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timchen1002
CustomSRP_07_LODAndReflections
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c05084e7
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CustomSRP_07_LODAndReflections
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c05084e7
编写于
9月 15, 2021
作者:
timchen1002
浏览文件
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update
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隐藏空白更改
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Showing
6 changed file
with
95 addition
and
89 deletion
+95
-89
Assets/Custom RP/Editor/CustomShaderGUI.cs
Assets/Custom RP/Editor/CustomShaderGUI.cs
+4
-0
Assets/Scenes/Baked Light.unity
Assets/Scenes/Baked Light.unity
+80
-80
Assets/Test Materials/Clip.mat
Assets/Test Materials/Clip.mat
+4
-3
Assets/Test Materials/Transparent.mat
Assets/Test Materials/Transparent.mat
+4
-3
ProjectSettings/QualitySettings.asset
ProjectSettings/QualitySettings.asset
+1
-1
UserSettings/EditorUserSettings.asset
UserSettings/EditorUserSettings.asset
+2
-2
未找到文件。
Assets/Custom RP/Editor/CustomShaderGUI.cs
浏览文件 @
c05084e7
...
...
@@ -187,6 +187,7 @@ public class CustomShaderGUI : ShaderGUI
if
(
PresetButton
(
"Opaque"
))
{
Clipping
=
false
;
Shadows
=
ShadowMode
.
Dither
;
PremultiplyAlpha
=
false
;
SrcBlend
=
BlendMode
.
One
;
DstBlend
=
BlendMode
.
Zero
;
...
...
@@ -203,6 +204,7 @@ public class CustomShaderGUI : ShaderGUI
if
(
PresetButton
(
"Clip"
))
{
Clipping
=
true
;
Shadows
=
ShadowMode
.
Dither
;
PremultiplyAlpha
=
false
;
SrcBlend
=
BlendMode
.
One
;
DstBlend
=
BlendMode
.
Zero
;
...
...
@@ -219,6 +221,7 @@ public class CustomShaderGUI : ShaderGUI
if
(
PresetButton
(
"Fade"
))
{
Clipping
=
false
;
Shadows
=
ShadowMode
.
Dither
;
PremultiplyAlpha
=
false
;
SrcBlend
=
BlendMode
.
SrcAlpha
;
DstBlend
=
BlendMode
.
OneMinusSrcAlpha
;
...
...
@@ -235,6 +238,7 @@ public class CustomShaderGUI : ShaderGUI
if
(
HasPremultiplyAlpha
&&
PresetButton
(
"Transparent"
))
{
Clipping
=
false
;
Shadows
=
ShadowMode
.
Dither
;
PremultiplyAlpha
=
true
;
SrcBlend
=
BlendMode
.
One
;
DstBlend
=
BlendMode
.
OneMinusSrcAlpha
;
...
...
Assets/Scenes/Baked Light.unity
浏览文件 @
c05084e7
...
...
@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity
:
1
m_CustomReflection
:
{
fileID
:
0
}
m_Sun
:
{
fileID
:
705507994
}
m_IndirectSpecularColor
:
{
r
:
0.180283
73
,
g
:
0.22571397
,
b
:
0.30692282
,
a
:
1
}
m_IndirectSpecularColor
:
{
r
:
0.180283
81
,
g
:
0.22571406
,
b
:
0.30692294
,
a
:
1
}
m_UseRadianceAmbientProbe
:
0
---
!u!157
&3
LightmapSettings
:
...
...
@@ -201,7 +201,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -315,7 +315,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -429,7 +429,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -543,7 +543,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -626,7 +626,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
2
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -774,7 +774,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -888,7 +888,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1002,7 +1002,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1116,7 +1116,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1216,7 +1216,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1344,7 +1344,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1458,7 +1458,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1639,7 +1639,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1753,7 +1753,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1867,7 +1867,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -1981,7 +1981,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2095,7 +2095,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2195,7 +2195,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2323,7 +2323,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2437,7 +2437,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2551,7 +2551,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2651,7 +2651,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2765,7 +2765,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2893,7 +2893,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -2993,7 +2993,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -3121,7 +3121,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -3221,7 +3221,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -3442,7 +3442,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -3556,7 +3556,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -3656,7 +3656,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -3784,7 +3784,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -3898,7 +3898,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4012,7 +4012,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4126,7 +4126,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4240,7 +4240,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4418,7 +4418,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4532,7 +4532,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4632,7 +4632,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4746,7 +4746,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -4874,7 +4874,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -5071,7 +5071,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -5185,7 +5185,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -5394,7 +5394,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -5522,7 +5522,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -5696,7 +5696,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -5810,7 +5810,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -5893,7 +5893,7 @@ MeshRenderer:
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m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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m_RenderingLayerMask
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1
...
...
@@ -6041,7 +6041,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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m_RayTracingMode
:
2
m_RayTraceProcedural
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m_RenderingLayerMask
:
1
...
...
@@ -6155,7 +6155,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
:
1
...
...
@@ -6362,7 +6362,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
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2
m_RayTraceProcedural
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0
m_RenderingLayerMask
:
1
...
...
@@ -6476,7 +6476,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
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1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
:
2
m_RayTraceProcedural
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m_RenderingLayerMask
:
1
...
...
@@ -6590,7 +6590,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -6704,7 +6704,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -6804,7 +6804,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -6932,7 +6932,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -7046,7 +7046,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_ReflectionProbeUsage
:
3
m_RayTracingMode
:
2
m_RayTraceProcedural
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0
m_RenderingLayerMask
:
1
...
...
@@ -7160,7 +7160,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -7274,7 +7274,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
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1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
:
1
...
...
@@ -7388,7 +7388,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
:
2
m_RayTraceProcedural
:
0
m_RenderingLayerMask
:
1
...
...
@@ -7502,7 +7502,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
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2
m_RayTraceProcedural
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0
m_RenderingLayerMask
:
1
...
...
@@ -7616,7 +7616,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
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2
m_RayTraceProcedural
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0
m_RenderingLayerMask
:
1
...
...
@@ -7845,7 +7845,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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m_RayTracingMode
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2
m_RayTraceProcedural
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0
m_RenderingLayerMask
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1
...
...
@@ -7959,7 +7959,7 @@ MeshRenderer:
m_StaticShadowCaster
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m_LightProbeUsage
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m_ReflectionProbeUsage
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3
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -8073,7 +8073,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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m_ReflectionProbeUsage
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m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -8187,7 +8187,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
:
1
...
...
@@ -8301,7 +8301,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -8415,7 +8415,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -8529,7 +8529,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -8643,7 +8643,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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3
m_RayTracingMode
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2
m_RayTraceProcedural
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0
m_RenderingLayerMask
:
1
...
...
@@ -8757,7 +8757,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
:
1
...
...
@@ -8857,7 +8857,7 @@ MeshRenderer:
m_StaticShadowCaster
:
0
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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3
m_RayTracingMode
:
2
m_RayTraceProcedural
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0
m_RenderingLayerMask
:
1
...
...
@@ -8985,7 +8985,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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m_RayTracingMode
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2
m_RayTraceProcedural
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0
m_RenderingLayerMask
:
1
...
...
@@ -9277,7 +9277,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_ReflectionProbeUsage
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -9391,7 +9391,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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m_ReflectionProbeUsage
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -9491,7 +9491,7 @@ MeshRenderer:
m_StaticShadowCaster
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m_LightProbeUsage
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m_ReflectionProbeUsage
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m_ReflectionProbeUsage
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3
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m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -9619,7 +9619,7 @@ MeshRenderer:
m_StaticShadowCaster
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0
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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m_RayTracingMode
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2
m_RayTraceProcedural
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m_RenderingLayerMask
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...
...
@@ -9733,7 +9733,7 @@ MeshRenderer:
m_StaticShadowCaster
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m_MotionVectors
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m_LightProbeUsage
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m_ReflectionProbeUsage
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m_RayTraceProcedural
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m_RenderingLayerMask
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1
...
...
@@ -9847,7 +9847,7 @@ MeshRenderer:
m_StaticShadowCaster
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...
...
@@ -9961,7 +9961,7 @@ MeshRenderer:
m_StaticShadowCaster
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m_RenderingLayerMask
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1
...
...
Assets/Test Materials/Clip.mat
浏览文件 @
c05084e7
...
...
@@ -13,7 +13,7 @@ Material:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
1
m_DoubleSidedGI
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0
m_CustomRenderQueue
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-1
m_CustomRenderQueue
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stringTagMap
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{}
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m_SavedProperties
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...
...
@@ -44,7 +44,7 @@ Material:
m_Scale
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{
x
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y
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m_Offset
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m_Texture
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{
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m_Offset
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{
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-
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...
...
@@ -66,6 +66,7 @@ Material:
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0.5
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1
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0
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1
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1
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0.5
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1
...
...
@@ -85,6 +86,6 @@ Material:
-
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1
m_Colors
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-
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{
r
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{
r
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0
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g
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0
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b
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a
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1
}
m_BuildTextureStacks
:
[]
Assets/Test Materials/Transparent.mat
浏览文件 @
c05084e7
...
...
@@ -13,7 +13,7 @@ Material:
m_LightmapFlags
:
4
m_EnableInstancingVariants
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1
m_DoubleSidedGI
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0
m_CustomRenderQueue
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-1
m_CustomRenderQueue
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stringTagMap
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{}
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[]
m_SavedProperties
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...
...
@@ -44,7 +44,7 @@ Material:
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{
x
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{
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y
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0
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...
...
@@ -66,6 +66,7 @@ Material:
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0.5
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1
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10
-
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1
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1
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0.5
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1
...
...
@@ -85,6 +86,6 @@ Material:
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m_Colors
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{
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g
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{
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0
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g
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0
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b
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0
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1
}
m_BuildTextureStacks
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[]
ProjectSettings/QualitySettings.asset
浏览文件 @
c05084e7
...
...
@@ -207,7 +207,7 @@ QualitySettings:
realtimeReflectionProbes
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1
billboardsFaceCameraPosition
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1
vSyncCount
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1
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1
lodBias
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2
maximumLODLevel
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0
streamingMipmapsActive
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0
streamingMipmapsAddAllCameras
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1
...
...
UserSettings/EditorUserSettings.asset
浏览文件 @
c05084e7
...
...
@@ -12,10 +12,10 @@ EditorUserSettings:
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...
...
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