diff --git a/include/libs/sync/sync.h b/include/libs/sync/sync.h index ee3ea8db9bb4d827fafe669049a8400c03dbf279..115ffc0c3c32a7a03808778201c342f71677851d 100644 --- a/include/libs/sync/sync.h +++ b/include/libs/sync/sync.h @@ -25,36 +25,36 @@ extern "C" { #include "wal.h" typedef uint32_t SyncNodeId; -typedef int32_t SyncGroupId; -typedef int64_t SyncIndex; +typedef int32_t SyncGroupId; +typedef int64_t SyncIndex; typedef uint64_t SSyncTerm; typedef enum { - TAOS_SYNC_ROLE_FOLLOWER = 0, + TAOS_SYNC_ROLE_FOLLOWER = 0, TAOS_SYNC_ROLE_CANDIDATE = 1, - TAOS_SYNC_ROLE_LEADER = 2, + TAOS_SYNC_ROLE_LEADER = 2, } ESyncRole; typedef struct { - void* data; + void* data; size_t len; } SSyncBuffer; typedef struct { - SyncNodeId nodeId; // node ID assigned by TDengine - uint16_t nodePort; // node sync Port - char nodeFqdn[TSDB_FQDN_LEN]; // node FQDN + SyncNodeId nodeId; // node ID assigned by TDengine + uint16_t nodePort; // node sync Port + char nodeFqdn[TSDB_FQDN_LEN]; // node FQDN } SNodeInfo; typedef struct { - int selfIndex; - int nNode; - SNodeInfo* nodeInfo; + int selfIndex; + int nNode; + SNodeInfo* nodeInfo; } SSyncCluster; typedef struct { - int32_t selfIndex; - int nNode; + int32_t selfIndex; + int nNode; SyncNodeId* nodeId; ESyncRole* role; } SNodesRole; @@ -64,30 +64,30 @@ typedef struct SSyncFSM { void* pData; // apply committed log, bufs will be free by raft module - int (*applyLog)(struct SSyncFSM *fsm, SyncIndex index, const SSyncBuffer *buf, void *pData); + int (*applyLog)(struct SSyncFSM* fsm, SyncIndex index, const SSyncBuffer* buf, void* pData); - // cluster commit callback - int (*onClusterChanged)(struct SSyncFSM *fsm, const SSyncCluster* cluster, void *pData); + // cluster commit callback + int (*onClusterChanged)(struct SSyncFSM* fsm, const SSyncCluster* cluster, void* pData); // fsm return snapshot in ppBuf, bufs will be free by raft module // TODO: getSnapshot SHOULD be async? - int (*getSnapshot)(struct SSyncFSM *fsm, SSyncBuffer **ppBuf, int* objId, bool *isLast); + int (*getSnapshot)(struct SSyncFSM* fsm, SSyncBuffer** ppBuf, int* objId, bool* isLast); // fsm apply snapshot with pBuf data - int (*applySnapshot)(struct SSyncFSM *fsm, SSyncBuffer *pBuf, int objId, bool isLast); + int (*applySnapshot)(struct SSyncFSM* fsm, SSyncBuffer* pBuf, int objId, bool isLast); // call when restore snapshot and log done - int (*onRestoreDone)(struct SSyncFSM *fsm); + int (*onRestoreDone)(struct SSyncFSM* fsm); - void (*onRollback)(struct SSyncFSM *fsm, SyncIndex index, const SSyncBuffer *buf); + void (*onRollback)(struct SSyncFSM* fsm, SyncIndex index, const SSyncBuffer* buf); - void (*onRoleChanged)(struct SSyncFSM *fsm, const SNodesRole* pRole); + void (*onRoleChanged)(struct SSyncFSM* fsm, const SNodesRole* pRole); } SSyncFSM; typedef struct SSyncServerState { SyncNodeId voteFor; - SSyncTerm term; + SSyncTerm term; } SSyncServerState; typedef struct SStateManager { @@ -103,12 +103,12 @@ typedef struct SStateManager { } SStateManager; typedef struct { - SyncGroupId vgId; + SyncGroupId vgId; twalh walHandle; - SyncIndex snapshotIndex; // initial version - SSyncCluster syncCfg; // configuration from mgmt + SyncIndex snapshotIndex; // initial version + SSyncCluster syncCfg; // configuration from mgmt SSyncFSM fsm; @@ -118,12 +118,12 @@ typedef struct { int32_t syncInit(); void syncCleanUp(); -SyncNodeId syncStart(const SSyncInfo *); -void syncStop(SyncNodeId); +SyncNodeId syncStart(const SSyncInfo*); +void syncStop(SyncNodeId); -int32_t syncPropose(SyncNodeId nodeId, SSyncBuffer buffer, void *pData, bool isWeak); +int32_t syncPropose(SyncNodeId nodeId, SSyncBuffer buffer, void* pData, bool isWeak); -extern int32_t raftDebugFlag; +extern int32_t raftDebugFlag; #ifdef __cplusplus }