this.normal.length(); this.normal.multiplyScalar( inverseNormalLength ); this.constant *= inverseNormalLength; return this; }, negate: function () { this.constant *= - 1; this.normal.negate(); return this; }, distanceToPoint: function ( point ) { return this.normal.dot( point ) + this.constant; }, distanceToSphere: function ( sphere ) { return this.distanceToPoint( sphere.center ) - sphere.radius; }, projectPoint: function ( point, optionalTarget ) { return this.orthoPoint( point, optionalTarget ).sub( point ).negate(); }, orthoPoint: function ( point, optionalTarget ) { var perpendicularMagnitude = this.distanceToPoint( point ); var result = optionalTarget || new Vector3(); return result.copy( this.normal ).multiplyScalar( perpendicularMagnitude ); }, intersectLine: function () { var v1 = new Vector3(); return function intersectLine( line, optionalTarget ) { var result = optionalTarget || new Vector3(); var direction = line.delta( v1 ); var denominator = this.normal.dot( direction ); if ( denominator === 0 ) { // line is coplanar, return origin if ( this.distanceToPoint( line.start ) === 0 ) { return result.copy( line.start ); } // Unsure if this is the correct method to handle this case. return undefined; } var t = - ( line.start.dot( this.normal ) + this.constant ) / denominator; if ( t < 0 || t > 1 ) { return undefined; } return result.copy( direction ).multiplyScalar( t ).add( line.start ); }; }(), intersectsLine: function ( line ) { // Note: this tests if a line intersects the plane, not whether it (or its end-points) are coplanar with it. var startSign = this.distanceToPoint( line.start ); var endSign = this.distanceToPoint( line.end ); return ( startSign < 0 && endSign > 0 ) || ( endSign < 0 && startSign > 0 ); }, intersectsBox: function ( box ) { return box.intersectsPlane( this ); }, intersectsSphere: function ( sphere ) { return sphere.intersectsPlane( this ); }, coplanarPoint: function ( optionalTarget ) { var result = optionalTarget || new Vector3(); return result.copy( this.normal ).multiplyScalar( - this.constant ); }, applyMatrix4: function () { var v1 = new Vector3(); var m1 = new Matrix3(); return function applyMatrix4( matrix, optionalNormalMatrix ) { var referencePoint = this.coplanarPoint( v1 ).applyMatrix4( matrix ); // transform normal based on theory here: // http://www.songho.ca/opengl/gl_normaltransform.html var normalMatrix = optionalNormalMatrix || m1.getNormalMatrix( matrix ); var normal = this.normal.applyMatrix3( normalMatrix ).normalize(); // recalculate constant (like in setFromNormalAndCoplanarPoint) this.constant = - referencePoint.dot( normal ); return this; }; }(), translate: function ( offset ) { this.constant = this.constant - offset.dot( this.normal ); return this; }, equals: function ( plane ) { return plane.normal.equals( this.normal ) && ( plane.constant === this.constant ); } } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * @author bhouston / http://clara.io */ function Frustum( p0, p1, p2, p3, p4, p5 ) { this.planes = [ ( p0 !== undefined ) ? p0 : new Plane(), ( p1 !== undefined ) ? p1 : new Plane(), ( p2 !== undefined ) ? p2 : new Plane(), ( p3 !== undefined ) ? p3 : new Plane(), ( p4 !== undefined ) ? p4 : new Plane(), ( p5 !== undefined ) ? p5 : new Plane() ]; } Object.assign( Frustum.prototype, { set: function ( p0, p1, p2, p3, p4, p5 ) { var planes = this.planes; planes[ 0 ].copy( p0 ); planes[ 1 ].copy( p1 ); planes[ 2 ].copy( p2 ); planes[ 3 ].copy( p3 ); planes[ 4 ].copy( p4 ); planes[ 5 ].copy( p5 ); return this; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( frustum ) { var planes = this.planes; for ( var i = 0; i < 6; i ++ ) { planes[ i ].copy( frustum.planes[ i ] ); } return this; }, setFromMatrix: function ( m ) { var planes = this.planes; var me = m.elements; var me0 = me[ 0 ], me1 = me[ 1 ], me2 = me[ 2 ], me3 = me[ 3 ]; var me4 = me[ 4 ], me5 = me[ 5 ], me6 = me[ 6 ], me7 = me[ 7 ]; var me8 = me[ 8 ], me9 = me[ 9 ], me10 = me[ 10 ], me11 = me[ 11 ]; var me12 = me[ 12 ], me13 = me[ 13 ], me14 = me[ 14 ], me15 = me[ 15 ]; planes[ 0 ].setComponents( me3 - me0, me7 - me4, me11 - me8, me15 - me12 ).normalize(); planes[ 1 ].setComponents( me3 + me0, me7 + me4, me11 + me8, me15 + me12 ).normalize(); planes[ 2 ].setComponents( me3 + me1, me7 + me5, me11 + me9, me15 + me13 ).normalize(); planes[ 3 ].setComponents( me3 - me1, me7 - me5, me11 - me9, me15 - me13 ).normalize(); planes[ 4 ].setComponents( me3 - me2, me7 - me6, me11 - me10, me15 - me14 ).normalize(); planes[ 5 ].setComponents( me3 + me2, me7 + me6, me11 + me10, me15 + me14 ).normalize(); return this; }, intersectsObject: function () { var sphere = new Sphere(); return function intersectsObject( object ) { var geometry = object.geometry; if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere(); sphere.copy( geometry.boundingSphere ) .applyMatrix4( object.matrixWorld ); return this.intersectsSphere( sphere ); }; }(), intersectsSprite: function () { var sphere = new Sphere(); return function intersectsSprite( sprite ) { sphere.center.set( 0, 0, 0 ); sphere.radius = 0.7071067811865476; sphere.applyMatrix4( sprite.matrixWorld ); return this.intersectsSphere( sphere ); }; }(), intersectsSphere: function ( sphere ) { var planes = this.planes; var center = sphere.center; var negRadius = - sphere.radius; for ( var i = 0; i < 6; i ++ ) { var distance = planes[ i ].distanceToPoint( center ); if ( distance < negRadius ) { return false; } } return true; }, intersectsBox: function () { var p1 = new Vector3(), p2 = new Vector3(); return function intersectsBox( box ) { var planes = this.planes; for ( var i = 0; i < 6; i ++ ) { var plane = planes[ i ]; p1.x = plane.normal.x > 0 ? box.min.x : box.max.x; p2.x = plane.normal.x > 0 ? box.max.x : box.min.x; p1.y = plane.normal.y > 0 ? box.min.y : box.max.y; p2.y = plane.normal.y > 0 ? box.max.y : box.min.y; p1.z = plane.normal.z > 0 ? box.min.z : box.max.z; p2.z = plane.normal.z > 0 ? box.max.z : box.min.z; var d1 = plane.distanceToPoint( p1 ); var d2 = plane.distanceToPoint( p2 ); // if both outside plane, no intersection if ( d1 < 0 && d2 < 0 ) { return false; } } return true; }; }(), containsPoint: function ( point ) { var planes = this.planes; for ( var i = 0; i < 6; i ++ ) { if ( planes[ i ].distanceToPoint( point ) < 0 ) { return false; } } return true; } } ); /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ */ function WebGLShadowMap( _renderer, _lights, _objects, capabilities ) { var _gl = _renderer.context, _state = _renderer.state, _frustum = new Frustum(), _projScreenMatrix = new Matrix4(), _lightShadows = _lights.shadows, _shadowMapSize = new Vector2(), _maxShadowMapSize = new Vector2( capabilities.maxTextureSize, capabilities.maxTextureSize ), _lookTarget = new Vector3(), _lightPositionWorld = new Vector3(), _MorphingFlag = 1, _SkinningFlag = 2, _NumberOfMaterialVariants = ( _MorphingFlag | _SkinningFlag ) + 1, _depthMaterials = new Array( _NumberOfMaterialVariants ), _distanceMaterials = new Array( _NumberOfMaterialVariants ), _materialCache = {}; var cubeDirections = [ new Vector3( 1, 0, 0 ), new Vector3( - 1, 0, 0 ), new Vector3( 0, 0, 1 ), new Vector3( 0, 0, - 1 ), new Vector3( 0, 1, 0 ), new Vector3( 0, - 1, 0 ) ]; var cubeUps = [ new Vector3( 0, 1, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 0, 1 ), new Vector3( 0, 0, - 1 ) ]; var cube2DViewPorts = [ new Vector4(), new Vector4(), new Vector4(), new Vector4(), new Vector4(), new Vector4() ]; // init var depthMaterialTemplate = new MeshDepthMaterial(); depthMaterialTemplate.depthPacking = RGBADepthPacking; depthMaterialTemplate.clipping = true; var distanceShader = ShaderLib[ "distanceRGBA" ]; var distanceUniforms = UniformsUtils.clone( distanceShader.uniforms ); for ( var i = 0; i !== _NumberOfMaterialVariants; ++ i ) { var useMorphing = ( i & _MorphingFlag ) !== 0; var useSkinning = ( i & _SkinningFlag ) !== 0; var depthMaterial = depthMaterialTemplate.clone(); depthMaterial.morphTargets = useMorphing; depthMaterial.skinning = useSkinning; _depthMaterials[ i ] = depthMaterial; var distanceMaterial = new ShaderMaterial( { defines: { 'USE_SHADOWMAP': '' }, uniforms: distanceUniforms, vertexShader: distanceShader.vertexShader, fragmentShader: distanceShader.fragmentShader, morphTargets: useMorphing, skinning: useSkinning, clipping: true } ); _distanceMaterials[ i ] = distanceMaterial; } // var scope = this; this.enabled = false; this.autoUpdate = true; this.needsUpdate = false; this.type = PCFShadowMap; this.renderReverseSided = true; this.renderSingleSided = true; this.render = function ( scene, camera ) { if ( scope.enabled === false ) return; if ( scope.autoUpdate === false && scope.needsUpdate === false ) return; if ( _lightShadows.length === 0 ) return; // Set GL state for depth map. _state.disable( _gl.BLEND ); _state.buffers.color.setClear( 1, 1, 1, 1 ); _state.buffers.depth.setTest( true ); _state.setScissorTest( false ); // render depth map var faceCount; for ( var i = 0, il = _lightShadows.length; i < il; i ++ ) { var light = _lightShadows[ i ]; var shadow = light.shadow; var isPointLight = light && light.isPointLight; if ( shadow === undefined ) { console.warn( 'THREE.WebGLShadowMap:', light, 'has no shadow.' ); continue; } var shadowCamera = shadow.camera; _shadowMapSize.copy( shadow.mapSize ); _shadowMapSize.min( _maxShadowMapSize ); if ( isPointLight ) { var vpWidth = _shadowMapSize.x; var vpHeight = _shadowMapSize.y; // These viewports map a cube-map onto a 2D texture with the // following orientation: // // xzXZ // y Y // // X - Positive x direction // x - Negative x direction // Y - Positive y direction // y - Negative y direction // Z - Positive z direction // z - Negative z direction // positive X cube2DViewPorts[ 0 ].set( vpWidth * 2, vpHeight, vpWidth, vpHeight ); // negative X cube2DViewPorts[ 1 ].set( 0, vpHeight, vpWidth, vpHeight ); // positive Z cube2DViewPorts[ 2 ].set( vpWidth * 3, vpHeight, vpWidth, vpHeight ); // negative Z cube2DViewPorts[ 3 ].set( vpWidth, vpHeight, vpWidth, vpHeight ); // positive Y cube2DViewPorts[ 4 ].set( vpWidth * 3, 0, vpWidth, vpHeight ); // negative Y cube2DViewPorts[ 5 ].set( vpWidth, 0, vpWidth, vpHeight ); _shadowMapSize.x *= 4.0; _shadowMapSize.y *= 2.0; } if ( shadow.map === null ) { var pars = { minFilter: NearestFilter, magFilter: NearestFilter, format: RGBAFormat }; shadow.map = new WebGLRenderTarget( _shadowMapSize.x, _shadowMapSize.y, pars ); shadow.map.texture.name = light.name + ".shadowMap"; shadowCamera.updateProjectionMatrix(); } if ( shadow.isSpotLightShadow ) { shadow.update( light ); } var shadowMap = shadow.map; var shadowMatrix = shadow.matrix; _lightPositionWorld.setFromMatrixPosition( light.matrixWorld ); shadowCamera.position.copy( _lightPositionWorld ); if ( isPointLight ) { faceCount = 6; // for point lights we set the shadow matrix to be a translation-only matrix // equal to inverse of the light's position shadowMatrix.makeTranslation( - _lightPositionWorld.x, - _lightPositionWorld.y, - _lightPositionWorld.z ); } else { faceCount = 1; _lookTarget.setFromMatrixPosition( light.target.matrixWorld ); shadowCamera.lookAt( _lookTarget ); shadowCamera.updateMatrixWorld(); // compute shadow matrix shadowMatrix.set( 0.5, 0.0, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.0, 0.5, 0.5, 0.0, 0.0, 0.0, 1.0 ); shadowMatrix.multiply( shadowCamera.projectionMatrix ); shadowMatrix.multiply( shadowCamera.matrixWorldInverse ); } _renderer.setRenderTarget( shadowMap ); _renderer.clear(); // render shadow map for each cube face (if omni-directional) or // run a single pass if not for ( var face = 0; face < faceCount; face ++ ) { if ( isPointLight ) { _lookTarget.copy( shadowCamera.position ); _lookTarget.add( cubeDirections[ face ] ); shadowCamera.up.copy( cubeUps[ face ] ); shadowCamera.lookAt( _lookTarget ); shadowCamera.updateMatrixWorld(); var vpDimensions = cube2DViewPorts[ face ]; _state.viewport( vpDimensions ); } // update camera matrices and frustum _projScreenMatrix.multiplyMatrices( shadowCamera.projectionMatrix, shadowCamera.matrixWorldInverse ); _frustum.setFromMatrix( _projScreenMatrix ); // set object matrices & frustum culling renderObject( scene, camera, shadowCamera, isPointLight ); } } // Restore GL state. var clearColor = _renderer.getClearColor(); var clearAlpha = _renderer.getClearAlpha(); _renderer.setClearColor( clearColor, clearAlpha ); scope.needsUpdate = false; }; function getDepthMaterial( object, material, isPointLight, lightPositionWorld ) { var geometry = object.geometry; var result = null; var materialVariants = _depthMaterials; var customMaterial = object.customDepthMaterial; if ( isPointLight ) { materialVariants = _distanceMaterials; customMaterial = object.customDistanceMaterial; } if ( ! customMaterial ) { var useMorphing = false; if ( material.morphTargets ) { if ( geometry && geometry.isBufferGeometry ) { useMorphing = geometry.morphAttributes && geometry.morphAttributes.position && geometry.morphAttributes.position.length > 0; } else if ( geometry && geometry.isGeometry ) { useMorphing = geometry.morphTargets && geometry.morphTargets.length > 0; } } if ( object.isSkinnedMesh && material.skinning === false ) { console.warn( 'THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:', object ); } var useSkinning = object.isSkinnedMesh && material.skinning; var variantIndex = 0; if ( useMorphing ) variantIndex |= _MorphingFlag; if ( useSkinning ) variantIndex |= _SkinningFlag; result = materialVariants[ variantIndex ]; } else { result = customMaterial; } if ( _renderer.localClippingEnabled && material.clipShadows === true && material.clippingPlanes.length !== 0 ) { // in this case we need a unique material instance reflecting the // appropriate state var keyA = result.uuid, keyB = material.uuid; var materialsForVariant = _materialCache[ keyA ]; if ( materialsForVariant === undefined ) { materialsForVariant = {}; _materialCache[ keyA ] = materialsForVariant; } var cachedMaterial = materialsForVariant[ keyB ]; if ( cachedMaterial === undefined ) { cachedMaterial = result.clone(); materialsForVariant[ keyB ] = cachedMaterial; } result = cachedMaterial; } result.visible = material.visible; result.wireframe = material.wireframe; var side = material.side; if ( scope.renderSingleSided && side == DoubleSide ) { side = FrontSide; } if ( scope.renderReverseSided ) { if ( side === FrontSide ) side = BackSide; else if ( side === BackSide ) side = FrontSide; } result.side = side; result.clipShadows = material.clipShadows; result.clippingPlanes = material.clippingPlanes; result.wireframeLinewidth = material.wireframeLinewidth; result.linewidth = material.linewidth; if ( isPointLight && result.uniforms.lightPos !== undefined ) { result.uniforms.lightPos.value.copy( lightPositionWorld ); } return result; } function renderObject( object, camera, shadowCamera, isPointLight ) { if ( object.visible === false ) return; var visible = object.layers.test( camera.layers ); if ( visible && ( object.isMesh || object.isLine || object.isPoints ) ) { if ( object.castShadow && ( ! object.frustumCulled || _frustum.intersectsObject( object ) ) ) { object.modelViewMatrix.multiplyMatrices( shadowCamera.matrixWorldInverse, object.matrixWorld ); var geometry = _objects.update( object ); var material = object.material; if ( Array.isArray( material ) ) { var groups = geometry.groups; for ( var k = 0, kl = groups.length; k < kl; k ++ ) { var group = groups[ k ]; var groupMaterial = material[ group.materialIndex ]; if ( groupMaterial && groupMaterial.visible ) { var depthMaterial = getDepthMaterial( object, groupMaterial, isPointLight, _lightPositionWorld ); _renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, group ); } } } else if ( material.visible ) { var depthMaterial = getDepthMaterial( object, material, isPointLight, _lightPositionWorld ); _renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, null ); } } } var children = object.children; for ( var i = 0, l = children.length; i < l; i ++ ) { renderObject( children[ i ], camera, shadowCamera, isPointLight ); } } } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLAttributes( gl ) { var buffers = {}; function createBuffer( attribute, bufferType ) { var array = attribute.array; var usage = attribute.dynamic ? gl.DYNAMIC_DRAW : gl.STATIC_DRAW; var buffer = gl.createBuffer(); gl.bindBuffer( bufferType, buffer ); gl.bufferData( bufferType, array, usage ); attribute.onUploadCallback(); var type = gl.FLOAT; if ( array instanceof Float32Array ) { type = gl.FLOAT; } else if ( array instanceof Float64Array ) { console.warn( 'THREE.WebGLAttributes: Unsupported data buffer format: Float64Array.' ); } else if ( array instanceof Uint16Array ) { type = gl.UNSIGNED_SHORT; } else if ( array instanceof Int16Array ) { type = gl.SHORT; } else if ( array instanceof Uint32Array ) { type = gl.UNSIGNED_INT; } else if ( array instanceof Int32Array ) { type = gl.INT; } else if ( array instanceof Int8Array ) { type = gl.BYTE; } else if ( array instanceof Uint8Array ) { type = gl.UNSIGNED_BYTE; } return { buffer: buffer, type: type, bytesPerElement: array.BYTES_PER_ELEMENT, version: attribute.version }; } function updateBuffer( buffer, attribute, bufferType ) { var array = attribute.array; var updateRange = attribute.updateRange; gl.bindBuffer( bufferType, buffer ); if ( attribute.dynamic === false ) { gl.bufferData( bufferType, array, gl.STATIC_DRAW ); } else if ( updateRange.count === - 1 ) { // Not using update ranges gl.bufferSubData( bufferType, 0, array ); } else if ( updateRange.count === 0 ) { console.error( 'THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.' ); } else { gl.bufferSubData( bufferType, updateRange.offset * array.BYTES_PER_ELEMENT, array.subarray( updateRange.offset, updateRange.offset + updateRange.count ) ); updateRange.count = -1; // reset range } } // function get( attribute ) { if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data; return buffers[ attribute.uuid ]; } function remove( attribute ) { if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data; var data = buffers[ attribute.uuid ]; if ( data ) { gl.deleteBuffer( data.buffer ); delete buffers[ attribute.uuid ]; } } function update( attribute, bufferType ) { if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data; var data = buffers[ attribute.uuid ]; if ( data === undefined ) { buffers[ attribute.uuid ] = createBuffer( attribute, bufferType ); } else if ( data.version < attribute.version ) { updateBuffer( data.buffer, attribute, bufferType ); data.version = attribute.version; } } return { get: get, remove: remove, update: update }; } /** * @author mrdoob / http://mrdoob.com/ * @author WestLangley / http://github.com/WestLangley * @author bhouston / http://clara.io */ function Euler( x, y, z, order ) { this._x = x || 0; this._y = y || 0; this._z = z || 0; this._order = order || Euler.DefaultOrder; } Euler.RotationOrders = [ 'XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX' ]; Euler.DefaultOrder = 'XYZ'; Object.defineProperties( Euler.prototype, { x: { get: function () { return this._x; }, set: function ( value ) { this._x = value; this.onChangeCallback(); } }, y: { get: function () { return this._y; }, set: function ( value ) { this._y = value; this.onChangeCallback(); } }, z: { get: function () { return this._z; }, set: function ( value ) { this._z = value; this.onChangeCallback(); } }, order: { get: function () { return this._order; }, set: function ( value ) { this._order = value; this.onChangeCallback(); } } } ); Object.assign( Euler.prototype, { isEuler: true, set: function ( x, y, z, order ) { this._x = x; this._y = y; this._z = z; this._order = order || this._order; this.onChangeCallback(); return this; }, clone: function () { return new this.constructor( this._x, this._y, this._z, this._order ); }, copy: function ( euler ) { this._x = euler._x; this._y = euler._y; this._z = euler._z; this._order = euler._order; this.onChangeCallback(); return this; }, setFromRotationMatrix: function ( m, order, update ) { var clamp = _Math.clamp; // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled) var te = m.elements; var m11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ]; var m21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ]; var m31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ]; order = order || this._order; if ( order === 'XYZ' ) { this._y = Math.asin( clamp( m13, - 1, 1 ) ); if ( Math.abs( m13 ) < 0.99999 ) { this._x = Math.atan2( - m23, m33 ); this._z = Math.atan2( - m12, m11 ); } else { this._x = Math.atan2( m32, m22 ); this._z = 0; } } else if ( order === 'YXZ' ) { this._x = Math.asin( - clamp( m23, - 1, 1 ) ); if ( Math.abs( m23 ) < 0.99999 ) { this._y = Math.atan2( m13, m33 ); this._z = Math.atan2( m21, m22 ); } else { this._y = Math.atan2( - m31, m11 ); this._z = 0; } } else if ( order === 'ZXY' ) { this._x = Math.asin( clamp( m32, - 1, 1 ) ); if ( Math.abs( m32 ) < 0.99999 ) { this._y = Math.atan2( - m31, m33 ); this._z = Math.atan2( - m12, m22 ); } else { this._y = 0; this._z = Math.atan2( m21, m11 ); } } else if ( order === 'ZYX' ) { this._y = Math.asin( - clamp( m31, - 1, 1 ) ); if ( Math.abs( m31 ) < 0.99999 ) { this._x = Math.atan2( m32, m33 ); this._z = Math.atan2( m21, m11 ); } else { this._x = 0; this._z = Math.atan2( - m12, m22 ); } } else if ( order === 'YZX' ) { this._z = Math.asin( clamp( m21, - 1, 1 ) ); if ( Math.abs( m21 ) < 0.99999 ) { this._x = Math.atan2( - m23, m22 ); this._y = Math.atan2( - m31, m11 ); } else { this._x = 0; this._y = Math.atan2( m13, m33 ); } } else if ( order === 'XZY' ) { this._z = Math.asin( - clamp( m12, - 1, 1 ) ); if ( Math.abs( m12 ) < 0.99999 ) { this._x = Math.atan2( m32, m22 ); this._y = Math.atan2( m13, m11 ); } else { this._x = Math.atan2( - m23, m33 ); this._y = 0; } } else { console.warn( 'THREE.Euler: .setFromRotationMatrix() given unsupported order: ' + order ); } this._order = order; if ( update !== false ) this.onChangeCallback(); return this; }, setFromQuaternion: function () { var matrix = new Matrix4(); return function setFromQuaternion( q, order, update ) { matrix.makeRotationFromQuaternion( q ); return this.setFromRotationMatrix( matrix, order, update ); }; }(), setFromVector3: function ( v, order ) { return this.set( v.x, v.y, v.z, order || this._order ); }, reorder: function () { // WARNING: this discards revolution information -bhouston var q = new Quaternion(); return function reorder( newOrder ) { q.setFromEuler( this ); return this.setFromQuaternion( q, newOrder ); }; }(), equals: function ( euler ) { return ( euler._x === this._x ) && ( euler._y === this._y ) && ( euler._z === this._z ) && ( euler._order === this._order ); }, fromArray: function ( array ) { this._x = array[ 0 ]; this._y = array[ 1 ]; this._z = array[ 2 ]; if ( array[ 3 ] !== undefined ) this._order = array[ 3 ]; this.onChangeCallback(); return this; }, toArray: function ( array, offset ) { if ( array === undefined ) array = []; if ( offset === undefined ) offset = 0; array[ offset ] = this._x; array[ offset + 1 ] = this._y; array[ offset + 2 ] = this._z; array[ offset + 3 ] = this._order; return array; }, toVector3: function ( optionalResult ) { if ( optionalResult ) { return optionalResult.set( this._x, this._y, this._z ); } else { return new Vector3( this._x, this._y, this._z ); } }, onChange: function ( callback ) { this.onChangeCallback = callback; return this; }, onChangeCallback: function () {} } ); /** * @author mrdoob / http://mrdoob.com/ */ function Layers() { this.mask = 1 | 0; } Object.assign( Layers.prototype, { set: function ( channel ) { this.mask = 1 << channel | 0; }, enable: function ( channel ) { this.mask |= 1 << channel | 0; }, toggle: function ( channel ) { this.mask ^= 1 << channel | 0; }, disable: function ( channel ) { this.mask &= ~ ( 1 << channel | 0 ); }, test: function ( layers ) { return ( this.mask & layers.mask ) !== 0; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ * @author WestLangley / http://github.com/WestLangley * @author elephantatwork / www.elephantatwork.ch */ var object3DId = 0; function Object3D() { Object.defineProperty( this, 'id', { value: object3DId ++ } ); this.uuid = _Math.generateUUID(); this.name = ''; this.type = 'Object3D'; this.parent = null; this.children = []; this.up = Object3D.DefaultUp.clone(); var position = new Vector3(); var rotation = new Euler(); var quaternion = new Quaternion(); var scale = new Vector3( 1, 1, 1 ); function onRotationChange() { quaternion.setFromEuler( rotation, false ); } function onQuaternionChange() { rotation.setFromQuaternion( quaternion, undefined, false ); } rotation.onChange( onRotationChange ); quaternion.onChange( onQuaternionChange ); Object.defineProperties( this, { position: { enumerable: true, value: position }, rotation: { enumerable: true, value: rotation }, quaternion: { enumerable: true, value: quaternion }, scale: { enumerable: true, value: scale }, modelViewMatrix: { value: new Matrix4() }, normalMatrix: { value: new Matrix3() } } ); this.matrix = new Matrix4(); this.matrixWorld = new Matrix4(); this.matrixAutoUpdate = Object3D.DefaultMatrixAutoUpdate; this.matrixWorldNeedsUpdate = false; this.layers = new Layers(); this.visible = true; this.castShadow = false; this.receiveShadow = false; this.frustumCulled = true; this.renderOrder = 0; this.userData = {}; } Object3D.DefaultUp = new Vector3( 0, 1, 0 ); Object3D.DefaultMatrixAutoUpdate = true; Object.assign( Object3D.prototype, EventDispatcher.prototype, { isObject3D: true, onBeforeRender: function () {}, onAfterRender: function () {}, applyMatrix: function ( matrix ) { this.matrix.multiplyMatrices( matrix, this.matrix ); this.matrix.decompose( this.position, this.quaternion, this.scale ); }, applyQuaternion: function ( q ) { this.quaternion.premultiply( q ); return this; }, setRotationFromAxisAngle: function ( axis, angle ) { // assumes axis is normalized this.quaternion.setFromAxisAngle( axis, angle ); }, setRotationFromEuler: function ( euler ) { this.quaternion.setFromEuler( euler, true ); }, setRotationFromMatrix: function ( m ) { // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled) this.quaternion.setFromRotationMatrix( m ); }, setRotationFromQuaternion: function ( q ) { // assumes q is normalized this.quaternion.copy( q ); }, rotateOnAxis: function () { // rotate object on axis in object space // axis is assumed to be normalized var q1 = new Quaternion(); return function rotateOnAxis( axis, angle ) { q1.setFromAxisAngle( axis, angle ); this.quaternion.multiply( q1 ); return this; }; }(), rotateX: function () { var v1 = new Vector3( 1, 0, 0 ); return function rotateX( angle ) { return this.rotateOnAxis( v1, angle ); }; }(), rotateY: function () { var v1 = new Vector3( 0, 1, 0 ); return function rotateY( angle ) { return this.rotateOnAxis( v1, angle ); }; }(), rotateZ: function () { var v1 = new Vector3( 0, 0, 1 ); return function rotateZ( angle ) { return this.rotateOnAxis( v1, angle ); }; }(), translateOnAxis: function () { // translate object by distance along axis in object space // axis is assumed to be normalized var v1 = new Vector3(); return function translateOnAxis( axis, distance ) { v1.copy( axis ).applyQuaternion( this.quaternion ); this.position.add( v1.multiplyScalar( distance ) ); return this; }; }(), translateX: function () { var v1 = new Vector3( 1, 0, 0 ); return function translateX( distance ) { return this.translateOnAxis( v1, distance ); }; }(), translateY: function () { var v1 = new Vector3( 0, 1, 0 ); return function translateY( distance ) { return this.translateOnAxis( v1, distance ); }; }(), translateZ: function () { var v1 = new Vector3( 0, 0, 1 ); return function translateZ( distance ) { return this.translateOnAxis( v1, distance ); }; }(), localToWorld: function ( vector ) { return vector.applyMatrix4( this.matrixWorld ); }, worldToLocal: function () { var m1 = new Matrix4(); return function worldToLocal( vector ) { return vector.applyMatrix4( m1.getInverse( this.matrixWorld ) ); }; }(), lookAt: function () { // This method does not support objects with rotated and/or translated parent(s) var m1 = new Matrix4(); return function lookAt( vector ) { if ( this.isCamera ) { m1.lookAt( this.position, vector, this.up ); } else { m1.lookAt( vector, this.position, this.up ); } this.quaternion.setFromRotationMatrix( m1 ); }; }(), add: function ( object ) { if ( arguments.length > 1 ) { for ( var i = 0; i < arguments.length; i ++ ) { this.add( arguments[ i ] ); } return this; } if ( object === this ) { console.error( "THREE.Object3D.add: object can't be added as a child of itself.", object ); return this; } if ( ( object && object.isObject3D ) ) { if ( object.parent !== null ) { object.parent.remove( object ); } object.parent = this; object.dispatchEvent( { type: 'added' } ); this.children.push( object ); } else { console.error( "THREE.Object3D.add: object not an instance of THREE.Object3D.", object ); } return this; }, remove: function ( object ) { if ( arguments.length > 1 ) { for ( var i = 0; i < arguments.length; i ++ ) { this.remove( arguments[ i ] ); } return this; } var index = this.children.indexOf( object ); if ( index !== - 1 ) { object.parent = null; object.dispatchEvent( { type: 'removed' } ); this.children.splice( index, 1 ); } return this; }, getObjectById: function ( id ) { return this.getObjectByProperty( 'id', id ); }, getObjectByName: function ( name ) { return this.getObjectByProperty( 'name', name ); }, getObjectByProperty: function ( name, value ) { if ( this[ name ] === value ) return this; for ( var i = 0, l = this.children.length; i < l; i ++ ) { var child = this.children[ i ]; var object = child.getObjectByProperty( name, value ); if ( object !== undefined ) { return object; } } return undefined; }, getWorldPosition: function ( optionalTarget ) { var result = optionalTarget || new Vector3(); this.updateMatrixWorld( true ); return result.setFromMatrixPosition( this.matrixWorld ); }, getWorldQuaternion: function () { var position = new Vector3(); var scale = new Vector3(); return function getWorldQuaternion( optionalTarget ) { var result = optionalTarget || new Quaternion(); this.updateMatrixWorld( true ); this.matrixWorld.decompose( position, result, scale ); return result; }; }(), getWorldRotation: function () { var quaternion = new Quaternion(); return function getWorldRotation( optionalTarget ) { var result = optionalTarget || new Euler(); this.getWorldQuaternion( quaternion ); return result.setFromQuaternion( quaternion, this.rotation.order, false ); }; }(), getWorldScale: function () { var position = new Vector3(); var quaternion = new Quaternion(); return function getWorldScale( optionalTarget ) { var result = optionalTarget || new Vector3(); this.updateMatrixWorld( true ); this.matrixWorld.decompose( position, quaternion, result ); return result; }; }(), getWorldDirection: function () { var quaternion = new Quaternion(); return function getWorldDirection( optionalTarget ) { var result = optionalTarget || new Vector3(); this.getWorldQuaternion( quaternion ); return result.set( 0, 0, 1 ).applyQuaternion( quaternion ); }; }(), raycast: function () {}, traverse: function ( callback ) { callback( this ); var children = this.children; for ( var i = 0, l = children.length; i < l; i ++ ) { children[ i ].traverse( callback ); } }, traverseVisible: function ( callback ) { if ( this.visible === false ) return; callback( this ); var children = this.children; for ( var i = 0, l = children.length; i < l; i ++ ) { children[ i ].traverseVisible( callback ); } }, traverseAncestors: function ( callback ) { var parent = this.parent; if ( parent !== null ) { callback( parent ); parent.traverseAncestors( callback ); } }, updateMatrix: function () { this.matrix.compose( this.position, this.quaternion, this.scale ); this.matrixWorldNeedsUpdate = true; }, updateMatrixWorld: function ( force ) { if ( this.matrixAutoUpdate ) this.updateMatrix(); if ( this.matrixWorldNeedsUpdate || force ) { if ( this.parent === null ) { this.matrixWorld.copy( this.matrix ); } else { this.matrixWorld.multiplyMatrices( this.parent.matrixWorld, this.matrix ); } this.matrixWorldNeedsUpdate = false; force = true; } // update children var children = this.children; for ( var i = 0, l = children.length; i < l; i ++ ) { children[ i ].updateMatrixWorld( force ); } }, toJSON: function ( meta ) { // meta is '' when called from JSON.stringify var isRootObject = ( meta === undefined || meta === '' ); var output = {}; // meta is a hash used to collect geometries, materials. // not providing it implies that this is the root object // being serialized. if ( isRootObject ) { // initialize meta obj meta = { geometries: {}, materials: {}, textures: {}, images: {} }; output.metadata = { version: 4.5, type: 'Object', generator: 'Object3D.toJSON' }; } // standard Object3D serialization var object = {}; object.uuid = this.uuid; object.type = this.type; if ( this.name !== '' ) object.name = this.name; if ( JSON.stringify( this.userData ) !== '{}' ) object.userData = this.userData; if ( this.castShadow === true ) object.castShadow = true; if ( this.receiveShadow === true ) object.receiveShadow = true; if ( this.visible === false ) object.visible = false; object.matrix = this.matrix.toArray(); // function serialize( library, element ) { if ( library[ element.uuid ] === undefined ) { library[ element.uuid ] = element.toJSON( meta ); } return element.uuid; } if ( this.geometry !== undefined ) { object.geometry = serialize( meta.geometries, this.geometry ); } if ( this.material !== undefined ) { if ( Array.isArray( this.material ) ) { var uuids = []; for ( var i = 0, l = this.material.length; i < l; i ++ ) { uuids.push( serialize( meta.materials, this.material[ i ] ) ); } object.material = uuids; } else { object.material = serialize( meta.materials, this.material ); } } // if ( this.children.length > 0 ) { object.children = []; for ( var i = 0; i < this.children.length; i ++ ) { object.children.push( this.children[ i ].toJSON( meta ).object ); } } if ( isRootObject ) { var geometries = extractFromCache( meta.geometries ); var materials = extractFromCache( meta.materials ); var textures = extractFromCache( meta.textures ); var images = extractFromCache( meta.images ); if ( geometries.length > 0 ) output.geometries = geometries; if ( materials.length > 0 ) output.materials = materials; if ( textures.length > 0 ) output.textures = textures; if ( images.length > 0 ) output.images = images; } output.object = object; return output; // extract data from the cache hash // remove metadata on each item // and return as array function extractFromCache( cache ) { var values = []; for ( var key in cache ) { var data = cache[ key ]; delete data.metadata; values.push( data ); } return values; } }, clone: function ( recursive ) { return new this.constructor().copy( this, recursive ); }, copy: function ( source, recursive ) { if ( recursive === undefined ) recursive = true; this.name = source.name; this.up.copy( source.up ); this.position.copy( source.position ); this.quaternion.copy( source.quaternion ); this.scale.copy( source.scale ); this.matrix.copy( source.matrix ); this.matrixWorld.copy( source.matrixWorld ); this.matrixAutoUpdate = source.matrixAutoUpdate; this.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate; this.layers.mask = source.layers.mask; this.visible = source.visible; this.castShadow = source.castShadow; this.receiveShadow = source.receiveShadow; this.frustumCulled = source.frustumCulled; this.renderOrder = source.renderOrder; this.userData = JSON.parse( JSON.stringify( source.userData ) ); if ( recursive === true ) { for ( var i = 0; i < source.children.length; i ++ ) { var child = source.children[ i ]; this.add( child.clone() ); } } return this; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author mikael emtinger / http://gomo.se/ * @author WestLangley / http://github.com/WestLangley */ function Camera() { Object3D.call( this ); this.type = 'Camera'; this.matrixWorldInverse = new Matrix4(); this.projectionMatrix = new Matrix4(); } Camera.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Camera, isCamera: true, copy: function ( source, recursive ) { Object3D.prototype.copy.call( this, source, recursive ); this.matrixWorldInverse.copy( source.matrixWorldInverse ); this.projectionMatrix.copy( source.projectionMatrix ); return this; }, getWorldDirection: function () { var quaternion = new Quaternion(); return function getWorldDirection( optionalTarget ) { var result = optionalTarget || new Vector3(); this.getWorldQuaternion( quaternion ); return result.set( 0, 0, - 1 ).applyQuaternion( quaternion ); }; }(), updateMatrixWorld: function ( force ) { Object3D.prototype.updateMatrixWorld.call( this, force ); this.matrixWorldInverse.getInverse( this.matrixWorld ); }, clone: function () { return new this.constructor().copy( this ); } } ); /** * @author alteredq / http://alteredqualia.com/ * @author arose / http://github.com/arose */ function OrthographicCamera( left, right, top, bottom, near, far ) { Camera.call( this ); this.type = 'OrthographicCamera'; this.zoom = 1; this.view = null; this.left = left; this.right = right; this.top = top; this.bottom = bottom; this.near = ( near !== undefined ) ? near : 0.1; this.far = ( far !== undefined ) ? far : 2000; this.updateProjectionMatrix(); } OrthographicCamera.prototype = Object.assign( Object.create( Camera.prototype ), { constructor: OrthographicCamera, isOrthographicCamera: true, copy: function ( source, recursive ) { Camera.prototype.copy.call( this, source, recursive ); this.left = source.left; this.right = source.right; this.top = source.top; this.bottom = source.bottom; this.near = source.near; this.far = source.far; this.zoom = source.zoom; this.view = source.view === null ? null : Object.assign( {}, source.view ); return this; }, setViewOffset: function( fullWidth, fullHeight, x, y, width, height ) { this.view = { fullWidth: fullWidth, fullHeight: fullHeight, offsetX: x, offsetY: y, width: width, height: height }; this.updateProjectionMatrix(); }, clearViewOffset: function() { this.view = null; this.updateProjectionMatrix(); }, updateProjectionMatrix: function () { var dx = ( this.right - this.left ) / ( 2 * this.zoom ); var dy = ( this.top - this.bottom ) / ( 2 * this.zoom ); var cx = ( this.right + this.left ) / 2; var cy = ( this.top + this.bottom ) / 2; var left = cx - dx; var right = cx + dx; var top = cy + dy; var bottom = cy - dy; if ( this.view !== null ) { var zoomW = this.zoom / ( this.view.width / this.view.fullWidth ); var zoomH = this.zoom / ( this.view.height / this.view.fullHeight ); var scaleW = ( this.right - this.left ) / this.view.width; var scaleH = ( this.top - this.bottom ) / this.view.height; left += scaleW * ( this.view.offsetX / zoomW ); right = left + scaleW * ( this.view.width / zoomW ); top -= scaleH * ( this.view.offsetY / zoomH ); bottom = top - scaleH * ( this.view.height / zoomH ); } this.projectionMatrix.makeOrthographic( left, right, top, bottom, this.near, this.far ); }, toJSON: function ( meta ) { var data = Object3D.prototype.toJSON.call( this, meta ); data.object.zoom = this.zoom; data.object.left = this.left; data.object.right = this.right; data.object.top = this.top; data.object.bottom = this.bottom; data.object.near = this.near; data.object.far = this.far; if ( this.view !== null ) data.object.view = Object.assign( {}, this.view ); return data; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author greggman / http://games.greggman.com/ * @author zz85 / http://www.lab4games.net/zz85/blog * @author tschw */ function PerspectiveCamera( fov, aspect, near, far ) { Camera.call( this ); this.type = 'PerspectiveCamera'; this.fov = fov !== undefined ? fov : 50; this.zoom = 1; this.near = near !== undefined ? near : 0.1; this.far = far !== undefined ? far : 2000; this.focus = 10; this.aspect = aspect !== undefined ? aspect : 1; this.view = null; this.filmGauge = 35; // width of the film (default in millimeters) this.filmOffset = 0; // horizontal film offset (same unit as gauge) this.updateProjectionMatrix(); } PerspectiveCamera.prototype = Object.assign( Object.create( Camera.prototype ), { constructor: PerspectiveCamera, isPerspectiveCamera: true, copy: function ( source, recursive ) { Camera.prototype.copy.call( this, source, recursive ); this.fov = source.fov; this.zoom = source.zoom; this.near = source.near; this.far = source.far; this.focus = source.focus; this.aspect = source.aspect; this.view = source.view === null ? null : Object.assign( {}, source.view ); this.filmGauge = source.filmGauge; this.filmOffset = source.filmOffset; return this; }, /** * Sets the FOV by focal length in respect to the current .filmGauge. * * The default film gauge is 35, so that the focal length can be specified for * a 35mm (full frame) camera. * * Values for focal length and film gauge must have the same unit. */ setFocalLength: function ( focalLength ) { // see http://www.bobatkins.com/photography/technical/field_of_view.html var vExtentSlope = 0.5 * this.getFilmHeight() / focalLength; this.fov = _Math.RAD2DEG * 2 * Math.atan( vExtentSlope ); this.updateProjectionMatrix(); }, /** * Calculates the focal length from the current .fov and .filmGauge. */ getFocalLength: function () { var vExtentSlope = Math.tan( _Math.DEG2RAD * 0.5 * this.fov ); return 0.5 * this.getFilmHeight() / vExtentSlope; }, getEffectiveFOV: function () { return _Math.RAD2DEG * 2 * Math.atan( Math.tan( _Math.DEG2RAD * 0.5 * this.fov ) / this.zoom ); }, getFilmWidth: function () { // film not completely covered in portrait format (aspect < 1) return this.filmGauge * Math.min( this.aspect, 1 ); }, getFilmHeight: function () { // film not completely covered in landscape format (aspect > 1) return this.filmGauge / Math.max( this.aspect, 1 ); }, /** * Sets an offset in a larger frustum. This is useful for multi-window or * multi-monitor/multi-machine setups. * * For example, if you have 3x2 monitors and each monitor is 1920x1080 and * the monitors are in grid like this * * +---+---+---+ * | A | B | C | * +---+---+---+ * | D | E | F | * +---+---+---+ * * then for each monitor you would call it like this * * var w = 1920; * var h = 1080; * var fullWidth = w * 3; * var fullHeight = h * 2; * * --A-- * camera.setOffset( fullWidth, fullHeight, w * 0, h * 0, w, h ); * --B-- * camera.setOffset( fullWidth, fullHeight, w * 1, h * 0, w, h ); * --C-- * camera.setOffset( fullWidth, fullHeight, w * 2, h * 0, w, h ); * --D-- * camera.setOffset( fullWidth, fullHeight, w * 0, h * 1, w, h ); * --E-- * camera.setOffset( fullWidth, fullHeight, w * 1, h * 1, w, h ); * --F-- * camera.setOffset( fullWidth, fullHeight, w * 2, h * 1, w, h ); * * Note there is no reason monitors have to be the same size or in a grid. */ setViewOffset: function ( fullWidth, fullHeight, x, y, width, height ) { this.aspect = fullWidth / fullHeight; this.view = { fullWidth: fullWidth, fullHeight: fullHeight, offsetX: x, offsetY: y, width: width, height: height }; this.updateProjectionMatrix(); }, clearViewOffset: function () { this.view = null; this.updateProjectionMatrix(); }, updateProjectionMatrix: function () { var near = this.near, top = near * Math.tan( _Math.DEG2RAD * 0.5 * this.fov ) / this.zoom, height = 2 * top, width = this.aspect * height, left = - 0.5 * width, view = this.view; if ( view !== null ) { var fullWidth = view.fullWidth, fullHeight = view.fullHeight; left += view.offsetX * width / fullWidth; top -= view.offsetY * height / fullHeight; width *= view.width / fullWidth; height *= view.height / fullHeight; } var skew = this.filmOffset; if ( skew !== 0 ) left += near * skew / this.getFilmWidth(); this.projectionMatrix.makePerspective( left, left + width, top, top - height, near, this.far ); }, toJSON: function ( meta ) { var data = Object3D.prototype.toJSON.call( this, meta ); data.object.fov = this.fov; data.object.zoom = this.zoom; data.object.near = this.near; data.object.far = this.far; data.object.focus = this.focus; data.object.aspect = this.aspect; if ( this.view !== null ) data.object.view = Object.assign( {}, this.view ); data.object.filmGauge = this.filmGauge; data.object.filmOffset = this.filmOffset; return data; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ function Face3( a, b, c, normal, color, materialIndex ) { this.a = a; this.b = b; this.c = c; this.normal = ( normal && normal.isVector3 ) ? normal : new Vector3(); this.vertexNormals = Array.isArray( normal ) ? normal : []; this.color = ( color && color.isColor ) ? color : new Color(); this.vertexColors = Array.isArray( color ) ? color : []; this.materialIndex = materialIndex !== undefined ? materialIndex : 0; } Object.assign( Face3.prototype, { clone: function () { return new this.constructor().copy( this ); }, copy: function ( source ) { this.a = source.a; this.b = source.b; this.c = source.c; this.normal.copy( source.normal ); this.color.copy( source.color ); this.materialIndex = source.materialIndex; for ( var i = 0, il = source.vertexNormals.length; i < il; i ++ ) { this.vertexNormals[ i ] = source.vertexNormals[ i ].clone(); } for ( var i = 0, il = source.vertexColors.length; i < il; i ++ ) { this.vertexColors[ i ] = source.vertexColors[ i ].clone(); } return this; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author kile / http://kile.stravaganza.org/ * @author alteredq / http://alteredqualia.com/ * @author mikael emtinger / http://gomo.se/ * @author zz85 / http://www.lab4games.net/zz85/blog * @author bhouston / http://clara.io */ var count = 0; function GeometryIdCount() { return count++; } function Geometry() { Object.defineProperty( this, 'id', { value: GeometryIdCount() } ); this.uuid = _Math.generateUUID(); this.name = ''; this.type = 'Geometry'; this.vertices = []; this.colors = []; this.faces = []; this.faceVertexUvs = [[]]; this.morphTargets = []; this.morphNormals = []; this.skinWeights = []; this.skinIndices = []; this.lineDistances = []; this.boundingBox = null; this.boundingSphere = null; // update flags this.elementsNeedUpdate = false; this.verticesNeedUpdate = false; this.uvsNeedUpdate = false; this.normalsNeedUpdate = false; this.colorsNeedUpdate = false; this.lineDistancesNeedUpdate = false; this.groupsNeedUpdate = false; } Object.assign( Geometry.prototype, EventDispatcher.prototype, { isGeometry: true, applyMatrix: function ( matrix ) { var normalMatrix = new Matrix3().getNormalMatrix( matrix ); for ( var i = 0, il = this.vertices.length; i < il; i ++ ) { var vertex = this.vertices[ i ]; vertex.applyMatrix4( matrix ); } for ( var i = 0, il = this.faces.length; i < il; i ++ ) { var face = this.faces[ i ]; face.normal.applyMatrix3( normalMatrix ).normalize(); for ( var j = 0, jl = face.vertexNormals.length; j < jl; j ++ ) { face.vertexNormals[ j ].applyMatrix3( normalMatrix ).normalize(); } } if ( this.boundingBox !== null ) { this.computeBoundingBox(); } if ( this.boundingSphere !== null ) { this.computeBoundingSphere(); } this.verticesNeedUpdate = true; this.normalsNeedUpdate = true; return this; }, rotateX: function () { // rotate geometry around world x-axis var m1 = new Matrix4(); return function rotateX( angle ) { m1.makeRotationX( angle ); this.applyMatrix( m1 ); return this; }; }(), rotateY: function () { // rotate geometry around world y-axis var m1 = new Matrix4(); return function rotateY( angle ) { m1.makeRotationY( angle ); this.applyMatrix( m1 ); return this; }; }(), rotateZ: function () { // rotate geometry around world z-axis var m1 = new Matrix4(); return function rotateZ( angle ) { m1.makeRotationZ( angle ); this.applyMatrix( m1 ); return this; }; }(), translate: function () { // translate geometry var m1 = new Matrix4(); return function translate( x, y, z ) { m1.makeTranslation( x, y, z ); this.applyMatrix( m1 ); return this; }; }(), scale: function () { // scale geometry var m1 = new Matrix4(); return function scale( x, y, z ) { m1.makeScale( x, y, z ); this.applyMatrix( m1 ); return this; }; }(), lookAt: function () { var obj = new Object3D(); return function lookAt( vector ) { obj.lookAt( vector ); obj.updateMatrix(); this.applyMatrix( obj.matrix ); }; }(), fromBufferGeometry: function ( geometry ) { var scope = this; var indices = geometry.index !== null ? geometry.index.array : undefined; var attributes = geometry.attributes; var positions = attributes.position.array; var normals = attributes.normal !== undefined ? attributes.normal.array : undefined; var colors = attributes.color !== undefined ? attributes.color.array : undefined; var uvs = attributes.uv !== undefined ? attributes.uv.array : undefined; var uvs2 = attributes.uv2 !== undefined ? attributes.uv2.array : undefined; if ( uvs2 !== undefined ) this.faceVertexUvs[ 1 ] = []; var tempNormals = []; var tempUVs = []; var tempUVs2 = []; for ( var i = 0, j = 0; i < positions.length; i += 3, j += 2 ) { scope.vertices.push( new Vector3( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] ) ); if ( normals !== undefined ) { tempNormals.push( new Vector3( normals[ i ], normals[ i + 1 ], normals[ i + 2 ] ) ); } if ( colors !== undefined ) { scope.colors.push( new Color( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] ) ); } if ( uvs !== undefined ) { tempUVs.push( new Vector2( uvs[ j ], uvs[ j + 1 ] ) ); } if ( uvs2 !== undefined ) { tempUVs2.push( new Vector2( uvs2[ j ], uvs2[ j + 1 ] ) ); } } function addFace( a, b, c, materialIndex ) { var vertexNormals = normals !== undefined ? [ tempNormals[ a ].clone(), tempNormals[ b ].clone(), tempNormals[ c ].clone() ] : []; var vertexColors = colors !== undefined ? [ scope.colors[ a ].clone(), scope.colors[ b ].clone(), scope.colors[ c ].clone() ] : []; var face = new Face3( a, b, c, vertexNormals, vertexColors, materialIndex ); scope.faces.push( face ); if ( uvs !== undefined ) { scope.faceVertexUvs[ 0 ].push( [ tempUVs[ a ].clone(), tempUVs[ b ].clone(), tempUVs[ c ].clone() ] ); } if ( uvs2 !== undefined ) { scope.faceVertexUvs[ 1 ].push( [ tempUVs2[ a ].clone(), tempUVs2[ b ].clone(), tempUVs2[ c ].clone() ] ); } } var groups = geometry.groups; if ( groups.length > 0 ) { for ( var i = 0; i < groups.length; i ++ ) { var group = groups[ i ]; var start = group.start; var count = group.count; for ( var j = start, jl = start + count; j < jl; j += 3 ) { if ( indices !== undefined ) { addFace( indices[ j ], indices[ j + 1 ], indices[ j + 2 ], group.materialIndex ); } else { addFace( j, j + 1, j + 2, group.materialIndex ); } } } } else { if ( indices !== undefined ) { for ( var i = 0; i < indices.length; i += 3 ) { addFace( indices[ i ], indices[ i + 1 ], indices[ i + 2 ] ); } } else { for ( var i = 0; i < positions.length / 3; i += 3 ) { addFace( i, i + 1, i + 2 ); } } } this.computeFaceNormals(); if ( geometry.boundingBox !== null ) { this.boundingBox = geometry.boundingBox.clone(); } if ( geometry.boundingSphere !== null ) { this.boundingSphere = geometry.boundingSphere.clone(); } return this; }, center: function () { this.computeBoundingBox(); var offset = this.boundingBox.getCenter().negate(); this.translate( offset.x, offset.y, offset.z ); return offset; }, normalize: function () { this.computeBoundingSphere(); var center = this.boundingSphere.center; var radius = this.boundingSphere.radius; var s = radius === 0 ? 1 : 1.0 / radius; var matrix = new Matrix4(); matrix.set( s, 0, 0, - s * center.x, 0, s, 0, - s * center.y, 0, 0, s, - s * center.z, 0, 0, 0, 1 ); this.applyMatrix( matrix ); return this; }, computeFaceNormals: function () { var cb = new Vector3(), ab = new Vector3(); for ( var f = 0, fl = this.faces.length; f < fl; f ++ ) { var face = this.faces[ f ]; var vA = this.vertices[ face.a ]; var vB = this.vertices[ face.b ]; var vC = this.vertices[ face.c ]; cb.subVectors( vC, vB ); ab.subVectors( vA, vB ); cb.cross( ab ); cb.normalize(); face.normal.copy( cb ); } }, computeVertexNormals: function ( areaWeighted ) { if ( areaWeighted === undefined ) areaWeighted = true; var v, vl, f, fl, face, vertices; vertices = new Array( this.vertices.length ); for ( v = 0, vl = this.vertices.length; v < vl; v ++ ) { vertices[ v ] = new Vector3(); } if ( areaWeighted ) { // vertex normals weighted by triangle areas // http://www.iquilezles.org/www/articles/normals/normals.htm var vA, vB, vC; var cb = new Vector3(), ab = new Vector3(); for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { face = this.faces[ f ]; vA = this.vertices[ face.a ]; vB = this.vertices[ face.b ]; vC = this.vertices[ face.c ]; cb.subVectors( vC, vB ); ab.subVectors( vA, vB ); cb.cross( ab ); vertices[ face.a ].add( cb ); vertices[ face.b ].add( cb ); vertices[ face.c ].add( cb ); } } else { this.computeFaceNormals(); for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { face = this.faces[ f ]; vertices[ face.a ].add( face.normal ); vertices[ face.b ].add( face.normal ); vertices[ face.c ].add( face.normal ); } } for ( v = 0, vl = this.vertices.length; v < vl; v ++ ) { vertices[ v ].normalize(); } for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { face = this.faces[ f ]; var vertexNormals = face.vertexNormals; if ( vertexNormals.length === 3 ) { vertexNormals[ 0 ].copy( vertices[ face.a ] ); vertexNormals[ 1 ].copy( vertices[ face.b ] ); vertexNormals[ 2 ].copy( vertices[ face.c ] ); } else { vertexNormals[ 0 ] = vertices[ face.a ].clone(); vertexNormals[ 1 ] = vertices[ face.b ].clone(); vertexNormals[ 2 ] = vertices[ face.c ].clone(); } } if ( this.faces.length > 0 ) { this.normalsNeedUpdate = true; } }, computeFlatVertexNormals: function () { var f, fl, face; this.computeFaceNormals(); for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { face = this.faces[ f ]; var vertexNormals = face.vertexNormals; if ( vertexNormals.length === 3 ) { vertexNormals[ 0 ].copy( face.normal ); vertexNormals[ 1 ].copy( face.normal ); vertexNormals[ 2 ].copy( face.normal ); } else { vertexNormals[ 0 ] = face.normal.clone(); vertexNormals[ 1 ] = face.normal.clone(); vertexNormals[ 2 ] = face.normal.clone(); } } if ( this.faces.length > 0 ) { this.normalsNeedUpdate = true; } }, computeMorphNormals: function () { var i, il, f, fl, face; // save original normals // - create temp variables on first access // otherwise just copy (for faster repeated calls) for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { face = this.faces[ f ]; if ( ! face.__originalFaceNormal ) { face.__originalFaceNormal = face.normal.clone(); } else { face.__originalFaceNormal.copy( face.normal ); } if ( ! face.__originalVertexNormals ) face.__originalVertexNormals = []; for ( i = 0, il = face.vertexNormals.length; i < il; i ++ ) { if ( ! face.__originalVertexNormals[ i ] ) { face.__originalVertexNormals[ i ] = face.vertexNormals[ i ].clone(); } else { face.__originalVertexNormals[ i ].copy( face.vertexNormals[ i ] ); } } } // use temp geometry to compute face and vertex normals for each morph var tmpGeo = new Geometry(); tmpGeo.faces = this.faces; for ( i = 0, il = this.morphTargets.length; i < il; i ++ ) { // create on first access if ( ! this.morphNormals[ i ] ) { this.morphNormals[ i ] = {}; this.morphNormals[ i ].faceNormals = []; this.morphNormals[ i ].vertexNormals = []; var dstNormalsFace = this.morphNormals[ i ].faceNormals; var dstNormalsVertex = this.morphNormals[ i ].vertexNormals; var faceNormal, vertexNormals; for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { faceNormal = new Vector3(); vertexNormals = { a: new Vector3(), b: new Vector3(), c: new Vector3() }; dstNormalsFace.push( faceNormal ); dstNormalsVertex.push( vertexNormals ); } } var morphNormals = this.morphNormals[ i ]; // set vertices to morph target tmpGeo.vertices = this.morphTargets[ i ].vertices; // compute morph normals tmpGeo.computeFaceNormals(); tmpGeo.computeVertexNormals(); // store morph normals var faceNormal, vertexNormals; for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { face = this.faces[ f ]; faceNormal = morphNormals.faceNormals[ f ]; vertexNormals = morphNormals.vertexNormals[ f ]; faceNormal.copy( face.normal ); vertexNormals.a.copy( face.vertexNormals[ 0 ] ); vertexNormals.b.copy( face.vertexNormals[ 1 ] ); vertexNormals.c.copy( face.vertexNormals[ 2 ] ); } } // restore original normals for ( f = 0, fl = this.faces.length; f < fl; f ++ ) { face = this.faces[ f ]; face.normal = face.__originalFaceNormal; face.vertexNormals = face.__originalVertexNormals; } }, computeLineDistances: function () { var d = 0; var vertices = this.vertices; for ( var i = 0, il = vertices.length; i < il; i ++ ) { if ( i > 0 ) { d += vertices[ i ].distanceTo( vertices[ i - 1 ] ); } this.lineDistances[ i ] = d; } }, computeBoundingBox: function () { if ( this.boundingBox === null ) { this.boundingBox = new Box3(); } this.boundingBox.setFromPoints( this.vertices ); }, computeBoundingSphere: function () { if ( this.boundingSphere === null ) { this.boundingSphere = new Sphere(); } this.boundingSphere.setFromPoints( this.vertices ); }, merge: function ( geometry, matrix, materialIndexOffset ) { if ( ! ( geometry && geometry.isGeometry ) ) { console.error( 'THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.', geometry ); return; } var normalMatrix, vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, uvs1 = this.faceVertexUvs[ 0 ], uvs2 = geometry.faceVertexUvs[ 0 ], colors1 = this.colors, colors2 = geometry.colors; if ( materialIndexOffset === undefined ) materialIndexOffset = 0; if ( matrix !== undefined ) { normalMatrix = new Matrix3().getNormalMatrix( matrix ); } // vertices for ( var i = 0, il = vertices2.length; i < il; i ++ ) { var vertex = vertices2[ i ]; var vertexCopy = vertex.clone(); if ( matrix !== undefined ) vertexCopy.applyMatrix4( matrix ); vertices1.push( vertexCopy ); } // colors for ( var i = 0, il = colors2.length; i < il; i ++ ) { colors1.push( colors2[ i ].clone() ); } // faces for ( i = 0, il = faces2.length; i < il; i ++ ) { var face = faces2[ i ], faceCopy, normal, color, faceVertexNormals = face.vertexNormals, faceVertexColors = face.vertexColors; faceCopy = new Face3( face.a + vertexOffset, face.b + vertexOffset, face.c + vertexOffset ); faceCopy.normal.copy( face.normal ); if ( normalMatrix !== undefined ) { faceCopy.normal.applyMatrix3( normalMatrix ).normalize(); } for ( var j = 0, jl = faceVertexNormals.length; j < jl; j ++ ) { normal = faceVertexNormals[ j ].clone(); if ( normalMatrix !== undefined ) { normal.applyMatrix3( normalMatrix ).normalize(); } faceCopy.vertexNormals.push( normal ); } faceCopy.color.copy( face.color ); for ( var j = 0, jl = faceVertexColors.length; j < jl; j ++ ) { color = faceVertexColors[ j ]; faceCopy.vertexColors.push( color.clone() ); } faceCopy.materialIndex = face.materialIndex + materialIndexOffset; faces1.push( faceCopy ); } // uvs for ( i = 0, il = uvs2.length; i < il; i ++ ) { var uv = uvs2[ i ], uvCopy = []; if ( uv === undefined ) { continue; } for ( var j = 0, jl = uv.length; j < jl; j ++ ) { uvCopy.push( uv[ j ].clone() ); } uvs1.push( uvCopy ); } }, mergeMesh: function ( mesh ) { if ( ! ( mesh && mesh.isMesh ) ) { console.error( 'THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.', mesh ); return; } mesh.matrixAutoUpdate && mesh.updateMatrix(); this.merge( mesh.geometry, mesh.matrix ); }, /* * Checks for duplicate vertices with hashmap. * Duplicated vertices are removed * and faces' vertices are updated. */ mergeVertices: function () { var verticesMap = {}; // Hashmap for looking up vertices by position coordinates (and making sure they are unique) var unique = [], changes = []; var v, key; var precisionPoints = 4; // number of decimal points, e.g. 4 for epsilon of 0.0001 var precision = Math.pow( 10, precisionPoints ); var i, il, face; var indices, j, jl; for ( i = 0, il = this.vertices.length; i < il; i ++ ) { v = this.vertices[ i ]; key = Math.round( v.x * precision ) + '_' + Math.round( v.y * precision ) + '_' + Math.round( v.z * precision ); if ( verticesMap[ key ] === undefined ) { verticesMap[ key ] = i; unique.push( this.vertices[ i ] ); changes[ i ] = unique.length - 1; } else { //console.log('Duplicate vertex found. ', i, ' could be using ', verticesMap[key]); changes[ i ] = changes[ verticesMap[ key ] ]; } } // if faces are completely degenerate after merging vertices, we // have to remove them from the geometry. var faceIndicesToRemove = []; for ( i = 0, il = this.faces.length; i < il; i ++ ) { face = this.faces[ i ]; face.a = changes[ face.a ]; face.b = changes[ face.b ]; face.c = changes[ face.c ]; indices = [ face.a, face.b, face.c ]; // if any duplicate vertices are found in a Face3 // we have to remove the face as nothing can be saved for ( var n = 0; n < 3; n ++ ) { if ( indices[ n ] === indices[ ( n + 1 ) % 3 ] ) { faceIndicesToRemove.push( i ); break; } } } for ( i = faceIndicesToRemove.length - 1; i >= 0; i -- ) { var idx = faceIndicesToRemove[ i ]; this.faces.splice( idx, 1 ); for ( j = 0, jl = this.faceVertexUvs.length; j < jl; j ++ ) { this.faceVertexUvs[ j ].splice( idx, 1 ); } } // Use unique set of vertices var diff = this.vertices.length - unique.length; this.vertices = unique; return diff; }, sortFacesByMaterialIndex: function () { var faces = this.faces; var length = faces.length; // tag faces for ( var i = 0; i < length; i ++ ) { faces[ i ]._id = i; } // sort faces function materialIndexSort( a, b ) { return a.materialIndex - b.materialIndex; } faces.sort( materialIndexSort ); // sort uvs var uvs1 = this.faceVertexUvs[ 0 ]; var uvs2 = this.faceVertexUvs[ 1 ]; var newUvs1, newUvs2; if ( uvs1 && uvs1.length === length ) newUvs1 = []; if ( uvs2 && uvs2.length === length ) newUvs2 = []; for ( var i = 0; i < length; i ++ ) { var id = faces[ i ]._id; if ( newUvs1 ) newUvs1.push( uvs1[ id ] ); if ( newUvs2 ) newUvs2.push( uvs2[ id ] ); } if ( newUvs1 ) this.faceVertexUvs[ 0 ] = newUvs1; if ( newUvs2 ) this.faceVertexUvs[ 1 ] = newUvs2; }, toJSON: function () { var data = { metadata: { version: 4.5, type: 'Geometry', generator: 'Geometry.toJSON' } }; // standard Geometry serialization data.uuid = this.uuid; data.type = this.type; if ( this.name !== '' ) data.name = this.name; if ( this.parameters !== undefined ) { var parameters = this.parameters; for ( var key in parameters ) { if ( parameters[ key ] !== undefined ) data[ key ] = parameters[ key ]; } return data; } var vertices = []; for ( var i = 0; i < this.vertices.length; i ++ ) { var vertex = this.vertices[ i ]; vertices.push( vertex.x, vertex.y, vertex.z ); } var faces = []; var normals = []; var normalsHash = {}; var colors = []; var colorsHash = {}; var uvs = []; var uvsHash = {}; for ( var i = 0; i < this.faces.length; i ++ ) { var face = this.faces[ i ]; var hasMaterial = true; var hasFaceUv = false; // deprecated var hasFaceVertexUv = this.faceVertexUvs[ 0 ][ i ] !== undefined; var hasFaceNormal = face.normal.length() > 0; var hasFaceVertexNormal = face.vertexNormals.length > 0; var hasFaceColor = face.color.r !== 1 || face.color.g !== 1 || face.color.b !== 1; var hasFaceVertexColor = face.vertexColors.length > 0; var faceType = 0; faceType = setBit( faceType, 0, 0 ); // isQuad faceType = setBit( faceType, 1, hasMaterial ); faceType = setBit( faceType, 2, hasFaceUv ); faceType = setBit( faceType, 3, hasFaceVertexUv ); faceType = setBit( faceType, 4, hasFaceNormal ); faceType = setBit( faceType, 5, hasFaceVertexNormal ); faceType = setBit( faceType, 6, hasFaceColor ); faceType = setBit( faceType, 7, hasFaceVertexColor ); faces.push( faceType ); faces.push( face.a, face.b, face.c ); faces.push( face.materialIndex ); if ( hasFaceVertexUv ) { var faceVertexUvs = this.faceVertexUvs[ 0 ][ i ]; faces.push( getUvIndex( faceVertexUvs[ 0 ] ), getUvIndex( faceVertexUvs[ 1 ] ), getUvIndex( faceVertexUvs[ 2 ] ) ); } if ( hasFaceNormal ) { faces.push( getNormalIndex( face.normal ) ); } if ( hasFaceVertexNormal ) { var vertexNormals = face.vertexNormals; faces.push( getNormalIndex( vertexNormals[ 0 ] ), getNormalIndex( vertexNormals[ 1 ] ), getNormalIndex( vertexNormals[ 2 ] ) ); } if ( hasFaceColor ) { faces.push( getColorIndex( face.color ) ); } if ( hasFaceVertexColor ) { var vertexColors = face.vertexColors; faces.push( getColorIndex( vertexColors[ 0 ] ), getColorIndex( vertexColors[ 1 ] ), getColorIndex( vertexColors[ 2 ] ) ); } } function setBit( value, position, enabled ) { return enabled ? value | ( 1 << position ) : value & ( ~ ( 1 << position ) ); } function getNormalIndex( normal ) { var hash = normal.x.toString() + normal.y.toString() + normal.z.toString(); if ( normalsHash[ hash ] !== undefined ) { return normalsHash[ hash ]; } normalsHash[ hash ] = normals.length / 3; normals.push( normal.x, normal.y, normal.z ); return normalsHash[ hash ]; } function getColorIndex( color ) { var hash = color.r.toString() + color.g.toString() + color.b.toString(); if ( colorsHash[ hash ] !== undefined ) { return colorsHash[ hash ]; } colorsHash[ hash ] = colors.length; colors.push( color.getHex() ); return colorsHash[ hash ]; } function getUvIndex( uv ) { var hash = uv.x.toString() + uv.y.toString(); if ( uvsHash[ hash ] !== undefined ) { return uvsHash[ hash ]; } uvsHash[ hash ] = uvs.length / 2; uvs.push( uv.x, uv.y ); return uvsHash[ hash ]; } data.data = {}; data.data.vertices = vertices; data.data.normals = normals; if ( colors.length > 0 ) data.data.colors = colors; if ( uvs.length > 0 ) data.data.uvs = [ uvs ]; // temporal backward compatibility data.data.faces = faces; return data; }, clone: function () { /* // Handle primitives var parameters = this.parameters; if ( parameters !== undefined ) { var values = []; for ( var key in parameters ) { values.push( parameters[ key ] ); } var geometry = Object.create( this.constructor.prototype ); this.constructor.apply( geometry, values ); return geometry; } return new this.constructor().copy( this ); */ return new Geometry().copy( this ); }, copy: function ( source ) { var i, il, j, jl, k, kl; // reset this.vertices = []; this.colors = []; this.faces = []; this.faceVertexUvs = [[]]; this.morphTargets = []; this.morphNormals = []; this.skinWeights = []; this.skinIndices = []; this.lineDistances = []; this.boundingBox = null; this.boundingSphere = null; // name this.name = source.name; // vertices var vertices = source.vertices; for ( i = 0, il = vertices.length; i < il; i ++ ) { this.vertices.push( vertices[ i ].clone() ); } // colors var colors = source.colors; for ( i = 0, il = colors.length; i < il; i ++ ) { this.colors.push( colors[ i ].clone() ); } // faces var faces = source.faces; for ( i = 0, il = faces.length; i < il; i ++ ) { this.faces.push( faces[ i ].clone() ); } // face vertex uvs for ( i = 0, il = source.faceVertexUvs.length; i < il; i ++ ) { var faceVertexUvs = source.faceVertexUvs[ i ]; if ( this.faceVertexUvs[ i ] === undefined ) { this.faceVertexUvs[ i ] = []; } for ( j = 0, jl = faceVertexUvs.length; j < jl; j ++ ) { var uvs = faceVertexUvs[ j ], uvsCopy = []; for ( k = 0, kl = uvs.length; k < kl; k ++ ) { var uv = uvs[ k ]; uvsCopy.push( uv.clone() ); } this.faceVertexUvs[ i ].push( uvsCopy ); } } // morph targets var morphTargets = source.morphTargets; for ( i = 0, il = morphTargets.length; i < il; i ++ ) { var morphTarget = {}; morphTarget.name = morphTargets[ i ].name; // vertices if ( morphTargets[ i ].vertices !== undefined ) { morphTarget.vertices = []; for ( j = 0, jl = morphTargets[ i ].vertices.length; j < jl; j ++ ) { morphTarget.vertices.push( morphTargets[ i ].vertices[ j ].clone() ); } } // normals if ( morphTargets[ i ].normals !== undefined ) { morphTarget.normals = []; for ( j = 0, jl = morphTargets[ i ].normals.length; j < jl; j ++ ) { morphTarget.normals.push( morphTargets[ i ].normals[ j ].clone() ); } } this.morphTargets.push( morphTarget ); } // morph normals var morphNormals = source.morphNormals; for ( i = 0, il = morphNormals.length; i < il; i ++ ) { var morphNormal = {}; // vertex normals if ( morphNormals[ i ].vertexNormals !== undefined ) { morphNormal.vertexNormals = []; for ( j = 0, jl = morphNormals[ i ].vertexNormals.length; j < jl; j ++ ) { var srcVertexNormal = morphNormals[ i ].vertexNormals[ j ]; var destVertexNormal = {}; destVertexNormal.a = srcVertexNormal.a.clone(); destVertexNormal.b = srcVertexNormal.b.clone(); destVertexNormal.c = srcVertexNormal.c.clone(); morphNormal.vertexNormals.push( destVertexNormal ); } } // face normals if ( morphNormals[ i ].faceNormals !== undefined ) { morphNormal.faceNormals = []; for ( j = 0, jl = morphNormals[ i ].faceNormals.length; j < jl; j ++ ) { morphNormal.faceNormals.push( morphNormals[ i ].faceNormals[ j ].clone() ); } } this.morphNormals.push( morphNormal ); } // skin weights var skinWeights = source.skinWeights; for ( i = 0, il = skinWeights.length; i < il; i ++ ) { this.skinWeights.push( skinWeights[ i ].clone() ); } // skin indices var skinIndices = source.skinIndices; for ( i = 0, il = skinIndices.length; i < il; i ++ ) { this.skinIndices.push( skinIndices[ i ].clone() ); } // line distances var lineDistances = source.lineDistances; for ( i = 0, il = lineDistances.length; i < il; i ++ ) { this.lineDistances.push( lineDistances[ i ] ); } // bounding box var boundingBox = source.boundingBox; if ( boundingBox !== null ) { this.boundingBox = boundingBox.clone(); } // bounding sphere var boundingSphere = source.boundingSphere; if ( boundingSphere !== null ) { this.boundingSphere = boundingSphere.clone(); } // update flags this.elementsNeedUpdate = source.elementsNeedUpdate; this.verticesNeedUpdate = source.verticesNeedUpdate; this.uvsNeedUpdate = source.uvsNeedUpdate; this.normalsNeedUpdate = source.normalsNeedUpdate; this.colorsNeedUpdate = source.colorsNeedUpdate; this.lineDistancesNeedUpdate = source.lineDistancesNeedUpdate; this.groupsNeedUpdate = source.groupsNeedUpdate; return this; }, dispose: function () { this.dispatchEvent( { type: 'dispose' } ); } } ); /** * @author mrdoob / http://mrdoob.com/ */ function BufferAttribute( array, itemSize, normalized ) { if ( Array.isArray( array ) ) { throw new TypeError( 'THREE.BufferAttribute: array should be a Typed Array.' ); } this.uuid = _Math.generateUUID(); this.name = ''; this.array = array; this.itemSize = itemSize; this.count = array !== undefined ? array.length / itemSize : 0; this.normalized = normalized === true; this.dynamic = false; this.updateRange = { offset: 0, count: - 1 }; this.onUploadCallback = function () {}; this.version = 0; } Object.defineProperty( BufferAttribute.prototype, 'needsUpdate', { set: function ( value ) { if ( value === true ) this.version ++; } } ); Object.assign( BufferAttribute.prototype, { isBufferAttribute: true, setArray: function ( array ) { if ( Array.isArray( array ) ) { throw new TypeError( 'THREE.BufferAttribute: array should be a Typed Array.' ); } this.count = array !== undefined ? array.length / this.itemSize : 0; this.array = array; }, setDynamic: function ( value ) { this.dynamic = value; return this; }, copy: function ( source ) { this.array = new source.array.constructor( source.array ); this.itemSize = source.itemSize; this.count = source.count; this.normalized = source.normalized; this.dynamic = source.dynamic; return this; }, copyAt: function ( index1, attribute, index2 ) { index1 *= this.itemSize; index2 *= attribute.itemSize; for ( var i = 0, l = this.itemSize; i < l; i ++ ) { this.array[ index1 + i ] = attribute.array[ index2 + i ]; } return this; }, copyArray: function ( array ) { this.array.set( array ); return this; }, copyColorsArray: function ( colors ) { var array = this.array, offset = 0; for ( var i = 0, l = colors.length; i < l; i ++ ) { var color = colors[ i ]; if ( color === undefined ) { console.warn( 'THREE.BufferAttribute.copyColorsArray(): color is undefined', i ); color = new Color(); } array[ offset ++ ] = color.r; array[ offset ++ ] = color.g; array[ offset ++ ] = color.b; } return this; }, copyIndicesArray: function ( indices ) { var array = this.array, offset = 0; for ( var i = 0, l = indices.length; i < l; i ++ ) { var index = indices[ i ]; array[ offset ++ ] = index.a; array[ offset ++ ] = index.b; array[ offset ++ ] = index.c; } return this; }, copyVector2sArray: function ( vectors ) { var array = this.array, offset = 0; for ( var i = 0, l = vectors.length; i < l; i ++ ) { var vector = vectors[ i ]; if ( vector === undefined ) { console.warn( 'THREE.BufferAttribute.copyVector2sArray(): vector is undefined', i ); vector = new Vector2(); } array[ offset ++ ] = vector.x; array[ offset ++ ] = vector.y; } return this; }, copyVector3sArray: function ( vectors ) { var array = this.array, offset = 0; for ( var i = 0, l = vectors.length; i < l; i ++ ) { var vector = vectors[ i ]; if ( vector === undefined ) { console.warn( 'THREE.BufferAttribute.copyVector3sArray(): vector is undefined', i ); vector = new Vector3(); } array[ offset ++ ] = vector.x; array[ offset ++ ] = vector.y; array[ offset ++ ] = vector.z; } return this; }, copyVector4sArray: function ( vectors ) { var array = this.array, offset = 0; for ( var i = 0, l = vectors.length; i < l; i ++ ) { var vector = vectors[ i ]; if ( vector === undefined ) { console.warn( 'THREE.BufferAttribute.copyVector4sArray(): vector is undefined', i ); vector = new Vector4(); } array[ offset ++ ] = vector.x; array[ offset ++ ] = vector.y; array[ offset ++ ] = vector.z; array[ offset ++ ] = vector.w; } return this; }, set: function ( value, offset ) { if ( offset === undefined ) offset = 0; this.array.set( value, offset ); return this; }, getX: function ( index ) { return this.array[ index * this.itemSize ]; }, setX: function ( index, x ) { this.array[ index * this.itemSize ] = x; return this; }, getY: function ( index ) { return this.array[ index * this.itemSize + 1 ]; }, setY: function ( index, y ) { this.array[ index * this.itemSize + 1 ] = y; return this; }, getZ: function ( index ) { return this.array[ index * this.itemSize + 2 ]; }, setZ: function ( index, z ) { this.array[ index * this.itemSize + 2 ] = z; return this; }, getW: function ( index ) { return this.array[ index * this.itemSize + 3 ]; }, setW: function ( index, w ) { this.array[ index * this.itemSize + 3 ] = w; return this; }, setXY: function ( index, x, y ) { index *= this.itemSize; this.array[ index + 0 ] = x; this.array[ index + 1 ] = y; return this; }, setXYZ: function ( index, x, y, z ) { index *= this.itemSize; this.array[ index + 0 ] = x; this.array[ index + 1 ] = y; this.array[ index + 2 ] = z; return this; }, setXYZW: function ( index, x, y, z, w ) { index *= this.itemSize; this.array[ index + 0 ] = x; this.array[ index + 1 ] = y; this.array[ index + 2 ] = z; this.array[ index + 3 ] = w; return this; }, onUpload: function ( callback ) { this.onUploadCallback = callback; return this; }, clone: function () { return new this.constructor( this.array, this.itemSize ).copy( this ); } } ); // function Int8BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Int8Array( array ), itemSize ); } Int8BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Int8BufferAttribute.prototype.constructor = Int8BufferAttribute; function Uint8BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Uint8Array( array ), itemSize ); } Uint8BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Uint8BufferAttribute.prototype.constructor = Uint8BufferAttribute; function Uint8ClampedBufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Uint8ClampedArray( array ), itemSize ); } Uint8ClampedBufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Uint8ClampedBufferAttribute.prototype.constructor = Uint8ClampedBufferAttribute; function Int16BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Int16Array( array ), itemSize ); } Int16BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Int16BufferAttribute.prototype.constructor = Int16BufferAttribute; function Uint16BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Uint16Array( array ), itemSize ); } Uint16BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Uint16BufferAttribute.prototype.constructor = Uint16BufferAttribute; function Int32BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Int32Array( array ), itemSize ); } Int32BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Int32BufferAttribute.prototype.constructor = Int32BufferAttribute; function Uint32BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Uint32Array( array ), itemSize ); } Uint32BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Uint32BufferAttribute.prototype.constructor = Uint32BufferAttribute; function Float32BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Float32Array( array ), itemSize ); } Float32BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Float32BufferAttribute.prototype.constructor = Float32BufferAttribute; function Float64BufferAttribute( array, itemSize ) { BufferAttribute.call( this, new Float64Array( array ), itemSize ); } Float64BufferAttribute.prototype = Object.create( BufferAttribute.prototype ); Float64BufferAttribute.prototype.constructor = Float64BufferAttribute; /** * @author mrdoob / http://mrdoob.com/ */ function DirectGeometry() { this.indices = []; this.vertices = []; this.normals = []; this.colors = []; this.uvs = []; this.uvs2 = []; this.groups = []; this.morphTargets = {}; this.skinWeights = []; this.skinIndices = []; // this.lineDistances = []; this.boundingBox = null; this.boundingSphere = null; // update flags this.verticesNeedUpdate = false; this.normalsNeedUpdate = false; this.colorsNeedUpdate = false; this.uvsNeedUpdate = false; this.groupsNeedUpdate = false; } Object.assign( DirectGeometry.prototype, { computeGroups: function ( geometry ) { var group; var groups = []; var materialIndex = undefined; var faces = geometry.faces; for ( var i = 0; i < faces.length; i ++ ) { var face = faces[ i ]; // materials if ( face.materialIndex !== materialIndex ) { materialIndex = face.materialIndex; if ( group !== undefined ) { group.count = ( i * 3 ) - group.start; groups.push( group ); } group = { start: i * 3, materialIndex: materialIndex }; } } if ( group !== undefined ) { group.count = ( i * 3 ) - group.start; groups.push( group ); } this.groups = groups; }, fromGeometry: function ( geometry ) { var faces = geometry.faces; var vertices = geometry.vertices; var faceVertexUvs = geometry.faceVertexUvs; var hasFaceVertexUv = faceVertexUvs[ 0 ] && faceVertexUvs[ 0 ].length > 0; var hasFaceVertexUv2 = faceVertexUvs[ 1 ] && faceVertexUvs[ 1 ].length > 0; // morphs var morphTargets = geometry.morphTargets; var morphTargetsLength = morphTargets.length; var morphTargetsPosition; if ( morphTargetsLength > 0 ) { morphTargetsPosition = []; for ( var i = 0; i < morphTargetsLength; i ++ ) { morphTargetsPosition[ i ] = []; } this.morphTargets.position = morphTargetsPosition; } var morphNormals = geometry.morphNormals; var morphNormalsLength = morphNormals.length; var morphTargetsNormal; if ( morphNormalsLength > 0 ) { morphTargetsNormal = []; for ( var i = 0; i < morphNormalsLength; i ++ ) { morphTargetsNormal[ i ] = []; } this.morphTargets.normal = morphTargetsNormal; } // skins var skinIndices = geometry.skinIndices; var skinWeights = geometry.skinWeights; var hasSkinIndices = skinIndices.length === vertices.length; var hasSkinWeights = skinWeights.length === vertices.length; // for ( var i = 0; i < faces.length; i ++ ) { var face = faces[ i ]; this.vertices.push( vertices[ face.a ], vertices[ face.b ], vertices[ face.c ] ); var vertexNormals = face.vertexNormals; if ( vertexNormals.length === 3 ) { this.normals.push( vertexNormals[ 0 ], vertexNormals[ 1 ], vertexNormals[ 2 ] ); } else { var normal = face.normal; this.normals.push( normal, normal, normal ); } var vertexColors = face.vertexColors; if ( vertexColors.length === 3 ) { this.colors.push( vertexColors[ 0 ], vertexColors[ 1 ], vertexColors[ 2 ] ); } else { var color = face.color; this.colors.push( color, color, color ); } if ( hasFaceVertexUv === true ) { var vertexUvs = faceVertexUvs[ 0 ][ i ]; if ( vertexUvs !== undefined ) { this.uvs.push( vertexUvs[ 0 ], vertexUvs[ 1 ], vertexUvs[ 2 ] ); } else { console.warn( 'THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ', i ); this.uvs.push( new Vector2(), new Vector2(), new Vector2() ); } } if ( hasFaceVertexUv2 === true ) { var vertexUvs = faceVertexUvs[ 1 ][ i ]; if ( vertexUvs !== undefined ) { this.uvs2.push( vertexUvs[ 0 ], vertexUvs[ 1 ], vertexUvs[ 2 ] ); } else { console.warn( 'THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ', i ); this.uvs2.push( new Vector2(), new Vector2(), new Vector2() ); } } // morphs for ( var j = 0; j < morphTargetsLength; j ++ ) { var morphTarget = morphTargets[ j ].vertices; morphTargetsPosition[ j ].push( morphTarget[ face.a ], morphTarget[ face.b ], morphTarget[ face.c ] ); } for ( var j = 0; j < morphNormalsLength; j ++ ) { var morphNormal = morphNormals[ j ].vertexNormals[ i ]; morphTargetsNormal[ j ].push( morphNormal.a, morphNormal.b, morphNormal.c ); } // skins if ( hasSkinIndices ) { this.skinIndices.push( skinIndices[ face.a ], skinIndices[ face.b ], skinIndices[ face.c ] ); } if ( hasSkinWeights ) { this.skinWeights.push( skinWeights[ face.a ], skinWeights[ face.b ], skinWeights[ face.c ] ); } } this.computeGroups( geometry ); this.verticesNeedUpdate = geometry.verticesNeedUpdate; this.normalsNeedUpdate = geometry.normalsNeedUpdate; this.colorsNeedUpdate = geometry.colorsNeedUpdate; this.uvsNeedUpdate = geometry.uvsNeedUpdate; this.groupsNeedUpdate = geometry.groupsNeedUpdate; return this; } } ); function arrayMax( array ) { if ( array.length === 0 ) return - Infinity; var max = array[ 0 ]; for ( var i = 1, l = array.length; i < l; ++ i ) { if ( array[ i ] > max ) max = array[ i ]; } return max; } /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ */ function BufferGeometry() { Object.defineProperty( this, 'id', { value: GeometryIdCount() } ); this.uuid = _Math.generateUUID(); this.name = ''; this.type = 'BufferGeometry'; this.index = null; this.attributes = {}; this.morphAttributes = {}; this.groups = []; this.boundingBox = null; this.boundingSphere = null; this.drawRange = { start: 0, count: Infinity }; } BufferGeometry.MaxIndex = 65535; Object.assign( BufferGeometry.prototype, EventDispatcher.prototype, { isBufferGeometry: true, getIndex: function () { return this.index; }, setIndex: function ( index ) { if ( Array.isArray( index ) ) { this.index = new ( arrayMax( index ) > 65535 ? Uint32BufferAttribute : Uint16BufferAttribute )( index, 1 ); } else { this.index = index; } }, addAttribute: function ( name, attribute ) { if ( ! ( attribute && attribute.isBufferAttribute ) && ! ( attribute && attribute.isInterleavedBufferAttribute ) ) { console.warn( 'THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).' ); this.addAttribute( name, new BufferAttribute( arguments[ 1 ], arguments[ 2 ] ) ); return; } if ( name === 'index' ) { console.warn( 'THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.' ); this.setIndex( attribute ); return; } this.attributes[ name ] = attribute; return this; }, getAttribute: function ( name ) { return this.attributes[ name ]; }, removeAttribute: function ( name ) { delete this.attributes[ name ]; return this; }, addGroup: function ( start, count, materialIndex ) { this.groups.push( { start: start, count: count, materialIndex: materialIndex !== undefined ? materialIndex : 0 } ); }, clearGroups: function () { this.groups = []; }, setDrawRange: function ( start, count ) { this.drawRange.start = start; this.drawRange.count = count; }, applyMatrix: function ( matrix ) { var position = this.attributes.position; if ( position !== undefined ) { matrix.applyToBufferAttribute( position ); position.needsUpdate = true; } var normal = this.attributes.normal; if ( normal !== undefined ) { var normalMatrix = new Matrix3().getNormalMatrix( matrix ); normalMatrix.applyToBufferAttribute( normal ); normal.needsUpdate = true; } if ( this.boundingBox !== null ) { this.computeBoundingBox(); } if ( this.boundingSphere !== null ) { this.computeBoundingSphere(); } return this; }, rotateX: function () { // rotate geometry around world x-axis var m1 = new Matrix4(); return function rotateX( angle ) { m1.makeRotationX( angle ); this.applyMatrix( m1 ); return this; }; }(), rotateY: function () { // rotate geometry around world y-axis var m1 = new Matrix4(); return function rotateY( angle ) { m1.makeRotationY( angle ); this.applyMatrix( m1 ); return this; }; }(), rotateZ: function () { // rotate geometry around world z-axis var m1 = new Matrix4(); return function rotateZ( angle ) { m1.makeRotationZ( angle ); this.applyMatrix( m1 ); return this; }; }(), translate: function () { // translate geometry var m1 = new Matrix4(); return function translate( x, y, z ) { m1.makeTranslation( x, y, z ); this.applyMatrix( m1 ); return this; }; }(), scale: function () { // scale geometry var m1 = new Matrix4(); return function scale( x, y, z ) { m1.makeScale( x, y, z ); this.applyMatrix( m1 ); return this; }; }(), lookAt: function () { var obj = new Object3D(); return function lookAt( vector ) { obj.lookAt( vector ); obj.updateMatrix(); this.applyMatrix( obj.matrix ); }; }(), center: function () { this.computeBoundingBox(); var offset = this.boundingBox.getCenter().negate(); this.translate( offset.x, offset.y, offset.z ); return offset; }, setFromObject: function ( object ) { // console.log( 'THREE.BufferGeometry.setFromObject(). Converting', object, this ); var geometry = object.geometry; if ( object.isPoints || object.isLine ) { var positions = new Float32BufferAttribute( geometry.vertices.length * 3, 3 ); var colors = new Float32BufferAttribute( geometry.colors.length * 3, 3 ); this.addAttribute( 'position', positions.copyVector3sArray( geometry.vertices ) ); this.addAttribute( 'color', colors.copyColorsArray( geometry.colors ) ); if ( geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length ) { var lineDistances = new Float32BufferAttribute( geometry.lineDistances.length, 1 ); this.addAttribute( 'lineDistance', lineDistances.copyArray( geometry.lineDistances ) ); } if ( geometry.boundingSphere !== null ) { this.boundingSphere = geometry.boundingSphere.clone(); } if ( geometry.boundingBox !== null ) { this.boundingBox = geometry.boundingBox.clone(); } } else if ( object.isMesh ) { if ( geometry && geometry.isGeometry ) { this.fromGeometry( geometry ); } } return this; }, updateFromObject: function ( object ) { var geometry = object.geometry; if ( object.isMesh ) { var direct = geometry.__directGeometry; if ( geometry.elementsNeedUpdate === true ) { direct = undefined; geometry.elementsNeedUpdate = false; } if ( direct === undefined ) { return this.fromGeometry( geometry ); } direct.verticesNeedUpdate = geometry.verticesNeedUpdate; direct.normalsNeedUpdate = geometry.normalsNeedUpdate; direct.colorsNeedUpdate = geometry.colorsNeedUpdate; direct.uvsNeedUpdate = geometry.uvsNeedUpdate; direct.groupsNeedUpdate = geometry.groupsNeedUpdate; geometry.verticesNeedUpdate = false; geometry.normalsNeedUpdate = false; geometry.colorsNeedUpdate = false; geometry.uvsNeedUpdate = false; geometry.groupsNeedUpdate = false; geometry = direct; } var attribute; if ( geometry.verticesNeedUpdate === true ) { attribute = this.attributes.position; if ( attribute !== undefined ) { attribute.copyVector3sArray( geometry.vertices ); attribute.needsUpdate = true; } geometry.verticesNeedUpdate = false; } if ( geometry.normalsNeedUpdate === true ) { attribute = this.attributes.normal; if ( attribute !== undefined ) { attribute.copyVector3sArray( geometry.normals ); attribute.needsUpdate = true; } geometry.normalsNeedUpdate = false; } if ( geometry.colorsNeedUpdate === true ) { attribute = this.attributes.color; if ( attribute !== undefined ) { attribute.copyColorsArray( geometry.colors ); attribute.needsUpdate = true; } geometry.colorsNeedUpdate = false; } if ( geometry.uvsNeedUpdate ) { attribute = this.attributes.uv; if ( attribute !== undefined ) { attribute.copyVector2sArray( geometry.uvs ); attribute.needsUpdate = true; } geometry.uvsNeedUpdate = false; } if ( geometry.lineDistancesNeedUpdate ) { attribute = this.attributes.lineDistance; if ( attribute !== undefined ) { attribute.copyArray( geometry.lineDistances ); attribute.needsUpdate = true; } geometry.lineDistancesNeedUpdate = false; } if ( geometry.groupsNeedUpdate ) { geometry.computeGroups( object.geometry ); this.groups = geometry.groups; geometry.groupsNeedUpdate = false; } return this; }, fromGeometry: function ( geometry ) { geometry.__directGeometry = new DirectGeometry().fromGeometry( geometry ); return this.fromDirectGeometry( geometry.__directGeometry ); }, fromDirectGeometry: function ( geometry ) { var positions = new Float32Array( geometry.vertices.length * 3 ); this.addAttribute( 'position', new BufferAttribute( positions, 3 ).copyVector3sArray( geometry.vertices ) ); if ( geometry.normals.length > 0 ) { var normals = new Float32Array( geometry.normals.length * 3 ); this.addAttribute( 'normal', new BufferAttribute( normals, 3 ).copyVector3sArray( geometry.normals ) ); } if ( geometry.colors.length > 0 ) { var colors = new Float32Array( geometry.colors.length * 3 ); this.addAttribute( 'color', new BufferAttribute( colors, 3 ).copyColorsArray( geometry.colors ) ); } if ( geometry.uvs.length > 0 ) { var uvs = new Float32Array( geometry.uvs.length * 2 ); this.addAttribute( 'uv', new BufferAttribute( uvs, 2 ).copyVector2sArray( geometry.uvs ) ); } if ( geometry.uvs2.length > 0 ) { var uvs2 = new Float32Array( geometry.uvs2.length * 2 ); this.addAttribute( 'uv2', new BufferAttribute( uvs2, 2 ).copyVector2sArray( geometry.uvs2 ) ); } if ( geometry.indices.length > 0 ) { var TypeArray = arrayMax( geometry.indices ) > 65535 ? Uint32Array : Uint16Array; var indices = new TypeArray( geometry.indices.length * 3 ); this.setIndex( new BufferAttribute( indices, 1 ).copyIndicesArray( geometry.indices ) ); } // groups this.groups = geometry.groups; // morphs for ( var name in geometry.morphTargets ) { var array = []; var morphTargets = geometry.morphTargets[ name ]; for ( var i = 0, l = morphTargets.length; i < l; i ++ ) { var morphTarget = morphTargets[ i ]; var attribute = new Float32BufferAttribute( morphTarget.length * 3, 3 ); array.push( attribute.copyVector3sArray( morphTarget ) ); } this.morphAttributes[ name ] = array; } // skinning if ( geometry.skinIndices.length > 0 ) { var skinIndices = new Float32BufferAttribute( geometry.skinIndices.length * 4, 4 ); this.addAttribute( 'skinIndex', skinIndices.copyVector4sArray( geometry.skinIndices ) ); } if ( geometry.skinWeights.length > 0 ) { var skinWeights = new Float32BufferAttribute( geometry.skinWeights.length * 4, 4 ); this.addAttribute( 'skinWeight', skinWeights.copyVector4sArray( geometry.skinWeights ) ); } // if ( geometry.boundingSphere !== null ) { this.boundingSphere = geometry.boundingSphere.clone(); } if ( geometry.boundingBox !== null ) { this.boundingBox = geometry.boundingBox.clone(); } return this; }, computeBoundingBox: function () { if ( this.boundingBox === null ) { this.boundingBox = new Box3(); } var position = this.attributes.position; if ( position !== undefined ) { this.boundingBox.setFromBufferAttribute( position ); } else { this.boundingBox.makeEmpty(); } if ( isNaN( this.boundingBox.min.x ) || isNaN( this.boundingBox.min.y ) || isNaN( this.boundingBox.min.z ) ) { console.error( 'THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this ); } }, computeBoundingSphere: function () { var box = new Box3(); var vector = new Vector3(); return function computeBoundingSphere() { if ( this.boundingSphere === null ) { this.boundingSphere = new Sphere(); } var position = this.attributes.position; if ( position ) { var center = this.boundingSphere.center; box.setFromBufferAttribute( position ); box.getCenter( center ); // hoping to find a boundingSphere with a radius smaller than the // boundingSphere of the boundingBox: sqrt(3) smaller in the best case var maxRadiusSq = 0; for ( var i = 0, il = position.count; i < il; i ++ ) { vector.x = position.getX( i ); vector.y = position.getY( i ); vector.z = position.getZ( i ); maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( vector ) ); } this.boundingSphere.radius = Math.sqrt( maxRadiusSq ); if ( isNaN( this.boundingSphere.radius ) ) { console.error( 'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this ); } } }; }(), computeFaceNormals: function () { // backwards compatibility }, computeVertexNormals: function () { var index = this.index; var attributes = this.attributes; var groups = this.groups; if ( attributes.position ) { var positions = attributes.position.array; if ( attributes.normal === undefined ) { this.addAttribute( 'normal', new BufferAttribute( new Float32Array( positions.length ), 3 ) ); } else { // reset existing normals to zero var array = attributes.normal.array; for ( var i = 0, il = array.length; i < il; i ++ ) { array[ i ] = 0; } } var normals = attributes.normal.array; var vA, vB, vC; var pA = new Vector3(), pB = new Vector3(), pC = new Vector3(); var cb = new Vector3(), ab = new Vector3(); // indexed elements if ( index ) { var indices = index.array; if ( groups.length === 0 ) { this.addGroup( 0, indices.length ); } for ( var j = 0, jl = groups.length; j < jl; ++ j ) { var group = groups[ j ]; var start = group.start; var count = group.count; for ( var i = start, il = start + count; i < il; i += 3 ) { vA = indices[ i + 0 ] * 3; vB = indices[ i + 1 ] * 3; vC = indices[ i + 2 ] * 3; pA.fromArray( positions, vA ); pB.fromArray( positions, vB ); pC.fromArray( positions, vC ); cb.subVectors( pC, pB ); ab.subVectors( pA, pB ); cb.cross( ab ); normals[ vA ] += cb.x; normals[ vA + 1 ] += cb.y; normals[ vA + 2 ] += cb.z; normals[ vB ] += cb.x; normals[ vB + 1 ] += cb.y; normals[ vB + 2 ] += cb.z; normals[ vC ] += cb.x; normals[ vC + 1 ] += cb.y; normals[ vC + 2 ] += cb.z; } } } else { // non-indexed elements (unconnected triangle soup) for ( var i = 0, il = positions.length; i < il; i += 9 ) { pA.fromArray( positions, i ); pB.fromArray( positions, i + 3 ); pC.fromArray( positions, i + 6 ); cb.subVectors( pC, pB ); ab.subVectors( pA, pB ); cb.cross( ab ); normals[ i ] = cb.x; normals[ i + 1 ] = cb.y; normals[ i + 2 ] = cb.z; normals[ i + 3 ] = cb.x; normals[ i + 4 ] = cb.y; normals[ i + 5 ] = cb.z; normals[ i + 6 ] = cb.x; normals[ i + 7 ] = cb.y; normals[ i + 8 ] = cb.z; } } this.normalizeNormals(); attributes.normal.needsUpdate = true; } }, merge: function ( geometry, offset ) { if ( ! ( geometry && geometry.isBufferGeometry ) ) { console.error( 'THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.', geometry ); return; } if ( offset === undefined ) offset = 0; var attributes = this.attributes; for ( var key in attributes ) { if ( geometry.attributes[ key ] === undefined ) continue; var attribute1 = attributes[ key ]; var attributeArray1 = attribute1.array; var attribute2 = geometry.attributes[ key ]; var attributeArray2 = attribute2.array; var attributeSize = attribute2.itemSize; for ( var i = 0, j = attributeSize * offset; i < attributeArray2.length; i ++, j ++ ) { attributeArray1[ j ] = attributeArray2[ i ]; } } return this; }, normalizeNormals: function () { var normals = this.attributes.normal; var x, y, z, n; for ( var i = 0, il = normals.count; i < il; i ++ ) { x = normals.getX( i ); y = normals.getY( i ); z = normals.getZ( i ); n = 1.0 / Math.sqrt( x * x + y * y + z * z ); normals.setXYZ( i, x * n, y * n, z * n ); } }, toNonIndexed: function () { if ( this.index === null ) { console.warn( 'THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed.' ); return this; } var geometry2 = new BufferGeometry(); var indices = this.index.array; var attributes = this.attributes; for ( var name in attributes ) { var attribute = attributes[ name ]; var array = attribute.array; var itemSize = attribute.itemSize; var array2 = new array.constructor( indices.length * itemSize ); var index = 0, index2 = 0; for ( var i = 0, l = indices.length; i < l; i ++ ) { index = indices[ i ] * itemSize; for ( var j = 0; j < itemSize; j ++ ) { array2[ index2 ++ ] = array[ index ++ ]; } } geometry2.addAttribute( name, new BufferAttribute( array2, itemSize ) ); } return geometry2; }, toJSON: function () { var data = { metadata: { version: 4.5, type: 'BufferGeometry', generator: 'BufferGeometry.toJSON' } }; // standard BufferGeometry serialization data.uuid = this.uuid; data.type = this.type; if ( this.name !== '' ) data.name = this.name; if ( this.parameters !== undefined ) { var parameters = this.parameters; for ( var key in parameters ) { if ( parameters[ key ] !== undefined ) data[ key ] = parameters[ key ]; } return data; } data.data = { attributes: {} }; var index = this.index; if ( index !== null ) { var array = Array.prototype.slice.call( index.array ); data.data.index = { type: index.array.constructor.name, array: array }; } var attributes = this.attributes; for ( var key in attributes ) { var attribute = attributes[ key ]; var array = Array.prototype.slice.call( attribute.array ); data.data.attributes[ key ] = { itemSize: attribute.itemSize, type: attribute.array.constructor.name, array: array, normalized: attribute.normalized }; } var groups = this.groups; if ( groups.length > 0 ) { data.data.groups = JSON.parse( JSON.stringify( groups ) ); } var boundingSphere = this.boundingSphere; if ( boundingSphere !== null ) { data.data.boundingSphere = { center: boundingSphere.center.toArray(), radius: boundingSphere.radius }; } return data; }, clone: function () { /* // Handle primitives var parameters = this.parameters; if ( parameters !== undefined ) { var values = []; for ( var key in parameters ) { values.push( parameters[ key ] ); } var geometry = Object.create( this.constructor.prototype ); this.constructor.apply( geometry, values ); return geometry; } return new this.constructor().copy( this ); */ return new BufferGeometry().copy( this ); }, copy: function ( source ) { var name, i, l; // reset this.index = null; this.attributes = {}; this.morphAttributes = {}; this.groups = []; this.boundingBox = null; this.boundingSphere = null; // name this.name = source.name; // index var index = source.index; if ( index !== null ) { this.setIndex( index.clone() ); } // attributes var attributes = source.attributes; for ( name in attributes ) { var attribute = attributes[ name ]; this.addAttribute( name, attribute.clone() ); } // morph attributes var morphAttributes = source.morphAttributes; for ( name in morphAttributes ) { var array = []; var morphAttribute = morphAttributes[ name ]; // morphAttribute: array of Float32BufferAttributes for ( i = 0, l = morphAttribute.length; i < l; i ++ ) { array.push( morphAttribute[ i ].clone() ); } this.morphAttributes[ name ] = array; } // groups var groups = source.groups; for ( i = 0, l = groups.length; i < l; i ++ ) { var group = groups[ i ]; this.addGroup( group.start, group.count, group.materialIndex ); } // bounding box var boundingBox = source.boundingBox; if ( boundingBox !== null ) { this.boundingBox = boundingBox.clone(); } // bounding sphere var boundingSphere = source.boundingSphere; if ( boundingSphere !== null ) { this.boundingSphere = boundingSphere.clone(); } // draw range this.drawRange.start = source.drawRange.start; this.drawRange.count = source.drawRange.count; return this; }, dispose: function () { this.dispatchEvent( { type: 'dispose' } ); } } ); /** * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / https://github.com/Mugen87 */ // BoxGeometry function BoxGeometry( width, height, depth, widthSegments, heightSegments, depthSegments ) { Geometry.call( this ); this.type = 'BoxGeometry'; this.parameters = { width: width, height: height, depth: depth, widthSegments: widthSegments, heightSegments: heightSegments, depthSegments: depthSegments }; this.fromBufferGeometry( new BoxBufferGeometry( width, height, depth, widthSegments, heightSegments, depthSegments ) ); this.mergeVertices(); } BoxGeometry.prototype = Object.create( Geometry.prototype ); BoxGeometry.prototype.constructor = BoxGeometry; // BoxBufferGeometry function BoxBufferGeometry( width, height, depth, widthSegments, heightSegments, depthSegments ) { BufferGeometry.call( this ); this.type = 'BoxBufferGeometry'; this.parameters = { width: width, height: height, depth: depth, widthSegments: widthSegments, heightSegments: heightSegments, depthSegments: depthSegments }; var scope = this; // segments widthSegments = Math.floor( widthSegments ) || 1; heightSegments = Math.floor( heightSegments ) || 1; depthSegments = Math.floor( depthSegments ) || 1; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // helper variables var numberOfVertices = 0; var groupStart = 0; // build each side of the box geometry buildPlane( 'z', 'y', 'x', - 1, - 1, depth, height, width, depthSegments, heightSegments, 0 ); // px buildPlane( 'z', 'y', 'x', 1, - 1, depth, height, - width, depthSegments, heightSegments, 1 ); // nx buildPlane( 'x', 'z', 'y', 1, 1, width, depth, height, widthSegments, depthSegments, 2 ); // py buildPlane( 'x', 'z', 'y', 1, - 1, width, depth, - height, widthSegments, depthSegments, 3 ); // ny buildPlane( 'x', 'y', 'z', 1, - 1, width, height, depth, widthSegments, heightSegments, 4 ); // pz buildPlane( 'x', 'y', 'z', - 1, - 1, width, height, - depth, widthSegments, heightSegments, 5 ); // nz // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); function buildPlane( u, v, w, udir, vdir, width, height, depth, gridX, gridY, materialIndex ) { var segmentWidth = width / gridX; var segmentHeight = height / gridY; var widthHalf = width / 2; var heightHalf = height / 2; var depthHalf = depth / 2; var gridX1 = gridX + 1; var gridY1 = gridY + 1; var vertexCounter = 0; var groupCount = 0; var ix, iy; var vector = new Vector3(); // generate vertices, normals and uvs for ( iy = 0; iy < gridY1; iy ++ ) { var y = iy * segmentHeight - heightHalf; for ( ix = 0; ix < gridX1; ix ++ ) { var x = ix * segmentWidth - widthHalf; // set values to correct vector component vector[ u ] = x * udir; vector[ v ] = y * vdir; vector[ w ] = depthHalf; // now apply vector to vertex buffer vertices.push( vector.x, vector.y, vector.z ); // set values to correct vector component vector[ u ] = 0; vector[ v ] = 0; vector[ w ] = depth > 0 ? 1 : - 1; // now apply vector to normal buffer normals.push( vector.x, vector.y, vector.z ); // uvs uvs.push( ix / gridX ); uvs.push( 1 - ( iy / gridY ) ); // counters vertexCounter += 1; } } // indices // 1. you need three indices to draw a single face // 2. a single segment consists of two faces // 3. so we need to generate six (2*3) indices per segment for ( iy = 0; iy < gridY; iy ++ ) { for ( ix = 0; ix < gridX; ix ++ ) { var a = numberOfVertices + ix + gridX1 * iy; var b = numberOfVertices + ix + gridX1 * ( iy + 1 ); var c = numberOfVertices + ( ix + 1 ) + gridX1 * ( iy + 1 ); var d = numberOfVertices + ( ix + 1 ) + gridX1 * iy; // faces indices.push( a, b, d ); indices.push( b, c, d ); // increase counter groupCount += 6; } } // add a group to the geometry. this will ensure multi material support scope.addGroup( groupStart, groupCount, materialIndex ); // calculate new start value for groups groupStart += groupCount; // update total number of vertices numberOfVertices += vertexCounter; } } BoxBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); BoxBufferGeometry.prototype.constructor = BoxBufferGeometry; /** * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / https://github.com/Mugen87 */ // PlaneGeometry function PlaneGeometry( width, height, widthSegments, heightSegments ) { Geometry.call( this ); this.type = 'PlaneGeometry'; this.parameters = { width: width, height: height, widthSegments: widthSegments, heightSegments: heightSegments }; this.fromBufferGeometry( new PlaneBufferGeometry( width, height, widthSegments, heightSegments ) ); this.mergeVertices(); } PlaneGeometry.prototype = Object.create( Geometry.prototype ); PlaneGeometry.prototype.constructor = PlaneGeometry; // PlaneBufferGeometry function PlaneBufferGeometry( width, height, widthSegments, heightSegments ) { BufferGeometry.call( this ); this.type = 'PlaneBufferGeometry'; this.parameters = { width: width, height: height, widthSegments: widthSegments, heightSegments: heightSegments }; var width_half = width / 2; var height_half = height / 2; var gridX = Math.floor( widthSegments ) || 1; var gridY = Math.floor( heightSegments ) || 1; var gridX1 = gridX + 1; var gridY1 = gridY + 1; var segment_width = width / gridX; var segment_height = height / gridY; var ix, iy; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // generate vertices, normals and uvs for ( iy = 0; iy < gridY1; iy ++ ) { var y = iy * segment_height - height_half; for ( ix = 0; ix < gridX1; ix ++ ) { var x = ix * segment_width - width_half; vertices.push( x, - y, 0 ); normals.push( 0, 0, 1 ); uvs.push( ix / gridX ); uvs.push( 1 - ( iy / gridY ) ); } } // indices for ( iy = 0; iy < gridY; iy ++ ) { for ( ix = 0; ix < gridX; ix ++ ) { var a = ix + gridX1 * iy; var b = ix + gridX1 * ( iy + 1 ); var c = ( ix + 1 ) + gridX1 * ( iy + 1 ); var d = ( ix + 1 ) + gridX1 * iy; // faces indices.push( a, b, d ); indices.push( b, c, d ); } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); } PlaneBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); PlaneBufferGeometry.prototype.constructor = PlaneBufferGeometry; /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * opacity: , * map: new THREE.Texture( ), * * lightMap: new THREE.Texture( ), * lightMapIntensity: * * aoMap: new THREE.Texture( ), * aoMapIntensity: * * specularMap: new THREE.Texture( ), * * alphaMap: new THREE.Texture( ), * * envMap: new THREE.TextureCube( [posx, negx, posy, negy, posz, negz] ), * combine: THREE.Multiply, * reflectivity: , * refractionRatio: , * * shading: THREE.SmoothShading, * depthTest: , * depthWrite: , * * wireframe: , * wireframeLinewidth: , * * skinning: , * morphTargets: * } */ function MeshBasicMaterial( parameters ) { Material.call( this ); this.type = 'MeshBasicMaterial'; this.color = new Color( 0xffffff ); // emissive this.map = null; this.lightMap = null; this.lightMapIntensity = 1.0; this.aoMap = null; this.aoMapIntensity = 1.0; this.specularMap = null; this.alphaMap = null; this.envMap = null; this.combine = MultiplyOperation; this.reflectivity = 1; this.refractionRatio = 0.98; this.wireframe = false; this.wireframeLinewidth = 1; this.wireframeLinecap = 'round'; this.wireframeLinejoin = 'round'; this.skinning = false; this.morphTargets = false; this.lights = false; this.setValues( parameters ); } MeshBasicMaterial.prototype = Object.create( Material.prototype ); MeshBasicMaterial.prototype.constructor = MeshBasicMaterial; MeshBasicMaterial.prototype.isMeshBasicMaterial = true; MeshBasicMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.map = source.map; this.lightMap = source.lightMap; this.lightMapIntensity = source.lightMapIntensity; this.aoMap = source.aoMap; this.aoMapIntensity = source.aoMapIntensity; this.specularMap = source.specularMap; this.alphaMap = source.alphaMap; this.envMap = source.envMap; this.combine = source.combine; this.reflectivity = source.reflectivity; this.refractionRatio = source.refractionRatio; this.wireframe = source.wireframe; this.wireframeLinewidth = source.wireframeLinewidth; this.wireframeLinecap = source.wireframeLinecap; this.wireframeLinejoin = source.wireframeLinejoin; this.skinning = source.skinning; this.morphTargets = source.morphTargets; return this; }; /** * @author bhouston / http://clara.io */ function Ray( origin, direction ) { this.origin = ( origin !== undefined ) ? origin : new Vector3(); this.direction = ( direction !== undefined ) ? direction : new Vector3(); } Object.assign( Ray.prototype, { set: function ( origin, direction ) { this.origin.copy( origin ); this.direction.copy( direction ); return this; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( ray ) { this.origin.copy( ray.origin ); this.direction.copy( ray.direction ); return this; }, at: function ( t, optionalTarget ) { var result = optionalTarget || new Vector3(); return result.copy( this.direction ).multiplyScalar( t ).add( this.origin ); }, lookAt: function ( v ) { this.direction.copy( v ).sub( this.origin ).normalize(); return this; }, recast: function () { var v1 = new Vector3(); return function recast( t ) { this.origin.copy( this.at( t, v1 ) ); return this; }; }(), closestPointToPoint: function ( point, optionalTarget ) { var result = optionalTarget || new Vector3(); result.subVectors( point, this.origin ); var directionDistance = result.dot( this.direction ); if ( directionDistance < 0 ) { return result.copy( this.origin ); } return result.copy( this.direction ).multiplyScalar( directionDistance ).add( this.origin ); }, distanceToPoint: function ( point ) { return Math.sqrt( this.distanceSqToPoint( point ) ); }, distanceSqToPoint: function () { var v1 = new Vector3(); return function distanceSqToPoint( point ) { var directionDistance = v1.subVectors( point, this.origin ).dot( this.direction ); // point behind the ray if ( directionDistance < 0 ) { return this.origin.distanceToSquared( point ); } v1.copy( this.direction ).multiplyScalar( directionDistance ).add( this.origin ); return v1.distanceToSquared( point ); }; }(), distanceSqToSegment: function () { var segCenter = new Vector3(); var segDir = new Vector3(); var diff = new Vector3(); return function distanceSqToSegment( v0, v1, optionalPointOnRay, optionalPointOnSegment ) { // from http://www.geometrictools.com/GTEngine/Include/Mathematics/GteDistRaySegment.h // It returns the min distance between the ray and the segment // defined by v0 and v1 // It can also set two optional targets : // - The closest point on the ray // - The closest point on the segment segCenter.copy( v0 ).add( v1 ).multiplyScalar( 0.5 ); segDir.copy( v1 ).sub( v0 ).normalize(); diff.copy( this.origin ).sub( segCenter ); var segExtent = v0.distanceTo( v1 ) * 0.5; var a01 = - this.direction.dot( segDir ); var b0 = diff.dot( this.direction ); var b1 = - diff.dot( segDir ); var c = diff.lengthSq(); var det = Math.abs( 1 - a01 * a01 ); var s0, s1, sqrDist, extDet; if ( det > 0 ) { // The ray and segment are not parallel. s0 = a01 * b1 - b0; s1 = a01 * b0 - b1; extDet = segExtent * det; if ( s0 >= 0 ) { if ( s1 >= - extDet ) { if ( s1 <= extDet ) { // region 0 // Minimum at interior points of ray and segment. var invDet = 1 / det; s0 *= invDet; s1 *= invDet; sqrDist = s0 * ( s0 + a01 * s1 + 2 * b0 ) + s1 * ( a01 * s0 + s1 + 2 * b1 ) + c; } else { // region 1 s1 = segExtent; s0 = Math.max( 0, - ( a01 * s1 + b0 ) ); sqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c; } } else { // region 5 s1 = - segExtent; s0 = Math.max( 0, - ( a01 * s1 + b0 ) ); sqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c; } } else { if ( s1 <= - extDet ) { // region 4 s0 = Math.max( 0, - ( - a01 * segExtent + b0 ) ); s1 = ( s0 > 0 ) ? - segExtent : Math.min( Math.max( - segExtent, - b1 ), segExtent ); sqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c; } else if ( s1 <= extDet ) { // region 3 s0 = 0; s1 = Math.min( Math.max( - segExtent, - b1 ), segExtent ); sqrDist = s1 * ( s1 + 2 * b1 ) + c; } else { // region 2 s0 = Math.max( 0, - ( a01 * segExtent + b0 ) ); s1 = ( s0 > 0 ) ? segExtent : Math.min( Math.max( - segExtent, - b1 ), segExtent ); sqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c; } } } else { // Ray and segment are parallel. s1 = ( a01 > 0 ) ? - segExtent : segExtent; s0 = Math.max( 0, - ( a01 * s1 + b0 ) ); sqrDist = - s0 * s0 + s1 * ( s1 + 2 * b1 ) + c; } if ( optionalPointOnRay ) { optionalPointOnRay.copy( this.direction ).multiplyScalar( s0 ).add( this.origin ); } if ( optionalPointOnSegment ) { optionalPointOnSegment.copy( segDir ).multiplyScalar( s1 ).add( segCenter ); } return sqrDist; }; }(), intersectSphere: function () { var v1 = new Vector3(); return function intersectSphere( sphere, optionalTarget ) { v1.subVectors( sphere.center, this.origin ); var tca = v1.dot( this.direction ); var d2 = v1.dot( v1 ) - tca * tca; var radius2 = sphere.radius * sphere.radius; if ( d2 > radius2 ) return null; var thc = Math.sqrt( radius2 - d2 ); // t0 = first intersect point - entrance on front of sphere var t0 = tca - thc; // t1 = second intersect point - exit point on back of sphere var t1 = tca + thc; // test to see if both t0 and t1 are behind the ray - if so, return null if ( t0 < 0 && t1 < 0 ) return null; // test to see if t0 is behind the ray: // if it is, the ray is inside the sphere, so return the second exit point scaled by t1, // in order to always return an intersect point that is in front of the ray. if ( t0 < 0 ) return this.at( t1, optionalTarget ); // else t0 is in front of the ray, so return the first collision point scaled by t0 return this.at( t0, optionalTarget ); }; }(), intersectsSphere: function ( sphere ) { return this.distanceToPoint( sphere.center ) <= sphere.radius; }, distanceToPlane: function ( plane ) { var denominator = plane.normal.dot( this.direction ); if ( denominator === 0 ) { // line is coplanar, return origin if ( plane.distanceToPoint( this.origin ) === 0 ) { return 0; } // Null is preferable to undefined since undefined means.... it is undefined return null; } var t = - ( this.origin.dot( plane.normal ) + plane.constant ) / denominator; // Return if the ray never intersects the plane return t >= 0 ? t : null; }, intersectPlane: function ( plane, optionalTarget ) { var t = this.distanceToPlane( plane ); if ( t === null ) { return null; } return this.at( t, optionalTarget ); }, intersectsPlane: function ( plane ) { // check if the ray lies on the plane first var distToPoint = plane.distanceToPoint( this.origin ); if ( distToPoint === 0 ) { return true; } var denominator = plane.normal.dot( this.direction ); if ( denominator * distToPoint < 0 ) { return true; } // ray origin is behind the plane (and is pointing behind it) return false; }, intersectBox: function ( box, optionalTarget ) { var tmin, tmax, tymin, tymax, tzmin, tzmax; var invdirx = 1 / this.direction.x, invdiry = 1 / this.direction.y, invdirz = 1 / this.direction.z; var origin = this.origin; if ( invdirx >= 0 ) { tmin = ( box.min.x - origin.x ) * invdirx; tmax = ( box.max.x - origin.x ) * invdirx; } else { tmin = ( box.max.x - origin.x ) * invdirx; tmax = ( box.min.x - origin.x ) * invdirx; } if ( invdiry >= 0 ) { tymin = ( box.min.y - origin.y ) * invdiry; tymax = ( box.max.y - origin.y ) * invdiry; } else { tymin = ( box.max.y - origin.y ) * invdiry; tymax = ( box.min.y - origin.y ) * invdiry; } if ( ( tmin > tymax ) || ( tymin > tmax ) ) return null; // These lines also handle the case where tmin or tmax is NaN // (result of 0 * Infinity). x !== x returns true if x is NaN if ( tymin > tmin || tmin !== tmin ) tmin = tymin; if ( tymax < tmax || tmax !== tmax ) tmax = tymax; if ( invdirz >= 0 ) { tzmin = ( box.min.z - origin.z ) * invdirz; tzmax = ( box.max.z - origin.z ) * invdirz; } else { tzmin = ( box.max.z - origin.z ) * invdirz; tzmax = ( box.min.z - origin.z ) * invdirz; } if ( ( tmin > tzmax ) || ( tzmin > tmax ) ) return null; if ( tzmin > tmin || tmin !== tmin ) tmin = tzmin; if ( tzmax < tmax || tmax !== tmax ) tmax = tzmax; //return point closest to the ray (positive side) if ( tmax < 0 ) return null; return this.at( tmin >= 0 ? tmin : tmax, optionalTarget ); }, intersectsBox: ( function () { var v = new Vector3(); return function intersectsBox( box ) { return this.intersectBox( box, v ) !== null; }; } )(), intersectTriangle: function () { // Compute the offset origin, edges, and normal. var diff = new Vector3(); var edge1 = new Vector3(); var edge2 = new Vector3(); var normal = new Vector3(); return function intersectTriangle( a, b, c, backfaceCulling, optionalTarget ) { // from http://www.geometrictools.com/GTEngine/Include/Mathematics/GteIntrRay3Triangle3.h edge1.subVectors( b, a ); edge2.subVectors( c, a ); normal.crossVectors( edge1, edge2 ); // Solve Q + t*D = b1*E1 + b2*E2 (Q = kDiff, D = ray direction, // E1 = kEdge1, E2 = kEdge2, N = Cross(E1,E2)) by // |Dot(D,N)|*b1 = sign(Dot(D,N))*Dot(D,Cross(Q,E2)) // |Dot(D,N)|*b2 = sign(Dot(D,N))*Dot(D,Cross(E1,Q)) // |Dot(D,N)|*t = -sign(Dot(D,N))*Dot(Q,N) var DdN = this.direction.dot( normal ); var sign; if ( DdN > 0 ) { if ( backfaceCulling ) return null; sign = 1; } else if ( DdN < 0 ) { sign = - 1; DdN = - DdN; } else { return null; } diff.subVectors( this.origin, a ); var DdQxE2 = sign * this.direction.dot( edge2.crossVectors( diff, edge2 ) ); // b1 < 0, no intersection if ( DdQxE2 < 0 ) { return null; } var DdE1xQ = sign * this.direction.dot( edge1.cross( diff ) ); // b2 < 0, no intersection if ( DdE1xQ < 0 ) { return null; } // b1+b2 > 1, no intersection if ( DdQxE2 + DdE1xQ > DdN ) { return null; } // Line intersects triangle, check if ray does. var QdN = - sign * diff.dot( normal ); // t < 0, no intersection if ( QdN < 0 ) { return null; } // Ray intersects triangle. return this.at( QdN / DdN, optionalTarget ); }; }(), applyMatrix4: function ( matrix4 ) { this.origin.applyMatrix4( matrix4 ); this.direction.transformDirection( matrix4 ); return this; }, equals: function ( ray ) { return ray.origin.equals( this.origin ) && ray.direction.equals( this.direction ); } } ); /** * @author bhouston / http://clara.io */ function Line3( start, end ) { this.start = ( start !== undefined ) ? start : new Vector3(); this.end = ( end !== undefined ) ? end : new Vector3(); } Object.assign( Line3.prototype, { set: function ( start, end ) { this.start.copy( start ); this.end.copy( end ); return this; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( line ) { this.start.copy( line.start ); this.end.copy( line.end ); return this; }, getCenter: function ( optionalTarget ) { var result = optionalTarget || new Vector3(); return result.addVectors( this.start, this.end ).multiplyScalar( 0.5 ); }, delta: function ( optionalTarget ) { var result = optionalTarget || new Vector3(); return result.subVectors( this.end, this.start ); }, distanceSq: function () { return this.start.distanceToSquared( this.end ); }, distance: function () { return this.start.distanceTo( this.end ); }, at: function ( t, optionalTarget ) { var result = optionalTarget || new Vector3(); return this.delta( result ).multiplyScalar( t ).add( this.start ); }, closestPointToPointParameter: function () { var startP = new Vector3(); var startEnd = new Vector3(); return function closestPointToPointParameter( point, clampToLine ) { startP.subVectors( point, this.start ); startEnd.subVectors( this.end, this.start ); var startEnd2 = startEnd.dot( startEnd ); var startEnd_startP = startEnd.dot( startP ); var t = startEnd_startP / startEnd2; if ( clampToLine ) { t = _Math.clamp( t, 0, 1 ); } return t; }; }(), closestPointToPoint: function ( point, clampToLine, optionalTarget ) { var t = this.closestPointToPointParameter( point, clampToLine ); var result = optionalTarget || new Vector3(); return this.delta( result ).multiplyScalar( t ).add( this.start ); }, applyMatrix4: function ( matrix ) { this.start.applyMatrix4( matrix ); this.end.applyMatrix4( matrix ); return this; }, equals: function ( line ) { return line.start.equals( this.start ) && line.end.equals( this.end ); } } ); /** * @author bhouston / http://clara.io * @author mrdoob / http://mrdoob.com/ */ function Triangle( a, b, c ) { this.a = ( a !== undefined ) ? a : new Vector3(); this.b = ( b !== undefined ) ? b : new Vector3(); this.c = ( c !== undefined ) ? c : new Vector3(); } Object.assign( Triangle, { normal: function () { var v0 = new Vector3(); return function normal( a, b, c, optionalTarget ) { var result = optionalTarget || new Vector3(); result.subVectors( c, b ); v0.subVectors( a, b ); result.cross( v0 ); var resultLengthSq = result.lengthSq(); if ( resultLengthSq > 0 ) { return result.multiplyScalar( 1 / Math.sqrt( resultLengthSq ) ); } return result.set( 0, 0, 0 ); }; }(), // static/instance method to calculate barycentric coordinates // based on: http://www.blackpawn.com/texts/pointinpoly/default.html barycoordFromPoint: function () { var v0 = new Vector3(); var v1 = new Vector3(); var v2 = new Vector3(); return function barycoordFromPoint( point, a, b, c, optionalTarget ) { v0.subVectors( c, a ); v1.subVectors( b, a ); v2.subVectors( point, a ); var dot00 = v0.dot( v0 ); var dot01 = v0.dot( v1 ); var dot02 = v0.dot( v2 ); var dot11 = v1.dot( v1 ); var dot12 = v1.dot( v2 ); var denom = ( dot00 * dot11 - dot01 * dot01 ); var result = optionalTarget || new Vector3(); // collinear or singular triangle if ( denom === 0 ) { // arbitrary location outside of triangle? // not sure if this is the best idea, maybe should be returning undefined return result.set( - 2, - 1, - 1 ); } var invDenom = 1 / denom; var u = ( dot11 * dot02 - dot01 * dot12 ) * invDenom; var v = ( dot00 * dot12 - dot01 * dot02 ) * invDenom; // barycentric coordinates must always sum to 1 return result.set( 1 - u - v, v, u ); }; }(), containsPoint: function () { var v1 = new Vector3(); return function containsPoint( point, a, b, c ) { var result = Triangle.barycoordFromPoint( point, a, b, c, v1 ); return ( result.x >= 0 ) && ( result.y >= 0 ) && ( ( result.x + result.y ) <= 1 ); }; }() } ); Object.assign( Triangle.prototype, { set: function ( a, b, c ) { this.a.copy( a ); this.b.copy( b ); this.c.copy( c ); return this; }, setFromPointsAndIndices: function ( points, i0, i1, i2 ) { this.a.copy( points[ i0 ] ); this.b.copy( points[ i1 ] ); this.c.copy( points[ i2 ] ); return this; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( triangle ) { this.a.copy( triangle.a ); this.b.copy( triangle.b ); this.c.copy( triangle.c ); return this; }, area: function () { var v0 = new Vector3(); var v1 = new Vector3(); return function area() { v0.subVectors( this.c, this.b ); v1.subVectors( this.a, this.b ); return v0.cross( v1 ).length() * 0.5; }; }(), midpoint: function ( optionalTarget ) { var result = optionalTarget || new Vector3(); return result.addVectors( this.a, this.b ).add( this.c ).multiplyScalar( 1 / 3 ); }, normal: function ( optionalTarget ) { return Triangle.normal( this.a, this.b, this.c, optionalTarget ); }, plane: function ( optionalTarget ) { var result = optionalTarget || new Plane(); return result.setFromCoplanarPoints( this.a, this.b, this.c ); }, barycoordFromPoint: function ( point, optionalTarget ) { return Triangle.barycoordFromPoint( point, this.a, this.b, this.c, optionalTarget ); }, containsPoint: function ( point ) { return Triangle.containsPoint( point, this.a, this.b, this.c ); }, closestPointToPoint: function () { var plane = new Plane(); var edgeList = [ new Line3(), new Line3(), new Line3() ]; var projectedPoint = new Vector3(); var closestPoint = new Vector3(); return function closestPointToPoint( point, optionalTarget ) { var result = optionalTarget || new Vector3(); var minDistance = Infinity; // project the point onto the plane of the triangle plane.setFromCoplanarPoints( this.a, this.b, this.c ); plane.projectPoint( point, projectedPoint ); // check if the projection lies within the triangle if( this.containsPoint( projectedPoint ) === true ) { // if so, this is the closest point result.copy( projectedPoint ); } else { // if not, the point falls outside the triangle. the result is the closest point to the triangle's edges or vertices edgeList[ 0 ].set( this.a, this.b ); edgeList[ 1 ].set( this.b, this.c ); edgeList[ 2 ].set( this.c, this.a ); for( var i = 0; i < edgeList.length; i ++ ) { edgeList[ i ].closestPointToPoint( projectedPoint, true, closestPoint ); var distance = projectedPoint.distanceToSquared( closestPoint ); if( distance < minDistance ) { minDistance = distance; result.copy( closestPoint ); } } } return result; }; }(), equals: function ( triangle ) { return triangle.a.equals( this.a ) && triangle.b.equals( this.b ) && triangle.c.equals( this.c ); } } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * @author mikael emtinger / http://gomo.se/ * @author jonobr1 / http://jonobr1.com/ */ function Mesh( geometry, material ) { Object3D.call( this ); this.type = 'Mesh'; this.geometry = geometry !== undefined ? geometry : new BufferGeometry(); this.material = material !== undefined ? material : new MeshBasicMaterial( { color: Math.random() * 0xffffff } ); this.drawMode = TrianglesDrawMode; this.updateMorphTargets(); } Mesh.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Mesh, isMesh: true, setDrawMode: function ( value ) { this.drawMode = value; }, copy: function ( source ) { Object3D.prototype.copy.call( this, source ); this.drawMode = source.drawMode; return this; }, updateMorphTargets: function () { var geometry = this.geometry; var m, ml, name; if ( geometry.isBufferGeometry ) { var morphAttributes = geometry.morphAttributes; var keys = Object.keys( morphAttributes ); if ( keys.length > 0 ) { var morphAttribute = morphAttributes[ keys[ 0 ] ]; if ( morphAttribute !== undefined ) { this.morphTargetInfluences = []; this.morphTargetDictionary = {}; for ( m = 0, ml = morphAttribute.length; m < ml; m ++ ) { name = morphAttribute[ m ].name || String( m ); this.morphTargetInfluences.push( 0 ); this.morphTargetDictionary[ name ] = m; } } } } else { var morphTargets = geometry.morphTargets; if ( morphTargets !== undefined && morphTargets.length > 0 ) { this.morphTargetInfluences = []; this.morphTargetDictionary = {}; for ( m = 0, ml = morphTargets.length; m < ml; m ++ ) { name = morphTargets[ m ].name || String( m ); this.morphTargetInfluences.push( 0 ); this.morphTargetDictionary[ name ] = m; } } } }, raycast: ( function () { var inverseMatrix = new Matrix4(); var ray = new Ray(); var sphere = new Sphere(); var vA = new Vector3(); var vB = new Vector3(); var vC = new Vector3(); var tempA = new Vector3(); var tempB = new Vector3(); var tempC = new Vector3(); var uvA = new Vector2(); var uvB = new Vector2(); var uvC = new Vector2(); var barycoord = new Vector3(); var intersectionPoint = new Vector3(); var intersectionPointWorld = new Vector3(); function uvIntersection( point, p1, p2, p3, uv1, uv2, uv3 ) { Triangle.barycoordFromPoint( point, p1, p2, p3, barycoord ); uv1.multiplyScalar( barycoord.x ); uv2.multiplyScalar( barycoord.y ); uv3.multiplyScalar( barycoord.z ); uv1.add( uv2 ).add( uv3 ); return uv1.clone(); } function checkIntersection( object, raycaster, ray, pA, pB, pC, point ) { var intersect; var material = object.material; if ( material.side === BackSide ) { intersect = ray.intersectTriangle( pC, pB, pA, true, point ); } else { intersect = ray.intersectTriangle( pA, pB, pC, material.side !== DoubleSide, point ); } if ( intersect === null ) return null; intersectionPointWorld.copy( point ); intersectionPointWorld.applyMatrix4( object.matrixWorld ); var distance = raycaster.ray.origin.distanceTo( intersectionPointWorld ); if ( distance < raycaster.near || distance > raycaster.far ) return null; return { distance: distance, point: intersectionPointWorld.clone(), object: object }; } function checkBufferGeometryIntersection( object, raycaster, ray, position, uv, a, b, c ) { vA.fromBufferAttribute( position, a ); vB.fromBufferAttribute( position, b ); vC.fromBufferAttribute( position, c ); var intersection = checkIntersection( object, raycaster, ray, vA, vB, vC, intersectionPoint ); if ( intersection ) { if ( uv ) { uvA.fromBufferAttribute( uv, a ); uvB.fromBufferAttribute( uv, b ); uvC.fromBufferAttribute( uv, c ); intersection.uv = uvIntersection( intersectionPoint, vA, vB, vC, uvA, uvB, uvC ); } intersection.face = new Face3( a, b, c, Triangle.normal( vA, vB, vC ) ); intersection.faceIndex = a; } return intersection; } return function raycast( raycaster, intersects ) { var geometry = this.geometry; var material = this.material; var matrixWorld = this.matrixWorld; if ( material === undefined ) return; // Checking boundingSphere distance to ray if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere(); sphere.copy( geometry.boundingSphere ); sphere.applyMatrix4( matrixWorld ); if ( raycaster.ray.intersectsSphere( sphere ) === false ) return; // inverseMatrix.getInverse( matrixWorld ); ray.copy( raycaster.ray ).applyMatrix4( inverseMatrix ); // Check boundingBox before continuing if ( geometry.boundingBox !== null ) { if ( ray.intersectsBox( geometry.boundingBox ) === false ) return; } var intersection; if ( geometry.isBufferGeometry ) { var a, b, c; var index = geometry.index; var position = geometry.attributes.position; var uv = geometry.attributes.uv; var i, l; if ( index !== null ) { // indexed buffer geometry for ( i = 0, l = index.count; i < l; i += 3 ) { a = index.getX( i ); b = index.getX( i + 1 ); c = index.getX( i + 2 ); intersection = checkBufferGeometryIntersection( this, raycaster, ray, position, uv, a, b, c ); if ( intersection ) { intersection.faceIndex = Math.floor( i / 3 ); // triangle number in indices buffer semantics intersects.push( intersection ); } } } else { // non-indexed buffer geometry for ( i = 0, l = position.count; i < l; i += 3 ) { a = i; b = i + 1; c = i + 2; intersection = checkBufferGeometryIntersection( this, raycaster, ray, position, uv, a, b, c ); if ( intersection ) { intersection.index = a; // triangle number in positions buffer semantics intersects.push( intersection ); } } } } else if ( geometry.isGeometry ) { var fvA, fvB, fvC; var isMultiMaterial = Array.isArray( material ); var vertices = geometry.vertices; var faces = geometry.faces; var uvs; var faceVertexUvs = geometry.faceVertexUvs[ 0 ]; if ( faceVertexUvs.length > 0 ) uvs = faceVertexUvs; for ( var f = 0, fl = faces.length; f < fl; f ++ ) { var face = faces[ f ]; var faceMaterial = isMultiMaterial ? material[ face.materialIndex ] : material; if ( faceMaterial === undefined ) continue; fvA = vertices[ face.a ]; fvB = vertices[ face.b ]; fvC = vertices[ face.c ]; if ( faceMaterial.morphTargets === true ) { var morphTargets = geometry.morphTargets; var morphInfluences = this.morphTargetInfluences; vA.set( 0, 0, 0 ); vB.set( 0, 0, 0 ); vC.set( 0, 0, 0 ); for ( var t = 0, tl = morphTargets.length; t < tl; t ++ ) { var influence = morphInfluences[ t ]; if ( influence === 0 ) continue; var targets = morphTargets[ t ].vertices; vA.addScaledVector( tempA.subVectors( targets[ face.a ], fvA ), influence ); vB.addScaledVector( tempB.subVectors( targets[ face.b ], fvB ), influence ); vC.addScaledVector( tempC.subVectors( targets[ face.c ], fvC ), influence ); } vA.add( fvA ); vB.add( fvB ); vC.add( fvC ); fvA = vA; fvB = vB; fvC = vC; } intersection = checkIntersection( this, raycaster, ray, fvA, fvB, fvC, intersectionPoint ); if ( intersection ) { if ( uvs && uvs[ f ] ) { var uvs_f = uvs[ f ]; uvA.copy( uvs_f[ 0 ] ); uvB.copy( uvs_f[ 1 ] ); uvC.copy( uvs_f[ 2 ] ); intersection.uv = uvIntersection( intersectionPoint, fvA, fvB, fvC, uvA, uvB, uvC ); } intersection.face = face; intersection.faceIndex = f; intersects.push( intersection ); } } } }; }() ), clone: function () { return new this.constructor( this.geometry, this.material ).copy( this ); } } ); /** * @author mrdoob / http://mrdoob.com/ */ function WebGLBackground( renderer, state, objects, premultipliedAlpha ) { var clearColor = new Color( 0x000000 ); var clearAlpha = 0; var planeCamera, planeMesh; var boxCamera, boxMesh; function render( scene, camera, forceClear ) { var background = scene.background; if ( background === null ) { setClear( clearColor, clearAlpha ); } else if ( background && background.isColor ) { setClear( background, 1 ); forceClear = true; } if ( renderer.autoClear || forceClear ) { renderer.clear( renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil ); } if ( background && background.isCubeTexture ) { if ( boxCamera === undefined ) { boxCamera = new PerspectiveCamera(); boxMesh = new Mesh( new BoxBufferGeometry( 5, 5, 5 ), new ShaderMaterial( { uniforms: ShaderLib.cube.uniforms, vertexShader: ShaderLib.cube.vertexShader, fragmentShader: ShaderLib.cube.fragmentShader, side: BackSide, depthTest: false, depthWrite: false, fog: false } ) ); } boxCamera.projectionMatrix.copy( camera.projectionMatrix ); boxCamera.matrixWorld.extractRotation( camera.matrixWorld ); boxCamera.matrixWorldInverse.getInverse( boxCamera.matrixWorld ); boxMesh.material.uniforms[ "tCube" ].value = background; boxMesh.modelViewMatrix.multiplyMatrices( boxCamera.matrixWorldInverse, boxMesh.matrixWorld ); objects.update( boxMesh ); renderer.renderBufferDirect( boxCamera, null, boxMesh.geometry, boxMesh.material, boxMesh, null ); } else if ( background && background.isTexture ) { if ( planeCamera === undefined ) { planeCamera = new OrthographicCamera( - 1, 1, 1, - 1, 0, 1 ); planeMesh = new Mesh( new PlaneBufferGeometry( 2, 2 ), new MeshBasicMaterial( { depthTest: false, depthWrite: false, fog: false } ) ); } planeMesh.material.map = background; objects.update( planeMesh ); renderer.renderBufferDirect( planeCamera, null, planeMesh.geometry, planeMesh.material, planeMesh, null ); } } function setClear( color, alpha ) { state.buffers.color.setClear( color.r, color.g, color.b, alpha, premultipliedAlpha ); } return { getClearColor: function () { return clearColor; }, setClearColor: function ( color, alpha ) { clearColor.set( color ); clearAlpha = alpha !== undefined ? alpha : 1; setClear( clearColor, clearAlpha ); }, getClearAlpha: function () { return clearAlpha; }, setClearAlpha: function ( alpha ) { clearAlpha = alpha; setClear( clearColor, clearAlpha ); }, render: render }; } /** * @author mrdoob / http://mrdoob.com/ */ function painterSortStable( a, b ) { if ( a.renderOrder !== b.renderOrder ) { return a.renderOrder - b.renderOrder; } else if ( a.program && b.program && a.program !== b.program ) { return a.program.id - b.program.id; } else if ( a.material.id !== b.material.id ) { return a.material.id - b.material.id; } else if ( a.z !== b.z ) { return a.z - b.z; } else { return a.id - b.id; } } function reversePainterSortStable( a, b ) { if ( a.renderOrder !== b.renderOrder ) { return a.renderOrder - b.renderOrder; } if ( a.z !== b.z ) { return b.z - a.z; } else { return a.id - b.id; } } function WebGLRenderList() { var opaque = []; var opaqueLastIndex = - 1; var transparent = []; var transparentLastIndex = - 1; function init() { opaqueLastIndex = - 1; transparentLastIndex = - 1; } function push( object, geometry, material, z, group ) { var array, index; // allocate the next position in the appropriate array if ( material.transparent ) { array = transparent; index = ++ transparentLastIndex; } else { array = opaque; index = ++ opaqueLastIndex; } // recycle existing render item or grow the array var renderItem = array[ index ]; if ( renderItem ) { renderItem.id = object.id; renderItem.object = object; renderItem.geometry = geometry; renderItem.material = material; renderItem.program = material.program; renderItem.renderOrder = object.renderOrder; renderItem.z = z; renderItem.group = group; } else { renderItem = { id: object.id, object: object, geometry: geometry, material: material, program: material.program, renderOrder: object.renderOrder, z: z, group: group }; // assert( index === array.length ); array.push( renderItem ); } } function finish() { opaque.length = opaqueLastIndex + 1; transparent.length = transparentLastIndex + 1; } function sort() { opaque.sort( painterSortStable ); transparent.sort( reversePainterSortStable ); } return { opaque: opaque, transparent: transparent, init: init, push: push, finish: finish, sort: sort }; } function WebGLRenderLists() { var lists = {}; function get( scene, camera ) { var hash = scene.id + ',' + camera.id; var list = lists[ hash ]; if ( list === undefined ) { // console.log( 'THREE.WebGLRenderLists:', hash ); list = new WebGLRenderList(); lists[ hash ] = list; } return list; } function dispose() { lists = {}; } return { get: get, dispose: dispose }; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLIndexedBufferRenderer( gl, extensions, infoRender ) { var mode; function setMode( value ) { mode = value; } var type, bytesPerElement; function setIndex( value ) { type = value.type; bytesPerElement = value.bytesPerElement; } function render( start, count ) { gl.drawElements( mode, count, type, start * bytesPerElement ); infoRender.calls ++; infoRender.vertices += count; if ( mode === gl.TRIANGLES ) infoRender.faces += count / 3; } function renderInstances( geometry, start, count ) { var extension = extensions.get( 'ANGLE_instanced_arrays' ); if ( extension === null ) { console.error( 'THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' ); return; } extension.drawElementsInstancedANGLE( mode, count, type, start * bytesPerElement, geometry.maxInstancedCount ); infoRender.calls ++; infoRender.vertices += count * geometry.maxInstancedCount; if ( mode === gl.TRIANGLES ) infoRender.faces += geometry.maxInstancedCount * count / 3; } // this.setMode = setMode; this.setIndex = setIndex; this.render = render; this.renderInstances = renderInstances; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLBufferRenderer( gl, extensions, infoRender ) { var mode; function setMode( value ) { mode = value; } function render( start, count ) { gl.drawArrays( mode, start, count ); infoRender.calls ++; infoRender.vertices += count; if ( mode === gl.TRIANGLES ) infoRender.faces += count / 3; } function renderInstances( geometry, start, count ) { var extension = extensions.get( 'ANGLE_instanced_arrays' ); if ( extension === null ) { console.error( 'THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' ); return; } var position = geometry.attributes.position; if ( position.isInterleavedBufferAttribute ) { count = position.data.count; extension.drawArraysInstancedANGLE( mode, 0, count, geometry.maxInstancedCount ); } else { extension.drawArraysInstancedANGLE( mode, start, count, geometry.maxInstancedCount ); } infoRender.calls ++; infoRender.vertices += count * geometry.maxInstancedCount; if ( mode === gl.TRIANGLES ) infoRender.faces += geometry.maxInstancedCount * count / 3; } // this.setMode = setMode; this.render = render; this.renderInstances = renderInstances; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLGeometries( gl, attributes, infoMemory ) { var geometries = {}; var wireframeAttributes = {}; function onGeometryDispose( event ) { var geometry = event.target; var buffergeometry = geometries[ geometry.id ]; if ( buffergeometry.index !== null ) { attributes.remove( buffergeometry.index ); } for ( var name in buffergeometry.attributes ) { attributes.remove( buffergeometry.attributes[ name ] ); } geometry.removeEventListener( 'dispose', onGeometryDispose ); delete geometries[ geometry.id ]; // TODO Remove duplicate code var attribute = wireframeAttributes[ geometry.id ]; if ( attribute ) { attributes.remove( attribute ); delete wireframeAttributes[ geometry.id ]; } attribute = wireframeAttributes[ buffergeometry.id ]; if ( attribute ) { attributes.remove( attribute ); delete wireframeAttributes[ buffergeometry.id ]; } // infoMemory.geometries --; } function get( object, geometry ) { var buffergeometry = geometries[ geometry.id ]; if ( buffergeometry ) return buffergeometry; geometry.addEventListener( 'dispose', onGeometryDispose ); if ( geometry.isBufferGeometry ) { buffergeometry = geometry; } else if ( geometry.isGeometry ) { if ( geometry._bufferGeometry === undefined ) { geometry._bufferGeometry = new BufferGeometry().setFromObject( object ); } buffergeometry = geometry._bufferGeometry; } geometries[ geometry.id ] = buffergeometry; infoMemory.geometries ++; return buffergeometry; } function update( geometry ) { var index = geometry.index; var geometryAttributes = geometry.attributes; if ( index !== null ) { attributes.update( index, gl.ELEMENT_ARRAY_BUFFER ); } for ( var name in geometryAttributes ) { attributes.update( geometryAttributes[ name ], gl.ARRAY_BUFFER ); } // morph targets var morphAttributes = geometry.morphAttributes; for ( var name in morphAttributes ) { var array = morphAttributes[ name ]; for ( var i = 0, l = array.length; i < l; i ++ ) { attributes.update( array[ i ], gl.ARRAY_BUFFER ); } } } function getWireframeAttribute( geometry ) { var attribute = wireframeAttributes[ geometry.id ]; if ( attribute ) return attribute; var indices = []; var geometryIndex = geometry.index; var geometryAttributes = geometry.attributes; // console.time( 'wireframe' ); if ( geometryIndex !== null ) { var array = geometryIndex.array; for ( var i = 0, l = array.length; i < l; i += 3 ) { var a = array[ i + 0 ]; var b = array[ i + 1 ]; var c = array[ i + 2 ]; indices.push( a, b, b, c, c, a ); } } else { var array = geometryAttributes.position.array; for ( var i = 0, l = ( array.length / 3 ) - 1; i < l; i += 3 ) { var a = i + 0; var b = i + 1; var c = i + 2; indices.push( a, b, b, c, c, a ); } } // console.timeEnd( 'wireframe' ); attribute = new ( arrayMax( indices ) > 65535 ? Uint32BufferAttribute : Uint16BufferAttribute )( indices, 1 ); attributes.update( attribute, gl.ELEMENT_ARRAY_BUFFER ); wireframeAttributes[ geometry.id ] = attribute; return attribute; } return { get: get, update: update, getWireframeAttribute: getWireframeAttribute }; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLLights() { var lights = {}; return { get: function ( light ) { if ( lights[ light.id ] !== undefined ) { return lights[ light.id ]; } var uniforms; switch ( light.type ) { case 'DirectionalLight': uniforms = { direction: new Vector3(), color: new Color(), shadow: false, shadowBias: 0, shadowRadius: 1, shadowMapSize: new Vector2() }; break; case 'SpotLight': uniforms = { position: new Vector3(), direction: new Vector3(), color: new Color(), distance: 0, coneCos: 0, penumbraCos: 0, decay: 0, shadow: false, shadowBias: 0, shadowRadius: 1, shadowMapSize: new Vector2() }; break; case 'PointLight': uniforms = { position: new Vector3(), color: new Color(), distance: 0, decay: 0, shadow: false, shadowBias: 0, shadowRadius: 1, shadowMapSize: new Vector2() }; break; case 'HemisphereLight': uniforms = { direction: new Vector3(), skyColor: new Color(), groundColor: new Color() }; break; case 'RectAreaLight': uniforms = { color: new Color(), position: new Vector3(), halfWidth: new Vector3(), halfHeight: new Vector3() // TODO (abelnation): set RectAreaLight shadow uniforms }; break; } lights[ light.id ] = uniforms; return uniforms; } }; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLObjects( gl, geometries, infoRender ) { var updateList = {}; function update( object ) { var frame = infoRender.frame; var geometry = object.geometry; var buffergeometry = geometries.get( object, geometry ); // Update once per frame if ( updateList[ buffergeometry.id ] !== frame ) { if ( geometry.isGeometry ) { buffergeometry.updateFromObject( object ); } geometries.update( buffergeometry ); updateList[ buffergeometry.id ] = frame; } return buffergeometry; } function clear() { updateList = {}; } return { update: update, clear: clear }; } /** * @author mrdoob / http://mrdoob.com/ */ function addLineNumbers( string ) { var lines = string.split( '\n' ); for ( var i = 0; i < lines.length; i ++ ) { lines[ i ] = ( i + 1 ) + ': ' + lines[ i ]; } return lines.join( '\n' ); } function WebGLShader( gl, type, string ) { var shader = gl.createShader( type ); gl.shaderSource( shader, string ); gl.compileShader( shader ); if ( gl.getShaderParameter( shader, gl.COMPILE_STATUS ) === false ) { console.error( 'THREE.WebGLShader: Shader couldn\'t compile.' ); } if ( gl.getShaderInfoLog( shader ) !== '' ) { console.warn( 'THREE.WebGLShader: gl.getShaderInfoLog()', type === gl.VERTEX_SHADER ? 'vertex' : 'fragment', gl.getShaderInfoLog( shader ), addLineNumbers( string ) ); } // --enable-privileged-webgl-extension // console.log( type, gl.getExtension( 'WEBGL_debug_shaders' ).getTranslatedShaderSource( shader ) ); return shader; } /** * @author mrdoob / http://mrdoob.com/ */ var programIdCount = 0; function getEncodingComponents( encoding ) { switch ( encoding ) { case LinearEncoding: return [ 'Linear','( value )' ]; case sRGBEncoding: return [ 'sRGB','( value )' ]; case RGBEEncoding: return [ 'RGBE','( value )' ]; case RGBM7Encoding: return [ 'RGBM','( value, 7.0 )' ]; case RGBM16Encoding: return [ 'RGBM','( value, 16.0 )' ]; case RGBDEncoding: return [ 'RGBD','( value, 256.0 )' ]; case GammaEncoding: return [ 'Gamma','( value, float( GAMMA_FACTOR ) )' ]; default: throw new Error( 'unsupported encoding: ' + encoding ); } } function getTexelDecodingFunction( functionName, encoding ) { var components = getEncodingComponents( encoding ); return "vec4 " + functionName + "( vec4 value ) { return " + components[ 0 ] + "ToLinear" + components[ 1 ] + "; }"; } function getTexelEncodingFunction( functionName, encoding ) { var components = getEncodingComponents( encoding ); return "vec4 " + functionName + "( vec4 value ) { return LinearTo" + components[ 0 ] + components[ 1 ] + "; }"; } function getToneMappingFunction( functionName, toneMapping ) { var toneMappingName; switch ( toneMapping ) { case LinearToneMapping: toneMappingName = "Linear"; break; case ReinhardToneMapping: toneMappingName = "Reinhard"; break; case Uncharted2ToneMapping: toneMappingName = "Uncharted2"; break; case CineonToneMapping: toneMappingName = "OptimizedCineon"; break; default: throw new Error( 'unsupported toneMapping: ' + toneMapping ); } return "vec3 " + functionName + "( vec3 color ) { return " + toneMappingName + "ToneMapping( color ); }"; } function generateExtensions( extensions, parameters, rendererExtensions ) { extensions = extensions || {}; var chunks = [ ( extensions.derivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.normalMap || parameters.flatShading ) ? '#extension GL_OES_standard_derivatives : enable' : '', ( extensions.fragDepth || parameters.logarithmicDepthBuffer ) && rendererExtensions.get( 'EXT_frag_depth' ) ? '#extension GL_EXT_frag_depth : enable' : '', ( extensions.drawBuffers ) && rendererExtensions.get( 'WEBGL_draw_buffers' ) ? '#extension GL_EXT_draw_buffers : require' : '', ( extensions.shaderTextureLOD || parameters.envMap ) && rendererExtensions.get( 'EXT_shader_texture_lod' ) ? '#extension GL_EXT_shader_texture_lod : enable' : '' ]; return chunks.filter( filterEmptyLine ).join( '\n' ); } function generateDefines( defines ) { var chunks = []; for ( var name in defines ) { var value = defines[ name ]; if ( value === false ) continue; chunks.push( '#define ' + name + ' ' + value ); } return chunks.join( '\n' ); } function fetchAttributeLocations( gl, program, identifiers ) { var attributes = {}; var n = gl.getProgramParameter( program, gl.ACTIVE_ATTRIBUTES ); for ( var i = 0; i < n; i ++ ) { var info = gl.getActiveAttrib( program, i ); var name = info.name; // console.log("THREE.WebGLProgram: ACTIVE VERTEX ATTRIBUTE:", name, i ); attributes[ name ] = gl.getAttribLocation( program, name ); } return attributes; } function filterEmptyLine( string ) { return string !== ''; } function replaceLightNums( string, parameters ) { return string .replace( /NUM_DIR_LIGHTS/g, parameters.numDirLights ) .replace( /NUM_SPOT_LIGHTS/g, parameters.numSpotLights ) .replace( /NUM_RECT_AREA_LIGHTS/g, parameters.numRectAreaLights ) .replace( /NUM_POINT_LIGHTS/g, parameters.numPointLights ) .replace( /NUM_HEMI_LIGHTS/g, parameters.numHemiLights ); } function parseIncludes( string ) { var pattern = /^[ \t]*#include +<([\w\d.]+)>/gm; function replace( match, include ) { var replace = ShaderChunk[ include ]; if ( replace === undefined ) { throw new Error( 'Can not resolve #include <' + include + '>' ); } return parseIncludes( replace ); } return string.replace( pattern, replace ); } function unrollLoops( string ) { var pattern = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g; function replace( match, start, end, snippet ) { var unroll = ''; for ( var i = parseInt( start ); i < parseInt( end ); i ++ ) { unroll += snippet.replace( /\[ i \]/g, '[ ' + i + ' ]' ); } return unroll; } return string.replace( pattern, replace ); } function WebGLProgram( renderer, code, material, shader, parameters ) { var gl = renderer.context; var extensions = material.extensions; var defines = material.defines; var vertexShader = shader.vertexShader; var fragmentShader = shader.fragmentShader; var shadowMapTypeDefine = 'SHADOWMAP_TYPE_BASIC'; if ( parameters.shadowMapType === PCFShadowMap ) { shadowMapTypeDefine = 'SHADOWMAP_TYPE_PCF'; } else if ( parameters.shadowMapType === PCFSoftShadowMap ) { shadowMapTypeDefine = 'SHADOWMAP_TYPE_PCF_SOFT'; } var envMapTypeDefine = 'ENVMAP_TYPE_CUBE'; var envMapModeDefine = 'ENVMAP_MODE_REFLECTION'; var envMapBlendingDefine = 'ENVMAP_BLENDING_MULTIPLY'; if ( parameters.envMap ) { switch ( material.envMap.mapping ) { case CubeReflectionMapping: case CubeRefractionMapping: envMapTypeDefine = 'ENVMAP_TYPE_CUBE'; break; case CubeUVReflectionMapping: case CubeUVRefractionMapping: envMapTypeDefine = 'ENVMAP_TYPE_CUBE_UV'; break; case EquirectangularReflectionMapping: case EquirectangularRefractionMapping: envMapTypeDefine = 'ENVMAP_TYPE_EQUIREC'; break; case SphericalReflectionMapping: envMapTypeDefine = 'ENVMAP_TYPE_SPHERE'; break; } switch ( material.envMap.mapping ) { case CubeRefractionMapping: case EquirectangularRefractionMapping: envMapModeDefine = 'ENVMAP_MODE_REFRACTION'; break; } switch ( material.combine ) { case MultiplyOperation: envMapBlendingDefine = 'ENVMAP_BLENDING_MULTIPLY'; break; case MixOperation: envMapBlendingDefine = 'ENVMAP_BLENDING_MIX'; break; case AddOperation: envMapBlendingDefine = 'ENVMAP_BLENDING_ADD'; break; } } var gammaFactorDefine = ( renderer.gammaFactor > 0 ) ? renderer.gammaFactor : 1.0; // console.log( 'building new program ' ); // var customExtensions = generateExtensions( extensions, parameters, renderer.extensions ); var customDefines = generateDefines( defines ); // var program = gl.createProgram(); var prefixVertex, prefixFragment; if ( material.isRawShaderMaterial ) { prefixVertex = [ customDefines, '\n' ].filter( filterEmptyLine ).join( '\n' ); prefixFragment = [ customExtensions, customDefines, '\n' ].filter( filterEmptyLine ).join( '\n' ); } else { prefixVertex = [ 'precision ' + parameters.precision + ' float;', 'precision ' + parameters.precision + ' int;', '#define SHADER_NAME ' + shader.name, customDefines, parameters.supportsVertexTextures ? '#define VERTEX_TEXTURES' : '', '#define GAMMA_FACTOR ' + gammaFactorDefine, '#define MAX_BONES ' + parameters.maxBones, ( parameters.useFog && parameters.fog ) ? '#define USE_FOG' : '', ( parameters.useFog && parameters.fogExp ) ? '#define FOG_EXP2' : '', parameters.map ? '#define USE_MAP' : '', parameters.envMap ? '#define USE_ENVMAP' : '', parameters.envMap ? '#define ' + envMapModeDefine : '', parameters.lightMap ? '#define USE_LIGHTMAP' : '', parameters.aoMap ? '#define USE_AOMAP' : '', parameters.emissiveMap ? '#define USE_EMISSIVEMAP' : '', parameters.bumpMap ? '#define USE_BUMPMAP' : '', parameters.normalMap ? '#define USE_NORMALMAP' : '', parameters.displacementMap && parameters.supportsVertexTextures ? '#define USE_DISPLACEMENTMAP' : '', parameters.specularMap ? '#define USE_SPECULARMAP' : '', parameters.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', parameters.metalnessMap ? '#define USE_METALNESSMAP' : '', parameters.alphaMap ? '#define USE_ALPHAMAP' : '', parameters.vertexColors ? '#define USE_COLOR' : '', parameters.flatShading ? '#define FLAT_SHADED' : '', parameters.skinning ? '#define USE_SKINNING' : '', parameters.useVertexTexture ? '#define BONE_TEXTURE' : '', parameters.morphTargets ? '#define USE_MORPHTARGETS' : '', parameters.morphNormals && parameters.flatShading === false ? '#define USE_MORPHNORMALS' : '', parameters.doubleSided ? '#define DOUBLE_SIDED' : '', parameters.flipSided ? '#define FLIP_SIDED' : '', '#define NUM_CLIPPING_PLANES ' + parameters.numClippingPlanes, parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '', parameters.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', parameters.logarithmicDepthBuffer && renderer.extensions.get( 'EXT_frag_depth' ) ? '#define USE_LOGDEPTHBUF_EXT' : '', 'uniform mat4 modelMatrix;', 'uniform mat4 modelViewMatrix;', 'uniform mat4 projectionMatrix;', 'uniform mat4 viewMatrix;', 'uniform mat3 normalMatrix;', 'uniform vec3 cameraPosition;', 'attribute vec3 position;', 'attribute vec3 normal;', 'attribute vec2 uv;', '#ifdef USE_COLOR', ' attribute vec3 color;', '#endif', '#ifdef USE_MORPHTARGETS', ' attribute vec3 morphTarget0;', ' attribute vec3 morphTarget1;', ' attribute vec3 morphTarget2;', ' attribute vec3 morphTarget3;', ' #ifdef USE_MORPHNORMALS', ' attribute vec3 morphNormal0;', ' attribute vec3 morphNormal1;', ' attribute vec3 morphNormal2;', ' attribute vec3 morphNormal3;', ' #else', ' attribute vec3 morphTarget4;', ' attribute vec3 morphTarget5;', ' attribute vec3 morphTarget6;', ' attribute vec3 morphTarget7;', ' #endif', '#endif', '#ifdef USE_SKINNING', ' attribute vec4 skinIndex;', ' attribute vec4 skinWeight;', '#endif', '\n' ].filter( filterEmptyLine ).join( '\n' ); prefixFragment = [ customExtensions, 'precision ' + parameters.precision + ' float;', 'precision ' + parameters.precision + ' int;', '#define SHADER_NAME ' + shader.name, customDefines, parameters.alphaTest ? '#define ALPHATEST ' + parameters.alphaTest : '', '#define GAMMA_FACTOR ' + gammaFactorDefine, ( parameters.useFog && parameters.fog ) ? '#define USE_FOG' : '', ( parameters.useFog && parameters.fogExp ) ? '#define FOG_EXP2' : '', parameters.map ? '#define USE_MAP' : '', parameters.envMap ? '#define USE_ENVMAP' : '', parameters.envMap ? '#define ' + envMapTypeDefine : '', parameters.envMap ? '#define ' + envMapModeDefine : '', parameters.envMap ? '#define ' + envMapBlendingDefine : '', parameters.lightMap ? '#define USE_LIGHTMAP' : '', parameters.aoMap ? '#define USE_AOMAP' : '', parameters.emissiveMap ? '#define USE_EMISSIVEMAP' : '', parameters.bumpMap ? '#define USE_BUMPMAP' : '', parameters.normalMap ? '#define USE_NORMALMAP' : '', parameters.specularMap ? '#define USE_SPECULARMAP' : '', parameters.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', parameters.metalnessMap ? '#define USE_METALNESSMAP' : '', parameters.alphaMap ? '#define USE_ALPHAMAP' : '', parameters.vertexColors ? '#define USE_COLOR' : '', parameters.gradientMap ? '#define USE_GRADIENTMAP' : '', parameters.flatShading ? '#define FLAT_SHADED' : '', parameters.doubleSided ? '#define DOUBLE_SIDED' : '', parameters.flipSided ? '#define FLIP_SIDED' : '', '#define NUM_CLIPPING_PLANES ' + parameters.numClippingPlanes, '#define UNION_CLIPPING_PLANES ' + (parameters.numClippingPlanes - parameters.numClipIntersection), parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '', parameters.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : '', parameters.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', parameters.logarithmicDepthBuffer && renderer.extensions.get( 'EXT_frag_depth' ) ? '#define USE_LOGDEPTHBUF_EXT' : '', parameters.envMap && renderer.extensions.get( 'EXT_shader_texture_lod' ) ? '#define TEXTURE_LOD_EXT' : '', 'uniform mat4 viewMatrix;', 'uniform vec3 cameraPosition;', ( parameters.toneMapping !== NoToneMapping ) ? "#define TONE_MAPPING" : '', ( parameters.toneMapping !== NoToneMapping ) ? ShaderChunk[ 'tonemapping_pars_fragment' ] : '', // this code is required here because it is used by the toneMapping() function defined below ( parameters.toneMapping !== NoToneMapping ) ? getToneMappingFunction( "toneMapping", parameters.toneMapping ) : '', parameters.dithering ? '#define DITHERING' : '', ( parameters.outputEncoding || parameters.mapEncoding || parameters.envMapEncoding || parameters.emissiveMapEncoding ) ? ShaderChunk[ 'encodings_pars_fragment' ] : '', // this code is required here because it is used by the various encoding/decoding function defined below parameters.mapEncoding ? getTexelDecodingFunction( 'mapTexelToLinear', parameters.mapEncoding ) : '', parameters.envMapEncoding ? getTexelDecodingFunction( 'envMapTexelToLinear', parameters.envMapEncoding ) : '', parameters.emissiveMapEncoding ? getTexelDecodingFunction( 'emissiveMapTexelToLinear', parameters.emissiveMapEncoding ) : '', parameters.outputEncoding ? getTexelEncodingFunction( "linearToOutputTexel", parameters.outputEncoding ) : '', parameters.depthPacking ? "#define DEPTH_PACKING " + material.depthPacking : '', '\n' ].filter( filterEmptyLine ).join( '\n' ); } vertexShader = parseIncludes( vertexShader ); vertexShader = replaceLightNums( vertexShader, parameters ); fragmentShader = parseIncludes( fragmentShader ); fragmentShader = replaceLightNums( fragmentShader, parameters ); if ( ! material.isShaderMaterial ) { vertexShader = unrollLoops( vertexShader ); fragmentShader = unrollLoops( fragmentShader ); } var vertexGlsl = prefixVertex + vertexShader; var fragmentGlsl = prefixFragment + fragmentShader; // console.log( '*VERTEX*', vertexGlsl ); // console.log( '*FRAGMENT*', fragmentGlsl ); var glVertexShader = WebGLShader( gl, gl.VERTEX_SHADER, vertexGlsl ); var glFragmentShader = WebGLShader( gl, gl.FRAGMENT_SHADER, fragmentGlsl ); gl.attachShader( program, glVertexShader ); gl.attachShader( program, glFragmentShader ); // Force a particular attribute to index 0. if ( material.index0AttributeName !== undefined ) { gl.bindAttribLocation( program, 0, material.index0AttributeName ); } else if ( parameters.morphTargets === true ) { // programs with morphTargets displace position out of attribute 0 gl.bindAttribLocation( program, 0, 'position' ); } gl.linkProgram( program ); var programLog = gl.getProgramInfoLog( program ); var vertexLog = gl.getShaderInfoLog( glVertexShader ); var fragmentLog = gl.getShaderInfoLog( glFragmentShader ); var runnable = true; var haveDiagnostics = true; // console.log( '**VERTEX**', gl.getExtension( 'WEBGL_debug_shaders' ).getTranslatedShaderSource( glVertexShader ) ); // console.log( '**FRAGMENT**', gl.getExtension( 'WEBGL_debug_shaders' ).getTranslatedShaderSource( glFragmentShader ) ); if ( gl.getProgramParameter( program, gl.LINK_STATUS ) === false ) { runnable = false; console.error( 'THREE.WebGLProgram: shader error: ', gl.getError(), 'gl.VALIDATE_STATUS', gl.getProgramParameter( program, gl.VALIDATE_STATUS ), 'gl.getProgramInfoLog', programLog, vertexLog, fragmentLog ); } else if ( programLog !== '' ) { console.warn( 'THREE.WebGLProgram: gl.getProgramInfoLog()', programLog ); } else if ( vertexLog === '' || fragmentLog === '' ) { haveDiagnostics = false; } if ( haveDiagnostics ) { this.diagnostics = { runnable: runnable, material: material, programLog: programLog, vertexShader: { log: vertexLog, prefix: prefixVertex }, fragmentShader: { log: fragmentLog, prefix: prefixFragment } }; } // clean up gl.deleteShader( glVertexShader ); gl.deleteShader( glFragmentShader ); // set up caching for uniform locations var cachedUniforms; this.getUniforms = function() { if ( cachedUniforms === undefined ) { cachedUniforms = new WebGLUniforms( gl, program, renderer ); } return cachedUniforms; }; // set up caching for attribute locations var cachedAttributes; this.getAttributes = function() { if ( cachedAttributes === undefined ) { cachedAttributes = fetchAttributeLocations( gl, program ); } return cachedAttributes; }; // free resource this.destroy = function() { gl.deleteProgram( program ); this.program = undefined; }; // DEPRECATED Object.defineProperties( this, { uniforms: { get: function() { console.warn( 'THREE.WebGLProgram: .uniforms is now .getUniforms().' ); return this.getUniforms(); } }, attributes: { get: function() { console.warn( 'THREE.WebGLProgram: .attributes is now .getAttributes().' ); return this.getAttributes(); } } } ); // this.id = programIdCount ++; this.code = code; this.usedTimes = 1; this.program = program; this.vertexShader = glVertexShader; this.fragmentShader = glFragmentShader; return this; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLPrograms( renderer, capabilities ) { var programs = []; var shaderIDs = { MeshDepthMaterial: 'depth', MeshNormalMaterial: 'normal', MeshBasicMaterial: 'basic', MeshLambertMaterial: 'lambert', MeshPhongMaterial: 'phong', MeshToonMaterial: 'phong', MeshStandardMaterial: 'physical', MeshPhysicalMaterial: 'physical', LineBasicMaterial: 'basic', LineDashedMaterial: 'dashed', PointsMaterial: 'points' }; var parameterNames = [ "precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "gradientMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "numRectAreaLights", "shadowMapEnabled", "shadowMapType", "toneMapping", 'physicallyCorrectLights', "alphaTest", "doubleSided", "flipSided", "numClippingPlanes", "numClipIntersection", "depthPacking", "dithering" ]; function allocateBones( object ) { var skeleton = object.skeleton; var bones = skeleton.bones; if ( capabilities.floatVertexTextures ) { return 1024; } else { // default for when object is not specified // ( for example when prebuilding shader to be used with multiple objects ) // // - leave some extra space for other uniforms // - limit here is ANGLE's 254 max uniform vectors // (up to 54 should be safe) var nVertexUniforms = capabilities.maxVertexUniforms; var nVertexMatrices = Math.floor( ( nVertexUniforms - 20 ) / 4 ); var maxBones = Math.min( nVertexMatrices, bones.length ); if ( maxBones < bones.length ) { console.warn( 'THREE.WebGLRenderer: Skeleton has ' + bones.length + ' bones. This GPU supports ' + maxBones + '.' ); return 0; } return maxBones; } } function getTextureEncodingFromMap( map, gammaOverrideLinear ) { var encoding; if ( ! map ) { encoding = LinearEncoding; } else if ( map.isTexture ) { encoding = map.encoding; } else if ( map.isWebGLRenderTarget ) { console.warn( "THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead." ); encoding = map.texture.encoding; } // add backwards compatibility for WebGLRenderer.gammaInput/gammaOutput parameter, should probably be removed at some point. if ( encoding === LinearEncoding && gammaOverrideLinear ) { encoding = GammaEncoding; } return encoding; } this.getParameters = function ( material, lights, fog, nClipPlanes, nClipIntersection, object ) { var shaderID = shaderIDs[ material.type ]; // heuristics to create shader parameters according to lights in the scene // (not to blow over maxLights budget) var maxBones = object.isSkinnedMesh ? allocateBones( object ) : 0; var precision = renderer.getPrecision(); if ( material.precision !== null ) { precision = capabilities.getMaxPrecision( material.precision ); if ( precision !== material.precision ) { console.warn( 'THREE.WebGLProgram.getParameters:', material.precision, 'not supported, using', precision, 'instead.' ); } } var currentRenderTarget = renderer.getRenderTarget(); var parameters = { shaderID: shaderID, precision: precision, supportsVertexTextures: capabilities.vertexTextures, outputEncoding: getTextureEncodingFromMap( ( ! currentRenderTarget ) ? null : currentRenderTarget.texture, renderer.gammaOutput ), map: !! material.map, mapEncoding: getTextureEncodingFromMap( material.map, renderer.gammaInput ), envMap: !! material.envMap, envMapMode: material.envMap && material.envMap.mapping, envMapEncoding: getTextureEncodingFromMap( material.envMap, renderer.gammaInput ), envMapCubeUV: ( !! material.envMap ) && ( ( material.envMap.mapping === CubeUVReflectionMapping ) || ( material.envMap.mapping === CubeUVRefractionMapping ) ), lightMap: !! material.lightMap, aoMap: !! material.aoMap, emissiveMap: !! material.emissiveMap, emissiveMapEncoding: getTextureEncodingFromMap( material.emissiveMap, renderer.gammaInput ), bumpMap: !! material.bumpMap, normalMap: !! material.normalMap, displacementMap: !! material.displacementMap, roughnessMap: !! material.roughnessMap, metalnessMap: !! material.metalnessMap, specularMap: !! material.specularMap, alphaMap: !! material.alphaMap, gradientMap: !! material.gradientMap, combine: material.combine, vertexColors: material.vertexColors, fog: !! fog, useFog: material.fog, fogExp: ( fog && fog.isFogExp2 ), flatShading: material.shading === FlatShading, sizeAttenuation: material.sizeAttenuation, logarithmicDepthBuffer: capabilities.logarithmicDepthBuffer, skinning: material.skinning && maxBones > 0, maxBones: maxBones, useVertexTexture: capabilities.floatVertexTextures, morphTargets: material.morphTargets, morphNormals: material.morphNormals, maxMorphTargets: renderer.maxMorphTargets, maxMorphNormals: renderer.maxMorphNormals, numDirLights: lights.directional.length, numPointLights: lights.point.length, numSpotLights: lights.spot.length, numRectAreaLights: lights.rectArea.length, numHemiLights: lights.hemi.length, numClippingPlanes: nClipPlanes, numClipIntersection: nClipIntersection, dithering: material.dithering, shadowMapEnabled: renderer.shadowMap.enabled && object.receiveShadow && lights.shadows.length > 0, shadowMapType: renderer.shadowMap.type, toneMapping: renderer.toneMapping, physicallyCorrectLights: renderer.physicallyCorrectLights, premultipliedAlpha: material.premultipliedAlpha, alphaTest: material.alphaTest, doubleSided: material.side === DoubleSide, flipSided: material.side === BackSide, depthPacking: ( material.depthPacking !== undefined ) ? material.depthPacking : false }; return parameters; }; this.getProgramCode = function ( material, parameters ) { var array = []; if ( parameters.shaderID ) { array.push( parameters.shaderID ); } else { array.push( material.fragmentShader ); array.push( material.vertexShader ); } if ( material.defines !== undefined ) { for ( var name in material.defines ) { array.push( name ); array.push( material.defines[ name ] ); } } for ( var i = 0; i < parameterNames.length; i ++ ) { array.push( parameters[ parameterNames[ i ] ] ); } array.push( material.onBeforeCompile.toString() ); array.push( renderer.gammaOutput ); return array.join(); }; this.acquireProgram = function ( material, shader, parameters, code ) { var program; // Check if code has been already compiled for ( var p = 0, pl = programs.length; p < pl; p ++ ) { var programInfo = programs[ p ]; if ( programInfo.code === code ) { program = programInfo; ++ program.usedTimes; break; } } if ( program === undefined ) { program = new WebGLProgram( renderer, code, material, shader, parameters ); programs.push( program ); } return program; }; this.releaseProgram = function ( program ) { if ( -- program.usedTimes === 0 ) { // Remove from unordered set var i = programs.indexOf( program ); programs[ i ] = programs[ programs.length - 1 ]; programs.pop(); // Free WebGL resources program.destroy(); } }; // Exposed for resource monitoring & error feedback via renderer.info: this.programs = programs; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLTextures( _gl, extensions, state, properties, capabilities, paramThreeToGL, infoMemory ) { var _isWebGL2 = ( typeof WebGL2RenderingContext !== 'undefined' && _gl instanceof WebGL2RenderingContext ); // function clampToMaxSize( image, maxSize ) { if ( image.width > maxSize || image.height > maxSize ) { // Warning: Scaling through the canvas will only work with images that use // premultiplied alpha. var scale = maxSize / Math.max( image.width, image.height ); var canvas = document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ); canvas.width = Math.floor( image.width * scale ); canvas.height = Math.floor( image.height * scale ); var context = canvas.getContext( '2d' ); context.drawImage( image, 0, 0, image.width, image.height, 0, 0, canvas.width, canvas.height ); console.warn( 'THREE.WebGLRenderer: image is too big (' + image.width + 'x' + image.height + '). Resized to ' + canvas.width + 'x' + canvas.height, image ); return canvas; } return image; } function isPowerOfTwo( image ) { return _Math.isPowerOfTwo( image.width ) && _Math.isPowerOfTwo( image.height ); } function makePowerOfTwo( image ) { if ( image instanceof HTMLImageElement || image instanceof HTMLCanvasElement ) { var canvas = document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ); canvas.width = _Math.nearestPowerOfTwo( image.width ); canvas.height = _Math.nearestPowerOfTwo( image.height ); var context = canvas.getContext( '2d' ); context.drawImage( image, 0, 0, canvas.width, canvas.height ); console.warn( 'THREE.WebGLRenderer: image is not power of two (' + image.width + 'x' + image.height + '). Resized to ' + canvas.width + 'x' + canvas.height, image ); return canvas; } return image; } function textureNeedsPowerOfTwo( texture ) { return ( texture.wrapS !== ClampToEdgeWrapping || texture.wrapT !== ClampToEdgeWrapping ) || ( texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter ); } function textureNeedsGenerateMipmaps( texture, isPowerOfTwo ) { return texture.generateMipmaps && isPowerOfTwo && texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter; } // Fallback filters for non-power-of-2 textures function filterFallback( f ) { if ( f === NearestFilter || f === NearestMipMapNearestFilter || f === NearestMipMapLinearFilter ) { return _gl.NEAREST; } return _gl.LINEAR; } // function onTextureDispose( event ) { var texture = event.target; texture.removeEventListener( 'dispose', onTextureDispose ); deallocateTexture( texture ); infoMemory.textures --; } function onRenderTargetDispose( event ) { var renderTarget = event.target; renderTarget.removeEventListener( 'dispose', onRenderTargetDispose ); deallocateRenderTarget( renderTarget ); infoMemory.textures --; } // function deallocateTexture( texture ) { var textureProperties = properties.get( texture ); if ( texture.image && textureProperties.__image__webglTextureCube ) { // cube texture _gl.deleteTexture( textureProperties.__image__webglTextureCube ); } else { // 2D texture if ( textureProperties.__webglInit === undefined ) return; _gl.deleteTexture( textureProperties.__webglTexture ); } // remove all webgl properties properties.remove( texture ); } function deallocateRenderTarget( renderTarget ) { var renderTargetProperties = properties.get( renderTarget ); var textureProperties = properties.get( renderTarget.texture ); if ( ! renderTarget ) return; if ( textureProperties.__webglTexture !== undefined ) { _gl.deleteTexture( textureProperties.__webglTexture ); } if ( renderTarget.depthTexture ) { renderTarget.depthTexture.dispose(); } if ( renderTarget.isWebGLRenderTargetCube ) { for ( var i = 0; i < 6; i ++ ) { _gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer[ i ] ); if ( renderTargetProperties.__webglDepthbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthbuffer[ i ] ); } } else { _gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer ); if ( renderTargetProperties.__webglDepthbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthbuffer ); } properties.remove( renderTarget.texture ); properties.remove( renderTarget ); } // function setTexture2D( texture, slot ) { var textureProperties = properties.get( texture ); if ( texture.version > 0 && textureProperties.__version !== texture.version ) { var image = texture.image; if ( image === undefined ) { console.warn( 'THREE.WebGLRenderer: Texture marked for update but image is undefined', texture ); } else if ( image.complete === false ) { console.warn( 'THREE.WebGLRenderer: Texture marked for update but image is incomplete', texture ); } else { uploadTexture( textureProperties, texture, slot ); return; } } state.activeTexture( _gl.TEXTURE0 + slot ); state.bindTexture( _gl.TEXTURE_2D, textureProperties.__webglTexture ); } function setTextureCube( texture, slot ) { var textureProperties = properties.get( texture ); if ( texture.image.length === 6 ) { if ( texture.version > 0 && textureProperties.__version !== texture.version ) { if ( ! textureProperties.__image__webglTextureCube ) { texture.addEventListener( 'dispose', onTextureDispose ); textureProperties.__image__webglTextureCube = _gl.createTexture(); infoMemory.textures ++; } state.activeTexture( _gl.TEXTURE0 + slot ); state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__image__webglTextureCube ); _gl.pixelStorei( _gl.UNPACK_FLIP_Y_WEBGL, texture.flipY ); var isCompressed = ( texture && texture.isCompressedTexture ); var isDataTexture = ( texture.image[ 0 ] && texture.image[ 0 ].isDataTexture ); var cubeImage = []; for ( var i = 0; i < 6; i ++ ) { if ( ! isCompressed && ! isDataTexture ) { cubeImage[ i ] = clampToMaxSize( texture.image[ i ], capabilities.maxCubemapSize ); } else { cubeImage[ i ] = isDataTexture ? texture.image[ i ].image : texture.image[ i ]; } } var image = cubeImage[ 0 ], isPowerOfTwoImage = isPowerOfTwo( image ), glFormat = paramThreeToGL( texture.format ), glType = paramThreeToGL( texture.type ); setTextureParameters( _gl.TEXTURE_CUBE_MAP, texture, isPowerOfTwoImage ); for ( var i = 0; i < 6; i ++ ) { if ( ! isCompressed ) { if ( isDataTexture ) { state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glFormat, cubeImage[ i ].width, cubeImage[ i ].height, 0, glFormat, glType, cubeImage[ i ].data ); } else { state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glFormat, glFormat, glType, cubeImage[ i ] ); } } else { var mipmap, mipmaps = cubeImage[ i ].mipmaps; for ( var j = 0, jl = mipmaps.length; j < jl; j ++ ) { mipmap = mipmaps[ j ]; if ( texture.format !== RGBAFormat && texture.format !== RGBFormat ) { if ( state.getCompressedTextureFormats().indexOf( glFormat ) > - 1 ) { state.compressedTexImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glFormat, mipmap.width, mipmap.height, 0, mipmap.data ); } else { console.warn( "THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()" ); } } else { state.texImage2D( _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data ); } } } } if ( textureNeedsGenerateMipmaps( texture, isPowerOfTwoImage ) ) { _gl.generateMipmap( _gl.TEXTURE_CUBE_MAP ); } textureProperties.__version = texture.version; if ( texture.onUpdate ) texture.onUpdate( texture ); } else { state.activeTexture( _gl.TEXTURE0 + slot ); state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__image__webglTextureCube ); } } } function setTextureCubeDynamic( texture, slot ) { state.activeTexture( _gl.TEXTURE0 + slot ); state.bindTexture( _gl.TEXTURE_CUBE_MAP, properties.get( texture ).__webglTexture ); } function setTextureParameters( textureType, texture, isPowerOfTwoImage ) { var extension; if ( isPowerOfTwoImage ) { _gl.texParameteri( textureType, _gl.TEXTURE_WRAP_S, paramThreeToGL( texture.wrapS ) ); _gl.texParameteri( textureType, _gl.TEXTURE_WRAP_T, paramThreeToGL( texture.wrapT ) ); _gl.texParameteri( textureType, _gl.TEXTURE_MAG_FILTER, paramThreeToGL( texture.magFilter ) ); _gl.texParameteri( textureType, _gl.TEXTURE_MIN_FILTER, paramThreeToGL( texture.minFilter ) ); } else { _gl.texParameteri( textureType, _gl.TEXTURE_WRAP_S, _gl.CLAMP_TO_EDGE ); _gl.texParameteri( textureType, _gl.TEXTURE_WRAP_T, _gl.CLAMP_TO_EDGE ); if ( texture.wrapS !== ClampToEdgeWrapping || texture.wrapT !== ClampToEdgeWrapping ) { console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.', texture ); } _gl.texParameteri( textureType, _gl.TEXTURE_MAG_FILTER, filterFallback( texture.magFilter ) ); _gl.texParameteri( textureType, _gl.TEXTURE_MIN_FILTER, filterFallback( texture.minFilter ) ); if ( texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter ) { console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.', texture ); } } extension = extensions.get( 'EXT_texture_filter_anisotropic' ); if ( extension ) { if ( texture.type === FloatType && extensions.get( 'OES_texture_float_linear' ) === null ) return; if ( texture.type === HalfFloatType && extensions.get( 'OES_texture_half_float_linear' ) === null ) return; if ( texture.anisotropy > 1 || properties.get( texture ).__currentAnisotropy ) { _gl.texParameterf( textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min( texture.anisotropy, capabilities.getMaxAnisotropy() ) ); properties.get( texture ).__currentAnisotropy = texture.anisotropy; } } } function uploadTexture( textureProperties, texture, slot ) { if ( textureProperties.__webglInit === undefined ) { textureProperties.__webglInit = true; texture.addEventListener( 'dispose', onTextureDispose ); textureProperties.__webglTexture = _gl.createTexture(); infoMemory.textures ++; } state.activeTexture( _gl.TEXTURE0 + slot ); state.bindTexture( _gl.TEXTURE_2D, textureProperties.__webglTexture ); _gl.pixelStorei( _gl.UNPACK_FLIP_Y_WEBGL, texture.flipY ); _gl.pixelStorei( _gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha ); _gl.pixelStorei( _gl.UNPACK_ALIGNMENT, texture.unpackAlignment ); var image = clampToMaxSize( texture.image, capabilities.maxTextureSize ); if ( textureNeedsPowerOfTwo( texture ) && isPowerOfTwo( image ) === false ) { image = makePowerOfTwo( image ); } var isPowerOfTwoImage = isPowerOfTwo( image ), glFormat = paramThreeToGL( texture.format ), glType = paramThreeToGL( texture.type ); setTextureParameters( _gl.TEXTURE_2D, texture, isPowerOfTwoImage ); var mipmap, mipmaps = texture.mipmaps; if ( texture.isDepthTexture ) { // populate depth texture with dummy data var internalFormat = _gl.DEPTH_COMPONENT; if ( texture.type === FloatType ) { if ( !_isWebGL2 ) throw new Error('Float Depth Texture only supported in WebGL2.0'); internalFormat = _gl.DEPTH_COMPONENT32F; } else if ( _isWebGL2 ) { // WebGL 2.0 requires signed internalformat for glTexImage2D internalFormat = _gl.DEPTH_COMPONENT16; } if ( texture.format === DepthFormat && internalFormat === _gl.DEPTH_COMPONENT ) { // The error INVALID_OPERATION is generated by texImage2D if format and internalformat are // DEPTH_COMPONENT and type is not UNSIGNED_SHORT or UNSIGNED_INT // (https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/) if ( texture.type !== UnsignedShortType && texture.type !== UnsignedIntType ) { console.warn( 'THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.' ); texture.type = UnsignedShortType; glType = paramThreeToGL( texture.type ); } } // Depth stencil textures need the DEPTH_STENCIL internal format // (https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/) if ( texture.format === DepthStencilFormat ) { internalFormat = _gl.DEPTH_STENCIL; // The error INVALID_OPERATION is generated by texImage2D if format and internalformat are // DEPTH_STENCIL and type is not UNSIGNED_INT_24_8_WEBGL. // (https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/) if ( texture.type !== UnsignedInt248Type ) { console.warn( 'THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.' ); texture.type = UnsignedInt248Type; glType = paramThreeToGL( texture.type ); } } state.texImage2D( _gl.TEXTURE_2D, 0, internalFormat, image.width, image.height, 0, glFormat, glType, null ); } else if ( texture.isDataTexture ) { // use manually created mipmaps if available // if there are no manual mipmaps // set 0 level mipmap and then use GL to generate other mipmap levels if ( mipmaps.length > 0 && isPowerOfTwoImage ) { for ( var i = 0, il = mipmaps.length; i < il; i ++ ) { mipmap = mipmaps[ i ]; state.texImage2D( _gl.TEXTURE_2D, i, glFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data ); } texture.generateMipmaps = false; } else { state.texImage2D( _gl.TEXTURE_2D, 0, glFormat, image.width, image.height, 0, glFormat, glType, image.data ); } } else if ( texture.isCompressedTexture ) { for ( var i = 0, il = mipmaps.length; i < il; i ++ ) { mipmap = mipmaps[ i ]; if ( texture.format !== RGBAFormat && texture.format !== RGBFormat ) { if ( state.getCompressedTextureFormats().indexOf( glFormat ) > - 1 ) { state.compressedTexImage2D( _gl.TEXTURE_2D, i, glFormat, mipmap.width, mipmap.height, 0, mipmap.data ); } else { console.warn( "THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()" ); } } else { state.texImage2D( _gl.TEXTURE_2D, i, glFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data ); } } } else { // regular Texture (image, video, canvas) // use manually created mipmaps if available // if there are no manual mipmaps // set 0 level mipmap and then use GL to generate other mipmap levels if ( mipmaps.length > 0 && isPowerOfTwoImage ) { for ( var i = 0, il = mipmaps.length; i < il; i ++ ) { mipmap = mipmaps[ i ]; state.texImage2D( _gl.TEXTURE_2D, i, glFormat, glFormat, glType, mipmap ); } texture.generateMipmaps = false; } else { state.texImage2D( _gl.TEXTURE_2D, 0, glFormat, glFormat, glType, image ); } } if ( textureNeedsGenerateMipmaps( texture, isPowerOfTwoImage ) ) _gl.generateMipmap( _gl.TEXTURE_2D ); textureProperties.__version = texture.version; if ( texture.onUpdate ) texture.onUpdate( texture ); } // Render targets // Setup storage for target texture and bind it to correct framebuffer function setupFrameBufferTexture( framebuffer, renderTarget, attachment, textureTarget ) { var glFormat = paramThreeToGL( renderTarget.texture.format ); var glType = paramThreeToGL( renderTarget.texture.type ); state.texImage2D( textureTarget, 0, glFormat, renderTarget.width, renderTarget.height, 0, glFormat, glType, null ); _gl.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer ); _gl.framebufferTexture2D( _gl.FRAMEBUFFER, attachment, textureTarget, properties.get( renderTarget.texture ).__webglTexture, 0 ); _gl.bindFramebuffer( _gl.FRAMEBUFFER, null ); } // Setup storage for internal depth/stencil buffers and bind to correct framebuffer function setupRenderBufferStorage( renderbuffer, renderTarget ) { _gl.bindRenderbuffer( _gl.RENDERBUFFER, renderbuffer ); if ( renderTarget.depthBuffer && ! renderTarget.stencilBuffer ) { _gl.renderbufferStorage( _gl.RENDERBUFFER, _gl.DEPTH_COMPONENT16, renderTarget.width, renderTarget.height ); _gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.DEPTH_ATTACHMENT, _gl.RENDERBUFFER, renderbuffer ); } else if ( renderTarget.depthBuffer && renderTarget.stencilBuffer ) { _gl.renderbufferStorage( _gl.RENDERBUFFER, _gl.DEPTH_STENCIL, renderTarget.width, renderTarget.height ); _gl.framebufferRenderbuffer( _gl.FRAMEBUFFER, _gl.DEPTH_STENCIL_ATTACHMENT, _gl.RENDERBUFFER, renderbuffer ); } else { // FIXME: We don't support !depth !stencil _gl.renderbufferStorage( _gl.RENDERBUFFER, _gl.RGBA4, renderTarget.width, renderTarget.height ); } _gl.bindRenderbuffer( _gl.RENDERBUFFER, null ); } // Setup resources for a Depth Texture for a FBO (needs an extension) function setupDepthTexture( framebuffer, renderTarget ) { var isCube = ( renderTarget && renderTarget.isWebGLRenderTargetCube ); if ( isCube ) throw new Error('Depth Texture with cube render targets is not supported!'); _gl.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer ); if ( !( renderTarget.depthTexture && renderTarget.depthTexture.isDepthTexture ) ) { throw new Error('renderTarget.depthTexture must be an instance of THREE.DepthTexture'); } // upload an empty depth texture with framebuffer size if ( !properties.get( renderTarget.depthTexture ).__webglTexture || renderTarget.depthTexture.image.width !== renderTarget.width || renderTarget.depthTexture.image.height !== renderTarget.height ) { renderTarget.depthTexture.image.width = renderTarget.width; renderTarget.depthTexture.image.height = renderTarget.height; renderTarget.depthTexture.needsUpdate = true; } setTexture2D( renderTarget.depthTexture, 0 ); var webglDepthTexture = properties.get( renderTarget.depthTexture ).__webglTexture; if ( renderTarget.depthTexture.format === DepthFormat ) { _gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.DEPTH_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0 ); } else if ( renderTarget.depthTexture.format === DepthStencilFormat ) { _gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.DEPTH_STENCIL_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0 ); } else { throw new Error('Unknown depthTexture format') } } // Setup GL resources for a non-texture depth buffer function setupDepthRenderbuffer( renderTarget ) { var renderTargetProperties = properties.get( renderTarget ); var isCube = ( renderTarget.isWebGLRenderTargetCube === true ); if ( renderTarget.depthTexture ) { if ( isCube ) throw new Error('target.depthTexture not supported in Cube render targets'); setupDepthTexture( renderTargetProperties.__webglFramebuffer, renderTarget ); } else { if ( isCube ) { renderTargetProperties.__webglDepthbuffer = []; for ( var i = 0; i < 6; i ++ ) { _gl.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ i ] ); renderTargetProperties.__webglDepthbuffer[ i ] = _gl.createRenderbuffer(); setupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer[ i ], renderTarget ); } } else { _gl.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer ); renderTargetProperties.__webglDepthbuffer = _gl.createRenderbuffer(); setupRenderBufferStorage( renderTargetProperties.__webglDepthbuffer, renderTarget ); } } _gl.bindFramebuffer( _gl.FRAMEBUFFER, null ); } // Set up GL resources for the render target function setupRenderTarget( renderTarget ) { var renderTargetProperties = properties.get( renderTarget ); var textureProperties = properties.get( renderTarget.texture ); renderTarget.addEventListener( 'dispose', onRenderTargetDispose ); textureProperties.__webglTexture = _gl.createTexture(); infoMemory.textures ++; var isCube = ( renderTarget.isWebGLRenderTargetCube === true ); var isTargetPowerOfTwo = isPowerOfTwo( renderTarget ); // Setup framebuffer if ( isCube ) { renderTargetProperties.__webglFramebuffer = []; for ( var i = 0; i < 6; i ++ ) { renderTargetProperties.__webglFramebuffer[ i ] = _gl.createFramebuffer(); } } else { renderTargetProperties.__webglFramebuffer = _gl.createFramebuffer(); } // Setup color buffer if ( isCube ) { state.bindTexture( _gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture ); setTextureParameters( _gl.TEXTURE_CUBE_MAP, renderTarget.texture, isTargetPowerOfTwo ); for ( var i = 0; i < 6; i ++ ) { setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer[ i ], renderTarget, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i ); } if ( textureNeedsGenerateMipmaps( renderTarget.texture, isTargetPowerOfTwo ) ) _gl.generateMipmap( _gl.TEXTURE_CUBE_MAP ); state.bindTexture( _gl.TEXTURE_CUBE_MAP, null ); } else { state.bindTexture( _gl.TEXTURE_2D, textureProperties.__webglTexture ); setTextureParameters( _gl.TEXTURE_2D, renderTarget.texture, isTargetPowerOfTwo ); setupFrameBufferTexture( renderTargetProperties.__webglFramebuffer, renderTarget, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_2D ); if ( textureNeedsGenerateMipmaps( renderTarget.texture, isTargetPowerOfTwo ) ) _gl.generateMipmap( _gl.TEXTURE_2D ); state.bindTexture( _gl.TEXTURE_2D, null ); } // Setup depth and stencil buffers if ( renderTarget.depthBuffer ) { setupDepthRenderbuffer( renderTarget ); } } function updateRenderTargetMipmap( renderTarget ) { var texture = renderTarget.texture; var isTargetPowerOfTwo = isPowerOfTwo( renderTarget ); if ( textureNeedsGenerateMipmaps( texture, isTargetPowerOfTwo ) ) { var target = renderTarget.isWebGLRenderTargetCube ? _gl.TEXTURE_CUBE_MAP : _gl.TEXTURE_2D; var webglTexture = properties.get( texture ).__webglTexture; state.bindTexture( target, webglTexture ); _gl.generateMipmap( target ); state.bindTexture( target, null ); } } this.setTexture2D = setTexture2D; this.setTextureCube = setTextureCube; this.setTextureCubeDynamic = setTextureCubeDynamic; this.setupRenderTarget = setupRenderTarget; this.updateRenderTargetMipmap = updateRenderTargetMipmap; } /** * @author fordacious / fordacious.github.io */ function WebGLProperties() { var properties = {}; function get( object ) { var uuid = object.uuid; var map = properties[ uuid ]; if ( map === undefined ) { map = {}; properties[ uuid ] = map; } return map; } function remove( object ) { delete properties[ object.uuid ]; } function clear() { properties = {}; } return { get: get, remove: remove, clear: clear }; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLState( gl, extensions, paramThreeToGL ) { function ColorBuffer() { var locked = false; var color = new Vector4(); var currentColorMask = null; var currentColorClear = new Vector4(); return { setMask: function ( colorMask ) { if ( currentColorMask !== colorMask && ! locked ) { gl.colorMask( colorMask, colorMask, colorMask, colorMask ); currentColorMask = colorMask; } }, setLocked: function ( lock ) { locked = lock; }, setClear: function ( r, g, b, a, premultipliedAlpha ) { if ( premultipliedAlpha === true ) { r *= a; g *= a; b *= a; } color.set( r, g, b, a ); if ( currentColorClear.equals( color ) === false ) { gl.clearColor( r, g, b, a ); currentColorClear.copy( color ); } }, reset: function () { locked = false; currentColorMask = null; currentColorClear.set( 0, 0, 0, 1 ); } }; } function DepthBuffer() { var locked = false; var currentDepthMask = null; var currentDepthFunc = null; var currentDepthClear = null; return { setTest: function ( depthTest ) { if ( depthTest ) { enable( gl.DEPTH_TEST ); } else { disable( gl.DEPTH_TEST ); } }, setMask: function ( depthMask ) { if ( currentDepthMask !== depthMask && ! locked ) { gl.depthMask( depthMask ); currentDepthMask = depthMask; } }, setFunc: function ( depthFunc ) { if ( currentDepthFunc !== depthFunc ) { if ( depthFunc ) { switch ( depthFunc ) { case NeverDepth: gl.depthFunc( gl.NEVER ); break; case AlwaysDepth: gl.depthFunc( gl.ALWAYS ); break; case LessDepth: gl.depthFunc( gl.LESS ); break; case LessEqualDepth: gl.depthFunc( gl.LEQUAL ); break; case EqualDepth: gl.depthFunc( gl.EQUAL ); break; case GreaterEqualDepth: gl.depthFunc( gl.GEQUAL ); break; case GreaterDepth: gl.depthFunc( gl.GREATER ); break; case NotEqualDepth: gl.depthFunc( gl.NOTEQUAL ); break; default: gl.depthFunc( gl.LEQUAL ); } } else { gl.depthFunc( gl.LEQUAL ); } currentDepthFunc = depthFunc; } }, setLocked: function ( lock ) { locked = lock; }, setClear: function ( depth ) { if ( currentDepthClear !== depth ) { gl.clearDepth( depth ); currentDepthClear = depth; } }, reset: function () { locked = false; currentDepthMask = null; currentDepthFunc = null; currentDepthClear = null; } }; } function StencilBuffer() { var locked = false; var currentStencilMask = null; var currentStencilFunc = null; var currentStencilRef = null; var currentStencilFuncMask = null; var currentStencilFail = null; var currentStencilZFail = null; var currentStencilZPass = null; var currentStencilClear = null; return { setTest: function ( stencilTest ) { if ( stencilTest ) { enable( gl.STENCIL_TEST ); } else { disable( gl.STENCIL_TEST ); } }, setMask: function ( stencilMask ) { if ( currentStencilMask !== stencilMask && ! locked ) { gl.stencilMask( stencilMask ); currentStencilMask = stencilMask; } }, setFunc: function ( stencilFunc, stencilRef, stencilMask ) { if ( currentStencilFunc !== stencilFunc || currentStencilRef !== stencilRef || currentStencilFuncMask !== stencilMask ) { gl.stencilFunc( stencilFunc, stencilRef, stencilMask ); currentStencilFunc = stencilFunc; currentStencilRef = stencilRef; currentStencilFuncMask = stencilMask; } }, setOp: function ( stencilFail, stencilZFail, stencilZPass ) { if ( currentStencilFail !== stencilFail || currentStencilZFail !== stencilZFail || currentStencilZPass !== stencilZPass ) { gl.stencilOp( stencilFail, stencilZFail, stencilZPass ); currentStencilFail = stencilFail; currentStencilZFail = stencilZFail; currentStencilZPass = stencilZPass; } }, setLocked: function ( lock ) { locked = lock; }, setClear: function ( stencil ) { if ( currentStencilClear !== stencil ) { gl.clearStencil( stencil ); currentStencilClear = stencil; } }, reset: function () { locked = false; currentStencilMask = null; currentStencilFunc = null; currentStencilRef = null; currentStencilFuncMask = null; currentStencilFail = null; currentStencilZFail = null; currentStencilZPass = null; currentStencilClear = null; } }; } // var colorBuffer = new ColorBuffer(); var depthBuffer = new DepthBuffer(); var stencilBuffer = new StencilBuffer(); var maxVertexAttributes = gl.getParameter( gl.MAX_VERTEX_ATTRIBS ); var newAttributes = new Uint8Array( maxVertexAttributes ); var enabledAttributes = new Uint8Array( maxVertexAttributes ); var attributeDivisors = new Uint8Array( maxVertexAttributes ); var capabilities = {}; var compressedTextureFormats = null; var currentBlending = null; var currentBlendEquation = null; var currentBlendSrc = null; var currentBlendDst = null; var currentBlendEquationAlpha = null; var currentBlendSrcAlpha = null; var currentBlendDstAlpha = null; var currentPremultipledAlpha = false; var currentFlipSided = null; var currentCullFace = null; var currentLineWidth = null; var currentPolygonOffsetFactor = null; var currentPolygonOffsetUnits = null; var currentScissorTest = null; var maxTextures = gl.getParameter( gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS ); var version = parseFloat( /^WebGL\ ([0-9])/.exec( gl.getParameter( gl.VERSION ) )[ 1 ] ); var lineWidthAvailable = parseFloat( version ) >= 1.0; var currentTextureSlot = null; var currentBoundTextures = {}; var currentScissor = new Vector4(); var currentViewport = new Vector4(); function createTexture( type, target, count ) { var data = new Uint8Array( 4 ); // 4 is required to match default unpack alignment of 4. var texture = gl.createTexture(); gl.bindTexture( type, texture ); gl.texParameteri( type, gl.TEXTURE_MIN_FILTER, gl.NEAREST ); gl.texParameteri( type, gl.TEXTURE_MAG_FILTER, gl.NEAREST ); for ( var i = 0; i < count; i ++ ) { gl.texImage2D( target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data ); } return texture; } var emptyTextures = {}; emptyTextures[ gl.TEXTURE_2D ] = createTexture( gl.TEXTURE_2D, gl.TEXTURE_2D, 1 ); emptyTextures[ gl.TEXTURE_CUBE_MAP ] = createTexture( gl.TEXTURE_CUBE_MAP, gl.TEXTURE_CUBE_MAP_POSITIVE_X, 6 ); // function init() { colorBuffer.setClear( 0, 0, 0, 1 ); depthBuffer.setClear( 1 ); stencilBuffer.setClear( 0 ); enable( gl.DEPTH_TEST ); depthBuffer.setFunc( LessEqualDepth ); setFlipSided( false ); setCullFace( CullFaceBack ); enable( gl.CULL_FACE ); enable( gl.BLEND ); setBlending( NormalBlending ); } function initAttributes() { for ( var i = 0, l = newAttributes.length; i < l; i ++ ) { newAttributes[ i ] = 0; } } function enableAttribute( attribute ) { newAttributes[ attribute ] = 1; if ( enabledAttributes[ attribute ] === 0 ) { gl.enableVertexAttribArray( attribute ); enabledAttributes[ attribute ] = 1; } if ( attributeDivisors[ attribute ] !== 0 ) { var extension = extensions.get( 'ANGLE_instanced_arrays' ); extension.vertexAttribDivisorANGLE( attribute, 0 ); attributeDivisors[ attribute ] = 0; } } function enableAttributeAndDivisor( attribute, meshPerAttribute ) { newAttributes[ attribute ] = 1; if ( enabledAttributes[ attribute ] === 0 ) { gl.enableVertexAttribArray( attribute ); enabledAttributes[ attribute ] = 1; } if ( attributeDivisors[ attribute ] !== meshPerAttribute ) { var extension = extensions.get( 'ANGLE_instanced_arrays' ); extension.vertexAttribDivisorANGLE( attribute, meshPerAttribute ); attributeDivisors[ attribute ] = meshPerAttribute; } } function disableUnusedAttributes() { for ( var i = 0, l = enabledAttributes.length; i !== l; ++ i ) { if ( enabledAttributes[ i ] !== newAttributes[ i ] ) { gl.disableVertexAttribArray( i ); enabledAttributes[ i ] = 0; } } } function enable( id ) { if ( capabilities[ id ] !== true ) { gl.enable( id ); capabilities[ id ] = true; } } function disable( id ) { if ( capabilities[ id ] !== false ) { gl.disable( id ); capabilities[ id ] = false; } } function getCompressedTextureFormats() { if ( compressedTextureFormats === null ) { compressedTextureFormats = []; if ( extensions.get( 'WEBGL_compressed_texture_pvrtc' ) || extensions.get( 'WEBGL_compressed_texture_s3tc' ) || extensions.get( 'WEBGL_compressed_texture_etc1' ) ) { var formats = gl.getParameter( gl.COMPRESSED_TEXTURE_FORMATS ); for ( var i = 0; i < formats.length; i ++ ) { compressedTextureFormats.push( formats[ i ] ); } } } return compressedTextureFormats; } function setBlending( blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, premultipliedAlpha ) { if ( blending !== NoBlending ) { enable( gl.BLEND ); } else { disable( gl.BLEND ); } if ( ( blending !== CustomBlending ) && ( blending !== currentBlending || premultipliedAlpha !== currentPremultipledAlpha ) ) { if ( blending === AdditiveBlending ) { if ( premultipliedAlpha ) { gl.blendEquationSeparate( gl.FUNC_ADD, gl.FUNC_ADD ); gl.blendFuncSeparate( gl.ONE, gl.ONE, gl.ONE, gl.ONE ); } else { gl.blendEquation( gl.FUNC_ADD ); gl.blendFunc( gl.SRC_ALPHA, gl.ONE ); } } else if ( blending === SubtractiveBlending ) { if ( premultipliedAlpha ) { gl.blendEquationSeparate( gl.FUNC_ADD, gl.FUNC_ADD ); gl.blendFuncSeparate( gl.ZERO, gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ONE_MINUS_SRC_ALPHA ); } else { gl.blendEquation( gl.FUNC_ADD ); gl.blendFunc( gl.ZERO, gl.ONE_MINUS_SRC_COLOR ); } } else if ( blending === MultiplyBlending ) { if ( premultipliedAlpha ) { gl.blendEquationSeparate( gl.FUNC_ADD, gl.FUNC_ADD ); gl.blendFuncSeparate( gl.ZERO, gl.SRC_COLOR, gl.ZERO, gl.SRC_ALPHA ); } else { gl.blendEquation( gl.FUNC_ADD ); gl.blendFunc( gl.ZERO, gl.SRC_COLOR ); } } else { if ( premultipliedAlpha ) { gl.blendEquationSeparate( gl.FUNC_ADD, gl.FUNC_ADD ); gl.blendFuncSeparate( gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); } else { gl.blendEquationSeparate( gl.FUNC_ADD, gl.FUNC_ADD ); gl.blendFuncSeparate( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA ); } } currentBlending = blending; currentPremultipledAlpha = premultipliedAlpha; } if ( blending === CustomBlending ) { blendEquationAlpha = blendEquationAlpha || blendEquation; blendSrcAlpha = blendSrcAlpha || blendSrc; blendDstAlpha = blendDstAlpha || blendDst; if ( blendEquation !== currentBlendEquation || blendEquationAlpha !== currentBlendEquationAlpha ) { gl.blendEquationSeparate( paramThreeToGL( blendEquation ), paramThreeToGL( blendEquationAlpha ) ); currentBlendEquation = blendEquation; currentBlendEquationAlpha = blendEquationAlpha; } if ( blendSrc !== currentBlendSrc || blendDst !== currentBlendDst || blendSrcAlpha !== currentBlendSrcAlpha || blendDstAlpha !== currentBlendDstAlpha ) { gl.blendFuncSeparate( paramThreeToGL( blendSrc ), paramThreeToGL( blendDst ), paramThreeToGL( blendSrcAlpha ), paramThreeToGL( blendDstAlpha ) ); currentBlendSrc = blendSrc; currentBlendDst = blendDst; currentBlendSrcAlpha = blendSrcAlpha; currentBlendDstAlpha = blendDstAlpha; } } else { currentBlendEquation = null; currentBlendSrc = null; currentBlendDst = null; currentBlendEquationAlpha = null; currentBlendSrcAlpha = null; currentBlendDstAlpha = null; } } function setMaterial( material ) { material.side === DoubleSide ? disable( gl.CULL_FACE ) : enable( gl.CULL_FACE ); setFlipSided( material.side === BackSide ); material.transparent === true ? setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha ) : setBlending( NoBlending ); depthBuffer.setFunc( material.depthFunc ); depthBuffer.setTest( material.depthTest ); depthBuffer.setMask( material.depthWrite ); colorBuffer.setMask( material.colorWrite ); setPolygonOffset( material.polygonOffset, material.polygonOffsetFactor, material.polygonOffsetUnits ); } // function setFlipSided( flipSided ) { if ( currentFlipSided !== flipSided ) { if ( flipSided ) { gl.frontFace( gl.CW ); } else { gl.frontFace( gl.CCW ); } currentFlipSided = flipSided; } } function setCullFace( cullFace ) { if ( cullFace !== CullFaceNone ) { enable( gl.CULL_FACE ); if ( cullFace !== currentCullFace ) { if ( cullFace === CullFaceBack ) { gl.cullFace( gl.BACK ); } else if ( cullFace === CullFaceFront ) { gl.cullFace( gl.FRONT ); } else { gl.cullFace( gl.FRONT_AND_BACK ); } } } else { disable( gl.CULL_FACE ); } currentCullFace = cullFace; } function setLineWidth( width ) { if ( width !== currentLineWidth ) { if ( lineWidthAvailable ) gl.lineWidth( width ); currentLineWidth = width; } } function setPolygonOffset( polygonOffset, factor, units ) { if ( polygonOffset ) { enable( gl.POLYGON_OFFSET_FILL ); if ( currentPolygonOffsetFactor !== factor || currentPolygonOffsetUnits !== units ) { gl.polygonOffset( factor, units ); currentPolygonOffsetFactor = factor; currentPolygonOffsetUnits = units; } } else { disable( gl.POLYGON_OFFSET_FILL ); } } function getScissorTest() { return currentScissorTest; } function setScissorTest( scissorTest ) { currentScissorTest = scissorTest; if ( scissorTest ) { enable( gl.SCISSOR_TEST ); } else { disable( gl.SCISSOR_TEST ); } } // texture function activeTexture( webglSlot ) { if ( webglSlot === undefined ) webglSlot = gl.TEXTURE0 + maxTextures - 1; if ( currentTextureSlot !== webglSlot ) { gl.activeTexture( webglSlot ); currentTextureSlot = webglSlot; } } function bindTexture( webglType, webglTexture ) { if ( currentTextureSlot === null ) { activeTexture(); } var boundTexture = currentBoundTextures[ currentTextureSlot ]; if ( boundTexture === undefined ) { boundTexture = { type: undefined, texture: undefined }; currentBoundTextures[ currentTextureSlot ] = boundTexture; } if ( boundTexture.type !== webglType || boundTexture.texture !== webglTexture ) { gl.bindTexture( webglType, webglTexture || emptyTextures[ webglType ] ); boundTexture.type = webglType; boundTexture.texture = webglTexture; } } function compressedTexImage2D() { try { gl.compressedTexImage2D.apply( gl, arguments ); } catch ( error ) { console.error( 'THREE.WebGLState:', error ); } } function texImage2D() { try { gl.texImage2D.apply( gl, arguments ); } catch ( error ) { console.error( 'THREE.WebGLState:', error ); } } // function scissor( scissor ) { if ( currentScissor.equals( scissor ) === false ) { gl.scissor( scissor.x, scissor.y, scissor.z, scissor.w ); currentScissor.copy( scissor ); } } function viewport( viewport ) { if ( currentViewport.equals( viewport ) === false ) { gl.viewport( viewport.x, viewport.y, viewport.z, viewport.w ); currentViewport.copy( viewport ); } } // function reset() { for ( var i = 0; i < enabledAttributes.length; i ++ ) { if ( enabledAttributes[ i ] === 1 ) { gl.disableVertexAttribArray( i ); enabledAttributes[ i ] = 0; } } capabilities = {}; compressedTextureFormats = null; currentTextureSlot = null; currentBoundTextures = {}; currentBlending = null; currentFlipSided = null; currentCullFace = null; colorBuffer.reset(); depthBuffer.reset(); stencilBuffer.reset(); } return { buffers: { color: colorBuffer, depth: depthBuffer, stencil: stencilBuffer }, init: init, initAttributes: initAttributes, enableAttribute: enableAttribute, enableAttributeAndDivisor: enableAttributeAndDivisor, disableUnusedAttributes: disableUnusedAttributes, enable: enable, disable: disable, getCompressedTextureFormats: getCompressedTextureFormats, setBlending: setBlending, setMaterial: setMaterial, setFlipSided: setFlipSided, setCullFace: setCullFace, setLineWidth: setLineWidth, setPolygonOffset: setPolygonOffset, getScissorTest: getScissorTest, setScissorTest: setScissorTest, activeTexture: activeTexture, bindTexture: bindTexture, compressedTexImage2D: compressedTexImage2D, texImage2D: texImage2D, scissor: scissor, viewport: viewport, reset: reset }; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLCapabilities( gl, extensions, parameters ) { var maxAnisotropy; function getMaxAnisotropy() { if ( maxAnisotropy !== undefined ) return maxAnisotropy; var extension = extensions.get( 'EXT_texture_filter_anisotropic' ); if ( extension !== null ) { maxAnisotropy = gl.getParameter( extension.MAX_TEXTURE_MAX_ANISOTROPY_EXT ); } else { maxAnisotropy = 0; } return maxAnisotropy; } function getMaxPrecision( precision ) { if ( precision === 'highp' ) { if ( gl.getShaderPrecisionFormat( gl.VERTEX_SHADER, gl.HIGH_FLOAT ).precision > 0 && gl.getShaderPrecisionFormat( gl.FRAGMENT_SHADER, gl.HIGH_FLOAT ).precision > 0 ) { return 'highp'; } precision = 'mediump'; } if ( precision === 'mediump' ) { if ( gl.getShaderPrecisionFormat( gl.VERTEX_SHADER, gl.MEDIUM_FLOAT ).precision > 0 && gl.getShaderPrecisionFormat( gl.FRAGMENT_SHADER, gl.MEDIUM_FLOAT ).precision > 0 ) { return 'mediump'; } } return 'lowp'; } var precision = parameters.precision !== undefined ? parameters.precision : 'highp'; var maxPrecision = getMaxPrecision( precision ); if ( maxPrecision !== precision ) { console.warn( 'THREE.WebGLRenderer:', precision, 'not supported, using', maxPrecision, 'instead.' ); precision = maxPrecision; } var logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true && !! extensions.get( 'EXT_frag_depth' ); var maxTextures = gl.getParameter( gl.MAX_TEXTURE_IMAGE_UNITS ); var maxVertexTextures = gl.getParameter( gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS ); var maxTextureSize = gl.getParameter( gl.MAX_TEXTURE_SIZE ); var maxCubemapSize = gl.getParameter( gl.MAX_CUBE_MAP_TEXTURE_SIZE ); var maxAttributes = gl.getParameter( gl.MAX_VERTEX_ATTRIBS ); var maxVertexUniforms = gl.getParameter( gl.MAX_VERTEX_UNIFORM_VECTORS ); var maxVaryings = gl.getParameter( gl.MAX_VARYING_VECTORS ); var maxFragmentUniforms = gl.getParameter( gl.MAX_FRAGMENT_UNIFORM_VECTORS ); var vertexTextures = maxVertexTextures > 0; var floatFragmentTextures = !! extensions.get( 'OES_texture_float' ); var floatVertexTextures = vertexTextures && floatFragmentTextures; return { getMaxAnisotropy: getMaxAnisotropy, getMaxPrecision: getMaxPrecision, precision: precision, logarithmicDepthBuffer: logarithmicDepthBuffer, maxTextures: maxTextures, maxVertexTextures: maxVertexTextures, maxTextureSize: maxTextureSize, maxCubemapSize: maxCubemapSize, maxAttributes: maxAttributes, maxVertexUniforms: maxVertexUniforms, maxVaryings: maxVaryings, maxFragmentUniforms: maxFragmentUniforms, vertexTextures: vertexTextures, floatFragmentTextures: floatFragmentTextures, floatVertexTextures: floatVertexTextures }; } /** * @author mrdoob / http://mrdoob.com/ */ function ArrayCamera( array ) { PerspectiveCamera.call( this ); this.cameras = array || []; } ArrayCamera.prototype = Object.assign( Object.create( PerspectiveCamera.prototype ), { constructor: ArrayCamera, isArrayCamera: true } ); /** * @author mrdoob / http://mrdoob.com/ */ function WebVRManager( renderer ) { var scope = this; var device = null; var frameData = null; if ( 'VRFrameData' in window ) { frameData = new window.VRFrameData(); } var matrixWorldInverse = new Matrix4(); var standingMatrix = new Matrix4(); var standingMatrixInverse = new Matrix4(); var cameraL = new PerspectiveCamera(); cameraL.bounds = new Vector4( 0.0, 0.0, 0.5, 1.0 ); cameraL.layers.enable( 1 ); var cameraR = new PerspectiveCamera(); cameraR.bounds = new Vector4( 0.5, 0.0, 0.5, 1.0 ); cameraR.layers.enable( 2 ); var cameraVR = new ArrayCamera( [ cameraL, cameraR ] ); cameraVR.layers.enable( 1 ); cameraVR.layers.enable( 2 ); // var currentSize, currentPixelRatio; function onVRDisplayPresentChange() { if ( device.isPresenting ) { var eyeParameters = device.getEyeParameters( 'left' ); var renderWidth = eyeParameters.renderWidth; var renderHeight = eyeParameters.renderHeight; currentPixelRatio = renderer.getPixelRatio(); currentSize = renderer.getSize(); renderer.setDrawingBufferSize( renderWidth * 2, renderHeight, 1 ); } else if ( scope.enabled ) { renderer.setDrawingBufferSize( currentSize.width, currentSize.height, currentPixelRatio ); } } window.addEventListener( 'vrdisplaypresentchange', onVRDisplayPresentChange, false ); // this.enabled = false; this.standing = false; this.getDevice = function () { return device; }; this.setDevice = function ( value ) { if ( value !== undefined ) device = value; }; this.getCamera = function ( camera ) { if ( device === null ) return camera; device.depthNear = camera.near; device.depthFar = camera.far; device.getFrameData( frameData ); // var pose = frameData.pose; if ( pose.position !== null ) { camera.position.fromArray( pose.position ); } else { camera.position.set( 0, 0, 0 ); } if ( pose.orientation !== null ) { camera.quaternion.fromArray( pose.orientation ); } camera.updateMatrixWorld(); var stageParameters = device.stageParameters; if ( this.standing && stageParameters ) { standingMatrix.fromArray( stageParameters.sittingToStandingTransform ); standingMatrixInverse.getInverse( standingMatrix ); camera.matrixWorld.multiply( standingMatrix ); camera.matrixWorldInverse.multiply( standingMatrixInverse ); } if ( device.isPresenting === false ) return camera; // cameraVR.matrixWorld.copy( camera.matrixWorld ); cameraVR.matrixWorldInverse.copy( camera.matrixWorldInverse ); cameraL.matrixWorldInverse.fromArray( frameData.leftViewMatrix ); cameraR.matrixWorldInverse.fromArray( frameData.rightViewMatrix ); if ( this.standing && stageParameters ) { cameraL.matrixWorldInverse.multiply( standingMatrixInverse ); cameraR.matrixWorldInverse.multiply( standingMatrixInverse ); } var parent = camera.parent; if ( parent !== null ) { matrixWorldInverse.getInverse( parent.matrixWorld ); cameraL.matrixWorldInverse.multiply( matrixWorldInverse ); cameraR.matrixWorldInverse.multiply( matrixWorldInverse ); } // envMap and Mirror needs camera.matrixWorld cameraL.matrixWorld.getInverse( cameraL.matrixWorldInverse ); cameraR.matrixWorld.getInverse( cameraR.matrixWorldInverse ); cameraL.projectionMatrix.fromArray( frameData.leftProjectionMatrix ); cameraR.projectionMatrix.fromArray( frameData.rightProjectionMatrix ); // HACK @mrdoob // https://github.com/w3c/webvr/issues/203 cameraVR.projectionMatrix.copy( cameraL.projectionMatrix ); // var layers = device.getLayers(); if ( layers.length ) { var layer = layers[ 0 ]; if ( layer.leftBounds !== null && layer.leftBounds.length === 4 ) { cameraL.bounds.fromArray( layer.leftBounds ); } if ( layer.rightBounds !== null && layer.rightBounds.length === 4 ) { cameraR.bounds.fromArray( layer.rightBounds ); } } return cameraVR; }; this.getStandingMatrix = function () { return standingMatrix; }; this.submitFrame = function () { if ( device && device.isPresenting ) device.submitFrame(); }; } /** * @author mrdoob / http://mrdoob.com/ */ function WebGLExtensions( gl ) { var extensions = {}; return { get: function ( name ) { if ( extensions[ name ] !== undefined ) { return extensions[ name ]; } var extension; switch ( name ) { case 'WEBGL_depth_texture': extension = gl.getExtension( 'WEBGL_depth_texture' ) || gl.getExtension( 'MOZ_WEBGL_depth_texture' ) || gl.getExtension( 'WEBKIT_WEBGL_depth_texture' ); break; case 'EXT_texture_filter_anisotropic': extension = gl.getExtension( 'EXT_texture_filter_anisotropic' ) || gl.getExtension( 'MOZ_EXT_texture_filter_anisotropic' ) || gl.getExtension( 'WEBKIT_EXT_texture_filter_anisotropic' ); break; case 'WEBGL_compressed_texture_s3tc': extension = gl.getExtension( 'WEBGL_compressed_texture_s3tc' ) || gl.getExtension( 'MOZ_WEBGL_compressed_texture_s3tc' ) || gl.getExtension( 'WEBKIT_WEBGL_compressed_texture_s3tc' ); break; case 'WEBGL_compressed_texture_pvrtc': extension = gl.getExtension( 'WEBGL_compressed_texture_pvrtc' ) || gl.getExtension( 'WEBKIT_WEBGL_compressed_texture_pvrtc' ); break; case 'WEBGL_compressed_texture_etc1': extension = gl.getExtension( 'WEBGL_compressed_texture_etc1' ); break; default: extension = gl.getExtension( name ); } if ( extension === null ) { console.warn( 'THREE.WebGLRenderer: ' + name + ' extension not supported.' ); } extensions[ name ] = extension; return extension; } }; } /** * @author tschw */ function WebGLClipping() { var scope = this, globalState = null, numGlobalPlanes = 0, localClippingEnabled = false, renderingShadows = false, plane = new Plane(), viewNormalMatrix = new Matrix3(), uniform = { value: null, needsUpdate: false }; this.uniform = uniform; this.numPlanes = 0; this.numIntersection = 0; this.init = function( planes, enableLocalClipping, camera ) { var enabled = planes.length !== 0 || enableLocalClipping || // enable state of previous frame - the clipping code has to // run another frame in order to reset the state: numGlobalPlanes !== 0 || localClippingEnabled; localClippingEnabled = enableLocalClipping; globalState = projectPlanes( planes, camera, 0 ); numGlobalPlanes = planes.length; return enabled; }; this.beginShadows = function() { renderingShadows = true; projectPlanes( null ); }; this.endShadows = function() { renderingShadows = false; resetGlobalState(); }; this.setState = function( planes, clipIntersection, clipShadows, camera, cache, fromCache ) { if ( ! localClippingEnabled || planes === null || planes.length === 0 || renderingShadows && ! clipShadows ) { // there's no local clipping if ( renderingShadows ) { // there's no global clipping projectPlanes( null ); } else { resetGlobalState(); } } else { var nGlobal = renderingShadows ? 0 : numGlobalPlanes, lGlobal = nGlobal * 4, dstArray = cache.clippingState || null; uniform.value = dstArray; // ensure unique state dstArray = projectPlanes( planes, camera, lGlobal, fromCache ); for ( var i = 0; i !== lGlobal; ++ i ) { dstArray[ i ] = globalState[ i ]; } cache.clippingState = dstArray; this.numIntersection = clipIntersection ? this.numPlanes : 0; this.numPlanes += nGlobal; } }; function resetGlobalState() { if ( uniform.value !== globalState ) { uniform.value = globalState; uniform.needsUpdate = numGlobalPlanes > 0; } scope.numPlanes = numGlobalPlanes; scope.numIntersection = 0; } function projectPlanes( planes, camera, dstOffset, skipTransform ) { var nPlanes = planes !== null ? planes.length : 0, dstArray = null; if ( nPlanes !== 0 ) { dstArray = uniform.value; if ( skipTransform !== true || dstArray === null ) { var flatSize = dstOffset + nPlanes * 4, viewMatrix = camera.matrixWorldInverse; viewNormalMatrix.getNormalMatrix( viewMatrix ); if ( dstArray === null || dstArray.length < flatSize ) { dstArray = new Float32Array( flatSize ); } for ( var i = 0, i4 = dstOffset; i !== nPlanes; ++ i, i4 += 4 ) { plane.copy( planes[ i ] ). applyMatrix4( viewMatrix, viewNormalMatrix ); plane.normal.toArray( dstArray, i4 ); dstArray[ i4 + 3 ] = plane.constant; } } uniform.value = dstArray; uniform.needsUpdate = true; } scope.numPlanes = nPlanes; return dstArray; } } // import { Sphere } from '../math/Sphere'; /** * @author supereggbert / http://www.paulbrunt.co.uk/ * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * @author szimek / https://github.com/szimek/ * @author tschw */ function WebGLRenderer( parameters ) { console.log( 'THREE.WebGLRenderer', REVISION ); parameters = parameters || {}; var _canvas = parameters.canvas !== undefined ? parameters.canvas : document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ), _context = parameters.context !== undefined ? parameters.context : null, _alpha = parameters.alpha !== undefined ? parameters.alpha : false, _depth = parameters.depth !== undefined ? parameters.depth : true, _stencil = parameters.stencil !== undefined ? parameters.stencil : true, _antialias = parameters.antialias !== undefined ? parameters.antialias : false, _premultipliedAlpha = parameters.premultipliedAlpha !== undefined ? parameters.premultipliedAlpha : true, _preserveDrawingBuffer = parameters.preserveDrawingBuffer !== undefined ? parameters.preserveDrawingBuffer : false; var lights = []; var currentRenderList = null; var morphInfluences = new Float32Array( 8 ); var sprites = []; var lensFlares = []; // public properties this.domElement = _canvas; this.context = null; // clearing this.autoClear = true; this.autoClearColor = true; this.autoClearDepth = true; this.autoClearStencil = true; // scene graph this.sortObjects = true; // user-defined clipping this.clippingPlanes = []; this.localClippingEnabled = false; // physically based shading this.gammaFactor = 2.0; // for backwards compatibility this.gammaInput = false; this.gammaOutput = false; // physical lights this.physicallyCorrectLights = false; // tone mapping this.toneMapping = LinearToneMapping; this.toneMappingExposure = 1.0; this.toneMappingWhitePoint = 1.0; // morphs this.maxMorphTargets = 8; this.maxMorphNormals = 4; // internal properties var _this = this, // internal state cache _currentProgram = null, _currentRenderTarget = null, _currentFramebuffer = null, _currentMaterialId = - 1, _currentGeometryProgram = '', _currentCamera = null, _currentArrayCamera = null, _currentScissor = new Vector4(), _currentScissorTest = null, _currentViewport = new Vector4(), // _usedTextureUnits = 0, // _width = _canvas.width, _height = _canvas.height, _pixelRatio = 1, _scissor = new Vector4( 0, 0, _width, _height ), _scissorTest = false, _viewport = new Vector4( 0, 0, _width, _height ), // frustum _frustum = new Frustum(), // clipping _clipping = new WebGLClipping(), _clippingEnabled = false, _localClippingEnabled = false, // camera matrices cache _projScreenMatrix = new Matrix4(), _vector3 = new Vector3(), _matrix4 = new Matrix4(), _matrix42 = new Matrix4(), // light arrays cache _lights = { hash: '', ambient: [ 0, 0, 0 ], directional: [], directionalShadowMap: [], directionalShadowMatrix: [], spot: [], spotShadowMap: [], spotShadowMatrix: [], rectArea: [], point: [], pointShadowMap: [], pointShadowMatrix: [], hemi: [], shadows: [] }, // info _infoMemory = { geometries: 0, textures: 0 }, _infoRender = { frame: 0, calls: 0, vertices: 0, faces: 0, points: 0 }; this.info = { render: _infoRender, memory: _infoMemory, programs: null }; // initialize var _gl; try { var contextAttributes = { alpha: _alpha, depth: _depth, stencil: _stencil, antialias: _antialias, premultipliedAlpha: _premultipliedAlpha, preserveDrawingBuffer: _preserveDrawingBuffer }; _gl = _context || _canvas.getContext( 'webgl', contextAttributes ) || _canvas.getContext( 'experimental-webgl', contextAttributes ); if ( _gl === null ) { if ( _canvas.getContext( 'webgl' ) !== null ) { throw 'Error creating WebGL context with your selected attributes.'; } else { throw 'Error creating WebGL context.'; } } // Some experimental-webgl implementations do not have getShaderPrecisionFormat if ( _gl.getShaderPrecisionFormat === undefined ) { _gl.getShaderPrecisionFormat = function () { return { 'rangeMin': 1, 'rangeMax': 1, 'precision': 1 }; }; } _canvas.addEventListener( 'webglcontextlost', onContextLost, false ); } catch ( error ) { console.error( 'THREE.WebGLRenderer: ' + error ); } var extensions = new WebGLExtensions( _gl ); extensions.get( 'WEBGL_depth_texture' ); extensions.get( 'OES_texture_float' ); extensions.get( 'OES_texture_float_linear' ); extensions.get( 'OES_texture_half_float' ); extensions.get( 'OES_texture_half_float_linear' ); extensions.get( 'OES_standard_derivatives' ); extensions.get( 'ANGLE_instanced_arrays' ); if ( extensions.get( 'OES_element_index_uint' ) ) { BufferGeometry.MaxIndex = 4294967296; } var capabilities = new WebGLCapabilities( _gl, extensions, parameters ); var state = new WebGLState( _gl, extensions, paramThreeToGL ); var properties = new WebGLProperties(); var textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, paramThreeToGL, _infoMemory ); var attributes = new WebGLAttributes( _gl ); var geometries = new WebGLGeometries( _gl, attributes, _infoMemory ); var objects = new WebGLObjects( _gl, geometries, _infoRender ); var programCache = new WebGLPrograms( this, capabilities ); var lightCache = new WebGLLights(); var renderLists = new WebGLRenderLists(); var background = new WebGLBackground( this, state, objects, _premultipliedAlpha ); var vr = new WebVRManager( this ); this.info.programs = programCache.programs; var bufferRenderer = new WebGLBufferRenderer( _gl, extensions, _infoRender ); var indexedBufferRenderer = new WebGLIndexedBufferRenderer( _gl, extensions, _infoRender ); // function getTargetPixelRatio() { return _currentRenderTarget === null ? _pixelRatio : 1; } function setDefaultGLState() { state.init(); state.scissor( _currentScissor.copy( _scissor ).multiplyScalar( _pixelRatio ) ); state.viewport( _currentViewport.copy( _viewport ).multiplyScalar( _pixelRatio ) ); } function resetGLState() { _currentProgram = null; _currentCamera = null; _currentGeometryProgram = ''; _currentMaterialId = - 1; state.reset(); } setDefaultGLState(); this.context = _gl; this.capabilities = capabilities; this.extensions = extensions; this.properties = properties; this.renderLists = renderLists; this.state = state; this.vr = vr; // shadow map var shadowMap = new WebGLShadowMap( this, _lights, objects, capabilities ); this.shadowMap = shadowMap; // Plugins var spritePlugin = new SpritePlugin( this, sprites ); var lensFlarePlugin = new LensFlarePlugin( this, lensFlares ); // API this.getContext = function () { return _gl; }; this.getContextAttributes = function () { return _gl.getContextAttributes(); }; this.forceContextLoss = function () { var extension = extensions.get( 'WEBGL_lose_context' ); if ( extension ) extension.loseContext(); }; this.getMaxAnisotropy = function () { return capabilities.getMaxAnisotropy(); }; this.getPrecision = function () { return capabilities.precision; }; this.getPixelRatio = function () { return _pixelRatio; }; this.setPixelRatio = function ( value ) { if ( value === undefined ) return; _pixelRatio = value; this.setSize( _width, _height, false ); }; this.getSize = function () { return { width: _width, height: _height }; }; this.setSize = function ( width, height, updateStyle ) { var device = vr.getDevice(); if ( device && device.isPresenting ) { console.warn( 'THREE.WebGLRenderer: Can\'t change size while VR device is presenting.' ); return; } _width = width; _height = height; _canvas.width = width * _pixelRatio; _canvas.height = height * _pixelRatio; if ( updateStyle !== false ) { _canvas.style.width = width + 'px'; _canvas.style.height = height + 'px'; } this.setViewport( 0, 0, width, height ); }; this.getDrawingBufferSize = function () { return { width: _width * _pixelRatio, height: _height * _pixelRatio }; }; this.setDrawingBufferSize = function ( width, height, pixelRatio ) { _width = width; _height = height; _pixelRatio = pixelRatio; _canvas.width = width * pixelRatio; _canvas.height = height * pixelRatio; this.setViewport( 0, 0, width, height ); }; this.setViewport = function ( x, y, width, height ) { _viewport.set( x, _height - y - height, width, height ); state.viewport( _currentViewport.copy( _viewport ).multiplyScalar( _pixelRatio ) ); }; this.setScissor = function ( x, y, width, height ) { _scissor.set( x, _height - y - height, width, height ); state.scissor( _currentScissor.copy( _scissor ).multiplyScalar( _pixelRatio ) ); }; this.setScissorTest = function ( boolean ) { state.setScissorTest( _scissorTest = boolean ); }; // Clearing this.getClearColor = background.getClearColor; this.setClearColor = background.setClearColor; this.getClearAlpha = background.getClearAlpha; this.setClearAlpha = background.setClearAlpha; this.clear = function ( color, depth, stencil ) { var bits = 0; if ( color === undefined || color ) bits |= _gl.COLOR_BUFFER_BIT; if ( depth === undefined || depth ) bits |= _gl.DEPTH_BUFFER_BIT; if ( stencil === undefined || stencil ) bits |= _gl.STENCIL_BUFFER_BIT; _gl.clear( bits ); }; this.clearColor = function () { this.clear( true, false, false ); }; this.clearDepth = function () { this.clear( false, true, false ); }; this.clearStencil = function () { this.clear( false, false, true ); }; this.clearTarget = function ( renderTarget, color, depth, stencil ) { this.setRenderTarget( renderTarget ); this.clear( color, depth, stencil ); }; // Reset this.resetGLState = resetGLState; this.dispose = function () { _canvas.removeEventListener( 'webglcontextlost', onContextLost, false ); renderLists.dispose(); }; // Events function onContextLost( event ) { event.preventDefault(); resetGLState(); setDefaultGLState(); properties.clear(); objects.clear(); } function onMaterialDispose( event ) { var material = event.target; material.removeEventListener( 'dispose', onMaterialDispose ); deallocateMaterial( material ); } // Buffer deallocation function deallocateMaterial( material ) { releaseMaterialProgramReference( material ); properties.remove( material ); } function releaseMaterialProgramReference( material ) { var programInfo = properties.get( material ).program; material.program = undefined; if ( programInfo !== undefined ) { programCache.releaseProgram( programInfo ); } } // Buffer rendering function renderObjectImmediate( object, program, material ) { object.render( function ( object ) { _this.renderBufferImmediate( object, program, material ); } ); } this.renderBufferImmediate = function ( object, program, material ) { state.initAttributes(); var buffers = properties.get( object ); if ( object.hasPositions && ! buffers.position ) buffers.position = _gl.createBuffer(); if ( object.hasNormals && ! buffers.normal ) buffers.normal = _gl.createBuffer(); if ( object.hasUvs && ! buffers.uv ) buffers.uv = _gl.createBuffer(); if ( object.hasColors && ! buffers.color ) buffers.color = _gl.createBuffer(); var programAttributes = program.getAttributes(); if ( object.hasPositions ) { _gl.bindBuffer( _gl.ARRAY_BUFFER, buffers.position ); _gl.bufferData( _gl.ARRAY_BUFFER, object.positionArray, _gl.DYNAMIC_DRAW ); state.enableAttribute( programAttributes.position ); _gl.vertexAttribPointer( programAttributes.position, 3, _gl.FLOAT, false, 0, 0 ); } if ( object.hasNormals ) { _gl.bindBuffer( _gl.ARRAY_BUFFER, buffers.normal ); if ( ! material.isMeshPhongMaterial && ! material.isMeshStandardMaterial && ! material.isMeshNormalMaterial && material.shading === FlatShading ) { for ( var i = 0, l = object.count * 3; i < l; i += 9 ) { var array = object.normalArray; var nx = ( array[ i + 0 ] + array[ i + 3 ] + array[ i + 6 ] ) / 3; var ny = ( array[ i + 1 ] + array[ i + 4 ] + array[ i + 7 ] ) / 3; var nz = ( array[ i + 2 ] + array[ i + 5 ] + array[ i + 8 ] ) / 3; array[ i + 0 ] = nx; array[ i + 1 ] = ny; array[ i + 2 ] = nz; array[ i + 3 ] = nx; array[ i + 4 ] = ny; array[ i + 5 ] = nz; array[ i + 6 ] = nx; array[ i + 7 ] = ny; array[ i + 8 ] = nz; } } _gl.bufferData( _gl.ARRAY_BUFFER, object.normalArray, _gl.DYNAMIC_DRAW ); state.enableAttribute( programAttributes.normal ); _gl.vertexAttribPointer( programAttributes.normal, 3, _gl.FLOAT, false, 0, 0 ); } if ( object.hasUvs && material.map ) { _gl.bindBuffer( _gl.ARRAY_BUFFER, buffers.uv ); _gl.bufferData( _gl.ARRAY_BUFFER, object.uvArray, _gl.DYNAMIC_DRAW ); state.enableAttribute( programAttributes.uv ); _gl.vertexAttribPointer( attributes.uv, 2, _gl.FLOAT, false, 0, 0 ); } if ( object.hasColors && material.vertexColors !== NoColors ) { _gl.bindBuffer( _gl.ARRAY_BUFFER, buffers.color ); _gl.bufferData( _gl.ARRAY_BUFFER, object.colorArray, _gl.DYNAMIC_DRAW ); state.enableAttribute( programAttributes.color ); _gl.vertexAttribPointer( programAttributes.color, 3, _gl.FLOAT, false, 0, 0 ); } state.disableUnusedAttributes(); _gl.drawArrays( _gl.TRIANGLES, 0, object.count ); object.count = 0; }; function absNumericalSort( a, b ) { return Math.abs( b[ 0 ] ) - Math.abs( a[ 0 ] ); } this.renderBufferDirect = function ( camera, fog, geometry, material, object, group ) { state.setMaterial( material ); var program = setProgram( camera, fog, material, object ); var geometryProgram = geometry.id + '_' + program.id + '_' + ( material.wireframe === true ); var updateBuffers = false; if ( geometryProgram !== _currentGeometryProgram ) { _currentGeometryProgram = geometryProgram; updateBuffers = true; } // morph targets var morphTargetInfluences = object.morphTargetInfluences; if ( morphTargetInfluences !== undefined ) { // TODO Remove allocations var activeInfluences = []; for ( var i = 0, l = morphTargetInfluences.length; i < l; i ++ ) { var influence = morphTargetInfluences[ i ]; activeInfluences.push( [ influence, i ] ); } activeInfluences.sort( absNumericalSort ); if ( activeInfluences.length > 8 ) { activeInfluences.length = 8; } var morphAttributes = geometry.morphAttributes; for ( var i = 0, l = activeInfluences.length; i < l; i ++ ) { var influence = activeInfluences[ i ]; morphInfluences[ i ] = influence[ 0 ]; if ( influence[ 0 ] !== 0 ) { var index = influence[ 1 ]; if ( material.morphTargets === true && morphAttributes.position ) geometry.addAttribute( 'morphTarget' + i, morphAttributes.position[ index ] ); if ( material.morphNormals === true && morphAttributes.normal ) geometry.addAttribute( 'morphNormal' + i, morphAttributes.normal[ index ] ); } else { if ( material.morphTargets === true ) geometry.removeAttribute( 'morphTarget' + i ); if ( material.morphNormals === true ) geometry.removeAttribute( 'morphNormal' + i ); } } for ( var i = activeInfluences.length, il = morphInfluences.length; i < il; i ++ ) { morphInfluences[ i ] = 0.0; } program.getUniforms().setValue( _gl, 'morphTargetInfluences', morphInfluences ); updateBuffers = true; } // var index = geometry.index; var position = geometry.attributes.position; var rangeFactor = 1; if ( material.wireframe === true ) { index = geometries.getWireframeAttribute( geometry ); rangeFactor = 2; } var attribute; var renderer = bufferRenderer; if ( index !== null ) { attribute = attributes.get( index ); renderer = indexedBufferRenderer; renderer.setIndex( attribute ); } if ( updateBuffers ) { setupVertexAttributes( material, program, geometry ); if ( index !== null ) { _gl.bindBuffer( _gl.ELEMENT_ARRAY_BUFFER, attribute.buffer ); } } // var dataCount = 0; if ( index !== null ) { dataCount = index.count; } else if ( position !== undefined ) { dataCount = position.count; } var rangeStart = geometry.drawRange.start * rangeFactor; var rangeCount = geometry.drawRange.count * rangeFactor; var groupStart = group !== null ? group.start * rangeFactor : 0; var groupCount = group !== null ? group.count * rangeFactor : Infinity; var drawStart = Math.max( rangeStart, groupStart ); var drawEnd = Math.min( dataCount, rangeStart + rangeCount, groupStart + groupCount ) - 1; var drawCount = Math.max( 0, drawEnd - drawStart + 1 ); if ( drawCount === 0 ) return; // if ( object.isMesh ) { if ( material.wireframe === true ) { state.setLineWidth( material.wireframeLinewidth * getTargetPixelRatio() ); renderer.setMode( _gl.LINES ); } else { switch ( object.drawMode ) { case TrianglesDrawMode: renderer.setMode( _gl.TRIANGLES ); break; case TriangleStripDrawMode: renderer.setMode( _gl.TRIANGLE_STRIP ); break; case TriangleFanDrawMode: renderer.setMode( _gl.TRIANGLE_FAN ); break; } } } else if ( object.isLine ) { var lineWidth = material.linewidth; if ( lineWidth === undefined ) lineWidth = 1; // Not using Line*Material state.setLineWidth( lineWidth * getTargetPixelRatio() ); if ( object.isLineSegments ) { renderer.setMode( _gl.LINES ); } else if ( object.isLineLoop ) { renderer.setMode( _gl.LINE_LOOP ); } else { renderer.setMode( _gl.LINE_STRIP ); } } else if ( object.isPoints ) { renderer.setMode( _gl.POINTS ); } if ( geometry && geometry.isInstancedBufferGeometry ) { if ( geometry.maxInstancedCount > 0 ) { renderer.renderInstances( geometry, drawStart, drawCount ); } } else { renderer.render( drawStart, drawCount ); } }; function setupVertexAttributes( material, program, geometry, startIndex ) { if ( geometry && geometry.isInstancedBufferGeometry ) { if ( extensions.get( 'ANGLE_instanced_arrays' ) === null ) { console.error( 'THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' ); return; } } if ( startIndex === undefined ) startIndex = 0; state.initAttributes(); var geometryAttributes = geometry.attributes; var programAttributes = program.getAttributes(); var materialDefaultAttributeValues = material.defaultAttributeValues; for ( var name in programAttributes ) { var programAttribute = programAttributes[ name ]; if ( programAttribute >= 0 ) { var geometryAttribute = geometryAttributes[ name ]; if ( geometryAttribute !== undefined ) { var normalized = geometryAttribute.normalized; var size = geometryAttribute.itemSize; var attribute = attributes.get( geometryAttribute ); var buffer = attribute.buffer; var type = attribute.type; var bytesPerElement = attribute.bytesPerElement; if ( geometryAttribute.isInterleavedBufferAttribute ) { var data = geometryAttribute.data; var stride = data.stride; var offset = geometryAttribute.offset; if ( data && data.isInstancedInterleavedBuffer ) { state.enableAttributeAndDivisor( programAttribute, data.meshPerAttribute ); if ( geometry.maxInstancedCount === undefined ) { geometry.maxInstancedCount = data.meshPerAttribute * data.count; } } else { state.enableAttribute( programAttribute ); } _gl.bindBuffer( _gl.ARRAY_BUFFER, buffer ); _gl.vertexAttribPointer( programAttribute, size, type, normalized, stride * bytesPerElement, ( startIndex * stride + offset ) * bytesPerElement ); } else { if ( geometryAttribute.isInstancedBufferAttribute ) { state.enableAttributeAndDivisor( programAttribute, geometryAttribute.meshPerAttribute ); if ( geometry.maxInstancedCount === undefined ) { geometry.maxInstancedCount = geometryAttribute.meshPerAttribute * geometryAttribute.count; } } else { state.enableAttribute( programAttribute ); } _gl.bindBuffer( _gl.ARRAY_BUFFER, buffer ); _gl.vertexAttribPointer( programAttribute, size, type, normalized, 0, startIndex * size * bytesPerElement ); } } else if ( materialDefaultAttributeValues !== undefined ) { var value = materialDefaultAttributeValues[ name ]; if ( value !== undefined ) { switch ( value.length ) { case 2: _gl.vertexAttrib2fv( programAttribute, value ); break; case 3: _gl.vertexAttrib3fv( programAttribute, value ); break; case 4: _gl.vertexAttrib4fv( programAttribute, value ); break; default: _gl.vertexAttrib1fv( programAttribute, value ); } } } } } state.disableUnusedAttributes(); } // Compile this.compile = function ( scene, camera ) { lights = []; scene.traverse( function ( object ) { if ( object.isLight ) { lights.push( object ); } } ); setupLights( lights, camera ); scene.traverse( function ( object ) { if ( object.material ) { if ( Array.isArray( object.material ) ) { for ( var i = 0; i < object.material.length; i ++ ) { initMaterial( object.material[ i ], scene.fog, object ); } } else { initMaterial( object.material, scene.fog, object ); } } } ); }; // Rendering this.animate = function ( callback ) { function onFrame() { callback(); ( vr.getDevice() || window ).requestAnimationFrame( onFrame ); } ( vr.getDevice() || window ).requestAnimationFrame( onFrame ); }; this.render = function ( scene, camera, renderTarget, forceClear ) { if ( ! ( camera && camera.isCamera ) ) { console.error( 'THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.' ); return; } // reset caching for this frame _currentGeometryProgram = ''; _currentMaterialId = - 1; _currentCamera = null; // update scene graph if ( scene.autoUpdate === true ) scene.updateMatrixWorld(); // update camera matrices and frustum if ( camera.parent === null ) camera.updateMatrixWorld(); if ( vr.enabled ) { camera = vr.getCamera( camera ); } _projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse ); _frustum.setFromMatrix( _projScreenMatrix ); lights.length = 0; sprites.length = 0; lensFlares.length = 0; _localClippingEnabled = this.localClippingEnabled; _clippingEnabled = _clipping.init( this.clippingPlanes, _localClippingEnabled, camera ); currentRenderList = renderLists.get( scene, camera ); currentRenderList.init(); projectObject( scene, camera, _this.sortObjects ); currentRenderList.finish(); if ( _this.sortObjects === true ) { currentRenderList.sort(); } // if ( _clippingEnabled ) _clipping.beginShadows(); setupShadows( lights ); shadowMap.render( scene, camera ); setupLights( lights, camera ); if ( _clippingEnabled ) _clipping.endShadows(); // _infoRender.frame ++; _infoRender.calls = 0; _infoRender.vertices = 0; _infoRender.faces = 0; _infoRender.points = 0; if ( renderTarget === undefined ) { renderTarget = null; } this.setRenderTarget( renderTarget ); // background.render( scene, camera, forceClear ); // render scene var opaqueObjects = currentRenderList.opaque; var transparentObjects = currentRenderList.transparent; if ( scene.overrideMaterial ) { var overrideMaterial = scene.overrideMaterial; if ( opaqueObjects.length ) renderObjects( opaqueObjects, scene, camera, overrideMaterial ); if ( transparentObjects.length ) renderObjects( transparentObjects, scene, camera, overrideMaterial ); } else { // opaque pass (front-to-back order) if ( opaqueObjects.length ) renderObjects( opaqueObjects, scene, camera ); // transparent pass (back-to-front order) if ( transparentObjects.length ) renderObjects( transparentObjects, scene, camera ); } // custom render plugins (post pass) spritePlugin.render( scene, camera ); lensFlarePlugin.render( scene, camera, _currentViewport ); // Generate mipmap if we're using any kind of mipmap filtering if ( renderTarget ) { textures.updateRenderTargetMipmap( renderTarget ); } // Ensure depth buffer writing is enabled so it can be cleared on next render state.buffers.depth.setTest( true ); state.buffers.depth.setMask( true ); state.buffers.color.setMask( true ); if ( camera.isArrayCamera ) { _this.setScissorTest( false ); } if ( vr.enabled ) { vr.submitFrame(); } // _gl.finish(); }; /* // TODO Duplicated code (Frustum) var _sphere = new Sphere(); function isObjectViewable( object ) { var geometry = object.geometry; if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere(); _sphere.copy( geometry.boundingSphere ). applyMatrix4( object.matrixWorld ); return isSphereViewable( _sphere ); } function isSpriteViewable( sprite ) { _sphere.center.set( 0, 0, 0 ); _sphere.radius = 0.7071067811865476; _sphere.applyMatrix4( sprite.matrixWorld ); return isSphereViewable( _sphere ); } function isSphereViewable( sphere ) { if ( ! _frustum.intersectsSphere( sphere ) ) return false; var numPlanes = _clipping.numPlanes; if ( numPlanes === 0 ) return true; var planes = _this.clippingPlanes, center = sphere.center, negRad = - sphere.radius, i = 0; do { // out when deeper than radius in the negative halfspace if ( planes[ i ].distanceToPoint( center ) < negRad ) return false; } while ( ++ i !== numPlanes ); return true; } */ function projectObject( object, camera, sortObjects ) { if ( ! object.visible ) return; var visible = object.layers.test( camera.layers ); if ( visible ) { if ( object.isLight ) { lights.push( object ); } else if ( object.isSprite ) { if ( ! object.frustumCulled || _frustum.intersectsSprite( object ) ) { sprites.push( object ); } } else if ( object.isLensFlare ) { lensFlares.push( object ); } else if ( object.isImmediateRenderObject ) { if ( sortObjects ) { _vector3.setFromMatrixPosition( object.matrixWorld ) .applyMatrix4( _projScreenMatrix ); } currentRenderList.push( object, null, object.material, _vector3.z, null ); } else if ( object.isMesh || object.isLine || object.isPoints ) { if ( object.isSkinnedMesh ) { object.skeleton.update(); } if ( ! object.frustumCulled || _frustum.intersectsObject( object ) ) { if ( sortObjects ) { _vector3.setFromMatrixPosition( object.matrixWorld ) .applyMatrix4( _projScreenMatrix ); } var geometry = objects.update( object ); var material = object.material; if ( Array.isArray( material ) ) { var groups = geometry.groups; for ( var i = 0, l = groups.length; i < l; i ++ ) { var group = groups[ i ]; var groupMaterial = material[ group.materialIndex ]; if ( groupMaterial && groupMaterial.visible ) { currentRenderList.push( object, geometry, groupMaterial, _vector3.z, group ); } } } else if ( material.visible ) { currentRenderList.push( object, geometry, material, _vector3.z, null ); } } } } var children = object.children; for ( var i = 0, l = children.length; i < l; i ++ ) { projectObject( children[ i ], camera, sortObjects ); } } function renderObjects( renderList, scene, camera, overrideMaterial ) { for ( var i = 0, l = renderList.length; i < l; i ++ ) { var renderItem = renderList[ i ]; var object = renderItem.object; var geometry = renderItem.geometry; var material = overrideMaterial === undefined ? renderItem.material : overrideMaterial; var group = renderItem.group; if ( camera.isArrayCamera ) { _currentArrayCamera = camera; var cameras = camera.cameras; for ( var j = 0, jl = cameras.length; j < jl; j ++ ) { var camera2 = cameras[ j ]; if ( object.layers.test( camera2.layers ) ) { var bounds = camera2.bounds; var x = bounds.x * _width; var y = bounds.y * _height; var width = bounds.z * _width; var height = bounds.w * _height; _this.setViewport( x, y, width, height ); _this.setScissor( x, y, width, height ); _this.setScissorTest( true ); renderObject( object, scene, camera2, geometry, material, group ); } } } else { _currentArrayCamera = null; renderObject( object, scene, camera, geometry, material, group ); } } } function renderObject( object, scene, camera, geometry, material, group ) { object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld ); object.normalMatrix.getNormalMatrix( object.modelViewMatrix ); object.onBeforeRender( _this, scene, camera, geometry, material, group ); if ( object.isImmediateRenderObject ) { state.setMaterial( material ); var program = setProgram( camera, scene.fog, material, object ); _currentGeometryProgram = ''; renderObjectImmediate( object, program, material ); } else { _this.renderBufferDirect( camera, scene.fog, geometry, material, object, group ); } object.onAfterRender( _this, scene, camera, geometry, material, group ); } function initMaterial( material, fog, object ) { var materialProperties = properties.get( material ); var parameters = programCache.getParameters( material, _lights, fog, _clipping.numPlanes, _clipping.numIntersection, object ); var code = programCache.getProgramCode( material, parameters ); var program = materialProperties.program; var programChange = true; if ( program === undefined ) { // new material material.addEventListener( 'dispose', onMaterialDispose ); } else if ( program.code !== code ) { // changed glsl or parameters releaseMaterialProgramReference( material ); } else if ( parameters.shaderID !== undefined ) { // same glsl and uniform list return; } else { // only rebuild uniform list programChange = false; } if ( programChange ) { if ( parameters.shaderID ) { var shader = ShaderLib[ parameters.shaderID ]; materialProperties.shader = { name: material.type, uniforms: UniformsUtils.clone( shader.uniforms ), vertexShader: shader.vertexShader, fragmentShader: shader.fragmentShader }; } else { materialProperties.shader = { name: material.type, uniforms: material.uniforms, vertexShader: material.vertexShader, fragmentShader: material.fragmentShader }; } material.onBeforeCompile( materialProperties.shader ); program = programCache.acquireProgram( material, materialProperties.shader, parameters, code ); materialProperties.program = program; material.program = program; } var programAttributes = program.getAttributes(); if ( material.morphTargets ) { material.numSupportedMorphTargets = 0; for ( var i = 0; i < _this.maxMorphTargets; i ++ ) { if ( programAttributes[ 'morphTarget' + i ] >= 0 ) { material.numSupportedMorphTargets ++; } } } if ( material.morphNormals ) { material.numSupportedMorphNormals = 0; for ( var i = 0; i < _this.maxMorphNormals; i ++ ) { if ( programAttributes[ 'morphNormal' + i ] >= 0 ) { material.numSupportedMorphNormals ++; } } } var uniforms = materialProperties.shader.uniforms; if ( ! material.isShaderMaterial && ! material.isRawShaderMaterial || material.clipping === true ) { materialProperties.numClippingPlanes = _clipping.numPlanes; materialProperties.numIntersection = _clipping.numIntersection; uniforms.clippingPlanes = _clipping.uniform; } materialProperties.fog = fog; // store the light setup it was created for materialProperties.lightsHash = _lights.hash; if ( material.lights ) { // wire up the material to this renderer's lighting state uniforms.ambientLightColor.value = _lights.ambient; uniforms.directionalLights.value = _lights.directional; uniforms.spotLights.value = _lights.spot; uniforms.rectAreaLights.value = _lights.rectArea; uniforms.pointLights.value = _lights.point; uniforms.hemisphereLights.value = _lights.hemi; uniforms.directionalShadowMap.value = _lights.directionalShadowMap; uniforms.directionalShadowMatrix.value = _lights.directionalShadowMatrix; uniforms.spotShadowMap.value = _lights.spotShadowMap; uniforms.spotShadowMatrix.value = _lights.spotShadowMatrix; uniforms.pointShadowMap.value = _lights.pointShadowMap; uniforms.pointShadowMatrix.value = _lights.pointShadowMatrix; // TODO (abelnation): add area lights shadow info to uniforms } var progUniforms = materialProperties.program.getUniforms(), uniformsList = WebGLUniforms.seqWithValue( progUniforms.seq, uniforms ); materialProperties.uniformsList = uniformsList; } function setProgram( camera, fog, material, object ) { _usedTextureUnits = 0; var materialProperties = properties.get( material ); if ( _clippingEnabled ) { if ( _localClippingEnabled || camera !== _currentCamera ) { var useCache = camera === _currentCamera && material.id === _currentMaterialId; // we might want to call this function with some ClippingGroup // object instead of the material, once it becomes feasible // (#8465, #8379) _clipping.setState( material.clippingPlanes, material.clipIntersection, material.clipShadows, camera, materialProperties, useCache ); } } if ( material.needsUpdate === false ) { if ( materialProperties.program === undefined ) { material.needsUpdate = true; } else if ( material.fog && materialProperties.fog !== fog ) { material.needsUpdate = true; } else if ( material.lights && materialProperties.lightsHash !== _lights.hash ) { material.needsUpdate = true; } else if ( materialProperties.numClippingPlanes !== undefined && ( materialProperties.numClippingPlanes !== _clipping.numPlanes || materialProperties.numIntersection !== _clipping.numIntersection ) ) { material.needsUpdate = true; } } if ( material.needsUpdate ) { initMaterial( material, fog, object ); material.needsUpdate = false; } var refreshProgram = false; var refreshMaterial = false; var refreshLights = false; var program = materialProperties.program, p_uniforms = program.getUniforms(), m_uniforms = materialProperties.shader.uniforms; if ( program.id !== _currentProgram ) { _gl.useProgram( program.program ); _currentProgram = program.id; refreshProgram = true; refreshMaterial = true; refreshLights = true; } if ( material.id !== _currentMaterialId ) { _currentMaterialId = material.id; refreshMaterial = true; } if ( refreshProgram || camera !== _currentCamera ) { p_uniforms.setValue( _gl, 'projectionMatrix', camera.projectionMatrix ); if ( capabilities.logarithmicDepthBuffer ) { p_uniforms.setValue( _gl, 'logDepthBufFC', 2.0 / ( Math.log( camera.far + 1.0 ) / Math.LN2 ) ); } // Avoid unneeded uniform updates per ArrayCamera's sub-camera if ( _currentCamera !== ( _currentArrayCamera || camera ) ) { _currentCamera = ( _currentArrayCamera || camera ); // lighting uniforms depend on the camera so enforce an update // now, in case this material supports lights - or later, when // the next material that does gets activated: refreshMaterial = true; // set to true on material change refreshLights = true; // remains set until update done } // load material specific uniforms // (shader material also gets them for the sake of genericity) if ( material.isShaderMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial || material.envMap ) { var uCamPos = p_uniforms.map.cameraPosition; if ( uCamPos !== undefined ) { uCamPos.setValue( _gl, _vector3.setFromMatrixPosition( camera.matrixWorld ) ); } } if ( material.isMeshPhongMaterial || material.isMeshLambertMaterial || material.isMeshBasicMaterial || material.isMeshStandardMaterial || material.isShaderMaterial || material.skinning ) { p_uniforms.setValue( _gl, 'viewMatrix', camera.matrixWorldInverse ); } } // skinning uniforms must be set even if material didn't change // auto-setting of texture unit for bone texture must go before other textures // not sure why, but otherwise weird things happen if ( material.skinning ) { p_uniforms.setOptional( _gl, object, 'bindMatrix' ); p_uniforms.setOptional( _gl, object, 'bindMatrixInverse' ); var skeleton = object.skeleton; if ( skeleton ) { var bones = skeleton.bones; if ( capabilities.floatVertexTextures ) { if ( skeleton.boneTexture === undefined ) { // layout (1 matrix = 4 pixels) // RGBA RGBA RGBA RGBA (=> column1, column2, column3, column4) // with 8x8 pixel texture max 16 bones * 4 pixels = (8 * 8) // 16x16 pixel texture max 64 bones * 4 pixels = (16 * 16) // 32x32 pixel texture max 256 bones * 4 pixels = (32 * 32) // 64x64 pixel texture max 1024 bones * 4 pixels = (64 * 64) var size = Math.sqrt( bones.length * 4 ); // 4 pixels needed for 1 matrix size = _Math.nextPowerOfTwo( Math.ceil( size ) ); size = Math.max( size, 4 ); var boneMatrices = new Float32Array( size * size * 4 ); // 4 floats per RGBA pixel boneMatrices.set( skeleton.boneMatrices ); // copy current values var boneTexture = new DataTexture( boneMatrices, size, size, RGBAFormat, FloatType ); skeleton.boneMatrices = boneMatrices; skeleton.boneTexture = boneTexture; skeleton.boneTextureSize = size; } p_uniforms.setValue( _gl, 'boneTexture', skeleton.boneTexture ); p_uniforms.setValue( _gl, 'boneTextureSize', skeleton.boneTextureSize ); } else { p_uniforms.setOptional( _gl, skeleton, 'boneMatrices' ); } } } if ( refreshMaterial ) { p_uniforms.setValue( _gl, 'toneMappingExposure', _this.toneMappingExposure ); p_uniforms.setValue( _gl, 'toneMappingWhitePoint', _this.toneMappingWhitePoint ); if ( material.lights ) { // the current material requires lighting info // note: all lighting uniforms are always set correctly // they simply reference the renderer's state for their // values // // use the current material's .needsUpdate flags to set // the GL state when required markUniformsLightsNeedsUpdate( m_uniforms, refreshLights ); } // refresh uniforms common to several materials if ( fog && material.fog ) { refreshUniformsFog( m_uniforms, fog ); } if ( material.isMeshBasicMaterial || material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial || material.isMeshNormalMaterial || material.isMeshDepthMaterial ) { refreshUniformsCommon( m_uniforms, material ); } // refresh single material specific uniforms if ( material.isLineBasicMaterial ) { refreshUniformsLine( m_uniforms, material ); } else if ( material.isLineDashedMaterial ) { refreshUniformsLine( m_uniforms, material ); refreshUniformsDash( m_uniforms, material ); } else if ( material.isPointsMaterial ) { refreshUniformsPoints( m_uniforms, material ); } else if ( material.isMeshLambertMaterial ) { refreshUniformsLambert( m_uniforms, material ); } else if ( material.isMeshToonMaterial ) { refreshUniformsToon( m_uniforms, material ); } else if ( material.isMeshPhongMaterial ) { refreshUniformsPhong( m_uniforms, material ); } else if ( material.isMeshPhysicalMaterial ) { refreshUniformsPhysical( m_uniforms, material ); } else if ( material.isMeshStandardMaterial ) { refreshUniformsStandard( m_uniforms, material ); } else if ( material.isMeshDepthMaterial ) { if ( material.displacementMap ) { m_uniforms.displacementMap.value = material.displacementMap; m_uniforms.displacementScale.value = material.displacementScale; m_uniforms.displacementBias.value = material.displacementBias; } } else if ( material.isMeshNormalMaterial ) { refreshUniformsNormal( m_uniforms, material ); } // RectAreaLight Texture // TODO (mrdoob): Find a nicer implementation if ( m_uniforms.ltcMat !== undefined ) m_uniforms.ltcMat.value = UniformsLib.LTC_MAT_TEXTURE; if ( m_uniforms.ltcMag !== undefined ) m_uniforms.ltcMag.value = UniformsLib.LTC_MAG_TEXTURE; WebGLUniforms.upload( _gl, materialProperties.uniformsList, m_uniforms, _this ); } // common matrices p_uniforms.setValue( _gl, 'modelViewMatrix', object.modelViewMatrix ); p_uniforms.setValue( _gl, 'normalMatrix', object.normalMatrix ); p_uniforms.setValue( _gl, 'modelMatrix', object.matrixWorld ); return program; } // Uniforms (refresh uniforms objects) function refreshUniformsCommon( uniforms, material ) { uniforms.opacity.value = material.opacity; uniforms.diffuse.value = material.color; if ( material.emissive ) { uniforms.emissive.value.copy( material.emissive ).multiplyScalar( material.emissiveIntensity ); } uniforms.map.value = material.map; uniforms.specularMap.value = material.specularMap; uniforms.alphaMap.value = material.alphaMap; if ( material.lightMap ) { uniforms.lightMap.value = material.lightMap; uniforms.lightMapIntensity.value = material.lightMapIntensity; } if ( material.aoMap ) { uniforms.aoMap.value = material.aoMap; uniforms.aoMapIntensity.value = material.aoMapIntensity; } // uv repeat and offset setting priorities // 1. color map // 2. specular map // 3. normal map // 4. bump map // 5. alpha map // 6. emissive map var uvScaleMap; if ( material.map ) { uvScaleMap = material.map; } else if ( material.specularMap ) { uvScaleMap = material.specularMap; } else if ( material.displacementMap ) { uvScaleMap = material.displacementMap; } else if ( material.normalMap ) { uvScaleMap = material.normalMap; } else if ( material.bumpMap ) { uvScaleMap = material.bumpMap; } else if ( material.roughnessMap ) { uvScaleMap = material.roughnessMap; } else if ( material.metalnessMap ) { uvScaleMap = material.metalnessMap; } else if ( material.alphaMap ) { uvScaleMap = material.alphaMap; } else if ( material.emissiveMap ) { uvScaleMap = material.emissiveMap; } if ( uvScaleMap !== undefined ) { // backwards compatibility if ( uvScaleMap.isWebGLRenderTarget ) { uvScaleMap = uvScaleMap.texture; } var offset = uvScaleMap.offset; var repeat = uvScaleMap.repeat; uniforms.offsetRepeat.value.set( offset.x, offset.y, repeat.x, repeat.y ); } uniforms.envMap.value = material.envMap; // don't flip CubeTexture envMaps, flip everything else: // WebGLRenderTargetCube will be flipped for backwards compatibility // WebGLRenderTargetCube.texture will be flipped because it's a Texture and NOT a CubeTexture // this check must be handled differently, or removed entirely, if WebGLRenderTargetCube uses a CubeTexture in the future uniforms.flipEnvMap.value = ( ! ( material.envMap && material.envMap.isCubeTexture ) ) ? 1 : - 1; uniforms.reflectivity.value = material.reflectivity; uniforms.refractionRatio.value = material.refractionRatio; } function refreshUniformsLine( uniforms, material ) { uniforms.diffuse.value = material.color; uniforms.opacity.value = material.opacity; } function refreshUniformsDash( uniforms, material ) { uniforms.dashSize.value = material.dashSize; uniforms.totalSize.value = material.dashSize + material.gapSize; uniforms.scale.value = material.scale; } function refreshUniformsPoints( uniforms, material ) { uniforms.diffuse.value = material.color; uniforms.opacity.value = material.opacity; uniforms.size.value = material.size * _pixelRatio; uniforms.scale.value = _height * 0.5; uniforms.map.value = material.map; if ( material.map !== null ) { var offset = material.map.offset; var repeat = material.map.repeat; uniforms.offsetRepeat.value.set( offset.x, offset.y, repeat.x, repeat.y ); } } function refreshUniformsFog( uniforms, fog ) { uniforms.fogColor.value = fog.color; if ( fog.isFog ) { uniforms.fogNear.value = fog.near; uniforms.fogFar.value = fog.far; } else if ( fog.isFogExp2 ) { uniforms.fogDensity.value = fog.density; } } function refreshUniformsLambert( uniforms, material ) { if ( material.emissiveMap ) { uniforms.emissiveMap.value = material.emissiveMap; } } function refreshUniformsPhong( uniforms, material ) { uniforms.specular.value = material.specular; uniforms.shininess.value = Math.max( material.shininess, 1e-4 ); // to prevent pow( 0.0, 0.0 ) if ( material.emissiveMap ) { uniforms.emissiveMap.value = material.emissiveMap; } if ( material.bumpMap ) { uniforms.bumpMap.value = material.bumpMap; uniforms.bumpScale.value = material.bumpScale; } if ( material.normalMap ) { uniforms.normalMap.value = material.normalMap; uniforms.normalScale.value.copy( material.normalScale ); } if ( material.displacementMap ) { uniforms.displacementMap.value = material.displacementMap; uniforms.displacementScale.value = material.displacementScale; uniforms.displacementBias.value = material.displacementBias; } } function refreshUniformsToon( uniforms, material ) { refreshUniformsPhong( uniforms, material ); if ( material.gradientMap ) { uniforms.gradientMap.value = material.gradientMap; } } function refreshUniformsStandard( uniforms, material ) { uniforms.roughness.value = material.roughness; uniforms.metalness.value = material.metalness; if ( material.roughnessMap ) { uniforms.roughnessMap.value = material.roughnessMap; } if ( material.metalnessMap ) { uniforms.metalnessMap.value = material.metalnessMap; } if ( material.emissiveMap ) { uniforms.emissiveMap.value = material.emissiveMap; } if ( material.bumpMap ) { uniforms.bumpMap.value = material.bumpMap; uniforms.bumpScale.value = material.bumpScale; } if ( material.normalMap ) { uniforms.normalMap.value = material.normalMap; uniforms.normalScale.value.copy( material.normalScale ); } if ( material.displacementMap ) { uniforms.displacementMap.value = material.displacementMap; uniforms.displacementScale.value = material.displacementScale; uniforms.displacementBias.value = material.displacementBias; } if ( material.envMap ) { //uniforms.envMap.value = material.envMap; // part of uniforms common uniforms.envMapIntensity.value = material.envMapIntensity; } } function refreshUniformsPhysical( uniforms, material ) { uniforms.clearCoat.value = material.clearCoat; uniforms.clearCoatRoughness.value = material.clearCoatRoughness; refreshUniformsStandard( uniforms, material ); } function refreshUniformsNormal( uniforms, material ) { if ( material.bumpMap ) { uniforms.bumpMap.value = material.bumpMap; uniforms.bumpScale.value = material.bumpScale; } if ( material.normalMap ) { uniforms.normalMap.value = material.normalMap; uniforms.normalScale.value.copy( material.normalScale ); } if ( material.displacementMap ) { uniforms.displacementMap.value = material.displacementMap; uniforms.displacementScale.value = material.displacementScale; uniforms.displacementBias.value = material.displacementBias; } } // If uniforms are marked as clean, they don't need to be loaded to the GPU. function markUniformsLightsNeedsUpdate( uniforms, value ) { uniforms.ambientLightColor.needsUpdate = value; uniforms.directionalLights.needsUpdate = value; uniforms.pointLights.needsUpdate = value; uniforms.spotLights.needsUpdate = value; uniforms.rectAreaLights.needsUpdate = value; uniforms.hemisphereLights.needsUpdate = value; } // Lighting function setupShadows( lights ) { var lightShadowsLength = 0; for ( var i = 0, l = lights.length; i < l; i ++ ) { var light = lights[ i ]; if ( light.castShadow ) { _lights.shadows[ lightShadowsLength ] = light; lightShadowsLength ++; } } _lights.shadows.length = lightShadowsLength; } function setupLights( lights, camera ) { var l, ll, light, shadow, r = 0, g = 0, b = 0, color, intensity, distance, shadowMap, viewMatrix = camera.matrixWorldInverse, directionalLength = 0, pointLength = 0, spotLength = 0, rectAreaLength = 0, hemiLength = 0; for ( l = 0, ll = lights.length; l < ll; l ++ ) { light = lights[ l ]; color = light.color; intensity = light.intensity; distance = light.distance; shadowMap = ( light.shadow && light.shadow.map ) ? light.shadow.map.texture : null; if ( light.isAmbientLight ) { r += color.r * intensity; g += color.g * intensity; b += color.b * intensity; } else if ( light.isDirectionalLight ) { var uniforms = lightCache.get( light ); uniforms.color.copy( light.color ).multiplyScalar( light.intensity ); uniforms.direction.setFromMatrixPosition( light.matrixWorld ); _vector3.setFromMatrixPosition( light.target.matrixWorld ); uniforms.direction.sub( _vector3 ); uniforms.direction.transformDirection( viewMatrix ); uniforms.shadow = light.castShadow; if ( light.castShadow ) { shadow = light.shadow; uniforms.shadowBias = shadow.bias; uniforms.shadowRadius = shadow.radius; uniforms.shadowMapSize = shadow.mapSize; } _lights.directionalShadowMap[ directionalLength ] = shadowMap; _lights.directionalShadowMatrix[ directionalLength ] = light.shadow.matrix; _lights.directional[ directionalLength ] = uniforms; directionalLength ++; } else if ( light.isSpotLight ) { var uniforms = lightCache.get( light ); uniforms.position.setFromMatrixPosition( light.matrixWorld ); uniforms.position.applyMatrix4( viewMatrix ); uniforms.color.copy( color ).multiplyScalar( intensity ); uniforms.distance = distance; uniforms.direction.setFromMatrixPosition( light.matrixWorld ); _vector3.setFromMatrixPosition( light.target.matrixWorld ); uniforms.direction.sub( _vector3 ); uniforms.direction.transformDirection( viewMatrix ); uniforms.coneCos = Math.cos( light.angle ); uniforms.penumbraCos = Math.cos( light.angle * ( 1 - light.penumbra ) ); uniforms.decay = ( light.distance === 0 ) ? 0.0 : light.decay; uniforms.shadow = light.castShadow; if ( light.castShadow ) { shadow = light.shadow; uniforms.shadowBias = shadow.bias; uniforms.shadowRadius = shadow.radius; uniforms.shadowMapSize = shadow.mapSize; } _lights.spotShadowMap[ spotLength ] = shadowMap; _lights.spotShadowMatrix[ spotLength ] = light.shadow.matrix; _lights.spot[ spotLength ] = uniforms; spotLength ++; } else if ( light.isRectAreaLight ) { var uniforms = lightCache.get( light ); // (a) intensity controls irradiance of entire light uniforms.color .copy( color ) .multiplyScalar( intensity / ( light.width * light.height ) ); // (b) intensity controls the radiance per light area // uniforms.color.copy( color ).multiplyScalar( intensity ); uniforms.position.setFromMatrixPosition( light.matrixWorld ); uniforms.position.applyMatrix4( viewMatrix ); // extract local rotation of light to derive width/height half vectors _matrix42.identity(); _matrix4.copy( light.matrixWorld ); _matrix4.premultiply( viewMatrix ); _matrix42.extractRotation( _matrix4 ); uniforms.halfWidth.set( light.width * 0.5, 0.0, 0.0 ); uniforms.halfHeight.set( 0.0, light.height * 0.5, 0.0 ); uniforms.halfWidth.applyMatrix4( _matrix42 ); uniforms.halfHeight.applyMatrix4( _matrix42 ); // TODO (abelnation): RectAreaLight distance? // uniforms.distance = distance; _lights.rectArea[ rectAreaLength ] = uniforms; rectAreaLength ++; } else if ( light.isPointLight ) { var uniforms = lightCache.get( light ); uniforms.position.setFromMatrixPosition( light.matrixWorld ); uniforms.position.applyMatrix4( viewMatrix ); uniforms.color.copy( light.color ).multiplyScalar( light.intensity ); uniforms.distance = light.distance; uniforms.decay = ( light.distance === 0 ) ? 0.0 : light.decay; uniforms.shadow = light.castShadow; if ( light.castShadow ) { shadow = light.shadow; uniforms.shadowBias = shadow.bias; uniforms.shadowRadius = shadow.radius; uniforms.shadowMapSize = shadow.mapSize; } _lights.pointShadowMap[ pointLength ] = shadowMap; _lights.pointShadowMatrix[ pointLength ] = light.shadow.matrix; _lights.point[ pointLength ] = uniforms; pointLength ++; } else if ( light.isHemisphereLight ) { var uniforms = lightCache.get( light ); uniforms.direction.setFromMatrixPosition( light.matrixWorld ); uniforms.direction.transformDirection( viewMatrix ); uniforms.direction.normalize(); uniforms.skyColor.copy( light.color ).multiplyScalar( intensity ); uniforms.groundColor.copy( light.groundColor ).multiplyScalar( intensity ); _lights.hemi[ hemiLength ] = uniforms; hemiLength ++; } } _lights.ambient[ 0 ] = r; _lights.ambient[ 1 ] = g; _lights.ambient[ 2 ] = b; _lights.directional.length = directionalLength; _lights.spot.length = spotLength; _lights.rectArea.length = rectAreaLength; _lights.point.length = pointLength; _lights.hemi.length = hemiLength; // TODO (sam-g-steel) why aren't we using join _lights.hash = directionalLength + ',' + pointLength + ',' + spotLength + ',' + rectAreaLength + ',' + hemiLength + ',' + _lights.shadows.length; } // GL state setting this.setFaceCulling = function ( cullFace, frontFaceDirection ) { state.setCullFace( cullFace ); state.setFlipSided( frontFaceDirection === FrontFaceDirectionCW ); }; // Textures function allocTextureUnit() { var textureUnit = _usedTextureUnits; if ( textureUnit >= capabilities.maxTextures ) { console.warn( 'THREE.WebGLRenderer: Trying to use ' + textureUnit + ' texture units while this GPU supports only ' + capabilities.maxTextures ); } _usedTextureUnits += 1; return textureUnit; } this.allocTextureUnit = allocTextureUnit; // this.setTexture2D = setTexture2D; this.setTexture2D = ( function () { var warned = false; // backwards compatibility: peel texture.texture return function setTexture2D( texture, slot ) { if ( texture && texture.isWebGLRenderTarget ) { if ( ! warned ) { console.warn( "THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead." ); warned = true; } texture = texture.texture; } textures.setTexture2D( texture, slot ); }; }() ); this.setTexture = ( function () { var warned = false; return function setTexture( texture, slot ) { if ( ! warned ) { console.warn( "THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead." ); warned = true; } textures.setTexture2D( texture, slot ); }; }() ); this.setTextureCube = ( function () { var warned = false; return function setTextureCube( texture, slot ) { // backwards compatibility: peel texture.texture if ( texture && texture.isWebGLRenderTargetCube ) { if ( ! warned ) { console.warn( "THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead." ); warned = true; } texture = texture.texture; } // currently relying on the fact that WebGLRenderTargetCube.texture is a Texture and NOT a CubeTexture // TODO: unify these code paths if ( ( texture && texture.isCubeTexture ) || ( Array.isArray( texture.image ) && texture.image.length === 6 ) ) { // CompressedTexture can have Array in image :/ // this function alone should take care of cube textures textures.setTextureCube( texture, slot ); } else { // assumed: texture property of THREE.WebGLRenderTargetCube textures.setTextureCubeDynamic( texture, slot ); } }; }() ); this.getRenderTarget = function () { return _currentRenderTarget; }; this.setRenderTarget = function ( renderTarget ) { _currentRenderTarget = renderTarget; if ( renderTarget && properties.get( renderTarget ).__webglFramebuffer === undefined ) { textures.setupRenderTarget( renderTarget ); } var isCube = ( renderTarget && renderTarget.isWebGLRenderTargetCube ); var framebuffer; if ( renderTarget ) { var renderTargetProperties = properties.get( renderTarget ); if ( isCube ) { framebuffer = renderTargetProperties.__webglFramebuffer[ renderTarget.activeCubeFace ]; } else { framebuffer = renderTargetProperties.__webglFramebuffer; } _currentScissor.copy( renderTarget.scissor ); _currentScissorTest = renderTarget.scissorTest; _currentViewport.copy( renderTarget.viewport ); } else { framebuffer = null; _currentScissor.copy( _scissor ).multiplyScalar( _pixelRatio ); _currentScissorTest = _scissorTest; _currentViewport.copy( _viewport ).multiplyScalar( _pixelRatio ); } if ( _currentFramebuffer !== framebuffer ) { _gl.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer ); _currentFramebuffer = framebuffer; } state.scissor( _currentScissor ); state.setScissorTest( _currentScissorTest ); state.viewport( _currentViewport ); if ( isCube ) { var textureProperties = properties.get( renderTarget.texture ); _gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + renderTarget.activeCubeFace, textureProperties.__webglTexture, renderTarget.activeMipMapLevel ); } }; this.readRenderTargetPixels = function ( renderTarget, x, y, width, height, buffer ) { if ( ! ( renderTarget && renderTarget.isWebGLRenderTarget ) ) { console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.' ); return; } var framebuffer = properties.get( renderTarget ).__webglFramebuffer; if ( framebuffer ) { var restore = false; if ( framebuffer !== _currentFramebuffer ) { _gl.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer ); restore = true; } try { var texture = renderTarget.texture; var textureFormat = texture.format; var textureType = texture.type; if ( textureFormat !== RGBAFormat && paramThreeToGL( textureFormat ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_FORMAT ) ) { console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.' ); return; } if ( textureType !== UnsignedByteType && paramThreeToGL( textureType ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_TYPE ) && // IE11, Edge and Chrome Mac < 52 (#9513) ! ( textureType === FloatType && ( extensions.get( 'OES_texture_float' ) || extensions.get( 'WEBGL_color_buffer_float' ) ) ) && // Chrome Mac >= 52 and Firefox ! ( textureType === HalfFloatType && extensions.get( 'EXT_color_buffer_half_float' ) ) ) { console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.' ); return; } if ( _gl.checkFramebufferStatus( _gl.FRAMEBUFFER ) === _gl.FRAMEBUFFER_COMPLETE ) { // the following if statement ensures valid read requests (no out-of-bounds pixels, see #8604) if ( ( x >= 0 && x <= ( renderTarget.width - width ) ) && ( y >= 0 && y <= ( renderTarget.height - height ) ) ) { _gl.readPixels( x, y, width, height, paramThreeToGL( textureFormat ), paramThreeToGL( textureType ), buffer ); } } else { console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.' ); } } finally { if ( restore ) { _gl.bindFramebuffer( _gl.FRAMEBUFFER, _currentFramebuffer ); } } } }; // Map three.js constants to WebGL constants function paramThreeToGL( p ) { var extension; if ( p === RepeatWrapping ) return _gl.REPEAT; if ( p === ClampToEdgeWrapping ) return _gl.CLAMP_TO_EDGE; if ( p === MirroredRepeatWrapping ) return _gl.MIRRORED_REPEAT; if ( p === NearestFilter ) return _gl.NEAREST; if ( p === NearestMipMapNearestFilter ) return _gl.NEAREST_MIPMAP_NEAREST; if ( p === NearestMipMapLinearFilter ) return _gl.NEAREST_MIPMAP_LINEAR; if ( p === LinearFilter ) return _gl.LINEAR; if ( p === LinearMipMapNearestFilter ) return _gl.LINEAR_MIPMAP_NEAREST; if ( p === LinearMipMapLinearFilter ) return _gl.LINEAR_MIPMAP_LINEAR; if ( p === UnsignedByteType ) return _gl.UNSIGNED_BYTE; if ( p === UnsignedShort4444Type ) return _gl.UNSIGNED_SHORT_4_4_4_4; if ( p === UnsignedShort5551Type ) return _gl.UNSIGNED_SHORT_5_5_5_1; if ( p === UnsignedShort565Type ) return _gl.UNSIGNED_SHORT_5_6_5; if ( p === ByteType ) return _gl.BYTE; if ( p === ShortType ) return _gl.SHORT; if ( p === UnsignedShortType ) return _gl.UNSIGNED_SHORT; if ( p === IntType ) return _gl.INT; if ( p === UnsignedIntType ) return _gl.UNSIGNED_INT; if ( p === FloatType ) return _gl.FLOAT; if ( p === HalfFloatType ) { extension = extensions.get( 'OES_texture_half_float' ); if ( extension !== null ) return extension.HALF_FLOAT_OES; } if ( p === AlphaFormat ) return _gl.ALPHA; if ( p === RGBFormat ) return _gl.RGB; if ( p === RGBAFormat ) return _gl.RGBA; if ( p === LuminanceFormat ) return _gl.LUMINANCE; if ( p === LuminanceAlphaFormat ) return _gl.LUMINANCE_ALPHA; if ( p === DepthFormat ) return _gl.DEPTH_COMPONENT; if ( p === DepthStencilFormat ) return _gl.DEPTH_STENCIL; if ( p === AddEquation ) return _gl.FUNC_ADD; if ( p === SubtractEquation ) return _gl.FUNC_SUBTRACT; if ( p === ReverseSubtractEquation ) return _gl.FUNC_REVERSE_SUBTRACT; if ( p === ZeroFactor ) return _gl.ZERO; if ( p === OneFactor ) return _gl.ONE; if ( p === SrcColorFactor ) return _gl.SRC_COLOR; if ( p === OneMinusSrcColorFactor ) return _gl.ONE_MINUS_SRC_COLOR; if ( p === SrcAlphaFactor ) return _gl.SRC_ALPHA; if ( p === OneMinusSrcAlphaFactor ) return _gl.ONE_MINUS_SRC_ALPHA; if ( p === DstAlphaFactor ) return _gl.DST_ALPHA; if ( p === OneMinusDstAlphaFactor ) return _gl.ONE_MINUS_DST_ALPHA; if ( p === DstColorFactor ) return _gl.DST_COLOR; if ( p === OneMinusDstColorFactor ) return _gl.ONE_MINUS_DST_COLOR; if ( p === SrcAlphaSaturateFactor ) return _gl.SRC_ALPHA_SATURATE; if ( p === RGB_S3TC_DXT1_Format || p === RGBA_S3TC_DXT1_Format || p === RGBA_S3TC_DXT3_Format || p === RGBA_S3TC_DXT5_Format ) { extension = extensions.get( 'WEBGL_compressed_texture_s3tc' ); if ( extension !== null ) { if ( p === RGB_S3TC_DXT1_Format ) return extension.COMPRESSED_RGB_S3TC_DXT1_EXT; if ( p === RGBA_S3TC_DXT1_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT; if ( p === RGBA_S3TC_DXT3_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT; if ( p === RGBA_S3TC_DXT5_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT; } } if ( p === RGB_PVRTC_4BPPV1_Format || p === RGB_PVRTC_2BPPV1_Format || p === RGBA_PVRTC_4BPPV1_Format || p === RGBA_PVRTC_2BPPV1_Format ) { extension = extensions.get( 'WEBGL_compressed_texture_pvrtc' ); if ( extension !== null ) { if ( p === RGB_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; if ( p === RGB_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG; if ( p === RGBA_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; if ( p === RGBA_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; } } if ( p === RGB_ETC1_Format ) { extension = extensions.get( 'WEBGL_compressed_texture_etc1' ); if ( extension !== null ) return extension.COMPRESSED_RGB_ETC1_WEBGL; } if ( p === MinEquation || p === MaxEquation ) { extension = extensions.get( 'EXT_blend_minmax' ); if ( extension !== null ) { if ( p === MinEquation ) return extension.MIN_EXT; if ( p === MaxEquation ) return extension.MAX_EXT; } } if ( p === UnsignedInt248Type ) { extension = extensions.get( 'WEBGL_depth_texture' ); if ( extension !== null ) return extension.UNSIGNED_INT_24_8_WEBGL; } return 0; } } /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ function FogExp2 ( color, density ) { this.name = ''; this.color = new Color( color ); this.density = ( density !== undefined ) ? density : 0.00025; } FogExp2.prototype.isFogExp2 = true; FogExp2.prototype.clone = function () { return new FogExp2( this.color.getHex(), this.density ); }; FogExp2.prototype.toJSON = function ( meta ) { return { type: 'FogExp2', color: this.color.getHex(), density: this.density }; }; /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ function Fog ( color, near, far ) { this.name = ''; this.color = new Color( color ); this.near = ( near !== undefined ) ? near : 1; this.far = ( far !== undefined ) ? far : 1000; } Fog.prototype.isFog = true; Fog.prototype.clone = function () { return new Fog( this.color.getHex(), this.near, this.far ); }; Fog.prototype.toJSON = function ( meta ) { return { type: 'Fog', color: this.color.getHex(), near: this.near, far: this.far }; }; /** * @author mrdoob / http://mrdoob.com/ */ function Scene () { Object3D.call( this ); this.type = 'Scene'; this.background = null; this.fog = null; this.overrideMaterial = null; this.autoUpdate = true; // checked by the renderer } Scene.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Scene, copy: function ( source, recursive ) { Object3D.prototype.copy.call( this, source, recursive ); if ( source.background !== null ) this.background = source.background.clone(); if ( source.fog !== null ) this.fog = source.fog.clone(); if ( source.overrideMaterial !== null ) this.overrideMaterial = source.overrideMaterial.clone(); this.autoUpdate = source.autoUpdate; this.matrixAutoUpdate = source.matrixAutoUpdate; return this; }, toJSON: function ( meta ) { var data = Object3D.prototype.toJSON.call( this, meta ); if ( this.background !== null ) data.object.background = this.background.toJSON( meta ); if ( this.fog !== null ) data.object.fog = this.fog.toJSON(); return data; } } ); /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ */ function LensFlare( texture, size, distance, blending, color ) { Object3D.call( this ); this.lensFlares = []; this.positionScreen = new Vector3(); this.customUpdateCallback = undefined; if ( texture !== undefined ) { this.add( texture, size, distance, blending, color ); } } LensFlare.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: LensFlare, isLensFlare: true, copy: function ( source ) { Object3D.prototype.copy.call( this, source ); this.positionScreen.copy( source.positionScreen ); this.customUpdateCallback = source.customUpdateCallback; for ( var i = 0, l = source.lensFlares.length; i < l; i ++ ) { this.lensFlares.push( source.lensFlares[ i ] ); } return this; }, add: function ( texture, size, distance, blending, color, opacity ) { if ( size === undefined ) size = - 1; if ( distance === undefined ) distance = 0; if ( opacity === undefined ) opacity = 1; if ( color === undefined ) color = new Color( 0xffffff ); if ( blending === undefined ) blending = NormalBlending; distance = Math.min( distance, Math.max( 0, distance ) ); this.lensFlares.push( { texture: texture, // THREE.Texture size: size, // size in pixels (-1 = use texture.width) distance: distance, // distance (0-1) from light source (0=at light source) x: 0, y: 0, z: 0, // screen position (-1 => 1) z = 0 is in front z = 1 is back scale: 1, // scale rotation: 0, // rotation opacity: opacity, // opacity color: color, // color blending: blending // blending } ); }, /* * Update lens flares update positions on all flares based on the screen position * Set myLensFlare.customUpdateCallback to alter the flares in your project specific way. */ updateLensFlares: function () { var f, fl = this.lensFlares.length; var flare; var vecX = - this.positionScreen.x * 2; var vecY = - this.positionScreen.y * 2; for ( f = 0; f < fl; f ++ ) { flare = this.lensFlares[ f ]; flare.x = this.positionScreen.x + vecX * flare.distance; flare.y = this.positionScreen.y + vecY * flare.distance; flare.wantedRotation = flare.x * Math.PI * 0.25; flare.rotation += ( flare.wantedRotation - flare.rotation ) * 0.25; } } } ); /** * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * opacity: , * map: new THREE.Texture( ), * * uvOffset: new THREE.Vector2(), * uvScale: new THREE.Vector2() * } */ function SpriteMaterial( parameters ) { Material.call( this ); this.type = 'SpriteMaterial'; this.color = new Color( 0xffffff ); this.map = null; this.rotation = 0; this.fog = false; this.lights = false; this.setValues( parameters ); } SpriteMaterial.prototype = Object.create( Material.prototype ); SpriteMaterial.prototype.constructor = SpriteMaterial; SpriteMaterial.prototype.isSpriteMaterial = true; SpriteMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.map = source.map; this.rotation = source.rotation; return this; }; /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ */ function Sprite( material ) { Object3D.call( this ); this.type = 'Sprite'; this.material = ( material !== undefined ) ? material : new SpriteMaterial(); } Sprite.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Sprite, isSprite: true, raycast: ( function () { var intersectPoint = new Vector3(); var worldPosition = new Vector3(); var worldScale = new Vector3(); return function raycast( raycaster, intersects ) { worldPosition.setFromMatrixPosition( this.matrixWorld ); raycaster.ray.closestPointToPoint( worldPosition, intersectPoint ); worldScale.setFromMatrixScale( this.matrixWorld ); var guessSizeSq = worldScale.x * worldScale.y / 4; if ( worldPosition.distanceToSquared( intersectPoint ) > guessSizeSq ) return; var distance = raycaster.ray.origin.distanceTo( intersectPoint ); if ( distance < raycaster.near || distance > raycaster.far ) return; intersects.push( { distance: distance, point: intersectPoint.clone(), face: null, object: this } ); }; }() ), clone: function () { return new this.constructor( this.material ).copy( this ); } } ); /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ */ function LOD() { Object3D.call( this ); this.type = 'LOD'; Object.defineProperties( this, { levels: { enumerable: true, value: [] } } ); } LOD.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: LOD, copy: function ( source ) { Object3D.prototype.copy.call( this, source, false ); var levels = source.levels; for ( var i = 0, l = levels.length; i < l; i ++ ) { var level = levels[ i ]; this.addLevel( level.object.clone(), level.distance ); } return this; }, addLevel: function ( object, distance ) { if ( distance === undefined ) distance = 0; distance = Math.abs( distance ); var levels = this.levels; for ( var l = 0; l < levels.length; l ++ ) { if ( distance < levels[ l ].distance ) { break; } } levels.splice( l, 0, { distance: distance, object: object } ); this.add( object ); }, getObjectForDistance: function ( distance ) { var levels = this.levels; for ( var i = 1, l = levels.length; i < l; i ++ ) { if ( distance < levels[ i ].distance ) { break; } } return levels[ i - 1 ].object; }, raycast: ( function () { var matrixPosition = new Vector3(); return function raycast( raycaster, intersects ) { matrixPosition.setFromMatrixPosition( this.matrixWorld ); var distance = raycaster.ray.origin.distanceTo( matrixPosition ); this.getObjectForDistance( distance ).raycast( raycaster, intersects ); }; }() ), update: function () { var v1 = new Vector3(); var v2 = new Vector3(); return function update( camera ) { var levels = this.levels; if ( levels.length > 1 ) { v1.setFromMatrixPosition( camera.matrixWorld ); v2.setFromMatrixPosition( this.matrixWorld ); var distance = v1.distanceTo( v2 ); levels[ 0 ].object.visible = true; for ( var i = 1, l = levels.length; i < l; i ++ ) { if ( distance >= levels[ i ].distance ) { levels[ i - 1 ].object.visible = false; levels[ i ].object.visible = true; } else { break; } } for ( ; i < l; i ++ ) { levels[ i ].object.visible = false; } } }; }(), toJSON: function ( meta ) { var data = Object3D.prototype.toJSON.call( this, meta ); data.object.levels = []; var levels = this.levels; for ( var i = 0, l = levels.length; i < l; i ++ ) { var level = levels[ i ]; data.object.levels.push( { object: level.object.uuid, distance: level.distance } ); } return data; } } ); /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ * @author michael guerrero / http://realitymeltdown.com * @author ikerr / http://verold.com */ function Skeleton( bones, boneInverses ) { // copy the bone array bones = bones || []; this.bones = bones.slice( 0 ); this.boneMatrices = new Float32Array( this.bones.length * 16 ); // use the supplied bone inverses or calculate the inverses if ( boneInverses === undefined ) { this.calculateInverses(); } else { if ( this.bones.length === boneInverses.length ) { this.boneInverses = boneInverses.slice( 0 ); } else { console.warn( 'THREE.Skeleton boneInverses is the wrong length.' ); this.boneInverses = []; for ( var i = 0, il = this.bones.length; i < il; i ++ ) { this.boneInverses.push( new Matrix4() ); } } } } Object.assign( Skeleton.prototype, { calculateInverses: function () { this.boneInverses = []; for ( var i = 0, il = this.bones.length; i < il; i ++ ) { var inverse = new Matrix4(); if ( this.bones[ i ] ) { inverse.getInverse( this.bones[ i ].matrixWorld ); } this.boneInverses.push( inverse ); } }, pose: function () { var bone, i, il; // recover the bind-time world matrices for ( i = 0, il = this.bones.length; i < il; i ++ ) { bone = this.bones[ i ]; if ( bone ) { bone.matrixWorld.getInverse( this.boneInverses[ i ] ); } } // compute the local matrices, positions, rotations and scales for ( i = 0, il = this.bones.length; i < il; i ++ ) { bone = this.bones[ i ]; if ( bone ) { if ( bone.parent && bone.parent.isBone ) { bone.matrix.getInverse( bone.parent.matrixWorld ); bone.matrix.multiply( bone.matrixWorld ); } else { bone.matrix.copy( bone.matrixWorld ); } bone.matrix.decompose( bone.position, bone.quaternion, bone.scale ); } } }, update: ( function () { var offsetMatrix = new Matrix4(); var identityMatrix = new Matrix4(); return function update() { var bones = this.bones; var boneInverses = this.boneInverses; var boneMatrices = this.boneMatrices; var boneTexture = this.boneTexture; // flatten bone matrices to array for ( var i = 0, il = bones.length; i < il; i ++ ) { // compute the offset between the current and the original transform var matrix = bones[ i ] ? bones[ i ].matrixWorld : identityMatrix; offsetMatrix.multiplyMatrices( matrix, boneInverses[ i ] ); offsetMatrix.toArray( boneMatrices, i * 16 ); } if ( boneTexture !== undefined ) { boneTexture.needsUpdate = true; } }; } )(), clone: function () { return new Skeleton( this.bones, this.boneInverses ); } } ); /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ * @author ikerr / http://verold.com */ function Bone() { Object3D.call( this ); this.type = 'Bone'; } Bone.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Bone, isBone: true } ); /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ * @author ikerr / http://verold.com */ function SkinnedMesh( geometry, material ) { Mesh.call( this, geometry, material ); this.type = 'SkinnedMesh'; this.bindMode = 'attached'; this.bindMatrix = new Matrix4(); this.bindMatrixInverse = new Matrix4(); var bones = this.initBones(); var skeleton = new Skeleton( bones ); this.bind( skeleton, this.matrixWorld ); this.normalizeSkinWeights(); } SkinnedMesh.prototype = Object.assign( Object.create( Mesh.prototype ), { constructor: SkinnedMesh, isSkinnedMesh: true, initBones: function () { var bones = [], bone, gbone; var i, il; if ( this.geometry && this.geometry.bones !== undefined ) { // first, create array of 'Bone' objects from geometry data for ( i = 0, il = this.geometry.bones.length; i < il; i ++ ) { gbone = this.geometry.bones[ i ]; // create new 'Bone' object bone = new Bone(); bones.push( bone ); // apply values bone.name = gbone.name; bone.position.fromArray( gbone.pos ); bone.quaternion.fromArray( gbone.rotq ); if ( gbone.scl !== undefined ) bone.scale.fromArray( gbone.scl ); } // second, create bone hierarchy for ( i = 0, il = this.geometry.bones.length; i < il; i ++ ) { gbone = this.geometry.bones[ i ]; if ( ( gbone.parent !== - 1 ) && ( gbone.parent !== null ) && ( bones[ gbone.parent ] !== undefined ) ) { // subsequent bones in the hierarchy bones[ gbone.parent ].add( bones[ i ] ); } else { // topmost bone, immediate child of the skinned mesh this.add( bones[ i ] ); } } } // now the bones are part of the scene graph and children of the skinned mesh. // let's update the corresponding matrices this.updateMatrixWorld( true ); return bones; }, bind: function ( skeleton, bindMatrix ) { this.skeleton = skeleton; if ( bindMatrix === undefined ) { this.updateMatrixWorld( true ); this.skeleton.calculateInverses(); bindMatrix = this.matrixWorld; } this.bindMatrix.copy( bindMatrix ); this.bindMatrixInverse.getInverse( bindMatrix ); }, pose: function () { this.skeleton.pose(); }, normalizeSkinWeights: function () { var scale, i; if ( this.geometry && this.geometry.isGeometry ) { for ( i = 0; i < this.geometry.skinWeights.length; i ++ ) { var sw = this.geometry.skinWeights[ i ]; scale = 1.0 / sw.lengthManhattan(); if ( scale !== Infinity ) { sw.multiplyScalar( scale ); } else { sw.set( 1, 0, 0, 0 ); // do something reasonable } } } else if ( this.geometry && this.geometry.isBufferGeometry ) { var vec = new Vector4(); var skinWeight = this.geometry.attributes.skinWeight; for ( i = 0; i < skinWeight.count; i ++ ) { vec.x = skinWeight.getX( i ); vec.y = skinWeight.getY( i ); vec.z = skinWeight.getZ( i ); vec.w = skinWeight.getW( i ); scale = 1.0 / vec.lengthManhattan(); if ( scale !== Infinity ) { vec.multiplyScalar( scale ); } else { vec.set( 1, 0, 0, 0 ); // do something reasonable } skinWeight.setXYZW( i, vec.x, vec.y, vec.z, vec.w ); } } }, updateMatrixWorld: function ( force ) { Mesh.prototype.updateMatrixWorld.call( this, force ); if ( this.bindMode === 'attached' ) { this.bindMatrixInverse.getInverse( this.matrixWorld ); } else if ( this.bindMode === 'detached' ) { this.bindMatrixInverse.getInverse( this.bindMatrix ); } else { console.warn( 'THREE.SkinnedMesh: Unrecognized bindMode: ' + this.bindMode ); } }, clone: function () { return new this.constructor( this.geometry, this.material ).copy( this ); } } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * opacity: , * * linewidth: , * linecap: "round", * linejoin: "round" * } */ function LineBasicMaterial( parameters ) { Material.call( this ); this.type = 'LineBasicMaterial'; this.color = new Color( 0xffffff ); this.linewidth = 1; this.linecap = 'round'; this.linejoin = 'round'; this.lights = false; this.setValues( parameters ); } LineBasicMaterial.prototype = Object.create( Material.prototype ); LineBasicMaterial.prototype.constructor = LineBasicMaterial; LineBasicMaterial.prototype.isLineBasicMaterial = true; LineBasicMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.linewidth = source.linewidth; this.linecap = source.linecap; this.linejoin = source.linejoin; return this; }; /** * @author mrdoob / http://mrdoob.com/ */ function Line( geometry, material, mode ) { if ( mode === 1 ) { console.warn( 'THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead.' ); return new LineSegments( geometry, material ); } Object3D.call( this ); this.type = 'Line'; this.geometry = geometry !== undefined ? geometry : new BufferGeometry(); this.material = material !== undefined ? material : new LineBasicMaterial( { color: Math.random() * 0xffffff } ); } Line.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Line, isLine: true, raycast: ( function () { var inverseMatrix = new Matrix4(); var ray = new Ray(); var sphere = new Sphere(); return function raycast( raycaster, intersects ) { var precision = raycaster.linePrecision; var precisionSq = precision * precision; var geometry = this.geometry; var matrixWorld = this.matrixWorld; // Checking boundingSphere distance to ray if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere(); sphere.copy( geometry.boundingSphere ); sphere.applyMatrix4( matrixWorld ); if ( raycaster.ray.intersectsSphere( sphere ) === false ) return; // inverseMatrix.getInverse( matrixWorld ); ray.copy( raycaster.ray ).applyMatrix4( inverseMatrix ); var vStart = new Vector3(); var vEnd = new Vector3(); var interSegment = new Vector3(); var interRay = new Vector3(); var step = (this && this.isLineSegments) ? 2 : 1; if ( geometry.isBufferGeometry ) { var index = geometry.index; var attributes = geometry.attributes; var positions = attributes.position.array; if ( index !== null ) { var indices = index.array; for ( var i = 0, l = indices.length - 1; i < l; i += step ) { var a = indices[ i ]; var b = indices[ i + 1 ]; vStart.fromArray( positions, a * 3 ); vEnd.fromArray( positions, b * 3 ); var distSq = ray.distanceSqToSegment( vStart, vEnd, interRay, interSegment ); if ( distSq > precisionSq ) continue; interRay.applyMatrix4( this.matrixWorld ); //Move back to world space for distance calculation var distance = raycaster.ray.origin.distanceTo( interRay ); if ( distance < raycaster.near || distance > raycaster.far ) continue; intersects.push( { distance: distance, // What do we want? intersection point on the ray or on the segment?? // point: raycaster.ray.at( distance ), point: interSegment.clone().applyMatrix4( this.matrixWorld ), index: i, face: null, faceIndex: null, object: this } ); } } else { for ( var i = 0, l = positions.length / 3 - 1; i < l; i += step ) { vStart.fromArray( positions, 3 * i ); vEnd.fromArray( positions, 3 * i + 3 ); var distSq = ray.distanceSqToSegment( vStart, vEnd, interRay, interSegment ); if ( distSq > precisionSq ) continue; interRay.applyMatrix4( this.matrixWorld ); //Move back to world space for distance calculation var distance = raycaster.ray.origin.distanceTo( interRay ); if ( distance < raycaster.near || distance > raycaster.far ) continue; intersects.push( { distance: distance, // What do we want? intersection point on the ray or on the segment?? // point: raycaster.ray.at( distance ), point: interSegment.clone().applyMatrix4( this.matrixWorld ), index: i, face: null, faceIndex: null, object: this } ); } } } else if ( geometry.isGeometry ) { var vertices = geometry.vertices; var nbVertices = vertices.length; for ( var i = 0; i < nbVertices - 1; i += step ) { var distSq = ray.distanceSqToSegment( vertices[ i ], vertices[ i + 1 ], interRay, interSegment ); if ( distSq > precisionSq ) continue; interRay.applyMatrix4( this.matrixWorld ); //Move back to world space for distance calculation var distance = raycaster.ray.origin.distanceTo( interRay ); if ( distance < raycaster.near || distance > raycaster.far ) continue; intersects.push( { distance: distance, // What do we want? intersection point on the ray or on the segment?? // point: raycaster.ray.at( distance ), point: interSegment.clone().applyMatrix4( this.matrixWorld ), index: i, face: null, faceIndex: null, object: this } ); } } }; }() ), clone: function () { return new this.constructor( this.geometry, this.material ).copy( this ); } } ); /** * @author mrdoob / http://mrdoob.com/ */ function LineSegments( geometry, material ) { Line.call( this, geometry, material ); this.type = 'LineSegments'; } LineSegments.prototype = Object.assign( Object.create( Line.prototype ), { constructor: LineSegments, isLineSegments: true } ); /** * @author mgreter / http://github.com/mgreter */ function LineLoop( geometry, material ) { Line.call( this, geometry, material ); this.type = 'LineLoop'; } LineLoop.prototype = Object.assign( Object.create( Line.prototype ), { constructor: LineLoop, isLineLoop: true, } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * opacity: , * map: new THREE.Texture( ), * * size: , * sizeAttenuation: * } */ function PointsMaterial( parameters ) { Material.call( this ); this.type = 'PointsMaterial'; this.color = new Color( 0xffffff ); this.map = null; this.size = 1; this.sizeAttenuation = true; this.lights = false; this.setValues( parameters ); } PointsMaterial.prototype = Object.create( Material.prototype ); PointsMaterial.prototype.constructor = PointsMaterial; PointsMaterial.prototype.isPointsMaterial = true; PointsMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.map = source.map; this.size = source.size; this.sizeAttenuation = source.sizeAttenuation; return this; }; /** * @author alteredq / http://alteredqualia.com/ */ function Points( geometry, material ) { Object3D.call( this ); this.type = 'Points'; this.geometry = geometry !== undefined ? geometry : new BufferGeometry(); this.material = material !== undefined ? material : new PointsMaterial( { color: Math.random() * 0xffffff } ); } Points.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Points, isPoints: true, raycast: ( function () { var inverseMatrix = new Matrix4(); var ray = new Ray(); var sphere = new Sphere(); return function raycast( raycaster, intersects ) { var object = this; var geometry = this.geometry; var matrixWorld = this.matrixWorld; var threshold = raycaster.params.Points.threshold; // Checking boundingSphere distance to ray if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere(); sphere.copy( geometry.boundingSphere ); sphere.applyMatrix4( matrixWorld ); sphere.radius += threshold; if ( raycaster.ray.intersectsSphere( sphere ) === false ) return; // inverseMatrix.getInverse( matrixWorld ); ray.copy( raycaster.ray ).applyMatrix4( inverseMatrix ); var localThreshold = threshold / ( ( this.scale.x + this.scale.y + this.scale.z ) / 3 ); var localThresholdSq = localThreshold * localThreshold; var position = new Vector3(); function testPoint( point, index ) { var rayPointDistanceSq = ray.distanceSqToPoint( point ); if ( rayPointDistanceSq < localThresholdSq ) { var intersectPoint = ray.closestPointToPoint( point ); intersectPoint.applyMatrix4( matrixWorld ); var distance = raycaster.ray.origin.distanceTo( intersectPoint ); if ( distance < raycaster.near || distance > raycaster.far ) return; intersects.push( { distance: distance, distanceToRay: Math.sqrt( rayPointDistanceSq ), point: intersectPoint.clone(), index: index, face: null, object: object } ); } } if ( geometry.isBufferGeometry ) { var index = geometry.index; var attributes = geometry.attributes; var positions = attributes.position.array; if ( index !== null ) { var indices = index.array; for ( var i = 0, il = indices.length; i < il; i ++ ) { var a = indices[ i ]; position.fromArray( positions, a * 3 ); testPoint( position, a ); } } else { for ( var i = 0, l = positions.length / 3; i < l; i ++ ) { position.fromArray( positions, i * 3 ); testPoint( position, i ); } } } else { var vertices = geometry.vertices; for ( var i = 0, l = vertices.length; i < l; i ++ ) { testPoint( vertices[ i ], i ); } } }; }() ), clone: function () { return new this.constructor( this.geometry, this.material ).copy( this ); } } ); /** * @author mrdoob / http://mrdoob.com/ */ function Group() { Object3D.call( this ); this.type = 'Group'; } Group.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Group } ); /** * @author mrdoob / http://mrdoob.com/ */ function VideoTexture( video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) { Texture.call( this, video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ); this.generateMipmaps = false; var scope = this; function update() { requestAnimationFrame( update ); if ( video.readyState >= video.HAVE_CURRENT_DATA ) { scope.needsUpdate = true; } } update(); } VideoTexture.prototype = Object.create( Texture.prototype ); VideoTexture.prototype.constructor = VideoTexture; /** * @author alteredq / http://alteredqualia.com/ */ function CompressedTexture( mipmaps, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, encoding ) { Texture.call( this, null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding ); this.image = { width: width, height: height }; this.mipmaps = mipmaps; // no flipping for cube textures // (also flipping doesn't work for compressed textures ) this.flipY = false; // can't generate mipmaps for compressed textures // mips must be embedded in DDS files this.generateMipmaps = false; } CompressedTexture.prototype = Object.create( Texture.prototype ); CompressedTexture.prototype.constructor = CompressedTexture; CompressedTexture.prototype.isCompressedTexture = true; /** * @author mrdoob / http://mrdoob.com/ */ function CanvasTexture( canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) { Texture.call( this, canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ); this.needsUpdate = true; } CanvasTexture.prototype = Object.create( Texture.prototype ); CanvasTexture.prototype.constructor = CanvasTexture; /** * @author Matt DesLauriers / @mattdesl * @author atix / arthursilber.de */ function DepthTexture( width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format ) { format = format !== undefined ? format : DepthFormat; if ( format !== DepthFormat && format !== DepthStencilFormat ) { throw new Error( 'DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat' ) } if ( type === undefined && format === DepthFormat ) type = UnsignedShortType; if ( type === undefined && format === DepthStencilFormat ) type = UnsignedInt248Type; Texture.call( this, null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ); this.image = { width: width, height: height }; this.magFilter = magFilter !== undefined ? magFilter : NearestFilter; this.minFilter = minFilter !== undefined ? minFilter : NearestFilter; this.flipY = false; this.generateMipmaps = false; } DepthTexture.prototype = Object.create( Texture.prototype ); DepthTexture.prototype.constructor = DepthTexture; DepthTexture.prototype.isDepthTexture = true; /** * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / https://github.com/Mugen87 */ function WireframeGeometry( geometry ) { BufferGeometry.call( this ); this.type = 'WireframeGeometry'; // buffer var vertices = []; // helper variables var i, j, l, o, ol; var edge = [ 0, 0 ], edges = {}, e, edge1, edge2; var key, keys = [ 'a', 'b', 'c' ]; var vertex; // different logic for Geometry and BufferGeometry if ( geometry && geometry.isGeometry ) { // create a data structure that contains all edges without duplicates var faces = geometry.faces; for ( i = 0, l = faces.length; i < l; i ++ ) { var face = faces[ i ]; for ( j = 0; j < 3; j ++ ) { edge1 = face[ keys[ j ] ]; edge2 = face[ keys[ ( j + 1 ) % 3 ] ]; edge[ 0 ] = Math.min( edge1, edge2 ); // sorting prevents duplicates edge[ 1 ] = Math.max( edge1, edge2 ); key = edge[ 0 ] + ',' + edge[ 1 ]; if ( edges[ key ] === undefined ) { edges[ key ] = { index1: edge[ 0 ], index2: edge[ 1 ] }; } } } // generate vertices for ( key in edges ) { e = edges[ key ]; vertex = geometry.vertices[ e.index1 ]; vertices.push( vertex.x, vertex.y, vertex.z ); vertex = geometry.vertices[ e.index2 ]; vertices.push( vertex.x, vertex.y, vertex.z ); } } else if ( geometry && geometry.isBufferGeometry ) { var position, indices, groups; var group, start, count; var index1, index2; vertex = new Vector3(); if ( geometry.index !== null ) { // indexed BufferGeometry position = geometry.attributes.position; indices = geometry.index; groups = geometry.groups; if ( groups.length === 0 ) { groups = [ { start: 0, count: indices.count, materialIndex: 0 } ]; } // create a data structure that contains all eges without duplicates for ( o = 0, ol = groups.length; o < ol; ++ o ) { group = groups[ o ]; start = group.start; count = group.count; for ( i = start, l = ( start + count ); i < l; i += 3 ) { for ( j = 0; j < 3; j ++ ) { edge1 = indices.getX( i + j ); edge2 = indices.getX( i + ( j + 1 ) % 3 ); edge[ 0 ] = Math.min( edge1, edge2 ); // sorting prevents duplicates edge[ 1 ] = Math.max( edge1, edge2 ); key = edge[ 0 ] + ',' + edge[ 1 ]; if ( edges[ key ] === undefined ) { edges[ key ] = { index1: edge[ 0 ], index2: edge[ 1 ] }; } } } } // generate vertices for ( key in edges ) { e = edges[ key ]; vertex.fromBufferAttribute( position, e.index1 ); vertices.push( vertex.x, vertex.y, vertex.z ); vertex.fromBufferAttribute( position, e.index2 ); vertices.push( vertex.x, vertex.y, vertex.z ); } } else { // non-indexed BufferGeometry position = geometry.attributes.position; for ( i = 0, l = ( position.count / 3 ); i < l; i ++ ) { for ( j = 0; j < 3; j ++ ) { // three edges per triangle, an edge is represented as (index1, index2) // e.g. the first triangle has the following edges: (0,1),(1,2),(2,0) index1 = 3 * i + j; vertex.fromBufferAttribute( position, index1 ); vertices.push( vertex.x, vertex.y, vertex.z ); index2 = 3 * i + ( ( j + 1 ) % 3 ); vertex.fromBufferAttribute( position, index2 ); vertices.push( vertex.x, vertex.y, vertex.z ); } } } } // build geometry this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); } WireframeGeometry.prototype = Object.create( BufferGeometry.prototype ); WireframeGeometry.prototype.constructor = WireframeGeometry; /** * @author zz85 / https://github.com/zz85 * @author Mugen87 / https://github.com/Mugen87 * * Parametric Surfaces Geometry * based on the brilliant article by @prideout http://prideout.net/blog/?p=44 */ // ParametricGeometry function ParametricGeometry( func, slices, stacks ) { Geometry.call( this ); this.type = 'ParametricGeometry'; this.parameters = { func: func, slices: slices, stacks: stacks }; this.fromBufferGeometry( new ParametricBufferGeometry( func, slices, stacks ) ); this.mergeVertices(); } ParametricGeometry.prototype = Object.create( Geometry.prototype ); ParametricGeometry.prototype.constructor = ParametricGeometry; // ParametricBufferGeometry function ParametricBufferGeometry( func, slices, stacks ) { BufferGeometry.call( this ); this.type = 'ParametricBufferGeometry'; this.parameters = { func: func, slices: slices, stacks: stacks }; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; var EPS = 0.00001; var normal = new Vector3(); var p0 = new Vector3(), p1 = new Vector3(); var pu = new Vector3(), pv = new Vector3(); var i, j; // generate vertices, normals and uvs var sliceCount = slices + 1; for ( i = 0; i <= stacks; i ++ ) { var v = i / stacks; for ( j = 0; j <= slices; j ++ ) { var u = j / slices; // vertex p0 = func( u, v, p0 ); vertices.push( p0.x, p0.y, p0.z ); // normal // approximate tangent vectors via finite differences if ( u - EPS >= 0 ) { p1 = func( u - EPS, v, p1 ); pu.subVectors( p0, p1 ); } else { p1 = func( u + EPS, v, p1 ); pu.subVectors( p1, p0 ); } if ( v - EPS >= 0 ) { p1 = func( u, v - EPS, p1 ); pv.subVectors( p0, p1 ); } else { p1 = func( u, v + EPS, p1 ); pv.subVectors( p1, p0 ); } // cross product of tangent vectors returns surface normal normal.crossVectors( pu, pv ).normalize(); normals.push( normal.x, normal.y, normal.z ); // uv uvs.push( u, v ); } } // generate indices for ( i = 0; i < stacks; i ++ ) { for ( j = 0; j < slices; j ++ ) { var a = i * sliceCount + j; var b = i * sliceCount + j + 1; var c = ( i + 1 ) * sliceCount + j + 1; var d = ( i + 1 ) * sliceCount + j; // faces one and two indices.push( a, b, d ); indices.push( b, c, d ); } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); } ParametricBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); ParametricBufferGeometry.prototype.constructor = ParametricBufferGeometry; /** * @author clockworkgeek / https://github.com/clockworkgeek * @author timothypratley / https://github.com/timothypratley * @author WestLangley / http://github.com/WestLangley * @author Mugen87 / https://github.com/Mugen87 */ // PolyhedronGeometry function PolyhedronGeometry( vertices, indices, radius, detail ) { Geometry.call( this ); this.type = 'PolyhedronGeometry'; this.parameters = { vertices: vertices, indices: indices, radius: radius, detail: detail }; this.fromBufferGeometry( new PolyhedronBufferGeometry( vertices, indices, radius, detail ) ); this.mergeVertices(); } PolyhedronGeometry.prototype = Object.create( Geometry.prototype ); PolyhedronGeometry.prototype.constructor = PolyhedronGeometry; // PolyhedronBufferGeometry function PolyhedronBufferGeometry( vertices, indices, radius, detail ) { BufferGeometry.call( this ); this.type = 'PolyhedronBufferGeometry'; this.parameters = { vertices: vertices, indices: indices, radius: radius, detail: detail }; radius = radius || 1; detail = detail || 0; // default buffer data var vertexBuffer = []; var uvBuffer = []; // the subdivision creates the vertex buffer data subdivide( detail ); // all vertices should lie on a conceptual sphere with a given radius appplyRadius( radius ); // finally, create the uv data generateUVs(); // build non-indexed geometry this.addAttribute( 'position', new Float32BufferAttribute( vertexBuffer, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( vertexBuffer.slice(), 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvBuffer, 2 ) ); if ( detail === 0 ) { this.computeVertexNormals(); // flat normals } else { this.normalizeNormals(); // smooth normals } // helper functions function subdivide( detail ) { var a = new Vector3(); var b = new Vector3(); var c = new Vector3(); // iterate over all faces and apply a subdivison with the given detail value for ( var i = 0; i < indices.length; i += 3 ) { // get the vertices of the face getVertexByIndex( indices[ i + 0 ], a ); getVertexByIndex( indices[ i + 1 ], b ); getVertexByIndex( indices[ i + 2 ], c ); // perform subdivision subdivideFace( a, b, c, detail ); } } function subdivideFace( a, b, c, detail ) { var cols = Math.pow( 2, detail ); // we use this multidimensional array as a data structure for creating the subdivision var v = []; var i, j; // construct all of the vertices for this subdivision for ( i = 0; i <= cols; i ++ ) { v[ i ] = []; var aj = a.clone().lerp( c, i / cols ); var bj = b.clone().lerp( c, i / cols ); var rows = cols - i; for ( j = 0; j <= rows; j ++ ) { if ( j === 0 && i === cols ) { v[ i ][ j ] = aj; } else { v[ i ][ j ] = aj.clone().lerp( bj, j / rows ); } } } // construct all of the faces for ( i = 0; i < cols; i ++ ) { for ( j = 0; j < 2 * ( cols - i ) - 1; j ++ ) { var k = Math.floor( j / 2 ); if ( j % 2 === 0 ) { pushVertex( v[ i ][ k + 1 ] ); pushVertex( v[ i + 1 ][ k ] ); pushVertex( v[ i ][ k ] ); } else { pushVertex( v[ i ][ k + 1 ] ); pushVertex( v[ i + 1 ][ k + 1 ] ); pushVertex( v[ i + 1 ][ k ] ); } } } } function appplyRadius( radius ) { var vertex = new Vector3(); // iterate over the entire buffer and apply the radius to each vertex for ( var i = 0; i < vertexBuffer.length; i += 3 ) { vertex.x = vertexBuffer[ i + 0 ]; vertex.y = vertexBuffer[ i + 1 ]; vertex.z = vertexBuffer[ i + 2 ]; vertex.normalize().multiplyScalar( radius ); vertexBuffer[ i + 0 ] = vertex.x; vertexBuffer[ i + 1 ] = vertex.y; vertexBuffer[ i + 2 ] = vertex.z; } } function generateUVs() { var vertex = new Vector3(); for ( var i = 0; i < vertexBuffer.length; i += 3 ) { vertex.x = vertexBuffer[ i + 0 ]; vertex.y = vertexBuffer[ i + 1 ]; vertex.z = vertexBuffer[ i + 2 ]; var u = azimuth( vertex ) / 2 / Math.PI + 0.5; var v = inclination( vertex ) / Math.PI + 0.5; uvBuffer.push( u, 1 - v ); } correctUVs(); correctSeam(); } function correctSeam() { // handle case when face straddles the seam, see #3269 for ( var i = 0; i < uvBuffer.length; i += 6 ) { // uv data of a single face var x0 = uvBuffer[ i + 0 ]; var x1 = uvBuffer[ i + 2 ]; var x2 = uvBuffer[ i + 4 ]; var max = Math.max( x0, x1, x2 ); var min = Math.min( x0, x1, x2 ); // 0.9 is somewhat arbitrary if ( max > 0.9 && min < 0.1 ) { if ( x0 < 0.2 ) uvBuffer[ i + 0 ] += 1; if ( x1 < 0.2 ) uvBuffer[ i + 2 ] += 1; if ( x2 < 0.2 ) uvBuffer[ i + 4 ] += 1; } } } function pushVertex( vertex ) { vertexBuffer.push( vertex.x, vertex.y, vertex.z ); } function getVertexByIndex( index, vertex ) { var stride = index * 3; vertex.x = vertices[ stride + 0 ]; vertex.y = vertices[ stride + 1 ]; vertex.z = vertices[ stride + 2 ]; } function correctUVs() { var a = new Vector3(); var b = new Vector3(); var c = new Vector3(); var centroid = new Vector3(); var uvA = new Vector2(); var uvB = new Vector2(); var uvC = new Vector2(); for ( var i = 0, j = 0; i < vertexBuffer.length; i += 9, j += 6 ) { a.set( vertexBuffer[ i + 0 ], vertexBuffer[ i + 1 ], vertexBuffer[ i + 2 ] ); b.set( vertexBuffer[ i + 3 ], vertexBuffer[ i + 4 ], vertexBuffer[ i + 5 ] ); c.set( vertexBuffer[ i + 6 ], vertexBuffer[ i + 7 ], vertexBuffer[ i + 8 ] ); uvA.set( uvBuffer[ j + 0 ], uvBuffer[ j + 1 ] ); uvB.set( uvBuffer[ j + 2 ], uvBuffer[ j + 3 ] ); uvC.set( uvBuffer[ j + 4 ], uvBuffer[ j + 5 ] ); centroid.copy( a ).add( b ).add( c ).divideScalar( 3 ); var azi = azimuth( centroid ); correctUV( uvA, j + 0, a, azi ); correctUV( uvB, j + 2, b, azi ); correctUV( uvC, j + 4, c, azi ); } } function correctUV( uv, stride, vector, azimuth ) { if ( ( azimuth < 0 ) && ( uv.x === 1 ) ) { uvBuffer[ stride ] = uv.x - 1; } if ( ( vector.x === 0 ) && ( vector.z === 0 ) ) { uvBuffer[ stride ] = azimuth / 2 / Math.PI + 0.5; } } // Angle around the Y axis, counter-clockwise when looking from above. function azimuth( vector ) { return Math.atan2( vector.z, - vector.x ); } // Angle above the XZ plane. function inclination( vector ) { return Math.atan2( - vector.y, Math.sqrt( ( vector.x * vector.x ) + ( vector.z * vector.z ) ) ); } } PolyhedronBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); PolyhedronBufferGeometry.prototype.constructor = PolyhedronBufferGeometry; /** * @author timothypratley / https://github.com/timothypratley * @author Mugen87 / https://github.com/Mugen87 */ // TetrahedronGeometry function TetrahedronGeometry( radius, detail ) { Geometry.call( this ); this.type = 'TetrahedronGeometry'; this.parameters = { radius: radius, detail: detail }; this.fromBufferGeometry( new TetrahedronBufferGeometry( radius, detail ) ); this.mergeVertices(); } TetrahedronGeometry.prototype = Object.create( Geometry.prototype ); TetrahedronGeometry.prototype.constructor = TetrahedronGeometry; // TetrahedronBufferGeometry function TetrahedronBufferGeometry( radius, detail ) { var vertices = [ 1, 1, 1, - 1, - 1, 1, - 1, 1, - 1, 1, - 1, - 1 ]; var indices = [ 2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1 ]; PolyhedronBufferGeometry.call( this, vertices, indices, radius, detail ); this.type = 'TetrahedronBufferGeometry'; this.parameters = { radius: radius, detail: detail }; } TetrahedronBufferGeometry.prototype = Object.create( PolyhedronBufferGeometry.prototype ); TetrahedronBufferGeometry.prototype.constructor = TetrahedronBufferGeometry; /** * @author timothypratley / https://github.com/timothypratley * @author Mugen87 / https://github.com/Mugen87 */ // OctahedronGeometry function OctahedronGeometry( radius, detail ) { Geometry.call( this ); this.type = 'OctahedronGeometry'; this.parameters = { radius: radius, detail: detail }; this.fromBufferGeometry( new OctahedronBufferGeometry( radius, detail ) ); this.mergeVertices(); } OctahedronGeometry.prototype = Object.create( Geometry.prototype ); OctahedronGeometry.prototype.constructor = OctahedronGeometry; // OctahedronBufferGeometry function OctahedronBufferGeometry( radius, detail ) { var vertices = [ 1, 0, 0, - 1, 0, 0, 0, 1, 0, 0, - 1, 0, 0, 0, 1, 0, 0, - 1 ]; var indices = [ 0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2 ]; PolyhedronBufferGeometry.call( this, vertices, indices, radius, detail ); this.type = 'OctahedronBufferGeometry'; this.parameters = { radius: radius, detail: detail }; } OctahedronBufferGeometry.prototype = Object.create( PolyhedronBufferGeometry.prototype ); OctahedronBufferGeometry.prototype.constructor = OctahedronBufferGeometry; /** * @author timothypratley / https://github.com/timothypratley * @author Mugen87 / https://github.com/Mugen87 */ // IcosahedronGeometry function IcosahedronGeometry( radius, detail ) { Geometry.call( this ); this.type = 'IcosahedronGeometry'; this.parameters = { radius: radius, detail: detail }; this.fromBufferGeometry( new IcosahedronBufferGeometry( radius, detail ) ); this.mergeVertices(); } IcosahedronGeometry.prototype = Object.create( Geometry.prototype ); IcosahedronGeometry.prototype.constructor = IcosahedronGeometry; // IcosahedronBufferGeometry function IcosahedronBufferGeometry( radius, detail ) { var t = ( 1 + Math.sqrt( 5 ) ) / 2; var vertices = [ - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, 0, 0, - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, t, 0, - 1, t, 0, 1, - t, 0, - 1, - t, 0, 1 ]; var indices = [ 0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1 ]; PolyhedronBufferGeometry.call( this, vertices, indices, radius, detail ); this.type = 'IcosahedronBufferGeometry'; this.parameters = { radius: radius, detail: detail }; } IcosahedronBufferGeometry.prototype = Object.create( PolyhedronBufferGeometry.prototype ); IcosahedronBufferGeometry.prototype.constructor = IcosahedronBufferGeometry; /** * @author Abe Pazos / https://hamoid.com * @author Mugen87 / https://github.com/Mugen87 */ // DodecahedronGeometry function DodecahedronGeometry( radius, detail ) { Geometry.call( this ); this.type = 'DodecahedronGeometry'; this.parameters = { radius: radius, detail: detail }; this.fromBufferGeometry( new DodecahedronBufferGeometry( radius, detail ) ); this.mergeVertices(); } DodecahedronGeometry.prototype = Object.create( Geometry.prototype ); DodecahedronGeometry.prototype.constructor = DodecahedronGeometry; // DodecahedronBufferGeometry function DodecahedronBufferGeometry( radius, detail ) { var t = ( 1 + Math.sqrt( 5 ) ) / 2; var r = 1 / t; var vertices = [ // (±1, ±1, ±1) - 1, - 1, - 1, - 1, - 1, 1, - 1, 1, - 1, - 1, 1, 1, 1, - 1, - 1, 1, - 1, 1, 1, 1, - 1, 1, 1, 1, // (0, ±1/φ, ±φ) 0, - r, - t, 0, - r, t, 0, r, - t, 0, r, t, // (±1/φ, ±φ, 0) - r, - t, 0, - r, t, 0, r, - t, 0, r, t, 0, // (±φ, 0, ±1/φ) - t, 0, - r, t, 0, - r, - t, 0, r, t, 0, r ]; var indices = [ 3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9 ]; PolyhedronBufferGeometry.call( this, vertices, indices, radius, detail ); this.type = 'DodecahedronBufferGeometry'; this.parameters = { radius: radius, detail: detail }; } DodecahedronBufferGeometry.prototype = Object.create( PolyhedronBufferGeometry.prototype ); DodecahedronBufferGeometry.prototype.constructor = DodecahedronBufferGeometry; /** * @author oosmoxiecode / https://github.com/oosmoxiecode * @author WestLangley / https://github.com/WestLangley * @author zz85 / https://github.com/zz85 * @author miningold / https://github.com/miningold * @author jonobr1 / https://github.com/jonobr1 * @author Mugen87 / https://github.com/Mugen87 * */ // TubeGeometry function TubeGeometry( path, tubularSegments, radius, radialSegments, closed, taper ) { Geometry.call( this ); this.type = 'TubeGeometry'; this.parameters = { path: path, tubularSegments: tubularSegments, radius: radius, radialSegments: radialSegments, closed: closed }; if ( taper !== undefined ) console.warn( 'THREE.TubeGeometry: taper has been removed.' ); var bufferGeometry = new TubeBufferGeometry( path, tubularSegments, radius, radialSegments, closed ); // expose internals this.tangents = bufferGeometry.tangents; this.normals = bufferGeometry.normals; this.binormals = bufferGeometry.binormals; // create geometry this.fromBufferGeometry( bufferGeometry ); this.mergeVertices(); } TubeGeometry.prototype = Object.create( Geometry.prototype ); TubeGeometry.prototype.constructor = TubeGeometry; // TubeBufferGeometry function TubeBufferGeometry( path, tubularSegments, radius, radialSegments, closed ) { BufferGeometry.call( this ); this.type = 'TubeBufferGeometry'; this.parameters = { path: path, tubularSegments: tubularSegments, radius: radius, radialSegments: radialSegments, closed: closed }; tubularSegments = tubularSegments || 64; radius = radius || 1; radialSegments = radialSegments || 8; closed = closed || false; var frames = path.computeFrenetFrames( tubularSegments, closed ); // expose internals this.tangents = frames.tangents; this.normals = frames.normals; this.binormals = frames.binormals; // helper variables var vertex = new Vector3(); var normal = new Vector3(); var uv = new Vector2(); var i, j; // buffer var vertices = []; var normals = []; var uvs = []; var indices = []; // create buffer data generateBufferData(); // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); // functions function generateBufferData() { for ( i = 0; i < tubularSegments; i ++ ) { generateSegment( i ); } // if the geometry is not closed, generate the last row of vertices and normals // at the regular position on the given path // // if the geometry is closed, duplicate the first row of vertices and normals (uvs will differ) generateSegment( ( closed === false ) ? tubularSegments : 0 ); // uvs are generated in a separate function. // this makes it easy compute correct values for closed geometries generateUVs(); // finally create faces generateIndices(); } function generateSegment( i ) { // we use getPointAt to sample evenly distributed points from the given path var P = path.getPointAt( i / tubularSegments ); // retrieve corresponding normal and binormal var N = frames.normals[ i ]; var B = frames.binormals[ i ]; // generate normals and vertices for the current segment for ( j = 0; j <= radialSegments; j ++ ) { var v = j / radialSegments * Math.PI * 2; var sin = Math.sin( v ); var cos = - Math.cos( v ); // normal normal.x = ( cos * N.x + sin * B.x ); normal.y = ( cos * N.y + sin * B.y ); normal.z = ( cos * N.z + sin * B.z ); normal.normalize(); normals.push( normal.x, normal.y, normal.z ); // vertex vertex.x = P.x + radius * normal.x; vertex.y = P.y + radius * normal.y; vertex.z = P.z + radius * normal.z; vertices.push( vertex.x, vertex.y, vertex.z ); } } function generateIndices() { for ( j = 1; j <= tubularSegments; j ++ ) { for ( i = 1; i <= radialSegments; i ++ ) { var a = ( radialSegments + 1 ) * ( j - 1 ) + ( i - 1 ); var b = ( radialSegments + 1 ) * j + ( i - 1 ); var c = ( radialSegments + 1 ) * j + i; var d = ( radialSegments + 1 ) * ( j - 1 ) + i; // faces indices.push( a, b, d ); indices.push( b, c, d ); } } } function generateUVs() { for ( i = 0; i <= tubularSegments; i ++ ) { for ( j = 0; j <= radialSegments; j ++ ) { uv.x = i / tubularSegments; uv.y = j / radialSegments; uvs.push( uv.x, uv.y ); } } } } TubeBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); TubeBufferGeometry.prototype.constructor = TubeBufferGeometry; /** * @author oosmoxiecode * @author Mugen87 / https://github.com/Mugen87 * * based on http://www.blackpawn.com/texts/pqtorus/ */ // TorusKnotGeometry function TorusKnotGeometry( radius, tube, tubularSegments, radialSegments, p, q, heightScale ) { Geometry.call( this ); this.type = 'TorusKnotGeometry'; this.parameters = { radius: radius, tube: tube, tubularSegments: tubularSegments, radialSegments: radialSegments, p: p, q: q }; if ( heightScale !== undefined ) console.warn( 'THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.' ); this.fromBufferGeometry( new TorusKnotBufferGeometry( radius, tube, tubularSegments, radialSegments, p, q ) ); this.mergeVertices(); } TorusKnotGeometry.prototype = Object.create( Geometry.prototype ); TorusKnotGeometry.prototype.constructor = TorusKnotGeometry; // TorusKnotBufferGeometry function TorusKnotBufferGeometry( radius, tube, tubularSegments, radialSegments, p, q ) { BufferGeometry.call( this ); this.type = 'TorusKnotBufferGeometry'; this.parameters = { radius: radius, tube: tube, tubularSegments: tubularSegments, radialSegments: radialSegments, p: p, q: q }; radius = radius || 100; tube = tube || 40; tubularSegments = Math.floor( tubularSegments ) || 64; radialSegments = Math.floor( radialSegments ) || 8; p = p || 2; q = q || 3; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // helper variables var i, j; var vertex = new Vector3(); var normal = new Vector3(); var P1 = new Vector3(); var P2 = new Vector3(); var B = new Vector3(); var T = new Vector3(); var N = new Vector3(); // generate vertices, normals and uvs for ( i = 0; i <= tubularSegments; ++ i ) { // the radian "u" is used to calculate the position on the torus curve of the current tubular segement var u = i / tubularSegments * p * Math.PI * 2; // now we calculate two points. P1 is our current position on the curve, P2 is a little farther ahead. // these points are used to create a special "coordinate space", which is necessary to calculate the correct vertex positions calculatePositionOnCurve( u, p, q, radius, P1 ); calculatePositionOnCurve( u + 0.01, p, q, radius, P2 ); // calculate orthonormal basis T.subVectors( P2, P1 ); N.addVectors( P2, P1 ); B.crossVectors( T, N ); N.crossVectors( B, T ); // normalize B, N. T can be ignored, we don't use it B.normalize(); N.normalize(); for ( j = 0; j <= radialSegments; ++ j ) { // now calculate the vertices. they are nothing more than an extrusion of the torus curve. // because we extrude a shape in the xy-plane, there is no need to calculate a z-value. var v = j / radialSegments * Math.PI * 2; var cx = - tube * Math.cos( v ); var cy = tube * Math.sin( v ); // now calculate the final vertex position. // first we orient the extrusion with our basis vectos, then we add it to the current position on the curve vertex.x = P1.x + ( cx * N.x + cy * B.x ); vertex.y = P1.y + ( cx * N.y + cy * B.y ); vertex.z = P1.z + ( cx * N.z + cy * B.z ); vertices.push( vertex.x, vertex.y, vertex.z ); // normal (P1 is always the center/origin of the extrusion, thus we can use it to calculate the normal) normal.subVectors( vertex, P1 ).normalize(); normals.push( normal.x, normal.y, normal.z ); // uv uvs.push( i / tubularSegments ); uvs.push( j / radialSegments ); } } // generate indices for ( j = 1; j <= tubularSegments; j ++ ) { for ( i = 1; i <= radialSegments; i ++ ) { // indices var a = ( radialSegments + 1 ) * ( j - 1 ) + ( i - 1 ); var b = ( radialSegments + 1 ) * j + ( i - 1 ); var c = ( radialSegments + 1 ) * j + i; var d = ( radialSegments + 1 ) * ( j - 1 ) + i; // faces indices.push( a, b, d ); indices.push( b, c, d ); } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); // this function calculates the current position on the torus curve function calculatePositionOnCurve( u, p, q, radius, position ) { var cu = Math.cos( u ); var su = Math.sin( u ); var quOverP = q / p * u; var cs = Math.cos( quOverP ); position.x = radius * ( 2 + cs ) * 0.5 * cu; position.y = radius * ( 2 + cs ) * su * 0.5; position.z = radius * Math.sin( quOverP ) * 0.5; } } TorusKnotBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); TorusKnotBufferGeometry.prototype.constructor = TorusKnotBufferGeometry; /** * @author oosmoxiecode * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / https://github.com/Mugen87 */ // TorusGeometry function TorusGeometry( radius, tube, radialSegments, tubularSegments, arc ) { Geometry.call( this ); this.type = 'TorusGeometry'; this.parameters = { radius: radius, tube: tube, radialSegments: radialSegments, tubularSegments: tubularSegments, arc: arc }; this.fromBufferGeometry( new TorusBufferGeometry( radius, tube, radialSegments, tubularSegments, arc ) ); this.mergeVertices(); } TorusGeometry.prototype = Object.create( Geometry.prototype ); TorusGeometry.prototype.constructor = TorusGeometry; // TorusBufferGeometry function TorusBufferGeometry( radius, tube, radialSegments, tubularSegments, arc ) { BufferGeometry.call( this ); this.type = 'TorusBufferGeometry'; this.parameters = { radius: radius, tube: tube, radialSegments: radialSegments, tubularSegments: tubularSegments, arc: arc }; radius = radius || 100; tube = tube || 40; radialSegments = Math.floor( radialSegments ) || 8; tubularSegments = Math.floor( tubularSegments ) || 6; arc = arc || Math.PI * 2; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // helper variables var center = new Vector3(); var vertex = new Vector3(); var normal = new Vector3(); var j, i; // generate vertices, normals and uvs for ( j = 0; j <= radialSegments; j ++ ) { for ( i = 0; i <= tubularSegments; i ++ ) { var u = i / tubularSegments * arc; var v = j / radialSegments * Math.PI * 2; // vertex vertex.x = ( radius + tube * Math.cos( v ) ) * Math.cos( u ); vertex.y = ( radius + tube * Math.cos( v ) ) * Math.sin( u ); vertex.z = tube * Math.sin( v ); vertices.push( vertex.x, vertex.y, vertex.z ); // normal center.x = radius * Math.cos( u ); center.y = radius * Math.sin( u ); normal.subVectors( vertex, center ).normalize(); normals.push( normal.x, normal.y, normal.z ); // uv uvs.push( i / tubularSegments ); uvs.push( j / radialSegments ); } } // generate indices for ( j = 1; j <= radialSegments; j ++ ) { for ( i = 1; i <= tubularSegments; i ++ ) { // indices var a = ( tubularSegments + 1 ) * j + i - 1; var b = ( tubularSegments + 1 ) * ( j - 1 ) + i - 1; var c = ( tubularSegments + 1 ) * ( j - 1 ) + i; var d = ( tubularSegments + 1 ) * j + i; // faces indices.push( a, b, d ); indices.push( b, c, d ); } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); } TorusBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); TorusBufferGeometry.prototype.constructor = TorusBufferGeometry; /** * @author zz85 / http://www.lab4games.net/zz85/blog */ var ShapeUtils = { // calculate area of the contour polygon area: function ( contour ) { var n = contour.length; var a = 0.0; for ( var p = n - 1, q = 0; q < n; p = q ++ ) { a += contour[ p ].x * contour[ q ].y - contour[ q ].x * contour[ p ].y; } return a * 0.5; }, triangulate: ( function () { /** * This code is a quick port of code written in C++ which was submitted to * flipcode.com by John W. Ratcliff // July 22, 2000 * See original code and more information here: * http://www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml * * ported to actionscript by Zevan Rosser * www.actionsnippet.com * * ported to javascript by Joshua Koo * http://www.lab4games.net/zz85/blog * */ function snip( contour, u, v, w, n, verts ) { var p; var ax, ay, bx, by; var cx, cy, px, py; ax = contour[ verts[ u ] ].x; ay = contour[ verts[ u ] ].y; bx = contour[ verts[ v ] ].x; by = contour[ verts[ v ] ].y; cx = contour[ verts[ w ] ].x; cy = contour[ verts[ w ] ].y; if ( ( bx - ax ) * ( cy - ay ) - ( by - ay ) * ( cx - ax ) <= 0 ) return false; var aX, aY, bX, bY, cX, cY; var apx, apy, bpx, bpy, cpx, cpy; var cCROSSap, bCROSScp, aCROSSbp; aX = cx - bx; aY = cy - by; bX = ax - cx; bY = ay - cy; cX = bx - ax; cY = by - ay; for ( p = 0; p < n; p ++ ) { px = contour[ verts[ p ] ].x; py = contour[ verts[ p ] ].y; if ( ( ( px === ax ) && ( py === ay ) ) || ( ( px === bx ) && ( py === by ) ) || ( ( px === cx ) && ( py === cy ) ) ) continue; apx = px - ax; apy = py - ay; bpx = px - bx; bpy = py - by; cpx = px - cx; cpy = py - cy; // see if p is inside triangle abc aCROSSbp = aX * bpy - aY * bpx; cCROSSap = cX * apy - cY * apx; bCROSScp = bX * cpy - bY * cpx; if ( ( aCROSSbp >= - Number.EPSILON ) && ( bCROSScp >= - Number.EPSILON ) && ( cCROSSap >= - Number.EPSILON ) ) return false; } return true; } // takes in an contour array and returns return function triangulate( contour, indices ) { var n = contour.length; if ( n < 3 ) return null; var result = [], verts = [], vertIndices = []; /* we want a counter-clockwise polygon in verts */ var u, v, w; if ( ShapeUtils.area( contour ) > 0.0 ) { for ( v = 0; v < n; v ++ ) verts[ v ] = v; } else { for ( v = 0; v < n; v ++ ) verts[ v ] = ( n - 1 ) - v; } var nv = n; /* remove nv - 2 vertices, creating 1 triangle every time */ var count = 2 * nv; /* error detection */ for ( v = nv - 1; nv > 2; ) { /* if we loop, it is probably a non-simple polygon */ if ( ( count -- ) <= 0 ) { //** Triangulate: ERROR - probable bad polygon! //throw ( "Warning, unable to triangulate polygon!" ); //return null; // Sometimes warning is fine, especially polygons are triangulated in reverse. console.warn( 'THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()' ); if ( indices ) return vertIndices; return result; } /* three consecutive vertices in current polygon, */ u = v; if ( nv <= u ) u = 0; /* previous */ v = u + 1; if ( nv <= v ) v = 0; /* new v */ w = v + 1; if ( nv <= w ) w = 0; /* next */ if ( snip( contour, u, v, w, nv, verts ) ) { var a, b, c, s, t; /* true names of the vertices */ a = verts[ u ]; b = verts[ v ]; c = verts[ w ]; /* output Triangle */ result.push( [ contour[ a ], contour[ b ], contour[ c ] ] ); vertIndices.push( [ verts[ u ], verts[ v ], verts[ w ] ] ); /* remove v from the remaining polygon */ for ( s = v, t = v + 1; t < nv; s ++, t ++ ) { verts[ s ] = verts[ t ]; } nv --; /* reset error detection counter */ count = 2 * nv; } } if ( indices ) return vertIndices; return result; } } )(), triangulateShape: function ( contour, holes ) { function removeDupEndPts(points) { var l = points.length; if ( l > 2 && points[ l - 1 ].equals( points[ 0 ] ) ) { points.pop(); } } removeDupEndPts( contour ); holes.forEach( removeDupEndPts ); function point_in_segment_2D_colin( inSegPt1, inSegPt2, inOtherPt ) { // inOtherPt needs to be collinear to the inSegment if ( inSegPt1.x !== inSegPt2.x ) { if ( inSegPt1.x < inSegPt2.x ) { return ( ( inSegPt1.x <= inOtherPt.x ) && ( inOtherPt.x <= inSegPt2.x ) ); } else { return ( ( inSegPt2.x <= inOtherPt.x ) && ( inOtherPt.x <= inSegPt1.x ) ); } } else { if ( inSegPt1.y < inSegPt2.y ) { return ( ( inSegPt1.y <= inOtherPt.y ) && ( inOtherPt.y <= inSegPt2.y ) ); } else { return ( ( inSegPt2.y <= inOtherPt.y ) && ( inOtherPt.y <= inSegPt1.y ) ); } } } function intersect_segments_2D( inSeg1Pt1, inSeg1Pt2, inSeg2Pt1, inSeg2Pt2, inExcludeAdjacentSegs ) { var seg1dx = inSeg1Pt2.x - inSeg1Pt1.x, seg1dy = inSeg1Pt2.y - inSeg1Pt1.y; var seg2dx = inSeg2Pt2.x - inSeg2Pt1.x, seg2dy = inSeg2Pt2.y - inSeg2Pt1.y; var seg1seg2dx = inSeg1Pt1.x - inSeg2Pt1.x; var seg1seg2dy = inSeg1Pt1.y - inSeg2Pt1.y; var limit = seg1dy * seg2dx - seg1dx * seg2dy; var perpSeg1 = seg1dy * seg1seg2dx - seg1dx * seg1seg2dy; if ( Math.abs( limit ) > Number.EPSILON ) { // not parallel var perpSeg2; if ( limit > 0 ) { if ( ( perpSeg1 < 0 ) || ( perpSeg1 > limit ) ) return []; perpSeg2 = seg2dy * seg1seg2dx - seg2dx * seg1seg2dy; if ( ( perpSeg2 < 0 ) || ( perpSeg2 > limit ) ) return []; } else { if ( ( perpSeg1 > 0 ) || ( perpSeg1 < limit ) ) return []; perpSeg2 = seg2dy * seg1seg2dx - seg2dx * seg1seg2dy; if ( ( perpSeg2 > 0 ) || ( perpSeg2 < limit ) ) return []; } // i.e. to reduce rounding errors // intersection at endpoint of segment#1? if ( perpSeg2 === 0 ) { if ( ( inExcludeAdjacentSegs ) && ( ( perpSeg1 === 0 ) || ( perpSeg1 === limit ) ) ) return []; return [ inSeg1Pt1 ]; } if ( perpSeg2 === limit ) { if ( ( inExcludeAdjacentSegs ) && ( ( perpSeg1 === 0 ) || ( perpSeg1 === limit ) ) ) return []; return [ inSeg1Pt2 ]; } // intersection at endpoint of segment#2? if ( perpSeg1 === 0 ) return [ inSeg2Pt1 ]; if ( perpSeg1 === limit ) return [ inSeg2Pt2 ]; // return real intersection point var factorSeg1 = perpSeg2 / limit; return [ { x: inSeg1Pt1.x + factorSeg1 * seg1dx, y: inSeg1Pt1.y + factorSeg1 * seg1dy } ]; } else { // parallel or collinear if ( ( perpSeg1 !== 0 ) || ( seg2dy * seg1seg2dx !== seg2dx * seg1seg2dy ) ) return []; // they are collinear or degenerate var seg1Pt = ( ( seg1dx === 0 ) && ( seg1dy === 0 ) ); // segment1 is just a point? var seg2Pt = ( ( seg2dx === 0 ) && ( seg2dy === 0 ) ); // segment2 is just a point? // both segments are points if ( seg1Pt && seg2Pt ) { if ( ( inSeg1Pt1.x !== inSeg2Pt1.x ) || ( inSeg1Pt1.y !== inSeg2Pt1.y ) ) return []; // they are distinct points return [ inSeg1Pt1 ]; // they are the same point } // segment#1 is a single point if ( seg1Pt ) { if ( ! point_in_segment_2D_colin( inSeg2Pt1, inSeg2Pt2, inSeg1Pt1 ) ) return []; // but not in segment#2 return [ inSeg1Pt1 ]; } // segment#2 is a single point if ( seg2Pt ) { if ( ! point_in_segment_2D_colin( inSeg1Pt1, inSeg1Pt2, inSeg2Pt1 ) ) return []; // but not in segment#1 return [ inSeg2Pt1 ]; } // they are collinear segments, which might overlap var seg1min, seg1max, seg1minVal, seg1maxVal; var seg2min, seg2max, seg2minVal, seg2maxVal; if ( seg1dx !== 0 ) { // the segments are NOT on a vertical line if ( inSeg1Pt1.x < inSeg1Pt2.x ) { seg1min = inSeg1Pt1; seg1minVal = inSeg1Pt1.x; seg1max = inSeg1Pt2; seg1maxVal = inSeg1Pt2.x; } else { seg1min = inSeg1Pt2; seg1minVal = inSeg1Pt2.x; seg1max = inSeg1Pt1; seg1maxVal = inSeg1Pt1.x; } if ( inSeg2Pt1.x < inSeg2Pt2.x ) { seg2min = inSeg2Pt1; seg2minVal = inSeg2Pt1.x; seg2max = inSeg2Pt2; seg2maxVal = inSeg2Pt2.x; } else { seg2min = inSeg2Pt2; seg2minVal = inSeg2Pt2.x; seg2max = inSeg2Pt1; seg2maxVal = inSeg2Pt1.x; } } else { // the segments are on a vertical line if ( inSeg1Pt1.y < inSeg1Pt2.y ) { seg1min = inSeg1Pt1; seg1minVal = inSeg1Pt1.y; seg1max = inSeg1Pt2; seg1maxVal = inSeg1Pt2.y; } else { seg1min = inSeg1Pt2; seg1minVal = inSeg1Pt2.y; seg1max = inSeg1Pt1; seg1maxVal = inSeg1Pt1.y; } if ( inSeg2Pt1.y < inSeg2Pt2.y ) { seg2min = inSeg2Pt1; seg2minVal = inSeg2Pt1.y; seg2max = inSeg2Pt2; seg2maxVal = inSeg2Pt2.y; } else { seg2min = inSeg2Pt2; seg2minVal = inSeg2Pt2.y; seg2max = inSeg2Pt1; seg2maxVal = inSeg2Pt1.y; } } if ( seg1minVal <= seg2minVal ) { if ( seg1maxVal < seg2minVal ) return []; if ( seg1maxVal === seg2minVal ) { if ( inExcludeAdjacentSegs ) return []; return [ seg2min ]; } if ( seg1maxVal <= seg2maxVal ) return [ seg2min, seg1max ]; return [ seg2min, seg2max ]; } else { if ( seg1minVal > seg2maxVal ) return []; if ( seg1minVal === seg2maxVal ) { if ( inExcludeAdjacentSegs ) return []; return [ seg1min ]; } if ( seg1maxVal <= seg2maxVal ) return [ seg1min, seg1max ]; return [ seg1min, seg2max ]; } } } function isPointInsideAngle( inVertex, inLegFromPt, inLegToPt, inOtherPt ) { // The order of legs is important // translation of all points, so that Vertex is at (0,0) var legFromPtX = inLegFromPt.x - inVertex.x, legFromPtY = inLegFromPt.y - inVertex.y; var legToPtX = inLegToPt.x - inVertex.x, legToPtY = inLegToPt.y - inVertex.y; var otherPtX = inOtherPt.x - inVertex.x, otherPtY = inOtherPt.y - inVertex.y; // main angle >0: < 180 deg.; 0: 180 deg.; <0: > 180 deg. var from2toAngle = legFromPtX * legToPtY - legFromPtY * legToPtX; var from2otherAngle = legFromPtX * otherPtY - legFromPtY * otherPtX; if ( Math.abs( from2toAngle ) > Number.EPSILON ) { // angle != 180 deg. var other2toAngle = otherPtX * legToPtY - otherPtY * legToPtX; // console.log( "from2to: " + from2toAngle + ", from2other: " + from2otherAngle + ", other2to: " + other2toAngle ); if ( from2toAngle > 0 ) { // main angle < 180 deg. return ( ( from2otherAngle >= 0 ) && ( other2toAngle >= 0 ) ); } else { // main angle > 180 deg. return ( ( from2otherAngle >= 0 ) || ( other2toAngle >= 0 ) ); } } else { // angle == 180 deg. // console.log( "from2to: 180 deg., from2other: " + from2otherAngle ); return ( from2otherAngle > 0 ); } } function removeHoles( contour, holes ) { var shape = contour.concat(); // work on this shape var hole; function isCutLineInsideAngles( inShapeIdx, inHoleIdx ) { // Check if hole point lies within angle around shape point var lastShapeIdx = shape.length - 1; var prevShapeIdx = inShapeIdx - 1; if ( prevShapeIdx < 0 ) prevShapeIdx = lastShapeIdx; var nextShapeIdx = inShapeIdx + 1; if ( nextShapeIdx > lastShapeIdx ) nextShapeIdx = 0; var insideAngle = isPointInsideAngle( shape[ inShapeIdx ], shape[ prevShapeIdx ], shape[ nextShapeIdx ], hole[ inHoleIdx ] ); if ( ! insideAngle ) { // console.log( "Vertex (Shape): " + inShapeIdx + ", Point: " + hole[inHoleIdx].x + "/" + hole[inHoleIdx].y ); return false; } // Check if shape point lies within angle around hole point var lastHoleIdx = hole.length - 1; var prevHoleIdx = inHoleIdx - 1; if ( prevHoleIdx < 0 ) prevHoleIdx = lastHoleIdx; var nextHoleIdx = inHoleIdx + 1; if ( nextHoleIdx > lastHoleIdx ) nextHoleIdx = 0; insideAngle = isPointInsideAngle( hole[ inHoleIdx ], hole[ prevHoleIdx ], hole[ nextHoleIdx ], shape[ inShapeIdx ] ); if ( ! insideAngle ) { // console.log( "Vertex (Hole): " + inHoleIdx + ", Point: " + shape[inShapeIdx].x + "/" + shape[inShapeIdx].y ); return false; } return true; } function intersectsShapeEdge( inShapePt, inHolePt ) { // checks for intersections with shape edges var sIdx, nextIdx, intersection; for ( sIdx = 0; sIdx < shape.length; sIdx ++ ) { nextIdx = sIdx + 1; nextIdx %= shape.length; intersection = intersect_segments_2D( inShapePt, inHolePt, shape[ sIdx ], shape[ nextIdx ], true ); if ( intersection.length > 0 ) return true; } return false; } var indepHoles = []; function intersectsHoleEdge( inShapePt, inHolePt ) { // checks for intersections with hole edges var ihIdx, chkHole, hIdx, nextIdx, intersection; for ( ihIdx = 0; ihIdx < indepHoles.length; ihIdx ++ ) { chkHole = holes[ indepHoles[ ihIdx ]]; for ( hIdx = 0; hIdx < chkHole.length; hIdx ++ ) { nextIdx = hIdx + 1; nextIdx %= chkHole.length; intersection = intersect_segments_2D( inShapePt, inHolePt, chkHole[ hIdx ], chkHole[ nextIdx ], true ); if ( intersection.length > 0 ) return true; } } return false; } var holeIndex, shapeIndex, shapePt, holePt, holeIdx, cutKey, failedCuts = [], tmpShape1, tmpShape2, tmpHole1, tmpHole2; for ( var h = 0, hl = holes.length; h < hl; h ++ ) { indepHoles.push( h ); } var minShapeIndex = 0; var counter = indepHoles.length * 2; while ( indepHoles.length > 0 ) { counter --; if ( counter < 0 ) { console.log( "Infinite Loop! Holes left:" + indepHoles.length + ", Probably Hole outside Shape!" ); break; } // search for shape-vertex and hole-vertex, // which can be connected without intersections for ( shapeIndex = minShapeIndex; shapeIndex < shape.length; shapeIndex ++ ) { shapePt = shape[ shapeIndex ]; holeIndex = - 1; // search for hole which can be reached without intersections for ( var h = 0; h < indepHoles.length; h ++ ) { holeIdx = indepHoles[ h ]; // prevent multiple checks cutKey = shapePt.x + ":" + shapePt.y + ":" + holeIdx; if ( failedCuts[ cutKey ] !== undefined ) continue; hole = holes[ holeIdx ]; for ( var h2 = 0; h2 < hole.length; h2 ++ ) { holePt = hole[ h2 ]; if ( ! isCutLineInsideAngles( shapeIndex, h2 ) ) continue; if ( intersectsShapeEdge( shapePt, holePt ) ) continue; if ( intersectsHoleEdge( shapePt, holePt ) ) continue; holeIndex = h2; indepHoles.splice( h, 1 ); tmpShape1 = shape.slice( 0, shapeIndex + 1 ); tmpShape2 = shape.slice( shapeIndex ); tmpHole1 = hole.slice( holeIndex ); tmpHole2 = hole.slice( 0, holeIndex + 1 ); shape = tmpShape1.concat( tmpHole1 ).concat( tmpHole2 ).concat( tmpShape2 ); minShapeIndex = shapeIndex; // Debug only, to show the selected cuts // glob_CutLines.push( [ shapePt, holePt ] ); break; } if ( holeIndex >= 0 ) break; // hole-vertex found failedCuts[ cutKey ] = true; // remember failure } if ( holeIndex >= 0 ) break; // hole-vertex found } } return shape; /* shape with no holes */ } var i, il, f, face, key, index, allPointsMap = {}; // To maintain reference to old shape, one must match coordinates, or offset the indices from original arrays. It's probably easier to do the first. var allpoints = contour.concat(); for ( var h = 0, hl = holes.length; h < hl; h ++ ) { Array.prototype.push.apply( allpoints, holes[ h ] ); } //console.log( "allpoints",allpoints, allpoints.length ); // prepare all points map for ( i = 0, il = allpoints.length; i < il; i ++ ) { key = allpoints[ i ].x + ":" + allpoints[ i ].y; if ( allPointsMap[ key ] !== undefined ) { console.warn( "THREE.ShapeUtils: Duplicate point", key, i ); } allPointsMap[ key ] = i; } // remove holes by cutting paths to holes and adding them to the shape var shapeWithoutHoles = removeHoles( contour, holes ); var triangles = ShapeUtils.triangulate( shapeWithoutHoles, false ); // True returns indices for points of spooled shape //console.log( "triangles",triangles, triangles.length ); // check all face vertices against all points map for ( i = 0, il = triangles.length; i < il; i ++ ) { face = triangles[ i ]; for ( f = 0; f < 3; f ++ ) { key = face[ f ].x + ":" + face[ f ].y; index = allPointsMap[ key ]; if ( index !== undefined ) { face[ f ] = index; } } } return triangles.concat(); }, isClockWise: function ( pts ) { return ShapeUtils.area( pts ) < 0; } }; /** * @author zz85 / http://www.lab4games.net/zz85/blog * * Creates extruded geometry from a path shape. * * parameters = { * * curveSegments: , // number of points on the curves * steps: , // number of points for z-side extrusions / used for subdividing segments of extrude spline too * amount: , // Depth to extrude the shape * * bevelEnabled: , // turn on bevel * bevelThickness: , // how deep into the original shape bevel goes * bevelSize: , // how far from shape outline is bevel * bevelSegments: , // number of bevel layers * * extrudePath: // curve to extrude shape along * frames: // containing arrays of tangents, normals, binormals * * UVGenerator: // object that provides UV generator functions * * } */ // ExtrudeGeometry function ExtrudeGeometry( shapes, options ) { Geometry.call( this ); this.type = 'ExtrudeGeometry'; this.parameters = { shapes: shapes, options: options }; this.fromBufferGeometry( new ExtrudeBufferGeometry( shapes, options ) ); this.mergeVertices(); } ExtrudeGeometry.prototype = Object.create( Geometry.prototype ); ExtrudeGeometry.prototype.constructor = ExtrudeGeometry; // ExtrudeBufferGeometry function ExtrudeBufferGeometry( shapes, options ) { if ( typeof ( shapes ) === "undefined" ) { return; } BufferGeometry.call( this ); this.type = 'ExtrudeBufferGeometry'; shapes = Array.isArray( shapes ) ? shapes : [ shapes ]; this.addShapeList( shapes, options ); this.computeVertexNormals(); // can't really use automatic vertex normals // as then front and back sides get smoothed too // should do separate smoothing just for sides //this.computeVertexNormals(); //console.log( "took", ( Date.now() - startTime ) ); } ExtrudeBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); ExtrudeBufferGeometry.prototype.constructor = ExtrudeBufferGeometry; ExtrudeBufferGeometry.prototype.getArrays = function () { var positionAttribute = this.getAttribute( "position" ); var verticesArray = positionAttribute ? Array.prototype.slice.call( positionAttribute.array ) : []; var uvAttribute = this.getAttribute( "uv" ); var uvArray = uvAttribute ? Array.prototype.slice.call( uvAttribute.array ) : []; var IndexAttribute = this.index; var indicesArray = IndexAttribute ? Array.prototype.slice.call( IndexAttribute.array ) : []; return { position: verticesArray, uv: uvArray, index: indicesArray }; }; ExtrudeBufferGeometry.prototype.addShapeList = function ( shapes, options ) { var sl = shapes.length; options.arrays = this.getArrays(); for ( var s = 0; s < sl; s ++ ) { var shape = shapes[ s ]; this.addShape( shape, options ); } this.setIndex( options.arrays.index ); this.addAttribute( 'position', new Float32BufferAttribute( options.arrays.position, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( options.arrays.uv, 2 ) ); }; ExtrudeBufferGeometry.prototype.addShape = function ( shape, options ) { var arrays = options.arrays ? options.arrays : this.getArrays(); var verticesArray = arrays.position; var indicesArray = arrays.index; var uvArray = arrays.uv; var placeholder = []; var amount = options.amount !== undefined ? options.amount : 100; var bevelThickness = options.bevelThickness !== undefined ? options.bevelThickness : 6; // 10 var bevelSize = options.bevelSize !== undefined ? options.bevelSize : bevelThickness - 2; // 8 var bevelSegments = options.bevelSegments !== undefined ? options.bevelSegments : 3; var bevelEnabled = options.bevelEnabled !== undefined ? options.bevelEnabled : true; // false var curveSegments = options.curveSegments !== undefined ? options.curveSegments : 12; var steps = options.steps !== undefined ? options.steps : 1; var extrudePath = options.extrudePath; var extrudePts, extrudeByPath = false; // Use default WorldUVGenerator if no UV generators are specified. var uvgen = options.UVGenerator !== undefined ? options.UVGenerator : ExtrudeGeometry.WorldUVGenerator; var splineTube, binormal, normal, position2; if ( extrudePath ) { extrudePts = extrudePath.getSpacedPoints( steps ); extrudeByPath = true; bevelEnabled = false; // bevels not supported for path extrusion // SETUP TNB variables // TODO1 - have a .isClosed in spline? splineTube = options.frames !== undefined ? options.frames : extrudePath.computeFrenetFrames( steps, false ); // console.log(splineTube, 'splineTube', splineTube.normals.length, 'steps', steps, 'extrudePts', extrudePts.length); binormal = new Vector3(); normal = new Vector3(); position2 = new Vector3(); } // Safeguards if bevels are not enabled if ( ! bevelEnabled ) { bevelSegments = 0; bevelThickness = 0; bevelSize = 0; } // Variables initialization var ahole, h, hl; // looping of holes var scope = this; var shapePoints = shape.extractPoints( curveSegments ); var vertices = shapePoints.shape; var holes = shapePoints.holes; var reverse = ! ShapeUtils.isClockWise( vertices ); if ( reverse ) { vertices = vertices.reverse(); // Maybe we should also check if holes are in the opposite direction, just to be safe ... for ( h = 0, hl = holes.length; h < hl; h ++ ) { ahole = holes[ h ]; if ( ShapeUtils.isClockWise( ahole ) ) { holes[ h ] = ahole.reverse(); } } } var faces = ShapeUtils.triangulateShape( vertices, holes ); /* Vertices */ var contour = vertices; // vertices has all points but contour has only points of circumference for ( h = 0, hl = holes.length; h < hl; h ++ ) { ahole = holes[ h ]; vertices = vertices.concat( ahole ); } function scalePt2( pt, vec, size ) { if ( ! vec ) console.error( "THREE.ExtrudeGeometry: vec does not exist" ); return vec.clone().multiplyScalar( size ).add( pt ); } var b, bs, t, z, vert, vlen = vertices.length, face, flen = faces.length; // Find directions for point movement function getBevelVec( inPt, inPrev, inNext ) { // computes for inPt the corresponding point inPt' on a new contour // shifted by 1 unit (length of normalized vector) to the left // if we walk along contour clockwise, this new contour is outside the old one // // inPt' is the intersection of the two lines parallel to the two // adjacent edges of inPt at a distance of 1 unit on the left side. var v_trans_x, v_trans_y, shrink_by; // resulting translation vector for inPt // good reading for geometry algorithms (here: line-line intersection) // http://geomalgorithms.com/a05-_intersect-1.html var v_prev_x = inPt.x - inPrev.x, v_prev_y = inPt.y - inPrev.y; var v_next_x = inNext.x - inPt.x, v_next_y = inNext.y - inPt.y; var v_prev_lensq = ( v_prev_x * v_prev_x + v_prev_y * v_prev_y ); // check for collinear edges var collinear0 = ( v_prev_x * v_next_y - v_prev_y * v_next_x ); if ( Math.abs( collinear0 ) > Number.EPSILON ) { // not collinear // length of vectors for normalizing var v_prev_len = Math.sqrt( v_prev_lensq ); var v_next_len = Math.sqrt( v_next_x * v_next_x + v_next_y * v_next_y ); // shift adjacent points by unit vectors to the left var ptPrevShift_x = ( inPrev.x - v_prev_y / v_prev_len ); var ptPrevShift_y = ( inPrev.y + v_prev_x / v_prev_len ); var ptNextShift_x = ( inNext.x - v_next_y / v_next_len ); var ptNextShift_y = ( inNext.y + v_next_x / v_next_len ); // scaling factor for v_prev to intersection point var sf = ( ( ptNextShift_x - ptPrevShift_x ) * v_next_y - ( ptNextShift_y - ptPrevShift_y ) * v_next_x ) / ( v_prev_x * v_next_y - v_prev_y * v_next_x ); // vector from inPt to intersection point v_trans_x = ( ptPrevShift_x + v_prev_x * sf - inPt.x ); v_trans_y = ( ptPrevShift_y + v_prev_y * sf - inPt.y ); // Don't normalize!, otherwise sharp corners become ugly // but prevent crazy spikes var v_trans_lensq = ( v_trans_x * v_trans_x + v_trans_y * v_trans_y ); if ( v_trans_lensq <= 2 ) { return new Vector2( v_trans_x, v_trans_y ); } else { shrink_by = Math.sqrt( v_trans_lensq / 2 ); } } else { // handle special case of collinear edges var direction_eq = false; // assumes: opposite if ( v_prev_x > Number.EPSILON ) { if ( v_next_x > Number.EPSILON ) { direction_eq = true; } } else { if ( v_prev_x < - Number.EPSILON ) { if ( v_next_x < - Number.EPSILON ) { direction_eq = true; } } else { if ( Math.sign( v_prev_y ) === Math.sign( v_next_y ) ) { direction_eq = true; } } } if ( direction_eq ) { // console.log("Warning: lines are a straight sequence"); v_trans_x = - v_prev_y; v_trans_y = v_prev_x; shrink_by = Math.sqrt( v_prev_lensq ); } else { // console.log("Warning: lines are a straight spike"); v_trans_x = v_prev_x; v_trans_y = v_prev_y; shrink_by = Math.sqrt( v_prev_lensq / 2 ); } } return new Vector2( v_trans_x / shrink_by, v_trans_y / shrink_by ); } var contourMovements = []; for ( var i = 0, il = contour.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) { if ( j === il ) j = 0; if ( k === il ) k = 0; // (j)---(i)---(k) // console.log('i,j,k', i, j , k) contourMovements[ i ] = getBevelVec( contour[ i ], contour[ j ], contour[ k ] ); } var holesMovements = [], oneHoleMovements, verticesMovements = contourMovements.concat(); for ( h = 0, hl = holes.length; h < hl; h ++ ) { ahole = holes[ h ]; oneHoleMovements = []; for ( i = 0, il = ahole.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) { if ( j === il ) j = 0; if ( k === il ) k = 0; // (j)---(i)---(k) oneHoleMovements[ i ] = getBevelVec( ahole[ i ], ahole[ j ], ahole[ k ] ); } holesMovements.push( oneHoleMovements ); verticesMovements = verticesMovements.concat( oneHoleMovements ); } // Loop bevelSegments, 1 for the front, 1 for the back for ( b = 0; b < bevelSegments; b ++ ) { //for ( b = bevelSegments; b > 0; b -- ) { t = b / bevelSegments; z = bevelThickness * Math.cos( t * Math.PI / 2 ); bs = bevelSize * Math.sin( t * Math.PI / 2 ); // contract shape for ( i = 0, il = contour.length; i < il; i ++ ) { vert = scalePt2( contour[ i ], contourMovements[ i ], bs ); v( vert.x, vert.y, - z ); } // expand holes for ( h = 0, hl = holes.length; h < hl; h ++ ) { ahole = holes[ h ]; oneHoleMovements = holesMovements[ h ]; for ( i = 0, il = ahole.length; i < il; i ++ ) { vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs ); v( vert.x, vert.y, - z ); } } } bs = bevelSize; // Back facing vertices for ( i = 0; i < vlen; i ++ ) { vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ]; if ( ! extrudeByPath ) { v( vert.x, vert.y, 0 ); } else { // v( vert.x, vert.y + extrudePts[ 0 ].y, extrudePts[ 0 ].x ); normal.copy( splineTube.normals[ 0 ] ).multiplyScalar( vert.x ); binormal.copy( splineTube.binormals[ 0 ] ).multiplyScalar( vert.y ); position2.copy( extrudePts[ 0 ] ).add( normal ).add( binormal ); v( position2.x, position2.y, position2.z ); } } // Add stepped vertices... // Including front facing vertices var s; for ( s = 1; s <= steps; s ++ ) { for ( i = 0; i < vlen; i ++ ) { vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ]; if ( ! extrudeByPath ) { v( vert.x, vert.y, amount / steps * s ); } else { // v( vert.x, vert.y + extrudePts[ s - 1 ].y, extrudePts[ s - 1 ].x ); normal.copy( splineTube.normals[ s ] ).multiplyScalar( vert.x ); binormal.copy( splineTube.binormals[ s ] ).multiplyScalar( vert.y ); position2.copy( extrudePts[ s ] ).add( normal ).add( binormal ); v( position2.x, position2.y, position2.z ); } } } // Add bevel segments planes //for ( b = 1; b <= bevelSegments; b ++ ) { for ( b = bevelSegments - 1; b >= 0; b -- ) { t = b / bevelSegments; z = bevelThickness * Math.cos( t * Math.PI / 2 ); bs = bevelSize * Math.sin( t * Math.PI / 2 ); // contract shape for ( i = 0, il = contour.length; i < il; i ++ ) { vert = scalePt2( contour[ i ], contourMovements[ i ], bs ); v( vert.x, vert.y, amount + z ); } // expand holes for ( h = 0, hl = holes.length; h < hl; h ++ ) { ahole = holes[ h ]; oneHoleMovements = holesMovements[ h ]; for ( i = 0, il = ahole.length; i < il; i ++ ) { vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs ); if ( ! extrudeByPath ) { v( vert.x, vert.y, amount + z ); } else { v( vert.x, vert.y + extrudePts[ steps - 1 ].y, extrudePts[ steps - 1 ].x + z ); } } } } /* Faces */ // Top and bottom faces buildLidFaces(); // Sides faces buildSideFaces(); ///// Internal functions function buildLidFaces() { var start = verticesArray.length/3; if ( bevelEnabled ) { var layer = 0; // steps + 1 var offset = vlen * layer; // Bottom faces for ( i = 0; i < flen; i ++ ) { face = faces[ i ]; f3( face[ 2 ] + offset, face[ 1 ] + offset, face[ 0 ] + offset ); } layer = steps + bevelSegments * 2; offset = vlen * layer; // Top faces for ( i = 0; i < flen; i ++ ) { face = faces[ i ]; f3( face[ 0 ] + offset, face[ 1 ] + offset, face[ 2 ] + offset ); } } else { // Bottom faces for ( i = 0; i < flen; i ++ ) { face = faces[ i ]; f3( face[ 2 ], face[ 1 ], face[ 0 ] ); } // Top faces for ( i = 0; i < flen; i ++ ) { face = faces[ i ]; f3( face[ 0 ] + vlen * steps, face[ 1 ] + vlen * steps, face[ 2 ] + vlen * steps ); } } scope.addGroup( start, verticesArray.length/3 -start, options.material !== undefined ? options.material : 0); } // Create faces for the z-sides of the shape function buildSideFaces() { var start = verticesArray.length/3; var layeroffset = 0; sidewalls( contour, layeroffset ); layeroffset += contour.length; for ( h = 0, hl = holes.length; h < hl; h ++ ) { ahole = holes[ h ]; sidewalls( ahole, layeroffset ); //, true layeroffset += ahole.length; } scope.addGroup( start, verticesArray.length/3 -start, options.extrudeMaterial !== undefined ? options.extrudeMaterial : 1); } function sidewalls( contour, layeroffset ) { var j, k; i = contour.length; while ( -- i >= 0 ) { j = i; k = i - 1; if ( k < 0 ) k = contour.length - 1; //console.log('b', i,j, i-1, k,vertices.length); var s = 0, sl = steps + bevelSegments * 2; for ( s = 0; s < sl; s ++ ) { var slen1 = vlen * s; var slen2 = vlen * ( s + 1 ); var a = layeroffset + j + slen1, b = layeroffset + k + slen1, c = layeroffset + k + slen2, d = layeroffset + j + slen2; f4( a, b, c, d, contour, s, sl, j, k ); } } } function v( x, y, z ) { placeholder.push( x ); placeholder.push( y ); placeholder.push( z ); } function f3( a, b, c ) { addVertex( a ); addVertex( b ); addVertex( c ); var nextIndex = verticesArray.length / 3; var uvs = uvgen.generateTopUV( scope, verticesArray, nextIndex - 3, nextIndex - 2, nextIndex - 1 ); addUV( uvs[ 0 ] ); addUV( uvs[ 1 ] ); addUV( uvs[ 2 ] ); } function f4( a, b, c, d, wallContour, stepIndex, stepsLength, contourIndex1, contourIndex2 ) { addVertex( a ); addVertex( b ); addVertex( d ); addVertex( b ); addVertex( c ); addVertex( d ); var nextIndex = verticesArray.length / 3; var uvs = uvgen.generateSideWallUV( scope, verticesArray, nextIndex - 6, nextIndex - 3, nextIndex - 2, nextIndex - 1 ); addUV( uvs[ 0 ] ); addUV( uvs[ 1 ] ); addUV( uvs[ 3 ] ); addUV( uvs[ 1 ] ); addUV( uvs[ 2 ] ); addUV( uvs[ 3 ] ); } function addVertex( index ) { indicesArray.push( verticesArray.length / 3 ); verticesArray.push( placeholder[ index * 3 + 0 ] ); verticesArray.push( placeholder[ index * 3 + 1 ] ); verticesArray.push( placeholder[ index * 3 + 2 ] ); } function addUV( vector2 ) { uvArray.push( vector2.x ); uvArray.push( vector2.y ); } if ( ! options.arrays ) { this.setIndex( indicesArray ); this.addAttribute( 'position', new Float32BufferAttribute( verticesArray, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( options.arrays.uv, 2 ) ); } }; ExtrudeGeometry.WorldUVGenerator = { generateTopUV: function ( geometry, vertices, indexA, indexB, indexC ) { var a_x = vertices[ indexA * 3 ]; var a_y = vertices[ indexA * 3 + 1 ]; var b_x = vertices[ indexB * 3 ]; var b_y = vertices[ indexB * 3 + 1 ]; var c_x = vertices[ indexC * 3 ]; var c_y = vertices[ indexC * 3 + 1 ]; return [ new Vector2( a_x, a_y ), new Vector2( b_x, b_y ), new Vector2( c_x, c_y ) ]; }, generateSideWallUV: function ( geometry, vertices, indexA, indexB, indexC, indexD ) { var a_x = vertices[ indexA * 3 ]; var a_y = vertices[ indexA * 3 + 1 ]; var a_z = vertices[ indexA * 3 + 2 ]; var b_x = vertices[ indexB * 3 ]; var b_y = vertices[ indexB * 3 + 1 ]; var b_z = vertices[ indexB * 3 + 2 ]; var c_x = vertices[ indexC * 3 ]; var c_y = vertices[ indexC * 3 + 1 ]; var c_z = vertices[ indexC * 3 + 2 ]; var d_x = vertices[ indexD * 3 ]; var d_y = vertices[ indexD * 3 + 1 ]; var d_z = vertices[ indexD * 3 + 2 ]; if ( Math.abs( a_y - b_y ) < 0.01 ) { return [ new Vector2( a_x, 1 - a_z ), new Vector2( b_x, 1 - b_z ), new Vector2( c_x, 1 - c_z ), new Vector2( d_x, 1 - d_z ) ]; } else { return [ new Vector2( a_y, 1 - a_z ), new Vector2( b_y, 1 - b_z ), new Vector2( c_y, 1 - c_z ), new Vector2( d_y, 1 - d_z ) ]; } } }; /** * @author zz85 / http://www.lab4games.net/zz85/blog * @author alteredq / http://alteredqualia.com/ * * Text = 3D Text * * parameters = { * font: , // font * * size: , // size of the text * height: , // thickness to extrude text * curveSegments: , // number of points on the curves * * bevelEnabled: , // turn on bevel * bevelThickness: , // how deep into text bevel goes * bevelSize: // how far from text outline is bevel * } */ // TextGeometry function TextGeometry( text, parameters ) { Geometry.call( this ); this.type = 'TextGeometry'; this.parameters = { text: text, parameters: parameters }; this.fromBufferGeometry( new TextBufferGeometry( text, parameters ) ); this.mergeVertices(); } TextGeometry.prototype = Object.create( Geometry.prototype ); TextGeometry.prototype.constructor = TextGeometry; // TextBufferGeometry function TextBufferGeometry( text, parameters ) { parameters = parameters || {}; var font = parameters.font; if ( ! ( font && font.isFont ) ) { console.error( 'THREE.TextGeometry: font parameter is not an instance of THREE.Font.' ); return new Geometry(); } var shapes = font.generateShapes( text, parameters.size, parameters.curveSegments ); // translate parameters to ExtrudeGeometry API parameters.amount = parameters.height !== undefined ? parameters.height : 50; // defaults if ( parameters.bevelThickness === undefined ) parameters.bevelThickness = 10; if ( parameters.bevelSize === undefined ) parameters.bevelSize = 8; if ( parameters.bevelEnabled === undefined ) parameters.bevelEnabled = false; ExtrudeBufferGeometry.call( this, shapes, parameters ); this.type = 'TextBufferGeometry'; } TextBufferGeometry.prototype = Object.create( ExtrudeBufferGeometry.prototype ); TextBufferGeometry.prototype.constructor = TextBufferGeometry; /** * @author mrdoob / http://mrdoob.com/ * @author benaadams / https://twitter.com/ben_a_adams * @author Mugen87 / https://github.com/Mugen87 */ // SphereGeometry function SphereGeometry( radius, widthSegments, heightSegments, phiStart, phiLength, thetaStart, thetaLength ) { Geometry.call( this ); this.type = 'SphereGeometry'; this.parameters = { radius: radius, widthSegments: widthSegments, heightSegments: heightSegments, phiStart: phiStart, phiLength: phiLength, thetaStart: thetaStart, thetaLength: thetaLength }; this.fromBufferGeometry( new SphereBufferGeometry( radius, widthSegments, heightSegments, phiStart, phiLength, thetaStart, thetaLength ) ); this.mergeVertices(); } SphereGeometry.prototype = Object.create( Geometry.prototype ); SphereGeometry.prototype.constructor = SphereGeometry; // SphereBufferGeometry function SphereBufferGeometry( radius, widthSegments, heightSegments, phiStart, phiLength, thetaStart, thetaLength ) { BufferGeometry.call( this ); this.type = 'SphereBufferGeometry'; this.parameters = { radius: radius, widthSegments: widthSegments, heightSegments: heightSegments, phiStart: phiStart, phiLength: phiLength, thetaStart: thetaStart, thetaLength: thetaLength }; radius = radius || 50; widthSegments = Math.max( 3, Math.floor( widthSegments ) || 8 ); heightSegments = Math.max( 2, Math.floor( heightSegments ) || 6 ); phiStart = phiStart !== undefined ? phiStart : 0; phiLength = phiLength !== undefined ? phiLength : Math.PI * 2; thetaStart = thetaStart !== undefined ? thetaStart : 0; thetaLength = thetaLength !== undefined ? thetaLength : Math.PI; var thetaEnd = thetaStart + thetaLength; var ix, iy; var index = 0; var grid = []; var vertex = new Vector3(); var normal = new Vector3(); // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // generate vertices, normals and uvs for ( iy = 0; iy <= heightSegments; iy ++ ) { var verticesRow = []; var v = iy / heightSegments; for ( ix = 0; ix <= widthSegments; ix ++ ) { var u = ix / widthSegments; // vertex vertex.x = - radius * Math.cos( phiStart + u * phiLength ) * Math.sin( thetaStart + v * thetaLength ); vertex.y = radius * Math.cos( thetaStart + v * thetaLength ); vertex.z = radius * Math.sin( phiStart + u * phiLength ) * Math.sin( thetaStart + v * thetaLength ); vertices.push( vertex.x, vertex.y, vertex.z ); // normal normal.set( vertex.x, vertex.y, vertex.z ).normalize(); normals.push( normal.x, normal.y, normal.z ); // uv uvs.push( u, 1 - v ); verticesRow.push( index ++ ); } grid.push( verticesRow ); } // indices for ( iy = 0; iy < heightSegments; iy ++ ) { for ( ix = 0; ix < widthSegments; ix ++ ) { var a = grid[ iy ][ ix + 1 ]; var b = grid[ iy ][ ix ]; var c = grid[ iy + 1 ][ ix ]; var d = grid[ iy + 1 ][ ix + 1 ]; if ( iy !== 0 || thetaStart > 0 ) indices.push( a, b, d ); if ( iy !== heightSegments - 1 || thetaEnd < Math.PI ) indices.push( b, c, d ); } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); } SphereBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); SphereBufferGeometry.prototype.constructor = SphereBufferGeometry; /** * @author Kaleb Murphy * @author Mugen87 / https://github.com/Mugen87 */ // RingGeometry function RingGeometry( innerRadius, outerRadius, thetaSegments, phiSegments, thetaStart, thetaLength ) { Geometry.call( this ); this.type = 'RingGeometry'; this.parameters = { innerRadius: innerRadius, outerRadius: outerRadius, thetaSegments: thetaSegments, phiSegments: phiSegments, thetaStart: thetaStart, thetaLength: thetaLength }; this.fromBufferGeometry( new RingBufferGeometry( innerRadius, outerRadius, thetaSegments, phiSegments, thetaStart, thetaLength ) ); this.mergeVertices(); } RingGeometry.prototype = Object.create( Geometry.prototype ); RingGeometry.prototype.constructor = RingGeometry; // RingBufferGeometry function RingBufferGeometry( innerRadius, outerRadius, thetaSegments, phiSegments, thetaStart, thetaLength ) { BufferGeometry.call( this ); this.type = 'RingBufferGeometry'; this.parameters = { innerRadius: innerRadius, outerRadius: outerRadius, thetaSegments: thetaSegments, phiSegments: phiSegments, thetaStart: thetaStart, thetaLength: thetaLength }; innerRadius = innerRadius || 20; outerRadius = outerRadius || 50; thetaStart = thetaStart !== undefined ? thetaStart : 0; thetaLength = thetaLength !== undefined ? thetaLength : Math.PI * 2; thetaSegments = thetaSegments !== undefined ? Math.max( 3, thetaSegments ) : 8; phiSegments = phiSegments !== undefined ? Math.max( 1, phiSegments ) : 1; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // some helper variables var segment; var radius = innerRadius; var radiusStep = ( ( outerRadius - innerRadius ) / phiSegments ); var vertex = new Vector3(); var uv = new Vector2(); var j, i; // generate vertices, normals and uvs for ( j = 0; j <= phiSegments; j ++ ) { for ( i = 0; i <= thetaSegments; i ++ ) { // values are generate from the inside of the ring to the outside segment = thetaStart + i / thetaSegments * thetaLength; // vertex vertex.x = radius * Math.cos( segment ); vertex.y = radius * Math.sin( segment ); vertices.push( vertex.x, vertex.y, vertex.z ); // normal normals.push( 0, 0, 1 ); // uv uv.x = ( vertex.x / outerRadius + 1 ) / 2; uv.y = ( vertex.y / outerRadius + 1 ) / 2; uvs.push( uv.x, uv.y ); } // increase the radius for next row of vertices radius += radiusStep; } // indices for ( j = 0; j < phiSegments; j ++ ) { var thetaSegmentLevel = j * ( thetaSegments + 1 ); for ( i = 0; i < thetaSegments; i ++ ) { segment = i + thetaSegmentLevel; var a = segment; var b = segment + thetaSegments + 1; var c = segment + thetaSegments + 2; var d = segment + 1; // faces indices.push( a, b, d ); indices.push( b, c, d ); } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); } RingBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); RingBufferGeometry.prototype.constructor = RingBufferGeometry; /** * @author astrodud / http://astrodud.isgreat.org/ * @author zz85 / https://github.com/zz85 * @author bhouston / http://clara.io * @author Mugen87 / https://github.com/Mugen87 */ // LatheGeometry function LatheGeometry( points, segments, phiStart, phiLength ) { Geometry.call( this ); this.type = 'LatheGeometry'; this.parameters = { points: points, segments: segments, phiStart: phiStart, phiLength: phiLength }; this.fromBufferGeometry( new LatheBufferGeometry( points, segments, phiStart, phiLength ) ); this.mergeVertices(); } LatheGeometry.prototype = Object.create( Geometry.prototype ); LatheGeometry.prototype.constructor = LatheGeometry; // LatheBufferGeometry function LatheBufferGeometry( points, segments, phiStart, phiLength ) { BufferGeometry.call( this ); this.type = 'LatheBufferGeometry'; this.parameters = { points: points, segments: segments, phiStart: phiStart, phiLength: phiLength }; segments = Math.floor( segments ) || 12; phiStart = phiStart || 0; phiLength = phiLength || Math.PI * 2; // clamp phiLength so it's in range of [ 0, 2PI ] phiLength = _Math.clamp( phiLength, 0, Math.PI * 2 ); // buffers var indices = []; var vertices = []; var uvs = []; // helper variables var base; var inverseSegments = 1.0 / segments; var vertex = new Vector3(); var uv = new Vector2(); var i, j; // generate vertices and uvs for ( i = 0; i <= segments; i ++ ) { var phi = phiStart + i * inverseSegments * phiLength; var sin = Math.sin( phi ); var cos = Math.cos( phi ); for ( j = 0; j <= ( points.length - 1 ); j ++ ) { // vertex vertex.x = points[ j ].x * sin; vertex.y = points[ j ].y; vertex.z = points[ j ].x * cos; vertices.push( vertex.x, vertex.y, vertex.z ); // uv uv.x = i / segments; uv.y = j / ( points.length - 1 ); uvs.push( uv.x, uv.y ); } } // indices for ( i = 0; i < segments; i ++ ) { for ( j = 0; j < ( points.length - 1 ); j ++ ) { base = j + i * points.length; var a = base; var b = base + points.length; var c = base + points.length + 1; var d = base + 1; // faces indices.push( a, b, d ); indices.push( b, c, d ); } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); // generate normals this.computeVertexNormals(); // if the geometry is closed, we need to average the normals along the seam. // because the corresponding vertices are identical (but still have different UVs). if ( phiLength === Math.PI * 2 ) { var normals = this.attributes.normal.array; var n1 = new Vector3(); var n2 = new Vector3(); var n = new Vector3(); // this is the buffer offset for the last line of vertices base = segments * points.length * 3; for ( i = 0, j = 0; i < points.length; i ++, j += 3 ) { // select the normal of the vertex in the first line n1.x = normals[ j + 0 ]; n1.y = normals[ j + 1 ]; n1.z = normals[ j + 2 ]; // select the normal of the vertex in the last line n2.x = normals[ base + j + 0 ]; n2.y = normals[ base + j + 1 ]; n2.z = normals[ base + j + 2 ]; // average normals n.addVectors( n1, n2 ).normalize(); // assign the new values to both normals normals[ j + 0 ] = normals[ base + j + 0 ] = n.x; normals[ j + 1 ] = normals[ base + j + 1 ] = n.y; normals[ j + 2 ] = normals[ base + j + 2 ] = n.z; } } } LatheBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); LatheBufferGeometry.prototype.constructor = LatheBufferGeometry; /** * @author jonobr1 / http://jonobr1.com * @author Mugen87 / https://github.com/Mugen87 */ // ShapeGeometry function ShapeGeometry( shapes, curveSegments ) { Geometry.call( this ); this.type = 'ShapeGeometry'; if ( typeof curveSegments === 'object' ) { console.warn( 'THREE.ShapeGeometry: Options parameter has been removed.' ); curveSegments = curveSegments.curveSegments; } this.parameters = { shapes: shapes, curveSegments: curveSegments }; this.fromBufferGeometry( new ShapeBufferGeometry( shapes, curveSegments ) ); this.mergeVertices(); } ShapeGeometry.prototype = Object.create( Geometry.prototype ); ShapeGeometry.prototype.constructor = ShapeGeometry; // ShapeBufferGeometry function ShapeBufferGeometry( shapes, curveSegments ) { BufferGeometry.call( this ); this.type = 'ShapeBufferGeometry'; this.parameters = { shapes: shapes, curveSegments: curveSegments }; curveSegments = curveSegments || 12; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // helper variables var groupStart = 0; var groupCount = 0; // allow single and array values for "shapes" parameter if ( Array.isArray( shapes ) === false ) { addShape( shapes ); } else { for ( var i = 0; i < shapes.length; i ++ ) { addShape( shapes[ i ] ); this.addGroup( groupStart, groupCount, i ); // enables MultiMaterial support groupStart += groupCount; groupCount = 0; } } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); // helper functions function addShape( shape ) { var i, l, shapeHole; var indexOffset = vertices.length / 3; var points = shape.extractPoints( curveSegments ); var shapeVertices = points.shape; var shapeHoles = points.holes; // check direction of vertices if ( ShapeUtils.isClockWise( shapeVertices ) === false ) { shapeVertices = shapeVertices.reverse(); // also check if holes are in the opposite direction for ( i = 0, l = shapeHoles.length; i < l; i ++ ) { shapeHole = shapeHoles[ i ]; if ( ShapeUtils.isClockWise( shapeHole ) === true ) { shapeHoles[ i ] = shapeHole.reverse(); } } } var faces = ShapeUtils.triangulateShape( shapeVertices, shapeHoles ); // join vertices of inner and outer paths to a single array for ( i = 0, l = shapeHoles.length; i < l; i ++ ) { shapeHole = shapeHoles[ i ]; shapeVertices = shapeVertices.concat( shapeHole ); } // vertices, normals, uvs for ( i = 0, l = shapeVertices.length; i < l; i ++ ) { var vertex = shapeVertices[ i ]; vertices.push( vertex.x, vertex.y, 0 ); normals.push( 0, 0, 1 ); uvs.push( vertex.x, vertex.y ); // world uvs } // incides for ( i = 0, l = faces.length; i < l; i ++ ) { var face = faces[ i ]; var a = face[ 0 ] + indexOffset; var b = face[ 1 ] + indexOffset; var c = face[ 2 ] + indexOffset; indices.push( a, b, c ); groupCount += 3; } } } ShapeBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); ShapeBufferGeometry.prototype.constructor = ShapeBufferGeometry; /** * @author WestLangley / http://github.com/WestLangley * @author Mugen87 / https://github.com/Mugen87 */ function EdgesGeometry( geometry, thresholdAngle ) { BufferGeometry.call( this ); this.type = 'EdgesGeometry'; this.parameters = { thresholdAngle: thresholdAngle }; thresholdAngle = ( thresholdAngle !== undefined ) ? thresholdAngle : 1; // buffer var vertices = []; // helper variables var thresholdDot = Math.cos( _Math.DEG2RAD * thresholdAngle ); var edge = [ 0, 0 ], edges = {}, edge1, edge2; var key, keys = [ 'a', 'b', 'c' ]; // prepare source geometry var geometry2; if ( geometry.isBufferGeometry ) { geometry2 = new Geometry(); geometry2.fromBufferGeometry( geometry ); } else { geometry2 = geometry.clone(); } geometry2.mergeVertices(); geometry2.computeFaceNormals(); var sourceVertices = geometry2.vertices; var faces = geometry2.faces; // now create a data structure where each entry represents an edge with its adjoining faces for ( var i = 0, l = faces.length; i < l; i ++ ) { var face = faces[ i ]; for ( var j = 0; j < 3; j ++ ) { edge1 = face[ keys[ j ] ]; edge2 = face[ keys[ ( j + 1 ) % 3 ] ]; edge[ 0 ] = Math.min( edge1, edge2 ); edge[ 1 ] = Math.max( edge1, edge2 ); key = edge[ 0 ] + ',' + edge[ 1 ]; if ( edges[ key ] === undefined ) { edges[ key ] = { index1: edge[ 0 ], index2: edge[ 1 ], face1: i, face2: undefined }; } else { edges[ key ].face2 = i; } } } // generate vertices for ( key in edges ) { var e = edges[ key ]; // an edge is only rendered if the angle (in degrees) between the face normals of the adjoining faces exceeds this value. default = 1 degree. if ( e.face2 === undefined || faces[ e.face1 ].normal.dot( faces[ e.face2 ].normal ) <= thresholdDot ) { var vertex = sourceVertices[ e.index1 ]; vertices.push( vertex.x, vertex.y, vertex.z ); vertex = sourceVertices[ e.index2 ]; vertices.push( vertex.x, vertex.y, vertex.z ); } } // build geometry this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); } EdgesGeometry.prototype = Object.create( BufferGeometry.prototype ); EdgesGeometry.prototype.constructor = EdgesGeometry; /** * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / https://github.com/Mugen87 */ // CylinderGeometry function CylinderGeometry( radiusTop, radiusBottom, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength ) { Geometry.call( this ); this.type = 'CylinderGeometry'; this.parameters = { radiusTop: radiusTop, radiusBottom: radiusBottom, height: height, radialSegments: radialSegments, heightSegments: heightSegments, openEnded: openEnded, thetaStart: thetaStart, thetaLength: thetaLength }; this.fromBufferGeometry( new CylinderBufferGeometry( radiusTop, radiusBottom, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength ) ); this.mergeVertices(); } CylinderGeometry.prototype = Object.create( Geometry.prototype ); CylinderGeometry.prototype.constructor = CylinderGeometry; // CylinderBufferGeometry function CylinderBufferGeometry( radiusTop, radiusBottom, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength ) { BufferGeometry.call( this ); this.type = 'CylinderBufferGeometry'; this.parameters = { radiusTop: radiusTop, radiusBottom: radiusBottom, height: height, radialSegments: radialSegments, heightSegments: heightSegments, openEnded: openEnded, thetaStart: thetaStart, thetaLength: thetaLength }; var scope = this; radiusTop = radiusTop !== undefined ? radiusTop : 20; radiusBottom = radiusBottom !== undefined ? radiusBottom : 20; height = height !== undefined ? height : 100; radialSegments = Math.floor( radialSegments ) || 8; heightSegments = Math.floor( heightSegments ) || 1; openEnded = openEnded !== undefined ? openEnded : false; thetaStart = thetaStart !== undefined ? thetaStart : 0.0; thetaLength = thetaLength !== undefined ? thetaLength : 2.0 * Math.PI; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // helper variables var index = 0; var indexArray = []; var halfHeight = height / 2; var groupStart = 0; // generate geometry generateTorso(); if ( openEnded === false ) { if ( radiusTop > 0 ) generateCap( true ); if ( radiusBottom > 0 ) generateCap( false ); } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); function generateTorso() { var x, y; var normal = new Vector3(); var vertex = new Vector3(); var groupCount = 0; // this will be used to calculate the normal var slope = ( radiusBottom - radiusTop ) / height; // generate vertices, normals and uvs for ( y = 0; y <= heightSegments; y ++ ) { var indexRow = []; var v = y / heightSegments; // calculate the radius of the current row var radius = v * ( radiusBottom - radiusTop ) + radiusTop; for ( x = 0; x <= radialSegments; x ++ ) { var u = x / radialSegments; var theta = u * thetaLength + thetaStart; var sinTheta = Math.sin( theta ); var cosTheta = Math.cos( theta ); // vertex vertex.x = radius * sinTheta; vertex.y = - v * height + halfHeight; vertex.z = radius * cosTheta; vertices.push( vertex.x, vertex.y, vertex.z ); // normal normal.set( sinTheta, slope, cosTheta ).normalize(); normals.push( normal.x, normal.y, normal.z ); // uv uvs.push( u, 1 - v ); // save index of vertex in respective row indexRow.push( index ++ ); } // now save vertices of the row in our index array indexArray.push( indexRow ); } // generate indices for ( x = 0; x < radialSegments; x ++ ) { for ( y = 0; y < heightSegments; y ++ ) { // we use the index array to access the correct indices var a = indexArray[ y ][ x ]; var b = indexArray[ y + 1 ][ x ]; var c = indexArray[ y + 1 ][ x + 1 ]; var d = indexArray[ y ][ x + 1 ]; // faces indices.push( a, b, d ); indices.push( b, c, d ); // update group counter groupCount += 6; } } // add a group to the geometry. this will ensure multi material support scope.addGroup( groupStart, groupCount, 0 ); // calculate new start value for groups groupStart += groupCount; } function generateCap( top ) { var x, centerIndexStart, centerIndexEnd; var uv = new Vector2(); var vertex = new Vector3(); var groupCount = 0; var radius = ( top === true ) ? radiusTop : radiusBottom; var sign = ( top === true ) ? 1 : - 1; // save the index of the first center vertex centerIndexStart = index; // first we generate the center vertex data of the cap. // because the geometry needs one set of uvs per face, // we must generate a center vertex per face/segment for ( x = 1; x <= radialSegments; x ++ ) { // vertex vertices.push( 0, halfHeight * sign, 0 ); // normal normals.push( 0, sign, 0 ); // uv uvs.push( 0.5, 0.5 ); // increase index index ++; } // save the index of the last center vertex centerIndexEnd = index; // now we generate the surrounding vertices, normals and uvs for ( x = 0; x <= radialSegments; x ++ ) { var u = x / radialSegments; var theta = u * thetaLength + thetaStart; var cosTheta = Math.cos( theta ); var sinTheta = Math.sin( theta ); // vertex vertex.x = radius * sinTheta; vertex.y = halfHeight * sign; vertex.z = radius * cosTheta; vertices.push( vertex.x, vertex.y, vertex.z ); // normal normals.push( 0, sign, 0 ); // uv uv.x = ( cosTheta * 0.5 ) + 0.5; uv.y = ( sinTheta * 0.5 * sign ) + 0.5; uvs.push( uv.x, uv.y ); // increase index index ++; } // generate indices for ( x = 0; x < radialSegments; x ++ ) { var c = centerIndexStart + x; var i = centerIndexEnd + x; if ( top === true ) { // face top indices.push( i, i + 1, c ); } else { // face bottom indices.push( i + 1, i, c ); } groupCount += 3; } // add a group to the geometry. this will ensure multi material support scope.addGroup( groupStart, groupCount, top === true ? 1 : 2 ); // calculate new start value for groups groupStart += groupCount; } } CylinderBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); CylinderBufferGeometry.prototype.constructor = CylinderBufferGeometry; /** * @author abelnation / http://github.com/abelnation */ // ConeGeometry function ConeGeometry( radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength ) { CylinderGeometry.call( this, 0, radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength ); this.type = 'ConeGeometry'; this.parameters = { radius: radius, height: height, radialSegments: radialSegments, heightSegments: heightSegments, openEnded: openEnded, thetaStart: thetaStart, thetaLength: thetaLength }; } ConeGeometry.prototype = Object.create( CylinderGeometry.prototype ); ConeGeometry.prototype.constructor = ConeGeometry; // ConeBufferGeometry function ConeBufferGeometry( radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength ) { CylinderBufferGeometry.call( this, 0, radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength ); this.type = 'ConeBufferGeometry'; this.parameters = { radius: radius, height: height, radialSegments: radialSegments, heightSegments: heightSegments, openEnded: openEnded, thetaStart: thetaStart, thetaLength: thetaLength }; } ConeBufferGeometry.prototype = Object.create( CylinderBufferGeometry.prototype ); ConeBufferGeometry.prototype.constructor = ConeBufferGeometry; /** * @author benaadams / https://twitter.com/ben_a_adams * @author Mugen87 / https://github.com/Mugen87 * @author hughes */ // CircleGeometry function CircleGeometry( radius, segments, thetaStart, thetaLength ) { Geometry.call( this ); this.type = 'CircleGeometry'; this.parameters = { radius: radius, segments: segments, thetaStart: thetaStart, thetaLength: thetaLength }; this.fromBufferGeometry( new CircleBufferGeometry( radius, segments, thetaStart, thetaLength ) ); this.mergeVertices(); } CircleGeometry.prototype = Object.create( Geometry.prototype ); CircleGeometry.prototype.constructor = CircleGeometry; // CircleBufferGeometry function CircleBufferGeometry( radius, segments, thetaStart, thetaLength ) { BufferGeometry.call( this ); this.type = 'CircleBufferGeometry'; this.parameters = { radius: radius, segments: segments, thetaStart: thetaStart, thetaLength: thetaLength }; radius = radius || 50; segments = segments !== undefined ? Math.max( 3, segments ) : 8; thetaStart = thetaStart !== undefined ? thetaStart : 0; thetaLength = thetaLength !== undefined ? thetaLength : Math.PI * 2; // buffers var indices = []; var vertices = []; var normals = []; var uvs = []; // helper variables var i, s; var vertex = new Vector3(); var uv = new Vector2(); // center point vertices.push( 0, 0, 0 ); normals.push( 0, 0, 1 ); uvs.push( 0.5, 0.5 ); for ( s = 0, i = 3; s <= segments; s ++, i += 3 ) { var segment = thetaStart + s / segments * thetaLength; // vertex vertex.x = radius * Math.cos( segment ); vertex.y = radius * Math.sin( segment ); vertices.push( vertex.x, vertex.y, vertex.z ); // normal normals.push( 0, 0, 1 ); // uvs uv.x = ( vertices[ i ] / radius + 1 ) / 2; uv.y = ( vertices[ i + 1 ] / radius + 1 ) / 2; uvs.push( uv.x, uv.y ); } // indices for ( i = 1; i <= segments; i ++ ) { indices.push( i, i + 1, 0 ); } // build geometry this.setIndex( indices ); this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); } CircleBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); CircleBufferGeometry.prototype.constructor = CircleBufferGeometry; var Geometries = Object.freeze({ WireframeGeometry: WireframeGeometry, ParametricGeometry: ParametricGeometry, ParametricBufferGeometry: ParametricBufferGeometry, TetrahedronGeometry: TetrahedronGeometry, TetrahedronBufferGeometry: TetrahedronBufferGeometry, OctahedronGeometry: OctahedronGeometry, OctahedronBufferGeometry: OctahedronBufferGeometry, IcosahedronGeometry: IcosahedronGeometry, IcosahedronBufferGeometry: IcosahedronBufferGeometry, DodecahedronGeometry: DodecahedronGeometry, DodecahedronBufferGeometry: DodecahedronBufferGeometry, PolyhedronGeometry: PolyhedronGeometry, PolyhedronBufferGeometry: PolyhedronBufferGeometry, TubeGeometry: TubeGeometry, TubeBufferGeometry: TubeBufferGeometry, TorusKnotGeometry: TorusKnotGeometry, TorusKnotBufferGeometry: TorusKnotBufferGeometry, TorusGeometry: TorusGeometry, TorusBufferGeometry: TorusBufferGeometry, TextGeometry: TextGeometry, TextBufferGeometry: TextBufferGeometry, SphereGeometry: SphereGeometry, SphereBufferGeometry: SphereBufferGeometry, RingGeometry: RingGeometry, RingBufferGeometry: RingBufferGeometry, PlaneGeometry: PlaneGeometry, PlaneBufferGeometry: PlaneBufferGeometry, LatheGeometry: LatheGeometry, LatheBufferGeometry: LatheBufferGeometry, ShapeGeometry: ShapeGeometry, ShapeBufferGeometry: ShapeBufferGeometry, ExtrudeGeometry: ExtrudeGeometry, ExtrudeBufferGeometry: ExtrudeBufferGeometry, EdgesGeometry: EdgesGeometry, ConeGeometry: ConeGeometry, ConeBufferGeometry: ConeBufferGeometry, CylinderGeometry: CylinderGeometry, CylinderBufferGeometry: CylinderBufferGeometry, CircleGeometry: CircleGeometry, CircleBufferGeometry: CircleBufferGeometry, BoxGeometry: BoxGeometry, BoxBufferGeometry: BoxBufferGeometry }); /** * @author mrdoob / http://mrdoob.com/ * * parameters = { * opacity: * } */ function ShadowMaterial( parameters ) { ShaderMaterial.call( this, { uniforms: UniformsUtils.merge( [ UniformsLib.lights, { opacity: { value: 1.0 } } ] ), vertexShader: ShaderChunk[ 'shadow_vert' ], fragmentShader: ShaderChunk[ 'shadow_frag' ] } ); this.lights = true; this.transparent = true; Object.defineProperties( this, { opacity: { enumerable: true, get: function () { return this.uniforms.opacity.value; }, set: function ( value ) { this.uniforms.opacity.value = value; } } } ); this.setValues( parameters ); } ShadowMaterial.prototype = Object.create( ShaderMaterial.prototype ); ShadowMaterial.prototype.constructor = ShadowMaterial; ShadowMaterial.prototype.isShadowMaterial = true; /** * @author mrdoob / http://mrdoob.com/ */ function RawShaderMaterial( parameters ) { ShaderMaterial.call( this, parameters ); this.type = 'RawShaderMaterial'; } RawShaderMaterial.prototype = Object.create( ShaderMaterial.prototype ); RawShaderMaterial.prototype.constructor = RawShaderMaterial; RawShaderMaterial.prototype.isRawShaderMaterial = true; /** * @author WestLangley / http://github.com/WestLangley * * parameters = { * color: , * roughness: , * metalness: , * opacity: , * * map: new THREE.Texture( ), * * lightMap: new THREE.Texture( ), * lightMapIntensity: * * aoMap: new THREE.Texture( ), * aoMapIntensity: * * emissive: , * emissiveIntensity: * emissiveMap: new THREE.Texture( ), * * bumpMap: new THREE.Texture( ), * bumpScale: , * * normalMap: new THREE.Texture( ), * normalScale: , * * displacementMap: new THREE.Texture( ), * displacementScale: , * displacementBias: , * * roughnessMap: new THREE.Texture( ), * * metalnessMap: new THREE.Texture( ), * * alphaMap: new THREE.Texture( ), * * envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ), * envMapIntensity: * * refractionRatio: , * * wireframe: , * wireframeLinewidth: , * * skinning: , * morphTargets: , * morphNormals: * } */ function MeshStandardMaterial( parameters ) { Material.call( this ); this.defines = { 'STANDARD': '' }; this.type = 'MeshStandardMaterial'; this.color = new Color( 0xffffff ); // diffuse this.roughness = 0.5; this.metalness = 0.5; this.map = null; this.lightMap = null; this.lightMapIntensity = 1.0; this.aoMap = null; this.aoMapIntensity = 1.0; this.emissive = new Color( 0x000000 ); this.emissiveIntensity = 1.0; this.emissiveMap = null; this.bumpMap = null; this.bumpScale = 1; this.normalMap = null; this.normalScale = new Vector2( 1, 1 ); this.displacementMap = null; this.displacementScale = 1; this.displacementBias = 0; this.roughnessMap = null; this.metalnessMap = null; this.alphaMap = null; this.envMap = null; this.envMapIntensity = 1.0; this.refractionRatio = 0.98; this.wireframe = false; this.wireframeLinewidth = 1; this.wireframeLinecap = 'round'; this.wireframeLinejoin = 'round'; this.skinning = false; this.morphTargets = false; this.morphNormals = false; this.setValues( parameters ); } MeshStandardMaterial.prototype = Object.create( Material.prototype ); MeshStandardMaterial.prototype.constructor = MeshStandardMaterial; MeshStandardMaterial.prototype.isMeshStandardMaterial = true; MeshStandardMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.defines = { 'STANDARD': '' }; this.color.copy( source.color ); this.roughness = source.roughness; this.metalness = source.metalness; this.map = source.map; this.lightMap = source.lightMap; this.lightMapIntensity = source.lightMapIntensity; this.aoMap = source.aoMap; this.aoMapIntensity = source.aoMapIntensity; this.emissive.copy( source.emissive ); this.emissiveMap = source.emissiveMap; this.emissiveIntensity = source.emissiveIntensity; this.bumpMap = source.bumpMap; this.bumpScale = source.bumpScale; this.normalMap = source.normalMap; this.normalScale.copy( source.normalScale ); this.displacementMap = source.displacementMap; this.displacementScale = source.displacementScale; this.displacementBias = source.displacementBias; this.roughnessMap = source.roughnessMap; this.metalnessMap = source.metalnessMap; this.alphaMap = source.alphaMap; this.envMap = source.envMap; this.envMapIntensity = source.envMapIntensity; this.refractionRatio = source.refractionRatio; this.wireframe = source.wireframe; this.wireframeLinewidth = source.wireframeLinewidth; this.wireframeLinecap = source.wireframeLinecap; this.wireframeLinejoin = source.wireframeLinejoin; this.skinning = source.skinning; this.morphTargets = source.morphTargets; this.morphNormals = source.morphNormals; return this; }; /** * @author WestLangley / http://github.com/WestLangley * * parameters = { * reflectivity: * } */ function MeshPhysicalMaterial( parameters ) { MeshStandardMaterial.call( this ); this.defines = { 'PHYSICAL': '' }; this.type = 'MeshPhysicalMaterial'; this.reflectivity = 0.5; // maps to F0 = 0.04 this.clearCoat = 0.0; this.clearCoatRoughness = 0.0; this.setValues( parameters ); } MeshPhysicalMaterial.prototype = Object.create( MeshStandardMaterial.prototype ); MeshPhysicalMaterial.prototype.constructor = MeshPhysicalMaterial; MeshPhysicalMaterial.prototype.isMeshPhysicalMaterial = true; MeshPhysicalMaterial.prototype.copy = function ( source ) { MeshStandardMaterial.prototype.copy.call( this, source ); this.defines = { 'PHYSICAL': '' }; this.reflectivity = source.reflectivity; this.clearCoat = source.clearCoat; this.clearCoatRoughness = source.clearCoatRoughness; return this; }; /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * specular: , * shininess: , * opacity: , * * map: new THREE.Texture( ), * * lightMap: new THREE.Texture( ), * lightMapIntensity: * * aoMap: new THREE.Texture( ), * aoMapIntensity: * * emissive: , * emissiveIntensity: * emissiveMap: new THREE.Texture( ), * * bumpMap: new THREE.Texture( ), * bumpScale: , * * normalMap: new THREE.Texture( ), * normalScale: , * * displacementMap: new THREE.Texture( ), * displacementScale: , * displacementBias: , * * specularMap: new THREE.Texture( ), * * alphaMap: new THREE.Texture( ), * * envMap: new THREE.TextureCube( [posx, negx, posy, negy, posz, negz] ), * combine: THREE.Multiply, * reflectivity: , * refractionRatio: , * * wireframe: , * wireframeLinewidth: , * * skinning: , * morphTargets: , * morphNormals: * } */ function MeshPhongMaterial( parameters ) { Material.call( this ); this.type = 'MeshPhongMaterial'; this.color = new Color( 0xffffff ); // diffuse this.specular = new Color( 0x111111 ); this.shininess = 30; this.map = null; this.lightMap = null; this.lightMapIntensity = 1.0; this.aoMap = null; this.aoMapIntensity = 1.0; this.emissive = new Color( 0x000000 ); this.emissiveIntensity = 1.0; this.emissiveMap = null; this.bumpMap = null; this.bumpScale = 1; this.normalMap = null; this.normalScale = new Vector2( 1, 1 ); this.displacementMap = null; this.displacementScale = 1; this.displacementBias = 0; this.specularMap = null; this.alphaMap = null; this.envMap = null; this.combine = MultiplyOperation; this.reflectivity = 1; this.refractionRatio = 0.98; this.wireframe = false; this.wireframeLinewidth = 1; this.wireframeLinecap = 'round'; this.wireframeLinejoin = 'round'; this.skinning = false; this.morphTargets = false; this.morphNormals = false; this.setValues( parameters ); } MeshPhongMaterial.prototype = Object.create( Material.prototype ); MeshPhongMaterial.prototype.constructor = MeshPhongMaterial; MeshPhongMaterial.prototype.isMeshPhongMaterial = true; MeshPhongMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.specular.copy( source.specular ); this.shininess = source.shininess; this.map = source.map; this.lightMap = source.lightMap; this.lightMapIntensity = source.lightMapIntensity; this.aoMap = source.aoMap; this.aoMapIntensity = source.aoMapIntensity; this.emissive.copy( source.emissive ); this.emissiveMap = source.emissiveMap; this.emissiveIntensity = source.emissiveIntensity; this.bumpMap = source.bumpMap; this.bumpScale = source.bumpScale; this.normalMap = source.normalMap; this.normalScale.copy( source.normalScale ); this.displacementMap = source.displacementMap; this.displacementScale = source.displacementScale; this.displacementBias = source.displacementBias; this.specularMap = source.specularMap; this.alphaMap = source.alphaMap; this.envMap = source.envMap; this.combine = source.combine; this.reflectivity = source.reflectivity; this.refractionRatio = source.refractionRatio; this.wireframe = source.wireframe; this.wireframeLinewidth = source.wireframeLinewidth; this.wireframeLinecap = source.wireframeLinecap; this.wireframeLinejoin = source.wireframeLinejoin; this.skinning = source.skinning; this.morphTargets = source.morphTargets; this.morphNormals = source.morphNormals; return this; }; /** * @author takahirox / http://github.com/takahirox * * parameters = { * gradientMap: new THREE.Texture( ) * } */ function MeshToonMaterial( parameters ) { MeshPhongMaterial.call( this ); this.defines = { 'TOON': '' }; this.type = 'MeshToonMaterial'; this.gradientMap = null; this.setValues( parameters ); } MeshToonMaterial.prototype = Object.create( MeshPhongMaterial.prototype ); MeshToonMaterial.prototype.constructor = MeshToonMaterial; MeshToonMaterial.prototype.isMeshToonMaterial = true; MeshToonMaterial.prototype.copy = function ( source ) { MeshPhongMaterial.prototype.copy.call( this, source ); this.gradientMap = source.gradientMap; return this; }; /** * @author mrdoob / http://mrdoob.com/ * @author WestLangley / http://github.com/WestLangley * * parameters = { * opacity: , * * bumpMap: new THREE.Texture( ), * bumpScale: , * * normalMap: new THREE.Texture( ), * normalScale: , * * displacementMap: new THREE.Texture( ), * displacementScale: , * displacementBias: , * * wireframe: , * wireframeLinewidth: * * skinning: , * morphTargets: , * morphNormals: * } */ function MeshNormalMaterial( parameters ) { Material.call( this ); this.type = 'MeshNormalMaterial'; this.bumpMap = null; this.bumpScale = 1; this.normalMap = null; this.normalScale = new Vector2( 1, 1 ); this.displacementMap = null; this.displacementScale = 1; this.displacementBias = 0; this.wireframe = false; this.wireframeLinewidth = 1; this.fog = false; this.lights = false; this.skinning = false; this.morphTargets = false; this.morphNormals = false; this.setValues( parameters ); } MeshNormalMaterial.prototype = Object.create( Material.prototype ); MeshNormalMaterial.prototype.constructor = MeshNormalMaterial; MeshNormalMaterial.prototype.isMeshNormalMaterial = true; MeshNormalMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.bumpMap = source.bumpMap; this.bumpScale = source.bumpScale; this.normalMap = source.normalMap; this.normalScale.copy( source.normalScale ); this.displacementMap = source.displacementMap; this.displacementScale = source.displacementScale; this.displacementBias = source.displacementBias; this.wireframe = source.wireframe; this.wireframeLinewidth = source.wireframeLinewidth; this.skinning = source.skinning; this.morphTargets = source.morphTargets; this.morphNormals = source.morphNormals; return this; }; /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * opacity: , * * map: new THREE.Texture( ), * * lightMap: new THREE.Texture( ), * lightMapIntensity: * * aoMap: new THREE.Texture( ), * aoMapIntensity: * * emissive: , * emissiveIntensity: * emissiveMap: new THREE.Texture( ), * * specularMap: new THREE.Texture( ), * * alphaMap: new THREE.Texture( ), * * envMap: new THREE.TextureCube( [posx, negx, posy, negy, posz, negz] ), * combine: THREE.Multiply, * reflectivity: , * refractionRatio: , * * wireframe: , * wireframeLinewidth: , * * skinning: , * morphTargets: , * morphNormals: * } */ function MeshLambertMaterial( parameters ) { Material.call( this ); this.type = 'MeshLambertMaterial'; this.color = new Color( 0xffffff ); // diffuse this.map = null; this.lightMap = null; this.lightMapIntensity = 1.0; this.aoMap = null; this.aoMapIntensity = 1.0; this.emissive = new Color( 0x000000 ); this.emissiveIntensity = 1.0; this.emissiveMap = null; this.specularMap = null; this.alphaMap = null; this.envMap = null; this.combine = MultiplyOperation; this.reflectivity = 1; this.refractionRatio = 0.98; this.wireframe = false; this.wireframeLinewidth = 1; this.wireframeLinecap = 'round'; this.wireframeLinejoin = 'round'; this.skinning = false; this.morphTargets = false; this.morphNormals = false; this.setValues( parameters ); } MeshLambertMaterial.prototype = Object.create( Material.prototype ); MeshLambertMaterial.prototype.constructor = MeshLambertMaterial; MeshLambertMaterial.prototype.isMeshLambertMaterial = true; MeshLambertMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.map = source.map; this.lightMap = source.lightMap; this.lightMapIntensity = source.lightMapIntensity; this.aoMap = source.aoMap; this.aoMapIntensity = source.aoMapIntensity; this.emissive.copy( source.emissive ); this.emissiveMap = source.emissiveMap; this.emissiveIntensity = source.emissiveIntensity; this.specularMap = source.specularMap; this.alphaMap = source.alphaMap; this.envMap = source.envMap; this.combine = source.combine; this.reflectivity = source.reflectivity; this.refractionRatio = source.refractionRatio; this.wireframe = source.wireframe; this.wireframeLinewidth = source.wireframeLinewidth; this.wireframeLinecap = source.wireframeLinecap; this.wireframeLinejoin = source.wireframeLinejoin; this.skinning = source.skinning; this.morphTargets = source.morphTargets; this.morphNormals = source.morphNormals; return this; }; /** * @author alteredq / http://alteredqualia.com/ * * parameters = { * color: , * opacity: , * * linewidth: , * * scale: , * dashSize: , * gapSize: * } */ function LineDashedMaterial( parameters ) { Material.call( this ); this.type = 'LineDashedMaterial'; this.color = new Color( 0xffffff ); this.linewidth = 1; this.scale = 1; this.dashSize = 3; this.gapSize = 1; this.lights = false; this.setValues( parameters ); } LineDashedMaterial.prototype = Object.create( Material.prototype ); LineDashedMaterial.prototype.constructor = LineDashedMaterial; LineDashedMaterial.prototype.isLineDashedMaterial = true; LineDashedMaterial.prototype.copy = function ( source ) { Material.prototype.copy.call( this, source ); this.color.copy( source.color ); this.linewidth = source.linewidth; this.scale = source.scale; this.dashSize = source.dashSize; this.gapSize = source.gapSize; return this; }; var Materials = Object.freeze({ ShadowMaterial: ShadowMaterial, SpriteMaterial: SpriteMaterial, RawShaderMaterial: RawShaderMaterial, ShaderMaterial: ShaderMaterial, PointsMaterial: PointsMaterial, MeshPhysicalMaterial: MeshPhysicalMaterial, MeshStandardMaterial: MeshStandardMaterial, MeshPhongMaterial: MeshPhongMaterial, MeshToonMaterial: MeshToonMaterial, MeshNormalMaterial: MeshNormalMaterial, MeshLambertMaterial: MeshLambertMaterial, MeshDepthMaterial: MeshDepthMaterial, MeshBasicMaterial: MeshBasicMaterial, LineDashedMaterial: LineDashedMaterial, LineBasicMaterial: LineBasicMaterial, Material: Material }); /** * @author mrdoob / http://mrdoob.com/ */ var Cache = { enabled: false, files: {}, add: function ( key, file ) { if ( this.enabled === false ) return; // console.log( 'THREE.Cache', 'Adding key:', key ); this.files[ key ] = file; }, get: function ( key ) { if ( this.enabled === false ) return; // console.log( 'THREE.Cache', 'Checking key:', key ); return this.files[ key ]; }, remove: function ( key ) { delete this.files[ key ]; }, clear: function () { this.files = {}; } }; /** * @author mrdoob / http://mrdoob.com/ */ function LoadingManager( onLoad, onProgress, onError ) { var scope = this; var isLoading = false, itemsLoaded = 0, itemsTotal = 0; this.onStart = undefined; this.onLoad = onLoad; this.onProgress = onProgress; this.onError = onError; this.itemStart = function ( url ) { itemsTotal ++; if ( isLoading === false ) { if ( scope.onStart !== undefined ) { scope.onStart( url, itemsLoaded, itemsTotal ); } } isLoading = true; }; this.itemEnd = function ( url ) { itemsLoaded ++; if ( scope.onProgress !== undefined ) { scope.onProgress( url, itemsLoaded, itemsTotal ); } if ( itemsLoaded === itemsTotal ) { isLoading = false; if ( scope.onLoad !== undefined ) { scope.onLoad(); } } }; this.itemError = function ( url ) { if ( scope.onError !== undefined ) { scope.onError( url ); } }; } var DefaultLoadingManager = new LoadingManager(); /** * @author mrdoob / http://mrdoob.com/ */ function FileLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; } Object.assign( FileLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { if ( url === undefined ) url = ''; if ( this.path !== undefined ) url = this.path + url; var scope = this; var cached = Cache.get( url ); if ( cached !== undefined ) { scope.manager.itemStart( url ); setTimeout( function () { if ( onLoad ) onLoad( cached ); scope.manager.itemEnd( url ); }, 0 ); return cached; } // Check for data: URI var dataUriRegex = /^data:(.*?)(;base64)?,(.*)$/; var dataUriRegexResult = url.match( dataUriRegex ); // Safari can not handle Data URIs through XMLHttpRequest so process manually if ( dataUriRegexResult ) { var mimeType = dataUriRegexResult[ 1 ]; var isBase64 = !! dataUriRegexResult[ 2 ]; var data = dataUriRegexResult[ 3 ]; data = window.decodeURIComponent( data ); if ( isBase64 ) data = window.atob( data ); try { var response; var responseType = ( this.responseType || '' ).toLowerCase(); switch ( responseType ) { case 'arraybuffer': case 'blob': response = new ArrayBuffer( data.length ); var view = new Uint8Array( response ); for ( var i = 0; i < data.length; i ++ ) { view[ i ] = data.charCodeAt( i ); } if ( responseType === 'blob' ) { response = new Blob( [ response ], { type: mimeType } ); } break; case 'document': var parser = new DOMParser(); response = parser.parseFromString( data, mimeType ); break; case 'json': response = JSON.parse( data ); break; default: // 'text' or other response = data; break; } // Wait for next browser tick window.setTimeout( function () { if ( onLoad ) onLoad( response ); scope.manager.itemEnd( url ); }, 0 ); } catch ( error ) { // Wait for next browser tick window.setTimeout( function () { if ( onError ) onError( error ); scope.manager.itemEnd( url ); scope.manager.itemError( url ); }, 0 ); } } else { var request = new XMLHttpRequest(); request.open( 'GET', url, true ); request.addEventListener( 'load', function ( event ) { var response = event.target.response; Cache.add( url, response ); if ( this.status === 200 ) { if ( onLoad ) onLoad( response ); scope.manager.itemEnd( url ); } else if ( this.status === 0 ) { // Some browsers return HTTP Status 0 when using non-http protocol // e.g. 'file://' or 'data://'. Handle as success. console.warn( 'THREE.FileLoader: HTTP Status 0 received.' ); if ( onLoad ) onLoad( response ); scope.manager.itemEnd( url ); } else { if ( onError ) onError( event ); scope.manager.itemEnd( url ); scope.manager.itemError( url ); } }, false ); if ( onProgress !== undefined ) { request.addEventListener( 'progress', function ( event ) { onProgress( event ); }, false ); } request.addEventListener( 'error', function ( event ) { if ( onError ) onError( event ); scope.manager.itemEnd( url ); scope.manager.itemError( url ); }, false ); if ( this.responseType !== undefined ) request.responseType = this.responseType; if ( this.withCredentials !== undefined ) request.withCredentials = this.withCredentials; if ( request.overrideMimeType ) request.overrideMimeType( this.mimeType !== undefined ? this.mimeType : 'text/plain' ); for ( var header in this.requestHeader ) { request.setRequestHeader( header, this.requestHeader[ header ] ); } request.send( null ); } scope.manager.itemStart( url ); return request; }, setPath: function ( value ) { this.path = value; return this; }, setResponseType: function ( value ) { this.responseType = value; return this; }, setWithCredentials: function ( value ) { this.withCredentials = value; return this; }, setMimeType: function ( value ) { this.mimeType = value; return this; }, setRequestHeader: function ( value ) { this.requestHeader = value; return this; } } ); /** * @author mrdoob / http://mrdoob.com/ * * Abstract Base class to block based textures loader (dds, pvr, ...) */ function CompressedTextureLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; // override in sub classes this._parser = null; } Object.assign( CompressedTextureLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var scope = this; var images = []; var texture = new CompressedTexture(); texture.image = images; var loader = new FileLoader( this.manager ); loader.setPath( this.path ); loader.setResponseType( 'arraybuffer' ); function loadTexture( i ) { loader.load( url[ i ], function ( buffer ) { var texDatas = scope._parser( buffer, true ); images[ i ] = { width: texDatas.width, height: texDatas.height, format: texDatas.format, mipmaps: texDatas.mipmaps }; loaded += 1; if ( loaded === 6 ) { if ( texDatas.mipmapCount === 1 ) texture.minFilter = LinearFilter; texture.format = texDatas.format; texture.needsUpdate = true; if ( onLoad ) onLoad( texture ); } }, onProgress, onError ); } if ( Array.isArray( url ) ) { var loaded = 0; for ( var i = 0, il = url.length; i < il; ++ i ) { loadTexture( i ); } } else { // compressed cubemap texture stored in a single DDS file loader.load( url, function ( buffer ) { var texDatas = scope._parser( buffer, true ); if ( texDatas.isCubemap ) { var faces = texDatas.mipmaps.length / texDatas.mipmapCount; for ( var f = 0; f < faces; f ++ ) { images[ f ] = { mipmaps : [] }; for ( var i = 0; i < texDatas.mipmapCount; i ++ ) { images[ f ].mipmaps.push( texDatas.mipmaps[ f * texDatas.mipmapCount + i ] ); images[ f ].format = texDatas.format; images[ f ].width = texDatas.width; images[ f ].height = texDatas.height; } } } else { texture.image.width = texDatas.width; texture.image.height = texDatas.height; texture.mipmaps = texDatas.mipmaps; } if ( texDatas.mipmapCount === 1 ) { texture.minFilter = LinearFilter; } texture.format = texDatas.format; texture.needsUpdate = true; if ( onLoad ) onLoad( texture ); }, onProgress, onError ); } return texture; }, setPath: function ( value ) { this.path = value; return this; } } ); /** * @author Nikos M. / https://github.com/foo123/ * * Abstract Base class to load generic binary textures formats (rgbe, hdr, ...) */ function DataTextureLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; // override in sub classes this._parser = null; } Object.assign( DataTextureLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var scope = this; var texture = new DataTexture(); var loader = new FileLoader( this.manager ); loader.setResponseType( 'arraybuffer' ); loader.load( url, function ( buffer ) { var texData = scope._parser( buffer ); if ( ! texData ) return; if ( undefined !== texData.image ) { texture.image = texData.image; } else if ( undefined !== texData.data ) { texture.image.width = texData.width; texture.image.height = texData.height; texture.image.data = texData.data; } texture.wrapS = undefined !== texData.wrapS ? texData.wrapS : ClampToEdgeWrapping; texture.wrapT = undefined !== texData.wrapT ? texData.wrapT : ClampToEdgeWrapping; texture.magFilter = undefined !== texData.magFilter ? texData.magFilter : LinearFilter; texture.minFilter = undefined !== texData.minFilter ? texData.minFilter : LinearMipMapLinearFilter; texture.anisotropy = undefined !== texData.anisotropy ? texData.anisotropy : 1; if ( undefined !== texData.format ) { texture.format = texData.format; } if ( undefined !== texData.type ) { texture.type = texData.type; } if ( undefined !== texData.mipmaps ) { texture.mipmaps = texData.mipmaps; } if ( 1 === texData.mipmapCount ) { texture.minFilter = LinearFilter; } texture.needsUpdate = true; if ( onLoad ) onLoad( texture, texData ); }, onProgress, onError ); return texture; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function ImageLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; } Object.assign( ImageLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { if ( url === undefined ) url = ''; if ( this.path !== undefined ) url = this.path + url; var scope = this; var cached = Cache.get( url ); if ( cached !== undefined ) { scope.manager.itemStart( url ); setTimeout( function () { if ( onLoad ) onLoad( cached ); scope.manager.itemEnd( url ); }, 0 ); return cached; } var image = document.createElementNS( 'http://www.w3.org/1999/xhtml', 'img' ); image.addEventListener( 'load', function () { Cache.add( url, this ); if ( onLoad ) onLoad( this ); scope.manager.itemEnd( url ); }, false ); /* image.addEventListener( 'progress', function ( event ) { if ( onProgress ) onProgress( event ); }, false ); */ image.addEventListener( 'error', function ( event ) { if ( onError ) onError( event ); scope.manager.itemEnd( url ); scope.manager.itemError( url ); }, false ); if ( url.substr( 0, 5 ) !== 'data:' ) { if ( this.crossOrigin !== undefined ) image.crossOrigin = this.crossOrigin; } scope.manager.itemStart( url ); image.src = url; return image; }, setCrossOrigin: function ( value ) { this.crossOrigin = value; return this; }, setPath: function ( value ) { this.path = value; return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function CubeTextureLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; } Object.assign( CubeTextureLoader.prototype, { load: function ( urls, onLoad, onProgress, onError ) { var texture = new CubeTexture(); var loader = new ImageLoader( this.manager ); loader.setCrossOrigin( this.crossOrigin ); loader.setPath( this.path ); var loaded = 0; function loadTexture( i ) { loader.load( urls[ i ], function ( image ) { texture.images[ i ] = image; loaded ++; if ( loaded === 6 ) { texture.needsUpdate = true; if ( onLoad ) onLoad( texture ); } }, undefined, onError ); } for ( var i = 0; i < urls.length; ++ i ) { loadTexture( i ); } return texture; }, setCrossOrigin: function ( value ) { this.crossOrigin = value; return this; }, setPath: function ( value ) { this.path = value; return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function TextureLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; } Object.assign( TextureLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var loader = new ImageLoader( this.manager ); loader.setCrossOrigin( this.crossOrigin ); loader.setPath( this.path ); var texture = new Texture(); texture.image = loader.load( url, function () { // JPEGs can't have an alpha channel, so memory can be saved by storing them as RGB. var isJPEG = url.search( /\.(jpg|jpeg)$/ ) > 0 || url.search( /^data\:image\/jpeg/ ) === 0; texture.format = isJPEG ? RGBFormat : RGBAFormat; texture.needsUpdate = true; if ( onLoad !== undefined ) { onLoad( texture ); } }, onProgress, onError ); return texture; }, setCrossOrigin: function ( value ) { this.crossOrigin = value; return this; }, setPath: function ( value ) { this.path = value; return this; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ function Light( color, intensity ) { Object3D.call( this ); this.type = 'Light'; this.color = new Color( color ); this.intensity = intensity !== undefined ? intensity : 1; this.receiveShadow = undefined; } Light.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Light, isLight: true, copy: function ( source ) { Object3D.prototype.copy.call( this, source ); this.color.copy( source.color ); this.intensity = source.intensity; return this; }, toJSON: function ( meta ) { var data = Object3D.prototype.toJSON.call( this, meta ); data.object.color = this.color.getHex(); data.object.intensity = this.intensity; if ( this.groundColor !== undefined ) data.object.groundColor = this.groundColor.getHex(); if ( this.distance !== undefined ) data.object.distance = this.distance; if ( this.angle !== undefined ) data.object.angle = this.angle; if ( this.decay !== undefined ) data.object.decay = this.decay; if ( this.penumbra !== undefined ) data.object.penumbra = this.penumbra; if ( this.shadow !== undefined ) data.object.shadow = this.shadow.toJSON(); return data; } } ); /** * @author alteredq / http://alteredqualia.com/ */ function HemisphereLight( skyColor, groundColor, intensity ) { Light.call( this, skyColor, intensity ); this.type = 'HemisphereLight'; this.castShadow = undefined; this.position.copy( Object3D.DefaultUp ); this.updateMatrix(); this.groundColor = new Color( groundColor ); } HemisphereLight.prototype = Object.assign( Object.create( Light.prototype ), { constructor: HemisphereLight, isHemisphereLight: true, copy: function ( source ) { Light.prototype.copy.call( this, source ); this.groundColor.copy( source.groundColor ); return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function LightShadow( camera ) { this.camera = camera; this.bias = 0; this.radius = 1; this.mapSize = new Vector2( 512, 512 ); this.map = null; this.matrix = new Matrix4(); } Object.assign( LightShadow.prototype, { copy: function ( source ) { this.camera = source.camera.clone(); this.bias = source.bias; this.radius = source.radius; this.mapSize.copy( source.mapSize ); return this; }, clone: function () { return new this.constructor().copy( this ); }, toJSON: function () { var object = {}; if ( this.bias !== 0 ) object.bias = this.bias; if ( this.radius !== 1 ) object.radius = this.radius; if ( this.mapSize.x !== 512 || this.mapSize.y !== 512 ) object.mapSize = this.mapSize.toArray(); object.camera = this.camera.toJSON( false ).object; delete object.camera.matrix; return object; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function SpotLightShadow() { LightShadow.call( this, new PerspectiveCamera( 50, 1, 0.5, 500 ) ); } SpotLightShadow.prototype = Object.assign( Object.create( LightShadow.prototype ), { constructor: SpotLightShadow, isSpotLightShadow: true, update: function ( light ) { var camera = this.camera; var fov = _Math.RAD2DEG * 2 * light.angle; var aspect = this.mapSize.width / this.mapSize.height; var far = light.distance || camera.far; if ( fov !== camera.fov || aspect !== camera.aspect || far !== camera.far ) { camera.fov = fov; camera.aspect = aspect; camera.far = far; camera.updateProjectionMatrix(); } } } ); /** * @author alteredq / http://alteredqualia.com/ */ function SpotLight( color, intensity, distance, angle, penumbra, decay ) { Light.call( this, color, intensity ); this.type = 'SpotLight'; this.position.copy( Object3D.DefaultUp ); this.updateMatrix(); this.target = new Object3D(); Object.defineProperty( this, 'power', { get: function () { // intensity = power per solid angle. // ref: equation (17) from http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf return this.intensity * Math.PI; }, set: function ( power ) { // intensity = power per solid angle. // ref: equation (17) from http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf this.intensity = power / Math.PI; } } ); this.distance = ( distance !== undefined ) ? distance : 0; this.angle = ( angle !== undefined ) ? angle : Math.PI / 3; this.penumbra = ( penumbra !== undefined ) ? penumbra : 0; this.decay = ( decay !== undefined ) ? decay : 1; // for physically correct lights, should be 2. this.shadow = new SpotLightShadow(); } SpotLight.prototype = Object.assign( Object.create( Light.prototype ), { constructor: SpotLight, isSpotLight: true, copy: function ( source ) { Light.prototype.copy.call( this, source ); this.distance = source.distance; this.angle = source.angle; this.penumbra = source.penumbra; this.decay = source.decay; this.target = source.target.clone(); this.shadow = source.shadow.clone(); return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function PointLight( color, intensity, distance, decay ) { Light.call( this, color, intensity ); this.type = 'PointLight'; Object.defineProperty( this, 'power', { get: function () { // intensity = power per solid angle. // ref: equation (15) from http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf return this.intensity * 4 * Math.PI; }, set: function ( power ) { // intensity = power per solid angle. // ref: equation (15) from http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf this.intensity = power / ( 4 * Math.PI ); } } ); this.distance = ( distance !== undefined ) ? distance : 0; this.decay = ( decay !== undefined ) ? decay : 1; // for physically correct lights, should be 2. this.shadow = new LightShadow( new PerspectiveCamera( 90, 1, 0.5, 500 ) ); } PointLight.prototype = Object.assign( Object.create( Light.prototype ), { constructor: PointLight, isPointLight: true, copy: function ( source ) { Light.prototype.copy.call( this, source ); this.distance = source.distance; this.decay = source.decay; this.shadow = source.shadow.clone(); return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function DirectionalLightShadow( ) { LightShadow.call( this, new OrthographicCamera( - 5, 5, 5, - 5, 0.5, 500 ) ); } DirectionalLightShadow.prototype = Object.assign( Object.create( LightShadow.prototype ), { constructor: DirectionalLightShadow } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ function DirectionalLight( color, intensity ) { Light.call( this, color, intensity ); this.type = 'DirectionalLight'; this.position.copy( Object3D.DefaultUp ); this.updateMatrix(); this.target = new Object3D(); this.shadow = new DirectionalLightShadow(); } DirectionalLight.prototype = Object.assign( Object.create( Light.prototype ), { constructor: DirectionalLight, isDirectionalLight: true, copy: function ( source ) { Light.prototype.copy.call( this, source ); this.target = source.target.clone(); this.shadow = source.shadow.clone(); return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function AmbientLight( color, intensity ) { Light.call( this, color, intensity ); this.type = 'AmbientLight'; this.castShadow = undefined; } AmbientLight.prototype = Object.assign( Object.create( Light.prototype ), { constructor: AmbientLight, isAmbientLight: true } ); /** * @author abelnation / http://github.com/abelnation */ function RectAreaLight( color, intensity, width, height ) { Light.call( this, color, intensity ); this.type = 'RectAreaLight'; this.position.set( 0, 1, 0 ); this.updateMatrix(); this.width = ( width !== undefined ) ? width : 10; this.height = ( height !== undefined ) ? height : 10; // TODO (abelnation): distance/decay // TODO (abelnation): update method for RectAreaLight to update transform to lookat target // TODO (abelnation): shadows } // TODO (abelnation): RectAreaLight update when light shape is changed RectAreaLight.prototype = Object.assign( Object.create( Light.prototype ), { constructor: RectAreaLight, isRectAreaLight: true, copy: function ( source ) { Light.prototype.copy.call( this, source ); this.width = source.width; this.height = source.height; return this; }, toJSON: function ( meta ) { var data = Light.prototype.toJSON.call( this, meta ); data.object.width = this.width; data.object.height = this.height; return data; } } ); /** * @author tschw * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ */ var AnimationUtils = { // same as Array.prototype.slice, but also works on typed arrays arraySlice: function ( array, from, to ) { if ( AnimationUtils.isTypedArray( array ) ) { // in ios9 array.subarray(from, undefined) will return empty array // but array.subarray(from) or array.subarray(from, len) is correct return new array.constructor( array.subarray( from, to !== undefined ? to : array.length ) ); } return array.slice( from, to ); }, // converts an array to a specific type convertArray: function ( array, type, forceClone ) { if ( ! array || // let 'undefined' and 'null' pass ! forceClone && array.constructor === type ) return array; if ( typeof type.BYTES_PER_ELEMENT === 'number' ) { return new type( array ); // create typed array } return Array.prototype.slice.call( array ); // create Array }, isTypedArray: function ( object ) { return ArrayBuffer.isView( object ) && ! ( object instanceof DataView ); }, // returns an array by which times and values can be sorted getKeyframeOrder: function ( times ) { function compareTime( i, j ) { return times[ i ] - times[ j ]; } var n = times.length; var result = new Array( n ); for ( var i = 0; i !== n; ++ i ) result[ i ] = i; result.sort( compareTime ); return result; }, // uses the array previously returned by 'getKeyframeOrder' to sort data sortedArray: function ( values, stride, order ) { var nValues = values.length; var result = new values.constructor( nValues ); for ( var i = 0, dstOffset = 0; dstOffset !== nValues; ++ i ) { var srcOffset = order[ i ] * stride; for ( var j = 0; j !== stride; ++ j ) { result[ dstOffset ++ ] = values[ srcOffset + j ]; } } return result; }, // function for parsing AOS keyframe formats flattenJSON: function ( jsonKeys, times, values, valuePropertyName ) { var i = 1, key = jsonKeys[ 0 ]; while ( key !== undefined && key[ valuePropertyName ] === undefined ) { key = jsonKeys[ i ++ ]; } if ( key === undefined ) return; // no data var value = key[ valuePropertyName ]; if ( value === undefined ) return; // no data if ( Array.isArray( value ) ) { do { value = key[ valuePropertyName ]; if ( value !== undefined ) { times.push( key.time ); values.push.apply( values, value ); // push all elements } key = jsonKeys[ i ++ ]; } while ( key !== undefined ); } else if ( value.toArray !== undefined ) { // ...assume THREE.Math-ish do { value = key[ valuePropertyName ]; if ( value !== undefined ) { times.push( key.time ); value.toArray( values, values.length ); } key = jsonKeys[ i ++ ]; } while ( key !== undefined ); } else { // otherwise push as-is do { value = key[ valuePropertyName ]; if ( value !== undefined ) { times.push( key.time ); values.push( value ); } key = jsonKeys[ i ++ ]; } while ( key !== undefined ); } } }; /** * Abstract base class of interpolants over parametric samples. * * The parameter domain is one dimensional, typically the time or a path * along a curve defined by the data. * * The sample values can have any dimensionality and derived classes may * apply special interpretations to the data. * * This class provides the interval seek in a Template Method, deferring * the actual interpolation to derived classes. * * Time complexity is O(1) for linear access crossing at most two points * and O(log N) for random access, where N is the number of positions. * * References: * * http://www.oodesign.com/template-method-pattern.html * * @author tschw */ function Interpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { this.parameterPositions = parameterPositions; this._cachedIndex = 0; this.resultBuffer = resultBuffer !== undefined ? resultBuffer : new sampleValues.constructor( sampleSize ); this.sampleValues = sampleValues; this.valueSize = sampleSize; } Object.assign( Interpolant.prototype, { evaluate: function( t ) { var pp = this.parameterPositions, i1 = this._cachedIndex, t1 = pp[ i1 ], t0 = pp[ i1 - 1 ]; validate_interval: { seek: { var right; linear_scan: { //- See http://jsperf.com/comparison-to-undefined/3 //- slower code: //- //- if ( t >= t1 || t1 === undefined ) { forward_scan: if ( ! ( t < t1 ) ) { for ( var giveUpAt = i1 + 2; ;) { if ( t1 === undefined ) { if ( t < t0 ) break forward_scan; // after end i1 = pp.length; this._cachedIndex = i1; return this.afterEnd_( i1 - 1, t, t0 ); } if ( i1 === giveUpAt ) break; // this loop t0 = t1; t1 = pp[ ++ i1 ]; if ( t < t1 ) { // we have arrived at the sought interval break seek; } } // prepare binary search on the right side of the index right = pp.length; break linear_scan; } //- slower code: //- if ( t < t0 || t0 === undefined ) { if ( ! ( t >= t0 ) ) { // looping? var t1global = pp[ 1 ]; if ( t < t1global ) { i1 = 2; // + 1, using the scan for the details t0 = t1global; } // linear reverse scan for ( var giveUpAt = i1 - 2; ;) { if ( t0 === undefined ) { // before start this._cachedIndex = 0; return this.beforeStart_( 0, t, t1 ); } if ( i1 === giveUpAt ) break; // this loop t1 = t0; t0 = pp[ -- i1 - 1 ]; if ( t >= t0 ) { // we have arrived at the sought interval break seek; } } // prepare binary search on the left side of the index right = i1; i1 = 0; break linear_scan; } // the interval is valid break validate_interval; } // linear scan // binary search while ( i1 < right ) { var mid = ( i1 + right ) >>> 1; if ( t < pp[ mid ] ) { right = mid; } else { i1 = mid + 1; } } t1 = pp[ i1 ]; t0 = pp[ i1 - 1 ]; // check boundary cases, again if ( t0 === undefined ) { this._cachedIndex = 0; return this.beforeStart_( 0, t, t1 ); } if ( t1 === undefined ) { i1 = pp.length; this._cachedIndex = i1; return this.afterEnd_( i1 - 1, t0, t ); } } // seek this._cachedIndex = i1; this.intervalChanged_( i1, t0, t1 ); } // validate_interval return this.interpolate_( i1, t0, t, t1 ); }, settings: null, // optional, subclass-specific settings structure // Note: The indirection allows central control of many interpolants. // --- Protected interface DefaultSettings_: {}, getSettings_: function() { return this.settings || this.DefaultSettings_; }, copySampleValue_: function( index ) { // copies a sample value to the result buffer var result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, offset = index * stride; for ( var i = 0; i !== stride; ++ i ) { result[ i ] = values[ offset + i ]; } return result; }, // Template methods for derived classes: interpolate_: function( i1, t0, t, t1 ) { throw new Error( "call to abstract method" ); // implementations shall return this.resultBuffer }, intervalChanged_: function( i1, t0, t1 ) { // empty } } ); //!\ DECLARE ALIAS AFTER assign prototype ! Object.assign( Interpolant.prototype, { //( 0, t, t0 ), returns this.resultBuffer beforeStart_: Interpolant.prototype.copySampleValue_, //( N-1, tN-1, t ), returns this.resultBuffer afterEnd_: Interpolant.prototype.copySampleValue_, } ); /** * Fast and simple cubic spline interpolant. * * It was derived from a Hermitian construction setting the first derivative * at each sample position to the linear slope between neighboring positions * over their parameter interval. * * @author tschw */ function CubicInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer ); this._weightPrev = -0; this._offsetPrev = -0; this._weightNext = -0; this._offsetNext = -0; } CubicInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), { constructor: CubicInterpolant, DefaultSettings_: { endingStart: ZeroCurvatureEnding, endingEnd: ZeroCurvatureEnding }, intervalChanged_: function( i1, t0, t1 ) { var pp = this.parameterPositions, iPrev = i1 - 2, iNext = i1 + 1, tPrev = pp[ iPrev ], tNext = pp[ iNext ]; if ( tPrev === undefined ) { switch ( this.getSettings_().endingStart ) { case ZeroSlopeEnding: // f'(t0) = 0 iPrev = i1; tPrev = 2 * t0 - t1; break; case WrapAroundEnding: // use the other end of the curve iPrev = pp.length - 2; tPrev = t0 + pp[ iPrev ] - pp[ iPrev + 1 ]; break; default: // ZeroCurvatureEnding // f''(t0) = 0 a.k.a. Natural Spline iPrev = i1; tPrev = t1; } } if ( tNext === undefined ) { switch ( this.getSettings_().endingEnd ) { case ZeroSlopeEnding: // f'(tN) = 0 iNext = i1; tNext = 2 * t1 - t0; break; case WrapAroundEnding: // use the other end of the curve iNext = 1; tNext = t1 + pp[ 1 ] - pp[ 0 ]; break; default: // ZeroCurvatureEnding // f''(tN) = 0, a.k.a. Natural Spline iNext = i1 - 1; tNext = t0; } } var halfDt = ( t1 - t0 ) * 0.5, stride = this.valueSize; this._weightPrev = halfDt / ( t0 - tPrev ); this._weightNext = halfDt / ( tNext - t1 ); this._offsetPrev = iPrev * stride; this._offsetNext = iNext * stride; }, interpolate_: function( i1, t0, t, t1 ) { var result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, o1 = i1 * stride, o0 = o1 - stride, oP = this._offsetPrev, oN = this._offsetNext, wP = this._weightPrev, wN = this._weightNext, p = ( t - t0 ) / ( t1 - t0 ), pp = p * p, ppp = pp * p; // evaluate polynomials var sP = - wP * ppp + 2 * wP * pp - wP * p; var s0 = ( 1 + wP ) * ppp + (-1.5 - 2 * wP ) * pp + ( -0.5 + wP ) * p + 1; var s1 = (-1 - wN ) * ppp + ( 1.5 + wN ) * pp + 0.5 * p; var sN = wN * ppp - wN * pp; // combine data linearly for ( var i = 0; i !== stride; ++ i ) { result[ i ] = sP * values[ oP + i ] + s0 * values[ o0 + i ] + s1 * values[ o1 + i ] + sN * values[ oN + i ]; } return result; } } ); /** * @author tschw */ function LinearInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer ); } LinearInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), { constructor: LinearInterpolant, interpolate_: function( i1, t0, t, t1 ) { var result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, offset1 = i1 * stride, offset0 = offset1 - stride, weight1 = ( t - t0 ) / ( t1 - t0 ), weight0 = 1 - weight1; for ( var i = 0; i !== stride; ++ i ) { result[ i ] = values[ offset0 + i ] * weight0 + values[ offset1 + i ] * weight1; } return result; } } ); /** * * Interpolant that evaluates to the sample value at the position preceeding * the parameter. * * @author tschw */ function DiscreteInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer ); } DiscreteInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), { constructor: DiscreteInterpolant, interpolate_: function( i1, t0, t, t1 ) { return this.copySampleValue_( i1 - 1 ); } } ); var KeyframeTrackPrototype; KeyframeTrackPrototype = { TimeBufferType: Float32Array, ValueBufferType: Float32Array, DefaultInterpolation: InterpolateLinear, InterpolantFactoryMethodDiscrete: function ( result ) { return new DiscreteInterpolant( this.times, this.values, this.getValueSize(), result ); }, InterpolantFactoryMethodLinear: function ( result ) { return new LinearInterpolant( this.times, this.values, this.getValueSize(), result ); }, InterpolantFactoryMethodSmooth: function ( result ) { return new CubicInterpolant( this.times, this.values, this.getValueSize(), result ); }, setInterpolation: function ( interpolation ) { var factoryMethod; switch ( interpolation ) { case InterpolateDiscrete: factoryMethod = this.InterpolantFactoryMethodDiscrete; break; case InterpolateLinear: factoryMethod = this.InterpolantFactoryMethodLinear; break; case InterpolateSmooth: factoryMethod = this.InterpolantFactoryMethodSmooth; break; } if ( factoryMethod === undefined ) { var message = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name; if ( this.createInterpolant === undefined ) { // fall back to default, unless the default itself is messed up if ( interpolation !== this.DefaultInterpolation ) { this.setInterpolation( this.DefaultInterpolation ); } else { throw new Error( message ); // fatal, in this case } } console.warn( 'THREE.KeyframeTrackPrototype:', message ); return; } this.createInterpolant = factoryMethod; }, getInterpolation: function () { switch ( this.createInterpolant ) { case this.InterpolantFactoryMethodDiscrete: return InterpolateDiscrete; case this.InterpolantFactoryMethodLinear: return InterpolateLinear; case this.InterpolantFactoryMethodSmooth: return InterpolateSmooth; } }, getValueSize: function () { return this.values.length / this.times.length; }, // move all keyframes either forwards or backwards in time shift: function ( timeOffset ) { if ( timeOffset !== 0.0 ) { var times = this.times; for ( var i = 0, n = times.length; i !== n; ++ i ) { times[ i ] += timeOffset; } } return this; }, // scale all keyframe times by a factor (useful for frame <-> seconds conversions) scale: function ( timeScale ) { if ( timeScale !== 1.0 ) { var times = this.times; for ( var i = 0, n = times.length; i !== n; ++ i ) { times[ i ] *= timeScale; } } return this; }, // removes keyframes before and after animation without changing any values within the range [startTime, endTime]. // IMPORTANT: We do not shift around keys to the start of the track time, because for interpolated keys this will change their values trim: function ( startTime, endTime ) { var times = this.times, nKeys = times.length, from = 0, to = nKeys - 1; while ( from !== nKeys && times[ from ] < startTime ) ++ from; while ( to !== - 1 && times[ to ] > endTime ) -- to; ++ to; // inclusive -> exclusive bound if ( from !== 0 || to !== nKeys ) { // empty tracks are forbidden, so keep at least one keyframe if ( from >= to ) to = Math.max( to, 1 ), from = to - 1; var stride = this.getValueSize(); this.times = AnimationUtils.arraySlice( times, from, to ); this.values = AnimationUtils. arraySlice( this.values, from * stride, to * stride ); } return this; }, // ensure we do not get a GarbageInGarbageOut situation, make sure tracks are at least minimally viable validate: function () { var valid = true; var valueSize = this.getValueSize(); if ( valueSize - Math.floor( valueSize ) !== 0 ) { console.error( 'THREE.KeyframeTrackPrototype: Invalid value size in track.', this ); valid = false; } var times = this.times, values = this.values, nKeys = times.length; if ( nKeys === 0 ) { console.error( 'THREE.KeyframeTrackPrototype: Track is empty.', this ); valid = false; } var prevTime = null; for ( var i = 0; i !== nKeys; i ++ ) { var currTime = times[ i ]; if ( typeof currTime === 'number' && isNaN( currTime ) ) { console.error( 'THREE.KeyframeTrackPrototype: Time is not a valid number.', this, i, currTime ); valid = false; break; } if ( prevTime !== null && prevTime > currTime ) { console.error( 'THREE.KeyframeTrackPrototype: Out of order keys.', this, i, currTime, prevTime ); valid = false; break; } prevTime = currTime; } if ( values !== undefined ) { if ( AnimationUtils.isTypedArray( values ) ) { for ( var i = 0, n = values.length; i !== n; ++ i ) { var value = values[ i ]; if ( isNaN( value ) ) { console.error( 'THREE.KeyframeTrackPrototype: Value is not a valid number.', this, i, value ); valid = false; break; } } } } return valid; }, // removes equivalent sequential keys as common in morph target sequences // (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0) optimize: function () { var times = this.times, values = this.values, stride = this.getValueSize(), smoothInterpolation = this.getInterpolation() === InterpolateSmooth, writeIndex = 1, lastIndex = times.length - 1; for ( var i = 1; i < lastIndex; ++ i ) { var keep = false; var time = times[ i ]; var timeNext = times[ i + 1 ]; // remove adjacent keyframes scheduled at the same time if ( time !== timeNext && ( i !== 1 || time !== time[ 0 ] ) ) { if ( ! smoothInterpolation ) { // remove unnecessary keyframes same as their neighbors var offset = i * stride, offsetP = offset - stride, offsetN = offset + stride; for ( var j = 0; j !== stride; ++ j ) { var value = values[ offset + j ]; if ( value !== values[ offsetP + j ] || value !== values[ offsetN + j ] ) { keep = true; break; } } } else keep = true; } // in-place compaction if ( keep ) { if ( i !== writeIndex ) { times[ writeIndex ] = times[ i ]; var readOffset = i * stride, writeOffset = writeIndex * stride; for ( var j = 0; j !== stride; ++ j ) values[ writeOffset + j ] = values[ readOffset + j ]; } ++ writeIndex; } } // flush last keyframe (compaction looks ahead) if ( lastIndex > 0 ) { times[ writeIndex ] = times[ lastIndex ]; for ( var readOffset = lastIndex * stride, writeOffset = writeIndex * stride, j = 0; j !== stride; ++ j ) values[ writeOffset + j ] = values[ readOffset + j ]; ++ writeIndex; } if ( writeIndex !== times.length ) { this.times = AnimationUtils.arraySlice( times, 0, writeIndex ); this.values = AnimationUtils.arraySlice( values, 0, writeIndex * stride ); } return this; } }; function KeyframeTrackConstructor( name, times, values, interpolation ) { if ( name === undefined ) throw new Error( "track name is undefined" ); if ( times === undefined || times.length === 0 ) { throw new Error( "no keyframes in track named " + name ); } this.name = name; this.times = AnimationUtils.convertArray( times, this.TimeBufferType ); this.values = AnimationUtils.convertArray( values, this.ValueBufferType ); this.setInterpolation( interpolation || this.DefaultInterpolation ); this.validate(); this.optimize(); } /** * * A Track of vectored keyframe values. * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function VectorKeyframeTrack( name, times, values, interpolation ) { KeyframeTrackConstructor.call( this, name, times, values, interpolation ); } VectorKeyframeTrack.prototype = Object.assign( Object.create( KeyframeTrackPrototype ), { constructor: VectorKeyframeTrack, ValueTypeName: 'vector' // ValueBufferType is inherited // DefaultInterpolation is inherited } ); /** * Spherical linear unit quaternion interpolant. * * @author tschw */ function QuaternionLinearInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer ); } QuaternionLinearInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), { constructor: QuaternionLinearInterpolant, interpolate_: function( i1, t0, t, t1 ) { var result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, offset = i1 * stride, alpha = ( t - t0 ) / ( t1 - t0 ); for ( var end = offset + stride; offset !== end; offset += 4 ) { Quaternion.slerpFlat( result, 0, values, offset - stride, values, offset, alpha ); } return result; } } ); /** * * A Track of quaternion keyframe values. * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function QuaternionKeyframeTrack( name, times, values, interpolation ) { KeyframeTrackConstructor.call( this, name, times, values, interpolation ); } QuaternionKeyframeTrack.prototype = Object.assign( Object.create( KeyframeTrackPrototype ), { constructor: QuaternionKeyframeTrack, ValueTypeName: 'quaternion', // ValueBufferType is inherited DefaultInterpolation: InterpolateLinear, InterpolantFactoryMethodLinear: function( result ) { return new QuaternionLinearInterpolant( this.times, this.values, this.getValueSize(), result ); }, InterpolantFactoryMethodSmooth: undefined // not yet implemented } ); /** * * A Track of numeric keyframe values. * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function NumberKeyframeTrack( name, times, values, interpolation ) { KeyframeTrackConstructor.call( this, name, times, values, interpolation ); } NumberKeyframeTrack.prototype = Object.assign( Object.create( KeyframeTrackPrototype ), { constructor: NumberKeyframeTrack, ValueTypeName: 'number' // ValueBufferType is inherited // DefaultInterpolation is inherited } ); /** * * A Track that interpolates Strings * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function StringKeyframeTrack( name, times, values, interpolation ) { KeyframeTrackConstructor.call( this, name, times, values, interpolation ); } StringKeyframeTrack.prototype = Object.assign( Object.create( KeyframeTrackPrototype ), { constructor: StringKeyframeTrack, ValueTypeName: 'string', ValueBufferType: Array, DefaultInterpolation: InterpolateDiscrete, InterpolantFactoryMethodLinear: undefined, InterpolantFactoryMethodSmooth: undefined } ); /** * * A Track of Boolean keyframe values. * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function BooleanKeyframeTrack( name, times, values ) { KeyframeTrackConstructor.call( this, name, times, values ); } BooleanKeyframeTrack.prototype = Object.assign( Object.create( KeyframeTrackPrototype ), { constructor: BooleanKeyframeTrack, ValueTypeName: 'bool', ValueBufferType: Array, DefaultInterpolation: InterpolateDiscrete, InterpolantFactoryMethodLinear: undefined, InterpolantFactoryMethodSmooth: undefined // Note: Actually this track could have a optimized / compressed // representation of a single value and a custom interpolant that // computes "firstValue ^ isOdd( index )". } ); /** * * A Track of keyframe values that represent color. * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function ColorKeyframeTrack( name, times, values, interpolation ) { KeyframeTrackConstructor.call( this, name, times, values, interpolation ); } ColorKeyframeTrack.prototype = Object.assign( Object.create( KeyframeTrackPrototype ), { constructor: ColorKeyframeTrack, ValueTypeName: 'color' // ValueBufferType is inherited // DefaultInterpolation is inherited // Note: Very basic implementation and nothing special yet. // However, this is the place for color space parameterization. } ); /** * * A timed sequence of keyframes for a specific property. * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function KeyframeTrack( name, times, values, interpolation ) { KeyframeTrackConstructor.apply( this, arguments ); } KeyframeTrack.prototype = KeyframeTrackPrototype; KeyframeTrackPrototype.constructor = KeyframeTrack; // Static methods: Object.assign( KeyframeTrack, { // Serialization (in static context, because of constructor invocation // and automatic invocation of .toJSON): parse: function( json ) { if( json.type === undefined ) { throw new Error( "track type undefined, can not parse" ); } var trackType = KeyframeTrack._getTrackTypeForValueTypeName( json.type ); if ( json.times === undefined ) { var times = [], values = []; AnimationUtils.flattenJSON( json.keys, times, values, 'value' ); json.times = times; json.values = values; } // derived classes can define a static parse method if ( trackType.parse !== undefined ) { return trackType.parse( json ); } else { // by default, we asssume a constructor compatible with the base return new trackType( json.name, json.times, json.values, json.interpolation ); } }, toJSON: function( track ) { var trackType = track.constructor; var json; // derived classes can define a static toJSON method if ( trackType.toJSON !== undefined ) { json = trackType.toJSON( track ); } else { // by default, we assume the data can be serialized as-is json = { 'name': track.name, 'times': AnimationUtils.convertArray( track.times, Array ), 'values': AnimationUtils.convertArray( track.values, Array ) }; var interpolation = track.getInterpolation(); if ( interpolation !== track.DefaultInterpolation ) { json.interpolation = interpolation; } } json.type = track.ValueTypeName; // mandatory return json; }, _getTrackTypeForValueTypeName: function( typeName ) { switch( typeName.toLowerCase() ) { case "scalar": case "double": case "float": case "number": case "integer": return NumberKeyframeTrack; case "vector": case "vector2": case "vector3": case "vector4": return VectorKeyframeTrack; case "color": return ColorKeyframeTrack; case "quaternion": return QuaternionKeyframeTrack; case "bool": case "boolean": return BooleanKeyframeTrack; case "string": return StringKeyframeTrack; } throw new Error( "Unsupported typeName: " + typeName ); } } ); /** * * Reusable set of Tracks that represent an animation. * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ */ function AnimationClip( name, duration, tracks ) { this.name = name; this.tracks = tracks; this.duration = ( duration !== undefined ) ? duration : - 1; this.uuid = _Math.generateUUID(); // this means it should figure out its duration by scanning the tracks if ( this.duration < 0 ) { this.resetDuration(); } this.optimize(); } Object.assign( AnimationClip, { parse: function ( json ) { var tracks = [], jsonTracks = json.tracks, frameTime = 1.0 / ( json.fps || 1.0 ); for ( var i = 0, n = jsonTracks.length; i !== n; ++ i ) { tracks.push( KeyframeTrack.parse( jsonTracks[ i ] ).scale( frameTime ) ); } return new AnimationClip( json.name, json.duration, tracks ); }, toJSON: function ( clip ) { var tracks = [], clipTracks = clip.tracks; var json = { 'name': clip.name, 'duration': clip.duration, 'tracks': tracks }; for ( var i = 0, n = clipTracks.length; i !== n; ++ i ) { tracks.push( KeyframeTrack.toJSON( clipTracks[ i ] ) ); } return json; }, CreateFromMorphTargetSequence: function ( name, morphTargetSequence, fps, noLoop ) { var numMorphTargets = morphTargetSequence.length; var tracks = []; for ( var i = 0; i < numMorphTargets; i ++ ) { var times = []; var values = []; times.push( ( i + numMorphTargets - 1 ) % numMorphTargets, i, ( i + 1 ) % numMorphTargets ); values.push( 0, 1, 0 ); var order = AnimationUtils.getKeyframeOrder( times ); times = AnimationUtils.sortedArray( times, 1, order ); values = AnimationUtils.sortedArray( values, 1, order ); // if there is a key at the first frame, duplicate it as the // last frame as well for perfect loop. if ( ! noLoop && times[ 0 ] === 0 ) { times.push( numMorphTargets ); values.push( values[ 0 ] ); } tracks.push( new NumberKeyframeTrack( '.morphTargetInfluences[' + morphTargetSequence[ i ].name + ']', times, values ).scale( 1.0 / fps ) ); } return new AnimationClip( name, - 1, tracks ); }, findByName: function ( objectOrClipArray, name ) { var clipArray = objectOrClipArray; if ( ! Array.isArray( objectOrClipArray ) ) { var o = objectOrClipArray; clipArray = o.geometry && o.geometry.animations || o.animations; } for ( var i = 0; i < clipArray.length; i ++ ) { if ( clipArray[ i ].name === name ) { return clipArray[ i ]; } } return null; }, CreateClipsFromMorphTargetSequences: function ( morphTargets, fps, noLoop ) { var animationToMorphTargets = {}; // tested with https://regex101.com/ on trick sequences // such flamingo_flyA_003, flamingo_run1_003, crdeath0059 var pattern = /^([\w-]*?)([\d]+)$/; // sort morph target names into animation groups based // patterns like Walk_001, Walk_002, Run_001, Run_002 for ( var i = 0, il = morphTargets.length; i < il; i ++ ) { var morphTarget = morphTargets[ i ]; var parts = morphTarget.name.match( pattern ); if ( parts && parts.length > 1 ) { var name = parts[ 1 ]; var animationMorphTargets = animationToMorphTargets[ name ]; if ( ! animationMorphTargets ) { animationToMorphTargets[ name ] = animationMorphTargets = []; } animationMorphTargets.push( morphTarget ); } } var clips = []; for ( var name in animationToMorphTargets ) { clips.push( AnimationClip.CreateFromMorphTargetSequence( name, animationToMorphTargets[ name ], fps, noLoop ) ); } return clips; }, // parse the animation.hierarchy format parseAnimation: function ( animation, bones ) { if ( ! animation ) { console.error( 'THREE.AnimationClip: No animation in JSONLoader data.' ); return null; } var addNonemptyTrack = function ( trackType, trackName, animationKeys, propertyName, destTracks ) { // only return track if there are actually keys. if ( animationKeys.length !== 0 ) { var times = []; var values = []; AnimationUtils.flattenJSON( animationKeys, times, values, propertyName ); // empty keys are filtered out, so check again if ( times.length !== 0 ) { destTracks.push( new trackType( trackName, times, values ) ); } } }; var tracks = []; var clipName = animation.name || 'default'; // automatic length determination in AnimationClip. var duration = animation.length || - 1; var fps = animation.fps || 30; var hierarchyTracks = animation.hierarchy || []; for ( var h = 0; h < hierarchyTracks.length; h ++ ) { var animationKeys = hierarchyTracks[ h ].keys; // skip empty tracks if ( ! animationKeys || animationKeys.length === 0 ) continue; // process morph targets if ( animationKeys[ 0 ].morphTargets ) { // figure out all morph targets used in this track var morphTargetNames = {}; for ( var k = 0; k < animationKeys.length; k ++ ) { if ( animationKeys[ k ].morphTargets ) { for ( var m = 0; m < animationKeys[ k ].morphTargets.length; m ++ ) { morphTargetNames[ animationKeys[ k ].morphTargets[ m ] ] = - 1; } } } // create a track for each morph target with all zero // morphTargetInfluences except for the keys in which // the morphTarget is named. for ( var morphTargetName in morphTargetNames ) { var times = []; var values = []; for ( var m = 0; m !== animationKeys[ k ].morphTargets.length; ++ m ) { var animationKey = animationKeys[ k ]; times.push( animationKey.time ); values.push( ( animationKey.morphTarget === morphTargetName ) ? 1 : 0 ); } tracks.push( new NumberKeyframeTrack( '.morphTargetInfluence[' + morphTargetName + ']', times, values ) ); } duration = morphTargetNames.length * ( fps || 1.0 ); } else { // ...assume skeletal animation var boneName = '.bones[' + bones[ h ].name + ']'; addNonemptyTrack( VectorKeyframeTrack, boneName + '.position', animationKeys, 'pos', tracks ); addNonemptyTrack( QuaternionKeyframeTrack, boneName + '.quaternion', animationKeys, 'rot', tracks ); addNonemptyTrack( VectorKeyframeTrack, boneName + '.scale', animationKeys, 'scl', tracks ); } } if ( tracks.length === 0 ) { return null; } var clip = new AnimationClip( clipName, duration, tracks ); return clip; } } ); Object.assign( AnimationClip.prototype, { resetDuration: function () { var tracks = this.tracks, duration = 0; for ( var i = 0, n = tracks.length; i !== n; ++ i ) { var track = this.tracks[ i ]; duration = Math.max( duration, track.times[ track.times.length - 1 ] ); } this.duration = duration; }, trim: function () { for ( var i = 0; i < this.tracks.length; i ++ ) { this.tracks[ i ].trim( 0, this.duration ); } return this; }, optimize: function () { for ( var i = 0; i < this.tracks.length; i ++ ) { this.tracks[ i ].optimize(); } return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function MaterialLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; this.textures = {}; } Object.assign( MaterialLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var scope = this; var loader = new FileLoader( scope.manager ); loader.load( url, function ( text ) { onLoad( scope.parse( JSON.parse( text ) ) ); }, onProgress, onError ); }, setTextures: function ( value ) { this.textures = value; }, parse: function ( json ) { var textures = this.textures; function getTexture( name ) { if ( textures[ name ] === undefined ) { console.warn( 'THREE.MaterialLoader: Undefined texture', name ); } return textures[ name ]; } var material = new Materials[ json.type ](); if ( json.uuid !== undefined ) material.uuid = json.uuid; if ( json.name !== undefined ) material.name = json.name; if ( json.color !== undefined ) material.color.setHex( json.color ); if ( json.roughness !== undefined ) material.roughness = json.roughness; if ( json.metalness !== undefined ) material.metalness = json.metalness; if ( json.emissive !== undefined ) material.emissive.setHex( json.emissive ); if ( json.specular !== undefined ) material.specular.setHex( json.specular ); if ( json.shininess !== undefined ) material.shininess = json.shininess; if ( json.clearCoat !== undefined ) material.clearCoat = json.clearCoat; if ( json.clearCoatRoughness !== undefined ) material.clearCoatRoughness = json.clearCoatRoughness; if ( json.uniforms !== undefined ) material.uniforms = json.uniforms; if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader; if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader; if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors; if ( json.fog !== undefined ) material.fog = json.fog; if ( json.shading !== undefined ) material.shading = json.shading; if ( json.blending !== undefined ) material.blending = json.blending; if ( json.side !== undefined ) material.side = json.side; if ( json.opacity !== undefined ) material.opacity = json.opacity; if ( json.transparent !== undefined ) material.transparent = json.transparent; if ( json.alphaTest !== undefined ) material.alphaTest = json.alphaTest; if ( json.depthTest !== undefined ) material.depthTest = json.depthTest; if ( json.depthWrite !== undefined ) material.depthWrite = json.depthWrite; if ( json.colorWrite !== undefined ) material.colorWrite = json.colorWrite; if ( json.wireframe !== undefined ) material.wireframe = json.wireframe; if ( json.wireframeLinewidth !== undefined ) material.wireframeLinewidth = json.wireframeLinewidth; if ( json.wireframeLinecap !== undefined ) material.wireframeLinecap = json.wireframeLinecap; if ( json.wireframeLinejoin !== undefined ) material.wireframeLinejoin = json.wireframeLinejoin; if ( json.skinning !== undefined ) material.skinning = json.skinning; if ( json.morphTargets !== undefined ) material.morphTargets = json.morphTargets; // for PointsMaterial if ( json.size !== undefined ) material.size = json.size; if ( json.sizeAttenuation !== undefined ) material.sizeAttenuation = json.sizeAttenuation; // maps if ( json.map !== undefined ) material.map = getTexture( json.map ); if ( json.alphaMap !== undefined ) { material.alphaMap = getTexture( json.alphaMap ); material.transparent = true; } if ( json.bumpMap !== undefined ) material.bumpMap = getTexture( json.bumpMap ); if ( json.bumpScale !== undefined ) material.bumpScale = json.bumpScale; if ( json.normalMap !== undefined ) material.normalMap = getTexture( json.normalMap ); if ( json.normalScale !== undefined ) { var normalScale = json.normalScale; if ( Array.isArray( normalScale ) === false ) { // Blender exporter used to export a scalar. See #7459 normalScale = [ normalScale, normalScale ]; } material.normalScale = new Vector2().fromArray( normalScale ); } if ( json.displacementMap !== undefined ) material.displacementMap = getTexture( json.displacementMap ); if ( json.displacementScale !== undefined ) material.displacementScale = json.displacementScale; if ( json.displacementBias !== undefined ) material.displacementBias = json.displacementBias; if ( json.roughnessMap !== undefined ) material.roughnessMap = getTexture( json.roughnessMap ); if ( json.metalnessMap !== undefined ) material.metalnessMap = getTexture( json.metalnessMap ); if ( json.emissiveMap !== undefined ) material.emissiveMap = getTexture( json.emissiveMap ); if ( json.emissiveIntensity !== undefined ) material.emissiveIntensity = json.emissiveIntensity; if ( json.specularMap !== undefined ) material.specularMap = getTexture( json.specularMap ); if ( json.envMap !== undefined ) material.envMap = getTexture( json.envMap ); if ( json.reflectivity !== undefined ) material.reflectivity = json.reflectivity; if ( json.lightMap !== undefined ) material.lightMap = getTexture( json.lightMap ); if ( json.lightMapIntensity !== undefined ) material.lightMapIntensity = json.lightMapIntensity; if ( json.aoMap !== undefined ) material.aoMap = getTexture( json.aoMap ); if ( json.aoMapIntensity !== undefined ) material.aoMapIntensity = json.aoMapIntensity; if ( json.gradientMap !== undefined ) material.gradientMap = getTexture( json.gradientMap ); return material; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function BufferGeometryLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; } Object.assign( BufferGeometryLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var scope = this; var loader = new FileLoader( scope.manager ); loader.load( url, function ( text ) { onLoad( scope.parse( JSON.parse( text ) ) ); }, onProgress, onError ); }, parse: function ( json ) { var geometry = new BufferGeometry(); var index = json.data.index; if ( index !== undefined ) { var typedArray = new TYPED_ARRAYS[ index.type ]( index.array ); geometry.setIndex( new BufferAttribute( typedArray, 1 ) ); } var attributes = json.data.attributes; for ( var key in attributes ) { var attribute = attributes[ key ]; var typedArray = new TYPED_ARRAYS[ attribute.type ]( attribute.array ); geometry.addAttribute( key, new BufferAttribute( typedArray, attribute.itemSize, attribute.normalized ) ); } var groups = json.data.groups || json.data.drawcalls || json.data.offsets; if ( groups !== undefined ) { for ( var i = 0, n = groups.length; i !== n; ++ i ) { var group = groups[ i ]; geometry.addGroup( group.start, group.count, group.materialIndex ); } } var boundingSphere = json.data.boundingSphere; if ( boundingSphere !== undefined ) { var center = new Vector3(); if ( boundingSphere.center !== undefined ) { center.fromArray( boundingSphere.center ); } geometry.boundingSphere = new Sphere( center, boundingSphere.radius ); } return geometry; } } ); var TYPED_ARRAYS = { Int8Array: Int8Array, Uint8Array: Uint8Array, // Workaround for IE11 pre KB2929437. See #11440 Uint8ClampedArray: typeof Uint8ClampedArray !== 'undefined' ? Uint8ClampedArray : Uint8Array, Int16Array: Int16Array, Uint16Array: Uint16Array, Int32Array: Int32Array, Uint32Array: Uint32Array, Float32Array: Float32Array, Float64Array: Float64Array }; /** * @author alteredq / http://alteredqualia.com/ */ function Loader() { this.onLoadStart = function () {}; this.onLoadProgress = function () {}; this.onLoadComplete = function () {}; } Loader.Handlers = { handlers: [], add: function ( regex, loader ) { this.handlers.push( regex, loader ); }, get: function ( file ) { var handlers = this.handlers; for ( var i = 0, l = handlers.length; i < l; i += 2 ) { var regex = handlers[ i ]; var loader = handlers[ i + 1 ]; if ( regex.test( file ) ) { return loader; } } return null; } }; Object.assign( Loader.prototype, { crossOrigin: undefined, extractUrlBase: function ( url ) { var parts = url.split( '/' ); if ( parts.length === 1 ) return './'; parts.pop(); return parts.join( '/' ) + '/'; }, initMaterials: function ( materials, texturePath, crossOrigin ) { var array = []; for ( var i = 0; i < materials.length; ++ i ) { array[ i ] = this.createMaterial( materials[ i ], texturePath, crossOrigin ); } return array; }, createMaterial: ( function () { var BlendingMode = { NoBlending: NoBlending, NormalBlending: NormalBlending, AdditiveBlending: AdditiveBlending, SubtractiveBlending: SubtractiveBlending, MultiplyBlending: MultiplyBlending, CustomBlending: CustomBlending }; var color = new Color(); var textureLoader = new TextureLoader(); var materialLoader = new MaterialLoader(); return function createMaterial( m, texturePath, crossOrigin ) { // convert from old material format var textures = {}; function loadTexture( path, repeat, offset, wrap, anisotropy ) { var fullPath = texturePath + path; var loader = Loader.Handlers.get( fullPath ); var texture; if ( loader !== null ) { texture = loader.load( fullPath ); } else { textureLoader.setCrossOrigin( crossOrigin ); texture = textureLoader.load( fullPath ); } if ( repeat !== undefined ) { texture.repeat.fromArray( repeat ); if ( repeat[ 0 ] !== 1 ) texture.wrapS = RepeatWrapping; if ( repeat[ 1 ] !== 1 ) texture.wrapT = RepeatWrapping; } if ( offset !== undefined ) { texture.offset.fromArray( offset ); } if ( wrap !== undefined ) { if ( wrap[ 0 ] === 'repeat' ) texture.wrapS = RepeatWrapping; if ( wrap[ 0 ] === 'mirror' ) texture.wrapS = MirroredRepeatWrapping; if ( wrap[ 1 ] === 'repeat' ) texture.wrapT = RepeatWrapping; if ( wrap[ 1 ] === 'mirror' ) texture.wrapT = MirroredRepeatWrapping; } if ( anisotropy !== undefined ) { texture.anisotropy = anisotropy; } var uuid = _Math.generateUUID(); textures[ uuid ] = texture; return uuid; } // var json = { uuid: _Math.generateUUID(), type: 'MeshLambertMaterial' }; for ( var name in m ) { var value = m[ name ]; switch ( name ) { case 'DbgColor': case 'DbgIndex': case 'opticalDensity': case 'illumination': break; case 'DbgName': json.name = value; break; case 'blending': json.blending = BlendingMode[ value ]; break; case 'colorAmbient': case 'mapAmbient': console.warn( 'THREE.Loader.createMaterial:', name, 'is no longer supported.' ); break; case 'colorDiffuse': json.color = color.fromArray( value ).getHex(); break; case 'colorSpecular': json.specular = color.fromArray( value ).getHex(); break; case 'colorEmissive': json.emissive = color.fromArray( value ).getHex(); break; case 'specularCoef': json.shininess = value; break; case 'shading': if ( value.toLowerCase() === 'basic' ) json.type = 'MeshBasicMaterial'; if ( value.toLowerCase() === 'phong' ) json.type = 'MeshPhongMaterial'; if ( value.toLowerCase() === 'standard' ) json.type = 'MeshStandardMaterial'; break; case 'mapDiffuse': json.map = loadTexture( value, m.mapDiffuseRepeat, m.mapDiffuseOffset, m.mapDiffuseWrap, m.mapDiffuseAnisotropy ); break; case 'mapDiffuseRepeat': case 'mapDiffuseOffset': case 'mapDiffuseWrap': case 'mapDiffuseAnisotropy': break; case 'mapEmissive': json.emissiveMap = loadTexture( value, m.mapEmissiveRepeat, m.mapEmissiveOffset, m.mapEmissiveWrap, m.mapEmissiveAnisotropy ); break; case 'mapEmissiveRepeat': case 'mapEmissiveOffset': case 'mapEmissiveWrap': case 'mapEmissiveAnisotropy': break; case 'mapLight': json.lightMap = loadTexture( value, m.mapLightRepeat, m.mapLightOffset, m.mapLightWrap, m.mapLightAnisotropy ); break; case 'mapLightRepeat': case 'mapLightOffset': case 'mapLightWrap': case 'mapLightAnisotropy': break; case 'mapAO': json.aoMap = loadTexture( value, m.mapAORepeat, m.mapAOOffset, m.mapAOWrap, m.mapAOAnisotropy ); break; case 'mapAORepeat': case 'mapAOOffset': case 'mapAOWrap': case 'mapAOAnisotropy': break; case 'mapBump': json.bumpMap = loadTexture( value, m.mapBumpRepeat, m.mapBumpOffset, m.mapBumpWrap, m.mapBumpAnisotropy ); break; case 'mapBumpScale': json.bumpScale = value; break; case 'mapBumpRepeat': case 'mapBumpOffset': case 'mapBumpWrap': case 'mapBumpAnisotropy': break; case 'mapNormal': json.normalMap = loadTexture( value, m.mapNormalRepeat, m.mapNormalOffset, m.mapNormalWrap, m.mapNormalAnisotropy ); break; case 'mapNormalFactor': json.normalScale = [ value, value ]; break; case 'mapNormalRepeat': case 'mapNormalOffset': case 'mapNormalWrap': case 'mapNormalAnisotropy': break; case 'mapSpecular': json.specularMap = loadTexture( value, m.mapSpecularRepeat, m.mapSpecularOffset, m.mapSpecularWrap, m.mapSpecularAnisotropy ); break; case 'mapSpecularRepeat': case 'mapSpecularOffset': case 'mapSpecularWrap': case 'mapSpecularAnisotropy': break; case 'mapMetalness': json.metalnessMap = loadTexture( value, m.mapMetalnessRepeat, m.mapMetalnessOffset, m.mapMetalnessWrap, m.mapMetalnessAnisotropy ); break; case 'mapMetalnessRepeat': case 'mapMetalnessOffset': case 'mapMetalnessWrap': case 'mapMetalnessAnisotropy': break; case 'mapRoughness': json.roughnessMap = loadTexture( value, m.mapRoughnessRepeat, m.mapRoughnessOffset, m.mapRoughnessWrap, m.mapRoughnessAnisotropy ); break; case 'mapRoughnessRepeat': case 'mapRoughnessOffset': case 'mapRoughnessWrap': case 'mapRoughnessAnisotropy': break; case 'mapAlpha': json.alphaMap = loadTexture( value, m.mapAlphaRepeat, m.mapAlphaOffset, m.mapAlphaWrap, m.mapAlphaAnisotropy ); break; case 'mapAlphaRepeat': case 'mapAlphaOffset': case 'mapAlphaWrap': case 'mapAlphaAnisotropy': break; case 'flipSided': json.side = BackSide; break; case 'doubleSided': json.side = DoubleSide; break; case 'transparency': console.warn( 'THREE.Loader.createMaterial: transparency has been renamed to opacity' ); json.opacity = value; break; case 'depthTest': case 'depthWrite': case 'colorWrite': case 'opacity': case 'reflectivity': case 'transparent': case 'visible': case 'wireframe': json[ name ] = value; break; case 'vertexColors': if ( value === true ) json.vertexColors = VertexColors; if ( value === 'face' ) json.vertexColors = FaceColors; break; default: console.error( 'THREE.Loader.createMaterial: Unsupported', name, value ); break; } } if ( json.type === 'MeshBasicMaterial' ) delete json.emissive; if ( json.type !== 'MeshPhongMaterial' ) delete json.specular; if ( json.opacity < 1 ) json.transparent = true; materialLoader.setTextures( textures ); return materialLoader.parse( json ); }; } )() } ); /** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ function JSONLoader( manager ) { if ( typeof manager === 'boolean' ) { console.warn( 'THREE.JSONLoader: showStatus parameter has been removed from constructor.' ); manager = undefined; } this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; this.withCredentials = false; } Object.assign( JSONLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var scope = this; var texturePath = this.texturePath && ( typeof this.texturePath === "string" ) ? this.texturePath : Loader.prototype.extractUrlBase( url ); var loader = new FileLoader( this.manager ); loader.setWithCredentials( this.withCredentials ); loader.load( url, function ( text ) { var json = JSON.parse( text ); var metadata = json.metadata; if ( metadata !== undefined ) { var type = metadata.type; if ( type !== undefined ) { if ( type.toLowerCase() === 'object' ) { console.error( 'THREE.JSONLoader: ' + url + ' should be loaded with THREE.ObjectLoader instead.' ); return; } if ( type.toLowerCase() === 'scene' ) { console.error( 'THREE.JSONLoader: ' + url + ' should be loaded with THREE.SceneLoader instead.' ); return; } } } var object = scope.parse( json, texturePath ); onLoad( object.geometry, object.materials ); }, onProgress, onError ); }, setTexturePath: function ( value ) { this.texturePath = value; }, parse: ( function () { function parseModel( json, geometry ) { function isBitSet( value, position ) { return value & ( 1 << position ); } var i, j, fi, offset, zLength, colorIndex, normalIndex, uvIndex, materialIndex, type, isQuad, hasMaterial, hasFaceVertexUv, hasFaceNormal, hasFaceVertexNormal, hasFaceColor, hasFaceVertexColor, vertex, face, faceA, faceB, hex, normal, uvLayer, uv, u, v, faces = json.faces, vertices = json.vertices, normals = json.normals, colors = json.colors, scale = json.scale, nUvLayers = 0; if ( json.uvs !== undefined ) { // disregard empty arrays for ( i = 0; i < json.uvs.length; i ++ ) { if ( json.uvs[ i ].length ) nUvLayers ++; } for ( i = 0; i < nUvLayers; i ++ ) { geometry.faceVertexUvs[ i ] = []; } } offset = 0; zLength = vertices.length; while ( offset < zLength ) { vertex = new Vector3(); vertex.x = vertices[ offset ++ ] * scale; vertex.y = vertices[ offset ++ ] * scale; vertex.z = vertices[ offset ++ ] * scale; geometry.vertices.push( vertex ); } offset = 0; zLength = faces.length; while ( offset < zLength ) { type = faces[ offset ++ ]; isQuad = isBitSet( type, 0 ); hasMaterial = isBitSet( type, 1 ); hasFaceVertexUv = isBitSet( type, 3 ); hasFaceNormal = isBitSet( type, 4 ); hasFaceVertexNormal = isBitSet( type, 5 ); hasFaceColor = isBitSet( type, 6 ); hasFaceVertexColor = isBitSet( type, 7 ); // console.log("type", type, "bits", isQuad, hasMaterial, hasFaceVertexUv, hasFaceNormal, hasFaceVertexNormal, hasFaceColor, hasFaceVertexColor); if ( isQuad ) { faceA = new Face3(); faceA.a = faces[ offset ]; faceA.b = faces[ offset + 1 ]; faceA.c = faces[ offset + 3 ]; faceB = new Face3(); faceB.a = faces[ offset + 1 ]; faceB.b = faces[ offset + 2 ]; faceB.c = faces[ offset + 3 ]; offset += 4; if ( hasMaterial ) { materialIndex = faces[ offset ++ ]; faceA.materialIndex = materialIndex; faceB.materialIndex = materialIndex; } // to get face <=> uv index correspondence fi = geometry.faces.length; if ( hasFaceVertexUv ) { for ( i = 0; i < nUvLayers; i ++ ) { uvLayer = json.uvs[ i ]; geometry.faceVertexUvs[ i ][ fi ] = []; geometry.faceVertexUvs[ i ][ fi + 1 ] = []; for ( j = 0; j < 4; j ++ ) { uvIndex = faces[ offset ++ ]; u = uvLayer[ uvIndex * 2 ]; v = uvLayer[ uvIndex * 2 + 1 ]; uv = new Vector2( u, v ); if ( j !== 2 ) geometry.faceVertexUvs[ i ][ fi ].push( uv ); if ( j !== 0 ) geometry.faceVertexUvs[ i ][ fi + 1 ].push( uv ); } } } if ( hasFaceNormal ) { normalIndex = faces[ offset ++ ] * 3; faceA.normal.set( normals[ normalIndex ++ ], normals[ normalIndex ++ ], normals[ normalIndex ] ); faceB.normal.copy( faceA.normal ); } if ( hasFaceVertexNormal ) { for ( i = 0; i < 4; i ++ ) { normalIndex = faces[ offset ++ ] * 3; normal = new Vector3( normals[ normalIndex ++ ], normals[ normalIndex ++ ], normals[ normalIndex ] ); if ( i !== 2 ) faceA.vertexNormals.push( normal ); if ( i !== 0 ) faceB.vertexNormals.push( normal ); } } if ( hasFaceColor ) { colorIndex = faces[ offset ++ ]; hex = colors[ colorIndex ]; faceA.color.setHex( hex ); faceB.color.setHex( hex ); } if ( hasFaceVertexColor ) { for ( i = 0; i < 4; i ++ ) { colorIndex = faces[ offset ++ ]; hex = colors[ colorIndex ]; if ( i !== 2 ) faceA.vertexColors.push( new Color( hex ) ); if ( i !== 0 ) faceB.vertexColors.push( new Color( hex ) ); } } geometry.faces.push( faceA ); geometry.faces.push( faceB ); } else { face = new Face3(); face.a = faces[ offset ++ ]; face.b = faces[ offset ++ ]; face.c = faces[ offset ++ ]; if ( hasMaterial ) { materialIndex = faces[ offset ++ ]; face.materialIndex = materialIndex; } // to get face <=> uv index correspondence fi = geometry.faces.length; if ( hasFaceVertexUv ) { for ( i = 0; i < nUvLayers; i ++ ) { uvLayer = json.uvs[ i ]; geometry.faceVertexUvs[ i ][ fi ] = []; for ( j = 0; j < 3; j ++ ) { uvIndex = faces[ offset ++ ]; u = uvLayer[ uvIndex * 2 ]; v = uvLayer[ uvIndex * 2 + 1 ]; uv = new Vector2( u, v ); geometry.faceVertexUvs[ i ][ fi ].push( uv ); } } } if ( hasFaceNormal ) { normalIndex = faces[ offset ++ ] * 3; face.normal.set( normals[ normalIndex ++ ], normals[ normalIndex ++ ], normals[ normalIndex ] ); } if ( hasFaceVertexNormal ) { for ( i = 0; i < 3; i ++ ) { normalIndex = faces[ offset ++ ] * 3; normal = new Vector3( normals[ normalIndex ++ ], normals[ normalIndex ++ ], normals[ normalIndex ] ); face.vertexNormals.push( normal ); } } if ( hasFaceColor ) { colorIndex = faces[ offset ++ ]; face.color.setHex( colors[ colorIndex ] ); } if ( hasFaceVertexColor ) { for ( i = 0; i < 3; i ++ ) { colorIndex = faces[ offset ++ ]; face.vertexColors.push( new Color( colors[ colorIndex ] ) ); } } geometry.faces.push( face ); } } } function parseSkin( json, geometry ) { var influencesPerVertex = ( json.influencesPerVertex !== undefined ) ? json.influencesPerVertex : 2; if ( json.skinWeights ) { for ( var i = 0, l = json.skinWeights.length; i < l; i += influencesPerVertex ) { var x = json.skinWeights[ i ]; var y = ( influencesPerVertex > 1 ) ? json.skinWeights[ i + 1 ] : 0; var z = ( influencesPerVertex > 2 ) ? json.skinWeights[ i + 2 ] : 0; var w = ( influencesPerVertex > 3 ) ? json.skinWeights[ i + 3 ] : 0; geometry.skinWeights.push( new Vector4( x, y, z, w ) ); } } if ( json.skinIndices ) { for ( var i = 0, l = json.skinIndices.length; i < l; i += influencesPerVertex ) { var a = json.skinIndices[ i ]; var b = ( influencesPerVertex > 1 ) ? json.skinIndices[ i + 1 ] : 0; var c = ( influencesPerVertex > 2 ) ? json.skinIndices[ i + 2 ] : 0; var d = ( influencesPerVertex > 3 ) ? json.skinIndices[ i + 3 ] : 0; geometry.skinIndices.push( new Vector4( a, b, c, d ) ); } } geometry.bones = json.bones; if ( geometry.bones && geometry.bones.length > 0 && ( geometry.skinWeights.length !== geometry.skinIndices.length || geometry.skinIndices.length !== geometry.vertices.length ) ) { console.warn( 'When skinning, number of vertices (' + geometry.vertices.length + '), skinIndices (' + geometry.skinIndices.length + '), and skinWeights (' + geometry.skinWeights.length + ') should match.' ); } } function parseMorphing( json, geometry ) { var scale = json.scale; if ( json.morphTargets !== undefined ) { for ( var i = 0, l = json.morphTargets.length; i < l; i ++ ) { geometry.morphTargets[ i ] = {}; geometry.morphTargets[ i ].name = json.morphTargets[ i ].name; geometry.morphTargets[ i ].vertices = []; var dstVertices = geometry.morphTargets[ i ].vertices; var srcVertices = json.morphTargets[ i ].vertices; for ( var v = 0, vl = srcVertices.length; v < vl; v += 3 ) { var vertex = new Vector3(); vertex.x = srcVertices[ v ] * scale; vertex.y = srcVertices[ v + 1 ] * scale; vertex.z = srcVertices[ v + 2 ] * scale; dstVertices.push( vertex ); } } } if ( json.morphColors !== undefined && json.morphColors.length > 0 ) { console.warn( 'THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.' ); var faces = geometry.faces; var morphColors = json.morphColors[ 0 ].colors; for ( var i = 0, l = faces.length; i < l; i ++ ) { faces[ i ].color.fromArray( morphColors, i * 3 ); } } } function parseAnimations( json, geometry ) { var outputAnimations = []; // parse old style Bone/Hierarchy animations var animations = []; if ( json.animation !== undefined ) { animations.push( json.animation ); } if ( json.animations !== undefined ) { if ( json.animations.length ) { animations = animations.concat( json.animations ); } else { animations.push( json.animations ); } } for ( var i = 0; i < animations.length; i ++ ) { var clip = AnimationClip.parseAnimation( animations[ i ], geometry.bones ); if ( clip ) outputAnimations.push( clip ); } // parse implicit morph animations if ( geometry.morphTargets ) { // TODO: Figure out what an appropraite FPS is for morph target animations -- defaulting to 10, but really it is completely arbitrary. var morphAnimationClips = AnimationClip.CreateClipsFromMorphTargetSequences( geometry.morphTargets, 10 ); outputAnimations = outputAnimations.concat( morphAnimationClips ); } if ( outputAnimations.length > 0 ) geometry.animations = outputAnimations; } return function ( json, texturePath ) { if ( json.data !== undefined ) { // Geometry 4.0 spec json = json.data; } if ( json.scale !== undefined ) { json.scale = 1.0 / json.scale; } else { json.scale = 1.0; } var geometry = new Geometry(); parseModel( json, geometry ); parseSkin( json, geometry ); parseMorphing( json, geometry ); parseAnimations( json, geometry ); geometry.computeFaceNormals(); geometry.computeBoundingSphere(); if ( json.materials === undefined || json.materials.length === 0 ) { return { geometry: geometry }; } else { var materials = Loader.prototype.initMaterials( json.materials, texturePath, this.crossOrigin ); return { geometry: geometry, materials: materials }; } }; } )() } ); /** * @author mrdoob / http://mrdoob.com/ */ function ObjectLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; this.texturePath = ''; } Object.assign( ObjectLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { if ( this.texturePath === '' ) { this.texturePath = url.substring( 0, url.lastIndexOf( '/' ) + 1 ); } var scope = this; var loader = new FileLoader( scope.manager ); loader.load( url, function ( text ) { var json = null; try { json = JSON.parse( text ); } catch ( error ) { if ( onError !== undefined ) onError( error ); console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message ); return; } var metadata = json.metadata; if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) { console.error( 'THREE.ObjectLoader: Can\'t load ' + url + '. Use THREE.JSONLoader instead.' ); return; } scope.parse( json, onLoad ); }, onProgress, onError ); }, setTexturePath: function ( value ) { this.texturePath = value; }, setCrossOrigin: function ( value ) { this.crossOrigin = value; }, parse: function ( json, onLoad ) { var geometries = this.parseGeometries( json.geometries ); var images = this.parseImages( json.images, function () { if ( onLoad !== undefined ) onLoad( object ); } ); var textures = this.parseTextures( json.textures, images ); var materials = this.parseMaterials( json.materials, textures ); var object = this.parseObject( json.object, geometries, materials ); if ( json.animations ) { object.animations = this.parseAnimations( json.animations ); } if ( json.images === undefined || json.images.length === 0 ) { if ( onLoad !== undefined ) onLoad( object ); } return object; }, parseGeometries: function ( json ) { var geometries = {}; if ( json !== undefined ) { var geometryLoader = new JSONLoader(); var bufferGeometryLoader = new BufferGeometryLoader(); for ( var i = 0, l = json.length; i < l; i ++ ) { var geometry; var data = json[ i ]; switch ( data.type ) { case 'PlaneGeometry': case 'PlaneBufferGeometry': geometry = new Geometries[ data.type ]( data.width, data.height, data.widthSegments, data.heightSegments ); break; case 'BoxGeometry': case 'BoxBufferGeometry': case 'CubeGeometry': // backwards compatible geometry = new Geometries[ data.type ]( data.width, data.height, data.depth, data.widthSegments, data.heightSegments, data.depthSegments ); break; case 'CircleGeometry': case 'CircleBufferGeometry': geometry = new Geometries[ data.type ]( data.radius, data.segments, data.thetaStart, data.thetaLength ); break; case 'CylinderGeometry': case 'CylinderBufferGeometry': geometry = new Geometries[ data.type ]( data.radiusTop, data.radiusBottom, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength ); break; case 'ConeGeometry': case 'ConeBufferGeometry': geometry = new Geometries[ data.type ]( data.radius, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength ); break; case 'SphereGeometry': case 'SphereBufferGeometry': geometry = new Geometries[ data.type ]( data.radius, data.widthSegments, data.heightSegments, data.phiStart, data.phiLength, data.thetaStart, data.thetaLength ); break; case 'DodecahedronGeometry': case 'IcosahedronGeometry': case 'OctahedronGeometry': case 'TetrahedronGeometry': geometry = new Geometries[ data.type ]( data.radius, data.detail ); break; case 'RingGeometry': case 'RingBufferGeometry': geometry = new Geometries[ data.type ]( data.innerRadius, data.outerRadius, data.thetaSegments, data.phiSegments, data.thetaStart, data.thetaLength ); break; case 'TorusGeometry': case 'TorusBufferGeometry': geometry = new Geometries[ data.type ]( data.radius, data.tube, data.radialSegments, data.tubularSegments, data.arc ); break; case 'TorusKnotGeometry': case 'TorusKnotBufferGeometry': geometry = new Geometries[ data.type ]( data.radius, data.tube, data.tubularSegments, data.radialSegments, data.p, data.q ); break; case 'LatheGeometry': case 'LatheBufferGeometry': geometry = new Geometries[ data.type ]( data.points, data.segments, data.phiStart, data.phiLength ); break; case 'BufferGeometry': geometry = bufferGeometryLoader.parse( data ); break; case 'Geometry': geometry = geometryLoader.parse( data, this.texturePath ).geometry; break; default: console.warn( 'THREE.ObjectLoader: Unsupported geometry type "' + data.type + '"' ); continue; } geometry.uuid = data.uuid; if ( data.name !== undefined ) geometry.name = data.name; geometries[ data.uuid ] = geometry; } } return geometries; }, parseMaterials: function ( json, textures ) { var materials = {}; if ( json !== undefined ) { var loader = new MaterialLoader(); loader.setTextures( textures ); for ( var i = 0, l = json.length; i < l; i ++ ) { var data = json[ i ]; if ( data.type === 'MultiMaterial' ) { // Deprecated var array = []; for ( var j = 0; j < data.materials.length; j ++ ) { array.push( loader.parse( data.materials[ j ] ) ); } materials[ data.uuid ] = array; } else { materials[ data.uuid ] = loader.parse( data ); } } } return materials; }, parseAnimations: function ( json ) { var animations = []; for ( var i = 0; i < json.length; i ++ ) { var clip = AnimationClip.parse( json[ i ] ); animations.push( clip ); } return animations; }, parseImages: function ( json, onLoad ) { var scope = this; var images = {}; function loadImage( url ) { scope.manager.itemStart( url ); return loader.load( url, function () { scope.manager.itemEnd( url ); }, undefined, function () { scope.manager.itemEnd( url ); scope.manager.itemError( url ); } ); } if ( json !== undefined && json.length > 0 ) { var manager = new LoadingManager( onLoad ); var loader = new ImageLoader( manager ); loader.setCrossOrigin( this.crossOrigin ); for ( var i = 0, l = json.length; i < l; i ++ ) { var image = json[ i ]; var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( image.url ) ? image.url : scope.texturePath + image.url; images[ image.uuid ] = loadImage( path ); } } return images; }, parseTextures: function ( json, images ) { function parseConstant( value, type ) { if ( typeof( value ) === 'number' ) return value; console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value ); return type[ value ]; } var textures = {}; if ( json !== undefined ) { for ( var i = 0, l = json.length; i < l; i ++ ) { var data = json[ i ]; if ( data.image === undefined ) { console.warn( 'THREE.ObjectLoader: No "image" specified for', data.uuid ); } if ( images[ data.image ] === undefined ) { console.warn( 'THREE.ObjectLoader: Undefined image', data.image ); } var texture = new Texture( images[ data.image ] ); texture.needsUpdate = true; texture.uuid = data.uuid; if ( data.name !== undefined ) texture.name = data.name; if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping, TEXTURE_MAPPING ); if ( data.offset !== undefined ) texture.offset.fromArray( data.offset ); if ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat ); if ( data.wrap !== undefined ) { texture.wrapS = parseConstant( data.wrap[ 0 ], TEXTURE_WRAPPING ); texture.wrapT = parseConstant( data.wrap[ 1 ], TEXTURE_WRAPPING ); } if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter, TEXTURE_FILTER ); if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter, TEXTURE_FILTER ); if ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy; if ( data.flipY !== undefined ) texture.flipY = data.flipY; textures[ data.uuid ] = texture; } } return textures; }, parseObject: function () { var matrix = new Matrix4(); return function parseObject( data, geometries, materials ) { var object; function getGeometry( name ) { if ( geometries[ name ] === undefined ) { console.warn( 'THREE.ObjectLoader: Undefined geometry', name ); } return geometries[ name ]; } function getMaterial( name ) { if ( name === undefined ) return undefined; if ( Array.isArray( name ) ) { var array = []; for ( var i = 0, l = name.length; i < l; i ++ ) { var uuid = name[ i ]; if ( materials[ uuid ] === undefined ) { console.warn( 'THREE.ObjectLoader: Undefined material', uuid ); } array.push( materials[ uuid ] ); } return array; } if ( materials[ name ] === undefined ) { console.warn( 'THREE.ObjectLoader: Undefined material', name ); } return materials[ name ]; } switch ( data.type ) { case 'Scene': object = new Scene(); if ( data.background !== undefined ) { if ( Number.isInteger( data.background ) ) { object.background = new Color( data.background ); } } if ( data.fog !== undefined ) { if ( data.fog.type === 'Fog' ) { object.fog = new Fog( data.fog.color, data.fog.near, data.fog.far ); } else if ( data.fog.type === 'FogExp2' ) { object.fog = new FogExp2( data.fog.color, data.fog.density ); } } break; case 'PerspectiveCamera': object = new PerspectiveCamera( data.fov, data.aspect, data.near, data.far ); if ( data.focus !== undefined ) object.focus = data.focus; if ( data.zoom !== undefined ) object.zoom = data.zoom; if ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge; if ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset; if ( data.view !== undefined ) object.view = Object.assign( {}, data.view ); break; case 'OrthographicCamera': object = new OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far ); break; case 'AmbientLight': object = new AmbientLight( data.color, data.intensity ); break; case 'DirectionalLight': object = new DirectionalLight( data.color, data.intensity ); break; case 'PointLight': object = new PointLight( data.color, data.intensity, data.distance, data.decay ); break; case 'RectAreaLight': object = new RectAreaLight( data.color, data.intensity, data.width, data.height ); break; case 'SpotLight': object = new SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay ); break; case 'HemisphereLight': object = new HemisphereLight( data.color, data.groundColor, data.intensity ); break; case 'SkinnedMesh': console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' ); case 'Mesh': var geometry = getGeometry( data.geometry ); var material = getMaterial( data.material ); if ( geometry.bones && geometry.bones.length > 0 ) { object = new SkinnedMesh( geometry, material ); } else { object = new Mesh( geometry, material ); } break; case 'LOD': object = new LOD(); break; case 'Line': object = new Line( getGeometry( data.geometry ), getMaterial( data.material ), data.mode ); break; case 'LineLoop': object = new LineLoop( getGeometry( data.geometry ), getMaterial( data.material ) ); break; case 'LineSegments': object = new LineSegments( getGeometry( data.geometry ), getMaterial( data.material ) ); break; case 'PointCloud': case 'Points': object = new Points( getGeometry( data.geometry ), getMaterial( data.material ) ); break; case 'Sprite': object = new Sprite( getMaterial( data.material ) ); break; case 'Group': object = new Group(); break; default: object = new Object3D(); } object.uuid = data.uuid; if ( data.name !== undefined ) object.name = data.name; if ( data.matrix !== undefined ) { matrix.fromArray( data.matrix ); matrix.decompose( object.position, object.quaternion, object.scale ); } else { if ( data.position !== undefined ) object.position.fromArray( data.position ); if ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation ); if ( data.quaternion !== undefined ) object.quaternion.fromArray( data.quaternion ); if ( data.scale !== undefined ) object.scale.fromArray( data.scale ); } if ( data.castShadow !== undefined ) object.castShadow = data.castShadow; if ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow; if ( data.shadow ) { if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias; if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius; if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize ); if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera ); } if ( data.visible !== undefined ) object.visible = data.visible; if ( data.userData !== undefined ) object.userData = data.userData; if ( data.children !== undefined ) { for ( var child in data.children ) { object.add( this.parseObject( data.children[ child ], geometries, materials ) ); } } if ( data.type === 'LOD' ) { var levels = data.levels; for ( var l = 0; l < levels.length; l ++ ) { var level = levels[ l ]; var child = object.getObjectByProperty( 'uuid', level.object ); if ( child !== undefined ) { object.addLevel( child, level.distance ); } } } return object; }; }() } ); var TEXTURE_MAPPING = { UVMapping: UVMapping, CubeReflectionMapping: CubeReflectionMapping, CubeRefractionMapping: CubeRefractionMapping, EquirectangularReflectionMapping: EquirectangularReflectionMapping, EquirectangularRefractionMapping: EquirectangularRefractionMapping, SphericalReflectionMapping: SphericalReflectionMapping, CubeUVReflectionMapping: CubeUVReflectionMapping, CubeUVRefractionMapping: CubeUVRefractionMapping }; var TEXTURE_WRAPPING = { RepeatWrapping: RepeatWrapping, ClampToEdgeWrapping: ClampToEdgeWrapping, MirroredRepeatWrapping: MirroredRepeatWrapping }; var TEXTURE_FILTER = { NearestFilter: NearestFilter, NearestMipMapNearestFilter: NearestMipMapNearestFilter, NearestMipMapLinearFilter: NearestMipMapLinearFilter, LinearFilter: LinearFilter, LinearMipMapNearestFilter: LinearMipMapNearestFilter, LinearMipMapLinearFilter: LinearMipMapLinearFilter }; /** * @author zz85 / http://www.lab4games.net/zz85/blog * * Bezier Curves formulas obtained from * http://en.wikipedia.org/wiki/Bézier_curve */ function CatmullRom( t, p0, p1, p2, p3 ) { var v0 = ( p2 - p0 ) * 0.5; var v1 = ( p3 - p1 ) * 0.5; var t2 = t * t; var t3 = t * t2; return ( 2 * p1 - 2 * p2 + v0 + v1 ) * t3 + ( - 3 * p1 + 3 * p2 - 2 * v0 - v1 ) * t2 + v0 * t + p1; } // function QuadraticBezierP0( t, p ) { var k = 1 - t; return k * k * p; } function QuadraticBezierP1( t, p ) { return 2 * ( 1 - t ) * t * p; } function QuadraticBezierP2( t, p ) { return t * t * p; } function QuadraticBezier( t, p0, p1, p2 ) { return QuadraticBezierP0( t, p0 ) + QuadraticBezierP1( t, p1 ) + QuadraticBezierP2( t, p2 ); } // function CubicBezierP0( t, p ) { var k = 1 - t; return k * k * k * p; } function CubicBezierP1( t, p ) { var k = 1 - t; return 3 * k * k * t * p; } function CubicBezierP2( t, p ) { return 3 * ( 1 - t ) * t * t * p; } function CubicBezierP3( t, p ) { return t * t * t * p; } function CubicBezier( t, p0, p1, p2, p3 ) { return CubicBezierP0( t, p0 ) + CubicBezierP1( t, p1 ) + CubicBezierP2( t, p2 ) + CubicBezierP3( t, p3 ); } /** * @author zz85 / http://www.lab4games.net/zz85/blog * Extensible curve object * * Some common of curve methods: * .getPoint(t), getTangent(t) * .getPointAt(u), getTangentAt(u) * .getPoints(), .getSpacedPoints() * .getLength() * .updateArcLengths() * * This following curves inherit from THREE.Curve: * * -- 2D curves -- * THREE.ArcCurve * THREE.CubicBezierCurve * THREE.EllipseCurve * THREE.LineCurve * THREE.QuadraticBezierCurve * THREE.SplineCurve * * -- 3D curves -- * THREE.CatmullRomCurve3 * THREE.CubicBezierCurve3 * THREE.LineCurve3 * THREE.QuadraticBezierCurve3 * * A series of curves can be represented as a THREE.CurvePath. * **/ /************************************************************** * Abstract Curve base class **************************************************************/ function Curve() { this.arcLengthDivisions = 200; } Object.assign( Curve.prototype, { // Virtual base class method to overwrite and implement in subclasses // - t [0 .. 1] getPoint: function () { console.warn( 'THREE.Curve: .getPoint() not implemented.' ); return null; }, // Get point at relative position in curve according to arc length // - u [0 .. 1] getPointAt: function ( u ) { var t = this.getUtoTmapping( u ); return this.getPoint( t ); }, // Get sequence of points using getPoint( t ) getPoints: function ( divisions ) { if ( divisions === undefined ) divisions = 5; var points = []; for ( var d = 0; d <= divisions; d ++ ) { points.push( this.getPoint( d / divisions ) ); } return points; }, // Get sequence of points using getPointAt( u ) getSpacedPoints: function ( divisions ) { if ( divisions === undefined ) divisions = 5; var points = []; for ( var d = 0; d <= divisions; d ++ ) { points.push( this.getPointAt( d / divisions ) ); } return points; }, // Get total curve arc length getLength: function () { var lengths = this.getLengths(); return lengths[ lengths.length - 1 ]; }, // Get list of cumulative segment lengths getLengths: function ( divisions ) { if ( divisions === undefined ) divisions = this.arcLengthDivisions; if ( this.cacheArcLengths && ( this.cacheArcLengths.length === divisions + 1 ) && ! this.needsUpdate ) { return this.cacheArcLengths; } this.needsUpdate = false; var cache = []; var current, last = this.getPoint( 0 ); var p, sum = 0; cache.push( 0 ); for ( p = 1; p <= divisions; p ++ ) { current = this.getPoint( p / divisions ); sum += current.distanceTo( last ); cache.push( sum ); last = current; } this.cacheArcLengths = cache; return cache; // { sums: cache, sum: sum }; Sum is in the last element. }, updateArcLengths: function () { this.needsUpdate = true; this.getLengths(); }, // Given u ( 0 .. 1 ), get a t to find p. This gives you points which are equidistant getUtoTmapping: function ( u, distance ) { var arcLengths = this.getLengths(); var i = 0, il = arcLengths.length; var targetArcLength; // The targeted u distance value to get if ( distance ) { targetArcLength = distance; } else { targetArcLength = u * arcLengths[ il - 1 ]; } // binary search for the index with largest value smaller than target u distance var low = 0, high = il - 1, comparison; while ( low <= high ) { i = Math.floor( low + ( high - low ) / 2 ); // less likely to overflow, though probably not issue here, JS doesn't really have integers, all numbers are floats comparison = arcLengths[ i ] - targetArcLength; if ( comparison < 0 ) { low = i + 1; } else if ( comparison > 0 ) { high = i - 1; } else { high = i; break; // DONE } } i = high; if ( arcLengths[ i ] === targetArcLength ) { return i / ( il - 1 ); } // we could get finer grain at lengths, or use simple interpolation between two points var lengthBefore = arcLengths[ i ]; var lengthAfter = arcLengths[ i + 1 ]; var segmentLength = lengthAfter - lengthBefore; // determine where we are between the 'before' and 'after' points var segmentFraction = ( targetArcLength - lengthBefore ) / segmentLength; // add that fractional amount to t var t = ( i + segmentFraction ) / ( il - 1 ); return t; }, // Returns a unit vector tangent at t // In case any sub curve does not implement its tangent derivation, // 2 points a small delta apart will be used to find its gradient // which seems to give a reasonable approximation getTangent: function ( t ) { var delta = 0.0001; var t1 = t - delta; var t2 = t + delta; // Capping in case of danger if ( t1 < 0 ) t1 = 0; if ( t2 > 1 ) t2 = 1; var pt1 = this.getPoint( t1 ); var pt2 = this.getPoint( t2 ); var vec = pt2.clone().sub( pt1 ); return vec.normalize(); }, getTangentAt: function ( u ) { var t = this.getUtoTmapping( u ); return this.getTangent( t ); }, computeFrenetFrames: function ( segments, closed ) { // see http://www.cs.indiana.edu/pub/techreports/TR425.pdf var normal = new Vector3(); var tangents = []; var normals = []; var binormals = []; var vec = new Vector3(); var mat = new Matrix4(); var i, u, theta; // compute the tangent vectors for each segment on the curve for ( i = 0; i <= segments; i ++ ) { u = i / segments; tangents[ i ] = this.getTangentAt( u ); tangents[ i ].normalize(); } // select an initial normal vector perpendicular to the first tangent vector, // and in the direction of the minimum tangent xyz component normals[ 0 ] = new Vector3(); binormals[ 0 ] = new Vector3(); var min = Number.MAX_VALUE; var tx = Math.abs( tangents[ 0 ].x ); var ty = Math.abs( tangents[ 0 ].y ); var tz = Math.abs( tangents[ 0 ].z ); if ( tx <= min ) { min = tx; normal.set( 1, 0, 0 ); } if ( ty <= min ) { min = ty; normal.set( 0, 1, 0 ); } if ( tz <= min ) { normal.set( 0, 0, 1 ); } vec.crossVectors( tangents[ 0 ], normal ).normalize(); normals[ 0 ].crossVectors( tangents[ 0 ], vec ); binormals[ 0 ].crossVectors( tangents[ 0 ], normals[ 0 ] ); // compute the slowly-varying normal and binormal vectors for each segment on the curve for ( i = 1; i <= segments; i ++ ) { normals[ i ] = normals[ i - 1 ].clone(); binormals[ i ] = binormals[ i - 1 ].clone(); vec.crossVectors( tangents[ i - 1 ], tangents[ i ] ); if ( vec.length() > Number.EPSILON ) { vec.normalize(); theta = Math.acos( _Math.clamp( tangents[ i - 1 ].dot( tangents[ i ] ), - 1, 1 ) ); // clamp for floating pt errors normals[ i ].applyMatrix4( mat.makeRotationAxis( vec, theta ) ); } binormals[ i ].crossVectors( tangents[ i ], normals[ i ] ); } // if the curve is closed, postprocess the vectors so the first and last normal vectors are the same if ( closed === true ) { theta = Math.acos( _Math.clamp( normals[ 0 ].dot( normals[ segments ] ), - 1, 1 ) ); theta /= segments; if ( tangents[ 0 ].dot( vec.crossVectors( normals[ 0 ], normals[ segments ] ) ) > 0 ) { theta = - theta; } for ( i = 1; i <= segments; i ++ ) { // twist a little... normals[ i ].applyMatrix4( mat.makeRotationAxis( tangents[ i ], theta * i ) ); binormals[ i ].crossVectors( tangents[ i ], normals[ i ] ); } } return { tangents: tangents, normals: normals, binormals: binormals }; } } ); function LineCurve( v1, v2 ) { Curve.call( this ); this.v1 = v1; this.v2 = v2; } LineCurve.prototype = Object.create( Curve.prototype ); LineCurve.prototype.constructor = LineCurve; LineCurve.prototype.isLineCurve = true; LineCurve.prototype.getPoint = function ( t ) { if ( t === 1 ) { return this.v2.clone(); } var point = this.v2.clone().sub( this.v1 ); point.multiplyScalar( t ).add( this.v1 ); return point; }; // Line curve is linear, so we can overwrite default getPointAt LineCurve.prototype.getPointAt = function ( u ) { return this.getPoint( u ); }; LineCurve.prototype.getTangent = function ( t ) { var tangent = this.v2.clone().sub( this.v1 ); return tangent.normalize(); }; /** * @author zz85 / http://www.lab4games.net/zz85/blog * **/ /************************************************************** * Curved Path - a curve path is simply a array of connected * curves, but retains the api of a curve **************************************************************/ function CurvePath() { Curve.call( this ); this.curves = []; this.autoClose = false; // Automatically closes the path } CurvePath.prototype = Object.assign( Object.create( Curve.prototype ), { constructor: CurvePath, add: function ( curve ) { this.curves.push( curve ); }, closePath: function () { // Add a line curve if start and end of lines are not connected var startPoint = this.curves[ 0 ].getPoint( 0 ); var endPoint = this.curves[ this.curves.length - 1 ].getPoint( 1 ); if ( ! startPoint.equals( endPoint ) ) { this.curves.push( new LineCurve( endPoint, startPoint ) ); } }, // To get accurate point with reference to // entire path distance at time t, // following has to be done: // 1. Length of each sub path have to be known // 2. Locate and identify type of curve // 3. Get t for the curve // 4. Return curve.getPointAt(t') getPoint: function ( t ) { var d = t * this.getLength(); var curveLengths = this.getCurveLengths(); var i = 0; // To think about boundaries points. while ( i < curveLengths.length ) { if ( curveLengths[ i ] >= d ) { var diff = curveLengths[ i ] - d; var curve = this.curves[ i ]; var segmentLength = curve.getLength(); var u = segmentLength === 0 ? 0 : 1 - diff / segmentLength; return curve.getPointAt( u ); } i ++; } return null; // loop where sum != 0, sum > d , sum+1 1 && !points[ points.length - 1 ].equals( points[ 0 ] ) ) { points.push( points[ 0 ] ); } return points; }, /************************************************************** * Create Geometries Helpers **************************************************************/ /// Generate geometry from path points (for Line or Points objects) createPointsGeometry: function ( divisions ) { var pts = this.getPoints( divisions ); return this.createGeometry( pts ); }, // Generate geometry from equidistant sampling along the path createSpacedPointsGeometry: function ( divisions ) { var pts = this.getSpacedPoints( divisions ); return this.createGeometry( pts ); }, createGeometry: function ( points ) { var geometry = new Geometry(); for ( var i = 0, l = points.length; i < l; i ++ ) { var point = points[ i ]; geometry.vertices.push( new Vector3( point.x, point.y, point.z || 0 ) ); } return geometry; } } ); function EllipseCurve( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation ) { Curve.call( this ); this.aX = aX; this.aY = aY; this.xRadius = xRadius; this.yRadius = yRadius; this.aStartAngle = aStartAngle; this.aEndAngle = aEndAngle; this.aClockwise = aClockwise; this.aRotation = aRotation || 0; } EllipseCurve.prototype = Object.create( Curve.prototype ); EllipseCurve.prototype.constructor = EllipseCurve; EllipseCurve.prototype.isEllipseCurve = true; EllipseCurve.prototype.getPoint = function ( t ) { var twoPi = Math.PI * 2; var deltaAngle = this.aEndAngle - this.aStartAngle; var samePoints = Math.abs( deltaAngle ) < Number.EPSILON; // ensures that deltaAngle is 0 .. 2 PI while ( deltaAngle < 0 ) deltaAngle += twoPi; while ( deltaAngle > twoPi ) deltaAngle -= twoPi; if ( deltaAngle < Number.EPSILON ) { if ( samePoints ) { deltaAngle = 0; } else { deltaAngle = twoPi; } } if ( this.aClockwise === true && ! samePoints ) { if ( deltaAngle === twoPi ) { deltaAngle = - twoPi; } else { deltaAngle = deltaAngle - twoPi; } } var angle = this.aStartAngle + t * deltaAngle; var x = this.aX + this.xRadius * Math.cos( angle ); var y = this.aY + this.yRadius * Math.sin( angle ); if ( this.aRotation !== 0 ) { var cos = Math.cos( this.aRotation ); var sin = Math.sin( this.aRotation ); var tx = x - this.aX; var ty = y - this.aY; // Rotate the point about the center of the ellipse. x = tx * cos - ty * sin + this.aX; y = tx * sin + ty * cos + this.aY; } return new Vector2( x, y ); }; function SplineCurve( points /* array of Vector2 */ ) { Curve.call( this ); this.points = ( points === undefined ) ? [] : points; } SplineCurve.prototype = Object.create( Curve.prototype ); SplineCurve.prototype.constructor = SplineCurve; SplineCurve.prototype.isSplineCurve = true; SplineCurve.prototype.getPoint = function ( t ) { var points = this.points; var point = ( points.length - 1 ) * t; var intPoint = Math.floor( point ); var weight = point - intPoint; var point0 = points[ intPoint === 0 ? intPoint : intPoint - 1 ]; var point1 = points[ intPoint ]; var point2 = points[ intPoint > points.length - 2 ? points.length - 1 : intPoint + 1 ]; var point3 = points[ intPoint > points.length - 3 ? points.length - 1 : intPoint + 2 ]; return new Vector2( CatmullRom( weight, point0.x, point1.x, point2.x, point3.x ), CatmullRom( weight, point0.y, point1.y, point2.y, point3.y ) ); }; function CubicBezierCurve( v0, v1, v2, v3 ) { Curve.call( this ); this.v0 = v0; this.v1 = v1; this.v2 = v2; this.v3 = v3; } CubicBezierCurve.prototype = Object.create( Curve.prototype ); CubicBezierCurve.prototype.constructor = CubicBezierCurve; CubicBezierCurve.prototype.getPoint = function ( t ) { var v0 = this.v0, v1 = this.v1, v2 = this.v2, v3 = this.v3; return new Vector2( CubicBezier( t, v0.x, v1.x, v2.x, v3.x ), CubicBezier( t, v0.y, v1.y, v2.y, v3.y ) ); }; function QuadraticBezierCurve( v0, v1, v2 ) { Curve.call( this ); this.v0 = v0; this.v1 = v1; this.v2 = v2; } QuadraticBezierCurve.prototype = Object.create( Curve.prototype ); QuadraticBezierCurve.prototype.constructor = QuadraticBezierCurve; QuadraticBezierCurve.prototype.getPoint = function ( t ) { var v0 = this.v0, v1 = this.v1, v2 = this.v2; return new Vector2( QuadraticBezier( t, v0.x, v1.x, v2.x ), QuadraticBezier( t, v0.y, v1.y, v2.y ) ); }; var PathPrototype = Object.assign( Object.create( CurvePath.prototype ), { fromPoints: function ( vectors ) { this.moveTo( vectors[ 0 ].x, vectors[ 0 ].y ); for ( var i = 1, l = vectors.length; i < l; i ++ ) { this.lineTo( vectors[ i ].x, vectors[ i ].y ); } }, moveTo: function ( x, y ) { this.currentPoint.set( x, y ); // TODO consider referencing vectors instead of copying? }, lineTo: function ( x, y ) { var curve = new LineCurve( this.currentPoint.clone(), new Vector2( x, y ) ); this.curves.push( curve ); this.currentPoint.set( x, y ); }, quadraticCurveTo: function ( aCPx, aCPy, aX, aY ) { var curve = new QuadraticBezierCurve( this.currentPoint.clone(), new Vector2( aCPx, aCPy ), new Vector2( aX, aY ) ); this.curves.push( curve ); this.currentPoint.set( aX, aY ); }, bezierCurveTo: function ( aCP1x, aCP1y, aCP2x, aCP2y, aX, aY ) { var curve = new CubicBezierCurve( this.currentPoint.clone(), new Vector2( aCP1x, aCP1y ), new Vector2( aCP2x, aCP2y ), new Vector2( aX, aY ) ); this.curves.push( curve ); this.currentPoint.set( aX, aY ); }, splineThru: function ( pts /*Array of Vector*/ ) { var npts = [ this.currentPoint.clone() ].concat( pts ); var curve = new SplineCurve( npts ); this.curves.push( curve ); this.currentPoint.copy( pts[ pts.length - 1 ] ); }, arc: function ( aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise ) { var x0 = this.currentPoint.x; var y0 = this.currentPoint.y; this.absarc( aX + x0, aY + y0, aRadius, aStartAngle, aEndAngle, aClockwise ); }, absarc: function ( aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise ) { this.absellipse( aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise ); }, ellipse: function ( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation ) { var x0 = this.currentPoint.x; var y0 = this.currentPoint.y; this.absellipse( aX + x0, aY + y0, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation ); }, absellipse: function ( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation ) { var curve = new EllipseCurve( aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation ); if ( this.curves.length > 0 ) { // if a previous curve is present, attempt to join var firstPoint = curve.getPoint( 0 ); if ( ! firstPoint.equals( this.currentPoint ) ) { this.lineTo( firstPoint.x, firstPoint.y ); } } this.curves.push( curve ); var lastPoint = curve.getPoint( 1 ); this.currentPoint.copy( lastPoint ); } } ); /** * @author zz85 / http://www.lab4games.net/zz85/blog * Creates free form 2d path using series of points, lines or curves. **/ function Path( points ) { CurvePath.call( this ); this.currentPoint = new Vector2(); if ( points ) { this.fromPoints( points ); } } Path.prototype = PathPrototype; PathPrototype.constructor = Path; /** * @author zz85 / http://www.lab4games.net/zz85/blog * Defines a 2d shape plane using paths. **/ // STEP 1 Create a path. // STEP 2 Turn path into shape. // STEP 3 ExtrudeGeometry takes in Shape/Shapes // STEP 3a - Extract points from each shape, turn to vertices // STEP 3b - Triangulate each shape, add faces. function Shape() { Path.apply( this, arguments ); this.holes = []; } Shape.prototype = Object.assign( Object.create( PathPrototype ), { constructor: Shape, getPointsHoles: function ( divisions ) { var holesPts = []; for ( var i = 0, l = this.holes.length; i < l; i ++ ) { holesPts[ i ] = this.holes[ i ].getPoints( divisions ); } return holesPts; }, // Get points of shape and holes (keypoints based on segments parameter) extractAllPoints: function ( divisions ) { return { shape: this.getPoints( divisions ), holes: this.getPointsHoles( divisions ) }; }, extractPoints: function ( divisions ) { return this.extractAllPoints( divisions ); } } ); /** * @author zz85 / http://www.lab4games.net/zz85/blog * minimal class for proxing functions to Path. Replaces old "extractSubpaths()" **/ function ShapePath() { this.subPaths = []; this.currentPath = null; } Object.assign( ShapePath.prototype, { moveTo: function ( x, y ) { this.currentPath = new Path(); this.subPaths.push( this.currentPath ); this.currentPath.moveTo( x, y ); }, lineTo: function ( x, y ) { this.currentPath.lineTo( x, y ); }, quadraticCurveTo: function ( aCPx, aCPy, aX, aY ) { this.currentPath.quadraticCurveTo( aCPx, aCPy, aX, aY ); }, bezierCurveTo: function ( aCP1x, aCP1y, aCP2x, aCP2y, aX, aY ) { this.currentPath.bezierCurveTo( aCP1x, aCP1y, aCP2x, aCP2y, aX, aY ); }, splineThru: function ( pts ) { this.currentPath.splineThru( pts ); }, toShapes: function ( isCCW, noHoles ) { function toShapesNoHoles( inSubpaths ) { var shapes = []; for ( var i = 0, l = inSubpaths.length; i < l; i ++ ) { var tmpPath = inSubpaths[ i ]; var tmpShape = new Shape(); tmpShape.curves = tmpPath.curves; shapes.push( tmpShape ); } return shapes; } function isPointInsidePolygon( inPt, inPolygon ) { var polyLen = inPolygon.length; // inPt on polygon contour => immediate success or // toggling of inside/outside at every single! intersection point of an edge // with the horizontal line through inPt, left of inPt // not counting lowerY endpoints of edges and whole edges on that line var inside = false; for ( var p = polyLen - 1, q = 0; q < polyLen; p = q ++ ) { var edgeLowPt = inPolygon[ p ]; var edgeHighPt = inPolygon[ q ]; var edgeDx = edgeHighPt.x - edgeLowPt.x; var edgeDy = edgeHighPt.y - edgeLowPt.y; if ( Math.abs( edgeDy ) > Number.EPSILON ) { // not parallel if ( edgeDy < 0 ) { edgeLowPt = inPolygon[ q ]; edgeDx = - edgeDx; edgeHighPt = inPolygon[ p ]; edgeDy = - edgeDy; } if ( ( inPt.y < edgeLowPt.y ) || ( inPt.y > edgeHighPt.y ) ) continue; if ( inPt.y === edgeLowPt.y ) { if ( inPt.x === edgeLowPt.x ) return true; // inPt is on contour ? // continue; // no intersection or edgeLowPt => doesn't count !!! } else { var perpEdge = edgeDy * ( inPt.x - edgeLowPt.x ) - edgeDx * ( inPt.y - edgeLowPt.y ); if ( perpEdge === 0 ) return true; // inPt is on contour ? if ( perpEdge < 0 ) continue; inside = ! inside; // true intersection left of inPt } } else { // parallel or collinear if ( inPt.y !== edgeLowPt.y ) continue; // parallel // edge lies on the same horizontal line as inPt if ( ( ( edgeHighPt.x <= inPt.x ) && ( inPt.x <= edgeLowPt.x ) ) || ( ( edgeLowPt.x <= inPt.x ) && ( inPt.x <= edgeHighPt.x ) ) ) return true; // inPt: Point on contour ! // continue; } } return inside; } var isClockWise = ShapeUtils.isClockWise; var subPaths = this.subPaths; if ( subPaths.length === 0 ) return []; if ( noHoles === true ) return toShapesNoHoles( subPaths ); var solid, tmpPath, tmpShape, shapes = []; if ( subPaths.length === 1 ) { tmpPath = subPaths[ 0 ]; tmpShape = new Shape(); tmpShape.curves = tmpPath.curves; shapes.push( tmpShape ); return shapes; } var holesFirst = ! isClockWise( subPaths[ 0 ].getPoints() ); holesFirst = isCCW ? ! holesFirst : holesFirst; // console.log("Holes first", holesFirst); var betterShapeHoles = []; var newShapes = []; var newShapeHoles = []; var mainIdx = 0; var tmpPoints; newShapes[ mainIdx ] = undefined; newShapeHoles[ mainIdx ] = []; for ( var i = 0, l = subPaths.length; i < l; i ++ ) { tmpPath = subPaths[ i ]; tmpPoints = tmpPath.getPoints(); solid = isClockWise( tmpPoints ); solid = isCCW ? ! solid : solid; if ( solid ) { if ( ( ! holesFirst ) && ( newShapes[ mainIdx ] ) ) mainIdx ++; newShapes[ mainIdx ] = { s: new Shape(), p: tmpPoints }; newShapes[ mainIdx ].s.curves = tmpPath.curves; if ( holesFirst ) mainIdx ++; newShapeHoles[ mainIdx ] = []; //console.log('cw', i); } else { newShapeHoles[ mainIdx ].push( { h: tmpPath, p: tmpPoints[ 0 ] } ); //console.log('ccw', i); } } // only Holes? -> probably all Shapes with wrong orientation if ( ! newShapes[ 0 ] ) return toShapesNoHoles( subPaths ); if ( newShapes.length > 1 ) { var ambiguous = false; var toChange = []; for ( var sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx ++ ) { betterShapeHoles[ sIdx ] = []; } for ( var sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx ++ ) { var sho = newShapeHoles[ sIdx ]; for ( var hIdx = 0; hIdx < sho.length; hIdx ++ ) { var ho = sho[ hIdx ]; var hole_unassigned = true; for ( var s2Idx = 0; s2Idx < newShapes.length; s2Idx ++ ) { if ( isPointInsidePolygon( ho.p, newShapes[ s2Idx ].p ) ) { if ( sIdx !== s2Idx ) toChange.push( { froms: sIdx, tos: s2Idx, hole: hIdx } ); if ( hole_unassigned ) { hole_unassigned = false; betterShapeHoles[ s2Idx ].push( ho ); } else { ambiguous = true; } } } if ( hole_unassigned ) { betterShapeHoles[ sIdx ].push( ho ); } } } // console.log("ambiguous: ", ambiguous); if ( toChange.length > 0 ) { // console.log("to change: ", toChange); if ( ! ambiguous ) newShapeHoles = betterShapeHoles; } } var tmpHoles; for ( var i = 0, il = newShapes.length; i < il; i ++ ) { tmpShape = newShapes[ i ].s; shapes.push( tmpShape ); tmpHoles = newShapeHoles[ i ]; for ( var j = 0, jl = tmpHoles.length; j < jl; j ++ ) { tmpShape.holes.push( tmpHoles[ j ].h ); } } //console.log("shape", shapes); return shapes; } } ); /** * @author zz85 / http://www.lab4games.net/zz85/blog * @author mrdoob / http://mrdoob.com/ */ function Font( data ) { this.data = data; } Object.assign( Font.prototype, { isFont: true, generateShapes: function ( text, size, divisions ) { function createPaths( text ) { var chars = String( text ).split( '' ); var scale = size / data.resolution; var line_height = ( data.boundingBox.yMax - data.boundingBox.yMin + data.underlineThickness ) * scale; var offsetX = 0, offsetY = 0; var paths = []; for ( var i = 0; i < chars.length; i ++ ) { var char = chars[ i ]; if ( char === '\n' ) { offsetX = 0; offsetY -= line_height; } else { var ret = createPath( char, scale, offsetX, offsetY ); offsetX += ret.offsetX; paths.push( ret.path ); } } return paths; } function createPath( c, scale, offsetX, offsetY ) { var glyph = data.glyphs[ c ] || data.glyphs[ '?' ]; if ( ! glyph ) return; var path = new ShapePath(); var pts = []; var x, y, cpx, cpy, cpx0, cpy0, cpx1, cpy1, cpx2, cpy2, laste; if ( glyph.o ) { var outline = glyph._cachedOutline || ( glyph._cachedOutline = glyph.o.split( ' ' ) ); for ( var i = 0, l = outline.length; i < l; ) { var action = outline[ i ++ ]; switch ( action ) { case 'm': // moveTo x = outline[ i ++ ] * scale + offsetX; y = outline[ i ++ ] * scale + offsetY; path.moveTo( x, y ); break; case 'l': // lineTo x = outline[ i ++ ] * scale + offsetX; y = outline[ i ++ ] * scale + offsetY; path.lineTo( x, y ); break; case 'q': // quadraticCurveTo cpx = outline[ i ++ ] * scale + offsetX; cpy = outline[ i ++ ] * scale + offsetY; cpx1 = outline[ i ++ ] * scale + offsetX; cpy1 = outline[ i ++ ] * scale + offsetY; path.quadraticCurveTo( cpx1, cpy1, cpx, cpy ); laste = pts[ pts.length - 1 ]; if ( laste ) { cpx0 = laste.x; cpy0 = laste.y; for ( var i2 = 1; i2 <= divisions; i2 ++ ) { var t = i2 / divisions; QuadraticBezier( t, cpx0, cpx1, cpx ); QuadraticBezier( t, cpy0, cpy1, cpy ); } } break; case 'b': // bezierCurveTo cpx = outline[ i ++ ] * scale + offsetX; cpy = outline[ i ++ ] * scale + offsetY; cpx1 = outline[ i ++ ] * scale + offsetX; cpy1 = outline[ i ++ ] * scale + offsetY; cpx2 = outline[ i ++ ] * scale + offsetX; cpy2 = outline[ i ++ ] * scale + offsetY; path.bezierCurveTo( cpx1, cpy1, cpx2, cpy2, cpx, cpy ); laste = pts[ pts.length - 1 ]; if ( laste ) { cpx0 = laste.x; cpy0 = laste.y; for ( var i2 = 1; i2 <= divisions; i2 ++ ) { var t = i2 / divisions; CubicBezier( t, cpx0, cpx1, cpx2, cpx ); CubicBezier( t, cpy0, cpy1, cpy2, cpy ); } } break; } } } return { offsetX: glyph.ha * scale, path: path }; } // if ( size === undefined ) size = 100; if ( divisions === undefined ) divisions = 4; var data = this.data; var paths = createPaths( text ); var shapes = []; for ( var p = 0, pl = paths.length; p < pl; p ++ ) { Array.prototype.push.apply( shapes, paths[ p ].toShapes() ); } return shapes; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function FontLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; } Object.assign( FontLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var scope = this; var loader = new FileLoader( this.manager ); loader.load( url, function ( text ) { var json; try { json = JSON.parse( text ); } catch ( e ) { console.warn( 'THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead.' ); json = JSON.parse( text.substring( 65, text.length - 2 ) ); } var font = scope.parse( json ); if ( onLoad ) onLoad( font ); }, onProgress, onError ); }, parse: function ( json ) { return new Font( json ); } } ); var context; var AudioContext = { getContext: function () { if ( context === undefined ) { context = new ( window.AudioContext || window.webkitAudioContext )(); } return context; }, setContext: function ( value ) { context = value; } }; /** * @author Reece Aaron Lecrivain / http://reecenotes.com/ */ function AudioLoader( manager ) { this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; } Object.assign( AudioLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var loader = new FileLoader( this.manager ); loader.setResponseType( 'arraybuffer' ); loader.load( url, function ( buffer ) { var context = AudioContext.getContext(); context.decodeAudioData( buffer, function ( audioBuffer ) { onLoad( audioBuffer ); } ); }, onProgress, onError ); } } ); /** * @author mrdoob / http://mrdoob.com/ */ function StereoCamera() { this.type = 'StereoCamera'; this.aspect = 1; this.eyeSep = 0.064; this.cameraL = new PerspectiveCamera(); this.cameraL.layers.enable( 1 ); this.cameraL.matrixAutoUpdate = false; this.cameraR = new PerspectiveCamera(); this.cameraR.layers.enable( 2 ); this.cameraR.matrixAutoUpdate = false; } Object.assign( StereoCamera.prototype, { update: ( function () { var instance, focus, fov, aspect, near, far, zoom, eyeSep; var eyeRight = new Matrix4(); var eyeLeft = new Matrix4(); return function update( camera ) { var needsUpdate = instance !== this || focus !== camera.focus || fov !== camera.fov || aspect !== camera.aspect * this.aspect || near !== camera.near || far !== camera.far || zoom !== camera.zoom || eyeSep !== this.eyeSep; if ( needsUpdate ) { instance = this; focus = camera.focus; fov = camera.fov; aspect = camera.aspect * this.aspect; near = camera.near; far = camera.far; zoom = camera.zoom; // Off-axis stereoscopic effect based on // http://paulbourke.net/stereographics/stereorender/ var projectionMatrix = camera.projectionMatrix.clone(); eyeSep = this.eyeSep / 2; var eyeSepOnProjection = eyeSep * near / focus; var ymax = ( near * Math.tan( _Math.DEG2RAD * fov * 0.5 ) ) / zoom; var xmin, xmax; // translate xOffset eyeLeft.elements[ 12 ] = - eyeSep; eyeRight.elements[ 12 ] = eyeSep; // for left eye xmin = - ymax * aspect + eyeSepOnProjection; xmax = ymax * aspect + eyeSepOnProjection; projectionMatrix.elements[ 0 ] = 2 * near / ( xmax - xmin ); projectionMatrix.elements[ 8 ] = ( xmax + xmin ) / ( xmax - xmin ); this.cameraL.projectionMatrix.copy( projectionMatrix ); // for right eye xmin = - ymax * aspect - eyeSepOnProjection; xmax = ymax * aspect - eyeSepOnProjection; projectionMatrix.elements[ 0 ] = 2 * near / ( xmax - xmin ); projectionMatrix.elements[ 8 ] = ( xmax + xmin ) / ( xmax - xmin ); this.cameraR.projectionMatrix.copy( projectionMatrix ); } this.cameraL.matrixWorld.copy( camera.matrixWorld ).multiply( eyeLeft ); this.cameraR.matrixWorld.copy( camera.matrixWorld ).multiply( eyeRight ); }; } )() } ); /** * Camera for rendering cube maps * - renders scene into axis-aligned cube * * @author alteredq / http://alteredqualia.com/ */ function CubeCamera( near, far, cubeResolution ) { Object3D.call( this ); this.type = 'CubeCamera'; var fov = 90, aspect = 1; var cameraPX = new PerspectiveCamera( fov, aspect, near, far ); cameraPX.up.set( 0, - 1, 0 ); cameraPX.lookAt( new Vector3( 1, 0, 0 ) ); this.add( cameraPX ); var cameraNX = new PerspectiveCamera( fov, aspect, near, far ); cameraNX.up.set( 0, - 1, 0 ); cameraNX.lookAt( new Vector3( - 1, 0, 0 ) ); this.add( cameraNX ); var cameraPY = new PerspectiveCamera( fov, aspect, near, far ); cameraPY.up.set( 0, 0, 1 ); cameraPY.lookAt( new Vector3( 0, 1, 0 ) ); this.add( cameraPY ); var cameraNY = new PerspectiveCamera( fov, aspect, near, far ); cameraNY.up.set( 0, 0, - 1 ); cameraNY.lookAt( new Vector3( 0, - 1, 0 ) ); this.add( cameraNY ); var cameraPZ = new PerspectiveCamera( fov, aspect, near, far ); cameraPZ.up.set( 0, - 1, 0 ); cameraPZ.lookAt( new Vector3( 0, 0, 1 ) ); this.add( cameraPZ ); var cameraNZ = new PerspectiveCamera( fov, aspect, near, far ); cameraNZ.up.set( 0, - 1, 0 ); cameraNZ.lookAt( new Vector3( 0, 0, - 1 ) ); this.add( cameraNZ ); var options = { format: RGBFormat, magFilter: LinearFilter, minFilter: LinearFilter }; this.renderTarget = new WebGLRenderTargetCube( cubeResolution, cubeResolution, options ); this.renderTarget.texture.name = "CubeCamera"; this.updateCubeMap = function ( renderer, scene ) { if ( this.parent === null ) this.updateMatrixWorld(); var renderTarget = this.renderTarget; var generateMipmaps = renderTarget.texture.generateMipmaps; renderTarget.texture.generateMipmaps = false; renderTarget.activeCubeFace = 0; renderer.render( scene, cameraPX, renderTarget ); renderTarget.activeCubeFace = 1; renderer.render( scene, cameraNX, renderTarget ); renderTarget.activeCubeFace = 2; renderer.render( scene, cameraPY, renderTarget ); renderTarget.activeCubeFace = 3; renderer.render( scene, cameraNY, renderTarget ); renderTarget.activeCubeFace = 4; renderer.render( scene, cameraPZ, renderTarget ); renderTarget.texture.generateMipmaps = generateMipmaps; renderTarget.activeCubeFace = 5; renderer.render( scene, cameraNZ, renderTarget ); renderer.setRenderTarget( null ); }; } CubeCamera.prototype = Object.create( Object3D.prototype ); CubeCamera.prototype.constructor = CubeCamera; /** * @author mrdoob / http://mrdoob.com/ */ function AudioListener() { Object3D.call( this ); this.type = 'AudioListener'; this.context = AudioContext.getContext(); this.gain = this.context.createGain(); this.gain.connect( this.context.destination ); this.filter = null; } AudioListener.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: AudioListener, getInput: function () { return this.gain; }, removeFilter: function ( ) { if ( this.filter !== null ) { this.gain.disconnect( this.filter ); this.filter.disconnect( this.context.destination ); this.gain.connect( this.context.destination ); this.filter = null; } }, getFilter: function () { return this.filter; }, setFilter: function ( value ) { if ( this.filter !== null ) { this.gain.disconnect( this.filter ); this.filter.disconnect( this.context.destination ); } else { this.gain.disconnect( this.context.destination ); } this.filter = value; this.gain.connect( this.filter ); this.filter.connect( this.context.destination ); }, getMasterVolume: function () { return this.gain.gain.value; }, setMasterVolume: function ( value ) { this.gain.gain.value = value; }, updateMatrixWorld: ( function () { var position = new Vector3(); var quaternion = new Quaternion(); var scale = new Vector3(); var orientation = new Vector3(); return function updateMatrixWorld( force ) { Object3D.prototype.updateMatrixWorld.call( this, force ); var listener = this.context.listener; var up = this.up; this.matrixWorld.decompose( position, quaternion, scale ); orientation.set( 0, 0, - 1 ).applyQuaternion( quaternion ); if ( listener.positionX ) { listener.positionX.setValueAtTime( position.x, this.context.currentTime ); listener.positionY.setValueAtTime( position.y, this.context.currentTime ); listener.positionZ.setValueAtTime( position.z, this.context.currentTime ); listener.forwardX.setValueAtTime( orientation.x, this.context.currentTime ); listener.forwardY.setValueAtTime( orientation.y, this.context.currentTime ); listener.forwardZ.setValueAtTime( orientation.z, this.context.currentTime ); listener.upX.setValueAtTime( up.x, this.context.currentTime ); listener.upY.setValueAtTime( up.y, this.context.currentTime ); listener.upZ.setValueAtTime( up.z, this.context.currentTime ); } else { listener.setPosition( position.x, position.y, position.z ); listener.setOrientation( orientation.x, orientation.y, orientation.z, up.x, up.y, up.z ); } }; } )() } ); /** * @author mrdoob / http://mrdoob.com/ * @author Reece Aaron Lecrivain / http://reecenotes.com/ */ function Audio( listener ) { Object3D.call( this ); this.type = 'Audio'; this.context = listener.context; this.gain = this.context.createGain(); this.gain.connect( listener.getInput() ); this.autoplay = false; this.buffer = null; this.loop = false; this.startTime = 0; this.playbackRate = 1; this.isPlaying = false; this.hasPlaybackControl = true; this.sourceType = 'empty'; this.filters = []; } Audio.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Audio, getOutput: function () { return this.gain; }, setNodeSource: function ( audioNode ) { this.hasPlaybackControl = false; this.sourceType = 'audioNode'; this.source = audioNode; this.connect(); return this; }, setBuffer: function ( audioBuffer ) { this.buffer = audioBuffer; this.sourceType = 'buffer'; if ( this.autoplay ) this.play(); return this; }, play: function () { if ( this.isPlaying === true ) { console.warn( 'THREE.Audio: Audio is already playing.' ); return; } if ( this.hasPlaybackControl === false ) { console.warn( 'THREE.Audio: this Audio has no playback control.' ); return; } var source = this.context.createBufferSource(); source.buffer = this.buffer; source.loop = this.loop; source.onended = this.onEnded.bind( this ); source.playbackRate.setValueAtTime( this.playbackRate, this.startTime ); source.start( 0, this.startTime ); this.isPlaying = true; this.source = source; return this.connect(); }, pause: function () { if ( this.hasPlaybackControl === false ) { console.warn( 'THREE.Audio: this Audio has no playback control.' ); return; } this.source.stop(); this.startTime = this.context.currentTime; this.isPlaying = false; return this; }, stop: function () { if ( this.hasPlaybackControl === false ) { console.warn( 'THREE.Audio: this Audio has no playback control.' ); return; } this.source.stop(); this.startTime = 0; this.isPlaying = false; return this; }, connect: function () { if ( this.filters.length > 0 ) { this.source.connect( this.filters[ 0 ] ); for ( var i = 1, l = this.filters.length; i < l; i ++ ) { this.filters[ i - 1 ].connect( this.filters[ i ] ); } this.filters[ this.filters.length - 1 ].connect( this.getOutput() ); } else { this.source.connect( this.getOutput() ); } return this; }, disconnect: function () { if ( this.filters.length > 0 ) { this.source.disconnect( this.filters[ 0 ] ); for ( var i = 1, l = this.filters.length; i < l; i ++ ) { this.filters[ i - 1 ].disconnect( this.filters[ i ] ); } this.filters[ this.filters.length - 1 ].disconnect( this.getOutput() ); } else { this.source.disconnect( this.getOutput() ); } return this; }, getFilters: function () { return this.filters; }, setFilters: function ( value ) { if ( ! value ) value = []; if ( this.isPlaying === true ) { this.disconnect(); this.filters = value; this.connect(); } else { this.filters = value; } return this; }, getFilter: function () { return this.getFilters()[ 0 ]; }, setFilter: function ( filter ) { return this.setFilters( filter ? [ filter ] : [] ); }, setPlaybackRate: function ( value ) { if ( this.hasPlaybackControl === false ) { console.warn( 'THREE.Audio: this Audio has no playback control.' ); return; } this.playbackRate = value; if ( this.isPlaying === true ) { this.source.playbackRate.setValueAtTime( this.playbackRate, this.context.currentTime ); } return this; }, getPlaybackRate: function () { return this.playbackRate; }, onEnded: function () { this.isPlaying = false; }, getLoop: function () { if ( this.hasPlaybackControl === false ) { console.warn( 'THREE.Audio: this Audio has no playback control.' ); return false; } return this.loop; }, setLoop: function ( value ) { if ( this.hasPlaybackControl === false ) { console.warn( 'THREE.Audio: this Audio has no playback control.' ); return; } this.loop = value; if ( this.isPlaying === true ) { this.source.loop = this.loop; } return this; }, getVolume: function () { return this.gain.gain.value; }, setVolume: function ( value ) { this.gain.gain.value = value; return this; } } ); /** * @author mrdoob / http://mrdoob.com/ */ function PositionalAudio( listener ) { Audio.call( this, listener ); this.panner = this.context.createPanner(); this.panner.connect( this.gain ); } PositionalAudio.prototype = Object.assign( Object.create( Audio.prototype ), { constructor: PositionalAudio, getOutput: function () { return this.panner; }, getRefDistance: function () { return this.panner.refDistance; }, setRefDistance: function ( value ) { this.panner.refDistance = value; }, getRolloffFactor: function () { return this.panner.rolloffFactor; }, setRolloffFactor: function ( value ) { this.panner.rolloffFactor = value; }, getDistanceModel: function () { return this.panner.distanceModel; }, setDistanceModel: function ( value ) { this.panner.distanceModel = value; }, getMaxDistance: function () { return this.panner.maxDistance; }, setMaxDistance: function ( value ) { this.panner.maxDistance = value; }, updateMatrixWorld: ( function () { var position = new Vector3(); return function updateMatrixWorld( force ) { Object3D.prototype.updateMatrixWorld.call( this, force ); position.setFromMatrixPosition( this.matrixWorld ); this.panner.setPosition( position.x, position.y, position.z ); }; } )() } ); /** * @author mrdoob / http://mrdoob.com/ */ function AudioAnalyser( audio, fftSize ) { this.analyser = audio.context.createAnalyser(); this.analyser.fftSize = fftSize !== undefined ? fftSize : 2048; this.data = new Uint8Array( this.analyser.frequencyBinCount ); audio.getOutput().connect( this.analyser ); } Object.assign( AudioAnalyser.prototype, { getFrequencyData: function () { this.analyser.getByteFrequencyData( this.data ); return this.data; }, getAverageFrequency: function () { var value = 0, data = this.getFrequencyData(); for ( var i = 0; i < data.length; i ++ ) { value += data[ i ]; } return value / data.length; } } ); /** * * Buffered scene graph property that allows weighted accumulation. * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function PropertyMixer( binding, typeName, valueSize ) { this.binding = binding; this.valueSize = valueSize; var bufferType = Float64Array, mixFunction; switch ( typeName ) { case 'quaternion': mixFunction = this._slerp; break; case 'string': case 'bool': bufferType = Array; mixFunction = this._select; break; default: mixFunction = this._lerp; } this.buffer = new bufferType( valueSize * 4 ); // layout: [ incoming | accu0 | accu1 | orig ] // // interpolators can use .buffer as their .result // the data then goes to 'incoming' // // 'accu0' and 'accu1' are used frame-interleaved for // the cumulative result and are compared to detect // changes // // 'orig' stores the original state of the property this._mixBufferRegion = mixFunction; this.cumulativeWeight = 0; this.useCount = 0; this.referenceCount = 0; } Object.assign( PropertyMixer.prototype, { // accumulate data in the 'incoming' region into 'accu' accumulate: function ( accuIndex, weight ) { // note: happily accumulating nothing when weight = 0, the caller knows // the weight and shouldn't have made the call in the first place var buffer = this.buffer, stride = this.valueSize, offset = accuIndex * stride + stride, currentWeight = this.cumulativeWeight; if ( currentWeight === 0 ) { // accuN := incoming * weight for ( var i = 0; i !== stride; ++ i ) { buffer[ offset + i ] = buffer[ i ]; } currentWeight = weight; } else { // accuN := accuN + incoming * weight currentWeight += weight; var mix = weight / currentWeight; this._mixBufferRegion( buffer, offset, 0, mix, stride ); } this.cumulativeWeight = currentWeight; }, // apply the state of 'accu' to the binding when accus differ apply: function ( accuIndex ) { var stride = this.valueSize, buffer = this.buffer, offset = accuIndex * stride + stride, weight = this.cumulativeWeight, binding = this.binding; this.cumulativeWeight = 0; if ( weight < 1 ) { // accuN := accuN + original * ( 1 - cumulativeWeight ) var originalValueOffset = stride * 3; this._mixBufferRegion( buffer, offset, originalValueOffset, 1 - weight, stride ); } for ( var i = stride, e = stride + stride; i !== e; ++ i ) { if ( buffer[ i ] !== buffer[ i + stride ] ) { // value has changed -> update scene graph binding.setValue( buffer, offset ); break; } } }, // remember the state of the bound property and copy it to both accus saveOriginalState: function () { var binding = this.binding; var buffer = this.buffer, stride = this.valueSize, originalValueOffset = stride * 3; binding.getValue( buffer, originalValueOffset ); // accu[0..1] := orig -- initially detect changes against the original for ( var i = stride, e = originalValueOffset; i !== e; ++ i ) { buffer[ i ] = buffer[ originalValueOffset + ( i % stride ) ]; } this.cumulativeWeight = 0; }, // apply the state previously taken via 'saveOriginalState' to the binding restoreOriginalState: function () { var originalValueOffset = this.valueSize * 3; this.binding.setValue( this.buffer, originalValueOffset ); }, // mix functions _select: function ( buffer, dstOffset, srcOffset, t, stride ) { if ( t >= 0.5 ) { for ( var i = 0; i !== stride; ++ i ) { buffer[ dstOffset + i ] = buffer[ srcOffset + i ]; } } }, _slerp: function ( buffer, dstOffset, srcOffset, t ) { Quaternion.slerpFlat( buffer, dstOffset, buffer, dstOffset, buffer, srcOffset, t ); }, _lerp: function ( buffer, dstOffset, srcOffset, t, stride ) { var s = 1 - t; for ( var i = 0; i !== stride; ++ i ) { var j = dstOffset + i; buffer[ j ] = buffer[ j ] * s + buffer[ srcOffset + i ] * t; } } } ); /** * * A reference to a real property in the scene graph. * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function Composite( targetGroup, path, optionalParsedPath ) { var parsedPath = optionalParsedPath || PropertyBinding.parseTrackName( path ); this._targetGroup = targetGroup; this._bindings = targetGroup.subscribe_( path, parsedPath ); } Object.assign( Composite.prototype, { getValue: function ( array, offset ) { this.bind(); // bind all binding var firstValidIndex = this._targetGroup.nCachedObjects_, binding = this._bindings[ firstValidIndex ]; // and only call .getValue on the first if ( binding !== undefined ) binding.getValue( array, offset ); }, setValue: function ( array, offset ) { var bindings = this._bindings; for ( var i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++ i ) { bindings[ i ].setValue( array, offset ); } }, bind: function () { var bindings = this._bindings; for ( var i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++ i ) { bindings[ i ].bind(); } }, unbind: function () { var bindings = this._bindings; for ( var i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++ i ) { bindings[ i ].unbind(); } } } ); function PropertyBinding( rootNode, path, parsedPath ) { this.path = path; this.parsedPath = parsedPath || PropertyBinding.parseTrackName( path ); this.node = PropertyBinding.findNode( rootNode, this.parsedPath.nodeName ) || rootNode; this.rootNode = rootNode; } Object.assign( PropertyBinding, { Composite: Composite, create: function ( root, path, parsedPath ) { if ( ! ( root && root.isAnimationObjectGroup ) ) { return new PropertyBinding( root, path, parsedPath ); } else { return new PropertyBinding.Composite( root, path, parsedPath ); } }, /** * Replaces spaces with underscores and removes unsupported characters from * node names, to ensure compatibility with parseTrackName(). * * @param {string} name Node name to be sanitized. * @return {string} */ sanitizeNodeName: function ( name ) { return name.replace( /\s/g, '_' ).replace( /[^\w-]/g, '' ); }, parseTrackName: function () { // Parent directories, delimited by '/' or ':'. Currently unused, but must // be matched to parse the rest of the track name. var directoryRe = /((?:[\w-]+[\/:])*)/; // Target node. May contain word characters (a-zA-Z0-9_) and '.' or '-'. var nodeRe = /([\w-\.]+)?/; // Object on target node, and accessor. Name may contain only word // characters. Accessor may contain any character except closing bracket. var objectRe = /(?:\.([\w-]+)(?:\[(.+)\])?)?/; // Property and accessor. May contain only word characters. Accessor may // contain any non-bracket characters. var propertyRe = /\.([\w-]+)(?:\[(.+)\])?/; var trackRe = new RegExp('' + '^' + directoryRe.source + nodeRe.source + objectRe.source + propertyRe.source + '$' ); var supportedObjectNames = [ 'material', 'materials', 'bones' ]; return function ( trackName ) { var matches = trackRe.exec( trackName ); if ( ! matches ) { throw new Error( 'PropertyBinding: Cannot parse trackName: ' + trackName ); } var results = { // directoryName: matches[ 1 ], // (tschw) currently unused nodeName: matches[ 2 ], objectName: matches[ 3 ], objectIndex: matches[ 4 ], propertyName: matches[ 5 ], // required propertyIndex: matches[ 6 ] }; var lastDot = results.nodeName && results.nodeName.lastIndexOf( '.' ); if ( lastDot !== undefined && lastDot !== -1 ) { var objectName = results.nodeName.substring( lastDot + 1 ); // Object names must be checked against a whitelist. Otherwise, there // is no way to parse 'foo.bar.baz': 'baz' must be a property, but // 'bar' could be the objectName, or part of a nodeName (which can // include '.' characters). if ( supportedObjectNames.indexOf( objectName ) !== -1 ) { results.nodeName = results.nodeName.substring( 0, lastDot ); results.objectName = objectName; } } if ( results.propertyName === null || results.propertyName.length === 0 ) { throw new Error( 'PropertyBinding: can not parse propertyName from trackName: ' + trackName ); } return results; }; }(), findNode: function ( root, nodeName ) { if ( ! nodeName || nodeName === "" || nodeName === "root" || nodeName === "." || nodeName === - 1 || nodeName === root.name || nodeName === root.uuid ) { return root; } // search into skeleton bones. if ( root.skeleton ) { var searchSkeleton = function ( skeleton ) { for ( var i = 0; i < skeleton.bones.length; i ++ ) { var bone = skeleton.bones[ i ]; if ( bone.name === nodeName ) { return bone; } } return null; }; var bone = searchSkeleton( root.skeleton ); if ( bone ) { return bone; } } // search into node subtree. if ( root.children ) { var searchNodeSubtree = function ( children ) { for ( var i = 0; i < children.length; i ++ ) { var childNode = children[ i ]; if ( childNode.name === nodeName || childNode.uuid === nodeName ) { return childNode; } var result = searchNodeSubtree( childNode.children ); if ( result ) return result; } return null; }; var subTreeNode = searchNodeSubtree( root.children ); if ( subTreeNode ) { return subTreeNode; } } return null; } } ); Object.assign( PropertyBinding.prototype, { // prototype, continued // these are used to "bind" a nonexistent property _getValue_unavailable: function () {}, _setValue_unavailable: function () {}, BindingType: { Direct: 0, EntireArray: 1, ArrayElement: 2, HasFromToArray: 3 }, Versioning: { None: 0, NeedsUpdate: 1, MatrixWorldNeedsUpdate: 2 }, GetterByBindingType: [ function getValue_direct( buffer, offset ) { buffer[ offset ] = this.node[ this.propertyName ]; }, function getValue_array( buffer, offset ) { var source = this.resolvedProperty; for ( var i = 0, n = source.length; i !== n; ++ i ) { buffer[ offset ++ ] = source[ i ]; } }, function getValue_arrayElement( buffer, offset ) { buffer[ offset ] = this.resolvedProperty[ this.propertyIndex ]; }, function getValue_toArray( buffer, offset ) { this.resolvedProperty.toArray( buffer, offset ); } ], SetterByBindingTypeAndVersioning: [ [ // Direct function setValue_direct( buffer, offset ) { this.node[ this.propertyName ] = buffer[ offset ]; }, function setValue_direct_setNeedsUpdate( buffer, offset ) { this.node[ this.propertyName ] = buffer[ offset ]; this.targetObject.needsUpdate = true; }, function setValue_direct_setMatrixWorldNeedsUpdate( buffer, offset ) { this.node[ this.propertyName ] = buffer[ offset ]; this.targetObject.matrixWorldNeedsUpdate = true; } ], [ // EntireArray function setValue_array( buffer, offset ) { var dest = this.resolvedProperty; for ( var i = 0, n = dest.length; i !== n; ++ i ) { dest[ i ] = buffer[ offset ++ ]; } }, function setValue_array_setNeedsUpdate( buffer, offset ) { var dest = this.resolvedProperty; for ( var i = 0, n = dest.length; i !== n; ++ i ) { dest[ i ] = buffer[ offset ++ ]; } this.targetObject.needsUpdate = true; }, function setValue_array_setMatrixWorldNeedsUpdate( buffer, offset ) { var dest = this.resolvedProperty; for ( var i = 0, n = dest.length; i !== n; ++ i ) { dest[ i ] = buffer[ offset ++ ]; } this.targetObject.matrixWorldNeedsUpdate = true; } ], [ // ArrayElement function setValue_arrayElement( buffer, offset ) { this.resolvedProperty[ this.propertyIndex ] = buffer[ offset ]; }, function setValue_arrayElement_setNeedsUpdate( buffer, offset ) { this.resolvedProperty[ this.propertyIndex ] = buffer[ offset ]; this.targetObject.needsUpdate = true; }, function setValue_arrayElement_setMatrixWorldNeedsUpdate( buffer, offset ) { this.resolvedProperty[ this.propertyIndex ] = buffer[ offset ]; this.targetObject.matrixWorldNeedsUpdate = true; } ], [ // HasToFromArray function setValue_fromArray( buffer, offset ) { this.resolvedProperty.fromArray( buffer, offset ); }, function setValue_fromArray_setNeedsUpdate( buffer, offset ) { this.resolvedProperty.fromArray( buffer, offset ); this.targetObject.needsUpdate = true; }, function setValue_fromArray_setMatrixWorldNeedsUpdate( buffer, offset ) { this.resolvedProperty.fromArray( buffer, offset ); this.targetObject.matrixWorldNeedsUpdate = true; } ] ], getValue: function getValue_unbound( targetArray, offset ) { this.bind(); this.getValue( targetArray, offset ); // Note: This class uses a State pattern on a per-method basis: // 'bind' sets 'this.getValue' / 'setValue' and shadows the // prototype version of these methods with one that represents // the bound state. When the property is not found, the methods // become no-ops. }, setValue: function getValue_unbound( sourceArray, offset ) { this.bind(); this.setValue( sourceArray, offset ); }, // create getter / setter pair for a property in the scene graph bind: function () { var targetObject = this.node, parsedPath = this.parsedPath, objectName = parsedPath.objectName, propertyName = parsedPath.propertyName, propertyIndex = parsedPath.propertyIndex; if ( ! targetObject ) { targetObject = PropertyBinding.findNode( this.rootNode, parsedPath.nodeName ) || this.rootNode; this.node = targetObject; } // set fail state so we can just 'return' on error this.getValue = this._getValue_unavailable; this.setValue = this._setValue_unavailable; // ensure there is a value node if ( ! targetObject ) { console.error( 'THREE.PropertyBinding: Trying to update node for track: ' + this.path + ' but it wasn\'t found.' ); return; } if ( objectName ) { var objectIndex = parsedPath.objectIndex; // special cases were we need to reach deeper into the hierarchy to get the face materials.... switch ( objectName ) { case 'materials': if ( ! targetObject.material ) { console.error( 'THREE.PropertyBinding: Can not bind to material as node does not have a material.', this ); return; } if ( ! targetObject.material.materials ) { console.error( 'THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.', this ); return; } targetObject = targetObject.material.materials; break; case 'bones': if ( ! targetObject.skeleton ) { console.error( 'THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.', this ); return; } // potential future optimization: skip this if propertyIndex is already an integer // and convert the integer string to a true integer. targetObject = targetObject.skeleton.bones; // support resolving morphTarget names into indices. for ( var i = 0; i < targetObject.length; i ++ ) { if ( targetObject[ i ].name === objectIndex ) { objectIndex = i; break; } } break; default: if ( targetObject[ objectName ] === undefined ) { console.error( 'THREE.PropertyBinding: Can not bind to objectName of node undefined.', this ); return; } targetObject = targetObject[ objectName ]; } if ( objectIndex !== undefined ) { if ( targetObject[ objectIndex ] === undefined ) { console.error( 'THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.', this, targetObject ); return; } targetObject = targetObject[ objectIndex ]; } } // resolve property var nodeProperty = targetObject[ propertyName ]; if ( nodeProperty === undefined ) { var nodeName = parsedPath.nodeName; console.error( 'THREE.PropertyBinding: Trying to update property for track: ' + nodeName + '.' + propertyName + ' but it wasn\'t found.', targetObject ); return; } // determine versioning scheme var versioning = this.Versioning.None; if ( targetObject.needsUpdate !== undefined ) { // material versioning = this.Versioning.NeedsUpdate; this.targetObject = targetObject; } else if ( targetObject.matrixWorldNeedsUpdate !== undefined ) { // node transform versioning = this.Versioning.MatrixWorldNeedsUpdate; this.targetObject = targetObject; } // determine how the property gets bound var bindingType = this.BindingType.Direct; if ( propertyIndex !== undefined ) { // access a sub element of the property array (only primitives are supported right now) if ( propertyName === "morphTargetInfluences" ) { // potential optimization, skip this if propertyIndex is already an integer, and convert the integer string to a true integer. // support resolving morphTarget names into indices. if ( ! targetObject.geometry ) { console.error( 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.', this ); return; } if ( targetObject.geometry.isBufferGeometry ) { if ( ! targetObject.geometry.morphAttributes ) { console.error( 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.', this ); return; } for ( var i = 0; i < this.node.geometry.morphAttributes.position.length; i ++ ) { if ( targetObject.geometry.morphAttributes.position[ i ].name === propertyIndex ) { propertyIndex = i; break; } } } else { if ( ! targetObject.geometry.morphTargets ) { console.error( 'THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.', this ); return; } for ( var i = 0; i < this.node.geometry.morphTargets.length; i ++ ) { if ( targetObject.geometry.morphTargets[ i ].name === propertyIndex ) { propertyIndex = i; break; } } } } bindingType = this.BindingType.ArrayElement; this.resolvedProperty = nodeProperty; this.propertyIndex = propertyIndex; } else if ( nodeProperty.fromArray !== undefined && nodeProperty.toArray !== undefined ) { // must use copy for Object3D.Euler/Quaternion bindingType = this.BindingType.HasFromToArray; this.resolvedProperty = nodeProperty; } else if ( Array.isArray( nodeProperty ) ) { bindingType = this.BindingType.EntireArray; this.resolvedProperty = nodeProperty; } else { this.propertyName = propertyName; } // select getter / setter this.getValue = this.GetterByBindingType[ bindingType ]; this.setValue = this.SetterByBindingTypeAndVersioning[ bindingType ][ versioning ]; }, unbind: function () { this.node = null; // back to the prototype version of getValue / setValue // note: avoiding to mutate the shape of 'this' via 'delete' this.getValue = this._getValue_unbound; this.setValue = this._setValue_unbound; } } ); //!\ DECLARE ALIAS AFTER assign prototype ! Object.assign( PropertyBinding.prototype, { // initial state of these methods that calls 'bind' _getValue_unbound: PropertyBinding.prototype.getValue, _setValue_unbound: PropertyBinding.prototype.setValue, } ); /** * * A group of objects that receives a shared animation state. * * Usage: * * - Add objects you would otherwise pass as 'root' to the * constructor or the .clipAction method of AnimationMixer. * * - Instead pass this object as 'root'. * * - You can also add and remove objects later when the mixer * is running. * * Note: * * Objects of this class appear as one object to the mixer, * so cache control of the individual objects must be done * on the group. * * Limitation: * * - The animated properties must be compatible among the * all objects in the group. * * - A single property can either be controlled through a * target group or directly, but not both. * * @author tschw */ function AnimationObjectGroup( var_args ) { this.uuid = _Math.generateUUID(); // cached objects followed by the active ones this._objects = Array.prototype.slice.call( arguments ); this.nCachedObjects_ = 0; // threshold // note: read by PropertyBinding.Composite var indices = {}; this._indicesByUUID = indices; // for bookkeeping for ( var i = 0, n = arguments.length; i !== n; ++ i ) { indices[ arguments[ i ].uuid ] = i; } this._paths = []; // inside: string this._parsedPaths = []; // inside: { we don't care, here } this._bindings = []; // inside: Array< PropertyBinding > this._bindingsIndicesByPath = {}; // inside: indices in these arrays var scope = this; this.stats = { objects: { get total() { return scope._objects.length; }, get inUse() { return this.total - scope.nCachedObjects_; } }, get bindingsPerObject() { return scope._bindings.length; } }; } Object.assign( AnimationObjectGroup.prototype, { isAnimationObjectGroup: true, add: function( var_args ) { var objects = this._objects, nObjects = objects.length, nCachedObjects = this.nCachedObjects_, indicesByUUID = this._indicesByUUID, paths = this._paths, parsedPaths = this._parsedPaths, bindings = this._bindings, nBindings = bindings.length; for ( var i = 0, n = arguments.length; i !== n; ++ i ) { var object = arguments[ i ], uuid = object.uuid, index = indicesByUUID[ uuid ], knownObject = undefined; if ( index === undefined ) { // unknown object -> add it to the ACTIVE region index = nObjects ++; indicesByUUID[ uuid ] = index; objects.push( object ); // accounting is done, now do the same for all bindings for ( var j = 0, m = nBindings; j !== m; ++ j ) { bindings[ j ].push( new PropertyBinding( object, paths[ j ], parsedPaths[ j ] ) ); } } else if ( index < nCachedObjects ) { knownObject = objects[ index ]; // move existing object to the ACTIVE region var firstActiveIndex = -- nCachedObjects, lastCachedObject = objects[ firstActiveIndex ]; indicesByUUID[ lastCachedObject.uuid ] = index; objects[ index ] = lastCachedObject; indicesByUUID[ uuid ] = firstActiveIndex; objects[ firstActiveIndex ] = object; // accounting is done, now do the same for all bindings for ( var j = 0, m = nBindings; j !== m; ++ j ) { var bindingsForPath = bindings[ j ], lastCached = bindingsForPath[ firstActiveIndex ], binding = bindingsForPath[ index ]; bindingsForPath[ index ] = lastCached; if ( binding === undefined ) { // since we do not bother to create new bindings // for objects that are cached, the binding may // or may not exist binding = new PropertyBinding( object, paths[ j ], parsedPaths[ j ] ); } bindingsForPath[ firstActiveIndex ] = binding; } } else if ( objects[ index ] !== knownObject ) { console.error( 'THREE.AnimationObjectGroup: Different objects with the same UUID ' + 'detected. Clean the caches or recreate your infrastructure when reloading scenes.' ); } // else the object is already where we want it to be } // for arguments this.nCachedObjects_ = nCachedObjects; }, remove: function( var_args ) { var objects = this._objects, nCachedObjects = this.nCachedObjects_, indicesByUUID = this._indicesByUUID, bindings = this._bindings, nBindings = bindings.length; for ( var i = 0, n = arguments.length; i !== n; ++ i ) { var object = arguments[ i ], uuid = object.uuid, index = indicesByUUID[ uuid ]; if ( index !== undefined && index >= nCachedObjects ) { // move existing object into the CACHED region var lastCachedIndex = nCachedObjects ++, firstActiveObject = objects[ lastCachedIndex ]; indicesByUUID[ firstActiveObject.uuid ] = index; objects[ index ] = firstActiveObject; indicesByUUID[ uuid ] = lastCachedIndex; objects[ lastCachedIndex ] = object; // accounting is done, now do the same for all bindings for ( var j = 0, m = nBindings; j !== m; ++ j ) { var bindingsForPath = bindings[ j ], firstActive = bindingsForPath[ lastCachedIndex ], binding = bindingsForPath[ index ]; bindingsForPath[ index ] = firstActive; bindingsForPath[ lastCachedIndex ] = binding; } } } // for arguments this.nCachedObjects_ = nCachedObjects; }, // remove & forget uncache: function( var_args ) { var objects = this._objects, nObjects = objects.length, nCachedObjects = this.nCachedObjects_, indicesByUUID = this._indicesByUUID, bindings = this._bindings, nBindings = bindings.length; for ( var i = 0, n = arguments.length; i !== n; ++ i ) { var object = arguments[ i ], uuid = object.uuid, index = indicesByUUID[ uuid ]; if ( index !== undefined ) { delete indicesByUUID[ uuid ]; if ( index < nCachedObjects ) { // object is cached, shrink the CACHED region var firstActiveIndex = -- nCachedObjects, lastCachedObject = objects[ firstActiveIndex ], lastIndex = -- nObjects, lastObject = objects[ lastIndex ]; // last cached object takes this object's place indicesByUUID[ lastCachedObject.uuid ] = index; objects[ index ] = lastCachedObject; // last object goes to the activated slot and pop indicesByUUID[ lastObject.uuid ] = firstActiveIndex; objects[ firstActiveIndex ] = lastObject; objects.pop(); // accounting is done, now do the same for all bindings for ( var j = 0, m = nBindings; j !== m; ++ j ) { var bindingsForPath = bindings[ j ], lastCached = bindingsForPath[ firstActiveIndex ], last = bindingsForPath[ lastIndex ]; bindingsForPath[ index ] = lastCached; bindingsForPath[ firstActiveIndex ] = last; bindingsForPath.pop(); } } else { // object is active, just swap with the last and pop var lastIndex = -- nObjects, lastObject = objects[ lastIndex ]; indicesByUUID[ lastObject.uuid ] = index; objects[ index ] = lastObject; objects.pop(); // accounting is done, now do the same for all bindings for ( var j = 0, m = nBindings; j !== m; ++ j ) { var bindingsForPath = bindings[ j ]; bindingsForPath[ index ] = bindingsForPath[ lastIndex ]; bindingsForPath.pop(); } } // cached or active } // if object is known } // for arguments this.nCachedObjects_ = nCachedObjects; }, // Internal interface used by befriended PropertyBinding.Composite: subscribe_: function ( path, parsedPath ) { // returns an array of bindings for the given path that is changed // according to the contained objects in the group var indicesByPath = this._bindingsIndicesByPath, index = indicesByPath[ path ], bindings = this._bindings; if ( index !== undefined ) return bindings[ index ]; var paths = this._paths, parsedPaths = this._parsedPaths, objects = this._objects, nObjects = objects.length, nCachedObjects = this.nCachedObjects_, bindingsForPath = new Array( nObjects ); index = bindings.length; indicesByPath[ path ] = index; paths.push( path ); parsedPaths.push( parsedPath ); bindings.push( bindingsForPath ); for ( var i = nCachedObjects, n = objects.length; i !== n; ++ i ) { var object = objects[ i ]; bindingsForPath[ i ] = new PropertyBinding( object, path, parsedPath ); } return bindingsForPath; }, unsubscribe_: function ( path ) { // tells the group to forget about a property path and no longer // update the array previously obtained with 'subscribe_' var indicesByPath = this._bindingsIndicesByPath, index = indicesByPath[ path ]; if ( index !== undefined ) { var paths = this._paths, parsedPaths = this._parsedPaths, bindings = this._bindings, lastBindingsIndex = bindings.length - 1, lastBindings = bindings[ lastBindingsIndex ], lastBindingsPath = path[ lastBindingsIndex ]; indicesByPath[ lastBindingsPath ] = index; bindings[ index ] = lastBindings; bindings.pop(); parsedPaths[ index ] = parsedPaths[ lastBindingsIndex ]; parsedPaths.pop(); paths[ index ] = paths[ lastBindingsIndex ]; paths.pop(); } } } ); /** * * Action provided by AnimationMixer for scheduling clip playback on specific * objects. * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw * */ function AnimationAction( mixer, clip, localRoot ) { this._mixer = mixer; this._clip = clip; this._localRoot = localRoot || null; var tracks = clip.tracks, nTracks = tracks.length, interpolants = new Array( nTracks ); var interpolantSettings = { endingStart: ZeroCurvatureEnding, endingEnd: ZeroCurvatureEnding }; for ( var i = 0; i !== nTracks; ++ i ) { var interpolant = tracks[ i ].createInterpolant( null ); interpolants[ i ] = interpolant; interpolant.settings = interpolantSettings; } this._interpolantSettings = interpolantSettings; this._interpolants = interpolants; // bound by the mixer // inside: PropertyMixer (managed by the mixer) this._propertyBindings = new Array( nTracks ); this._cacheIndex = null; // for the memory manager this._byClipCacheIndex = null; // for the memory manager this._timeScaleInterpolant = null; this._weightInterpolant = null; this.loop = LoopRepeat; this._loopCount = -1; // global mixer time when the action is to be started // it's set back to 'null' upon start of the action this._startTime = null; // scaled local time of the action // gets clamped or wrapped to 0..clip.duration according to loop this.time = 0; this.timeScale = 1; this._effectiveTimeScale = 1; this.weight = 1; this._effectiveWeight = 1; this.repetitions = Infinity; // no. of repetitions when looping this.paused = false; // true -> zero effective time scale this.enabled = true; // false -> zero effective weight this.clampWhenFinished = false; // keep feeding the last frame? this.zeroSlopeAtStart = true; // for smooth interpolation w/o separate this.zeroSlopeAtEnd = true; // clips for start, loop and end } Object.assign( AnimationAction.prototype, { // State & Scheduling play: function() { this._mixer._activateAction( this ); return this; }, stop: function() { this._mixer._deactivateAction( this ); return this.reset(); }, reset: function() { this.paused = false; this.enabled = true; this.time = 0; // restart clip this._loopCount = -1; // forget previous loops this._startTime = null; // forget scheduling return this.stopFading().stopWarping(); }, isRunning: function() { return this.enabled && ! this.paused && this.timeScale !== 0 && this._startTime === null && this._mixer._isActiveAction( this ); }, // return true when play has been called isScheduled: function() { return this._mixer._isActiveAction( this ); }, startAt: function( time ) { this._startTime = time; return this; }, setLoop: function( mode, repetitions ) { this.loop = mode; this.repetitions = repetitions; return this; }, // Weight // set the weight stopping any scheduled fading // although .enabled = false yields an effective weight of zero, this // method does *not* change .enabled, because it would be confusing setEffectiveWeight: function( weight ) { this.weight = weight; // note: same logic as when updated at runtime this._effectiveWeight = this.enabled ? weight : 0; return this.stopFading(); }, // return the weight considering fading and .enabled getEffectiveWeight: function() { return this._effectiveWeight; }, fadeIn: function( duration ) { return this._scheduleFading( duration, 0, 1 ); }, fadeOut: function( duration ) { return this._scheduleFading( duration, 1, 0 ); }, crossFadeFrom: function( fadeOutAction, duration, warp ) { fadeOutAction.fadeOut( duration ); this.fadeIn( duration ); if( warp ) { var fadeInDuration = this._clip.duration, fadeOutDuration = fadeOutAction._clip.duration, startEndRatio = fadeOutDuration / fadeInDuration, endStartRatio = fadeInDuration / fadeOutDuration; fadeOutAction.warp( 1.0, startEndRatio, duration ); this.warp( endStartRatio, 1.0, duration ); } return this; }, crossFadeTo: function( fadeInAction, duration, warp ) { return fadeInAction.crossFadeFrom( this, duration, warp ); }, stopFading: function() { var weightInterpolant = this._weightInterpolant; if ( weightInterpolant !== null ) { this._weightInterpolant = null; this._mixer._takeBackControlInterpolant( weightInterpolant ); } return this; }, // Time Scale Control // set the time scale stopping any scheduled warping // although .paused = true yields an effective time scale of zero, this // method does *not* change .paused, because it would be confusing setEffectiveTimeScale: function( timeScale ) { this.timeScale = timeScale; this._effectiveTimeScale = this.paused ? 0 :timeScale; return this.stopWarping(); }, // return the time scale considering warping and .paused getEffectiveTimeScale: function() { return this._effectiveTimeScale; }, setDuration: function( duration ) { this.timeScale = this._clip.duration / duration; return this.stopWarping(); }, syncWith: function( action ) { this.time = action.time; this.timeScale = action.timeScale; return this.stopWarping(); }, halt: function( duration ) { return this.warp( this._effectiveTimeScale, 0, duration ); }, warp: function( startTimeScale, endTimeScale, duration ) { var mixer = this._mixer, now = mixer.time, interpolant = this._timeScaleInterpolant, timeScale = this.timeScale; if ( interpolant === null ) { interpolant = mixer._lendControlInterpolant(); this._timeScaleInterpolant = interpolant; } var times = interpolant.parameterPositions, values = interpolant.sampleValues; times[ 0 ] = now; times[ 1 ] = now + duration; values[ 0 ] = startTimeScale / timeScale; values[ 1 ] = endTimeScale / timeScale; return this; }, stopWarping: function() { var timeScaleInterpolant = this._timeScaleInterpolant; if ( timeScaleInterpolant !== null ) { this._timeScaleInterpolant = null; this._mixer._takeBackControlInterpolant( timeScaleInterpolant ); } return this; }, // Object Accessors getMixer: function() { return this._mixer; }, getClip: function() { return this._clip; }, getRoot: function() { return this._localRoot || this._mixer._root; }, // Interna _update: function( time, deltaTime, timeDirection, accuIndex ) { // called by the mixer if ( ! this.enabled ) { // call ._updateWeight() to update ._effectiveWeight this._updateWeight( time ); return; } var startTime = this._startTime; if ( startTime !== null ) { // check for scheduled start of action var timeRunning = ( time - startTime ) * timeDirection; if ( timeRunning < 0 || timeDirection === 0 ) { return; // yet to come / don't decide when delta = 0 } // start this._startTime = null; // unschedule deltaTime = timeDirection * timeRunning; } // apply time scale and advance time deltaTime *= this._updateTimeScale( time ); var clipTime = this._updateTime( deltaTime ); // note: _updateTime may disable the action resulting in // an effective weight of 0 var weight = this._updateWeight( time ); if ( weight > 0 ) { var interpolants = this._interpolants; var propertyMixers = this._propertyBindings; for ( var j = 0, m = interpolants.length; j !== m; ++ j ) { interpolants[ j ].evaluate( clipTime ); propertyMixers[ j ].accumulate( accuIndex, weight ); } } }, _updateWeight: function( time ) { var weight = 0; if ( this.enabled ) { weight = this.weight; var interpolant = this._weightInterpolant; if ( interpolant !== null ) { var interpolantValue = interpolant.evaluate( time )[ 0 ]; weight *= interpolantValue; if ( time > interpolant.parameterPositions[ 1 ] ) { this.stopFading(); if ( interpolantValue === 0 ) { // faded out, disable this.enabled = false; } } } } this._effectiveWeight = weight; return weight; }, _updateTimeScale: function( time ) { var timeScale = 0; if ( ! this.paused ) { timeScale = this.timeScale; var interpolant = this._timeScaleInterpolant; if ( interpolant !== null ) { var interpolantValue = interpolant.evaluate( time )[ 0 ]; timeScale *= interpolantValue; if ( time > interpolant.parameterPositions[ 1 ] ) { this.stopWarping(); if ( timeScale === 0 ) { // motion has halted, pause this.paused = true; } else { // warp done - apply final time scale this.timeScale = timeScale; } } } } this._effectiveTimeScale = timeScale; return timeScale; }, _updateTime: function( deltaTime ) { var time = this.time + deltaTime; if ( deltaTime === 0 ) return time; var duration = this._clip.duration, loop = this.loop, loopCount = this._loopCount; if ( loop === LoopOnce ) { if ( loopCount === -1 ) { // just started this._loopCount = 0; this._setEndings( true, true, false ); } handle_stop: { if ( time >= duration ) { time = duration; } else if ( time < 0 ) { time = 0; } else break handle_stop; if ( this.clampWhenFinished ) this.paused = true; else this.enabled = false; this._mixer.dispatchEvent( { type: 'finished', action: this, direction: deltaTime < 0 ? -1 : 1 } ); } } else { // repetitive Repeat or PingPong var pingPong = ( loop === LoopPingPong ); if ( loopCount === -1 ) { // just started if ( deltaTime >= 0 ) { loopCount = 0; this._setEndings( true, this.repetitions === 0, pingPong ); } else { // when looping in reverse direction, the initial // transition through zero counts as a repetition, // so leave loopCount at -1 this._setEndings( this.repetitions === 0, true, pingPong ); } } if ( time >= duration || time < 0 ) { // wrap around var loopDelta = Math.floor( time / duration ); // signed time -= duration * loopDelta; loopCount += Math.abs( loopDelta ); var pending = this.repetitions - loopCount; if ( pending < 0 ) { // have to stop (switch state, clamp time, fire event) if ( this.clampWhenFinished ) this.paused = true; else this.enabled = false; time = deltaTime > 0 ? duration : 0; this._mixer.dispatchEvent( { type: 'finished', action: this, direction: deltaTime > 0 ? 1 : -1 } ); } else { // keep running if ( pending === 0 ) { // entering the last round var atStart = deltaTime < 0; this._setEndings( atStart, ! atStart, pingPong ); } else { this._setEndings( false, false, pingPong ); } this._loopCount = loopCount; this._mixer.dispatchEvent( { type: 'loop', action: this, loopDelta: loopDelta } ); } } if ( pingPong && ( loopCount & 1 ) === 1 ) { // invert time for the "pong round" this.time = time; return duration - time; } } this.time = time; return time; }, _setEndings: function( atStart, atEnd, pingPong ) { var settings = this._interpolantSettings; if ( pingPong ) { settings.endingStart = ZeroSlopeEnding; settings.endingEnd = ZeroSlopeEnding; } else { // assuming for LoopOnce atStart == atEnd == true if ( atStart ) { settings.endingStart = this.zeroSlopeAtStart ? ZeroSlopeEnding : ZeroCurvatureEnding; } else { settings.endingStart = WrapAroundEnding; } if ( atEnd ) { settings.endingEnd = this.zeroSlopeAtEnd ? ZeroSlopeEnding : ZeroCurvatureEnding; } else { settings.endingEnd = WrapAroundEnding; } } }, _scheduleFading: function( duration, weightNow, weightThen ) { var mixer = this._mixer, now = mixer.time, interpolant = this._weightInterpolant; if ( interpolant === null ) { interpolant = mixer._lendControlInterpolant(); this._weightInterpolant = interpolant; } var times = interpolant.parameterPositions, values = interpolant.sampleValues; times[ 0 ] = now; values[ 0 ] = weightNow; times[ 1 ] = now + duration; values[ 1 ] = weightThen; return this; } } ); /** * * Player for AnimationClips. * * * @author Ben Houston / http://clara.io/ * @author David Sarno / http://lighthaus.us/ * @author tschw */ function AnimationMixer( root ) { this._root = root; this._initMemoryManager(); this._accuIndex = 0; this.time = 0; this.timeScale = 1.0; } Object.assign( AnimationMixer.prototype, EventDispatcher.prototype, { _bindAction: function ( action, prototypeAction ) { var root = action._localRoot || this._root, tracks = action._clip.tracks, nTracks = tracks.length, bindings = action._propertyBindings, interpolants = action._interpolants, rootUuid = root.uuid, bindingsByRoot = this._bindingsByRootAndName, bindingsByName = bindingsByRoot[ rootUuid ]; if ( bindingsByName === undefined ) { bindingsByName = {}; bindingsByRoot[ rootUuid ] = bindingsByName; } for ( var i = 0; i !== nTracks; ++ i ) { var track = tracks[ i ], trackName = track.name, binding = bindingsByName[ trackName ]; if ( binding !== undefined ) { bindings[ i ] = binding; } else { binding = bindings[ i ]; if ( binding !== undefined ) { // existing binding, make sure the cache knows if ( binding._cacheIndex === null ) { ++ binding.referenceCount; this._addInactiveBinding( binding, rootUuid, trackName ); } continue; } var path = prototypeAction && prototypeAction. _propertyBindings[ i ].binding.parsedPath; binding = new PropertyMixer( PropertyBinding.create( root, trackName, path ), track.ValueTypeName, track.getValueSize() ); ++ binding.referenceCount; this._addInactiveBinding( binding, rootUuid, trackName ); bindings[ i ] = binding; } interpolants[ i ].resultBuffer = binding.buffer; } }, _activateAction: function ( action ) { if ( ! this._isActiveAction( action ) ) { if ( action._cacheIndex === null ) { // this action has been forgotten by the cache, but the user // appears to be still using it -> rebind var rootUuid = ( action._localRoot || this._root ).uuid, clipUuid = action._clip.uuid, actionsForClip = this._actionsByClip[ clipUuid ]; this._bindAction( action, actionsForClip && actionsForClip.knownActions[ 0 ] ); this._addInactiveAction( action, clipUuid, rootUuid ); } var bindings = action._propertyBindings; // increment reference counts / sort out state for ( var i = 0, n = bindings.length; i !== n; ++ i ) { var binding = bindings[ i ]; if ( binding.useCount ++ === 0 ) { this._lendBinding( binding ); binding.saveOriginalState(); } } this._lendAction( action ); } }, _deactivateAction: function ( action ) { if ( this._isActiveAction( action ) ) { var bindings = action._propertyBindings; // decrement reference counts / sort out state for ( var i = 0, n = bindings.length; i !== n; ++ i ) { var binding = bindings[ i ]; if ( -- binding.useCount === 0 ) { binding.restoreOriginalState(); this._takeBackBinding( binding ); } } this._takeBackAction( action ); } }, // Memory manager _initMemoryManager: function () { this._actions = []; // 'nActiveActions' followed by inactive ones this._nActiveActions = 0; this._actionsByClip = {}; // inside: // { // knownActions: Array< AnimationAction > - used as prototypes // actionByRoot: AnimationAction - lookup // } this._bindings = []; // 'nActiveBindings' followed by inactive ones this._nActiveBindings = 0; this._bindingsByRootAndName = {}; // inside: Map< name, PropertyMixer > this._controlInterpolants = []; // same game as above this._nActiveControlInterpolants = 0; var scope = this; this.stats = { actions: { get total() { return scope._actions.length; }, get inUse() { return scope._nActiveActions; } }, bindings: { get total() { return scope._bindings.length; }, get inUse() { return scope._nActiveBindings; } }, controlInterpolants: { get total() { return scope._controlInterpolants.length; }, get inUse() { return scope._nActiveControlInterpolants; } } }; }, // Memory management for AnimationAction objects _isActiveAction: function ( action ) { var index = action._cacheIndex; return index !== null && index < this._nActiveActions; }, _addInactiveAction: function ( action, clipUuid, rootUuid ) { var actions = this._actions, actionsByClip = this._actionsByClip, actionsForClip = actionsByClip[ clipUuid ]; if ( actionsForClip === undefined ) { actionsForClip = { knownActions: [ action ], actionByRoot: {} }; action._byClipCacheIndex = 0; actionsByClip[ clipUuid ] = actionsForClip; } else { var knownActions = actionsForClip.knownActions; action._byClipCacheIndex = knownActions.length; knownActions.push( action ); } action._cacheIndex = actions.length; actions.push( action ); actionsForClip.actionByRoot[ rootUuid ] = action; }, _removeInactiveAction: function ( action ) { var actions = this._actions, lastInactiveAction = actions[ actions.length - 1 ], cacheIndex = action._cacheIndex; lastInactiveAction._cacheIndex = cacheIndex; actions[ cacheIndex ] = lastInactiveAction; actions.pop(); action._cacheIndex = null; var clipUuid = action._clip.uuid, actionsByClip = this._actionsByClip, actionsForClip = actionsByClip[ clipUuid ], knownActionsForClip = actionsForClip.knownActions, lastKnownAction = knownActionsForClip[ knownActionsForClip.length - 1 ], byClipCacheIndex = action._byClipCacheIndex; lastKnownAction._byClipCacheIndex = byClipCacheIndex; knownActionsForClip[ byClipCacheIndex ] = lastKnownAction; knownActionsForClip.pop(); action._byClipCacheIndex = null; var actionByRoot = actionsForClip.actionByRoot, rootUuid = ( action._localRoot || this._root ).uuid; delete actionByRoot[ rootUuid ]; if ( knownActionsForClip.length === 0 ) { delete actionsByClip[ clipUuid ]; } this._removeInactiveBindingsForAction( action ); }, _removeInactiveBindingsForAction: function ( action ) { var bindings = action._propertyBindings; for ( var i = 0, n = bindings.length; i !== n; ++ i ) { var binding = bindings[ i ]; if ( -- binding.referenceCount === 0 ) { this._removeInactiveBinding( binding ); } } }, _lendAction: function ( action ) { // [ active actions | inactive actions ] // [ active actions >| inactive actions ] // s a // <-swap-> // a s var actions = this._actions, prevIndex = action._cacheIndex, lastActiveIndex = this._nActiveActions ++, firstInactiveAction = actions[ lastActiveIndex ]; action._cacheIndex = lastActiveIndex; actions[ lastActiveIndex ] = action; firstInactiveAction._cacheIndex = prevIndex; actions[ prevIndex ] = firstInactiveAction; }, _takeBackAction: function ( action ) { // [ active actions | inactive actions ] // [ active actions |< inactive actions ] // a s // <-swap-> // s a var actions = this._actions, prevIndex = action._cacheIndex, firstInactiveIndex = -- this._nActiveActions, lastActiveAction = actions[ firstInactiveIndex ]; action._cacheIndex = firstInactiveIndex; actions[ firstInactiveIndex ] = action; lastActiveAction._cacheIndex = prevIndex; actions[ prevIndex ] = lastActiveAction; }, // Memory management for PropertyMixer objects _addInactiveBinding: function ( binding, rootUuid, trackName ) { var bindingsByRoot = this._bindingsByRootAndName, bindingByName = bindingsByRoot[ rootUuid ], bindings = this._bindings; if ( bindingByName === undefined ) { bindingByName = {}; bindingsByRoot[ rootUuid ] = bindingByName; } bindingByName[ trackName ] = binding; binding._cacheIndex = bindings.length; bindings.push( binding ); }, _removeInactiveBinding: function ( binding ) { var bindings = this._bindings, propBinding = binding.binding, rootUuid = propBinding.rootNode.uuid, trackName = propBinding.path, bindingsByRoot = this._bindingsByRootAndName, bindingByName = bindingsByRoot[ rootUuid ], lastInactiveBinding = bindings[ bindings.length - 1 ], cacheIndex = binding._cacheIndex; lastInactiveBinding._cacheIndex = cacheIndex; bindings[ cacheIndex ] = lastInactiveBinding; bindings.pop(); delete bindingByName[ trackName ]; remove_empty_map: { for ( var _ in bindingByName ) break remove_empty_map; delete bindingsByRoot[ rootUuid ]; } }, _lendBinding: function ( binding ) { var bindings = this._bindings, prevIndex = binding._cacheIndex, lastActiveIndex = this._nActiveBindings ++, firstInactiveBinding = bindings[ lastActiveIndex ]; binding._cacheIndex = lastActiveIndex; bindings[ lastActiveIndex ] = binding; firstInactiveBinding._cacheIndex = prevIndex; bindings[ prevIndex ] = firstInactiveBinding; }, _takeBackBinding: function ( binding ) { var bindings = this._bindings, prevIndex = binding._cacheIndex, firstInactiveIndex = -- this._nActiveBindings, lastActiveBinding = bindings[ firstInactiveIndex ]; binding._cacheIndex = firstInactiveIndex; bindings[ firstInactiveIndex ] = binding; lastActiveBinding._cacheIndex = prevIndex; bindings[ prevIndex ] = lastActiveBinding; }, // Memory management of Interpolants for weight and time scale _lendControlInterpolant: function () { var interpolants = this._controlInterpolants, lastActiveIndex = this._nActiveControlInterpolants ++, interpolant = interpolants[ lastActiveIndex ]; if ( interpolant === undefined ) { interpolant = new LinearInterpolant( new Float32Array( 2 ), new Float32Array( 2 ), 1, this._controlInterpolantsResultBuffer ); interpolant.__cacheIndex = lastActiveIndex; interpolants[ lastActiveIndex ] = interpolant; } return interpolant; }, _takeBackControlInterpolant: function ( interpolant ) { var interpolants = this._controlInterpolants, prevIndex = interpolant.__cacheIndex, firstInactiveIndex = -- this._nActiveControlInterpolants, lastActiveInterpolant = interpolants[ firstInactiveIndex ]; interpolant.__cacheIndex = firstInactiveIndex; interpolants[ firstInactiveIndex ] = interpolant; lastActiveInterpolant.__cacheIndex = prevIndex; interpolants[ prevIndex ] = lastActiveInterpolant; }, _controlInterpolantsResultBuffer: new Float32Array( 1 ), // return an action for a clip optionally using a custom root target // object (this method allocates a lot of dynamic memory in case a // previously unknown clip/root combination is specified) clipAction: function ( clip, optionalRoot ) { var root = optionalRoot || this._root, rootUuid = root.uuid, clipObject = typeof clip === 'string' ? AnimationClip.findByName( root, clip ) : clip, clipUuid = clipObject !== null ? clipObject.uuid : clip, actionsForClip = this._actionsByClip[ clipUuid ], prototypeAction = null; if ( actionsForClip !== undefined ) { var existingAction = actionsForClip.actionByRoot[ rootUuid ]; if ( existingAction !== undefined ) { return existingAction; } // we know the clip, so we don't have to parse all // the bindings again but can just copy prototypeAction = actionsForClip.knownActions[ 0 ]; // also, take the clip from the prototype action if ( clipObject === null ) clipObject = prototypeAction._clip; } // clip must be known when specified via string if ( clipObject === null ) return null; // allocate all resources required to run it var newAction = new AnimationAction( this, clipObject, optionalRoot ); this._bindAction( newAction, prototypeAction ); // and make the action known to the memory manager this._addInactiveAction( newAction, clipUuid, rootUuid ); return newAction; }, // get an existing action existingAction: function ( clip, optionalRoot ) { var root = optionalRoot || this._root, rootUuid = root.uuid, clipObject = typeof clip === 'string' ? AnimationClip.findByName( root, clip ) : clip, clipUuid = clipObject ? clipObject.uuid : clip, actionsForClip = this._actionsByClip[ clipUuid ]; if ( actionsForClip !== undefined ) { return actionsForClip.actionByRoot[ rootUuid ] || null; } return null; }, // deactivates all previously scheduled actions stopAllAction: function () { var actions = this._actions, nActions = this._nActiveActions, bindings = this._bindings, nBindings = this._nActiveBindings; this._nActiveActions = 0; this._nActiveBindings = 0; for ( var i = 0; i !== nActions; ++ i ) { actions[ i ].reset(); } for ( var i = 0; i !== nBindings; ++ i ) { bindings[ i ].useCount = 0; } return this; }, // advance the time and update apply the animation update: function ( deltaTime ) { deltaTime *= this.timeScale; var actions = this._actions, nActions = this._nActiveActions, time = this.time += deltaTime, timeDirection = Math.sign( deltaTime ), accuIndex = this._accuIndex ^= 1; // run active actions for ( var i = 0; i !== nActions; ++ i ) { var action = actions[ i ]; action._update( time, deltaTime, timeDirection, accuIndex ); } // update scene graph var bindings = this._bindings, nBindings = this._nActiveBindings; for ( var i = 0; i !== nBindings; ++ i ) { bindings[ i ].apply( accuIndex ); } return this; }, // return this mixer's root target object getRoot: function () { return this._root; }, // free all resources specific to a particular clip uncacheClip: function ( clip ) { var actions = this._actions, clipUuid = clip.uuid, actionsByClip = this._actionsByClip, actionsForClip = actionsByClip[ clipUuid ]; if ( actionsForClip !== undefined ) { // note: just calling _removeInactiveAction would mess up the // iteration state and also require updating the state we can // just throw away var actionsToRemove = actionsForClip.knownActions; for ( var i = 0, n = actionsToRemove.length; i !== n; ++ i ) { var action = actionsToRemove[ i ]; this._deactivateAction( action ); var cacheIndex = action._cacheIndex, lastInactiveAction = actions[ actions.length - 1 ]; action._cacheIndex = null; action._byClipCacheIndex = null; lastInactiveAction._cacheIndex = cacheIndex; actions[ cacheIndex ] = lastInactiveAction; actions.pop(); this._removeInactiveBindingsForAction( action ); } delete actionsByClip[ clipUuid ]; } }, // free all resources specific to a particular root target object uncacheRoot: function ( root ) { var rootUuid = root.uuid, actionsByClip = this._actionsByClip; for ( var clipUuid in actionsByClip ) { var actionByRoot = actionsByClip[ clipUuid ].actionByRoot, action = actionByRoot[ rootUuid ]; if ( action !== undefined ) { this._deactivateAction( action ); this._removeInactiveAction( action ); } } var bindingsByRoot = this._bindingsByRootAndName, bindingByName = bindingsByRoot[ rootUuid ]; if ( bindingByName !== undefined ) { for ( var trackName in bindingByName ) { var binding = bindingByName[ trackName ]; binding.restoreOriginalState(); this._removeInactiveBinding( binding ); } } }, // remove a targeted clip from the cache uncacheAction: function ( clip, optionalRoot ) { var action = this.existingAction( clip, optionalRoot ); if ( action !== null ) { this._deactivateAction( action ); this._removeInactiveAction( action ); } } } ); /** * @author mrdoob / http://mrdoob.com/ */ function Uniform( value ) { if ( typeof value === 'string' ) { console.warn( 'THREE.Uniform: Type parameter is no longer needed.' ); value = arguments[ 1 ]; } this.value = value; } Uniform.prototype.clone = function () { return new Uniform( this.value.clone === undefined ? this.value : this.value.clone() ); }; /** * @author benaadams / https://twitter.com/ben_a_adams */ function InstancedBufferGeometry() { BufferGeometry.call( this ); this.type = 'InstancedBufferGeometry'; this.maxInstancedCount = undefined; } InstancedBufferGeometry.prototype = Object.assign( Object.create( BufferGeometry.prototype ), { constructor: InstancedBufferGeometry, isInstancedBufferGeometry: true, addGroup: function ( start, count, materialIndex ) { this.groups.push( { start: start, count: count, materialIndex: materialIndex } ); }, copy: function ( source ) { var index = source.index; if ( index !== null ) { this.setIndex( index.clone() ); } var attributes = source.attributes; for ( var name in attributes ) { var attribute = attributes[ name ]; this.addAttribute( name, attribute.clone() ); } var groups = source.groups; for ( var i = 0, l = groups.length; i < l; i ++ ) { var group = groups[ i ]; this.addGroup( group.start, group.count, group.materialIndex ); } return this; } } ); /** * @author benaadams / https://twitter.com/ben_a_adams */ function InterleavedBufferAttribute( interleavedBuffer, itemSize, offset, normalized ) { this.uuid = _Math.generateUUID(); this.data = interleavedBuffer; this.itemSize = itemSize; this.offset = offset; this.normalized = normalized === true; } Object.defineProperties( InterleavedBufferAttribute.prototype, { count: { get: function () { return this.data.count; } }, array: { get: function () { return this.data.array; } } } ); Object.assign( InterleavedBufferAttribute.prototype, { isInterleavedBufferAttribute: true, setX: function ( index, x ) { this.data.array[ index * this.data.stride + this.offset ] = x; return this; }, setY: function ( index, y ) { this.data.array[ index * this.data.stride + this.offset + 1 ] = y; return this; }, setZ: function ( index, z ) { this.data.array[ index * this.data.stride + this.offset + 2 ] = z; return this; }, setW: function ( index, w ) { this.data.array[ index * this.data.stride + this.offset + 3 ] = w; return this; }, getX: function ( index ) { return this.data.array[ index * this.data.stride + this.offset ]; }, getY: function ( index ) { return this.data.array[ index * this.data.stride + this.offset + 1 ]; }, getZ: function ( index ) { return this.data.array[ index * this.data.stride + this.offset + 2 ]; }, getW: function ( index ) { return this.data.array[ index * this.data.stride + this.offset + 3 ]; }, setXY: function ( index, x, y ) { index = index * this.data.stride + this.offset; this.data.array[ index + 0 ] = x; this.data.array[ index + 1 ] = y; return this; }, setXYZ: function ( index, x, y, z ) { index = index * this.data.stride + this.offset; this.data.array[ index + 0 ] = x; this.data.array[ index + 1 ] = y; this.data.array[ index + 2 ] = z; return this; }, setXYZW: function ( index, x, y, z, w ) { index = index * this.data.stride + this.offset; this.data.array[ index + 0 ] = x; this.data.array[ index + 1 ] = y; this.data.array[ index + 2 ] = z; this.data.array[ index + 3 ] = w; return this; } } ); /** * @author benaadams / https://twitter.com/ben_a_adams */ function InterleavedBuffer( array, stride ) { this.uuid = _Math.generateUUID(); this.array = array; this.stride = stride; this.count = array !== undefined ? array.length / stride : 0; this.dynamic = false; this.updateRange = { offset: 0, count: - 1 }; this.onUploadCallback = function () {}; this.version = 0; } Object.defineProperty( InterleavedBuffer.prototype, 'needsUpdate', { set: function ( value ) { if ( value === true ) this.version ++; } } ); Object.assign( InterleavedBuffer.prototype, { isInterleavedBuffer: true, setArray: function ( array ) { if ( Array.isArray( array ) ) { throw new TypeError( 'THREE.BufferAttribute: array should be a Typed Array.' ); } this.count = array !== undefined ? array.length / this.stride : 0; this.array = array; }, setDynamic: function ( value ) { this.dynamic = value; return this; }, copy: function ( source ) { this.array = new source.array.constructor( source.array ); this.count = source.count; this.stride = source.stride; this.dynamic = source.dynamic; return this; }, copyAt: function ( index1, attribute, index2 ) { index1 *= this.stride; index2 *= attribute.stride; for ( var i = 0, l = this.stride; i < l; i ++ ) { this.array[ index1 + i ] = attribute.array[ index2 + i ]; } return this; }, set: function ( value, offset ) { if ( offset === undefined ) offset = 0; this.array.set( value, offset ); return this; }, clone: function () { return new this.constructor().copy( this ); }, onUpload: function ( callback ) { this.onUploadCallback = callback; return this; } } ); /** * @author benaadams / https://twitter.com/ben_a_adams */ function InstancedInterleavedBuffer( array, stride, meshPerAttribute ) { InterleavedBuffer.call( this, array, stride ); this.meshPerAttribute = meshPerAttribute || 1; } InstancedInterleavedBuffer.prototype = Object.assign( Object.create( InterleavedBuffer.prototype ), { constructor: InstancedInterleavedBuffer, isInstancedInterleavedBuffer: true, copy: function ( source ) { InterleavedBuffer.prototype.copy.call( this, source ); this.meshPerAttribute = source.meshPerAttribute; return this; } } ); /** * @author benaadams / https://twitter.com/ben_a_adams */ function InstancedBufferAttribute( array, itemSize, meshPerAttribute ) { BufferAttribute.call( this, array, itemSize ); this.meshPerAttribute = meshPerAttribute || 1; } InstancedBufferAttribute.prototype = Object.assign( Object.create( BufferAttribute.prototype ), { constructor: InstancedBufferAttribute, isInstancedBufferAttribute: true, copy: function ( source ) { BufferAttribute.prototype.copy.call( this, source ); this.meshPerAttribute = source.meshPerAttribute; return this; } } ); /** * @author mrdoob / http://mrdoob.com/ * @author bhouston / http://clara.io/ * @author stephomi / http://stephaneginier.com/ */ function Raycaster( origin, direction, near, far ) { this.ray = new Ray( origin, direction ); // direction is assumed to be normalized (for accurate distance calculations) this.near = near || 0; this.far = far || Infinity; this.params = { Mesh: {}, Line: {}, LOD: {}, Points: { threshold: 1 }, Sprite: {} }; Object.defineProperties( this.params, { PointCloud: { get: function () { console.warn( 'THREE.Raycaster: params.PointCloud has been renamed to params.Points.' ); return this.Points; } } } ); } function ascSort( a, b ) { return a.distance - b.distance; } function intersectObject( object, raycaster, intersects, recursive ) { if ( object.visible === false ) return; object.raycast( raycaster, intersects ); if ( recursive === true ) { var children = object.children; for ( var i = 0, l = children.length; i < l; i ++ ) { intersectObject( children[ i ], raycaster, intersects, true ); } } } Object.assign( Raycaster.prototype, { linePrecision: 1, set: function ( origin, direction ) { // direction is assumed to be normalized (for accurate distance calculations) this.ray.set( origin, direction ); }, setFromCamera: function ( coords, camera ) { if ( ( camera && camera.isPerspectiveCamera ) ) { this.ray.origin.setFromMatrixPosition( camera.matrixWorld ); this.ray.direction.set( coords.x, coords.y, 0.5 ).unproject( camera ).sub( this.ray.origin ).normalize(); } else if ( ( camera && camera.isOrthographicCamera ) ) { this.ray.origin.set( coords.x, coords.y, ( camera.near + camera.far ) / ( camera.near - camera.far ) ).unproject( camera ); // set origin in plane of camera this.ray.direction.set( 0, 0, - 1 ).transformDirection( camera.matrixWorld ); } else { console.error( 'THREE.Raycaster: Unsupported camera type.' ); } }, intersectObject: function ( object, recursive ) { var intersects = []; intersectObject( object, this, intersects, recursive ); intersects.sort( ascSort ); return intersects; }, intersectObjects: function ( objects, recursive ) { var intersects = []; if ( Array.isArray( objects ) === false ) { console.warn( 'THREE.Raycaster.intersectObjects: objects is not an Array.' ); return intersects; } for ( var i = 0, l = objects.length; i < l; i ++ ) { intersectObject( objects[ i ], this, intersects, recursive ); } intersects.sort( ascSort ); return intersects; } } ); /** * @author alteredq / http://alteredqualia.com/ */ function Clock( autoStart ) { this.autoStart = ( autoStart !== undefined ) ? autoStart : true; this.startTime = 0; this.oldTime = 0; this.elapsedTime = 0; this.running = false; } Object.assign( Clock.prototype, { start: function () { this.startTime = ( typeof performance === 'undefined' ? Date : performance ).now(); // see #10732 this.oldTime = this.startTime; this.elapsedTime = 0; this.running = true; }, stop: function () { this.getElapsedTime(); this.running = false; this.autoStart = false; }, getElapsedTime: function () { this.getDelta(); return this.elapsedTime; }, getDelta: function () { var diff = 0; if ( this.autoStart && ! this.running ) { this.start(); return 0; } if ( this.running ) { var newTime = ( typeof performance === 'undefined' ? Date : performance ).now(); diff = ( newTime - this.oldTime ) / 1000; this.oldTime = newTime; this.elapsedTime += diff; } return diff; } } ); /** * @author bhouston / http://clara.io * @author WestLangley / http://github.com/WestLangley * * Ref: https://en.wikipedia.org/wiki/Spherical_coordinate_system * * The poles (phi) are at the positive and negative y axis. * The equator starts at positive z. */ function Spherical( radius, phi, theta ) { this.radius = ( radius !== undefined ) ? radius : 1.0; this.phi = ( phi !== undefined ) ? phi : 0; // up / down towards top and bottom pole this.theta = ( theta !== undefined ) ? theta : 0; // around the equator of the sphere return this; } Object.assign( Spherical.prototype, { set: function ( radius, phi, theta ) { this.radius = radius; this.phi = phi; this.theta = theta; return this; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( other ) { this.radius = other.radius; this.phi = other.phi; this.theta = other.theta; return this; }, // restrict phi to be betwee EPS and PI-EPS makeSafe: function() { var EPS = 0.000001; this.phi = Math.max( EPS, Math.min( Math.PI - EPS, this.phi ) ); return this; }, setFromVector3: function( vec3 ) { this.radius = vec3.length(); if ( this.radius === 0 ) { this.theta = 0; this.phi = 0; } else { this.theta = Math.atan2( vec3.x, vec3.z ); // equator angle around y-up axis this.phi = Math.acos( _Math.clamp( vec3.y / this.radius, - 1, 1 ) ); // polar angle } return this; } } ); /** * @author Mugen87 / https://github.com/Mugen87 * * Ref: https://en.wikipedia.org/wiki/Cylindrical_coordinate_system * */ function Cylindrical( radius, theta, y ) { this.radius = ( radius !== undefined ) ? radius : 1.0; // distance from the origin to a point in the x-z plane this.theta = ( theta !== undefined ) ? theta : 0; // counterclockwise angle in the x-z plane measured in radians from the positive z-axis this.y = ( y !== undefined ) ? y : 0; // height above the x-z plane return this; } Object.assign( Cylindrical.prototype, { set: function ( radius, theta, y ) { this.radius = radius; this.theta = theta; this.y = y; return this; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( other ) { this.radius = other.radius; this.theta = other.theta; this.y = other.y; return this; }, setFromVector3: function( vec3 ) { this.radius = Math.sqrt( vec3.x * vec3.x + vec3.z * vec3.z ); this.theta = Math.atan2( vec3.x, vec3.z ); this.y = vec3.y; return this; } } ); /** * @author alteredq / http://alteredqualia.com/ */ function MorphBlendMesh( geometry, material ) { Mesh.call( this, geometry, material ); this.animationsMap = {}; this.animationsList = []; // prepare default animation // (all frames played together in 1 second) var numFrames = this.geometry.morphTargets.length; var name = "__default"; var startFrame = 0; var endFrame = numFrames - 1; var fps = numFrames / 1; this.createAnimation( name, startFrame, endFrame, fps ); this.setAnimationWeight( name, 1 ); } MorphBlendMesh.prototype = Object.create( Mesh.prototype ); MorphBlendMesh.prototype.constructor = MorphBlendMesh; MorphBlendMesh.prototype.createAnimation = function ( name, start, end, fps ) { var animation = { start: start, end: end, length: end - start + 1, fps: fps, duration: ( end - start ) / fps, lastFrame: 0, currentFrame: 0, active: false, time: 0, direction: 1, weight: 1, directionBackwards: false, mirroredLoop: false }; this.animationsMap[ name ] = animation; this.animationsList.push( animation ); }; MorphBlendMesh.prototype.autoCreateAnimations = function ( fps ) { var pattern = /([a-z]+)_?(\d+)/i; var firstAnimation, frameRanges = {}; var geometry = this.geometry; for ( var i = 0, il = geometry.morphTargets.length; i < il; i ++ ) { var morph = geometry.morphTargets[ i ]; var chunks = morph.name.match( pattern ); if ( chunks && chunks.length > 1 ) { var name = chunks[ 1 ]; if ( ! frameRanges[ name ] ) frameRanges[ name ] = { start: Infinity, end: - Infinity }; var range = frameRanges[ name ]; if ( i < range.start ) range.start = i; if ( i > range.end ) range.end = i; if ( ! firstAnimation ) firstAnimation = name; } } for ( var name in frameRanges ) { var range = frameRanges[ name ]; this.createAnimation( name, range.start, range.end, fps ); } this.firstAnimation = firstAnimation; }; MorphBlendMesh.prototype.setAnimationDirectionForward = function ( name ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.direction = 1; animation.directionBackwards = false; } }; MorphBlendMesh.prototype.setAnimationDirectionBackward = function ( name ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.direction = - 1; animation.directionBackwards = true; } }; MorphBlendMesh.prototype.setAnimationFPS = function ( name, fps ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.fps = fps; animation.duration = ( animation.end - animation.start ) / animation.fps; } }; MorphBlendMesh.prototype.setAnimationDuration = function ( name, duration ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.duration = duration; animation.fps = ( animation.end - animation.start ) / animation.duration; } }; MorphBlendMesh.prototype.setAnimationWeight = function ( name, weight ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.weight = weight; } }; MorphBlendMesh.prototype.setAnimationTime = function ( name, time ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.time = time; } }; MorphBlendMesh.prototype.getAnimationTime = function ( name ) { var time = 0; var animation = this.animationsMap[ name ]; if ( animation ) { time = animation.time; } return time; }; MorphBlendMesh.prototype.getAnimationDuration = function ( name ) { var duration = - 1; var animation = this.animationsMap[ name ]; if ( animation ) { duration = animation.duration; } return duration; }; MorphBlendMesh.prototype.playAnimation = function ( name ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.time = 0; animation.active = true; } else { console.warn( "THREE.MorphBlendMesh: animation[" + name + "] undefined in .playAnimation()" ); } }; MorphBlendMesh.prototype.stopAnimation = function ( name ) { var animation = this.animationsMap[ name ]; if ( animation ) { animation.active = false; } }; MorphBlendMesh.prototype.update = function ( delta ) { for ( var i = 0, il = this.animationsList.length; i < il; i ++ ) { var animation = this.animationsList[ i ]; if ( ! animation.active ) continue; var frameTime = animation.duration / animation.length; animation.time += animation.direction * delta; if ( animation.mirroredLoop ) { if ( animation.time > animation.duration || animation.time < 0 ) { animation.direction *= - 1; if ( animation.time > animation.duration ) { animation.time = animation.duration; animation.directionBackwards = true; } if ( animation.time < 0 ) { animation.time = 0; animation.directionBackwards = false; } } } else { animation.time = animation.time % animation.duration; if ( animation.time < 0 ) animation.time += animation.duration; } var keyframe = animation.start + _Math.clamp( Math.floor( animation.time / frameTime ), 0, animation.length - 1 ); var weight = animation.weight; if ( keyframe !== animation.currentFrame ) { this.morphTargetInfluences[ animation.lastFrame ] = 0; this.morphTargetInfluences[ animation.currentFrame ] = 1 * weight; this.morphTargetInfluences[ keyframe ] = 0; animation.lastFrame = animation.currentFrame; animation.currentFrame = keyframe; } var mix = ( animation.time % frameTime ) / frameTime; if ( animation.directionBackwards ) mix = 1 - mix; if ( animation.currentFrame !== animation.lastFrame ) { this.morphTargetInfluences[ animation.currentFrame ] = mix * weight; this.morphTargetInfluences[ animation.lastFrame ] = ( 1 - mix ) * weight; } else { this.morphTargetInfluences[ animation.currentFrame ] = weight; } } }; /** * @author alteredq / http://alteredqualia.com/ */ function ImmediateRenderObject( material ) { Object3D.call( this ); this.material = material; this.render = function ( renderCallback ) {}; } ImmediateRenderObject.prototype = Object.create( Object3D.prototype ); ImmediateRenderObject.prototype.constructor = ImmediateRenderObject; ImmediateRenderObject.prototype.isImmediateRenderObject = true; /** * @author mrdoob / http://mrdoob.com/ * @author WestLangley / http://github.com/WestLangley */ function VertexNormalsHelper( object, size, hex, linewidth ) { this.object = object; this.size = ( size !== undefined ) ? size : 1; var color = ( hex !== undefined ) ? hex : 0xff0000; var width = ( linewidth !== undefined ) ? linewidth : 1; // var nNormals = 0; var objGeometry = this.object.geometry; if ( objGeometry && objGeometry.isGeometry ) { nNormals = objGeometry.faces.length * 3; } else if ( objGeometry && objGeometry.isBufferGeometry ) { nNormals = objGeometry.attributes.normal.count; } // var geometry = new BufferGeometry(); var positions = new Float32BufferAttribute( nNormals * 2 * 3, 3 ); geometry.addAttribute( 'position', positions ); LineSegments.call( this, geometry, new LineBasicMaterial( { color: color, linewidth: width } ) ); // this.matrixAutoUpdate = false; this.update(); } VertexNormalsHelper.prototype = Object.create( LineSegments.prototype ); VertexNormalsHelper.prototype.constructor = VertexNormalsHelper; VertexNormalsHelper.prototype.update = ( function () { var v1 = new Vector3(); var v2 = new Vector3(); var normalMatrix = new Matrix3(); return function update() { var keys = [ 'a', 'b', 'c' ]; this.object.updateMatrixWorld( true ); normalMatrix.getNormalMatrix( this.object.matrixWorld ); var matrixWorld = this.object.matrixWorld; var position = this.geometry.attributes.position; // var objGeometry = this.object.geometry; if ( objGeometry && objGeometry.isGeometry ) { var vertices = objGeometry.vertices; var faces = objGeometry.faces; var idx = 0; for ( var i = 0, l = faces.length; i < l; i ++ ) { var face = faces[ i ]; for ( var j = 0, jl = face.vertexNormals.length; j < jl; j ++ ) { var vertex = vertices[ face[ keys[ j ] ] ]; var normal = face.vertexNormals[ j ]; v1.copy( vertex ).applyMatrix4( matrixWorld ); v2.copy( normal ).applyMatrix3( normalMatrix ).normalize().multiplyScalar( this.size ).add( v1 ); position.setXYZ( idx, v1.x, v1.y, v1.z ); idx = idx + 1; position.setXYZ( idx, v2.x, v2.y, v2.z ); idx = idx + 1; } } } else if ( objGeometry && objGeometry.isBufferGeometry ) { var objPos = objGeometry.attributes.position; var objNorm = objGeometry.attributes.normal; var idx = 0; // for simplicity, ignore index and drawcalls, and render every normal for ( var j = 0, jl = objPos.count; j < jl; j ++ ) { v1.set( objPos.getX( j ), objPos.getY( j ), objPos.getZ( j ) ).applyMatrix4( matrixWorld ); v2.set( objNorm.getX( j ), objNorm.getY( j ), objNorm.getZ( j ) ); v2.applyMatrix3( normalMatrix ).normalize().multiplyScalar( this.size ).add( v1 ); position.setXYZ( idx, v1.x, v1.y, v1.z ); idx = idx + 1; position.setXYZ( idx, v2.x, v2.y, v2.z ); idx = idx + 1; } } position.needsUpdate = true; }; }() ); /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ * @author WestLangley / http://github.com/WestLangley */ function SpotLightHelper( light ) { Object3D.call( this ); this.light = light; this.light.updateMatrixWorld(); this.matrix = light.matrixWorld; this.matrixAutoUpdate = false; var geometry = new BufferGeometry(); var positions = [ 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, - 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 1, 1 ]; for ( var i = 0, j = 1, l = 32; i < l; i ++, j ++ ) { var p1 = ( i / l ) * Math.PI * 2; var p2 = ( j / l ) * Math.PI * 2; positions.push( Math.cos( p1 ), Math.sin( p1 ), 1, Math.cos( p2 ), Math.sin( p2 ), 1 ); } geometry.addAttribute( 'position', new Float32BufferAttribute( positions, 3 ) ); var material = new LineBasicMaterial( { fog: false } ); this.cone = new LineSegments( geometry, material ); this.add( this.cone ); this.update(); } SpotLightHelper.prototype = Object.create( Object3D.prototype ); SpotLightHelper.prototype.constructor = SpotLightHelper; SpotLightHelper.prototype.dispose = function () { this.cone.geometry.dispose(); this.cone.material.dispose(); }; SpotLightHelper.prototype.update = function () { var vector = new Vector3(); var vector2 = new Vector3(); return function update() { this.light.updateMatrixWorld(); var coneLength = this.light.distance ? this.light.distance : 1000; var coneWidth = coneLength * Math.tan( this.light.angle ); this.cone.scale.set( coneWidth, coneWidth, coneLength ); vector.setFromMatrixPosition( this.light.matrixWorld ); vector2.setFromMatrixPosition( this.light.target.matrixWorld ); this.cone.lookAt( vector2.sub( vector ) ); this.cone.material.color.copy( this.light.color ); }; }(); /** * @author Sean Griffin / http://twitter.com/sgrif * @author Michael Guerrero / http://realitymeltdown.com * @author mrdoob / http://mrdoob.com/ * @author ikerr / http://verold.com * @author Mugen87 / https://github.com/Mugen87 */ function getBoneList( object ) { var boneList = []; if ( object && object.isBone ) { boneList.push( object ); } for ( var i = 0; i < object.children.length; i ++ ) { boneList.push.apply( boneList, getBoneList( object.children[ i ] ) ); } return boneList; } function SkeletonHelper( object ) { var bones = getBoneList( object ); var geometry = new BufferGeometry(); var vertices = []; var colors = []; var color1 = new Color( 0, 0, 1 ); var color2 = new Color( 0, 1, 0 ); for ( var i = 0; i < bones.length; i ++ ) { var bone = bones[ i ]; if ( bone.parent && bone.parent.isBone ) { vertices.push( 0, 0, 0 ); vertices.push( 0, 0, 0 ); colors.push( color1.r, color1.g, color1.b ); colors.push( color2.r, color2.g, color2.b ); } } geometry.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); geometry.addAttribute( 'color', new Float32BufferAttribute( colors, 3 ) ); var material = new LineBasicMaterial( { vertexColors: VertexColors, depthTest: false, depthWrite: false, transparent: true } ); LineSegments.call( this, geometry, material ); this.root = object; this.bones = bones; this.matrix = object.matrixWorld; this.matrixAutoUpdate = false; this.onBeforeRender(); } SkeletonHelper.prototype = Object.create( LineSegments.prototype ); SkeletonHelper.prototype.constructor = SkeletonHelper; SkeletonHelper.prototype.onBeforeRender = function () { var vector = new Vector3(); var boneMatrix = new Matrix4(); var matrixWorldInv = new Matrix4(); return function onBeforeRender() { var bones = this.bones; var geometry = this.geometry; var position = geometry.getAttribute( 'position' ); matrixWorldInv.getInverse( this.root.matrixWorld ); for ( var i = 0, j = 0; i < bones.length; i ++ ) { var bone = bones[ i ]; if ( bone.parent && bone.parent.isBone ) { boneMatrix.multiplyMatrices( matrixWorldInv, bone.matrixWorld ); vector.setFromMatrixPosition( boneMatrix ); position.setXYZ( j, vector.x, vector.y, vector.z ); boneMatrix.multiplyMatrices( matrixWorldInv, bone.parent.matrixWorld ); vector.setFromMatrixPosition( boneMatrix ); position.setXYZ( j + 1, vector.x, vector.y, vector.z ); j += 2; } } geometry.getAttribute( 'position' ).needsUpdate = true; }; }(); /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ */ function PointLightHelper( light, sphereSize ) { this.light = light; this.light.updateMatrixWorld(); var geometry = new SphereBufferGeometry( sphereSize, 4, 2 ); var material = new MeshBasicMaterial( { wireframe: true, fog: false } ); material.color.copy( this.light.color ); Mesh.call( this, geometry, material ); this.matrix = this.light.matrixWorld; this.matrixAutoUpdate = false; /* var distanceGeometry = new THREE.IcosahedronGeometry( 1, 2 ); var distanceMaterial = new THREE.MeshBasicMaterial( { color: hexColor, fog: false, wireframe: true, opacity: 0.1, transparent: true } ); this.lightSphere = new THREE.Mesh( bulbGeometry, bulbMaterial ); this.lightDistance = new THREE.Mesh( distanceGeometry, distanceMaterial ); var d = light.distance; if ( d === 0.0 ) { this.lightDistance.visible = false; } else { this.lightDistance.scale.set( d, d, d ); } this.add( this.lightDistance ); */ } PointLightHelper.prototype = Object.create( Mesh.prototype ); PointLightHelper.prototype.constructor = PointLightHelper; PointLightHelper.prototype.dispose = function () { this.geometry.dispose(); this.material.dispose(); }; PointLightHelper.prototype.update = function () { this.material.color.copy( this.light.color ); /* var d = this.light.distance; if ( d === 0.0 ) { this.lightDistance.visible = false; } else { this.lightDistance.visible = true; this.lightDistance.scale.set( d, d, d ); } */ }; /** * @author abelnation / http://github.com/abelnation * @author Mugen87 / http://github.com/Mugen87 * @author WestLangley / http://github.com/WestLangley */ function RectAreaLightHelper( light ) { Object3D.call( this ); this.light = light; this.light.updateMatrixWorld(); this.matrix = light.matrixWorld; this.matrixAutoUpdate = false; var material = new LineBasicMaterial( { color: light.color } ); var geometry = new BufferGeometry(); geometry.addAttribute( 'position', new BufferAttribute( new Float32Array( 5 * 3 ), 3 ) ); this.add( new Line( geometry, material ) ); this.update(); } RectAreaLightHelper.prototype = Object.create( Object3D.prototype ); RectAreaLightHelper.prototype.constructor = RectAreaLightHelper; RectAreaLightHelper.prototype.dispose = function () { this.children[ 0 ].geometry.dispose(); this.children[ 0 ].material.dispose(); }; RectAreaLightHelper.prototype.update = function () { var line = this.children[ 0 ]; // update material line.material.color.copy( this.light.color ); // calculate new dimensions of the helper var hx = this.light.width * 0.5; var hy = this.light.height * 0.5; var position = line.geometry.attributes.position; var array = position.array; // update vertices array[ 0 ] = hx; array[ 1 ] = - hy; array[ 2 ] = 0; array[ 3 ] = hx; array[ 4 ] = hy; array[ 5 ] = 0; array[ 6 ] = - hx; array[ 7 ] = hy; array[ 8 ] = 0; array[ 9 ] = - hx; array[ 10 ] = - hy; array[ 11 ] = 0; array[ 12 ] = hx; array[ 13 ] = - hy; array[ 14 ] = 0; position.needsUpdate = true; }; /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / https://github.com/Mugen87 */ function HemisphereLightHelper( light, size ) { Object3D.call( this ); this.light = light; this.light.updateMatrixWorld(); this.matrix = light.matrixWorld; this.matrixAutoUpdate = false; var geometry = new OctahedronBufferGeometry( size ); geometry.rotateY( Math.PI * 0.5 ); var material = new MeshBasicMaterial( { vertexColors: VertexColors, wireframe: true } ); var position = geometry.getAttribute( 'position' ); var colors = new Float32Array( position.count * 3 ); geometry.addAttribute( 'color', new BufferAttribute( colors, 3 ) ); this.add( new Mesh( geometry, material ) ); this.update(); } HemisphereLightHelper.prototype = Object.create( Object3D.prototype ); HemisphereLightHelper.prototype.constructor = HemisphereLightHelper; HemisphereLightHelper.prototype.dispose = function () { this.children[ 0 ].geometry.dispose(); this.children[ 0 ].material.dispose(); }; HemisphereLightHelper.prototype.update = function () { var vector = new Vector3(); var color1 = new Color(); var color2 = new Color(); return function update() { var mesh = this.children[ 0 ]; var colors = mesh.geometry.getAttribute( 'color' ); color1.copy( this.light.color ); color2.copy( this.light.groundColor ); for ( var i = 0, l = colors.count; i < l; i ++ ) { var color = ( i < ( l / 2 ) ) ? color1 : color2; colors.setXYZ( i, color.r, color.g, color.b ); } mesh.lookAt( vector.setFromMatrixPosition( this.light.matrixWorld ).negate() ); colors.needsUpdate = true; }; }(); /** * @author mrdoob / http://mrdoob.com/ */ function GridHelper( size, divisions, color1, color2 ) { size = size || 10; divisions = divisions || 10; color1 = new Color( color1 !== undefined ? color1 : 0x444444 ); color2 = new Color( color2 !== undefined ? color2 : 0x888888 ); var center = divisions / 2; var step = size / divisions; var halfSize = size / 2; var vertices = [], colors = []; for ( var i = 0, j = 0, k = - halfSize; i <= divisions; i ++, k += step ) { vertices.push( - halfSize, 0, k, halfSize, 0, k ); vertices.push( k, 0, - halfSize, k, 0, halfSize ); var color = i === center ? color1 : color2; color.toArray( colors, j ); j += 3; color.toArray( colors, j ); j += 3; color.toArray( colors, j ); j += 3; color.toArray( colors, j ); j += 3; } var geometry = new BufferGeometry(); geometry.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); geometry.addAttribute( 'color', new Float32BufferAttribute( colors, 3 ) ); var material = new LineBasicMaterial( { vertexColors: VertexColors } ); LineSegments.call( this, geometry, material ); } GridHelper.prototype = Object.create( LineSegments.prototype ); GridHelper.prototype.constructor = GridHelper; /** * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / http://github.com/Mugen87 * @author Hectate / http://www.github.com/Hectate */ function PolarGridHelper( radius, radials, circles, divisions, color1, color2 ) { radius = radius || 10; radials = radials || 16; circles = circles || 8; divisions = divisions || 64; color1 = new Color( color1 !== undefined ? color1 : 0x444444 ); color2 = new Color( color2 !== undefined ? color2 : 0x888888 ); var vertices = []; var colors = []; var x, z; var v, i, j, r, color; // create the radials for ( i = 0; i <= radials; i ++ ) { v = ( i / radials ) * ( Math.PI * 2 ); x = Math.sin( v ) * radius; z = Math.cos( v ) * radius; vertices.push( 0, 0, 0 ); vertices.push( x, 0, z ); color = ( i & 1 ) ? color1 : color2; colors.push( color.r, color.g, color.b ); colors.push( color.r, color.g, color.b ); } // create the circles for ( i = 0; i <= circles; i ++ ) { color = ( i & 1 ) ? color1 : color2; r = radius - ( radius / circles * i ); for ( j = 0; j < divisions; j ++ ) { // first vertex v = ( j / divisions ) * ( Math.PI * 2 ); x = Math.sin( v ) * r; z = Math.cos( v ) * r; vertices.push( x, 0, z ); colors.push( color.r, color.g, color.b ); // second vertex v = ( ( j + 1 ) / divisions ) * ( Math.PI * 2 ); x = Math.sin( v ) * r; z = Math.cos( v ) * r; vertices.push( x, 0, z ); colors.push( color.r, color.g, color.b ); } } var geometry = new BufferGeometry(); geometry.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); geometry.addAttribute( 'color', new Float32BufferAttribute( colors, 3 ) ); var material = new LineBasicMaterial( { vertexColors: VertexColors } ); LineSegments.call( this, geometry, material ); } PolarGridHelper.prototype = Object.create( LineSegments.prototype ); PolarGridHelper.prototype.constructor = PolarGridHelper; /** * @author mrdoob / http://mrdoob.com/ * @author WestLangley / http://github.com/WestLangley */ function FaceNormalsHelper( object, size, hex, linewidth ) { // FaceNormalsHelper only supports THREE.Geometry this.object = object; this.size = ( size !== undefined ) ? size : 1; var color = ( hex !== undefined ) ? hex : 0xffff00; var width = ( linewidth !== undefined ) ? linewidth : 1; // var nNormals = 0; var objGeometry = this.object.geometry; if ( objGeometry && objGeometry.isGeometry ) { nNormals = objGeometry.faces.length; } else { console.warn( 'THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.' ); } // var geometry = new BufferGeometry(); var positions = new Float32BufferAttribute( nNormals * 2 * 3, 3 ); geometry.addAttribute( 'position', positions ); LineSegments.call( this, geometry, new LineBasicMaterial( { color: color, linewidth: width } ) ); // this.matrixAutoUpdate = false; this.update(); } FaceNormalsHelper.prototype = Object.create( LineSegments.prototype ); FaceNormalsHelper.prototype.constructor = FaceNormalsHelper; FaceNormalsHelper.prototype.update = ( function () { var v1 = new Vector3(); var v2 = new Vector3(); var normalMatrix = new Matrix3(); return function update() { this.object.updateMatrixWorld( true ); normalMatrix.getNormalMatrix( this.object.matrixWorld ); var matrixWorld = this.object.matrixWorld; var position = this.geometry.attributes.position; // var objGeometry = this.object.geometry; var vertices = objGeometry.vertices; var faces = objGeometry.faces; var idx = 0; for ( var i = 0, l = faces.length; i < l; i ++ ) { var face = faces[ i ]; var normal = face.normal; v1.copy( vertices[ face.a ] ) .add( vertices[ face.b ] ) .add( vertices[ face.c ] ) .divideScalar( 3 ) .applyMatrix4( matrixWorld ); v2.copy( normal ).applyMatrix3( normalMatrix ).normalize().multiplyScalar( this.size ).add( v1 ); position.setXYZ( idx, v1.x, v1.y, v1.z ); idx = idx + 1; position.setXYZ( idx, v2.x, v2.y, v2.z ); idx = idx + 1; } position.needsUpdate = true; }; }() ); /** * @author alteredq / http://alteredqualia.com/ * @author mrdoob / http://mrdoob.com/ * @author WestLangley / http://github.com/WestLangley */ function DirectionalLightHelper( light, size ) { Object3D.call( this ); this.light = light; this.light.updateMatrixWorld(); this.matrix = light.matrixWorld; this.matrixAutoUpdate = false; if ( size === undefined ) size = 1; var geometry = new BufferGeometry(); geometry.addAttribute( 'position', new Float32BufferAttribute( [ - size, size, 0, size, size, 0, size, - size, 0, - size, - size, 0, - size, size, 0 ], 3 ) ); var material = new LineBasicMaterial( { fog: false } ); this.add( new Line( geometry, material ) ); geometry = new BufferGeometry(); geometry.addAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) ); this.add( new Line( geometry, material )); this.update(); } DirectionalLightHelper.prototype = Object.create( Object3D.prototype ); DirectionalLightHelper.prototype.constructor = DirectionalLightHelper; DirectionalLightHelper.prototype.dispose = function () { var lightPlane = this.children[ 0 ]; var targetLine = this.children[ 1 ]; lightPlane.geometry.dispose(); lightPlane.material.dispose(); targetLine.geometry.dispose(); targetLine.material.dispose(); }; DirectionalLightHelper.prototype.update = function () { var v1 = new Vector3(); var v2 = new Vector3(); var v3 = new Vector3(); return function update() { v1.setFromMatrixPosition( this.light.matrixWorld ); v2.setFromMatrixPosition( this.light.target.matrixWorld ); v3.subVectors( v2, v1 ); var lightPlane = this.children[ 0 ]; var targetLine = this.children[ 1 ]; lightPlane.lookAt( v3 ); lightPlane.material.color.copy( this.light.color ); targetLine.lookAt( v3 ); targetLine.scale.z = v3.length(); }; }(); /** * @author alteredq / http://alteredqualia.com/ * @author Mugen87 / https://github.com/Mugen87 * * - shows frustum, line of sight and up of the camera * - suitable for fast updates * - based on frustum visualization in lightgl.js shadowmap example * http://evanw.github.com/lightgl.js/tests/shadowmap.html */ function CameraHelper( camera ) { var geometry = new BufferGeometry(); var material = new LineBasicMaterial( { color: 0xffffff, vertexColors: FaceColors } ); var vertices = []; var colors = []; var pointMap = {}; // colors var colorFrustum = new Color( 0xffaa00 ); var colorCone = new Color( 0xff0000 ); var colorUp = new Color( 0x00aaff ); var colorTarget = new Color( 0xffffff ); var colorCross = new Color( 0x333333 ); // near addLine( "n1", "n2", colorFrustum ); addLine( "n2", "n4", colorFrustum ); addLine( "n4", "n3", colorFrustum ); addLine( "n3", "n1", colorFrustum ); // far addLine( "f1", "f2", colorFrustum ); addLine( "f2", "f4", colorFrustum ); addLine( "f4", "f3", colorFrustum ); addLine( "f3", "f1", colorFrustum ); // sides addLine( "n1", "f1", colorFrustum ); addLine( "n2", "f2", colorFrustum ); addLine( "n3", "f3", colorFrustum ); addLine( "n4", "f4", colorFrustum ); // cone addLine( "p", "n1", colorCone ); addLine( "p", "n2", colorCone ); addLine( "p", "n3", colorCone ); addLine( "p", "n4", colorCone ); // up addLine( "u1", "u2", colorUp ); addLine( "u2", "u3", colorUp ); addLine( "u3", "u1", colorUp ); // target addLine( "c", "t", colorTarget ); addLine( "p", "c", colorCross ); // cross addLine( "cn1", "cn2", colorCross ); addLine( "cn3", "cn4", colorCross ); addLine( "cf1", "cf2", colorCross ); addLine( "cf3", "cf4", colorCross ); function addLine( a, b, color ) { addPoint( a, color ); addPoint( b, color ); } function addPoint( id, color ) { vertices.push( 0, 0, 0 ); colors.push( color.r, color.g, color.b ); if ( pointMap[ id ] === undefined ) { pointMap[ id ] = []; } pointMap[ id ].push( ( vertices.length / 3 ) - 1 ); } geometry.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); geometry.addAttribute( 'color', new Float32BufferAttribute( colors, 3 ) ); LineSegments.call( this, geometry, material ); this.camera = camera; if ( this.camera.updateProjectionMatrix ) this.camera.updateProjectionMatrix(); this.matrix = camera.matrixWorld; this.matrixAutoUpdate = false; this.pointMap = pointMap; this.update(); } CameraHelper.prototype = Object.create( LineSegments.prototype ); CameraHelper.prototype.constructor = CameraHelper; CameraHelper.prototype.update = function () { var geometry, pointMap; var vector = new Vector3(); var camera = new Camera(); function setPoint( point, x, y, z ) { vector.set( x, y, z ).unproject( camera ); var points = pointMap[ point ]; if ( points !== undefined ) { var position = geometry.getAttribute( 'position' ); for ( var i = 0, l = points.length; i < l; i ++ ) { position.setXYZ( points[ i ], vector.x, vector.y, vector.z ); } } } return function update() { geometry = this.geometry; pointMap = this.pointMap; var w = 1, h = 1; // we need just camera projection matrix // world matrix must be identity camera.projectionMatrix.copy( this.camera.projectionMatrix ); // center / target setPoint( "c", 0, 0, - 1 ); setPoint( "t", 0, 0, 1 ); // near setPoint( "n1", - w, - h, - 1 ); setPoint( "n2", w, - h, - 1 ); setPoint( "n3", - w, h, - 1 ); setPoint( "n4", w, h, - 1 ); // far setPoint( "f1", - w, - h, 1 ); setPoint( "f2", w, - h, 1 ); setPoint( "f3", - w, h, 1 ); setPoint( "f4", w, h, 1 ); // up setPoint( "u1", w * 0.7, h * 1.1, - 1 ); setPoint( "u2", - w * 0.7, h * 1.1, - 1 ); setPoint( "u3", 0, h * 2, - 1 ); // cross setPoint( "cf1", - w, 0, 1 ); setPoint( "cf2", w, 0, 1 ); setPoint( "cf3", 0, - h, 1 ); setPoint( "cf4", 0, h, 1 ); setPoint( "cn1", - w, 0, - 1 ); setPoint( "cn2", w, 0, - 1 ); setPoint( "cn3", 0, - h, - 1 ); setPoint( "cn4", 0, h, - 1 ); geometry.getAttribute( 'position' ).needsUpdate = true; }; }(); /** * @author mrdoob / http://mrdoob.com/ * @author Mugen87 / http://github.com/Mugen87 */ function BoxHelper( object, color ) { this.object = object; if ( color === undefined ) color = 0xffff00; var indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] ); var positions = new Float32Array( 8 * 3 ); var geometry = new BufferGeometry(); geometry.setIndex( new BufferAttribute( indices, 1 ) ); geometry.addAttribute( 'position', new BufferAttribute( positions, 3 ) ); LineSegments.call( this, geometry, new LineBasicMaterial( { color: color } ) ); this.matrixAutoUpdate = false; this.update(); } BoxHelper.prototype = Object.create( LineSegments.prototype ); BoxHelper.prototype.constructor = BoxHelper; BoxHelper.prototype.update = ( function () { var box = new Box3(); return function update( object ) { if ( object !== undefined ) { console.warn( 'THREE.BoxHelper: .update() has no longer arguments.' ); } if ( this.object !== undefined ) { box.setFromObject( this.object ); } if ( box.isEmpty() ) return; var min = box.min; var max = box.max; /* 5____4 1/___0/| | 6__|_7 2/___3/ 0: max.x, max.y, max.z 1: min.x, max.y, max.z 2: min.x, min.y, max.z 3: max.x, min.y, max.z 4: max.x, max.y, min.z 5: min.x, max.y, min.z 6: min.x, min.y, min.z 7: max.x, min.y, min.z */ var position = this.geometry.attributes.position; var array = position.array; array[ 0 ] = max.x; array[ 1 ] = max.y; array[ 2 ] = max.z; array[ 3 ] = min.x; array[ 4 ] = max.y; array[ 5 ] = max.z; array[ 6 ] = min.x; array[ 7 ] = min.y; array[ 8 ] = max.z; array[ 9 ] = max.x; array[ 10 ] = min.y; array[ 11 ] = max.z; array[ 12 ] = max.x; array[ 13 ] = max.y; array[ 14 ] = min.z; array[ 15 ] = min.x; array[ 16 ] = max.y; array[ 17 ] = min.z; array[ 18 ] = min.x; array[ 19 ] = min.y; array[ 20 ] = min.z; array[ 21 ] = max.x; array[ 22 ] = min.y; array[ 23 ] = min.z; position.needsUpdate = true; this.geometry.computeBoundingSphere(); }; } )(); BoxHelper.prototype.setFromObject = function ( object ) { this.object = object; this.update(); return this; }; /** * @author WestLangley / http://github.com/WestLangley * @author zz85 / http://github.com/zz85 * @author bhouston / http://clara.io * * Creates an arrow for visualizing directions * * Parameters: * dir - Vector3 * origin - Vector3 * length - Number * color - color in hex value * headLength - Number * headWidth - Number */ var lineGeometry; var coneGeometry; function ArrowHelper( dir, origin, length, color, headLength, headWidth ) { // dir is assumed to be normalized Object3D.call( this ); if ( color === undefined ) color = 0xffff00; if ( length === undefined ) length = 1; if ( headLength === undefined ) headLength = 0.2 * length; if ( headWidth === undefined ) headWidth = 0.2 * headLength; if ( lineGeometry === undefined ) { lineGeometry = new BufferGeometry(); lineGeometry.addAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) ); coneGeometry = new CylinderBufferGeometry( 0, 0.5, 1, 5, 1 ); coneGeometry.translate( 0, - 0.5, 0 ); } this.position.copy( origin ); this.line = new Line( lineGeometry, new LineBasicMaterial( { color: color } ) ); this.line.matrixAutoUpdate = false; this.add( this.line ); this.cone = new Mesh( coneGeometry, new MeshBasicMaterial( { color: color } ) ); this.cone.matrixAutoUpdate = false; this.add( this.cone ); this.setDirection( dir ); this.setLength( length, headLength, headWidth ); } ArrowHelper.prototype = Object.create( Object3D.prototype ); ArrowHelper.prototype.constructor = ArrowHelper; ArrowHelper.prototype.setDirection = ( function () { var axis = new Vector3(); var radians; return function setDirection( dir ) { // dir is assumed to be normalized if ( dir.y > 0.99999 ) { this.quaternion.set( 0, 0, 0, 1 ); } else if ( dir.y < - 0.99999 ) { this.quaternion.set( 1, 0, 0, 0 ); } else { axis.set( dir.z, 0, - dir.x ).normalize(); radians = Math.acos( dir.y ); this.quaternion.setFromAxisAngle( axis, radians ); } }; }() ); ArrowHelper.prototype.setLength = function ( length, headLength, headWidth ) { if ( headLength === undefined ) headLength = 0.2 * length; if ( headWidth === undefined ) headWidth = 0.2 * headLength; this.line.scale.set( 1, Math.max( 0, length - headLength ), 1 ); this.line.updateMatrix(); this.cone.scale.set( headWidth, headLength, headWidth ); this.cone.position.y = length; this.cone.updateMatrix(); }; ArrowHelper.prototype.setColor = function ( color ) { this.line.material.color.copy( color ); this.cone.material.color.copy( color ); }; /** * @author sroucheray / http://sroucheray.org/ * @author mrdoob / http://mrdoob.com/ */ function AxisHelper( size ) { size = size || 1; var vertices = [ 0, 0, 0, size, 0, 0, 0, 0, 0, 0, size, 0, 0, 0, 0, 0, 0, size ]; var colors = [ 1, 0, 0, 1, 0.6, 0, 0, 1, 0, 0.6, 1, 0, 0, 0, 1, 0, 0.6, 1 ]; var geometry = new BufferGeometry(); geometry.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); geometry.addAttribute( 'color', new Float32BufferAttribute( colors, 3 ) ); var material = new LineBasicMaterial( { vertexColors: VertexColors } ); LineSegments.call( this, geometry, material ); } AxisHelper.prototype = Object.create( LineSegments.prototype ); AxisHelper.prototype.constructor = AxisHelper; /** * @author zz85 https://github.com/zz85 * * Centripetal CatmullRom Curve - which is useful for avoiding * cusps and self-intersections in non-uniform catmull rom curves. * http://www.cemyuksel.com/research/catmullrom_param/catmullrom.pdf * * curve.type accepts centripetal(default), chordal and catmullrom * curve.tension is used for catmullrom which defaults to 0.5 */ /* Based on an optimized c++ solution in - http://stackoverflow.com/questions/9489736/catmull-rom-curve-with-no-cusps-and-no-self-intersections/ - http://ideone.com/NoEbVM This CubicPoly class could be used for reusing some variables and calculations, but for three.js curve use, it could be possible inlined and flatten into a single function call which can be placed in CurveUtils. */ function CubicPoly() { var c0 = 0, c1 = 0, c2 = 0, c3 = 0; /* * Compute coefficients for a cubic polynomial * p(s) = c0 + c1*s + c2*s^2 + c3*s^3 * such that * p(0) = x0, p(1) = x1 * and * p'(0) = t0, p'(1) = t1. */ function init( x0, x1, t0, t1 ) { c0 = x0; c1 = t0; c2 = - 3 * x0 + 3 * x1 - 2 * t0 - t1; c3 = 2 * x0 - 2 * x1 + t0 + t1; } return { initCatmullRom: function ( x0, x1, x2, x3, tension ) { init( x1, x2, tension * ( x2 - x0 ), tension * ( x3 - x1 ) ); }, initNonuniformCatmullRom: function ( x0, x1, x2, x3, dt0, dt1, dt2 ) { // compute tangents when parameterized in [t1,t2] var t1 = ( x1 - x0 ) / dt0 - ( x2 - x0 ) / ( dt0 + dt1 ) + ( x2 - x1 ) / dt1; var t2 = ( x2 - x1 ) / dt1 - ( x3 - x1 ) / ( dt1 + dt2 ) + ( x3 - x2 ) / dt2; // rescale tangents for parametrization in [0,1] t1 *= dt1; t2 *= dt1; init( x1, x2, t1, t2 ); }, calc: function ( t ) { var t2 = t * t; var t3 = t2 * t; return c0 + c1 * t + c2 * t2 + c3 * t3; } }; } // var tmp = new Vector3(); var px = new CubicPoly(); var py = new CubicPoly(); var pz = new CubicPoly(); function CatmullRomCurve3( points ) { Curve.call( this ); if ( points.length < 2 ) console.warn( 'THREE.CatmullRomCurve3: Points array needs at least two entries.' ); this.points = points || []; this.closed = false; } CatmullRomCurve3.prototype = Object.create( Curve.prototype ); CatmullRomCurve3.prototype.constructor = CatmullRomCurve3; CatmullRomCurve3.prototype.getPoint = function ( t ) { var points = this.points; var l = points.length; var point = ( l - ( this.closed ? 0 : 1 ) ) * t; var intPoint = Math.floor( point ); var weight = point - intPoint; if ( this.closed ) { intPoint += intPoint > 0 ? 0 : ( Math.floor( Math.abs( intPoint ) / points.length ) + 1 ) * points.length; } else if ( weight === 0 && intPoint === l - 1 ) { intPoint = l - 2; weight = 1; } var p0, p1, p2, p3; // 4 points if ( this.closed || intPoint > 0 ) { p0 = points[ ( intPoint - 1 ) % l ]; } else { // extrapolate first point tmp.subVectors( points[ 0 ], points[ 1 ] ).add( points[ 0 ] ); p0 = tmp; } p1 = points[ intPoint % l ]; p2 = points[ ( intPoint + 1 ) % l ]; if ( this.closed || intPoint + 2 < l ) { p3 = points[ ( intPoint + 2 ) % l ]; } else { // extrapolate last point tmp.subVectors( points[ l - 1 ], points[ l - 2 ] ).add( points[ l - 1 ] ); p3 = tmp; } if ( this.type === undefined || this.type === 'centripetal' || this.type === 'chordal' ) { // init Centripetal / Chordal Catmull-Rom var pow = this.type === 'chordal' ? 0.5 : 0.25; var dt0 = Math.pow( p0.distanceToSquared( p1 ), pow ); var dt1 = Math.pow( p1.distanceToSquared( p2 ), pow ); var dt2 = Math.pow( p2.distanceToSquared( p3 ), pow ); // safety check for repeated points if ( dt1 < 1e-4 ) dt1 = 1.0; if ( dt0 < 1e-4 ) dt0 = dt1; if ( dt2 < 1e-4 ) dt2 = dt1; px.initNonuniformCatmullRom( p0.x, p1.x, p2.x, p3.x, dt0, dt1, dt2 ); py.initNonuniformCatmullRom( p0.y, p1.y, p2.y, p3.y, dt0, dt1, dt2 ); pz.initNonuniformCatmullRom( p0.z, p1.z, p2.z, p3.z, dt0, dt1, dt2 ); } else if ( this.type === 'catmullrom' ) { var tension = this.tension !== undefined ? this.tension : 0.5; px.initCatmullRom( p0.x, p1.x, p2.x, p3.x, tension ); py.initCatmullRom( p0.y, p1.y, p2.y, p3.y, tension ); pz.initCatmullRom( p0.z, p1.z, p2.z, p3.z, tension ); } return new Vector3( px.calc( weight ), py.calc( weight ), pz.calc( weight ) ); }; function CubicBezierCurve3( v0, v1, v2, v3 ) { Curve.call( this ); this.v0 = v0; this.v1 = v1; this.v2 = v2; this.v3 = v3; } CubicBezierCurve3.prototype = Object.create( Curve.prototype ); CubicBezierCurve3.prototype.constructor = CubicBezierCurve3; CubicBezierCurve3.prototype.getPoint = function ( t ) { var v0 = this.v0, v1 = this.v1, v2 = this.v2, v3 = this.v3; return new Vector3( CubicBezier( t, v0.x, v1.x, v2.x, v3.x ), CubicBezier( t, v0.y, v1.y, v2.y, v3.y ), CubicBezier( t, v0.z, v1.z, v2.z, v3.z ) ); }; function QuadraticBezierCurve3( v0, v1, v2 ) { Curve.call( this ); this.v0 = v0; this.v1 = v1; this.v2 = v2; } QuadraticBezierCurve3.prototype = Object.create( Curve.prototype ); QuadraticBezierCurve3.prototype.constructor = QuadraticBezierCurve3; QuadraticBezierCurve3.prototype.getPoint = function ( t ) { var v0 = this.v0, v1 = this.v1, v2 = this.v2; return new Vector3( QuadraticBezier( t, v0.x, v1.x, v2.x ), QuadraticBezier( t, v0.y, v1.y, v2.y ), QuadraticBezier( t, v0.z, v1.z, v2.z ) ); }; function LineCurve3( v1, v2 ) { Curve.call( this ); this.v1 = v1; this.v2 = v2; } LineCurve3.prototype = Object.create( Curve.prototype ); LineCurve3.prototype.constructor = LineCurve3; LineCurve3.prototype.getPoint = function ( t ) { if ( t === 1 ) { return this.v2.clone(); } var vector = new Vector3(); vector.subVectors( this.v2, this.v1 ); // diff vector.multiplyScalar( t ); vector.add( this.v1 ); return vector; }; function ArcCurve( aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise ) { EllipseCurve.call( this, aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise ); } ArcCurve.prototype = Object.create( EllipseCurve.prototype ); ArcCurve.prototype.constructor = ArcCurve; /** * @author alteredq / http://alteredqualia.com/ */ var SceneUtils = { createMultiMaterialObject: function ( geometry, materials ) { var group = new Group(); for ( var i = 0, l = materials.length; i < l; i ++ ) { group.add( new Mesh( geometry, materials[ i ] ) ); } return group; }, detach: function ( child, parent, scene ) { child.applyMatrix( parent.matrixWorld ); parent.remove( child ); scene.add( child ); }, attach: function ( child, scene, parent ) { child.applyMatrix( new Matrix4().getInverse( parent.matrixWorld ) ); scene.remove( child ); parent.add( child ); } }; /** * @author mrdoob / http://mrdoob.com/ */ function Face4( a, b, c, d, normal, color, materialIndex ) { console.warn( 'THREE.Face4 has been removed. A THREE.Face3 will be created instead.' ); return new Face3( a, b, c, normal, color, materialIndex ); } var LineStrip = 0; var LinePieces = 1; function MeshFaceMaterial( materials ) { console.warn( 'THREE.MeshFaceMaterial has been removed. Use an Array instead.' ); return materials; } function MultiMaterial( materials ) { if ( materials === undefined ) materials = []; console.warn( 'THREE.MultiMaterial has been removed. Use an Array instead.' ); materials.isMultiMaterial = true; materials.materials = materials; materials.clone = function () { return materials.slice(); }; return materials; } function PointCloud( geometry, material ) { console.warn( 'THREE.PointCloud has been renamed to THREE.Points.' ); return new Points( geometry, material ); } function Particle( material ) { console.warn( 'THREE.Particle has been renamed to THREE.Sprite.' ); return new Sprite( material ); } function ParticleSystem( geometry, material ) { console.warn( 'THREE.ParticleSystem has been renamed to THREE.Points.' ); return new Points( geometry, material ); } function PointCloudMaterial( parameters ) { console.warn( 'THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.' ); return new PointsMaterial( parameters ); } function ParticleBasicMaterial( parameters ) { console.warn( 'THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.' ); return new PointsMaterial( parameters ); } function ParticleSystemMaterial( parameters ) { console.warn( 'THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.' ); return new PointsMaterial( parameters ); } function Vertex( x, y, z ) { console.warn( 'THREE.Vertex has been removed. Use THREE.Vector3 instead.' ); return new Vector3( x, y, z ); } // function DynamicBufferAttribute( array, itemSize ) { console.warn( 'THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.' ); return new BufferAttribute( array, itemSize ).setDynamic( true ); } function Int8Attribute( array, itemSize ) { console.warn( 'THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.' ); return new Int8BufferAttribute( array, itemSize ); } function Uint8Attribute( array, itemSize ) { console.warn( 'THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.' ); return new Uint8BufferAttribute( array, itemSize ); } function Uint8ClampedAttribute( array, itemSize ) { console.warn( 'THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.' ); return new Uint8ClampedBufferAttribute( array, itemSize ); } function Int16Attribute( array, itemSize ) { console.warn( 'THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.' ); return new Int16BufferAttribute( array, itemSize ); } function Uint16Attribute( array, itemSize ) { console.warn( 'THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.' ); return new Uint16BufferAttribute( array, itemSize ); } function Int32Attribute( array, itemSize ) { console.warn( 'THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.' ); return new Int32BufferAttribute( array, itemSize ); } function Uint32Attribute( array, itemSize ) { console.warn( 'THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.' ); return new Uint32BufferAttribute( array, itemSize ); } function Float32Attribute( array, itemSize ) { console.warn( 'THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.' ); return new Float32BufferAttribute( array, itemSize ); } function Float64Attribute( array, itemSize ) { console.warn( 'THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.' ); return new Float64BufferAttribute( array, itemSize ); } // Curve.create = function ( construct, getPoint ) { console.log( 'THREE.Curve.create() has been deprecated' ); construct.prototype = Object.create( Curve.prototype ); construct.prototype.constructor = construct; construct.prototype.getPoint = getPoint; return construct; }; // function ClosedSplineCurve3( points ) { console.warn( 'THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.' ); CatmullRomCurve3.call( this, points ); this.type = 'catmullrom'; this.closed = true; } ClosedSplineCurve3.prototype = Object.create( CatmullRomCurve3.prototype ); // function SplineCurve3( points ) { console.warn( 'THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.' ); CatmullRomCurve3.call( this, points ); this.type = 'catmullrom'; } SplineCurve3.prototype = Object.create( CatmullRomCurve3.prototype ); // function Spline( points ) { console.warn( 'THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.' ); CatmullRomCurve3.call( this, points ); this.type = 'catmullrom'; } Spline.prototype = Object.create( CatmullRomCurve3.prototype ); Object.assign( Spline.prototype, { initFromArray: function ( a ) { console.error( 'THREE.Spline: .initFromArray() has been removed.' ); }, getControlPointsArray: function ( optionalTarget ) { console.error( 'THREE.Spline: .getControlPointsArray() has been removed.' ); }, reparametrizeByArcLength: function ( samplingCoef ) { console.error( 'THREE.Spline: .reparametrizeByArcLength() has been removed.' ); } } ); // function BoundingBoxHelper( object, color ) { console.warn( 'THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.' ); return new BoxHelper( object, color ); } function EdgesHelper( object, hex ) { console.warn( 'THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.' ); return new LineSegments( new EdgesGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) ); } GridHelper.prototype.setColors = function () { console.error( 'THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.' ); }; SkeletonHelper.prototype.update = function () { console.error( 'THREE.SkeletonHelper: update() no longer needs to be called.' ); }; function WireframeHelper( object, hex ) { console.warn( 'THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.' ); return new LineSegments( new WireframeGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) ); } // function XHRLoader( manager ) { console.warn( 'THREE.XHRLoader has been renamed to THREE.FileLoader.' ); return new FileLoader( manager ); } function BinaryTextureLoader( manager ) { console.warn( 'THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.' ); return new DataTextureLoader( manager ); } // Object.assign( Box2.prototype, { center: function ( optionalTarget ) { console.warn( 'THREE.Box2: .center() has been renamed to .getCenter().' ); return this.getCenter( optionalTarget ); }, empty: function () { console.warn( 'THREE.Box2: .empty() has been renamed to .isEmpty().' ); return this.isEmpty(); }, isIntersectionBox: function ( box ) { console.warn( 'THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().' ); return this.intersectsBox( box ); }, size: function ( optionalTarget ) { console.warn( 'THREE.Box2: .size() has been renamed to .getSize().' ); return this.getSize( optionalTarget ); } } ); Object.assign( Box3.prototype, { center: function ( optionalTarget ) { console.warn( 'THREE.Box3: .center() has been renamed to .getCenter().' ); return this.getCenter( optionalTarget ); }, empty: function () { console.warn( 'THREE.Box3: .empty() has been renamed to .isEmpty().' ); return this.isEmpty(); }, isIntersectionBox: function ( box ) { console.warn( 'THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().' ); return this.intersectsBox( box ); }, isIntersectionSphere: function ( sphere ) { console.warn( 'THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().' ); return this.intersectsSphere( sphere ); }, size: function ( optionalTarget ) { console.warn( 'THREE.Box3: .size() has been renamed to .getSize().' ); return this.getSize( optionalTarget ); } } ); Line3.prototype.center = function ( optionalTarget ) { console.warn( 'THREE.Line3: .center() has been renamed to .getCenter().' ); return this.getCenter( optionalTarget ); }; _Math.random16 = function () { console.warn( 'THREE.Math.random16() has been deprecated. Use Math.random() instead.' ); return Math.random(); }; Object.assign( Matrix3.prototype, { flattenToArrayOffset: function ( array, offset ) { console.warn( "THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead." ); return this.toArray( array, offset ); }, multiplyVector3: function ( vector ) { console.warn( 'THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.' ); return vector.applyMatrix3( this ); }, multiplyVector3Array: function ( a ) { console.error( 'THREE.Matrix3: .multiplyVector3Array() has been removed.' ); }, applyToBuffer: function( buffer, offset, length ) { console.warn( 'THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.' ); return this.applyToBufferAttribute( buffer ); }, applyToVector3Array: function( array, offset, length ) { console.error( 'THREE.Matrix3: .applyToVector3Array() has been removed.' ); } } ); Object.assign( Matrix4.prototype, { extractPosition: function ( m ) { console.warn( 'THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().' ); return this.copyPosition( m ); }, flattenToArrayOffset: function ( array, offset ) { console.warn( "THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead." ); return this.toArray( array, offset ); }, getPosition: function () { var v1; return function getPosition() { if ( v1 === undefined ) v1 = new Vector3(); console.warn( 'THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.' ); return v1.setFromMatrixColumn( this, 3 ); }; }(), setRotationFromQuaternion: function ( q ) { console.warn( 'THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().' ); return this.makeRotationFromQuaternion( q ); }, multiplyToArray: function () { console.warn( 'THREE.Matrix4: .multiplyToArray() has been removed.' ); }, multiplyVector3: function ( vector ) { console.warn( 'THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.' ); return vector.applyMatrix4( this ); }, multiplyVector4: function ( vector ) { console.warn( 'THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.' ); return vector.applyMatrix4( this ); }, multiplyVector3Array: function ( a ) { console.error( 'THREE.Matrix4: .multiplyVector3Array() has been removed.' ); }, rotateAxis: function ( v ) { console.warn( 'THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.' ); v.transformDirection( this ); }, crossVector: function ( vector ) { console.warn( 'THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.' ); return vector.applyMatrix4( this ); }, translate: function () { console.error( 'THREE.Matrix4: .translate() has been removed.' ); }, rotateX: function () { console.error( 'THREE.Matrix4: .rotateX() has been removed.' ); }, rotateY: function () { console.error( 'THREE.Matrix4: .rotateY() has been removed.' ); }, rotateZ: function () { console.error( 'THREE.Matrix4: .rotateZ() has been removed.' ); }, rotateByAxis: function () { console.error( 'THREE.Matrix4: .rotateByAxis() has been removed.' ); }, applyToBuffer: function( buffer, offset, length ) { console.warn( 'THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.' ); return this.applyToBufferAttribute( buffer ); }, applyToVector3Array: function( array, offset, length ) { console.error( 'THREE.Matrix4: .applyToVector3Array() has been removed.' ); }, makeFrustum: function( left, right, bottom, top, near, far ) { console.warn( 'THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.' ); return this.makePerspective( left, right, top, bottom, near, far ); } } ); Plane.prototype.isIntersectionLine = function ( line ) { console.warn( 'THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().' ); return this.intersectsLine( line ); }; Quaternion.prototype.multiplyVector3 = function ( vector ) { console.warn( 'THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.' ); return vector.applyQuaternion( this ); }; Object.assign( Ray.prototype, { isIntersectionBox: function ( box ) { console.warn( 'THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().' ); return this.intersectsBox( box ); }, isIntersectionPlane: function ( plane ) { console.warn( 'THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().' ); return this.intersectsPlane( plane ); }, isIntersectionSphere: function ( sphere ) { console.warn( 'THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().' ); return this.intersectsSphere( sphere ); } } ); Object.assign( Shape.prototype, { extrude: function ( options ) { console.warn( 'THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.' ); return new ExtrudeGeometry( this, options ); }, makeGeometry: function ( options ) { console.warn( 'THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.' ); return new ShapeGeometry( this, options ); } } ); Object.assign( Vector2.prototype, { fromAttribute: function ( attribute, index, offset ) { console.error( 'THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().' ); return this.fromBufferAttribute( attribute, index, offset ); } } ); Object.assign( Vector3.prototype, { setEulerFromRotationMatrix: function () { console.error( 'THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.' ); }, setEulerFromQuaternion: function () { console.error( 'THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.' ); }, getPositionFromMatrix: function ( m ) { console.warn( 'THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().' ); return this.setFromMatrixPosition( m ); }, getScaleFromMatrix: function ( m ) { console.warn( 'THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().' ); return this.setFromMatrixScale( m ); }, getColumnFromMatrix: function ( index, matrix ) { console.warn( 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().' ); return this.setFromMatrixColumn( matrix, index ); }, applyProjection: function ( m ) { console.warn( 'THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.' ); return this.applyMatrix4( m ); }, fromAttribute: function ( attribute, index, offset ) { console.error( 'THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().' ); return this.fromBufferAttribute( attribute, index, offset ); } } ); Object.assign( Vector4.prototype, { fromAttribute: function ( attribute, index, offset ) { console.error( 'THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().' ); return this.fromBufferAttribute( attribute, index, offset ); } } ); // Geometry.prototype.computeTangents = function () { console.warn( 'THREE.Geometry: .computeTangents() has been removed.' ); }; Object.assign( Object3D.prototype, { getChildByName: function ( name ) { console.warn( 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().' ); return this.getObjectByName( name ); }, renderDepth: function () { console.warn( 'THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.' ); }, translate: function ( distance, axis ) { console.warn( 'THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.' ); return this.translateOnAxis( axis, distance ); } } ); Object.defineProperties( Object3D.prototype, { eulerOrder: { get: function () { console.warn( 'THREE.Object3D: .eulerOrder is now .rotation.order.' ); return this.rotation.order; }, set: function ( value ) { console.warn( 'THREE.Object3D: .eulerOrder is now .rotation.order.' ); this.rotation.order = value; } }, useQuaternion: { get: function () { console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' ); }, set: function () { console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' ); } } } ); Object.defineProperties( LOD.prototype, { objects: { get: function () { console.warn( 'THREE.LOD: .objects has been renamed to .levels.' ); return this.levels; } } } ); Object.defineProperty( Skeleton.prototype, 'useVertexTexture', { get: function () { console.warn( 'THREE.Skeleton: useVertexTexture has been removed.' ); }, set: function () { console.warn( 'THREE.Skeleton: useVertexTexture has been removed.' ); } } ); Object.defineProperty( Curve.prototype, '__arcLengthDivisions', { get: function () { console.warn( 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.' ); return this.arcLengthDivisions; }, set: function ( value ) { console.warn( 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.' ); this.arcLengthDivisions = value; } } ); // PerspectiveCamera.prototype.setLens = function ( focalLength, filmGauge ) { console.warn( "THREE.PerspectiveCamera.setLens is deprecated. " + "Use .setFocalLength and .filmGauge for a photographic setup." ); if ( filmGauge !== undefined ) this.filmGauge = filmGauge; this.setFocalLength( focalLength ); }; // Object.defineProperties( Light.prototype, { onlyShadow: { set: function () { console.warn( 'THREE.Light: .onlyShadow has been removed.' ); } }, shadowCameraFov: { set: function ( value ) { console.warn( 'THREE.Light: .shadowCameraFov is now .shadow.camera.fov.' ); this.shadow.camera.fov = value; } }, shadowCameraLeft: { set: function ( value ) { console.warn( 'THREE.Light: .shadowCameraLeft is now .shadow.camera.left.' ); this.shadow.camera.left = value; } }, shadowCameraRight: { set: function ( value ) { console.warn( 'THREE.Light: .shadowCameraRight is now .shadow.camera.right.' ); this.shadow.camera.right = value; } }, shadowCameraTop: { set: function ( value ) { console.warn( 'THREE.Light: .shadowCameraTop is now .shadow.camera.top.' ); this.shadow.camera.top = value; } }, shadowCameraBottom: { set: function ( value ) { console.warn( 'THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.' ); this.shadow.camera.bottom = value; } }, shadowCameraNear: { set: function ( value ) { console.warn( 'THREE.Light: .shadowCameraNear is now .shadow.camera.near.' ); this.shadow.camera.near = value; } }, shadowCameraFar: { set: function ( value ) { console.warn( 'THREE.Light: .shadowCameraFar is now .shadow.camera.far.' ); this.shadow.camera.far = value; } }, shadowCameraVisible: { set: function () { console.warn( 'THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.' ); } }, shadowBias: { set: function ( value ) { console.warn( 'THREE.Light: .shadowBias is now .shadow.bias.' ); this.shadow.bias = value; } }, shadowDarkness: { set: function () { console.warn( 'THREE.Light: .shadowDarkness has been removed.' ); } }, shadowMapWidth: { set: function ( value ) { console.warn( 'THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.' ); this.shadow.mapSize.width = value; } }, shadowMapHeight: { set: function ( value ) { console.warn( 'THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.' ); this.shadow.mapSize.height = value; } } } ); // Object.defineProperties( BufferAttribute.prototype, { length: { get: function () { console.warn( 'THREE.BufferAttribute: .length has been deprecated. Use .count instead.' ); return this.array.length; } } } ); Object.assign( BufferGeometry.prototype, { addIndex: function ( index ) { console.warn( 'THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().' ); this.setIndex( index ); }, addDrawCall: function ( start, count, indexOffset ) { if ( indexOffset !== undefined ) { console.warn( 'THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.' ); } console.warn( 'THREE.BufferGeometry: .addDrawCall() is now .addGroup().' ); this.addGroup( start, count ); }, clearDrawCalls: function () { console.warn( 'THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().' ); this.clearGroups(); }, computeTangents: function () { console.warn( 'THREE.BufferGeometry: .computeTangents() has been removed.' ); }, computeOffsets: function () { console.warn( 'THREE.BufferGeometry: .computeOffsets() has been removed.' ); } } ); Object.defineProperties( BufferGeometry.prototype, { drawcalls: { get: function () { console.error( 'THREE.BufferGeometry: .drawcalls has been renamed to .groups.' ); return this.groups; } }, offsets: { get: function () { console.warn( 'THREE.BufferGeometry: .offsets has been renamed to .groups.' ); return this.groups; } } } ); // Object.defineProperties( Uniform.prototype, { dynamic: { set: function () { console.warn( 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.' ); } }, onUpdate: { value: function () { console.warn( 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.' ); return this; } } } ); // Object.defineProperties( Material.prototype, { wrapAround: { get: function () { console.warn( 'THREE.Material: .wrapAround has been removed.' ); }, set: function () { console.warn( 'THREE.Material: .wrapAround has been removed.' ); } }, wrapRGB: { get: function () { console.warn( 'THREE.Material: .wrapRGB has been removed.' ); return new Color(); } } } ); Object.defineProperties( MeshPhongMaterial.prototype, { metal: { get: function () { console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.' ); return false; }, set: function () { console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead' ); } } } ); Object.defineProperties( ShaderMaterial.prototype, { derivatives: { get: function () { console.warn( 'THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' ); return this.extensions.derivatives; }, set: function ( value ) { console.warn( 'THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' ); this.extensions.derivatives = value; } } } ); // Object.assign( WebGLRenderer.prototype, { getCurrentRenderTarget: function () { console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' ); return this.getRenderTarget(); }, supportsFloatTextures: function () { console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' ); return this.extensions.get( 'OES_texture_float' ); }, supportsHalfFloatTextures: function () { console.warn( 'THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( \'OES_texture_half_float\' ).' ); return this.extensions.get( 'OES_texture_half_float' ); }, supportsStandardDerivatives: function () { console.warn( 'THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( \'OES_standard_derivatives\' ).' ); return this.extensions.get( 'OES_standard_derivatives' ); }, supportsCompressedTextureS3TC: function () { console.warn( 'THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( \'WEBGL_compressed_texture_s3tc\' ).' ); return this.extensions.get( 'WEBGL_compressed_texture_s3tc' ); }, supportsCompressedTexturePVRTC: function () { console.warn( 'THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( \'WEBGL_compressed_texture_pvrtc\' ).' ); return this.extensions.get( 'WEBGL_compressed_texture_pvrtc' ); }, supportsBlendMinMax: function () { console.warn( 'THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( \'EXT_blend_minmax\' ).' ); return this.extensions.get( 'EXT_blend_minmax' ); }, supportsVertexTextures: function () { console.warn( 'THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.' ); return this.capabilities.vertexTextures; }, supportsInstancedArrays: function () { console.warn( 'THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( \'ANGLE_instanced_arrays\' ).' ); return this.extensions.get( 'ANGLE_instanced_arrays' ); }, enableScissorTest: function ( boolean ) { console.warn( 'THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().' ); this.setScissorTest( boolean ); }, initMaterial: function () { console.warn( 'THREE.WebGLRenderer: .initMaterial() has been removed.' ); }, addPrePlugin: function () { console.warn( 'THREE.WebGLRenderer: .addPrePlugin() has been removed.' ); }, addPostPlugin: function () { console.warn( 'THREE.WebGLRenderer: .addPostPlugin() has been removed.' ); }, updateShadowMap: function () { console.warn( 'THREE.WebGLRenderer: .updateShadowMap() has been removed.' ); } } ); Object.defineProperties( WebGLRenderer.prototype, { shadowMapEnabled: { get: function () { return this.shadowMap.enabled; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.' ); this.shadowMap.enabled = value; } }, shadowMapType: { get: function () { return this.shadowMap.type; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.' ); this.shadowMap.type = value; } }, shadowMapCullFace: { get: function () { return this.shadowMap.cullFace; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.' ); this.shadowMap.cullFace = value; } } } ); Object.defineProperties( WebGLShadowMap.prototype, { cullFace: { get: function () { return this.renderReverseSided ? CullFaceFront : CullFaceBack; }, set: function ( cullFace ) { var value = ( cullFace !== CullFaceBack ); console.warn( "WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to " + value + "." ); this.renderReverseSided = value; } } } ); // Object.defineProperties( WebGLRenderTarget.prototype, { wrapS: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' ); return this.texture.wrapS; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' ); this.texture.wrapS = value; } }, wrapT: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' ); return this.texture.wrapT; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' ); this.texture.wrapT = value; } }, magFilter: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' ); return this.texture.magFilter; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' ); this.texture.magFilter = value; } }, minFilter: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' ); return this.texture.minFilter; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' ); this.texture.minFilter = value; } }, anisotropy: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' ); return this.texture.anisotropy; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' ); this.texture.anisotropy = value; } }, offset: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' ); return this.texture.offset; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' ); this.texture.offset = value; } }, repeat: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' ); return this.texture.repeat; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' ); this.texture.repeat = value; } }, format: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' ); return this.texture.format; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' ); this.texture.format = value; } }, type: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' ); return this.texture.type; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' ); this.texture.type = value; } }, generateMipmaps: { get: function () { console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' ); return this.texture.generateMipmaps; }, set: function ( value ) { console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' ); this.texture.generateMipmaps = value; } } } ); // Audio.prototype.load = function ( file ) { console.warn( 'THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.' ); var scope = this; var audioLoader = new AudioLoader(); audioLoader.load( file, function ( buffer ) { scope.setBuffer( buffer ); } ); return this; }; AudioAnalyser.prototype.getData = function () { console.warn( 'THREE.AudioAnalyser: .getData() is now .getFrequencyData().' ); return this.getFrequencyData(); }; // var GeometryUtils = { merge: function ( geometry1, geometry2, materialIndexOffset ) { console.warn( 'THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.' ); var matrix; if ( geometry2.isMesh ) { geometry2.matrixAutoUpdate && geometry2.updateMatrix(); matrix = geometry2.matrix; geometry2 = geometry2.geometry; } geometry1.merge( geometry2, matrix, materialIndexOffset ); }, center: function ( geometry ) { console.warn( 'THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.' ); return geometry.center(); } }; var ImageUtils = { crossOrigin: undefined, loadTexture: function ( url, mapping, onLoad, onError ) { console.warn( 'THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.' ); var loader = new TextureLoader(); loader.setCrossOrigin( this.crossOrigin ); var texture = loader.load( url, onLoad, undefined, onError ); if ( mapping ) texture.mapping = mapping; return texture; }, loadTextureCube: function ( urls, mapping, onLoad, onError ) { console.warn( 'THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.' ); var loader = new CubeTextureLoader(); loader.setCrossOrigin( this.crossOrigin ); var texture = loader.load( urls, onLoad, undefined, onError ); if ( mapping ) texture.mapping = mapping; return texture; }, loadCompressedTexture: function () { console.error( 'THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.' ); }, loadCompressedTextureCube: function () { console.error( 'THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.' ); } }; // function Projector() { console.error( 'THREE.Projector has been moved to /examples/js/renderers/Projector.js.' ); this.projectVector = function ( vector, camera ) { console.warn( 'THREE.Projector: .projectVector() is now vector.project().' ); vector.project( camera ); }; this.unprojectVector = function ( vector, camera ) { console.warn( 'THREE.Projector: .unprojectVector() is now vector.unproject().' ); vector.unproject( camera ); }; this.pickingRay = function () { console.error( 'THREE.Projector: .pickingRay() is now raycaster.setFromCamera().' ); }; } // function CanvasRenderer() { console.error( 'THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js' ); this.domElement = document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ); this.clear = function () {}; this.render = function () {}; this.setClearColor = function () {}; this.setSize = function () {}; } exports.WebGLRenderTargetCube = WebGLRenderTargetCube; exports.WebGLRenderTarget = WebGLRenderTarget; exports.WebGLRenderer = WebGLRenderer; exports.ShaderLib = ShaderLib; exports.UniformsLib = UniformsLib; exports.UniformsUtils = UniformsUtils; exports.ShaderChunk = ShaderChunk; exports.FogExp2 = FogExp2; exports.Fog = Fog; exports.Scene = Scene; exports.LensFlare = LensFlare; exports.Sprite = Sprite; exports.LOD = LOD; exports.SkinnedMesh = SkinnedMesh; exports.Skeleton = Skeleton; exports.Bone = Bone; exports.Mesh = Mesh; exports.LineSegments = LineSegments; exports.LineLoop = LineLoop; exports.Line = Line; exports.Points = Points; exports.Group = Group; exports.VideoTexture = VideoTexture; exports.DataTexture = DataTexture; exports.CompressedTexture = CompressedTexture; exports.CubeTexture = CubeTexture; exports.CanvasTexture = CanvasTexture; exports.DepthTexture = DepthTexture; exports.Texture = Texture; exports.CompressedTextureLoader = CompressedTextureLoader; exports.DataTextureLoader = DataTextureLoader; exports.CubeTextureLoader = CubeTextureLoader; exports.TextureLoader = TextureLoader; exports.ObjectLoader = ObjectLoader; exports.MaterialLoader = MaterialLoader; exports.BufferGeometryLoader = BufferGeometryLoader; exports.DefaultLoadingManager = DefaultLoadingManager; exports.LoadingManager = LoadingManager; exports.JSONLoader = JSONLoader; exports.ImageLoader = ImageLoader; exports.FontLoader = FontLoader; exports.FileLoader = FileLoader; exports.Loader = Loader; exports.Cache = Cache; exports.AudioLoader = AudioLoader; exports.SpotLightShadow = SpotLightShadow; exports.SpotLight = SpotLight; exports.PointLight = PointLight; exports.RectAreaLight = RectAreaLight; exports.HemisphereLight = HemisphereLight; exports.DirectionalLightShadow = DirectionalLightShadow; exports.DirectionalLight = DirectionalLight; exports.AmbientLight = AmbientLight; exports.LightShadow = LightShadow; exports.Light = Light; exports.StereoCamera = StereoCamera; exports.PerspectiveCamera = PerspectiveCamera; exports.OrthographicCamera = OrthographicCamera; exports.CubeCamera = CubeCamera; exports.ArrayCamera = ArrayCamera; exports.Camera = Camera; exports.AudioListener = AudioListener; exports.PositionalAudio = PositionalAudio; exports.AudioContext = AudioContext; exports.AudioAnalyser = AudioAnalyser; exports.Audio = Audio; exports.VectorKeyframeTrack = VectorKeyframeTrack; exports.StringKeyframeTrack = StringKeyframeTrack; exports.QuaternionKeyframeTrack = QuaternionKeyframeTrack; exports.NumberKeyframeTrack = NumberKeyframeTrack; exports.ColorKeyframeTrack = ColorKeyframeTrack; exports.BooleanKeyframeTrack = BooleanKeyframeTrack; exports.PropertyMixer = PropertyMixer; exports.PropertyBinding = PropertyBinding; exports.KeyframeTrack = KeyframeTrack; exports.AnimationUtils = AnimationUtils; exports.AnimationObjectGroup = AnimationObjectGroup; exports.AnimationMixer = AnimationMixer; exports.AnimationClip = AnimationClip; exports.Uniform = Uniform; exports.InstancedBufferGeometry = InstancedBufferGeometry; exports.BufferGeometry = BufferGeometry; exports.GeometryIdCount = GeometryIdCount; exports.Geometry = Geometry; exports.InterleavedBufferAttribute = InterleavedBufferAttribute; exports.InstancedInterleavedBuffer = InstancedInterleavedBuffer; exports.InterleavedBuffer = InterleavedBuffer; exports.InstancedBufferAttribute = InstancedBufferAttribute; exports.Face3 = Face3; exports.Object3D = Object3D; exports.Raycaster = Raycaster; exports.Layers = Layers; exports.EventDispatcher = EventDispatcher; exports.Clock = Clock; exports.QuaternionLinearInterpolant = QuaternionLinearInterpolant; exports.LinearInterpolant = LinearInterpolant; exports.DiscreteInterpolant = DiscreteInterpolant; exports.CubicInterpolant = CubicInterpolant; exports.Interpolant = Interpolant; exports.Triangle = Triangle; exports.Math = _Math; exports.Spherical = Spherical; exports.Cylindrical = Cylindrical; exports.Plane = Plane; exports.Frustum = Frustum; exports.Sphere = Sphere; exports.Ray = Ray; exports.Matrix4 = Matrix4; exports.Matrix3 = Matrix3; exports.Box3 = Box3; exports.Box2 = Box2; exports.Line3 = Line3; exports.Euler = Euler; exports.Vector4 = Vector4; exports.Vector3 = Vector3; exports.Vector2 = Vector2; exports.Quaternion = Quaternion; exports.Color = Color; exports.MorphBlendMesh = MorphBlendMesh; exports.ImmediateRenderObject = ImmediateRenderObject; exports.VertexNormalsHelper = VertexNormalsHelper; exports.SpotLightHelper = SpotLightHelper; exports.SkeletonHelper = SkeletonHelper; exports.PointLightHelper = PointLightHelper; exports.RectAreaLightHelper = RectAreaLightHelper; exports.HemisphereLightHelper = HemisphereLightHelper; exports.GridHelper = GridHelper; exports.PolarGridHelper = PolarGridHelper; exports.FaceNormalsHelper = FaceNormalsHelper; exports.DirectionalLightHelper = DirectionalLightHelper; exports.CameraHelper = CameraHelper; exports.BoxHelper = BoxHelper; exports.ArrowHelper = ArrowHelper; exports.AxisHelper = AxisHelper; exports.CatmullRomCurve3 = CatmullRomCurve3; exports.CubicBezierCurve3 = CubicBezierCurve3; exports.QuadraticBezierCurve3 = QuadraticBezierCurve3; exports.LineCurve3 = LineCurve3; exports.ArcCurve = ArcCurve; exports.EllipseCurve = EllipseCurve; exports.SplineCurve = SplineCurve; exports.CubicBezierCurve = CubicBezierCurve; exports.QuadraticBezierCurve = QuadraticBezierCurve; exports.LineCurve = LineCurve; exports.Shape = Shape; exports.Path = Path; exports.ShapePath = ShapePath; exports.Font = Font; exports.CurvePath = CurvePath; exports.Curve = Curve; exports.ShapeUtils = ShapeUtils; exports.SceneUtils = SceneUtils; exports.WireframeGeometry = WireframeGeometry; exports.ParametricGeometry = ParametricGeometry; exports.ParametricBufferGeometry = ParametricBufferGeometry; exports.TetrahedronGeometry = TetrahedronGeometry; exports.TetrahedronBufferGeometry = TetrahedronBufferGeometry; exports.OctahedronGeometry = OctahedronGeometry; exports.OctahedronBufferGeometry = OctahedronBufferGeometry; exports.IcosahedronGeometry = IcosahedronGeometry; exports.IcosahedronBufferGeometry = IcosahedronBufferGeometry; exports.DodecahedronGeometry = DodecahedronGeometry; exports.DodecahedronBufferGeometry = DodecahedronBufferGeometry; exports.PolyhedronGeometry = PolyhedronGeometry; exports.PolyhedronBufferGeometry = PolyhedronBufferGeometry; exports.TubeGeometry = TubeGeometry; exports.TubeBufferGeometry = TubeBufferGeometry; exports.TorusKnotGeometry = TorusKnotGeometry; exports.TorusKnotBufferGeometry = TorusKnotBufferGeometry; exports.TorusGeometry = TorusGeometry; exports.TorusBufferGeometry = TorusBufferGeometry; exports.TextGeometry = TextGeometry; exports.TextBufferGeometry = TextBufferGeometry; exports.SphereGeometry = SphereGeometry; exports.SphereBufferGeometry = SphereBufferGeometry; exports.RingGeometry = RingGeometry; exports.RingBufferGeometry = RingBufferGeometry; exports.PlaneGeometry = PlaneGeometry; exports.PlaneBufferGeometry = PlaneBufferGeometry; exports.LatheGeometry = LatheGeometry; exports.LatheBufferGeometry = LatheBufferGeometry; exports.ShapeGeometry = ShapeGeometry; exports.ShapeBufferGeometry = ShapeBufferGeometry; exports.ExtrudeGeometry = ExtrudeGeometry; exports.ExtrudeBufferGeometry = ExtrudeBufferGeometry; exports.EdgesGeometry = EdgesGeometry; exports.ConeGeometry = ConeGeometry; exports.ConeBufferGeometry = ConeBufferGeometry; exports.CylinderGeometry = CylinderGeometry; exports.CylinderBufferGeometry = CylinderBufferGeometry; exports.CircleGeometry = CircleGeometry; exports.CircleBufferGeometry = CircleBufferGeometry; exports.BoxGeometry = BoxGeometry; exports.BoxBufferGeometry = BoxBufferGeometry; exports.ShadowMaterial = ShadowMaterial; exports.SpriteMaterial = SpriteMaterial; exports.RawShaderMaterial = RawShaderMaterial; exports.ShaderMaterial = ShaderMaterial; exports.PointsMaterial = PointsMaterial; exports.MeshPhysicalMaterial = MeshPhysicalMaterial; exports.MeshStandardMaterial = MeshStandardMaterial; exports.MeshPhongMaterial = MeshPhongMaterial; exports.MeshToonMaterial = MeshToonMaterial; exports.MeshNormalMaterial = MeshNormalMaterial; exports.MeshLambertMaterial = MeshLambertMaterial; exports.MeshDepthMaterial = MeshDepthMaterial; exports.MeshBasicMaterial = MeshBasicMaterial; exports.LineDashedMaterial = LineDashedMaterial; exports.LineBasicMaterial = LineBasicMaterial; exports.Material = Material; exports.Float64BufferAttribute = Float64BufferAttribute; exports.Float32BufferAttribute = Float32BufferAttribute; exports.Uint32BufferAttribute = Uint32BufferAttribute; exports.Int32BufferAttribute = Int32BufferAttribute; exports.Uint16BufferAttribute = Uint16BufferAttribute; exports.Int16BufferAttribute = Int16BufferAttribute; exports.Uint8ClampedBufferAttribute = Uint8ClampedBufferAttribute; exports.Uint8BufferAttribute = Uint8BufferAttribute; exports.Int8BufferAttribute = Int8BufferAttribute; exports.BufferAttribute = BufferAttribute; exports.REVISION = REVISION; exports.MOUSE = MOUSE; exports.CullFaceNone = CullFaceNone; exports.CullFaceBack = CullFaceBack; exports.CullFaceFront = CullFaceFront; exports.CullFaceFrontBack = CullFaceFrontBack; exports.FrontFaceDirectionCW = FrontFaceDirectionCW; exports.FrontFaceDirectionCCW = FrontFaceDirectionCCW; exports.BasicShadowMap = BasicShadowMap; exports.PCFShadowMap = PCFShadowMap; exports.PCFSoftShadowMap = PCFSoftShadowMap; exports.FrontSide = FrontSide; exports.BackSide = BackSide; exports.DoubleSide = DoubleSide; exports.FlatShading = FlatShading; exports.SmoothShading = SmoothShading; exports.NoColors = NoColors; exports.FaceColors = FaceColors; exports.VertexColors = VertexColors; exports.NoBlending = NoBlending; exports.NormalBlending = NormalBlending; exports.AdditiveBlending = AdditiveBlending; exports.SubtractiveBlending = SubtractiveBlending; exports.MultiplyBlending = MultiplyBlending; exports.CustomBlending = CustomBlending; exports.AddEquation = AddEquation; exports.SubtractEquation = SubtractEquation; exports.ReverseSubtractEquation = ReverseSubtractEquation; exports.MinEquation = MinEquation; exports.MaxEquation = MaxEquation; exports.ZeroFactor = ZeroFactor; exports.OneFactor = OneFactor; exports.SrcColorFactor = SrcColorFactor; exports.OneMinusSrcColorFactor = OneMinusSrcColorFactor; exports.SrcAlphaFactor = SrcAlphaFactor; exports.OneMinusSrcAlphaFactor = OneMinusSrcAlphaFactor; exports.DstAlphaFactor = DstAlphaFactor; exports.OneMinusDstAlphaFactor = OneMinusDstAlphaFactor; exports.DstColorFactor = DstColorFactor; exports.OneMinusDstColorFactor = OneMinusDstColorFactor; exports.SrcAlphaSaturateFactor = SrcAlphaSaturateFactor; exports.NeverDepth = NeverDepth; exports.AlwaysDepth = AlwaysDepth; exports.LessDepth = LessDepth; exports.LessEqualDepth = LessEqualDepth; exports.EqualDepth = EqualDepth; exports.GreaterEqualDepth = GreaterEqualDepth; exports.GreaterDepth = GreaterDepth; exports.NotEqualDepth = NotEqualDepth; exports.MultiplyOperation = MultiplyOperation; exports.MixOperation = MixOperation; exports.AddOperation = AddOperation; exports.NoToneMapping = NoToneMapping; exports.LinearToneMapping = LinearToneMapping; exports.ReinhardToneMapping = ReinhardToneMapping; exports.Uncharted2ToneMapping = Uncharted2ToneMapping; exports.CineonToneMapping = CineonToneMapping; exports.UVMapping = UVMapping; exports.CubeReflectionMapping = CubeReflectionMapping; exports.CubeRefractionMapping = CubeRefractionMapping; exports.EquirectangularReflectionMapping = EquirectangularReflectionMapping; exports.EquirectangularRefractionMapping = EquirectangularRefractionMapping; exports.SphericalReflectionMapping = SphericalReflectionMapping; exports.CubeUVReflectionMapping = CubeUVReflectionMapping; exports.CubeUVRefractionMapping = CubeUVRefractionMapping; exports.RepeatWrapping = RepeatWrapping; exports.ClampToEdgeWrapping = ClampToEdgeWrapping; exports.MirroredRepeatWrapping = MirroredRepeatWrapping; exports.NearestFilter = NearestFilter; exports.NearestMipMapNearestFilter = NearestMipMapNearestFilter; exports.NearestMipMapLinearFilter = NearestMipMapLinearFilter; exports.LinearFilter = LinearFilter; exports.LinearMipMapNearestFilter = LinearMipMapNearestFilter; exports.LinearMipMapLinearFilter = LinearMipMapLinearFilter; exports.UnsignedByteType = UnsignedByteType; exports.ByteType = ByteType; exports.ShortType = ShortType; exports.UnsignedShortType = UnsignedShortType; exports.IntType = IntType; exports.UnsignedIntType = UnsignedIntType; exports.FloatType = FloatType; exports.HalfFloatType = HalfFloatType; exports.UnsignedShort4444Type = UnsignedShort4444Type; exports.UnsignedShort5551Type = UnsignedShort5551Type; exports.UnsignedShort565Type = UnsignedShort565Type; exports.UnsignedInt248Type = UnsignedInt248Type; exports.AlphaFormat = AlphaFormat; exports.RGBFormat = RGBFormat; exports.RGBAFormat = RGBAFormat; exports.LuminanceFormat = LuminanceFormat; exports.LuminanceAlphaFormat = LuminanceAlphaFormat; exports.RGBEFormat = RGBEFormat; exports.DepthFormat = DepthFormat; exports.DepthStencilFormat = DepthStencilFormat; exports.RGB_S3TC_DXT1_Format = RGB_S3TC_DXT1_Format; exports.RGBA_S3TC_DXT1_Format = RGBA_S3TC_DXT1_Format; exports.RGBA_S3TC_DXT3_Format = RGBA_S3TC_DXT3_Format; exports.RGBA_S3TC_DXT5_Format = RGBA_S3TC_DXT5_Format; exports.RGB_PVRTC_4BPPV1_Format = RGB_PVRTC_4BPPV1_Format; exports.RGB_PVRTC_2BPPV1_Format = RGB_PVRTC_2BPPV1_Format; exports.RGBA_PVRTC_4BPPV1_Format = RGBA_PVRTC_4BPPV1_Format; exports.RGBA_PVRTC_2BPPV1_Format = RGBA_PVRTC_2BPPV1_Format; exports.RGB_ETC1_Format = RGB_ETC1_Format; exports.LoopOnce = LoopOnce; exports.LoopRepeat = LoopRepeat; exports.LoopPingPong = LoopPingPong; exports.InterpolateDiscrete = InterpolateDiscrete; exports.InterpolateLinear = InterpolateLinear; exports.InterpolateSmooth = InterpolateSmooth; exports.ZeroCurvatureEnding = ZeroCurvatureEnding; exports.ZeroSlopeEnding = ZeroSlopeEnding; exports.WrapAroundEnding = WrapAroundEnding; exports.TrianglesDrawMode = TrianglesDrawMode; exports.TriangleStripDrawMode = TriangleStripDrawMode; exports.TriangleFanDrawMode = TriangleFanDrawMode; exports.LinearEncoding = LinearEncoding; exports.sRGBEncoding = sRGBEncoding; exports.GammaEncoding = GammaEncoding; exports.RGBEEncoding = RGBEEncoding; exports.LogLuvEncoding = LogLuvEncoding; exports.RGBM7Encoding = RGBM7Encoding; exports.RGBM16Encoding = RGBM16Encoding; exports.RGBDEncoding = RGBDEncoding; exports.BasicDepthPacking = BasicDepthPacking; exports.RGBADepthPacking = RGBADepthPacking; exports.CubeGeometry = BoxGeometry; exports.Face4 = Face4; exports.LineStrip = LineStrip; exports.LinePieces = LinePieces; exports.MeshFaceMaterial = MeshFaceMaterial; exports.MultiMaterial = MultiMaterial; exports.PointCloud = PointCloud; exports.Particle = Particle; exports.ParticleSystem = ParticleSystem; exports.PointCloudMaterial = PointCloudMaterial; exports.ParticleBasicMaterial = ParticleBasicMaterial; exports.ParticleSystemMaterial = ParticleSystemMaterial; exports.Vertex = Vertex; exports.DynamicBufferAttribute = DynamicBufferAttribute; exports.Int8Attribute = Int8Attribute; exports.Uint8Attribute = Uint8Attribute; exports.Uint8ClampedAttribute = Uint8ClampedAttribute; exports.Int16Attribute = Int16Attribute; exports.Uint16Attribute = Uint16Attribute; exports.Int32Attribute = Int32Attribute; exports.Uint32Attribute = Uint32Attribute; exports.Float32Attribute = Float32Attribute; exports.Float64Attribute = Float64Attribute; exports.ClosedSplineCurve3 = ClosedSplineCurve3; exports.SplineCurve3 = SplineCurve3; exports.Spline = Spline; exports.BoundingBoxHelper = BoundingBoxHelper; exports.EdgesHelper = EdgesHelper; exports.WireframeHelper = WireframeHelper; exports.XHRLoader = XHRLoader; exports.BinaryTextureLoader = BinaryTextureLoader; exports.GeometryUtils = GeometryUtils; exports.ImageUtils = ImageUtils; exports.Projector = Projector; exports.CanvasRenderer = CanvasRenderer; Object.defineProperty(exports, '__esModule', { value: true }); }))); ((function(){"use strict";var ARController=(function(width,height,camera){var id;var w=width,h=height;this.orientation="landscape";this.listeners={};if(typeof width!=="number"){var image=width;camera=height;w=image.videoWidth||image.width;h=image.videoHeight||image.height;this.image=image}this.defaultMarkerWidth=1;this.patternMarkers={};this.barcodeMarkers={};this.transform_mat=new Float32Array(16);this.canvas=document.createElement("canvas");this.canvas.width=w;this.canvas.height=h;this.ctx=this.canvas.getContext("2d");this.videoWidth=w;this.videoHeight=h;if(typeof camera==="string"){var self=this;this.cameraParam=new ARCameraParam(camera,(function(){self._initialize()}),(function(err){console.error("ARController: Failed to load ARCameraParam",err)}))}else{this.cameraParam=camera;this._initialize()}});ARController.prototype.dispose=(function(){artoolkit.teardown(this.id);for(var t in this){this[t]=null}});ARController.prototype.process=(function(image){this.detectMarker(image);var markerNum=this.getMarkerNum();var k,o;for(k in this.patternMarkers){o=this.patternMarkers[k];o.inPrevious=o.inCurrent;o.inCurrent=false}for(k in this.barcodeMarkers){o=this.barcodeMarkers[k];o.inPrevious=o.inCurrent;o.inCurrent=false}for(var i=0;i-1&&(markerInfo.id===markerInfo.idPatt||markerInfo.idMatrix===-1)){visible=this.trackPatternMarkerId(markerInfo.idPatt);markerType=artoolkit.PATTERN_MARKER;if(markerInfo.dir!==markerInfo.dirPatt){this.setMarkerInfoDir(i,markerInfo.dirPatt)}}else if(markerInfo.idMatrix>-1){visible=this.trackBarcodeMarkerId(markerInfo.idMatrix);markerType=artoolkit.BARCODE_MARKER;if(markerInfo.dir!==markerInfo.dirMatrix){this.setMarkerInfoDir(i,markerInfo.dirMatrix)}}if(markerType!==artoolkit.UNKNOWN_MARKER&&visible.inPrevious){this.getTransMatSquareCont(i,visible.markerWidth,visible.matrix,visible.matrix)}else{this.getTransMatSquare(i,visible.markerWidth,visible.matrix)}visible.inCurrent=true;this.transMatToGLMat(visible.matrix,this.transform_mat);this.dispatchEvent({name:"getMarker",target:this,data:{index:i,type:markerType,marker:markerInfo,matrix:this.transform_mat}})}var multiMarkerCount=this.getMultiMarkerCount();for(var i=0;i=0){visible=true;this.dispatchEvent({name:"getMultiMarker",target:this,data:{multiMarkerId:i,matrix:this.transform_mat}});break}}if(visible){for(var j=0;j-1){this.listeners[name].splice(index,1)}}});ARController.prototype.dispatchEvent=(function(event){var listeners=this.listeners[event.name];if(listeners){for(var i=0;i-1){writeStringToFS(filename,url,writeCallback)}else{ajax(url,filename,writeCallback)}}function writeStringToFS(target,string,callback){var byteArray=new Uint8Array(string.length);for(var i=0;i1){Module["thisProgram"]=process["argv"][1].replace(/\\/g,"/")}else{Module["thisProgram"]="unknown-program"}}Module["arguments"]=process["argv"].slice(2);if(typeof module!=="undefined"){module["exports"]=Module}process["on"]("uncaughtException",(function(ex){if(!(ex instanceof ExitStatus)){throw ex}}));Module["inspect"]=(function(){return"[Emscripten Module object]"})}else if(ENVIRONMENT_IS_SHELL){if(!Module["print"])Module["print"]=print;if(typeof printErr!="undefined")Module["printErr"]=printErr;if(typeof read!="undefined"){Module["read"]=read}else{Module["read"]=function read(){throw"no read() available (jsc?)"}}Module["readBinary"]=function readBinary(f){if(typeof readbuffer==="function"){return new Uint8Array(readbuffer(f))}var data=read(f,"binary");assert(typeof data==="object");return data};if(typeof scriptArgs!="undefined"){Module["arguments"]=scriptArgs}else if(typeof arguments!="undefined"){Module["arguments"]=arguments}}else if(ENVIRONMENT_IS_WEB||ENVIRONMENT_IS_WORKER){Module["read"]=function read(url){var xhr=new XMLHttpRequest;xhr.open("GET",url,false);xhr.send(null);return xhr.responseText};if(typeof arguments!="undefined"){Module["arguments"]=arguments}if(typeof console!=="undefined"){if(!Module["print"])Module["print"]=function print(x){console.log(x)};if(!Module["printErr"])Module["printErr"]=function printErr(x){console.log(x)}}else{var TRY_USE_DUMP=false;if(!Module["print"])Module["print"]=TRY_USE_DUMP&&typeof dump!=="undefined"?(function(x){dump(x)}):(function(x){})}if(ENVIRONMENT_IS_WORKER){Module["load"]=importScripts}if(typeof Module["setWindowTitle"]==="undefined"){Module["setWindowTitle"]=(function(title){document.title=title})}}else{throw"Unknown runtime environment. Where are we?"}function globalEval(x){eval.call(null,x)}if(!Module["load"]&&Module["read"]){Module["load"]=function load(f){globalEval(Module["read"](f))}}if(!Module["print"]){Module["print"]=(function(){})}if(!Module["printErr"]){Module["printErr"]=Module["print"]}if(!Module["arguments"]){Module["arguments"]=[]}if(!Module["thisProgram"]){Module["thisProgram"]="./this.program"}Module.print=Module["print"];Module.printErr=Module["printErr"];Module["preRun"]=[];Module["postRun"]=[];for(var key in moduleOverrides){if(moduleOverrides.hasOwnProperty(key)){Module[key]=moduleOverrides[key]}}var Runtime={setTempRet0:(function(value){tempRet0=value}),getTempRet0:(function(){return tempRet0}),stackSave:(function(){return STACKTOP}),stackRestore:(function(stackTop){STACKTOP=stackTop}),getNativeTypeSize:(function(type){switch(type){case"i1":case"i8":return 1;case"i16":return 2;case"i32":return 4;case"i64":return 8;case"float":return 4;case"double":return 8;default:{if(type[type.length-1]==="*"){return Runtime.QUANTUM_SIZE}else if(type[0]==="i"){var bits=parseInt(type.substr(1));assert(bits%8===0);return bits/8}else{return 0}}}}),getNativeFieldSize:(function(type){return Math.max(Runtime.getNativeTypeSize(type),Runtime.QUANTUM_SIZE)}),STACK_ALIGN:16,prepVararg:(function(ptr,type){if(type==="double"||type==="i64"){if(ptr&7){assert((ptr&7)===4);ptr+=4}}else{assert((ptr&3)===0)}return ptr}),getAlignSize:(function(type,size,vararg){if(!vararg&&(type=="i64"||type=="double"))return 8;if(!type)return Math.min(size,8);return Math.min(size||(type?Runtime.getNativeFieldSize(type):0),Runtime.QUANTUM_SIZE)}),dynCall:(function(sig,ptr,args){if(args&&args.length){if(!args.splice)args=Array.prototype.slice.call(args);args.splice(0,0,ptr);return Module["dynCall_"+sig].apply(null,args)}else{return Module["dynCall_"+sig].call(null,ptr)}}),functionPointers:[],addFunction:(function(func){for(var i=0;i=TOTAL_MEMORY){var success=enlargeMemory();if(!success){DYNAMICTOP=ret;return 0}}return ret}),alignMemory:(function(size,quantum){var ret=size=Math.ceil(size/(quantum?quantum:16))*(quantum?quantum:16);return ret}),makeBigInt:(function(low,high,unsigned){var ret=unsigned?+(low>>>0)+ +(high>>>0)*+4294967296:+(low>>>0)+ +(high|0)*+4294967296;return ret}),GLOBAL_BASE:8,QUANTUM_SIZE:4,__dummy__:0};Module["Runtime"]=Runtime;var __THREW__=0;var ABORT=false;var EXITSTATUS=0;var undef=0;var tempValue,tempInt,tempBigInt,tempInt2,tempBigInt2,tempPair,tempBigIntI,tempBigIntR,tempBigIntS,tempBigIntP,tempBigIntD,tempDouble,tempFloat;var tempI64,tempI64b;var tempRet0,tempRet1,tempRet2,tempRet3,tempRet4,tempRet5,tempRet6,tempRet7,tempRet8,tempRet9;function assert(condition,text){if(!condition){abort("Assertion failed: "+text)}}var globalScope=this;function getCFunc(ident){var func=Module["_"+ident];if(!func){try{func=eval("_"+ident)}catch(e){}}assert(func,"Cannot call unknown function "+ident+" (perhaps LLVM optimizations or closure removed it?)");return func}var cwrap,ccall;((function(){var JSfuncs={"stackSave":(function(){Runtime.stackSave()}),"stackRestore":(function(){Runtime.stackRestore()}),"arrayToC":(function(arr){var ret=Runtime.stackAlloc(arr.length);writeArrayToMemory(arr,ret);return ret}),"stringToC":(function(str){var ret=0;if(str!==null&&str!==undefined&&str!==0){ret=Runtime.stackAlloc((str.length<<2)+1);writeStringToMemory(str,ret)}return ret})};var toC={"string":JSfuncs["stringToC"],"array":JSfuncs["arrayToC"]};ccall=function ccallFunc(ident,returnType,argTypes,args,opts){var func=getCFunc(ident);var cArgs=[];var stack=0;if(args){for(var i=0;i>0]=value;break;case"i8":HEAP8[ptr>>0]=value;break;case"i16":HEAP16[ptr>>1]=value;break;case"i32":HEAP32[ptr>>2]=value;break;case"i64":tempI64=[value>>>0,(tempDouble=value,+Math_abs(tempDouble)>=+1?tempDouble>+0?(Math_min(+Math_floor(tempDouble/+4294967296),+4294967295)|0)>>>0:~~+Math_ceil((tempDouble- +(~~tempDouble>>>0))/+4294967296)>>>0:0)],HEAP32[ptr>>2]=tempI64[0],HEAP32[ptr+4>>2]=tempI64[1];break;case"float":HEAPF32[ptr>>2]=value;break;case"double":HEAPF64[ptr>>3]=value;break;default:abort("invalid type for setValue: "+type)}}Module["setValue"]=setValue;function getValue(ptr,type,noSafe){type=type||"i8";if(type.charAt(type.length-1)==="*")type="i32";switch(type){case"i1":return HEAP8[ptr>>0];case"i8":return HEAP8[ptr>>0];case"i16":return HEAP16[ptr>>1];case"i32":return HEAP32[ptr>>2];case"i64":return HEAP32[ptr>>2];case"float":return HEAPF32[ptr>>2];case"double":return HEAPF64[ptr>>3];default:abort("invalid type for setValue: "+type)}return null}Module["getValue"]=getValue;var ALLOC_NORMAL=0;var ALLOC_STACK=1;var ALLOC_STATIC=2;var ALLOC_DYNAMIC=3;var ALLOC_NONE=4;Module["ALLOC_NORMAL"]=ALLOC_NORMAL;Module["ALLOC_STACK"]=ALLOC_STACK;Module["ALLOC_STATIC"]=ALLOC_STATIC;Module["ALLOC_DYNAMIC"]=ALLOC_DYNAMIC;Module["ALLOC_NONE"]=ALLOC_NONE;function allocate(slab,types,allocator,ptr){var zeroinit,size;if(typeof slab==="number"){zeroinit=true;size=slab}else{zeroinit=false;size=slab.length}var singleType=typeof types==="string"?types:null;var ret;if(allocator==ALLOC_NONE){ret=ptr}else{ret=[_malloc,Runtime.stackAlloc,Runtime.staticAlloc,Runtime.dynamicAlloc][allocator===undefined?ALLOC_STATIC:allocator](Math.max(size,singleType?1:types.length))}if(zeroinit){var ptr=ret,stop;assert((ret&3)==0);stop=ret+(size&~3);for(;ptr>2]=0}stop=ret+size;while(ptr>0]=0}return ret}if(singleType==="i8"){if(slab.subarray||slab.slice){HEAPU8.set(slab,ret)}else{HEAPU8.set(new Uint8Array(slab),ret)}return ret}var i=0,type,typeSize,previousType;while(i>0];hasUtf|=t;if(t==0&&!length)break;i++;if(length&&i==length)break}if(!length)length=i;var ret="";if(hasUtf<128){var MAX_CHUNK=1024;var curr;while(length>0){curr=String.fromCharCode.apply(String,HEAPU8.subarray(ptr,ptr+Math.min(length,MAX_CHUNK)));ret=ret?ret+curr:curr;ptr+=MAX_CHUNK;length-=MAX_CHUNK}return ret}return Module["UTF8ToString"](ptr)}Module["Pointer_stringify"]=Pointer_stringify;function AsciiToString(ptr){var str="";while(1){var ch=HEAP8[ptr++>>0];if(!ch)return str;str+=String.fromCharCode(ch)}}Module["AsciiToString"]=AsciiToString;function stringToAscii(str,outPtr){return writeAsciiToMemory(str,outPtr,false)}Module["stringToAscii"]=stringToAscii;function UTF8ArrayToString(u8Array,idx){var u0,u1,u2,u3,u4,u5;var str="";while(1){u0=u8Array[idx++];if(!u0)return str;if(!(u0&128)){str+=String.fromCharCode(u0);continue}u1=u8Array[idx++]&63;if((u0&224)==192){str+=String.fromCharCode((u0&31)<<6|u1);continue}u2=u8Array[idx++]&63;if((u0&240)==224){u0=(u0&15)<<12|u1<<6|u2}else{u3=u8Array[idx++]&63;if((u0&248)==240){u0=(u0&7)<<18|u1<<12|u2<<6|u3}else{u4=u8Array[idx++]&63;if((u0&252)==248){u0=(u0&3)<<24|u1<<18|u2<<12|u3<<6|u4}else{u5=u8Array[idx++]&63;u0=(u0&1)<<30|u1<<24|u2<<18|u3<<12|u4<<6|u5}}}if(u0<65536){str+=String.fromCharCode(u0)}else{var ch=u0-65536;str+=String.fromCharCode(55296|ch>>10,56320|ch&1023)}}}Module["UTF8ArrayToString"]=UTF8ArrayToString;function UTF8ToString(ptr){return UTF8ArrayToString(HEAPU8,ptr)}Module["UTF8ToString"]=UTF8ToString;function stringToUTF8Array(str,outU8Array,outIdx,maxBytesToWrite){if(!(maxBytesToWrite>0))return 0;var startIdx=outIdx;var endIdx=outIdx+maxBytesToWrite-1;for(var i=0;i=55296&&u<=57343)u=65536+((u&1023)<<10)|str.charCodeAt(++i)&1023;if(u<=127){if(outIdx>=endIdx)break;outU8Array[outIdx++]=u}else if(u<=2047){if(outIdx+1>=endIdx)break;outU8Array[outIdx++]=192|u>>6;outU8Array[outIdx++]=128|u&63}else if(u<=65535){if(outIdx+2>=endIdx)break;outU8Array[outIdx++]=224|u>>12;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}else if(u<=2097151){if(outIdx+3>=endIdx)break;outU8Array[outIdx++]=240|u>>18;outU8Array[outIdx++]=128|u>>12&63;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}else if(u<=67108863){if(outIdx+4>=endIdx)break;outU8Array[outIdx++]=248|u>>24;outU8Array[outIdx++]=128|u>>18&63;outU8Array[outIdx++]=128|u>>12&63;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}else{if(outIdx+5>=endIdx)break;outU8Array[outIdx++]=252|u>>30;outU8Array[outIdx++]=128|u>>24&63;outU8Array[outIdx++]=128|u>>18&63;outU8Array[outIdx++]=128|u>>12&63;outU8Array[outIdx++]=128|u>>6&63;outU8Array[outIdx++]=128|u&63}}outU8Array[outIdx]=0;return outIdx-startIdx}Module["stringToUTF8Array"]=stringToUTF8Array;function stringToUTF8(str,outPtr,maxBytesToWrite){return stringToUTF8Array(str,HEAPU8,outPtr,maxBytesToWrite)}Module["stringToUTF8"]=stringToUTF8;function lengthBytesUTF8(str){var len=0;for(var i=0;i=55296&&u<=57343)u=65536+((u&1023)<<10)|str.charCodeAt(++i)&1023;if(u<=127){++len}else if(u<=2047){len+=2}else if(u<=65535){len+=3}else if(u<=2097151){len+=4}else if(u<=67108863){len+=5}else{len+=6}}return len}Module["lengthBytesUTF8"]=lengthBytesUTF8;function UTF16ToString(ptr){var i=0;var str="";while(1){var codeUnit=HEAP16[ptr+i*2>>1];if(codeUnit==0)return str;++i;str+=String.fromCharCode(codeUnit)}}Module["UTF16ToString"]=UTF16ToString;function stringToUTF16(str,outPtr,maxBytesToWrite){if(maxBytesToWrite===undefined){maxBytesToWrite=2147483647}if(maxBytesToWrite<2)return 0;maxBytesToWrite-=2;var startPtr=outPtr;var numCharsToWrite=maxBytesToWrite>1]=codeUnit;outPtr+=2}HEAP16[outPtr>>1]=0;return outPtr-startPtr}Module["stringToUTF16"]=stringToUTF16;function lengthBytesUTF16(str){return str.length*2}Module["lengthBytesUTF16"]=lengthBytesUTF16;function UTF32ToString(ptr){var i=0;var str="";while(1){var utf32=HEAP32[ptr+i*4>>2];if(utf32==0)return str;++i;if(utf32>=65536){var ch=utf32-65536;str+=String.fromCharCode(55296|ch>>10,56320|ch&1023)}else{str+=String.fromCharCode(utf32)}}}Module["UTF32ToString"]=UTF32ToString;function stringToUTF32(str,outPtr,maxBytesToWrite){if(maxBytesToWrite===undefined){maxBytesToWrite=2147483647}if(maxBytesToWrite<4)return 0;var startPtr=outPtr;var endPtr=startPtr+maxBytesToWrite-4;for(var i=0;i=55296&&codeUnit<=57343){var trailSurrogate=str.charCodeAt(++i);codeUnit=65536+((codeUnit&1023)<<10)|trailSurrogate&1023}HEAP32[outPtr>>2]=codeUnit;outPtr+=4;if(outPtr+4>endPtr)break}HEAP32[outPtr>>2]=0;return outPtr-startPtr}Module["stringToUTF32"]=stringToUTF32;function lengthBytesUTF32(str){var len=0;for(var i=0;i=55296&&codeUnit<=57343)++i;len+=4}return len}Module["lengthBytesUTF32"]=lengthBytesUTF32;function demangle(func){var hasLibcxxabi=!!Module["___cxa_demangle"];if(hasLibcxxabi){try{var buf=_malloc(func.length);writeStringToMemory(func.substr(1),buf);var status=_malloc(4);var ret=Module["___cxa_demangle"](buf,0,0,status);if(getValue(status,"i32")===0&&ret){return Pointer_stringify(ret)}}catch(e){}finally{if(buf)_free(buf);if(status)_free(status);if(ret)_free(ret)}}var i=3;var basicTypes={"v":"void","b":"bool","c":"char","s":"short","i":"int","l":"long","f":"float","d":"double","w":"wchar_t","a":"signed char","h":"unsigned char","t":"unsigned short","j":"unsigned int","m":"unsigned long","x":"long long","y":"unsigned long long","z":"..."};var subs=[];var first=true;function dump(x){if(x)Module.print(x);Module.print(func);var pre="";for(var a=0;a"}else{ret=name}paramLoop:while(i0){var c=func[i++];if(c in basicTypes){list.push(basicTypes[c])}else{switch(c){case"P":list.push(parse(true,1,true)[0]+"*");break;case"R":list.push(parse(true,1,true)[0]+"&");break;case"L":{i++;var end=func.indexOf("E",i);var size=end-i;list.push(func.substr(i,size));i+=size+2;break};case"A":{var size=parseInt(func.substr(i));i+=size.toString().length;if(func[i]!=="_")throw"?";i++;list.push(parse(true,1,true)[0]+" ["+size+"]");break};case"E":break paramLoop;default:ret+="?"+c;break paramLoop}}}if(!allowVoid&&list.length===1&&list[0]==="void")list=[];if(rawList){if(ret){list.push(ret+"?")}return list}else{return ret+flushList()}}var parsed=func;try{if(func=="Object._main"||func=="_main"){return"main()"}if(typeof func==="number")func=Pointer_stringify(func);if(func[0]!=="_")return func;if(func[1]!=="_")return func;if(func[2]!=="Z")return func;switch(func[3]){case"n":return"operator new()";case"d":return"operator delete()"}parsed=parse()}catch(e){parsed+="?"}if(parsed.indexOf("?")>=0&&!hasLibcxxabi){Runtime.warnOnce("warning: a problem occurred in builtin C++ name demangling; build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling")}return parsed}function demangleAll(text){return text.replace(/__Z[\w\d_]+/g,(function(x){var y=demangle(x);return x===y?x:x+" ["+y+"]"}))}function jsStackTrace(){var err=new Error;if(!err.stack){try{throw new Error(0)}catch(e){err=e}if(!err.stack){return"(no stack trace available)"}}return err.stack.toString()}function stackTrace(){return demangleAll(jsStackTrace())}Module["stackTrace"]=stackTrace;var PAGE_SIZE=4096;function alignMemoryPage(x){if(x%4096>0){x+=4096-x%4096}return x}var HEAP;var HEAP8,HEAPU8,HEAP16,HEAPU16,HEAP32,HEAPU32,HEAPF32,HEAPF64;var STATIC_BASE=0,STATICTOP=0,staticSealed=false;var STACK_BASE=0,STACKTOP=0,STACK_MAX=0;var DYNAMIC_BASE=0,DYNAMICTOP=0;function abortOnCannotGrowMemory(){abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value "+TOTAL_MEMORY+", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ")}function enlargeMemory(){abortOnCannotGrowMemory()}var TOTAL_STACK=Module["TOTAL_STACK"]||5242880;var TOTAL_MEMORY=Module["TOTAL_MEMORY"]||268435456;var totalMemory=64*1024;while(totalMemory0){var callback=callbacks.shift();if(typeof callback=="function"){callback();continue}var func=callback.func;if(typeof func==="number"){if(callback.arg===undefined){Runtime.dynCall("v",func)}else{Runtime.dynCall("vi",func,[callback.arg])}}else{func(callback.arg===undefined?null:callback.arg)}}}var __ATPRERUN__=[];var __ATINIT__=[];var __ATMAIN__=[];var __ATEXIT__=[];var __ATPOSTRUN__=[];var runtimeInitialized=false;var runtimeExited=false;function preRun(){if(Module["preRun"]){if(typeof Module["preRun"]=="function")Module["preRun"]=[Module["preRun"]];while(Module["preRun"].length){addOnPreRun(Module["preRun"].shift())}}callRuntimeCallbacks(__ATPRERUN__)}function ensureInitRuntime(){if(runtimeInitialized)return;runtimeInitialized=true;callRuntimeCallbacks(__ATINIT__)}function preMain(){callRuntimeCallbacks(__ATMAIN__)}function exitRuntime(){callRuntimeCallbacks(__ATEXIT__);runtimeExited=true}function postRun(){if(Module["postRun"]){if(typeof Module["postRun"]=="function")Module["postRun"]=[Module["postRun"]];while(Module["postRun"].length){addOnPostRun(Module["postRun"].shift())}}callRuntimeCallbacks(__ATPOSTRUN__)}function addOnPreRun(cb){__ATPRERUN__.unshift(cb)}Module["addOnPreRun"]=addOnPreRun;function addOnInit(cb){__ATINIT__.unshift(cb)}Module["addOnInit"]=addOnInit;function addOnPreMain(cb){__ATMAIN__.unshift(cb)}Module["addOnPreMain"]=addOnPreMain;function addOnExit(cb){__ATEXIT__.unshift(cb)}Module["addOnExit"]=addOnExit;function addOnPostRun(cb){__ATPOSTRUN__.unshift(cb)}Module["addOnPostRun"]=addOnPostRun;function intArrayFromString(stringy,dontAddNull,length){var len=length>0?length:lengthBytesUTF8(stringy)+1;var u8array=new Array(len);var numBytesWritten=stringToUTF8Array(stringy,u8array,0,u8array.length);if(dontAddNull)u8array.length=numBytesWritten;return u8array}Module["intArrayFromString"]=intArrayFromString;function intArrayToString(array){var ret=[];for(var i=0;i255){chr&=255}ret.push(String.fromCharCode(chr))}return ret.join("")}Module["intArrayToString"]=intArrayToString;function writeStringToMemory(string,buffer,dontAddNull){var array=intArrayFromString(string,dontAddNull);var i=0;while(i>0]=chr;i=i+1}}Module["writeStringToMemory"]=writeStringToMemory;function writeArrayToMemory(array,buffer){for(var i=0;i>0]=array[i]}}Module["writeArrayToMemory"]=writeArrayToMemory;function writeAsciiToMemory(str,buffer,dontAddNull){for(var i=0;i>0]=str.charCodeAt(i)}if(!dontAddNull)HEAP8[buffer>>0]=0}Module["writeAsciiToMemory"]=writeAsciiToMemory;function unSign(value,bits,ignore){if(value>=0){return value}return bits<=32?2*Math.abs(1<=half&&(bits<=32||value>half)){value=-2*half+value}return value}if(!Math["imul"]||Math["imul"](4294967295,5)!==-5)Math["imul"]=function imul(a,b){var ah=a>>>16;var al=a&65535;var bh=b>>>16;var bl=b&65535;return al*bl+(ah*bl+al*bh<<16)|0};Math.imul=Math["imul"];if(!Math["clz32"])Math["clz32"]=(function(x){x=x>>>0;for(var i=0;i<32;i++){if(x&1<<31-i)return i}return 32});Math.clz32=Math["clz32"];var Math_abs=Math.abs;var Math_cos=Math.cos;var Math_sin=Math.sin;var Math_tan=Math.tan;var Math_acos=Math.acos;var Math_asin=Math.asin;var Math_atan=Math.atan;var Math_atan2=Math.atan2;var Math_exp=Math.exp;var Math_log=Math.log;var Math_sqrt=Math.sqrt;var Math_ceil=Math.ceil;var Math_floor=Math.floor;var Math_pow=Math.pow;var Math_imul=Math.imul;var Math_fround=Math.fround;var Math_min=Math.min;var Math_clz32=Math.clz32;var runDependencies=0;var runDependencyWatcher=null;var dependenciesFulfilled=null;function getUniqueRunDependency(id){return id}function addRunDependency(id){runDependencies++;if(Module["monitorRunDependencies"]){Module["monitorRunDependencies"](runDependencies)}}Module["addRunDependency"]=addRunDependency;function removeRunDependency(id){runDependencies--;if(Module["monitorRunDependencies"]){Module["monitorRunDependencies"](runDependencies)}if(runDependencies==0){if(runDependencyWatcher!==null){clearInterval(runDependencyWatcher);runDependencyWatcher=null}if(dependenciesFulfilled){var callback=dependenciesFulfilled;dependenciesFulfilled=null;callback()}}}Module["removeRunDependency"]=removeRunDependency;Module["preloadedImages"]={};Module["preloadedAudios"]={};var memoryInitializer=null;var ASM_CONSTS=[(function($0,$1,$2,$3){{if(!artoolkit["multiEachMarkerInfo"]){artoolkit["multiEachMarkerInfo"]={}}var multiEachMarker=artoolkit["multiEachMarkerInfo"];multiEachMarker["visible"]=$0;multiEachMarker["pattId"]=$1;multiEachMarker["pattType"]=$2;multiEachMarker["width"]=$3}}),(function($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12,$13,$14,$15,$16,$17,$18,$19,$20,$21,$22,$23,$24,$25,$26,$27,$28,$29,$30,$31,$32){{var $a=arguments;var i=12;if(!artoolkit["markerInfo"]){artoolkit["markerInfo"]={pos:[0,0],line:[[0,0,0],[0,0,0],[0,0,0],[0,0,0]],vertex:[[0,0],[0,0],[0,0],[0,0]]}}var markerInfo=artoolkit["markerInfo"];markerInfo["area"]=$0;markerInfo["id"]=$1;markerInfo["idPatt"]=$2;markerInfo["idMatrix"]=$3;markerInfo["dir"]=$4;markerInfo["dirPatt"]=$5;markerInfo["dirMatrix"]=$6;markerInfo["cf"]=$7;markerInfo["cfPatt"]=$8;markerInfo["cfMatrix"]=$9;markerInfo["pos"][0]=$10;markerInfo["pos"][1]=$11;markerInfo["line"][0][0]=$a[i++];markerInfo["line"][0][1]=$a[i++];markerInfo["line"][0][2]=$a[i++];markerInfo["line"][1][0]=$a[i++];markerInfo["line"][1][1]=$a[i++];markerInfo["line"][1][2]=$a[i++];markerInfo["line"][2][0]=$a[i++];markerInfo["line"][2][1]=$a[i++];markerInfo["line"][2][2]=$a[i++];markerInfo["line"][3][0]=$a[i++];markerInfo["line"][3][1]=$a[i++];markerInfo["line"][3][2]=$a[i++];markerInfo["vertex"][0][0]=$a[i++];markerInfo["vertex"][0][1]=$a[i++];markerInfo["vertex"][1][0]=$a[i++];markerInfo["vertex"][1][1]=$a[i++];markerInfo["vertex"][2][0]=$a[i++];markerInfo["vertex"][2][1]=$a[i++];markerInfo["vertex"][3][0]=$a[i++];markerInfo["vertex"][3][1]=$a[i++];markerInfo["errorCorrected"]=$a[i++]}}),(function($0,$1,$2,$3,$4){{if(!artoolkit["frameMalloc"]){artoolkit["frameMalloc"]={}}var frameMalloc=artoolkit["frameMalloc"];frameMalloc["framepointer"]=$1;frameMalloc["framesize"]=$2;frameMalloc["camera"]=$3;frameMalloc["transform"]=$4}})];function _emscripten_asm_const_33(code,a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25,a26,a27,a28,a29,a30,a31,a32){return ASM_CONSTS[code](a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25,a26,a27,a28,a29,a30,a31,a32)}function _emscripten_asm_const_4(code,a0,a1,a2,a3){return ASM_CONSTS[code](a0,a1,a2,a3)}function _emscripten_asm_const_5(code,a0,a1,a2,a3,a4){return 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95,72,65,77,77,73,78,71,54,51,0,65,82,95,77,65,84,82,73,88,95,67,79,68,69,95,51,120,51,95,80,65,82,73,84,89,54,53,0,65,82,95,77,65,84,82,73,88,95,67,79,68,69,95,52,120,52,0,65,82,95,77,65,84,82,73,88,95,67,79,68,69,95,52,120,52,95,66,67,72,95,49,51,95,57,95,51,0,65,82,95,77,65,84,82,73,88,95,67,79,68,69,95,52,120,52,95,66,67,72,95,49,51,95,53,95,53,0,65,82,95,76,65,66,69,76,73,78,71,95,84,72,82,69,83,72,95,77,79,68,69,95,77,65,78,85,65,76,0,65,82,95,76,65,66,69,76,73,78,71,95,84,72,82,69,83,72,95,77,79,68,69,95,65,85,84,79,95,77,69,68,73,65,78,0,65,82,95,76,65],"i8",ALLOC_NONE,Runtime.GLOBAL_BASE);allocate([66,69,76,73,78,71,95,84,72,82,69,83,72,95,77,79,68,69,95,65,85,84,79,95,79,84,83,85,0,65,82,95,76,65,66,69,76,73,78,71,95,84,72,82,69,83,72,95,77,79,68,69,95,65,85,84,79,95,65,68,65,80,84,73,86,69,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,78,79,78,69,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,80,65,84,84,69,82,78,95,69,88,84,82,65,67,84,73,79,78,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,77,65,84,67,72,95,71,69,78,69,82,73,67,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,77,65,84,67,72,95,67,79,78,84,82,65,83,84,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,77,65,84,67,72,95,66,65,82,67,79,68,69,95,78,79,84,95,70,79,85,78,68,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,77,65,84,67,72,95,66,65,82,67,79,68,69,95,69,68,67,95,70,65,73,76,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,77,65,84,67,72,95,67,79,78,70,73,68,69,78,67,69,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,80,79,83,69,95,69,82,82,79,82,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,80,79,83,69,95,69,82,82,79,82,95,77,85,76,84,73,0,65,82,95,77,65,82,75,69,82,95,73,78,70,79,95,67,85,84,79,70,70,95,80,72,65,83,69,95,72,69,85,82,73,83,84,73,67,95,84,82,79,85,66,76,69,83,79,77,69,95,77,65,84,82,73,88,95,67,79,68,69,83,0,118,105,105,102,0,118,105,105,105,0,100,105,105,0,118,105,105,100,0,105,105,0,118,105,105,0,105,105,105,0,78,83,116,51,95,95,49,49,50,98,97,115,105,99,95,115,116,114,105,110,103,73,99,78,83,95,49,49,99,104,97,114,95,116,114,97,105,116,115,73,99,69,69,78,83,95,57,97,108,108,111,99,97,116,111,114,73,99,69,69,69,69,0,78,83,116,51,95,95,49,50,49,95,95,98,97,115,105,99,95,115,116,114,105,110,103,95,99,111,109,109,111,110,73,76,98,49,69,69,69,0,105,105,105,105,0,105,105,105,105,105,0,118,111,105,100,0,98,111,111,108,0,99,104,97,114,0,115,105,103,110,101,100,32,99,104,97,114,0,117,110,115,105,103,110,101,100,32,99,104,97,114,0,115,104,111,114,116,0,117,110,115,105,103,110,101,100,32,115,104,111,114,116,0,105,110,116,0,117,110,115,105,103,110,101,100,32,105,110,116,0,108,111,110,103,0,117,110,115,105,103,110,101,100,32,108,111,110,103,0,102,108,111,97,116,0,100,111,117,98,108,101,0,115,116,100,58,58,115,116,114,105,110,103,0,115,116,100,58,58,98,97,115,105,99,95,115,116,114,105,110,103,60,117,110,115,105,103,110,101,100,32,99,104,97,114,62,0,115,116,100,58,58,119,115,116,114,105,110,103,0,101,109,115,99,114,105,112,116,101,110,58,58,118,97,108,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,99,104,97,114,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,115,105,103,110,101,100,32,99,104,97,114,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,117,110,115,105,103,110,101,100,32,99,104,97,114,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,115,104,111,114,116,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,117,110,115,105,103,110,101,100,32,115,104,111,114,116,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,105,110,116,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,117,110,115,105,103,110,101,100,32,105,110,116,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,108,111,110,103,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,117,110,115,105,103,110,101,100,32,108,111,110,103,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,105,110,116,56,95,116,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,117,105,110,116,56,95,116,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,105,110,116,49,54,95,116,62,0,101,109,115,99,114,105,112,116,101,110,58,58,109,101,109,111,114,121,95,118,105,101,119,60,117,105,110,116,49,54,95,116,62,0,101,1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tempDoublePtr=Runtime.alignMemory(allocate(12,"i8",ALLOC_STATIC),8);assert(tempDoublePtr%8==0);function copyTempFloat(ptr){HEAP8[tempDoublePtr]=HEAP8[ptr];HEAP8[tempDoublePtr+1]=HEAP8[ptr+1];HEAP8[tempDoublePtr+2]=HEAP8[ptr+2];HEAP8[tempDoublePtr+3]=HEAP8[ptr+3]}function copyTempDouble(ptr){HEAP8[tempDoublePtr]=HEAP8[ptr];HEAP8[tempDoublePtr+1]=HEAP8[ptr+1];HEAP8[tempDoublePtr+2]=HEAP8[ptr+2];HEAP8[tempDoublePtr+3]=HEAP8[ptr+3];HEAP8[tempDoublePtr+4]=HEAP8[ptr+4];HEAP8[tempDoublePtr+5]=HEAP8[ptr+5];HEAP8[tempDoublePtr+6]=HEAP8[ptr+6];HEAP8[tempDoublePtr+7]=HEAP8[ptr+7]}function _atexit(func,arg){__ATEXIT__.unshift({func:func,arg:arg})}function ___cxa_atexit(){return _atexit.apply(null,arguments)}Module["_i64Subtract"]=_i64Subtract;function ___assert_fail(condition,filename,line,func){ABORT=true;throw"Assertion failed: "+Pointer_stringify(condition)+", at: "+[filename?Pointer_stringify(filename):"unknown filename",line,func?Pointer_stringify(func):"unknown function"]+" at "+stackTrace()}function embind_init_charCodes(){var codes=new Array(256);for(var i=0;i<256;++i){codes[i]=String.fromCharCode(i)}embind_charCodes=codes}var embind_charCodes=undefined;function readLatin1String(ptr){var ret="";var c=ptr;while(HEAPU8[c]){ret+=embind_charCodes[HEAPU8[c++]]}return ret}var awaitingDependencies={};var registeredTypes={};var typeDependencies={};var char_0=48;var char_9=57;function makeLegalFunctionName(name){if(undefined===name){return"_unknown"}name=name.replace(/[^a-zA-Z0-9_]/g,"$");var f=name.charCodeAt(0);if(f>=char_0&&f<=char_9){return"_"+name}else{return name}}function createNamedFunction(name,body){name=makeLegalFunctionName(name);return(new Function("body","return function "+name+"() {\n"+' "use strict";'+" return body.apply(this, arguments);\n"+"};\n"))(body)}function extendError(baseErrorType,errorName){var errorClass=createNamedFunction(errorName,(function(message){this.name=errorName;this.message=message;var stack=(new Error(message)).stack;if(stack!==undefined){this.stack=this.toString()+"\n"+stack.replace(/^Error(:[^\n]*)?\n/,"")}}));errorClass.prototype=Object.create(baseErrorType.prototype);errorClass.prototype.constructor=errorClass;errorClass.prototype.toString=(function(){if(this.message===undefined){return this.name}else{return this.name+": "+this.message}});return errorClass}var BindingError=undefined;function throwBindingError(message){throw new BindingError(message)}var InternalError=undefined;function throwInternalError(message){throw new InternalError(message)}function whenDependentTypesAreResolved(myTypes,dependentTypes,getTypeConverters){myTypes.forEach((function(type){typeDependencies[type]=dependentTypes}));function onComplete(typeConverters){var myTypeConverters=getTypeConverters(typeConverters);if(myTypeConverters.length!==myTypes.length){throwInternalError("Mismatched type converter count")}for(var i=0;i0);info.refcount--;if(info.refcount===0){if(info.destructor){Runtime.dynCall("vi",info.destructor,[ptr])}delete EXCEPTIONS.infos[ptr];___cxa_free_exception(ptr)}}),clearRef:(function(ptr){if(!ptr)return;var info=EXCEPTIONS.infos[ptr];info.refcount=0})};function ___resumeException(ptr){if(!EXCEPTIONS.last){EXCEPTIONS.last=ptr}EXCEPTIONS.clearRef(EXCEPTIONS.deAdjust(ptr));throw ptr+" - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch."}function ___cxa_find_matching_catch(){var thrown=EXCEPTIONS.last;if(!thrown){return(asm["setTempRet0"](0),0)|0}var info=EXCEPTIONS.infos[thrown];var throwntype=info.type;if(!throwntype){return(asm["setTempRet0"](0),thrown)|0}var typeArray=Array.prototype.slice.call(arguments);var pointer=Module["___cxa_is_pointer_type"](throwntype);if(!___cxa_find_matching_catch.buffer)___cxa_find_matching_catch.buffer=_malloc(4);HEAP32[___cxa_find_matching_catch.buffer>>2]=thrown;thrown=___cxa_find_matching_catch.buffer;for(var i=0;i>2];info.adjusted=thrown;return(asm["setTempRet0"](typeArray[i]),thrown)|0}}thrown=HEAP32[thrown>>2];return(asm["setTempRet0"](throwntype),thrown)|0}function ___cxa_throw(ptr,type,destructor){EXCEPTIONS.infos[ptr]={ptr:ptr,adjusted:ptr,type:type,destructor:destructor,refcount:0};EXCEPTIONS.last=ptr;if(!("uncaught_exception"in __ZSt18uncaught_exceptionv)){__ZSt18uncaught_exceptionv.uncaught_exception=1}else{__ZSt18uncaught_exceptionv.uncaught_exception++}throw ptr+" - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch."}Module["_memset"]=_memset;var _BDtoILow=true;function getShiftFromSize(size){switch(size){case 1:return 0;case 2:return 1;case 4:return 2;case 8:return 3;default:throw new TypeError("Unknown type size: "+size)}}function __embind_register_bool(rawType,name,size,trueValue,falseValue){var shift=getShiftFromSize(size);name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":(function(wt){return!!wt}),"toWireType":(function(destructors,o){return o?trueValue:falseValue}),"argPackAdvance":8,"readValueFromPointer":(function(pointer){var heap;if(size===1){heap=HEAP8}else if(size===2){heap=HEAP16}else if(size===4){heap=HEAP32}else{throw new TypeError("Unknown boolean type size: "+name)}return this["fromWireType"](heap[pointer>>shift])}),destructorFunction:null})}Module["_bitshift64Shl"]=_bitshift64Shl;function _abort(){Module["abort"]()}function _free(){}Module["_free"]=_free;function _malloc(bytes){var ptr=Runtime.dynamicAlloc(bytes+8);return ptr+8&4294967288}Module["_malloc"]=_malloc;function simpleReadValueFromPointer(pointer){return this["fromWireType"](HEAPU32[pointer>>2])}function __embind_register_std_string(rawType,name){name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":(function(value){var length=HEAPU32[value>>2];var a=new Array(length);for(var i=0;i>2]=length;for(var i=0;i255){_free(ptr);throwBindingError("String has UTF-16 code units that do not fit in 8 bits")}HEAPU8[ptr+4+i]=charCode}if(destructors!==null){destructors.push(_free,ptr)}return ptr}),"argPackAdvance":8,"readValueFromPointer":simpleReadValueFromPointer,destructorFunction:(function(ptr){_free(ptr)})})}function __embind_register_std_wstring(rawType,charSize,name){name=readLatin1String(name);var getHeap,shift;if(charSize===2){getHeap=(function(){return HEAPU16});shift=1}else if(charSize===4){getHeap=(function(){return HEAPU32});shift=2}registerType(rawType,{name:name,"fromWireType":(function(value){var HEAP=getHeap();var length=HEAPU32[value>>2];var a=new Array(length);var start=value+4>>shift;for(var i=0;i>2]=length;var start=ptr+4>>shift;for(var i=0;i>1]}:function readU16FromPointer(pointer){return HEAPU16[pointer>>1]};case 2:return signed?function readS32FromPointer(pointer){return HEAP32[pointer>>2]}:function readU32FromPointer(pointer){return HEAPU32[pointer>>2]};default:throw new TypeError("Unknown integer type: "+name)}}function __embind_register_integer(primitiveType,name,size,minRange,maxRange){name=readLatin1String(name);if(maxRange===-1){maxRange=4294967295}var shift=getShiftFromSize(size);var fromWireType=(function(value){return value});if(minRange===0){var bitshift=32-8*size;fromWireType=(function(value){return value<>>bitshift})}registerType(primitiveType,{name:name,"fromWireType":fromWireType,"toWireType":(function(destructors,value){if(typeof value!=="number"&&typeof value!=="boolean"){throw new TypeError('Cannot convert "'+_embind_repr(value)+'" to '+this.name)}if(valuemaxRange){throw new TypeError('Passing a number "'+_embind_repr(value)+'" from JS side to C/C++ side to an argument of type "'+name+'", which is outside the valid range ['+minRange+", "+maxRange+"]!")}return value|0}),"argPackAdvance":8,"readValueFromPointer":integerReadValueFromPointer(name,shift,minRange!==0),destructorFunction:null})}var emval_free_list=[];var emval_handle_array=[{},{value:undefined},{value:null},{value:true},{value:false}];function __emval_decref(handle){if(handle>4&&0===--emval_handle_array[handle].refcount){emval_handle_array[handle]=undefined;emval_free_list.push(handle)}}function count_emval_handles(){var count=0;for(var i=5;i>2]=value;return value}var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};function _sysconf(name){switch(name){case 30:return PAGE_SIZE;case 85:return totalMemory/PAGE_SIZE;case 132:case 133:case 12:case 137:case 138:case 15:case 235:case 16:case 17:case 18:case 19:case 20:case 149:case 13:case 10:case 236:case 153:case 9:case 21:case 22:case 159:case 154:case 14:case 77:case 78:case 139:case 80:case 81:case 82:case 68:case 67:case 164:case 11:case 29:case 47:case 48:case 95:case 52:case 51:case 46:return 200809;case 79:return 0;case 27:case 246:case 127:case 128:case 23:case 24:case 160:case 161:case 181:case 182:case 242:case 183:case 184:case 243:case 244:case 245:case 165:case 178:case 179:case 49:case 50:case 168:case 169:case 175:case 170:case 171:case 172:case 97:case 76:case 32:case 173:case 35:return-1;case 176:case 177:case 7:case 155:case 8:case 157:case 125:case 126:case 92:case 93:case 129:case 130:case 131:case 94:case 91:return 1;case 74:case 60:case 69:case 70:case 4:return 1024;case 31:case 42:case 72:return 32;case 87:case 26:case 33:return 2147483647;case 34:case 1:return 47839;case 38:case 36:return 99;case 43:case 37:return 2048;case 0:return 2097152;case 3:return 65536;case 28:return 32768;case 44:return 32767;case 75:return 16384;case 39:return 1e3;case 89:return 700;case 71:return 256;case 40:return 255;case 2:return 100;case 180:return 64;case 25:return 20;case 5:return 16;case 6:return 6;case 73:return 4;case 84:{if(typeof navigator==="object")return navigator["hardwareConcurrency"]||1;return 1}}___setErrNo(ERRNO_CODES.EINVAL);return-1}Module["_bitshift64Lshr"]=_bitshift64Lshr;function __exit(status){Module["exit"](status)}function _exit(status){__exit(status)}var _llvm_ctlz_i32=true;function floatReadValueFromPointer(name,shift){switch(shift){case 2:return(function(pointer){return this["fromWireType"](HEAPF32[pointer>>2])});case 3:return(function(pointer){return this["fromWireType"](HEAPF64[pointer>>3])});default:throw new TypeError("Unknown float type: "+name)}}function __embind_register_float(rawType,name,size){var shift=getShiftFromSize(size);name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":(function(value){return value}),"toWireType":(function(destructors,value){if(typeof value!=="number"&&typeof value!=="boolean"){throw new TypeError('Cannot convert "'+_embind_repr(value)+'" to '+this.name)}return value}),"argPackAdvance":8,"readValueFromPointer":floatReadValueFromPointer(name,shift),destructorFunction:null})}var _BDtoIHigh=true;function _pthread_cleanup_push(routine,arg){__ATEXIT__.push((function(){Runtime.dynCall("vi",routine,[arg])}));_pthread_cleanup_push.level=__ATEXIT__.length}function new_(constructor,argumentList){if(!(constructor instanceof Function)){throw new TypeError("new_ called with constructor type "+typeof constructor+" which is not a function")}var dummy=createNamedFunction(constructor.name||"unknownFunctionName",(function(){}));dummy.prototype=constructor.prototype;var obj=new dummy;var r=constructor.apply(obj,argumentList);return r instanceof Object?r:obj}function runDestructors(destructors){while(destructors.length){var ptr=destructors.pop();var del=destructors.pop();del(ptr)}}function craftInvokerFunction(humanName,argTypes,classType,cppInvokerFunc,cppTargetFunc){var argCount=argTypes.length;if(argCount<2){throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!")}var isClassMethodFunc=argTypes[1]!==null&&classType!==null;var argsList="";var argsListWired="";for(var i=0;i0?", ":"")+argsListWired}var returns=argTypes[0].name!=="void";invokerFnBody+=(returns?"var rv = ":"")+"invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n";if(needsDestructorStack){invokerFnBody+="runDestructors(destructors);\n"}else{for(var i=isClassMethodFunc?1:2;i>2)+i])}return array}function replacePublicSymbol(name,value,numArguments){if(!Module.hasOwnProperty(name)){throwInternalError("Replacing nonexistant public symbol")}if(undefined!==Module[name].overloadTable&&undefined!==numArguments){Module[name].overloadTable[numArguments]=value}else{Module[name]=value}}function requireFunction(signature,rawFunction){signature=readLatin1String(signature);function makeDynCaller(dynCall){var args=[];for(var i=1;i=0;i--){var last=parts[i];if(last==="."){parts.splice(i,1)}else if(last===".."){parts.splice(i,1);up++}else if(up){parts.splice(i,1);up--}}if(allowAboveRoot){for(;up--;up){parts.unshift("..")}}return parts}),normalize:(function(path){var isAbsolute=path.charAt(0)==="/",trailingSlash=path.substr(-1)==="/";path=PATH.normalizeArray(path.split("/").filter((function(p){return!!p})),!isAbsolute).join("/");if(!path&&!isAbsolute){path="."}if(path&&trailingSlash){path+="/"}return(isAbsolute?"/":"")+path}),dirname:(function(path){var result=PATH.splitPath(path),root=result[0],dir=result[1];if(!root&&!dir){return"."}if(dir){dir=dir.substr(0,dir.length-1)}return root+dir}),basename:(function(path){if(path==="/")return"/";var lastSlash=path.lastIndexOf("/");if(lastSlash===-1)return path;return path.substr(lastSlash+1)}),extname:(function(path){return PATH.splitPath(path)[3]}),join:(function(){var paths=Array.prototype.slice.call(arguments,0);return PATH.normalize(paths.join("/"))}),join2:(function(l,r){return PATH.normalize(l+"/"+r)}),resolve:(function(){var resolvedPath="",resolvedAbsolute=false;for(var i=arguments.length-1;i>=-1&&!resolvedAbsolute;i--){var path=i>=0?arguments[i]:FS.cwd();if(typeof path!=="string"){throw new TypeError("Arguments to path.resolve must be strings")}else if(!path){return""}resolvedPath=path+"/"+resolvedPath;resolvedAbsolute=path.charAt(0)==="/"}resolvedPath=PATH.normalizeArray(resolvedPath.split("/").filter((function(p){return!!p})),!resolvedAbsolute).join("/");return(resolvedAbsolute?"/":"")+resolvedPath||"."}),relative:(function(from,to){from=PATH.resolve(from).substr(1);to=PATH.resolve(to).substr(1);function trim(arr){var start=0;for(;start=0;end--){if(arr[end]!=="")break}if(start>end)return[];return arr.slice(start,end-start+1)}var fromParts=trim(from.split("/"));var toParts=trim(to.split("/"));var length=Math.min(fromParts.length,toParts.length);var samePartsLength=length;for(var i=0;i0){result=buf.slice(0,bytesRead).toString("utf-8")}else{result=null}}else if(typeof window!="undefined"&&typeof window.prompt=="function"){result=window.prompt("Input: ");if(result!==null){result+="\n"}}else if(typeof readline=="function"){result=readline();if(result!==null){result+="\n"}}if(!result){return null}tty.input=intArrayFromString(result,true)}return tty.input.shift()}),put_char:(function(tty,val){if(val===null||val===10){Module["print"](UTF8ArrayToString(tty.output,0));tty.output=[]}else{if(val!=0)tty.output.push(val)}}),flush:(function(tty){if(tty.output&&tty.output.length>0){Module["print"](UTF8ArrayToString(tty.output,0));tty.output=[]}})},default_tty1_ops:{put_char:(function(tty,val){if(val===null||val===10){Module["printErr"](UTF8ArrayToString(tty.output,0));tty.output=[]}else{if(val!=0)tty.output.push(val)}}),flush:(function(tty){if(tty.output&&tty.output.length>0){Module["printErr"](UTF8ArrayToString(tty.output,0));tty.output=[]}})}};var MEMFS={ops_table:null,mount:(function(mount){return MEMFS.createNode(null,"/",16384|511,0)}),createNode:(function(parent,name,mode,dev){if(FS.isBlkdev(mode)||FS.isFIFO(mode)){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}if(!MEMFS.ops_table){MEMFS.ops_table={dir:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr,lookup:MEMFS.node_ops.lookup,mknod:MEMFS.node_ops.mknod,rename:MEMFS.node_ops.rename,unlink:MEMFS.node_ops.unlink,rmdir:MEMFS.node_ops.rmdir,readdir:MEMFS.node_ops.readdir,symlink:MEMFS.node_ops.symlink},stream:{llseek:MEMFS.stream_ops.llseek}},file:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr},stream:{llseek:MEMFS.stream_ops.llseek,read:MEMFS.stream_ops.read,write:MEMFS.stream_ops.write,allocate:MEMFS.stream_ops.allocate,mmap:MEMFS.stream_ops.mmap,msync:MEMFS.stream_ops.msync}},link:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr,readlink:MEMFS.node_ops.readlink},stream:{}},chrdev:{node:{getattr:MEMFS.node_ops.getattr,setattr:MEMFS.node_ops.setattr},stream:FS.chrdev_stream_ops}}}var node=FS.createNode(parent,name,mode,dev);if(FS.isDir(node.mode)){node.node_ops=MEMFS.ops_table.dir.node;node.stream_ops=MEMFS.ops_table.dir.stream;node.contents={}}else if(FS.isFile(node.mode)){node.node_ops=MEMFS.ops_table.file.node;node.stream_ops=MEMFS.ops_table.file.stream;node.usedBytes=0;node.contents=null}else if(FS.isLink(node.mode)){node.node_ops=MEMFS.ops_table.link.node;node.stream_ops=MEMFS.ops_table.link.stream}else if(FS.isChrdev(node.mode)){node.node_ops=MEMFS.ops_table.chrdev.node;node.stream_ops=MEMFS.ops_table.chrdev.stream}node.timestamp=Date.now();if(parent){parent.contents[name]=node}return node}),getFileDataAsRegularArray:(function(node){if(node.contents&&node.contents.subarray){var arr=[];for(var i=0;inode.contents.length){node.contents=MEMFS.getFileDataAsRegularArray(node);node.usedBytes=node.contents.length}if(!node.contents||node.contents.subarray){var prevCapacity=node.contents?node.contents.buffer.byteLength:0;if(prevCapacity>=newCapacity)return;var CAPACITY_DOUBLING_MAX=1024*1024;newCapacity=Math.max(newCapacity,prevCapacity*(prevCapacity0)node.contents.set(oldContents.subarray(0,node.usedBytes),0);return}if(!node.contents&&newCapacity>0)node.contents=[];while(node.contents.lengthnewSize)node.contents.length=newSize;else while(node.contents.length=stream.node.usedBytes)return 0;var size=Math.min(stream.node.usedBytes-position,length);assert(size>=0);if(size>8&&contents.subarray){buffer.set(contents.subarray(position,position+size),offset)}else{for(var i=0;i0||position+lengthe2.timestamp){create.push(key);total++}}));var remove=[];Object.keys(dst.entries).forEach((function(key){var e=dst.entries[key];var e2=src.entries[key];if(!e2){remove.push(key);total++}}));if(!total){return callback(null)}var errored=false;var completed=0;var db=src.type==="remote"?src.db:dst.db;var transaction=db.transaction([IDBFS.DB_STORE_NAME],"readwrite");var store=transaction.objectStore(IDBFS.DB_STORE_NAME);function done(err){if(err){if(!done.errored){done.errored=true;return callback(err)}return}if(++completed>=total){return callback(null)}}transaction.onerror=(function(e){done(this.error);e.preventDefault()});create.sort().forEach((function(path){if(dst.type==="local"){IDBFS.loadRemoteEntry(store,path,(function(err,entry){if(err)return done(err);IDBFS.storeLocalEntry(path,entry,done)}))}else{IDBFS.loadLocalEntry(path,(function(err,entry){if(err)return done(err);IDBFS.storeRemoteEntry(store,path,entry,done)}))}}));remove.sort().reverse().forEach((function(path){if(dst.type==="local"){IDBFS.removeLocalEntry(path,done)}else{IDBFS.removeRemoteEntry(store,path,done)}}))})};var NODEFS={isWindows:false,staticInit:(function(){NODEFS.isWindows=!!process.platform.match(/^win/)}),mount:(function(mount){assert(ENVIRONMENT_IS_NODE);return NODEFS.createNode(null,"/",NODEFS.getMode(mount.opts.root),0)}),createNode:(function(parent,name,mode,dev){if(!FS.isDir(mode)&&!FS.isFile(mode)&&!FS.isLink(mode)){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var node=FS.createNode(parent,name,mode);node.node_ops=NODEFS.node_ops;node.stream_ops=NODEFS.stream_ops;return node}),getMode:(function(path){var stat;try{stat=fs.lstatSync(path);if(NODEFS.isWindows){stat.mode=stat.mode|(stat.mode&146)>>1}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}return stat.mode}),realPath:(function(node){var parts=[];while(node.parent!==node){parts.push(node.name);node=node.parent}parts.push(node.mount.opts.root);parts.reverse();return PATH.join.apply(null,parts)}),flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:(function(flags){flags&=~32768;if(flags in NODEFS.flagsToPermissionStringMap){return NODEFS.flagsToPermissionStringMap[flags]}else{throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}}),node_ops:{getattr:(function(node){var path=NODEFS.realPath(node);var stat;try{stat=fs.lstatSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}if(NODEFS.isWindows&&!stat.blksize){stat.blksize=4096}if(NODEFS.isWindows&&!stat.blocks){stat.blocks=(stat.size+stat.blksize-1)/stat.blksize|0}return{dev:stat.dev,ino:stat.ino,mode:stat.mode,nlink:stat.nlink,uid:stat.uid,gid:stat.gid,rdev:stat.rdev,size:stat.size,atime:stat.atime,mtime:stat.mtime,ctime:stat.ctime,blksize:stat.blksize,blocks:stat.blocks}}),setattr:(function(node,attr){var path=NODEFS.realPath(node);try{if(attr.mode!==undefined){fs.chmodSync(path,attr.mode);node.mode=attr.mode}if(attr.timestamp!==undefined){var date=new Date(attr.timestamp);fs.utimesSync(path,date,date)}if(attr.size!==undefined){fs.truncateSync(path,attr.size)}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),lookup:(function(parent,name){var path=PATH.join2(NODEFS.realPath(parent),name);var mode=NODEFS.getMode(path);return NODEFS.createNode(parent,name,mode)}),mknod:(function(parent,name,mode,dev){var node=NODEFS.createNode(parent,name,mode,dev);var path=NODEFS.realPath(node);try{if(FS.isDir(node.mode)){fs.mkdirSync(path,node.mode)}else{fs.writeFileSync(path,"",{mode:node.mode})}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}return node}),rename:(function(oldNode,newDir,newName){var oldPath=NODEFS.realPath(oldNode);var newPath=PATH.join2(NODEFS.realPath(newDir),newName);try{fs.renameSync(oldPath,newPath)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),unlink:(function(parent,name){var path=PATH.join2(NODEFS.realPath(parent),name);try{fs.unlinkSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),rmdir:(function(parent,name){var path=PATH.join2(NODEFS.realPath(parent),name);try{fs.rmdirSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),readdir:(function(node){var path=NODEFS.realPath(node);try{return fs.readdirSync(path)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),symlink:(function(parent,newName,oldPath){var newPath=PATH.join2(NODEFS.realPath(parent),newName);try{fs.symlinkSync(oldPath,newPath)}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),readlink:(function(node){var path=NODEFS.realPath(node);try{path=fs.readlinkSync(path);path=NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root),path);return path}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}})},stream_ops:{open:(function(stream){var path=NODEFS.realPath(stream.node);try{if(FS.isFile(stream.node.mode)){stream.nfd=fs.openSync(path,NODEFS.flagsToPermissionString(stream.flags))}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),close:(function(stream){try{if(FS.isFile(stream.node.mode)&&stream.nfd){fs.closeSync(stream.nfd)}}catch(e){if(!e.code)throw e;throw new FS.ErrnoError(ERRNO_CODES[e.code])}}),read:(function(stream,buffer,offset,length,position){if(length===0)return 0;var nbuffer=new Buffer(length);var res;try{res=fs.readSync(stream.nfd,nbuffer,0,length,position)}catch(e){throw new FS.ErrnoError(ERRNO_CODES[e.code])}if(res>0){for(var i=0;i=stream.node.size)return 0;var chunk=stream.node.contents.slice(position,position+length);var ab=WORKERFS.reader.readAsArrayBuffer(chunk);buffer.set(new Uint8Array(ab),offset);return chunk.size}),write:(function(stream,buffer,offset,length,position){throw new FS.ErrnoError(ERRNO_CODES.EIO)}),llseek:(function(stream,offset,whence){var position=offset;if(whence===1){position+=stream.position}else if(whence===2){if(FS.isFile(stream.node.mode)){position+=stream.node.size}}if(position<0){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}return position})}};var _stdin=allocate(1,"i32*",ALLOC_STATIC);var _stdout=allocate(1,"i32*",ALLOC_STATIC);var _stderr=allocate(1,"i32*",ALLOC_STATIC);var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,handleFSError:(function(e){if(!(e instanceof FS.ErrnoError))throw e+" : "+stackTrace();return ___setErrNo(e.errno)}),lookupPath:(function(path,opts){path=PATH.resolve(FS.cwd(),path);opts=opts||{};if(!path)return{path:"",node:null};var defaults={follow_mount:true,recurse_count:0};for(var key in defaults){if(opts[key]===undefined){opts[key]=defaults[key]}}if(opts.recurse_count>8){throw new FS.ErrnoError(ERRNO_CODES.ELOOP)}var parts=PATH.normalizeArray(path.split("/").filter((function(p){return!!p})),false);var current=FS.root;var current_path="/";for(var i=0;i40){throw new FS.ErrnoError(ERRNO_CODES.ELOOP)}}}}return{path:current_path,node:current}}),getPath:(function(node){var path;while(true){if(FS.isRoot(node)){var mount=node.mount.mountpoint;if(!path)return mount;return mount[mount.length-1]!=="/"?mount+"/"+path:mount+path}path=path?node.name+"/"+path:node.name;node=node.parent}}),hashName:(function(parentid,name){var hash=0;for(var i=0;i>>0)%FS.nameTable.length}),hashAddNode:(function(node){var hash=FS.hashName(node.parent.id,node.name);node.name_next=FS.nameTable[hash];FS.nameTable[hash]=node}),hashRemoveNode:(function(node){var hash=FS.hashName(node.parent.id,node.name);if(FS.nameTable[hash]===node){FS.nameTable[hash]=node.name_next}else{var current=FS.nameTable[hash];while(current){if(current.name_next===node){current.name_next=node.name_next;break}current=current.name_next}}}),lookupNode:(function(parent,name){var err=FS.mayLookup(parent);if(err){throw new FS.ErrnoError(err,parent)}var hash=FS.hashName(parent.id,name);for(var node=FS.nameTable[hash];node;node=node.name_next){var nodeName=node.name;if(node.parent.id===parent.id&&nodeName===name){return node}}return FS.lookup(parent,name)}),createNode:(function(parent,name,mode,rdev){if(!FS.FSNode){FS.FSNode=(function(parent,name,mode,rdev){if(!parent){parent=this}this.parent=parent;this.mount=parent.mount;this.mounted=null;this.id=FS.nextInode++;this.name=name;this.mode=mode;this.node_ops={};this.stream_ops={};this.rdev=rdev});FS.FSNode.prototype={};var readMode=292|73;var writeMode=146;Object.defineProperties(FS.FSNode.prototype,{read:{get:(function(){return(this.mode&readMode)===readMode}),set:(function(val){val?this.mode|=readMode:this.mode&=~readMode})},write:{get:(function(){return(this.mode&writeMode)===writeMode}),set:(function(val){val?this.mode|=writeMode:this.mode&=~writeMode})},isFolder:{get:(function(){return FS.isDir(this.mode)})},isDevice:{get:(function(){return FS.isChrdev(this.mode)})}})}var node=new FS.FSNode(parent,name,mode,rdev);FS.hashAddNode(node);return node}),destroyNode:(function(node){FS.hashRemoveNode(node)}),isRoot:(function(node){return node===node.parent}),isMountpoint:(function(node){return!!node.mounted}),isFile:(function(mode){return(mode&61440)===32768}),isDir:(function(mode){return(mode&61440)===16384}),isLink:(function(mode){return(mode&61440)===40960}),isChrdev:(function(mode){return(mode&61440)===8192}),isBlkdev:(function(mode){return(mode&61440)===24576}),isFIFO:(function(mode){return(mode&61440)===4096}),isSocket:(function(mode){return(mode&49152)===49152}),flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:(function(str){var flags=FS.flagModes[str];if(typeof flags==="undefined"){throw new Error("Unknown file open mode: "+str)}return flags}),flagsToPermissionString:(function(flag){var perms=["r","w","rw"][flag&3];if(flag&512){perms+="w"}return perms}),nodePermissions:(function(node,perms){if(FS.ignorePermissions){return 0}if(perms.indexOf("r")!==-1&&!(node.mode&292)){return ERRNO_CODES.EACCES}else if(perms.indexOf("w")!==-1&&!(node.mode&146)){return ERRNO_CODES.EACCES}else if(perms.indexOf("x")!==-1&&!(node.mode&73)){return ERRNO_CODES.EACCES}return 0}),mayLookup:(function(dir){var err=FS.nodePermissions(dir,"x");if(err)return err;if(!dir.node_ops.lookup)return ERRNO_CODES.EACCES;return 0}),mayCreate:(function(dir,name){try{var node=FS.lookupNode(dir,name);return ERRNO_CODES.EEXIST}catch(e){}return FS.nodePermissions(dir,"wx")}),mayDelete:(function(dir,name,isdir){var node;try{node=FS.lookupNode(dir,name)}catch(e){return e.errno}var err=FS.nodePermissions(dir,"wx");if(err){return err}if(isdir){if(!FS.isDir(node.mode)){return ERRNO_CODES.ENOTDIR}if(FS.isRoot(node)||FS.getPath(node)===FS.cwd()){return ERRNO_CODES.EBUSY}}else{if(FS.isDir(node.mode)){return ERRNO_CODES.EISDIR}}return 0}),mayOpen:(function(node,flags){if(!node){return ERRNO_CODES.ENOENT}if(FS.isLink(node.mode)){return ERRNO_CODES.ELOOP}else if(FS.isDir(node.mode)){if((flags&2097155)!==0||flags&512){return ERRNO_CODES.EISDIR}}return FS.nodePermissions(node,FS.flagsToPermissionString(flags))}),MAX_OPEN_FDS:4096,nextfd:(function(fd_start,fd_end){fd_start=fd_start||0;fd_end=fd_end||FS.MAX_OPEN_FDS;for(var fd=fd_start;fd<=fd_end;fd++){if(!FS.streams[fd]){return fd}}throw new FS.ErrnoError(ERRNO_CODES.EMFILE)}),getStream:(function(fd){return FS.streams[fd]}),createStream:(function(stream,fd_start,fd_end){if(!FS.FSStream){FS.FSStream=(function(){});FS.FSStream.prototype={};Object.defineProperties(FS.FSStream.prototype,{object:{get:(function(){return this.node}),set:(function(val){this.node=val})},isRead:{get:(function(){return(this.flags&2097155)!==1})},isWrite:{get:(function(){return(this.flags&2097155)!==0})},isAppend:{get:(function(){return this.flags&1024})}})}var newStream=new FS.FSStream;for(var p in stream){newStream[p]=stream[p]}stream=newStream;var fd=FS.nextfd(fd_start,fd_end);stream.fd=fd;FS.streams[fd]=stream;return stream}),closeStream:(function(fd){FS.streams[fd]=null}),chrdev_stream_ops:{open:(function(stream){var device=FS.getDevice(stream.node.rdev);stream.stream_ops=device.stream_ops;if(stream.stream_ops.open){stream.stream_ops.open(stream)}}),llseek:(function(){throw new FS.ErrnoError(ERRNO_CODES.ESPIPE)})},major:(function(dev){return dev>>8}),minor:(function(dev){return dev&255}),makedev:(function(ma,mi){return ma<<8|mi}),registerDevice:(function(dev,ops){FS.devices[dev]={stream_ops:ops}}),getDevice:(function(dev){return FS.devices[dev]}),getMounts:(function(mount){var mounts=[];var check=[mount];while(check.length){var m=check.pop();mounts.push(m);check.push.apply(check,m.mounts)}return mounts}),syncfs:(function(populate,callback){if(typeof populate==="function"){callback=populate;populate=false}var mounts=FS.getMounts(FS.root.mount);var completed=0;function done(err){if(err){if(!done.errored){done.errored=true;return callback(err)}return}if(++completed>=mounts.length){callback(null)}}mounts.forEach((function(mount){if(!mount.type.syncfs){return done(null)}mount.type.syncfs(mount,populate,done)}))}),mount:(function(type,opts,mountpoint){var root=mountpoint==="/";var pseudo=!mountpoint;var node;if(root&&FS.root){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}else if(!root&&!pseudo){var lookup=FS.lookupPath(mountpoint,{follow_mount:false});mountpoint=lookup.path;node=lookup.node;if(FS.isMountpoint(node)){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}if(!FS.isDir(node.mode)){throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR)}}var mount={type:type,opts:opts,mountpoint:mountpoint,mounts:[]};var mountRoot=type.mount(mount);mountRoot.mount=mount;mount.root=mountRoot;if(root){FS.root=mountRoot}else if(node){node.mounted=mount;if(node.mount){node.mount.mounts.push(mount)}}return mountRoot}),unmount:(function(mountpoint){var lookup=FS.lookupPath(mountpoint,{follow_mount:false});if(!FS.isMountpoint(lookup.node)){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var node=lookup.node;var mount=node.mounted;var mounts=FS.getMounts(mount);Object.keys(FS.nameTable).forEach((function(hash){var current=FS.nameTable[hash];while(current){var next=current.name_next;if(mounts.indexOf(current.mount)!==-1){FS.destroyNode(current)}current=next}}));node.mounted=null;var idx=node.mount.mounts.indexOf(mount);assert(idx!==-1);node.mount.mounts.splice(idx,1)}),lookup:(function(parent,name){return parent.node_ops.lookup(parent,name)}),mknod:(function(path,mode,dev){var lookup=FS.lookupPath(path,{parent:true});var parent=lookup.node;var name=PATH.basename(path);if(!name||name==="."||name===".."){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var err=FS.mayCreate(parent,name);if(err){throw new FS.ErrnoError(err)}if(!parent.node_ops.mknod){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}return parent.node_ops.mknod(parent,name,mode,dev)}),create:(function(path,mode){mode=mode!==undefined?mode:438;mode&=4095;mode|=32768;return FS.mknod(path,mode,0)}),mkdir:(function(path,mode){mode=mode!==undefined?mode:511;mode&=511|512;mode|=16384;return FS.mknod(path,mode,0)}),mkdev:(function(path,mode,dev){if(typeof dev==="undefined"){dev=mode;mode=438}mode|=8192;return FS.mknod(path,mode,dev)}),symlink:(function(oldpath,newpath){if(!PATH.resolve(oldpath)){throw new FS.ErrnoError(ERRNO_CODES.ENOENT)}var lookup=FS.lookupPath(newpath,{parent:true});var parent=lookup.node;if(!parent){throw new FS.ErrnoError(ERRNO_CODES.ENOENT)}var newname=PATH.basename(newpath);var err=FS.mayCreate(parent,newname);if(err){throw new FS.ErrnoError(err)}if(!parent.node_ops.symlink){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}return parent.node_ops.symlink(parent,newname,oldpath)}),rename:(function(old_path,new_path){var old_dirname=PATH.dirname(old_path);var new_dirname=PATH.dirname(new_path);var old_name=PATH.basename(old_path);var new_name=PATH.basename(new_path);var lookup,old_dir,new_dir;try{lookup=FS.lookupPath(old_path,{parent:true});old_dir=lookup.node;lookup=FS.lookupPath(new_path,{parent:true});new_dir=lookup.node}catch(e){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}if(!old_dir||!new_dir)throw new FS.ErrnoError(ERRNO_CODES.ENOENT);if(old_dir.mount!==new_dir.mount){throw new FS.ErrnoError(ERRNO_CODES.EXDEV)}var old_node=FS.lookupNode(old_dir,old_name);var relative=PATH.relative(old_path,new_dirname);if(relative.charAt(0)!=="."){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}relative=PATH.relative(new_path,old_dirname);if(relative.charAt(0)!=="."){throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY)}var new_node;try{new_node=FS.lookupNode(new_dir,new_name)}catch(e){}if(old_node===new_node){return}var isdir=FS.isDir(old_node.mode);var err=FS.mayDelete(old_dir,old_name,isdir);if(err){throw new FS.ErrnoError(err)}err=new_node?FS.mayDelete(new_dir,new_name,isdir):FS.mayCreate(new_dir,new_name);if(err){throw new FS.ErrnoError(err)}if(!old_dir.node_ops.rename){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}if(FS.isMountpoint(old_node)||new_node&&FS.isMountpoint(new_node)){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}if(new_dir!==old_dir){err=FS.nodePermissions(old_dir,"w");if(err){throw new FS.ErrnoError(err)}}try{if(FS.trackingDelegate["willMovePath"]){FS.trackingDelegate["willMovePath"](old_path,new_path)}}catch(e){console.log("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: "+e.message)}FS.hashRemoveNode(old_node);try{old_dir.node_ops.rename(old_node,new_dir,new_name)}catch(e){throw e}finally{FS.hashAddNode(old_node)}try{if(FS.trackingDelegate["onMovePath"])FS.trackingDelegate["onMovePath"](old_path,new_path)}catch(e){console.log("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: "+e.message)}}),rmdir:(function(path){var lookup=FS.lookupPath(path,{parent:true});var parent=lookup.node;var name=PATH.basename(path);var node=FS.lookupNode(parent,name);var err=FS.mayDelete(parent,name,true);if(err){throw new FS.ErrnoError(err)}if(!parent.node_ops.rmdir){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}if(FS.isMountpoint(node)){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}try{if(FS.trackingDelegate["willDeletePath"]){FS.trackingDelegate["willDeletePath"](path)}}catch(e){console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: "+e.message)}parent.node_ops.rmdir(parent,name);FS.destroyNode(node);try{if(FS.trackingDelegate["onDeletePath"])FS.trackingDelegate["onDeletePath"](path)}catch(e){console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: "+e.message)}}),readdir:(function(path){var lookup=FS.lookupPath(path,{follow:true});var node=lookup.node;if(!node.node_ops.readdir){throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR)}return node.node_ops.readdir(node)}),unlink:(function(path){var lookup=FS.lookupPath(path,{parent:true});var parent=lookup.node;var name=PATH.basename(path);var node=FS.lookupNode(parent,name);var err=FS.mayDelete(parent,name,false);if(err){if(err===ERRNO_CODES.EISDIR)err=ERRNO_CODES.EPERM;throw new FS.ErrnoError(err)}if(!parent.node_ops.unlink){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}if(FS.isMountpoint(node)){throw new FS.ErrnoError(ERRNO_CODES.EBUSY)}try{if(FS.trackingDelegate["willDeletePath"]){FS.trackingDelegate["willDeletePath"](path)}}catch(e){console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: "+e.message)}parent.node_ops.unlink(parent,name);FS.destroyNode(node);try{if(FS.trackingDelegate["onDeletePath"])FS.trackingDelegate["onDeletePath"](path)}catch(e){console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: "+e.message)}}),readlink:(function(path){var lookup=FS.lookupPath(path);var link=lookup.node;if(!link){throw new FS.ErrnoError(ERRNO_CODES.ENOENT)}if(!link.node_ops.readlink){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}return PATH.resolve(FS.getPath(link.parent),link.node_ops.readlink(link))}),stat:(function(path,dontFollow){var lookup=FS.lookupPath(path,{follow:!dontFollow});var node=lookup.node;if(!node){throw new FS.ErrnoError(ERRNO_CODES.ENOENT)}if(!node.node_ops.getattr){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}return node.node_ops.getattr(node)}),lstat:(function(path){return FS.stat(path,true)}),chmod:(function(path,mode,dontFollow){var node;if(typeof path==="string"){var lookup=FS.lookupPath(path,{follow:!dontFollow});node=lookup.node}else{node=path}if(!node.node_ops.setattr){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}node.node_ops.setattr(node,{mode:mode&4095|node.mode&~4095,timestamp:Date.now()})}),lchmod:(function(path,mode){FS.chmod(path,mode,true)}),fchmod:(function(fd,mode){var stream=FS.getStream(fd);if(!stream){throw new FS.ErrnoError(ERRNO_CODES.EBADF)}FS.chmod(stream.node,mode)}),chown:(function(path,uid,gid,dontFollow){var node;if(typeof path==="string"){var lookup=FS.lookupPath(path,{follow:!dontFollow});node=lookup.node}else{node=path}if(!node.node_ops.setattr){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}node.node_ops.setattr(node,{timestamp:Date.now()})}),lchown:(function(path,uid,gid){FS.chown(path,uid,gid,true)}),fchown:(function(fd,uid,gid){var stream=FS.getStream(fd);if(!stream){throw new FS.ErrnoError(ERRNO_CODES.EBADF)}FS.chown(stream.node,uid,gid)}),truncate:(function(path,len){if(len<0){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var node;if(typeof path==="string"){var lookup=FS.lookupPath(path,{follow:true});node=lookup.node}else{node=path}if(!node.node_ops.setattr){throw new FS.ErrnoError(ERRNO_CODES.EPERM)}if(FS.isDir(node.mode)){throw new FS.ErrnoError(ERRNO_CODES.EISDIR)}if(!FS.isFile(node.mode)){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var err=FS.nodePermissions(node,"w");if(err){throw new FS.ErrnoError(err)}node.node_ops.setattr(node,{size:len,timestamp:Date.now()})}),ftruncate:(function(fd,len){var stream=FS.getStream(fd);if(!stream){throw new FS.ErrnoError(ERRNO_CODES.EBADF)}if((stream.flags&2097155)===0){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}FS.truncate(stream.node,len)}),utime:(function(path,atime,mtime){var lookup=FS.lookupPath(path,{follow:true});var node=lookup.node;node.node_ops.setattr(node,{timestamp:Math.max(atime,mtime)})}),open:(function(path,flags,mode,fd_start,fd_end){if(path===""){throw new FS.ErrnoError(ERRNO_CODES.ENOENT)}flags=typeof flags==="string"?FS.modeStringToFlags(flags):flags;mode=typeof mode==="undefined"?438:mode;if(flags&64){mode=mode&4095|32768}else{mode=0}var node;if(typeof path==="object"){node=path}else{path=PATH.normalize(path);try{var lookup=FS.lookupPath(path,{follow:!(flags&131072)});node=lookup.node}catch(e){}}var created=false;if(flags&64){if(node){if(flags&128){throw new FS.ErrnoError(ERRNO_CODES.EEXIST)}}else{node=FS.mknod(path,mode,0);created=true}}if(!node){throw new FS.ErrnoError(ERRNO_CODES.ENOENT)}if(FS.isChrdev(node.mode)){flags&=~512}if(flags&65536&&!FS.isDir(node.mode)){throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR)}if(!created){var err=FS.mayOpen(node,flags);if(err){throw new FS.ErrnoError(err)}}if(flags&512){FS.truncate(node,0)}flags&=~(128|512);var stream=FS.createStream({node:node,path:FS.getPath(node),flags:flags,seekable:true,position:0,stream_ops:node.stream_ops,ungotten:[],error:false},fd_start,fd_end);if(stream.stream_ops.open){stream.stream_ops.open(stream)}if(Module["logReadFiles"]&&!(flags&1)){if(!FS.readFiles)FS.readFiles={};if(!(path in FS.readFiles)){FS.readFiles[path]=1;Module["printErr"]("read file: "+path)}}try{if(FS.trackingDelegate["onOpenFile"]){var trackingFlags=0;if((flags&2097155)!==1){trackingFlags|=FS.tracking.openFlags.READ}if((flags&2097155)!==0){trackingFlags|=FS.tracking.openFlags.WRITE}FS.trackingDelegate["onOpenFile"](path,trackingFlags)}}catch(e){console.log("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: "+e.message)}return stream}),close:(function(stream){if(stream.getdents)stream.getdents=null;try{if(stream.stream_ops.close){stream.stream_ops.close(stream)}}catch(e){throw e}finally{FS.closeStream(stream.fd)}}),llseek:(function(stream,offset,whence){if(!stream.seekable||!stream.stream_ops.llseek){throw new FS.ErrnoError(ERRNO_CODES.ESPIPE)}stream.position=stream.stream_ops.llseek(stream,offset,whence);stream.ungotten=[];return stream.position}),read:(function(stream,buffer,offset,length,position){if(length<0||position<0){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}if((stream.flags&2097155)===1){throw new FS.ErrnoError(ERRNO_CODES.EBADF)}if(FS.isDir(stream.node.mode)){throw new FS.ErrnoError(ERRNO_CODES.EISDIR)}if(!stream.stream_ops.read){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}var seeking=true;if(typeof position==="undefined"){position=stream.position;seeking=false}else if(!stream.seekable){throw new FS.ErrnoError(ERRNO_CODES.ESPIPE)}var bytesRead=stream.stream_ops.read(stream,buffer,offset,length,position);if(!seeking)stream.position+=bytesRead;return bytesRead}),write:(function(stream,buffer,offset,length,position,canOwn){if(length<0||position<0){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}if((stream.flags&2097155)===0){throw new FS.ErrnoError(ERRNO_CODES.EBADF)}if(FS.isDir(stream.node.mode)){throw new FS.ErrnoError(ERRNO_CODES.EISDIR)}if(!stream.stream_ops.write){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}if(stream.flags&1024){FS.llseek(stream,0,2)}var seeking=true;if(typeof position==="undefined"){position=stream.position;seeking=false}else if(!stream.seekable){throw new FS.ErrnoError(ERRNO_CODES.ESPIPE)}var bytesWritten=stream.stream_ops.write(stream,buffer,offset,length,position,canOwn);if(!seeking)stream.position+=bytesWritten;try{if(stream.path&&FS.trackingDelegate["onWriteToFile"])FS.trackingDelegate["onWriteToFile"](stream.path)}catch(e){console.log("FS.trackingDelegate['onWriteToFile']('"+path+"') threw an exception: "+e.message)}return bytesWritten}),allocate:(function(stream,offset,length){if(offset<0||length<=0){throw new FS.ErrnoError(ERRNO_CODES.EINVAL)}if((stream.flags&2097155)===0){throw new FS.ErrnoError(ERRNO_CODES.EBADF)}if(!FS.isFile(stream.node.mode)&&!FS.isDir(node.mode)){throw new FS.ErrnoError(ERRNO_CODES.ENODEV)}if(!stream.stream_ops.allocate){throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP)}stream.stream_ops.allocate(stream,offset,length)}),mmap:(function(stream,buffer,offset,length,position,prot,flags){if((stream.flags&2097155)===1){throw new FS.ErrnoError(ERRNO_CODES.EACCES)}if(!stream.stream_ops.mmap){throw new FS.ErrnoError(ERRNO_CODES.ENODEV)}return stream.stream_ops.mmap(stream,buffer,offset,length,position,prot,flags)}),msync:(function(stream,buffer,offset,length,mmapFlags){if(!stream||!stream.stream_ops.msync){return 0}return stream.stream_ops.msync(stream,buffer,offset,length,mmapFlags)}),munmap:(function(stream){return 0}),ioctl:(function(stream,cmd,arg){if(!stream.stream_ops.ioctl){throw new FS.ErrnoError(ERRNO_CODES.ENOTTY)}return stream.stream_ops.ioctl(stream,cmd,arg)}),readFile:(function(path,opts){opts=opts||{};opts.flags=opts.flags||"r";opts.encoding=opts.encoding||"binary";if(opts.encoding!=="utf8"&&opts.encoding!=="binary"){throw new Error('Invalid encoding type "'+opts.encoding+'"')}var ret;var stream=FS.open(path,opts.flags);var stat=FS.stat(path);var length=stat.size;var buf=new Uint8Array(length);FS.read(stream,buf,0,length,0);if(opts.encoding==="utf8"){ret=UTF8ArrayToString(buf,0)}else if(opts.encoding==="binary"){ret=buf}FS.close(stream);return ret}),writeFile:(function(path,data,opts){opts=opts||{};opts.flags=opts.flags||"w";opts.encoding=opts.encoding||"utf8";if(opts.encoding!=="utf8"&&opts.encoding!=="binary"){throw new Error('Invalid encoding type "'+opts.encoding+'"')}var stream=FS.open(path,opts.flags,opts.mode);if(opts.encoding==="utf8"){var buf=new Uint8Array(lengthBytesUTF8(data)+1);var actualNumBytes=stringToUTF8Array(data,buf,0,buf.length);FS.write(stream,buf,0,actualNumBytes,0,opts.canOwn)}else if(opts.encoding==="binary"){FS.write(stream,data,0,data.length,0,opts.canOwn)}FS.close(stream)}),cwd:(function(){return FS.currentPath}),chdir:(function(path){var lookup=FS.lookupPath(path,{follow:true});if(!FS.isDir(lookup.node.mode)){throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR)}var err=FS.nodePermissions(lookup.node,"x");if(err){throw new FS.ErrnoError(err)}FS.currentPath=lookup.path}),createDefaultDirectories:(function(){FS.mkdir("/tmp");FS.mkdir("/home");FS.mkdir("/home/web_user")}),createDefaultDevices:(function(){FS.mkdir("/dev");FS.registerDevice(FS.makedev(1,3),{read:(function(){return 0}),write:(function(stream,buffer,offset,length,pos){return length})});FS.mkdev("/dev/null",FS.makedev(1,3));TTY.register(FS.makedev(5,0),TTY.default_tty_ops);TTY.register(FS.makedev(6,0),TTY.default_tty1_ops);FS.mkdev("/dev/tty",FS.makedev(5,0));FS.mkdev("/dev/tty1",FS.makedev(6,0));var random_device;if(typeof crypto!=="undefined"){var randomBuffer=new Uint8Array(1);random_device=(function(){crypto.getRandomValues(randomBuffer);return randomBuffer[0]})}else if(ENVIRONMENT_IS_NODE){random_device=(function(){return require("crypto").randomBytes(1)[0]})}else{random_device=(function(){return Math.random()*256|0})}FS.createDevice("/dev","random",random_device);FS.createDevice("/dev","urandom",random_device);FS.mkdir("/dev/shm");FS.mkdir("/dev/shm/tmp")}),createSpecialDirectories:(function(){FS.mkdir("/proc");FS.mkdir("/proc/self");FS.mkdir("/proc/self/fd");FS.mount({mount:(function(){var node=FS.createNode("/proc/self","fd",16384|511,73);node.node_ops={lookup:(function(parent,name){var fd=+name;var stream=FS.getStream(fd);if(!stream)throw new FS.ErrnoError(ERRNO_CODES.EBADF);var ret={parent:null,mount:{mountpoint:"fake"},node_ops:{readlink:(function(){return stream.path})}};ret.parent=ret;return ret})};return node})},{},"/proc/self/fd")}),createStandardStreams:(function(){if(Module["stdin"]){FS.createDevice("/dev","stdin",Module["stdin"])}else{FS.symlink("/dev/tty","/dev/stdin")}if(Module["stdout"]){FS.createDevice("/dev","stdout",null,Module["stdout"])}else{FS.symlink("/dev/tty","/dev/stdout")}if(Module["stderr"]){FS.createDevice("/dev","stderr",null,Module["stderr"])}else{FS.symlink("/dev/tty1","/dev/stderr")}var stdin=FS.open("/dev/stdin","r");assert(stdin.fd===0,"invalid handle for stdin ("+stdin.fd+")");var stdout=FS.open("/dev/stdout","w");assert(stdout.fd===1,"invalid handle for stdout ("+stdout.fd+")");var stderr=FS.open("/dev/stderr","w");assert(stderr.fd===2,"invalid handle for stderr ("+stderr.fd+")")}),ensureErrnoError:(function(){if(FS.ErrnoError)return;FS.ErrnoError=function ErrnoError(errno,node){this.node=node;this.setErrno=(function(errno){this.errno=errno;for(var key in ERRNO_CODES){if(ERRNO_CODES[key]===errno){this.code=key;break}}});this.setErrno(errno);this.message=ERRNO_MESSAGES[errno]};FS.ErrnoError.prototype=new Error;FS.ErrnoError.prototype.constructor=FS.ErrnoError;[ERRNO_CODES.ENOENT].forEach((function(code){FS.genericErrors[code]=new FS.ErrnoError(code);FS.genericErrors[code].stack=""}))}),staticInit:(function(){FS.ensureErrnoError();FS.nameTable=new Array(4096);FS.mount(MEMFS,{},"/");FS.createDefaultDirectories();FS.createDefaultDevices();FS.createSpecialDirectories();FS.filesystems={"MEMFS":MEMFS,"IDBFS":IDBFS,"NODEFS":NODEFS,"WORKERFS":WORKERFS}}),init:(function(input,output,error){assert(!FS.init.initialized,"FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)");FS.init.initialized=true;FS.ensureErrnoError();Module["stdin"]=input||Module["stdin"];Module["stdout"]=output||Module["stdout"];Module["stderr"]=error||Module["stderr"];FS.createStandardStreams()}),quit:(function(){FS.init.initialized=false;var fflush=Module["_fflush"];if(fflush)fflush(0);for(var i=0;ithis.length-1||idx<0){return undefined}var chunkOffset=idx%this.chunkSize;var chunkNum=idx/this.chunkSize|0;return this.getter(chunkNum)[chunkOffset]};LazyUint8Array.prototype.setDataGetter=function LazyUint8Array_setDataGetter(getter){this.getter=getter};LazyUint8Array.prototype.cacheLength=function LazyUint8Array_cacheLength(){var xhr=new XMLHttpRequest;xhr.open("HEAD",url,false);xhr.send(null);if(!(xhr.status>=200&&xhr.status<300||xhr.status===304))throw new Error("Couldn't load "+url+". Status: "+xhr.status);var datalength=Number(xhr.getResponseHeader("Content-length"));var header;var hasByteServing=(header=xhr.getResponseHeader("Accept-Ranges"))&&header==="bytes";var chunkSize=1024*1024;if(!hasByteServing)chunkSize=datalength;var doXHR=(function(from,to){if(from>to)throw new Error("invalid range ("+from+", "+to+") or no bytes requested!");if(to>datalength-1)throw new Error("only "+datalength+" bytes available! programmer error!");var xhr=new XMLHttpRequest;xhr.open("GET",url,false);if(datalength!==chunkSize)xhr.setRequestHeader("Range","bytes="+from+"-"+to);if(typeof Uint8Array!="undefined")xhr.responseType="arraybuffer";if(xhr.overrideMimeType){xhr.overrideMimeType("text/plain; charset=x-user-defined")}xhr.send(null);if(!(xhr.status>=200&&xhr.status<300||xhr.status===304))throw new Error("Couldn't load "+url+". Status: "+xhr.status);if(xhr.response!==undefined){return new Uint8Array(xhr.response||[])}else{return intArrayFromString(xhr.responseText||"",true)}});var lazyArray=this;lazyArray.setDataGetter((function(chunkNum){var start=chunkNum*chunkSize;var end=(chunkNum+1)*chunkSize-1;end=Math.min(end,datalength-1);if(typeof lazyArray.chunks[chunkNum]==="undefined"){lazyArray.chunks[chunkNum]=doXHR(start,end)}if(typeof lazyArray.chunks[chunkNum]==="undefined")throw new Error("doXHR failed!");return lazyArray.chunks[chunkNum]}));this._length=datalength;this._chunkSize=chunkSize;this.lengthKnown=true};if(typeof XMLHttpRequest!=="undefined"){if(!ENVIRONMENT_IS_WORKER)throw"Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";var lazyArray=new LazyUint8Array;Object.defineProperty(lazyArray,"length",{get:(function(){if(!this.lengthKnown){this.cacheLength()}return this._length})});Object.defineProperty(lazyArray,"chunkSize",{get:(function(){if(!this.lengthKnown){this.cacheLength()}return this._chunkSize})});var properties={isDevice:false,contents:lazyArray}}else{var properties={isDevice:false,url:url}}var node=FS.createFile(parent,name,properties,canRead,canWrite);if(properties.contents){node.contents=properties.contents}else if(properties.url){node.contents=null;node.url=properties.url}Object.defineProperty(node,"usedBytes",{get:(function(){return this.contents.length})});var stream_ops={};var keys=Object.keys(node.stream_ops);keys.forEach((function(key){var fn=node.stream_ops[key];stream_ops[key]=function forceLoadLazyFile(){if(!FS.forceLoadFile(node)){throw new FS.ErrnoError(ERRNO_CODES.EIO)}return fn.apply(null,arguments)}}));stream_ops.read=function stream_ops_read(stream,buffer,offset,length,position){if(!FS.forceLoadFile(node)){throw new FS.ErrnoError(ERRNO_CODES.EIO)}var contents=stream.node.contents;if(position>=contents.length)return 0;var size=Math.min(contents.length-position,length);assert(size>=0);if(contents.slice){for(var i=0;i>2]=stat.dev;HEAP32[buf+4>>2]=0;HEAP32[buf+8>>2]=stat.ino;HEAP32[buf+12>>2]=stat.mode;HEAP32[buf+16>>2]=stat.nlink;HEAP32[buf+20>>2]=stat.uid;HEAP32[buf+24>>2]=stat.gid;HEAP32[buf+28>>2]=stat.rdev;HEAP32[buf+32>>2]=0;HEAP32[buf+36>>2]=stat.size;HEAP32[buf+40>>2]=4096;HEAP32[buf+44>>2]=stat.blocks;HEAP32[buf+48>>2]=stat.atime.getTime()/1e3|0;HEAP32[buf+52>>2]=0;HEAP32[buf+56>>2]=stat.mtime.getTime()/1e3|0;HEAP32[buf+60>>2]=0;HEAP32[buf+64>>2]=stat.ctime.getTime()/1e3|0;HEAP32[buf+68>>2]=0;HEAP32[buf+72>>2]=stat.ino;return 0}),doMsync:(function(addr,stream,len,flags){var buffer=new Uint8Array(HEAPU8.subarray(addr,addr+len));FS.msync(stream,buffer,0,len,flags)}),doMkdir:(function(path,mode){path=PATH.normalize(path);if(path[path.length-1]==="/")path=path.substr(0,path.length-1);FS.mkdir(path,mode,0);return 0}),doMknod:(function(path,mode,dev){switch(mode&61440){case 32768:case 8192:case 24576:case 4096:case 49152:break;default:return-ERRNO_CODES.EINVAL}FS.mknod(path,mode,dev);return 0}),doReadlink:(function(path,buf,bufsize){if(bufsize<=0)return-ERRNO_CODES.EINVAL;var ret=FS.readlink(path);ret=ret.slice(0,Math.max(0,bufsize));writeStringToMemory(ret,buf,true);return ret.length}),doAccess:(function(path,amode){if(amode&~7){return-ERRNO_CODES.EINVAL}var node;var lookup=FS.lookupPath(path,{follow:true});node=lookup.node;var perms="";if(amode&4)perms+="r";if(amode&2)perms+="w";if(amode&1)perms+="x";if(perms&&FS.nodePermissions(node,perms)){return-ERRNO_CODES.EACCES}return 0}),doDup:(function(path,flags,suggestFD){var suggest=FS.getStream(suggestFD);if(suggest)FS.close(suggest);return FS.open(path,flags,0,suggestFD,suggestFD).fd}),doReadv:(function(stream,iov,iovcnt,offset){var ret=0;for(var i=0;i>2];var len=HEAP32[iov+(i*8+4)>>2];var curr=FS.read(stream,HEAP8,ptr,len,offset);if(curr<0)return-1;ret+=curr;if(curr>2];var len=HEAP32[iov+(i*8+4)>>2];var curr=FS.write(stream,HEAP8,ptr,len,offset);if(curr<0)return-1;ret+=curr}return ret}),varargs:0,get:(function(varargs){SYSCALLS.varargs+=4;var ret=HEAP32[SYSCALLS.varargs-4>>2];return ret}),getStr:(function(){var ret=Pointer_stringify(SYSCALLS.get());return ret}),getStreamFromFD:(function(){var stream=FS.getStream(SYSCALLS.get());if(!stream)throw new FS.ErrnoError(ERRNO_CODES.EBADF);return stream}),getSocketFromFD:(function(){var socket=SOCKFS.getSocket(SYSCALLS.get());if(!socket)throw new FS.ErrnoError(ERRNO_CODES.EBADF);return socket}),getSocketAddress:(function(allowNull){var addrp=SYSCALLS.get(),addrlen=SYSCALLS.get();if(allowNull&&addrp===0)return null;var info=__read_sockaddr(addrp,addrlen);if(info.errno)throw new FS.ErrnoError(info.errno);info.addr=DNS.lookup_addr(info.addr)||info.addr;return info}),get64:(function(){var low=SYSCALLS.get(),high=SYSCALLS.get();if(low>=0)assert(high===0);else assert(high===-1);return low}),getZero:(function(){assert(SYSCALLS.get()===0)})};function ___syscall5(which,varargs){SYSCALLS.varargs=varargs;try{var pathname=SYSCALLS.getStr(),flags=SYSCALLS.get(),mode=SYSCALLS.get();var stream=FS.open(pathname,flags,mode);return stream.fd}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function _emscripten_memcpy_big(dest,src,num){HEAPU8.set(HEAPU8.subarray(src,src+num),dest);return dest}Module["_memcpy"]=_memcpy;function ___syscall6(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD();FS.close(stream);return 0}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}var _cos=Math_cos;function _sbrk(bytes){var self=_sbrk;if(!self.called){DYNAMICTOP=alignMemoryPage(DYNAMICTOP);self.called=true;assert(Runtime.dynamicAlloc);self.alloc=Runtime.dynamicAlloc;Runtime.dynamicAlloc=(function(){abort("cannot dynamically allocate, sbrk now has control")})}var ret=DYNAMICTOP;if(bytes!=0){var success=self.alloc(bytes);if(!success)return-1>>>0}return ret}var _BItoD=true;function ___syscall54(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),op=SYSCALLS.get();switch(op){case 21505:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;return 0};case 21506:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;return 0};case 21519:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;var argp=SYSCALLS.get();HEAP32[argp>>2]=0;return 0};case 21520:{if(!stream.tty)return-ERRNO_CODES.ENOTTY;return-ERRNO_CODES.EINVAL};case 21531:{var argp=SYSCALLS.get();return FS.ioctl(stream,op,argp)};default:abort("bad ioctl syscall "+op)}}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}var _ceilf=Math_ceil;function __embind_register_memory_view(rawType,dataTypeIndex,name){var typeMapping=[Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array];var TA=typeMapping[dataTypeIndex];function decodeMemoryView(handle){handle=handle>>2;var heap=HEAPU32;var size=heap[handle];var data=heap[handle+1];return new TA(heap["buffer"],data,size)}name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":decodeMemoryView,"argPackAdvance":8,"readValueFromPointer":decodeMemoryView},{ignoreDuplicateRegistrations:true})}function _time(ptr){var ret=Date.now()/1e3|0;if(ptr){HEAP32[ptr>>2]=ret}return ret}function _pthread_self(){return 0}function ___syscall140(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),offset_high=SYSCALLS.get(),offset_low=SYSCALLS.get(),result=SYSCALLS.get(),whence=SYSCALLS.get();var offset=offset_low;assert(offset_high===0);FS.llseek(stream,offset,whence);HEAP32[result>>2]=stream.position;if(stream.getdents&&offset===0&&whence===0)stream.getdents=null;return 0}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function ___syscall146(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),iov=SYSCALLS.get(),iovcnt=SYSCALLS.get();return SYSCALLS.doWritev(stream,iov,iovcnt)}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function ___syscall221(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),cmd=SYSCALLS.get();switch(cmd){case 0:{var arg=SYSCALLS.get();if(arg<0){return-ERRNO_CODES.EINVAL}var newStream;newStream=FS.open(stream.path,stream.flags,0,arg);return newStream.fd};case 1:case 2:return 0;case 3:return stream.flags;case 4:{var arg=SYSCALLS.get();stream.flags|=arg;return 0};case 12:case 12:{var arg=SYSCALLS.get();var offset=0;HEAP16[arg+offset>>1]=2;return 0};case 13:case 14:case 13:case 14:return 0;case 16:case 8:return-ERRNO_CODES.EINVAL;case 9:___setErrNo(ERRNO_CODES.EINVAL);return-1;default:{return-ERRNO_CODES.EINVAL}}}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function ___syscall145(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),iov=SYSCALLS.get(),iovcnt=SYSCALLS.get();return SYSCALLS.doReadv(stream,iov,iovcnt)}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}var ___dso_handle=allocate(1,"i32*",ALLOC_STATIC);embind_init_charCodes();BindingError=Module["BindingError"]=extendError(Error,"BindingError");InternalError=Module["InternalError"]=extendError(Error,"InternalError");init_emval();UnboundTypeError=Module["UnboundTypeError"]=extendError(Error,"UnboundTypeError");FS.staticInit();__ATINIT__.unshift((function(){if(!Module["noFSInit"]&&!FS.init.initialized)FS.init()}));__ATMAIN__.push((function(){FS.ignorePermissions=false}));__ATEXIT__.push((function(){FS.quit()}));Module["FS_createFolder"]=FS.createFolder;Module["FS_createPath"]=FS.createPath;Module["FS_createDataFile"]=FS.createDataFile;Module["FS_createPreloadedFile"]=FS.createPreloadedFile;Module["FS_createLazyFile"]=FS.createLazyFile;Module["FS_createLink"]=FS.createLink;Module["FS_createDevice"]=FS.createDevice;Module["FS_unlink"]=FS.unlink;__ATINIT__.unshift((function(){TTY.init()}));__ATEXIT__.push((function(){TTY.shutdown()}));if(ENVIRONMENT_IS_NODE){var fs=require("fs");var NODEJS_PATH=require("path");NODEFS.staticInit()}STACK_BASE=STACKTOP=Runtime.alignMemory(STATICTOP);staticSealed=true;STACK_MAX=STACK_BASE+TOTAL_STACK;DYNAMIC_BASE=DYNAMICTOP=Runtime.alignMemory(STACK_MAX);assert(DYNAMIC_BASE>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}z=D+-1|0;if((g|0)>1){l=0;m=o;n=o+(z<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{m=m+(D<<1)|0;n=n+(D<<1)|0}}}n=k+1179664|0;m=D+1|0;w=0-D|0;u=1-D|0;v=~D;t=f+4|0;a:do if((A|0)>1){x=(z|0)>1;l=(c[k+4>>2]|0)+m|0;y=1;g=e+((f<<1)+2)|0;e=o+(m<<1)|0;m=0;b:while(1){if(x){s=1;r=g;q=m;while(1){do if((d[r>>0]|0|0)>(j|0)){b[e>>1]=0;a[l>>0]=0;m=q}else{a[l>>0]=-1;m=b[e+(w<<1)>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}f=b[e+(u<<1)>>1]|0;o=f<<16>>16;m=b[e+(v<<1)>>1]|0;p=m<<16>>16;g=m<<16>>16>0;if(f<<16>>16<=0){if(g){b[e>>1]=m;m=p*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-3<<2)|0;if((c[g>>2]|0)<(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=b[e+-2>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(s|0)){m=q;break}c[m>>2]=s;m=q;break}else{m=q+1|0;if((q|0)>32767)break b;b[e>>1]=m;c[k+1179664+(q<<2)>>2]=m<<16>>16;q=q*7|0;c[k+1310736+(q<<2)>>2]=1;c[k+1310736+(q+1<<2)>>2]=s;c[k+1310736+(q+2<<2)>>2]=y;c[k+1310736+(q+3<<2)>>2]=s;c[k+1310736+(q+4<<2)>>2]=s;c[k+1310736+(q+5<<2)>>2]=y;c[k+1310736+(q+6<<2)>>2]=y;break}}if(g){m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+(p+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}g=b[e+-2>>1]|0;if(g<<16>>16<=0){b[e>>1]=f;m=o*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-4<<2)|0;if((c[g>>2]|0)>(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+((g<<16>>16)+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+y;m=q}while(0);s=s+1|0;g=r+2|0;e=e+2|0;l=l+1|0;if((s|0)>=(z|0))break;else{r=g;q=m}}}y=y+1|0;if((y|0)>=(A|0)){o=m;C=52;break a}else{l=l+2|0;g=g+t|0;e=e+4|0}}Me(3,3904,B);l=-1}else{o=0;C=52}while(0);if((C|0)==52){e=k+12|0;if((o|0)<1)m=1;else{g=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(g|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((g|0)<(o|0)){g=g+1|0;n=n+4|0}else break}}f=k+8|0;l=m+-1|0;c[f>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[f>>2]|0))}if((o|0)>0){e=0;do{n=(c[k+1179664+(e<<2)>>2]|0)+-1|0;g=e*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(g<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(g+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(g+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(g+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(g+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(g+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(g+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;e=e+1|0}while((e|0)<(o|0))}if((c[f>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[f>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function ed(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}z=D+-1|0;if((g|0)>1){l=0;m=o;n=o+(z<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{m=m+(D<<1)|0;n=n+(D<<1)|0}}}n=k+1179664|0;m=D+1|0;w=0-D|0;u=1-D|0;v=~D;t=(f<<1)+8|0;a:do if((A|0)>1){x=(z|0)>1;l=(c[k+4>>2]|0)+m|0;y=1;g=e+((f<<2)+4)|0;e=o+(m<<1)|0;m=0;b:while(1){if(x){s=1;r=g;q=m;while(1){do if((d[r+1>>0]|0|0)>(j|0)){b[e>>1]=0;a[l>>0]=0;m=q}else{a[l>>0]=-1;m=b[e+(w<<1)>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}f=b[e+(u<<1)>>1]|0;o=f<<16>>16;m=b[e+(v<<1)>>1]|0;p=m<<16>>16;g=m<<16>>16>0;if(f<<16>>16<=0){if(g){b[e>>1]=m;m=p*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-3<<2)|0;if((c[g>>2]|0)<(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=b[e+-2>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(s|0)){m=q;break}c[m>>2]=s;m=q;break}else{m=q+1|0;if((q|0)>32767)break b;b[e>>1]=m;c[k+1179664+(q<<2)>>2]=m<<16>>16;q=q*7|0;c[k+1310736+(q<<2)>>2]=1;c[k+1310736+(q+1<<2)>>2]=s;c[k+1310736+(q+2<<2)>>2]=y;c[k+1310736+(q+3<<2)>>2]=s;c[k+1310736+(q+4<<2)>>2]=s;c[k+1310736+(q+5<<2)>>2]=y;c[k+1310736+(q+6<<2)>>2]=y;break}}if(g){m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+(p+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}g=b[e+-2>>1]|0;if(g<<16>>16<=0){b[e>>1]=f;m=o*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-4<<2)|0;if((c[g>>2]|0)>(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+((g<<16>>16)+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+y;m=q}while(0);s=s+1|0;g=r+4|0;e=e+2|0;l=l+1|0;if((s|0)>=(z|0))break;else{r=g;q=m}}}y=y+1|0;if((y|0)>=(A|0)){o=m;C=52;break a}else{l=l+2|0;g=g+t|0;e=e+4|0}}Me(3,3904,B);l=-1}else{o=0;C=52}while(0);if((C|0)==52){e=k+12|0;if((o|0)<1)m=1;else{g=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(g|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((g|0)<(o|0)){g=g+1|0;n=n+4|0}else break}}f=k+8|0;l=m+-1|0;c[f>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[f>>2]|0))}if((o|0)>0){e=0;do{n=(c[k+1179664+(e<<2)>>2]|0)+-1|0;g=e*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(g<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(g+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(g+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(g+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(g+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(g+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(g+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;e=e+1|0}while((e|0)<(o|0))}if((c[f>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[f>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function fd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}z=D+-1|0;if((g|0)>1){l=0;m=o;n=o+(z<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{m=m+(D<<1)|0;n=n+(D<<1)|0}}}n=k+1179664|0;m=D+1|0;w=0-D|0;u=1-D|0;v=~D;t=(f<<1)+8|0;a:do if((A|0)>1){x=(z|0)>1;l=(c[k+4>>2]|0)+m|0;y=1;g=e+((f<<2)+4)|0;e=o+(m<<1)|0;m=0;b:while(1){if(x){s=1;r=g;q=m;while(1){do if((d[r>>0]|0|0)>(j|0)){b[e>>1]=0;a[l>>0]=0;m=q}else{a[l>>0]=-1;m=b[e+(w<<1)>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}f=b[e+(u<<1)>>1]|0;o=f<<16>>16;m=b[e+(v<<1)>>1]|0;p=m<<16>>16;g=m<<16>>16>0;if(f<<16>>16<=0){if(g){b[e>>1]=m;m=p*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-3<<2)|0;if((c[g>>2]|0)<(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=b[e+-2>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(s|0)){m=q;break}c[m>>2]=s;m=q;break}else{m=q+1|0;if((q|0)>32767)break b;b[e>>1]=m;c[k+1179664+(q<<2)>>2]=m<<16>>16;q=q*7|0;c[k+1310736+(q<<2)>>2]=1;c[k+1310736+(q+1<<2)>>2]=s;c[k+1310736+(q+2<<2)>>2]=y;c[k+1310736+(q+3<<2)>>2]=s;c[k+1310736+(q+4<<2)>>2]=s;c[k+1310736+(q+5<<2)>>2]=y;c[k+1310736+(q+6<<2)>>2]=y;break}}if(g){m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+(p+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}g=b[e+-2>>1]|0;if(g<<16>>16<=0){b[e>>1]=f;m=o*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-4<<2)|0;if((c[g>>2]|0)>(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+((g<<16>>16)+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+y;m=q}while(0);s=s+1|0;g=r+4|0;e=e+2|0;l=l+1|0;if((s|0)>=(z|0))break;else{r=g;q=m}}}y=y+1|0;if((y|0)>=(A|0)){o=m;C=52;break a}else{l=l+2|0;g=g+t|0;e=e+4|0}}Me(3,3904,B);l=-1}else{o=0;C=52}while(0);if((C|0)==52){e=k+12|0;if((o|0)<1)m=1;else{g=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(g|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((g|0)<(o|0)){g=g+1|0;n=n+4|0}else break}}f=k+8|0;l=m+-1|0;c[f>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[f>>2]|0))}if((o|0)>0){e=0;do{n=(c[k+1179664+(e<<2)>>2]|0)+-1|0;g=e*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(g<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(g+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(g+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(g+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(g+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(g+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(g+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;e=e+1|0}while((e|0)<(o|0))}if((c[f>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[f>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function gd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l*3|0)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){do if(((d[s+1>>0]|0)+(d[s>>0]|0)+(d[s+2>>0]|0)|0)>(A|0)){b[e>>1]=0;a[l>>0]=0;j=r}else{a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}while(0);t=t+1|0;n=s+3|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+6|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function hd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<1)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){p=d[s>>0]|0;q=d[s+1>>0]|0;do if(((p&248)+10+(p<<5&224)+(q>>>3&28)+(q<<3&248)|0)>(A|0)){b[e>>1]=0;a[l>>0]=0;j=r}else{a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}while(0);t=t+1|0;n=s+2|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+4|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function id(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<2)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){do if(((d[s+1>>0]|0)+(d[s>>0]|0)+(d[s+2>>0]|0)|0)>(A|0)){b[e>>1]=0;a[l>>0]=0;j=r}else{a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}while(0);t=t+1|0;n=s+4|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+8|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function jd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<1)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){q=d[s>>0]|0;do if(((q&240)+24+(q<<4&240)+((d[s+1>>0]|0)&240)|0)>(A|0)){b[e>>1]=0;a[l>>0]=0;j=r}else{a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}while(0);t=t+1|0;n=s+2|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+4|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function kd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<1)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){p=d[s>>0]|0;q=d[s+1>>0]|0;do if(((p&248)+12+(p<<5&224)+(q>>>3&24)+(q<<2&248)|0)>(A|0)){b[e>>1]=0;a[l>>0]=0;j=r}else{a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}while(0);t=t+1|0;n=s+2|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+4|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function ld(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<2)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){do if(((d[s+2>>0]|0)+(d[s+1>>0]|0)+(d[s+3>>0]|0)|0)>(A|0)){b[e>>1]=0;a[l>>0]=0;j=r}else{a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}while(0);t=t+1|0;n=s+4|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+8|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function md(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;l=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;p=(c[k+4>>2]|0)+l|0;z=1;e=e+l|0;o=o+(l<<1)|0;m=0;b:while(1){if(y){l=p;u=1;t=e;s=m;while(1){do if((d[t>>0]|0|0)>(j|0)){b[o>>1]=0;a[l>>0]=0;m=s}else{a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}while(0);u=u+1|0;e=t+1|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}else l=p;z=z+1|0;if((z|0)>=(B|0)){q=m;D=52;break a}else{p=l+2|0;e=e+2|0;o=o+4|0}}Me(3,3904,C);l=-1}else{q=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((q|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(q|0)){e=e+1|0;n=n+4|0}else break}}p=k+8|0;l=m+-1|0;c[p>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[p>>2]|0))}if((q|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(q|0))}if((c[p>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[p>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function nd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;l=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;p=(c[k+4>>2]|0)+l|0;z=1;e=e+(l<<1)|0;o=o+(l<<1)|0;m=0;b:while(1){if(y){l=p;u=1;t=e;s=m;while(1){do if((d[t+1>>0]|0|0)>(j|0)){b[o>>1]=0;a[l>>0]=0;m=s}else{a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}while(0);u=u+1|0;e=t+2|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}else l=p;z=z+1|0;if((z|0)>=(B|0)){q=m;D=52;break a}else{p=l+2|0;e=e+4|0;o=o+4|0}}Me(3,3904,C);l=-1}else{q=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((q|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(q|0)){e=e+1|0;n=n+4|0}else break}}p=k+8|0;l=m+-1|0;c[p>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[p>>2]|0))}if((q|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(q|0))}if((c[p>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[p>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function od(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;l=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;p=(c[k+4>>2]|0)+l|0;z=1;e=e+(l<<1)|0;o=o+(l<<1)|0;m=0;b:while(1){if(y){l=p;u=1;t=e;s=m;while(1){do if((d[t>>0]|0|0)>(j|0)){b[o>>1]=0;a[l>>0]=0;m=s}else{a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}while(0);u=u+1|0;e=t+2|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}else l=p;z=z+1|0;if((z|0)>=(B|0)){q=m;D=52;break a}else{p=l+2|0;e=e+4|0;o=o+4|0}}Me(3,3904,C);l=-1}else{q=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((q|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(q|0)){e=e+1|0;n=n+4|0}else break}}p=k+8|0;l=m+-1|0;c[p>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[p>>2]|0))}if((q|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(q|0))}if((c[p>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[p>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function pd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;m=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;l=(c[k+4>>2]|0)+m|0;z=1;e=e+m|0;o=o+(m<<1)|0;j=j+m|0;m=0;b:while(1){if(y){u=1;t=e;s=m;while(1){do if((d[t>>0]|0)>(d[j>>0]|0)){b[o>>1]=0;a[l>>0]=0;m=s}else{a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}while(0);u=u+1|0;e=t+1|0;j=j+1|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}z=z+1|0;if((z|0)>=(B|0)){p=m;D=52;break a}else{l=l+2|0;e=e+2|0;o=o+4|0;j=j+2|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((p|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(p|0)){e=e+1|0;n=n+4|0}else break}}j=k+8|0;l=m+-1|0;c[j>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[j>>2]|0))}if((p|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(p|0))}if((c[j>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[j>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function qd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f*3|0)+12|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f*6|0)+6)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){do if(((d[q+1>>0]|0)+(d[q>>0]|0)+(d[q+2>>0]|0)|0)>(y|0)){a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}else{b[g>>1]=0;a[l>>0]=0;j=p}while(0);r=r+1|0;n=q+6|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function rd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<1)+8|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<2)+4)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){f=d[q>>0]|0;o=d[q+1>>0]|0;do if(((f&248)+10+(f<<5&224)+(o>>>3&28)+(o<<3&248)|0)>(y|0)){a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}else{b[g>>1]=0;a[l>>0]=0;j=p}while(0);r=r+1|0;n=q+4|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function sd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<2)+16|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<3)+8)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){do if(((d[q+1>>0]|0)+(d[q>>0]|0)+(d[q+2>>0]|0)|0)>(y|0)){a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}else{b[g>>1]=0;a[l>>0]=0;j=p}while(0);r=r+1|0;n=q+8|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function td(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<1)+8|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<2)+4)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){o=d[q>>0]|0;do if(((o&240)+24+(o<<4&240)+((d[q+1>>0]|0)&240)|0)>(y|0)){a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}else{b[g>>1]=0;a[l>>0]=0;j=p}while(0);r=r+1|0;n=q+4|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function ud(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<1)+8|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<2)+4)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){f=d[q>>0]|0;o=d[q+1>>0]|0;do if(((f&248)+12+(f<<5&224)+(o>>>3&24)+(o<<2&248)|0)>(y|0)){a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}else{b[g>>1]=0;a[l>>0]=0;j=p}while(0);r=r+1|0;n=q+4|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function vd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<2)+16|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<3)+8)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){do if(((d[q+2>>0]|0)+(d[q+1>>0]|0)+(d[q+3>>0]|0)|0)>(y|0)){a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}else{b[g>>1]=0;a[l>>0]=0;j=p}while(0);r=r+1|0;n=q+8|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function wd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}z=D+-1|0;if((g|0)>1){l=0;m=o;n=o+(z<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{m=m+(D<<1)|0;n=n+(D<<1)|0}}}n=k+1179664|0;m=D+1|0;w=0-D|0;u=1-D|0;v=~D;t=f+4|0;a:do if((A|0)>1){x=(z|0)>1;l=(c[k+4>>2]|0)+m|0;y=1;g=e+((f<<1)+2)|0;e=o+(m<<1)|0;m=0;b:while(1){if(x){s=1;r=g;q=m;while(1){do if((d[r>>0]|0|0)>(j|0)){a[l>>0]=-1;m=b[e+(w<<1)>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}f=b[e+(u<<1)>>1]|0;o=f<<16>>16;m=b[e+(v<<1)>>1]|0;p=m<<16>>16;g=m<<16>>16>0;if(f<<16>>16<=0){if(g){b[e>>1]=m;m=p*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-3<<2)|0;if((c[g>>2]|0)<(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=b[e+-2>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(s|0)){m=q;break}c[m>>2]=s;m=q;break}else{m=q+1|0;if((q|0)>32767)break b;b[e>>1]=m;c[k+1179664+(q<<2)>>2]=m<<16>>16;q=q*7|0;c[k+1310736+(q<<2)>>2]=1;c[k+1310736+(q+1<<2)>>2]=s;c[k+1310736+(q+2<<2)>>2]=y;c[k+1310736+(q+3<<2)>>2]=s;c[k+1310736+(q+4<<2)>>2]=s;c[k+1310736+(q+5<<2)>>2]=y;c[k+1310736+(q+6<<2)>>2]=y;break}}if(g){m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+(p+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}g=b[e+-2>>1]|0;if(g<<16>>16<=0){b[e>>1]=f;m=o*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-4<<2)|0;if((c[g>>2]|0)>(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+((g<<16>>16)+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+y;m=q}else{b[e>>1]=0;a[l>>0]=0;m=q}while(0);s=s+1|0;g=r+2|0;e=e+2|0;l=l+1|0;if((s|0)>=(z|0))break;else{r=g;q=m}}}y=y+1|0;if((y|0)>=(A|0)){o=m;C=52;break a}else{l=l+2|0;g=g+t|0;e=e+4|0}}Me(3,3904,B);l=-1}else{o=0;C=52}while(0);if((C|0)==52){e=k+12|0;if((o|0)<1)m=1;else{g=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(g|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((g|0)<(o|0)){g=g+1|0;n=n+4|0}else break}}f=k+8|0;l=m+-1|0;c[f>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[f>>2]|0))}if((o|0)>0){e=0;do{n=(c[k+1179664+(e<<2)>>2]|0)+-1|0;g=e*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(g<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(g+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(g+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(g+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(g+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(g+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(g+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;e=e+1|0}while((e|0)<(o|0))}if((c[f>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[f>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function xd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}z=D+-1|0;if((g|0)>1){l=0;m=o;n=o+(z<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{m=m+(D<<1)|0;n=n+(D<<1)|0}}}n=k+1179664|0;m=D+1|0;w=0-D|0;u=1-D|0;v=~D;t=(f<<1)+8|0;a:do if((A|0)>1){x=(z|0)>1;l=(c[k+4>>2]|0)+m|0;y=1;g=e+((f<<2)+4)|0;e=o+(m<<1)|0;m=0;b:while(1){if(x){s=1;r=g;q=m;while(1){do if((d[r+1>>0]|0|0)>(j|0)){a[l>>0]=-1;m=b[e+(w<<1)>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}f=b[e+(u<<1)>>1]|0;o=f<<16>>16;m=b[e+(v<<1)>>1]|0;p=m<<16>>16;g=m<<16>>16>0;if(f<<16>>16<=0){if(g){b[e>>1]=m;m=p*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-3<<2)|0;if((c[g>>2]|0)<(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=b[e+-2>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(s|0)){m=q;break}c[m>>2]=s;m=q;break}else{m=q+1|0;if((q|0)>32767)break b;b[e>>1]=m;c[k+1179664+(q<<2)>>2]=m<<16>>16;q=q*7|0;c[k+1310736+(q<<2)>>2]=1;c[k+1310736+(q+1<<2)>>2]=s;c[k+1310736+(q+2<<2)>>2]=y;c[k+1310736+(q+3<<2)>>2]=s;c[k+1310736+(q+4<<2)>>2]=s;c[k+1310736+(q+5<<2)>>2]=y;c[k+1310736+(q+6<<2)>>2]=y;break}}if(g){m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+(p+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}g=b[e+-2>>1]|0;if(g<<16>>16<=0){b[e>>1]=f;m=o*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-4<<2)|0;if((c[g>>2]|0)>(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+((g<<16>>16)+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+y;m=q}else{b[e>>1]=0;a[l>>0]=0;m=q}while(0);s=s+1|0;g=r+4|0;e=e+2|0;l=l+1|0;if((s|0)>=(z|0))break;else{r=g;q=m}}}y=y+1|0;if((y|0)>=(A|0)){o=m;C=52;break a}else{l=l+2|0;g=g+t|0;e=e+4|0}}Me(3,3904,B);l=-1}else{o=0;C=52}while(0);if((C|0)==52){e=k+12|0;if((o|0)<1)m=1;else{g=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(g|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((g|0)<(o|0)){g=g+1|0;n=n+4|0}else break}}f=k+8|0;l=m+-1|0;c[f>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[f>>2]|0))}if((o|0)>0){e=0;do{n=(c[k+1179664+(e<<2)>>2]|0)+-1|0;g=e*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(g<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(g+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(g+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(g+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(g+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(g+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(g+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;e=e+1|0}while((e|0)<(o|0))}if((c[f>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[f>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function yd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}z=D+-1|0;if((g|0)>1){l=0;m=o;n=o+(z<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{m=m+(D<<1)|0;n=n+(D<<1)|0}}}n=k+1179664|0;m=D+1|0;w=0-D|0;u=1-D|0;v=~D;t=(f<<1)+8|0;a:do if((A|0)>1){x=(z|0)>1;l=(c[k+4>>2]|0)+m|0;y=1;g=e+((f<<2)+4)|0;e=o+(m<<1)|0;m=0;b:while(1){if(x){s=1;r=g;q=m;while(1){do if((d[r>>0]|0|0)>(j|0)){a[l>>0]=-1;m=b[e+(w<<1)>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}f=b[e+(u<<1)>>1]|0;o=f<<16>>16;m=b[e+(v<<1)>>1]|0;p=m<<16>>16;g=m<<16>>16>0;if(f<<16>>16<=0){if(g){b[e>>1]=m;m=p*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-3<<2)|0;if((c[g>>2]|0)<(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=b[e+-2>>1]|0;if(m<<16>>16>0){b[e>>1]=m;m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(s|0)){m=q;break}c[m>>2]=s;m=q;break}else{m=q+1|0;if((q|0)>32767)break b;b[e>>1]=m;c[k+1179664+(q<<2)>>2]=m<<16>>16;q=q*7|0;c[k+1310736+(q<<2)>>2]=1;c[k+1310736+(q+1<<2)>>2]=s;c[k+1310736+(q+2<<2)>>2]=y;c[k+1310736+(q+3<<2)>>2]=s;c[k+1310736+(q+4<<2)>>2]=s;c[k+1310736+(q+5<<2)>>2]=y;c[k+1310736+(q+6<<2)>>2]=y;break}}if(g){m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+(p+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=k+1310736+(m+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+y;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}g=b[e+-2>>1]|0;if(g<<16>>16<=0){b[e>>1]=f;m=o*7|0;g=k+1310736+(m+-7<<2)|0;c[g>>2]=(c[g>>2]|0)+1;g=k+1310736+(m+-6<<2)|0;c[g>>2]=(c[g>>2]|0)+s;g=k+1310736+(m+-5<<2)|0;c[g>>2]=(c[g>>2]|0)+y;g=k+1310736+(m+-4<<2)|0;if((c[g>>2]|0)>(s|0))c[g>>2]=s;c[k+1310736+(m+-1<<2)>>2]=y;m=q;break}m=c[k+1179664+(o+-1<<2)>>2]|0;o=c[k+1179664+((g<<16>>16)+-1<<2)>>2]|0;if((m|0)>(o|0)){b[e>>1]=o;if((q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(m|0))c[f>>2]=o;g=g+1|0;if((g|0)>=(q|0)){m=o;break}else f=f+4|0}}else m=o}else{b[e>>1]=m;if((m|0)<(o|0)&(q|0)>0){g=0;f=n;while(1){if((c[f>>2]|0)==(o|0))c[f>>2]=m;g=g+1|0;if((g|0)>=(q|0))break;else f=f+4|0}}}m=(m<<16>>16)*7|0;p=k+1310736+(m+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=k+1310736+(m+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+y;m=q}else{b[e>>1]=0;a[l>>0]=0;m=q}while(0);s=s+1|0;g=r+4|0;e=e+2|0;l=l+1|0;if((s|0)>=(z|0))break;else{r=g;q=m}}}y=y+1|0;if((y|0)>=(A|0)){o=m;C=52;break a}else{l=l+2|0;g=g+t|0;e=e+4|0}}Me(3,3904,B);l=-1}else{o=0;C=52}while(0);if((C|0)==52){e=k+12|0;if((o|0)<1)m=1;else{g=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(g|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((g|0)<(o|0)){g=g+1|0;n=n+4|0}else break}}f=k+8|0;l=m+-1|0;c[f>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[f>>2]|0))}if((o|0)>0){e=0;do{n=(c[k+1179664+(e<<2)>>2]|0)+-1|0;g=e*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(g<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(g+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(g+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(g+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(g+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(g+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(g+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;e=e+1|0}while((e|0)<(o|0))}if((c[f>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[f>>2]|0));l=0}else l=0}else l=0}i=F;return l|0} function ec(a){a=a|0;var b=0;b=i;i=i+a|0;i=i+15&-16;return b|0}function fc(){return i|0}function gc(a){a=a|0;i=a}function hc(a,b){a=a|0;b=b|0;i=a;j=b}function ic(a,b){a=a|0;b=b|0;if(!o){o=a;p=b}}function jc(b){b=b|0;a[k>>0]=a[b>>0];a[k+1>>0]=a[b+1>>0];a[k+2>>0]=a[b+2>>0];a[k+3>>0]=a[b+3>>0]}function kc(b){b=b|0;a[k>>0]=a[b>>0];a[k+1>>0]=a[b+1>>0];a[k+2>>0]=a[b+2>>0];a[k+3>>0]=a[b+3>>0];a[k+4>>0]=a[b+4>>0];a[k+5>>0]=a[b+5>>0];a[k+6>>0]=a[b+6>>0];a[k+7>>0]=a[b+7>>0]}function lc(a){a=a|0;D=a}function mc(){return D|0}function nc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e*3|0)+12|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e*6|0)+6)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(w|0)){b[o>>1]=0;k=n}else{k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}while(0);p=p+1|0;g=g+6|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function oc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<1)+8|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<2)+4)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){a=d[g>>0]|0;e=d[g+1>>0]|0;do if(((a&248)+10+(a<<5&224)+(e>>>3&28)+(e<<3&248)|0)>(w|0)){b[o>>1]=0;k=n}else{k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}while(0);p=p+1|0;g=g+4|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function pc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<2)+16|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<3)+8)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(w|0)){b[o>>1]=0;k=n}else{k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}while(0);p=p+1|0;g=g+8|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function qc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<1)+8|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<2)+4)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){e=d[g>>0]|0;do if(((e&240)+24+(e<<4&240)+((d[g+1>>0]|0)&240)|0)>(w|0)){b[o>>1]=0;k=n}else{k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}while(0);p=p+1|0;g=g+4|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function rc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<1)+8|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<2)+4)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){a=d[g>>0]|0;e=d[g+1>>0]|0;do if(((a&248)+12+(a<<5&224)+(e>>>3&24)+(e<<2&248)|0)>(w|0)){b[o>>1]=0;k=n}else{k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}while(0);p=p+1|0;g=g+4|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function sc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<2)+16|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<3)+8)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){do if(((d[g+2>>0]|0)+(d[g+1>>0]|0)+(d[g+3>>0]|0)|0)>(w|0)){b[o>>1]=0;k=n}else{k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}while(0);p=p+1|0;g=g+8|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function tc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}x=B+-1|0;if((f|0)>1){k=0;l=n;m=n+(x<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{l=l+(B<<1)|0;m=m+(B<<1)|0}}}m=j+1179664|0;u=0-B|0;s=1-B|0;t=~B;r=e+4|0;a:do if((y|0)>1){v=(x|0)>1;w=1;l=a+((e<<1)+2)|0;f=n+(B+1<<1)|0;k=0;b:while(1){if(v){q=1;p=f;o=k;while(1){do if((d[l>>0]|0|0)>(g|0)){b[p>>1]=0;k=o}else{k=b[p+(u<<1)>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}a=b[p+(s<<1)>>1]|0;e=a<<16>>16;k=b[p+(t<<1)>>1]|0;n=k<<16>>16;f=k<<16>>16>0;if(a<<16>>16<=0){if(f){b[p>>1]=k;k=n*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-3<<2)|0;if((c[f>>2]|0)<(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=b[p+-2>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(q|0)){k=o;break}c[k>>2]=q;k=o;break}else{k=o+1|0;if((o|0)>32767)break b;b[p>>1]=k;c[j+1179664+(o<<2)>>2]=k<<16>>16;o=o*7|0;c[j+1310736+(o<<2)>>2]=1;c[j+1310736+(o+1<<2)>>2]=q;c[j+1310736+(o+2<<2)>>2]=w;c[j+1310736+(o+3<<2)>>2]=q;c[j+1310736+(o+4<<2)>>2]=q;c[j+1310736+(o+5<<2)>>2]=w;c[j+1310736+(o+6<<2)>>2]=w;break}}if(f){k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+(n+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}f=b[p+-2>>1]|0;if(f<<16>>16<=0){b[p>>1]=a;k=e*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-4<<2)|0;if((c[f>>2]|0)>(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+((f<<16>>16)+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=o}while(0);q=q+1|0;l=l+2|0;f=p+2|0;if((q|0)>=(x|0))break;else{p=f;o=k}}}w=w+1|0;if((w|0)>=(y|0)){n=k;A=52;break a}else{l=l+r|0;f=f+4|0}}Me(3,3904,z);k=-1}else{n=0;A=52}while(0);if((A|0)==52){a=j+12|0;if((n|0)<1)l=1;else{f=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(f|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((f|0)<(n|0)){f=f+1|0;m=m+4|0}else break}}e=j+8|0;k=l+-1|0;c[e>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[e>>2]|0))}if((n|0)>0){a=0;do{m=(c[j+1179664+(a<<2)>>2]|0)+-1|0;f=a*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(f<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(f+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(f+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(f+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(f+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(f+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(f+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;a=a+1|0}while((a|0)<(n|0))}if((c[e>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[e>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function uc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}x=B+-1|0;if((f|0)>1){k=0;l=n;m=n+(x<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{l=l+(B<<1)|0;m=m+(B<<1)|0}}}m=j+1179664|0;u=0-B|0;s=1-B|0;t=~B;r=(e<<1)+8|0;a:do if((y|0)>1){v=(x|0)>1;w=1;l=a+((e<<2)+4)|0;f=n+(B+1<<1)|0;k=0;b:while(1){if(v){q=1;p=f;o=k;while(1){do if((d[l+1>>0]|0|0)>(g|0)){b[p>>1]=0;k=o}else{k=b[p+(u<<1)>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}a=b[p+(s<<1)>>1]|0;e=a<<16>>16;k=b[p+(t<<1)>>1]|0;n=k<<16>>16;f=k<<16>>16>0;if(a<<16>>16<=0){if(f){b[p>>1]=k;k=n*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-3<<2)|0;if((c[f>>2]|0)<(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=b[p+-2>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(q|0)){k=o;break}c[k>>2]=q;k=o;break}else{k=o+1|0;if((o|0)>32767)break b;b[p>>1]=k;c[j+1179664+(o<<2)>>2]=k<<16>>16;o=o*7|0;c[j+1310736+(o<<2)>>2]=1;c[j+1310736+(o+1<<2)>>2]=q;c[j+1310736+(o+2<<2)>>2]=w;c[j+1310736+(o+3<<2)>>2]=q;c[j+1310736+(o+4<<2)>>2]=q;c[j+1310736+(o+5<<2)>>2]=w;c[j+1310736+(o+6<<2)>>2]=w;break}}if(f){k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+(n+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}f=b[p+-2>>1]|0;if(f<<16>>16<=0){b[p>>1]=a;k=e*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-4<<2)|0;if((c[f>>2]|0)>(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+((f<<16>>16)+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=o}while(0);q=q+1|0;l=l+4|0;f=p+2|0;if((q|0)>=(x|0))break;else{p=f;o=k}}}w=w+1|0;if((w|0)>=(y|0)){n=k;A=52;break a}else{l=l+r|0;f=f+4|0}}Me(3,3904,z);k=-1}else{n=0;A=52}while(0);if((A|0)==52){a=j+12|0;if((n|0)<1)l=1;else{f=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(f|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((f|0)<(n|0)){f=f+1|0;m=m+4|0}else break}}e=j+8|0;k=l+-1|0;c[e>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[e>>2]|0))}if((n|0)>0){a=0;do{m=(c[j+1179664+(a<<2)>>2]|0)+-1|0;f=a*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(f<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(f+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(f+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(f+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(f+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(f+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(f+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;a=a+1|0}while((a|0)<(n|0))}if((c[e>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[e>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function vc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}x=B+-1|0;if((f|0)>1){k=0;l=n;m=n+(x<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{l=l+(B<<1)|0;m=m+(B<<1)|0}}}m=j+1179664|0;u=0-B|0;s=1-B|0;t=~B;r=(e<<1)+8|0;a:do if((y|0)>1){v=(x|0)>1;w=1;l=a+((e<<2)+4)|0;f=n+(B+1<<1)|0;k=0;b:while(1){if(v){q=1;p=f;o=k;while(1){do if((d[l>>0]|0|0)>(g|0)){b[p>>1]=0;k=o}else{k=b[p+(u<<1)>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}a=b[p+(s<<1)>>1]|0;e=a<<16>>16;k=b[p+(t<<1)>>1]|0;n=k<<16>>16;f=k<<16>>16>0;if(a<<16>>16<=0){if(f){b[p>>1]=k;k=n*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-3<<2)|0;if((c[f>>2]|0)<(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=b[p+-2>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(q|0)){k=o;break}c[k>>2]=q;k=o;break}else{k=o+1|0;if((o|0)>32767)break b;b[p>>1]=k;c[j+1179664+(o<<2)>>2]=k<<16>>16;o=o*7|0;c[j+1310736+(o<<2)>>2]=1;c[j+1310736+(o+1<<2)>>2]=q;c[j+1310736+(o+2<<2)>>2]=w;c[j+1310736+(o+3<<2)>>2]=q;c[j+1310736+(o+4<<2)>>2]=q;c[j+1310736+(o+5<<2)>>2]=w;c[j+1310736+(o+6<<2)>>2]=w;break}}if(f){k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+(n+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}f=b[p+-2>>1]|0;if(f<<16>>16<=0){b[p>>1]=a;k=e*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-4<<2)|0;if((c[f>>2]|0)>(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+((f<<16>>16)+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=o}while(0);q=q+1|0;l=l+4|0;f=p+2|0;if((q|0)>=(x|0))break;else{p=f;o=k}}}w=w+1|0;if((w|0)>=(y|0)){n=k;A=52;break a}else{l=l+r|0;f=f+4|0}}Me(3,3904,z);k=-1}else{n=0;A=52}while(0);if((A|0)==52){a=j+12|0;if((n|0)<1)l=1;else{f=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(f|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((f|0)<(n|0)){f=f+1|0;m=m+4|0}else break}}e=j+8|0;k=l+-1|0;c[e>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[e>>2]|0))}if((n|0)>0){a=0;do{m=(c[j+1179664+(a<<2)>>2]|0)+-1|0;f=a*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(f<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(f+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(f+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(f+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(f+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(f+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(f+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;a=a+1|0}while((a|0)<(n|0))}if((c[e>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[e>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function wc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k*3|0)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(y|0)){b[q>>1]=0;k=p}else{k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}while(0);r=r+1|0;g=g+3|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+6|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function xc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<1)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){n=d[g>>0]|0;o=d[g+1>>0]|0;do if(((n&248)+10+(n<<5&224)+(o>>>3&28)+(o<<3&248)|0)>(y|0)){b[q>>1]=0;k=p}else{k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}while(0);r=r+1|0;g=g+2|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+4|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function yc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<2)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(y|0)){b[q>>1]=0;k=p}else{k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}while(0);r=r+1|0;g=g+4|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+8|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function zc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<1)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){o=d[g>>0]|0;do if(((o&240)+24+(o<<4&240)+((d[g+1>>0]|0)&240)|0)>(y|0)){b[q>>1]=0;k=p}else{k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}while(0);r=r+1|0;g=g+2|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+4|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Ac(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<1)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){n=d[g>>0]|0;o=d[g+1>>0]|0;do if(((n&248)+12+(n<<5&224)+(o>>>3&24)+(o<<2&248)|0)>(y|0)){b[q>>1]=0;k=p}else{k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}while(0);r=r+1|0;g=g+2|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+4|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Bc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<2)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){do if(((d[g+2>>0]|0)+(d[g+1>>0]|0)+(d[g+3>>0]|0)|0)>(y|0)){b[q>>1]=0;k=p}else{k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}while(0);r=r+1|0;g=g+4|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+8|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Cc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+k|0;a=n+(k<<1)|0;k=0;b:while(1){if(w){s=1;r=a;q=k;while(1){do if((d[l>>0]|0|0)>(g|0)){b[r>>1]=0;k=q}else{k=b[r+(v<<1)>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}n=b[r+(t<<1)>>1]|0;o=n<<16>>16;k=b[r+(u<<1)>>1]|0;p=k<<16>>16;a=k<<16>>16>0;if(n<<16>>16<=0){if(a){b[r>>1]=k;k=p*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-3<<2)|0;if((c[a>>2]|0)<(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[r>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(a){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16<=0){b[r>>1]=n;k=o*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-4<<2)|0;if((c[a>>2]|0)>(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}o=c[j+1179664+(o+-1<<2)>>2]|0;k=c[j+1179664+((k<<16>>16)+-1<<2)>>2]|0;if((o|0)>(k|0)){b[r>>1]=k;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}else{b[r>>1]=o;if((o|0)<(k|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}while(0);s=s+1|0;l=l+1|0;a=r+2|0;if((s|0)>=(y|0))break;else{r=a;q=k}}}x=x+1|0;if((x|0)>=(z|0)){p=k;B=52;break a}else{l=l+2|0;a=a+4|0}}Me(3,3904,A);k=-1}else{p=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((p|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(p|0)){a=a+1|0;m=m+4|0}else break}}o=j+8|0;k=l+-1|0;c[o>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[o>>2]|0))}if((p|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(p|0))}if((c[o>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[o>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Dc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+(k<<1)|0;a=n+(k<<1)|0;k=0;b:while(1){if(w){s=1;r=a;q=k;while(1){do if((d[l+1>>0]|0|0)>(g|0)){b[r>>1]=0;k=q}else{k=b[r+(v<<1)>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}n=b[r+(t<<1)>>1]|0;o=n<<16>>16;k=b[r+(u<<1)>>1]|0;p=k<<16>>16;a=k<<16>>16>0;if(n<<16>>16<=0){if(a){b[r>>1]=k;k=p*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-3<<2)|0;if((c[a>>2]|0)<(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[r>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(a){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}a=b[r+-2>>1]|0;if(a<<16>>16<=0){b[r>>1]=n;k=o*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-4<<2)|0;if((c[a>>2]|0)>(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+((a<<16>>16)+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}while(0);s=s+1|0;l=l+2|0;a=r+2|0;if((s|0)>=(y|0))break;else{r=a;q=k}}}x=x+1|0;if((x|0)>=(z|0)){p=k;B=52;break a}else{l=l+4|0;a=a+4|0}}Me(3,3904,A);k=-1}else{p=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((p|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(p|0)){a=a+1|0;m=m+4|0}else break}}o=j+8|0;k=l+-1|0;c[o>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[o>>2]|0))}if((p|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(p|0))}if((c[o>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[o>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Ec(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+(k<<1)|0;a=n+(k<<1)|0;k=0;b:while(1){if(w){s=1;r=a;q=k;while(1){do if((d[l>>0]|0|0)>(g|0)){b[r>>1]=0;k=q}else{k=b[r+(v<<1)>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}n=b[r+(t<<1)>>1]|0;o=n<<16>>16;k=b[r+(u<<1)>>1]|0;p=k<<16>>16;a=k<<16>>16>0;if(n<<16>>16<=0){if(a){b[r>>1]=k;k=p*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-3<<2)|0;if((c[a>>2]|0)<(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[r>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(a){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16<=0){b[r>>1]=n;k=o*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-4<<2)|0;if((c[a>>2]|0)>(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}o=c[j+1179664+(o+-1<<2)>>2]|0;k=c[j+1179664+((k<<16>>16)+-1<<2)>>2]|0;if((o|0)>(k|0)){b[r>>1]=k;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}else{b[r>>1]=o;if((o|0)<(k|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}while(0);s=s+1|0;l=l+2|0;a=r+2|0;if((s|0)>=(y|0))break;else{r=a;q=k}}}x=x+1|0;if((x|0)>=(z|0)){p=k;B=52;break a}else{l=l+4|0;a=a+4|0}}Me(3,3904,A);k=-1}else{p=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((p|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(p|0)){a=a+1|0;m=m+4|0}else break}}o=j+8|0;k=l+-1|0;c[o>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[o>>2]|0))}if((p|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(p|0))}if((c[o>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[o>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Fc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+k|0;a=n+(k<<1)|0;n=g+k|0;k=0;b:while(1){if(w){s=1;r=l;q=k;while(1){do if((d[r>>0]|0)>(d[n>>0]|0)){b[a>>1]=0;k=q}else{k=b[a+(v<<1)>>1]|0;if(k<<16>>16>0){b[a>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}g=b[a+(t<<1)>>1]|0;o=g<<16>>16;k=b[a+(u<<1)>>1]|0;p=k<<16>>16;l=k<<16>>16>0;if(g<<16>>16<=0){if(l){b[a>>1]=k;k=p*7|0;l=j+1310736+(k+-7<<2)|0;c[l>>2]=(c[l>>2]|0)+1;l=j+1310736+(k+-6<<2)|0;c[l>>2]=(c[l>>2]|0)+s;l=j+1310736+(k+-5<<2)|0;c[l>>2]=(c[l>>2]|0)+x;l=j+1310736+(k+-3<<2)|0;if((c[l>>2]|0)<(s|0))c[l>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[a+-2>>1]|0;if(k<<16>>16>0){b[a>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[a>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(l){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[a>>1]=o;if((q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(k|0))c[g>>2]=o;l=l+1|0;if((l|0)>=(q|0)){k=o;break}else g=g+4|0}}else k=o}else{b[a>>1]=k;if((k|0)<(o|0)&(q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(o|0))c[g>>2]=k;l=l+1|0;if((l|0)>=(q|0))break;else g=g+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[a+-2>>1]|0;if(k<<16>>16<=0){b[a>>1]=g;k=o*7|0;l=j+1310736+(k+-7<<2)|0;c[l>>2]=(c[l>>2]|0)+1;l=j+1310736+(k+-6<<2)|0;c[l>>2]=(c[l>>2]|0)+s;l=j+1310736+(k+-5<<2)|0;c[l>>2]=(c[l>>2]|0)+x;l=j+1310736+(k+-4<<2)|0;if((c[l>>2]|0)>(s|0))c[l>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}o=c[j+1179664+(o+-1<<2)>>2]|0;k=c[j+1179664+((k<<16>>16)+-1<<2)>>2]|0;if((o|0)>(k|0)){b[a>>1]=k;if((q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(o|0))c[g>>2]=k;l=l+1|0;if((l|0)>=(q|0))break;else g=g+4|0}}}else{b[a>>1]=o;if((o|0)<(k|0)&(q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(k|0))c[g>>2]=o;l=l+1|0;if((l|0)>=(q|0)){k=o;break}else g=g+4|0}}else k=o}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}while(0);s=s+1|0;l=r+1|0;n=n+1|0;a=a+2|0;if((s|0)>=(y|0))break;else{r=l;q=k}}}x=x+1|0;if((x|0)>=(z|0)){o=k;B=52;break a}else{l=l+2|0;a=a+4|0;n=n+2|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((o|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(o|0)){a=a+1|0;m=m+4|0}else break}}g=j+8|0;k=l+-1|0;c[g>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[g>>2]|0))}if((o|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(o|0))}if((c[g>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[g>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Gc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e*3|0)+12|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e*6|0)+6)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(w|0)){k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}else{b[o>>1]=0;k=n}while(0);p=p+1|0;g=g+6|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Hc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<1)+8|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<2)+4)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){a=d[g>>0]|0;e=d[g+1>>0]|0;do if(((a&248)+10+(a<<5&224)+(e>>>3&28)+(e<<3&248)|0)>(w|0)){k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}else{b[o>>1]=0;k=n}while(0);p=p+1|0;g=g+4|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Ic(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<2)+16|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<3)+8)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(w|0)){k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}else{b[o>>1]=0;k=n}while(0);p=p+1|0;g=g+8|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0} function Jc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<1)+8|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<2)+4)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){e=d[g>>0]|0;do if(((e&240)+24+(e<<4&240)+((d[g+1>>0]|0)&240)|0)>(w|0)){k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}else{b[o>>1]=0;k=n}while(0);p=p+1|0;g=g+4|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Kc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<1)+8|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<2)+4)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){a=d[g>>0]|0;e=d[g+1>>0]|0;do if(((a&248)+12+(a<<5&224)+(e>>>3&24)+(e<<2&248)|0)>(w|0)){k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}else{b[o>>1]=0;k=n}while(0);p=p+1|0;g=g+4|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Lc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}w=g*3|0;x=B+-1|0;if((f|0)>1){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{g=g+(B<<1)|0;l=l+(B<<1)|0}}}l=j+1179664|0;t=0-B|0;r=1-B|0;s=~B;q=(e<<2)+16|0;a:do if((y|0)>1){u=(x|0)>1;v=1;g=a+((e<<3)+8)|0;m=n+(B+1<<1)|0;k=0;b:while(1){if(u){p=1;o=m;n=k;while(1){do if(((d[g+2>>0]|0)+(d[g+1>>0]|0)+(d[g+3>>0]|0)|0)>(w|0)){k=b[o+(t<<1)>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}f=b[o+(r<<1)>>1]|0;a=f<<16>>16;k=b[o+(s<<1)>>1]|0;e=k<<16>>16;m=k<<16>>16>0;if(f<<16>>16<=0){if(m){b[o>>1]=k;k=e*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=b[o+-2>>1]|0;if(k<<16>>16>0){b[o>>1]=k;k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(p|0)){k=n;break}c[k>>2]=p;k=n;break}else{k=n+1|0;if((n|0)>32767)break b;b[o>>1]=k;c[j+1179664+(n<<2)>>2]=k<<16>>16;n=n*7|0;c[j+1310736+(n<<2)>>2]=1;c[j+1310736+(n+1<<2)>>2]=p;c[j+1310736+(n+2<<2)>>2]=v;c[j+1310736+(n+3<<2)>>2]=p;c[j+1310736+(n+4<<2)>>2]=p;c[j+1310736+(n+5<<2)>>2]=v;c[j+1310736+(n+6<<2)>>2]=v;break}}if(m){k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+(e+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;e=j+1310736+(k+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+v;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}m=b[o+-2>>1]|0;if(m<<16>>16<=0){b[o>>1]=f;k=a*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+p;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+v;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(p|0))c[m>>2]=p;c[j+1310736+(k+-1<<2)>>2]=v;k=n;break}k=c[j+1179664+(a+-1<<2)>>2]|0;a=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(a|0)){b[o>>1]=a;if((n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(k|0))c[f>>2]=a;m=m+1|0;if((m|0)>=(n|0)){k=a;break}else f=f+4|0}}else k=a}else{b[o>>1]=k;if((k|0)<(a|0)&(n|0)>0){m=0;f=l;while(1){if((c[f>>2]|0)==(a|0))c[f>>2]=k;m=m+1|0;if((m|0)>=(n|0))break;else f=f+4|0}}}k=(k<<16>>16)*7|0;e=j+1310736+(k+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=j+1310736+(k+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+p;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+v;k=n}else{b[o>>1]=0;k=n}while(0);p=p+1|0;g=g+8|0;m=o+2|0;if((p|0)>=(x|0))break;else{o=m;n=k}}}v=v+1|0;if((v|0)>=(y|0)){e=k;A=52;break a}else{g=g+q|0;m=m+4|0}}Me(3,3904,z);k=-1}else{e=0;A=52}while(0);if((A|0)==52){f=j+12|0;if((e|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(e|0)){m=m+1|0;l=l+4|0}else break}}a=j+8|0;k=g+-1|0;c[a>>2]=k;if(k){ek(f|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[a>>2]|0))}if((e|0)>0){f=0;do{l=(c[j+1179664+(f<<2)>>2]|0)+-1|0;m=f*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;f=f+1|0}while((f|0)<(e|0))}if((c[a>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[a>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Mc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}x=B+-1|0;if((f|0)>1){k=0;l=n;m=n+(x<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{l=l+(B<<1)|0;m=m+(B<<1)|0}}}m=j+1179664|0;u=0-B|0;s=1-B|0;t=~B;r=e+4|0;a:do if((y|0)>1){v=(x|0)>1;w=1;l=a+((e<<1)+2)|0;f=n+(B+1<<1)|0;k=0;b:while(1){if(v){q=1;p=f;o=k;while(1){do if((d[l>>0]|0|0)>(g|0)){k=b[p+(u<<1)>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}a=b[p+(s<<1)>>1]|0;e=a<<16>>16;k=b[p+(t<<1)>>1]|0;n=k<<16>>16;f=k<<16>>16>0;if(a<<16>>16<=0){if(f){b[p>>1]=k;k=n*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-3<<2)|0;if((c[f>>2]|0)<(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=b[p+-2>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(q|0)){k=o;break}c[k>>2]=q;k=o;break}else{k=o+1|0;if((o|0)>32767)break b;b[p>>1]=k;c[j+1179664+(o<<2)>>2]=k<<16>>16;o=o*7|0;c[j+1310736+(o<<2)>>2]=1;c[j+1310736+(o+1<<2)>>2]=q;c[j+1310736+(o+2<<2)>>2]=w;c[j+1310736+(o+3<<2)>>2]=q;c[j+1310736+(o+4<<2)>>2]=q;c[j+1310736+(o+5<<2)>>2]=w;c[j+1310736+(o+6<<2)>>2]=w;break}}if(f){k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+(n+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}f=b[p+-2>>1]|0;if(f<<16>>16<=0){b[p>>1]=a;k=e*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-4<<2)|0;if((c[f>>2]|0)>(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+((f<<16>>16)+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=o}else{b[p>>1]=0;k=o}while(0);q=q+1|0;l=l+2|0;f=p+2|0;if((q|0)>=(x|0))break;else{p=f;o=k}}}w=w+1|0;if((w|0)>=(y|0)){n=k;A=52;break a}else{l=l+r|0;f=f+4|0}}Me(3,3904,z);k=-1}else{n=0;A=52}while(0);if((A|0)==52){a=j+12|0;if((n|0)<1)l=1;else{f=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(f|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((f|0)<(n|0)){f=f+1|0;m=m+4|0}else break}}e=j+8|0;k=l+-1|0;c[e>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[e>>2]|0))}if((n|0)>0){a=0;do{m=(c[j+1179664+(a<<2)>>2]|0)+-1|0;f=a*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(f<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(f+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(f+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(f+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(f+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(f+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(f+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;a=a+1|0}while((a|0)<(n|0))}if((c[e>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[e>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Nc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}x=B+-1|0;if((f|0)>1){k=0;l=n;m=n+(x<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{l=l+(B<<1)|0;m=m+(B<<1)|0}}}m=j+1179664|0;u=0-B|0;s=1-B|0;t=~B;r=(e<<1)+8|0;a:do if((y|0)>1){v=(x|0)>1;w=1;l=a+((e<<2)+4)|0;f=n+(B+1<<1)|0;k=0;b:while(1){if(v){q=1;p=f;o=k;while(1){do if((d[l+1>>0]|0|0)>(g|0)){k=b[p+(u<<1)>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}a=b[p+(s<<1)>>1]|0;e=a<<16>>16;k=b[p+(t<<1)>>1]|0;n=k<<16>>16;f=k<<16>>16>0;if(a<<16>>16<=0){if(f){b[p>>1]=k;k=n*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-3<<2)|0;if((c[f>>2]|0)<(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=b[p+-2>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(q|0)){k=o;break}c[k>>2]=q;k=o;break}else{k=o+1|0;if((o|0)>32767)break b;b[p>>1]=k;c[j+1179664+(o<<2)>>2]=k<<16>>16;o=o*7|0;c[j+1310736+(o<<2)>>2]=1;c[j+1310736+(o+1<<2)>>2]=q;c[j+1310736+(o+2<<2)>>2]=w;c[j+1310736+(o+3<<2)>>2]=q;c[j+1310736+(o+4<<2)>>2]=q;c[j+1310736+(o+5<<2)>>2]=w;c[j+1310736+(o+6<<2)>>2]=w;break}}if(f){k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+(n+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}f=b[p+-2>>1]|0;if(f<<16>>16<=0){b[p>>1]=a;k=e*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-4<<2)|0;if((c[f>>2]|0)>(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+((f<<16>>16)+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=o}else{b[p>>1]=0;k=o}while(0);q=q+1|0;l=l+4|0;f=p+2|0;if((q|0)>=(x|0))break;else{p=f;o=k}}}w=w+1|0;if((w|0)>=(y|0)){n=k;A=52;break a}else{l=l+r|0;f=f+4|0}}Me(3,3904,z);k=-1}else{n=0;A=52}while(0);if((A|0)==52){a=j+12|0;if((n|0)<1)l=1;else{f=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(f|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((f|0)<(n|0)){f=f+1|0;m=m+4|0}else break}}e=j+8|0;k=l+-1|0;c[e>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[e>>2]|0))}if((n|0)>0){a=0;do{m=(c[j+1179664+(a<<2)>>2]|0)+-1|0;f=a*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(f<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(f+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(f+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(f+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(f+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(f+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(f+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;a=a+1|0}while((a|0)<(n|0))}if((c[e>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[e>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Oc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0;D=i;i=i+16|0;z=D;B=(e|0)/2|0;C=(f|0)/2|0;n=c[j>>2]|0;y=C+-1|0;if((e|0)>1){k=0;l=n;m=n+(($(y,B)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(B|0))break;else{l=l+2|0;m=m+2|0}}}x=B+-1|0;if((f|0)>1){k=0;l=n;m=n+(x<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(C|0))break;else{l=l+(B<<1)|0;m=m+(B<<1)|0}}}m=j+1179664|0;u=0-B|0;s=1-B|0;t=~B;r=(e<<1)+8|0;a:do if((y|0)>1){v=(x|0)>1;w=1;l=a+((e<<2)+4)|0;f=n+(B+1<<1)|0;k=0;b:while(1){if(v){q=1;p=f;o=k;while(1){do if((d[l>>0]|0|0)>(g|0)){k=b[p+(u<<1)>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}a=b[p+(s<<1)>>1]|0;e=a<<16>>16;k=b[p+(t<<1)>>1]|0;n=k<<16>>16;f=k<<16>>16>0;if(a<<16>>16<=0){if(f){b[p>>1]=k;k=n*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-3<<2)|0;if((c[f>>2]|0)<(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=b[p+-2>>1]|0;if(k<<16>>16>0){b[p>>1]=k;k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(q|0)){k=o;break}c[k>>2]=q;k=o;break}else{k=o+1|0;if((o|0)>32767)break b;b[p>>1]=k;c[j+1179664+(o<<2)>>2]=k<<16>>16;o=o*7|0;c[j+1310736+(o<<2)>>2]=1;c[j+1310736+(o+1<<2)>>2]=q;c[j+1310736+(o+2<<2)>>2]=w;c[j+1310736+(o+3<<2)>>2]=q;c[j+1310736+(o+4<<2)>>2]=q;c[j+1310736+(o+5<<2)>>2]=w;c[j+1310736+(o+6<<2)>>2]=w;break}}if(f){k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+(n+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;n=j+1310736+(k+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}f=b[p+-2>>1]|0;if(f<<16>>16<=0){b[p>>1]=a;k=e*7|0;f=j+1310736+(k+-7<<2)|0;c[f>>2]=(c[f>>2]|0)+1;f=j+1310736+(k+-6<<2)|0;c[f>>2]=(c[f>>2]|0)+q;f=j+1310736+(k+-5<<2)|0;c[f>>2]=(c[f>>2]|0)+w;f=j+1310736+(k+-4<<2)|0;if((c[f>>2]|0)>(q|0))c[f>>2]=q;c[j+1310736+(k+-1<<2)>>2]=w;k=o;break}k=c[j+1179664+(e+-1<<2)>>2]|0;e=c[j+1179664+((f<<16>>16)+-1<<2)>>2]|0;if((k|0)>(e|0)){b[p>>1]=e;if((o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=e;f=f+1|0;if((f|0)>=(o|0)){k=e;break}else a=a+4|0}}else k=e}else{b[p>>1]=k;if((k|0)<(e|0)&(o|0)>0){f=0;a=m;while(1){if((c[a>>2]|0)==(e|0))c[a>>2]=k;f=f+1|0;if((f|0)>=(o|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;n=j+1310736+(k+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=j+1310736+(k+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+q;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=o}else{b[p>>1]=0;k=o}while(0);q=q+1|0;l=l+4|0;f=p+2|0;if((q|0)>=(x|0))break;else{p=f;o=k}}}w=w+1|0;if((w|0)>=(y|0)){n=k;A=52;break a}else{l=l+r|0;f=f+4|0}}Me(3,3904,z);k=-1}else{n=0;A=52}while(0);if((A|0)==52){a=j+12|0;if((n|0)<1)l=1;else{f=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(f|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((f|0)<(n|0)){f=f+1|0;m=m+4|0}else break}}e=j+8|0;k=l+-1|0;c[e>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{A=k<<2;c[j+131084+(A<<2)>>2]=B;c[j+131084+((A|1)<<2)>>2]=0;c[j+131084+((A|2)<<2)>>2]=C;c[j+131084+((A|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[e>>2]|0))}if((n|0)>0){a=0;do{m=(c[j+1179664+(a<<2)>>2]|0)+-1|0;f=a*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(f<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(f+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(f+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(f+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(f+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(f+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(f+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;a=a+1|0}while((a|0)<(n|0))}if((c[e>>2]|0)>0){k=0;do{B=j+12+(k<<2)|0;C=k<<1;A=j+655376+(C<<3)|0;h[A>>3]=+h[A>>3]/+(c[B>>2]|0);C=j+655376+((C|1)<<3)|0;h[C>>3]=+h[C>>3]/+(c[B>>2]|0);k=k+1|0}while((k|0)<(c[e>>2]|0));k=0}else k=0}else k=0}i=D;return k|0}function Pc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k*3|0)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(y|0)){k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}else{b[q>>1]=0;k=p}while(0);r=r+1|0;g=g+3|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+6|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Qc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<1)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){n=d[g>>0]|0;o=d[g+1>>0]|0;do if(((n&248)+10+(n<<5&224)+(o>>>3&28)+(o<<3&248)|0)>(y|0)){k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}else{b[q>>1]=0;k=p}while(0);r=r+1|0;g=g+2|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+4|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Rc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<2)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){do if(((d[g+1>>0]|0)+(d[g>>0]|0)+(d[g+2>>0]|0)|0)>(y|0)){k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}else{b[q>>1]=0;k=p}while(0);r=r+1|0;g=g+4|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+8|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Sc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<1)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){o=d[g>>0]|0;do if(((o&240)+24+(o<<4&240)+((d[g+1>>0]|0)&240)|0)>(y|0)){k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}else{b[q>>1]=0;k=p}while(0);r=r+1|0;g=g+2|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+4|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Tc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<1)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){n=d[g>>0]|0;o=d[g+1>>0]|0;do if(((n&248)+12+(n<<5&224)+(o>>>3&24)+(o<<2&248)|0)>(y|0)){k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}else{b[q>>1]=0;k=p}while(0);r=r+1|0;g=g+2|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+4|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Uc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=g*3|0;x=e+-1|0;if((f|0)>0){k=0;g=n;l=n+(x<<1)|0;while(1){b[l>>1]=0;b[g>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{g=g+(e<<1)|0;l=l+(e<<1)|0}}}l=j+1179664|0;k=e+1|0;u=0-e|0;s=1-e|0;t=~e;a:do if((z|0)>1){v=(x|0)>1;w=1;g=a+(k<<2)|0;m=n+(k<<1)|0;k=0;b:while(1){if(v){r=1;q=m;p=k;while(1){do if(((d[g+2>>0]|0)+(d[g+1>>0]|0)+(d[g+3>>0]|0)|0)>(y|0)){k=b[q+(u<<1)>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}a=b[q+(s<<1)>>1]|0;n=a<<16>>16;k=b[q+(t<<1)>>1]|0;o=k<<16>>16;m=k<<16>>16>0;if(a<<16>>16<=0){if(m){b[q>>1]=k;k=o*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-3<<2)|0;if((c[m>>2]|0)<(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=b[q+-2>>1]|0;if(k<<16>>16>0){b[q>>1]=k;k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(r|0)){k=p;break}c[k>>2]=r;k=p;break}else{k=p+1|0;if((p|0)>32767)break b;b[q>>1]=k;c[j+1179664+(p<<2)>>2]=k<<16>>16;p=p*7|0;c[j+1310736+(p<<2)>>2]=1;c[j+1310736+(p+1<<2)>>2]=r;c[j+1310736+(p+2<<2)>>2]=w;c[j+1310736+(p+3<<2)>>2]=r;c[j+1310736+(p+4<<2)>>2]=r;c[j+1310736+(p+5<<2)>>2]=w;c[j+1310736+(p+6<<2)>>2]=w;break}}if(m){k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+(o+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=j+1310736+(k+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+w;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}m=b[q+-2>>1]|0;if(m<<16>>16<=0){b[q>>1]=a;k=n*7|0;m=j+1310736+(k+-7<<2)|0;c[m>>2]=(c[m>>2]|0)+1;m=j+1310736+(k+-6<<2)|0;c[m>>2]=(c[m>>2]|0)+r;m=j+1310736+(k+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+w;m=j+1310736+(k+-4<<2)|0;if((c[m>>2]|0)>(r|0))c[m>>2]=r;c[j+1310736+(k+-1<<2)>>2]=w;k=p;break}k=c[j+1179664+(n+-1<<2)>>2]|0;n=c[j+1179664+((m<<16>>16)+-1<<2)>>2]|0;if((k|0)>(n|0)){b[q>>1]=n;if((p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(k|0))c[a>>2]=n;m=m+1|0;if((m|0)>=(p|0)){k=n;break}else a=a+4|0}}else k=n}else{b[q>>1]=k;if((k|0)<(n|0)&(p|0)>0){m=0;a=l;while(1){if((c[a>>2]|0)==(n|0))c[a>>2]=k;m=m+1|0;if((m|0)>=(p|0))break;else a=a+4|0}}}k=(k<<16>>16)*7|0;o=j+1310736+(k+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=j+1310736+(k+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+w;k=p}else{b[q>>1]=0;k=p}while(0);r=r+1|0;g=g+4|0;m=q+2|0;if((r|0)>=(x|0))break;else{q=m;p=k}}}w=w+1|0;if((w|0)>=(z|0)){o=k;B=52;break a}else{g=g+8|0;m=m+4|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){a=j+12|0;if((o|0)<1)g=1;else{m=1;g=1;while(1){k=c[l>>2]|0;if((k|0)==(m|0)){k=g;g=g+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[l>>2]=k;if((m|0)<(o|0)){m=m+1|0;l=l+4|0}else break}}n=j+8|0;k=g+-1|0;c[n>>2]=k;if(k){ek(a|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((g|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[n>>2]|0))}if((o|0)>0){a=0;do{l=(c[j+1179664+(a<<2)>>2]|0)+-1|0;m=a*7|0;k=j+12+(l<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(m<<2)>>2]|0);k=l<<1;g=j+655376+(k<<3)|0;h[g>>3]=+h[g>>3]+ +(c[j+1310736+(m+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(m+2<<2)>>2]|0);l=l<<2;k=j+131084+(l<<2)|0;g=c[j+1310736+(m+3<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;k=j+131084+((l|1)<<2)|0;g=c[j+1310736+(m+4<<2)>>2]|0;if((c[k>>2]|0)<(g|0))c[k>>2]=g;k=j+131084+((l|2)<<2)|0;g=c[j+1310736+(m+5<<2)>>2]|0;if((c[k>>2]|0)>(g|0))c[k>>2]=g;g=j+131084+((l|3)<<2)|0;k=c[j+1310736+(m+6<<2)>>2]|0;if((c[g>>2]|0)<(k|0))c[g>>2]=k;a=a+1|0}while((a|0)<(o|0))}if((c[n>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[n>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Vc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+k|0;a=n+(k<<1)|0;k=0;b:while(1){if(w){s=1;r=a;q=k;while(1){do if((d[l>>0]|0|0)>(g|0)){k=b[r+(v<<1)>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}n=b[r+(t<<1)>>1]|0;o=n<<16>>16;k=b[r+(u<<1)>>1]|0;p=k<<16>>16;a=k<<16>>16>0;if(n<<16>>16<=0){if(a){b[r>>1]=k;k=p*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-3<<2)|0;if((c[a>>2]|0)<(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[r>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(a){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16<=0){b[r>>1]=n;k=o*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-4<<2)|0;if((c[a>>2]|0)>(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}o=c[j+1179664+(o+-1<<2)>>2]|0;k=c[j+1179664+((k<<16>>16)+-1<<2)>>2]|0;if((o|0)>(k|0)){b[r>>1]=k;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}else{b[r>>1]=o;if((o|0)<(k|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}else{b[r>>1]=0;k=q}while(0);s=s+1|0;l=l+1|0;a=r+2|0;if((s|0)>=(y|0))break;else{r=a;q=k}}}x=x+1|0;if((x|0)>=(z|0)){p=k;B=52;break a}else{l=l+2|0;a=a+4|0}}Me(3,3904,A);k=-1}else{p=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((p|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(p|0)){a=a+1|0;m=m+4|0}else break}}o=j+8|0;k=l+-1|0;c[o>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[o>>2]|0))}if((p|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(p|0))}if((c[o>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[o>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Wc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+(k<<1)|0;a=n+(k<<1)|0;k=0;b:while(1){if(w){s=1;r=a;q=k;while(1){do if((d[l+1>>0]|0|0)>(g|0)){k=b[r+(v<<1)>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}n=b[r+(t<<1)>>1]|0;o=n<<16>>16;k=b[r+(u<<1)>>1]|0;p=k<<16>>16;a=k<<16>>16>0;if(n<<16>>16<=0){if(a){b[r>>1]=k;k=p*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-3<<2)|0;if((c[a>>2]|0)<(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[r>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(a){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}a=b[r+-2>>1]|0;if(a<<16>>16<=0){b[r>>1]=n;k=o*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-4<<2)|0;if((c[a>>2]|0)>(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+((a<<16>>16)+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}else{b[r>>1]=0;k=q}while(0);s=s+1|0;l=l+2|0;a=r+2|0;if((s|0)>=(y|0))break;else{r=a;q=k}}}x=x+1|0;if((x|0)>=(z|0)){p=k;B=52;break a}else{l=l+4|0;a=a+4|0}}Me(3,3904,A);k=-1}else{p=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((p|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(p|0)){a=a+1|0;m=m+4|0}else break}}o=j+8|0;k=l+-1|0;c[o>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[o>>2]|0))}if((p|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(p|0))}if((c[o>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[o>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Xc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+(k<<1)|0;a=n+(k<<1)|0;k=0;b:while(1){if(w){s=1;r=a;q=k;while(1){do if((d[l>>0]|0|0)>(g|0)){k=b[r+(v<<1)>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}n=b[r+(t<<1)>>1]|0;o=n<<16>>16;k=b[r+(u<<1)>>1]|0;p=k<<16>>16;a=k<<16>>16>0;if(n<<16>>16<=0){if(a){b[r>>1]=k;k=p*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-3<<2)|0;if((c[a>>2]|0)<(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16>0){b[r>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[r>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(a){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[r>>1]=o;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}else{b[r>>1]=k;if((k|0)<(o|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[r+-2>>1]|0;if(k<<16>>16<=0){b[r>>1]=n;k=o*7|0;a=j+1310736+(k+-7<<2)|0;c[a>>2]=(c[a>>2]|0)+1;a=j+1310736+(k+-6<<2)|0;c[a>>2]=(c[a>>2]|0)+s;a=j+1310736+(k+-5<<2)|0;c[a>>2]=(c[a>>2]|0)+x;a=j+1310736+(k+-4<<2)|0;if((c[a>>2]|0)>(s|0))c[a>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}o=c[j+1179664+(o+-1<<2)>>2]|0;k=c[j+1179664+((k<<16>>16)+-1<<2)>>2]|0;if((o|0)>(k|0)){b[r>>1]=k;if((q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(o|0))c[n>>2]=k;a=a+1|0;if((a|0)>=(q|0))break;else n=n+4|0}}}else{b[r>>1]=o;if((o|0)<(k|0)&(q|0)>0){a=0;n=m;while(1){if((c[n>>2]|0)==(k|0))c[n>>2]=o;a=a+1|0;if((a|0)>=(q|0)){k=o;break}else n=n+4|0}}else k=o}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}else{b[r>>1]=0;k=q}while(0);s=s+1|0;l=l+2|0;a=r+2|0;if((s|0)>=(y|0))break;else{r=a;q=k}}}x=x+1|0;if((x|0)>=(z|0)){p=k;B=52;break a}else{l=l+4|0;a=a+4|0}}Me(3,3904,A);k=-1}else{p=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((p|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(p|0)){a=a+1|0;m=m+4|0}else break}}o=j+8|0;k=l+-1|0;c[o>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[o>>2]|0))}if((p|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(p|0))}if((c[o>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[o>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Yc(a,e,f,g,j){a=a|0;e=e|0;f=f|0;g=g|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0;C=i;i=i+16|0;A=C;n=c[j>>2]|0;z=f+-1|0;if((e|0)>0){k=0;l=n;m=n+(($(z,e)|0)<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(e|0))break;else{l=l+2|0;m=m+2|0}}}y=e+-1|0;if((f|0)>0){k=0;l=n;m=n+(y<<1)|0;while(1){b[m>>1]=0;b[l>>1]=0;k=k+1|0;if((k|0)>=(f|0))break;else{l=l+(e<<1)|0;m=m+(e<<1)|0}}}m=j+1179664|0;k=e+1|0;v=0-e|0;t=1-e|0;u=~e;a:do if((z|0)>1){w=(y|0)>1;x=1;l=a+k|0;a=n+(k<<1)|0;n=g+k|0;k=0;b:while(1){if(w){s=1;r=l;q=k;while(1){do if((d[r>>0]|0)>(d[n>>0]|0)){k=b[a+(v<<1)>>1]|0;if(k<<16>>16>0){b[a>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}g=b[a+(t<<1)>>1]|0;o=g<<16>>16;k=b[a+(u<<1)>>1]|0;p=k<<16>>16;l=k<<16>>16>0;if(g<<16>>16<=0){if(l){b[a>>1]=k;k=p*7|0;l=j+1310736+(k+-7<<2)|0;c[l>>2]=(c[l>>2]|0)+1;l=j+1310736+(k+-6<<2)|0;c[l>>2]=(c[l>>2]|0)+s;l=j+1310736+(k+-5<<2)|0;c[l>>2]=(c[l>>2]|0)+x;l=j+1310736+(k+-3<<2)|0;if((c[l>>2]|0)<(s|0))c[l>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[a+-2>>1]|0;if(k<<16>>16>0){b[a>>1]=k;k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;k=j+1310736+(k+-3<<2)|0;if((c[k>>2]|0)>=(s|0)){k=q;break}c[k>>2]=s;k=q;break}else{k=q+1|0;if((q|0)>32767)break b;b[a>>1]=k;c[j+1179664+(q<<2)>>2]=k<<16>>16;q=q*7|0;c[j+1310736+(q<<2)>>2]=1;c[j+1310736+(q+1<<2)>>2]=s;c[j+1310736+(q+2<<2)>>2]=x;c[j+1310736+(q+3<<2)>>2]=s;c[j+1310736+(q+4<<2)>>2]=s;c[j+1310736+(q+5<<2)>>2]=x;c[j+1310736+(q+6<<2)>>2]=x;break}}if(l){k=c[j+1179664+(o+-1<<2)>>2]|0;o=c[j+1179664+(p+-1<<2)>>2]|0;if((k|0)>(o|0)){b[a>>1]=o;if((q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(k|0))c[g>>2]=o;l=l+1|0;if((l|0)>=(q|0)){k=o;break}else g=g+4|0}}else k=o}else{b[a>>1]=k;if((k|0)<(o|0)&(q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(o|0))c[g>>2]=k;l=l+1|0;if((l|0)>=(q|0))break;else g=g+4|0}}}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;p=j+1310736+(k+-5<<2)|0;c[p>>2]=(c[p>>2]|0)+x;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}k=b[a+-2>>1]|0;if(k<<16>>16<=0){b[a>>1]=g;k=o*7|0;l=j+1310736+(k+-7<<2)|0;c[l>>2]=(c[l>>2]|0)+1;l=j+1310736+(k+-6<<2)|0;c[l>>2]=(c[l>>2]|0)+s;l=j+1310736+(k+-5<<2)|0;c[l>>2]=(c[l>>2]|0)+x;l=j+1310736+(k+-4<<2)|0;if((c[l>>2]|0)>(s|0))c[l>>2]=s;c[j+1310736+(k+-1<<2)>>2]=x;k=q;break}o=c[j+1179664+(o+-1<<2)>>2]|0;k=c[j+1179664+((k<<16>>16)+-1<<2)>>2]|0;if((o|0)>(k|0)){b[a>>1]=k;if((q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(o|0))c[g>>2]=k;l=l+1|0;if((l|0)>=(q|0))break;else g=g+4|0}}}else{b[a>>1]=o;if((o|0)<(k|0)&(q|0)>0){l=0;g=m;while(1){if((c[g>>2]|0)==(k|0))c[g>>2]=o;l=l+1|0;if((l|0)>=(q|0)){k=o;break}else g=g+4|0}}else k=o}k=(k<<16>>16)*7|0;p=j+1310736+(k+-7<<2)|0;c[p>>2]=(c[p>>2]|0)+1;p=j+1310736+(k+-6<<2)|0;c[p>>2]=(c[p>>2]|0)+s;k=j+1310736+(k+-5<<2)|0;c[k>>2]=(c[k>>2]|0)+x;k=q}else{b[a>>1]=0;k=q}while(0);s=s+1|0;l=r+1|0;n=n+1|0;a=a+2|0;if((s|0)>=(y|0))break;else{r=l;q=k}}}x=x+1|0;if((x|0)>=(z|0)){o=k;B=52;break a}else{l=l+2|0;a=a+4|0;n=n+2|0}}Me(3,3904,A);k=-1}else{o=0;B=52}while(0);if((B|0)==52){n=j+12|0;if((o|0)<1)l=1;else{a=1;l=1;while(1){k=c[m>>2]|0;if((k|0)==(a|0)){k=l;l=l+1|0}else k=c[j+1179664+(k+-1<<2)>>2]|0;c[m>>2]=k;if((a|0)<(o|0)){a=a+1|0;m=m+4|0}else break}}g=j+8|0;k=l+-1|0;c[g>>2]=k;if(k){ek(n|0,0,k<<2|0)|0;ek(j+655376|0,0,k<<4|0)|0;if((l|0)>1){k=0;do{B=k<<2;c[j+131084+(B<<2)>>2]=e;c[j+131084+((B|1)<<2)>>2]=0;c[j+131084+((B|2)<<2)>>2]=f;c[j+131084+((B|3)<<2)>>2]=0;k=k+1|0}while((k|0)<(c[g>>2]|0))}if((o|0)>0){n=0;do{m=(c[j+1179664+(n<<2)>>2]|0)+-1|0;a=n*7|0;k=j+12+(m<<2)|0;c[k>>2]=(c[k>>2]|0)+(c[j+1310736+(a<<2)>>2]|0);k=m<<1;l=j+655376+(k<<3)|0;h[l>>3]=+h[l>>3]+ +(c[j+1310736+(a+1<<2)>>2]|0);k=j+655376+((k|1)<<3)|0;h[k>>3]=+h[k>>3]+ +(c[j+1310736+(a+2<<2)>>2]|0);m=m<<2;k=j+131084+(m<<2)|0;l=c[j+1310736+(a+3<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;k=j+131084+((m|1)<<2)|0;l=c[j+1310736+(a+4<<2)>>2]|0;if((c[k>>2]|0)<(l|0))c[k>>2]=l;k=j+131084+((m|2)<<2)|0;l=c[j+1310736+(a+5<<2)>>2]|0;if((c[k>>2]|0)>(l|0))c[k>>2]=l;l=j+131084+((m|3)<<2)|0;k=c[j+1310736+(a+6<<2)>>2]|0;if((c[l>>2]|0)<(k|0))c[l>>2]=k;n=n+1|0}while((n|0)<(o|0))}if((c[g>>2]|0)>0){k=0;do{e=j+12+(k<<2)|0;f=k<<1;B=j+655376+(f<<3)|0;h[B>>3]=+h[B>>3]/+(c[e>>2]|0);f=j+655376+((f|1)<<3)|0;h[f>>3]=+h[f>>3]/+(c[e>>2]|0);k=k+1|0}while((k|0)<(c[g>>2]|0));k=0}else k=0}else k=0}i=C;return k|0}function Zc(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f*3|0)+12|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f*6|0)+6)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){do if(((d[q+1>>0]|0)+(d[q>>0]|0)+(d[q+2>>0]|0)|0)>(y|0)){b[g>>1]=0;a[l>>0]=0;j=p}else{a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}while(0);r=r+1|0;n=q+6|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function _c(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<1)+8|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<2)+4)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){f=d[q>>0]|0;o=d[q+1>>0]|0;do if(((f&248)+10+(f<<5&224)+(o>>>3&28)+(o<<3&248)|0)>(y|0)){b[g>>1]=0;a[l>>0]=0;j=p}else{a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}while(0);r=r+1|0;n=q+4|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function $c(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<2)+16|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<3)+8)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){do if(((d[q+1>>0]|0)+(d[q>>0]|0)+(d[q+2>>0]|0)|0)>(y|0)){b[g>>1]=0;a[l>>0]=0;j=p}else{a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}while(0);r=r+1|0;n=q+8|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function ad(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<1)+8|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<2)+4)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){o=d[q>>0]|0;do if(((o&240)+24+(o<<4&240)+((d[q+1>>0]|0)&240)|0)>(y|0)){b[g>>1]=0;a[l>>0]=0;j=p}else{a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}while(0);r=r+1|0;n=q+4|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function bd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<1)+8|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<2)+4)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){f=d[q>>0]|0;o=d[q+1>>0]|0;do if(((f&248)+12+(f<<5&224)+(o>>>3&24)+(o<<2&248)|0)>(y|0)){b[g>>1]=0;a[l>>0]=0;j=p}else{a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}while(0);r=r+1|0;n=q+4|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0}function cd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;B=F;D=(f|0)/2|0;E=(g|0)/2|0;o=c[k>>2]|0;A=E+-1|0;if((f|0)>1){l=0;m=o;n=o+(($(A,D)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(D|0))break;else{m=m+2|0;n=n+2|0}}}y=j*3|0;z=D+-1|0;if((g|0)>1){l=0;j=o;m=o+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(E|0))break;else{j=j+(D<<1)|0;m=m+(D<<1)|0}}}m=k+1179664|0;j=D+1|0;v=0-D|0;t=1-D|0;u=~D;s=(f<<2)+16|0;a:do if((A|0)>1){w=(z|0)>1;l=(c[k+4>>2]|0)+j|0;x=1;n=e+((f<<3)+8)|0;g=o+(j<<1)|0;j=0;b:while(1){if(w){r=1;q=n;p=j;while(1){do if(((d[q+2>>0]|0)+(d[q+1>>0]|0)+(d[q+3>>0]|0)|0)>(y|0)){b[g>>1]=0;a[l>>0]=0;j=p}else{a[l>>0]=-1;j=b[g+(v<<1)>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}e=b[g+(t<<1)>>1]|0;f=e<<16>>16;j=b[g+(u<<1)>>1]|0;o=j<<16>>16;n=j<<16>>16>0;if(e<<16>>16<=0){if(n){b[g>>1]=j;j=o*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=b[g+-2>>1]|0;if(j<<16>>16>0){b[g>>1]=j;j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(r|0)){j=p;break}c[j>>2]=r;j=p;break}else{j=p+1|0;if((p|0)>32767)break b;b[g>>1]=j;c[k+1179664+(p<<2)>>2]=j<<16>>16;p=p*7|0;c[k+1310736+(p<<2)>>2]=1;c[k+1310736+(p+1<<2)>>2]=r;c[k+1310736+(p+2<<2)>>2]=x;c[k+1310736+(p+3<<2)>>2]=r;c[k+1310736+(p+4<<2)>>2]=r;c[k+1310736+(p+5<<2)>>2]=x;c[k+1310736+(p+6<<2)>>2]=x;break}}if(n){j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+(o+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;o=k+1310736+(j+-5<<2)|0;c[o>>2]=(c[o>>2]|0)+x;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}n=b[g+-2>>1]|0;if(n<<16>>16<=0){b[g>>1]=e;j=f*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+r;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+x;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(r|0))c[n>>2]=r;c[k+1310736+(j+-1<<2)>>2]=x;j=p;break}j=c[k+1179664+(f+-1<<2)>>2]|0;f=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(f|0)){b[g>>1]=f;if((p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(j|0))c[e>>2]=f;n=n+1|0;if((n|0)>=(p|0)){j=f;break}else e=e+4|0}}else j=f}else{b[g>>1]=j;if((j|0)<(f|0)&(p|0)>0){n=0;e=m;while(1){if((c[e>>2]|0)==(f|0))c[e>>2]=j;n=n+1|0;if((n|0)>=(p|0))break;else e=e+4|0}}}j=(j<<16>>16)*7|0;o=k+1310736+(j+-7<<2)|0;c[o>>2]=(c[o>>2]|0)+1;o=k+1310736+(j+-6<<2)|0;c[o>>2]=(c[o>>2]|0)+r;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+x;j=p}while(0);r=r+1|0;n=q+8|0;g=g+2|0;l=l+1|0;if((r|0)>=(z|0))break;else{q=n;p=j}}}x=x+1|0;if((x|0)>=(A|0)){f=j;C=52;break a}else{l=l+2|0;n=n+s|0;g=g+4|0}}Me(3,3904,B);l=-1}else{f=0;C=52}while(0);if((C|0)==52){g=k+12|0;if((f|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(f|0)){n=n+1|0;m=m+4|0}else break}}e=k+8|0;l=j+-1|0;c[e>>2]=l;if(l){ek(g|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{C=l<<2;c[k+131084+(C<<2)>>2]=D;c[k+131084+((C|1)<<2)>>2]=0;c[k+131084+((C|2)<<2)>>2]=E;c[k+131084+((C|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[e>>2]|0))}if((f|0)>0){g=0;do{m=(c[k+1179664+(g<<2)>>2]|0)+-1|0;n=g*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;g=g+1|0}while((g|0)<(f|0))}if((c[e>>2]|0)>0){l=0;do{D=k+12+(l<<2)|0;E=l<<1;C=k+655376+(E<<3)|0;h[C>>3]=+h[C>>3]/+(c[D>>2]|0);E=k+655376+((E|1)<<3)|0;h[E>>3]=+h[E>>3]/+(c[D>>2]|0);l=l+1|0}while((l|0)<(c[e>>2]|0));l=0}else l=0}else l=0}i=F;return l|0} function sh(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;if((b|0)!=1){if(b+-1&b)b=_j(b)|0}else b=2;f=c[a+4>>2]|0;if(b>>>0<=f>>>0){if(b>>>0>>0){if(f>>>0>2)e=(f+-1&f|0)==0;else e=0;d=~~+_(+(+((c[a+12>>2]|0)>>>0)/+g[a+16>>2]))>>>0;if(e)d=1<<32-(ba(d+-1|0)|0);else d=_j(d)|0;b=b>>>0>>0?d:b;if(b>>>0>>0)th(a,b)}}else th(a,b);return}function th(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0;e=a+4|0;a:do if(b){m=Kh(b<<2)|0;d=c[a>>2]|0;c[a>>2]=m;if(d)Lh(d);c[e>>2]=b;if(b){d=0;do{c[(c[a>>2]|0)+(d<<2)>>2]=0;d=d+1|0}while((d|0)!=(b|0))}e=a+8|0;f=c[e>>2]|0;if(f){d=c[f+4>>2]|0;l=b+-1|0;m=(l&b|0)==0;if(m)h=d&l;else h=(d>>>0)%(b>>>0)|0;c[(c[a>>2]|0)+(h<<2)>>2]=e;d=c[f>>2]|0;if(d){g=f;e=f;while(1){k=e;b:while(1){while(1){e=c[d+4>>2]|0;if(m)j=e&l;else j=(e>>>0)%(b>>>0)|0;if((j|0)==(h|0)){e=d;break}e=(c[a>>2]|0)+(j<<2)|0;if(!(c[e>>2]|0)){h=j;f=d;break b}i=d+8|0;e=d;while(1){f=c[e>>2]|0;if(!f)break;if((c[i>>2]|0)==(c[f+8>>2]|0))e=f;else break}c[g>>2]=f;c[e>>2]=c[c[(c[a>>2]|0)+(j<<2)>>2]>>2];c[c[(c[a>>2]|0)+(j<<2)>>2]>>2]=d;d=c[k>>2]|0;if(!d)break a}d=c[e>>2]|0;if(!d)break a;else{g=e;k=e}}c[e>>2]=g;d=c[f>>2]|0;if(!d)break;else{g=f;e=f}}}}}else{d=c[a>>2]|0;c[a>>2]=0;if(d)Lh(d);c[e>>2]=0}while(0);return}function uh(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0;g=i;i=i+32|0;h=g+16|0;f=g+4|0;j=g;d=c[d>>2]|0;e=c[d>>2]|0;c[j>>2]=d;c[h>>2]=c[j>>2];vh(f,b,h);d=c[f>>2]|0;c[f>>2]=0;if(d){if(a[f+8>>0]|0)Fg(d+264|0);Lh(d)}i=g;return e|0}function vh(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0;o=c[e>>2]|0;l=c[d+4>>2]|0;e=c[o+4>>2]|0;m=l+-1|0;n=(m&l|0)==0;if(n)k=m&e;else k=(e>>>0)%(l>>>0)|0;g=(c[d>>2]|0)+(k<<2)|0;f=c[g>>2]|0;while(1){e=c[f>>2]|0;if((e|0)==(o|0)){j=f;break}else f=e}i=d+8|0;if((j|0)!=(i|0)){e=c[j+4>>2]|0;if(n)e=e&m;else e=(e>>>0)%(l>>>0)|0;if((e|0)==(k|0))g=o;else h=12}else h=12;do if((h|0)==12){e=c[o>>2]|0;if(e){e=c[e+4>>2]|0;if(n)e=e&m;else e=(e>>>0)%(l>>>0)|0;if((e|0)==(k|0)){g=o;break}}c[g>>2]=0;g=o}while(0);f=c[g>>2]|0;e=f;if(f){f=c[f+4>>2]|0;if(n)f=f&m;else f=(f>>>0)%(l>>>0)|0;if((f|0)!=(k|0)){c[(c[d>>2]|0)+(f<<2)>>2]=j;e=c[o>>2]|0}}c[j>>2]=e;c[g>>2]=0;d=d+12|0;c[d>>2]=(c[d>>2]|0)+-1;c[b>>2]=o;c[b+4>>2]=i;a[b+8>>0]=1;return}function wh(a,b,d){a=a|0;b=b|0;d=d|0;var e=0;e=Kh(408)|0;c[e+8>>2]=c[d>>2];ek(e+16|0,0,392)|0;h[e+248>>3]=.0001;h[e+256>>3]=1.0e3;d=e+264|0;c[d>>2]=0;c[d+4>>2]=0;c[d+8>>2]=0;c[d+12>>2]=0;c[a>>2]=e;a=a+4|0;c[a>>2]=b+8;c[a+4>>2]=257;return}function xh(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,h=0,i=0,j=0.0,k=0.0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0;m=c[e+8>>2]|0;s=e+4|0;c[s>>2]=m;r=d+4|0;l=c[r>>2]|0;q=(l|0)==0;a:do if(!q){n=l+-1|0;o=(n&l|0)==0;if(o)h=n&m;else h=(m>>>0)%(l>>>0)|0;f=c[(c[d>>2]|0)+(h<<2)>>2]|0;if(!f)p=12;else while(1){i=c[f>>2]|0;if(!i){p=12;break a}f=c[i+4>>2]|0;if(o)f=f&n;else f=(f>>>0)%(l>>>0)|0;if((f|0)!=(h|0)){p=12;break a}if((c[i+8>>2]|0)==(m|0)){f=0;e=i;break}else f=i}}else{h=0;p=12}while(0);if((p|0)==12){m=d+12|0;j=+(((c[m>>2]|0)+1|0)>>>0);k=+g[d+16>>2];do if(q|j>+(l>>>0)*k){if(l>>>0>2)f=(l+-1&l|0)==0;else f=0;i=(f&1|l<<1)^1;f=~~+_(+(j/k))>>>0;yh(d,i>>>0>>0?f:i);i=c[r>>2]|0;f=c[s>>2]|0;h=i+-1|0;if(!(h&i)){l=i;h=h&f;break}else{l=i;h=(f>>>0)%(i>>>0)|0;break}}while(0);f=c[(c[d>>2]|0)+(h<<2)>>2]|0;if(!f){f=d+8|0;c[e>>2]=c[f>>2];c[f>>2]=e;c[(c[d>>2]|0)+(h<<2)>>2]=f;f=c[e>>2]|0;if(f){f=c[f+4>>2]|0;h=l+-1|0;if(!(h&l))f=f&h;else f=(f>>>0)%(l>>>0)|0;c[(c[d>>2]|0)+(f<<2)>>2]=e}}else{c[e>>2]=c[f>>2];c[f>>2]=e}c[m>>2]=(c[m>>2]|0)+1;f=1}c[b>>2]=e;a[b+4>>0]=f;return}function yh(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;if((b|0)!=1){if(b+-1&b)b=_j(b)|0}else b=2;f=c[a+4>>2]|0;if(b>>>0<=f>>>0){if(b>>>0>>0){if(f>>>0>2)e=(f+-1&f|0)==0;else e=0;d=~~+_(+(+((c[a+12>>2]|0)>>>0)/+g[a+16>>2]))>>>0;if(e)d=1<<32-(ba(d+-1|0)|0);else d=_j(d)|0;b=b>>>0>>0?d:b;if(b>>>0>>0)zh(a,b)}}else zh(a,b);return}function zh(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0;e=a+4|0;a:do if(b){m=Kh(b<<2)|0;d=c[a>>2]|0;c[a>>2]=m;if(d)Lh(d);c[e>>2]=b;if(b){d=0;do{c[(c[a>>2]|0)+(d<<2)>>2]=0;d=d+1|0}while((d|0)!=(b|0))}e=a+8|0;f=c[e>>2]|0;if(f){d=c[f+4>>2]|0;l=b+-1|0;m=(l&b|0)==0;if(m)h=d&l;else h=(d>>>0)%(b>>>0)|0;c[(c[a>>2]|0)+(h<<2)>>2]=e;d=c[f>>2]|0;if(d){g=f;e=f;while(1){k=e;b:while(1){while(1){e=c[d+4>>2]|0;if(m)j=e&l;else j=(e>>>0)%(b>>>0)|0;if((j|0)==(h|0)){e=d;break}e=(c[a>>2]|0)+(j<<2)|0;if(!(c[e>>2]|0)){h=j;f=d;break b}i=d+8|0;e=d;while(1){f=c[e>>2]|0;if(!f)break;if((c[i>>2]|0)==(c[f+8>>2]|0))e=f;else break}c[g>>2]=f;c[e>>2]=c[c[(c[a>>2]|0)+(j<<2)>>2]>>2];c[c[(c[a>>2]|0)+(j<<2)>>2]>>2]=d;d=c[k>>2]|0;if(!d)break a}d=c[e>>2]|0;if(!d)break a;else{g=e;k=e}}c[e>>2]=g;d=c[f>>2]|0;if(!d)break;else{g=f;e=f}}}}}else{d=c[a>>2]|0;c[a>>2]=0;if(d)Lh(d);c[e>>2]=0}while(0);return}function Ah(a){a=a|0;return Aj(c[a+4>>2]|0)|0}function Bh(a){a=a|0;Ka(624,10917);Ya(632,10922,1,1,0);Ga(640,10927,1,-128,127);Ga(656,10932,1,-128,127);Ga(648,10944,1,0,255);Ga(664,10958,2,-32768,32767);Ga(672,10964,2,0,65535);Ga(680,10979,4,-2147483648,2147483647);Ga(688,10983,4,0,-1);Ga(696,10996,4,-2147483648,2147483647);Ga(704,11001,4,0,-1);kb(712,11015,4);kb(720,11021,8);sb(360,11028);sb(392,11040);bb(416,4,11073);db(440,11086);Aa(448,0,11102);Dh(11132);Eh(11169);Fh(11208);Gh(11239);Hh(11279);Ih(11308);Aa(456,4,11346);Aa(464,5,11376);Dh(11415);Eh(11447);Fh(11480);Gh(11513);Hh(11547);Ih(11580);Aa(472,6,11614);Aa(480,7,11645);Aa(488,7,11677);return}function Ch(){Bh(0);return}function Dh(a){a=a|0;Aa(536,0,a|0);return}function Eh(a){a=a|0;Aa(528,1,a|0);return}function Fh(a){a=a|0;Aa(520,2,a|0);return}function Gh(a){a=a|0;Aa(512,3,a|0);return}function Hh(a){a=a|0;Aa(504,4,a|0);return}function Ih(a){a=a|0;Aa(496,5,a|0);return}function Jh(a){a=a|0;Ia(12478,12501,303,12589)}function Kh(a){a=a|0;var b=0;b=(a|0)==0?1:a;a=Uj(b)|0;a:do if(!a){while(1){a=Ph()|0;if(!a)break;_b[a&0]();a=Uj(b)|0;if(a)break a}b=Wa(4)|0;c[b>>2]=2224;wb(b|0,544,1)}while(0);return a|0}function Lh(a){a=a|0;Vj(a);return}function Mh(a){a=a|0;return}function Nh(a){a=a|0;Lh(a);return}function Oh(a){a=a|0;return 12610}function Ph(){var a=0;a=c[559]|0;c[559]=a+0;return a|0}function Qh(a){a=a|0;return}function Rh(a){a=a|0;return}function Sh(a){a=a|0;return}function Th(a){a=a|0;return}function Uh(a){a=a|0;return}function Vh(a){a=a|0;Lh(a);return}function Wh(a){a=a|0;Lh(a);return}function Xh(a){a=a|0;Lh(a);return}function Yh(a){a=a|0;Lh(a);return}function Zh(a,b,c){a=a|0;b=b|0;c=c|0;return (a|0)==(b|0)|0}function _h(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0;h=i;i=i+64|0;g=h;if((a|0)!=(b|0))if((b|0)!=0?(f=ei(b,576,592,0)|0,(f|0)!=0):0){b=g;e=b+56|0;do{c[b>>2]=0;b=b+4|0}while((b|0)<(e|0));c[g>>2]=f;c[g+8>>2]=a;c[g+12>>2]=-1;c[g+48>>2]=1;dc[c[(c[f>>2]|0)+28>>2]&3](f,g,c[d>>2]|0,1);if((c[g+24>>2]|0)==1){c[d>>2]=c[g+16>>2];b=1}else b=0}else b=0;else b=1;i=h;return b|0}function $h(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0;b=d+16|0;g=c[b>>2]|0;do if(g){if((g|0)!=(e|0)){f=d+36|0;c[f>>2]=(c[f>>2]|0)+1;c[d+24>>2]=2;a[d+54>>0]=1;break}b=d+24|0;if((c[b>>2]|0)==2)c[b>>2]=f}else{c[b>>2]=e;c[d+24>>2]=f;c[d+36>>2]=1}while(0);return}function ai(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;if((a|0)==(c[b+8>>2]|0))$h(0,b,d,e);return}function bi(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;if((a|0)==(c[b+8>>2]|0))$h(0,b,d,e);else{a=c[a+8>>2]|0;dc[c[(c[a>>2]|0)+28>>2]&3](a,b,d,e)}return}function ci(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0;g=c[a+4>>2]|0;f=g>>8;if(g&1)f=c[(c[d>>2]|0)+f>>2]|0;a=c[a>>2]|0;dc[c[(c[a>>2]|0)+28>>2]&3](a,b,d+f|0,(g&2|0)!=0?e:2);return}function di(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;a:do if((b|0)!=(c[d+8>>2]|0)){h=c[b+12>>2]|0;g=b+16+(h<<3)|0;ci(b+16|0,d,e,f);if((h|0)>1){h=d+54|0;b=b+24|0;do{ci(b,d,e,f);if(a[h>>0]|0)break a;b=b+8|0}while(b>>>0>>0)}}else $h(0,d,e,f);while(0);return}function ei(d,e,f,g){d=d|0;e=e|0;f=f|0;g=g|0;var h=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0;r=i;i=i+64|0;q=r;p=c[d>>2]|0;o=d+(c[p+-8>>2]|0)|0;p=c[p+-4>>2]|0;c[q>>2]=f;c[q+4>>2]=d;c[q+8>>2]=e;c[q+12>>2]=g;g=q+16|0;d=q+20|0;e=q+24|0;h=q+28|0;j=q+32|0;k=q+40|0;l=(p|0)==(f|0);m=g;n=m+36|0;do{c[m>>2]=0;m=m+4|0}while((m|0)<(n|0));b[g+36>>1]=0;a[g+38>>0]=0;a:do if(l){c[q+48>>2]=1;bc[c[(c[f>>2]|0)+20>>2]&3](f,q,o,o,1,0);g=(c[e>>2]|0)==1?o:0}else{Rb[c[(c[p>>2]|0)+24>>2]&3](p,q,o,1,0);switch(c[q+36>>2]|0){case 0:{g=(c[k>>2]|0)==1&(c[h>>2]|0)==1&(c[j>>2]|0)==1?c[d>>2]|0:0;break a}case 1:break;default:{g=0;break a}}if((c[e>>2]|0)!=1?!((c[k>>2]|0)==0&(c[h>>2]|0)==1&(c[j>>2]|0)==1):0){g=0;break}g=c[g>>2]|0}while(0);i=r;return g|0}function fi(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;a[d+53>>0]=1;do if((c[d+4>>2]|0)==(f|0)){a[d+52>>0]=1;f=d+16|0;b=c[f>>2]|0;if(!b){c[f>>2]=e;c[d+24>>2]=g;c[d+36>>2]=1;if(!((g|0)==1?(c[d+48>>2]|0)==1:0))break;a[d+54>>0]=1;break}if((b|0)!=(e|0)){g=d+36|0;c[g>>2]=(c[g>>2]|0)+1;a[d+54>>0]=1;break}b=d+24|0;f=c[b>>2]|0;if((f|0)==2){c[b>>2]=g;f=g}if((f|0)==1?(c[d+48>>2]|0)==1:0)a[d+54>>0]=1}while(0);return}function gi(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0;a:do if((b|0)==(c[d+8>>2]|0)){if((c[d+4>>2]|0)==(e|0)?(h=d+28|0,(c[h>>2]|0)!=1):0)c[h>>2]=f}else{if((b|0)!=(c[d>>2]|0)){q=c[b+12>>2]|0;j=b+16+(q<<3)|0;ii(b+16|0,d,e,f,g);h=b+24|0;if((q|0)<=1)break;i=c[b+8>>2]|0;if((i&2|0)==0?(k=d+36|0,(c[k>>2]|0)!=1):0){if(!(i&1)){i=d+54|0;while(1){if(a[i>>0]|0)break a;if((c[k>>2]|0)==1)break a;ii(h,d,e,f,g);h=h+8|0;if(h>>>0>=j>>>0)break a}}i=d+24|0;b=d+54|0;while(1){if(a[b>>0]|0)break a;if((c[k>>2]|0)==1?(c[i>>2]|0)==1:0)break a;ii(h,d,e,f,g);h=h+8|0;if(h>>>0>=j>>>0)break a}}i=d+54|0;while(1){if(a[i>>0]|0)break a;ii(h,d,e,f,g);h=h+8|0;if(h>>>0>=j>>>0)break a}}if((c[d+16>>2]|0)!=(e|0)?(p=d+20|0,(c[p>>2]|0)!=(e|0)):0){c[d+32>>2]=f;m=d+44|0;if((c[m>>2]|0)==4)break;i=c[b+12>>2]|0;j=b+16+(i<<3)|0;k=d+52|0;f=d+53|0;n=d+54|0;l=b+8|0;o=d+24|0;b:do if((i|0)>0){i=0;h=0;b=b+16|0;while(1){a[k>>0]=0;a[f>>0]=0;hi(b,d,e,e,1,g);if(a[n>>0]|0){q=20;break b}do if(a[f>>0]|0){if(!(a[k>>0]|0))if(!(c[l>>2]&1)){h=1;q=20;break b}else{h=1;break}if((c[o>>2]|0)==1)break b;if(!(c[l>>2]&2))break b;else{i=1;h=1}}while(0);b=b+8|0;if(b>>>0>=j>>>0){q=20;break}}}else{i=0;h=0;q=20}while(0);do if((q|0)==20){if((!i?(c[p>>2]=e,e=d+40|0,c[e>>2]=(c[e>>2]|0)+1,(c[d+36>>2]|0)==1):0)?(c[o>>2]|0)==2:0){a[n>>0]=1;if(h)break}else q=24;if((q|0)==24?h:0)break;c[m>>2]=4;break a}while(0);c[m>>2]=3;break}if((f|0)==1)c[d+32>>2]=1}while(0);return}function hi(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;i=c[a+4>>2]|0;h=i>>8;if(i&1)h=c[(c[e>>2]|0)+h>>2]|0;a=c[a>>2]|0;bc[c[(c[a>>2]|0)+20>>2]&3](a,b,d,e+h|0,(i&2|0)!=0?f:2,g);return}function ii(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0;h=c[a+4>>2]|0;g=h>>8;if(h&1)g=c[(c[d>>2]|0)+g>>2]|0;a=c[a>>2]|0;Rb[c[(c[a>>2]|0)+24>>2]&3](a,b,d+g|0,(h&2|0)!=0?e:2,f);return}function ji(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0;a:do if((b|0)==(c[d+8>>2]|0)){if((c[d+4>>2]|0)==(e|0)?(h=d+28|0,(c[h>>2]|0)!=1):0)c[h>>2]=f}else{if((b|0)!=(c[d>>2]|0)){j=c[b+8>>2]|0;Rb[c[(c[j>>2]|0)+24>>2]&3](j,d,e,f,g);break}if((c[d+16>>2]|0)!=(e|0)?(i=d+20|0,(c[i>>2]|0)!=(e|0)):0){c[d+32>>2]=f;f=d+44|0;if((c[f>>2]|0)==4)break;h=d+52|0;a[h>>0]=0;k=d+53|0;a[k>>0]=0;b=c[b+8>>2]|0;bc[c[(c[b>>2]|0)+20>>2]&3](b,d,e,e,1,g);if(a[k>>0]|0){if(!(a[h>>0]|0)){h=1;j=13}}else{h=0;j=13}do if((j|0)==13){c[i>>2]=e;k=d+40|0;c[k>>2]=(c[k>>2]|0)+1;if((c[d+36>>2]|0)==1?(c[d+24>>2]|0)==2:0){a[d+54>>0]=1;if(h)break}else j=16;if((j|0)==16?h:0)break;c[f>>2]=4;break a}while(0);c[f>>2]=3;break}if((f|0)==1)c[d+32>>2]=1}while(0);return}function ki(b,d,e,f,g){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var h=0,i=0;do if((b|0)==(c[d+8>>2]|0)){if((c[d+4>>2]|0)==(e|0)?(i=d+28|0,(c[i>>2]|0)!=1):0)c[i>>2]=f}else if((b|0)==(c[d>>2]|0)){if((c[d+16>>2]|0)!=(e|0)?(h=d+20|0,(c[h>>2]|0)!=(e|0)):0){c[d+32>>2]=f;c[h>>2]=e;g=d+40|0;c[g>>2]=(c[g>>2]|0)+1;if((c[d+36>>2]|0)==1?(c[d+24>>2]|0)==2:0)a[d+54>>0]=1;c[d+44>>2]=4;break}if((f|0)==1)c[d+32>>2]=1}while(0);return}function li(b,d,e,f,g,h){b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0;if((b|0)==(c[d+8>>2]|0))fi(0,d,e,f,g);else{m=d+52|0;n=a[m>>0]|0;o=d+53|0;p=a[o>>0]|0;l=c[b+12>>2]|0;i=b+16+(l<<3)|0;a[m>>0]=0;a[o>>0]=0;hi(b+16|0,d,e,f,g,h);a:do if((l|0)>1){j=d+24|0;k=b+8|0;l=d+54|0;b=b+24|0;do{if(a[l>>0]|0)break a;if(!(a[m>>0]|0)){if((a[o>>0]|0)!=0?(c[k>>2]&1|0)==0:0)break a}else{if((c[j>>2]|0)==1)break a;if(!(c[k>>2]&2))break a}a[m>>0]=0;a[o>>0]=0;hi(b,d,e,f,g,h);b=b+8|0}while(b>>>0>>0)}while(0);a[m>>0]=n;a[o>>0]=p}return}function mi(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;if((a|0)==(c[b+8>>2]|0))fi(0,b,d,e,f);else{a=c[a+8>>2]|0;bc[c[(c[a>>2]|0)+20>>2]&3](a,b,d,e,f,g)}return}function ni(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;if((a|0)==(c[b+8>>2]|0))fi(0,b,d,e,f);return}function oi(a){a=a|0;Ia(12625,12654,1164,12589)}function pi(a){a=a|0;return ((a|0)==32|(a+-9|0)>>>0<5)&1|0}function qi(){var a=0;if(!(c[597]|0))a=2644;else a=c[(gb()|0)+60>>2]|0;return a|0}function ri(b){b=b|0;var c=0,e=0;c=0;while(1){if((d[12742+c>>0]|0)==(b|0)){e=2;break}c=c+1|0;if((c|0)==87){c=87;b=12830;e=5;break}}if((e|0)==2)if(!c)b=12830;else{b=12830;e=5}if((e|0)==5)while(1){e=b;while(1){b=e+1|0;if(!(a[e>>0]|0))break;else e=b}c=c+-1|0;if(!c)break;else e=5}return b|0}function si(b,e,f){b=b|0;e=e|0;f=f|0;var g=0.0,h=0,j=0.0,k=0,l=0,m=0.0,n=0,o=0,p=0,q=0.0,r=0.0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0.0;L=i;i=i+512|0;H=L;switch(e|0){case 0:{K=24;J=-149;A=4;break}case 1:{K=53;J=-1074;A=4;break}case 2:{K=53;J=-1074;A=4;break}default:g=0.0}a:do if((A|0)==4){E=b+4|0;C=b+100|0;do{e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0}while((pi(e)|0)!=0);b:do switch(e|0){case 43:case 45:{h=1-(((e|0)==45&1)<<1)|0;e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0;I=h;break b}else{e=vi(b)|0;I=h;break b}}default:I=1}while(0);h=e;e=0;do{if((h|32|0)!=(a[14634+e>>0]|0))break;do if(e>>>0<7){h=c[E>>2]|0;if(h>>>0<(c[C>>2]|0)>>>0){c[E>>2]=h+1;h=d[h>>0]|0;break}else{h=vi(b)|0;break}}while(0);e=e+1|0}while(e>>>0<8);c:do switch(e|0){case 8:break;case 3:{A=23;break}default:{k=(f|0)!=0;if(k&e>>>0>3)if((e|0)==8)break c;else{A=23;break c}d:do if(!e){e=0;do{if((h|32|0)!=(a[16477+e>>0]|0))break d;do if(e>>>0<2){h=c[E>>2]|0;if(h>>>0<(c[C>>2]|0)>>>0){c[E>>2]=h+1;h=d[h>>0]|0;break}else{h=vi(b)|0;break}}while(0);e=e+1|0}while(e>>>0<3)}while(0);switch(e|0){case 3:{e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0;if((e|0)==40)e=1;else{if(!(c[C>>2]|0)){g=s;break a}c[E>>2]=(c[E>>2]|0)+-1;g=s;break a}while(1){h=c[E>>2]|0;if(h>>>0<(c[C>>2]|0)>>>0){c[E>>2]=h+1;h=d[h>>0]|0}else h=vi(b)|0;if(!((h+-48|0)>>>0<10|(h+-65|0)>>>0<26)?!((h|0)==95|(h+-97|0)>>>0<26):0)break;e=e+1|0}if((h|0)==41){g=s;break a}h=(c[C>>2]|0)==0;if(!h)c[E>>2]=(c[E>>2]|0)+-1;if(!k){c[(qi()|0)>>2]=22;ui(b,0);g=0.0;break a}if(!e){g=s;break a}while(1){e=e+-1|0;if(!h)c[E>>2]=(c[E>>2]|0)+-1;if(!e){g=s;break a}}}case 0:{do if((h|0)==48){e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0;if((e|32|0)!=120){if(!(c[C>>2]|0)){e=48;break}c[E>>2]=(c[E>>2]|0)+-1;e=48;break}e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0;k=0}else{e=vi(b)|0;k=0}e:while(1){switch(e|0){case 46:{A=74;break e}case 48:break;default:{y=0;l=0;x=0;h=0;n=k;o=0;w=0;m=1.0;k=0;g=0.0;break e}}e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0;k=1;continue}else{e=vi(b)|0;k=1;continue}}if((A|0)==74){e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0;if((e|0)==48){k=0;h=0;do{e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0;k=gk(k|0,h|0,-1,-1)|0;h=D}while((e|0)==48);y=0;l=0;x=k;n=1;o=1;w=0;m=1.0;k=0;g=0.0}else{y=0;l=0;x=0;h=0;n=k;o=1;w=0;m=1.0;k=0;g=0.0}}while(1){u=e+-48|0;p=e|32;if(u>>>0>=10){v=(e|0)==46;if(!(v|(p+-97|0)>>>0<6)){p=x;u=y;break}if(v)if(!o){v=l;h=y;u=y;o=1;p=w;j=m}else{p=x;u=y;e=46;break}else A=86}else A=86;if((A|0)==86){A=0;e=(e|0)>57?p+-87|0:u;do if(!((y|0)<0|(y|0)==0&l>>>0<8)){if((y|0)<0|(y|0)==0&l>>>0<14){r=m*.0625;p=w;j=r;g=g+r*+(e|0);break}if((w|0)!=0|(e|0)==0){p=w;j=m}else{p=1;j=m;g=g+m*.5}}else{p=w;j=m;k=e+(k<<4)|0}while(0);l=gk(l|0,y|0,1,0)|0;v=x;u=D;n=1}e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;y=u;x=v;e=d[e>>0]|0;w=p;m=j;continue}else{y=u;x=v;e=vi(b)|0;w=p;m=j;continue}}if(!n){e=(c[C>>2]|0)==0;if(!e)c[E>>2]=(c[E>>2]|0)+-1;if(f){if(!e?(z=c[E>>2]|0,c[E>>2]=z+-1,(o|0)!=0):0)c[E>>2]=z+-2}else ui(b,0);g=+(I|0)*0.0;break a}n=(o|0)==0;o=n?l:p;n=n?u:h;if((u|0)<0|(u|0)==0&l>>>0<8){h=u;do{k=k<<4;l=gk(l|0,h|0,1,0)|0;h=D}while((h|0)<0|(h|0)==0&l>>>0<8)}if((e|32|0)==112){h=Hj(b,f)|0;e=D;if((h|0)==0&(e|0)==-2147483648){if(!f){ui(b,0);g=0.0;break a}if(!(c[C>>2]|0)){h=0;e=0}else{c[E>>2]=(c[E>>2]|0)+-1;h=0;e=0}}}else if(!(c[C>>2]|0)){h=0;e=0}else{c[E>>2]=(c[E>>2]|0)+-1;h=0;e=0}H=fk(o|0,n|0,2)|0;H=gk(H|0,D|0,-32,-1)|0;e=gk(H|0,D|0,h|0,e|0)|0;h=D;if(!k){g=+(I|0)*0.0;break a}if((h|0)>0|(h|0)==0&e>>>0>(0-J|0)>>>0){c[(qi()|0)>>2]=34;g=+(I|0)*1797693134862315708145274.0e284*1797693134862315708145274.0e284;break a}H=J+-106|0;G=((H|0)<0)<<31>>31;if((h|0)<(G|0)|(h|0)==(G|0)&e>>>0>>0){c[(qi()|0)>>2]=34;g=+(I|0)*2.2250738585072014e-308*2.2250738585072014e-308;break a}if((k|0)>-1){do{G=!(g>=.5);H=G&1|k<<1;k=H^1;g=g+(G?g:g+-1.0);e=gk(e|0,h|0,-1,-1)|0;h=D}while((H|0)>-1);l=e;m=g}else{l=e;m=g}e=dk(32,0,J|0,((J|0)<0)<<31>>31|0)|0;e=gk(l|0,h|0,e|0,D|0)|0;J=D;if(0>(J|0)|0==(J|0)&K>>>0>e>>>0)if((e|0)<0){e=0;A=127}else A=125;else{e=K;A=125}if((A|0)==125)if((e|0)<53)A=127;else{h=e;j=+(I|0);g=0.0}if((A|0)==127){g=+(I|0);h=e;j=g;g=+yi(+Di(1.0,84-e|0),g)}K=(k&1|0)==0&(m!=0.0&(h|0)<32);g=j*(K?0.0:m)+(g+j*+(((K&1)+k|0)>>>0))-g;if(!(g!=0.0))c[(qi()|0)>>2]=34;g=+Ei(g,l);break a}else e=h;while(0);F=J+K|0;G=0-F|0;k=0;f:while(1){switch(e|0){case 46:{A=138;break f}case 48:break;default:{h=0;p=0;o=0;break f}}e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0;k=1;continue}else{e=vi(b)|0;k=1;continue}}if((A|0)==138){e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0;if((e|0)==48){h=0;e=0;while(1){h=gk(h|0,e|0,-1,-1)|0;k=D;e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0;if((e|0)==48)e=k;else{p=k;k=1;o=1;break}}}else{h=0;p=0;o=1}}c[H>>2]=0;n=e+-48|0;l=(e|0)==46;g:do if(l|n>>>0<10){B=H+496|0;y=0;v=0;w=l;A=p;u=k;z=o;k=0;l=0;o=0;h:while(1){do if(w)if(!z){h=y;p=v;z=1}else{p=A;e=y;n=v;break h}else{w=gk(y|0,v|0,1,0)|0;v=D;x=(e|0)!=48;if((l|0)>=125){if(!x){p=A;y=w;break}c[B>>2]=c[B>>2]|1;p=A;y=w;break}p=H+(l<<2)|0;if(k)n=e+-48+((c[p>>2]|0)*10|0)|0;c[p>>2]=n;k=k+1|0;n=(k|0)==9;p=A;y=w;u=1;k=n?0:k;l=(n&1)+l|0;o=x?w:o}while(0);e=c[E>>2]|0;if(e>>>0<(c[C>>2]|0)>>>0){c[E>>2]=e+1;e=d[e>>0]|0}else e=vi(b)|0;n=e+-48|0;w=(e|0)==46;if(!(w|n>>>0<10)){n=z;A=161;break g}else A=p}u=(u|0)!=0;A=169}else{y=0;v=0;u=k;n=o;k=0;l=0;o=0;A=161}while(0);do if((A|0)==161){B=(n|0)==0;h=B?y:h;p=B?v:p;u=(u|0)!=0;if(!((e|32|0)==101&u))if((e|0)>-1){e=y;n=v;A=169;break}else{e=y;n=v;A=171;break}n=Hj(b,f)|0;e=D;if((n|0)==0&(e|0)==-2147483648){if(!f){ui(b,0);g=0.0;break}if(!(c[C>>2]|0)){n=0;e=0}else{c[E>>2]=(c[E>>2]|0)+-1;n=0;e=0}}h=gk(n|0,e|0,h|0,p|0)|0;u=y;p=D;n=v;A=173}while(0);if((A|0)==169)if(c[C>>2]|0){c[E>>2]=(c[E>>2]|0)+-1;if(u){u=e;A=173}else A=172}else A=171;if((A|0)==171)if(u){u=e;A=173}else A=172;do if((A|0)==172){c[(qi()|0)>>2]=22;ui(b,0);g=0.0}else if((A|0)==173){e=c[H>>2]|0;if(!e){g=+(I|0)*0.0;break}if(((n|0)<0|(n|0)==0&u>>>0<10)&((h|0)==(u|0)&(p|0)==(n|0))?K>>>0>30|(e>>>K|0)==0:0){g=+(I|0)*+(e>>>0);break}b=(J|0)/-2|0;E=((b|0)<0)<<31>>31;if((p|0)>(E|0)|(p|0)==(E|0)&h>>>0>b>>>0){c[(qi()|0)>>2]=34;g=+(I|0)*1797693134862315708145274.0e284*1797693134862315708145274.0e284;break}b=J+-106|0;E=((b|0)<0)<<31>>31;if((p|0)<(E|0)|(p|0)==(E|0)&h>>>0>>0){c[(qi()|0)>>2]=34;g=+(I|0)*2.2250738585072014e-308*2.2250738585072014e-308;break}if(k){if((k|0)<9){n=H+(l<<2)|0;e=c[n>>2]|0;do{e=e*10|0;k=k+1|0}while((k|0)!=9);c[n>>2]=e}l=l+1|0}if((o|0)<9?(o|0)<=(h|0)&(h|0)<18:0){if((h|0)==9){g=+(I|0)*+((c[H>>2]|0)>>>0);break}if((h|0)<9){g=+(I|0)*+((c[H>>2]|0)>>>0)/+(c[2648+(8-h<<2)>>2]|0);break}b=K+27+($(h,-3)|0)|0;e=c[H>>2]|0;if((b|0)>30|(e>>>b|0)==0){g=+(I|0)*+(e>>>0)*+(c[2648+(h+-10<<2)>>2]|0);break}}e=(h|0)%9|0;if(!e){k=0;e=0}else{u=(h|0)>-1?e:e+9|0;n=c[2648+(8-u<<2)>>2]|0;if(l){o=1e9/(n|0)|0;k=0;e=0;p=0;do{C=H+(p<<2)|0;E=c[C>>2]|0;b=((E>>>0)/(n>>>0)|0)+e|0;c[C>>2]=b;e=$((E>>>0)%(n>>>0)|0,o)|0;b=(p|0)==(k|0)&(b|0)==0;p=p+1|0;h=b?h+-9|0:h;k=b?p&127:k}while((p|0)!=(l|0));if(e){c[H+(l<<2)>>2]=e;l=l+1|0}}else{k=0;l=0}e=0;h=9-u+h|0}i:while(1){v=(h|0)<18;w=(h|0)==18;x=H+(k<<2)|0;do{if(!v){if(!w)break i;if((c[x>>2]|0)>>>0>=9007199){h=18;break i}}n=0;o=l+127|0;while(1){u=o&127;p=H+(u<<2)|0;o=fk(c[p>>2]|0,0,29)|0;o=gk(o|0,D|0,n|0,0)|0;n=D;if(n>>>0>0|(n|0)==0&o>>>0>1e9){b=pk(o|0,n|0,1e9,0)|0;o=qk(o|0,n|0,1e9,0)|0;n=b}else n=0;c[p>>2]=o;b=(u|0)==(k|0);l=(u|0)!=(l+127&127|0)|b?l:(o|0)==0?u:l;if(b)break;else o=u+-1|0}e=e+-29|0}while((n|0)==0);k=k+127&127;if((k|0)==(l|0)){b=l+127&127;l=H+((l+126&127)<<2)|0;c[l>>2]=c[l>>2]|c[H+(b<<2)>>2];l=b}c[H+(k<<2)>>2]=n;h=h+9|0}j:while(1){y=l+1&127;x=H+((l+127&127)<<2)|0;while(1){v=(h|0)==18;w=(h|0)>27?9:1;u=v^1;while(1){o=k&127;p=(o|0)==(l|0);do if(!p){n=c[H+(o<<2)>>2]|0;if(n>>>0<9007199){A=219;break}if(n>>>0>9007199)break;n=k+1&127;if((n|0)==(l|0)){A=219;break}n=c[H+(n<<2)>>2]|0;if(n>>>0<254740991){A=219;break}if(!(n>>>0>254740991|u)){h=o;break j}}else A=219;while(0);if((A|0)==219?(A=0,v):0){A=220;break j}e=e+w|0;if((k|0)==(l|0))k=l;else break}u=(1<>>w;o=k;n=0;p=k;while(1){E=H+(p<<2)|0;b=c[E>>2]|0;k=(b>>>w)+n|0;c[E>>2]=k;n=$(b&u,v)|0;k=(p|0)==(o|0)&(k|0)==0;p=p+1&127;h=k?h+-9|0:h;k=k?p:o;if((p|0)==(l|0))break;else o=k}if(!n)continue;if((y|0)!=(k|0))break;c[x>>2]=c[x>>2]|1}c[H+(l<<2)>>2]=n;l=y}if((A|0)==220)if(p){c[H+(y+-1<<2)>>2]=0;h=l;l=y}else h=o;g=+((c[H+(h<<2)>>2]|0)>>>0);h=k+1&127;if((h|0)==(l|0)){l=k+2&127;c[H+(l+-1<<2)>>2]=0}r=+(I|0);j=r*(g*1.0e9+ +((c[H+(h<<2)>>2]|0)>>>0));v=e+53|0;p=v-J|0;u=(p|0)<(K|0);h=u&1;o=u?((p|0)<0?0:p):K;if((o|0)<53){M=+yi(+Di(1.0,105-o|0),j);m=+Ai(j,+Di(1.0,53-o|0));q=M;g=m;m=M+(j-m)}else{q=0.0;g=0.0;m=j}n=k+2&127;do if((n|0)==(l|0))j=g;else{n=c[H+(n<<2)>>2]|0;do if(n>>>0>=5e8){if(n>>>0>5e8){g=r*.75+g;break}if((k+3&127|0)==(l|0)){g=r*.5+g;break}else{g=r*.75+g;break}}else{if((n|0)==0?(k+3&127|0)==(l|0):0)break;g=r*.25+g}while(0);if((53-o|0)<=1){j=g;break}if(+Ai(g,1.0)!=0.0){j=g;break}j=g+1.0}while(0);g=m+j-q;do if((v&2147483647|0)>(-2-F|0)){if(+O(+g)>=9007199254740992.0){h=u&(o|0)==(p|0)?0:h;e=e+1|0;g=g*.5}if((e+50|0)<=(G|0)?!(j!=0.0&(h|0)!=0):0)break;c[(qi()|0)>>2]=34}while(0);g=+Ei(g,e)}while(0);break a}default:{if(c[C>>2]|0)c[E>>2]=(c[E>>2]|0)+-1;c[(qi()|0)>>2]=22;ui(b,0);g=0.0;break a}}}}while(0);if((A|0)==23){h=(c[C>>2]|0)==0;if(!h)c[E>>2]=(c[E>>2]|0)+-1;if((f|0)!=0&e>>>0>3)do{if(!h)c[E>>2]=(c[E>>2]|0)+-1;e=e+-1|0}while(e>>>0>3)}g=+(I|0)*t}while(0);i=L;return +g}function ti(b,e,f,g,h){b=b|0;e=e|0;f=f|0;g=g|0;h=h|0;var i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0;a:do if(e>>>0>36){c[(qi()|0)>>2]=22;h=0;g=0}else{r=b+4|0;q=b+100|0;do{i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0}while((pi(i)|0)!=0);b:do switch(i|0){case 43:case 45:{j=((i|0)==45)<<31>>31;i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0;p=j;break b}else{i=vi(b)|0;p=j;break b}}default:p=0}while(0);j=(e|0)==0;do if((e&-17|0)==0&(i|0)==48){i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0;if((i|32|0)!=120)if(j){e=8;n=46;break}else{n=32;break}e=c[r>>2]|0;if(e>>>0<(c[q>>2]|0)>>>0){c[r>>2]=e+1;i=d[e>>0]|0}else i=vi(b)|0;if((d[14643+(i+1)>>0]|0)>15){g=(c[q>>2]|0)==0;if(!g)c[r>>2]=(c[r>>2]|0)+-1;if(!f){ui(b,0);h=0;g=0;break a}if(g){h=0;g=0;break a}c[r>>2]=(c[r>>2]|0)+-1;h=0;g=0;break a}else{e=16;n=46}}else{e=j?10:e;if((d[14643+(i+1)>>0]|0)>>>0>>0)n=32;else{if(c[q>>2]|0)c[r>>2]=(c[r>>2]|0)+-1;ui(b,0);c[(qi()|0)>>2]=22;h=0;g=0;break a}}while(0);if((n|0)==32)if((e|0)==10){e=i+-48|0;if(e>>>0<10){i=0;while(1){j=(i*10|0)+e|0;e=c[r>>2]|0;if(e>>>0<(c[q>>2]|0)>>>0){c[r>>2]=e+1;i=d[e>>0]|0}else i=vi(b)|0;e=i+-48|0;if(!(e>>>0<10&j>>>0<429496729)){e=j;break}else i=j}j=0}else{e=0;j=0}f=i+-48|0;if(f>>>0<10){while(1){k=ok(e|0,j|0,10,0)|0;l=D;m=((f|0)<0)<<31>>31;o=~m;if(l>>>0>o>>>0|(l|0)==(o|0)&k>>>0>~f>>>0){k=e;break}e=gk(k|0,l|0,f|0,m|0)|0;j=D;i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0;f=i+-48|0;if(!(f>>>0<10&(j>>>0<429496729|(j|0)==429496729&e>>>0<2576980378))){k=e;break}}if(f>>>0>9){i=k;e=p}else{e=10;n=72}}else{i=e;e=p}}else n=46;c:do if((n|0)==46){if(!(e+-1&e)){n=a[14900+((e*23|0)>>>5&7)>>0]|0;j=a[14643+(i+1)>>0]|0;f=j&255;if(f>>>0>>0){i=0;while(1){k=f|i<>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0;j=a[14643+(i+1)>>0]|0;f=j&255;if(!(k>>>0<134217728&f>>>0>>0))break;else i=k}f=0}else{f=0;k=0}l=hk(-1,-1,n|0)|0;m=D;if((j&255)>>>0>=e>>>0|(f>>>0>m>>>0|(f|0)==(m|0)&k>>>0>l>>>0)){j=f;n=72;break}else i=f;while(1){k=fk(k|0,i|0,n|0)|0;f=D;k=j&255|k;i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0;j=a[14643+(i+1)>>0]|0;if((j&255)>>>0>=e>>>0|(f>>>0>m>>>0|(f|0)==(m|0)&k>>>0>l>>>0)){j=f;n=72;break c}else i=f}}j=a[14643+(i+1)>>0]|0;f=j&255;if(f>>>0>>0){i=0;while(1){k=f+($(i,e)|0)|0;i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0;j=a[14643+(i+1)>>0]|0;f=j&255;if(!(k>>>0<119304647&f>>>0>>0))break;else i=k}f=0}else{k=0;f=0}if((j&255)>>>0>>0){n=pk(-1,-1,e|0,0)|0;o=D;m=f;while(1){if(m>>>0>o>>>0|(m|0)==(o|0)&k>>>0>n>>>0){j=m;n=72;break c}f=ok(k|0,m|0,e|0,0)|0;l=D;j=j&255;if(l>>>0>4294967295|(l|0)==-1&f>>>0>~j>>>0){j=m;n=72;break c}k=gk(j|0,0,f|0,l|0)|0;f=D;i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0;j=a[14643+(i+1)>>0]|0;if((j&255)>>>0>=e>>>0){j=f;n=72;break}else m=f}}else{j=f;n=72}}while(0);if((n|0)==72)if((d[14643+(i+1)>>0]|0)>>>0>>0){do{i=c[r>>2]|0;if(i>>>0<(c[q>>2]|0)>>>0){c[r>>2]=i+1;i=d[i>>0]|0}else i=vi(b)|0}while((d[14643+(i+1)>>0]|0)>>>0>>0);c[(qi()|0)>>2]=34;j=h;i=g;e=(g&1|0)==0&0==0?p:0}else{i=k;e=p}if(c[q>>2]|0)c[r>>2]=(c[r>>2]|0)+-1;if(!(j>>>0>>0|(j|0)==(h|0)&i>>>0>>0)){if(!((g&1|0)!=0|0!=0|(e|0)!=0)){c[(qi()|0)>>2]=34;g=gk(g|0,h|0,-1,-1)|0;h=D;break}if(j>>>0>h>>>0|(j|0)==(h|0)&i>>>0>g>>>0){c[(qi()|0)>>2]=34;break}}g=((e|0)<0)<<31>>31;g=dk(i^e|0,j^g|0,e|0,g|0)|0;h=D}while(0);D=h;return g|0}function ui(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;c[a+104>>2]=b;d=c[a+4>>2]|0;e=c[a+8>>2]|0;f=e-d|0;c[a+108>>2]=f;if((b|0)!=0&(f|0)>(b|0))c[a+100>>2]=d+b;else c[a+100>>2]=e;return}function vi(b){b=b|0;var e=0,f=0,g=0,h=0,i=0,j=0;f=b+104|0;i=c[f>>2]|0;if((i|0)!=0?(c[b+108>>2]|0)>=(i|0):0)j=4;else{e=Vi(b)|0;if((e|0)>=0){h=c[f>>2]|0;f=b+8|0;if(h){g=c[f>>2]|0;i=c[b+4>>2]|0;f=g;h=h-(c[b+108>>2]|0)+-1|0;if((f-i|0)>(h|0))c[b+100>>2]=i+h;else j=9}else{g=c[f>>2]|0;f=g;j=9}if((j|0)==9)c[b+100>>2]=f;f=c[b+4>>2]|0;if(g){b=b+108|0;c[b>>2]=g+1-f+(c[b>>2]|0)}f=f+-1|0;if((d[f>>0]|0|0)!=(e|0))a[f>>0]=e}else j=4}if((j|0)==4){c[b+100>>2]=0;e=-1}return e|0}function wi(a){a=a|0;if(a>>>0>4294963200){c[(qi()|0)>>2]=0-a;a=-1}return a|0}function xi(a,b){a=+a;b=+b;var d=0,e=0;h[k>>3]=a;e=c[k>>2]|0;d=c[k+4>>2]|0;h[k>>3]=b;d=c[k+4>>2]&-2147483648|d&2147483647;c[k>>2]=e;c[k+4>>2]=d;return +(+h[k>>3])}function yi(a,b){a=+a;b=+b;return +(+xi(a,b))}function zi(a,b){a=+a;b=+b;var d=0,e=0,f=0,g=0,i=0,j=0,l=0,m=0,n=0,o=0,p=0,q=0;h[k>>3]=a;d=c[k>>2]|0;m=c[k+4>>2]|0;h[k>>3]=b;n=c[k>>2]|0;o=c[k+4>>2]|0;e=hk(d|0,m|0,52)|0;e=e&2047;j=hk(n|0,o|0,52)|0;j=j&2047;p=m&-2147483648;i=fk(n|0,o|0,1)|0;l=D;a:do if(!((i|0)==0&(l|0)==0)?(g=o&2147483647,!(g>>>0>2146435072|(g|0)==2146435072&n>>>0>0|(e|0)==2047)):0){f=fk(d|0,m|0,1)|0;g=D;if(!(g>>>0>l>>>0|(g|0)==(l|0)&f>>>0>i>>>0))return +((f|0)==(i|0)&(g|0)==(l|0)?a*0.0:a);if(!e){e=fk(d|0,m|0,12)|0;f=D;if((f|0)>-1|(f|0)==-1&e>>>0>4294967295){g=e;e=0;do{e=e+-1|0;g=fk(g|0,f|0,1)|0;f=D}while((f|0)>-1|(f|0)==-1&g>>>0>4294967295)}else e=0;d=fk(d|0,m|0,1-e|0)|0;f=D}else f=m&1048575|1048576;if(!j){g=fk(n|0,o|0,12)|0;i=D;if((i|0)>-1|(i|0)==-1&g>>>0>4294967295){j=0;do{j=j+-1|0;g=fk(g|0,i|0,1)|0;i=D}while((i|0)>-1|(i|0)==-1&g>>>0>4294967295)}else j=0;n=fk(n|0,o|0,1-j|0)|0;m=D}else m=o&1048575|1048576;l=dk(d|0,f|0,n|0,m|0)|0;i=D;g=(i|0)>-1|(i|0)==-1&l>>>0>4294967295;b:do if((e|0)>(j|0)){while(1){if(g)if((d|0)==(n|0)&(f|0)==(m|0))break;else{d=l;f=i}d=fk(d|0,f|0,1)|0;f=D;e=e+-1|0;l=dk(d|0,f|0,n|0,m|0)|0;i=D;g=(i|0)>-1|(i|0)==-1&l>>>0>4294967295;if((e|0)<=(j|0))break b}b=a*0.0;break a}while(0);if(g)if((d|0)==(n|0)&(f|0)==(m|0)){b=a*0.0;break}else{f=i;d=l}if(f>>>0<1048576|(f|0)==1048576&d>>>0<0)do{d=fk(d|0,f|0,1)|0;f=D;e=e+-1|0}while(f>>>0<1048576|(f|0)==1048576&d>>>0<0);if((e|0)>0){o=gk(d|0,f|0,0,-1048576)|0;d=D;e=fk(e|0,0,52)|0;d=d|D;e=o|e}else{e=hk(d|0,f|0,1-e|0)|0;d=D}c[k>>2]=e;c[k+4>>2]=d|p;b=+h[k>>3]}else q=3;while(0);if((q|0)==3){b=a*b;b=b/b}return +b}function Ai(a,b){a=+a;b=+b;return +(+zi(a,b))}function Bi(a,b){a=+a;b=b|0;var d=0,e=0,f=0;h[k>>3]=a;d=c[k>>2]|0;e=c[k+4>>2]|0;f=hk(d|0,e|0,52)|0;f=f&2047;switch(f|0){case 0:{if(a!=0.0){a=+Bi(a*18446744073709551616.0,b);d=(c[b>>2]|0)+-64|0}else d=0;c[b>>2]=d;break}case 2047:break;default:{c[b>>2]=f+-1022;c[k>>2]=d;c[k+4>>2]=e&-2146435073|1071644672;a=+h[k>>3]}}return +a}function Ci(a,b){a=+a;b=b|0;return +(+Bi(a,b))}function Di(a,b){a=+a;b=b|0;var d=0;if((b|0)>1023){a=a*8988465674311579538646525.0e283;d=b+-1023|0;if((d|0)>1023){d=b+-2046|0;d=(d|0)>1023?1023:d;a=a*8988465674311579538646525.0e283}}else if((b|0)<-1022){a=a*2.2250738585072014e-308;d=b+1022|0;if((d|0)<-1022){d=b+2044|0;d=(d|0)<-1022?-1022:d;a=a*2.2250738585072014e-308}}else d=b;d=fk(d+1023|0,0,52)|0;b=D;c[k>>2]=d;c[k+4>>2]=b;return +(a*+h[k>>3])}function Ei(a,b){a=+a;b=b|0;return +(+Di(a,b))}function Fi(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,j=0,k=0,l=0,m=0;l=i;i=i+16|0;g=l;j=(f|0)==0?2680:f;f=c[j>>2]|0;a:do if(!d)if(!f)f=0;else k=15;else{h=(b|0)==0?g:b;if(!e)f=-2;else{if(!f){f=a[d>>0]|0;g=f&255;if(f<<24>>24>-1){c[h>>2]=g;f=f<<24>>24!=0&1;break}f=g+-194|0;if(f>>>0>50){k=15;break}f=c[2432+(f<<2)>>2]|0;g=e+-1|0;if(g){d=d+1|0;k=9}}else{g=e;k=9}b:do if((k|0)==9){b=a[d>>0]|0;m=(b&255)>>>3;if((m+-16|m+(f>>26))>>>0>7){k=15;break a}while(1){d=d+1|0;f=(b&255)+-128|f<<6;g=g+-1|0;if((f|0)>=0)break;if(!g)break b;b=a[d>>0]|0;if((b&-64)<<24>>24!=-128){k=15;break a}}c[j>>2]=0;c[h>>2]=f;f=e-g|0;break a}while(0);c[j>>2]=f;f=-2}}while(0);if((k|0)==15){c[j>>2]=0;c[(qi()|0)>>2]=84;f=-1}i=l;return f|0}function Gi(a){a=a|0;if(!a)a=1;else a=(c[a>>2]|0)==0;return a&1|0}function Hi(b,d,e){b=b|0;d=d|0;e=e|0;do if(b){if(d>>>0<128){a[b>>0]=d;b=1;break}if(d>>>0<2048){a[b>>0]=d>>>6|192;a[b+1>>0]=d&63|128;b=2;break}if(d>>>0<55296|(d&-8192|0)==57344){a[b>>0]=d>>>12|224;a[b+1>>0]=d>>>6&63|128;a[b+2>>0]=d&63|128;b=3;break}if((d+-65536|0)>>>0<1048576){a[b>>0]=d>>>18|240;a[b+1>>0]=d>>>12&63|128;a[b+2>>0]=d>>>6&63|128;a[b+3>>0]=d&63|128;b=4;break}else{c[(qi()|0)>>2]=84;b=-1;break}}else b=1;while(0);return b|0}function Ii(a,b){a=a|0;b=b|0;if(!a)a=0;else a=Hi(a,b,0)|0;return a|0}function Ji(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0,k=0,l=0,m=0,n=0,o=0;o=i;i=i+112|0;n=o+40|0;l=o+24|0;k=o+16|0;g=o;m=o+52|0;f=a[d>>0]|0;if(sj(14909,f<<24>>24,4)|0){e=Uj(1144)|0;if(!e)e=0;else{h=e;j=h+112|0;do{c[h>>2]=0;h=h+4|0}while((h|0)<(j|0));if(!(wj(d,43)|0))c[e>>2]=f<<24>>24==114?8:4;if(wj(d,101)|0){c[g>>2]=b;c[g+4>>2]=2;c[g+8>>2]=1;va(221,g|0)|0;f=a[d>>0]|0}if(f<<24>>24==97){c[k>>2]=b;c[k+4>>2]=3;f=va(221,k|0)|0;if(!(f&1024)){c[l>>2]=b;c[l+4>>2]=4;c[l+8>>2]=f|1024;va(221,l|0)|0}d=c[e>>2]|128;c[e>>2]=d}else d=c[e>>2]|0;c[e+60>>2]=b;c[e+44>>2]=e+120;c[e+48>>2]=1024;f=e+75|0;a[f>>0]=-1;if((d&8|0)==0?(c[n>>2]=b,c[n+4>>2]=21505,c[n+8>>2]=m,(mb(54,n|0)|0)==0):0)a[f>>0]=10;c[e+32>>2]=14;c[e+36>>2]=4;c[e+40>>2]=5;c[e+12>>2]=2;if(!(c[598]|0))c[e+76>>2]=-1;yb(2416);f=c[603]|0;c[e+56>>2]=f;if(f)c[f+52>>2]=e;c[603]=e;nb(2416)}}else{c[(qi()|0)>>2]=22;e=0}i=o;return e|0}function Ki(b){b=b|0;var c=0,d=0,e=0;d=(wj(b,43)|0)==0;c=a[b>>0]|0;d=d?c<<24>>24!=114&1:2;e=(wj(b,120)|0)==0;d=e?d:d|128;b=(wj(b,101)|0)==0;b=b?d:d|524288;b=c<<24>>24==114?b:b|64;b=c<<24>>24==119?b|512:b;return (c<<24>>24==97?b|1024:b)|0}function Li(a){a=a|0;return 0}function Mi(a){a=a|0;return}function Ni(a){a=a|0;var b=0,d=0;b=i;i=i+16|0;d=b;c[d>>2]=c[a+60>>2];a=wi(zb(6,d|0)|0)|0;i=b;return a|0}function Oi(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,j=0,k=0,l=0,m=0,n=0;m=i;i=i+48|0;h=m+16|0;g=m;f=m+32|0;c[f>>2]=d;j=f+4|0;l=b+48|0;n=c[l>>2]|0;c[j>>2]=e-((n|0)!=0&1);k=b+44|0;c[f+8>>2]=c[k>>2];c[f+12>>2]=n;if(!(c[597]|0)){c[h>>2]=c[b+60>>2];c[h+4>>2]=f;c[h+8>>2]=2;f=wi(Nb(145,h|0)|0)|0}else{Fa(13,b|0);c[g>>2]=c[b+60>>2];c[g+4>>2]=f;c[g+8>>2]=2;f=wi(Nb(145,g|0)|0)|0;pb(0)}if((f|0)>=1){j=c[j>>2]|0;if(f>>>0>j>>>0){h=c[k>>2]|0;g=b+4|0;c[g>>2]=h;c[b+8>>2]=h+(f-j);if(!(c[l>>2]|0))f=e;else{c[g>>2]=h+1;a[d+(e+-1)>>0]=a[h>>0]|0;f=e}}}else{c[b>>2]=c[b>>2]|f&48^16;c[b+8>>2]=0;c[b+4>>2]=0}i=m;return f|0}function Pi(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0;f=i;i=i+32|0;g=f;e=f+20|0;c[g>>2]=c[a+60>>2];c[g+4>>2]=0;c[g+8>>2]=b;c[g+12>>2]=e;c[g+16>>2]=d;if((wi(Ib(140,g|0)|0)|0)<0){c[e>>2]=-1;a=-1}else a=c[e>>2]|0;i=f;return a|0}function Qi(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0;q=i;i=i+48|0;n=q+16|0;m=q;e=q+32|0;o=a+28|0;f=c[o>>2]|0;c[e>>2]=f;p=a+20|0;f=(c[p>>2]|0)-f|0;c[e+4>>2]=f;c[e+8>>2]=b;c[e+12>>2]=d;k=a+60|0;l=a+44|0;b=2;f=f+d|0;while(1){if(!(c[597]|0)){c[n>>2]=c[k>>2];c[n+4>>2]=e;c[n+8>>2]=b;h=wi(Ob(146,n|0)|0)|0}else{Fa(14,a|0);c[m>>2]=c[k>>2];c[m+4>>2]=e;c[m+8>>2]=b;h=wi(Ob(146,m|0)|0)|0;pb(0)}if((f|0)==(h|0)){f=6;break}if((h|0)<0){f=8;break}f=f-h|0;g=c[e+4>>2]|0;if(h>>>0<=g>>>0)if((b|0)==2){c[o>>2]=(c[o>>2]|0)+h;j=g;b=2}else j=g;else{j=c[l>>2]|0;c[o>>2]=j;c[p>>2]=j;j=c[e+12>>2]|0;h=h-g|0;e=e+8|0;b=b+-1|0}c[e>>2]=(c[e>>2]|0)+h;c[e+4>>2]=j-h}if((f|0)==6){n=c[l>>2]|0;c[a+16>>2]=n+(c[a+48>>2]|0);a=n;c[o>>2]=a;c[p>>2]=a}else if((f|0)==8){c[a+16>>2]=0;c[o>>2]=0;c[p>>2]=0;c[a>>2]=c[a>>2]|32;if((b|0)==2)d=0;else d=d-(c[e+4>>2]|0)|0}i=q;return d|0}function Ri(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0;g=i;i=i+80|0;f=g;c[b+36>>2]=4;if((c[b>>2]&64|0)==0?(c[f>>2]=c[b+60>>2],c[f+4>>2]=21505,c[f+8>>2]=g+12,(mb(54,f|0)|0)!=0):0)a[b+75>>0]=-1;f=Qi(b,d,e)|0;i=g;return f|0}function Si(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0;e=a+84|0;g=c[e>>2]|0;h=d+256|0;f=sj(g,0,h)|0;f=(f|0)==0?h:f-g|0;d=f>>>0>>0?f:d;ik(b|0,g|0,d|0)|0;c[a+4>>2]=g+d;b=g+f|0;c[a+8>>2]=b;c[e>>2]=b;return d|0}function Ti(b){b=b|0;var d=0,e=0;d=b+74|0;e=a[d>>0]|0;a[d>>0]=e+255|e;d=b+20|0;e=b+44|0;if((c[d>>2]|0)>>>0>(c[e>>2]|0)>>>0)Qb[c[b+36>>2]&15](b,0,0)|0;c[b+16>>2]=0;c[b+28>>2]=0;c[d>>2]=0;d=c[b>>2]|0;if(d&20)if(!(d&4))d=-1;else{c[b>>2]=d|32;d=-1}else{d=c[e>>2]|0;c[b+8>>2]=d;c[b+4>>2]=d;d=0}return d|0}function Ui(b){b=b|0;var d=0,e=0;d=b+74|0;e=a[d>>0]|0;a[d>>0]=e+255|e;d=c[b>>2]|0;if(!(d&8)){c[b+8>>2]=0;c[b+4>>2]=0;d=c[b+44>>2]|0;c[b+28>>2]=d;c[b+20>>2]=d;c[b+16>>2]=d+(c[b+48>>2]|0);d=0}else{c[b>>2]=d|32;d=-1}return d|0}function Vi(a){a=a|0;var b=0,e=0;e=i;i=i+16|0;b=e;if((c[a+8>>2]|0)==0?(Ti(a)|0)!=0:0)b=-1;else if((Qb[c[a+32>>2]&15](a,b,1)|0)==1)b=d[b>>0]|0;else b=-1;i=e;return b|0}function Wi(a){a=a|0;var b=0,d=0,e=0;e=(c[a>>2]&1|0)!=0;if(!e){yb(2416);d=c[a+52>>2]|0;b=a+56|0;if(d)c[d+56>>2]=c[b>>2];b=c[b>>2]|0;if(b)c[b+52>>2]=d;if((c[603]|0)==(a|0))c[603]=b;nb(2416)}b=Yi(a)|0;b=Yb[c[a+12>>2]&31](a)|0|b;d=c[a+92>>2]|0;if(d)Vj(d);if(!e)Vj(a);return b|0}function Xi(a){a=a|0;var b=0;if((c[a+76>>2]|0)>-1){b=(Li(a)|0)==0;a=(c[a>>2]|0)>>>5&1}else a=(c[a>>2]|0)>>>5&1;return a|0}function Yi(a){a=a|0;var b=0,d=0;do if(a){if((c[a+76>>2]|0)<=-1){b=Kj(a)|0;break}d=(Li(a)|0)==0;b=Kj(a)|0;if(!d)Mi(a)}else{if(!(c[660]|0))b=0;else b=Yi(c[660]|0)|0;yb(2416);a=c[603]|0;if(a)do{if((c[a+76>>2]|0)>-1)d=Li(a)|0;else d=0;if((c[a+20>>2]|0)>>>0>(c[a+28>>2]|0)>>>0)b=Kj(a)|0|b;if(d)Mi(a);a=c[a+56>>2]|0}while((a|0)!=0);nb(2416)}while(0);return b|0}function Zi(b,e,f){b=b|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0;if((c[f+76>>2]|0)>-1)o=Li(f)|0;else o=0;g=e+-1|0;if((e|0)<2){p=f+74|0;n=a[p>>0]|0;a[p>>0]=n+255|n;if(o)Mi(f);if(!g)a[b>>0]=0;else b=0}else{a:do if(g){m=f+4|0;n=f+8|0;h=b;while(1){i=c[m>>2]|0;q=i;k=(c[n>>2]|0)-q|0;j=sj(i,10,k)|0;r=(j|0)==0;j=r?k:1-q+j|0;q=j>>>0>>0;j=q?j:g;ik(h|0,i|0,j|0)|0;i=c[m>>2]|0;k=i+j|0;c[m>>2]=k;e=h+j|0;l=g-j|0;if(!(r&q)){p=18;break a}if(k>>>0<(c[n>>2]|0)>>>0){j=j+1|0;c[m>>2]=i+j;i=d[k>>0]|0}else{g=Vi(f)|0;if((g|0)<0)break;j=j+1|0;i=g}g=l+-1|0;h=h+j|0;a[e>>0]=i;if(!((g|0)!=0&(i&255|0)!=10)){e=h;p=18;break a}}if((e|0)!=(b|0)?(c[f>>2]&16|0)!=0:0)p=18;else b=0}else{e=b;p=18}while(0);if((p|0)==18)if(!b)b=0;else a[e>>0]=0;if(o)Mi(f)}return b|0}function _i(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0;g=i;i=i+32|0;f=g+16|0;e=g;if(sj(14909,a[d>>0]|0,4)|0){h=Ki(d)|0|32768;c[e>>2]=b;c[e+4>>2]=h;c[e+8>>2]=438;e=wi(Ab(5,e|0)|0)|0;if((e|0)>=0){b=Ji(e,d)|0;if(!b){c[f>>2]=e;zb(6,f|0)|0;b=0}}else b=0}else{c[(qi()|0)>>2]=22;b=0}i=g;return b|0}function $i(a,b){a=a|0;b=b|0;return (ij(a,Bj(a)|0,1,b)|0)+-1|0}function aj(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,i=0,j=0,k=0,l=0;j=$(e,d)|0;if((c[f+76>>2]|0)>-1)k=Li(f)|0;else k=0;g=f+74|0;h=a[g>>0]|0;a[g>>0]=h+255|h;g=f+4|0;h=c[g>>2]|0;i=(c[f+8>>2]|0)-h|0;if((i|0)>0){i=i>>>0>>0?i:j;ik(b|0,h|0,i|0)|0;c[g>>2]=h+i;b=b+i|0;g=j-i|0}else g=j;a:do if(!g)l=13;else{i=f+32|0;h=g;while(1){if(Ti(f)|0){e=h;break}g=Qb[c[i>>2]&15](f,b,h)|0;if((g+1|0)>>>0<2){e=h;break}if((h|0)==(g|0)){l=13;break a}else{b=b+g|0;h=h-g|0}}if(k)Mi(f);e=((j-e|0)>>>0)/(d>>>0)|0}while(0);if((l|0)==13)if(k)Mi(f);return e|0}function bj(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;if((d|0)==1)b=b-(c[a+8>>2]|0)+(c[a+4>>2]|0)|0;f=a+20|0;e=a+28|0;if((c[f>>2]|0)>>>0>(c[e>>2]|0)>>>0?(Qb[c[a+36>>2]&15](a,0,0)|0,(c[f>>2]|0)==0):0)b=-1;else{c[a+16>>2]=0;c[e>>2]=0;c[f>>2]=0;if((Qb[c[a+40>>2]&15](a,b,d)|0)<0)b=-1;else{c[a+8>>2]=0;c[a+4>>2]=0;c[a>>2]=c[a>>2]&-17;b=0}}return b|0}function cj(a,b,d){a=a|0;b=b|0;d=d|0;var e=0;if((c[a+76>>2]|0)>-1){e=(Li(a)|0)==0;b=bj(a,b,d)|0;if(!e)Mi(a)}else b=bj(a,b,d)|0;return b|0}function dj(a,b,c){a=a|0;b=b|0;c=c|0;return cj(a,b,c)|0}function ej(a){a=a|0;var b=0;if(!(c[a>>2]&128))b=1;else b=(c[a+20>>2]|0)>>>0>(c[a+28>>2]|0)>>>0?2:1;b=Qb[c[a+40>>2]&15](a,0,b)|0;if((b|0)>=0)b=b-(c[a+8>>2]|0)+(c[a+4>>2]|0)+(c[a+20>>2]|0)-(c[a+28>>2]|0)|0;return b|0}function fj(a){a=a|0;var b=0;if((c[a+76>>2]|0)>-1){b=(Li(a)|0)==0;a=ej(a)|0}else a=ej(a)|0;return a|0}function gj(a){a=a|0;return fj(a)|0}function hj(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0;f=e+16|0;g=c[f>>2]|0;if(!g)if(!(Ui(e)|0)){g=c[f>>2]|0;h=4}else f=0;else h=4;a:do if((h|0)==4){i=e+20|0;h=c[i>>2]|0;if((g-h|0)>>>0>>0){f=Qb[c[e+36>>2]&15](e,b,d)|0;break}b:do if((a[e+75>>0]|0)>-1){f=d;while(1){if(!f){g=h;f=0;break b}g=f+-1|0;if((a[b+g>>0]|0)==10)break;else f=g}if((Qb[c[e+36>>2]&15](e,b,f)|0)>>>0>>0)break a;d=d-f|0;b=b+f|0;g=c[i>>2]|0}else{g=h;f=0}while(0);ik(g|0,b|0,d|0)|0;c[i>>2]=(c[i>>2]|0)+d;f=f+d|0}while(0);return f|0}function ij(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0;f=$(d,b)|0;if((c[e+76>>2]|0)>-1){g=(Li(e)|0)==0;a=hj(a,f,e)|0;if(!g)Mi(e)}else a=hj(a,f,e)|0;if((a|0)!=(f|0))d=(a>>>0)/(b>>>0)|0;return d|0}function jj(a){a=a|0;var b=0;if((c[a+76>>2]|0)>-1){b=(Li(a)|0)==0;bj(a,0,0)|0;c[a>>2]=c[a>>2]&-33;if(!b)Mi(a)}else{bj(a,0,0)|0;c[a>>2]=c[a>>2]&-33}return}function kj(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;e=i;i=i+16|0;f=e;c[f>>2]=d;d=pj(a,b,f)|0;i=e;return d|0}function lj(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0;j=i;i=i+16|0;e=j;f=Uj(240)|0;do if(f){c[e>>2]=c[d>>2];e=oj(f,240,b,e)|0;if(e>>>0<240){b=Xj(f,e+1|0)|0;c[a>>2]=(b|0)!=0?b:f;break}Vj(f);if((e|0)>=0?(h=e+1|0,g=Uj(h)|0,c[a>>2]=g,(g|0)!=0):0)e=oj(g,h,b,d)|0;else e=-1}else e=-1;while(0);i=j;return e|0}function mj(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0;s=i;i=i+224|0;o=s+80|0;r=s+96|0;q=s;p=s+136|0;f=r;g=f+40|0;do{c[f>>2]=0;f=f+4|0}while((f|0)<(g|0));c[o>>2]=c[e>>2];if((Lj(0,d,o,q,r)|0)<0)e=-1;else{if((c[b+76>>2]|0)>-1)m=Li(b)|0;else m=0;e=c[b>>2]|0;n=e&32;if((a[b+74>>0]|0)<1)c[b>>2]=e&-33;e=b+48|0;if(!(c[e>>2]|0)){g=b+44|0;h=c[g>>2]|0;c[g>>2]=p;j=b+28|0;c[j>>2]=p;k=b+20|0;c[k>>2]=p;c[e>>2]=80;l=b+16|0;c[l>>2]=p+80;f=Lj(b,d,o,q,r)|0;if(h){Qb[c[b+36>>2]&15](b,0,0)|0;f=(c[k>>2]|0)==0?-1:f;c[g>>2]=h;c[e>>2]=0;c[l>>2]=0;c[j>>2]=0;c[k>>2]=0}}else f=Lj(b,d,o,q,r)|0;e=c[b>>2]|0;c[b>>2]=e|n;if(m)Mi(b);e=(e&32|0)==0?f:-1}i=s;return e|0}function nj(e,f,j){e=e|0;f=f|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0.0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0;P=i;i=i+304|0;H=P+16|0;J=P+8|0;I=P+33|0;K=P;y=P+32|0;if((c[e+76>>2]|0)>-1)O=Li(e)|0;else O=0;k=a[f>>0]|0;a:do if(k<<24>>24){L=e+4|0;M=e+100|0;G=e+108|0;z=e+8|0;A=I+10|0;B=I+33|0;C=J+4|0;E=I+46|0;F=I+94|0;m=k;k=0;n=f;s=0;l=0;f=0;b:while(1){c:do if(!(pi(m&255)|0)){m=(a[n>>0]|0)==37;d:do if(m){q=n+1|0;o=a[q>>0]|0;e:do switch(o<<24>>24){case 37:break d;case 42:{x=0;o=n+2|0;break}default:{o=(o&255)+-48|0;if(o>>>0<10?(a[n+2>>0]|0)==36:0){c[H>>2]=c[j>>2];while(1){x=(c[H>>2]|0)+(4-1)&~(4-1);m=c[x>>2]|0;c[H>>2]=x+4;if(o>>>0>1)o=o+-1|0;else break}x=m;o=n+3|0;break e}o=(c[j>>2]|0)+(4-1)&~(4-1);x=c[o>>2]|0;c[j>>2]=o+4;o=q}}while(0);m=a[o>>0]|0;n=m&255;if((n+-48|0)>>>0<10){m=0;while(1){q=(m*10|0)+-48+n|0;o=o+1|0;m=a[o>>0]|0;n=m&255;if((n+-48|0)>>>0>=10)break;else m=q}}else q=0;if(m<<24>>24==109){o=o+1|0;r=a[o>>0]|0;m=(x|0)!=0&1;l=0;f=0}else{r=m;m=0}n=o+1|0;switch(r&255|0){case 104:{w=(a[n>>0]|0)==104;n=w?o+2|0:n;o=w?-2:-1;break}case 108:{w=(a[n>>0]|0)==108;n=w?o+2|0:n;o=w?3:1;break}case 106:{o=3;break}case 116:case 122:{o=1;break}case 76:{o=2;break}case 110:case 112:case 67:case 83:case 91:case 99:case 115:case 88:case 71:case 70:case 69:case 65:case 103:case 102:case 101:case 97:case 120:case 117:case 111:case 105:case 100:{n=o;o=0;break}default:{N=152;break b}}r=d[n>>0]|0;t=(r&47|0)==3;r=t?r|32:r;t=t?1:o;switch(r|0){case 99:{w=s;v=(q|0)<1?1:q;break}case 91:{w=s;v=q;break}case 110:{if(!x){o=s;break c}switch(t|0){case -2:{a[x>>0]=s;o=s;break c}case -1:{b[x>>1]=s;o=s;break c}case 0:{c[x>>2]=s;o=s;break c}case 1:{c[x>>2]=s;o=s;break c}case 3:{o=x;c[o>>2]=s;c[o+4>>2]=((s|0)<0)<<31>>31;o=s;break c}default:{o=s;break c}}}default:{ui(e,0);do{o=c[L>>2]|0;if(o>>>0<(c[M>>2]|0)>>>0){c[L>>2]=o+1;o=d[o>>0]|0}else o=vi(e)|0}while((pi(o)|0)!=0);o=c[L>>2]|0;if(c[M>>2]|0){o=o+-1|0;c[L>>2]=o}w=(c[G>>2]|0)+s+o-(c[z>>2]|0)|0;v=q}}ui(e,v);o=c[L>>2]|0;q=c[M>>2]|0;if(o>>>0>>0)c[L>>2]=o+1;else{if((vi(e)|0)<0){N=152;break b}q=c[M>>2]|0}if(q)c[L>>2]=(c[L>>2]|0)+-1;f:do switch(r|0){case 91:case 99:case 115:{u=(r|0)==99;g:do if((r&239|0)==99){ek(I|0,-1,257)|0;a[I>>0]=0;if((r|0)==115){a[B>>0]=0;a[A>>0]=0;a[A+1>>0]=0;a[A+2>>0]=0;a[A+3>>0]=0;a[A+4>>0]=0}}else{Q=n+1|0;s=(a[Q>>0]|0)==94;o=s&1;r=s?Q:n;n=s?n+2|0:Q;ek(I|0,s&1|0,257)|0;a[I>>0]=0;switch(a[n>>0]|0){case 45:{s=(o^1)&255;a[E>>0]=s;n=r+2|0;break}case 93:{s=(o^1)&255;a[F>>0]=s;n=r+2|0;break}default:s=(o^1)&255}while(1){o=a[n>>0]|0;h:do switch(o<<24>>24){case 0:{N=152;break b}case 93:break g;case 45:{r=n+1|0;o=a[r>>0]|0;switch(o<<24>>24){case 93:case 0:{o=45;break h}default:{}}n=a[n+-1>>0]|0;if((n&255)<(o&255)){n=n&255;do{n=n+1|0;a[I+n>>0]=s;o=a[r>>0]|0}while((n|0)<(o&255|0));n=r}else n=r;break}default:{}}while(0);a[I+((o&255)+1)>>0]=s;n=n+1|0}}while(0);r=u?v+1|0:31;s=(t|0)==1;t=(m|0)!=0;i:do if(s){if(t){f=Uj(r<<2)|0;if(!f){l=0;N=152;break b}}else f=x;c[J>>2]=0;c[C>>2]=0;l=0;j:while(1){q=(f|0)==0;do{k:while(1){o=c[L>>2]|0;if(o>>>0<(c[M>>2]|0)>>>0){c[L>>2]=o+1;o=d[o>>0]|0}else o=vi(e)|0;if(!(a[I+(o+1)>>0]|0))break j;a[y>>0]=o;switch(Fi(K,y,1,J)|0){case -1:{l=0;N=152;break b}case -2:break;default:break k}}if(!q){c[f+(l<<2)>>2]=c[K>>2];l=l+1|0}}while(!(t&(l|0)==(r|0)));l=r<<1|1;o=Xj(f,l<<2)|0;if(!o){l=0;N=152;break b}Q=r;r=l;f=o;l=Q}if(!(Gi(J)|0)){l=0;N=152;break b}else{q=l;l=0}}else{if(t){l=Uj(r)|0;if(!l){l=0;f=0;N=152;break b}else o=0;while(1){do{f=c[L>>2]|0;if(f>>>0<(c[M>>2]|0)>>>0){c[L>>2]=f+1;f=d[f>>0]|0}else f=vi(e)|0;if(!(a[I+(f+1)>>0]|0)){q=o;f=0;break i}a[l+o>>0]=f;o=o+1|0}while((o|0)!=(r|0));f=r<<1|1;o=Xj(l,f)|0;if(!o){f=0;N=152;break b}else{Q=r;r=f;l=o;o=Q}}}if(!x){l=q;while(1){f=c[L>>2]|0;if(f>>>0>>0){c[L>>2]=f+1;f=d[f>>0]|0}else f=vi(e)|0;if(!(a[I+(f+1)>>0]|0)){q=0;l=0;f=0;break i}l=c[M>>2]|0}}else{l=0;while(1){f=c[L>>2]|0;if(f>>>0>>0){c[L>>2]=f+1;f=d[f>>0]|0}else f=vi(e)|0;if(!(a[I+(f+1)>>0]|0)){q=l;l=x;f=0;break i}a[x+l>>0]=f;q=c[M>>2]|0;l=l+1|0}}}while(0);o=c[L>>2]|0;if(c[M>>2]|0){o=o+-1|0;c[L>>2]=o}o=o-(c[z>>2]|0)+(c[G>>2]|0)|0;if(!o)break b;if(!((o|0)==(v|0)|u^1))break b;do if(t)if(s){c[x>>2]=f;break}else{c[x>>2]=l;break}while(0);if(!u){if(f)c[f+(q<<2)>>2]=0;if(!l){l=0;break f}a[l+q>>0]=0}break}case 120:case 88:case 112:{o=16;N=134;break}case 111:{o=8;N=134;break}case 117:case 100:{o=10;N=134;break}case 105:{o=0;N=134;break}case 71:case 103:case 70:case 102:case 69:case 101:case 65:case 97:{p=+si(e,t,0);if((c[G>>2]|0)==((c[z>>2]|0)-(c[L>>2]|0)|0))break b;if(x)switch(t|0){case 0:{g[x>>2]=p;break f}case 1:{h[x>>3]=p;break f}case 2:{h[x>>3]=p;break f}default:break f}break}default:{}}while(0);l:do if((N|0)==134){N=0;o=ti(e,o,0,-1,-1)|0;if((c[G>>2]|0)==((c[z>>2]|0)-(c[L>>2]|0)|0))break b;if((x|0)!=0&(r|0)==112){c[x>>2]=o;break}if(x)switch(t|0){case -2:{a[x>>0]=o;break l}case -1:{b[x>>1]=o;break l}case 0:{c[x>>2]=o;break l}case 1:{c[x>>2]=o;break l}case 3:{Q=x;c[Q>>2]=o;c[Q+4>>2]=D;break l}default:break l}}while(0);k=((x|0)!=0&1)+k|0;o=(c[G>>2]|0)+w+(c[L>>2]|0)-(c[z>>2]|0)|0;break c}while(0);n=n+(m&1)|0;ui(e,0);m=c[L>>2]|0;if(m>>>0<(c[M>>2]|0)>>>0){c[L>>2]=m+1;m=d[m>>0]|0}else m=vi(e)|0;if((m|0)!=(d[n>>0]|0)){N=21;break b}o=s+1|0}else{while(1){m=n+1|0;if(!(pi(d[m>>0]|0)|0))break;else n=m}ui(e,0);do{m=c[L>>2]|0;if(m>>>0<(c[M>>2]|0)>>>0){c[L>>2]=m+1;m=d[m>>0]|0}else m=vi(e)|0}while((pi(m)|0)!=0);m=c[L>>2]|0;if(c[M>>2]|0){m=m+-1|0;c[L>>2]=m}o=(c[G>>2]|0)+s+m-(c[z>>2]|0)|0}while(0);n=n+1|0;m=a[n>>0]|0;if(!(m<<24>>24))break a;else s=o}if((N|0)==21){if(c[M>>2]|0)c[L>>2]=(c[L>>2]|0)+-1;if((k|0)!=0|(m|0)>-1)break;else{k=0;N=153}}else if((N|0)==152)if(!k){k=m;N=153}if((N|0)==153){m=k;k=-1}if(m){Vj(l);Vj(f)}}else k=0;while(0);if(O)Mi(e);i=P;return k|0}function oj(b,d,e,f){b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,j=0,k=0,l=0,m=0,n=0;n=i;i=i+128|0;g=n+112|0;m=n;h=m;j=2684;k=h+112|0;do{c[h>>2]=c[j>>2];h=h+4|0;j=j+4|0}while((h|0)<(k|0));if((d+-1|0)>>>0>2147483646)if(!d){d=1;l=4}else{c[(qi()|0)>>2]=75;d=-1}else{g=b;l=4}if((l|0)==4){l=-2-g|0;l=d>>>0>l>>>0?l:d;c[m+48>>2]=l;b=m+20|0;c[b>>2]=g;c[m+44>>2]=g;d=g+l|0;g=m+16|0;c[g>>2]=d;c[m+28>>2]=d;d=mj(m,e,f)|0;if(l){e=c[b>>2]|0;a[e+(((e|0)==(c[g>>2]|0))<<31>>31)>>0]=0}}i=n;return d|0}function pj(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0;g=i;i=i+112|0;e=g;f=e;h=f+112|0;do{c[f>>2]=0;f=f+4|0}while((f|0)<(h|0));c[e+32>>2]=15;c[e+44>>2]=a;c[e+76>>2]=-1;c[e+84>>2]=a;h=nj(e,b,d)|0;i=g;return h|0}function qj(b){b=b|0;var c=0,d=0,e=0,f=0;while(1){c=b+1|0;if(!(pi(a[b>>0]|0)|0))break;else b=c}d=a[b>>0]|0;switch(d<<24>>24|0){case 45:{e=1;f=5;break}case 43:{e=0;f=5;break}default:e=0}if((f|0)==5){b=c;d=a[c>>0]|0}c=(d<<24>>24)+-48|0;if(c>>>0<10){d=b;b=0;do{d=d+1|0;b=(b*10|0)-c|0;c=(a[d>>0]|0)+-48|0}while(c>>>0<10)}else b=0;return ((e|0)!=0?b:0-b|0)|0}function rj(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0;r=i;i=i+208|0;o=r+8|0;p=r;f=$(d,b)|0;n=p;c[n>>2]=1;c[n+4>>2]=0;if(f){j=f-d|0;c[o+4>>2]=d;c[o>>2]=d;g=d;b=d;h=2;while(1){b=b+d+g|0;c[o+(h<<2)>>2]=b;if(b>>>0>>0){n=g;g=b;h=h+1|0;b=n}else break}n=0-d|0;k=a+j|0;m=p+4|0;if((j|0)>0){j=k;f=1;h=1;while(1){do if((f&3|0)==3){Nj(a,d,e,h,o);l=c[m>>2]|0;b=l<<30|(c[p>>2]|0)>>>2;c[p>>2]=b;c[m>>2]=l>>>2;h=h+2|0}else{b=h+-1|0;if((c[o+(b<<2)>>2]|0)>>>0<(j-a|0)>>>0)Nj(a,d,e,h,o);else Oj(a,d,e,p,h,0,o);if((h|0)==1){b=c[p>>2]|0;c[m>>2]=b>>>31|c[m>>2]<<1;b=b<<1;c[p>>2]=b;h=0;break}if(b>>>0>31){f=c[p>>2]|0;c[m>>2]=f;c[p>>2]=0;b=h+-33|0;g=0}else{f=c[m>>2]|0;g=c[p>>2]|0}c[m>>2]=g>>>(32-b|0)|f<>2]=b;h=1}while(0);f=b|1;c[p>>2]=f;b=a+d|0;if(b>>>0>=k>>>0){f=b;break}else a=b}}else{f=a;h=1}Oj(f,d,e,p,h,0,o);l=p+4|0;b=c[p>>2]|0;if(!((h|0)==1&(b|0)==1&(c[l>>2]|0)==0)){g=f;while(1){if((h|0)<2){f=b+-1|0;do if(f){if(!(f&1)){j=f;f=0;do{f=f+1|0;j=j>>>1}while((j&1|0)==0);if(!f)q=24}else q=24;if((q|0)==24){q=0;k=c[m>>2]|0;if(!k){f=64;q=30;break}if(!(k&1)){j=k;f=0}else{a=0;j=k;f=0;break}while(1){a=f+1|0;j=j>>>1;if(j&1){j=a;break}else f=a}if(!j){a=0;j=k;f=0;break}else f=f+33|0}if(f>>>0>31)q=30;else{a=f;j=c[m>>2]|0}}else{f=32;q=30}while(0);if((q|0)==30){q=0;b=c[m>>2]|0;c[p>>2]=b;c[m>>2]=0;a=f+-32|0;j=0}c[p>>2]=j<<32-a|b>>>a;c[m>>2]=j>>>a;g=g+n|0;f=f+h|0}else{a=b>>>30;k=a|c[m>>2]<<2;f=h+-2|0;c[p>>2]=(b<<1&2147483646|a<<31)^3;c[m>>2]=k>>>1;Oj(g+(0-((c[o+(f<<2)>>2]|0)+d))|0,d,e,p,h+-1|0,1,o);k=c[p>>2]|0;c[m>>2]=k>>>31|c[m>>2]<<1;c[p>>2]=k<<1|1;g=g+n|0;Oj(g,d,e,p,f,1,o)}b=c[p>>2]|0;if((f|0)==1&(b|0)==1&(c[l>>2]|0)==0)break;else h=f}}}i=r;return}function sj(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,i=0;h=d&255;f=(e|0)!=0;a:do if(f&(b&3|0)!=0){g=d&255;while(1){if((a[b>>0]|0)==g<<24>>24){i=6;break a}b=b+1|0;e=e+-1|0;f=(e|0)!=0;if(!(f&(b&3|0)!=0)){i=5;break}}}else i=5;while(0);if((i|0)==5)if(f)i=6;else e=0;b:do if((i|0)==6){g=d&255;if((a[b>>0]|0)!=g<<24>>24){f=$(h,16843009)|0;c:do if(e>>>0>3)while(1){h=c[b>>2]^f;if((h&-2139062144^-2139062144)&h+-16843009)break;b=b+4|0;e=e+-4|0;if(e>>>0<=3){i=11;break c}}else i=11;while(0);if((i|0)==11)if(!e){e=0;break}while(1){if((a[b>>0]|0)==g<<24>>24)break b;b=b+1|0;e=e+-1|0;if(!e){e=0;break}}}}while(0);return ((e|0)!=0?b:0)|0}function tj(b,c,d){b=b|0;c=c|0;d=d|0;var e=0;e=c&255;do{if(!d){c=0;break}d=d+-1|0;c=b+d|0}while((a[c>>0]|0)!=e<<24>>24);return c|0}function uj(b,d){b=b|0;d=d|0;var e=0,f=0;e=d;a:do if(!((e^b)&3)){if(e&3)do{e=a[d>>0]|0;a[b>>0]=e;if(!(e<<24>>24))break a;d=d+1|0;b=b+1|0}while((d&3|0)!=0);e=c[d>>2]|0;if(!((e&-2139062144^-2139062144)&e+-16843009)){f=b;while(1){d=d+4|0;b=f+4|0;c[f>>2]=e;e=c[d>>2]|0;if((e&-2139062144^-2139062144)&e+-16843009)break;else f=b}}f=8}else f=8;while(0);if((f|0)==8){f=a[d>>0]|0;a[b>>0]=f;if(f<<24>>24)do{d=d+1|0;b=b+1|0;f=a[d>>0]|0;a[b>>0]=f}while(f<<24>>24!=0)}return b|0}function vj(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0;g=d;do if(!((g^b)&3)){f=(e|0)!=0;a:do if(f&(g&3|0)!=0)while(1){g=a[d>>0]|0;a[b>>0]=g;if(!(g<<24>>24))break a;e=e+-1|0;d=d+1|0;b=b+1|0;f=(e|0)!=0;if(!(f&(d&3|0)!=0)){h=5;break}}else h=5;while(0);if((h|0)==5)if(!f){e=0;break}if(a[d>>0]|0){b:do if(e>>>0>3)do{f=c[d>>2]|0;if((f&-2139062144^-2139062144)&f+-16843009)break b;c[b>>2]=f;e=e+-4|0;d=d+4|0;b=b+4|0}while(e>>>0>3);while(0);h=11}}else h=11;while(0);c:do if((h|0)==11)if(!e)e=0;else while(1){h=a[d>>0]|0;a[b>>0]=h;if(!(h<<24>>24))break c;e=e+-1|0;b=b+1|0;if(!e){e=0;break}else d=d+1|0}while(0);ek(b|0,0,e|0)|0;return b|0}function wj(b,c){b=b|0;c=c|0;b=xj(b,c)|0;return ((a[b>>0]|0)==(c&255)<<24>>24?b:0)|0}function xj(b,d){b=b|0;d=d|0;var e=0,f=0,g=0;f=d&255;a:do if(!f)b=b+(Bj(b)|0)|0;else{if(b&3){e=d&255;do{g=a[b>>0]|0;if(g<<24>>24==0?1:g<<24>>24==e<<24>>24)break a;b=b+1|0}while((b&3|0)!=0)}f=$(f,16843009)|0;e=c[b>>2]|0;b:do if(!((e&-2139062144^-2139062144)&e+-16843009))do{g=e^f;if((g&-2139062144^-2139062144)&g+-16843009)break b;b=b+4|0;e=c[b>>2]|0}while(((e&-2139062144^-2139062144)&e+-16843009|0)==0);while(0);e=d&255;while(1){g=a[b>>0]|0;if(g<<24>>24==0?1:g<<24>>24==e<<24>>24)break;else b=b+1|0}}while(0);return b|0}function yj(a,b){a=a|0;b=b|0;uj(a,b)|0;return a|0}function zj(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0;g=i;i=i+32|0;f=g;e=a[d>>0]|0;if(e<<24>>24!=0?(a[d+1>>0]|0)!=0:0){c[f>>2]=0;c[f+4>>2]=0;c[f+8>>2]=0;c[f+12>>2]=0;c[f+16>>2]=0;c[f+20>>2]=0;c[f+24>>2]=0;c[f+28>>2]=0;do{h=f+(((e&255)>>>5&255)<<2)|0;c[h>>2]=c[h>>2]|1<<(e&31);d=d+1|0;e=a[d>>0]|0}while(e<<24>>24!=0);d=a[b>>0]|0;a:do if(!(d<<24>>24))e=b;else{e=b;do{if(c[f+(((d&255)>>>5&255)<<2)>>2]&1<<(d&31))break a;e=e+1|0;d=a[e>>0]|0}while(d<<24>>24!=0)}while(0);e=e-b|0}else e=(xj(b,e<<24>>24)|0)-b|0;i=g;return e|0}function Aj(a){a=a|0;var b=0,c=0;c=(Bj(a)|0)+1|0;b=Uj(c)|0;if(!b)b=0;else ik(b|0,a|0,c|0)|0;return b|0}function Bj(b){b=b|0;var d=0,e=0,f=0;f=b;a:do if(!(f&3))e=4;else{d=b;b=f;while(1){if(!(a[d>>0]|0))break a;d=d+1|0;b=d;if(!(b&3)){b=d;e=4;break}}}while(0);if((e|0)==4){while(1){d=c[b>>2]|0;if(!((d&-2139062144^-2139062144)&d+-16843009))b=b+4|0;else break}if((d&255)<<24>>24)do b=b+1|0;while((a[b>>0]|0)!=0)}return b-f|0}function Cj(b,c,d){b=b|0;c=c|0;d=d|0;var e=0,f=0,g=0;e=b+(Bj(b)|0)|0;a:do if(d)while(1){f=a[c>>0]|0;if(!(f<<24>>24))break a;d=d+-1|0;g=e+1|0;a[e>>0]=f;if(!d){e=g;break}else{c=c+1|0;e=g}}while(0);a[e>>0]=0;return b|0}function Dj(a,b,c){a=a|0;b=b|0;c=c|0;vj(a,b,c)|0;return a|0}function Ej(a,b){a=a|0;b=b|0;return tj(a,b,(Bj(a)|0)+1|0)|0}function Fj(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0;h=i;i=i+32|0;g=h;c[g>>2]=0;c[g+4>>2]=0;c[g+8>>2]=0;c[g+12>>2]=0;c[g+16>>2]=0;c[g+20>>2]=0;c[g+24>>2]=0;c[g+28>>2]=0;f=a[d>>0]|0;do if(!(f<<24>>24))d=0;else{if(!(a[d+1>>0]|0)){d=b;while(1)if((a[d>>0]|0)==f<<24>>24)d=d+1|0;else break;d=d-b|0;break}else{e=d;d=f}do{f=g+(((d&255)>>>5&255)<<2)|0;c[f>>2]=c[f>>2]|1<<(d&31);e=e+1|0;d=a[e>>0]|0}while(d<<24>>24!=0);e=a[b>>0]|0;a:do if(!(e<<24>>24))d=b;else{d=b;do{if(!(c[g+(((e&255)>>>5&255)<<2)>>2]&1<<(e&31)))break a;d=d+1|0;e=a[d>>0]|0}while(e<<24>>24!=0)}while(0);d=d-b|0}while(0);i=h;return d|0}function Gj(b,d){b=b|0;d=d|0;var e=0,f=0;if(!b){b=c[699]|0;if(!b)b=0;else{f=b;e=3}}else{f=b;e=3}do if((e|0)==3){e=Fj(f,d)|0;b=f+e|0;if(!(a[b>>0]|0)){c[699]=0;b=0;break}e=(zj(b,d)|0)+e|0;d=f+e|0;c[699]=d;if(!(a[d>>0]|0)){c[699]=0;break}else{c[699]=f+(e+1);a[d>>0]=0;break}}while(0);return b|0}function Hj(a,b){a=a|0;b=b|0;var e=0,f=0,g=0,h=0,i=0,j=0;i=a+4|0;e=c[i>>2]|0;j=a+100|0;if(e>>>0<(c[j>>2]|0)>>>0){c[i>>2]=e+1;e=d[e>>0]|0}else e=vi(a)|0;switch(e|0){case 43:case 45:{f=(e|0)==45&1;e=c[i>>2]|0;if(e>>>0<(c[j>>2]|0)>>>0){c[i>>2]=e+1;e=d[e>>0]|0}else e=vi(a)|0;if((b|0)!=0&(e+-48|0)>>>0>9?(c[j>>2]|0)!=0:0){c[i>>2]=(c[i>>2]|0)+-1;h=f}else h=f;break}default:h=0}if((e+-48|0)>>>0>9)if(!(c[j>>2]|0)){f=-2147483648;e=0}else{c[i>>2]=(c[i>>2]|0)+-1;f=-2147483648;e=0}else{f=0;do{f=e+-48+(f*10|0)|0;e=c[i>>2]|0;if(e>>>0<(c[j>>2]|0)>>>0){c[i>>2]=e+1;e=d[e>>0]|0}else e=vi(a)|0}while((e+-48|0)>>>0<10&(f|0)<214748364);b=((f|0)<0)<<31>>31;if((e+-48|0)>>>0<10){do{b=ok(f|0,b|0,10,0)|0;f=D;e=gk(e|0,((e|0)<0)<<31>>31|0,-48,-1)|0;f=gk(e|0,D|0,b|0,f|0)|0;b=D;e=c[i>>2]|0;if(e>>>0<(c[j>>2]|0)>>>0){c[i>>2]=e+1;e=d[e>>0]|0}else e=vi(a)|0}while((e+-48|0)>>>0<10&((b|0)<21474836|(b|0)==21474836&f>>>0<2061584302));g=f}else g=f;if((e+-48|0)>>>0<10)do{e=c[i>>2]|0;if(e>>>0<(c[j>>2]|0)>>>0){c[i>>2]=e+1;e=d[e>>0]|0}else e=vi(a)|0}while((e+-48|0)>>>0<10);if(c[j>>2]|0)c[i>>2]=(c[i>>2]|0)+-1;a=(h|0)!=0;e=dk(0,0,g|0,b|0)|0;f=a?D:b;e=a?e:g}D=f;return e|0}function Ij(a){a=a|0;if(!(c[a+68>>2]|0))Mi(a);return}function Jj(a){a=a|0;if(!(c[a+68>>2]|0))Mi(a);return}function Kj(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0;b=a+20|0;g=a+28|0;if((c[b>>2]|0)>>>0>(c[g>>2]|0)>>>0?(Qb[c[a+36>>2]&15](a,0,0)|0,(c[b>>2]|0)==0):0)b=-1;else{h=a+4|0;d=c[h>>2]|0;e=a+8|0;f=c[e>>2]|0;if(d>>>0>>0)Qb[c[a+40>>2]&15](a,d-f|0,1)|0;c[a+16>>2]=0;c[g>>2]=0;c[b>>2]=0;c[e>>2]=0;c[h>>2]=0;b=0}return b|0}function Lj(e,f,g,j,l){e=e|0;f=f|0;g=g|0;j=j|0;l=l|0;var m=0,n=0,o=0,p=0,q=0.0,r=0,s=0,t=0,u=0,v=0.0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0,V=0,W=0,X=0,Y=0,Z=0,_=0,aa=0,ba=0,ca=0,da=0,ea=0,fa=0,ga=0,ha=0;ha=i;i=i+624|0;ca=ha+24|0;ea=ha+16|0;da=ha+588|0;Y=ha+576|0;ba=ha;V=ha+536|0;ga=ha+8|0;fa=ha+528|0;M=(e|0)!=0;N=V+40|0;U=N;V=V+39|0;W=ga+4|0;X=Y+12|0;Y=Y+11|0;Z=da;_=X;aa=_-Z|0;O=-2-Z|0;P=_+2|0;Q=ca+288|0;R=da+9|0;S=R;T=da+8|0;m=0;w=f;n=0;f=0;a:while(1){do if((m|0)>-1)if((n|0)>(2147483647-m|0)){c[(qi()|0)>>2]=75;m=-1;break}else{m=n+m|0;break}while(0);n=a[w>>0]|0;if(!(n<<24>>24)){L=245;break}else o=w;b:while(1){switch(n<<24>>24){case 37:{n=o;L=9;break b}case 0:{n=o;break b}default:{}}K=o+1|0;n=a[K>>0]|0;o=K}c:do if((L|0)==9)while(1){L=0;if((a[n+1>>0]|0)!=37)break c;o=o+1|0;n=n+2|0;if((a[n>>0]|0)==37)L=9;else break}while(0);y=o-w|0;if(M?(c[e>>2]&32|0)==0:0)hj(w,y,e)|0;if((o|0)!=(w|0)){w=n;n=y;continue}r=n+1|0;o=a[r>>0]|0;p=(o<<24>>24)+-48|0;if(p>>>0<10){K=(a[n+2>>0]|0)==36;r=K?n+3|0:r;o=a[r>>0]|0;u=K?p:-1;f=K?1:f}else u=-1;n=o<<24>>24;d:do if((n&-32|0)==32){p=0;while(1){if(!(1<>24)+-32|p;r=r+1|0;o=a[r>>0]|0;n=o<<24>>24;if((n&-32|0)!=32){s=p;n=r;break}}}else{s=0;n=r}while(0);do if(o<<24>>24==42){p=n+1|0;o=(a[p>>0]|0)+-48|0;if(o>>>0<10?(a[n+2>>0]|0)==36:0){c[l+(o<<2)>>2]=10;f=1;n=n+3|0;o=c[j+((a[p>>0]|0)+-48<<3)>>2]|0}else{if(f){m=-1;break a}if(!M){x=s;n=p;f=0;K=0;break}f=(c[g>>2]|0)+(4-1)&~(4-1);o=c[f>>2]|0;c[g>>2]=f+4;f=0;n=p}if((o|0)<0){x=s|8192;K=0-o|0}else{x=s;K=o}}else{p=(o<<24>>24)+-48|0;if(p>>>0<10){o=0;do{o=(o*10|0)+p|0;n=n+1|0;p=(a[n>>0]|0)+-48|0}while(p>>>0<10);if((o|0)<0){m=-1;break a}else{x=s;K=o}}else{x=s;K=0}}while(0);e:do if((a[n>>0]|0)==46){p=n+1|0;o=a[p>>0]|0;if(o<<24>>24!=42){r=(o<<24>>24)+-48|0;if(r>>>0<10){n=p;o=0}else{n=p;r=0;break}while(1){o=(o*10|0)+r|0;n=n+1|0;r=(a[n>>0]|0)+-48|0;if(r>>>0>=10){r=o;break e}}}p=n+2|0;o=(a[p>>0]|0)+-48|0;if(o>>>0<10?(a[n+3>>0]|0)==36:0){c[l+(o<<2)>>2]=10;n=n+4|0;r=c[j+((a[p>>0]|0)+-48<<3)>>2]|0;break}if(f){m=-1;break a}if(M){n=(c[g>>2]|0)+(4-1)&~(4-1);r=c[n>>2]|0;c[g>>2]=n+4;n=p}else{n=p;r=0}}else r=-1;while(0);t=0;while(1){o=(a[n>>0]|0)+-65|0;if(o>>>0>57){m=-1;break a}p=n+1|0;o=a[15953+(t*58|0)+o>>0]|0;s=o&255;if((s+-1|0)>>>0<8){n=p;t=s}else{J=p;break}}if(!(o<<24>>24)){m=-1;break}p=(u|0)>-1;do if(o<<24>>24==19)if(p){m=-1;break a}else L=52;else{if(p){c[l+(u<<2)>>2]=s;H=j+(u<<3)|0;I=c[H+4>>2]|0;L=ba;c[L>>2]=c[H>>2];c[L+4>>2]=I;L=52;break}if(!M){m=0;break a}Rj(ba,s,g)}while(0);if((L|0)==52?(L=0,!M):0){w=J;n=y;continue}u=a[n>>0]|0;u=(t|0)!=0&(u&15|0)==3?u&-33:u;p=x&-65537;I=(x&8192|0)==0?x:p;f:do switch(u|0){case 110:switch(t|0){case 0:{c[c[ba>>2]>>2]=m;w=J;n=y;continue a}case 1:{c[c[ba>>2]>>2]=m;w=J;n=y;continue a}case 2:{w=c[ba>>2]|0;c[w>>2]=m;c[w+4>>2]=((m|0)<0)<<31>>31;w=J;n=y;continue a}case 3:{b[c[ba>>2]>>1]=m;w=J;n=y;continue a}case 4:{a[c[ba>>2]>>0]=m;w=J;n=y;continue a}case 6:{c[c[ba>>2]>>2]=m;w=J;n=y;continue a}case 7:{w=c[ba>>2]|0;c[w>>2]=m;c[w+4>>2]=((m|0)<0)<<31>>31;w=J;n=y;continue a}default:{w=J;n=y;continue a}}case 112:{t=I|8;r=r>>>0>8?r:8;u=120;L=64;break}case 88:case 120:{t=I;L=64;break}case 111:{p=ba;o=c[p>>2]|0;p=c[p+4>>2]|0;if((o|0)==0&(p|0)==0)n=N;else{n=N;do{n=n+-1|0;a[n>>0]=o&7|48;o=hk(o|0,p|0,3)|0;p=D}while(!((o|0)==0&(p|0)==0))}if(!(I&8)){o=I;t=0;s=16433;L=77}else{t=U-n+1|0;o=I;r=(r|0)<(t|0)?t:r;t=0;s=16433;L=77}break}case 105:case 100:{o=ba;n=c[o>>2]|0;o=c[o+4>>2]|0;if((o|0)<0){n=dk(0,0,n|0,o|0)|0;o=D;p=ba;c[p>>2]=n;c[p+4>>2]=o;p=1;s=16433;L=76;break f}if(!(I&2048)){s=I&1;p=s;s=(s|0)==0?16433:16435;L=76}else{p=1;s=16434;L=76}break}case 117:{o=ba;n=c[o>>2]|0;o=c[o+4>>2]|0;p=0;s=16433;L=76;break}case 99:{a[V>>0]=c[ba>>2];w=V;o=1;t=0;u=16433;n=N;break}case 109:{n=ri(c[(qi()|0)>>2]|0)|0;L=82;break}case 115:{n=c[ba>>2]|0;n=(n|0)!=0?n:16443;L=82;break}case 67:{c[ga>>2]=c[ba>>2];c[W>>2]=0;c[ba>>2]=ga;r=-1;L=86;break}case 83:{if(!r){Tj(e,32,K,0,I);n=0;L=98}else L=86;break}case 65:case 71:case 70:case 69:case 97:case 103:case 102:case 101:{q=+h[ba>>3];c[ea>>2]=0;h[k>>3]=q;if((c[k+4>>2]|0)>=0)if(!(I&2048)){H=I&1;G=H;H=(H|0)==0?16451:16456}else{G=1;H=16453}else{q=-q;G=1;H=16450}h[k>>3]=q;F=c[k+4>>2]&2146435072;do if(F>>>0<2146435072|(F|0)==2146435072&0<0){v=+Ci(q,ea)*2.0;o=v!=0.0;if(o)c[ea>>2]=(c[ea>>2]|0)+-1;C=u|32;if((C|0)==97){w=u&32;y=(w|0)==0?H:H+9|0;x=G|2;n=12-r|0;do if(!(r>>>0>11|(n|0)==0)){q=8.0;do{n=n+-1|0;q=q*16.0}while((n|0)!=0);if((a[y>>0]|0)==45){q=-(q+(-v-q));break}else{q=v+q-q;break}}else q=v;while(0);o=c[ea>>2]|0;n=(o|0)<0?0-o|0:o;n=Sj(n,((n|0)<0)<<31>>31,X)|0;if((n|0)==(X|0)){a[Y>>0]=48;n=Y}a[n+-1>>0]=(o>>31&2)+43;t=n+-2|0;a[t>>0]=u+15;s=(r|0)<1;p=(I&8|0)==0;o=da;while(1){H=~~q;n=o+1|0;a[o>>0]=d[16417+H>>0]|w;q=(q-+(H|0))*16.0;do if((n-Z|0)==1){if(p&(s&q==0.0))break;a[n>>0]=46;n=o+2|0}while(0);if(!(q!=0.0))break;else o=n}r=(r|0)!=0&(O+n|0)<(r|0)?P+r-t|0:aa-t+n|0;p=r+x|0;Tj(e,32,K,p,I);if(!(c[e>>2]&32))hj(y,x,e)|0;Tj(e,48,K,p,I^65536);n=n-Z|0;if(!(c[e>>2]&32))hj(da,n,e)|0;o=_-t|0;Tj(e,48,r-(n+o)|0,0,0);if(!(c[e>>2]&32))hj(t,o,e)|0;Tj(e,32,K,p,I^8192);n=(p|0)<(K|0)?K:p;break}n=(r|0)<0?6:r;if(o){o=(c[ea>>2]|0)+-28|0;c[ea>>2]=o;q=v*268435456.0}else{q=v;o=c[ea>>2]|0}F=(o|0)<0?ca:Q;E=F;o=F;do{B=~~q>>>0;c[o>>2]=B;o=o+4|0;q=(q-+(B>>>0))*1.0e9}while(q!=0.0);p=o;o=c[ea>>2]|0;if((o|0)>0){s=F;while(1){t=(o|0)>29?29:o;r=p+-4|0;do if(r>>>0>>0)r=s;else{o=0;do{B=fk(c[r>>2]|0,0,t|0)|0;B=gk(B|0,D|0,o|0,0)|0;o=D;A=qk(B|0,o|0,1e9,0)|0;c[r>>2]=A;o=pk(B|0,o|0,1e9,0)|0;r=r+-4|0}while(r>>>0>=s>>>0);if(!o){r=s;break}r=s+-4|0;c[r>>2]=o}while(0);while(1){if(p>>>0<=r>>>0)break;o=p+-4|0;if(!(c[o>>2]|0))p=o;else break}o=(c[ea>>2]|0)-t|0;c[ea>>2]=o;if((o|0)>0)s=r;else break}}else r=F;if((o|0)<0){y=((n+25|0)/9|0)+1|0;z=(C|0)==102;w=r;while(1){x=0-o|0;x=(x|0)>9?9:x;do if(w>>>0

>>0){o=(1<>>x;r=0;t=w;do{B=c[t>>2]|0;c[t>>2]=(B>>>x)+r;r=$(B&o,s)|0;t=t+4|0}while(t>>>0

>>0);o=(c[w>>2]|0)==0?w+4|0:w;if(!r){r=o;break}c[p>>2]=r;r=o;p=p+4|0}else r=(c[w>>2]|0)==0?w+4|0:w;while(0);o=z?F:r;p=(p-o>>2|0)>(y|0)?o+(y<<2)|0:p;o=(c[ea>>2]|0)+x|0;c[ea>>2]=o;if((o|0)>=0){w=r;break}else w=r}}else w=r;do if(w>>>0

>>0){o=(E-w>>2)*9|0;s=c[w>>2]|0;if(s>>>0<10)break;else r=10;do{r=r*10|0;o=o+1|0}while(s>>>0>=r>>>0)}else o=0;while(0);A=(C|0)==103;B=(n|0)!=0;r=n-((C|0)!=102?o:0)+((B&A)<<31>>31)|0;if((r|0)<(((p-E>>2)*9|0)+-9|0)){t=r+9216|0;z=(t|0)/9|0;r=F+(z+-1023<<2)|0;t=((t|0)%9|0)+1|0;if((t|0)<9){s=10;do{s=s*10|0;t=t+1|0}while((t|0)!=9)}else s=10;x=c[r>>2]|0;y=(x>>>0)%(s>>>0)|0;if((y|0)==0?(F+(z+-1022<<2)|0)==(p|0):0)s=w;else L=163;do if((L|0)==163){L=0;v=(((x>>>0)/(s>>>0)|0)&1|0)==0?9007199254740992.0:9007199254740994.0;t=(s|0)/2|0;do if(y>>>0>>0)q=.5;else{if((y|0)==(t|0)?(F+(z+-1022<<2)|0)==(p|0):0){q=1.0;break}q=1.5}while(0);do if(G){if((a[H>>0]|0)!=45)break;v=-v;q=-q}while(0);t=x-y|0;c[r>>2]=t;if(!(v+q!=v)){s=w;break}C=t+s|0;c[r>>2]=C;if(C>>>0>999999999){o=w;while(1){s=r+-4|0;c[r>>2]=0;if(s>>>0>>0){o=o+-4|0;c[o>>2]=0}C=(c[s>>2]|0)+1|0;c[s>>2]=C;if(C>>>0>999999999)r=s;else{w=o;r=s;break}}}o=(E-w>>2)*9|0;t=c[w>>2]|0;if(t>>>0<10){s=w;break}else s=10;do{s=s*10|0;o=o+1|0}while(t>>>0>=s>>>0);s=w}while(0);C=r+4|0;w=s;p=p>>>0>C>>>0?C:p}y=0-o|0;while(1){if(p>>>0<=w>>>0){z=0;C=p;break}r=p+-4|0;if(!(c[r>>2]|0))p=r;else{z=1;C=p;break}}do if(A){n=(B&1^1)+n|0;if((n|0)>(o|0)&(o|0)>-5){u=u+-1|0;n=n+-1-o|0}else{u=u+-2|0;n=n+-1|0}p=I&8;if(p)break;do if(z){p=c[C+-4>>2]|0;if(!p){r=9;break}if(!((p>>>0)%10|0)){s=10;r=0}else{r=0;break}do{s=s*10|0;r=r+1|0}while(((p>>>0)%(s>>>0)|0|0)==0)}else r=9;while(0);p=((C-E>>2)*9|0)+-9|0;if((u|32|0)==102){p=p-r|0;p=(p|0)<0?0:p;n=(n|0)<(p|0)?n:p;p=0;break}else{p=p+o-r|0;p=(p|0)<0?0:p;n=(n|0)<(p|0)?n:p;p=0;break}}else p=I&8;while(0);x=n|p;s=(x|0)!=0&1;t=(u|32|0)==102;if(t){o=(o|0)>0?o:0;u=0}else{r=(o|0)<0?y:o;r=Sj(r,((r|0)<0)<<31>>31,X)|0;if((_-r|0)<2)do{r=r+-1|0;a[r>>0]=48}while((_-r|0)<2);a[r+-1>>0]=(o>>31&2)+43;E=r+-2|0;a[E>>0]=u;o=_-E|0;u=E}y=G+1+n+s+o|0;Tj(e,32,K,y,I);if(!(c[e>>2]&32))hj(H,G,e)|0;Tj(e,48,K,y,I^65536);do if(t){r=w>>>0>F>>>0?F:w;o=r;do{p=Sj(c[o>>2]|0,0,R)|0;do if((o|0)==(r|0)){if((p|0)!=(R|0))break;a[T>>0]=48;p=T}else{if(p>>>0<=da>>>0)break;do{p=p+-1|0;a[p>>0]=48}while(p>>>0>da>>>0)}while(0);if(!(c[e>>2]&32))hj(p,S-p|0,e)|0;o=o+4|0}while(o>>>0<=F>>>0);do if(x){if(c[e>>2]&32)break;hj(16485,1,e)|0}while(0);if((n|0)>0&o>>>0>>0){p=o;while(1){o=Sj(c[p>>2]|0,0,R)|0;if(o>>>0>da>>>0)do{o=o+-1|0;a[o>>0]=48}while(o>>>0>da>>>0);if(!(c[e>>2]&32))hj(o,(n|0)>9?9:n,e)|0;p=p+4|0;o=n+-9|0;if(!((n|0)>9&p>>>0>>0)){n=o;break}else n=o}}Tj(e,48,n+9|0,9,0)}else{t=z?C:w+4|0;if((n|0)>-1){s=(p|0)==0;r=w;do{o=Sj(c[r>>2]|0,0,R)|0;if((o|0)==(R|0)){a[T>>0]=48;o=T}do if((r|0)==(w|0)){p=o+1|0;if(!(c[e>>2]&32))hj(o,1,e)|0;if(s&(n|0)<1){o=p;break}if(c[e>>2]&32){o=p;break}hj(16485,1,e)|0;o=p}else{if(o>>>0<=da>>>0)break;do{o=o+-1|0;a[o>>0]=48}while(o>>>0>da>>>0)}while(0);p=S-o|0;if(!(c[e>>2]&32))hj(o,(n|0)>(p|0)?p:n,e)|0;n=n-p|0;r=r+4|0}while(r>>>0>>0&(n|0)>-1)}Tj(e,48,n+18|0,18,0);if(c[e>>2]&32)break;hj(u,_-u|0,e)|0}while(0);Tj(e,32,K,y,I^8192);n=(y|0)<(K|0)?K:y}else{t=(u&32|0)!=0;s=q!=q|0.0!=0.0;o=s?0:G;r=o+3|0;Tj(e,32,K,r,p);n=c[e>>2]|0;if(!(n&32)){hj(H,o,e)|0;n=c[e>>2]|0}if(!(n&32))hj(s?(t?16477:16481):t?16469:16473,3,e)|0;Tj(e,32,K,r,I^8192);n=(r|0)<(K|0)?K:r}while(0);w=J;continue a}default:{p=I;o=r;t=0;u=16433;n=N}}while(0);g:do if((L|0)==64){p=ba;o=c[p>>2]|0;p=c[p+4>>2]|0;s=u&32;if(!((o|0)==0&(p|0)==0)){n=N;do{n=n+-1|0;a[n>>0]=d[16417+(o&15)>>0]|s;o=hk(o|0,p|0,4)|0;p=D}while(!((o|0)==0&(p|0)==0));L=ba;if((t&8|0)==0|(c[L>>2]|0)==0&(c[L+4>>2]|0)==0){o=t;t=0;s=16433;L=77}else{o=t;t=2;s=16433+(u>>4)|0;L=77}}else{n=N;o=t;t=0;s=16433;L=77}}else if((L|0)==76){n=Sj(n,o,N)|0;o=I;t=p;L=77}else if((L|0)==82){L=0;I=sj(n,0,r)|0;H=(I|0)==0;w=n;o=H?r:I-n|0;t=0;u=16433;n=H?n+r|0:I}else if((L|0)==86){L=0;o=0;n=0;s=c[ba>>2]|0;while(1){p=c[s>>2]|0;if(!p)break;n=Ii(fa,p)|0;if((n|0)<0|n>>>0>(r-o|0)>>>0)break;o=n+o|0;if(r>>>0>o>>>0)s=s+4|0;else break}if((n|0)<0){m=-1;break a}Tj(e,32,K,o,I);if(!o){n=0;L=98}else{p=0;r=c[ba>>2]|0;while(1){n=c[r>>2]|0;if(!n){n=o;L=98;break g}n=Ii(fa,n)|0;p=n+p|0;if((p|0)>(o|0)){n=o;L=98;break g}if(!(c[e>>2]&32))hj(fa,n,e)|0;if(p>>>0>=o>>>0){n=o;L=98;break}else r=r+4|0}}}while(0);if((L|0)==98){L=0;Tj(e,32,K,n,I^8192);w=J;n=(K|0)>(n|0)?K:n;continue}if((L|0)==77){L=0;p=(r|0)>-1?o&-65537:o;o=ba;o=(c[o>>2]|0)!=0|(c[o+4>>2]|0)!=0;if((r|0)!=0|o){o=(o&1^1)+(U-n)|0;w=n;o=(r|0)>(o|0)?r:o;u=s;n=N}else{w=N;o=0;u=s;n=N}}s=n-w|0;o=(o|0)<(s|0)?s:o;r=t+o|0;n=(K|0)<(r|0)?r:K;Tj(e,32,n,r,p);if(!(c[e>>2]&32))hj(u,t,e)|0;Tj(e,48,n,r,p^65536);Tj(e,48,o,s,0);if(!(c[e>>2]&32))hj(w,s,e)|0;Tj(e,32,n,r,p^8192);w=J}h:do 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if((e|0)!=0|(k|0)!=1?(j=a+(0-(c[h+(f<<2)>>2]|0))|0,(cc[d&15](j,a)|0)>=1):0){g=(g|0)==0;n=j;l=k;m=e;j=1;while(1){if(g&(f|0)>1){e=c[h+(f+-2<<2)>>2]|0;if((cc[d&15](a+o|0,n)|0)>-1){g=f;e=j;q=20;break a}if((cc[d&15](a+(0-(e+b))|0,n)|0)>-1){g=f;e=j;q=20;break a}}e=j+1|0;c[p+(j<<2)>>2]=n;g=l+-1|0;do if(g){if(!(g&1)){a=g;g=0;do{g=g+1|0;a=a>>>1}while((a&1|0)==0);if(!g)q=11}else q=11;if((q|0)==11){q=0;if(!m){g=64;q=16;break}if(!(m&1)){a=m;g=0}else{k=0;a=l;j=m;g=0;break}while(1){j=g+1|0;a=a>>>1;if(a&1){a=j;break}else g=j}if(!a){k=0;a=l;j=m;g=0;break}else g=g+33|0}if(g>>>0>31)q=16;else{k=g;a=l;j=m}}else{g=32;q=16}while(0);if((q|0)==16){q=0;k=g+-32|0;a=m;j=0}l=j<<32-k|a>>>k;m=j>>>k;g=g+f|0;if(!((m|0)!=0|(l|0)!=1)){a=n;q=20;break a}a=n+(0-(c[h+(g<<2)>>2]|0))|0;if((cc[d&15](a,c[p>>2]|0)|0)<1){a=n;f=g;g=0;q=19;break}else{k=n;f=g;g=1;n=a;j=e;a=k}}}else{e=1;q=19}while(0);if((q|0)==19?(g|0)==0:0){g=f;q=20}if((q|0)==20){Pj(b,p,e);Nj(a,b,d,g,h)}i=r;return}function Pj(a,b,d){a=a|0;b=b|0;d=d|0;var 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13:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;e=(e&65535)<<16>>16;f=a;c[f>>2]=e;c[f+4>>2]=((e|0)<0)<<31>>31;break a}case 14:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;f=a;c[f>>2]=e&65535;c[f+4>>2]=0;break a}case 15:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;e=(e&255)<<24>>24;f=a;c[f>>2]=e;c[f+4>>2]=((e|0)<0)<<31>>31;break a}case 16:{f=(c[d>>2]|0)+(4-1)&~(4-1);e=c[f>>2]|0;c[d>>2]=f+4;f=a;c[f>>2]=e&255;c[f+4>>2]=0;break a}case 17:{f=(c[d>>2]|0)+(8-1)&~(8-1);g=+h[f>>3];c[d>>2]=f+8;h[a>>3]=g;break a}case 18:{f=(c[d>>2]|0)+(8-1)&~(8-1);g=+h[f>>3];c[d>>2]=f+8;h[a>>3]=g;break a}default:break a}while(0);while(0);return}function Sj(b,c,d){b=b|0;c=c|0;d=d|0;var e=0;if(c>>>0>0|(c|0)==0&b>>>0>4294967295)while(1){e=qk(b|0,c|0,10,0)|0;d=d+-1|0;a[d>>0]=e|48;e=pk(b|0,c|0,10,0)|0;if(c>>>0>9|(c|0)==9&b>>>0>4294967295){b=e;c=D}else{b=e;break}}if(b)while(1){d=d+-1|0;a[d>>0]=(b>>>0)%10|0|48;if(b>>>0<10)break;else b=(b>>>0)/10|0}return d|0}function Tj(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,h=0,j=0;j=i;i=i+256|0;h=j;do if((d|0)>(e|0)&(f&73728|0)==0){f=d-e|0;ek(h|0,b|0,(f>>>0>256?256:f)|0)|0;b=c[a>>2]|0;g=(b&32|0)==0;if(f>>>0>255){e=d-e|0;do{if(g){hj(h,256,a)|0;b=c[a>>2]|0}f=f+-256|0;g=(b&32|0)==0}while(f>>>0>255);if(g)f=e&255;else break}else if(!g)break;hj(h,f,a)|0}while(0);i=j;return}function Uj(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0;do if(a>>>0<245){o=a>>>0<11?16:a+11&-8;a=o>>>3;i=c[756]|0;d=i>>>a;if(d&3){a=(d&1^1)+a|0;e=a<<1;d=3064+(e<<2)|0;e=3064+(e+2<<2)|0;f=c[e>>2]|0;g=f+8|0;h=c[g>>2]|0;do if((d|0)!=(h|0)){if(h>>>0<(c[760]|0)>>>0)Da();b=h+12|0;if((c[b>>2]|0)==(f|0)){c[b>>2]=d;c[e>>2]=h;break}else Da()}else c[756]=i&~(1<>2]=M|3;M=f+(M|4)|0;c[M>>2]=c[M>>2]|1;M=g;return M|0}h=c[758]|0;if(o>>>0>h>>>0){if(d){e=2<>>12&16;e=e>>>j;f=e>>>5&8;e=e>>>f;g=e>>>2&4;e=e>>>g;d=e>>>1&2;e=e>>>d;a=e>>>1&1;a=(f|j|g|d|a)+(e>>>a)|0;e=a<<1;d=3064+(e<<2)|0;e=3064+(e+2<<2)|0;g=c[e>>2]|0;j=g+8|0;f=c[j>>2]|0;do if((d|0)!=(f|0)){if(f>>>0<(c[760]|0)>>>0)Da();b=f+12|0;if((c[b>>2]|0)==(g|0)){c[b>>2]=d;c[e>>2]=f;k=c[758]|0;break}else Da()}else{c[756]=i&~(1<>2]=o|3;i=g+o|0;c[g+(o|4)>>2]=h|1;c[g+M>>2]=h;if(k){f=c[761]|0;d=k>>>3;b=d<<1;e=3064+(b<<2)|0;a=c[756]|0;d=1<>2]|0;if(b>>>0<(c[760]|0)>>>0)Da();else{l=a;m=b}}else{c[756]=a|d;l=3064+(b+2<<2)|0;m=e}c[l>>2]=f;c[m+12>>2]=f;c[f+8>>2]=m;c[f+12>>2]=e}c[758]=h;c[761]=i;M=j;return 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c[h+20>>2]=n;if(!n)break}a=c[760]|0;if(n>>>0>>0)Da();c[n+24>>2]=h;b=c[e+16>>2]|0;do if(b)if(b>>>0>>0)Da();else{c[n+16>>2]=b;c[b+24>>2]=n;break}while(0);b=c[e+20>>2]|0;if(b)if(b>>>0<(c[760]|0)>>>0)Da();else{c[n+20>>2]=b;c[b+24>>2]=n;break}}while(0);if(j>>>0<16){M=j+o|0;c[e+4>>2]=M|3;M=e+(M+4)|0;c[M>>2]=c[M>>2]|1}else{c[e+4>>2]=o|3;c[e+(o|4)>>2]=j|1;c[e+(j+o)>>2]=j;b=c[758]|0;if(b){g=c[761]|0;d=b>>>3;b=d<<1;f=3064+(b<<2)|0;a=c[756]|0;d=1<>2]|0;if(a>>>0<(c[760]|0)>>>0)Da();else{p=b;q=a}}else{c[756]=a|d;p=3064+(b+2<<2)|0;q=f}c[p>>2]=g;c[q+12>>2]=g;c[g+8>>2]=q;c[g+12>>2]=f}c[758]=j;c[761]=i}M=e+8|0;return M|0}else q=o}else q=o}else if(a>>>0<=4294967231){a=a+11|0;m=a&-8;l=c[757]|0;if(l){d=0-m|0;a=a>>>8;if(a)if(m>>>0>16777215)k=31;else{q=(a+1048320|0)>>>16&8;v=a<>>16&4;v=v<>>16&2;k=14-(p|q|k)+(v<>>15)|0;k=m>>>(k+7|0)&1|k<<1}else k=0;a=c[3328+(k<<2)>>2]|0;a:do if(!a){f=0;a=0;v=86}else{h=d;f=0;i=m<<((k|0)==31?0:25-(k>>>1)|0);j=a;a=0;while(1){g=c[j+4>>2]&-8;d=g-m|0;if(d>>>0>>0)if((g|0)==(m|0)){g=j;a=j;v=90;break a}else a=j;else d=h;v=c[j+20>>2]|0;j=c[j+16+(i>>>31<<2)>>2]|0;f=(v|0)==0|(v|0)==(j|0)?f:v;if(!j){v=86;break}else{h=d;i=i<<1}}}while(0);if((v|0)==86){if((f|0)==0&(a|0)==0){a=2<>>12&16;a=a>>>n;l=a>>>5&8;a=a>>>l;p=a>>>2&4;a=a>>>p;q=a>>>1&2;a=a>>>q;f=a>>>1&1;f=c[3328+((l|n|p|q|f)+(a>>>f)<<2)>>2]|0;a=0}if(!f){i=d;j=a}else{g=f;v=90}}if((v|0)==90)while(1){v=0;q=(c[g+4>>2]&-8)-m|0;f=q>>>0>>0;d=f?q:d;a=f?g:a;f=c[g+16>>2]|0;if(f){g=f;v=90;continue}g=c[g+20>>2]|0;if(!g){i=d;j=a;break}else v=90}if((j|0)!=0?i>>>0<((c[758]|0)-m|0)>>>0:0){f=c[760]|0;if(j>>>0>>0)Da();h=j+m|0;if(j>>>0>=h>>>0)Da();g=c[j+24>>2]|0;d=c[j+12>>2]|0;do if((d|0)==(j|0)){a=j+20|0;b=c[a>>2]|0;if(!b){a=j+16|0;b=c[a>>2]|0;if(!b){o=0;break}}while(1){d=b+20|0;e=c[d>>2]|0;if(e){b=e;a=d;continue}d=b+16|0;e=c[d>>2]|0;if(!e)break;else{b=e;a=d}}if(a>>>0>>0)Da();else{c[a>>2]=0;o=b;break}}else{e=c[j+8>>2]|0;if(e>>>0>>0)Da();b=e+12|0;if((c[b>>2]|0)!=(j|0))Da();a=d+8|0;if((c[a>>2]|0)==(j|0)){c[b>>2]=d;c[a>>2]=e;o=d;break}else Da()}while(0);do if(g){b=c[j+28>>2]|0;a=3328+(b<<2)|0;if((j|0)==(c[a>>2]|0)){c[a>>2]=o;if(!o){c[757]=c[757]&~(1<>>0<(c[760]|0)>>>0)Da();b=g+16|0;if((c[b>>2]|0)==(j|0))c[b>>2]=o;else c[g+20>>2]=o;if(!o)break}a=c[760]|0;if(o>>>0>>0)Da();c[o+24>>2]=g;b=c[j+16>>2]|0;do if(b)if(b>>>0>>0)Da();else{c[o+16>>2]=b;c[b+24>>2]=o;break}while(0);b=c[j+20>>2]|0;if(b)if(b>>>0<(c[760]|0)>>>0)Da();else{c[o+20>>2]=b;c[b+24>>2]=o;break}}while(0);b:do if(i>>>0>=16){c[j+4>>2]=m|3;c[j+(m|4)>>2]=i|1;c[j+(i+m)>>2]=i;b=i>>>3;if(i>>>0<256){a=b<<1;e=3064+(a<<2)|0;d=c[756]|0;b=1<>2]|0;if(a>>>0<(c[760]|0)>>>0)Da();else{s=b;t=a}}else{c[756]=d|b;s=3064+(a+2<<2)|0;t=e}c[s>>2]=h;c[t+12>>2]=h;c[j+(m+8)>>2]=t;c[j+(m+12)>>2]=e;break}b=i>>>8;if(b)if(i>>>0>16777215)e=31;else{L=(b+1048320|0)>>>16&8;M=b<>>16&4;M=M<>>16&2;e=14-(K|L|e)+(M<>>15)|0;e=i>>>(e+7|0)&1|e<<1}else e=0;b=3328+(e<<2)|0;c[j+(m+28)>>2]=e;c[j+(m+20)>>2]=0;c[j+(m+16)>>2]=0;a=c[757]|0;d=1<>2]=h;c[j+(m+24)>>2]=b;c[j+(m+12)>>2]=h;c[j+(m+8)>>2]=h;break}b=c[b>>2]|0;c:do if((c[b+4>>2]&-8|0)!=(i|0)){e=i<<((e|0)==31?0:25-(e>>>1)|0);while(1){a=b+16+(e>>>31<<2)|0;d=c[a>>2]|0;if(!d)break;if((c[d+4>>2]&-8|0)==(i|0)){y=d;break c}else{e=e<<1;b=d}}if(a>>>0<(c[760]|0)>>>0)Da();else{c[a>>2]=h;c[j+(m+24)>>2]=b;c[j+(m+12)>>2]=h;c[j+(m+8)>>2]=h;break b}}else y=b;while(0);b=y+8|0;a=c[b>>2]|0;M=c[760]|0;if(a>>>0>=M>>>0&y>>>0>=M>>>0){c[a+12>>2]=h;c[b>>2]=h;c[j+(m+8)>>2]=a;c[j+(m+12)>>2]=y;c[j+(m+24)>>2]=0;break}else Da()}else{M=i+m|0;c[j+4>>2]=M|3;M=j+(M+4)|0;c[M>>2]=c[M>>2]|1}while(0);M=j+8|0;return M|0}else q=m}else q=m}else q=-1;while(0);d=c[758]|0;if(d>>>0>=q>>>0){b=d-q|0;a=c[761]|0;if(b>>>0>15){c[761]=a+q;c[758]=b;c[a+(q+4)>>2]=b|1;c[a+d>>2]=b;c[a+4>>2]=q|3}else{c[758]=0;c[761]=0;c[a+4>>2]=d|3;M=a+(d+4)|0;c[M>>2]=c[M>>2]|1}M=a+8|0;return M|0}a=c[759]|0;if(a>>>0>q>>>0){L=a-q|0;c[759]=L;M=c[762]|0;c[762]=M+q;c[M+(q+4)>>2]=L|1;c[M+4>>2]=q|3;M=M+8|0;return M|0}do if(!(c[874]|0)){a=$a(30)|0;if(!(a+-1&a)){c[876]=a;c[875]=a;c[877]=-1;c[878]=-1;c[879]=0;c[867]=0;c[874]=(Db(0)|0)&-16^1431655768;break}else Da()}while(0);j=q+48|0;i=c[876]|0;k=q+47|0;h=i+k|0;i=0-i|0;l=h&i;if(l>>>0<=q>>>0){M=0;return M|0}a=c[866]|0;if((a|0)!=0?(t=c[864]|0,y=t+l|0,y>>>0<=t>>>0|y>>>0>a>>>0):0){M=0;return M|0}d:do if(!(c[867]&4)){a=c[762]|0;e:do if(a){f=3472;while(1){d=c[f>>2]|0;if(d>>>0<=a>>>0?(r=f+4|0,(d+(c[r>>2]|0)|0)>>>0>a>>>0):0){g=f;a=r;break}f=c[f+8>>2]|0;if(!f){v=174;break e}}d=h-(c[759]|0)&i;if(d>>>0<2147483647){f=Ua(d|0)|0;y=(f|0)==((c[g>>2]|0)+(c[a>>2]|0)|0);a=y?d:0;if(y){if((f|0)!=(-1|0)){w=f;p=a;v=194;break d}}else v=184}else a=0}else v=174;while(0);do if((v|0)==174){g=Ua(0)|0;if((g|0)!=(-1|0)){a=g;d=c[875]|0;f=d+-1|0;if(!(f&a))d=l;else d=l-a+(f+a&0-d)|0;a=c[864]|0;f=a+d|0;if(d>>>0>q>>>0&d>>>0<2147483647){y=c[866]|0;if((y|0)!=0?f>>>0<=a>>>0|f>>>0>y>>>0:0){a=0;break}f=Ua(d|0)|0;y=(f|0)==(g|0);a=y?d:0;if(y){w=g;p=a;v=194;break d}else v=184}else a=0}else a=0}while(0);f:do if((v|0)==184){g=0-d|0;do if(j>>>0>d>>>0&(d>>>0<2147483647&(f|0)!=(-1|0))?(u=c[876]|0,u=k-d+u&0-u,u>>>0<2147483647):0)if((Ua(u|0)|0)==(-1|0)){Ua(g|0)|0;break f}else{d=u+d|0;break}while(0);if((f|0)!=(-1|0)){w=f;p=d;v=194;break d}}while(0);c[867]=c[867]|4;v=191}else{a=0;v=191}while(0);if((((v|0)==191?l>>>0<2147483647:0)?(w=Ua(l|0)|0,x=Ua(0)|0,w>>>0>>0&((w|0)!=(-1|0)&(x|0)!=(-1|0))):0)?(z=x-w|0,A=z>>>0>(q+40|0)>>>0,A):0){p=A?z:a;v=194}if((v|0)==194){a=(c[864]|0)+p|0;c[864]=a;if(a>>>0>(c[865]|0)>>>0)c[865]=a;h=c[762]|0;g:do if(h){g=3472;do{a=c[g>>2]|0;d=g+4|0;f=c[d>>2]|0;if((w|0)==(a+f|0)){B=a;C=d;D=f;E=g;v=204;break}g=c[g+8>>2]|0}while((g|0)!=0);if(((v|0)==204?(c[E+12>>2]&8|0)==0:0)?h>>>0>>0&h>>>0>=B>>>0:0){c[C>>2]=D+p;M=(c[759]|0)+p|0;L=h+8|0;L=(L&7|0)==0?0:0-L&7;K=M-L|0;c[762]=h+L;c[759]=K;c[h+(L+4)>>2]=K|1;c[h+(M+4)>>2]=40;c[763]=c[878];break}a=c[760]|0;if(w>>>0>>0){c[760]=w;a=w}d=w+p|0;g=3472;while(1){if((c[g>>2]|0)==(d|0)){f=g;d=g;v=212;break}g=c[g+8>>2]|0;if(!g){d=3472;break}}if((v|0)==212)if(!(c[d+12>>2]&8)){c[f>>2]=w;n=d+4|0;c[n>>2]=(c[n>>2]|0)+p;n=w+8|0;n=(n&7|0)==0?0:0-n&7;k=w+(p+8)|0;k=(k&7|0)==0?0:0-k&7;b=w+(k+p)|0;m=n+q|0;o=w+m|0;l=b-(w+n)-q|0;c[w+(n+4)>>2]=q|3;h:do if((b|0)!=(h|0)){if((b|0)==(c[761]|0)){M=(c[758]|0)+l|0;c[758]=M;c[761]=o;c[w+(m+4)>>2]=M|1;c[w+(M+m)>>2]=M;break}i=p+4|0;d=c[w+(i+k)>>2]|0;if((d&3|0)==1){j=d&-8;g=d>>>3;i:do if(d>>>0>=256){h=c[w+((k|24)+p)>>2]|0;e=c[w+(p+12+k)>>2]|0;do if((e|0)==(b|0)){f=k|16;e=w+(i+f)|0;d=c[e>>2]|0;if(!d){e=w+(f+p)|0;d=c[e>>2]|0;if(!d){J=0;break}}while(1){f=d+20|0;g=c[f>>2]|0;if(g){d=g;e=f;continue}f=d+16|0;g=c[f>>2]|0;if(!g)break;else{d=g;e=f}}if(e>>>0>>0)Da();else{c[e>>2]=0;J=d;break}}else{f=c[w+((k|8)+p)>>2]|0;if(f>>>0>>0)Da();a=f+12|0;if((c[a>>2]|0)!=(b|0))Da();d=e+8|0;if((c[d>>2]|0)==(b|0)){c[a>>2]=e;c[d>>2]=f;J=e;break}else Da()}while(0);if(!h)break;a=c[w+(p+28+k)>>2]|0;d=3328+(a<<2)|0;do if((b|0)!=(c[d>>2]|0)){if(h>>>0<(c[760]|0)>>>0)Da();a=h+16|0;if((c[a>>2]|0)==(b|0))c[a>>2]=J;else c[h+20>>2]=J;if(!J)break i}else{c[d>>2]=J;if(J)break;c[757]=c[757]&~(1<>>0>>0)Da();c[J+24>>2]=h;b=k|16;a=c[w+(b+p)>>2]|0;do if(a)if(a>>>0>>0)Da();else{c[J+16>>2]=a;c[a+24>>2]=J;break}while(0);b=c[w+(i+b)>>2]|0;if(!b)break;if(b>>>0<(c[760]|0)>>>0)Da();else{c[J+20>>2]=b;c[b+24>>2]=J;break}}else{e=c[w+((k|8)+p)>>2]|0;f=c[w+(p+12+k)>>2]|0;d=3064+(g<<1<<2)|0;do if((e|0)!=(d|0)){if(e>>>0>>0)Da();if((c[e+12>>2]|0)==(b|0))break;Da()}while(0);if((f|0)==(e|0)){c[756]=c[756]&~(1<>>0>>0)Da();a=f+8|0;if((c[a>>2]|0)==(b|0)){F=a;break}Da()}while(0);c[e+12>>2]=f;c[F>>2]=e}while(0);b=w+((j|k)+p)|0;f=j+l|0}else f=l;b=b+4|0;c[b>>2]=c[b>>2]&-2;c[w+(m+4)>>2]=f|1;c[w+(f+m)>>2]=f;b=f>>>3;if(f>>>0<256){a=b<<1;e=3064+(a<<2)|0;d=c[756]|0;b=1<>2]|0;if(a>>>0>=(c[760]|0)>>>0){K=b;L=a;break}Da()}while(0);c[K>>2]=o;c[L+12>>2]=o;c[w+(m+8)>>2]=L;c[w+(m+12)>>2]=e;break}b=f>>>8;do if(!b)e=0;else{if(f>>>0>16777215){e=31;break}K=(b+1048320|0)>>>16&8;L=b<>>16&4;L=L<>>16&2;e=14-(J|K|e)+(L<>>15)|0;e=f>>>(e+7|0)&1|e<<1}while(0);b=3328+(e<<2)|0;c[w+(m+28)>>2]=e;c[w+(m+20)>>2]=0;c[w+(m+16)>>2]=0;a=c[757]|0;d=1<>2]=o;c[w+(m+24)>>2]=b;c[w+(m+12)>>2]=o;c[w+(m+8)>>2]=o;break}b=c[b>>2]|0;j:do if((c[b+4>>2]&-8|0)!=(f|0)){e=f<<((e|0)==31?0:25-(e>>>1)|0);while(1){a=b+16+(e>>>31<<2)|0;d=c[a>>2]|0;if(!d)break;if((c[d+4>>2]&-8|0)==(f|0)){M=d;break j}else{e=e<<1;b=d}}if(a>>>0<(c[760]|0)>>>0)Da();else{c[a>>2]=o;c[w+(m+24)>>2]=b;c[w+(m+12)>>2]=o;c[w+(m+8)>>2]=o;break h}}else M=b;while(0);b=M+8|0;a=c[b>>2]|0;L=c[760]|0;if(a>>>0>=L>>>0&M>>>0>=L>>>0){c[a+12>>2]=o;c[b>>2]=o;c[w+(m+8)>>2]=a;c[w+(m+12)>>2]=M;c[w+(m+24)>>2]=0;break}else Da()}else{M=(c[759]|0)+l|0;c[759]=M;c[762]=o;c[w+(m+4)>>2]=M|1}while(0);M=w+(n|8)|0;return M|0}else d=3472;while(1){a=c[d>>2]|0;if(a>>>0<=h>>>0?(b=c[d+4>>2]|0,e=a+b|0,e>>>0>h>>>0):0)break;d=c[d+8>>2]|0}f=a+(b+-39)|0;a=a+(b+-47+((f&7|0)==0?0:0-f&7))|0;f=h+16|0;a=a>>>0>>0?h:a;b=a+8|0;d=w+8|0;d=(d&7|0)==0?0:0-d&7;M=p+-40-d|0;c[762]=w+d;c[759]=M;c[w+(d+4)>>2]=M|1;c[w+(p+-36)>>2]=40;c[763]=c[878];d=a+4|0;c[d>>2]=27;c[b>>2]=c[868];c[b+4>>2]=c[869];c[b+8>>2]=c[870];c[b+12>>2]=c[871];c[868]=w;c[869]=p;c[871]=0;c[870]=b;b=a+28|0;c[b>>2]=7;if((a+32|0)>>>0>>0)do{M=b;b=b+4|0;c[b>>2]=7}while((M+8|0)>>>0>>0);if((a|0)!=(h|0)){g=a-h|0;c[d>>2]=c[d>>2]&-2;c[h+4>>2]=g|1;c[a>>2]=g;b=g>>>3;if(g>>>0<256){a=b<<1;e=3064+(a<<2)|0;d=c[756]|0;b=1<>2]|0;if(a>>>0<(c[760]|0)>>>0)Da();else{G=b;H=a}}else{c[756]=d|b;G=3064+(a+2<<2)|0;H=e}c[G>>2]=h;c[H+12>>2]=h;c[h+8>>2]=H;c[h+12>>2]=e;break}b=g>>>8;if(b)if(g>>>0>16777215)e=31;else{L=(b+1048320|0)>>>16&8;M=b<>>16&4;M=M<>>16&2;e=14-(K|L|e)+(M<>>15)|0;e=g>>>(e+7|0)&1|e<<1}else e=0;d=3328+(e<<2)|0;c[h+28>>2]=e;c[h+20>>2]=0;c[f>>2]=0;b=c[757]|0;a=1<>2]=h;c[h+24>>2]=d;c[h+12>>2]=h;c[h+8>>2]=h;break}b=c[d>>2]|0;k:do if((c[b+4>>2]&-8|0)!=(g|0)){e=g<<((e|0)==31?0:25-(e>>>1)|0);while(1){a=b+16+(e>>>31<<2)|0;d=c[a>>2]|0;if(!d)break;if((c[d+4>>2]&-8|0)==(g|0)){I=d;break k}else{e=e<<1;b=d}}if(a>>>0<(c[760]|0)>>>0)Da();else{c[a>>2]=h;c[h+24>>2]=b;c[h+12>>2]=h;c[h+8>>2]=h;break g}}else I=b;while(0);b=I+8|0;a=c[b>>2]|0;M=c[760]|0;if(a>>>0>=M>>>0&I>>>0>=M>>>0){c[a+12>>2]=h;c[b>>2]=h;c[h+8>>2]=a;c[h+12>>2]=I;c[h+24>>2]=0;break}else Da()}}else{M=c[760]|0;if((M|0)==0|w>>>0>>0)c[760]=w;c[868]=w;c[869]=p;c[871]=0;c[765]=c[874];c[764]=-1;b=0;do{M=b<<1;L=3064+(M<<2)|0;c[3064+(M+3<<2)>>2]=L;c[3064+(M+2<<2)>>2]=L;b=b+1|0}while((b|0)!=32);M=w+8|0;M=(M&7|0)==0?0:0-M&7;L=p+-40-M|0;c[762]=w+M;c[759]=L;c[w+(M+4)>>2]=L|1;c[w+(p+-36)>>2]=40;c[763]=c[878]}while(0);b=c[759]|0;if(b>>>0>q>>>0){L=b-q|0;c[759]=L;M=c[762]|0;c[762]=M+q;c[M+(q+4)>>2]=L|1;c[M+4>>2]=q|3;M=M+8|0;return M|0}}c[(qi()|0)>>2]=12;M=0;return M|0}function Vj(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;if(!a)return;b=a+-8|0;i=c[760]|0;if(b>>>0>>0)Da();d=c[a+-4>>2]|0;e=d&3;if((e|0)==1)Da();o=d&-8;q=a+(o+-8)|0;do if(!(d&1)){b=c[b>>2]|0;if(!e)return;j=-8-b|0;l=a+j|0;m=b+o|0;if(l>>>0>>0)Da();if((l|0)==(c[761]|0)){b=a+(o+-4)|0;d=c[b>>2]|0;if((d&3|0)!=3){u=l;g=m;break}c[758]=m;c[b>>2]=d&-2;c[a+(j+4)>>2]=m|1;c[q>>2]=m;return}f=b>>>3;if(b>>>0<256){e=c[a+(j+8)>>2]|0;d=c[a+(j+12)>>2]|0;b=3064+(f<<1<<2)|0;if((e|0)!=(b|0)){if(e>>>0>>0)Da();if((c[e+12>>2]|0)!=(l|0))Da()}if((d|0)==(e|0)){c[756]=c[756]&~(1<>>0>>0)Da();b=d+8|0;if((c[b>>2]|0)==(l|0))h=b;else Da()}else h=d+8|0;c[e+12>>2]=d;c[h>>2]=e;u=l;g=m;break}h=c[a+(j+24)>>2]|0;e=c[a+(j+12)>>2]|0;do if((e|0)==(l|0)){d=a+(j+20)|0;b=c[d>>2]|0;if(!b){d=a+(j+16)|0;b=c[d>>2]|0;if(!b){k=0;break}}while(1){e=b+20|0;f=c[e>>2]|0;if(f){b=f;d=e;continue}e=b+16|0;f=c[e>>2]|0;if(!f)break;else{b=f;d=e}}if(d>>>0>>0)Da();else{c[d>>2]=0;k=b;break}}else{f=c[a+(j+8)>>2]|0;if(f>>>0>>0)Da();b=f+12|0;if((c[b>>2]|0)!=(l|0))Da();d=e+8|0;if((c[d>>2]|0)==(l|0)){c[b>>2]=e;c[d>>2]=f;k=e;break}else Da()}while(0);if(h){b=c[a+(j+28)>>2]|0;d=3328+(b<<2)|0;if((l|0)==(c[d>>2]|0)){c[d>>2]=k;if(!k){c[757]=c[757]&~(1<>>0<(c[760]|0)>>>0)Da();b=h+16|0;if((c[b>>2]|0)==(l|0))c[b>>2]=k;else c[h+20>>2]=k;if(!k){u=l;g=m;break}}d=c[760]|0;if(k>>>0>>0)Da();c[k+24>>2]=h;b=c[a+(j+16)>>2]|0;do if(b)if(b>>>0>>0)Da();else{c[k+16>>2]=b;c[b+24>>2]=k;break}while(0);b=c[a+(j+20)>>2]|0;if(b)if(b>>>0<(c[760]|0)>>>0)Da();else{c[k+20>>2]=b;c[b+24>>2]=k;u=l;g=m;break}else{u=l;g=m}}else{u=l;g=m}}else{u=b;g=o}while(0);if(u>>>0>=q>>>0)Da();b=a+(o+-4)|0;d=c[b>>2]|0;if(!(d&1))Da();if(!(d&2)){if((q|0)==(c[762]|0)){t=(c[759]|0)+g|0;c[759]=t;c[762]=u;c[u+4>>2]=t|1;if((u|0)!=(c[761]|0))return;c[761]=0;c[758]=0;return}if((q|0)==(c[761]|0)){t=(c[758]|0)+g|0;c[758]=t;c[761]=u;c[u+4>>2]=t|1;c[u+t>>2]=t;return}g=(d&-8)+g|0;f=d>>>3;do if(d>>>0>=256){h=c[a+(o+16)>>2]|0;b=c[a+(o|4)>>2]|0;do if((b|0)==(q|0)){d=a+(o+12)|0;b=c[d>>2]|0;if(!b){d=a+(o+8)|0;b=c[d>>2]|0;if(!b){p=0;break}}while(1){e=b+20|0;f=c[e>>2]|0;if(f){b=f;d=e;continue}e=b+16|0;f=c[e>>2]|0;if(!f)break;else{b=f;d=e}}if(d>>>0<(c[760]|0)>>>0)Da();else{c[d>>2]=0;p=b;break}}else{d=c[a+o>>2]|0;if(d>>>0<(c[760]|0)>>>0)Da();e=d+12|0;if((c[e>>2]|0)!=(q|0))Da();f=b+8|0;if((c[f>>2]|0)==(q|0)){c[e>>2]=b;c[f>>2]=d;p=b;break}else Da()}while(0);if(h){b=c[a+(o+20)>>2]|0;d=3328+(b<<2)|0;if((q|0)==(c[d>>2]|0)){c[d>>2]=p;if(!p){c[757]=c[757]&~(1<>>0<(c[760]|0)>>>0)Da();b=h+16|0;if((c[b>>2]|0)==(q|0))c[b>>2]=p;else c[h+20>>2]=p;if(!p)break}d=c[760]|0;if(p>>>0>>0)Da();c[p+24>>2]=h;b=c[a+(o+8)>>2]|0;do if(b)if(b>>>0>>0)Da();else{c[p+16>>2]=b;c[b+24>>2]=p;break}while(0);b=c[a+(o+12)>>2]|0;if(b)if(b>>>0<(c[760]|0)>>>0)Da();else{c[p+20>>2]=b;c[b+24>>2]=p;break}}}else{e=c[a+o>>2]|0;d=c[a+(o|4)>>2]|0;b=3064+(f<<1<<2)|0;if((e|0)!=(b|0)){if(e>>>0<(c[760]|0)>>>0)Da();if((c[e+12>>2]|0)!=(q|0))Da()}if((d|0)==(e|0)){c[756]=c[756]&~(1<>>0<(c[760]|0)>>>0)Da();b=d+8|0;if((c[b>>2]|0)==(q|0))n=b;else Da()}else n=d+8|0;c[e+12>>2]=d;c[n>>2]=e}while(0);c[u+4>>2]=g|1;c[u+g>>2]=g;if((u|0)==(c[761]|0)){c[758]=g;return}}else{c[b>>2]=d&-2;c[u+4>>2]=g|1;c[u+g>>2]=g}b=g>>>3;if(g>>>0<256){d=b<<1;f=3064+(d<<2)|0;e=c[756]|0;b=1<>2]|0;if(d>>>0<(c[760]|0)>>>0)Da();else{r=b;s=d}}else{c[756]=e|b;r=3064+(d+2<<2)|0;s=f}c[r>>2]=u;c[s+12>>2]=u;c[u+8>>2]=s;c[u+12>>2]=f;return}b=g>>>8;if(b)if(g>>>0>16777215)f=31;else{r=(b+1048320|0)>>>16&8;s=b<>>16&4;s=s<>>16&2;f=14-(q|r|f)+(s<>>15)|0;f=g>>>(f+7|0)&1|f<<1}else f=0;b=3328+(f<<2)|0;c[u+28>>2]=f;c[u+20>>2]=0;c[u+16>>2]=0;d=c[757]|0;e=1<>2]|0;b:do if((c[b+4>>2]&-8|0)!=(g|0)){f=g<<((f|0)==31?0:25-(f>>>1)|0);while(1){d=b+16+(f>>>31<<2)|0;e=c[d>>2]|0;if(!e)break;if((c[e+4>>2]&-8|0)==(g|0)){t=e;break b}else{f=f<<1;b=e}}if(d>>>0<(c[760]|0)>>>0)Da();else{c[d>>2]=u;c[u+24>>2]=b;c[u+12>>2]=u;c[u+8>>2]=u;break a}}else t=b;while(0);b=t+8|0;d=c[b>>2]|0;s=c[760]|0;if(d>>>0>=s>>>0&t>>>0>=s>>>0){c[d+12>>2]=u;c[b>>2]=u;c[u+8>>2]=d;c[u+12>>2]=t;c[u+24>>2]=0;break}else Da()}else{c[757]=d|e;c[b>>2]=u;c[u+24>>2]=b;c[u+12>>2]=u;c[u+8>>2]=u}while(0);u=(c[764]|0)+-1|0;c[764]=u;if(!u)b=3480;else return;while(1){b=c[b>>2]|0;if(!b)break;else b=b+8|0}c[764]=-1;return}function Wj(a,b){a=a|0;b=b|0;var d=0;if(a){d=$(b,a)|0;if((b|a)>>>0>65535)d=((d>>>0)/(a>>>0)|0|0)==(b|0)?d:-1}else d=0;b=Uj(d)|0;if(!b)return b|0;if(!(c[b+-4>>2]&3))return b|0;ek(b|0,0,d|0)|0;return b|0}function Xj(a,b){a=a|0;b=b|0;var d=0,e=0;if(!a){a=Uj(b)|0;return a|0}if(b>>>0>4294967231){c[(qi()|0)>>2]=12;a=0;return a|0}d=Yj(a+-8|0,b>>>0<11?16:b+11&-8)|0;if(d){a=d+8|0;return a|0}d=Uj(b)|0;if(!d){a=0;return a|0}e=c[a+-4>>2]|0;e=(e&-8)-((e&3|0)==0?8:4)|0;ik(d|0,a|0,(e>>>0>>0?e:b)|0)|0;Vj(a);a=d;return a|0}function Yj(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0;o=a+4|0;p=c[o>>2]|0;j=p&-8;l=a+j|0;i=c[760]|0;d=p&3;if(!((d|0)!=1&a>>>0>=i>>>0&a>>>0>>0))Da();e=a+(j|4)|0;f=c[e>>2]|0;if(!(f&1))Da();if(!d){if(b>>>0<256){a=0;return a|0}if(j>>>0>=(b+4|0)>>>0?(j-b|0)>>>0<=c[876]<<1>>>0:0)return a|0;a=0;return a|0}if(j>>>0>=b>>>0){d=j-b|0;if(d>>>0<=15)return a|0;c[o>>2]=p&1|b|2;c[a+(b+4)>>2]=d|3;c[e>>2]=c[e>>2]|1;Zj(a+b|0,d);return a|0}if((l|0)==(c[762]|0)){d=(c[759]|0)+j|0;if(d>>>0<=b>>>0){a=0;return a|0}n=d-b|0;c[o>>2]=p&1|b|2;c[a+(b+4)>>2]=n|1;c[762]=a+b;c[759]=n;return a|0}if((l|0)==(c[761]|0)){e=(c[758]|0)+j|0;if(e>>>0>>0){a=0;return a|0}d=e-b|0;if(d>>>0>15){c[o>>2]=p&1|b|2;c[a+(b+4)>>2]=d|1;c[a+e>>2]=d;e=a+(e+4)|0;c[e>>2]=c[e>>2]&-2;e=a+b|0}else{c[o>>2]=p&1|e|2;e=a+(e+4)|0;c[e>>2]=c[e>>2]|1;e=0;d=0}c[758]=d;c[761]=e;return a|0}if(f&2){a=0;return a|0}m=(f&-8)+j|0;if(m>>>0>>0){a=0;return a|0}n=m-b|0;g=f>>>3;do if(f>>>0>=256){h=c[a+(j+24)>>2]|0;g=c[a+(j+12)>>2]|0;do if((g|0)==(l|0)){e=a+(j+20)|0;d=c[e>>2]|0;if(!d){e=a+(j+16)|0;d=c[e>>2]|0;if(!d){k=0;break}}while(1){f=d+20|0;g=c[f>>2]|0;if(g){d=g;e=f;continue}f=d+16|0;g=c[f>>2]|0;if(!g)break;else{d=g;e=f}}if(e>>>0>>0)Da();else{c[e>>2]=0;k=d;break}}else{f=c[a+(j+8)>>2]|0;if(f>>>0>>0)Da();d=f+12|0;if((c[d>>2]|0)!=(l|0))Da();e=g+8|0;if((c[e>>2]|0)==(l|0)){c[d>>2]=g;c[e>>2]=f;k=g;break}else Da()}while(0);if(h){d=c[a+(j+28)>>2]|0;e=3328+(d<<2)|0;if((l|0)==(c[e>>2]|0)){c[e>>2]=k;if(!k){c[757]=c[757]&~(1<>>0<(c[760]|0)>>>0)Da();d=h+16|0;if((c[d>>2]|0)==(l|0))c[d>>2]=k;else c[h+20>>2]=k;if(!k)break}e=c[760]|0;if(k>>>0>>0)Da();c[k+24>>2]=h;d=c[a+(j+16)>>2]|0;do if(d)if(d>>>0>>0)Da();else{c[k+16>>2]=d;c[d+24>>2]=k;break}while(0);d=c[a+(j+20)>>2]|0;if(d)if(d>>>0<(c[760]|0)>>>0)Da();else{c[k+20>>2]=d;c[d+24>>2]=k;break}}}else{f=c[a+(j+8)>>2]|0;e=c[a+(j+12)>>2]|0;d=3064+(g<<1<<2)|0;if((f|0)!=(d|0)){if(f>>>0>>0)Da();if((c[f+12>>2]|0)!=(l|0))Da()}if((e|0)==(f|0)){c[756]=c[756]&~(1<>>0>>0)Da();d=e+8|0;if((c[d>>2]|0)==(l|0))h=d;else Da()}else h=e+8|0;c[f+12>>2]=e;c[h>>2]=f}while(0);if(n>>>0<16){c[o>>2]=m|p&1|2;b=a+(m|4)|0;c[b>>2]=c[b>>2]|1;return a|0}else{c[o>>2]=p&1|b|2;c[a+(b+4)>>2]=n|3;p=a+(m|4)|0;c[p>>2]=c[p>>2]|1;Zj(a+b|0,n);return a|0}return 0}function Zj(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0;q=a+b|0;d=c[a+4>>2]|0;do if(!(d&1)){k=c[a>>2]|0;if(!(d&3))return;n=a+(0-k)|0;m=k+b|0;j=c[760]|0;if(n>>>0>>0)Da();if((n|0)==(c[761]|0)){e=a+(b+4)|0;d=c[e>>2]|0;if((d&3|0)!=3){t=n;h=m;break}c[758]=m;c[e>>2]=d&-2;c[a+(4-k)>>2]=m|1;c[q>>2]=m;return}g=k>>>3;if(k>>>0<256){f=c[a+(8-k)>>2]|0;e=c[a+(12-k)>>2]|0;d=3064+(g<<1<<2)|0;if((f|0)!=(d|0)){if(f>>>0>>0)Da();if((c[f+12>>2]|0)!=(n|0))Da()}if((e|0)==(f|0)){c[756]=c[756]&~(1<>>0>>0)Da();d=e+8|0;if((c[d>>2]|0)==(n|0))i=d;else Da()}else i=e+8|0;c[f+12>>2]=e;c[i>>2]=f;t=n;h=m;break}i=c[a+(24-k)>>2]|0;f=c[a+(12-k)>>2]|0;do if((f|0)==(n|0)){f=16-k|0;e=a+(f+4)|0;d=c[e>>2]|0;if(!d){e=a+f|0;d=c[e>>2]|0;if(!d){l=0;break}}while(1){f=d+20|0;g=c[f>>2]|0;if(g){d=g;e=f;continue}f=d+16|0;g=c[f>>2]|0;if(!g)break;else{d=g;e=f}}if(e>>>0>>0)Da();else{c[e>>2]=0;l=d;break}}else{g=c[a+(8-k)>>2]|0;if(g>>>0>>0)Da();d=g+12|0;if((c[d>>2]|0)!=(n|0))Da();e=f+8|0;if((c[e>>2]|0)==(n|0)){c[d>>2]=f;c[e>>2]=g;l=f;break}else Da()}while(0);if(i){d=c[a+(28-k)>>2]|0;e=3328+(d<<2)|0;if((n|0)==(c[e>>2]|0)){c[e>>2]=l;if(!l){c[757]=c[757]&~(1<>>0<(c[760]|0)>>>0)Da();d=i+16|0;if((c[d>>2]|0)==(n|0))c[d>>2]=l;else c[i+20>>2]=l;if(!l){t=n;h=m;break}}f=c[760]|0;if(l>>>0>>0)Da();c[l+24>>2]=i;d=16-k|0;e=c[a+d>>2]|0;do if(e)if(e>>>0>>0)Da();else{c[l+16>>2]=e;c[e+24>>2]=l;break}while(0);d=c[a+(d+4)>>2]|0;if(d)if(d>>>0<(c[760]|0)>>>0)Da();else{c[l+20>>2]=d;c[d+24>>2]=l;t=n;h=m;break}else{t=n;h=m}}else{t=n;h=m}}else{t=a;h=b}while(0);j=c[760]|0;if(q>>>0>>0)Da();d=a+(b+4)|0;e=c[d>>2]|0;if(!(e&2)){if((q|0)==(c[762]|0)){s=(c[759]|0)+h|0;c[759]=s;c[762]=t;c[t+4>>2]=s|1;if((t|0)!=(c[761]|0))return;c[761]=0;c[758]=0;return}if((q|0)==(c[761]|0)){s=(c[758]|0)+h|0;c[758]=s;c[761]=t;c[t+4>>2]=s|1;c[t+s>>2]=s;return}h=(e&-8)+h|0;g=e>>>3;do if(e>>>0>=256){i=c[a+(b+24)>>2]|0;f=c[a+(b+12)>>2]|0;do if((f|0)==(q|0)){e=a+(b+20)|0;d=c[e>>2]|0;if(!d){e=a+(b+16)|0;d=c[e>>2]|0;if(!d){p=0;break}}while(1){f=d+20|0;g=c[f>>2]|0;if(g){d=g;e=f;continue}f=d+16|0;g=c[f>>2]|0;if(!g)break;else{d=g;e=f}}if(e>>>0>>0)Da();else{c[e>>2]=0;p=d;break}}else{g=c[a+(b+8)>>2]|0;if(g>>>0>>0)Da();d=g+12|0;if((c[d>>2]|0)!=(q|0))Da();e=f+8|0;if((c[e>>2]|0)==(q|0)){c[d>>2]=f;c[e>>2]=g;p=f;break}else Da()}while(0);if(i){d=c[a+(b+28)>>2]|0;e=3328+(d<<2)|0;if((q|0)==(c[e>>2]|0)){c[e>>2]=p;if(!p){c[757]=c[757]&~(1<>>0<(c[760]|0)>>>0)Da();d=i+16|0;if((c[d>>2]|0)==(q|0))c[d>>2]=p;else c[i+20>>2]=p;if(!p)break}e=c[760]|0;if(p>>>0>>0)Da();c[p+24>>2]=i;d=c[a+(b+16)>>2]|0;do if(d)if(d>>>0>>0)Da();else{c[p+16>>2]=d;c[d+24>>2]=p;break}while(0);d=c[a+(b+20)>>2]|0;if(d)if(d>>>0<(c[760]|0)>>>0)Da();else{c[p+20>>2]=d;c[d+24>>2]=p;break}}}else{f=c[a+(b+8)>>2]|0;e=c[a+(b+12)>>2]|0;d=3064+(g<<1<<2)|0;if((f|0)!=(d|0)){if(f>>>0>>0)Da();if((c[f+12>>2]|0)!=(q|0))Da()}if((e|0)==(f|0)){c[756]=c[756]&~(1<>>0>>0)Da();d=e+8|0;if((c[d>>2]|0)==(q|0))o=d;else Da()}else o=e+8|0;c[f+12>>2]=e;c[o>>2]=f}while(0);c[t+4>>2]=h|1;c[t+h>>2]=h;if((t|0)==(c[761]|0)){c[758]=h;return}}else{c[d>>2]=e&-2;c[t+4>>2]=h|1;c[t+h>>2]=h}d=h>>>3;if(h>>>0<256){e=d<<1;g=3064+(e<<2)|0;f=c[756]|0;d=1<>2]|0;if(e>>>0<(c[760]|0)>>>0)Da();else{r=d;s=e}}else{c[756]=f|d;r=3064+(e+2<<2)|0;s=g}c[r>>2]=t;c[s+12>>2]=t;c[t+8>>2]=s;c[t+12>>2]=g;return}d=h>>>8;if(d)if(h>>>0>16777215)g=31;else{r=(d+1048320|0)>>>16&8;s=d<>>16&4;s=s<>>16&2;g=14-(q|r|g)+(s<>>15)|0;g=h>>>(g+7|0)&1|g<<1}else g=0;d=3328+(g<<2)|0;c[t+28>>2]=g;c[t+20>>2]=0;c[t+16>>2]=0;e=c[757]|0;f=1<>2]=t;c[t+24>>2]=d;c[t+12>>2]=t;c[t+8>>2]=t;return}d=c[d>>2]|0;a:do if((c[d+4>>2]&-8|0)!=(h|0)){g=h<<((g|0)==31?0:25-(g>>>1)|0);while(1){e=d+16+(g>>>31<<2)|0;f=c[e>>2]|0;if(!f)break;if((c[f+4>>2]&-8|0)==(h|0)){d=f;break a}else{g=g<<1;d=f}}if(e>>>0<(c[760]|0)>>>0)Da();c[e>>2]=t;c[t+24>>2]=d;c[t+12>>2]=t;c[t+8>>2]=t;return}while(0);e=d+8|0;f=c[e>>2]|0;s=c[760]|0;if(!(f>>>0>=s>>>0&d>>>0>=s>>>0))Da();c[f+12>>2]=t;c[e>>2]=t;c[t+8>>2]=f;c[t+12>>2]=d;c[t+24>>2]=0;return} function Ee(b,e,f,j,k,l,m,n,o,p,q,r){b=b|0;e=e|0;f=f|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;o=o|0;p=p|0;q=+q;r=r|0;var s=0,t=0,u=0.0,v=0.0,w=0,x=0,y=0.0,z=0.0,A=0.0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0.0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0.0,V=0.0,W=0.0,X=0.0,Y=0,Z=0;T=i;i=i+240|0;x=T+224|0;w=T+216|0;C=T+208|0;B=T+200|0;s=T+136|0;N=T+72|0;P=T;Q=T+232|0;R=T+228|0;h[s>>3]=100.0;h[s+8>>3]=100.0;h[s+16>>3]=110.0;h[s+24>>3]=100.0;h[s+32>>3]=110.0;h[s+40>>3]=110.0;h[s+48>>3]=100.0;h[s+56>>3]=110.0;h[N>>3]=+h[p>>3];h[N+8>>3]=+h[p+8>>3];h[N+16>>3]=+h[p+16>>3];h[N+24>>3]=+h[p+24>>3];h[N+32>>3]=+h[p+32>>3];h[N+40>>3]=+h[p+40>>3];h[N+48>>3]=+h[p+48>>3];h[N+56>>3]=+h[p+56>>3];He(s,N,P);A=+h[N>>3];V=+h[N+16>>3];y=A-V;J=+h[N+8>>3];U=+h[N+24>>3];u=J-U;s=~~(y*y+u*u);u=+h[N+32>>3];y=+h[N+48>>3];X=u-y;v=+h[N+40>>3];z=+h[N+56>>3];W=v-z;N=~~(X*X+W*W);u=V-u;v=U-v;t=~~(u*u+v*v);A=y-A;J=z-J;O=~~(A*A+J*J);s=~~(+(((N|0)>(s|0)?N:s)|0)*q*q);t=~~(+(((O|0)>(t|0)?O:t)|0)*q*q);if(!b){p=f;while(1)if((p|0)<(j|0)&($(p,p)|0)<(s|0))p=p<<1;else break;s=f;while(1)if((s|0)<(j|0)&($(s,s)|0)<(t|0))s=s<<1;else break}else{p=f;while(1)if((p|0)<(j|0)&($(p<<2,p)|0)<(s|0))p=p<<1;else break;s=f;while(1)if((s|0)<(j|0)&($(s<<2,s)|0)<(t|0))s=s<<1;else break}O=(p|0)>(j|0)?j:p;M=(s|0)>(j|0)?j:s;L=(O|0)/(f|0)|0;K=(M|0)/(f|0)|0;u=(1.0-q)*.5*10.0;J=q*10.0;N=$(f,f)|0;a:do if(!e){I=N*3|0;p=Wj(I,4)|0;if(!p){Me(3,5472,B);rb(1)}do switch(n|0){case 0:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=(($(t,l)|0)+s|0)*3|0;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t+2)>>0]|0);s=p+(b+1<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t+1)>>0]|0);b=p+(b+2<<2)|0;c[b>>2]=(c[b>>2]|0)+(d[k+t>>0]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 1:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=(($(t,l)|0)+s|0)*3|0;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+t>>0]|0);s=p+(b+1<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t+1)>>0]|0);b=p+(b+2<<2)|0;c[b>>2]=(c[b>>2]|0)+(d[k+(t+2)>>0]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 2:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=($(t,l)|0)+s<<2;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t|2)>>0]|0);s=p+(b+1<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t|1)>>0]|0);b=p+(b+2<<2)|0;c[b>>2]=(c[b>>2]|0)+(d[k+t>>0]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 3:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=($(t,l)|0)+s<<2;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+t>>0]|0);s=p+(b+1<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t|1)>>0]|0);b=p+(b+2<<2)|0;c[b>>2]=(c[b>>2]|0)+(d[k+(t|2)>>0]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 4:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=($(t,l)|0)+s<<2;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t|1)>>0]|0);s=p+(b+1<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t|2)>>0]|0);b=p+(b+2<<2)|0;c[b>>2]=(c[b>>2]|0)+(d[k+(t|3)>>0]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 5:case 12:case 13:case 14:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=d[k+(($(t,l)|0)+s)>>0]|0;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=(c[s>>2]|0)+t;s=p+(b+1<<2)|0;c[s>>2]=(c[s>>2]|0)+t;b=p+(b+2<<2)|0;c[b>>2]=(c[b>>2]|0)+t}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 6:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=($(t,l)|0)+s<<2;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t|3)>>0]|0);s=p+(b+1<<2)|0;c[s>>2]=(c[s>>2]|0)+(d[k+(t|2)>>0]|0);b=p+(b+2<<2)|0;c[b>>2]=(c[b>>2]|0)+(d[k+(t|1)>>0]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 7:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Z=$(t,l)|0;Y=(s&65534)+Z<<1;V=+((d[k+Y>>0]|0)+-128|0);X=+((d[k+(Y+2)>>0]|0)+-128|0);W=+((d[k+(Z+s<<1|1)>>0]|0)+-16|0)*298.0820007324219;Z=~~(V*516.4110107421875+W)>>8;Y=~~(W-V*100.29100036621094-X*208.1199951171875)>>8;t=~~(W+X*408.5830078125)>>8;Z=(Z|0)>0?Z:0;b=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;s=p+(b<<2)|0;c[s>>2]=((Z|0)<255?Z:255)+(c[s>>2]|0);Y=(Y|0)>0?Y:0;s=p+(b+1<<2)|0;c[s>>2]=((Y|0)<255?Y:255)+(c[s>>2]|0);t=(t|0)>0?t:0;b=p+(b+2<<2)|0;c[b>>2]=((t|0)<255?t:255)+(c[b>>2]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 8:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){t=$(t,l)|0;Y=(s&65534)+t<<1;V=+((d[k+(Y|1)>>0]|0)+-128|0);X=+((d[k+(Y+3)>>0]|0)+-128|0);W=+((d[k+(t+s<<1)>>0]|0)+-16|0)*298.0820007324219;s=~~(W+V*516.4110107421875)>>8;t=~~(W-V*100.29100036621094-X*208.1199951171875)>>8;Y=~~(W+X*408.5830078125)>>8;s=(s|0)>0?s:0;Z=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;b=p+(Z<<2)|0;c[b>>2]=((s|0)<255?s:255)+(c[b>>2]|0);t=(t|0)>0?t:0;b=p+(Z+1<<2)|0;c[b>>2]=((t|0)<255?t:255)+(c[b>>2]|0);Y=(Y|0)>0?Y:0;Z=p+(Z+2<<2)|0;c[Z>>2]=((Y|0)<255?Y:255)+(c[Z>>2]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 9:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<1;t=d[k+(Y|1)>>0]|0;Z=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;b=p+(Z<<2)|0;c[b>>2]=(t<<3&248|4)+(c[b>>2]|0);Y=d[k+Y>>0]|0;b=p+(Z+1<<2)|0;c[b>>2]=(Y<<5&224|t>>>3&28|2)+(c[b>>2]|0);Z=p+(Z+2<<2)|0;c[Z>>2]=(Y&248|4)+(c[Z>>2]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 10:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<1;t=d[k+(Y|1)>>0]|0;Z=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;b=p+(Z<<2)|0;c[b>>2]=(t<<2&248|4)+(c[b>>2]|0);Y=d[k+Y>>0]|0;b=p+(Z+1<<2)|0;c[b>>2]=(Y<<5&224|t>>>3&24|4)+(c[b>>2]|0);Z=p+(Z+2<<2)|0;c[Z>>2]=(Y&248|4)+(c[Z>>2]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}case 11:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<1;Z=(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)|0)*3|0;b=p+(Z<<2)|0;c[b>>2]=(c[b>>2]|0)+((d[k+(Y|1)>>0]|0)&240|8);Y=d[k+Y>>0]|0;b=p+(Z+1<<2)|0;c[b>>2]=(Y<<4&240|8)+(c[b>>2]|0);Z=p+(Z+2<<2)|0;c[Z>>2]=(Y&240|8)+(c[Z>>2]|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}break}default:{Me(3,4615,C);S=278;break a}}while(0);t=$(K,L)|0;if(N){s=0;do{a[r+s>>0]=((c[p+(s<<2)>>2]|0)>>>0)/(t>>>0)|0;s=s+1|0}while((s|0)<(I|0))}Vj(p);p=0}else{p=Wj(N,4)|0;if(!p){Me(3,5472,w);rb(1)}b:do if(n>>>0<2){y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)>0){e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=(($(t,l)|0)+s|0)*3|0;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+((((d[k+(Y+1)>>0]|0)+(d[k+Y>>0]|0)+(d[k+(Y+2)>>0]|0)|0)>>>0)/3|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0))}}else{if((n&-2|0)==2){y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break;e=(O|0)>0;x=0;while(1){v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<2;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+((((d[k+(Y|1)>>0]|0)+(d[k+Y>>0]|0)+(d[k+(Y|2)>>0]|0)|0)>>>0)/3|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0;if((x|0)>=(M|0))break b}}if((n&-3|0)==4){y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break;e=(O|0)>0;x=0;while(1){v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<2;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+((((d[k+(Y|2)>>0]|0)+(d[k+(Y|1)>>0]|0)+(d[k+(Y|3)>>0]|0)|0)>>>0)/3|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0;if((x|0)>=(M|0))break b}}switch(n|0){case 5:case 12:case 13:case 14:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break b;e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=d[k+(($(t,l)|0)+s)>>0]|0;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+Y}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0));break}case 7:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break b;e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=d[k+(($(t,l)|0)+s<<1|1)>>0]|0;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+Y}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0));break}case 8:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break b;e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=d[k+(($(t,l)|0)+s<<1)>>0]|0;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+Y}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0));break}case 9:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break b;e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<1;I=d[k+Y>>0]|0;Y=d[k+(Y|1)>>0]|0;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+((((Y<<3&248|4)+(I&248|4)+(I<<5&224|Y>>>3&28|2)|0)>>>0)/3|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0));break}case 10:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break b;e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<1;I=d[k+Y>>0]|0;Y=d[k+(Y|1)>>0]|0;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+((((Y<<2&248|4)+(I&248|4)+(I<<5&224|Y>>>3&24|4)|0)>>>0)/3|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0));break}case 11:{y=u+100.0;z=+(M|0);A=+(O|0);B=P+48|0;C=P+56|0;n=P+64|0;D=P+8|0;E=P+16|0;F=P+24|0;G=P+32|0;H=P+40|0;j=(b|0)==1;if((M|0)<=0)break b;e=(O|0)>0;x=0;do{v=y+J*(+(x|0)+.5)/z;if(e){w=0;do{u=y+J*(+(w|0)+.5)/A;q=+h[n>>3]+(+h[B>>3]*u+v*+h[C>>3]);if(q==0.0){S=278;break a}X=(+h[E>>3]+(u*+h[P>>3]+v*+h[D>>3]))/q;g[Q>>2]=X;u=(+h[H>>3]+(u*+h[F>>3]+v*+h[G>>3]))/q;g[R>>2]=u;lf(o,X,u,Q,R)|0;u=+g[Q>>2];if(j){s=((~~(u+1.0)|0)/2|0)<<1;t=((~~(+g[R>>2]+1.0)|0)/2|0)<<1}else{s=~~(u+.5);t=~~(+g[R>>2]+.5)}if((s|0)>-1?(t|0)<(m|0)&((t|0)>-1&(s|0)<(l|0)):0){Y=($(t,l)|0)+s<<1;I=d[k+Y>>0]|0;Z=p+(($((x|0)/(K|0)|0,f)|0)+((w|0)/(L|0)|0)<<2)|0;c[Z>>2]=(c[Z>>2]|0)+((((I<<4&240|8)+(I&240|8)+((d[k+(Y|1)>>0]|0)&240|8)|0)>>>0)/3|0)}w=w+1|0}while((w|0)<(O|0))}x=x+1|0}while((x|0)<(M|0));break}default:{Me(3,4615,x);S=278;break a}}}while(0);s=$(K,L)|0;if(N){t=0;do{a[r+t>>0]=((c[p+(t<<2)>>2]|0)>>>0)/(s>>>0)|0;t=t+1|0}while((t|0)<(N|0))}Vj(p);p=0}while(0);if((S|0)==278){Vj(p);p=-1}i=T;return p|0}function Fe(b,e,f,g,j,k,l){b=b|0;e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;l=l|0;var m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0;v=i;i=i+32|0;p=v+24|0;o=v+8|0;u=v;a:do if((e+-3|0)>>>0>5){c[f>>2]=-1;c[g>>2]=0;h[j>>3]=-1.0;m=-1}else{c[o>>2]=0;t=e+-1|0;c[o+4>>2]=$(t,e)|0;r=$(e,e)|0;c[o+8>>2]=r+-1;c[o+12>>2]=t;n=a[b+(c[o>>2]|0)>>0]|0;m=(n&255)>0?n:0;n=(n&255)<255?n:-1;s=a[b+(c[o+4>>2]|0)>>0]|0;m=(s&255)>(m&255)?s:m;n=(s&255)<(n&255)?s:n;s=a[b+(c[o+8>>2]|0)>>0]|0;m=(s&255)>(m&255)?s:m;n=(s&255)<(n&255)?s:n;s=a[b+(c[o+12>>2]|0)>>0]|0;m=((s&255)>(m&255)?s:m)&255;n=((s&255)<(n&255)?s:n)&255;if((m-n|0)<30){c[f>>2]=-1;c[g>>2]=0;h[j>>3]=-1.0;m=-2;break}q=(m+n|0)>>>1;a[p>>0]=(d[b+(c[o>>2]|0)>>0]|0)>>>0>>0&1;a[p+1>>0]=(d[b+(c[o+4>>2]|0)>>0]|0)>>>0>>0&1;a[p+2>>0]=(d[b+(c[o+8>>2]|0)>>0]|0)>>>0>>0&1;a[p+3>>0]=(d[b+(c[o+12>>2]|0)>>0]|0)>>>0>>0&1;n=0;while(1){m=n+1|0;if(((a[p+n>>0]|0)==1?(a[p+((m|0)%4|0)>>0]|0)==1:0)?(a[p+((n+2|0)%4|0)>>0]|0)==0:0){m=n;n=10;break}if((m|0)<4)n=m;else{n=12;break}}if((n|0)==10)c[g>>2]=m;else if((n|0)==12?(m|0)==4:0){c[f>>2]=-1;c[g>>2]=0;h[j>>3]=-1.0;m=-3;break}if(!r)s=255;else{m=255;n=0;do{s=b+n|0;p=d[s>>0]|0;o=p-q|0;o=(o|0)<0?0-o|0:o;m=(o|0)<(m|0)?o:m;a[s>>0]=p>>>0>>0&1;n=n+1|0}while((n|0)<(r|0));s=m}switch(c[g>>2]|0){case 0:{if((e|0)>0){r=(e|0)==0;n=0;m=0;g=0;do{p=(g|0)==(t|0);q=$(g,e)|0;if(!r){o=0;do{if((o|g|0)!=0?!(p&((o|0)==0|(o|0)==(t|0))):0){n=fk(n|0,m|0,1)|0;n=(a[b+(o+q)>>0]|0)!=0|n;m=D}o=o+1|0}while((o|0)!=(e|0))}g=g+1|0}while((g|0)<(e|0))}else{n=0;m=0}break}case 1:{if((e|0)>0){r=(e|0)>0;n=0;m=0;g=0;do{p=(g|0)==0;q=(g|0)==(t|0);if(r){o=t;while(1){w=(o|0)==(t|0);if(!(p&w)?!(q&(w|(o|0)==0)):0){n=fk(n|0,m|0,1)|0;n=(a[b+(($(o,e)|0)+g)>>0]|0)!=0|n;m=D}if((o|0)>0)o=o+-1|0;else break}}g=g+1|0}while((g|0)<(e|0))}else{n=0;m=0}break}case 2:{if((e|0)>0){r=(e|0)>0;n=0;m=0;g=t;while(1){q=(g|0)==(t|0)|(g|0)==0;p=$(g,e)|0;if(r){o=t;while(1){if(!(q&(o|0)==(t|0)|(o|g|0)==0)){n=fk(n|0,m|0,1)|0;n=(a[b+(o+p)>>0]|0)!=0|n;m=D}if((o|0)>0)o=o+-1|0;else break}}if((g|0)>0)g=g+-1|0;else break}}else{n=0;m=0}break}case 3:{if((e|0)>0){r=(e|0)>0;n=0;m=0;g=t;while(1){p=(g|0)==(t|0);q=(g|0)==0;if(r){o=0;do{if(!(p&(o|0)==0|(o|g|0)==0|q&(o|0)==(t|0))){n=fk(n|0,m|0,1)|0;n=(a[b+(($(o,e)|0)+g)>>0]|0)!=0|n;m=D}o=o+1|0}while((o|0)<(e|0))}if((g|0)>0)g=g+-1|0;else break}}else{n=0;m=0}break}default:{n=0;m=0}}h[j>>3]=(s|0)>30?1.0:+(s|0)/30.0;switch(k|0){case 259:{w=a[4551+n>>0]|0;k=w<<24>>24;l=u;c[l>>2]=k;c[l+4>>2]=((k|0)<0)<<31>>31;if(w<<24>>24<0){c[f>>2]=-1;h[j>>3]=-1.0;m=-4;break a}break}case 515:{m=a[4423+n>>0]|0;k=m<<24>>24;w=u;c[w>>2]=k;c[w+4>>2]=((k|0)<0)<<31>>31;if(l)c[l>>2]=d[4487+n>>0];if(m<<24>>24<0){c[f>>2]=-1;h[j>>3]=-1.0;m=-4;break a}break}case 772:case 1028:{m=Ie(k,n,m,0,u)|0;if((m|0)<0){c[f>>2]=-1;h[j>>3]=-1.0;m=-4;break a}if((l|0)!=0&(m|0)>0)c[l>>2]=m;break}default:{w=u;c[w>>2]=n;c[w+4>>2]=m}}c[f>>2]=c[u>>2];m=0}while(0);i=v;return m|0}function Ge(a,b,e,f,g,j,k){a=a|0;b=b|0;e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0.0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0.0,z=0,A=0,B=0,C=0,D=0.0;C=i;i=i+16|0;l=C+8|0;n=C;a:do if(!a){c[g>>2]=0;c[j>>2]=0;h[k>>3]=-1.0;b=-1}else switch(b|0){case 0:{o=$(f,f)|0;z=o*3|0;A=Uj(o*12|0)|0;if(!A){Me(3,5472,n);rb(1)}if(!o)b=0;else{b=0;l=0;do{b=((d[e+l>>0]|0)^255)+b|0;l=l+1|0}while((l|0)<(z|0))}l=(b|0)/(z|0)|0;if(!o)m=0.0;else{n=0;b=0;do{x=((d[e+n>>0]|0)^255)-l|0;c[A+(n<<2)>>2]=x;b=($(x,x)|0)+b|0;n=n+1|0}while((n|0)<(z|0));m=+(b|0)}y=+P(+m);if(y/(+(f|0)*1.7320508)<15.0){c[g>>2]=0;c[j>>2]=0;h[k>>3]=-1.0;Vj(A);b=-2;break a}v=c[a>>2]|0;w=a+12|0;x=a+16|0;if((v|0)>0){u=c[a+8>>2]|0;s=(o|0)==0;n=-1;t=0;m=0.0;l=-1;b=-1;do{b:while(1){n=n+1|0;switch(c[u+(n<<2)>>2]|0){case 0:break;case 2:break b;default:{B=17;break b}}}if((B|0)==17){B=0;p=n<<2;q=c[x>>2]|0;r=0;do{a=r+p|0;if(s)o=0;else{e=c[(c[w>>2]|0)+(a<<2)>>2]|0;f=0;o=0;do{o=($(c[e+(f<<2)>>2]|0,c[A+(f<<2)>>2]|0)|0)+o|0;f=f+1|0}while((f|0)<(z|0))}D=+(o|0)/+h[q+(a<<3)>>3]/y;a=D>m;l=a?r:l;b=a?n:b;m=a?D:m;r=r+1|0}while((r|0)!=4)}t=t+1|0}while((t|0)<(v|0))}else{m=0.0;l=-1;b=-1}c[j>>2]=l;c[g>>2]=b;h[k>>3]=m;Vj(A);b=0;break a}case 1:{z=$(f,f)|0;A=Uj(z<<2)|0;if(!A){Me(3,5472,l);rb(1)}if(!z)b=0;else{b=0;l=0;do{b=((d[e+l>>0]|0)^255)+b|0;l=l+1|0}while((l|0)<(z|0))}l=(b|0)/(z|0)|0;if(!z)m=0.0;else{n=0;b=0;do{x=((d[e+n>>0]|0)^255)-l|0;c[A+(n<<2)>>2]=x;b=($(x,x)|0)+b|0;n=n+1|0}while((n|0)<(z|0));m=+(b|0)}y=+P(+m);if(y/+(f|0)<15.0){c[g>>2]=0;c[j>>2]=0;h[k>>3]=-1.0;Vj(A);b=-2;break a}v=c[a>>2]|0;w=a+20|0;x=a+24|0;if((v|0)>0){s=c[a+8>>2]|0;t=(z|0)==0;n=-1;u=0;m=0.0;l=-1;b=-1;do{c:while(1){n=n+1|0;switch(c[s+(n<<2)>>2]|0){case 0:break;case 2:break c;default:{B=37;break c}}}if((B|0)==37){B=0;p=n<<2;q=c[x>>2]|0;r=0;do{a=r+p|0;if(t)o=0;else{e=c[(c[w>>2]|0)+(a<<2)>>2]|0;f=0;o=0;do{o=($(c[e+(f<<2)>>2]|0,c[A+(f<<2)>>2]|0)|0)+o|0;f=f+1|0}while((f|0)<(z|0))}D=+(o|0)/+h[q+(a<<3)>>3]/y;a=D>m;l=a?r:l;b=a?n:b;m=a?D:m;r=r+1|0}while((r|0)!=4)}u=u+1|0}while((u|0)<(v|0))}else{m=0.0;l=-1;b=-1}c[j>>2]=l;c[g>>2]=b;h[k>>3]=m;Vj(A);b=0;break a}default:{b=-1;break a}}while(0);i=C;return b|0}function He(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0;e=Re(8,8)|0;f=Re(8,1)|0;g=Re(8,1)|0;i=c[e>>2]|0;j=c[f>>2]|0;k=0;do{p=a+(k<<4)|0;l=k<<4;h[i+(l<<3)>>3]=+h[p>>3];o=a+(k<<4)+8|0;h[i+((l|1)<<3)>>3]=+h[o>>3];h[i+((l|2)<<3)>>3]=1.0;h[i+((l|3)<<3)>>3]=0.0;h[i+((l|4)<<3)>>3]=0.0;h[i+((l|5)<<3)>>3]=0.0;n=b+(k<<4)|0;h[i+((l|6)<<3)>>3]=-(+h[p>>3]*+h[n>>3]);h[i+((l|7)<<3)>>3]=-(+h[o>>3]*+h[n>>3]);h[i+((l|8)<<3)>>3]=0.0;h[i+((l|9)<<3)>>3]=0.0;h[i+((l|10)<<3)>>3]=0.0;h[i+((l|11)<<3)>>3]=+h[p>>3];h[i+((l|12)<<3)>>3]=+h[o>>3];h[i+((l|13)<<3)>>3]=1.0;m=b+(k<<4)+8|0;h[i+((l|14)<<3)>>3]=-(+h[p>>3]*+h[m>>3]);h[i+((l|15)<<3)>>3]=-(+h[o>>3]*+h[m>>3]);l=k<<1;h[j+(l<<3)>>3]=+h[n>>3];h[j+((l|1)<<3)>>3]=+h[m>>3];k=k+1|0}while((k|0)!=4);_e(e)|0;Xe(g,e,f)|0;p=c[g>>2]|0;h[d>>3]=+h[p>>3];h[d+8>>3]=+h[p+8>>3];h[d+16>>3]=+h[p+16>>3];p=c[g>>2]|0;h[d+24>>3]=+h[p+24>>3];h[d+32>>3]=+h[p+32>>3];h[d+40>>3]=+h[p+40>>3];p=c[g>>2]|0;h[d+48>>3]=+h[p+48>>3];h[d+56>>3]=+h[p+56>>3];h[d+64>>3]=1.0;We(e)|0;We(f)|0;We(g)|0;return}function Ie(b,e,f,g,h){b=b|0;e=e|0;f=f|0;g=g|0;h=h|0;var j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,E=0,F=0,G=0,H=0,I=0;I=i;i=i+2320|0;k=I+2304|0;y=I+864|0;u=I+784|0;H=I+704|0;w=I+624|0;v=I+548|0;G=I+40|0;E=I;switch(b|0){case 772:{g=9;j=1;l=3;break}case 1028:{g=5;j=2;l=3;break}case 2830:{A=900;s=1472;C=64;F=120;z=127;B=g;j=9;l=6;break}default:f=-1}if((l|0)==3){b=0;while(1){a[k+b>>0]=e&1;e=hk(e|0,f|0,1)|0;b=b+1|0;if((b|0)==13)break;else f=D}A=840;s=1408;C=g;F=13;z=15;B=k;l=6}do if((l|0)==6){r=j<<1;k=1;f=0;while(1){g=v+(k<<2)|0;c[g>>2]=0;b=0;e=0;do{if(a[B+e>>0]|0){b=b^c[A+((($(e,k)|0)%(z|0)|0)<<2)>>2];c[g>>2]=b}e=e+1|0}while((e|0)<(F|0));f=(b|0)==0?f:1;c[g>>2]=c[s+(b<<2)>>2];if((k|0)<(r|0))k=k+1|0;else break}x=(f|0)!=0;if(x){c[u>>2]=0;f=c[v+4>>2]|0;c[u+4>>2]=f;c[y>>2]=0;c[y+72>>2]=1;if((r|0)>1){b=1;do{c[y+(b<<2)>>2]=-1;c[y+72+(b<<2)>>2]=0;b=b+1|0}while((b|0)<(r|0))}c[H>>2]=0;c[H+4>>2]=0;c[w>>2]=-1;c[w+4>>2]=0;p=0;q=0;while(1){g=q;q=q+1|0;o=u+(q<<2)|0;if((f|0)==-1){k=g+2|0;c[H+(k<<2)>>2]=p;if((p|0)<0)n=p;else{f=0;while(1){o=y+(q*72|0)+(f<<2)|0;n=c[o>>2]|0;c[y+(k*72|0)+(f<<2)>>2]=n;c[o>>2]=c[s+(n<<2)>>2];if((f|0)<(p|0))f=f+1|0;else{n=p;break}}}}else{b=g;while(1){f=(b|0)>0;if(f&(c[u+(b<<2)>>2]|0)==-1)b=b+-1|0;else break}if(f){e=b;do{f=e;e=e+-1|0;if((c[u+(e<<2)>>2]|0)!=-1)b=(c[w+(b<<2)>>2]|0)<(c[w+(e<<2)>>2]|0)?e:b}while((f|0)>1)}e=H+(b<<2)|0;m=q-b|0;n=m+(c[e>>2]|0)|0;k=g+2|0;n=(p|0)>(n|0)?p:n;c[H+(k<<2)>>2]=n;f=0;do{c[y+(k*72|0)+(f<<2)>>2]=0;f=f+1|0}while((f|0)<(r|0));f=c[e>>2]|0;e=u+(b<<2)|0;if((f|0)>=0){l=0;while(1){g=c[y+(b*72|0)+(l<<2)>>2]|0;if((g|0)!=-1)c[y+(k*72|0)+(m+l<<2)>>2]=c[A+(((g+z+(c[o>>2]|0)-(c[e>>2]|0)|0)%(z|0)|0)<<2)>>2];if((l|0)<(f|0))l=l+1|0;else break}}if((p|0)>=0){f=0;while(1){o=y+(q*72|0)+(f<<2)|0;m=c[o>>2]|0;l=y+(k*72|0)+(f<<2)|0;c[l>>2]=c[l>>2]^m;c[o>>2]=c[s+(m<<2)>>2];if((f|0)<(p|0))f=f+1|0;else break}}}c[w+(k<<2)>>2]=q-n;if((q|0)>=(r|0))break;f=c[v+(k<<2)>>2]|0;if((f|0)==-1)f=0;else f=c[A+(f<<2)>>2]|0;g=u+(k<<2)|0;c[g>>2]=f;if((n|0)>=1){e=1;while(1){b=c[v+(k-e<<2)>>2]|0;if((b|0)!=-1?(t=c[y+(k*72|0)+(e<<2)>>2]|0,(t|0)!=0):0){f=f^c[A+((((c[s+(t<<2)>>2]|0)+b|0)%(z|0)|0)<<2)>>2];c[g>>2]=f}if((e|0)<(n|0))e=e+1|0;else break}}f=c[s+(f<<2)>>2]|0;c[g>>2]=f;if((n|0)>(j|0))break;else p=n}if((n|0)>(j|0)){f=-1;break}if((n|0)>=0){f=0;while(1){w=y+(k*72|0)+(f<<2)|0;c[w>>2]=c[s+(c[w>>2]<<2)>>2];if((f|0)<(n|0))f=f+1|0;else break}}if((n|0)>=1){f=1;while(1){c[E+(f<<2)>>2]=c[y+(k*72|0)+(f<<2)>>2];if((f|0)<(n|0))f=f+1|0;else break}}l=(n|0)<1;f=0;m=1;do{if(l)b=1;else{j=1;b=1;while(1){e=E+(j<<2)|0;g=c[e>>2]|0;if((g|0)!=-1){y=(g+j|0)%(z|0)|0;c[e>>2]=y;b=c[A+(y<<2)>>2]^b}if((j|0)<(n|0))j=j+1|0;else break}}if(!b){c[G+(f<<2)>>2]=z-m;f=f+1|0}m=m+1|0}while((z|0)>=(m|0));if((f|0)!=(n|0)){f=-1;break}if((n|0)>0){f=0;do{E=B+(c[G+(f<<2)>>2]|0)|0;a[E>>0]=d[E>>0]^1;f=f+1|0}while((f|0)<(n|0))}}else k=0;b=h;c[b>>2]=0;c[b+4>>2]=0;b=1;e=0;g=0;j=0;f=F-C|0;while(1){G=ok(d[B+f>>0]|0,0,b|0,e|0)|0;g=gk(G|0,D|0,g|0,j|0)|0;j=D;G=h;c[G>>2]=g;c[G+4>>2]=j;b=fk(b|0,e|0,1)|0;f=f+1|0;if((f|0)>=(F|0))break;else e=D}if(x)f=c[H+(k<<2)>>2]|0;else f=0}while(0);i=I;return f|0}function Je(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0.0;A=i;i=i+32|0;z=A+24|0;g=A+16|0;d=A+8|0;do if(a){if(!b){Me(3,4674,d);d=-1;break}y=a+8|0;f=c[a+4>>2]|0;a:do if((f|0)>0){e=c[y>>2]|0;d=0;do{if(!(c[e+(d<<2)>>2]|0))break a;d=d+1|0}while((d|0)<(f|0))}else d=0;while(0);if((d|0)!=(f|0)){x=Aj(b)|0;if(!x){Me(3,4719,g);d=-1;break}r=a+28|0;s=d<<2;t=a+12|0;u=a+20|0;v=a+16|0;w=a+24|0;f=Gj(x,4742)|0;e=0;b:while(1){q=e+s|0;p=0;b=0;do{n=(p|0)==0;o=(p|0)==2;g=c[r>>2]|0;if((g|0)>0){m=0;do{if((g|0)>0){l=0;do{if(!f){e=17;break b}g=qj(f)|0;f=Gj(0,4742)|0;g=255-g|0;k=((($(c[r>>2]|0,m)|0)+l|0)*3|0)+p|0;c[(c[(c[t>>2]|0)+(q<<2)>>2]|0)+(k<<2)>>2]=g;k=($(c[r>>2]|0,m)|0)+l|0;j=c[(c[u>>2]|0)+(q<<2)>>2]|0;k=j+(k<<2)|0;if(!n){c[k>>2]=(c[k>>2]|0)+g;if(o){k=j+(($(c[r>>2]|0,m)|0)+l<<2)|0;c[k>>2]=(c[k>>2]|0)/3|0}}else c[k>>2]=g;b=g+b|0;l=l+1|0;g=c[r>>2]|0}while((l|0)<(g|0))}m=m+1|0}while((m|0)<(g|0))}p=p+1|0}while((p|0)<3);g=c[r>>2]|0;l=(b|0)/($(g*3|0,g)|0)|0;if(($(g*3|0,g)|0)>0){j=c[(c[t>>2]|0)+(q<<2)>>2]|0;k=0;b=0;do{p=j+(k<<2)|0;g=(c[p>>2]|0)-l|0;c[p>>2]=g;b=($(g,g)|0)+b|0;k=k+1|0;g=c[r>>2]|0}while((k|0)<($(g*3|0,g)|0))}else b=0;B=+P(+(+(b|0)));h[(c[v>>2]|0)+(q<<3)>>3]=B==0.0?1.0e-07:B;if(!($(g,g)|0))b=0;else{g=c[(c[u>>2]|0)+(q<<2)>>2]|0;j=0;b=0;do{o=g+(j<<2)|0;p=(c[o>>2]|0)-l|0;c[o>>2]=p;b=($(p,p)|0)+b|0;j=j+1|0;p=c[r>>2]|0}while((j|0)<($(p,p)|0))}B=+P(+(+(b|0)));h[(c[w>>2]|0)+(q<<3)>>3]=B==0.0?1.0e-07:B;e=e+1|0;if((e|0)>=4){e=32;break}}if((e|0)==17){Me(3,4747,z);Vj(x);d=-1;break}else if((e|0)==32){Vj(x);c[(c[y>>2]|0)+(d<<2)>>2]=1;c[a>>2]=(c[a>>2]|0)+1;break}}else d=-1}else{Me(3,4649,A);d=-1}while(0);i=A;return d|0}function Ke(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0,k=0;k=i;i=i+32|0;j=k+16|0;h=k+8|0;e=k;g=_i(d,4854)|0;do if(g){dj(g,0,2)|0;e=gj(g)|0;dj(g,0,0)|0;f=Uj(e+1|0)|0;if(!f){Me(3,5472,h);Wi(g)|0;e=-1;break}h=aj(f,e,1,g)|0;Wi(g)|0;if(!h){c[j>>2]=d;Me(3,4820,j);Vj(f);e=-1;break}else{a[f+e>>0]=0;e=Je(b,f)|0;Vj(f);break}}else{c[e>>2]=d;Me(3,4774,e);e=-1}while(0);i=k;return e|0}function Le(a,b){a=a|0;b=b|0;b=(c[a+8>>2]|0)+(b<<2)|0;if(!(c[b>>2]|0))b=-1;else{c[b>>2]=0;c[a>>2]=(c[a>>2]|0)+-1;b=1}return b|0}function Me(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,j=0;j=i;i=i+32|0;h=j+16|0;f=j;c[h>>2]=0;if(((d|0)!=0&(c[496]|0)<=(b|0)?(a[d>>0]|0)!=0:0)?(c[f>>2]=e,g=lj(h,d,f)|0,(g|0)>-1):0){f=c[497]|0;do if(f){if(!(c[498]|0)){Wb[f&15](c[h>>2]|0);break}e=gb()|0;b=c[500]|0;if((e|0)==(c[499]|0)){if((b|0)>0){Wb[f&15](c[502]|0);c[500]=0;f=c[497]|0}Wb[f&15](c[h>>2]|0);break}f=c[501]|0;if((b|0)<(f|0)){d=(c[502]|0)+b|0;if((g|0)<(-3-b+f|0)){yj(d,c[h>>2]|0)|0;c[500]=(c[500]|0)+g;break}else{a[d>>0]=46;a[d+1>>0]=46;a[d+2>>0]=46;a[d+3>>0]=0;c[500]=c[501];break}}}else $i(c[h>>2]|0,c[659]|0)|0;while(0);Vj(c[h>>2]|0)}i=j;return}function Ne(a,b,c){a=a|0;b=b|0;c=c|0;var d=0,e=0,f=0,g=0,i=0;i=0;do{d=a+(i<<5)|0;e=a+(i<<5)+8|0;f=a+(i<<5)+16|0;g=0;do{h[c+(i<<5)+(g<<3)>>3]=+h[d>>3]*+h[b+(g<<3)>>3]+ +h[e>>3]*+h[b+32+(g<<3)>>3]+ +h[f>>3]*+h[b+64+(g<<3)>>3];g=g+1|0}while((g|0)!=4);g=c+(i<<5)+24|0;h[g>>3]=+h[a+(i<<5)+24>>3]+ +h[g>>3];i=i+1|0}while((i|0)!=3);return 0}function Oe(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,i=0,j=0,k=0;j=Re(4,4)|0;d=c[j>>2]|0;e=c[j>>2]|0;f=c[j>>2]|0;g=c[j>>2]|0;i=0;do{k=i<<2;h[d+(k<<3)>>3]=+h[a+(i<<5)>>3];h[e+(1+k<<3)>>3]=+h[a+(i<<5)+8>>3];h[f+(2+k<<3)>>3]=+h[a+(i<<5)+16>>3];h[g+(3+k<<3)>>3]=+h[a+(i<<5)+24>>3];i=i+1|0}while((i|0)!=3);d=c[j>>2]|0;e=d+96|0;c[e>>2]=0;c[e+4>>2]=0;c[e+8>>2]=0;c[e+12>>2]=0;c[e+16>>2]=0;c[e+20>>2]=0;h[d+120>>3]=1.0;_e(j)|0;d=c[j>>2]|0;e=c[j>>2]|0;f=c[j>>2]|0;g=c[j>>2]|0;i=0;do{k=i<<2;h[b+(i<<5)>>3]=+h[d+(k<<3)>>3];h[b+(i<<5)+8>>3]=+h[e+(1+k<<3)>>3];h[b+(i<<5)+16>>3]=+h[f+(2+k<<3)>>3];h[b+(i<<5)+24>>3]=+h[g+(3+k<<3)>>3];i=i+1|0}while((i|0)!=3);We(j)|0;return 0}function Pe(a){a=a|0;switch(a|0){case 1:case 0:{a=3;break}case 6:case 4:case 3:case 2:{a=4;break}case 14:case 13:case 12:case 5:{a=1;break}case 11:case 10:case 9:case 8:case 7:{a=2;break}default:a=0}return a|0}function Qe(b,c,d,e){b=b|0;c=c|0;d=d|0;e=e|0;var f=0;do if((b|0)!=0&(c|0)!=0&(d|0)!=0){f=Ej(c,47)|0;if(!f){a[b>>0]=0;break}f=f+((e|0)!=0&1)-c|0;if((f+1|0)>>>0<=d>>>0){Dj(b,c,f)|0;a[b+f>>0]=0}else b=0}else b=0;while(0);return b|0}function Re(a,b){a=a|0;b=b|0;var d=0,e=0;d=Uj(12)|0;do if(d){e=Uj($(a<<3,b)|0)|0;c[d>>2]=e;if(!e){Vj(d);d=0;break}else{c[d+4>>2]=a;c[d+8>>2]=b;break}}else d=0;while(0);return d|0}function Se(a){a=a|0;var b=0;b=Re(c[a+4>>2]|0,c[a+8>>2]|0)|0;if(b){if((Ve(b,a)|0)<0){We(b)|0;b=0}}else b=0;return b|0}function Te(a,b){a=a|0;b=b|0;var d=0;d=Re(c[a+4>>2]|0,c[b+8>>2]|0)|0;if(d){if((Xe(d,a,b)|0)<0){We(d)|0;d=0}}else d=0;return d|0}function Ue(a){a=a|0;var b=0;b=Re(c[a+8>>2]|0,c[a+4>>2]|0)|0;if(b){if(($e(b,a)|0)<0){We(b)|0;b=0}}else b=0;return b|0}function Ve(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,i=0,j=0,k=0,l=0,m=0;d=c[a+4>>2]|0;if((d|0)==(c[b+4>>2]|0)?(j=c[a+8>>2]|0,(j|0)==(c[b+8>>2]|0)):0)if((d|0)>0){e=(j|0)>0;l=0;do{f=$(j,l)|0;if(e){g=c[b>>2]|0;i=c[a>>2]|0;k=0;do{m=f+k|0;h[i+(m<<3)>>3]=+h[g+(m<<3)>>3];k=k+1|0}while((k|0)<(j|0))}l=l+1|0}while((l|0)<(d|0));d=0}else d=0;else d=-1;return d|0}function We(a){a=a|0;if(a){Vj(c[a>>2]|0);Vj(a)}return 0}function Xe(a,b,d){a=a|0;b=b|0;d=d|0;var e=0.0,f=0,g=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0;n=c[b+8>>2]|0;if(((n|0)==(c[d+4>>2]|0)?(r=c[a+4>>2]|0,(r|0)==(c[b+4>>2]|0)):0)?(o=c[a+8>>2]|0,(o|0)==(c[d+8>>2]|0)):0){s=(o|0)>0?o:0;if((r|0)>0){p=(o|0)>0;q=(n|0)>0;k=c[a>>2]|0;m=0;while(1){a=$(n,m)|0;if(p){f=0;l=k;while(1){h[l>>3]=0.0;if(q){e=0.0;g=0;i=(c[b>>2]|0)+(a<<3)|0;j=(c[d>>2]|0)+(f<<3)|0;while(1){e=e+ +h[i>>3]*+h[j>>3];h[l>>3]=e;g=g+1|0;if((g|0)>=(n|0))break;else{i=i+8|0;j=j+(o<<3)|0}}}f=f+1|0;if((f|0)>=(o|0))break;else l=l+8|0}}m=m+1|0;if((m|0)>=(r|0)){a=0;break}else k=k+(s<<3)|0}}else a=0}else a=-1;return a|0}function Ye(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,i=0.0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0.0,s=0,t=0,u=0;q=c[a+4>>2]|0;s=c[a+8>>2]|0;f=(q|0)<(s|0)?q:s;a:do if(((((!((q|0)<2|(s|0)<2)?(c[b+8>>2]|0)==(s|0):0)?(c[b+4>>2]|0)==(f|0):0)?(t=d+4|0,(c[t>>2]|0)==(f|0)):0)?(g=e+4|0,(c[g>>2]|0)==(s|0)):0)?(u=Se(a)|0,(u|0)!=0):0){r=+P(+(+(q|0)));o=c[u+4>>2]|0;p=c[u+8>>2]|0;if(!((o|0)<1|(p|0)<1)?(c[g>>2]|0)==(p|0):0){if(p){f=c[e>>2]|0;a=0;do{h[f+(a<<3)>>3]=0.0;a=a+1|0}while((a|0)!=(p|0))}n=c[u>>2]|0;if(o){f=(p|0)==0;a=0;j=n;while(1){if(!f){g=0;k=j;l=c[e>>2]|0;while(1){h[l>>3]=+h[k>>3]+ +h[l>>3];g=g+1|0;if((g|0)==(p|0))break;else{k=k+8|0;l=l+8|0}}}a=a+1|0;if((a|0)==(o|0))break;else j=j+(p<<3)|0}}i=+(o|0);if(p){f=c[e>>2]|0;a=0;do{m=f+(a<<3)|0;h[m>>3]=+h[m>>3]/i;a=a+1|0}while((a|0)!=(p|0))}l=(p|0)>0?p:0;if((o|0)>0){f=(p|0)>0;a=0;j=n;while(1){if(f){g=0;k=j;m=c[e>>2]|0;while(1){h[k>>3]=+h[k>>3]-+h[m>>3];g=g+1|0;if((g|0)>=(p|0))break;else{k=k+8|0;m=m+8|0}}}a=a+1|0;if((a|0)>=(o|0))break;else j=j+(l<<3)|0}}f=$(s,q)|0;if((f|0)>0){a=0;do{e=n+(a<<3)|0;h[e>>3]=+h[e>>3]/r;a=a+1|0}while((a|0)<(f|0))}f=Ze(u,b,d)|0;We(u)|0;j=c[t>>2]|0;if((j|0)>0){a=c[d>>2]|0;g=0;i=0.0;do{i=i+ +h[a+(g<<3)>>3];g=g+1|0}while((g|0)<(j|0))}else i=0.0;if((j|0)<=0)break;a=c[d>>2]|0;g=0;while(1){d=a+(g<<3)|0;h[d>>3]=+h[d>>3]/i;g=g+1|0;if((g|0)>=(j|0))break a}}We(u)|0;f=-1}else f=-1;while(0);return f|0}function Ze(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,j=0,k=0.0,l=0,m=0,n=0,o=0,p=0,q=0.0,r=0,s=0,t=0,u=0.0,v=0.0,w=0,x=0.0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,Q=0,R=0,S=0,T=0,U=0,V=0.0,W=0.0,X=0.0,Y=0,Z=0;U=i;i=i+16|0;w=U;F=a+4|0;I=c[F>>2]|0;J=a+8|0;K=c[J>>2]|0;S=(K|0)<(I|0)?K:I;a:do if(((!((I|0)<2|(K|0)<2)?(R=b+8|0,(c[R>>2]|0)==(K|0)):0)?(L=b+4|0,(c[L>>2]|0)==(S|0)):0)?(M=d+4|0,(c[M>>2]|0)==(S|0)):0){T=Re(S,S)|0;N=T+4|0;if((c[N>>2]|0)==(S|0)?(Q=T+8|0,(c[Q>>2]|0)==(S|0)):0){G=(I|0)<(K|0);s=c[F>>2]|0;t=c[J>>2]|0;if(G){if((S|0)!=(s|0)){We(T)|0;e=-1;break}g=c[T>>2]|0;if((S|0)>0){m=(S|0)==0;j=(t|0)>0;n=0;r=g;while(1){l=$(n,t)|0;if(!m){p=0;s=r;while(1){if((p|0)>=(n|0)){e=c[a>>2]|0;h[s>>3]=0.0;if(j){k=0.0;o=e+(l<<3)|0;e=e+(($(p,t)|0)<<3)|0;f=0;while(1){k=k+ +h[o>>3]*+h[e>>3];h[s>>3]=k;f=f+1|0;if((f|0)>=(t|0))break;else{o=o+8|0;e=e+8|0}}}}else h[s>>3]=+h[g+(($(p,S)|0)+n<<3)>>3];p=p+1|0;if((p|0)==(S|0))break;else s=s+8|0}}n=n+1|0;if((n|0)>=(S|0))break;else r=r+(S<<3)|0}}}else{if((S|0)!=(t|0)){We(T)|0;e=-1;break}g=c[T>>2]|0;if((S|0)>0){l=(S|0)==0;j=(s|0)>0;m=0;p=g;while(1){if(!l){o=0;r=p;while(1){if((o|0)>=(m|0)){e=c[a>>2]|0;h[r>>3]=0.0;if(j){k=0.0;n=e+(m<<3)|0;e=e+(o<<3)|0;f=0;while(1){k=k+ +h[n>>3]*+h[e>>3];h[r>>3]=k;f=f+1|0;if((f|0)>=(s|0))break;else{n=n+(S<<3)|0;e=e+(S<<3)|0}}}}else h[r>>3]=+h[g+(($(o,S)|0)+m<<3)>>3];o=o+1|0;if((o|0)==(S|0))break;else r=r+8|0}}m=m+1|0;if((m|0)>=(S|0))break;else p=p+(S<<3)|0}}}do if(((S|0)>=2?(c[M>>2]|0)==(S|0):0)?(H=nf(S)|0,(H|0)!=0):0){E=S+-1|0;c[w+4>>2]=E;c[w>>2]=(c[H>>2]|0)+8;if((rf(T,d,w)|0)<0){of(H)|0;break}B=c[H>>2]|0;h[B>>3]=0.0;if((E|0)>0){C=(S|0)==0;D=E;do{f=D;while(1){if((f|0)<=0)break;v=+O(+(+h[B+(f<<3)>>3]));e=f+-1|0;A=c[d>>2]|0;x=+O(+(+h[A+(e<<3)>>3]));if(v>(x+ +O(+(+h[A+(f<<3)>>3])))*1.0e-06)f=e;else break}y=D;D=D+-1|0;b:do if((f|0)!=(y|0)){o=B+(y<<3)|0;p=B+(f+1<<3)|0;r=(f|0)<(y|0);z=0;do{if((z|0)>99)break b;z=z+1|0;s=c[d>>2]|0;t=s+(D<<3)|0;w=s+(y<<3)|0;k=+h[w>>3];q=(+h[t>>3]-k)*.5;u=+h[o>>3];u=u*u;v=+P(+(u+q*q));if(r){A=f;q=+h[s+(f<<3)>>3]-k+u/(q+(q<0.0?-v:v));u=+h[p>>3];while(1){k=+O(+q);do if(!(k>=+O(+u))){v=-q/u;x=1.0/+P(+(v*v+1.0));v=v*x}else{if(!(k>1.0e-16)){v=1.0;x=0.0;break}k=-u/q;x=1.0/+P(+(k*k+1.0));v=x;x=k*x}while(0);j=s+(A<<3)|0;X=+h[j>>3];n=A;A=A+1|0;l=s+(A<<3)|0;W=+h[l>>3];k=X-W;m=B+(A<<3)|0;V=x*(x*k+v*2.0*+h[m>>3]);h[j>>3]=X-V;h[l>>3]=W+V;if((n|0)>(f|0)){l=B+(n<<3)|0;h[l>>3]=v*+h[l>>3]-u*x}X=+h[m>>3];h[m>>3]=X+x*(v*k-x*2.0*X);j=$(n,S)|0;l=$(A,S)|0;if(C)k=u;else{e=c[T>>2]|0;g=0;do{Z=e+(g+j<<3)|0;q=+h[Z>>3];Y=e+(g+l<<3)|0;k=+h[Y>>3];h[Z>>3]=v*q-x*k;h[Y>>3]=x*q+v*k;g=g+1|0}while((g|0)!=(S|0))}if((n|0)<(D|0)){q=+h[m>>3];Z=B+(n+2<<3)|0;k=+h[Z>>3];h[Z>>3]=v*k;k=-(x*k)}if((A|0)>=(y|0))break;else u=k}}W=+O(+(+h[o>>3]));X=+O(+(+h[t>>3]))}while(W>(X+ +O(+(+h[w>>3])))*1.0e-06)}while(0)}while((y|0)>1)}if(E){l=c[d>>2]|0;m=c[T>>2]|0;n=(S|0)==0;o=0;do{g=l+(o<<3)|0;q=+h[g>>3];j=o;o=o+1|0;if((o|0)<(S|0)){e=j;f=o;k=q;do{X=+h[l+(f<<3)>>3];Z=X>k;k=Z?X:k;e=Z?f:e;f=f+1|0}while((f|0)<(S|0))}else{e=j;k=q}h[l+(e<<3)>>3]=q;h[g>>3]=k;if(!n){g=0;f=m+(($(e,S)|0)<<3)|0;e=m+(($(j,S)|0)<<3)|0;while(1){X=+h[f>>3];h[f>>3]=+h[e>>3];h[e>>3]=X;g=g+1|0;if((g|0)==(S|0))break;else{f=f+8|0;e=e+8|0}}}}while((o|0)!=(E|0))}of(H)|0;c:do if(!G){g=c[b>>2]|0;p=(I|0)>(K|0)?K:I;d:do if((S|0)>0){m=c[d>>2]|0;n=(p|0)==0;e=0;o=c[T>>2]|0;do{if(+h[m+(e<<3)>>3]<1.0e-16)break d;if(!n){f=0;j=o;l=g;while(1){h[l>>3]=+h[j>>3];f=f+1|0;if((f|0)==(p|0))break;else{j=j+8|0;l=l+8|0}}}o=o+(p<<3)|0;g=g+(p<<3)|0;e=e+1|0}while((e|0)<(S|0))}else e=0;while(0);n=(p|0)>0?p:0;if((e|0)<(S|0)){l=c[d>>2]|0;m=(S|0)>0;while(1){h[l+(e<<3)>>3]=0.0;if(m){f=0;j=g;while(1){h[j>>3]=0.0;f=f+1|0;if((f|0)>=(S|0))break;else j=j+8|0}}e=e+1|0;if((e|0)>=(S|0))break;else g=g+(n<<3)|0}}}else{w=c[F>>2]|0;t=c[J>>2]|0;do if(!((w|0)<1|(t|0)<1)){if((c[N>>2]|0)!=(w|0))break;if((c[Q>>2]|0)!=(w|0))break;if((c[L>>2]|0)!=(w|0))break;if((c[R>>2]|0)!=(t|0))break;if((c[M>>2]|0)!=(w|0))break;f=c[b>>2]|0;e:do if((w|0)>0){p=c[d>>2]|0;s=(t|0)==0;r=(w|0)==0;e=0;do{k=+h[p+(e<<3)>>3];if(k<1.0e-16)break e;q=1.0/+P(+(+O(+k)));m=$(e,w)|0;if(!s){n=0;o=f;while(1){if(r)k=0.0;else{g=0;j=(c[T>>2]|0)+(m<<3)|0;l=(c[a>>2]|0)+(n<<3)|0;k=0.0;while(1){k=k+ +h[j>>3]*+h[l>>3];g=g+1|0;if((g|0)==(w|0))break;else{j=j+8|0;l=l+(t<<3)|0}}}h[o>>3]=q*k;n=n+1|0;if((n|0)==(t|0))break;else o=o+8|0}}f=f+(t<<3)|0;e=e+1|0}while((e|0)<(w|0))}else e=0;while(0);n=(t|0)>0?t:0;if((e|0)>=(w|0))break c;l=c[d>>2]|0;m=(t|0)>0;g=f;while(1){h[l+(e<<3)>>3]=0.0;if(m){f=0;j=g;while(1){h[j>>3]=0.0;f=f+1|0;if((f|0)>=(t|0))break;else j=j+8|0}}e=e+1|0;if((e|0)>=(w|0))break c;else g=g+(n<<3)|0}}while(0);We(T)|0;e=-1;break a}while(0);We(T)|0;e=0;break a}while(0);We(T)|0;e=-1;break}We(T)|0;e=-1}else e=-1;while(0);i=U;return e|0}function _e(a){a=a|0;var b=0,d=0,e=0,f=0.0,g=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0.0,x=0;v=i;i=i+2e3|0;u=v;b=c[a>>2]|0;t=c[a+4>>2]|0;a:do if((t|0)<=500){switch(t|0){case 0:{b=0;break a}case 1:{h[b>>3]=1.0/+h[b>>3];break a}default:{}}if((t|0)>0){a=0;do{c[u+(a<<2)>>2]=a;a=a+1|0}while((a|0)<(t|0))}s=b+(t+-1<<3)|0;if((t|0)>0){m=(t|0)==0;p=(t|0)==1;o=(t|0)==0;n=(t|0)==1;q=s;a=0;r=0;while(1){l=b+(($(r,t)|0)<<3)|0;if((r|0)<(t|0)){e=r;f=0.0;d=l;while(1){w=+O(+(+h[d>>3]));k=f=(t|0))break;else d=d+(t<<3)|0}}else f=0.0;if(f<=1.0e-10){b=0;break a}g=u+(a<<2)|0;j=c[g>>2]|0;k=u+(r<<2)|0;c[g>>2]=c[k>>2];c[k>>2]=j;if(!m){d=0;e=b+(($(a,t)|0)<<3)|0;g=l;while(1){w=+h[e>>3];h[e>>3]=+h[g>>3];h[g>>3]=w;d=d+1|0;if((d|0)==(t|0))break;else{e=e+8|0;g=g+8|0}}}f=+h[l>>3];if(!p){d=1;e=l;do{k=e;e=e+8|0;h[k>>3]=+h[e>>3]/f;d=d+1|0}while((d|0)!=(t|0))}h[q>>3]=1.0/f;if(!o){g=0;j=s;while(1){if((g|0)!=(r|0)){d=b+(($(g,t)|0)<<3)|0;f=+h[d>>3];if(!n){k=1;e=l;while(1){x=d;d=d+8|0;h[x>>3]=+h[d>>3]-f*+h[e>>3];k=k+1|0;if((k|0)==(t|0))break;else e=e+8|0}}h[j>>3]=-(f*+h[q>>3])}g=g+1|0;if((g|0)==(t|0))break;else j=j+(t<<3)|0}}r=r+1|0;if((r|0)>=(t|0))break;else q=q+(t<<3)|0}}if((t|0)>0){g=(t|0)>0;j=0;do{a=u+(j<<2)|0;b:do if((j|0)<(t|0)){d=j;do{if((c[a>>2]|0)==(j|0))break b;d=d+1|0;a=u+(d<<2)|0}while((d|0)<(t|0))}else d=j;while(0);c[a>>2]=c[u+(j<<2)>>2];if(g){e=0;a=b+(d<<3)|0;d=b+(j<<3)|0;while(1){w=+h[a>>3];h[a>>3]=+h[d>>3];h[d>>3]=w;e=e+1|0;if((e|0)>=(t|0))break;else{a=a+(t<<3)|0;d=d+(t<<3)|0}}}j=j+1|0}while((j|0)<(t|0))}}else b=0;while(0);i=v;return ((b|0)==0)<<31>>31|0}function $e(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,i=0,j=0,k=0,l=0;i=c[a+4>>2]|0;if((i|0)==(c[b+8>>2]|0)?(k=c[a+8>>2]|0,(k|0)==(c[b+4>>2]|0)):0){l=(k|0)>0?k:0;if((i|0)>0){j=(k|0)>0;e=c[a>>2]|0;g=0;while(1){if(j){a=0;d=(c[b>>2]|0)+(g<<3)|0;f=e;while(1){h[f>>3]=+h[d>>3];a=a+1|0;if((a|0)>=(k|0))break;else{d=d+(i<<3)|0;f=f+8|0}}}g=g+1|0;if((g|0)>=(i|0)){a=0;break}else e=e+(l<<3)|0}}else a=0}else a=-1;return a|0}function af(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0.0,g=0.0,i=0;f=+(b|0)/+(c[a>>2]|0);g=+(d|0)/+(c[a+4>>2]|0);c[e>>2]=b;c[e+4>>2]=d;b=0;do{h[e+8+(b<<3)>>3]=f*+h[a+8+(b<<3)>>3];h[e+40+(b<<3)>>3]=g*+h[a+40+(b<<3)>>3];h[e+72+(b<<3)>>3]=+h[a+72+(b<<3)>>3];b=b+1|0}while((b|0)!=4);b=c[a+176>>2]|0;switch(b|0){case 4:{h[e+104>>3]=+h[a+104>>3];h[e+112>>3]=+h[a+112>>3];h[e+120>>3]=+h[a+120>>3];h[e+128>>3]=+h[a+128>>3];h[e+136>>3]=f*+h[a+136>>3];h[e+144>>3]=g*+h[a+144>>3];h[e+152>>3]=f*+h[a+152>>3];h[e+160>>3]=g*+h[a+160>>3];h[e+168>>3]=+h[a+168>>3];i=8;break}case 3:{h[e+104>>3]=f*+h[a+104>>3];h[e+112>>3]=g*+h[a+112>>3];h[e+120>>3]=+h[a+120>>3];h[e+128>>3]=+h[a+128>>3];h[e+136>>3]=+h[a+136>>3]/(f*g);h[e+144>>3]=+h[a+144>>3]/(g*(f*f*g));i=8;break}case 2:{h[e+104>>3]=f*+h[a+104>>3];h[e+112>>3]=g*+h[a+112>>3];h[e+120>>3]=+h[a+120>>3];h[e+128>>3]=+h[a+128>>3]/(f*g);h[e+136>>3]=+h[a+136>>3]/(g*(f*f*g));i=8;break}case 1:{h[e+104>>3]=f*+h[a+104>>3];h[e+112>>3]=g*+h[a+112>>3];h[e+120>>3]=+h[a+120>>3];h[e+128>>3]=+h[a+128>>3]/(f*g);i=8;break}default:b=-1}if((i|0)==8){c[e+176>>2]=b;b=0}return b|0}function bf(a,b,c){a=a|0;b=b|0;c=c|0;var d=0,e=0,f=0,g=0.0,j=0,k=0.0,l=0,m=0,n=0,o=0.0,p=0.0,q=0,r=0,s=0.0,t=0,u=0,v=0,w=0,x=0.0;f=i;i=i+96|0;e=f;if(!(+h[a+88>>3]>=0.0)){d=0;do{h[e+(d<<5)>>3]=-+h[a+(d<<5)>>3];h[e+(d<<5)+8>>3]=-+h[a+(d<<5)+8>>3];h[e+(d<<5)+16>>3]=-+h[a+(d<<5)+16>>3];h[e+(d<<5)+24>>3]=-+h[a+(d<<5)+24>>3];d=d+1|0}while((d|0)!=3)}else{d=0;do{h[e+(d<<5)>>3]=+h[a+(d<<5)>>3];h[e+(d<<5)+8>>3]=+h[a+(d<<5)+8>>3];h[e+(d<<5)+16>>3]=+h[a+(d<<5)+16>>3];h[e+(d<<5)+24>>3]=+h[a+(d<<5)+24>>3];d=d+1|0}while((d|0)!=3)}h[b>>3]=0.0;h[b+8>>3]=0.0;h[b+16>>3]=0.0;h[b+24>>3]=0.0;h[b+32>>3]=0.0;h[b+40>>3]=0.0;h[b+48>>3]=0.0;h[b+56>>3]=0.0;h[b+64>>3]=0.0;h[b+72>>3]=0.0;h[b+80>>3]=0.0;h[b+88>>3]=0.0;g=+h[e+64>>3];o=+h[e+72>>3];p=+h[e+80>>3];x=+P(+(g*g+o*o+p*p));a=b+80|0;h[a>>3]=x;x=g/x;v=c+64|0;h[v>>3]=x;o=o/+h[a>>3];t=c+72|0;h[t>>3]=o;p=p/+h[a>>3];q=c+80|0;h[q>>3]=p;n=c+88|0;h[n>>3]=+h[e+88>>3]/+h[a>>3];g=+h[e+32>>3];k=+h[e+40>>3];s=+h[e+48>>3];p=x*g+o*k+p*s;m=b+48|0;h[m>>3]=p;g=g-p*+h[v>>3];k=k-p*+h[t>>3];p=s-p*+h[q>>3];s=+P(+(g*g+k*k+p*p));l=b+40|0;h[l>>3]=s;w=c+32|0;h[w>>3]=g/s;u=c+40|0;h[u>>3]=k/+h[l>>3];r=c+48|0;h[r>>3]=p/+h[l>>3];p=+h[e>>3];k=+h[e+8>>3];s=+h[e+16>>3];g=+h[v>>3]*p+ +h[t>>3]*k+ +h[q>>3]*s;d=b+16|0;h[d>>3]=g;o=+h[w>>3]*p+ +h[u>>3]*k+ +h[r>>3]*s;j=b+8|0;h[j>>3]=o;p=p-o*+h[w>>3]-g*+h[v>>3];k=k-o*+h[u>>3]-g*+h[t>>3];g=s-o*+h[r>>3]-g*+h[q>>3];o=+P(+(p*p+k*k+g*g));h[b>>3]=o;h[c>>3]=p/o;h[c+8>>3]=k/+h[b>>3];h[c+16>>3]=g/+h[b>>3];g=+h[n>>3];k=(+h[e+56>>3]-+h[m>>3]*g)/+h[l>>3];h[c+56>>3]=k;h[c+24>>3]=(+h[e+24>>3]-k*+h[j>>3]-+h[d>>3]*g)/+h[b>>3];d=0;do{w=b+(d<<5)|0;h[w>>3]=+h[w>>3]/+h[a>>3];w=b+(d<<5)+8|0;h[w>>3]=+h[w>>3]/+h[a>>3];w=b+(d<<5)+16|0;h[w>>3]=+h[w>>3]/+h[a>>3];d=d+1|0}while((d|0)!=3);i=f;return 0}function cf(a,b,c,d,e,f){a=a|0;b=+b;c=+c;d=d|0;e=e|0;f=f|0;var g=0.0,i=0.0,j=0.0,k=0.0,l=0.0,m=0.0,n=0.0,o=0,p=0.0,q=0.0,r=0.0,s=0.0,t=0.0,u=0.0,v=0.0,w=0.0,x=0.0,y=0.0,z=0.0,A=0.0,B=0.0,C=0.0;switch(f|0){case 4:{q=+h[a>>3];r=+h[a+8>>3];s=+h[a+16>>3];t=+h[a+24>>3];y=+h[a+32>>3];v=+h[a+40>>3];w=+h[a+48>>3];x=+h[a+56>>3];u=+h[a+64>>3];p=(b-w)/y;j=(c-x)/v;c=p*p;i=j*j;k=s*2.0;l=t*6.0;m=t*2.0;n=s*6.0;a:do if(i!=0.0|c!=0.0){f=1;g=p;b=j;while(1){C=i+c;B=q*C+1.0+C*(r*C);z=c*3.0;A=i*z;g=g-(t*(C+c*2.0)+(b*(k*g)+g*B)-p)/(l*g+(k*b+(q*(i+z)+1.0+r*(i*i+(c*(c*5.0)+A)))));z=m*g;b=b-(s*(i*2.0+C)+b*B+b*z-j)/(n*b+(q*(c+i*3.0)+1.0+r*(i*(i*5.0)+(c*c+A)))+z);if((f|0)==4)break a;c=g*g;i=b*b;if(!(i!=0.0|c!=0.0)){g=0.0;b=0.0;break}else f=f+1|0}}else{g=0.0;b=0.0}while(0);h[d>>3]=w+y*g/u;h[e>>3]=x+v*b/u;f=0;break}case 3:{p=+h[a>>3];g=(b-p)/+h[a+24>>3];o=a+8|0;b=c-+h[o>>3];j=+h[a+32>>3]/1.0e8;k=+h[a+40>>3]/1.0e8/1.0e5;c=g*g+b*b;l=+P(+c);m=j*3.0;n=k*5.0;b:do if(l!=0.0){f=1;i=l;while(1){C=i-(i*(1.0-j*c-c*(k*c))-l)/(1.0-m*c-c*(n*c));g=g*C/i;b=b*C/i;if((f|0)==3)break b;c=g*g+b*b;i=+P(+c);if(!(i!=0.0)){g=0.0;b=0.0;break}else f=f+1|0}}else{g=0.0;b=0.0}while(0);f=a+16|0;h[d>>3]=g/+h[f>>3]+p;h[e>>3]=b/+h[f>>3]+ +h[o>>3];f=0;break}case 2:{p=+h[a>>3];g=b-p;o=a+8|0;b=c-+h[o>>3];j=+h[a+24>>3]/1.0e8;k=+h[a+32>>3]/1.0e8/1.0e5;c=g*g+b*b;l=+P(+c);m=j*3.0;n=k*5.0;c:do if(l!=0.0){f=1;i=l;while(1){C=i-(i*(1.0-j*c-c*(k*c))-l)/(1.0-m*c-c*(n*c));g=g*C/i;b=b*C/i;if((f|0)==3)break c;c=g*g+b*b;i=+P(+c);if(!(i!=0.0)){g=0.0;b=0.0;break}else f=f+1|0}}else{g=0.0;b=0.0}while(0);f=a+16|0;h[d>>3]=g/+h[f>>3]+p;h[e>>3]=b/+h[f>>3]+ +h[o>>3];f=0;break}case 1:{m=+h[a>>3];g=b-m;o=a+8|0;b=c-+h[o>>3];j=+h[a+24>>3]/1.0e8;c=g*g+b*b;k=+P(+c);l=j*3.0;d:do if(k!=0.0){f=1;i=k;while(1){C=i-(i*(1.0-j*c)-k)/(1.0-l*c);g=g*C/i;b=b*C/i;if((f|0)==3)break d;c=g*g+b*b;i=+P(+c);if(!(i!=0.0)){g=0.0;b=0.0;break}else f=f+1|0}}else{g=0.0;b=0.0}while(0);f=a+16|0;h[d>>3]=g/+h[f>>3]+m;h[e>>3]=b/+h[f>>3]+ +h[o>>3];f=0;break}default:f=-1}return f|0}function df(a,b,c,d,e,f){a=a|0;b=+b;c=+c;d=d|0;e=e|0;f=f|0;var g=0.0,i=0.0,j=0.0,k=0.0,l=0.0,m=0.0,n=0.0,o=0.0;switch(f|0){case 4:{j=+h[a+16>>3];k=+h[a+24>>3];n=+h[a+32>>3];l=+h[a+40>>3];o=+h[a+48>>3];m=+h[a+56>>3];i=+h[a+64>>3];b=(b-o)*i/n;i=(c-m)*i/l;g=b*b+i*i;c=+h[a>>3]*g+1.0+g*(+h[a+8>>3]*g);h[d>>3]=o+n*(k*(b*(b*2.0)+g)+(j*2.0*b*i+b*c));h[e>>3]=m+l*(k*2.0*b*i+(j*(g+i*(i*2.0))+i*c));f=0;break}case 3:{i=+h[a>>3];o=+h[a+16>>3];g=(b-i)*o;f=a+8|0;b=o*(c-+h[f>>3]);if(g==0.0&b==0.0){h[d>>3]=i;b=+h[f>>3]}else{o=g*g+b*b;o=1.0-o*(+h[a+32>>3]/1.0e8)-o*(o*(+h[a+40>>3]/1.0e8/1.0e5));h[d>>3]=i+ +h[a+24>>3]*(g*o);b=+h[f>>3]+b*o}h[e>>3]=b;f=0;break}case 2:{i=+h[a>>3];o=+h[a+16>>3];g=(b-i)*o;f=a+8|0;b=o*(c-+h[f>>3]);if(g==0.0&b==0.0){h[d>>3]=i;b=+h[f>>3]}else{o=g*g+b*b;o=1.0-o*(+h[a+24>>3]/1.0e8)-o*(o*(+h[a+32>>3]/1.0e8/1.0e5));h[d>>3]=i+g*o;b=+h[f>>3]+b*o}h[e>>3]=b;f=0;break}case 1:{i=+h[a>>3];o=+h[a+16>>3];g=(b-i)*o;f=a+8|0;b=o*(c-+h[f>>3]);if(g==0.0&b==0.0){h[d>>3]=i;b=+h[f>>3]}else{o=1.0-(g*g+b*b)*(+h[a+24>>3]/1.0e8);h[d>>3]=i+g*o;b=+h[f>>3]+b*o}h[e>>3]=b;f=0;break}default:f=-1}return f|0}function ef(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0.0;s=i;i=i+256|0;n=s+232|0;m=s+224|0;l=s+216|0;k=s+208|0;j=s+200|0;g=s+192|0;f=s+184|0;p=s+240|0;q=s;do if((a|0)!=0&(b|0)>0&(d|0)!=0){r=_i(a,4854)|0;if(!r){r=qi()|0;c[f>>2]=c[r>>2];c[f+4>>2]=a;Me(3,4857,f);a=ri(c[r>>2]|0)|0;c[g>>2]=5367;c[g+4>>2]=a;Me(3,5361,g);a=-1;break}dj(r,0,2)|0;a:do if(!(Xi(r)|0)){g=gj(r)|0;jj(r);a=0;do{if((a|0)>=4){o=9;break}f=c[2012+(a<<3)+4>>2]|0;a=a+1|0}while(((g|0)%(f|0)|0|0)!=0);do if((o|0)==9)if((a|0)==4){Me(3,4971,l);a=-1;break a}else{f=c[2012+(0<<3)+4>>2]|0;a=0;break}while(0);if((aj(q,f,1,r)|0)!=1){a=qi()|0;c[m>>2]=c[a>>2];Me(3,5051,m);a=ri(c[a>>2]|0)|0;c[n>>2]=5367;c[n+4>>2]=a;Me(3,5361,n);a=-1;break}l=q+176|0;c[l>>2]=a;ff(q);m=(a|0)==1;n=q+120|0;if(m){t=+h[n>>3];k=q+128|0;h[n>>3]=+h[k>>3];h[k>>3]=t}else k=q+128|0;ik(d|0,q|0,184)|0;c[p>>2]=e;f=d+176|0;if((b|0)>1){j=1;while(1){e=(c[p>>2]|0)+(4-1)&~(4-1);g=c[e>>2]|0;c[p>>2]=e+4;c[g+176>>2]=c[f>>2];if((aj(q,c[2012+((c[f>>2]|0)+-1<<3)+4>>2]|0,1,r)|0)!=1){a=-1;break a}c[l>>2]=a;ff(q);if(m){t=+h[n>>3];h[n>>3]=+h[k>>3];h[k>>3]=t}ik(g|0,q|0,184)|0;j=j+1|0;if((j|0)>=(b|0)){a=0;break}}}else a=0}else{a=qi()|0;c[j>>2]=c[a>>2];Me(3,4926,j);a=ri(c[a>>2]|0)|0;c[k>>2]=5367;c[k+4>>2]=a;Me(3,5361,k);a=-1}while(0);Wi(r)|0}else a=-1;while(0);i=s;return a|0}function ff(a){a=a|0;var b=0,d=0,e=0,f=0,g=0;g=i;i=i+192|0;f=g;hf(a,f);hf(a+4|0,f+4|0);b=0;do{gf(a+8+(b<<5)|0,f+8+(b<<5)|0);gf(a+8+(b<<5)+8|0,f+8+(b<<5)+8|0);gf(a+8+(b<<5)+16|0,f+8+(b<<5)+16|0);gf(a+8+(b<<5)+24|0,f+8+(b<<5)+24|0);b=b+1|0}while((b|0)!=3);d=a+176|0;e=0;do{gf(a+104+(e<<3)|0,f+104+(e<<3)|0);e=e+1|0;b=c[d>>2]|0}while((e|0)<(c[2012+(b+-1<<3)>>2]|0));c[f+176>>2]=b;ik(a|0,f|0,184)|0;i=g;return}function gf(b,c){b=b|0;c=c|0;a[c>>0]=a[b+7>>0]|0;a[c+1>>0]=a[b+6>>0]|0;a[c+2>>0]=a[b+5>>0]|0;a[c+3>>0]=a[b+4>>0]|0;a[c+4>>0]=a[b+3>>0]|0;a[c+5>>0]=a[b+2>>0]|0;a[c+6>>0]=a[b+1>>0]|0;a[c+7>>0]=a[b>>0]|0;return}function hf(b,c){b=b|0;c=c|0;a[c>>0]=a[b+3>>0]|0;a[c+1>>0]=a[b+2>>0]|0;a[c+2>>0]=a[b+1>>0]|0;a[c+3>>0]=a[b>>0]|0;return}function jf(a,b){a=a|0;b=b|0;var d=0,e=0,f=0.0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0.0;x=i;i=i+64|0;t=x+24|0;u=x+16|0;v=x+8|0;w=x;q=Uj(208)|0;if(!q){Me(3,5472,x+32|0);rb(1)}ik(q|0,a|0,184)|0;s=b<<1;r=(c[a>>2]|0)+s|0;c[q+192>>2]=r;s=(c[a+4>>2]|0)+s|0;c[q+196>>2]=s;c[q+200>>2]=b;c[q+204>>2]=b;d=$(r<<3,s)|0;e=Uj(d)|0;c[q+184>>2]=e;if(!e){Me(3,5472,x+40|0);rb(1)}d=Uj(d)|0;c[q+188>>2]=d;if(!d){Me(3,5472,x+48|0);rb(1)}p=a+104|0;m=c[a+176>>2]|0;n=(r|0)>0?r<<1:0;if((s|0)>0){o=(r|0)>0;l=0;while(1){f=+(l-b|0);if(o){a=0;j=e;k=d;while(1){y=+(a-b|0);df(p,y,f,v,w,m)|0;g[j>>2]=+h[v>>3];g[j+4>>2]=+h[w>>3];cf(p,y,f,t,u,m)|0;g[k>>2]=+h[t>>3];g[k+4>>2]=+h[u>>3];a=a+1|0;if((a|0)>=(r|0))break;else{j=j+8|0;k=k+8|0}}}d=d+(n<<2)|0;l=l+1|0;if((l|0)>=(s|0))break;else e=e+(n<<2)|0}}i=x;return q|0}function kf(a){a=a|0;var b=0;if((a|0)!=0?(b=c[a>>2]|0,(b|0)!=0):0){Vj(c[b+184>>2]|0);Vj(c[(c[a>>2]|0)+188>>2]|0);Vj(c[a>>2]|0);c[a>>2]=0;b=0}else b=-1;return b|0}function lf(a,b,d,e,f){a=a|0;b=+b;d=+d;e=e|0;f=f|0;var g=0,h=0,i=0;h=(c[a+16>>2]|0)+~~(b+.5)|0;g=(c[a+20>>2]|0)+~~(d+.5)|0;if(((h|0)>=0?(i=c[a+8>>2]|0,!((g|0)<0|(h|0)>=(i|0))):0)?(g|0)<(c[a+12>>2]|0):0){a=c[a>>2]|0;g=($(i,g)|0)+h<<1;c[e>>2]=c[a+(g<<2)>>2];c[f>>2]=c[a+((g|1)<<2)>>2];g=0}else g=-1;return g|0}function mf(a,b,d,e,f){a=a|0;b=+b;d=+d;e=e|0;f=f|0;var g=0,h=0,i=0;h=(c[a+16>>2]|0)+~~(b+.5)|0;g=(c[a+20>>2]|0)+~~(d+.5)|0;if(((h|0)>=0?(i=c[a+8>>2]|0,!((g|0)<0|(h|0)>=(i|0))):0)?(g|0)<(c[a+12>>2]|0):0){a=c[a+4>>2]|0;g=($(i,g)|0)+h<<1;c[e>>2]=c[a+(g<<2)>>2];c[f>>2]=c[a+((g|1)<<2)>>2];g=0}else g=-1;return g|0}function nf(a){a=a|0;var b=0,d=0;b=Uj(8)|0;do if(b){d=Uj(a<<3)|0;c[b>>2]=d;if(!d){Vj(b);b=0;break}else{c[b+4>>2]=a;break}}else b=0;while(0);return b|0}function of(a){a=a|0;Vj(c[a>>2]|0);Vj(a);return 0}function pf(a){a=a|0;var b=0.0,d=0,e=0.0,f=0,g=0;b=+P(+(+qf(a,a)));if(b!=0.0){f=c[a>>2]|0;e=+h[f>>3];b=e<0.0?-b:b;e=e+b;h[f>>3]=e;e=1.0/+P(+(e*b));a=c[a+4>>2]|0;if((a|0)>0){d=0;do{g=f+(d<<3)|0;h[g>>3]=e*+h[g>>3];d=d+1|0}while((d|0)<(a|0))}}return +-b}function qf(a,b){a=a|0;b=b|0;var d=0.0,e=0,f=0;f=c[a+4>>2]|0;if((f|0)!=(c[b+4>>2]|0))rb(0);if((f|0)>0){e=c[a>>2]|0;a=c[b>>2]|0;b=0;d=0.0;do{d=d+ +h[e+(b<<3)>>3]*+h[a+(b<<3)>>3];b=b+1|0}while((b|0)<(f|0))}else d=0.0;return +d}function rf(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,j=0.0,k=0,l=0,m=0,n=0,o=0,p=0,q=0.0,r=0.0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E+8|0;D=E;w=c[a+8>>2]|0;if(((w|0)==(c[a+4>>2]|0)?(w|0)==(c[b+4>>2]|0):0)?(w|0)==((c[d+4>>2]|0)+1|0):0){z=w+-2|0;A=C+4|0;B=D+4|0;if((w|0)>2){s=w+-1|0;t=0;do{o=$(t,w)|0;p=c[a>>2]|0;h[(c[b>>2]|0)+(t<<3)>>3]=+h[p+(o+t<<3)>>3];k=w-t+-1|0;c[A>>2]=k;u=t;t=t+1|0;l=p+(o+t<<3)|0;c[C>>2]=l;r=+pf(C);h[(c[d>>2]|0)+(u<<3)>>3]=r;if(!(r==0.0)){if((t|0)<(w|0)){m=c[b>>2]|0;n=t;do{if((t|0)<(n|0)){e=c[a>>2]|0;f=t;j=0.0;do{r=+h[e+(($(f,w)|0)+n<<3)>>3];j=j+r*+h[p+(f+o<<3)>>3];f=f+1|0}while((f|0)<(n|0))}else j=0.0;e=$(n,w)|0;if((n|0)<(w|0)){f=c[a>>2]|0;g=n;do{j=j+ +h[f+(g+e<<3)>>3]*+h[p+(g+o<<3)>>3];g=g+1|0}while((g|0)<(w|0))}h[m+(n<<3)>>3]=j;n=n+1|0}while((n|0)<(w|0))}c[B>>2]=k;c[A>>2]=k;c[C>>2]=l;c[D>>2]=(c[b>>2]|0)+(t<<3);j=+qf(C,D)*.5;if((s|0)>(u|0)){e=c[b>>2]|0;k=s;do{q=+h[p+(k+o<<3)>>3];f=e+(k<<3)|0;r=+h[f>>3]-j*q;h[f>>3]=r;f=$(k,w)|0;if((k|0)<(w|0)){g=c[a>>2]|0;l=k;do{n=g+(l+f<<3)|0;h[n>>3]=+h[n>>3]-(q*+h[e+(l<<3)>>3]+r*+h[p+(l+o<<3)>>3]);l=l+1|0}while((l|0)<(w|0))}k=k+-1|0}while((k|0)>(u|0))}}}while((t|0)<(z|0))}if((w|0)<=1){if((w|0)>0){f=0;g=c[a>>2]|0;e=c[b>>2]|0;v=27}}else{v=$(z,w)|0;g=c[a>>2]|0;e=c[b>>2]|0;h[e+(z<<3)>>3]=+h[g+(v+z<<3)>>3];f=w+-1|0;h[(c[d>>2]|0)+(z<<3)>>3]=+h[g+(f+v<<3)>>3];v=27}if((v|0)==27)h[e+(f<<3)>>3]=+h[g+(($(f,w)|0)+f<<3)>>3];if((w|0)>0){m=(w|0)>0;p=w;do{d=p;p=p+-1|0;n=$(p,w)|0;o=c[a>>2]|0;if((d|0)<=(z|0)?(x=w-p+-1|0,y=o+(n+d<<3)|0,(d|0)<(w|0)):0){e=(d|0)<(w|0);k=d;do{c[B>>2]=x;c[A>>2]=x;c[C>>2]=y;f=$(k,w)|0;c[D>>2]=(c[a>>2]|0)+(f+d<<3);j=+qf(C,D);if(e){g=c[a>>2]|0;l=d;do{v=g+(l+f<<3)|0;h[v>>3]=+h[v>>3]-j*+h[o+(l+n<<3)>>3];l=l+1|0}while((l|0)<(w|0))}k=k+1|0}while((k|0)<(w|0))}if(m){e=0;do{h[o+(e+n<<3)>>3]=0.0;e=e+1|0}while((e|0)<(w|0))}h[o+(n+p<<3)>>3]=1.0}while((d|0)>1);e=0}else e=0}else e=-1;i=E;return e|0}function sf(a,b,c){a=a|0;b=b|0;c=c|0;var d=0.0,e=0.0,f=0.0,g=0.0,i=0.0;f=+h[c>>3];g=+h[c+8>>3];e=+h[c+16>>3];d=+h[b+88>>3]+(f*+h[b+64>>3]+g*+h[b+72>>3]+e*+h[b+80>>3]);if(d==0.0)c=-1;else{i=+h[b+56>>3]+(f*+h[b+32>>3]+g*+h[b+40>>3]+e*+h[b+48>>3]);h[a>>3]=(+h[b+24>>3]+(f*+h[b>>3]+g*+h[b+8>>3]+e*+h[b+16>>3]))/d;h[a+8>>3]=i/d;c=0}return c|0}function tf(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0.0,g=0.0,j=0.0,k=0.0,l=0.0,m=0.0,n=0.0,o=0.0,p=0.0,q=0.0,r=0.0,s=0.0,t=0,u=0,v=0.0,w=0,x=0,y=0,z=0,A=0,B=0,C=0.0,D=0.0,E=0.0,F=0.0,G=0.0,H=0.0,I=0.0,J=0.0,K=0.0;B=i;i=i+1072|0;y=B+1056|0;x=B+768|0;w=B+192|0;A=B+48|0;z=B;K=+h[d>>3];F=+h[e>>3];s=K*F;J=+h[d+8>>3];t=e+8|0;E=+h[t>>3];v=J*E;j=+h[d+16>>3];G=+h[e+16>>3];l=j*G;m=+h[d+24>>3];I=+h[d+32>>3];H=+h[d+40>>3];n=E*H;k=+h[d+48>>3];o=G*k;p=+h[d+56>>3];D=+h[d+64>>3];C=+h[d+72>>3];q=E*C;f=+h[d+80>>3];r=G*f;g=+h[d+88>>3];h[x>>3]=s;h[x+8>>3]=K*E;h[x+16>>3]=K*G;h[x+24>>3]=F*J;h[x+32>>3]=v;h[x+40>>3]=G*J;h[x+48>>3]=F*j;h[x+56>>3]=E*j;h[x+64>>3]=l;h[x+72>>3]=K;h[x+80>>3]=J;h[x+88>>3]=j;j=F*I;h[x+96>>3]=j;h[x+104>>3]=E*I;h[x+112>>3]=G*I;h[x+120>>3]=F*H;h[x+128>>3]=n;h[x+136>>3]=G*H;h[x+144>>3]=F*k;h[x+152>>3]=E*k;h[x+160>>3]=o;h[x+168>>3]=I;h[x+176>>3]=H;h[x+184>>3]=k;k=D*F;h[x+192>>3]=k;h[x+200>>3]=E*D;h[x+208>>3]=G*D;h[x+216>>3]=F*C;E=+h[t>>3];h[x+224>>3]=C*E;h[x+232>>3]=G*C;h[x+240>>3]=F*f;h[x+248>>3]=E*f;h[x+256>>3]=r;h[x+264>>3]=D;h[x+272>>3]=C;h[x+280>>3]=f;e=w+64|0;d=w;t=d+64|0;do{c[d>>2]=0;d=d+4|0}while((d|0)<(t|0));h[e>>3]=-1.0;e=w+72|0;c[e>>2]=0;c[e+4>>2]=0;c[e+8>>2]=0;c[e+12>>2]=0;c[e+16>>2]=0;c[e+20>>2]=0;c[e+24>>2]=0;c[e+28>>2]=0;h[w+104>>3]=1.0;e=w+160|0;d=w+112|0;t=d+48|0;do{c[d>>2]=0;d=d+4|0}while((d|0)<(t|0));h[e>>3]=1.0;e=w+240|0;d=w+168|0;t=d+72|0;do{c[d>>2]=0;d=d+4|0}while((d|0)<(t|0));h[e>>3]=-1.0;e=w+296|0;d=w+248|0;t=d+48|0;do{c[d>>2]=0;d=d+4|0}while((d|0)<(t|0));h[e>>3]=-1.0;e=w+304|0;c[e>>2]=0;c[e+4>>2]=0;c[e+8>>2]=0;c[e+12>>2]=0;c[e+16>>2]=0;c[e+20>>2]=0;c[e+24>>2]=0;c[e+28>>2]=0;h[w+336>>3]=1.0;e=w+456|0;d=w+344|0;t=d+112|0;do{c[d>>2]=0;d=d+4|0}while((d|0)<(t|0));h[e>>3]=1.0;e=w+512|0;d=w+464|0;t=d+48|0;do{c[d>>2]=0;d=d+4|0}while((d|0)<(t|0));h[e>>3]=1.0;e=w+568|0;d=w+520|0;t=d+48|0;do{c[d>>2]=0;d=d+4|0}while((d|0)<(t|0));h[e>>3]=1.0;u=0;do{t=0;do{d=A+(u*48|0)+(t<<3)|0;h[d>>3]=0.0;f=0.0;e=0;do{f=f+ +h[x+(u*96|0)+(e<<3)>>3]*+h[w+(e*48|0)+(t<<3)>>3];e=e+1|0}while((e|0)!=12);h[d>>3]=f;t=t+1|0}while((t|0)!=6);u=u+1|0}while((u|0)!=3);J=m+(s+v+l);K=p+(j+n+o);f=g+(k+q+r);g=+h[b>>3];j=+h[b+8>>3];k=+h[b+16>>3];l=+h[b+24>>3]+(J*g+K*j+f*k);m=+h[b+32>>3];n=+h[b+40>>3];o=+h[b+48>>3];p=+h[b+56>>3]+(J*m+K*n+f*o);q=+h[b+64>>3];r=+h[b+72>>3];s=+h[b+80>>3];f=+h[b+88>>3]+(J*q+K*r+f*s);if(f==0.0){Me(3,5089,y);e=-1}else{K=f*f;h[z>>3]=(g*f-l*q)/K;h[z+8>>3]=(f*j-l*r)/K;h[z+16>>3]=(f*k-l*s)/K;h[z+24>>3]=(f*m-p*q)/K;h[z+32>>3]=(f*n-p*r)/K;h[z+40>>3]=(f*o-p*s)/K;d=0;do{f=+h[z+(d*24|0)>>3];g=+h[z+(d*24|0)+8>>3];j=+h[z+(d*24|0)+16>>3];e=0;do{y=a+(d*48|0)+(e<<3)|0;h[y>>3]=0.0;K=f*+h[A+(e<<3)>>3]+0.0;h[y>>3]=K;K=K+g*+h[A+48+(e<<3)>>3];h[y>>3]=K;h[y>>3]=K+j*+h[A+96+(e<<3)>>3];e=e+1|0}while((e|0)!=6);d=d+1|0}while((d|0)!=2);e=0}i=B;return e|0}function uf(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0,h=0,j=0;j=i;i=i+48|0;h=j+24|0;g=j+12|0;f=j;c[h+4>>2]=6;c[h+8>>2]=1;c[h>>2]=a;c[g+4>>2]=e;c[g+8>>2]=1;c[g>>2]=b;c[f+4>>2]=e;c[f+8>>2]=6;c[f>>2]=d;b=Ue(f)|0;do if(b){a=Te(b,f)|0;if(!a){We(b)|0;d=-1;break}d=Te(b,g)|0;if(!d){We(b)|0;We(a)|0;d=-1;break}if((_e(a)|0)<0){We(b)|0;We(a)|0;We(d)|0;d=-1;break}else{Xe(h,a,d)|0;We(b)|0;We(a)|0;We(d)|0;d=0;break}}else d=-1;while(0);i=j;return d|0}function vf(a,b){a=a|0;b=b|0;var c=0.0,d=0.0,e=0.0,f=0,g=0.0,j=0.0,k=0.0,l=0,m=0,n=0,o=0.0,p=0.0,q=0.0,r=0.0,s=0.0,t=0.0,u=0.0;n=i;i=i+192|0;l=n+96|0;m=n;g=+h[b>>3];k=+h[b+8>>3];d=+h[b+16>>3];c=g*g+k*k+d*d;if(c==0.0){j=0.0;e=0.0;d=1.0;c=0.0}else{c=+P(+c);j=c;e=d/c;d=g/c;c=k/c}u=+h[b+24>>3];r=+h[b+32>>3];k=+h[b+40>>3];o=+R(+j);g=1.0-o;j=+S(+j);h[l>>3]=o+d*d*g;t=c*d*g;s=e*j;h[l+8>>3]=t-s;q=d*e*g;p=c*j;h[l+16>>3]=q+p;h[l+24>>3]=u;h[l+32>>3]=t+s;h[l+40>>3]=o+c*c*g;c=c*e*g;j=d*j;h[l+48>>3]=c-j;h[l+56>>3]=r;h[l+64>>3]=q-p;h[l+72>>3]=c+j;h[l+80>>3]=o+e*e*g;h[l+88>>3]=k;f=0;do{c=+h[a+(f<<5)>>3];d=+h[a+(f<<5)+8>>3];e=+h[a+(f<<5)+16>>3];b=0;do{h[m+(f<<5)+(b<<3)>>3]=c*+h[l+(b<<3)>>3]+d*+h[l+32+(b<<3)>>3]+e*+h[l+64+(b<<3)>>3];b=b+1|0}while((b|0)!=4);b=m+(f<<5)+24|0;h[b>>3]=+h[a+(f<<5)+24>>3]+ +h[b>>3];f=f+1|0}while((f|0)!=3);b=0;do{h[a+(b<<5)>>3]=+h[m+(b<<5)>>3];h[a+(b<<5)+8>>3]=+h[m+(b<<5)+8>>3];h[a+(b<<5)+16>>3]=+h[m+(b<<5)+16>>3];h[a+(b<<5)+24>>3]=+h[m+(b<<5)+24>>3];b=b+1|0}while((b|0)!=3);i=n;return 0}function wf(a){a=a|0;var b=0,d=0;b=Uj(136)|0;if(!b)b=0;else{d=0;do{h[b+(d<<5)>>3]=+h[a+(d<<5)>>3];h[b+(d<<5)+8>>3]=+h[a+(d<<5)+8>>3];h[b+(d<<5)+16>>3]=+h[a+(d<<5)+16>>3];h[b+(d<<5)+24>>3]=+h[a+(d<<5)+24>>3];d=d+1|0}while((d|0)!=3);c[b+96>>2]=10;h[b+104>>3]=.10000000149011612;h[b+112>>3]=.9900000095367432;h[b+120>>3]=4.0;h[b+128>>3]=.5}return b|0}function xf(a){a=a|0;var b=0;b=c[a>>2]|0;if(!b)b=-1;else{Vj(b);c[a>>2]=0;b=0}return b|0}function yf(a,b){a=a|0;b=+b;if(!a)a=-1;else{h[a+128>>3]=b;a=0}return a|0}function zf(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,j=0.0,k=0,l=0,m=0.0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0.0,A=0.0;y=i;i=i+176|0;l=y+168|0;k=y+160|0;u=y+48|0;w=y+64|0;v=y;s=b+8|0;g=c[s>>2]|0;do if((g|0)>=3){x=Uj(g*96|0)|0;if(!x){Me(3,5109,k);g=-1;break}t=Uj(g<<4)|0;if(!t){Me(3,5109,l);Vj(x);g=-1;break}else g=0;do{h[e+(g<<5)>>3]=+h[d+(g<<5)>>3];h[e+(g<<5)+8>>3]=+h[d+(g<<5)+8>>3];h[e+(g<<5)+16>>3]=+h[d+(g<<5)+16>>3];h[e+(g<<5)+24>>3]=+h[d+(g<<5)+24>>3];g=g+1|0}while((g|0)!=3);q=b+4|0;l=u+8|0;d=a+104|0;n=a+120|0;o=a+112|0;p=a+96|0;m=0.0;r=0;a:while(1){Ne(a,e,w)|0;g=c[s>>2]|0;if((g|0)>0){j=0.0;k=0;do{if((sf(u,w,(c[q>>2]|0)+(k*24|0)|0)|0)<0){k=10;break a}g=c[b>>2]|0;A=+h[g+(k<<4)>>3]-+h[u>>3];z=+h[g+(k<<4)+8>>3]-+h[l>>3];j=j+(A*A+z*z);g=k<<1;h[t+(g<<3)>>3]=A;h[t+((g|1)<<3)>>3]=z;k=k+1|0;g=c[s>>2]|0}while((k|0)<(g|0))}else j=0.0;j=j/+(g|0);if(j<+h[d>>3]){k=24;break}if(((r|0)>0?j<+h[n>>3]:0)?j/m>+h[o>>3]:0){k=24;break}if((r|0)==(c[p>>2]|0)){k=24;break}if((g|0)>0){k=0;do{if((tf(x+(k*12<<3)|0,a,e,(c[q>>2]|0)+(k*24|0)|0)|0)<0){k=20;break a}k=k+1|0;g=c[s>>2]|0}while((k|0)<(g|0))}if((uf(v,t,x,g<<1)|0)<0){k=22;break}vf(e,v)|0;m=j;r=r+1|0}if((k|0)==10){Af(x,t);g=-1;break}else if((k|0)==20){Af(x,t);g=-1;break}else if((k|0)==22){Af(x,t);g=-1;break}else if((k|0)==24){h[f>>3]=j;Vj(x);Vj(t);g=0;break}}else g=-1;while(0);i=y;return g|0}function Af(a,b){a=a|0;b=b|0;Vj(a);Vj(b);return}function Bf(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,j=0.0,k=0,l=0,m=0,n=0,o=0,p=0.0,q=0.0,r=0.0,s=0.0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0;G=i;i=i+192|0;n=G+184|0;m=G+176|0;l=G+168|0;g=G+160|0;B=G+48|0;D=G+64|0;C=G;A=b+8|0;k=c[A>>2]|0;do if((k|0)>=4){o=~~(+(k|0)*+h[a+128>>3])+-1|0;o=(o|0)<3?3:o;F=Uj(k*96|0)|0;if(!F){Me(3,5109,g);g=-1;break}E=Uj(k<<4)|0;if(!E){Me(3,5109,l);Vj(F);g=-1;break}g=k<<3;z=Uj(g)|0;if(!z){Me(3,5109,m);Vj(F);Vj(E);g=-1;break}y=Uj(g)|0;if(!y){Me(3,5109,n);Vj(F);Vj(E);Vj(z);g=-1;break}else g=0;do{h[e+(g<<5)>>3]=+h[d+(g<<5)>>3];h[e+(g<<5)+8>>3]=+h[d+(g<<5)+8>>3];h[e+(g<<5)+16>>3]=+h[d+(g<<5)+16>>3];h[e+(g<<5)+24>>3]=+h[d+(g<<5)+24>>3];g=g+1|0}while((g|0)!=3);w=b+4|0;x=B+8|0;n=y+(o<<3)|0;d=a+104|0;o=a+120|0;t=a+112|0;u=a+96|0;r=0.0;v=0;a:while(1){Ne(a,e,D)|0;g=c[A>>2]|0;if((g|0)>0){k=0;do{if((sf(B,D,(c[w>>2]|0)+(k*24|0)|0)|0)<0){k=14;break a}g=c[b>>2]|0;q=+h[g+(k<<4)>>3]-+h[B>>3];s=+h[g+(k<<4)+8>>3]-+h[x>>3];g=k<<1;h[E+(g<<3)>>3]=q;h[E+((g|1)<<3)>>3]=s;s=q*q+s*s;h[y+(k<<3)>>3]=s;h[z+(k<<3)>>3]=s;k=k+1|0;g=c[A>>2]|0}while((k|0)<(g|0))}rj(y,g,8,1);s=+h[n>>3]*4.0;s=s<16.0?16.0:s;k=c[A>>2]|0;q=s/6.0;if((k|0)>0){j=0.0;g=0;do{p=+h[y+(g<<3)>>3];if(p>s)p=q;else{p=1.0-p/s;p=q*(1.0-p*(p*p))}j=j+p;g=g+1|0}while((g|0)<(k|0))}else j=0.0;j=j/+(k|0);if(j<+h[d>>3]){k=36;break}if(((v|0)>0?j<+h[o>>3]:0)?j/r>+h[t>>3]:0){k=36;break}if((v|0)==(c[u>>2]|0)){k=36;break}if((k|0)>0){m=0;g=0;do{p=+h[z+(m<<3)>>3];if(p<=s){k=g*6|0;l=F+(k<<3)|0;if((tf(l,a,e,(c[w>>2]|0)+(m*24|0)|0)|0)<0){k=28;break a}r=1.0-p/s;r=r*r;h[l>>3]=+h[l>>3]*r;l=F+((k|1)<<3)|0;h[l>>3]=+h[l>>3]*r;l=F+(k+2<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+3<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+4<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+5<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+6<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+7<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+8<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+9<<3)|0;h[l>>3]=r*+h[l>>3];l=F+(k+10<<3)|0;h[l>>3]=r*+h[l>>3];k=F+(k+11<<3)|0;h[k>>3]=r*+h[k>>3];k=m<<1;h[E+(g<<3)>>3]=r*+h[E+(k<<3)>>3];h[E+(g+1<<3)>>3]=r*+h[E+((k|1)<<3)>>3];k=c[A>>2]|0;g=g+2|0}m=m+1|0}while((m|0)<(k|0))}else g=0;if((g|0)<6){k=32;break}if((uf(C,E,F,g)|0)<0){k=34;break}vf(e,C)|0;r=j;v=v+1|0}if((k|0)==14){Cf(F,E,z,y);g=-1;break}else if((k|0)==28){Cf(F,E,z,y);g=-1;break}else if((k|0)==32){Cf(F,E,z,y);g=-1;break}else if((k|0)==34){Cf(F,E,z,y);g=-1;break}else if((k|0)==36){h[f>>3]=j;Vj(F);Vj(E);Vj(z);Vj(y);g=0;break}}else g=-1;while(0);i=G;return g|0}function Cf(a,b,c,d){a=a|0;b=b|0;c=c|0;d=d|0;Vj(a);Vj(b);Vj(c);Vj(d);return}function Df(a,b){a=a|0;b=b|0;var c=0.0;c=+h[a>>3]-+h[b>>3];return (c<0.0?-1:c>0.0&1)|0}function Ef(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0,j=0.0,k=0.0,l=0,m=0.0,n=0.0,o=0,p=0.0,q=0.0,r=0.0,s=0.0,t=0.0,u=0,v=0.0,w=0,x=0,y=0,z=0,A=0.0,B=0,C=0,D=0,E=0.0,F=0.0,G=0.0,H=0.0,I=0.0,J=0.0,K=0.0,L=0.0,M=0.0,N=0.0,O=0.0,Q=0.0,R=0.0,S=0.0,T=0.0,U=0,V=0,W=0,X=0,Y=0,Z=0;U=i;i=i+64|0;D=U+48|0;z=U+40|0;y=U+32|0;x=U+24|0;u=U+16|0;o=U+8|0;l=U;a:do if((e|0)>=4){g=0;while(1){if((g|0)>=(e|0))break;if(+h[d+(g*24|0)+16>>3]!=0.0){g=-1;break a}else g=g+1|0}if((((((((!(+h[a>>3]==0.0)?!(+h[a+32>>3]!=0.0):0)?(B=a+40|0,!(+h[B>>3]==0.0)):0)?!(+h[a+64>>3]!=0.0):0)?!(+h[a+72>>3]!=0.0):0)?!(+h[a+80>>3]!=1.0):0)?!(+h[a+24>>3]!=0.0):0)?!(+h[a+56>>3]!=0.0):0)?!(+h[a+88>>3]!=0.0):0){g=e<<1;C=Re(g,8)|0;if(!C){Me(3,5124,l);g=-1;break}w=Re(g,1)|0;if(!w){We(C)|0;Me(3,5150,o);g=-1;break}if(e){g=c[C>>2]|0;l=c[w>>2]|0;o=0;do{Z=d+(o*24|0)|0;V=o<<4;h[g+(V<<3)>>3]=+h[Z>>3];Y=d+(o*24|0)+8|0;h[g+((V|1)<<3)>>3]=+h[Y>>3];h[g+((V|2)<<3)>>3]=1.0;h[g+((V|3)<<3)>>3]=0.0;h[g+((V|4)<<3)>>3]=0.0;h[g+((V|5)<<3)>>3]=0.0;X=b+(o<<4)|0;h[g+((V|6)<<3)>>3]=-(+h[Z>>3]*+h[X>>3]);h[g+((V|7)<<3)>>3]=-(+h[Y>>3]*+h[X>>3]);h[g+((V|8)<<3)>>3]=0.0;h[g+((V|9)<<3)>>3]=0.0;h[g+((V|10)<<3)>>3]=0.0;h[g+((V|11)<<3)>>3]=+h[Z>>3];h[g+((V|12)<<3)>>3]=+h[Y>>3];h[g+((V|13)<<3)>>3]=1.0;W=b+(o<<4)+8|0;h[g+((V|14)<<3)>>3]=-(+h[Z>>3]*+h[W>>3]);h[g+((V|15)<<3)>>3]=-(+h[Y>>3]*+h[W>>3]);V=o<<1;h[l+(V<<3)>>3]=+h[X>>3];h[l+((V|1)<<3)>>3]=+h[W>>3];o=o+1|0}while((o|0)!=(e|0))}e=Ue(C)|0;if(!e){We(C)|0;We(w)|0;Me(3,5176,u);g=-1;break}o=Te(e,C)|0;if(!o){We(C)|0;We(w)|0;We(e)|0;Me(3,5202,x);g=-1;break}l=Te(e,w)|0;if(!l){We(C)|0;We(w)|0;We(e)|0;We(o)|0;Me(3,5228,y);g=-1;break}if((_e(o)|0)<0){We(C)|0;We(w)|0;We(e)|0;We(o)|0;We(l)|0;Me(3,5254,z);g=-1;break}g=Te(o,l)|0;if(!g){We(C)|0;We(w)|0;We(e)|0;We(o)|0;We(l)|0;Me(3,5280,D);g=-1;break}Z=c[g>>2]|0;p=+h[Z+48>>3];S=+h[a+48>>3];t=+h[B>>3];j=(+h[Z+24>>3]-p*S)/t;s=+h[a+16>>3];T=+h[a+8>>3];r=+h[a>>3];q=(+h[Z>>3]-p*s-j*T)/r;k=+h[Z+56>>3];m=(+h[Z+32>>3]-S*k)/t;n=(+h[Z+8>>3]-s*k-T*m)/r;t=(+h[Z+40>>3]-S)/t;r=(+h[Z+16>>3]-s-T*t)/r;We(C)|0;We(w)|0;We(e)|0;We(o)|0;We(l)|0;We(g)|0;T=+P(+(p*p+(j*j+q*q)));s=+P(+(k*k+(m*m+n*n)));q=q/T;j=j/T;p=p/T;n=n/s;m=m/s;k=k/s;s=(T+s)*.5;r=r/s;T=1.0/s;if(T<0.0){O=-j;k=-k;m=-m;p=-p;n=-n;Q=-q;S=-r;R=-T}else{O=j;Q=q;S=r;R=t/s}j=k*O-m*p;q=n*p-k*Q;r=m*Q-n*O;s=+P(+(r*r+(j*j+q*q)));do if(!(s==0.0)){t=j/s;q=q/s;j=r/s;N=k*p+(m*O+n*Q);N=N<0.0?-N:N;N=(+P(+(N+1.0))+ +P(+(1.0-N)))*.5;if(Q*q-O*t!=0.0){g=0;E=Q;v=O;F=p;I=t;H=q}else{Z=Q*j-p*t!=0.0;g=Z?1:2;E=Z?Q:p;v=Z?p:O;F=Z?O:Q;I=Z?t:j;H=Z?j:q;j=Z?q:t}r=E*H;s=v*I;q=r-s;if(q==0.0){q=O;j=Q;break}G=(v*j-F*H)/q;A=N*H/q;r=s-r;q=(E*j-F*I)/r;r=N*I/r;s=G*G+q*q+1.0;t=G*A+q*r;v=t*t-s*(A*A+r*r+-1.0);if(v<0.0){q=O;j=Q;break}M=+P(+v);L=(M-t)/s;F=A+G*L;K=r+q*L;M=(-t-M)/s;G=A+G*M;r=r+q*M;Z=(g|0)==1;q=Z?H:j;s=Z?j:H;J=Z?L:K;L=Z?K:L;K=Z?M:r;H=Z?r:M;Z=(g|0)==2&(Z^1);r=Z?I:q;q=Z?q:I;M=Z?L:F;L=Z?F:L;j=Z?H:G;I=Z?G:H;if(n*s-m*q!=0.0){g=0;E=n;v=m;F=k;H=q;A=s}else{Z=n*r-k*q!=0.0;g=Z?1:2;E=Z?n:k;v=Z?k:m;F=Z?m:n;H=Z?q:r;A=Z?r:s;r=Z?s:q}s=E*A;t=v*H;q=s-t;if(q==0.0){q=O;j=Q;break}G=(v*r-F*A)/q;A=N*A/q;q=t-s;v=(E*r-F*H)/q;q=N*H/q;r=G*G+v*v+1.0;s=G*A+v*q;t=s*s-r*(A*A+q*q+-1.0);if(t<0.0){q=O;j=Q;break}t=+P(+t);k=(t-s)/r;Q=A+G*k;O=q+v*k;t=(-s-t)/r;p=A+G*t;n=q+v*t;Z=(g|0)==1;m=Z?k:O;k=Z?O:k;v=Z?t:n;t=Z?n:t;Z=(g|0)==2&(Z^1);n=Z?k:Q;k=Z?Q:k;A=Z?t:p;t=Z?p:t;p=L*k+(J*m+M*n);p=p<0.0?-p:p;q=L*t+(J*v+M*A);q=q<0.0?-q:q;r=I*k+(K*m+j*n);r=r<0.0?-r:r;s=I*t+(K*v+j*A);s=s<0.0?-s:s;if(p>3]=j;h[f+32>>3]=q;h[f+64>>3]=p;h[f+8>>3]=n;h[f+40>>3]=m;h[f+72>>3]=k;h[f+16>>3]=M/Q;h[f+48>>3]=N/Q;h[f+80>>3]=O/Q;h[f+24>>3]=S;h[f+56>>3]=R;h[f+88>>3]=T;g=0}else g=-1}else g=-1;while(0);i=U;return g|0}function Ff(a){a=a|0;Vj(c[a>>2]|0);Vj(a);return 0}function Gf(a,b,c,d){a=a|0;b=b|0;c=c|0;d=d|0;return +(+If(a,b,c,d,0))}function Hf(a,b,c,d){a=a|0;b=b|0;c=c|0;d=d|0;return +(+If(a,b,c,d,1))}function If(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;var g=0.0,j=0,k=0,l=0,m=0,n=0.0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+208|0;z=F+200|0;y=F+192|0;A=F+96|0;B=F;C=e+4|0;p=c[C>>2]|0;q=e+112|0;r=e+120|0;if((p|0)>0){u=c[e>>2]|0;v=(d|0)>0;w=(d|0)>0;x=0;do{if(!(c[u+(x*320|0)+4>>2]|0)){if(v){k=c[u+(x*320|0)>>2]|0;l=0;j=-1;do{if((c[b+(l<<8)+8>>2]|0)==(k|0)?(n=+h[b+(l<<8)+40>>3],!(n<+h[q>>3])):0)if(!((j|0)!=-1?!(+h[b+(j<<8)+40>>3]>2]=j;if((j|0)>-1)c[b+(j<<8)+16>>2]=c[b+(j<<8)+20>>2]}else{l=u+(x*320|0)+312|0;m=u+(x*320|0)|0;if(w){o=0;j=-1;do{k=c[b+(o<<8)+12>>2]|0;if((k|0)==0?(t=b+(o<<8)+248|0,s=c[t>>2]|0,t=c[t+4>>2]|0,!((s|0)==0&(t|0)==0)):0){k=l;if((s|0)==(c[k>>2]|0)?(t|0)==(c[k+4>>2]|0):0)E=20}else if((k|0)==(c[m>>2]|0))E=20;if((E|0)==20){E=0;g=+h[b+(o<<8)+48>>3];if(!(g<+h[r>>3]))if(!((j|0)!=-1?!(+h[b+(j<<8)+48>>3]>2]=j;if((j|0)>-1)c[b+(j<<8)+16>>2]=c[b+(j<<8)+24>>2]}x=x+1|0}while((x|0)<(p|0))}if((p|0)>0){q=0;j=0;p=0;k=0;while(1){l=c[e>>2]|0;m=c[l+(q*320|0)+304>>2]|0;do if((m|0)<0)l=p;else{o=b+(m<<8)|0;if(+ke(a,o,+h[l+(q*320|0)+8>>3],B)>4.0){c[(c[e>>2]|0)+(q*320|0)+304>>2]=-1;l=b+(m<<8)+236|0;if(c[l>>2]|0){l=p;break}c[l>>2]=7;l=p;break}l=c[o>>2]|0;if((k|0)==0|(p|0)<(l|0)){j=0;do{h[A+(j<<5)>>3]=+h[B+(j<<5)>>3];h[A+(j<<5)+8>>3]=+h[B+(j<<5)+8>>3];h[A+(j<<5)+16>>3]=+h[B+(j<<5)+16>>3];h[A+(j<<5)+24>>3]=+h[B+(j<<5)+24>>3];j=j+1|0}while((j|0)!=3);j=q}else l=p;k=k+1|0}while(0);q=q+1|0;if((q|0)>=(c[C>>2]|0))break;else p=l}}else{j=0;k=0}do if((k|0)!=0?(k|0)>=(c[e+128>>2]|0):0){Ne(A,(c[e>>2]|0)+(j*320|0)+112|0,B)|0;p=k<<2;r=Uj(k<<6)|0;if(!r){Me(3,5472,y);rb(1)}q=Uj(k*96|0)|0;if(!q){Me(3,5472,z);rb(1)}l=c[C>>2]|0;if((l|0)>0){m=c[e>>2]|0;o=0;j=0;do{k=c[m+(o*320|0)+304>>2]|0;if((k|0)>=0){y=c[b+(k<<8)+16>>2]|0;d=(4-y|0)%4|0;z=j<<3;h[r+(z<<3)>>3]=+h[b+(k<<8)+168+(d<<4)>>3];h[r+((z|1)<<3)>>3]=+h[b+(k<<8)+168+(d<<4)+8>>3];d=(5-y|0)%4|0;h[r+((z|2)<<3)>>3]=+h[b+(k<<8)+168+(d<<4)>>3];h[r+((z|3)<<3)>>3]=+h[b+(k<<8)+168+(d<<4)+8>>3];d=(6-y|0)%4|0;h[r+((z|4)<<3)>>3]=+h[b+(k<<8)+168+(d<<4)>>3];h[r+((z|5)<<3)>>3]=+h[b+(k<<8)+168+(d<<4)+8>>3];y=(7-y|0)%4|0;h[r+((z|6)<<3)>>3]=+h[b+(k<<8)+168+(y<<4)>>3];h[r+((z|7)<<3)>>3]=+h[b+(k<<8)+168+(y<<4)+8>>3];z=j*12|0;h[q+(z<<3)>>3]=+h[m+(o*320|0)+208>>3];h[q+((z|1)<<3)>>3]=+h[m+(o*320|0)+216>>3];h[q+((z|2)<<3)>>3]=+h[m+(o*320|0)+224>>3];h[q+((z|3)<<3)>>3]=+h[m+(o*320|0)+232>>3];h[q+(z+4<<3)>>3]=+h[m+(o*320|0)+240>>3];h[q+(z+5<<3)>>3]=+h[m+(o*320|0)+248>>3];h[q+(z+6<<3)>>3]=+h[m+(o*320|0)+256>>3];h[q+(z+7<<3)>>3]=+h[m+(o*320|0)+264>>3];h[q+(z+8<<3)>>3]=+h[m+(o*320|0)+272>>3];h[q+(z+9<<3)>>3]=+h[m+(o*320|0)+280>>3];y=c[e>>2]|0;h[q+(z+10<<3)>>3]=+h[y+(o*320|0)+288>>3];h[q+(z+11<<3)>>3]=+h[y+(o*320|0)+296>>3];j=j+1|0}o=o+1|0}while((o|0)<(l|0))}m=e+104|0;k=(f|0)!=0;if(!(c[m>>2]|0)){j=e+8|0;g=+me(a,B,r,q,p,j);if(k&g>=20.0){yf(c[a>>2]|0,.8)|0;g=+ne(a,B,r,q,p,j);if(g>=20.0){yf(c[a>>2]|0,.6)|0;g=+ne(a,B,r,q,p,j);if(g>=20.0){yf(c[a>>2]|0,.4)|0;g=+ne(a,B,r,q,p,j);if(g>=20.0){yf(c[a>>2]|0,0.0)|0;g=+ne(a,B,r,q,p,j)}}}}Vj(q);Vj(r)}else{g=+me(a,B,r,q,p,A);l=e+8|0;n=+me(a,l,r,q,p,l);j=g>3]=+h[A+(j<<5)>>3];h[e+8+(j<<5)+8>>3]=+h[A+(j<<5)+8>>3];h[e+8+(j<<5)+16>>3]=+h[A+(j<<5)+16>>3];h[e+8+(j<<5)+24>>3]=+h[A+(j<<5)+24>>3];j=j+1|0}while((j|0)!=3)}else g=n;if(g>=20.0){yf(c[a>>2]|0,.8)|0;g=+ne(a,B,r,q,p,A);n=+ne(a,l,r,q,p,l);if(g>3]=+h[A+(j<<5)>>3];h[e+8+(j<<5)+8>>3]=+h[A+(j<<5)+8>>3];h[e+8+(j<<5)+16>>3]=+h[A+(j<<5)+16>>3];h[e+8+(j<<5)+24>>3]=+h[A+(j<<5)+24>>3];j=j+1|0}while((j|0)!=3)}else g=n;if(g>=20.0){yf(c[a>>2]|0,.6)|0;g=+ne(a,B,r,q,p,A);n=+ne(a,l,r,q,p,l);if(g>3]=+h[A+(j<<5)>>3];h[e+8+(j<<5)+8>>3]=+h[A+(j<<5)+8>>3];h[e+8+(j<<5)+16>>3]=+h[A+(j<<5)+16>>3];h[e+8+(j<<5)+24>>3]=+h[A+(j<<5)+24>>3];j=j+1|0}while((j|0)!=3)}else g=n;if(g>=20.0){yf(c[a>>2]|0,.4)|0;g=+ne(a,B,r,q,p,A);n=+ne(a,l,r,q,p,l);if(g>3]=+h[A+(j<<5)>>3];h[e+8+(j<<5)+8>>3]=+h[A+(j<<5)+8>>3];h[e+8+(j<<5)+16>>3]=+h[A+(j<<5)+16>>3];h[e+8+(j<<5)+24>>3]=+h[A+(j<<5)+24>>3];j=j+1|0}while((j|0)!=3)}else g=n;if(g>=20.0){yf(c[a>>2]|0,0.0)|0;g=+ne(a,B,r,q,p,A);n=+ne(a,l,r,q,p,l);if(g>3]=+h[A+(j<<5)>>3];h[e+8+(j<<5)+8>>3]=+h[A+(j<<5)+8>>3];h[e+8+(j<<5)+16>>3]=+h[A+(j<<5)+16>>3];h[e+8+(j<<5)+24>>3]=+h[A+(j<<5)+24>>3];j=j+1|0}while((j|0)!=3)}}}}}else if(j){j=0;do{h[e+8+(j<<5)>>3]=+h[A+(j<<5)>>3];h[e+8+(j<<5)+8>>3]=+h[A+(j<<5)+8>>3];h[e+8+(j<<5)+16>>3]=+h[A+(j<<5)+16>>3];h[e+8+(j<<5)+24>>3]=+h[A+(j<<5)+24>>3];j=j+1|0}while((j|0)!=3)}else g=n;while(0);Vj(q);Vj(r)}if(g<20.0){c[m>>2]=1;break}c[m>>2]=0;m=c[C>>2]|0;if((m|0)>0){j=c[e>>2]|0;l=0;do{k=c[j+(l*320|0)+304>>2]|0;if((k|0)>=0?(D=b+(k<<8)+236|0,(c[D>>2]|0)==0):0)c[D>>2]=8;l=l+1|0}while((l|0)<(m|0))}}else E=38;while(0);if((E|0)==38){c[e+104>>2]=0;g=-1.0}i=F;return +g}function Jf(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0,P=0,Q=0,R=0,S=0,T=0,U=0,V=0.0,W=0.0;U=i;i=i+2544|0;S=U+208|0;R=U+200|0;G=U+184|0;Q=U+176|0;F=U+168|0;E=U+152|0;P=U+144|0;D=U+136|0;M=U+128|0;L=U+120|0;K=U+112|0;C=U+104|0;j=U+96|0;g=U+88|0;f=U+80|0;e=U+72|0;d=U+64|0;H=U;I=U+2280|0;J=U+232|0;z=U+224|0;O=U+220|0;A=U+216|0;B=U+212|0;T=_i(a,5306)|0;a:do if(!T){c[d>>2]=a;Me(3,5308,d);d=ri(c[(qi()|0)>>2]|0)|0;c[e>>2]=5367;c[e+4>>2]=d;Me(3,5361,e);d=0}else{Kf(I,T);c[f>>2]=O;if((kj(I,5368,f)|0)!=1){c[g>>2]=a;Me(3,5371,g);Wi(T)|0;d=0;break}d=c[O>>2]|0;N=Uj(d*320|0)|0;if(!N){Me(3,5472,j);rb(1)}r=H+8|0;s=H+16|0;t=H+24|0;u=H+32|0;v=H+40|0;w=H+48|0;x=H+56|0;y=(b|0)==0;b:do if((d|0)>0){d=0;f=0;c:while(1){Kf(I,T);e=N+(d*320|0)|0;g=N+(d*320|0)+312|0;c[C>>2]=g;c[C+4>>2]=z;if((kj(I,5489,C)|0)==1){q=c[g>>2]|0;c[e>>2]=(q&-32768|0)==0&0==0?q&32767:0;c[N+(d*320|0)+4>>2]=1;f=f|2}else{if(y){e=10;break}if(!(Qe(J,a,2048,1)|0)){e=12;break}Cj(J,I,2047-(Bj(J)|0)|0)|0;q=Ke(b,J)|0;c[e>>2]=q;if((q|0)<0){e=14;break}c[N+(d*320|0)+4>>2]=0;f=f|1}Kf(I,T);e=N+(d*320|0)+8|0;c[D>>2]=e;if((kj(I,5785,D)|0)!=1){e=18;break}Kf(I,T);o=N+(d*320|0)+16|0;p=N+(d*320|0)+24|0;q=N+(d*320|0)+40|0;c[E>>2]=o;c[E+4>>2]=p;c[E+8>>2]=N+(d*320|0)+32;c[E+12>>2]=q;if((kj(I,5894,E)|0)!=4){c[F>>2]=A;c[F+4>>2]=B;if((kj(I,5910,F)|0)==2)g=0;else{e=21;break}}else g=1;do{Kf(I,T);c[G>>2]=N+(d*320|0)+16+(g<<5);c[G+4>>2]=N+(d*320|0)+16+(g<<5)+8;c[G+8>>2]=N+(d*320|0)+16+(g<<5)+16;c[G+12>>2]=N+(d*320|0)+16+(g<<5)+24;if((kj(I,5894,G)|0)!=4){e=23;break c}g=g+1|0}while((g|0)<3);Oe(o,N+(d*320|0)+112|0)|0;W=+h[e>>3];V=W*-.5;h[H>>3]=V;W=W*.5;h[r>>3]=W;h[s>>3]=W;h[t>>3]=W;h[u>>3]=W;h[v>>3]=V;h[w>>3]=V;h[x>>3]=V;e=N+(d*320|0)+48|0;g=N+(d*320|0)+56|0;j=N+(d*320|0)+72|0;k=N+(d*320|0)+80|0;l=N+(d*320|0)+88|0;m=N+(d*320|0)+104|0;n=0;do{V=+h[H+(n<<4)>>3];W=+h[H+(n<<4)+8>>3];h[N+(d*320|0)+208+(n*24|0)>>3]=+h[q>>3]+(+h[o>>3]*V+ +h[p>>3]*W);h[N+(d*320|0)+208+(n*24|0)+8>>3]=+h[j>>3]+(+h[e>>3]*V+ +h[g>>3]*W);h[N+(d*320|0)+208+(n*24|0)+16>>3]=+h[m>>3]+(+h[k>>3]*V+ +h[l>>3]*W);n=n+1|0}while((n|0)!=4);d=d+1|0;if((d|0)>=(c[O>>2]|0))break b}if((e|0)==10){c[K>>2]=a;c[K+4>>2]=I;Me(3,5496,K)}else if((e|0)==12){c[L>>2]=a;Me(3,5624,L)}else if((e|0)==14){c[M>>2]=a;c[M+4>>2]=J;Me(3,5708,M)}else if((e|0)==18){c[P>>2]=a;c[P+4>>2]=d+1;Me(3,5789,P)}else if((e|0)==21){c[Q>>2]=a;c[Q+4>>2]=d+1;Me(3,5916,Q)}else if((e|0)==23){c[R>>2]=a;c[R+4>>2]=d+1;Me(3,5916,R)}Wi(T)|0;Vj(N);d=0;break a}else f=0;while(0);Wi(T)|0;d=Uj(136)|0;if(!d){Me(3,5472,S);rb(1)}c[d>>2]=N;c[d+4>>2]=c[O>>2];c[d+104>>2]=0;do if((f&3|0)!=3){e=d+108|0;if(!(f&1)){c[e>>2]=1;break}else{c[e>>2]=0;break}}else c[d+108>>2]=2;while(0);h[d+112>>3]=.5;h[d+120>>3]=.5}while(0);i=U;return d|0}function Kf(b,c){b=b|0;c=c|0;var d=0,e=0;a:do if(Zi(b,256,c)|0)while(1){d=Bj(b)|0;b:do if(d)while(1){d=d+-1|0;e=b+d|0;switch(a[e>>0]|0){case 13:case 10:break;default:break b}a[e>>0]=0;if(!d)break b}while(0);switch(a[b>>0]|0){case 0:case 35:break;default:break a}if(!(Zi(b,256,c)|0))break a}while(0);return}function Lf(a,b,d,e){a=a|0;b=+b;d=+d;e=e|0;var f=0,g=0.0,j=0.0,k=0,l=0.0,m=0.0,n=0,o=0,p=0,q=0,r=0;r=i;i=i+400|0;n=r+296|0;q=r+200|0;o=r+128|0;p=r;k=c[a>>2]|0;f=c[a+4>>2]|0;if((bf(a+8|0,n,q)|0)<0)Me(3,6025,r+392|0);else{j=+(f+-1|0);f=n+32|0;h[f>>3]=j*+h[n+64>>3]-+h[f>>3];f=n+40|0;h[f>>3]=j*+h[n+72>>3]-+h[f>>3];f=n+48|0;h[f>>3]=j*+h[n+80>>3]-+h[f>>3];f=n+56|0;h[f>>3]=j*+h[n+88>>3]-+h[f>>3];g=+h[n+80>>3];f=0;do{h[o+(f*24|0)>>3]=+h[n+(f<<5)>>3]/g;h[o+(f*24|0)+8>>3]=+h[n+(f<<5)+8>>3]/g;h[o+(f*24|0)+16>>3]=+h[n+(f<<5)+16>>3]/g;f=f+1|0}while((f|0)!=3);g=+(k+-1|0);h[p>>3]=+h[o>>3]*2.0/g;h[p+8>>3]=+h[o+8>>3]*2.0/g;h[p+16>>3]=+h[o+16>>3]*2.0/g+-1.0;k=p+24|0;c[k>>2]=0;c[k+4>>2]=0;c[k+8>>2]=0;c[k+12>>2]=0;h[p+40>>3]=+h[o+32>>3]*2.0/j;h[p+48>>3]=+h[o+40>>3]*2.0/j+-1.0;k=p+56|0;g=d-b;c[k>>2]=0;c[k+4>>2]=0;c[k+8>>2]=0;c[k+12>>2]=0;c[k+16>>2]=0;c[k+20>>2]=0;h[p+80>>3]=(b+d)/g;h[p+88>>3]=d*-2.0*b/g;k=p+96|0;c[k>>2]=0;c[k+4>>2]=0;c[k+8>>2]=0;c[k+12>>2]=0;h[p+112>>3]=1.0;h[p+120>>3]=0.0;g=+h[q+24>>3];j=+h[q+56>>3];d=+h[q+88>>3];k=0;do{b=+h[p+(k<<5)>>3];f=p+(k<<5)+8|0;a=p+(k<<5)+16|0;l=+h[f>>3];m=+h[a>>3];n=0;do{h[e+((n<<2)+k<<3)>>3]=b*+h[q+(n<<3)>>3]+l*+h[q+32+(n<<3)>>3]+m*+h[q+64+(n<<3)>>3];n=n+1|0}while((n|0)!=3);h[e+(k+12<<3)>>3]=+h[p+(k<<5)+24>>3]+(b*g+ +h[f>>3]*j+ +h[a>>3]*d);k=k+1|0}while((k|0)!=4)}i=r;return}function Mf(a){a=a|0;c[496]=a;return}function Nf(){return c[496]|0}function Of(a){a=a|0;var b=0,d=0;b=a+212|0;d=c[b>>2]|0;if(d){ze(d)|0;Qd(c[b>>2]|0)|0;c[b>>2]=0}b=a+224|0;if(c[b>>2]|0){Ld(b)|0;c[b>>2]=0}b=a+192|0;if(c[b>>2]|0){kf(b)|0;c[b>>2]=0}return}function Pf(a){a=a|0;var b=0,d=0,e=0,f=0,g=0;g=i;i=i+16|0;d=g;c[d>>2]=a;if(!(Cg(2044,d)|0))a=-1;else{f=Dg(2044,d)|0;a=f+196|0;b=c[a>>2]|0;if(b){Vj(b);c[a>>2]=0;c[f+200>>2]=0}Of(f);Ce(c[f+216>>2]|0)|0;Eg(2044,d)|0;d=f+248|0;e=f+252|0;a=c[d>>2]|0;if((c[e>>2]|0)!=(a|0)){b=0;do{Ff(c[a+(b<<3)+4>>2]|0)|0;b=b+1|0;a=c[d>>2]|0}while(b>>>0<(c[e>>2]|0)-a>>3>>>0)}Fg(d);Lh(d);Fg(f+248|0);Lh(f);a=0}i=g;return a|0}function Qf(b){b=b|0;var d=0,e=0,f=0,g=0,h=0;h=i;i=i+208|0;g=h+192|0;f=h;e=h+196|0;if(!(a[b>>0]&1))d=b+1|0;else d=c[b+8>>2]|0;if((ef(d,1,f,h+184|0)|0)<0){if(!(a[b>>0]&1))d=b+1|0;else d=c[b+8>>2]|0;c[g>>2]=d;Me(3,6093,g);d=-1}else{d=c[521]|0;c[521]=d+1;c[e>>2]=d;ik(Gg(2064,e)|0,f|0,184)|0}i=h;return d|0}function Rf(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,j=0,k=0,l=0,m=0,n=0;n=i;i=i+48|0;m=n+24|0;l=n+16|0;j=n+8|0;f=n;d=n+32|0;e=n+28|0;c[d>>2]=a;c[e>>2]=b;do if((Cg(2044,d)|0)!=0?(k=Dg(2044,d)|0,(Hg(2064,e)|0)!=0):0){g=k+8|0;ik(g|0,Gg(2064,e)|0,184)|0;e=c[g>>2]|0;d=k+204|0;b=c[k+12>>2]|0;a=k+208|0;if(!((e|0)==(c[d>>2]|0)?(b|0)==(c[a>>2]|0):0)){c[f>>2]=e;c[f+4>>2]=b;Me(2,6152,f);af(g,c[d>>2]|0,c[a>>2]|0,g)|0}Of(k);d=jf(g,15)|0;a=k+192|0;c[a>>2]=d;if(!d){Me(3,6199,j);d=-1;break}d=Md(d)|0;b=k+212|0;c[b>>2]=d;if(!d){Me(3,6237,l);d=-1;break}Nd(d,2)|0;l=Jd(g)|0;c[k+224>>2]=l;if(!l){Me(3,6274,m);d=-1;break}else{ye(c[b>>2]|0,c[k+216>>2]|0)|0;Lf(c[a>>2]|0,+h[k+232>>3],+h[k+240>>3],k+264|0);d=0;break}}else d=-1;while(0);i=n;return d|0}function Sf(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0;j=i;i=i+16|0;h=j+8|0;g=j;e=j+12|0;c[e>>2]=b;if(Cg(2044,e)|0){f=Dg(2044,e)|0;if(!(a[d>>0]&1))d=d+1|0;else d=c[d+8>>2]|0;b=f+216|0;e=Ke(c[b>>2]|0,d)|0;c[f+260>>2]=e;if((e|0)<0){c[g>>2]=d;Me(3,6312,g);Ce(c[b>>2]|0)|0;Me(3,6358,h);e=-1}}else e=-1;i=j;return e|0}function Tf(b,d){b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0,k=0,l=0;l=i;i=i+32|0;g=l+16|0;f=l+8|0;e=l+20|0;k=l;c[e>>2]=b;do if(Cg(2044,e)|0){j=Dg(2044,e)|0;if(!(a[d>>0]&1))e=d+1|0;else e=c[d+8>>2]|0;b=c[j+212>>2]|0;d=j+216|0;h=j+220|0;e=Jf(e,c[d>>2]|0)|0;c[h>>2]=e;if(!e){Me(3,6402,f);Ce(c[d>>2]|0)|0;Me(3,6429,g);e=-1;break}switch(c[e+108>>2]|0){case 0:{Zd(b,0)|0;break}case 1:{Zd(b,2)|0;break}default:Zd(b,3)|0}b=j+248|0;d=j+252|0;f=c[d>>2]|0;e=f-(c[b>>2]|0)>>3;g=k;c[g>>2]=0;c[g+4>>2]=0;c[k>>2]=e;c[k+4>>2]=c[h>>2];if((f|0)==(c[j+256>>2]|0)){Ig(b,k);break}else{j=k;e=c[j>>2]|0;j=c[j+4>>2]|0;k=f;c[k>>2]=e;c[k+4>>2]=j;c[d>>2]=(c[d>>2]|0)+8;break}}else e=-1;while(0);i=l;return e|0}function Uf(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;g=i;i=i+16|0;d=g;c[d>>2]=a;if(((Cg(2044,d)|0)!=0?(e=Dg(2044,d)|0,(b|0)>=0):0)?(f=c[e+248>>2]|0,(c[e+252>>2]|0)-f>>3>>>0>b>>>0):0)d=c[(c[f+(b<<3)+4>>2]|0)+4>>2]|0;else d=-1;i=g;return d|0}function Vf(a){a=a|0;var b=0,d=0;d=i;i=i+16|0;b=d;c[b>>2]=a;if(!(Cg(2044,b)|0))b=-1;else{b=Dg(2044,b)|0;b=(c[b+252>>2]|0)-(c[b+248>>2]|0)>>3}i=d;return b|0}function Wf(a,b){a=a|0;b=+b;var d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;if(Cg(2044,d)|0)h[(Dg(2044,d)|0)+232>>3]=b;i=e;return}function Xf(a){a=a|0;var b=0.0,d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;if(!(Cg(2044,d)|0))b=-1.0;else b=+h[(Dg(2044,d)|0)+232>>3];i=e;return +b}function Yf(a,b){a=a|0;b=+b;var d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;if(Cg(2044,d)|0)h[(Dg(2044,d)|0)+240>>3]=b;i=e;return}function Zf(a){a=a|0;var b=0.0,d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;if(!(Cg(2044,d)|0))b=-1.0;else b=+h[(Dg(2044,d)|0)+240>>3];i=e;return +b}function _f(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;f=i;i=i+16|0;e=f;d=f+4|0;c[d>>2]=a;if((Cg(2044,d)|0)!=0?(Zd(c[(Dg(2044,d)|0)+212>>2]|0,b)|0)==0:0){c[e>>2]=b;Me(1,6478,e)}i=f;return}function $f(a){a=a|0;var b=0,d=0,e=0;e=i;i=i+16|0;b=e+4|0;d=e;c[b>>2]=a;if(!(Cg(2044,b)|0)){i=e;return -1}else{a=(ae(c[(Dg(2044,b)|0)+212>>2]|0,d)|0)==0;i=e;return (a?c[d>>2]|0:-1)|0}return 0}function ag(a,b){a=a|0;b=+b;var d=0,e=0,f=0.0,g=0,j=0,k=0;k=i;i=i+16|0;j=k;d=k+8|0;c[d>>2]=a;if((((Cg(2044,d)|0)!=0?(e=Dg(2044,d)|0,!(b<=0.0|b>=1.0)):0)?(f=b,g=c[e+212>>2]|0,(g|0)!=0):0)?(be(g,f)|0)==0:0){h[j>>3]=f;Me(1,6513,j)}i=k;return}function bg(a){a=a|0;var b=0,d=0,e=0,f=0;f=i;i=i+16|0;b=f+8|0;e=f;c[b>>2]=a;if((Cg(2044,b)|0)!=0?(d=c[(Dg(2044,b)|0)+212>>2]|0,(d|0)!=0):0){a=(ce(d,e)|0)==0;i=f;return +(a?+h[e>>3]:-1.0)}i=f;return -1.0}function cg(a,b){a=a|0;b=b|0;var d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;if(Cg(2044,d)|0)_d(c[(Dg(2044,d)|0)+212>>2]|0,b)|0;i=e;return}function dg(a){a=a|0;var b=0,d=0,e=0;e=i;i=i+16|0;b=e+4|0;d=e;c[b>>2]=a;if(!(Cg(2044,b)|0))b=-1;else{$d(c[(Dg(2044,b)|0)+212>>2]|0,d)|0;b=c[d>>2]|0}i=e;return b|0}function eg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;f=i;i=i+16|0;e=f;d=f+4|0;c[d>>2]=a;if((Cg(2044,d)|0)!=0?(Sd(c[(Dg(2044,d)|0)+212>>2]|0,b)|0)==0:0){c[e>>2]=b;Me(1,6544,e)}i=f;return}function fg(a){a=a|0;var b=0,d=0,e=0;e=i;i=i+16|0;b=e+4|0;d=e;c[b>>2]=a;if(!(Cg(2044,b)|0)){i=e;return -1}else{a=(Td(c[(Dg(2044,b)|0)+212>>2]|0,d)|0)==0;i=e;return (a?c[d>>2]|0:-1)|0}return 0}function gg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;g=i;i=i+16|0;f=g;d=g+4|0;c[d>>2]=a;if(((Cg(2044,d)|0)!=0?(e=Dg(2044,d)|0,b>>>0<=255):0)?(Ud(c[e+212>>2]|0,b)|0)==0:0){c[f>>2]=b;Me(1,6569,f)}i=g;return}function hg(a){a=a|0;var b=0,d=0,e=0;e=i;i=i+16|0;b=e+4|0;d=e;c[b>>2]=a;if(!(Cg(2044,b)|0)){i=e;return -1}else{a=(Vd(c[(Dg(2044,b)|0)+212>>2]|0,d)|0)==0;i=e;return (a?c[d>>2]|0:-1)|0}return 0}function ig(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;f=i;i=i+16|0;e=f;d=f+4|0;c[d>>2]=a;if((Cg(2044,d)|0)!=0?(Pd(c[(Dg(2044,d)|0)+212>>2]|0,b)|0)==0:0){c[e>>2]=b;Me(1,6590,e)}i=f;return}function jg(a){a=a|0;var b=0,d=0,e=0;e=i;i=i+16|0;b=e+4|0;d=e;c[b>>2]=a;if(!(Cg(2044,b)|0)){i=e;return -1}else{a=(Wd(c[(Dg(2044,b)|0)+212>>2]|0,d)|0)==0;i=e;return (a?c[d>>2]|0:-1)|0}return 0}function kg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;f=i;i=i+16|0;e=f;d=f+4|0;c[d>>2]=a;if(!(Cg(2044,d)|0))b=0;else{a=(b|0)!=0;Od(c[(Dg(2044,d)|0)+212>>2]|0,a&1)|0;c[e>>2]=a?6616:6620;Me(1,6625,e)}i=f;return b|0}function lg(a){a=a|0;var b=0,d=0;d=i;i=i+16|0;b=d;c[b>>2]=a;if(!(Cg(2044,b)|0))b=0;else b=c[(c[(Dg(2044,b)|0)+212>>2]|0)+4834148>>2]|0;i=d;return b|0}function mg(a){a=a|0;var b=0,d=0,e=0;e=i;i=i+16|0;b=e+4|0;d=e;c[b>>2]=a;if(!(Cg(2044,b)|0))b=0;else{Rd(c[(Dg(2044,b)|0)+212>>2]|0,d)|0;b=c[d>>2]|0}i=e;return b|0}function ng(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;f=i;i=i+16|0;e=f;d=f+4|0;c[d>>2]=a;if((Cg(2044,d)|0)!=0?(Xd(c[(Dg(2044,d)|0)+212>>2]|0,b)|0)==0:0){c[e>>2]=b;Me(1,6647,e)}i=f;return}function og(a){a=a|0;var b=0,d=0,e=0;e=i;i=i+16|0;b=e+4|0;d=e;c[b>>2]=a;if(!(Cg(2044,b)|0)){i=e;return -1}else{a=(Yd(c[(Dg(2044,b)|0)+212>>2]|0,d)|0)==0;i=e;return (a?c[d>>2]|0:-1)|0}return 0}function pg(a,b){a=a|0;b=b|0;var c=0;c=0;do{h[b+(c<<5)>>3]=+h[a+(c<<5)>>3];h[b+(c<<5)+8>>3]=+h[a+(c<<5)+8>>3];h[b+(c<<5)+16>>3]=+h[a+(c<<5)+16>>3];h[b+(c<<5)+24>>3]=+h[a+(c<<5)+24>>3];c=c+1|0}while((c|0)!=3);return}function qg(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;f=i;i=i+16|0;e=f;c[e>>2]=a;do if(Cg(2044,e)|0){e=Dg(2044,e)|0;a=c[e+212>>2]|0;if((c[a+44>>2]|0)>(b|0)){+ke(c[e+224>>2]|0,(b|0)<0?8:a+48+(b<<8)|0,+(d|0),264);e=0;break}else{e=c[523]|0;break}}else e=c[522]|0;while(0);i=f;return e|0}function rg(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;f=i;i=i+16|0;e=f;c[e>>2]=a;do if(Cg(2044,e)|0){e=Dg(2044,e)|0;a=c[e+212>>2]|0;if((c[a+44>>2]|0)>(b|0)){+le(c[e+224>>2]|0,(b|0)<0?8:a+48+(b<<8)|0,264,+(d|0),264);e=0;break}else{e=c[523]|0;break}}else e=c[522]|0;while(0);i=f;return e|0}function sg(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;f=i;i=i+16|0;e=f;c[e>>2]=a;do if(Cg(2044,e)|0){e=c[(Dg(2044,e)|0)+212>>2]|0;if((c[e+44>>2]|0)>(b|0)){c[((b|0)<0?8:e+48+(b<<8)|0)+16>>2]=d;e=0;break}else{e=c[523]|0;break}}else e=c[522]|0;while(0);i=f;return e|0}function tg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0.0,g=0.0,j=0.0,k=0.0,l=0.0,m=0.0,n=0.0,o=0.0;e=i;i=i+16|0;d=e;c[d>>2]=a;do if(Cg(2044,d)|0){d=c[(Dg(2044,d)|0)+212>>2]|0;if((c[d+44>>2]|0)>(b|0)){d=(b|0)<0?8:d+48+(b<<8)|0;o=+h[33];h[d+168>>3]=o;k=+h[34];h[d+176>>3]=k;n=+h[35];h[d+184>>3]=n;j=+h[36];h[d+192>>3]=j;m=+h[37];h[d+200>>3]=m;g=+h[38];h[d+208>>3]=g;l=+h[39];h[d+216>>3]=l;f=+h[40];h[d+224>>3]=f;h[d+56>>3]=(o+n+m+l)*.25;h[d+64>>3]=(k+j+g+f)*.25;d=0;break}else{d=c[523]|0;break}}else d=c[522]|0;while(0);i=e;return d|0}function ug(a,b){a=a|0;b=b|0;var d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;do if(Cg(2044,d)|0){d=Dg(2044,d)|0;a=c[d+248>>2]|0;if((b|0)<0?1:(c[d+252>>2]|0)-a>>3>>>0<=b>>>0){d=c[524]|0;break}else{b=c[a+(b<<3)+4>>2]|0;a=c[d+212>>2]|0;+Hf(c[d+224>>2]|0,a+48|0,c[a+44>>2]|0,b);pg(b+8|0,264);d=0;break}}else d=c[522]|0;while(0);i=e;return d|0}function vg(a,b){a=a|0;b=b|0;var d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;do if(Cg(2044,d)|0){d=Dg(2044,d)|0;a=c[d+248>>2]|0;if((b|0)<0?1:(c[d+252>>2]|0)-a>>3>>>0<=b>>>0){d=c[524]|0;break}else{b=c[a+(b<<3)+4>>2]|0;a=c[d+212>>2]|0;+Gf(c[d+224>>2]|0,a+48|0,c[a+44>>2]|0,b);pg(b+8|0,264);d=0;break}}else d=c[522]|0;while(0);i=e;return d|0}function wg(a){a=a|0;var b=0,d=0;d=i;i=i+16|0;b=d;c[b>>2]=a;if(!(Cg(2044,b)|0))b=c[522]|0;else{b=Dg(2044,b)|0;b=de(c[b+212>>2]|0,c[b+196>>2]|0)|0}i=d;return b|0}function xg(a){a=a|0;var b=0,d=0;d=i;i=i+16|0;b=d;c[b>>2]=a;if(!(Cg(2044,b)|0))b=2088;else b=(c[(Dg(2044,b)|0)+212>>2]|0)+44|0;i=d;return c[b>>2]|0}function yg(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0;f=i;i=i+16|0;e=f;c[e>>2]=a;do if(Cg(2044,e)|0){a=Dg(2044,e)|0;e=c[a+248>>2]|0;if((b|0)<0?1:(c[a+252>>2]|0)-e>>3>>>0<=b>>>0){e=c[524]|0;break}e=c[e+(b<<3)+4>>2]|0;if((d|0)<0?1:(c[e+4>>2]|0)<=(d|0)){e=c[523]|0;break}else{e=c[e>>2]|0;pg(e+(d*320|0)+16|0,264);Lb(0,c[e+(d*320|0)+304>>2]|0,c[e+(d*320|0)>>2]|0,c[e+(d*320|0)+4>>2]|0,+(+h[e+(d*320|0)+8>>3]))|0;e=0;break}}else e=c[522]|0;while(0);i=f;return e|0}function zg(a,b){a=a|0;b=b|0;var d=0,e=0;e=i;i=i+16|0;d=e;c[d>>2]=a;do if(Cg(2044,d)|0){d=c[(Dg(2044,d)|0)+212>>2]|0;if((c[d+44>>2]|0)>(b|0)){d=(b|0)<0?8:d+48+(b<<8)|0;Qa(1,c[d>>2]|0,c[d+4>>2]|0,c[d+8>>2]|0,c[d+12>>2]|0,c[d+16>>2]|0,c[d+20>>2]|0,c[d+24>>2]|0,+(+h[d+32>>3]),+(+h[d+40>>3]),+(+h[d+48>>3]),+(+h[d+56>>3]),+(+h[d+64>>3]),+(+h[d+72>>3]),+(+h[d+80>>3]),+(+h[d+88>>3]),+(+h[d+96>>3]),+(+h[d+104>>3]),+(+h[d+112>>3]),+(+h[d+120>>3]),+(+h[d+128>>3]),+(+h[d+136>>3]),+(+h[d+144>>3]),+(+h[d+152>>3]),+(+h[d+160>>3]),+(+h[d+168>>3]),+(+h[d+176>>3]),+(+h[d+184>>3]),+(+h[d+192>>3]),+(+h[d+200>>3]),+(+h[d+208>>3]),+(+h[d+216>>3]),+(+h[d+224>>3]),c[d+240>>2]|0)|0;d=0;break}else{d=c[523]|0;break}}else d=c[522]|0;while(0);i=e;return d|0}function Ag(a,b,d){a=a|0;b=b|0;d=d|0;var e=0,f=0,g=0,h=0,j=0;h=i;i=i+16|0;g=h+8|0;f=h+12|0;e=c[525]|0;c[525]=e+1;c[f>>2]=e;f=Dg(2044,f)|0;c[f>>2]=e;c[f+204>>2]=a;c[f+208>>2]=b;j=$(a<<2,b)|0;b=f+200|0;c[b>>2]=j;a=f+196|0;c[a>>2]=Uj(j)|0;j=Ae()|0;c[f+216>>2]=j;if(!j)Me(3,8285,h);Rf(e,d)|0;c[g>>2]=c[b>>2];Me(1,8322,g);Kb(2,c[f>>2]|0,c[a>>2]|0,c[b>>2]|0,f+264|0,264)|0;i=h;return c[f>>2]|0}function Bg(a){a=a|0;var b=0;a=i;i=i+16|0;b=a;Jg(8591,7);Kg(8597,3);Lg(8606,2);Lg(8617,3);Mg(8633,4);Kg(8651,4);Ng(8671,5);Jg(8683,8);Mg(8700,5);Jg(8720,9);Jg(8738,10);Mg(8760,6);Mg(8783,7);Kg(8812,6);Kg(8825,7);Jg(8838,11);Mg(8857,8);Mg(8867,9);Kg(8880,8);Kg(8893,9);Og(8912,10);Pg(8924,1);Qg(8936,1);Rg(8959,1);Qg(8982,2);Rg(9004,2);Sg(9026,1);Kg(9043,10);Sg(9060,2);Kg(9073,11);Sg(9086,3);Kg(9110,12);Tg(9134,3);Rg(9147,3);Sg(9160,4);Kg(9178,13);Sg(9196,5);Kg(9212,14);Sg(9228,6);Kg(9245,15);Ug(9262,2088);Ug(9291,2096);Ug(9319,2092);Cb(9352,680,0);Cb(9369,680,1);Cb(9385,680,0);Cb(9407,680,0);Cb(9432,680,1);Cb(9457,680,1);Cb(9482,680,100);Cb(9509,680,0);Cb(9535,680,1);Cb(9561,680,0);Cb(9588,680,0);Cb(9615,680,1);Cb(9641,680,2);Cb(9666,680,3);Cb(9704,680,4);Cb(9741,680,0);Cb(9775,680,0);Cb(9799,680,1);Cb(9825,680,2);Cb(9852,680,2);Cb(9886,680,5);h[b>>3]=.5;Vg(9904,b);Cb(9925,680,0);Cb(9944,680,1);Cb(9962,680,2);Cb(9980,680,3);Cb(9999,680,4);Cb(10021,680,3);Cb(10040,680,515);Cb(10069,680,259);Cb(10097,680,4);Cb(10116,680,772);Cb(10146,680,1028);Cb(10176,680,0);Cb(10207,680,1);Cb(10243,680,2);Cb(10277,680,3);Cb(10315,680,0);Cb(10348,680,1);Cb(10395,680,2);Cb(10437,680,3);Cb(10480,680,4);Cb(10532,680,5);Cb(10583,680,6);Cb(10628,680,7);Cb(10667,680,8);Cb(10712,680,9);i=a;return}function Cg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;d=c[b>>2]|0;f=c[a+4>>2]|0;a:do if(f){g=f+-1|0;h=(g&f|0)==0;if(h)e=g&d;else e=(d>>>0)%(f>>>0)|0;b=c[(c[a>>2]|0)+(e<<2)>>2]|0;if(b)do{b=c[b>>2]|0;if(!b){b=0;break a}a=c[b+4>>2]|0;if(h)a=a&g;else a=(a>>>0)%(f>>>0)|0;if((a|0)!=(e|0)){b=0;break a}}while((c[b+8>>2]|0)!=(d|0));else b=0}else b=0;while(0);return b|0}function Dg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;g=i;i=i+32|0;f=g+8|0;e=g;d=Cg(a,b)|0;if(!d){wh(f,a,b);xh(e,a,c[f>>2]|0);d=c[e>>2]|0;c[f>>2]=0}i=g;return d+16|0}function Eg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;f=i;i=i+16|0;d=f+4|0;e=f;b=Cg(a,b)|0;if(!b)b=0;else{c[e>>2]=b;c[d>>2]=c[e>>2];uh(a,d)|0;b=1}i=f;return b|0}function Fg(a){a=a|0;var b=0,d=0;d=c[a>>2]|0;if(d){b=a+4|0;a=c[b>>2]|0;if((a|0)!=(d|0)){do a=a+-8|0;while((a|0)!=(d|0));c[b>>2]=a}Lh(d)}return}function Gg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;g=i;i=i+32|0;f=g+8|0;e=g;d=Hg(a,b)|0;if(!d){qh(f,a,b);rh(e,a,c[f>>2]|0);d=c[e>>2]|0;c[f>>2]=0}i=g;return d+16|0}function Hg(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;d=c[b>>2]|0;f=c[a+4>>2]|0;a:do if(f){g=f+-1|0;h=(g&f|0)==0;if(h)e=g&d;else e=(d>>>0)%(f>>>0)|0;b=c[(c[a>>2]|0)+(e<<2)>>2]|0;if(b)do{b=c[b>>2]|0;if(!b){b=0;break a}a=c[b+4>>2]|0;if(h)a=a&g;else a=(a>>>0)%(f>>>0)|0;if((a|0)!=(e|0)){b=0;break a}}while((c[b+8>>2]|0)!=(d|0));else b=0}else b=0;while(0);return b|0}function Ig(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,j=0;j=i;i=i+32|0;h=j;g=a+4|0;d=c[a>>2]|0;f=((c[g>>2]|0)-d>>3)+1|0;if(f>>>0>536870911)Jh(a);e=d;d=(c[a+8>>2]|0)-e|0;if(d>>3>>>0<268435455){d=d>>2;d=d>>>0>>0?f:d}else d=536870911;nh(h,d,(c[g>>2]|0)-e>>3,a+8|0);g=h+8|0;f=c[g>>2]|0;d=b;e=c[d+4>>2]|0;b=f;c[b>>2]=c[d>>2];c[b+4>>2]=e;c[g>>2]=f+8;oh(a,h);ph(h);i=j;return}function Jg(a,b){a=a|0;b=b|0;Oa(a|0,4,2200,10911,1,b|0);return}function Kg(a,b){a=a|0;b=b|0;Oa(a|0,2,2192,10801,10,b|0);return}function Lg(a,b){a=a|0;b=b|0;Oa(a|0,3,2180,10906,12,b|0);return}function Mg(a,b){a=a|0;b=b|0;Oa(a|0,3,2168,10906,13,b|0);return}function Ng(a,b){a=a|0;b=b|0;Oa(a|0,2,2160,10801,11,b|0);return}function Og(a,b){a=a|0;b=b|0;Oa(a|0,2,2152,10797,7,b|0);return}function Pg(a,b){a=a|0;b=b|0;Oa(a|0,1,2148,10794,16,b|0);return}function Qg(a,b){a=a|0;b=b|0;Oa(a|0,3,2136,10789,1,b|0);return}function Rg(a,b){a=a|0;b=b|0;Oa(a|0,2,2128,10785,1,b|0);return}function Sg(a,b){a=a|0;b=b|0;Oa(a|0,3,2116,10780,1,b|0);return}function Tg(a,b){a=a|0;b=b|0;Oa(a|0,3,2104,10775,2,b|0);return}function Ug(a,b){a=a|0;b=b|0;Cb(a|0,680,c[b>>2]|0);return}function Vg(a,b){a=a|0;b=b|0;Cb(a|0,720,~~+h[b>>3]>>>0|0);return}function Wg(){c[511]=0;c[512]=0;c[513]=0;c[514]=0;g[515]=1.0;ub(11,2044,n|0)|0;c[516]=0;c[517]=0;c[518]=0;c[519]=0;g[520]=1.0;ub(12,2064,n|0)|0;Bg(0);return}function Xg(a){a=a|0;$g(a);return}function Yg(a){a=a|0;Zg(a);return}function Zg(a){a=a|0;var b=0;_g(a,c[a+8>>2]|0);b=c[a>>2]|0;c[a>>2]=0;if(b)Lh(b);return}function _g(a,b){a=a|0;b=b|0;if(b)do{a=b;b=c[b>>2]|0;Lh(a)}while((b|0)!=0);return}function $g(a){a=a|0;var b=0;ah(a,c[a+8>>2]|0);b=c[a>>2]|0;c[a>>2]=0;if(b)Lh(b);return}function ah(a,b){a=a|0;b=b|0;if(b)do{a=b;b=c[b>>2]|0;Fg(a+264|0);Lh(a)}while((b|0)!=0);return}function bh(a,b,c){a=a|0;b=b|0;c=+c;Tb[a&3](b,c);return}function ch(a,b,c){a=a|0;b=b|0;c=c|0;Xb[a&7](b,c);return}function dh(a,b){a=a|0;b=b|0;return +(+Ub[a&3](b))}function eh(a,b,c){a=a|0;b=b|0;c=+c;Tb[a&3](b,c);return}function fh(a){a=a|0;return Vb[a&1]()|0}function gh(a,b){a=a|0;b=b|0;Wb[a&15](b);return}function hh(a,b){a=a|0;b=b|0;var c=0,d=0;c=i;i=i+16|0;d=c;ih(d,b);a=Yb[a&31](d)|0;bk(d);i=c;return a|0}function ih(a,b){a=a|0;b=b|0;ak(a,b+4|0,c[b>>2]|0);return}function jh(a,b,c){a=a|0;b=b|0;c=c|0;return cc[a&15](b,c)|0}function kh(a,b,c){a=a|0;b=b|0;c=c|0;var d=0,e=0;d=i;i=i+16|0;e=d;ih(e,c);a=cc[a&15](b,e)|0;bk(e);i=d;return a|0}function lh(a,b){a=a|0;b=b|0;return Yb[a&31](b)|0}function mh(a,b,c,d){a=a|0;b=b|0;c=c|0;d=d|0;return Qb[a&15](b,c,d)|0}function nh(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;c[a+12>>2]=0;c[a+16>>2]=e;if(!b)e=0;else e=Kh(b<<3)|0;c[a>>2]=e;d=e+(d<<3)|0;c[a+8>>2]=d;c[a+4>>2]=d;c[a+12>>2]=e+(b<<3);return}function oh(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0;e=c[a>>2]|0;g=a+4|0;d=b+4|0;f=(c[g>>2]|0)-e|0;h=(c[d>>2]|0)+(0-(f>>3)<<3)|0;c[d>>2]=h;ik(h|0,e|0,f|0)|0;f=c[a>>2]|0;c[a>>2]=c[d>>2];c[d>>2]=f;f=b+8|0;e=c[g>>2]|0;c[g>>2]=c[f>>2];c[f>>2]=e;f=a+8|0;a=b+12|0;e=c[f>>2]|0;c[f>>2]=c[a>>2];c[a>>2]=e;c[b>>2]=c[d>>2];return}function ph(a){a=a|0;var b=0,d=0,e=0;d=c[a+4>>2]|0;e=a+8|0;b=c[e>>2]|0;if((b|0)!=(d|0)){do b=b+-8|0;while((b|0)!=(d|0));c[e>>2]=b}b=c[a>>2]|0;if(b)Lh(b);return}function qh(a,b,d){a=a|0;b=b|0;d=d|0;var e=0;e=Kh(200)|0;c[e+8>>2]=c[d>>2];ek(e+16|0,0,184)|0;c[a>>2]=e;a=a+4|0;c[a>>2]=b+8;c[a+4>>2]=257;return}function rh(b,d,e){b=b|0;d=d|0;e=e|0;var f=0,h=0,i=0,j=0.0,k=0.0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0;m=c[e+8>>2]|0;s=e+4|0;c[s>>2]=m;r=d+4|0;l=c[r>>2]|0;q=(l|0)==0;a:do if(!q){n=l+-1|0;o=(n&l|0)==0;if(o)h=n&m;else h=(m>>>0)%(l>>>0)|0;f=c[(c[d>>2]|0)+(h<<2)>>2]|0;if(!f)p=12;else while(1){i=c[f>>2]|0;if(!i){p=12;break a}f=c[i+4>>2]|0;if(o)f=f&n;else f=(f>>>0)%(l>>>0)|0;if((f|0)!=(h|0)){p=12;break a}if((c[i+8>>2]|0)==(m|0)){f=0;e=i;break}else f=i}}else{h=0;p=12}while(0);if((p|0)==12){m=d+12|0;j=+(((c[m>>2]|0)+1|0)>>>0);k=+g[d+16>>2];do if(q|j>+(l>>>0)*k){if(l>>>0>2)f=(l+-1&l|0)==0;else f=0;i=(f&1|l<<1)^1;f=~~+_(+(j/k))>>>0;sh(d,i>>>0>>0?f:i);i=c[r>>2]|0;f=c[s>>2]|0;h=i+-1|0;if(!(h&i)){l=i;h=h&f;break}else{l=i;h=(f>>>0)%(i>>>0)|0;break}}while(0);f=c[(c[d>>2]|0)+(h<<2)>>2]|0;if(!f){f=d+8|0;c[e>>2]=c[f>>2];c[f>>2]=e;c[(c[d>>2]|0)+(h<<2)>>2]=f;f=c[e>>2]|0;if(f){f=c[f+4>>2]|0;h=l+-1|0;if(!(h&l))f=f&h;else f=(f>>>0)%(l>>>0)|0;c[(c[d>>2]|0)+(f<<2)>>2]=e}}else{c[e>>2]=c[f>>2];c[f>>2]=e}c[m>>2]=(c[m>>2]|0)+1;f=1}c[b>>2]=e;a[b+4>>0]=f;return} function zd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l*3|0)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){do if(((d[s+1>>0]|0)+(d[s>>0]|0)+(d[s+2>>0]|0)|0)>(A|0)){a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}else{b[e>>1]=0;a[l>>0]=0;j=r}while(0);t=t+1|0;n=s+3|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+6|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Ad(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<1)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){p=d[s>>0]|0;q=d[s+1>>0]|0;do if(((p&248)+10+(p<<5&224)+(q>>>3&28)+(q<<3&248)|0)>(A|0)){a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}else{b[e>>1]=0;a[l>>0]=0;j=r}while(0);t=t+1|0;n=s+2|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+4|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Bd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<2)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){do if(((d[s+1>>0]|0)+(d[s>>0]|0)+(d[s+2>>0]|0)|0)>(A|0)){a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}else{b[e>>1]=0;a[l>>0]=0;j=r}while(0);t=t+1|0;n=s+4|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+8|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Cd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<1)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){q=d[s>>0]|0;do if(((q&240)+24+(q<<4&240)+((d[s+1>>0]|0)&240)|0)>(A|0)){a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}else{b[e>>1]=0;a[l>>0]=0;j=r}while(0);t=t+1|0;n=s+2|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+4|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Dd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<1)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){p=d[s>>0]|0;q=d[s+1>>0]|0;do if(((p&248)+12+(p<<5&224)+(q>>>3&24)+(q<<2&248)|0)>(A|0)){a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}else{b[e>>1]=0;a[l>>0]=0;j=r}while(0);t=t+1|0;n=s+2|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+4|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Ed(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;p=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=p;n=p+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=j*3|0;z=f+-1|0;if((g|0)>0){l=0;j=p;m=p+(z<<1)|0;while(1){b[m>>1]=0;b[j>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{j=j+(f<<1)|0;m=m+(f<<1)|0}}}m=k+1179664|0;l=f+1|0;w=0-f|0;u=1-f|0;v=~f;a:do if((B|0)>1){x=(z|0)>1;o=(c[k+4>>2]|0)+l|0;y=1;n=e+(l<<2)|0;e=p+(l<<1)|0;j=0;b:while(1){if(x){l=o;t=1;s=n;r=j;while(1){do if(((d[s+2>>0]|0)+(d[s+1>>0]|0)+(d[s+3>>0]|0)|0)>(A|0)){a[l>>0]=-1;j=b[e+(w<<1)>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}o=b[e+(u<<1)>>1]|0;p=o<<16>>16;j=b[e+(v<<1)>>1]|0;q=j<<16>>16;n=j<<16>>16>0;if(o<<16>>16<=0){if(n){b[e>>1]=j;j=q*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-3<<2)|0;if((c[n>>2]|0)<(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=b[e+-2>>1]|0;if(j<<16>>16>0){b[e>>1]=j;j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;j=k+1310736+(j+-3<<2)|0;if((c[j>>2]|0)>=(t|0)){j=r;break}c[j>>2]=t;j=r;break}else{j=r+1|0;if((r|0)>32767)break b;b[e>>1]=j;c[k+1179664+(r<<2)>>2]=j<<16>>16;r=r*7|0;c[k+1310736+(r<<2)>>2]=1;c[k+1310736+(r+1<<2)>>2]=t;c[k+1310736+(r+2<<2)>>2]=y;c[k+1310736+(r+3<<2)>>2]=t;c[k+1310736+(r+4<<2)>>2]=t;c[k+1310736+(r+5<<2)>>2]=y;c[k+1310736+(r+6<<2)>>2]=y;break}}if(n){j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+(q+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;q=k+1310736+(j+-5<<2)|0;c[q>>2]=(c[q>>2]|0)+y;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}n=b[e+-2>>1]|0;if(n<<16>>16<=0){b[e>>1]=o;j=p*7|0;n=k+1310736+(j+-7<<2)|0;c[n>>2]=(c[n>>2]|0)+1;n=k+1310736+(j+-6<<2)|0;c[n>>2]=(c[n>>2]|0)+t;n=k+1310736+(j+-5<<2)|0;c[n>>2]=(c[n>>2]|0)+y;n=k+1310736+(j+-4<<2)|0;if((c[n>>2]|0)>(t|0))c[n>>2]=t;c[k+1310736+(j+-1<<2)>>2]=y;j=r;break}j=c[k+1179664+(p+-1<<2)>>2]|0;p=c[k+1179664+((n<<16>>16)+-1<<2)>>2]|0;if((j|0)>(p|0)){b[e>>1]=p;if((r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(j|0))c[o>>2]=p;n=n+1|0;if((n|0)>=(r|0)){j=p;break}else o=o+4|0}}else j=p}else{b[e>>1]=j;if((j|0)<(p|0)&(r|0)>0){n=0;o=m;while(1){if((c[o>>2]|0)==(p|0))c[o>>2]=j;n=n+1|0;if((n|0)>=(r|0))break;else o=o+4|0}}}j=(j<<16>>16)*7|0;q=k+1310736+(j+-7<<2)|0;c[q>>2]=(c[q>>2]|0)+1;q=k+1310736+(j+-6<<2)|0;c[q>>2]=(c[q>>2]|0)+t;j=k+1310736+(j+-5<<2)|0;c[j>>2]=(c[j>>2]|0)+y;j=r}else{b[e>>1]=0;a[l>>0]=0;j=r}while(0);t=t+1|0;n=s+4|0;e=e+2|0;l=l+1|0;if((t|0)>=(z|0))break;else{s=n;r=j}}}else l=o;y=y+1|0;if((y|0)>=(B|0)){p=j;D=52;break a}else{o=l+2|0;n=n+8|0;e=e+4|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){e=k+12|0;if((p|0)<1)j=1;else{n=1;j=1;while(1){l=c[m>>2]|0;if((l|0)==(n|0)){l=j;j=j+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[m>>2]=l;if((n|0)<(p|0)){n=n+1|0;m=m+4|0}else break}}o=k+8|0;l=j+-1|0;c[o>>2]=l;if(l){ek(e|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((j|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[o>>2]|0))}if((p|0)>0){e=0;do{m=(c[k+1179664+(e<<2)>>2]|0)+-1|0;n=e*7|0;l=k+12+(m<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(n<<2)>>2]|0);l=m<<1;j=k+655376+(l<<3)|0;h[j>>3]=+h[j>>3]+ +(c[k+1310736+(n+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(n+2<<2)>>2]|0);m=m<<2;l=k+131084+(m<<2)|0;j=c[k+1310736+(n+3<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;l=k+131084+((m|1)<<2)|0;j=c[k+1310736+(n+4<<2)>>2]|0;if((c[l>>2]|0)<(j|0))c[l>>2]=j;l=k+131084+((m|2)<<2)|0;j=c[k+1310736+(n+5<<2)>>2]|0;if((c[l>>2]|0)>(j|0))c[l>>2]=j;j=k+131084+((m|3)<<2)|0;l=c[k+1310736+(n+6<<2)>>2]|0;if((c[j>>2]|0)<(l|0))c[j>>2]=l;e=e+1|0}while((e|0)<(p|0))}if((c[o>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[o>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Fd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;l=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;p=(c[k+4>>2]|0)+l|0;z=1;e=e+l|0;o=o+(l<<1)|0;m=0;b:while(1){if(y){l=p;u=1;t=e;s=m;while(1){do if((d[t>>0]|0|0)>(j|0)){a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}else{b[o>>1]=0;a[l>>0]=0;m=s}while(0);u=u+1|0;e=t+1|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}else l=p;z=z+1|0;if((z|0)>=(B|0)){q=m;D=52;break a}else{p=l+2|0;e=e+2|0;o=o+4|0}}Me(3,3904,C);l=-1}else{q=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((q|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(q|0)){e=e+1|0;n=n+4|0}else break}}p=k+8|0;l=m+-1|0;c[p>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[p>>2]|0))}if((q|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(q|0))}if((c[p>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[p>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Gd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;l=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;p=(c[k+4>>2]|0)+l|0;z=1;e=e+(l<<1)|0;o=o+(l<<1)|0;m=0;b:while(1){if(y){l=p;u=1;t=e;s=m;while(1){do if((d[t+1>>0]|0|0)>(j|0)){a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}else{b[o>>1]=0;a[l>>0]=0;m=s}while(0);u=u+1|0;e=t+2|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}else l=p;z=z+1|0;if((z|0)>=(B|0)){q=m;D=52;break a}else{p=l+2|0;e=e+4|0;o=o+4|0}}Me(3,3904,C);l=-1}else{q=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((q|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(q|0)){e=e+1|0;n=n+4|0}else break}}p=k+8|0;l=m+-1|0;c[p>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[p>>2]|0))}if((q|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(q|0))}if((c[p>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[p>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Hd(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;l=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;p=(c[k+4>>2]|0)+l|0;z=1;e=e+(l<<1)|0;o=o+(l<<1)|0;m=0;b:while(1){if(y){l=p;u=1;t=e;s=m;while(1){do if((d[t>>0]|0|0)>(j|0)){a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}else{b[o>>1]=0;a[l>>0]=0;m=s}while(0);u=u+1|0;e=t+2|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}else l=p;z=z+1|0;if((z|0)>=(B|0)){q=m;D=52;break a}else{p=l+2|0;e=e+4|0;o=o+4|0}}Me(3,3904,C);l=-1}else{q=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((q|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(q|0)){e=e+1|0;n=n+4|0}else break}}p=k+8|0;l=m+-1|0;c[p>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[p>>2]|0))}if((q|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(q|0))}if((c[p>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[p>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Id(e,f,g,j,k){e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;var l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0;E=i;i=i+16|0;C=E;o=c[k>>2]|0;B=g+-1|0;if((f|0)>0){l=0;m=o;n=o+(($(B,f)|0)<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(f|0))break;else{m=m+2|0;n=n+2|0}}}A=f+-1|0;if((g|0)>0){l=0;m=o;n=o+(A<<1)|0;while(1){b[n>>1]=0;b[m>>1]=0;l=l+1|0;if((l|0)>=(g|0))break;else{m=m+(f<<1)|0;n=n+(f<<1)|0}}}n=k+1179664|0;m=f+1|0;x=0-f|0;v=1-f|0;w=~f;a:do if((B|0)>1){y=(A|0)>1;l=(c[k+4>>2]|0)+m|0;z=1;e=e+m|0;o=o+(m<<1)|0;j=j+m|0;m=0;b:while(1){if(y){u=1;t=e;s=m;while(1){do if((d[t>>0]|0)>(d[j>>0]|0)){a[l>>0]=-1;m=b[o+(x<<1)>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}p=b[o+(v<<1)>>1]|0;q=p<<16>>16;m=b[o+(w<<1)>>1]|0;r=m<<16>>16;e=m<<16>>16>0;if(p<<16>>16<=0){if(e){b[o>>1]=m;m=r*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-3<<2)|0;if((c[e>>2]|0)<(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=b[o+-2>>1]|0;if(m<<16>>16>0){b[o>>1]=m;m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;m=k+1310736+(m+-3<<2)|0;if((c[m>>2]|0)>=(u|0)){m=s;break}c[m>>2]=u;m=s;break}else{m=s+1|0;if((s|0)>32767)break b;b[o>>1]=m;c[k+1179664+(s<<2)>>2]=m<<16>>16;s=s*7|0;c[k+1310736+(s<<2)>>2]=1;c[k+1310736+(s+1<<2)>>2]=u;c[k+1310736+(s+2<<2)>>2]=z;c[k+1310736+(s+3<<2)>>2]=u;c[k+1310736+(s+4<<2)>>2]=u;c[k+1310736+(s+5<<2)>>2]=z;c[k+1310736+(s+6<<2)>>2]=z;break}}if(e){m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+(r+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;r=k+1310736+(m+-5<<2)|0;c[r>>2]=(c[r>>2]|0)+z;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}e=b[o+-2>>1]|0;if(e<<16>>16<=0){b[o>>1]=p;m=q*7|0;e=k+1310736+(m+-7<<2)|0;c[e>>2]=(c[e>>2]|0)+1;e=k+1310736+(m+-6<<2)|0;c[e>>2]=(c[e>>2]|0)+u;e=k+1310736+(m+-5<<2)|0;c[e>>2]=(c[e>>2]|0)+z;e=k+1310736+(m+-4<<2)|0;if((c[e>>2]|0)>(u|0))c[e>>2]=u;c[k+1310736+(m+-1<<2)>>2]=z;m=s;break}m=c[k+1179664+(q+-1<<2)>>2]|0;q=c[k+1179664+((e<<16>>16)+-1<<2)>>2]|0;if((m|0)>(q|0)){b[o>>1]=q;if((s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(m|0))c[p>>2]=q;e=e+1|0;if((e|0)>=(s|0)){m=q;break}else p=p+4|0}}else m=q}else{b[o>>1]=m;if((m|0)<(q|0)&(s|0)>0){e=0;p=n;while(1){if((c[p>>2]|0)==(q|0))c[p>>2]=m;e=e+1|0;if((e|0)>=(s|0))break;else p=p+4|0}}}m=(m<<16>>16)*7|0;r=k+1310736+(m+-7<<2)|0;c[r>>2]=(c[r>>2]|0)+1;r=k+1310736+(m+-6<<2)|0;c[r>>2]=(c[r>>2]|0)+u;m=k+1310736+(m+-5<<2)|0;c[m>>2]=(c[m>>2]|0)+z;m=s}else{b[o>>1]=0;a[l>>0]=0;m=s}while(0);u=u+1|0;e=t+1|0;j=j+1|0;o=o+2|0;l=l+1|0;if((u|0)>=(A|0))break;else{t=e;s=m}}}z=z+1|0;if((z|0)>=(B|0)){p=m;D=52;break a}else{l=l+2|0;e=e+2|0;o=o+4|0;j=j+2|0}}Me(3,3904,C);l=-1}else{p=0;D=52}while(0);if((D|0)==52){o=k+12|0;if((p|0)<1)m=1;else{e=1;m=1;while(1){l=c[n>>2]|0;if((l|0)==(e|0)){l=m;m=m+1|0}else l=c[k+1179664+(l+-1<<2)>>2]|0;c[n>>2]=l;if((e|0)<(p|0)){e=e+1|0;n=n+4|0}else break}}j=k+8|0;l=m+-1|0;c[j>>2]=l;if(l){ek(o|0,0,l<<2|0)|0;ek(k+655376|0,0,l<<4|0)|0;if((m|0)>1){l=0;do{D=l<<2;c[k+131084+(D<<2)>>2]=f;c[k+131084+((D|1)<<2)>>2]=0;c[k+131084+((D|2)<<2)>>2]=g;c[k+131084+((D|3)<<2)>>2]=0;l=l+1|0}while((l|0)<(c[j>>2]|0))}if((p|0)>0){o=0;do{n=(c[k+1179664+(o<<2)>>2]|0)+-1|0;e=o*7|0;l=k+12+(n<<2)|0;c[l>>2]=(c[l>>2]|0)+(c[k+1310736+(e<<2)>>2]|0);l=n<<1;m=k+655376+(l<<3)|0;h[m>>3]=+h[m>>3]+ +(c[k+1310736+(e+1<<2)>>2]|0);l=k+655376+((l|1)<<3)|0;h[l>>3]=+h[l>>3]+ +(c[k+1310736+(e+2<<2)>>2]|0);n=n<<2;l=k+131084+(n<<2)|0;m=c[k+1310736+(e+3<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;l=k+131084+((n|1)<<2)|0;m=c[k+1310736+(e+4<<2)>>2]|0;if((c[l>>2]|0)<(m|0))c[l>>2]=m;l=k+131084+((n|2)<<2)|0;m=c[k+1310736+(e+5<<2)>>2]|0;if((c[l>>2]|0)>(m|0))c[l>>2]=m;m=k+131084+((n|3)<<2)|0;l=c[k+1310736+(e+6<<2)>>2]|0;if((c[m>>2]|0)<(l|0))c[m>>2]=l;o=o+1|0}while((o|0)<(p|0))}if((c[j>>2]|0)>0){l=0;do{f=k+12+(l<<2)|0;g=l<<1;D=k+655376+(g<<3)|0;h[D>>3]=+h[D>>3]/+(c[f>>2]|0);g=k+655376+((g|1)<<3)|0;h[g>>3]=+h[g>>3]/+(c[f>>2]|0);l=l+1|0}while((l|0)<(c[j>>2]|0));l=0}else l=0}else l=0}i=E;return l|0}function Jd(a){a=a|0;return Kd(a+8|0)|0}function Kd(a){a=a|0;var b=0,d=0;d=i;i=i+16|0;b=Uj(4)|0;if(!b){Me(3,5472,d);rb(1)}a=wf(a)|0;c[b>>2]=a;if(!a){Vj(b);b=0}i=d;return b|0}function Ld(a){a=a|0;var b=0;b=c[a>>2]|0;if(!b)b=-1;else{xf(b)|0;Vj(c[a>>2]|0);c[a>>2]=0;b=0}return b|0}function Md(a){a=a|0;var b=0,d=0,e=0;d=i;i=i+16|0;b=Uj(7062432)|0;if(!b){Me(3,5472,d);rb(1)}c[b>>2]=0;c[b+4834148>>2]=0;c[b+7062408>>2]=0;c[b+4>>2]=-1;c[b+8>>2]=0;c[b+12>>2]=1;c[b+16>>2]=100;c[b+20>>2]=0;c[b+24>>2]=0;c[b+28>>2]=2;h[b+7062416>>3]=.5;c[b+7062424>>2]=3;c[b+32>>2]=a;e=c[a>>2]|0;c[b+36>>2]=e;a=c[a+4>>2]|0;c[b+40>>2]=a;c[b+44>>2]=0;c[b+15408>>2]=0;c[b+4834152>>2]=0;c[b+4818296>>2]=0;a=Uj($(e<<1,a)|0)|0;c[b+4834144>>2]=a;if(!a){Me(3,5472,d+8|0);rb(1)}else{c[b+7062384>>2]=0;Nd(b,2)|0;Od(b,0)|0;c[b+7062388>>2]=-1;Pd(b,0)|0;c[b+7062392>>2]=7;c[b+7062396>>2]=0;i=d;return b|0}return 0}function Nd(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0;g=i;i=i+16|0;d=g;a:do if(a){e=a+4|0;if((c[e>>2]|0)!=(b|0)){switch(b|0){case 11:case 10:case 9:case 8:case 7:case 6:case 4:case 3:case 2:case 1:case 0:{f=0;break}case 14:case 13:case 12:case 5:{f=1;break}default:{c[d>>2]=b;Me(3,3936,d);d=-1;break a}}c[e>>2]=b;c[a+8>>2]=Pe(b)|0;d=a+7062408|0;b=c[d>>2]|0;if(b){pe(b);c[d>>2]=oe(c[a+36>>2]|0,c[a+40>>2]|0,c[e>>2]|0,0)|0}d=a+24|0;b=c[d>>2]|0;if(!f)switch(b|0){case 1:{c[d>>2]=4;d=0;break a}case 4:{c[d>>2]=3;d=0;break a}default:{d=0;break a}}else switch(b|0){case 0:{c[d>>2]=1;d=0;break a}case 3:{c[d>>2]=4;d=0;break a}default:{d=0;break a}}}else d=0}else d=-1;while(0);i=g;return d|0}function Od(a,b){a=a|0;b=b|0;var d=0,e=0,f=0;f=i;i=i+16|0;e=f;do if(a)if((c[a>>2]|0)!=(b|0)){c[a>>2]=b;if(!b){d=a+4834148|0;Vj(c[d>>2]|0);c[d>>2]=0;d=0;break}b=Uj($(c[a+40>>2]|0,c[a+36>>2]|0)|0)|0;c[a+4834148>>2]=b;if(!b){Me(3,5472,e);rb(1)}else d=0}else d=0;else d=-1;while(0);i=f;return d|0}function Pd(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,j=0;j=i;i=i+16|0;h=j+8|0;f=j;if(a){g=a+7062388|0;if((c[g>>2]|0)!=(b|0)){d=a+7062408|0;e=c[d>>2]|0;if(e){pe(e);c[d>>2]=0}switch(b|0){case 3:case 2:case 1:{c[d>>2]=oe(c[a+36>>2]|0,c[a+40>>2]|0,c[a+4>>2]|0,0)|0;break}case 4:{c[a+7062404>>2]=1;c[a+7062400>>2]=1;b=4;break}case 0:{b=0;break}default:{Me(3,3985,f);b=0}}c[g>>2]=b;if((c[a>>2]|0)==1){c[h>>2]=c[760+(b<<2)>>2];Me(3,4059,h);b=0}else b=0}else b=0}else b=-1;i=j;return b|0}function Qd(a){a=a|0;var b=0,d=0;if(!a)b=-1;else{b=a+7062408|0;d=c[b>>2]|0;if(d){pe(d);c[b>>2]=0}Vj(c[a+4834144>>2]|0);Vj(c[a+4834148>>2]|0);Vj(a);b=0}return b|0}function Rd(a,b){a=a|0;b=b|0;if((a|0)!=0&(b|0)!=0){c[b>>2]=c[a>>2];a=0}else a=-1;return a|0}function Sd(a,b){a=a|0;b=b|0;if((a|0)!=0&b>>>0<2){c[a+12>>2]=b;a=0}else a=-1;return a|0}function Td(a,b){a=a|0;b=b|0;if((a|0)!=0&(b|0)!=0){c[b>>2]=c[a+12>>2];a=0}else a=-1;return a|0}function Ud(a,b){a=a|0;b=b|0;if((a|0)==0|b>>>0>255)a=-1;else{c[a+16>>2]=b;a=0}return a|0}function Vd(a,b){a=a|0;b=b|0;if((a|0)!=0&(b|0)!=0){c[b>>2]=c[a+16>>2];a=0}else a=-1;return a|0}function Wd(a,b){a=a|0;b=b|0;if((a|0)!=0&(b|0)!=0){c[b>>2]=c[a+7062388>>2];a=0}else a=-1;return a|0}function Xd(a,b){a=a|0;b=b|0;if((a|0)!=0&b>>>0<2){c[a+20>>2]=b;a=0}else a=-1;return a|0}function Yd(a,b){a=a|0;b=b|0;if(!a)a=-1;else{c[b>>2]=c[a+20>>2];a=0}return a|0}function Zd(a,b){a=a|0;b=b|0;if((a|0)!=0&b>>>0<5){c[a+24>>2]=b;a=0}else a=-1;return a|0}function _d(a,b){a=a|0;b=b|0;if(!a)a=-1;else{c[a+7062424>>2]=b;a=0}return a|0}function $d(a,b){a=a|0;b=b|0;if((a|0)!=0&(b|0)!=0){c[b>>2]=c[a+7062424>>2];a=0}else a=-1;return a|0}function ae(a,b){a=a|0;b=b|0;if(!a)a=-1;else{c[b>>2]=c[a+24>>2];a=0}return a|0}function be(a,b){a=a|0;b=+b;if((a|0)!=0?!(b<=0.0|b>=1.0):0){h[a+7062416>>3]=b;a=0}else a=-1;return a|0}function ce(a,b){a=a|0;b=b|0;if(!a)a=-1;else{h[b>>3]=+h[a+7062416>>3];a=0}return a|0}function de(a,b){a=a|0;b=b|0;var e=0,f=0,g=0,j=0.0,k=0,l=0,m=0,n=0.0,o=0.0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=0,O=0.0,P=0,Q=0,R=0.0,S=0.0;Q=i;i=i+80|0;M=Q+32|0;G=Q+24|0;z=Q;y=Q+52|0;D=Q+40|0;L=Q+64|0;P=a+44|0;c[P>>2]=0;J=a+7062388|0;f=c[J>>2]|0;a:do if((f|0)==4){I=a+7062396|0;e=c[I>>2]|0;do if((e|0)>0){f=4;e=e+-1|0}else{C=a+16|0;F=c[C>>2]|0;E=a+7062400|0;A=(c[E>>2]|0)+F|0;A=(A|0)>255?255:A;c[y>>2]=A;H=a+7062404|0;B=F-(c[H>>2]|0)|0;B=(B|0)<0?0:B;c[y+4>>2]=B;c[y+8>>2]=F;e=a+36|0;f=a+40|0;g=a+4|0;k=a+12|0;l=a+20|0;m=a+4834144|0;p=a+15416|0;q=a+15408|0;r=a+7062384|0;s=a+24|0;t=a+32|0;u=a+7062416|0;v=a+48|0;w=a+7062424|0;x=0;do{if((xe(b,c[e>>2]|0,c[f>>2]|0,c[g>>2]|0,c[a>>2]|0,c[k>>2]|0,c[y+(x<<2)>>2]|0,c[l>>2]|0,m,0)|0)<0){e=-1;break a}if((fe(c[e>>2]|0,c[f>>2]|0,m,c[l>>2]|0,1e6,70,1.0,p,q)|0)<0){e=-1;break a}if((je(b,c[e>>2]|0,c[f>>2]|0,c[g>>2]|0,p,c[q>>2]|0,c[r>>2]|0,c[l>>2]|0,c[s>>2]|0,(c[t>>2]|0)+184|0,+h[u>>3],v,P,c[w>>2]|0)|0)<0){e=-1;break a}c[D+(x<<2)>>2]=c[P>>2];x=x+1|0}while((x|0)<3);if((c[a>>2]|0)==1){N=c[D+4>>2]|0;g=c[D+8>>2]|0;f=c[D>>2]|0;c[z>>2]=B;c[z+4>>2]=N;c[z+8>>2]=F;c[z+12>>2]=g;c[z+16>>2]=A;c[z+20>>2]=f;Me(3,4153,z)}else{f=c[D>>2]|0;g=c[D+8>>2]|0}e=c[D+4>>2]|0;if((f|0)>(g|0)|(e|0)>(g|0)){f=(f|0)>=(e|0)?A:B;c[C>>2]=f;e=f-F|0;if((e|0)>0){c[E>>2]=e;e=1}else{c[E>>2]=1;e=0-e|0}c[H>>2]=e;if((c[a>>2]|0)==1){c[G>>2]=f;Me(3,4229,G)}f=c[J>>2]|0;e=c[a+7062392>>2]|0;break}e=c[E>>2]|0;f=c[H>>2]|0;do if((e|0)>=(f|0))if((e|0)>(f|0)){c[H>>2]=f+1;break}else{e=e+1|0;c[E>>2]=e;c[H>>2]=f+1;break}else{e=e+1|0;c[E>>2]=e}while(0);if((e+F|0)>254){c[E>>2]=1;e=1}if((F|0)<=(e|0))c[H>>2]=1;c[I>>2]=c[a+7062392>>2];N=47;break a}while(0);c[I>>2]=e;N=30}else N=30;while(0);b:do if((N|0)==30){c:do switch(f|0){case 3:{f=a+7062408|0;e=we(c[f>>2]|0,b,9,-7)|0;if((e|0)<0)break b;e=c[f>>2]|0;f=a+4834144|0;e=xe(c[e>>2]|0,c[e+8>>2]|0,c[e+12>>2]|0,5,c[a>>2]|0,c[a+12>>2]|0,0,0,f,c[e+4>>2]|0)|0;if((e|0)<0)break b;e=a+36|0;g=a+40|0;k=a+20|0;break}case 2:case 1:{g=a+7062396|0;e=c[g>>2]|0;if((e|0)>0){c[g>>2]=e+-1;N=44;break c}e=c[a+7062408>>2]|0;if((f|0)==1)e=ue(e,b,L)|0;else e=ve(e,b,L)|0;if((e|0)<0)break b;e=a+16|0;if((c[a>>2]|0)==1?(K=d[L>>0]|0,(c[e>>2]|0)!=(K|0)):0){c[M>>2]=(c[J>>2]|0)==1?4281:4288;c[M+4>>2]=K;Me(3,4293,M)}c[e>>2]=d[L>>0];c[g>>2]=c[a+7062392>>2];N=44;break}default:N=44}while(0);if((N|0)==44){e=a+36|0;g=a+40|0;k=a+20|0;f=a+4834144|0;if((xe(b,c[e>>2]|0,c[g>>2]|0,c[a+4>>2]|0,c[a>>2]|0,c[a+12>>2]|0,c[a+16>>2]|0,c[k>>2]|0,f,0)|0)<0){e=-1;break}}l=a+15416|0;m=a+15408|0;if((fe(c[e>>2]|0,c[g>>2]|0,f,c[k>>2]|0,1e6,70,1.0,l,m)|0)>=0?(je(b,c[e>>2]|0,c[g>>2]|0,c[a+4>>2]|0,l,c[m>>2]|0,c[a+7062384>>2]|0,c[k>>2]|0,c[a+24>>2]|0,(c[a+32>>2]|0)+184|0,+h[a+7062416>>3],a+48|0,P,c[a+7062424>>2]|0)|0)>=0:0)N=47;else e=-1}while(0);d:do if((N|0)==47){t=a+28|0;if((c[t>>2]|0)==1){ee(a);e=0;break}u=a+4818296|0;r=a+24|0;q=c[u>>2]|0;if((q|0)>0){s=0;do{f=c[P>>2]|0;g=a+4818304+(s*264|0)+56|0;k=a+4818304+(s*264|0)+64|0;if((f|0)>0){o=+(c[a+4818304+(s*264|0)>>2]|0);e=-1;l=0;n=.5;while(1){j=+(c[a+48+(l<<8)>>2]|0);R=o/j;if(!(R<.7|R>1.43)?(R=+h[a+48+(l<<8)+56>>3]-+h[g>>3],O=+h[a+48+(l<<8)+64>>3]-+h[k>>3],O=(R*R+O*O)/j,O=(f|0)){p=e;break}else n=j}}else p=-1;e:do if((p|0)>-1){m=c[r>>2]|0;switch(m|0){case 2:case 1:case 0:break;case 4:case 3:{g=a+48+(p<<8)+40|0;j=+h[a+4818304+(s*264|0)+40>>3];if(!(+h[g>>3]>3]<+h[f>>3]))break e}else{f=a+4818304+(s*264|0)+48|0;e=a+48+(p<<8)+48|0}h[g>>3]=j;c[a+48+(p<<8)+8>>2]=c[a+4818304+(s*264|0)+8>>2];h[e>>3]=+h[f>>3];c[a+48+(p<<8)+12>>2]=c[a+4818304+(s*264|0)+12>>2];e=-1;n=1.0e8;g=0;while(1){j=0.0;f=0;do{b=(f+g|0)%4|0;o=+h[a+4818304+(s*264|0)+168+(f<<4)>>3]-+h[a+48+(p<<8)+168+(b<<4)>>3];R=+h[a+4818304+(s*264|0)+168+(f<<4)+8>>3]-+h[a+48+(p<<8)+168+(b<<4)+8>>3];j=j+(o*o+R*R);f=f+1|0}while((f|0)!=4);f=j>2]=(b+(c[a+4818304+(s*264|0)+20>>2]|0)|0)%4|0;c[a+48+(p<<8)+24>>2]=(b+(c[a+4818304+(s*264|0)+24>>2]|0)|0)%4|0;break e}default:{e=-1;break d}}e=a+48+(p<<8)+32|0;o=+h[a+4818304+(s*264|0)+32>>3];if(+h[e>>3]>3]=o;l=c[a+4818304+(s*264|0)+4>>2]|0;c[a+48+(p<<8)+4>>2]=l;g=a+4818304+(s*264|0)+16|0;e=-1;n=1.0e8;k=0;while(1){j=0.0;f=0;do{b=(f+k|0)%4|0;S=+h[a+4818304+(s*264|0)+168+(f<<4)>>3]-+h[a+48+(p<<8)+168+(b<<4)>>3];R=+h[a+4818304+(s*264|0)+168+(f<<4)+8>>3]-+h[a+48+(p<<8)+168+(b<<4)+8>>3];j=j+(S*S+R*R);f=f+1|0}while((f|0)!=4);if(j>2]|0)|0)%4|0;else j=n;k=k+1|0;if((k|0)==4)break;else n=j}c[a+48+(p<<8)+16>>2]=e;if(m>>>0<2){c[a+48+(p<<8)+8>>2]=l;h[a+48+(p<<8)+40>>3]=o;c[a+48+(p<<8)+20>>2]=e;break}else{c[a+48+(p<<8)+12>>2]=l;h[a+48+(p<<8)+48>>3]=o;c[a+48+(p<<8)+24>>2]=e;break}}}while(0);s=s+1|0}while((s|0)<(q|0))}ee(a);if((c[u>>2]|0)>0){g=0;e=0;do{f=a+4818304+(g*264|0)|0;N=a+4818304+(g*264|0)+256|0;b=(c[N>>2]|0)+1|0;c[N>>2]=b;if((b|0)<4){if((g|0)!=(e|0))ik(a+4818304+(e*264|0)|0,f|0,264)|0;e=e+1|0}g=g+1|0}while((g|0)<(c[u>>2]|0))}else e=0;c[u>>2]=e;e=c[P>>2]|0;f:do if((e|0)>0){m=0;do{k=a+48+(m<<8)|0;g=c[a+48+(m<<8)+4>>2]|0;if((g|0)>=0){l=c[u>>2]|0;g:do if((l|0)>0){f=0;do{if((c[a+4818304+(f*264|0)+4>>2]|0)==(g|0))break g;f=f+1|0}while((f|0)<(l|0))}else f=0;while(0);if((f|0)==(l|0)){if((l|0)==60)break f;c[u>>2]=l+1}ik(a+4818304+(f*264|0)|0,k|0,256)|0;c[a+4818304+(f*264|0)+256>>2]=1}m=m+1|0;e=c[P>>2]|0}while((m|0)<(e|0))}while(0);if((c[t>>2]|0)!=2?(c[u>>2]|0)>0:0){l=0;while(1){g=a+4818304+(l*264|0)+56|0;k=a+4818304+(l*264|0)+64|0;h:do if((e|0)>0){n=+(c[a+4818304+(l*264|0)>>2]|0);f=0;do{j=+(c[a+48+(f<<8)>>2]|0);S=n/j;if(!(S<.7|S>1.43)?(R=+h[a+48+(f<<8)+56>>3]-+h[g>>3],S=+h[a+48+(f<<8)+64>>3]-+h[k>>3],(R*R+S*S)/j<.5):0)break h;f=f+1|0}while((f|0)<(e|0))}else f=0;while(0);if((f|0)==(e|0)){ik(a+48+(e<<8)|0,a+4818304+(l*264|0)|0,256)|0;e=(c[P>>2]|0)+1|0;c[P>>2]=e}l=l+1|0;if((l|0)>=(c[u>>2]|0)){e=0;break}}}else e=0}while(0);i=Q;return e|0}function ee(a){a=a|0;var b=0,d=0,e=0,f=0;switch(c[a+24>>2]|0){case 1:case 0:{d=c[a+44>>2]|0;if((d|0)>0){e=0;do{b=a+48+(e<<8)+4|0;if((c[b>>2]|0)>-1?+h[a+48+(e<<8)+32>>3]<.5:0){c[a+48+(e<<8)+8>>2]=-1;c[b>>2]=-1;c[a+48+(e<<8)+236>>2]=6}e=e+1|0}while((e|0)<(d|0))}break}case 2:{d=c[a+44>>2]|0;if((d|0)>0){e=0;do{b=a+48+(e<<8)+4|0;if((c[b>>2]|0)>-1?+h[a+48+(e<<8)+32>>3]<.5:0){c[a+48+(e<<8)+12>>2]=-1;c[b>>2]=-1;c[a+48+(e<<8)+236>>2]=6}e=e+1|0}while((e|0)<(d|0))}break}default:{e=c[a+44>>2]|0;if((e|0)>0){f=0;do{b=a+48+(f<<8)+8|0;if((c[b>>2]|0)>-1?+h[a+48+(f<<8)+40>>3]<.5:0){c[b>>2]=-1;d=0}else d=1;b=a+48+(f<<8)+12|0;if(((c[b>>2]|0)>-1?+h[a+48+(f<<8)+48>>3]<.5:0)?(c[b>>2]=-1,(d|0)==0):0)c[a+48+(f<<8)+236>>2]=6;f=f+1|0}while((f|0)<(e|0))}}}return}function fe(a,b,d,e,f,g,j,k,l){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;j=+j;k=k|0;l=l|0;var m=0.0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0.0;L=i;i=i+96|0;F=L+56|0;H=L+48|0;G=L+8|0;I=L;K=(e|0)==1;if(K){a=(a|0)/2|0;b=(b|0)/2|0;f=(f|0)/4|0;g=(g|0)/4|0}c[l>>2]=0;C=d+8|0;D=a+-2|0;z=b+-2|0;A=d+1179664|0;a:do if((c[C>>2]|0)>0){B=0;while(1){w=d+12+(B<<2)|0;y=c[w>>2]|0;b:do if(((((!((y|0)<(g|0)|(y|0)>(f|0))?(E=d+131084+(B<<4)|0,(c[E>>2]|0)!=1):0)?(c[d+131084+(B<<4)+4>>2]|0)!=(D|0):0)?(c[d+131084+(B<<4)+8>>2]|0)!=1:0)?(c[d+131084+(B<<4)+12>>2]|0)!=(z|0):0)?(ge(c[d>>2]|0,a,0,A,B+1|0,E,k+((c[l>>2]|0)*80048|0)|0)|0)>=0:0){t=c[w>>2]|0;x=c[l>>2]|0;u=k+(x*80048|0)+28|0;b=c[u>>2]|0;v=k+(x*80048|0)+40028|0;n=c[v>>2]|0;y=k+(x*80048|0)+24|0;o=(c[y>>2]|0)+-1|0;if((o|0)>1){r=0;s=1;e=0;while(1){p=(c[k+(x*80048|0)+28+(s<<2)>>2]|0)-b|0;p=$(p,p)|0;q=(c[k+(x*80048|0)+40028+(s<<2)>>2]|0)-n|0;p=($(q,q)|0)+p|0;q=(p|0)>(r|0);e=q?s:e;s=s+1|0;if((s|0)>=(o|0))break;else r=q?p:r}}else e=0;m=+(t|0)/.75*.01*j;c[H>>2]=0;c[I>>2]=0;c:do if((he(u,v,0,e,m,F,H)|0)>=0?(he(u,v,e,(c[y>>2]|0)+-1|0,m,G,I)|0)>=0:0){b=c[H>>2]|0;n=c[I>>2]|0;do if((b|0)==1&(n|0)==1){b=c[G>>2]|0;n=c[F>>2]|0}else{if((b|0)>1&(n|0)==0){b=(e|0)/2|0;c[I>>2]=0;c[H>>2]=0;if((he(u,v,0,b,m,F,H)|0)<0)break c;if((he(u,v,b,e,m,G,I)|0)<0)break c;if(!((c[H>>2]|0)==1&(c[I>>2]|0)==1))break c;b=e;n=c[F>>2]|0;e=c[G>>2]|0;break}if(!((b|0)==0&(n|0)>1))break c;b=(e+-1+(c[y>>2]|0)|0)/2|0;c[I>>2]=0;c[H>>2]=0;if((he(u,v,e,b,m,F,H)|0)<0)break c;if((he(u,v,b,(c[y>>2]|0)+-1|0,m,G,I)|0)<0)break c;if(!((c[H>>2]|0)==1&(c[I>>2]|0)==1))break c;b=c[G>>2]|0;n=e;e=c[F>>2]|0}while(0);c[k+(x*80048|0)+80028>>2]=0;c[k+(x*80048|0)+80032>>2]=n;c[k+(x*80048|0)+80036>>2]=e;c[k+(x*80048|0)+80040>>2]=b;c[k+(x*80048|0)+80044>>2]=(c[y>>2]|0)+-1;c[k+((c[l>>2]|0)*80048|0)>>2]=c[w>>2];y=c[l>>2]|0;h[k+(y*80048|0)+8>>3]=+h[d+655376+(B<<4)>>3];h[k+(y*80048|0)+16>>3]=+h[d+655376+(B<<4)+8>>3];y=y+1|0;c[l>>2]=y;if((y|0)==60){e=60;break a}else break b}while(0)}while(0);B=B+1|0;if((B|0)>=(c[C>>2]|0)){J=4;break}}}else J=4;while(0);if((J|0)==4)e=c[l>>2]|0;if((e|0)>0){o=0;do{a=o;o=o+1|0;g=k+(a*80048|0)+16|0;n=k+(a*80048|0)|0;if((o|0)<(e|0)){j=+h[k+(a*80048|0)+8>>3];f=o;do{M=j-+h[k+(f*80048|0)+8>>3];m=+h[g>>3]-+h[k+(f*80048|0)+16>>3];m=M*M+m*m;e=c[n>>2]|0;a=k+(f*80048|0)|0;b=c[a>>2]|0;if((e|0)>(b|0)){if(m<+((e|0)/4|0|0))c[a>>2]=0}else if(m<+((b|0)/4|0|0))c[n>>2]=0;f=f+1|0;e=c[l>>2]|0}while((f|0)<(e|0))}}while((o|0)<(e|0))}if((e|0)>0){f=0;do{if(!(c[k+(f*80048|0)>>2]|0)){a=f+1|0;if((a|0)<(e|0)){e=f;b=a;while(1){ik(k+(e*80048|0)|0,k+(b*80048|0)|0,80048)|0;e=c[l>>2]|0;a=b+1|0;if((a|0)<(e|0)){e=b;b=a}else break}}e=e+-1|0;c[l>>2]=e}f=f+1|0}while((f|0)<(e|0))}if(K&(e|0)>0){b=0;while(1){c[k>>2]=c[k>>2]<<2;e=k+8|0;h[e>>3]=+h[e>>3]*2.0;e=k+16|0;h[e>>3]=+h[e>>3]*2.0;e=k+24|0;if((c[e>>2]|0)>0){a=0;do{K=k+28+(a<<2)|0;c[K>>2]=c[K>>2]<<1;K=k+40028+(a<<2)|0;c[K>>2]=c[K>>2]<<1;a=a+1|0}while((a|0)<(c[e>>2]|0))}b=b+1|0;if((b|0)>=(c[l>>2]|0))break;else k=k+80048|0}}i=L;return 0}function ge(a,d,e,f,g,h,j){a=a|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;j=j|0;var k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0;w=i;i=i+80032|0;p=w+16|0;o=w+8|0;l=w;u=w+40024|0;v=w+24|0;t=c[h+8>>2]|0;e=c[h>>2]|0;h=c[h+4>>2]|0;a:do if((e|0)<=(h|0)){k=e;e=a+(($(t,d)|0)+e<<1)|0;while(1){s=b[e>>1]|0;if(s<<16>>16>0?(c[f+((s<<16>>16)+-1<<2)>>2]|0)==(g|0):0){n=k;break}if((k|0)<(h|0)){k=k+1|0;e=e+2|0}else{x=6;break a}}q=j+24|0;c[q>>2]=1;r=j+28|0;c[r>>2]=n;s=j+40028|0;c[s>>2]=t;f=t;m=n;k=1;e=5;while(1){h=(e+5|0)%8|0;e=0;while(1){g=c[776+(h<<2)>>2]|0;l=c[808+(h<<2)>>2]|0;if((b[a+(l+m+($(g+f|0,d)|0)<<1)>>1]|0)>0){e=g;g=h;break}e=e+1|0;h=(h+1|0)%8|0;if((e|0)>=8){x=11;break}}if((x|0)==11){x=0;if((e|0)==8){x=13;break}l=c[808+(h<<2)>>2]|0;e=c[776+(h<<2)>>2]|0;g=h}c[j+28+(k<<2)>>2]=l+m;h=c[q>>2]|0;c[j+40028+(h<<2)>>2]=e+(c[j+40028+(h+-1<<2)>>2]|0);e=c[q>>2]|0;h=j+28+(e<<2)|0;if((c[h>>2]|0)==(n|0)?(c[j+40028+(e<<2)>>2]|0)==(t|0):0){f=e;x=16;break}k=e+1|0;c[q>>2]=k;if((k|0)==9999){x=19;break}f=c[j+40028+(e<<2)>>2]|0;m=c[h>>2]|0;e=g}if((x|0)==13){Me(3,4347,o);e=-1;break}else if((x|0)==16){if((f|0)>1){l=0;g=1;h=0;while(1){e=(c[j+28+(g<<2)>>2]|0)-n|0;e=$(e,e)|0;k=(c[j+40028+(g<<2)>>2]|0)-t|0;e=($(k,k)|0)+e|0;k=(e|0)>(l|0);h=k?g:h;g=g+1|0;if((g|0)>=(f|0))break;else l=k?e:l}}else h=0;if((h|0)>0){e=0;do{c[u+(e<<2)>>2]=c[j+28+(e<<2)>>2];c[v+(e<<2)>>2]=c[j+40028+(e<<2)>>2];e=e+1|0}while((e|0)<(h|0))}if((h|0)<(f|0)){e=h;do{t=e-h|0;c[j+28+(t<<2)>>2]=c[j+28+(e<<2)>>2];c[j+40028+(t<<2)>>2]=c[j+40028+(e<<2)>>2];e=e+1|0}while((e|0)<(c[q>>2]|0))}if((h|0)>0){e=0;do{t=e-h|0;c[j+28+((c[q>>2]|0)+t<<2)>>2]=c[u+(e<<2)>>2];c[j+40028+((c[q>>2]|0)+t<<2)>>2]=c[v+(e<<2)>>2];e=e+1|0}while((e|0)<(h|0))}c[j+28+(c[q>>2]<<2)>>2]=c[r>>2];c[j+40028+(c[q>>2]<<2)>>2]=c[s>>2];c[q>>2]=(c[q>>2]|0)+1;e=0;break}else if((x|0)==19){Me(3,4354,p);e=-1;break}}else x=6;while(0);if((x|0)==6){Me(3,4340,l);e=-1}i=w;return e|0}function he(a,b,d,e,f,g,h){a=a|0;b=b|0;d=d|0;e=e|0;f=+f;g=g|0;h=h|0;var i=0,j=0.0,k=0.0,l=0,m=0.0,n=0,o=0.0,p=0,q=0,r=0,s=0.0;i=c[b+(e<<2)>>2]|0;q=c[b+(d<<2)>>2]|0;o=+(i-q|0);l=c[a+(d<<2)>>2]|0;r=c[a+(e<<2)>>2]|0;m=+(l-r|0);k=+(($(r,q)|0)-($(l,i)|0)|0);i=d+1|0;if((i|0)<(e|0)){j=0.0;l=i;do{s=k+(o*+(c[a+(l<<2)>>2]|0)+m*+(c[b+(l<<2)>>2]|0));s=s*s;r=s>j;j=r?s:j;i=r?l:i;l=l+1|0}while((l|0)<(e|0))}else j=0.0;if(j/(o*o+m*m)>f)if(((he(a,b,d,i,f,g,h)|0)>=0?(n=c[h>>2]|0,(n|0)<=5):0)?(c[g+(n<<2)>>2]=i,c[h>>2]=(c[h>>2]|0)+1,(he(a,b,i,e,f,g,h)|0)>=0):0)p=7;else i=-1;else p=7;if((p|0)==7)i=0;return i|0}function ie(a,b,d,e,f,j,k){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;j=j|0;k=k|0;var l=0,m=0.0,n=0,o=0.0,p=0.0,q=0,r=0,s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0;y=i;i=i+16|0;t=y+4|0;u=y;v=nf(2)|0;w=nf(2)|0;x=Re(2,2)|0;q=0;a:while(1){r=q;q=q+1|0;s=c[e+(q<<2)>>2]|0;l=c[e+(r<<2)>>2]|0;p=+(s+1-l|0)*.05+.5;l=~~(+(l|0)+p);s=~~(+(s|0)-p)-l|0;n=s+1|0;d=Re(n,2)|0;if((s|0)>-1){s=0;do{z=s+l|0;if((mf(f,+(c[a+(z<<2)>>2]|0),+(c[b+(z<<2)>>2]|0),t,u)|0)<0){l=10;break a}z=s<<1;A=c[d>>2]|0;h[A+(z<<3)>>3]=+g[t>>2];h[A+((z|1)<<3)>>3]=+g[u>>2];s=s+1|0}while((s|0)<(n|0))}if((Ye(d,x,v,w)|0)<0){l=10;break}A=c[x>>2]|0;o=+h[A+8>>3];h[j+(r*24|0)>>3]=o;p=-+h[A>>3];h[j+(r*24|0)+8>>3]=p;A=c[w>>2]|0;h[j+(r*24|0)+16>>3]=-(o*+h[A>>3]+ +h[A+8>>3]*p);We(d)|0;if((q|0)>=4){l=7;break}}b:do if((l|0)==7){We(x)|0;of(w)|0;of(v)|0;q=0;while(1){d=(q+3|0)%4|0;l=j+(d*24|0)|0;m=+h[j+(q*24|0)+8>>3];n=j+(q*24|0)|0;o=+h[j+(d*24|0)+8>>3];p=+h[l>>3]*m-+h[n>>3]*o;if(+O(+p)<.0001){d=-1;break b}A=j+(q*24|0)+16|0;z=j+(d*24|0)+16|0;h[k+(q<<4)>>3]=(o*+h[A>>3]-m*+h[z>>3])/p;h[k+(q<<4)+8>>3]=(+h[n>>3]*+h[z>>3]-+h[l>>3]*+h[A>>3])/p;q=q+1|0;if((q|0)>=4){d=0;break}}}else if((l|0)==10){We(d)|0;We(x)|0;of(w)|0;of(v)|0;d=-1}while(0);i=y;return d|0}function je(a,b,d,e,f,j,k,l,m,n,o,p,q,r){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;o=+o;p=p|0;q=q|0;r=r|0;var s=0,t=0,u=0,v=0,w=0,x=0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0;F=i;i=i+16|0;D=F+4|0;E=F;z=m>>>0<2;A=(m|0)==2;if((j|0)>0){C=0;s=0;do{c[p+(s<<8)>>2]=c[f+(C*80048|0)>>2];if((mf(n,+h[f+(C*80048|0)+8>>3],+h[f+(C*80048|0)+16>>3],D,E)|0)>=0?(h[p+(s<<8)+56>>3]=+g[D>>2],h[p+(s<<8)+64>>3]=+g[E>>2],B=p+(s<<8)+168|0,(ie(f+(C*80048|0)+28|0,f+(C*80048|0)+40028|0,c[f+(C*80048|0)+24>>2]|0,f+(C*80048|0)+80028|0,n,p+(s<<8)+72|0,B)|0)>=0):0){t=p+(s<<8)+8|0;u=p+(s<<8)+20|0;v=p+(s<<8)+40|0;w=p+(s<<8)+12|0;x=p+(s<<8)+24|0;y=p+(s<<8)+48|0;switch(De(k,l,m,a,b,d,e,n,B,o,t,u,v,w,x,y,r,p+(s<<8)+240|0,p+(s<<8)+248|0)|0){case 0:{c[p+(s<<8)+236>>2]=0;break}case -1:{c[p+(s<<8)+236>>2]=2;break}case -2:{c[p+(s<<8)+236>>2]=3;break}case -3:{c[p+(s<<8)+236>>2]=4;break}case -4:{c[p+(s<<8)+236>>2]=5;break}case -5:{c[p+(s<<8)+236>>2]=9;break}case -6:{c[p+(s<<8)+236>>2]=1;break}default:{}}if(!z){if(A){c[p+(s<<8)+4>>2]=c[w>>2];c[p+(s<<8)+16>>2]=c[x>>2];h[p+(s<<8)+32>>3]=+h[y>>3]}}else{c[p+(s<<8)+4>>2]=c[t>>2];c[p+(s<<8)+16>>2]=c[u>>2];h[p+(s<<8)+32>>3]=+h[v>>3]}s=s+1|0}C=C+1|0}while((C|0)<(j|0))}else s=0;c[q>>2]=s;i=F;return 0}function ke(a,b,d,e){a=a|0;b=b|0;d=+d;e=e|0;var f=0,g=0,j=0,k=0,l=0,m=0,n=0.0,o=0,p=0;k=i;i=i+288|0;m=k+200|0;l=k+104|0;f=k+264|0;j=k+8|0;g=k;o=c[b+16>>2]|0;p=(4-o|0)%4|0;h[m>>3]=+h[b+168+(p<<4)>>3];h[m+8>>3]=+h[b+168+(p<<4)+8>>3];p=(5-o|0)%4|0;h[m+16>>3]=+h[b+168+(p<<4)>>3];h[m+24>>3]=+h[b+168+(p<<4)+8>>3];p=(6-o|0)%4|0;h[m+32>>3]=+h[b+168+(p<<4)>>3];h[m+40>>3]=+h[b+168+(p<<4)+8>>3];o=(7-o|0)%4|0;h[m+48>>3]=+h[b+168+(o<<4)>>3];h[m+56>>3]=+h[b+168+(o<<4)+8>>3];n=d*-.5;h[l>>3]=n;d=d*.5;h[l+8>>3]=d;h[l+16>>3]=0.0;h[l+24>>3]=d;h[l+32>>3]=d;h[l+40>>3]=0.0;h[l+48>>3]=d;h[l+56>>3]=n;h[l+64>>3]=0.0;h[l+72>>3]=n;h[l+80>>3]=n;h[l+88>>3]=0.0;c[f>>2]=m;c[f+4>>2]=l;c[f+8>>2]=4;if((Ef(c[a>>2]|0,m,l,4,j)|0)<0)d=1.0e8;else{p=(zf(c[a>>2]|0,f,j,e,g)|0)<0;d=p?1.0e8:+h[g>>3]}i=k;return +d}function le(a,b,d,e,f){a=a|0;b=b|0;d=d|0;e=+e;f=f|0;var g=0,j=0,k=0,l=0,m=0,n=0.0,o=0,p=0;j=i;i=i+192|0;m=j+104|0;l=j+8|0;k=j+168|0;g=j;o=c[b+16>>2]|0;p=(4-o|0)%4|0;h[m>>3]=+h[b+168+(p<<4)>>3];h[m+8>>3]=+h[b+168+(p<<4)+8>>3];p=(5-o|0)%4|0;h[m+16>>3]=+h[b+168+(p<<4)>>3];h[m+24>>3]=+h[b+168+(p<<4)+8>>3];p=(6-o|0)%4|0;h[m+32>>3]=+h[b+168+(p<<4)>>3];h[m+40>>3]=+h[b+168+(p<<4)+8>>3];o=(7-o|0)%4|0;h[m+48>>3]=+h[b+168+(o<<4)>>3];h[m+56>>3]=+h[b+168+(o<<4)+8>>3];n=e*-.5;h[l>>3]=n;e=e*.5;h[l+8>>3]=e;h[l+16>>3]=0.0;h[l+24>>3]=e;h[l+32>>3]=e;h[l+40>>3]=0.0;h[l+48>>3]=e;h[l+56>>3]=n;h[l+64>>3]=0.0;h[l+72>>3]=n;h[l+80>>3]=n;h[l+88>>3]=0.0;c[k>>2]=m;c[k+4>>2]=l;c[k+8>>2]=4;b=(zf(c[a>>2]|0,k,d,f,g)|0)<0;i=j;return +(b?1.0e8:+h[g>>3])}function me(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var j=0,k=0,l=0,m=0,n=0,o=0,p=0;p=i;i=i+32|0;m=p+20|0;n=p;j=Uj(f<<4)|0;c[m>>2]=j;if(!j){Me(3,5472,p+8|0);rb(1)}k=Uj(f*24|0)|0;l=m+4|0;c[l>>2]=k;if(!k){Me(3,5472,p+16|0);rb(1)}if((f|0)>0){o=0;do{h[j+(o<<4)>>3]=+h[d+(o<<4)>>3];h[j+(o<<4)+8>>3]=+h[d+(o<<4)+8>>3];h[k+(o*24|0)>>3]=+h[e+(o*24|0)>>3];h[k+(o*24|0)+8>>3]=+h[e+(o*24|0)+8>>3];h[k+(o*24|0)+16>>3]=+h[e+(o*24|0)+16>>3];o=o+1|0}while((o|0)<(f|0))}c[m+8>>2]=f;if((zf(c[a>>2]|0,m,b,g,n)|0)<0)h[n>>3]=1.0e8;Vj(c[m>>2]|0);Vj(c[l>>2]|0);i=p;return +(+h[n>>3])}function ne(a,b,d,e,f,g){a=a|0;b=b|0;d=d|0;e=e|0;f=f|0;g=g|0;var j=0,k=0,l=0,m=0,n=0,o=0,p=0;p=i;i=i+32|0;m=p+20|0;n=p;j=Uj(f<<4)|0;c[m>>2]=j;if(!j){Me(3,5472,p+8|0);rb(1)}k=Uj(f*24|0)|0;l=m+4|0;c[l>>2]=k;if(!k){Me(3,5472,p+16|0);rb(1)}if((f|0)>0){o=0;do{h[j+(o<<4)>>3]=+h[d+(o<<4)>>3];h[j+(o<<4)+8>>3]=+h[d+(o<<4)+8>>3];h[k+(o*24|0)>>3]=+h[e+(o*24|0)>>3];h[k+(o*24|0)+8>>3]=+h[e+(o*24|0)+8>>3];h[k+(o*24|0)+16>>3]=+h[e+(o*24|0)+16>>3];o=o+1|0}while((o|0)<(f|0))}c[m+8>>2]=f;if((Bf(c[a>>2]|0,m,b,g,n)|0)<0)h[n>>3]=1.0e8;Vj(c[m>>2]|0);Vj(c[l>>2]|0);i=p;return +(+h[n>>3])}function oe(a,b,d,e){a=a|0;b=b|0;d=d|0;e=e|0;var f=0,g=0;f=Uj(2080)|0;a:do if(f){c[f+2068>>2]=d;b:do if(!e){switch(d|0){case 5:case 12:case 13:case 14:break;default:{g=4;break b}}c[f+2076>>2]=0}else g=4;while(0);do if((g|0)==4){g=Uj($(b,a)|0)|0;c[f>>2]=g;if(!g){Vj(f);f=0;break a}else{c[f+2076>>2]=1;break}}while(0);c[f+2072>>2]=e;c[f+4>>2]=0;c[f+8>>2]=a;c[f+12>>2]=b}while(0);return f|0}function pe(a){a=a|0;if(a){if(c[a+2076>>2]|0)Vj(c[a>>2]|0);Vj(c[a+4>>2]|0);Vj(a)}return}function qe(b,e){b=b|0;e=e|0;var f=0,g=0,h=0,j=0,k=0,l=0,m=0;k=i;i=i+16|0;g=k;f=c[b+2068>>2]|0;a:do switch(f|0){case 5:case 12:case 13:case 14:if(!(c[b+2072>>2]|0)){c[b>>2]=e;f=0;break a}else{ik(c[b>>2]|0,e|0,$(c[b+12>>2]|0,c[b+8>>2]|0)|0)|0;f=0;break a}default:{if((f&-2|0)==2){f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){a[(c[b>>2]|0)+h>>0]=(((d[e+(j|1)>>0]|0)+(d[e+j>>0]|0)+(d[e+(j|2)>>0]|0)|0)>>>0)/3|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break a}else j=j+4|0}}if((f&-3|0)==4){f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){a[(c[b>>2]|0)+h>>0]=(((d[e+(j|2)>>0]|0)+(d[e+(j|1)>>0]|0)+(d[e+(j|3)>>0]|0)|0)>>>0)/3|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break a}else j=j+4|0}}if(f>>>0<2){f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){a[(c[b>>2]|0)+h>>0]=(((d[e+(j+1)>>0]|0)+(d[e+j>>0]|0)+(d[e+(j+2)>>0]|0)|0)>>>0)/3|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break a}else j=j+3|0}}switch(f|0){case 8:{f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){a[(c[b>>2]|0)+h>>0]=a[e+j>>0]|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break}else j=j+2|0}break}case 7:{f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){a[(c[b>>2]|0)+h>>0]=a[e+(j|1)>>0]|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break}else j=j+2|0}break}case 9:{f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){m=d[e+j>>0]|0;l=d[e+(j|1)>>0]|0;a[(c[b>>2]|0)+h>>0]=(((m&248)+10+(m<<5&224)+(l>>>3&28)+(l<<3&248)|0)>>>0)/3|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break}else j=j+2|0}break}case 10:{f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){l=d[e+j>>0]|0;m=d[e+(j|1)>>0]|0;a[(c[b>>2]|0)+h>>0]=(((l&248)+12+(l<<5&224)+(m>>>3&24)+(m<<2&248)|0)>>>0)/3|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break}else j=j+2|0}break}case 11:{f=b+8|0;g=b+12|0;if(!($(c[g>>2]|0,c[f>>2]|0)|0)){f=0;break a}else{h=0;j=0}while(1){m=d[e+j>>0]|0;a[(c[b>>2]|0)+h>>0]=(((m&240)+24+(m<<4&240)+((d[e+(j|1)>>0]|0)&240)|0)>>>0)/3|0;h=h+1|0;if(h>>>0>=($(c[g>>2]|0,c[f>>2]|0)|0)>>>0){f=0;break}else j=j+2|0}break}default:{Me(3,4361,g);f=-1;break a}}}}while(0);i=k;return f|0}function re(a,b){a=a|0;b=b|0;var e=0,f=0;if((a|0)!=0&(b|0)!=0?(qe(a,b)|0)>=0:0){ek(a+16|0,0,1024)|0;b=c[a>>2]|0;f=$(c[a+12>>2]|0,c[a+8>>2]|0)|0;e=b+f|0;if((f|0)>0){do{f=a+16+((d[b>>0]|0)<<2)|0;c[f>>2]=(c[f>>2]|0)+1;b=b+1|0}while(b>>>0>>0);b=0}else b=0}else b=-1;return b|0}function se(a,b){a=a|0;b=b|0;var d=0;b=re(a,b)|0;if((b|0)>=0){b=0;d=0;do{b=(c[a+16+(d<<2)>>2]|0)+b|0;c[a+1040+(d<<2)>>2]=b;d=d+1|0}while((d|0)!=256);b=0}return b|0}function te(b,d,e,f){b=b|0;d=d|0;e=+e;f=f|0;var g=0,h=0,i=0;if(!(e<0.0|e>1.0)){d=se(b,d)|0;if((d|0)>=0){i=~~(+($(c[b+12>>2]|0,c[b+8>>2]|0)|0)*e)>>>0;d=0;while(1){h=d&255;g=c[b+1040+(h<<2)>>2]|0;if(g>>>0>>0)d=d+1<<24>>24;else break}if((g|0)==(i|0))do d=d+1<<24>>24;while((c[b+1040+((d&255)<<2)>>2]|0)==(i|0));a[f>>0]=((d&255)+h|0)>>>1;d=0}}else d=-1;return d|0}function ue(a,b,c){a=a|0;b=b|0;c=c|0;return te(a,b,.5,c)|0}function ve(b,d,e){b=b|0;d=d|0;e=e|0;var f=0.0,g=0,h=0.0,i=0.0,j=0.0,k=0.0,l=0,m=0.0,n=0.0;d=re(b,d)|0;if((d|0)>=0){d=1;f=0.0;do{f=f+ +(($(c[b+16+(d<<2)>>2]|0,d)|0)>>>0);d=d+1|0}while((d|0)!=256);k=+($(c[b+12>>2]|0,c[b+8>>2]|0)|0);l=0;h=0.0;d=0;j=0.0;m=0.0;while(1){g=c[b+16+(l<<2)>>2]|0;m=m+ +(g>>>0);if(m!=0.0){i=k-m;if(i==0.0)break;h=h+ +(($(l,g)|0)>>>0);n=h/m-(f-h)/i;i=n*(m*i*n);if(i>j)d=l&255;else i=j}else i=j;if((l&255)<<24>>24==-1)break;else{l=l+1|0;j=i}}a[e>>0]=d;d=0}return d|0}function we(b,e,f,g){b=b|0;e=e|0;f=f|0;g=g|0;var h=0,i=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0,s=0,t=0,u=0;e=re(b,e)|0;do if((e|0)>=0){t=b+4|0;if(!(c[t>>2]|0)){e=b+8|0;h=b+12|0;s=Uj($(c[h>>2]|0,c[e>>2]|0)|0)|0;c[t>>2]=s;if(!s){e=-1;break}else s=e}else{s=b+8|0;h=b+12|0}q=f>>1;r=0-q|0;e=c[h>>2]|0;if((e|0)>0){n=(q|0)<(r|0);o=(q|0)<(r|0);p=0;do{e=c[s>>2]|0;if((e|0)>0){m=0;do{if(n){i=0;f=0}else{i=0;l=r;f=0;while(1){j=l+p|0;if(((j|0)>=0?(j|0)<(c[h>>2]|0):0)?(u=$(e,j)|0,!o):0){k=r;while(1){j=k+m|0;if((j|0)>-1&(j|0)<(e|0)){i=i+1|0;f=(d[(c[b>>2]|0)+(u+j)>>0]|0)+f|0}if((k|0)<(q|0))k=k+1|0;else break}}if((l|0)<(q|0))l=l+1|0;else break}}l=($(e,p)|0)+m|0;a[(c[t>>2]|0)+l>>0]=(f|0)/(i|0)|0;m=m+1|0;e=c[s>>2]|0}while((m|0)<(e|0))}p=p+1|0;e=c[h>>2]|0}while((p|0)<(e|0))}if((g|0)!=0?($(e,c[s>>2]|0)|0)>0:0){e=0;do{b=(c[t>>2]|0)+e|0;a[b>>0]=(d[b>>0]|0)+g;e=e+1|0}while((e|0)<($(c[h>>2]|0,c[s>>2]|0)|0));e=0}else e=0}while(0);return e|0}function xe(a,b,c,d,e,f,g,h,i,j){a=a|0;b=b|0;c=c|0;d=d|0;e=e|0;f=f|0;g=g|0;h=h|0;i=i|0;j=j|0;var k=0;a:do switch(e|0){case 0:{switch(f|0){case 1:{if(j){k=Fc(a,b,c,j,i)|0;break a}switch(h|0){case 0:{if(d>>>0<2){k=wc(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=yc(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=Bc(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=Cc(a,b,c,g,i)|0;break a}case 8:{k=Ec(a,b,c,g,i)|0;break a}case 7:{k=Dc(a,b,c,g,i)|0;break a}case 9:{k=xc(a,b,c,g,i)|0;break a}case 10:{k=Ac(a,b,c,g,i)|0;break a}case 11:{k=zc(a,b,c,g,i)|0;break a}default:rb(0)}break}case 1:{if(d>>>0<2){k=nc(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=pc(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=sc(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=tc(a,b,c,g,i)|0;break a}case 8:{k=vc(a,b,c,g,i)|0;break a}case 7:{k=uc(a,b,c,g,i)|0;break a}case 9:{k=oc(a,b,c,g,i)|0;break a}case 10:{k=rc(a,b,c,g,i)|0;break a}case 11:{k=qc(a,b,c,g,i)|0;break a}default:rb(0)}break}default:rb(0)}break}case 0:{if(j){k=Yc(a,b,c,j,i)|0;break a}switch(h|0){case 0:{if(d>>>0<2){k=Pc(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=Rc(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=Uc(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=Vc(a,b,c,g,i)|0;break a}case 8:{k=Xc(a,b,c,g,i)|0;break a}case 7:{k=Wc(a,b,c,g,i)|0;break a}case 9:{k=Qc(a,b,c,g,i)|0;break a}case 10:{k=Tc(a,b,c,g,i)|0;break a}case 11:{k=Sc(a,b,c,g,i)|0;break a}default:rb(0)}break}case 1:{if(d>>>0<2){k=Gc(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=Ic(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=Lc(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=Mc(a,b,c,g,i)|0;break a}case 8:{k=Oc(a,b,c,g,i)|0;break a}case 7:{k=Nc(a,b,c,g,i)|0;break a}case 9:{k=Hc(a,b,c,g,i)|0;break a}case 10:{k=Kc(a,b,c,g,i)|0;break a}case 11:{k=Jc(a,b,c,g,i)|0;break a}default:rb(0)}break}default:rb(0)}break}default:rb(0)}break}case 1:{switch(f|0){case 1:{if(j){k=pd(a,b,c,j,i)|0;break a}switch(h|0){case 0:{if(d>>>0<2){k=gd(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=id(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=ld(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=md(a,b,c,g,i)|0;break a}case 8:{k=od(a,b,c,g,i)|0;break a}case 7:{k=nd(a,b,c,g,i)|0;break a}case 9:{k=hd(a,b,c,g,i)|0;break a}case 10:{k=kd(a,b,c,g,i)|0;break a}case 11:{k=jd(a,b,c,g,i)|0;break a}default:rb(0)}break}case 1:{if(d>>>0<2){k=Zc(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=$c(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=cd(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=dd(a,b,c,g,i)|0;break a}case 8:{k=fd(a,b,c,g,i)|0;break a}case 7:{k=ed(a,b,c,g,i)|0;break a}case 9:{k=_c(a,b,c,g,i)|0;break a}case 10:{k=bd(a,b,c,g,i)|0;break a}case 11:{k=ad(a,b,c,g,i)|0;break a}default:rb(0)}break}default:rb(0)}break}case 0:{if(j){k=Id(a,b,c,j,i)|0;break a}switch(h|0){case 0:{if(d>>>0<2){k=zd(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=Bd(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=Ed(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=Fd(a,b,c,g,i)|0;break a}case 8:{k=Hd(a,b,c,g,i)|0;break a}case 7:{k=Gd(a,b,c,g,i)|0;break a}case 9:{k=Ad(a,b,c,g,i)|0;break a}case 10:{k=Dd(a,b,c,g,i)|0;break a}case 11:{k=Cd(a,b,c,g,i)|0;break a}default:rb(0)}break}case 1:{if(d>>>0<2){k=qd(a,b,c,g,i)|0;break a}if((d&-2|0)==2){k=sd(a,b,c,g,i)|0;break a}if((d&-3|0)==4){k=vd(a,b,c,g,i)|0;break a}switch(d|0){case 5:case 12:case 13:case 14:{k=wd(a,b,c,g,i)|0;break a}case 8:{k=yd(a,b,c,g,i)|0;break a}case 7:{k=xd(a,b,c,g,i)|0;break a}case 9:{k=rd(a,b,c,g,i)|0;break a}case 10:{k=ud(a,b,c,g,i)|0;break a}case 11:{k=td(a,b,c,g,i)|0;break a}default:rb(0)}break}default:rb(0)}break}default:rb(0)}break}default:rb(0)}while(0);return k|0}function ye(a,b){a=a|0;b=b|0;var d=0;if((a|0)!=0?(d=a+7062384|0,(c[d>>2]|0)==0):0){c[d>>2]=b;d=0}else d=-1;return d|0}function ze(a){a=a|0;var b=0;if((a|0)!=0?(b=a+7062384|0,(c[b>>2]|0)!=0):0){c[b>>2]=0;b=0}else b=-1;return b|0}function Ae(){return Be(16,50)|0}function Be(a,b){a=a|0;b=b|0;var d=0,e=0,f=0,g=0,h=0,j=0,k=0,l=0,m=0,n=0,o=0,p=0,q=0,r=0;r=i;i=i+64|0;q=r+56|0;p=r+48|0;j=r+40|0;h=r+32|0;g=r+24|0;f=r+16|0;e=r+8|0;d=r;a:do if(!((a+-16|0)>>>0>48|(b|0)<1)){n=Uj(32)|0;if(!n){Me(3,5472,d);rb(1)}c[n>>2]=0;c[n+4>>2]=b;c[n+28>>2]=a;m=Uj(b<<2)|0;c[n+8>>2]=m;if(!m){Me(3,5472,e);rb(1)}d=b<<4;l=Uj(d)|0;c[n+12>>2]=l;if(!l){Me(3,5472,f);rb(1)}f=Uj(d)|0;k=n+20|0;c[k>>2]=f;if(!f){Me(3,5472,g);rb(1)}d=b<<5;g=Uj(d)|0;c[n+16>>2]=g;if(!g){Me(3,5472,h);rb(1)}h=Uj(d)|0;c[n+24>>2]=h;if(!h){Me(3,5472,j);rb(1)}e=$(a,a)|0;d=e*12|0;e=e<<2;if((b|0)>0){a=0;b:while(1){c[m+(a<<2)>>2]=0;f=a<<2;h=0;while(1){if((h|0)>=4)break;j=Uj(d)|0;g=h+f|0;c[l+(g<<2)>>2]=j;if(!j){d=18;break b}j=Uj(e)|0;c[(c[k>>2]|0)+(g<<2)>>2]=j;if(!j){d=20;break b}else h=h+1|0}a=a+1|0;if((a|0)>=(b|0)){o=n;break a}}if((d|0)==18){Me(3,5472,p);rb(1)}else if((d|0)==20){Me(3,5472,q);rb(1)}}else o=n}else o=0;while(0);i=r;return o|0}function Ce(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,i=0;if(!a)b=-1;else{b=a+4|0;d=a+8|0;e=a+12|0;f=a+20|0;if((c[b>>2]|0)>0){g=0;do{if(c[(c[d>>2]|0)+(g<<2)>>2]|0)Le(a,g)|0;h=g<<2;Vj(c[(c[e>>2]|0)+(h<<2)>>2]|0);Vj(c[(c[f>>2]|0)+(h<<2)>>2]|0);i=1+h|0;Vj(c[(c[e>>2]|0)+(i<<2)>>2]|0);Vj(c[(c[f>>2]|0)+(i<<2)>>2]|0);i=2+h|0;Vj(c[(c[e>>2]|0)+(i<<2)>>2]|0);Vj(c[(c[f>>2]|0)+(i<<2)>>2]|0);h=3+h|0;Vj(c[(c[e>>2]|0)+(h<<2)>>2]|0);Vj(c[(c[f>>2]|0)+(h<<2)>>2]|0);g=g+1|0}while((g|0)<(c[b>>2]|0))}Vj(a);b=0}return b|0}function De(b,e,f,g,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x){b=b|0;e=e|0;f=f|0;g=g|0;j=j|0;k=k|0;l=l|0;m=m|0;n=n|0;o=+o;p=p|0;q=q|0;r=r|0;s=s|0;t=t|0;u=u|0;v=v|0;w=w|0;x=x|0;var y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0;L=i;i=i+12448|0;A=L+12440|0;z=L+8|0;J=L;I=L+12312|0;K=L+24|0;do if((f+-2|0)>>>0<3){if((v|0)!=2830){y=v&255;if((Ee(e,2,y,y*3|0,g,j,k,l,m,n,o,K)|0)<0){c[s>>2]=-1;y=-6;break}y=Fe(K,y,s,t,u,v,w)|0;if(!x)break;c[x>>2]=0;c[x+4>>2]=0;break}if((Ee(e,2,14,42,g,j,k,l,m,n,.875,K)|0)<0){c[s>>2]=-1;y=-6;break}c[z>>2]=0;c[z+4>>2]=182;c[z+8>>2]=195;c[z+12>>2]=13;v=a[K+(c[z>>2]|0)>>0]|0;y=(v&255)>0?v:0;v=(v&255)<255?v:-1;H=a[K+(c[z+4>>2]|0)>>0]|0;y=(H&255)>(y&255)?H:y;v=(H&255)<(v&255)?H:v;H=a[K+(c[z+8>>2]|0)>>0]|0;y=(H&255)>(y&255)?H:y;v=(H&255)<(v&255)?H:v;H=a[K+(c[z+12>>2]|0)>>0]|0;y=((H&255)>(y&255)?H:y)&255;v=((H&255)<(v&255)?H:v)&255;a:do if((y-v|0)>=30){H=(y+v|0)>>>1;a[A>>0]=(d[K+(c[z>>2]|0)>>0]|0)>>>0>>0&1;a[A+1>>0]=(d[K+(c[z+4>>2]|0)>>0]|0)>>>0>>0&1;a[A+2>>0]=(d[K+(c[z+8>>2]|0)>>0]|0)>>>0>>0&1;a[A+3>>0]=(d[K+(c[z+12>>2]|0)>>0]|0)>>>0>>0&1;v=0;while(1){y=v+1|0;if(((a[A+v>>0]|0)==1?(a[A+((y|0)%4|0)>>0]|0)==1:0)?(a[A+((v+2|0)%4|0)>>0]|0)==0:0){G=v;break}if((y|0)<4)v=y;else{G=y;break}}switch(G|0){case 4:{c[t>>2]=0;h[u>>3]=-1.0;y=-3;v=0;z=0;break a}case 0:{z=119;y=255;v=0;do{D=v+-3|0;B=(v&-2|0)==12;C=v*14|0;A=0;do{if(((A+-3|D)>>>0>=8?(F=A&-2,(A|v)>>>0>=2):0)?!(B&((F|0)==0|(F|0)==12)):0){E=(d[K+(A+C)>>0]|0)-H|0;a[I+z>>0]=E>>>31;E=(E|0)>-1?E:0-E|0;z=z+-1|0;y=(E|0)<(y|0)?E:y}A=A+1|0}while((A|0)!=14);v=v+1|0}while((v|0)!=14);break}case 1:{z=119;y=255;v=0;do{D=v+-3|0;C=v&-2;B=(C|0)==0;C=(C|0)==12;A=13;while(1){if(((A+-3|D)>>>0>=8?(E=(A&-2|0)==12,!(B&E)):0)?!(C&(A>>>0<2|E)):0){F=(d[K+((A*14|0)+v)>>0]|0)-H|0;a[I+z>>0]=F>>>31;F=(F|0)>-1?F:0-F|0;z=z+-1|0;y=(F|0)<(y|0)?F:y}if((A|0)>0)A=A+-1|0;else break}v=v+1|0}while((v|0)!=14);break}case 2:{v=119;y=255;D=13;while(1){B=D+-3|0;C=D>>>0<2|(D&-2|0)==12;A=D*14|0;z=13;while(1){if((z+-3|B)>>>0>=8?!((z|D)>>>0<2|C&(z&-2|0)==12):0){F=(d[K+(z+A)>>0]|0)-H|0;a[I+v>>0]=F>>>31;F=(F|0)>-1?F:0-F|0;v=v+-1|0;y=(F|0)<(y|0)?F:y}if((z|0)>0)z=z+-1|0;else break}if((D|0)>0)D=D+-1|0;else break}break}case 3:{v=119;y=255;D=13;while(1){C=D+-3|0;B=D&-2;A=(B|0)==12;B=(B|0)==0;z=0;do{if(((z+-3|C)>>>0>=8?!(A&z>>>0<2|(z|D)>>>0<2):0)?!(B&(z&-2|0)==12):0){F=(d[K+((z*14|0)+D)>>0]|0)-H|0;a[I+v>>0]=F>>>31;F=(F|0)>-1?F:0-F|0;v=v+-1|0;y=(F|0)<(y|0)?F:y}z=z+1|0}while((z|0)!=14);if((D|0)>0)D=D+-1|0;else break}break}default:y=255}c[t>>2]=G;h[u>>3]=(y|0)>30?1.0:+(y|0)/30.0;y=Ie(2830,0,0,I,J)|0;if((y|0)<0){y=-4;v=0;z=0}else{if(w)c[w>>2]=y;z=J;y=0;v=c[z>>2]|0;z=c[z+4>>2]|0}}else{c[t>>2]=0;h[u>>3]=-1.0;y=-2;v=0;z=0}while(0);if((y|0)<0){c[s>>2]=-1;break}if((v|0)==-1&(z|0)==-1){c[s>>2]=-1;y=-5;break}c[s>>2]=(v&-32768|0)==0&0==0?v&32767:0;if(!x)y=0;else{y=x;c[y>>2]=v;c[y+4>>2]=z;y=0}}else y=1;while(0);b:do switch(f|0){case 0:case 1:case 3:case 4:{if(!b){c[p>>2]=-1;v=-1;break b}v=b+28|0;z=c[v>>2]|0;A=z<<2;switch(f|0){case 0:case 3:if((Ee(e,0,z,A,g,j,k,l,m,n,o,K)|0)<0){c[p>>2]=-1;v=-6;break b}else{v=Ge(b,0,K,c[v>>2]|0,p,q,r)|0;break b}default:if((Ee(e,1,z,A,g,j,k,l,m,n,o,K)|0)<0){c[p>>2]=-1;v=-6;break b}else{v=Ge(b,1,K,c[v>>2]|0,p,q,r)|0;break b}}}default:v=1}while(0);if((y|0)!=1){if((v|0)!=1)y=(v&y|0)<0?v:0}else y=v;i=L;return y|0} function _j(a){a=a|0;var b=0,d=0,e=0,f=0,g=0,h=0,j=0,k=0;k=i;i=i+16|0;b=k+8|0;h=k+4|0;d=k;c[h>>2]=a;do if(a>>>0>=212){g=(a>>>0)/210|0;e=g*210|0;c[d>>2]=a-e;b=($j(3712,3904,d,b)|0)-3712>>2;f=b;b=(c[3712+(b<<2)>>2]|0)+e|0;a:while(1){e=5;while(1){if(e>>>0>=47){e=211;j=8;break}d=c[3520+(e<<2)>>2]|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=106;break a}if((b|0)==($(a,d)|0))break;else e=e+1|0}b:do if((j|0)==8)while(1){j=0;d=(b>>>0)/(e>>>0)|0;if(d>>>0>>0){j=105;break a}if((b|0)==($(d,e)|0))break b;d=e+10|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+12|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+16|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+18|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+22|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+28|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+30|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+36|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+40|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+42|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+46|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+52|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+58|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+60|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+66|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+70|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+72|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+78|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+82|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+88|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+96|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+100|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+102|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+106|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+108|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+112|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+120|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+126|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+130|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+136|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+138|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+142|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+148|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+150|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+156|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+162|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+166|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+168|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+172|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+178|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+180|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+186|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+190|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+192|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+196|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+198|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break b;d=e+208|0;a=(b>>>0)/(d>>>0)|0;if(a>>>0>>0){j=105;break a}if((b|0)==($(a,d)|0))break;else{e=e+210|0;j=8}}while(0);e=f+1|0;b=(e|0)==48;e=b?0:e;b=(b&1)+g|0;f=e;g=b;b=(c[3712+(e<<2)>>2]|0)+(b*210|0)|0}if((j|0)==105){c[h>>2]=b;break}else if((j|0)==106){c[h>>2]=b;break}}else 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If the camera argument is an URL, it is loaded into a new ARCameraParam, and the ARController dispatches a 'load' event and calls the onload method if it is defined. @exports ARController @constructor @param {number} width The width of the images to process. @param {number} height The height of the images to process. @param {ARCameraParam | string} camera The ARCameraParam to use for image processing. If this is a string, the ARController treats it as an URL and tries to load it as a ARCameraParam definition file, calling ARController#onload on success. */ var ARController = function(width, height, camera) { var id; var w = width, h = height; this.orientation = 'landscape'; this.listeners = {}; if (typeof width !== 'number') { var image = width; camera = height; w = image.videoWidth || image.width; h = image.videoHeight || image.height; this.image = image; } this.defaultMarkerWidth = 1; this.patternMarkers = {}; this.barcodeMarkers = {}; this.transform_mat = new Float32Array(16); this.canvas = document.createElement('canvas'); this.canvas.width = w; this.canvas.height = h; this.ctx = this.canvas.getContext('2d'); this.videoWidth = w; this.videoHeight = h; if (typeof camera === 'string') { var self = this; this.cameraParam = new ARCameraParam(camera, function() { self._initialize(); }, function(err) { console.error("ARController: Failed to load ARCameraParam", err); }); } else { this.cameraParam = camera; this._initialize(); } }; /** Destroys the ARController instance and frees all associated resources. After calling dispose, the ARController can't be used any longer. Make a new one if you need one. Calling this avoids leaking Emscripten memory, which may be important if you're using multiple ARControllers. */ ARController.prototype.dispose = function() { artoolkit.teardown(this.id); for (var t in this) { this[t] = null; } }; /** Detects markers in the given image. The process method dispatches marker detection events during its run. The marker detection process proceeds by first dispatching a markerNum event that tells you how many markers were found in the image. Next, a getMarker event is dispatched for each found marker square. Finally, getMultiMarker is dispatched for every found multimarker, followed by getMultiMarkerSub events dispatched for each of the markers in the multimarker. arController.addEventListener('markerNum', function(ev) { console.log("Detected " + ev.data + " markers.") }); arController.addEventListener('getMarker', function(ev) { console.log("Detected marker with ids:", ev.data.marker.id, ev.data.marker.idPatt, ev.data.marker.idMatrix); console.log("Marker data", ev.data.marker); console.log("Marker transform matrix:", [].join.call(ev.data.matrix, ', ')); }); arController.addEventListener('getMultiMarker', function(ev) { console.log("Detected multimarker with id:", ev.data.multiMarkerId); }); arController.addEventListener('getMultiMarkerSub', function(ev) { console.log("Submarker for " + ev.data.multiMarkerId, ev.data.markerIndex, ev.data.marker); }); arController.process(image); If no image is given, defaults to this.image. If the debugSetup has been called, draws debug markers on the debug canvas. @param {ImageElement | VideoElement} image The image to process [optional]. */ ARController.prototype.process = function(image) { this.detectMarker(image); var markerNum = this.getMarkerNum(); var k,o; for (k in this.patternMarkers) { o = this.patternMarkers[k] o.inPrevious = o.inCurrent; o.inCurrent = false; } for (k in this.barcodeMarkers) { o = this.barcodeMarkers[k] o.inPrevious = o.inCurrent; o.inCurrent = false; } for (var i=0; i -1 && (markerInfo.id === markerInfo.idPatt || markerInfo.idMatrix === -1)) { visible = this.trackPatternMarkerId(markerInfo.idPatt); markerType = artoolkit.PATTERN_MARKER; if (markerInfo.dir !== markerInfo.dirPatt) { this.setMarkerInfoDir(i, markerInfo.dirPatt); } } else if (markerInfo.idMatrix > -1) { visible = this.trackBarcodeMarkerId(markerInfo.idMatrix); markerType = artoolkit.BARCODE_MARKER; if (markerInfo.dir !== markerInfo.dirMatrix) { this.setMarkerInfoDir(i, markerInfo.dirMatrix); } } if (markerType !== artoolkit.UNKNOWN_MARKER && visible.inPrevious) { this.getTransMatSquareCont(i, visible.markerWidth, visible.matrix, visible.matrix); } else { this.getTransMatSquare(i, visible.markerWidth, visible.matrix); } // this.getTransMatSquare(i, visible.markerWidth, visible.matrix); visible.inCurrent = true; this.transMatToGLMat(visible.matrix, this.transform_mat); this.dispatchEvent({ name: 'getMarker', target: this, data: { index: i, type: markerType, marker: markerInfo, matrix: this.transform_mat } }); } var multiMarkerCount = this.getMultiMarkerCount(); for (var i=0; i= 0) { visible = true; this.dispatchEvent({ name: 'getMultiMarker', target: this, data: { multiMarkerId: i, matrix: this.transform_mat } }); break; } } if (visible) { for (var j=0; j -1) { this.listeners[name].splice(index, 1); } } }; /** Dispatches the given event to all registered listeners on event.name. @param {Object} event Event to dispatch. */ ARController.prototype.dispatchEvent = function(event) { var listeners = this.listeners[event.name]; if (listeners) { for (var i=0; i= 0) if marker is valid, or -1 if invalid. @field idPatt If pattern detection mode includes a pattern mode, will be marker ID (>= 0) if marker is valid, or -1 if invalid. @field idMatrix If pattern detection mode includes a matrix mode, will be marker ID (>= 0) if marker is valid, or -1 if invalid. @field dir If pattern detection mode is either pattern mode OR matrix but not both, and id != -1, will be marker direction (range 0 to 3, inclusive). @field dirPatt If pattern detection mode includes a pattern mode, and id != -1, will be marker direction (range 0 to 3, inclusive). @field dirMatrix If pattern detection mode includes a matrix mode, and id != -1, will be marker direction (range 0 to 3, inclusive). @field cf If pattern detection mode is either pattern mode OR matrix but not both, will be marker matching confidence (range 0.0 to 1.0 inclusive) if marker is valid, or -1.0 if marker is invalid. @field cfPatt If pattern detection mode includes a pattern mode, will be marker matching confidence (range 0.0 to 1.0 inclusive) if marker is valid, or -1.0 if marker is invalid. @field cfMatrix If pattern detection mode includes a matrix mode, will be marker matching confidence (range 0.0 to 1.0 inclusive) if marker is valid, or -1.0 if marker is invalid. @field pos 2D position (in camera image coordinates, origin at top-left) of the centre of the marker. @field line Line equations for the 4 sides of the marker. @field vertex 2D positions (in camera image coordinates, origin at top-left) of the corners of the marker. vertex[(4 - dir)%4][] is the top-left corner of the marker. Other vertices proceed clockwise from this. These are idealised coordinates (i.e. the onscreen position aligns correctly with the undistorted camera image.) @param {number} markerIndex The index of the marker to query. @returns {Object} The markerInfo struct. */ ARController.prototype.getMarker = function(markerIndex) { if (0 === artoolkit.getMarker(this.id, markerIndex)) { return artoolkit.markerInfo; } }; /** Set marker vertices to the given vertexData[4][2] array. Sets the marker pos to the center of the vertices. Useful for building custom markers for getTransMatSquare. A markerIndex of -1 is used to access the global custom marker. @param {number} markerIndex The index of the marker to edit. */ ARController.prototype.setMarkerInfoVertex = function(markerIndex, vertexData) { for (var i=0; i -1) { // Or a string with the camera param writeStringToFS(filename, url, writeCallback); } else { ajax(url, filename, writeCallback); } } // transfer image function writeStringToFS(target, string, callback) { var byteArray = new Uint8Array(string.length); for (var i=0; i= minSize){ poly = CV.approxPolyDP(contour, contour.length * epsilon); this.polys.push(poly); if ( (4 === poly.length) && ( CV.isContourConvex(poly) ) ){ if ( CV.minEdgeLength(poly) >= minLength){ candidates.push(poly); } } } } return candidates; }; AR.Detector.prototype.clockwiseCorners = function(candidates){ var len = candidates.length, dx1, dx2, dy1, dy2, swap, i; for (i = 0; i < len; ++ i){ dx1 = candidates[i][1].x - candidates[i][0].x; dy1 = candidates[i][1].y - candidates[i][0].y; dx2 = candidates[i][2].x - candidates[i][0].x; dy2 = candidates[i][2].y - candidates[i][0].y; if ( (dx1 * dy2 - dy1 * dx2) < 0){ swap = candidates[i][1]; candidates[i][1] = candidates[i][3]; candidates[i][3] = swap; } } return candidates; }; AR.Detector.prototype.notTooNear = function(candidates, minDist){ var notTooNear = [], len = candidates.length, dist, dx, dy, i, j, k; for (i = 0; i < len; ++ i){ for (j = i + 1; j < len; ++ j){ dist = 0; for (k = 0; k < 4; ++ k){ dx = candidates[i][k].x - candidates[j][k].x; dy = candidates[i][k].y - candidates[j][k].y; dist += dx * dx + dy * dy; } if ( (dist / 4) < (minDist * minDist) ){ if ( CV.perimeter( candidates[i] ) < CV.perimeter( candidates[j] ) ){ candidates[i].tooNear = true; }else{ candidates[j].tooNear = true; } } } } for (i = 0; i < len; ++ i){ if ( !candidates[i].tooNear ){ notTooNear.push( candidates[i] ); } } return notTooNear; }; AR.Detector.prototype.findMarkers = function(imageSrc, candidates, warpSize){ var markers = [], len = candidates.length, candidate, marker, i; for (i = 0; i < len; ++ i){ candidate = candidates[i]; CV.warp(imageSrc, this.homography, candidate, warpSize); CV.threshold(this.homography, this.homography, CV.otsu(this.homography) ); marker = this.getMarker(this.homography, candidate); if (marker){ markers.push(marker); } } return markers; }; AR.Detector.prototype.getMarker = function(imageSrc, candidate){ var width = (imageSrc.width / 7) >>> 0, minZero = (width * width) >> 1, bits = [], rotations = [], distances = [], square, pair, inc, i, j; for (i = 0; i < 7; ++ i){ inc = (0 === i || 6 === i)? 1: 6; for (j = 0; j < 7; j += inc){ square = {x: j * width, y: i * width, width: width, height: width}; if ( CV.countNonZero(imageSrc, square) > minZero){ return null; } } } for (i = 0; i < 5; ++ i){ bits[i] = []; for (j = 0; j < 5; ++ j){ square = {x: (j + 1) * width, y: (i + 1) * width, width: width, height: width}; bits[i][j] = CV.countNonZero(imageSrc, square) > minZero? 1: 0; } } rotations[0] = bits; distances[0] = this.hammingDistance( rotations[0] ); pair = {first: distances[0], second: 0}; for (i = 1; i < 4; ++ i){ rotations[i] = this.rotate( rotations[i - 1] ); distances[i] = this.hammingDistance( rotations[i] ); if (distances[i] < pair.first){ pair.first = distances[i]; pair.second = i; } } if (0 !== pair.first){ return null; } return new AR.Marker( this.mat2id( rotations[pair.second] ), this.rotate2(candidate, 4 - pair.second) ); }; AR.Detector.prototype.hammingDistance = function(bits){ var ids = [ [1,0,0,0,0], [1,0,1,1,1], [0,1,0,0,1], [0,1,1,1,0] ], dist = 0, sum, minSum, i, j, k; for (i = 0; i < 5; ++ i){ minSum = Infinity; for (j = 0; j < 4; ++ j){ sum = 0; for (k = 0; k < 5; ++ k){ sum += bits[i][k] === ids[j][k]? 0: 1; } if (sum < minSum){ minSum = sum; } } dist += minSum; } return dist; }; AR.Detector.prototype.mat2id = function(bits){ var id = 0, i; for (i = 0; i < 5; ++ i){ id <<= 1; id |= bits[i][1]; id <<= 1; id |= bits[i][3]; } return id; }; AR.Detector.prototype.rotate = function(src){ var dst = [], len = src.length, i, j; for (i = 0; i < len; ++ i){ dst[i] = []; for (j = 0; j < src[i].length; ++ j){ dst[i][j] = src[src[i].length - j - 1][i]; } } return dst; }; AR.Detector.prototype.rotate2 = function(src, rotation){ var dst = [], len = src.length, i; for (i = 0; i < len; ++ i){ dst[i] = src[ (rotation + i) % len ]; } return dst; }; /* Copyright (c) 2011 Juan Mellado Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* References: - "OpenCV: Open Computer Vision Library" http://sourceforge.net/projects/opencvlibrary/ - "Stack Blur: Fast But Goodlooking" http://incubator.quasimondo.com/processing/fast_blur_deluxe.php */ var CV = CV || {}; CV.Image = function(width, height, data){ this.width = width || 0; this.height = height || 0; this.data = data || []; }; CV.grayscale = function(imageSrc, imageDst){ var src = imageSrc.data, dst = imageDst.data, len = src.length, i = 0, j = 0; for (; i < len; i += 4){ dst[j ++] = (src[i] * 0.299 + src[i + 1] * 0.587 + src[i + 2] * 0.114 + 0.5) & 0xff; } imageDst.width = imageSrc.width; imageDst.height = imageSrc.height; return imageDst; }; CV.threshold = function(imageSrc, imageDst, threshold){ var src = imageSrc.data, dst = imageDst.data, len = src.length, tab = [], i; for (i = 0; i < 256; ++ i){ tab[i] = i <= threshold? 0: 255; } for (i = 0; i < len; ++ i){ dst[i] = tab[ src[i] ]; } imageDst.width = imageSrc.width; imageDst.height = imageSrc.height; return imageDst; }; CV.adaptiveThreshold = function(imageSrc, imageDst, kernelSize, threshold){ var src = imageSrc.data, dst = imageDst.data, len = src.length, tab = [], i; CV.stackBoxBlur(imageSrc, imageDst, kernelSize); for (i = 0; i < 768; ++ i){ tab[i] = (i - 255 <= -threshold)? 255: 0; } for (i = 0; i < len; ++ i){ dst[i] = tab[ src[i] - dst[i] + 255 ]; } imageDst.width = imageSrc.width; imageDst.height = imageSrc.height; return imageDst; }; CV.otsu = function(imageSrc){ var src = imageSrc.data, len = src.length, hist = [], threshold = 0, sum = 0, sumB = 0, wB = 0, wF = 0, max = 0, mu, between, i; for (i = 0; i < 256; ++ i){ hist[i] = 0; } for (i = 0; i < len; ++ i){ hist[ src[i] ] ++; } for (i = 0; i < 256; ++ i){ sum += hist[i] * i; } for (i = 0; i < 256; ++ i){ wB += hist[i]; if (0 !== wB){ wF = len - wB; if (0 === wF){ break; } sumB += hist[i] * i; mu = (sumB / wB) - ( (sum - sumB) / wF ); between = wB * wF * mu * mu; if (between > max){ max = between; threshold = i; } } } return threshold; }; CV.stackBoxBlurMult = [1, 171, 205, 293, 57, 373, 79, 137, 241, 27, 391, 357, 41, 19, 283, 265]; CV.stackBoxBlurShift = [0, 9, 10, 11, 9, 12, 10, 11, 12, 9, 13, 13, 10, 9, 13, 13]; CV.BlurStack = function(){ this.color = 0; this.next = null; }; CV.stackBoxBlur = function(imageSrc, imageDst, kernelSize){ var src = imageSrc.data, dst = imageDst.data, height = imageSrc.height, width = imageSrc.width, heightMinus1 = height - 1, widthMinus1 = width - 1, size = kernelSize + kernelSize + 1, radius = kernelSize + 1, mult = CV.stackBoxBlurMult[kernelSize], shift = CV.stackBoxBlurShift[kernelSize], stack, stackStart, color, sum, pos, start, p, x, y, i; stack = stackStart = new CV.BlurStack(); for (i = 1; i < size; ++ i){ stack = stack.next = new CV.BlurStack(); } stack.next = stackStart; pos = 0; for (y = 0; y < height; ++ y){ start = pos; color = src[pos]; sum = radius * color; stack = stackStart; for (i = 0; i < radius; ++ i){ stack.color = color; stack = stack.next; } for (i = 1; i < radius; ++ i){ stack.color = src[pos + i]; sum += stack.color; stack = stack.next; } stack = stackStart; for (x = 0; x < width; ++ x){ dst[pos ++] = (sum * mult) >>> shift; p = x + radius; p = start + (p < widthMinus1? p: widthMinus1); sum -= stack.color - src[p]; stack.color = src[p]; stack = stack.next; } } for (x = 0; x < width; ++ x){ pos = x; start = pos + width; color = dst[pos]; sum = radius * color; stack = stackStart; for (i = 0; i < radius; ++ i){ stack.color = color; stack = stack.next; } for (i = 1; i < radius; ++ i){ stack.color = dst[start]; sum += stack.color; stack = stack.next; start += width; } stack = stackStart; for (y = 0; y < height; ++ y){ dst[pos] = (sum * mult) >>> shift; p = y + radius; p = x + ( (p < heightMinus1? p: heightMinus1) * width ); sum -= stack.color - dst[p]; stack.color = dst[p]; stack = stack.next; pos += width; } } return imageDst; }; CV.gaussianBlur = function(imageSrc, imageDst, imageMean, kernelSize){ var kernel = CV.gaussianKernel(kernelSize); imageDst.width = imageSrc.width; imageDst.height = imageSrc.height; imageMean.width = imageSrc.width; imageMean.height = imageSrc.height; CV.gaussianBlurFilter(imageSrc, imageMean, kernel, true); CV.gaussianBlurFilter(imageMean, imageDst, kernel, false); return imageDst; }; CV.gaussianBlurFilter = function(imageSrc, imageDst, kernel, horizontal){ var src = imageSrc.data, dst = imageDst.data, height = imageSrc.height, width = imageSrc.width, pos = 0, limit = kernel.length >> 1, cur, value, i, j, k; for (i = 0; i < height; ++ i){ for (j = 0; j < width; ++ j){ value = 0.0; for (k = -limit; k <= limit; ++ k){ if (horizontal){ cur = pos + k; if (j + k < 0){ cur = pos; } else if (j + k >= width){ cur = pos; } }else{ cur = pos + (k * width); if (i + k < 0){ cur = pos; } else if (i + k >= height){ cur = pos; } } value += kernel[limit + k] * src[cur]; } dst[pos ++] = horizontal? value: (value + 0.5) & 0xff; } } return imageDst; }; CV.gaussianKernel = function(kernelSize){ var tab = [ [1], [0.25, 0.5, 0.25], [0.0625, 0.25, 0.375, 0.25, 0.0625], [0.03125, 0.109375, 0.21875, 0.28125, 0.21875, 0.109375, 0.03125] ], kernel = [], center, sigma, scale2X, sum, x, i; if ( (kernelSize <= 7) && (kernelSize % 2 === 1) ){ kernel = tab[kernelSize >> 1]; }else{ center = (kernelSize - 1.0) * 0.5; sigma = 0.8 + (0.3 * (center - 1.0) ); scale2X = -0.5 / (sigma * sigma); sum = 0.0; for (i = 0; i < kernelSize; ++ i){ x = i - center; sum += kernel[i] = Math.exp(scale2X * x * x); } sum = 1 / sum; for (i = 0; i < kernelSize; ++ i){ kernel[i] *= sum; } } return kernel; }; CV.findContours = function(imageSrc, binary){ var width = imageSrc.width, height = imageSrc.height, contours = [], src, deltas, pos, pix, nbd, outer, hole, i, j; src = CV.binaryBorder(imageSrc, binary); deltas = CV.neighborhoodDeltas(width + 2); pos = width + 3; nbd = 1; for (i = 0; i < height; ++ i, pos += 2){ for (j = 0; j < width; ++ j, ++ pos){ pix = src[pos]; if (0 !== pix){ outer = hole = false; if (1 === pix && 0 === src[pos - 1]){ outer = true; } else if (pix >= 1 && 0 === src[pos + 1]){ hole = true; } if (outer || hole){ ++ nbd; contours.push( CV.borderFollowing(src, pos, nbd, {x: j, y: i}, hole, deltas) ); } } } } return contours; }; CV.borderFollowing = function(src, pos, nbd, point, hole, deltas){ var contour = [], pos1, pos3, pos4, s, s_end, s_prev; contour.hole = hole; s = s_end = hole? 0: 4; do{ s = (s - 1) & 7; pos1 = pos + deltas[s]; if (src[pos1] !== 0){ break; } }while(s !== s_end); if (s === s_end){ src[pos] = -nbd; contour.push( {x: point.x, y: point.y} ); }else{ pos3 = pos; s_prev = s ^ 4; while(true){ s_end = s; do{ pos4 = pos3 + deltas[++ s]; }while(src[pos4] === 0); s &= 7; if ( ( (s - 1) >>> 0) < (s_end >>> 0) ){ src[pos3] = -nbd; } else if (src[pos3] === 1){ src[pos3] = nbd; } contour.push( {x: point.x, y: point.y} ); s_prev = s; point.x += CV.neighborhood[s][0]; point.y += CV.neighborhood[s][1]; if ( (pos4 === pos) && (pos3 === pos1) ){ break; } pos3 = pos4; s = (s + 4) & 7; } } return contour; }; CV.neighborhood = [ [1, 0], [1, -1], [0, -1], [-1, -1], [-1, 0], [-1, 1], [0, 1], [1, 1] ]; CV.neighborhoodDeltas = function(width){ var deltas = [], len = CV.neighborhood.length, i = 0; for (; i < len; ++ i){ deltas[i] = CV.neighborhood[i][0] + (CV.neighborhood[i][1] * width); } return deltas.concat(deltas); }; CV.approxPolyDP = function(contour, epsilon){ var slice = {start_index: 0, end_index: 0}, right_slice = {start_index: 0, end_index: 0}, poly = [], stack = [], len = contour.length, pt, start_pt, end_pt, dist, max_dist, le_eps, dx, dy, i, j, k; epsilon *= epsilon; k = 0; for (i = 0; i < 3; ++ i){ max_dist = 0; k = (k + right_slice.start_index) % len; start_pt = contour[k]; if (++ k === len) {k = 0;} for (j = 1; j < len; ++ j){ pt = contour[k]; if (++ k === len) {k = 0;} dx = pt.x - start_pt.x; dy = pt.y - start_pt.y; dist = dx * dx + dy * dy; if (dist > max_dist){ max_dist = dist; right_slice.start_index = j; } } } if (max_dist <= epsilon){ poly.push( {x: start_pt.x, y: start_pt.y} ); }else{ slice.start_index = k; slice.end_index = (right_slice.start_index += slice.start_index); right_slice.start_index -= right_slice.start_index >= len? len: 0; right_slice.end_index = slice.start_index; if (right_slice.end_index < right_slice.start_index){ right_slice.end_index += len; } stack.push( {start_index: right_slice.start_index, end_index: right_slice.end_index} ); stack.push( {start_index: slice.start_index, end_index: slice.end_index} ); } while(stack.length !== 0){ slice = stack.pop(); end_pt = contour[slice.end_index % len]; start_pt = contour[k = slice.start_index % len]; if (++ k === len) {k = 0;} if (slice.end_index <= slice.start_index + 1){ le_eps = true; }else{ max_dist = 0; dx = end_pt.x - start_pt.x; dy = end_pt.y - start_pt.y; for (i = slice.start_index + 1; i < slice.end_index; ++ i){ pt = contour[k]; if (++ k === len) {k = 0;} dist = Math.abs( (pt.y - start_pt.y) * dx - (pt.x - start_pt.x) * dy); if (dist > max_dist){ max_dist = dist; right_slice.start_index = i; } } le_eps = max_dist * max_dist <= epsilon * (dx * dx + dy * dy); } if (le_eps){ poly.push( {x: start_pt.x, y: start_pt.y} ); }else{ right_slice.end_index = slice.end_index; slice.end_index = right_slice.start_index; stack.push( {start_index: right_slice.start_index, end_index: right_slice.end_index} ); stack.push( {start_index: slice.start_index, end_index: slice.end_index} ); } } return poly; }; CV.warp = function(imageSrc, imageDst, contour, warpSize){ var src = imageSrc.data, dst = imageDst.data, width = imageSrc.width, height = imageSrc.height, pos = 0, sx1, sx2, dx1, dx2, sy1, sy2, dy1, dy2, p1, p2, p3, p4, m, r, s, t, u, v, w, x, y, i, j; m = CV.getPerspectiveTransform(contour, warpSize - 1); r = m[8]; s = m[2]; t = m[5]; for (i = 0; i < warpSize; ++ i){ r += m[7]; s += m[1]; t += m[4]; u = r; v = s; w = t; for (j = 0; j < warpSize; ++ j){ u += m[6]; v += m[0]; w += m[3]; x = v / u; y = w / u; sx1 = x >>> 0; sx2 = (sx1 === width - 1)? sx1: sx1 + 1; dx1 = x - sx1; dx2 = 1.0 - dx1; sy1 = y >>> 0; sy2 = (sy1 === height - 1)? sy1: sy1 + 1; dy1 = y - sy1; dy2 = 1.0 - dy1; p1 = p2 = sy1 * width; p3 = p4 = sy2 * width; dst[pos ++] = (dy2 * (dx2 * src[p1 + sx1] + dx1 * src[p2 + sx2]) + dy1 * (dx2 * src[p3 + sx1] + dx1 * src[p4 + sx2]) ) & 0xff; } } imageDst.width = warpSize; imageDst.height = warpSize; return imageDst; }; CV.getPerspectiveTransform = function(src, size){ var rq = CV.square2quad(src); rq[0] /= size; rq[1] /= size; rq[3] /= size; rq[4] /= size; rq[6] /= size; rq[7] /= size; return rq; }; CV.square2quad = function(src){ var sq = [], px, py, dx1, dx2, dy1, dy2, den; px = src[0].x - src[1].x + src[2].x - src[3].x; py = src[0].y - src[1].y + src[2].y - src[3].y; if (0 === px && 0 === py){ sq[0] = src[1].x - src[0].x; sq[1] = src[2].x - src[1].x; sq[2] = src[0].x; sq[3] = src[1].y - src[0].y; sq[4] = src[2].y - src[1].y; sq[5] = src[0].y; sq[6] = 0; sq[7] = 0; sq[8] = 1; }else{ dx1 = src[1].x - src[2].x; dx2 = src[3].x - src[2].x; dy1 = src[1].y - src[2].y; dy2 = src[3].y - src[2].y; den = dx1 * dy2 - dx2 * dy1; sq[6] = (px * dy2 - dx2 * py) / den; sq[7] = (dx1 * py - px * dy1) / den; sq[8] = 1; sq[0] = src[1].x - src[0].x + sq[6] * src[1].x; sq[1] = src[3].x - src[0].x + sq[7] * src[3].x; sq[2] = src[0].x; sq[3] = src[1].y - src[0].y + sq[6] * src[1].y; sq[4] = src[3].y - src[0].y + sq[7] * src[3].y; sq[5] = src[0].y; } return sq; }; CV.isContourConvex = function(contour){ var orientation = 0, convex = true, len = contour.length, i = 0, j = 0, cur_pt, prev_pt, dxdy0, dydx0, dx0, dy0, dx, dy; prev_pt = contour[len - 1]; cur_pt = contour[0]; dx0 = cur_pt.x - prev_pt.x; dy0 = cur_pt.y - prev_pt.y; for (; i < len; ++ i){ if (++ j === len) {j = 0;} prev_pt = cur_pt; cur_pt = contour[j]; dx = cur_pt.x - prev_pt.x; dy = cur_pt.y - prev_pt.y; dxdy0 = dx * dy0; dydx0 = dy * dx0; orientation |= dydx0 > dxdy0? 1: (dydx0 < dxdy0? 2: 3); if (3 === orientation){ convex = false; break; } dx0 = dx; dy0 = dy; } return convex; }; CV.perimeter = function(poly){ var len = poly.length, i = 0, j = len - 1, p = 0.0, dx, dy; for (; i < len; j = i ++){ dx = poly[i].x - poly[j].x; dy = poly[i].y - poly[j].y; p += Math.sqrt(dx * dx + dy * dy) ; } return p; }; CV.minEdgeLength = function(poly){ var len = poly.length, i = 0, j = len - 1, min = Infinity, d, dx, dy; for (; i < len; j = i ++){ dx = poly[i].x - poly[j].x; dy = poly[i].y - poly[j].y; d = dx * dx + dy * dy; if (d < min){ min = d; } } return Math.sqrt(min); }; CV.countNonZero = function(imageSrc, square){ var src = imageSrc.data, height = square.height, width = square.width, pos = square.x + (square.y * imageSrc.width), span = imageSrc.width - width, nz = 0, i, j; for (i = 0; i < height; ++ i){ for (j = 0; j < width; ++ j){ if ( 0 !== src[pos ++] ){ ++ nz; } } pos += span; } return nz; }; CV.binaryBorder = function(imageSrc, dst){ var src = imageSrc.data, height = imageSrc.height, width = imageSrc.width, posSrc = 0, posDst = 0, i, j; for (j = -2; j < width; ++ j){ dst[posDst ++] = 0; } for (i = 0; i < height; ++ i){ dst[posDst ++] = 0; for (j = 0; j < width; ++ j){ dst[posDst ++] = (0 === src[posSrc ++]? 0: 1); } dst[posDst ++] = 0; } for (j = -2; j < width; ++ j){ dst[posDst ++] = 0; } return dst; }; /* Copyright (c) 2012 Juan Mellado Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* References: - "Iterative Pose Estimation using Coplanar Feature Points" Denis Oberkampf, Daniel F. DeMenthon, Larry S. Davis http://www.cfar.umd.edu/~daniel/daniel_papersfordownload/CoplanarPts.pdf */ var POS = POS || {}; POS.Posit = function(modelSize, focalLength){ this.objectPoints = this.buildModel(modelSize); this.focalLength = focalLength; this.objectVectors = []; this.objectNormal = []; this.objectMatrix = [[],[],[]]; this.init(); }; POS.Posit.prototype.buildModel = function(modelSize){ var half = modelSize / 2.0; return [ [-half, half, 0.0], [ half, half, 0.0], [ half, -half, 0.0], [-half, -half, 0.0] ]; }; POS.Posit.prototype.init = function(){ var np = this.objectPoints.length, vectors = [], n = [], len = 0.0, row = 2, i; for (i = 0; i < np; ++ i){ this.objectVectors[i] = [this.objectPoints[i][0] - this.objectPoints[0][0], this.objectPoints[i][1] - this.objectPoints[0][1], this.objectPoints[i][2] - this.objectPoints[0][2]]; vectors[i] = [this.objectVectors[i][0], this.objectVectors[i][1], this.objectVectors[i][2]]; } while(0.0 === len){ n[0] = this.objectVectors[1][1] * this.objectVectors[row][2] - this.objectVectors[1][2] * this.objectVectors[row][1]; n[1] = this.objectVectors[1][2] * this.objectVectors[row][0] - this.objectVectors[1][0] * this.objectVectors[row][2]; n[2] = this.objectVectors[1][0] * this.objectVectors[row][1] - this.objectVectors[1][1] * this.objectVectors[row][0]; len = Math.sqrt(n[0] * n[0] + n[1] * n[1] + n[2] * n[2]); ++ row; } for (i = 0; i < 3; ++ i){ this.objectNormal[i] = n[i] / len; } POS.pseudoInverse(vectors, np, this.objectMatrix); }; POS.Posit.prototype.pose = function(imagePoints){ var posRotation1 = [[],[],[]], posRotation2 = [[],[],[]], posTranslation = [], rotation1 = [[],[],[]], rotation2 = [[],[],[]], translation1 = [], translation2 = [], error1, error2, valid1, valid2, i, j; this.pos(imagePoints, posRotation1, posRotation2, posTranslation); valid1 = this.isValid(posRotation1, posTranslation); if (valid1){ error1 = this.iterate(imagePoints, posRotation1, posTranslation, rotation1, translation1); }else{ error1 = {euclidean: -1.0, pixels: -1, maximum: -1.0}; } valid2 = this.isValid(posRotation2, posTranslation); if (valid2){ error2 = this.iterate(imagePoints, posRotation2, posTranslation, rotation2, translation2); }else{ error2 = {euclidean: -1.0, pixels: -1, maximum: -1.0}; } for (i = 0; i < 3; ++ i){ for (j = 0; j < 3; ++ j){ if (valid1){ translation1[i] -= rotation1[i][j] * this.objectPoints[0][j]; } if (valid2){ translation2[i] -= rotation2[i][j] * this.objectPoints[0][j]; } } } return error1.euclidean < error2.euclidean? new POS.Pose(error1.pixels, rotation1, translation1, error2.pixels, rotation2, translation2): new POS.Pose(error2.pixels, rotation2, translation2, error1.pixels, rotation1, translation1); }; POS.Posit.prototype.pos = function(imagePoints, rotation1, rotation2, translation){ var np = this.objectPoints.length, imageVectors = [], i0 = [], j0 = [], ivec = [], jvec = [], row1 = [], row2 = [], row3 = [], i0i0, j0j0, i0j0, delta, q, lambda, mu, scale, i, j; for (i = 0; i < np; ++ i){ imageVectors[i] = [imagePoints[i].x - imagePoints[0].x, imagePoints[i].y - imagePoints[0].y]; } //i0 and j0 for (i = 0; i < 3; ++ i){ i0[i] = 0.0; j0[i] = 0.0; for (j = 0; j < np; ++ j){ i0[i] += this.objectMatrix[i][j] * imageVectors[j][0]; j0[i] += this.objectMatrix[i][j] * imageVectors[j][1]; } } i0i0 = i0[0] * i0[0] + i0[1] * i0[1] + i0[2] * i0[2]; j0j0 = j0[0] * j0[0] + j0[1] * j0[1] + j0[2] * j0[2]; i0j0 = i0[0] * j0[0] + i0[1] * j0[1] + i0[2] * j0[2]; //Lambda and mu delta = (j0j0 - i0i0) * (j0j0 - i0i0) + 4.0 * (i0j0 * i0j0); if (j0j0 - i0i0 >= 0.0){ q = (j0j0 - i0i0 + Math.sqrt(delta) ) / 2.0; }else{ q = (j0j0 - i0i0 - Math.sqrt(delta) ) / 2.0; } if (q >= 0.0){ lambda = Math.sqrt(q); if (0.0 === lambda){ mu = 0.0; }else{ mu = -i0j0 / lambda; } }else{ lambda = Math.sqrt( -(i0j0 * i0j0) / q); if (0.0 === lambda){ mu = Math.sqrt(i0i0 - j0j0); }else{ mu = -i0j0 / lambda; } } //First rotation for (i = 0; i < 3; ++ i){ ivec[i] = i0[i] + lambda * this.objectNormal[i]; jvec[i] = j0[i] + mu * this.objectNormal[i]; } scale = Math.sqrt(ivec[0] * ivec[0] + ivec[1] * ivec[1] + ivec[2] * ivec[2]); for (i = 0; i < 3; ++ i){ row1[i] = ivec[i] / scale; row2[i] = jvec[i] / scale; } row3[0] = row1[1] * row2[2] - row1[2] * row2[1]; row3[1] = row1[2] * row2[0] - row1[0] * row2[2]; row3[2] = row1[0] * row2[1] - row1[1] * row2[0]; for (i = 0; i < 3; ++ i){ rotation1[0][i] = row1[i]; rotation1[1][i] = row2[i]; rotation1[2][i] = row3[i]; } //Second rotation for (i = 0; i < 3; ++ i){ ivec[i] = i0[i] - lambda * this.objectNormal[i]; jvec[i] = j0[i] - mu * this.objectNormal[i]; } for (i = 0; i < 3; ++ i){ row1[i] = ivec[i] / scale; row2[i] = jvec[i] / scale; } row3[0] = row1[1] * row2[2] - row1[2] * row2[1]; row3[1] = row1[2] * row2[0] - row1[0] * row2[2]; row3[2] = row1[0] * row2[1] - row1[1] * row2[0]; for (i = 0; i < 3; ++ i){ rotation2[0][i] = row1[i]; rotation2[1][i] = row2[i]; rotation2[2][i] = row3[i]; } //Translation translation[0] = imagePoints[0].x / scale; translation[1] = imagePoints[0].y / scale; translation[2] = this.focalLength / scale; }; POS.Posit.prototype.isValid = function(rotation, translation){ var np = this.objectPoints.length, zmin = Infinity, i = 0, zi; for (; i < np; ++ i){ zi = translation[2] + (rotation[2][0] * this.objectVectors[i][0] + rotation[2][1] * this.objectVectors[i][1] + rotation[2][2] * this.objectVectors[i][2] ); if (zi < zmin){ zmin = zi; } } return zmin >= 0.0; }; POS.Posit.prototype.iterate = function(imagePoints, posRotation, posTranslation, rotation, translation){ var np = this.objectPoints.length, oldSopImagePoints = [], sopImagePoints = [], rotation1 = [[],[],[]], rotation2 = [[],[],[]], translation1 = [], translation2 = [], converged = false, iteration = 0, oldImageDifference, imageDifference, factor, error, error1, error2, delta, i, j; for (i = 0; i < np; ++ i){ oldSopImagePoints[i] = {x: imagePoints[i].x, y: imagePoints[i].y }; } for (i = 0; i < 3; ++ i){ for (j = 0; j < 3; ++ j){ rotation[i][j] = posRotation[i][j]; } translation[i] = posTranslation[i]; } for (i = 0; i < np; ++ i){ factor = 0.0; for (j = 0; j < 3; ++ j){ factor += this.objectVectors[i][j] * rotation[2][j] / translation[2]; } sopImagePoints[i] = {x: (1.0 + factor) * imagePoints[i].x, y: (1.0 + factor) * imagePoints[i].y }; } imageDifference = 0.0; for (i = 0; i < np; ++ i){ imageDifference += Math.abs(sopImagePoints[i].x - oldSopImagePoints[i].x); imageDifference += Math.abs(sopImagePoints[i].y - oldSopImagePoints[i].y); } for (i = 0; i < 3; ++ i){ translation1[i] = translation[i] - (rotation[i][0] * this.objectPoints[0][0] + rotation[i][1] * this.objectPoints[0][1] + rotation[i][2] * this.objectPoints[0][2] ); } error = error1 = this.error(imagePoints, rotation, translation1); //Convergence converged = (0.0 === error1.pixels) || (imageDifference < 0.01); while( iteration ++ < 100 && !converged ){ for (i = 0; i < np; ++ i){ oldSopImagePoints[i].x = sopImagePoints[i].x; oldSopImagePoints[i].y = sopImagePoints[i].y; } this.pos(sopImagePoints, rotation1, rotation2, translation); for (i = 0; i < 3; ++ i){ translation1[i] = translation[i] - (rotation1[i][0] * this.objectPoints[0][0] + rotation1[i][1] * this.objectPoints[0][1] + rotation1[i][2] * this.objectPoints[0][2] ); translation2[i] = translation[i] - (rotation2[i][0] * this.objectPoints[0][0] + rotation2[i][1] * this.objectPoints[0][1] + rotation2[i][2] * this.objectPoints[0][2] ); } error1 = this.error(imagePoints, rotation1, translation1); error2 = this.error(imagePoints, rotation2, translation2); if ( (error1.euclidean >= 0.0) && (error2.euclidean >= 0.0) ){ if (error2.euclidean < error1.euclidean){ error = error2; for (i = 0; i < 3; ++ i){ for (j = 0; j < 3; ++ j){ rotation[i][j] = rotation2[i][j]; } } }else{ error = error1; for (i = 0; i < 3; ++ i){ for (j = 0; j < 3; ++ j){ rotation[i][j] = rotation1[i][j]; } } } } if ( (error1.euclidean < 0.0) && (error2.euclidean >= 0.0) ){ error = error2; for (i = 0; i < 3; ++ i){ for (j = 0; j < 3; ++ j){ rotation[i][j] = rotation2[i][j]; } } } if ( (error2.euclidean < 0.0) && (error1.euclidean >= 0.0) ){ error = error1; for (i = 0; i < 3; ++ i){ for (j = 0; j < 3; ++ j){ rotation[i][j] = rotation1[i][j]; } } } for (i = 0; i < np; ++ i){ factor = 0.0; for (j = 0; j < 3; ++ j){ factor += this.objectVectors[i][j] * rotation[2][j] / translation[2]; } sopImagePoints[i].x = (1.0 + factor) * imagePoints[i].x; sopImagePoints[i].y = (1.0 + factor) * imagePoints[i].y; } oldImageDifference = imageDifference; imageDifference = 0.0; for (i = 0; i < np; ++ i){ imageDifference += Math.abs(sopImagePoints[i].x - oldSopImagePoints[i].x); imageDifference += Math.abs(sopImagePoints[i].y - oldSopImagePoints[i].y); } delta = Math.abs(imageDifference - oldImageDifference); converged = (0.0 === error.pixels) || (delta < 0.01); } return error; }; POS.Posit.prototype.error = function(imagePoints, rotation, translation){ var np = this.objectPoints.length, move = [], projection = [], errorvec = [], euclidean = 0.0, pixels = 0.0, maximum = 0.0, i, j, k; if ( !this.isValid(rotation, translation) ){ return {euclidean: -1.0, pixels: -1, maximum: -1.0}; } for (i = 0; i < np; ++ i){ move[i] = []; for (j = 0; j < 3; ++ j){ move[i][j] = translation[j]; } } for (i = 0; i < np; ++ i){ for (j = 0; j < 3; ++ j){ for (k = 0; k < 3; ++ k){ move[i][j] += rotation[j][k] * this.objectPoints[i][k]; } } } for (i = 0; i < np; ++ i){ projection[i] = []; for (j = 0; j < 2; ++ j){ projection[i][j] = this.focalLength * move[i][j] / move[i][2]; } } for (i = 0; i < np; ++ i){ errorvec[i] = [projection[i][0] - imagePoints[i].x, projection[i][1] - imagePoints[i].y]; } for (i = 0; i < np; ++ i){ euclidean += Math.sqrt(errorvec[i][0] * errorvec[i][0] + errorvec[i][1] * errorvec[i][1] ); pixels += Math.abs( Math.round(projection[i][0]) - Math.round(imagePoints[i].x) ) + Math.abs( Math.round(projection[i][1]) - Math.round(imagePoints[i].y) ); if (Math.abs(errorvec[i][0]) > maximum){ maximum = Math.abs(errorvec[i][0]); } if (Math.abs(errorvec[i][1]) > maximum){ maximum = Math.abs(errorvec[i][1]); } } return {euclidean: euclidean / np, pixels: pixels, maximum: maximum}; }; POS.pseudoInverse = function(a, n, b){ var w = [], v = [[],[],[]], s = [[],[],[]], wmax = 0.0, cn = 0, i, j, k; SVD.svdcmp(a, n, 3, w, v); for (i = 0; i < 3; ++ i){ if (w[i] > wmax){ wmax = w[i]; } } wmax *= 0.01; for (i = 0; i < 3; ++ i){ if (w[i] < wmax){ w[i] = 0.0; } } for (j = 0; j < 3; ++ j){ if (0.0 === w[j]){ ++ cn; for (k = j; k < 2; ++ k){ for (i = 0; i < n; ++ i){ a[i][k] = a[i][k + 1]; } for (i = 0; i < 3; ++ i){ v[i][k] = v[i][k + 1]; } } } } for (j = 0; j < 2; ++ j){ if (0.0 === w[j]){ w[j] = w[j + 1]; } } for (i = 0; i < 3; ++ i){ for (j = 0; j < 3 - cn; ++ j){ s[i][j] = v[i][j] / w[j]; } } for (i = 0; i < 3; ++ i){ for (j = 0; j < n; ++ j){ b[i][j] = 0.0; for (k = 0; k < 3 - cn; ++ k){ b[i][j] += s[i][k] * a[j][k]; } } } }; POS.Pose = function(error1, rotation1, translation1, error2, rotation2, translation2){ this.bestError = error1; this.bestRotation = rotation1; this.bestTranslation = translation1; this.alternativeError = error2; this.alternativeRotation = rotation2; this.alternativeTranslation = translation2; }; /* Copyright (c) 2012 Juan Mellado Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* References: - "Numerical Recipes in C - Second Edition" http://www.nr.com/ */ var SVD = SVD || {}; SVD.svdcmp = function(a, m, n, w, v){ var flag, i, its, j, jj, k, l, nm, anorm = 0.0, c, f, g = 0.0, h, s, scale = 0.0, x, y, z, rv1 = []; //Householder reduction to bidiagonal form for (i = 0; i < n; ++ i){ l = i + 1; rv1[i] = scale * g; g = s = scale = 0.0; if (i < m){ for (k = i; k < m; ++ k){ scale += Math.abs( a[k][i] ); } if (0.0 !== scale){ for (k = i; k < m; ++ k){ a[k][i] /= scale; s += a[k][i] * a[k][i]; } f = a[i][i]; g = -SVD.sign( Math.sqrt(s), f ); h = f * g - s; a[i][i] = f - g; for (j = l; j < n; ++ j){ for (s = 0.0, k = i; k < m; ++ k){ s += a[k][i] * a[k][j]; } f = s / h; for (k = i; k < m; ++ k){ a[k][j] += f * a[k][i]; } } for (k = i; k < m; ++ k){ a[k][i] *= scale; } } } w[i] = scale * g; g = s = scale = 0.0; if ( (i < m) && (i !== n - 1) ){ for (k = l; k < n; ++ k){ scale += Math.abs( a[i][k] ); } if (0.0 !== scale){ for (k = l; k < n; ++ k){ a[i][k] /= scale; s += a[i][k] * a[i][k]; } f = a[i][l]; g = -SVD.sign( Math.sqrt(s), f ); h = f * g - s; a[i][l] = f - g; for (k = l; k < n; ++ k){ rv1[k] = a[i][k] / h; } for (j = l; j < m; ++ j){ for (s = 0.0, k = l; k < n; ++ k){ s += a[j][k] * a[i][k]; } for (k = l; k < n; ++ k){ a[j][k] += s * rv1[k]; } } for (k = l; k < n; ++ k){ a[i][k] *= scale; } } } anorm = Math.max(anorm, ( Math.abs( w[i] ) + Math.abs( rv1[i] ) ) ); } //Acumulation of right-hand transformation for (i = n - 1; i >= 0; -- i){ if (i < n - 1){ if (0.0 !== g){ for (j = l; j < n; ++ j){ v[j][i] = ( a[i][j] / a[i][l] ) / g; } for (j = l; j < n; ++ j){ for (s = 0.0, k = l; k < n; ++ k){ s += a[i][k] * v[k][j]; } for (k = l; k < n; ++ k){ v[k][j] += s * v[k][i]; } } } for (j = l; j < n; ++ j){ v[i][j] = v[j][i] = 0.0; } } v[i][i] = 1.0; g = rv1[i]; l = i; } //Acumulation of left-hand transformation for (i = Math.min(n, m) - 1; i >= 0; -- i){ l = i + 1; g = w[i]; for (j = l; j < n; ++ j){ a[i][j] = 0.0; } if (0.0 !== g){ g = 1.0 / g; for (j = l; j < n; ++ j){ for (s = 0.0, k = l; k < m; ++ k){ s += a[k][i] * a[k][j]; } f = (s / a[i][i]) * g; for (k = i; k < m; ++ k){ a[k][j] += f * a[k][i]; } } for (j = i; j < m; ++ j){ a[j][i] *= g; } }else{ for (j = i; j < m; ++ j){ a[j][i] = 0.0; } } ++ a[i][i]; } //Diagonalization of the bidiagonal form for (k = n - 1; k >= 0; -- k){ for (its = 1; its <= 30; ++ its){ flag = true; for (l = k; l >= 0; -- l){ nm = l - 1; if ( Math.abs( rv1[l] ) + anorm === anorm ){ flag = false; break; } if ( Math.abs( w[nm] ) + anorm === anorm ){ break; } } if (flag){ c = 0.0; s = 1.0; for (i = l; i <= k; ++ i){ f = s * rv1[i]; if ( Math.abs(f) + anorm === anorm ){ break; } g = w[i]; h = SVD.pythag(f, g); w[i] = h; h = 1.0 / h; c = g * h; s = -f * h; for (j = 1; j <= m; ++ j){ y = a[j][nm]; z = a[j][i]; a[j][nm] = y * c + z * s; a[j][i] = z * c - y * s; } } } //Convergence z = w[k]; if (l === k){ if (z < 0.0){ w[k] = -z; for (j = 0; j < n; ++ j){ v[j][k] = -v[j][k]; } } break; } if (30 === its){ return false; } //Shift from bottom 2-by-2 minor x = w[l]; nm = k - 1; y = w[nm]; g = rv1[nm]; h = rv1[k]; f = ( (y - z) * (y + z) + (g - h) * (g + h) ) / (2.0 * h * y); g = SVD.pythag( f, 1.0 ); f = ( (x - z) * (x + z) + h * ( (y / (f + SVD.sign(g, f) ) ) - h) ) / x; //Next QR transformation c = s = 1.0; for (j = l; j <= nm; ++ j){ i = j + 1; g = rv1[i]; y = w[i]; h = s * g; g = c * g; z = SVD.pythag(f, h); rv1[j] = z; c = f / z; s = h / z; f = x * c + g * s; g = g * c - x * s; h = y * s; y *= c; for (jj = 0; jj < n; ++ jj){ x = v[jj][j]; z = v[jj][i]; v[jj][j] = x * c + z * s; v[jj][i] = z * c - x * s; } z = SVD.pythag(f, h); w[j] = z; if (0.0 !== z){ z = 1.0 / z; c = f * z; s = h * z; } f = c * g + s * y; x = c * y - s * g; for (jj = 0; jj < m; ++ jj){ y = a[jj][j]; z = a[jj][i]; a[jj][j] = y * c + z * s; a[jj][i] = z * c - y * s; } } rv1[l] = 0.0; rv1[k] = f; w[k] = x; } } return true; }; SVD.pythag = function(a, b){ var at = Math.abs(a), bt = Math.abs(b), ct; if (at > bt){ ct = bt / at; return at * Math.sqrt(1.0 + ct * ct); } if (0.0 === bt){ return 0.0; } ct = at / bt; return bt * Math.sqrt(1.0 + ct * ct); }; SVD.sign = function(a, b){ return b >= 0.0? Math.abs(a): -Math.abs(a); }; var THREEx = THREEx || {} THREEx.ArucoContext = function(parameters){ // handle default parameters parameters = parameters || {} this.parameters = { // debug - true if one should display artoolkit debug canvas, false otherwise debug: parameters.debug !== undefined ? parameters.debug : false, // resolution of at which we detect pose in the source image canvasWidth: parameters.canvasWidth !== undefined ? parameters.canvasWidth : 640, canvasHeight: parameters.canvasHeight !== undefined ? parameters.canvasHeight : 480, } this.canvas = document.createElement('canvas'); this.detector = new AR.Detector() // setup THREEx.ArucoDebug if needed this.debug = null if( parameters.debug == true ){ this.debug = new THREEx.ArucoDebug(this) } // honor parameters.canvasWidth/.canvasHeight this.setSize(this.parameters.canvasWidth, this.parameters.canvasHeight) } THREEx.ArucoContext.prototype.setSize = function (width, height) { this.canvas.width = width this.canvas.height = height if( this.debug !== null ){ this.debug.setSize(width, height) } } THREEx.ArucoContext.prototype.detect = function (videoElement) { var _this = this var canvas = this.canvas // get imageData from videoElement var context = canvas.getContext('2d'); context.drawImage(videoElement, 0, 0, canvas.width, canvas.height); var imageData = context.getImageData(0, 0, canvas.width, canvas.height); // detect markers in imageData var detectedMarkers = this.detector.detect(imageData); return detectedMarkers }; /** * crappy function to update a object3d with a detectedMarker - super crappy */ THREEx.ArucoContext.prototype.updateObject3D = function(object3D, arucoPosit, markerSize, detectedMarker){ var markerCorners = detectedMarker.corners; var canvas = this.canvas // convert the corners var poseCorners = new Array(markerCorners.length) for (var i = 0; i < markerCorners.length; ++ i){ var markerCorner = markerCorners[i]; poseCorners[i] = { x: markerCorner.x - (canvas.width / 2), y: -markerCorner.y + (canvas.height/ 2) } } // estimate pose from corners var pose = arucoPosit.pose(poseCorners); var rotation = pose.bestRotation var translation = pose.bestTranslation object3D.position.x = translation[0]; object3D.position.y = translation[1]; object3D.position.z = -translation[2]; object3D.rotation.x = -Math.asin(-rotation[1][2]); object3D.rotation.y = -Math.atan2(rotation[0][2], rotation[2][2]); object3D.rotation.z = Math.atan2(rotation[1][0], rotation[1][1]); object3D.scale.x = markerSize; object3D.scale.y = markerSize; object3D.scale.z = markerSize; } var THREEx = THREEx || {}; ////////////////////////////////////////////////////////////////////////////// // monkey patch AR.Detector ////////////////////////////////////////////////////////////////////////////// AR.Detector.prototype.detect = function(image){ var opts = this.datGUIOptions CV.grayscale(image, this.grey); CV.adaptiveThreshold(this.grey, this.thres, opts.adaptativeThreshold.kernelSize, opts.adaptativeThreshold.threshold); this.contours = CV.findContours(this.thres, this.binary); this.candidates = this.findCandidates(this.contours, image.width * opts.candidates.minSize, opts.candidates.epsilon, opts.candidates.minLength); this.candidates = this.clockwiseCorners(this.candidates); this.candidates = this.notTooNear(this.candidates, opts.notTooNear.minDist); return this.findMarkers(this.grey, this.candidates, opts.findMarkers.warpSize); }; // make names explicits - make unit explicit too AR.Detector.prototype.datGUIOptions = { adaptativeThreshold : { kernelSize: 2, threshold: 7, }, candidates: { minSize: 0.20, epsilon: 0.05, minLength: 10, }, notTooNear : { minDist: 10, }, findMarkers : { warpSize: 49, } } // see https://github.com/jeromeetienne/threex.geometricglow/blob/master/threex.atmospherematerialdatgui.js THREEx.addArucoDatGui = function(arucoContext, datGui){ var datGUIOptions = arucoContext.detector.datGUIOptions var options = { resolution: '640x480', } var onChange = function(){ // honor option resolution var matches = options.resolution.match(/(\d+)x(\d+)/) var width = parseInt(matches[1]) var height = parseInt(matches[2]) arucoContext.setSize(width, height) } onChange(); datGui.add( options, 'resolution', [ '320x240', '640x480' ]).onChange( onChange ) var folder = datGui.addFolder('Adaptative Threshold') folder.open() folder.add( arucoContext.detector.datGUIOptions.adaptativeThreshold, 'kernelSize').min(0).step(1) .onChange( onChange ) folder.add( arucoContext.detector.datGUIOptions.adaptativeThreshold, 'threshold').min(0).step(1) .onChange( onChange ) var folder = datGui.addFolder('Candidates') folder.open() folder.add( arucoContext.detector.datGUIOptions.candidates, 'minSize').min(0).max(1) .onChange( onChange ) folder.add( arucoContext.detector.datGUIOptions.candidates, 'epsilon').min(0) .onChange( onChange ) folder.add( arucoContext.detector.datGUIOptions.candidates, 'minLength').min(0).step(1) .onChange( onChange ) var folder = datGui.addFolder('notTooNear') folder.open() folder.add( arucoContext.detector.datGUIOptions.notTooNear, 'minDist').min(0).step(1) .onChange( onChange ) var folder = datGui.addFolder('findMarkers') folder.open() folder.add( arucoContext.detector.datGUIOptions.findMarkers, 'warpSize').min(0).step(1) .onChange( onChange ) } var THREEx = THREEx || {} THREEx.ArucoDebug = function(arucoContext){ this.arucoContext = arucoContext // TODO to rename canvasElement into canvas this.canvasElement = document.createElement('canvas'); this.canvasElement.width = this.arucoContext.canvas.width this.canvasElement.height = this.arucoContext.canvas.height } THREEx.ArucoDebug.prototype.setSize = function (width, height) { if( this.canvasElement.width !== width ) this.canvasElement.width = width if( this.canvasElement.height !== height ) this.canvasElement.height = height } THREEx.ArucoDebug.prototype.clear = function(){ var canvas = this.canvasElement var context = canvas.getContext('2d'); context.clearRect(0,0,canvas.width, canvas.height) } THREEx.ArucoDebug.prototype.drawContoursContours = function(){ var contours = this.arucoContext.detector.contours var canvas = this.canvasElement this.drawContours(contours, 0, 0, canvas.width, canvas.height, function(hole){ return hole? "magenta": "blue" }) } THREEx.ArucoDebug.prototype.drawContoursPolys = function(){ var contours = this.arucoContext.detector.polys var canvas = this.canvasElement this.drawContours(contours, 0, 0, canvas.width, canvas.height, function(){ return 'green' }) } THREEx.ArucoDebug.prototype.drawContoursCandidates = function(){ var contours = this.arucoContext.detector.candidates var canvas = this.canvasElement this.drawContours(contours, 0, 0, canvas.width, canvas.height, function(){ return 'red' }) } THREEx.ArucoDebug.prototype.drawContours = function(contours, x, y, width, height, fn){ var i = contours.length, j, contour, point; var canvas = this.canvasElement var context = canvas.getContext('2d'); context.save(); while(i --){ contour = contours[i]; context.strokeStyle = fn(contour.hole); context.beginPath(); for (j = 0; j < contour.length; ++ j){ point = contour[j]; context.moveTo(x + point.x, y + point.y); point = contour[(j + 1) % contour.length]; context.lineTo(x + point.x, y + point.y); } context.stroke(); context.closePath(); } context.restore(); } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ArucoDebug.prototype.drawDetectorGrey = function(){ var cvImage = arucoContext.detector.grey this.drawCVImage( cvImage ) } THREEx.ArucoDebug.prototype.drawDetectorThreshold = function(){ var cvImage = arucoContext.detector.thres this.drawCVImage( cvImage ) } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ArucoDebug.prototype.drawCVImage = function(cvImage){ var detector = this.arucoContext.detector var canvas = this.canvasElement var context = canvas.getContext('2d'); var imageData = context.createImageData(canvas.width, canvas.height); this.copyCVImage2ImageData(cvImage, imageData) context.putImageData( imageData, 0, 0); } THREEx.ArucoDebug.prototype.copyCVImage2ImageData = function(cvImage, imageData){ var i = cvImage.data.length, j = (i * 4) + 3; while(i --){ imageData.data[j -= 4] = 255; imageData.data[j - 1] = imageData.data[j - 2] = imageData.data[j - 3] = cvImage.data[i]; } return imageData; }; ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ArucoDebug.prototype.drawVideo = function(videoElement){ var canvas = this.canvasElement var context = canvas.getContext('2d'); context.drawImage(videoElement, 0, 0, canvas.width, canvas.height); } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ArucoDebug.prototype.drawMarkerIDs = function(markers){ var canvas = this.canvasElement var context = canvas.getContext('2d'); var corners, corner, x, y, i, j; context.save(); context.strokeStyle = "blue"; context.lineWidth = 1; for (i = 0; i !== markers.length; ++ i){ corners = markers[i].corners; x = Infinity; y = Infinity; for (j = 0; j !== corners.length; ++ j){ corner = corners[j]; x = Math.min(x, corner.x); y = Math.min(y, corner.y); } context.strokeText(markers[i].id, x, y) } context.restore(); } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ArucoDebug.prototype.drawMarkerCorners = function(markers){ var canvas = this.canvasElement var corners, corner, i, j; var context = canvas.getContext('2d'); context.save(); context.lineWidth = 3; for (i = 0; i < markers.length; ++ i){ corners = markers[i].corners; context.strokeStyle = 'red'; context.beginPath(); for (j = 0; j < corners.length; ++ j){ corner = corners[j]; context.moveTo(corner.x, corner.y); corner = corners[(j + 1) % corners.length]; context.lineTo(corner.x, corner.y); } context.stroke(); context.closePath(); context.strokeStyle = 'green'; context.strokeRect(corners[0].x - 2, corners[0].y - 2, 4, 4); } context.restore(); } var THREEx = THREEx || {} THREEx.ArucoMarkerGenerator = function(){ } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ArucoMarkerGenerator.createSVG = function(markerId, svgSize){ var domElement = document.createElement('div'); domElement.innerHTML = new ArucoMarker(markerId).toSVG(svgSize); return domElement } THREEx.ArucoMarkerGenerator.createImage = function(markerId, width){ // create canvas var canvas = this.createCanvas(markerId, width) var imageURL = canvas.toDataURL() // create imageElement var imageElement = document.createElement('img'); imageElement.src = imageURL // return imageElement return imageElement; } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ArucoMarkerGenerator.createCanvas = function(markerId, width){ var canvas = document.createElement('canvas'); var context = canvas.getContext('2d') canvas.width = width canvas.height = width var arucoMarker = new ArucoMarker(markerId) var marker = arucoMarker.markerMatrix() var margin = canvas.width*0.1 var innerW = width-margin*2 var squareW = innerW/7 context.fillStyle = 'white' context.fillRect(0, 0, canvas.width, canvas.height) context.fillStyle = 'black' context.fillRect(margin, margin, canvas.width-margin*2, canvas.height-margin*2) for(var y = 0; y < 5; y++){ for(var x = 0; x < 5; x++){ if (marker[x][y] !== 1) continue context.fillStyle = 'white' context.fillRect(margin+(x+1)*squareW, margin+(y+1)*squareW, squareW+1, squareW+1) } } return canvas } /* * Copyright 2017 Google Inc. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @namespace */ var THREE = THREE || require("three"); /** * The WebAR namespace inside the THREE namespace. This namespace includes different utilities to be able to handle WebAR functionalities on top of the ThreeJS framework/engine in an easier way. * * NOTE: As a coding standard all the variables/functions starting with an underscore '_' are considered as private and should not be used/called outside of the namespace/class they are defined in. * @namespace */ THREE.WebAR = {}; THREE.WebAR.MAX_FLOAT32_VALUE = 3.4028e38; /** * A class that allows to manage the point cloud acquisition and representation in ThreeJS. A buffer geometry is generated to represent the point cloud. The point cloud is provided using a VRDisplay instance that shows the capability to do so. The point cloud is actually exposed using a TypedArray. The array includes 3 values per point in the cloud. There are 2 ways of exposing this array: * 1.- Using a new TypedArray for every frame/update. The advantage is that the TypedArray is always of the correct size depending on the number of points detected. The disadvantage is that there is a performance hit from the creation and copying of the array (and future garbage collection). * 2.- Using the same reference to a single TypedArray. The advantage is that the performance is as good as it can get with no creation/destruction and copy penalties. The disadvantage is that the size of the array is the biggest possible point cloud provided by the underlying hardware. The non used values are filled with THREE.WebAR.MAX_FLOAT32_VALUE. * @constructor * @param {window.VRDisplay} vrDisplay The reference to the VRDisplay instance that is capable of providing the point cloud. * * NOTE: The buffer geometry that can be retrieved from instances of this class can be used along with THREE.Point and THREE.PointMaterial to render the point cloud using points. This class represents the vertices colors with the color white. */ THREE.WebAR.VRPointCloud = function(vrDisplay) { this._vrDisplay = vrDisplay; this._numberOfPointsInLastPointCloud = 0; this._bufferGeometry = new THREE.BufferGeometry(); this._bufferGeometry.frustumCulled = false; var positions = null; if (vrDisplay) { this._pointCloud = new VRPointCloud(); vrDisplay.getPointCloud(this._pointCloud, false, 0, false); positions = this._pointCloud.points; } else { positions = new Float32Array( [-1, 1, -2, 1, 1, -2, 1, -1, -2, -1, -1, -2 ]); } var colors = new Float32Array( positions.length ); var color = new THREE.Color(); for ( var i = 0; i < colors.length; i += 3 ) { if (vrDisplay) { positions[ i ] = THREE.WebAR.MAX_FLOAT32_VALUE; positions[ i + 1 ] = THREE.WebAR.MAX_FLOAT32_VALUE; positions[ i + 2 ] = THREE.WebAR.MAX_FLOAT32_VALUE; } color.setRGB( 1, 1, 1 ); colors[ i ] = color.r; colors[ i + 1 ] = color.g; colors[ i + 2 ] = color.b; } this._positions = new THREE.BufferAttribute( positions, 3 ); this._bufferGeometry.addAttribute( 'position', this._positions ); this._colors = new THREE.BufferAttribute( colors, 3 ); this._bufferGeometry.addAttribute( 'color', this._colors ); this._bufferGeometry.computeBoundingSphere(); return this; }; /** * Returns the THREE.BufferGeometry instance that represents the points in the pont cloud. * @return {THREE.BufferGeometry} The buffer geometry that represents the points in the point cloud. * * NOTE: A possible way to render the point cloud could be to use the THREE.BufferGeometry instance returned by this method along with THREE.Points and THREE.PointMaterial. var pointCloud = new THREE.VRPointCloud(vrDisplay, true); var material = new THREE.PointsMaterial( { size: 0.01, vertexColors: THREE.VertexColors } ); var points = new THREE.Points( pointCloud.getBufferGeometry(), material ); */ THREE.WebAR.VRPointCloud.prototype.getBufferGeometry = function() { return this._bufferGeometry; }; /** * Update the point cloud. The THREE.BufferGeometry that this class provides will automatically be updated with the point cloud retrieved by the underlying hardware. * @param {boolean} updateBufferGeometry A flag to indicate if the underlying THREE.BufferGeometry should also be updated. Updating the THREE.BufferGeometry is very cost innefficient so it is better to only do it if necessary (only if the buffer geometry is going to be rendered for example). If this flag is set to false, then the underlying point cloud is updated but not buffer geometry that represents it. Updating the point cloud is important to be able to call functions that operate with it, like the getPickingPointAndPlaneInPointCloud function. * @param {number} pointsToSkip A positive integer from 0-N that specifies the number of points to skip when returning the point cloud. If the updateBufferGeometry flag is activated (true) then this parameter allows to specify the density of the point cloud. A values of 0 means all the detected points need to be returned. A number of 1 means that 1 every other point needs to be skipped and thus, half of the detected points will be retrieved, and so on. If the parameter is not specified, 0 is considered. * @param {boolean} transformPoints A flag to specify if the points should be transformed in the native side or not. If the points are not transformed in the native side, they should be transformed in the JS side (in a vertex shader for example). */ THREE.WebAR.VRPointCloud.prototype.update = function(updateBufferGeometry, pointsToSkip, transformPoints) { if (!this._vrDisplay) return; this._vrDisplay.getPointCloud(this._pointCloud, !updateBufferGeometry, typeof(pointsToSkip) === "number" ? pointsToSkip : 0, !!transformPoints); if (!updateBufferGeometry) return; if (this._pointCloud.numberOfPoints > 0) { this._positions.needsUpdate = true; } }; /** * Provides an index based on an orientation angle. The corresponding index to the angle is: * orientation = 0 <-> index = 0 * orientation = 90 <-> index = 1 * orientation = 180 <-> index = 2 * orientation = 270 <-> index = 3 * @param {number} orientation The orientation angle. Values are: 0, 90, 180, 270. * @return {number} An index from 0 to 3 that corresponds to the give orientation angle. */ THREE.WebAR.getIndexFromOrientation = function(orientation) { var index = 0; switch (orientation) { case 90: index = 1; break; case 180: index = 2; break; case 270: index = 3; break; default: index = 0; break; } return index; }; /** * Returns an index that is based on the combination between the display orientation and the see through camera orientation. This index will always be device natural orientation independent. * @param {VRDisplay} vrDisplay The VRDisplay that is capable to provide a correct VRSeeThroughCamera instance. * @return {number} The index from 0 to 3 that represents the combination of the device and see through camera orientations. */ THREE.WebAR.getIndexFromScreenAndSeeThroughCameraOrientations = function(vrDisplay) { var screenOrientation = screen.orientation.angle; var seeThroughCamera = vrDisplay ? vrDisplay.getSeeThroughCamera() : null; var seeThroughCameraOrientation = seeThroughCamera ? seeThroughCamera.orientation : 0; var seeThroughCameraOrientationIndex = THREE.WebAR.getIndexFromOrientation(seeThroughCameraOrientation); var screenOrientationIndex = THREE.WebAR.getIndexFromOrientation(screenOrientation); ret = screenOrientationIndex - seeThroughCameraOrientationIndex; if (ret < 0) { ret += 4; } return (ret % 4); } /** * A utility function that helps create a THREE.Mesh instance to be able to show the VRSeeThroughCamera as a background quad with the correct texture coordinates and a THREE.VideoTexture instance. * @param {VRDisplay} vrDisplay The VRDisplay that is capable to provide a correct VRSeeThroughCamera instance. It can be null/undefined. * @param {string} fallbackVideoPath The path to a video in case there is no vrDisplay. If this parameter is not provided, a default video at path "../resources/sintel.webm" will be used. * @return {THREE.Mesh} The THREE.Mesh instance that represents a quad to be able to present the see through camera. */ THREE.WebAR.createVRSeeThroughCameraMesh = function(vrDisplay, fallbackVideoPath) { var video; var geometry = new THREE.BufferGeometry(); // The camera or video and the texture coordinates may vary depending if the vrDisplay has the see through camera. if (vrDisplay) { var seeThroughCamera = vrDisplay.getSeeThroughCamera(); if (!seeThroughCamera) throw "ERROR: Could not get the see through camera!"; video = seeThroughCamera; // HACK: Needed to tell the THREE.VideoTexture that the video is ready and // that the texture needs update. video.readyState = 2; video.HAVE_CURRENT_DATA = 2; // All the possible texture coordinates for the 4 possible orientations. // The ratio between the texture size and the camera size is used in order // to be compatible with the YUV to RGB conversion option (not recommended // but still available). var u = seeThroughCamera.width / seeThroughCamera.textureWidth; var v = seeThroughCamera.height / seeThroughCamera.textureHeight; geometry.WebAR_textureCoords = [ new Float32Array([ 0.0, 0.0, 0.0, v, u, 0.0, u, v ]), new Float32Array([ u, 0.0, 0.0, 0.0, u, v, 0.0, v ]), new Float32Array([ u, v, u, 0.0, 0.0, v, 0.0, 0.0 ]), new Float32Array([ 0.0, v, u, v, 0.0, 0.0, u, 0.0 ]) ]; } else { var video = document.createElement("video"); video.src = typeof(fallbackVideoPath) === "string" ? fallbackVideoPath : "../../resources/videos/sintel.webm"; video.play(); // All the possible texture coordinates for the 4 possible orientations. geometry.WebAR_textureCoords = [ new Float32Array([0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0]), new Float32Array([1.0, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 1.0]), new Float32Array([1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0]), new Float32Array([0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0]) ]; } geometry.addAttribute("position", new THREE.BufferAttribute( new Float32Array([ -1.0, 1.0, 0.0, -1.0, -1.0, 0.0, 1.0, 1.0, 0.0, 1.0, -1.0, 0.0 ]), 3)); geometry.setIndex(new THREE.BufferAttribute( new Uint16Array([0, 1, 2, 2, 1, 3]), 1)); geometry.WebAR_textureCoordIndex = THREE.WebAR.getIndexFromScreenAndSeeThroughCameraOrientations(vrDisplay); var textureCoords = geometry.WebAR_textureCoords[geometry.WebAR_textureCoordIndex]; geometry.addAttribute("uv", new THREE.BufferAttribute( new Float32Array(textureCoords), 2 )); geometry.computeBoundingSphere(); var videoTexture = new THREE.VideoTexture(video); videoTexture.minFilter = THREE.NearestFilter; videoTexture.magFilter = THREE.NearestFilter; videoTexture.format = THREE.RGBFormat; videoTexture.flipY = false; // The material is different if the see through camera is provided inside the vrDisplay or not. var material; if (vrDisplay) { var vertexShaderSource = [ 'attribute vec3 position;', 'attribute vec2 uv;', '', 'uniform mat4 modelViewMatrix;', 'uniform mat4 projectionMatrix;', '', 'varying vec2 vUV;', '', 'void main(void) {', ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);', ' vUV = uv;', '}' ]; var fragmentShaderSource = [ '#extension GL_OES_EGL_image_external : require', 'precision mediump float;', '', 'varying vec2 vUV;', '', 'uniform samplerExternalOES map;', '', 'void main(void) {', ' gl_FragColor = texture2D(map, vUV);', '}' ]; material = new THREE.RawShaderMaterial({ uniforms: { map: {type: 't', value: videoTexture}, }, vertexShader: vertexShaderSource.join( '\r\n' ), fragmentShader: fragmentShaderSource.join( '\r\n' ), side: THREE.DoubleSide, }); } else { material = new THREE.MeshBasicMaterial( {color: 0xFFFFFF, side: THREE.DoubleSide, map: videoTexture } ); } var mesh = new THREE.Mesh(geometry, material); return mesh; }; /** * Updates the camera mesh texture coordinates depending on the orientation of the current screen and the see through camera. * @param {VRDisplay} vrDisplay The VRDisplay that holds the VRSeeThroughCamera. If could be null/undefined. * @param {THREE.Mesh} cameraMesh The ThreeJS mesh that represents the camera quad that needs to be updated/rotated depending on the device and camera orientations. This instance should have been created by calling THREE.WebAR.createVRSeeThroughCameraMesh. */ THREE.WebAR.updateCameraMeshOrientation = function(vrDisplay, cameraMesh) { var textureCoordIndex = THREE.WebAR.getIndexFromScreenAndSeeThroughCameraOrientations(vrDisplay); if (textureCoordIndex != cameraMesh.geometry.WebAR_textureCoordIndex) { var uvs = cameraMesh.geometry.getAttribute("uv"); var textureCoords = cameraMesh.geometry.WebAR_textureCoords[textureCoordIndex]; cameraMesh.geometry.WebAR_textureCoordIndex = textureCoordIndex; for (var i = 0; i < uvs.length; i++) { uvs.array[i] = textureCoords[i]; } uvs.needsUpdate = true; } }; /** * A utility function to create a THREE.Camera instance with as frustum that is obtainer from the underlying vrdisplay see through camera information. This camera can be used to correctly render 3D objects on top of the underlying camera image. * @param {VRDisplay} vrDisplay - The VRDisplay that is capable to provide a correct VRSeeThroughCamera instance in order to obtain the camera lens information and create the correct projection matrix/frustum. It could be null/undefined. * @param {number} near The near plane value to be used to create the correct projection matrix frustum. * @param {number} far The far plane value to be used to create the correct projection matrix frustum. * @return {THREE.Camera} A camera instance to be used to correctly render a scene on top of the camera video feed. */ THREE.WebAR.createVRSeeThroughCamera = function(vrDisplay, near, far) { var camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, near, far ); if (vrDisplay) { THREE.WebAR.resizeVRSeeThroughCamera(vrDisplay, camera); } return camera; }; /** * Recalculate a camera projection matrix depending on the current device and see through camera orientation and specification. * @param {VRDisplay} vrDisplay The VRDisplay that handles the see through camera. * @param {THREE.Camera} camera The ThreeJS camera instance to update its projection matrix depending on the current device orientation and see through camera properties. */ THREE.WebAR.resizeVRSeeThroughCamera = function(vrDisplay, camera) { camera.aspect = window.innerWidth / window.innerHeight; if (vrDisplay) { var windowWidthBiggerThanHeight = window.innerWidth > window.innerHeight; var seeThroughCamera = vrDisplay.getSeeThroughCamera(); if (seeThroughCamera) { var cameraWidthBiggerThanHeight = seeThroughCamera.width > seeThroughCamera.height; var swapWidthAndHeight = !(windowWidthBiggerThanHeight && cameraWidthBiggerThanHeight); var width = swapWidthAndHeight ? seeThroughCamera.height : seeThroughCamera.width; var height = swapWidthAndHeight ? seeThroughCamera.width : seeThroughCamera.height; var fx = swapWidthAndHeight ? seeThroughCamera.focalLengthY : seeThroughCamera.focalLengthX; var fy = swapWidthAndHeight ? seeThroughCamera.focalLengthX : seeThroughCamera.focalLengthY; var cx = swapWidthAndHeight ? seeThroughCamera.pointY : seeThroughCamera.pointX; var cy = swapWidthAndHeight ? seeThroughCamera.pointX : seeThroughCamera.pointY; var xscale = camera.near / fx; var yscale = camera.near / fy; var xoffset = (cx - (width / 2.0)) * xscale; // Color camera's coordinates has Y pointing downwards so we negate this term. var yoffset = -(cy - (height / 2.0)) * yscale; var left = xscale * -width / 2.0 - xoffset; var right = xscale * width / 2.0 - xoffset; var bottom = yscale * -height / 2.0 - yoffset; var top = yscale * height / 2.0 - yoffset; // camera.projectionMatrix.makeFrustum( // left, right, bottom, top, camera.near, camera.far); camera.projectionMatrix.makePerspective( left, right, top, bottom, camera.near, camera.far); // Recalculate the fov as threejs is not doing it. camera.fov = THREE.Math.radToDeg( Math.atan((top * camera.zoom) / camera.near)) * 2.0; } } else { camera.updateProjectionMatrix(); } } // Some precalculated private objects to avoid garbage collection THREE.WebAR._worldUp = new THREE.Vector3(0.0, 1.0, 0.0); THREE.WebAR._normalY = new THREE.Vector3(); THREE.WebAR._normalZ = new THREE.Vector3(); THREE.WebAR._rotationMatrix = new THREE.Matrix4(); THREE.WebAR._planeNormal = new THREE.Vector3(); THREE.WebAR.rotateObject3D = function(normal1, normal2, object3d) { if (normal1 instanceof THREE.Vector3 || normal1 instanceof THREE.Vector4) { THREE.WebAR._planeNormal.set(normal1.x, normal1.y, normal1.z); } else if (normal1 instanceof Float32Array) { THREE.WebAR._planeNormal.set(normal1[0], normal1[1], normal1[2]); } else { throw "Unknown normal1 type."; } if (normal2 instanceof THREE.Vector3 || normal2 instanceof THREE.Vector4) { THREE.WebAR._normalZ.set(normal2.x, normal2.y, normal2.z); } else if (normal1 instanceof Float32Array) { THREE.WebAR._normalZ.set(normal2[0], normal2[1], normal2[2]); } else { throw "Unknown normal2 type."; } THREE.WebAR._normalY.crossVectors(THREE.WebAR._planeNormal, THREE.WebAR._normalZ).normalize(); THREE.WebAR._rotationMatrix.elements[ 0] = THREE.WebAR._planeNormal.x; THREE.WebAR._rotationMatrix.elements[ 1] = THREE.WebAR._planeNormal.y; THREE.WebAR._rotationMatrix.elements[ 2] = THREE.WebAR._planeNormal.z; THREE.WebAR._rotationMatrix.elements[ 4] = THREE.WebAR._normalZ.x; THREE.WebAR._rotationMatrix.elements[ 5] = THREE.WebAR._normalZ.y; THREE.WebAR._rotationMatrix.elements[ 6] = THREE.WebAR._normalZ.z; THREE.WebAR._rotationMatrix.elements[ 8] = THREE.WebAR._normalY.x; THREE.WebAR._rotationMatrix.elements[ 9] = THREE.WebAR._normalY.y; THREE.WebAR._rotationMatrix.elements[10] = THREE.WebAR._normalY.z; object3d.quaternion.setFromRotationMatrix(THREE.WebAR._rotationMatrix); }; /** * Transform a given THREE.Object3D instance to be correctly oriented according to a given plane normal. * @param {THREE.Vector3|THREE.Vector4|Float32Array} plane A vector that represents the normal of the plane to be used to orient the object3d. * @param {THREE.Object3D} object3d The object3d to be transformed so it is oriented according to the given plane. */ THREE.WebAR.rotateObject3DWithPickingPlane = function(plane, object3d) { if (plane instanceof THREE.Vector3 || plane instanceof THREE.Vector4) { THREE.WebAR._planeNormal.set(plane.x, plane.y, plane.z); } else if (plane instanceof Float32Array) { THREE.WebAR._planeNormal.set(plane[0], plane[1], plane[2]); } else { throw "Unknown plane type."; } THREE.WebAR._normalY.set(0.0, 1.0, 0.0); var threshold = 0.5; if (Math.abs(THREE.WebAR._planeNormal.dot(THREE.WebAR._worldUp)) > threshold) { THREE.WebAR._normalY.set(0.0, 0.0, 1.0); } THREE.WebAR._normalZ.crossVectors(THREE.WebAR._planeNormal, THREE.WebAR._normalY).normalize(); THREE.WebAR._normalY.crossVectors(THREE.WebAR._normalZ, THREE.WebAR._planeNormal).normalize(); THREE.WebAR._rotationMatrix.elements[ 0] = THREE.WebAR._planeNormal.x; THREE.WebAR._rotationMatrix.elements[ 1] = THREE.WebAR._planeNormal.y; THREE.WebAR._rotationMatrix.elements[ 2] = THREE.WebAR._planeNormal.z; THREE.WebAR._rotationMatrix.elements[ 4] = THREE.WebAR._normalY.x; THREE.WebAR._rotationMatrix.elements[ 5] = THREE.WebAR._normalY.y; THREE.WebAR._rotationMatrix.elements[ 6] = THREE.WebAR._normalY.z; THREE.WebAR._rotationMatrix.elements[ 8] = THREE.WebAR._normalZ.x; THREE.WebAR._rotationMatrix.elements[ 9] = THREE.WebAR._normalZ.y; THREE.WebAR._rotationMatrix.elements[10] = THREE.WebAR._normalZ.z; object3d.quaternion.setFromRotationMatrix(THREE.WebAR._rotationMatrix); }; /** * Transform a given THREE.Object3D instance to be correctly positioned according to a given point position. * @param {THREE.Vector3|THREE.Vector4|Float32Array} point A vector that represents the position where the object3d should be positioned. * @param {THREE.Object3D} object3d The object3d to be transformed so it is positioned according to the given point. */ THREE.WebAR.positionObject3DWithPickingPoint = function(point, object3d) { if (point instanceof THREE.Vector3 || point instanceof THREE.Vector4) { object3d.position.set(point.x, point.y, point.z); } else if (point instanceof Float32Array) { object3d.position.set(point[0], point[1], point[2]); } else { throw "Unknown point type."; } }; /** * Transform a given THREE.Object3D instance to be correctly positioned and oriented according to a given VRPickingPointAndPlane and a scale (half the size of the object3d for example). * @param {VRPickingPointandPlane} pointAndPlane The point and plane retrieved using the VRDisplay.getPickingPointAndPlaneInPointCloud function. * @param {THREE.Object3D} object3d The object3d to be transformed so it is positioned and oriented according to the given point and plane. * @param {number} scale The value the object3d will be positioned in the direction of the normal of the plane to be correctly positioned. Objects usually have their position value referenced as the center of the geometry. In this case, positioning the object in the picking point would lead to have the object3d positioned in the plane, not on top of it. this scale value will allow to correctly position the object in the picking point and in the direction of the normal of the plane. Half the size of the object3d would be a correct value in this case. */ THREE.WebAR.positionAndRotateObject3DWithPickingPointAndPlaneInPointCloud = function(pointAndPlane, object3d, scale) { THREE.WebAR.rotateObject3DWithPickingPlane(pointAndPlane.plane, object3d); THREE.WebAR.positionObject3DWithPickingPoint(pointAndPlane.point, object3d); object3d.position.add(THREE.WebAR._planeNormal.multiplyScalar(scale)); }; /** * Transform a given THREE.Object3D instance to be correctly positioned and oriented according to an axis formed by 2 plane normals, a position and a scale (half the size of the object3d for example). * @param {VRPickingPointandPlane} pointAndPlane The point and plane retrieved using the VRDisplay.getPickingPointAndPlaneInPointCloud function. * @param {THREE.Object3D} object3d The object3d to be transformed so it is positioned and oriented according to the given point and plane. * @param {number} scale The value the object3d will be positioned in the direction of the normal of the plane to be correctly positioned. Objects usually have their position value referenced as the center of the geometry. In this case, positioning the object in the picking point would lead to have the object3d positioned in the plane, not on top of it. this scale value will allow to correctly position the object in the picking point and in the direction of the normal of the plane. Half the size of the object3d would be a correct value in this case. */ THREE.WebAR.positionAndRotateObject3D = function(position, normal1, normal2, object3d, scale) { THREE.WebAR.rotateObject3D(normal1, normal2, object3d); THREE.WebAR.positionObject3DWithPickingPoint(position, object3d); object3d.position.add(THREE.WebAR._planeNormal.multiplyScalar(scale)); }; // UMD (function (root, factory) { if (typeof define === 'function' && define.amd) { define(['WebAR'], factory); } else if (typeof exports === 'object') { module.exports = factory(); } else { root.WebAR = factory(); } }(this, function() { return THREE.WebAR; })); var THREEx = THREEx || {} THREEx.ArBaseControls = function(object3d){ this.id = THREEx.ArBaseControls.id++ this.object3d = object3d this.object3d.matrixAutoUpdate = false; this.object3d.visible = false // Events to honor // this.dispatchEvent({ type: 'becameVisible' }) // this.dispatchEvent({ type: 'markerVisible' }) // replace markerFound // this.dispatchEvent({ type: 'becameUnVisible' }) } THREEx.ArBaseControls.id = 0 Object.assign( THREEx.ArBaseControls.prototype, THREE.EventDispatcher.prototype ); ////////////////////////////////////////////////////////////////////////////// // Functions ////////////////////////////////////////////////////////////////////////////// /** * error catching function for update() */ THREEx.ArBaseControls.prototype.update = function(){ console.assert(false, 'you need to implement your own update') } /** * error catching function for name() */ THREEx.ArBaseControls.prototype.name = function(){ console.assert(false, 'you need to implement your own .name()') return 'Not yet implemented - name()' } var THREEx = THREEx || {} // TODO this is useless - prefere arjs-HitTesting.js /** * - maybe support .onClickFcts in each object3d * - seems an easy light layer for clickable object * - up to */ THREEx.ARClickability = function(sourceElement){ this._sourceElement = sourceElement // Create cameraPicking var fullWidth = parseInt(sourceElement.style.width) var fullHeight = parseInt(sourceElement.style.height) this._cameraPicking = new THREE.PerspectiveCamera(42, fullWidth / fullHeight, 0.1, 100); console.warn('THREEx.ARClickability works only in modelViewMatrix') console.warn('OBSOLETE OBSOLETE! instead use THREEx.HitTestingPlane or THREEx.HitTestingTango') } THREEx.ARClickability.prototype.onResize = function(){ var sourceElement = this._sourceElement var cameraPicking = this._cameraPicking var fullWidth = parseInt(sourceElement.style.width) var fullHeight = parseInt(sourceElement.style.height) cameraPicking.aspect = fullWidth / fullHeight; cameraPicking.updateProjectionMatrix(); } THREEx.ARClickability.prototype.computeIntersects = function(domEvent, objects){ var sourceElement = this._sourceElement var cameraPicking = this._cameraPicking // compute mouse coordinatge with [-1,1] var eventCoords = new THREE.Vector3(); eventCoords.x = ( domEvent.layerX / parseInt(sourceElement.style.width) ) * 2 - 1; eventCoords.y = - ( domEvent.layerY / parseInt(sourceElement.style.height) ) * 2 + 1; // compute intersections between eventCoords and pickingPlane var raycaster = new THREE.Raycaster(); raycaster.setFromCamera( eventCoords, cameraPicking ); var intersects = raycaster.intersectObjects( objects ) return intersects } THREEx.ARClickability.prototype.update = function(){ } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// THREEx.ARClickability.tangoPickingPointCloud = function(artoolkitContext, mouseX, mouseY){ // THIS IS CRAP!!!! use THREEx.HitTestingTango var vrDisplay = artoolkitContext._tangoContext.vrDisplay if (vrDisplay === null ) return null var pointAndPlane = vrDisplay.getPickingPointAndPlaneInPointCloud(mouseX, mouseY) if( pointAndPlane == null ) { console.warn('Could not retrieve the correct point and plane.') return null } // FIXME not sure what this is var boundingSphereRadius = 0.01 // the bigger the number the likeliest it crash chromium-webar // Orient and position the model in the picking point according // to the picking plane. The offset is half of the model size. var object3d = new THREE.Object3D THREE.WebAR.positionAndRotateObject3DWithPickingPointAndPlaneInPointCloud( pointAndPlane, object3d, boundingSphereRadius ) object3d.rotateZ(-Math.PI/2) // return the result var result = {} result.position = object3d.position result.quaternion = object3d.quaternion return result } var THREEx = THREEx || {} /** * - videoTexture * - cloakWidth * - cloakHeight * - cloakSegmentsHeight * - remove all mentions of cache, for cloak */ THREEx.ArMarkerCloak = function(videoTexture){ var updateInShaderEnabled = true // build cloakMesh // TODO if webgl2 use repeat warp, and not multi segment, this will reduce the geometry to draw var geometry = new THREE.PlaneGeometry(1.3+0.25,1.85+0.25, 1, 8).translate(0,-0.3,0) var material = new THREE.ShaderMaterial( { vertexShader: THREEx.ArMarkerCloak.vertexShader, fragmentShader: THREEx.ArMarkerCloak.fragmentShader, transparent: true, uniforms: { texture: { value: videoTexture }, opacity: { value: 0.5 } }, defines: { updateInShaderEnabled: updateInShaderEnabled ? 1 : 0, } }); var cloakMesh = new THREE.Mesh( geometry, material ); cloakMesh.rotation.x = -Math.PI/2 this.object3d = cloakMesh ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// var xMin = -0.65 var xMax = 0.65 var yMin = 0.65 + 0.1 var yMax = 0.95 + 0.1 ////////////////////////////////////////////////////////////////////////////// // originalsFaceVertexUvs ////////////////////////////////////////////////////////////////////////////// var originalsFaceVertexUvs = [[]] // build originalsFaceVertexUvs array for(var faceIndex = 0; faceIndex < cloakMesh.geometry.faces.length; faceIndex ++ ){ originalsFaceVertexUvs[0][faceIndex] = [] originalsFaceVertexUvs[0][faceIndex][0] = new THREE.Vector2() originalsFaceVertexUvs[0][faceIndex][1] = new THREE.Vector2() originalsFaceVertexUvs[0][faceIndex][2] = new THREE.Vector2() } // set values in originalsFaceVertexUvs for(var i = 0; i < cloakMesh.geometry.parameters.heightSegments/2; i ++ ){ // one segment height - even row - normale orientation originalsFaceVertexUvs[0][i*4+0][0].set( xMin/2+0.5, yMax/2+0.5 ) originalsFaceVertexUvs[0][i*4+0][1].set( xMin/2+0.5, yMin/2+0.5 ) originalsFaceVertexUvs[0][i*4+0][2].set( xMax/2+0.5, yMax/2+0.5 ) originalsFaceVertexUvs[0][i*4+1][0].set( xMin/2+0.5, yMin/2+0.5 ) originalsFaceVertexUvs[0][i*4+1][1].set( xMax/2+0.5, yMin/2+0.5 ) originalsFaceVertexUvs[0][i*4+1][2].set( xMax/2+0.5, yMax/2+0.5 ) // one segment height - odd row - mirror-y orientation originalsFaceVertexUvs[0][i*4+2][0].set( xMin/2+0.5, yMin/2+0.5 ) originalsFaceVertexUvs[0][i*4+2][1].set( xMin/2+0.5, yMax/2+0.5 ) originalsFaceVertexUvs[0][i*4+2][2].set( xMax/2+0.5, yMin/2+0.5 ) originalsFaceVertexUvs[0][i*4+3][0].set( xMin/2+0.5, yMax/2+0.5 ) originalsFaceVertexUvs[0][i*4+3][1].set( xMax/2+0.5, yMax/2+0.5 ) originalsFaceVertexUvs[0][i*4+3][2].set( xMax/2+0.5, yMin/2+0.5 ) } if( updateInShaderEnabled === true ){ cloakMesh.geometry.faceVertexUvs = originalsFaceVertexUvs cloakMesh.geometry.uvsNeedUpdate = true } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// var originalOrthoVertices = [] originalOrthoVertices.push( new THREE.Vector3(xMin, yMax, 0)) originalOrthoVertices.push( new THREE.Vector3(xMax, yMax, 0)) originalOrthoVertices.push( new THREE.Vector3(xMin, yMin, 0)) originalOrthoVertices.push( new THREE.Vector3(xMax, yMin, 0)) // build debugMesh var material = new THREE.MeshNormalMaterial({ transparent : true, opacity: 0.5, side: THREE.DoubleSide }); var geometry = new THREE.PlaneGeometry(1,1); var orthoMesh = new THREE.Mesh(geometry, material); this.orthoMesh = orthoMesh ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// this.update = function(modelViewMatrix, cameraProjectionMatrix){ updateOrtho(modelViewMatrix, cameraProjectionMatrix) if( updateInShaderEnabled === false ){ updateUvs(modelViewMatrix, cameraProjectionMatrix) } } return // update cloakMesh function updateUvs(modelViewMatrix, cameraProjectionMatrix){ var transformedUv = new THREE.Vector3() originalsFaceVertexUvs[0].forEach(function(faceVertexUvs, faceIndex){ faceVertexUvs.forEach(function(originalUv, uvIndex){ // set transformedUv - from UV coord to clip coord transformedUv.x = originalUv.x * 2.0 - 1.0; transformedUv.y = originalUv.y * 2.0 - 1.0; transformedUv.z = 0 // apply modelViewMatrix and projectionMatrix transformedUv.applyMatrix4( modelViewMatrix ) transformedUv.applyMatrix4( cameraProjectionMatrix ) // apply perspective transformedUv.x /= transformedUv.z transformedUv.y /= transformedUv.z // set back from clip coord to Uv coord transformedUv.x = transformedUv.x / 2.0 + 0.5; transformedUv.y = transformedUv.y / 2.0 + 0.5; // copy the trasnformedUv into the geometry cloakMesh.geometry.faceVertexUvs[0][faceIndex][uvIndex].set(transformedUv.x, transformedUv.y) }) }) // cloakMesh.geometry.faceVertexUvs = faceVertexUvs cloakMesh.geometry.uvsNeedUpdate = true } // update orthoMesh function updateOrtho(modelViewMatrix, cameraProjectionMatrix){ // compute transformedUvs var transformedUvs = [] originalOrthoVertices.forEach(function(originalOrthoVertices, index){ var transformedUv = originalOrthoVertices.clone() // apply modelViewMatrix and projectionMatrix transformedUv.applyMatrix4( modelViewMatrix ) transformedUv.applyMatrix4( cameraProjectionMatrix ) // apply perspective transformedUv.x /= transformedUv.z transformedUv.y /= transformedUv.z // store it transformedUvs.push(transformedUv) }) // change orthoMesh vertices for(var i = 0; i < transformedUvs.length; i++){ orthoMesh.geometry.vertices[i].copy(transformedUvs[i]) } orthoMesh.geometry.computeBoundingSphere() orthoMesh.geometry.verticesNeedUpdate = true } } ////////////////////////////////////////////////////////////////////////////// // Shaders ////////////////////////////////////////////////////////////////////////////// THREEx.ArMarkerCloak.markerSpaceShaderFunction = '\n'+ ' vec2 transformUvToMarkerSpace(vec2 originalUv){\n'+ ' vec3 transformedUv;\n'+ ' // set transformedUv - from UV coord to clip coord\n'+ ' transformedUv.x = originalUv.x * 2.0 - 1.0;\n'+ ' transformedUv.y = originalUv.y * 2.0 - 1.0;\n'+ ' transformedUv.z = 0.0;\n'+ '\n'+ ' // apply modelViewMatrix and projectionMatrix\n'+ ' transformedUv = (projectionMatrix * modelViewMatrix * vec4( transformedUv, 1.0 ) ).xyz;\n'+ '\n'+ ' // apply perspective\n'+ ' transformedUv.x /= transformedUv.z;\n'+ ' transformedUv.y /= transformedUv.z;\n'+ '\n'+ ' // set back from clip coord to Uv coord\n'+ ' transformedUv.x = transformedUv.x / 2.0 + 0.5;\n'+ ' transformedUv.y = transformedUv.y / 2.0 + 0.5;\n'+ '\n'+ ' // return the result\n'+ ' return transformedUv.xy;\n'+ ' }' THREEx.ArMarkerCloak.vertexShader = THREEx.ArMarkerCloak.markerSpaceShaderFunction + ' varying vec2 vUv;\n'+ '\n'+ ' void main(){\n'+ ' // pass the UV to the fragment\n'+ ' #if (updateInShaderEnabled == 1)\n'+ ' vUv = transformUvToMarkerSpace(uv);\n'+ ' #else\n'+ ' vUv = uv;\n'+ ' #endif\n'+ '\n'+ ' // compute gl_Position\n'+ ' vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n'+ ' gl_Position = projectionMatrix * mvPosition;\n'+ ' }'; THREEx.ArMarkerCloak.fragmentShader = '\n'+ ' varying vec2 vUv;\n'+ ' uniform sampler2D texture;\n'+ ' uniform float opacity;\n'+ '\n'+ ' void main(void){\n'+ ' vec3 color = texture2D( texture, vUv ).rgb;\n'+ '\n'+ ' gl_FragColor = vec4( color, opacity);\n'+ ' }' var THREEx = THREEx || {} THREEx.ArMarkerControls = function(context, object3d, parameters){ var _this = this THREEx.ArBaseControls.call(this, object3d) this.context = context // handle default parameters this.parameters = { // size of the marker in meter size : 1, // type of marker - ['pattern', 'barcode', 'unknown' ] type : 'unknown', // url of the pattern - IIF type='pattern' patternUrl : null, // value of the barcode - IIF type='barcode' barcodeValue : null, // change matrix mode - [modelViewMatrix, cameraTransformMatrix] changeMatrixMode : 'modelViewMatrix', // minimal confidence in the marke recognition - between [0, 1] - default to 1 minConfidence: 0.6, } // sanity check var possibleValues = ['pattern', 'barcode', 'unknown'] console.assert(possibleValues.indexOf(this.parameters.type) !== -1, 'illegal value', this.parameters.type) var possibleValues = ['modelViewMatrix', 'cameraTransformMatrix' ] console.assert(possibleValues.indexOf(this.parameters.changeMatrixMode) !== -1, 'illegal value', this.parameters.changeMatrixMode) // create the marker Root this.object3d = object3d this.object3d.matrixAutoUpdate = false; this.object3d.visible = false ////////////////////////////////////////////////////////////////////////////// // setParameters ////////////////////////////////////////////////////////////////////////////// setParameters(parameters) function setParameters(parameters){ if( parameters === undefined ) return for( var key in parameters ){ var newValue = parameters[ key ] if( newValue === undefined ){ console.warn( "THREEx.ArMarkerControls: '" + key + "' parameter is undefined." ) continue } var currentValue = _this.parameters[ key ] if( currentValue === undefined ){ console.warn( "THREEx.ArMarkerControls: '" + key + "' is not a property of this material." ) continue } _this.parameters[ key ] = newValue } } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// // add this marker to artoolkitsystem // TODO rename that .addMarkerControls context.addMarker(this) if( _this.context.parameters.trackingBackend === 'artoolkit' ){ this._initArtoolkit() }else if( _this.context.parameters.trackingBackend === 'aruco' ){ // TODO create a ._initAruco // put aruco second this._arucoPosit = new POS.Posit(this.parameters.size, _this.context.arucoContext.canvas.width) }else if( _this.context.parameters.trackingBackend === 'tango' ){ this._initTango() }else console.assert(false) } THREEx.ArMarkerControls.prototype = Object.create( THREEx.ArBaseControls.prototype ); THREEx.ArMarkerControls.prototype.constructor = THREEx.ArMarkerControls; THREEx.ArMarkerControls.prototype.dispose = function(){ this.context.removeMarker(this) // TODO remove the event listener if needed // unloadMaker ??? } ////////////////////////////////////////////////////////////////////////////// // update controls with new modelViewMatrix ////////////////////////////////////////////////////////////////////////////// /** * When you actually got a new modelViewMatrix, you need to perfom a whole bunch * of things. it is done here. */ THREEx.ArMarkerControls.prototype.updateWithModelViewMatrix = function(modelViewMatrix){ var markerObject3D = this.object3d; // mark object as visible markerObject3D.visible = true if( this.context.parameters.trackingBackend === 'artoolkit' ){ // apply context._axisTransformMatrix - change artoolkit axis to match usual webgl one var tmpMatrix = new THREE.Matrix4().copy(this.context._artoolkitProjectionAxisTransformMatrix) tmpMatrix.multiply(modelViewMatrix) modelViewMatrix.copy(tmpMatrix) }else if( this.context.parameters.trackingBackend === 'aruco' ){ // ... }else if( this.context.parameters.trackingBackend === 'tango' ){ // ... }else console.assert(false) if( this.context.parameters.trackingBackend !== 'tango' ){ // change axis orientation on marker - artoolkit say Z is normal to the marker - ar.js say Y is normal to the marker var markerAxisTransformMatrix = new THREE.Matrix4().makeRotationX(Math.PI/2) modelViewMatrix.multiply(markerAxisTransformMatrix) } // change markerObject3D.matrix based on parameters.changeMatrixMode if( this.parameters.changeMatrixMode === 'modelViewMatrix' ){ markerObject3D.matrix.copy(modelViewMatrix) }else if( this.parameters.changeMatrixMode === 'cameraTransformMatrix' ){ markerObject3D.matrix.getInverse( modelViewMatrix ) }else { console.assert(false) } // decompose - the matrix into .position, .quaternion, .scale markerObject3D.matrix.decompose(markerObject3D.position, markerObject3D.quaternion, markerObject3D.scale) // dispatchEvent this.dispatchEvent( { type: 'markerFound' } ); } ////////////////////////////////////////////////////////////////////////////// // utility functions ////////////////////////////////////////////////////////////////////////////// /** * provide a name for a marker * - silly heuristic for now * - should be improved */ THREEx.ArMarkerControls.prototype.name = function(){ var name = '' name += this.parameters.type; if( this.parameters.type === 'pattern' ){ var url = this.parameters.patternUrl var basename = url.replace(/^.*\//g, '') name += ' - ' + basename }else if( this.parameters.type === 'barcode' ){ name += ' - ' + this.parameters.barcodeValue }else{ console.assert(false, 'no .name() implemented for this marker controls') } return name } ////////////////////////////////////////////////////////////////////////////// // init for Artoolkit ////////////////////////////////////////////////////////////////////////////// THREEx.ArMarkerControls.prototype._initArtoolkit = function(){ var _this = this var artoolkitMarkerId = null var delayedInitTimerId = setInterval(function(){ // check if arController is init var arController = _this.context.arController if( arController === null ) return // stop looping if it is init clearInterval(delayedInitTimerId) delayedInitTimerId = null // launch the _postInitArtoolkit postInit() }, 1000/50) return function postInit(){ // check if arController is init var arController = _this.context.arController console.assert(arController !== null ) // start tracking this pattern if( _this.parameters.type === 'pattern' ){ arController.loadMarker(_this.parameters.patternUrl, function(markerId) { artoolkitMarkerId = markerId arController.trackPatternMarkerId(artoolkitMarkerId, _this.parameters.size); }); }else if( _this.parameters.type === 'barcode' ){ artoolkitMarkerId = _this.parameters.barcodeValue arController.trackBarcodeMarkerId(artoolkitMarkerId, _this.parameters.size); }else if( _this.parameters.type === 'unknown' ){ artoolkitMarkerId = null }else{ console.log(false, 'invalid marker type', _this.parameters.type) } // listen to the event arController.addEventListener('getMarker', function(event){ if( event.data.type === artoolkit.PATTERN_MARKER && _this.parameters.type === 'pattern' ){ if( artoolkitMarkerId === null ) return if( event.data.marker.idPatt === artoolkitMarkerId ) onMarkerFound(event) }else if( event.data.type === artoolkit.BARCODE_MARKER && _this.parameters.type === 'barcode' ){ // console.log('BARCODE_MARKER idMatrix', event.data.marker.idMatrix, artoolkitMarkerId ) if( artoolkitMarkerId === null ) return if( event.data.marker.idMatrix === artoolkitMarkerId ) onMarkerFound(event) }else if( event.data.type === artoolkit.UNKNOWN_MARKER && _this.parameters.type === 'unknown'){ onMarkerFound(event) } }) } function onMarkerFound(event){ // honor his.parameters.minConfidence if( event.data.type === artoolkit.PATTERN_MARKER && event.data.marker.cfPatt < _this.parameters.minConfidence ) return if( event.data.type === artoolkit.BARCODE_MARKER && event.data.marker.cfMatt < _this.parameters.minConfidence ) return var modelViewMatrix = new THREE.Matrix4().fromArray(event.data.matrix) _this.updateWithModelViewMatrix(modelViewMatrix) } } ////////////////////////////////////////////////////////////////////////////// // aruco specific ////////////////////////////////////////////////////////////////////////////// THREEx.ArMarkerControls.prototype._initAruco = function(){ this._arucoPosit = new POS.Posit(this.parameters.size, _this.context.arucoContext.canvas.width) } ////////////////////////////////////////////////////////////////////////////// // init for Artoolkit ////////////////////////////////////////////////////////////////////////////// THREEx.ArMarkerControls.prototype._initTango = function(){ var _this = this console.log('init tango ArMarkerControls') } var THREEx = THREEx || {} THREEx.ArMarkerHelper = function(markerControls){ this.object3d = new THREE.Group var mesh = new THREE.AxisHelper() this.object3d.add(mesh) var text = markerControls.id // debugger // var text = markerControls.parameters.patternUrl.slice(-1).toUpperCase(); var canvas = document.createElement( 'canvas' ); canvas.width = 64; canvas.height = 64; var context = canvas.getContext( '2d' ); var texture = new THREE.CanvasTexture( canvas ); // put the text in the sprite context.font = '48px monospace'; context.fillStyle = 'rgba(192,192,255, 0.5)'; context.fillRect( 0, 0, canvas.width, canvas.height ); context.fillStyle = 'darkblue'; context.fillText(text, canvas.width/4, 3*canvas.height/4 ) texture.needsUpdate = true // var geometry = new THREE.CubeGeometry(1, 1, 1) var geometry = new THREE.PlaneGeometry(1, 1) var material = new THREE.MeshBasicMaterial({ map: texture, transparent: true }); var mesh = new THREE.Mesh(geometry, material) mesh.rotation.x = -Math.PI/2 this.object3d.add(mesh) } var THREEx = THREEx || {} /** * - lerp position/quaternino/scale * - minDelayDetected * - minDelayUndetected * @param {[type]} object3d [description] * @param {[type]} parameters [description] */ THREEx.ArSmoothedControls = function(object3d, parameters){ var _this = this THREEx.ArBaseControls.call(this, object3d) // copy parameters this.object3d.visible = false this._lastLerpStepAt = null this._visibleStartedAt = null this._unvisibleStartedAt = null // handle default parameters parameters = parameters || {} this.parameters = { // lerp coeficient for the position - between [0,1] - default to 1 lerpPosition: 0.8, // lerp coeficient for the quaternion - between [0,1] - default to 1 lerpQuaternion: 0.2, // lerp coeficient for the scale - between [0,1] - default to 1 lerpScale: 0.7, // delay for lerp fixed steps - in seconds - default to 1/120 lerpStepDelay: 1/60, // minimum delay the sub-control must be visible before this controls become visible - default to 0 seconds minVisibleDelay: 0.0, // minimum delay the sub-control must be unvisible before this controls become unvisible - default to 0 seconds minUnvisibleDelay: 0.2, } ////////////////////////////////////////////////////////////////////////////// // setParameters ////////////////////////////////////////////////////////////////////////////// setParameters(parameters) function setParameters(parameters){ if( parameters === undefined ) return for( var key in parameters ){ var newValue = parameters[ key ] if( newValue === undefined ){ console.warn( "THREEx.ArSmoothedControls: '" + key + "' parameter is undefined." ) continue } var currentValue = _this.parameters[ key ] if( currentValue === undefined ){ console.warn( "THREEx.ArSmoothedControls: '" + key + "' is not a property of this material." ) continue } _this.parameters[ key ] = newValue } } } THREEx.ArSmoothedControls.prototype = Object.create( THREEx.ArBaseControls.prototype ); THREEx.ArSmoothedControls.prototype.constructor = THREEx.ArSmoothedControls; ////////////////////////////////////////////////////////////////////////////// // update function ////////////////////////////////////////////////////////////////////////////// THREEx.ArSmoothedControls.prototype.update = function(targetObject3d){ var object3d = this.object3d var parameters = this.parameters var wasVisible = object3d.visible var present = performance.now()/1000 ////////////////////////////////////////////////////////////////////////////// // handle object3d.visible with minVisibleDelay/minUnvisibleDelay ////////////////////////////////////////////////////////////////////////////// if( targetObject3d.visible === false ) this._visibleStartedAt = null if( targetObject3d.visible === true ) this._unvisibleStartedAt = null if( targetObject3d.visible === true && this._visibleStartedAt === null ) this._visibleStartedAt = present if( targetObject3d.visible === false && this._unvisibleStartedAt === null ) this._unvisibleStartedAt = present if( wasVisible === false && targetObject3d.visible === true ){ var visibleFor = present - this._visibleStartedAt if( visibleFor >= this.parameters.minVisibleDelay ){ object3d.visible = true snapDirectlyToTarget() } // console.log('visibleFor', visibleFor) } if( wasVisible === true && targetObject3d.visible === false ){ var unvisibleFor = present - this._unvisibleStartedAt if( unvisibleFor >= this.parameters.minUnvisibleDelay ){ object3d.visible = false } } ////////////////////////////////////////////////////////////////////////////// // apply lerp on positon/quaternion/scale ////////////////////////////////////////////////////////////////////////////// // apply lerp steps - require fix time steps to behave the same no matter the fps if( this._lastLerpStepAt === null ){ applyOneSlerpStep() this._lastLerpStepAt = present }else{ var nStepsToDo = Math.floor( (present - this._lastLerpStepAt)/this.parameters.lerpStepDelay ) for(var i = 0; i < nStepsToDo; i++){ applyOneSlerpStep() this._lastLerpStepAt += this.parameters.lerpStepDelay } } // disable the lerp by directly copying targetObject3d position/quaternion/scale if( false ){ snapDirectlyToTarget() } // update the matrix this.object3d.updateMatrix() ////////////////////////////////////////////////////////////////////////////// // honor becameVisible/becameUnVisible event ////////////////////////////////////////////////////////////////////////////// // honor becameVisible event if( wasVisible === false && object3d.visible === true ){ this.dispatchEvent({ type: 'becameVisible' }) } // honor becameUnVisible event if( wasVisible === true && object3d.visible === false ){ this.dispatchEvent({ type: 'becameUnVisible' }) } return function snapDirectlyToTarget(){ object3d.position.copy( targetObject3d.position ) object3d.quaternion.copy( targetObject3d.quaternion ) object3d.scale.copy( targetObject3d.scale ) } function applyOneSlerpStep(){ object3d.position.lerp(targetObject3d.position, parameters.lerpPosition) object3d.quaternion.slerp(targetObject3d.quaternion, parameters.lerpQuaternion) object3d.scale.lerp(targetObject3d.scale, parameters.lerpScale) } } var ARjs = ARjs || {} var THREEx = THREEx || {} ARjs.Context = THREEx.ArToolkitContext = function(parameters){ var _this = this _this._updatedAt = null // handle default parameters this.parameters = { // AR backend - ['artoolkit', 'aruco', 'tango'] trackingBackend: 'artoolkit', // debug - true if one should display artoolkit debug canvas, false otherwise debug: false, // the mode of detection - ['color', 'color_and_matrix', 'mono', 'mono_and_matrix'] detectionMode: 'mono', // type of matrix code - valid iif detectionMode end with 'matrix' - [3x3, 3x3_HAMMING63, 3x3_PARITY65, 4x4, 4x4_BCH_13_9_3, 4x4_BCH_13_5_5] matrixCodeType: '3x3', // url of the camera parameters cameraParametersUrl: ARjs.Context.baseURL + 'parameters/camera_para.dat', // tune the maximum rate of pose detection in the source image maxDetectionRate: 60, // resolution of at which we detect pose in the source image canvasWidth: 640, canvasHeight: 480, // enable image smoothing or not for canvas copy - default to true // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/imageSmoothingEnabled imageSmoothingEnabled : false, } // parameters sanity check console.assert(['artoolkit', 'aruco', 'tango'].indexOf(this.parameters.trackingBackend) !== -1, 'invalid parameter trackingBackend', this.parameters.trackingBackend) console.assert(['color', 'color_and_matrix', 'mono', 'mono_and_matrix'].indexOf(this.parameters.detectionMode) !== -1, 'invalid parameter detectionMode', this.parameters.detectionMode) this.arController = null; this.arucoContext = null; _this.initialized = false this._arMarkersControls = [] ////////////////////////////////////////////////////////////////////////////// // setParameters ////////////////////////////////////////////////////////////////////////////// setParameters(parameters) function setParameters(parameters){ if( parameters === undefined ) return for( var key in parameters ){ var newValue = parameters[ key ] if( newValue === undefined ){ console.warn( "THREEx.ArToolkitContext: '" + key + "' parameter is undefined." ) continue } var currentValue = _this.parameters[ key ] if( currentValue === undefined ){ console.warn( "THREEx.ArToolkitContext: '" + key + "' is not a property of this material." ) continue } _this.parameters[ key ] = newValue } } } Object.assign( ARjs.Context.prototype, THREE.EventDispatcher.prototype ); // ARjs.Context.baseURL = '../' // default to github page ARjs.Context.baseURL = 'https://jeromeetienne.github.io/AR.js/three.js/' ARjs.Context.REVISION = '1.5.1' /** * Create a default camera for this trackingBackend * @param {string} trackingBackend - the tracking to user * @return {THREE.Camera} the created camera */ ARjs.Context.createDefaultCamera = function( trackingBackend ){ console.assert(false, 'use ARjs.Utils.createDefaultCamera instead') // Create a camera if( trackingBackend === 'artoolkit' ){ var camera = new THREE.Camera(); }else if( trackingBackend === 'aruco' ){ var camera = new THREE.PerspectiveCamera(42, renderer.domElement.width / renderer.domElement.height, 0.01, 100); }else if( trackingBackend === 'tango' ){ var camera = new THREE.PerspectiveCamera(42, renderer.domElement.width / renderer.domElement.height, 0.01, 100); }else console.assert(false) return camera } ////////////////////////////////////////////////////////////////////////////// // init functions ////////////////////////////////////////////////////////////////////////////// ARjs.Context.prototype.init = function(onCompleted){ var _this = this if( this.parameters.trackingBackend === 'artoolkit' ){ this._initArtoolkit(done) }else if( this.parameters.trackingBackend === 'aruco' ){ this._initAruco(done) }else if( this.parameters.trackingBackend === 'tango' ){ this._initTango(done) }else console.assert(false) return function done(){ // dispatch event _this.dispatchEvent({ type: 'initialized' }); _this.initialized = true onCompleted && onCompleted() } } //////////////////////////////////////////////////////////////////////////////// // update function //////////////////////////////////////////////////////////////////////////////// ARjs.Context.prototype.update = function(srcElement){ // be sure arController is fully initialized if(this.parameters.trackingBackend === 'artoolkit' && this.arController === null) return false; // honor this.parameters.maxDetectionRate var present = performance.now() if( this._updatedAt !== null && present - this._updatedAt < 1000/this.parameters.maxDetectionRate ){ return false } this._updatedAt = present // mark all markers to invisible before processing this frame this._arMarkersControls.forEach(function(markerControls){ markerControls.object3d.visible = false }) // process this frame if(this.parameters.trackingBackend === 'artoolkit'){ this._updateArtoolkit(srcElement) }else if( this.parameters.trackingBackend === 'aruco' ){ this._updateAruco(srcElement) }else if( this.parameters.trackingBackend === 'tango' ){ this._updateTango(srcElement) }else{ console.assert(false) } // dispatch event this.dispatchEvent({ type: 'sourceProcessed' }); // return true as we processed the frame return true; } //////////////////////////////////////////////////////////////////////////////// // Add/Remove markerControls //////////////////////////////////////////////////////////////////////////////// ARjs.Context.prototype.addMarker = function(arMarkerControls){ console.assert(arMarkerControls instanceof THREEx.ArMarkerControls) this._arMarkersControls.push(arMarkerControls) } ARjs.Context.prototype.removeMarker = function(arMarkerControls){ console.assert(arMarkerControls instanceof THREEx.ArMarkerControls) // console.log('remove marker for', arMarkerControls) var index = this.arMarkerControlss.indexOf(artoolkitMarker); console.assert(index !== index ) this._arMarkersControls.splice(index, 1) } ////////////////////////////////////////////////////////////////////////////// // artoolkit specific ////////////////////////////////////////////////////////////////////////////// ARjs.Context.prototype._initArtoolkit = function(onCompleted){ var _this = this // set this._artoolkitProjectionAxisTransformMatrix to change artoolkit projection matrix axis to match usual webgl one this._artoolkitProjectionAxisTransformMatrix = new THREE.Matrix4() this._artoolkitProjectionAxisTransformMatrix.multiply(new THREE.Matrix4().makeRotationY(Math.PI)) this._artoolkitProjectionAxisTransformMatrix.multiply(new THREE.Matrix4().makeRotationZ(Math.PI)) // get cameraParameters var cameraParameters = new ARCameraParam(_this.parameters.cameraParametersUrl, function(){ // init controller var arController = new ARController(_this.parameters.canvasWidth, _this.parameters.canvasHeight, cameraParameters); _this.arController = arController // honor this.parameters.imageSmoothingEnabled arController.ctx.mozImageSmoothingEnabled = _this.parameters.imageSmoothingEnabled; arController.ctx.webkitImageSmoothingEnabled = _this.parameters.imageSmoothingEnabled; arController.ctx.msImageSmoothingEnabled = _this.parameters.imageSmoothingEnabled; arController.ctx.imageSmoothingEnabled = _this.parameters.imageSmoothingEnabled; // honor this.parameters.debug if( _this.parameters.debug === true ){ arController.debugSetup(); arController.canvas.style.position = 'absolute' arController.canvas.style.top = '0px' arController.canvas.style.opacity = '0.6' arController.canvas.style.pointerEvents = 'none' arController.canvas.style.zIndex = '-1' } // setPatternDetectionMode var detectionModes = { 'color' : artoolkit.AR_TEMPLATE_MATCHING_COLOR, 'color_and_matrix' : artoolkit.AR_TEMPLATE_MATCHING_COLOR_AND_MATRIX, 'mono' : artoolkit.AR_TEMPLATE_MATCHING_MONO, 'mono_and_matrix' : artoolkit.AR_TEMPLATE_MATCHING_MONO_AND_MATRIX, } var detectionMode = detectionModes[_this.parameters.detectionMode] console.assert(detectionMode !== undefined) arController.setPatternDetectionMode(detectionMode); // setMatrixCodeType var matrixCodeTypes = { '3x3' : artoolkit.AR_MATRIX_CODE_3x3, '3x3_HAMMING63' : artoolkit.AR_MATRIX_CODE_3x3_HAMMING63, '3x3_PARITY65' : artoolkit.AR_MATRIX_CODE_3x3_PARITY65, '4x4' : artoolkit.AR_MATRIX_CODE_4x4, '4x4_BCH_13_9_3': artoolkit.AR_MATRIX_CODE_4x4_BCH_13_9_3, '4x4_BCH_13_5_5': artoolkit.AR_MATRIX_CODE_4x4_BCH_13_5_5, } var matrixCodeType = matrixCodeTypes[_this.parameters.matrixCodeType] console.assert(matrixCodeType !== undefined) arController.setMatrixCodeType(matrixCodeType); // set thresholding in artoolkit // this seems to be the default // arController.setThresholdMode(artoolkit.AR_LABELING_THRESH_MODE_MANUAL) // adatative consume a LOT of cpu... // arController.setThresholdMode(artoolkit.AR_LABELING_THRESH_MODE_AUTO_ADAPTIVE) // arController.setThresholdMode(artoolkit.AR_LABELING_THRESH_MODE_AUTO_OTSU) // notify onCompleted() }) return this } /** * return the projection matrix */ ARjs.Context.prototype.getProjectionMatrix = function(srcElement){ // FIXME rename this function to say it is artoolkit specific - getArtoolkitProjectMatrix // keep a backward compatibility with a console.warn if( this.parameters.trackingBackend === 'aruco' ){ console.assert(false, 'dont call this function with aruco') }else if( this.parameters.trackingBackend === 'artoolkit' ){ console.assert(this.arController, 'arController MUST be initialized to call this function') // get projectionMatrixArr from artoolkit var projectionMatrixArr = this.arController.getCameraMatrix(); var projectionMatrix = new THREE.Matrix4().fromArray(projectionMatrixArr) }else console.assert(false) // apply context._axisTransformMatrix - change artoolkit axis to match usual webgl one projectionMatrix.multiply(this._artoolkitProjectionAxisTransformMatrix) // return the result return projectionMatrix } ARjs.Context.prototype._updateArtoolkit = function(srcElement){ this.arController.process(srcElement) } ////////////////////////////////////////////////////////////////////////////// // aruco specific ////////////////////////////////////////////////////////////////////////////// ARjs.Context.prototype._initAruco = function(onCompleted){ this.arucoContext = new THREEx.ArucoContext() // honor this.parameters.canvasWidth/.canvasHeight this.arucoContext.canvas.width = this.parameters.canvasWidth this.arucoContext.canvas.height = this.parameters.canvasHeight // honor this.parameters.imageSmoothingEnabled var context = this.arucoContext.canvas.getContext('2d') // context.mozImageSmoothingEnabled = this.parameters.imageSmoothingEnabled; context.webkitImageSmoothingEnabled = this.parameters.imageSmoothingEnabled; context.msImageSmoothingEnabled = this.parameters.imageSmoothingEnabled; context.imageSmoothingEnabled = this.parameters.imageSmoothingEnabled; setTimeout(function(){ onCompleted() }, 0) } ARjs.Context.prototype._updateAruco = function(srcElement){ // console.log('update aruco here') var _this = this var arMarkersControls = this._arMarkersControls var detectedMarkers = this.arucoContext.detect(srcElement) detectedMarkers.forEach(function(detectedMarker){ var foundControls = null for(var i = 0; i < arMarkersControls.length; i++){ console.assert( arMarkersControls[i].parameters.type === 'barcode' ) if( arMarkersControls[i].parameters.barcodeValue === detectedMarker.id ){ foundControls = arMarkersControls[i] break; } } if( foundControls === null ) return var tmpObject3d = new THREE.Object3D _this.arucoContext.updateObject3D(tmpObject3d, foundControls._arucoPosit, foundControls.parameters.size, detectedMarker); tmpObject3d.updateMatrix() foundControls.updateWithModelViewMatrix(tmpObject3d.matrix) }) } ////////////////////////////////////////////////////////////////////////////// // tango specific ////////////////////////////////////////////////////////////////////////////// ARjs.Context.prototype._initTango = function(onCompleted){ var _this = this // check webvr is available if (navigator.getVRDisplays){ // do nothing } else if (navigator.getVRDevices){ alert("Your browser supports WebVR but not the latest version. See webvr.info for more info."); } else { alert("Your browser does not support WebVR. See webvr.info for assistance."); } this._tangoContext = { vrDisplay: null, vrPointCloud: null, frameData: new VRFrameData(), } // get vrDisplay navigator.getVRDisplays().then(function (vrDisplays){ if( vrDisplays.length === 0 ) alert('no vrDisplays available') var vrDisplay = _this._tangoContext.vrDisplay = vrDisplays[0] console.log('vrDisplays.displayName :', vrDisplay.displayName) // init vrPointCloud if( vrDisplay.displayName === "Tango VR Device" ){ _this._tangoContext.vrPointCloud = new THREE.WebAR.VRPointCloud(vrDisplay, true) } // NOTE it doesnt seem necessary and it fails on tango // var canvasElement = document.createElement('canvas') // document.body.appendChild(canvasElement) // _this._tangoContext.requestPresent([{ source: canvasElement }]).then(function(){ // console.log('vrdisplay request accepted') // }); onCompleted() }); } ARjs.Context.prototype._updateTango = function(srcElement){ // console.log('update aruco here') var _this = this var arMarkersControls = this._arMarkersControls var tangoContext= this._tangoContext var vrDisplay = this._tangoContext.vrDisplay // check vrDisplay is already initialized if( vrDisplay === null ) return // Update the point cloud. Only if the point cloud will be shown the geometry is also updated. if( vrDisplay.displayName === "Tango VR Device" ){ var showPointCloud = true var pointsToSkip = 0 _this._tangoContext.vrPointCloud.update(showPointCloud, pointsToSkip, true) } if( this._arMarkersControls.length === 0 ) return // TODO here do a fake search on barcode/1001 ? var foundControls = this._arMarkersControls[0] var frameData = this._tangoContext.frameData // read frameData vrDisplay.getFrameData(frameData); if( frameData.pose.position === null ) return if( frameData.pose.orientation === null ) return // create cameraTransformMatrix var position = new THREE.Vector3().fromArray(frameData.pose.position) var quaternion = new THREE.Quaternion().fromArray(frameData.pose.orientation) var scale = new THREE.Vector3(1,1,1) var cameraTransformMatrix = new THREE.Matrix4().compose(position, quaternion, scale) // compute modelViewMatrix from cameraTransformMatrix var modelViewMatrix = new THREE.Matrix4() modelViewMatrix.getInverse( cameraTransformMatrix ) foundControls.updateWithModelViewMatrix(modelViewMatrix) // console.log('position', position) // if( position.x !== 0 || position.y !== 0 || position.z !== 0 ){ // console.log('vrDisplay tracking') // }else{ // console.log('vrDisplay NOT tracking') // } } var ARjs = ARjs || {} var THREEx = THREEx || {} /** * ArToolkitProfile helps you build parameters for artoolkit * - it is fully independent of the rest of the code * - all the other classes are still expecting normal parameters * - you can use this class to understand how to tune your specific usecase * - it is made to help people to build parameters without understanding all the underlying details. */ ARjs.Profile = THREEx.ArToolkitProfile = function(){ this.reset() this.performance('default') } ARjs.Profile.prototype._guessPerformanceLabel = function() { var isMobile = navigator.userAgent.match(/Android/i) || navigator.userAgent.match(/webOS/i) || navigator.userAgent.match(/iPhone/i) || navigator.userAgent.match(/iPad/i) || navigator.userAgent.match(/iPod/i) || navigator.userAgent.match(/BlackBerry/i) || navigator.userAgent.match(/Windows Phone/i) ? true : false if( isMobile === true ){ return 'phone-normal' } return 'desktop-normal' } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// /** * reset all parameters */ ARjs.Profile.prototype.reset = function () { this.sourceParameters = { // to read from the webcam sourceType : 'webcam', } this.contextParameters = { cameraParametersUrl: THREEx.ArToolkitContext.baseURL + '../data/data/camera_para.dat', detectionMode: 'mono', } this.defaultMarkerParameters = { type : 'pattern', patternUrl : THREEx.ArToolkitContext.baseURL + '../data/data/patt.hiro', changeMatrixMode: 'modelViewMatrix', } return this }; ////////////////////////////////////////////////////////////////////////////// // Performance ////////////////////////////////////////////////////////////////////////////// ARjs.Profile.prototype.performance = function(label) { if( label === 'default' ){ label = this._guessPerformanceLabel() } if( label === 'desktop-fast' ){ this.contextParameters.canvasWidth = 640*3 this.contextParameters.canvasHeight = 480*3 this.contextParameters.maxDetectionRate = 30 }else if( label === 'desktop-normal' ){ this.contextParameters.canvasWidth = 640 this.contextParameters.canvasHeight = 480 this.contextParameters.maxDetectionRate = 60 }else if( label === 'phone-normal' ){ this.contextParameters.canvasWidth = 80*4 this.contextParameters.canvasHeight = 60*4 this.contextParameters.maxDetectionRate = 30 }else if( label === 'phone-slow' ){ this.contextParameters.canvasWidth = 80*3 this.contextParameters.canvasHeight = 60*3 this.contextParameters.maxDetectionRate = 30 }else { console.assert(false, 'unknonwn label '+label) } return this } ////////////////////////////////////////////////////////////////////////////// // Marker ////////////////////////////////////////////////////////////////////////////// ARjs.Profile.prototype.defaultMarker = function (trackingBackend) { trackingBackend = trackingBackend || this.contextParameters.trackingBackend if( trackingBackend === 'artoolkit' ){ this.contextParameters.detectionMode = 'mono' this.defaultMarkerParameters.type = 'pattern' this.defaultMarkerParameters.patternUrl = THREEx.ArToolkitContext.baseURL + '../data/data/patt.hiro' }else if( trackingBackend === 'aruco' ){ this.contextParameters.detectionMode = 'mono' this.defaultMarkerParameters.type = 'barcode' this.defaultMarkerParameters.barcodeValue = 1001 }else if( trackingBackend === 'tango' ){ // FIXME temporary placeholder - to reevaluate later this.defaultMarkerParameters.type = 'barcode' this.defaultMarkerParameters.barcodeValue = 1001 }else console.assert(false) return this } ////////////////////////////////////////////////////////////////////////////// // Source ////////////////////////////////////////////////////////////////////////////// ARjs.Profile.prototype.sourceWebcam = function () { this.sourceParameters.sourceType = 'webcam' delete this.sourceParameters.sourceUrl return this } ARjs.Profile.prototype.sourceVideo = function (url) { this.sourceParameters.sourceType = 'video' this.sourceParameters.sourceUrl = url return this } ARjs.Profile.prototype.sourceImage = function (url) { this.sourceParameters.sourceType = 'image' this.sourceParameters.sourceUrl = url return this } ////////////////////////////////////////////////////////////////////////////// // trackingBackend ////////////////////////////////////////////////////////////////////////////// ARjs.Profile.prototype.trackingBackend = function (trackingBackend) { console.warn('stop profile.trackingBackend() obsolete function. use .trackingMethod instead') this.contextParameters.trackingBackend = trackingBackend return this } ////////////////////////////////////////////////////////////////////////////// // trackingBackend ////////////////////////////////////////////////////////////////////////////// ARjs.Profile.prototype.changeMatrixMode = function (changeMatrixMode) { this.defaultMarkerParameters.changeMatrixMode = changeMatrixMode return this } ////////////////////////////////////////////////////////////////////////////// // trackingBackend ////////////////////////////////////////////////////////////////////////////// ARjs.Profile.prototype.trackingMethod = function (trackingMethod) { var data = ARjs.Utils.parseTrackingMethod(trackingMethod) this.defaultMarkerParameters.markersAreaEnabled = data.markersAreaEnabled this.contextParameters.trackingBackend = data.trackingBackend return this } /** * check if the profile is valid. Throw an exception is not valid */ ARjs.Profile.prototype.checkIfValid = function () { if( this.contextParameters.trackingBackend === 'tango' ){ this.sourceImage(THREEx.ArToolkitContext.baseURL + '../data/images/img.jpg') } return this } var ARjs = ARjs || {} var THREEx = THREEx || {} ARjs.Source = THREEx.ArToolkitSource = function(parameters){ var _this = this this.ready = false this.domElement = null // handle default parameters this.parameters = { // type of source - ['webcam', 'image', 'video'] sourceType : 'webcam', // url of the source - valid if sourceType = image|video sourceUrl : null, // resolution of at which we initialize in the source image sourceWidth: 640, sourceHeight: 480, // resolution displayed for the source displayWidth: 640, displayHeight: 480, } ////////////////////////////////////////////////////////////////////////////// // setParameters ////////////////////////////////////////////////////////////////////////////// setParameters(parameters) function setParameters(parameters){ if( parameters === undefined ) return for( var key in parameters ){ var newValue = parameters[ key ] if( newValue === undefined ){ console.warn( "THREEx.ArToolkitSource: '" + key + "' parameter is undefined." ) continue } var currentValue = _this.parameters[ key ] if( currentValue === undefined ){ console.warn( "THREEx.ArToolkitSource: '" + key + "' is not a property of this material." ) continue } _this.parameters[ key ] = newValue } } } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype.init = function(onReady, onError){ var _this = this if( this.parameters.sourceType === 'image' ){ var domElement = this._initSourceImage(onSourceReady, onError) }else if( this.parameters.sourceType === 'video' ){ var domElement = this._initSourceVideo(onSourceReady, onError) }else if( this.parameters.sourceType === 'webcam' ){ // var domElement = this._initSourceWebcamOld(onSourceReady) var domElement = this._initSourceWebcam(onSourceReady, onError) }else{ console.assert(false) } // attach this.domElement = domElement this.domElement.style.position = 'absolute' this.domElement.style.top = '0px' this.domElement.style.left = '0px' this.domElement.style.zIndex = '-2' return this function onSourceReady(){ document.body.appendChild(_this.domElement); _this.ready = true onReady && onReady() } } //////////////////////////////////////////////////////////////////////////////// // init image source //////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype._initSourceImage = function(onReady) { // TODO make it static var domElement = document.createElement('img') domElement.src = this.parameters.sourceUrl domElement.width = this.parameters.sourceWidth domElement.height = this.parameters.sourceHeight domElement.style.width = this.parameters.displayWidth+'px' domElement.style.height = this.parameters.displayHeight+'px' // wait until the video stream is ready var interval = setInterval(function() { if (!domElement.naturalWidth) return; onReady() clearInterval(interval) }, 1000/50); return domElement } //////////////////////////////////////////////////////////////////////////////// // init video source //////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype._initSourceVideo = function(onReady) { // TODO make it static var domElement = document.createElement('video'); domElement.src = this.parameters.sourceUrl domElement.style.objectFit = 'initial' domElement.autoplay = true; domElement.webkitPlaysinline = true; domElement.controls = false; domElement.loop = true; domElement.muted = true // trick to trigger the video on android document.body.addEventListener('click', function onClick(){ document.body.removeEventListener('click', onClick); domElement.play() }) domElement.width = this.parameters.sourceWidth domElement.height = this.parameters.sourceHeight domElement.style.width = this.parameters.displayWidth+'px' domElement.style.height = this.parameters.displayHeight+'px' // wait until the video stream is ready var interval = setInterval(function() { if (!domElement.videoWidth) return; onReady() clearInterval(interval) }, 1000/50); return domElement } //////////////////////////////////////////////////////////////////////////////// // handle webcam source //////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype._initSourceWebcam = function(onReady, onError) { var _this = this // init default value onError = onError || function(error){ alert('Webcam Error\nName: '+error.name + '\nMessage: '+error.message) } var domElement = document.createElement('video'); domElement.setAttribute('autoplay', ''); domElement.setAttribute('muted', ''); domElement.setAttribute('playsinline', ''); domElement.style.width = this.parameters.displayWidth+'px' domElement.style.height = this.parameters.displayHeight+'px' // check API is available if (navigator.mediaDevices === undefined || navigator.mediaDevices.enumerateDevices === undefined || navigator.mediaDevices.getUserMedia === undefined ){ if( navigator.mediaDevices === undefined ) var fctName = 'navigator.mediaDevices' else if( navigator.mediaDevices.enumerateDevices === undefined ) var fctName = 'navigator.mediaDevices.enumerateDevices' else if( navigator.mediaDevices.getUserMedia === undefined ) var fctName = 'navigator.mediaDevices.getUserMedia' else console.assert(false) onError({ name: '', message: 'WebRTC issue-! '+fctName+' not present in your browser' }) return null } // get available devices navigator.mediaDevices.enumerateDevices().then(function(devices) { var userMediaConstraints = { audio: false, video: { facingMode: 'environment', width: { ideal: _this.parameters.sourceWidth, // min: 1024, // max: 1920 }, height: { ideal: _this.parameters.sourceHeight, // min: 776, // max: 1080 } } } // get a device which satisfy the constraints navigator.mediaDevices.getUserMedia(userMediaConstraints).then(function success(stream) { // set the .src of the domElement domElement.srcObject = stream; // to start the video, when it is possible to start it only on userevent. like in android document.body.addEventListener('click', function(){ domElement.play(); }) // domElement.play(); // TODO listen to loadedmetadata instead // wait until the video stream is ready var interval = setInterval(function() { if (!domElement.videoWidth) return; onReady() clearInterval(interval) }, 1000/50); }).catch(function(error) { onError({ name: error.name, message: error.message }); }); }).catch(function(error) { onError({ message: error.message }); }); return domElement } ////////////////////////////////////////////////////////////////////////////// // Handle Mobile Torch ////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype.hasMobileTorch = function(){ var stream = arToolkitSource.domElement.srcObject if( stream instanceof MediaStream === false ) return false if( this._currentTorchStatus === undefined ){ this._currentTorchStatus = false } var videoTrack = stream.getVideoTracks()[0]; // if videoTrack.getCapabilities() doesnt exist, return false now if( videoTrack.getCapabilities === undefined ) return false var capabilities = videoTrack.getCapabilities() return capabilities.torch ? true : false } /** * toggle the flash/torch of the mobile fun if applicable. * Great post about it https://www.oberhofer.co/mediastreamtrack-and-its-capabilities/ */ ARjs.Source.prototype.toggleMobileTorch = function(){ // sanity check console.assert(this.hasMobileTorch() === true) var stream = arToolkitSource.domElement.srcObject if( stream instanceof MediaStream === false ){ alert('enabling mobile torch is available only on webcam') return } if( this._currentTorchStatus === undefined ){ this._currentTorchStatus = false } var videoTrack = stream.getVideoTracks()[0]; var capabilities = videoTrack.getCapabilities() if( !capabilities.torch ){ alert('no mobile torch is available on your camera') return } this._currentTorchStatus = this._currentTorchStatus === false ? true : false videoTrack.applyConstraints({ advanced: [{ torch: this._currentTorchStatus }] }).catch(function(error){ console.log(error) }); } //////////////////////////////////////////////////////////////////////////////// // handle resize //////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype.onResizeElement = function(mirrorDomElements){ var _this = this var screenWidth = window.innerWidth var screenHeight = window.innerHeight // compute sourceWidth, sourceHeight if( this.domElement.nodeName === "IMG" ){ var sourceWidth = this.domElement.naturalWidth var sourceHeight = this.domElement.naturalHeight }else if( this.domElement.nodeName === "VIDEO" ){ var sourceWidth = this.domElement.videoWidth var sourceHeight = this.domElement.videoHeight }else{ console.assert(false) } // compute sourceAspect var sourceAspect = sourceWidth / sourceHeight // compute screenAspect var screenAspect = screenWidth / screenHeight // if screenAspect < sourceAspect, then change the width, else change the height if( screenAspect < sourceAspect ){ // compute newWidth and set .width/.marginLeft var newWidth = sourceAspect * screenHeight this.domElement.style.width = newWidth+'px' this.domElement.style.marginLeft = -(newWidth-screenWidth)/2+'px' // init style.height/.marginTop to normal value this.domElement.style.height = screenHeight+'px' this.domElement.style.marginTop = '0px' }else{ // compute newHeight and set .height/.marginTop var newHeight = 1 / (sourceAspect / screenWidth) this.domElement.style.height = newHeight+'px' this.domElement.style.marginTop = -(newHeight-screenHeight)/2+'px' // init style.width/.marginLeft to normal value this.domElement.style.width = screenWidth+'px' this.domElement.style.marginLeft = '0px' } if( arguments.length !== 0 ){ debugger console.warn('use bad signature for arToolkitSource.copyElementSizeTo') } // honor default parameters // if( mirrorDomElements !== undefined ) console.warn('still use the old resize. fix it') if( mirrorDomElements === undefined ) mirrorDomElements = [] if( mirrorDomElements instanceof Array === false ) mirrorDomElements = [mirrorDomElements] // Mirror _this.domElement.style to mirrorDomElements mirrorDomElements.forEach(function(domElement){ _this.copyElementSizeTo(domElement) }) } ARjs.Source.prototype.copyElementSizeTo = function(otherElement){ otherElement.style.width = this.domElement.style.width otherElement.style.height = this.domElement.style.height otherElement.style.marginLeft = this.domElement.style.marginLeft otherElement.style.marginTop = this.domElement.style.marginTop } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype.copySizeTo = function(){ console.warn('obsolete function arToolkitSource.copySizeTo. Use arToolkitSource.copyElementSizeTo' ) this.copyElementSizeTo.apply(this, arguments) } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// ARjs.Source.prototype.onResize = function(arToolkitContext, renderer, camera){ if( arguments.length !== 3 ){ console.warn('obsolete function arToolkitSource.onResize. Use arToolkitSource.onResizeElement' ) return this.onResizeElement.apply(this, arguments) } var trackingBackend = arToolkitContext.parameters.trackingBackend // RESIZE DOMELEMENT if( trackingBackend === 'artoolkit' ){ this.onResizeElement() var isAframe = renderer.domElement.dataset.aframeCanvas ? true : false if( isAframe === false ){ this.copyElementSizeTo(renderer.domElement) }else{ } if( arToolkitContext.arController !== null ){ this.copyElementSizeTo(arToolkitContext.arController.canvas) } }else if( trackingBackend === 'aruco' ){ this.onResizeElement() this.copyElementSizeTo(renderer.domElement) this.copyElementSizeTo(arToolkitContext.arucoContext.canvas) }else if( trackingBackend === 'tango' ){ renderer.setSize( window.innerWidth, window.innerHeight ) }else console.assert(false, 'unhandled trackingBackend '+trackingBackend) // UPDATE CAMERA if( trackingBackend === 'artoolkit' ){ if( arToolkitContext.arController !== null ){ camera.projectionMatrix.copy( arToolkitContext.getProjectionMatrix() ); } }else if( trackingBackend === 'aruco' ){ camera.aspect = renderer.domElement.width / renderer.domElement.height; camera.updateProjectionMatrix(); }else if( trackingBackend === 'tango' ){ var vrDisplay = arToolkitContext._tangoContext.vrDisplay // make camera fit vrDisplay if( vrDisplay && vrDisplay.displayName === "Tango VR Device" ) THREE.WebAR.resizeVRSeeThroughCamera(vrDisplay, camera) }else console.assert(false, 'unhandled trackingBackend '+trackingBackend) } var THREEx = THREEx || {} THREEx.ArVideoInWebgl = function(videoTexture){ var _this = this ////////////////////////////////////////////////////////////////////////////// // plane always in front of the camera, exactly as big as the viewport ////////////////////////////////////////////////////////////////////////////// var geometry = new THREE.PlaneGeometry(2, 2); var material = new THREE.MeshBasicMaterial({ // map : new THREE.TextureLoader().load('images/water.jpg'), map : videoTexture, // side: THREE.DoubleSide, // opacity: 0.5, // color: 'pink', // transparent: true, }); var seethruPlane = new THREE.Mesh(geometry, material); this.object3d = seethruPlane // scene.add(seethruPlane); // arToolkitSource.domElement.style.visibility = 'hidden' // TODO extract the fov from the projectionMatrix // camera.fov = 43.1 this.update = function(camera){ camera.updateMatrixWorld(true) // get seethruPlane position var position = new THREE.Vector3(-0,0,-20) // TODO how come you got that offset on x ??? var position = new THREE.Vector3(-0,0,-20) // TODO how come you got that offset on x ??? seethruPlane.position.copy(position) camera.localToWorld(seethruPlane.position) // get seethruPlane quaternion camera.matrixWorld.decompose( camera.position, camera.quaternion, camera.scale ); seethruPlane.quaternion.copy( camera.quaternion ) // extract the fov from the projectionMatrix var fov = THREE.Math.radToDeg(Math.atan(1/camera.projectionMatrix.elements[5]))*2; // console.log('fov', fov) var elementWidth = parseFloat( arToolkitSource.domElement.style.width.replace(/px$/,''), 10 ) var elementHeight = parseFloat( arToolkitSource.domElement.style.height.replace(/px$/,''), 10 ) var aspect = elementWidth / elementHeight // camera.fov = fov // if( vrDisplay.isPresenting ){ // fov *= 2 // aspect *= 2 // } // get seethruPlane height relative to fov seethruPlane.scale.y = Math.tan(THREE.Math.DEG2RAD * fov/2)*position.length() // get seethruPlane aspect seethruPlane.scale.x = seethruPlane.scale.y * aspect } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// // var video = arToolkitSource.domElement; // // window.addEventListener('resize', function(){ // updateSeeThruAspectUv(seethruPlane) // }) // video.addEventListener('canplaythrough', function(){ // updateSeeThruAspectUv(seethruPlane) // }) // function updateSeeThruAspectUv(plane){ // // // if video isnt yet ready to play // if( video.videoWidth === 0 || video.videoHeight === 0 ) return // // var faceVertexUvs = plane.geometry.faceVertexUvs[0] // var screenAspect = window.innerWidth / window.innerHeight // var videoAspect = video.videoWidth / video.videoHeight // // plane.geometry.uvsNeedUpdate = true // if( screenAspect >= videoAspect ){ // var actualHeight = videoAspect / screenAspect; // // faceVertexUvs y 0 // faceVertexUvs[0][1].y = 0.5 - actualHeight/2 // faceVertexUvs[1][0].y = 0.5 - actualHeight/2 // faceVertexUvs[1][1].y = 0.5 - actualHeight/2 // // faceVertexUvs y 1 // faceVertexUvs[0][0].y = 0.5 + actualHeight/2 // faceVertexUvs[0][2].y = 0.5 + actualHeight/2 // faceVertexUvs[1][2].y = 0.5 + actualHeight/2 // }else{ // var actualWidth = screenAspect / videoAspect; // // faceVertexUvs x 0 // faceVertexUvs[0][0].x = 0.5 - actualWidth/2 // faceVertexUvs[0][1].x = 0.5 - actualWidth/2 // faceVertexUvs[1][0].x = 0.5 - actualWidth/2 // // // faceVertexUvs x 1 // faceVertexUvs[0][2].x = 0.5 + actualWidth/2 // faceVertexUvs[1][1].x = 0.5 + actualWidth/2 // faceVertexUvs[1][2].x = 0.5 + actualWidth/2 // } // } } var THREEx = THREEx || {} // TODO this is useless - prefere arjs-HitTesting.js /** * - maybe support .onClickFcts in each object3d * - seems an easy light layer for clickable object * - up to */ THREEx.HitTestingPlane = function(sourceElement){ this._sourceElement = sourceElement // create _pickingScene this._pickingScene = new THREE.Scene // create _pickingPlane var geometry = new THREE.PlaneGeometry(20,20,19,19).rotateX(-Math.PI/2) // var geometry = new THREE.PlaneGeometry(20,20).rotateX(-Math.PI/2) var material = new THREE.MeshBasicMaterial({ // opacity: 0.5, // transparent: true, wireframe: true }) // material.visible = false this._pickingPlane = new THREE.Mesh(geometry, material) this._pickingScene.add(this._pickingPlane) // Create pickingCamera var fullWidth = parseInt(sourceElement.style.width) var fullHeight = parseInt(sourceElement.style.height) // TODO hardcoded fov - couch this._pickingCamera = new THREE.PerspectiveCamera(42, fullWidth / fullHeight, 0.1, 30); } ////////////////////////////////////////////////////////////////////////////// // update function ////////////////////////////////////////////////////////////////////////////// THREEx.HitTestingPlane.prototype.update = function(camera, pickingRoot, changeMatrixMode){ this.onResize() if( changeMatrixMode === 'modelViewMatrix' ){ // set pickingPlane position var pickingPlane = this._pickingPlane pickingRoot.parent.updateMatrixWorld() pickingPlane.matrix.copy(pickingRoot.parent.matrixWorld) // set position/quaternion/scale from pickingPlane.matrix pickingPlane.matrix.decompose(pickingPlane.position, pickingPlane.quaternion, pickingPlane.scale) }else if( changeMatrixMode === 'cameraTransformMatrix' ){ // set pickingPlane position var pickingCamera = this._pickingCamera camera.updateMatrixWorld() pickingCamera.matrix.copy(camera.matrixWorld) // set position/quaternion/scale from pickingCamera.matrix pickingCamera.matrix.decompose(pickingCamera.position, pickingCamera.quaternion, pickingCamera.scale) }else console.assert(false) // var position = this._pickingPlane.position // console.log('pickingPlane position', position.x.toFixed(2), position.y.toFixed(2), position.z.toFixed(2)) // var position = this._pickingCamera.position // console.log('his._pickingCamera position', position.x.toFixed(2), position.y.toFixed(2), position.z.toFixed(2)) } ////////////////////////////////////////////////////////////////////////////// // resize camera ////////////////////////////////////////////////////////////////////////////// THREEx.HitTestingPlane.prototype.onResize = function(){ var sourceElement = this._sourceElement var pickingCamera = this._pickingCamera // FIXME why using css here ??? not even computed style // should get the size of the elment directly independantly var fullWidth = parseInt(sourceElement.style.width) var fullHeight = parseInt(sourceElement.style.height) pickingCamera.aspect = fullWidth / fullHeight pickingCamera.updateProjectionMatrix() } ////////////////////////////////////////////////////////////////////////////// // Perform test ////////////////////////////////////////////////////////////////////////////// THREEx.HitTestingPlane.prototype.test = function(mouseX, mouseY){ // convert mouseX, mouseY to [-1, +1] mouseX = (mouseX-0.5)*2 mouseY =-(mouseY-0.5)*2 this._pickingScene.updateMatrixWorld(true) // compute intersections between mouseVector3 and pickingPlane var raycaster = new THREE.Raycaster(); var mouseVector3 = new THREE.Vector3(mouseX, mouseY, 1); raycaster.setFromCamera( mouseVector3, this._pickingCamera ) var intersects = raycaster.intersectObjects( [this._pickingPlane] ) if( intersects.length === 0 ) return null // set new demoRoot position var position = this._pickingPlane.worldToLocal( intersects[0].point.clone() ) // TODO here do a look at the camera ? var quaternion = new THREE.Quaternion var scale = new THREE.Vector3(1,1,1)//.multiplyScalar(1) return { position : position, quaternion : quaternion, scale : scale } } ////////////////////////////////////////////////////////////////////////////// // render the pickingPlane for debug ////////////////////////////////////////////////////////////////////////////// THREEx.HitTestingPlane.prototype.renderDebug = function(renderer){ // render sceneOrtho renderer.render( this._pickingScene, this._pickingCamera ) } var THREEx = THREEx || {} /** * @class * * @return {[type]} [description] */ THREEx.HitTestingTango = function(arContext){ this._arContext = arContext // seems to be the object bounding sphere for picking this.boundingSphereRadius = 0.01 // default result scale this.resultScale = new THREE.Vector3(1,1,1).multiplyScalar(1) } ////////////////////////////////////////////////////////////////////////////// // update function ////////////////////////////////////////////////////////////////////////////// THREEx.HitTestingTango.prototype.update = function(){ } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// /** * do the actual testing * * @param {ARjs.Context} arContext - context to use * @param {Number} mouseX - mouse x coordinate in [0, 1] * @param {Numer} mouseY - mouse y coordinate in [0, 1] * @return {Object} - result */ THREEx.HitTestingTango.prototype.test = function(mouseX, mouseY){ var vrDisplay = this._arContext._tangoContext.vrDisplay if (vrDisplay === null ) return null if( vrDisplay.displayName !== "Tango VR Device" ) return null var pointAndPlane = vrDisplay.getPickingPointAndPlaneInPointCloud(mouseX, mouseY) if( pointAndPlane == null ) { console.warn('Could not retrieve the correct point and plane.') return null } // FIXME not sure what this is var boundingSphereRadius = 0.01 // the bigger the number the likeliest it crash chromium-webar // Orient and position the model in the picking point according // to the picking plane. The offset is half of the model size. var object3d = new THREE.Object3D THREE.WebAR.positionAndRotateObject3DWithPickingPointAndPlaneInPointCloud( pointAndPlane, object3d, this.boundingSphereRadius ) object3d.rotateZ(-Math.PI/2) // return the result var result = { position : object3d.position, quaternion : object3d.quaternion, scale : this.resultScale, } return result } // @namespace var ARjs = ARjs || {} // TODO this is a controls... should i give the object3d here ? // not according to 'no three.js dependancy' /** * Create an anchor in the real world * * @param {ARjs.Session} arSession - the session on which we create the anchor * @param {Object} markerParameters - parameter of this anchor */ ARjs.Anchor = function(arSession, markerParameters){ var _this = this var arContext = arSession.arContext var scene = arSession.parameters.scene var camera = arSession.parameters.camera this.arSession = arSession this.parameters = markerParameters // log to debug console.log('ARjs.Anchor -', 'changeMatrixMode:', this.parameters.changeMatrixMode, '/ markersAreaEnabled:', markerParameters.markersAreaEnabled) var markerRoot = new THREE.Group scene.add(markerRoot) // set controlledObject depending on changeMatrixMode if( markerParameters.changeMatrixMode === 'modelViewMatrix' ){ var controlledObject = markerRoot }else if( markerParameters.changeMatrixMode === 'cameraTransformMatrix' ){ var controlledObject = camera }else console.assert(false) if( markerParameters.markersAreaEnabled === false ){ var markerControls = new THREEx.ArMarkerControls(arContext, controlledObject, markerParameters) }else{ // sanity check - MUST be a trackingBackend with markers console.assert( arContext.parameters.trackingBackend === 'artoolkit' || arContext.parameters.trackingBackend === 'aruco' ) // for multi marker if( localStorage.getItem('ARjsMultiMarkerFile') === null ){ ARjs.MarkersAreaUtils.storeDefaultMultiMarkerFile(arContext.parameters.trackingBackend) } // get multiMarkerFile from localStorage console.assert( localStorage.getItem('ARjsMultiMarkerFile') !== null ) var multiMarkerFile = localStorage.getItem('ARjsMultiMarkerFile') // set controlledObject depending on changeMatrixMode if( markerParameters.changeMatrixMode === 'modelViewMatrix' ){ var parent3D = scene }else if( markerParameters.changeMatrixMode === 'cameraTransformMatrix' ){ var parent3D = camera }else console.assert(false) // build a multiMarkerControls var multiMarkerControls = ARjs.MarkersAreaControls.fromJSON(arContext, parent3D, controlledObject, multiMarkerFile) // honor markerParameters.changeMatrixMode multiMarkerControls.parameters.changeMatrixMode = markerParameters.changeMatrixMode // create ArMarkerHelper - useful to debug var markerHelpers = [] multiMarkerControls.subMarkersControls.forEach(function(subMarkerControls){ // add an helper to visuable each sub-marker var markerHelper = new THREEx.ArMarkerHelper(subMarkerControls) markerHelper.object3d.visible = false // subMarkerControls.object3d.add( markerHelper.object3d ) subMarkerControls.object3d.add( markerHelper.object3d ) // add it to markerHelpers markerHelpers.push(markerHelper) }) // define API specific to markersArea this.markersArea = {} this.markersArea.setSubMarkersVisibility = function(visible){ markerHelpers.forEach(function(markerHelper){ markerHelper.object3d.visible = visible }) } } this.object3d = new THREE.Group() ////////////////////////////////////////////////////////////////////////////// // THREEx.ArSmoothedControls ////////////////////////////////////////////////////////////////////////////// var shouldBeSmoothed = true if( arContext.parameters.trackingBackend === 'tango' ) shouldBeSmoothed = false if( shouldBeSmoothed === true ){ // build a smoothedControls var smoothedRoot = new THREE.Group() scene.add(smoothedRoot) var smoothedControls = new THREEx.ArSmoothedControls(smoothedRoot) smoothedRoot.add(this.object3d) }else{ markerRoot.add(this.object3d) } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// this.update = function(){ // update _this.object3d.visible _this.object3d.visible = _this.object3d.parent.visible // console.log('controlledObject.visible', _this.object3d.parent.visible) if( smoothedControls !== undefined ){ // update smoothedControls parameters depending on how many markers are visible in multiMarkerControls if( multiMarkerControls !== undefined ){ multiMarkerControls.updateSmoothedControls(smoothedControls) } // update smoothedControls smoothedControls.update(markerRoot) } } } /** * Apply ARjs.Session.HitTestResult to the controlled object3d * * @param {ARjs.HitTesting.Result} hitTestResult - the result to apply */ ARjs.Anchor.prototype.applyHitTestResult = function(hitTestResult){ console.warn('obsolete anchro.applyHitTestResult - use hitTestResult.apply(object3d) instead') hitTestResult.apply(this.object3d) // object3d.position.copy(hitTestResult.position) // object3d.quaternion.copy(hitTestResult.quaternion) // object3d.scale.copy(hitTestResult.scale) // // object3d.updateMatrix() } // @namespace var ARjs = ARjs || {} /** * Create an debug UI for an ARjs.Anchor * * @param {ARjs.Anchor} arAnchor - the anchor to user */ ARjs.SessionDebugUI = function(arSession, tangoPointCloud){ var trackingBackend = arSession.arContext.parameters.trackingBackend this.domElement = document.createElement('div') this.domElement.style.color = 'rgba(0,0,0,0.9)' this.domElement.style.backgroundColor = 'rgba(127,127,127,0.5)' this.domElement.style.display = 'inline-block' this.domElement.style.padding = '0.5em' this.domElement.style.margin = '0.5em' this.domElement.style.textAlign = 'left' ////////////////////////////////////////////////////////////////////////////// // add title ////////////////////////////////////////////////////////////////////////////// // var domElement = document.createElement('div') // domElement.style.display = 'block' // domElement.style.fontWeight = 'bold' // domElement.style.fontSize = '120%' // this.domElement.appendChild(domElement) // domElement.innerHTML = 'AR.js Session Debug' ////////////////////////////////////////////////////////////////////////////// // current-tracking-backend ////////////////////////////////////////////////////////////////////////////// var domElement = document.createElement('span') domElement.style.display = 'block' this.domElement.appendChild(domElement) domElement.innerHTML = 'trackingBackend : ' +trackingBackend ////////////////////////////////////////////////////////////////////////////// // augmented-websites ////////////////////////////////////////////////////////////////////////////// var domElement = document.createElement('a') domElement.innerHTML = 'Share on augmented-websites' domElement.style.display = 'block' domElement.setAttribute('target', '_blank') domElement.href = 'https://webxr.io/augmented-website?'+location.href this.domElement.appendChild(domElement) ////////////////////////////////////////////////////////////////////////////// // toggle-point-cloud ////////////////////////////////////////////////////////////////////////////// if( trackingBackend === 'tango' && tangoPointCloud ){ var domElement = document.createElement('button') this.domElement.appendChild(domElement) domElement.id= 'buttonTangoTogglePointCloud' domElement.innerHTML = 'toggle-point-cloud' domElement.href='javascript:void(0)' domElement.addEventListener('click', function(){ var scene = arSession.parameters.scene // TODO how tangoPointCloud, get connected here ??? // in arguments simply ? if( tangoPointCloud.object3d.parent ){ scene.remove(tangoPointCloud.object3d) }else{ scene.add(tangoPointCloud.object3d) } }) } } ////////////////////////////////////////////////////////////////////////////// // ARjs.AnchorDebugUI ////////////////////////////////////////////////////////////////////////////// /** * Create an debug UI for an ARjs.Anchor * * @param {ARjs.Anchor} arAnchor - the anchor to user */ ARjs.AnchorDebugUI = function(arAnchor){ var _this = this var arSession = arAnchor.arSession var trackingBackend = arSession.arContext.parameters.trackingBackend this.domElement = document.createElement('div') this.domElement.style.color = 'rgba(0,0,0,0.9)' this.domElement.style.backgroundColor = 'rgba(127,127,127,0.5)' this.domElement.style.display = 'inline-block' this.domElement.style.padding = '0.5em' this.domElement.style.margin = '0.5em' this.domElement.style.textAlign = 'left' ////////////////////////////////////////////////////////////////////////////// // add title ////////////////////////////////////////////////////////////////////////////// // var domElement = document.createElement('div') // domElement.style.display = 'block' // domElement.style.fontWeight = 'bold' // domElement.style.fontSize = '120%' // this.domElement.appendChild(domElement) // domElement.innerHTML = 'Anchor Marker Debug' ////////////////////////////////////////////////////////////////////////////// // current-tracking-backend ////////////////////////////////////////////////////////////////////////////// var domElement = document.createElement('span') domElement.style.display = 'block' this.domElement.appendChild(domElement) domElement.innerHTML = 'markersAreaEnabled :' +arAnchor.parameters.markersAreaEnabled ////////////////////////////////////////////////////////////////////////////// // toggle-marker-helper ////////////////////////////////////////////////////////////////////////////// if( arAnchor.parameters.markersAreaEnabled ){ var domElement = document.createElement('button') domElement.style.display = 'block' this.domElement.appendChild(domElement) domElement.id= 'buttonToggleMarkerHelpers' domElement.innerHTML = 'toggle-marker-helper' domElement.href='javascript:void(0)' var subMarkerHelpersVisible = false domElement.addEventListener('click', function(){ subMarkerHelpersVisible = subMarkerHelpersVisible ? false : true arAnchor.markersArea.setSubMarkersVisibility(subMarkerHelpersVisible) }) } ////////////////////////////////////////////////////////////////////////////// // Learn-new-marker-area ////////////////////////////////////////////////////////////////////////////// if( arAnchor.parameters.markersAreaEnabled ){ var domElement = document.createElement('button') domElement.style.display = 'block' this.domElement.appendChild(domElement) domElement.id = 'buttonMarkersAreaLearner' domElement.innerHTML = 'Learn-new-marker-area' domElement.href ='javascript:void(0)' domElement.addEventListener('click', function(){ var learnerBaseURL = ARjs.Context.baseURL + 'examples/multi-markers/examples/learner.html' ARjs.MarkersAreaUtils.navigateToLearnerPage(learnerBaseURL, trackingBackend) }) } ////////////////////////////////////////////////////////////////////////////// // Reset-marker-area ////////////////////////////////////////////////////////////////////////////// if( arAnchor.parameters.markersAreaEnabled ){ var domElement = document.createElement('button') domElement.style.display = 'block' this.domElement.appendChild(domElement) domElement.id = 'buttonMarkersAreaReset' domElement.innerHTML = 'Reset-marker-area' domElement.href ='javascript:void(0)' domElement.addEventListener('click', function(){ ARjs.MarkersAreaUtils.storeDefaultMultiMarkerFile(trackingBackend) location.reload() }) } } // @namespace var ARjs = ARjs || {} /** * Create an anchor in the real world * * @param {ARjs.Session} arSession - the session on which we create the anchor * @param {Object} markerParameters - parameter of this anchor */ ARjs.HitTesting = function(arSession){ var _this = this var arContext = arSession.arContext var trackingBackend = arContext.parameters.trackingBackend this.enabled = true this._arSession = arSession this._hitTestingPlane = null this._hitTestingTango = null if( trackingBackend === 'tango' ){ _this._hitTestingTango = new THREEx.HitTestingTango(arContext) }else{ _this._hitTestingPlane = new THREEx.HitTestingPlane(arSession.arSource.domElement) } } ////////////////////////////////////////////////////////////////////////////// // update function ////////////////////////////////////////////////////////////////////////////// /** * update * * @param {THREE.Camera} camera - the camera to use * @param {THREE.Object3D} object3d - */ ARjs.HitTesting.prototype.update = function (camera, pickingRoot, changeMatrixMode) { // if it isnt enabled, do nothing if( this.enabled === false ) return if( this._hitTestingTango !== null ){ this._hitTestingTango.update() }else if( this._hitTestingPlane !== null ){ this._hitTestingPlane.update(camera, pickingRoot, changeMatrixMode) }else console.assert(false) } ////////////////////////////////////////////////////////////////////////////// // actual hit testing ////////////////////////////////////////////////////////////////////////////// /** * Test the real world for intersections directly from a DomEvent * * @param {Number} mouseX - position X of the hit [-1, +1] * @param {Number} mouseY - position Y of the hit [-1, +1] * @return {[ARjs.HitTesting.Result]} - array of result */ ARjs.HitTesting.prototype.testDomEvent = function(domEvent){ var trackingBackend = this._arSession.arContext.parameters.trackingBackend var arSource = this._arSession.arSource // if it isnt enabled, do nothing if( this.enabled === false ) return [] if( trackingBackend === 'tango' ){ var mouseX = domEvent.pageX / window.innerWidth var mouseY = domEvent.pageY / window.innerHeight }else{ // FIXME should not use css!!! var mouseX = domEvent.layerX / parseInt(arSource.domElement.style.width) var mouseY = domEvent.layerY / parseInt(arSource.domElement.style.height) } return this.test(mouseX, mouseY) } /** * Test the real world for intersections. * * @param {Number} mouseX - position X of the hit [0, +1] * @param {Number} mouseY - position Y of the hit [0, +1] * @return {[ARjs.HitTesting.Result]} - array of result */ ARjs.HitTesting.prototype.test = function(mouseX, mouseY){ var arContext = this._arSession.arContext var trackingBackend = arContext.parameters.trackingBackend var hitTestResults = [] // if it isnt enabled, do nothing if( this.enabled === false ) return [] var result = null if( trackingBackend === 'tango' ){ var result = this._hitTestingTango.test(mouseX, mouseY) }else{ var result = this._hitTestingPlane.test(mouseX, mouseY) } // if no result is found, return now if( result === null ) return hitTestResults // build a ARjs.HitTesting.Result var hitTestResult = new ARjs.HitTesting.Result(result.position, result.quaternion, result.scale) hitTestResults.push(hitTestResult) return hitTestResults } ////////////////////////////////////////////////////////////////////////////// // ARjs.HitTesting.Result ////////////////////////////////////////////////////////////////////////////// /** * Contains the result of ARjs.HitTesting.test() * * @param {THREE.Vector3} position - position to use * @param {THREE.Quaternion} quaternion - quaternion to use * @param {THREE.Vector3} scale - scale */ ARjs.HitTesting.Result = function(position, quaternion, scale){ this.position = position this.quaternion = quaternion this.scale = scale } /** * Apply to a controlled object3d * * @param {THREE.Object3D} object3d - the result to apply */ ARjs.HitTesting.Result.prototype.apply = function(object3d){ object3d.position.copy(this.position) object3d.quaternion.copy(this.quaternion) object3d.scale.copy(this.scale) object3d.updateMatrix() } /** * Apply to a controlled object3d * * @param {THREE.Object3D} object3d - the result to apply */ ARjs.HitTesting.Result.prototype.applyPosition = function(object3d){ object3d.position.copy(this.position) object3d.updateMatrix() return this } /** * Apply to a controlled object3d * * @param {THREE.Object3D} object3d - the result to apply */ ARjs.HitTesting.Result.prototype.applyQuaternion = function(object3d){ object3d.quaternion.copy(this.quaternion) object3d.updateMatrix() return this } var ARjs = ARjs || {} /** * define a ARjs.Session * * @param {Object} parameters - parameters for this session */ ARjs.Session = function(parameters){ var _this = this // handle default parameters this.parameters = { renderer: null, camera: null, scene: null, sourceParameters: {}, contextParameters: {}, } ////////////////////////////////////////////////////////////////////////////// // setParameters ////////////////////////////////////////////////////////////////////////////// setParameters(parameters) function setParameters(parameters){ if( parameters === undefined ) return for( var key in parameters ){ var newValue = parameters[ key ] if( newValue === undefined ){ console.warn( "THREEx.Session: '" + key + "' parameter is undefined." ) continue } var currentValue = _this.parameters[ key ] if( currentValue === undefined ){ console.warn( "THREEx.Session: '" + key + "' is not a property of this material." ) continue } _this.parameters[ key ] = newValue } } // sanity check console.assert(this.parameters.renderer instanceof THREE.WebGLRenderer) console.assert(this.parameters.camera instanceof THREE.Camera) console.assert(this.parameters.scene instanceof THREE.Scene) // backward emulation Object.defineProperty(this, 'renderer', {get: function(){ console.warn('use .parameters.renderer renderer') return this.parameters.renderer; }}); Object.defineProperty(this, 'camera', {get: function(){ console.warn('use .parameters.camera instead') return this.parameters.camera; }}); Object.defineProperty(this, 'scene', {get: function(){ console.warn('use .parameters.scene instead') return this.parameters.scene; }}); // log the version console.log('AR.js', ARjs.Context.REVISION, '- trackingBackend:', parameters.contextParameters.trackingBackend) ////////////////////////////////////////////////////////////////////////////// // init arSource ////////////////////////////////////////////////////////////////////////////// var arSource = _this.arSource = new ARjs.Source(parameters.sourceParameters) arSource.init(function onReady(){ arSource.onResize(arContext, _this.parameters.renderer, _this.parameters.camera) }) // handle resize window.addEventListener('resize', function(){ arSource.onResize(arContext, _this.parameters.renderer, _this.parameters.camera) }) ////////////////////////////////////////////////////////////////////////////// // init arContext ////////////////////////////////////////////////////////////////////////////// // create atToolkitContext var arContext = _this.arContext = new ARjs.Context(parameters.contextParameters) // initialize it _this.arContext.init() arContext.addEventListener('initialized', function(event){ arSource.onResize(arContext, _this.parameters.renderer, _this.parameters.camera) }) ////////////////////////////////////////////////////////////////////////////// // update function ////////////////////////////////////////////////////////////////////////////// // update artoolkit on every frame this.update = function(){ if( arSource.ready === false ) return arContext.update( arSource.domElement ) } } ARjs.Session.prototype.onResize = function () { this.arSource.onResize(this.arContext, this.parameters.renderer, this.parameters.camera) }; // @namespace var ARjs = ARjs || {} ARjs.TangoPointCloud = function(arSession){ var _this = this var arContext = arSession.arContext this.object3d = new THREE.Group console.warn('Work only on cameraTransformMatrix - fix me - useless limitation') arContext.addEventListener('initialized', function(event){ var vrPointCloud = arContext._tangoContext.vrPointCloud var geometry = vrPointCloud.getBufferGeometry() var material = new THREE.PointsMaterial({ size: 0.01, // colorWrite: false, // good for occlusion depthWrite: false, }) var pointsObject = new THREE.Points(geometry, material) // Points are changing all the time so calculating the frustum culling volume is not very convenient. pointsObject.frustumCulled = false; pointsObject.renderDepth = 0; _this.object3d.add(pointsObject) }) } // @namespace var ARjs = ARjs || {} ARjs.TangoVideoMesh = function(arSession){ var arContext = arSession.arContext var renderer = arSession.renderer var videoMesh = null var vrDisplay = null // Create the see through camera scene and camera var sceneOrtho = new THREE.Scene() var cameraOrtho = new THREE.OrthographicCamera( -1, 1, 1, -1, 0, 100 ) this._sceneOrtho = sceneOrtho this._cameraOrtho = cameraOrtho // tango only - init cameraMesh arContext.addEventListener('initialized', function(event){ // sanity check console.assert( arContext.parameters.trackingBackend === 'tango' ) // variable declaration vrDisplay = arContext._tangoContext.vrDisplay console.assert(vrDisplay, 'vrDisplay MUST be defined') // if vrDisplay isnt for tango, do nothing. It may be another vrDisplay (e.g. webvr emulator in chrome) if( vrDisplay.displayName !== "Tango VR Device" ) return // init videoPlane videoMesh = THREE.WebAR.createVRSeeThroughCameraMesh(vrDisplay) sceneOrtho.add(videoMesh) }) ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// this.update = function(){ // sanity check console.assert( arContext.parameters.trackingBackend === 'tango' ) // if not yet initialized, return now if( videoMesh === null ) return // Make sure that the camera is correctly displayed depending on the device and camera orientations. THREE.WebAR.updateCameraMeshOrientation(vrDisplay, videoMesh) } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// this.render = function(){ // sanity check console.assert( arContext.parameters.trackingBackend === 'tango' ) // render sceneOrtho renderer.render( sceneOrtho, cameraOrtho ) // Render the perspective scene renderer.clearDepth() } } var ARjs = ARjs || {} ARjs.Utils = {} /** * Create a default rendering camera for this trackingBackend. They may be modified later. to fit physical camera parameters * * @param {string} trackingBackend - the tracking to user * @return {THREE.Camera} the created camera */ ARjs.Utils.createDefaultCamera = function(trackingMethod){ var trackingBackend = this.parseTrackingMethod(trackingMethod).trackingBackend // Create a camera if( trackingBackend === 'artoolkit' ){ var camera = new THREE.Camera(); }else if( trackingBackend === 'aruco' ){ var camera = new THREE.PerspectiveCamera(42, window.innerWidth / window.innerHeight, 0.01, 100); }else if( trackingBackend === 'tango' ){ var camera = new THREE.PerspectiveCamera(42, window.innerWidth / window.innerHeight, 0.01, 100); }else console.assert(false, 'unknown trackingBackend: '+trackingBackend) return camera } /** * test if the code is running on tango * * @return {boolean} - true if running on tango, false otherwise */ ARjs.Utils.isTango = function(){ // FIXME: this test is super bad var isTango = navigator.userAgent.match('Chrome/57.0.2987.5') !== null ? true : false return isTango } /** * parse tracking method * * @param {String} trackingMethod - the tracking method to parse * @return {Object} - various field of the tracking method */ ARjs.Utils.parseTrackingMethod = function(trackingMethod){ if( trackingMethod === 'best' ){ trackingMethod = ARjs.Utils.isTango() ? 'tango' : 'area-artoolkit' } if( trackingMethod.startsWith('area-') ){ return { trackingBackend : trackingMethod.replace('area-', ''), markersAreaEnabled : true, } }else{ return { trackingBackend : trackingMethod, markersAreaEnabled : false, } } } var ARjs = ARjs || {} var THREEx = THREEx || {} ARjs.MarkersAreaControls = THREEx.ArMultiMarkerControls = function(arToolkitContext, object3d, parameters){ var _this = this THREEx.ArBaseControls.call(this, object3d) if( arguments.length > 3 ) console.assert('wrong api for', THREEx.ArMultiMarkerControls) // have a parameters in argument this.parameters = { // list of controls for each subMarker subMarkersControls: parameters.subMarkersControls, // list of pose for each subMarker relative to the origin subMarkerPoses: parameters.subMarkerPoses, // change matrix mode - [modelViewMatrix, cameraTransformMatrix] changeMatrixMode : parameters.changeMatrixMode !== undefined ? parameters.changeMatrixMode : 'modelViewMatrix', } this.object3d.visible = false // honor obsolete stuff - add a warning to use this.subMarkersControls = this.parameters.subMarkersControls this.subMarkerPoses = this.parameters.subMarkerPoses // listen to arToolkitContext event 'sourceProcessed' // - after we fully processed one image, aka when we know all detected poses in it arToolkitContext.addEventListener('sourceProcessed', function(){ _this._onSourceProcessed() }) } ARjs.MarkersAreaControls.prototype = Object.create( THREEx.ArBaseControls.prototype ); ARjs.MarkersAreaControls.prototype.constructor = ARjs.MarkersAreaControls; ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// /** * What to do when a image source is fully processed */ ARjs.MarkersAreaControls.prototype._onSourceProcessed = function(){ var _this = this var stats = { count: 0, position : { sum: new THREE.Vector3(0,0,0), average: new THREE.Vector3(0,0,0), }, quaternion : { sum: new THREE.Quaternion(0,0,0,0), average: new THREE.Quaternion(0,0,0,0), }, scale : { sum: new THREE.Vector3(0,0,0), average: new THREE.Vector3(0,0,0), }, } var firstQuaternion = _this.parameters.subMarkersControls[0].object3d.quaternion this.parameters.subMarkersControls.forEach(function(markerControls, markerIndex){ var markerObject3d = markerControls.object3d // if this marker is not visible, ignore it if( markerObject3d.visible === false ) return // transformation matrix of this.object3d according to this sub-markers var matrix = markerObject3d.matrix.clone() var markerPose = _this.parameters.subMarkerPoses[markerIndex] matrix.multiply(new THREE.Matrix4().getInverse(markerPose)) // decompose the matrix into .position, .quaternion, .scale var position = new THREE.Vector3 var quaternion = new THREE.Quaternion() var scale = new THREE.Vector3 matrix.decompose(position, quaternion, scale) // http://wiki.unity3d.com/index.php/Averaging_Quaternions_and_Vectors stats.count++ ARjs.MarkersAreaControls.averageVector3(stats.position.sum, position, stats.count, stats.position.average) ARjs.MarkersAreaControls.averageQuaternion(stats.quaternion.sum, quaternion, firstQuaternion, stats.count, stats.quaternion.average) ARjs.MarkersAreaControls.averageVector3(stats.scale.sum, scale, stats.count, stats.scale.average) }) // honor _this.object3d.visible if( stats.count > 0 ){ _this.object3d.visible = true }else{ _this.object3d.visible = false } // if at least one sub-marker has been detected, make the average of all detected markers if( stats.count > 0 ){ // compute modelViewMatrix var modelViewMatrix = new THREE.Matrix4() modelViewMatrix.compose(stats.position.average, stats.quaternion.average, stats.scale.average) // change _this.object3d.matrix based on parameters.changeMatrixMode if( this.parameters.changeMatrixMode === 'modelViewMatrix' ){ _this.object3d.matrix.copy(modelViewMatrix) }else if( this.parameters.changeMatrixMode === 'cameraTransformMatrix' ){ _this.object3d.matrix.getInverse( modelViewMatrix ) }else { console.assert(false) } // decompose - the matrix into .position, .quaternion, .scale _this.object3d.matrix.decompose(_this.object3d.position, _this.object3d.quaternion, _this.object3d.scale) } } ////////////////////////////////////////////////////////////////////////////// // Utility functions ////////////////////////////////////////////////////////////////////////////// /** * from http://wiki.unity3d.com/index.php/Averaging_Quaternions_and_Vectors */ ARjs.MarkersAreaControls.averageQuaternion = function(quaternionSum, newQuaternion, firstQuaternion, count, quaternionAverage){ quaternionAverage = quaternionAverage || new THREE.Quaternion() // sanity check console.assert(firstQuaternion instanceof THREE.Quaternion === true) // from http://wiki.unity3d.com/index.php/Averaging_Quaternions_and_Vectors if( newQuaternion.dot(firstQuaternion) > 0 ){ newQuaternion = new THREE.Quaternion(-newQuaternion.x, -newQuaternion.y, -newQuaternion.z, -newQuaternion.w) } quaternionSum.x += newQuaternion.x quaternionSum.y += newQuaternion.y quaternionSum.z += newQuaternion.z quaternionSum.w += newQuaternion.w quaternionAverage.x = quaternionSum.x/count quaternionAverage.y = quaternionSum.y/count quaternionAverage.z = quaternionSum.z/count quaternionAverage.w = quaternionSum.w/count quaternionAverage.normalize() return quaternionAverage } ARjs.MarkersAreaControls.averageVector3 = function(vector3Sum, vector3, count, vector3Average){ vector3Average = vector3Average || new THREE.Vector3() vector3Sum.x += vector3.x vector3Sum.y += vector3.y vector3Sum.z += vector3.z vector3Average.x = vector3Sum.x / count vector3Average.y = vector3Sum.y / count vector3Average.z = vector3Sum.z / count return vector3Average } ////////////////////////////////////////////////////////////////////////////// // Utility function ////////////////////////////////////////////////////////////////////////////// /** * compute the center of this multimarker file */ ARjs.MarkersAreaControls.computeCenter = function(jsonData){ var multiMarkerFile = JSON.parse(jsonData) var stats = { count : 0, position : { sum: new THREE.Vector3(0,0,0), average: new THREE.Vector3(0,0,0), }, quaternion : { sum: new THREE.Quaternion(0,0,0,0), average: new THREE.Quaternion(0,0,0,0), }, scale : { sum: new THREE.Vector3(0,0,0), average: new THREE.Vector3(0,0,0), }, } var firstQuaternion = new THREE.Quaternion() // FIXME ??? multiMarkerFile.subMarkersControls.forEach(function(item){ var poseMatrix = new THREE.Matrix4().fromArray(item.poseMatrix) var position = new THREE.Vector3 var quaternion = new THREE.Quaternion var scale = new THREE.Vector3 poseMatrix.decompose(position, quaternion, scale) // http://wiki.unity3d.com/index.php/Averaging_Quaternions_and_Vectors stats.count++ ARjs.MarkersAreaControls.averageVector3(stats.position.sum, position, stats.count, stats.position.average) ARjs.MarkersAreaControls.averageQuaternion(stats.quaternion.sum, quaternion, firstQuaternion, stats.count, stats.quaternion.average) ARjs.MarkersAreaControls.averageVector3(stats.scale.sum, scale, stats.count, stats.scale.average) }) var averageMatrix = new THREE.Matrix4() averageMatrix.compose(stats.position.average, stats.quaternion.average, stats.scale.average) return averageMatrix } ARjs.MarkersAreaControls.computeBoundingBox = function(jsonData){ var multiMarkerFile = JSON.parse(jsonData) var boundingBox = new THREE.Box3() multiMarkerFile.subMarkersControls.forEach(function(item){ var poseMatrix = new THREE.Matrix4().fromArray(item.poseMatrix) var position = new THREE.Vector3 var quaternion = new THREE.Quaternion var scale = new THREE.Vector3 poseMatrix.decompose(position, quaternion, scale) boundingBox.expandByPoint(position) }) return boundingBox } ////////////////////////////////////////////////////////////////////////////// // updateSmoothedControls ////////////////////////////////////////////////////////////////////////////// ARjs.MarkersAreaControls.prototype.updateSmoothedControls = function(smoothedControls, lerpsValues){ // handle default values if( lerpsValues === undefined ){ // FIXME this parameter format is uselessly cryptic // lerpValues = [ // {lerpPosition: 0.5, lerpQuaternion: 0.2, lerpQuaternion: 0.7} // ] lerpsValues = [ [0.3+.1, 0.1, 0.3], [0.4+.1, 0.1, 0.4], [0.4+.1, 0.2, 0.5], [0.5+.1, 0.2, 0.7], [0.5+.1, 0.2, 0.7], ] } // count how many subMarkersControls are visible var nVisible = 0 this.parameters.subMarkersControls.forEach(function(markerControls, markerIndex){ var markerObject3d = markerControls.object3d if( markerObject3d.visible === true ) nVisible ++ }) // find the good lerpValues if( lerpsValues[nVisible-1] !== undefined ){ var lerpValues = lerpsValues[nVisible-1] }else{ var lerpValues = lerpsValues[lerpsValues.length-1] } // modify lerpValues in smoothedControls smoothedControls.parameters.lerpPosition = lerpValues[0] smoothedControls.parameters.lerpQuaternion = lerpValues[1] smoothedControls.parameters.lerpScale = lerpValues[2] } ////////////////////////////////////////////////////////////////////////////// // Create THREEx.ArMultiMarkerControls from JSON ////////////////////////////////////////////////////////////////////////////// ARjs.MarkersAreaControls.fromJSON = function(arToolkitContext, parent3D, markerRoot, jsonData, parameters){ var multiMarkerFile = JSON.parse(jsonData) // declare variables var subMarkersControls = [] var subMarkerPoses = [] // handle default arguments parameters = parameters || {} // prepare the parameters multiMarkerFile.subMarkersControls.forEach(function(item){ // create a markerRoot var markerRoot = new THREE.Object3D() parent3D.add(markerRoot) // create markerControls for our markerRoot var subMarkerControls = new THREEx.ArMarkerControls(arToolkitContext, markerRoot, item.parameters) // if( true ){ // store it in the parameters subMarkersControls.push(subMarkerControls) subMarkerPoses.push(new THREE.Matrix4().fromArray(item.poseMatrix)) // }else{ // // build a smoothedControls // var smoothedRoot = new THREE.Group() // parent3D.add(smoothedRoot) // var smoothedControls = new THREEx.ArSmoothedControls(smoothedRoot, { // lerpPosition : 0.1, // lerpQuaternion : 0.1, // lerpScale : 0.1, // minVisibleDelay: 0, // minUnvisibleDelay: 0, // }) // onRenderFcts.push(function(delta){ // smoothedControls.update(markerRoot) // TODO this is a global // }) // // // // store it in the parameters // subMarkersControls.push(smoothedControls) // subMarkerPoses.push(new THREE.Matrix4().fromArray(item.poseMatrix)) // } }) parameters.subMarkersControls = subMarkersControls parameters.subMarkerPoses = subMarkerPoses // create a new THREEx.ArMultiMarkerControls var multiMarkerControls = new THREEx.ArMultiMarkerControls(arToolkitContext, markerRoot, parameters) // return it return multiMarkerControls } var ARjs = ARjs || {} var THREEx = THREEx || {} ARjs.MarkersAreaLearning = THREEx.ArMultiMakersLearning = function(arToolkitContext, subMarkersControls){ var _this = this this._arToolkitContext = arToolkitContext // Init variables this.subMarkersControls = subMarkersControls this.enabled = true // listen to arToolkitContext event 'sourceProcessed' // - after we fully processed one image, aka when we know all detected poses in it arToolkitContext.addEventListener('sourceProcessed', function(){ _this._onSourceProcessed() }) } ////////////////////////////////////////////////////////////////////////////// // statistic collection ////////////////////////////////////////////////////////////////////////////// /** * What to do when a image source is fully processed */ ARjs.MarkersAreaLearning.prototype._onSourceProcessed = function(){ var originQuaternion = this.subMarkersControls[0].object3d.quaternion // here collect the statistic on relative positioning // honor this.enabled if( this.enabled === false ) return // keep only the visible markers var visibleMarkerControls = this.subMarkersControls.filter(function(markerControls){ return markerControls.object3d.visible === true }) var count = Object.keys(visibleMarkerControls).length var positionDelta = new THREE.Vector3() var quaternionDelta = new THREE.Quaternion() var scaleDelta = new THREE.Vector3() var tmpMatrix = new THREE.Matrix4() // go thru all the visibleMarkerControls for(var i = 0; i < count; i++){ var markerControls1 = visibleMarkerControls[i] for(var j = 0; j < count; j++){ var markerControls2 = visibleMarkerControls[j] // if markerControls1 is markerControls2, then skip it if( i === j ) continue ////////////////////////////////////////////////////////////////////////////// // create data in markerControls1.object3d.userData if needed ////////////////////////////////////////////////////////////////////////////// // create seenCouples for markerControls1 if needed if( markerControls1.object3d.userData.seenCouples === undefined ){ markerControls1.object3d.userData.seenCouples = {} } var seenCouples = markerControls1.object3d.userData.seenCouples // create the multiMarkerPosition average if needed` if( seenCouples[markerControls2.id] === undefined ){ // console.log('create seenCouples between', markerControls1.id, 'and', markerControls2.id) seenCouples[markerControls2.id] = { count : 0, position : { sum: new THREE.Vector3(0,0,0), average: new THREE.Vector3(0,0,0), }, quaternion : { sum: new THREE.Quaternion(0,0,0,0), average: new THREE.Quaternion(0,0,0,0), }, scale : { sum: new THREE.Vector3(0,0,0), average: new THREE.Vector3(0,0,0), }, } } ////////////////////////////////////////////////////////////////////////////// // Compute markerControls2 position relative to markerControls1 ////////////////////////////////////////////////////////////////////////////// // compute markerControls2 position/quaternion/scale in relation with markerControls1 tmpMatrix.getInverse(markerControls1.object3d.matrix) tmpMatrix.multiply(markerControls2.object3d.matrix) tmpMatrix.decompose(positionDelta, quaternionDelta, scaleDelta) ////////////////////////////////////////////////////////////////////////////// // update statistics ////////////////////////////////////////////////////////////////////////////// var stats = seenCouples[markerControls2.id] // update the count stats.count++ // update the average of position/rotation/scale THREEx.ArMultiMarkerControls.averageVector3(stats.position.sum, positionDelta, stats.count, stats.position.average) THREEx.ArMultiMarkerControls.averageQuaternion(stats.quaternion.sum, quaternionDelta, originQuaternion, stats.count, stats.quaternion.average) THREEx.ArMultiMarkerControls.averageVector3(stats.scale.sum, scaleDelta, stats.count, stats.scale.average) } } } ////////////////////////////////////////////////////////////////////////////// // Compute markers transformation matrix from current stats ////////////////////////////////////////////////////////////////////////////// ARjs.MarkersAreaLearning.prototype.computeResult = function(){ var _this = this var originSubControls = this.subMarkersControls[0] this.deleteResult() // special case of originSubControls averageMatrix originSubControls.object3d.userData.result = { averageMatrix : new THREE.Matrix4(), confidenceFactor: 1, } // TODO here check if the originSubControls has been seen at least once!! /** * ALGO in pseudo code * * - Set confidenceFactor of origin sub markers as 1 * * Start Looping * - For a given sub marker, skip it if it already has a result. * - if no result, check all seen couple and find n ones which has a progress of 1 or more. * - So the other seen sub markers, got a valid transformation matrix. * - So take local averages position/orientation/scale, compose a transformation matrix. * - aka transformation matrix from parent matrix * transf matrix pos/orientation/scale * - Multiple it by the other seen marker matrix. * - Loop on the array until one pass could not compute any new sub marker */ do{ var resultChanged = false // loop over each subMarkerControls this.subMarkersControls.forEach(function(subMarkerControls){ // if subMarkerControls already has a result, do nothing var result = subMarkerControls.object3d.userData.result var isLearned = (result !== undefined && result.confidenceFactor >= 1) ? true : false if( isLearned === true ) return // console.log('compute subMarkerControls', subMarkerControls.name()) var otherSubControlsID = _this._getLearnedCoupleStats(subMarkerControls) if( otherSubControlsID === null ){ // console.log('no learnedCoupleStats') return } var otherSubControls = _this._getSubMarkerControlsByID(otherSubControlsID) var seenCoupleStats = subMarkerControls.object3d.userData.seenCouples[otherSubControlsID] var averageMatrix = new THREE.Matrix4() averageMatrix.compose(seenCoupleStats.position.average, seenCoupleStats.quaternion.average, seenCoupleStats.scale.average) var otherAverageMatrix = otherSubControls.object3d.userData.result.averageMatrix var matrix = new THREE.Matrix4().getInverse(otherAverageMatrix).multiply(averageMatrix) matrix = new THREE.Matrix4().getInverse(matrix) console.assert( subMarkerControls.object3d.userData.result === undefined ) subMarkerControls.object3d.userData.result = { averageMatrix: matrix, confidenceFactor: 1 } resultChanged = true }) // console.log('loop') }while(resultChanged === true) // debugger // console.log('json:', this.toJSON()) // this.subMarkersControls.forEach(function(subMarkerControls){ // var hasResult = subMarkerControls.object3d.userData.result !== undefined // console.log('marker', subMarkerControls.name(), hasResult ? 'has' : 'has NO', 'result') // }) } ////////////////////////////////////////////////////////////////////////////// // Utility function ////////////////////////////////////////////////////////////////////////////// /** * get a _this.subMarkersControls id based on markerControls.id */ ARjs.MarkersAreaLearning.prototype._getLearnedCoupleStats = function(subMarkerControls){ // if this subMarkerControls has never been seen with another subMarkerControls if( subMarkerControls.object3d.userData.seenCouples === undefined ) return null var seenCouples = subMarkerControls.object3d.userData.seenCouples var coupleControlsIDs = Object.keys(seenCouples).map(Number) for(var i = 0; i < coupleControlsIDs.length; i++){ var otherSubControlsID = coupleControlsIDs[i] // get otherSubControls var otherSubControls = this._getSubMarkerControlsByID(otherSubControlsID) // if otherSubControls isnt learned, skip it var result = otherSubControls.object3d.userData.result var isLearned = (result !== undefined && result.confidenceFactor >= 1) ? true : false if( isLearned === false ) continue // return this seenCouplesStats return otherSubControlsID } // if none is found, return null return null } /** * get a _this.subMarkersControls based on markerControls.id */ ARjs.MarkersAreaLearning.prototype._getSubMarkerControlsByID = function(controlsID){ for(var i = 0; i < this.subMarkersControls.length; i++){ var subMarkerControls = this.subMarkersControls[i] if( subMarkerControls.id === controlsID ){ return subMarkerControls } } return null } ////////////////////////////////////////////////////////////////////////////// // JSON file building ////////////////////////////////////////////////////////////////////////////// ARjs.MarkersAreaLearning.prototype.toJSON = function(){ // compute the average matrix before generating the file this.computeResult() ////////////////////////////////////////////////////////////////////////////// // actually build the json ////////////////////////////////////////////////////////////////////////////// var data = { meta : { createdBy : "Area Learning - AR.js "+THREEx.ArToolkitContext.REVISION, createdAt : new Date().toJSON(), }, trackingBackend: this._arToolkitContext.parameters.trackingBackend, subMarkersControls : [], } var originSubControls = this.subMarkersControls[0] var originMatrixInverse = new THREE.Matrix4().getInverse(originSubControls.object3d.matrix) this.subMarkersControls.forEach(function(subMarkerControls, index){ // if a subMarkerControls has no result, ignore it if( subMarkerControls.object3d.userData.result === undefined ) return var poseMatrix = subMarkerControls.object3d.userData.result.averageMatrix console.assert(poseMatrix instanceof THREE.Matrix4) // build the info var info = { parameters : { // to fill ... }, poseMatrix : poseMatrix.toArray(), } if( subMarkerControls.parameters.type === 'pattern' ){ info.parameters.type = subMarkerControls.parameters.type info.parameters.patternUrl = subMarkerControls.parameters.patternUrl }else if( subMarkerControls.parameters.type === 'barcode' ){ info.parameters.type = subMarkerControls.parameters.type info.parameters.barcodeValue = subMarkerControls.parameters.barcodeValue }else console.assert(false) data.subMarkersControls.push(info) }) var strJSON = JSON.stringify(data, null, '\t'); ////////////////////////////////////////////////////////////////////////////// // round matrix elements to ease readability - for debug ////////////////////////////////////////////////////////////////////////////// var humanReadable = false if( humanReadable === true ){ var tmp = JSON.parse(strJSON) tmp.subMarkersControls.forEach(function(markerControls){ markerControls.poseMatrix = markerControls.poseMatrix.map(function(value){ var roundingFactor = 100 return Math.round(value*roundingFactor)/roundingFactor }) }) strJSON = JSON.stringify(tmp, null, '\t'); } return strJSON; } ////////////////////////////////////////////////////////////////////////////// // utility function ////////////////////////////////////////////////////////////////////////////// /** * reset all collected statistics */ ARjs.MarkersAreaLearning.prototype.resetStats = function(){ this.deleteResult() this.subMarkersControls.forEach(function(markerControls){ delete markerControls.object3d.userData.seenCouples }) } /** * reset all collected statistics */ ARjs.MarkersAreaLearning.prototype.deleteResult = function(){ this.subMarkersControls.forEach(function(markerControls){ delete markerControls.object3d.userData.result }) } var THREEx = THREEx || {} var ARjs = ARjs || {} var THREEx = THREEx || {} ARjs.MarkersAreaUtils = THREEx.ArMultiMarkerUtils = {} ////////////////////////////////////////////////////////////////////////////// // navigateToLearnerPage ////////////////////////////////////////////////////////////////////////////// /** * Navigate to the multi-marker learner page * * @param {String} learnerBaseURL - the base url for the learner * @param {String} trackingBackend - the tracking backend to use */ ARjs.MarkersAreaUtils.navigateToLearnerPage = function(learnerBaseURL, trackingBackend){ var learnerParameters = { backURL : location.href, trackingBackend: trackingBackend, markersControlsParameters: ARjs.MarkersAreaUtils.createDefaultMarkersControlsParameters(trackingBackend), } location.href = learnerBaseURL + '#' + encodeURIComponent(JSON.stringify(learnerParameters)) } ////////////////////////////////////////////////////////////////////////////// // DefaultMultiMarkerFile ////////////////////////////////////////////////////////////////////////////// /** * Create and store a default multi-marker file * * @param {String} trackingBackend - the tracking backend to use */ ARjs.MarkersAreaUtils.storeDefaultMultiMarkerFile = function(trackingBackend){ var file = ARjs.MarkersAreaUtils.createDefaultMultiMarkerFile(trackingBackend) // json.strinfy the value and store it in localStorage localStorage.setItem('ARjsMultiMarkerFile', JSON.stringify(file)) } /** * Create a default multi-marker file * @param {String} trackingBackend - the tracking backend to use * @return {Object} - json object of the multi-marker file */ ARjs.MarkersAreaUtils.createDefaultMultiMarkerFile = function(trackingBackend){ console.assert(trackingBackend) if( trackingBackend === undefined ) debugger // create absoluteBaseURL var link = document.createElement('a') link.href = ARjs.Context.baseURL var absoluteBaseURL = link.href // create the base file var file = { meta : { createdBy : "AR.js Default Marker "+ARjs.Context.REVISION, createdAt : new Date().toJSON(), }, trackingBackend : trackingBackend, subMarkersControls : [ // empty for now... being filled ] } // add a subMarkersControls file.subMarkersControls[0] = { parameters: {}, poseMatrix: new THREE.Matrix4().makeTranslation(0,0, 0).toArray(), } if( trackingBackend === 'artoolkit' ){ file.subMarkersControls[0].parameters.type = 'pattern' file.subMarkersControls[0].parameters.patternUrl = absoluteBaseURL + 'examples/marker-training/examples/pattern-files/pattern-hiro.patt' }else if( trackingBackend === 'aruco' ){ file.subMarkersControls[0].parameters.type = 'barcode' file.subMarkersControls[0].parameters.barcodeValue = 1001 }else console.assert(false) // json.strinfy the value and store it in localStorage return file } ////////////////////////////////////////////////////////////////////////////// // createDefaultMarkersControlsParameters ////////////////////////////////////////////////////////////////////////////// /** * Create a default controls parameters for the multi-marker learner * * @param {String} trackingBackend - the tracking backend to use * @return {Object} - json object containing the controls parameters */ ARjs.MarkersAreaUtils.createDefaultMarkersControlsParameters = function(trackingBackend){ // create absoluteBaseURL var link = document.createElement('a') link.href = ARjs.Context.baseURL var absoluteBaseURL = link.href if( trackingBackend === 'artoolkit' ){ // pattern hiro/kanji/a/b/c/f var markersControlsParameters = [ { type : 'pattern', patternUrl : absoluteBaseURL + 'examples/marker-training/examples/pattern-files/pattern-hiro.patt', }, { type : 'pattern', patternUrl : absoluteBaseURL + 'examples/marker-training/examples/pattern-files/pattern-kanji.patt', }, { type : 'pattern', patternUrl : absoluteBaseURL + 'examples/marker-training/examples/pattern-files/pattern-letterA.patt', }, { type : 'pattern', patternUrl : absoluteBaseURL + 'examples/marker-training/examples/pattern-files/pattern-letterB.patt', }, { type : 'pattern', patternUrl : absoluteBaseURL + 'examples/marker-training/examples/pattern-files/pattern-letterC.patt', }, { type : 'pattern', patternUrl : absoluteBaseURL + 'examples/marker-training/examples/pattern-files/pattern-letterF.patt', }, ] }else if( trackingBackend === 'aruco' ){ var markersControlsParameters = [ { type : 'barcode', barcodeValue: 1001, }, { type : 'barcode', barcodeValue: 1002, }, { type : 'barcode', barcodeValue: 1003, }, { type : 'barcode', barcodeValue: 1004, }, { type : 'barcode', barcodeValue: 1005, }, { type : 'barcode', barcodeValue: 1006, }, ] }else console.assert(false) return markersControlsParameters } // @namespace var ARjs = ARjs || {} ARjs.Babylon = {} ARjs.Babylon.init = function(babylonEngine, babylonScene, babylonCamera){ var trackingMethod = 'area-artoolkit' var arProfile = new ARjs.Profile() .sourceWebcam() .trackingMethod(trackingMethod) .changeMatrixMode('cameraTransformMatrix') .defaultMarker() .checkIfValid() var bARSession = new ARjs.Babylon.Session(arProfile, canvas) var arSession = bARSession._arSession engine.runRenderLoop(function(){ bARSession.updateProjectionMatrix(babylonCamera) bARSession.update() }) //////////////////////////////////////////////////////////////////////////////// // Create a ARjs.Anchor //////////////////////////////////////////////////////////////////////////////// var arAnchor = new ARjs.Anchor(bARSession._arSession, arProfile.defaultMarkerParameters) engine.runRenderLoop(function(){ bARSession.updateAnchor(arAnchor, babylonCamera) }) // add three.js debug // ARjs.Babylon._addThreejsDebug(bARSession, arAnchor) ////////////////////////////////////////////////////////////////////////////// // tango specifics ////////////////////////////////////////////////////////////////////////////// if( arProfile.contextParameters.trackingBackend === 'tango' ){ // init tangoVideoMesh var tangoVideoMesh = new ARjs.TangoVideoMesh(arSession) onRenderFcts.push(function(){ tangoVideoMesh.update() }) } if( arProfile.contextParameters.trackingBackend === 'tango' ){ // init tangoPointCloud var tangoPointCloud = new ARjs.TangoPointCloud(arSession) scene.add(tangoPointCloud.object3d) } ////////////////////////////////////////////////////////////////////////////// // DebugUI ////////////////////////////////////////////////////////////////////////////// // create arjsDebugUIContainer if needed if( document.querySelector('#arjsDebugUIContainer') === null ){ var domElement = document.createElement('div') domElement.id = 'arjsDebugUIContainer' domElement.setAttribute('style', 'position: fixed; bottom: 10px; width:100%; text-align: center; z-index: 1;color: grey;') document.body.appendChild(domElement) } var sessionDebugUI = new ARjs.SessionDebugUI(arSession, tangoPointCloud) document.querySelector('#arjsDebugUIContainer').appendChild(sessionDebugUI.domElement) var anchorDebugUI = new ARjs.AnchorDebugUI(arAnchor) document.querySelector('#arjsDebugUIContainer').appendChild(anchorDebugUI.domElement) } ARjs.Babylon.Session = function(arProfile, canvasElement){ // init renderer var renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true }) renderer.setClearColor(new THREE.Color('lightgrey'), 0) renderer.setSize( 640, 480 ) renderer.domElement.style.position = 'absolute' renderer.domElement.style.top = '0px' renderer.domElement.style.left = '0px' // NOTE: can i avoid to have a renderer ? // init scene and camera var scene = new THREE.Scene() var trackingMethod = 'area-artoolkit' ////////////////////////////////////////////////////////////////////////////////// // Initialize the camera ////////////////////////////////////////////////////////////////////////////////// var camera = ARjs.Utils.createDefaultCamera(trackingMethod) scene.add(camera) ////////////////////////////////////////////////////////////////////////////// // build ARjs.Session ////////////////////////////////////////////////////////////////////////////// // NOTE: this goes directly in var arSession = new ARjs.Session({ scene: scene, renderer: renderer, camera: camera, sourceParameters: arProfile.sourceParameters, contextParameters: arProfile.contextParameters }) ////////////////////////////////////////////////////////////////////////////// // tango specifics ////////////////////////////////////////////////////////////////////////////// if( arProfile.contextParameters.trackingBackend === 'tango' ){ // init tangoVideoMesh var tangoVideoMesh = new ARjs.TangoVideoMesh(arSession) onRenderFcts.push(function(){ tangoVideoMesh.update() }) } if( arProfile.contextParameters.trackingBackend === 'tango' ){ // init tangoPointCloud var tangoPointCloud = new ARjs.TangoPointCloud(arSession) scene.add(tangoPointCloud.object3d) } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// this.update = function(){ arSession.update() scene.updateMatrixWorld() // resize babylon canvas - put that in bARSession arSession.arSource.copyElementSizeTo(canvasElement) } this._tangoPointCloud = tangoPointCloud this._tangoVideoMesh = tangoVideoMesh this._renderer = renderer this._scene = scene this._camera = camera this._arSession = arSession } ARjs.Babylon.Session.prototype.updateAnchor = function(arAnchor, babylonCamera){ var threejsCamera = this._camera arAnchor.update() ARjs.Babylon.updateObjectPose(babylonCamera, threejsCamera) } ARjs.Babylon.Session.prototype.updateProjectionMatrix = function(babylonCamera){ var projectionMatrixArr = this._camera.projectionMatrix.toArray() var babylonMatrix = BABYLON.Matrix.FromArray(projectionMatrixArr) babylonCamera.freezeProjectionMatrix(babylonMatrix) } ////////////////////////////////////////////////////////////////////////////// // Code Separator ////////////////////////////////////////////////////////////////////////////// ARjs.Babylon.createCamera = function(scene){ var babylonCamera = new BABYLON.ArcRotateCamera("blabla", 0, 0, 0, new BABYLON.Vector3(0, 0, -1), scene); // hard code a fov which is kinda similar to default camera // scene.activeCamera.fovmode = BABYLON.Camera.fovmode_HORIZONTAL_FIXED; // scene.activeCamera.fov = 2*22 / 180*Math.PI return babylonCamera } ARjs.Babylon.updateCamera = function(babylonCamera, threeCamera){ var projectionMatrixArr = threeCamera.projectionMatrix.toArray() var babylonMatrix = BABYLON.Matrix.FromArray(projectionMatrixArr) babylonCamera.freezeProjectionMatrix(babylonMatrix) } ARjs.Babylon.updateObjectPose = function(babylonObject3D, threeObject3D){ threeObject3D.updateMatrixWorld() // use modelViewMatrix var modelViewMatrix = threeObject3D.matrix babylonObject3D._computedViewMatrix = new BABYLON.Matrix.FromArray(modelViewMatrix.toArray()); babylonObject3D._computedViewMatrix.invert() } // function initRenderThreejs ARjs.Babylon._addThreejsDebug = function(bARSession, arAnchor){ // array of functions for the rendering loop var onRenderFcts= []; ////////////////////////////////////////////////////////////////////////////////// // add an object in the scene ////////////////////////////////////////////////////////////////////////////////// var scene = bARSession._scene var renderer = bARSession._renderer var camera = bARSession._camera var arWorldRoot = arAnchor.object3d // add a torus knot var geometry = new THREE.CubeGeometry(1,1,1) var material = new THREE.MeshNormalMaterial({ transparent : true, opacity: 0.5, side: THREE.DoubleSide }) var mesh = new THREE.Mesh( geometry, material ) mesh.position.y = geometry.parameters.height/2 arWorldRoot.add( mesh ) var geometry = new THREE.TorusKnotGeometry(0.3,0.1,64,16) var material = new THREE.MeshNormalMaterial() var mesh = new THREE.Mesh( geometry, material ) mesh.position.y = 0.5 arWorldRoot.add( mesh ) onRenderFcts.push(function(delta){ mesh.rotation.x += Math.PI*delta }) ////////////////////////////////////////////////////////////////////////////////// // render the whole thing on the page ////////////////////////////////////////////////////////////////////////////////// if( true ){ document.body.appendChild( renderer.domElement ) onRenderFcts.push(function(){ renderer.render( scene, camera ) }) } // run the rendering loop var lastTimeMsec= null requestAnimationFrame(function animate(nowMsec){ // keep looping requestAnimationFrame( animate ) // measure time lastTimeMsec = lastTimeMsec || nowMsec-1000/60 var deltaMsec = Math.min(200, nowMsec - lastTimeMsec) lastTimeMsec = nowMsec // call each update function onRenderFcts.forEach(function(onRenderFct){ onRenderFct(deltaMsec/1000, nowMsec/1000) }) }) }