#ifndef __MONOTONIC_H #define __MONOTONIC_H /* The monotonic clock is an always increasing clock source. It is unrelated to * the actual time of day and should only be used for relative timings. The * monotonic clock is also not guaranteed to be chronologically precise; there * may be slight skew/shift from a precise clock. * * Depending on system architecture, the monotonic time may be able to be * retrieved much faster than a normal clock source by using an instruction * counter on the CPU. On x86 architectures (for example), the RDTSC * instruction is a very fast clock source for this purpose. */ //#include "fmacros.h" #include //#include /* A counter in micro-seconds. The 'monotime' type is provided for variables * holding a monotonic time. This will help distinguish & document that the * variable is associated with the monotonic clock and should not be confused * with other types of time.*/ typedef uint64_t monotime; /* Retrieve counter of micro-seconds relative to an arbitrary point in time. */ extern monotime (*getMonotonicUs)(void); /* Call once at startup to initialize the monotonic clock. Though this only * needs to be called once, it may be called additional times without impact. * Returns a printable string indicating the type of clock initialized. * (The returned string is static and doesn't need to be freed.) */ const char * monotonicInit(); /* Functions to measure elapsed time. Example: * monotime myTimer; * elapsedStart(&myTimer); * while (elapsedMs(myTimer) < 10) {} // loops for 10ms */ static inline void elapsedStart(monotime *start_time) { *start_time = getMonotonicUs(); } static inline uint64_t elapsedUs(monotime start_time) { return getMonotonicUs() - start_time; } static inline uint64_t elapsedMs(monotime start_time) { return elapsedUs(start_time) / 1000; } #endif