/* * Copyright (c) 2019 TAOS Data, Inc. * * This program is free software: you can use, redistribute, and/or modify * it under the terms of the GNU Affero General Public License, version 3 * or later ("AGPL"), as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #ifndef _TD_TRANSPORT_COMM_H #define _TD_TRANSPORT_COMM_H #ifdef __cplusplus extern "C" { #endif #include #include "os.h" #include "taoserror.h" #include "theap.h" #include "transLog.h" #include "transportInt.h" #include "trpc.h" #include "tutil.h" typedef void* queue[2]; /* Private macros. */ #define QUEUE_NEXT(q) (*(queue**)&((*(q))[0])) #define QUEUE_PREV(q) (*(queue**)&((*(q))[1])) #define QUEUE_PREV_NEXT(q) (QUEUE_NEXT(QUEUE_PREV(q))) #define QUEUE_NEXT_PREV(q) (QUEUE_PREV(QUEUE_NEXT(q))) /* Initialize an empty queue. */ #define QUEUE_INIT(q) \ { \ QUEUE_NEXT(q) = (q); \ QUEUE_PREV(q) = (q); \ } /* Return true if the queue has no element. */ #define QUEUE_IS_EMPTY(q) ((const queue*)(q) == (const queue*)QUEUE_NEXT(q)) /* Insert an element at the back of a queue. */ #define QUEUE_PUSH(q, e) \ { \ QUEUE_NEXT(e) = (q); \ QUEUE_PREV(e) = QUEUE_PREV(q); \ QUEUE_PREV_NEXT(e) = (e); \ QUEUE_PREV(q) = (e); \ } /* Remove the given element from the queue. Any element can be removed at any * * time. */ #define QUEUE_REMOVE(e) \ { \ QUEUE_PREV_NEXT(e) = QUEUE_NEXT(e); \ QUEUE_NEXT_PREV(e) = QUEUE_PREV(e); \ } #define QUEUE_SPLIT(h, q, n) \ do { \ QUEUE_PREV(n) = QUEUE_PREV(h); \ QUEUE_PREV_NEXT(n) = (n); \ QUEUE_NEXT(n) = (q); \ QUEUE_PREV(h) = QUEUE_PREV(q); \ QUEUE_PREV_NEXT(h) = (h); \ QUEUE_PREV(q) = (n); \ } while (0) #define QUEUE_MOVE(h, n) \ do { \ if (QUEUE_IS_EMPTY(h)) { \ QUEUE_INIT(n); \ } else { \ queue* q = QUEUE_HEAD(h); \ QUEUE_SPLIT(h, q, n); \ } \ } while (0) /* Return the element at the front of the queue. */ #define QUEUE_HEAD(q) (QUEUE_NEXT(q)) /* Return the element at the back of the queue. */ #define QUEUE_TAIL(q) (QUEUE_PREV(q)) /* Iterate over the element of a queue. * Mutating the queue while iterating * results in undefined behavior. */ #define QUEUE_FOREACH(q, e) for ((q) = QUEUE_NEXT(e); (q) != (e); (q) = QUEUE_NEXT(q)) /* Return the structure holding the given element. */ #define QUEUE_DATA(e, type, field) ((type*)((void*)((char*)(e)-offsetof(type, field)))) #define TRANS_RETRY_COUNT_LIMIT 20 // retry count limit #define TRANS_RETRY_INTERVAL 15 // ms retry interval #define TRANS_CONN_TIMEOUT 3 // connect timeout typedef SRpcMsg STransMsg; typedef SRpcCtx STransCtx; typedef SRpcCtxVal STransCtxVal; typedef SRpcInfo STrans; typedef SRpcConnInfo STransHandleInfo; typedef struct { SEpSet epSet; // ip list provided by app void* ahandle; // handle provided by app tmsg_t msgType; // message type int8_t connType; // connection type cli/srv int64_t rid; // refId returned by taosAddRef int8_t retryCount; STransCtx appCtx; // STransMsg* pRsp; // for synchronous API tsem_t* pSem; // for synchronous API int hThrdIdx; } STransConnCtx; #pragma pack(push, 1) typedef struct { char version : 4; // RPC version char comp : 2; // compression algorithm, 0:no compression 1:lz4 char noResp : 2; // noResp bits, 0: resp, 1: resp char persist : 2; // persist handle,0: no persit, 1: persist handle char release : 2; char secured : 2; char spi : 2; char user[TSDB_UNI_LEN]; uint64_t ahandle; // ahandle assigned by client uint32_t code; // del later uint32_t msgType; int32_t msgLen; uint8_t content[0]; // message body starts from here } STransMsgHead; typedef struct { int32_t reserved; int32_t contLen; } STransCompMsg; typedef struct { uint32_t timeStamp; uint8_t auth[TSDB_AUTH_LEN]; } STransDigestMsg; typedef struct { uint8_t user[TSDB_UNI_LEN]; uint8_t secret[TSDB_PASSWORD_LEN]; } STransUserMsg; #pragma pack(pop) typedef enum { Normal, Quit, Release, Register } STransMsgType; typedef enum { ConnNormal, ConnAcquire, ConnRelease, ConnBroken, ConnInPool } ConnStatus; #define container_of(ptr, type, member) ((type*)((char*)(ptr)-offsetof(type, member))) #define RPC_RESERVE_SIZE (sizeof(STranConnCtx)) #define rpcIsReq(type) (type & 1U) #define TRANS_RESERVE_SIZE (sizeof(STranConnCtx)) #define TRANS_MSG_OVERHEAD (sizeof(STransMsgHead)) #define transHeadFromCont(cont) ((STransMsgHead*)((char*)cont - sizeof(STransMsgHead))) #define transContFromHead(msg) (msg + sizeof(STransMsgHead)) #define transMsgLenFromCont(contLen) (contLen + sizeof(STransMsgHead)) #define transContLenFromMsg(msgLen) (msgLen - sizeof(STransMsgHead)); #define transIsReq(type) (type & 1U) // int rpcAuthenticateMsg(void* pMsg, int msgLen, void* pAuth, void* pKey); // void rpcBuildAuthHead(void* pMsg, int msgLen, void* pAuth, void* pKey); //// int32_t rpcCompressRpcMsg(char* pCont, int32_t contLen); // // int transAuthenticateMsg(void* pMsg, int msgLen, void* pAuth, void* pKey); // void transBuildAuthHead(void* pMsg, int msgLen, void* pAuth, void* pKey); // bool transCompressMsg(char* msg, int32_t len, int32_t* flen); // bool transDecompressMsg(char* msg, int32_t len, int32_t* flen); void transFreeMsg(void* msg); // typedef struct SConnBuffer { char* buf; int len; int cap; int total; } SConnBuffer; typedef void (*AsyncCB)(uv_async_t* handle); typedef struct { void* pThrd; queue qmsg; TdThreadMutex mtx; // protect qmsg; } SAsyncItem; typedef struct { int index; int nAsync; uv_async_t* asyncs; } SAsyncPool; SAsyncPool* transCreateAsyncPool(uv_loop_t* loop, int sz, void* arg, AsyncCB cb); void transDestroyAsyncPool(SAsyncPool* pool); int transSendAsync(SAsyncPool* pool, queue* mq); int transInitBuffer(SConnBuffer* buf); int transClearBuffer(SConnBuffer* buf); int transDestroyBuffer(SConnBuffer* buf); int transAllocBuffer(SConnBuffer* connBuf, uv_buf_t* uvBuf); bool transReadComplete(SConnBuffer* connBuf); int transSetConnOption(uv_tcp_t* stream); void transRefSrvHandle(void* handle); void transUnrefSrvHandle(void* handle); void transRefCliHandle(void* handle); void transUnrefCliHandle(void* handle); void transReleaseCliHandle(void* handle); void transReleaseSrvHandle(void* handle); void transSendRequest(void* shandle, const SEpSet* pEpSet, STransMsg* pMsg, STransCtx* pCtx); void transSendRecv(void* shandle, const SEpSet* pEpSet, STransMsg* pMsg, STransMsg* pRsp); void transSendResponse(const STransMsg* msg); void transRegisterMsg(const STransMsg* msg); int transGetConnInfo(void* thandle, STransHandleInfo* pInfo); void* transInitServer(uint32_t ip, uint32_t port, char* label, int numOfThreads, void* fp, void* shandle); void* transInitClient(uint32_t ip, uint32_t port, char* label, int numOfThreads, void* fp, void* shandle); void transCloseClient(void* arg); void transCloseServer(void* arg); void transCtxInit(STransCtx* ctx); void transCtxCleanup(STransCtx* ctx); void transCtxClear(STransCtx* ctx); void transCtxMerge(STransCtx* dst, STransCtx* src); void* transCtxDumpVal(STransCtx* ctx, int32_t key); void* transCtxDumpBrokenlinkVal(STransCtx* ctx, int32_t* msgType); // queue sending msgs typedef struct { SArray* q; void (*freeFunc)(const void* arg); } STransQueue; /* * init queue * note: queue'size is small, default 1 */ void transQueueInit(STransQueue* queue, void (*freeFunc)(const void* arg)); /* * put arg into queue * if queue'size > 1, return false; else return true */ bool transQueuePush(STransQueue* queue, void* arg); /* * the size of queue */ int32_t transQueueSize(STransQueue* queue); /* * pop head from queue */ void* transQueuePop(STransQueue* queue); /* * get ith from queue */ void* transQueueGet(STransQueue* queue, int i); /* * rm ith from queue */ void* transQueueRm(STransQueue* queue, int i); /* * queue empty or not */ bool transQueueEmpty(STransQueue* queue); /* * clear queue */ void transQueueClear(STransQueue* queue); /* * destroy queue */ void transQueueDestroy(STransQueue* queue); /* * delay queue based on uv loop and uv timer, and only used in retry */ typedef struct STaskArg { void* param1; void* param2; } STaskArg; typedef struct SDelayTask { void (*func)(void* arg); void* arg; uint64_t execTime; HeapNode node; } SDelayTask; typedef struct SDelayQueue { uv_timer_t* timer; Heap* heap; uv_loop_t* loop; } SDelayQueue; int transDQCreate(uv_loop_t* loop, SDelayQueue** queue); void transDQDestroy(SDelayQueue* queue); int transDQSched(SDelayQueue* queue, void (*func)(void* arg), void* arg, uint64_t timeoutMs); /* * init global func */ void transThreadOnce(); #ifdef __cplusplus } #endif #endif // _TD_TRANSPORT_COMM_H