/* * Copyright (c) 2019 TAOS Data, Inc. * * This program is free software: you can use, redistribute, and/or modify * it under the terms of the GNU Affero General Public License, version 3 * or later ("AGPL"), as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #ifndef _TD_TRANSPORT_COMM_H #define _TD_TRANSPORT_COMM_H #ifdef __cplusplus extern "C" { #endif #include #include "os.h" #include "taoserror.h" #include "theap.h" #include "transLog.h" #include "transportInt.h" #include "trpc.h" #include "ttrace.h" #include "tutil.h" typedef void* queue[2]; /* Private macros. */ #define QUEUE_NEXT(q) (*(queue**)&((*(q))[0])) #define QUEUE_PREV(q) (*(queue**)&((*(q))[1])) #define QUEUE_PREV_NEXT(q) (QUEUE_NEXT(QUEUE_PREV(q))) #define QUEUE_NEXT_PREV(q) (QUEUE_PREV(QUEUE_NEXT(q))) /* Initialize an empty queue. */ #define QUEUE_INIT(q) \ { \ QUEUE_NEXT(q) = (q); \ QUEUE_PREV(q) = (q); \ } /* Return true if the queue has no element. */ #define QUEUE_IS_EMPTY(q) ((const queue*)(q) == (const queue*)QUEUE_NEXT(q)) /* Insert an element at the back of a queue. */ #define QUEUE_PUSH(q, e) \ { \ QUEUE_NEXT(e) = (q); \ QUEUE_PREV(e) = QUEUE_PREV(q); \ QUEUE_PREV_NEXT(e) = (e); \ QUEUE_PREV(q) = (e); \ } /* Remove the given element from the queue. Any element can be removed at any * * time. */ #define QUEUE_REMOVE(e) \ { \ QUEUE_PREV_NEXT(e) = QUEUE_NEXT(e); \ QUEUE_NEXT_PREV(e) = QUEUE_PREV(e); \ } #define QUEUE_SPLIT(h, q, n) \ do { \ QUEUE_PREV(n) = QUEUE_PREV(h); \ QUEUE_PREV_NEXT(n) = (n); \ QUEUE_NEXT(n) = (q); \ QUEUE_PREV(h) = QUEUE_PREV(q); \ QUEUE_PREV_NEXT(h) = (h); \ QUEUE_PREV(q) = (n); \ } while (0) #define QUEUE_MOVE(h, n) \ do { \ if (QUEUE_IS_EMPTY(h)) { \ QUEUE_INIT(n); \ } else { \ queue* q = QUEUE_HEAD(h); \ QUEUE_SPLIT(h, q, n); \ } \ } while (0) /* Return the element at the front of the queue. */ #define QUEUE_HEAD(q) (QUEUE_NEXT(q)) /* Return the element at the back of the queue. */ #define QUEUE_TAIL(q) (QUEUE_PREV(q)) /* Iterate over the element of a queue. * Mutating the queue while iterating * results in undefined behavior. */ #define QUEUE_FOREACH(q, e) for ((q) = QUEUE_NEXT(e); (q) != (e); (q) = QUEUE_NEXT(q)) /* Return the structure holding the given element. */ #define QUEUE_DATA(e, type, field) ((type*)((void*)((char*)(e)-offsetof(type, field)))) #define TRANS_RETRY_COUNT_LIMIT 100 // retry count limit #define TRANS_RETRY_INTERVAL 15 // retry interval (ms) #define TRANS_CONN_TIMEOUT 3 // connect timeout (s) #define TRANS_READ_TIMEOUT 3000 // read timeout (ms) typedef SRpcMsg STransMsg; typedef SRpcCtx STransCtx; typedef SRpcCtxVal STransCtxVal; typedef SRpcInfo STrans; typedef SRpcConnInfo STransHandleInfo; // ref mgt // handle typedef struct SExHandle { void* handle; int64_t refId; void* pThrd; } SExHandle; /*convet from fqdn to ip */ typedef struct SCvtAddr { char ip[TSDB_FQDN_LEN]; char fqdn[TSDB_FQDN_LEN]; bool cvt; } SCvtAddr; typedef struct { SEpSet epSet; // ip list provided by app SEpSet origEpSet; void* ahandle; // handle provided by app tmsg_t msgType; // message type int8_t connType; // connection type cli/srv int8_t retryCnt; int8_t retryLimit; // bool setMaxRetry; STransCtx appCtx; // STransMsg* pRsp; // for synchronous API tsem_t* pSem; // for synchronous API SCvtAddr cvtAddr; bool setMaxRetry; int hThrdIdx; } STransConnCtx; #pragma pack(push, 1) typedef struct { char version : 4; // RPC version char comp : 2; // compression algorithm, 0:no compression 1:lz4 char noResp : 2; // noResp bits, 0: resp, 1: resp char persist : 2; // persist handle,0: no persit, 1: persist handle char release : 2; char secured : 2; char spi : 2; char hasEpSet : 2; // contain epset or not, 0(default): no epset, 1: contain epset char user[TSDB_UNI_LEN]; STraceId traceId; uint64_t ahandle; // ahandle assigned by client uint32_t code; // del later uint32_t msgType; int32_t msgLen; uint8_t content[0]; // message body starts from here } STransMsgHead; typedef struct { int32_t reserved; int32_t contLen; } STransCompMsg; typedef struct { uint32_t timeStamp; uint8_t auth[TSDB_AUTH_LEN]; } STransDigestMsg; typedef struct { uint8_t user[TSDB_UNI_LEN]; uint8_t secret[TSDB_PASSWORD_LEN]; } STransUserMsg; #pragma pack(pop) typedef enum { Normal, Quit, Release, Register, Update } STransMsgType; typedef enum { ConnNormal, ConnAcquire, ConnRelease, ConnBroken, ConnInPool } ConnStatus; #define container_of(ptr, type, member) ((type*)((char*)(ptr)-offsetof(type, member))) #define RPC_RESERVE_SIZE (sizeof(STranConnCtx)) #define rpcIsReq(type) (type & 1U) #define TRANS_RESERVE_SIZE (sizeof(STranConnCtx)) #define TRANS_MSG_OVERHEAD (sizeof(STransMsgHead)) #define transHeadFromCont(cont) ((STransMsgHead*)((char*)cont - sizeof(STransMsgHead))) #define transContFromHead(msg) (msg + sizeof(STransMsgHead)) #define transMsgLenFromCont(contLen) (contLen + sizeof(STransMsgHead)) #define transContLenFromMsg(msgLen) (msgLen - sizeof(STransMsgHead)); #define transIsReq(type) (type & 1U) #define transLabel(trans) ((STrans*)trans)->label // int rpcAuthenticateMsg(void* pMsg, int msgLen, void* pAuth, void* pKey); // void rpcBuildAuthHead(void* pMsg, int msgLen, void* pAuth, void* pKey); //// int32_t rpcCompressRpcMsg(char* pCont, int32_t contLen); // // int transAuthenticateMsg(void* pMsg, int msgLen, void* pAuth, void* pKey); // void transBuildAuthHead(void* pMsg, int msgLen, void* pAuth, void* pKey); // bool transCompressMsg(char* msg, int32_t len, int32_t* flen); // bool transDecompressMsg(char* msg, int32_t len, int32_t* flen); void transFreeMsg(void* msg); // typedef struct SConnBuffer { char* buf; int len; int cap; int left; int total; } SConnBuffer; typedef void (*AsyncCB)(uv_async_t* handle); typedef struct { void* pThrd; queue qmsg; TdThreadMutex mtx; // protect qmsg; } SAsyncItem; typedef struct { int index; int nAsync; uv_async_t* asyncs; int8_t stop; } SAsyncPool; SAsyncPool* transAsyncPoolCreate(uv_loop_t* loop, int sz, void* arg, AsyncCB cb); void transAsyncPoolDestroy(SAsyncPool* pool); int transAsyncSend(SAsyncPool* pool, queue* mq); bool transAsyncPoolIsEmpty(SAsyncPool* pool); #define TRANS_DESTROY_ASYNC_POOL_MSG(pool, msgType, freeFunc) \ do { \ for (int i = 0; i < pool->nAsync; i++) { \ uv_async_t* async = &(pool->asyncs[i]); \ SAsyncItem* item = async->data; \ while (!QUEUE_IS_EMPTY(&item->qmsg)) { \ tTrace("destroy msg in async pool "); \ queue* h = QUEUE_HEAD(&item->qmsg); \ QUEUE_REMOVE(h); \ msgType* msg = QUEUE_DATA(h, msgType, q); \ if (msg != NULL) { \ freeFunc(msg); \ } \ } \ } \ } while (0) #define ASYNC_CHECK_HANDLE(exh1, id) \ do { \ if (id > 0) { \ tTrace("handle step1"); \ SExHandle* exh2 = transAcquireExHandle(transGetRefMgt(), id); \ if (exh2 == NULL || id != exh2->refId) { \ tTrace("handle %p except, may already freed, ignore msg, ref1:%" PRIu64 ", ref2:%" PRIu64, exh1, \ exh2 ? exh2->refId : 0, id); \ goto _return1; \ } \ } else if (id == 0) { \ tTrace("handle step2"); \ SExHandle* exh2 = transAcquireExHandle(transGetRefMgt(), id); \ if (exh2 == NULL || id == exh2->refId) { \ tTrace("handle %p except, may already freed, ignore msg, ref1:%" PRIu64 ", ref2:%" PRIu64, exh1, id, \ exh2 ? exh2->refId : 0); \ goto _return1; \ } else { \ id = exh1->refId; \ } \ } else if (id < 0) { \ tTrace("handle step3"); \ goto _return2; \ } \ } while (0) int transInitBuffer(SConnBuffer* buf); int transClearBuffer(SConnBuffer* buf); int transDestroyBuffer(SConnBuffer* buf); int transAllocBuffer(SConnBuffer* connBuf, uv_buf_t* uvBuf); bool transReadComplete(SConnBuffer* connBuf); int transResetBuffer(SConnBuffer* connBuf); int transDumpFromBuffer(SConnBuffer* connBuf, char** buf); int transSetConnOption(uv_tcp_t* stream); void transRefSrvHandle(void* handle); void transUnrefSrvHandle(void* handle); void transRefCliHandle(void* handle); void transUnrefCliHandle(void* handle); int transReleaseCliHandle(void* handle); int transReleaseSrvHandle(void* handle); int transSendRequest(void* shandle, const SEpSet* pEpSet, STransMsg* pMsg, STransCtx* pCtx); int transSendRecv(void* shandle, const SEpSet* pEpSet, STransMsg* pMsg, STransMsg* pRsp); int transSendResponse(const STransMsg* msg); int transRegisterMsg(const STransMsg* msg); int transSetDefaultAddr(void* shandle, const char* ip, const char* fqdn); int transGetSockDebugInfo(struct sockaddr* sockname, char* dst); int64_t transAllocHandle(); void* transInitServer(uint32_t ip, uint32_t port, char* label, int numOfThreads, void* fp, void* shandle); void* transInitClient(uint32_t ip, uint32_t port, char* label, int numOfThreads, void* fp, void* shandle); void transCloseClient(void* arg); void transCloseServer(void* arg); void transCtxInit(STransCtx* ctx); void transCtxCleanup(STransCtx* ctx); void transCtxClear(STransCtx* ctx); void transCtxMerge(STransCtx* dst, STransCtx* src); void* transCtxDumpVal(STransCtx* ctx, int32_t key); void* transCtxDumpBrokenlinkVal(STransCtx* ctx, int32_t* msgType); // request list typedef struct STransReq { queue q; void* data; } STransReq; void transReqQueueInit(queue* q); void* transReqQueuePush(queue* q); void* transReqQueueRemove(void* arg); void transReqQueueClear(queue* q); // queue sending msgs typedef struct { SArray* q; void (*freeFunc)(const void* arg); } STransQueue; /* * init queue * note: queue'size is small, default 1 */ void transQueueInit(STransQueue* queue, void (*freeFunc)(const void* arg)); /* * put arg into queue * if queue'size > 1, return false; else return true */ bool transQueuePush(STransQueue* queue, void* arg); /* * the size of queue */ int32_t transQueueSize(STransQueue* queue); /* * pop head from queue */ void* transQueuePop(STransQueue* queue); /* * get ith from queue */ void* transQueueGet(STransQueue* queue, int i); /* * rm ith from queue */ void* transQueueRm(STransQueue* queue, int i); /* * queue empty or not */ bool transQueueEmpty(STransQueue* queue); /* * clear queue */ void transQueueClear(STransQueue* queue); /* * destroy queue */ void transQueueDestroy(STransQueue* queue); /* * delay queue based on uv loop and uv timer, and only used in retry */ typedef struct STaskArg { void* param1; void* param2; } STaskArg; typedef struct SDelayTask { void (*func)(void* arg); void* arg; uint64_t execTime; HeapNode node; } SDelayTask; typedef struct SDelayQueue { uv_timer_t* timer; Heap* heap; uv_loop_t* loop; } SDelayQueue; int transDQCreate(uv_loop_t* loop, SDelayQueue** queue); void transDQDestroy(SDelayQueue* queue, void (*freeFunc)(void* arg)); SDelayTask* transDQSched(SDelayQueue* queue, void (*func)(void* arg), void* arg, uint64_t timeoutMs); void transDQCancel(SDelayQueue* queue, SDelayTask* task); bool transEpSetIsEqual(SEpSet* a, SEpSet* b); /* * init global func */ void transThreadOnce(); void transInit(); void transCleanup(); int32_t transOpenRefMgt(int size, void (*func)(void*)); void transCloseRefMgt(int32_t refMgt); int64_t transAddExHandle(int32_t refMgt, void* p); int32_t transRemoveExHandle(int32_t refMgt, int64_t refId); void* transAcquireExHandle(int32_t refMgt, int64_t refId); int32_t transReleaseExHandle(int32_t refMgt, int64_t refId); void transDestoryExHandle(void* handle); int32_t transGetRefMgt(); int32_t transGetInstMgt(); #ifdef __cplusplus } #endif #endif // _TD_TRANSPORT_COMM_H