#include #include #include #include #include #include #include #include #include #include #include "raftServer.h" #include "common.h" const char *exe_name; void *startServerFunc(void *param) { SRaftServer *pServer = (SRaftServer*)param; int32_t r = raftServerStart(pServer); assert(r == 0); return NULL; } // Console --------------------------------- void console(SRaftServer *pRaftServer) { while (1) { char cmd_buf[COMMAND_LEN]; memset(cmd_buf, 0, sizeof(cmd_buf)); char *ret = fgets(cmd_buf, COMMAND_LEN, stdin); if (!ret) { exit(-1); } int pos = strlen(cmd_buf); if(cmd_buf[pos - 1] == '\n') { cmd_buf[pos - 1] = '\0'; } if (strncmp(cmd_buf, "", COMMAND_LEN) == 0) { continue; } printf("cmd_buf: [%s] \n", cmd_buf); } } void *startConsoleFunc(void *param) { SRaftServer *pServer = (SRaftServer*)param; console(pServer); return NULL; } // Config --------------------------------- typedef struct SRaftServerConfig { char host[HOST_LEN]; uint32_t port; char dir[DIR_LEN]; } SRaftServerConfig; void parseConf(int argc, char **argv, SRaftServerConfig *pConf) { snprintf(pConf->host, sizeof(pConf->host), "%s", argv[1]); sscanf(argv[2], "%u", &pConf->port); snprintf(pConf->dir, sizeof(pConf->dir), "%s", argv[3]); } void printConf(SRaftServerConfig *pConf) { printf("conf: %s:%u %s \n", pConf->host, pConf->port, pConf->dir); } // ----------------------------------------- void usage() { printf("\n"); printf("usage: %s host port dir \n", exe_name); printf("\n"); printf("eg: \n"); printf("%s 127.0.0.1 10000 ./data \n", exe_name); printf("\n"); } int main(int argc, char **argv) { srand(time(NULL)); int32_t ret; exe_name = argv[0]; if (argc != 4) { usage(); exit(-1); } SRaftServerConfig conf; parseConf(argc, argv, &conf); printConf(&conf); struct raft_fsm fsm; initFsm(&fsm); SRaftServer raftServer; ret = raftServerInit(&raftServer, conf.host, conf.port, conf.dir, &fsm); assert(ret == 0); pthread_t tidRaftServer; pthread_create(&tidRaftServer, NULL, startServerFunc, &raftServer); pthread_t tidConsole; pthread_create(&tidConsole, NULL, startConsoleFunc, &raftServer); while (1) { sleep(10); } return 0; }