diff --git a/aframe/examples/minecraft-launch-demo.html b/aframe/examples/minecraft-launch-demo.html index d66dffe576b688d4efd4f34a249ed907ee2e5de8..5970f970a0060bad23e4f6031893d5ebefe3dd26 100644 --- a/aframe/examples/minecraft-launch-demo.html +++ b/aframe/examples/minecraft-launch-demo.html @@ -25,7 +25,7 @@ repeat="indefinite" easing='ease-in-out-cubic'> --> - + diff --git a/webvr-polyfill/README.md b/webvr-polyfill/README.md index e31924573b02bcd198d46cc2c20c42f6db340e4e..369adfb6498c8aa497925cfe333d3c708780a12f 100644 --- a/webvr-polyfill/README.md +++ b/webvr-polyfill/README.md @@ -1,9 +1,16 @@ It is a polyfill for webvr API using artoolkit as positional tracker. - -- it depends on three.js +Thus you can use the power of WebAR without depending on any specific API. ```html ``` + +# NOTES: +- it currently depends on three.js for the maths + - It uses 3+ math classes Vector3/Quaternion/Matrix4... + - i would love it to be fully standalone but time is missing + - WebAR is currently a single personn effort and this is big compleex code :) + - the contribution is simple and a pull request + - if anybody is considering contributing it, i would love to help and point at the code.