// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_EMBEDDER_H_ #define FLUTTER_EMBEDDER_H_ #include #include #include #if defined(__cplusplus) extern "C" { #endif #ifndef FLUTTER_EXPORT #define FLUTTER_EXPORT #endif // FLUTTER_EXPORT #ifdef FLUTTER_API_SYMBOL_PREFIX #define FLUTTER_EMBEDDING_CONCAT(a, b) a##b #define FLUTTER_EMBEDDING_ADD_PREFIX(symbol, prefix) \ FLUTTER_EMBEDDING_CONCAT(prefix, symbol) #define FLUTTER_API_SYMBOL(symbol) \ FLUTTER_EMBEDDING_ADD_PREFIX(symbol, FLUTTER_API_SYMBOL_PREFIX) #else #define FLUTTER_API_SYMBOL(symbol) symbol #endif #define FLUTTER_ENGINE_VERSION 1 typedef enum { kSuccess = 0, kInvalidLibraryVersion, kInvalidArguments, kInternalInconsistency, } FlutterEngineResult; typedef enum { kOpenGL, kSoftware, } FlutterRendererType; // Additional accessibility features that may be enabled by the platform. // // Must match the |AccessibilityFeatures| enum in window.dart. typedef enum { // Indicate there is a running accessibility service which is changing the // interaction model of the device. kFlutterAccessibilityFeatureAccessibleNavigation = 1 << 0, // Indicate the platform is inverting the colors of the application. kFlutterAccessibilityFeatureInvertColors = 1 << 1, // Request that animations be disabled or simplified. kFlutterAccessibilityFeatureDisableAnimations = 1 << 2, // Request that text be rendered at a bold font weight. kFlutterAccessibilityFeatureBoldText = 1 << 3, // Request that certain animations be simplified and parallax effects // removed. kFlutterAccessibilityFeatureReduceMotion = 1 << 4, } FlutterAccessibilityFeature; // The set of possible actions that can be conveyed to a semantics node. // // Must match the |SemanticsAction| enum in semantics.dart. typedef enum { // The equivalent of a user briefly tapping the screen with the finger without // moving it. kFlutterSemanticsActionTap = 1 << 0, // The equivalent of a user pressing and holding the screen with the finger // for a few seconds without moving it. kFlutterSemanticsActionLongPress = 1 << 1, // The equivalent of a user moving their finger across the screen from right // to left. kFlutterSemanticsActionScrollLeft = 1 << 2, // The equivalent of a user moving their finger across the screen from left to // right. kFlutterSemanticsActionScrollRight = 1 << 3, // The equivalent of a user moving their finger across the screen from bottom // to top. kFlutterSemanticsActionScrollUp = 1 << 4, // The equivalent of a user moving their finger across the screen from top to // bottom. kFlutterSemanticsActionScrollDown = 1 << 5, // Increase the value represented by the semantics node. kFlutterSemanticsActionIncrease = 1 << 6, // Decrease the value represented by the semantics node. kFlutterSemanticsActionDecrease = 1 << 7, // A request to fully show the semantics node on screen. kFlutterSemanticsActionShowOnScreen = 1 << 8, // Move the cursor forward by one character. kFlutterSemanticsActionMoveCursorForwardByCharacter = 1 << 9, // Move the cursor backward by one character. kFlutterSemanticsActionMoveCursorBackwardByCharacter = 1 << 10, // Set the text selection to the given range. kFlutterSemanticsActionSetSelection = 1 << 11, // Copy the current selection to the clipboard. kFlutterSemanticsActionCopy = 1 << 12, // Cut the current selection and place it in the clipboard. kFlutterSemanticsActionCut = 1 << 13, // Paste the current content of the clipboard. kFlutterSemanticsActionPaste = 1 << 14, // Indicate that the node has gained accessibility focus. kFlutterSemanticsActionDidGainAccessibilityFocus = 1 << 15, // Indicate that the node has lost accessibility focus. kFlutterSemanticsActionDidLoseAccessibilityFocus = 1 << 16, // Indicate that the user has invoked a custom accessibility action. kFlutterSemanticsActionCustomAction = 1 << 17, // A request that the node should be dismissed. kFlutterSemanticsActionDismiss = 1 << 18, // Move the cursor forward by one word. kFlutterSemanticsActionMoveCursorForwardByWord = 1 << 19, // Move the cursor backward by one word. kFlutterSemanticsActionMoveCursorBackwardByWord = 1 << 20, } FlutterSemanticsAction; // The set of properties that may be associated with a semantics node. // // Must match the |SemanticsFlag| enum in semantics.dart. typedef enum { // The semantics node has the quality of either being "checked" or // "unchecked". kFlutterSemanticsFlagHasCheckedState = 1 << 0, // Whether a semantics node is checked. kFlutterSemanticsFlagIsChecked = 1 << 1, // Whether a semantics node is selected. kFlutterSemanticsFlagIsSelected = 1 << 2, // Whether the semantic node represents a button. kFlutterSemanticsFlagIsButton = 1 << 3, // Whether the semantic node represents a text field. kFlutterSemanticsFlagIsTextField = 1 << 4, // Whether the semantic node currently holds the user's focus. kFlutterSemanticsFlagIsFocused = 1 << 5, // The semantics node has the quality of either being "enabled" or "disabled". kFlutterSemanticsFlagHasEnabledState = 1 << 6, // Whether a semantic node that hasEnabledState is currently enabled. kFlutterSemanticsFlagIsEnabled = 1 << 7, // Whether a semantic node is in a mutually exclusive group. kFlutterSemanticsFlagIsInMutuallyExclusiveGroup = 1 << 8, // Whether a semantic node is a header that divides content into sections. kFlutterSemanticsFlagIsHeader = 1 << 9, // Whether the value of the semantics node is obscured. kFlutterSemanticsFlagIsObscured = 1 << 10, // Whether the semantics node is the root of a subtree for which a route name // should be announced. kFlutterSemanticsFlagScopesRoute = 1 << 11, // Whether the semantics node label is the name of a visually distinct route. kFlutterSemanticsFlagNamesRoute = 1 << 12, // Whether the semantics node is considered hidden. kFlutterSemanticsFlagIsHidden = 1 << 13, // Whether the semantics node represents an image. kFlutterSemanticsFlagIsImage = 1 << 14, // Whether the semantics node is a live region. kFlutterSemanticsFlagIsLiveRegion = 1 << 15, // The semantics node has the quality of either being "on" or "off". kFlutterSemanticsFlagHasToggledState = 1 << 16, // If true, the semantics node is "on". If false, the semantics node is "off". kFlutterSemanticsFlagIsToggled = 1 << 17, // Whether the platform can scroll the semantics node when the user attempts // to move the accessibility focus to an offscreen child. // // For example, a |ListView| widget has implicit scrolling so that users can // easily move the accessibility focus to the next set of children. A // |PageView| widget does not have implicit scrolling, so that users don't // navigate to the next page when reaching the end of the current one. kFlutterSemanticsFlagHasImplicitScrolling = 1 << 18, // Whether the semantic node is read only. // // Only applicable when kFlutterSemanticsFlagIsTextField flag is on. kFlutterSemanticsFlagIsReadOnly = 1 << 20, } FlutterSemanticsFlag; typedef enum { // Text has unknown text direction. kFlutterTextDirectionUnknown = 0, // Text is read from right to left. kFlutterTextDirectionRTL = 1, // Text is read from left to right. kFlutterTextDirectionLTR = 2, } FlutterTextDirection; typedef struct _FlutterEngine* FLUTTER_API_SYMBOL(FlutterEngine); typedef struct { // horizontal scale factor double scaleX; // horizontal skew factor double skewX; // horizontal translation double transX; // vertical skew factor double skewY; // vertical scale factor double scaleY; // vertical translation double transY; // input x-axis perspective factor double pers0; // input y-axis perspective factor double pers1; // perspective scale factor double pers2; } FlutterTransformation; typedef void (*VoidCallback)(void* /* user data */); typedef enum { // Specifies an OpenGL texture target type. Textures are specified using // the FlutterOpenGLTexture struct. kFlutterOpenGLTargetTypeTexture, // Specifies an OpenGL frame-buffer target type. Framebuffers are specified // using the FlutterOpenGLFramebuffer struct. kFlutterOpenGLTargetTypeFramebuffer, } FlutterOpenGLTargetType; typedef struct { // Target texture of the active texture unit (example GL_TEXTURE_2D). uint32_t target; // The name of the texture. uint32_t name; // The texture format (example GL_RGBA8). uint32_t format; // User data to be returned on the invocation of the destruction callback. void* user_data; // Callback invoked (on an engine managed thread) that asks the embedder to // collect the texture. VoidCallback destruction_callback; } FlutterOpenGLTexture; typedef struct { // The target of the color attachment of the frame-buffer. For example, // GL_TEXTURE_2D or GL_RENDERBUFFER. In case of ambiguity when dealing with // Window bound frame-buffers, 0 may be used. uint32_t target; // The name of the framebuffer. uint32_t name; // User data to be returned on the invocation of the destruction callback. void* user_data; // Callback invoked (on an engine managed thread) that asks the embedder to // collect the framebuffer. VoidCallback destruction_callback; } FlutterOpenGLFramebuffer; typedef bool (*BoolCallback)(void* /* user data */); typedef FlutterTransformation (*TransformationCallback)(void* /* user data */); typedef uint32_t (*UIntCallback)(void* /* user data */); typedef bool (*SoftwareSurfacePresentCallback)(void* /* user data */, const void* /* allocation */, size_t /* row bytes */, size_t /* height */); typedef void* (*ProcResolver)(void* /* user data */, const char* /* name */); typedef bool (*TextureFrameCallback)(void* /* user data */, int64_t /* texture identifier */, size_t /* width */, size_t /* height */, FlutterOpenGLTexture* /* texture out */); typedef void (*VsyncCallback)(void* /* user data */, intptr_t /* baton */); typedef struct { // The size of this struct. Must be sizeof(FlutterOpenGLRendererConfig). size_t struct_size; BoolCallback make_current; BoolCallback clear_current; BoolCallback present; UIntCallback fbo_callback; // This is an optional callback. Flutter will ask the emebdder to create a GL // context current on a background thread. If the embedder is able to do so, // Flutter will assume that this context is in the same sharegroup as the main // rendering context and use this context for asynchronous texture uploads. // Though optional, it is recommended that all embedders set this callback as // it will lead to better performance in texture handling. BoolCallback make_resource_current; // By default, the renderer config assumes that the FBO does not change for // the duration of the engine run. If this argument is true, the // engine will ask the embedder for an updated FBO target (via an fbo_callback // invocation) after a present call. bool fbo_reset_after_present; // The transformation to apply to the render target before any rendering // operations. This callback is optional. TransformationCallback surface_transformation; ProcResolver gl_proc_resolver; // When the embedder specifies that a texture has a frame available, the // engine will call this method (on an internal engine managed thread) so that // external texture details can be supplied to the engine for subsequent // composition. TextureFrameCallback gl_external_texture_frame_callback; } FlutterOpenGLRendererConfig; typedef struct { // The size of this struct. Must be sizeof(FlutterSoftwareRendererConfig). size_t struct_size; // The callback presented to the embedder to present a fully populated buffer // to the user. The pixel format of the buffer is the native 32-bit RGBA // format. The buffer is owned by the Flutter engine and must be copied in // this callback if needed. SoftwareSurfacePresentCallback surface_present_callback; } FlutterSoftwareRendererConfig; typedef struct { FlutterRendererType type; union { FlutterOpenGLRendererConfig open_gl; FlutterSoftwareRendererConfig software; }; } FlutterRendererConfig; typedef struct { // The size of this struct. Must be sizeof(FlutterWindowMetricsEvent). size_t struct_size; // Physical width of the window. size_t width; // Physical height of the window. size_t height; // Scale factor for the physical screen. double pixel_ratio; } FlutterWindowMetricsEvent; // The phase of the pointer event. typedef enum { kCancel, // The pointer, which must have been down (see kDown), is now up. // // For touch, this means that the pointer is no longer in contact with the // screen. For a mouse, it means the last button was released. Note that if // any other buttons are still pressed when one button is released, that // should be sent as a kMove rather than a kUp. kUp, // The pointer, which must have been been up, is now down. // // For touch, this means that the pointer has come into contact with the // screen. For a mouse, it means a button is now pressed. Note that if any // other buttons are already pressed when a new button is pressed, that should // be sent as a kMove rather than a kDown. kDown, // The pointer moved while down. // // This is also used for changes in button state that don't cause a kDown or // kUp, such as releasing one of two pressed buttons. kMove, // The pointer is now sending input to Flutter. For instance, a mouse has // entered the area where the Flutter content is displayed. // // A pointer should always be added before sending any other events. kAdd, // The pointer is no longer sending input to Flutter. For instance, a mouse // has left the area where the Flutter content is displayed. // // A removed pointer should no longer send events until sending a new kAdd. kRemove, // The pointer moved while up. kHover, } FlutterPointerPhase; // The device type that created a pointer event. typedef enum { kFlutterPointerDeviceKindMouse = 1, kFlutterPointerDeviceKindTouch, } FlutterPointerDeviceKind; // Flags for the |buttons| field of |FlutterPointerEvent| when |device_kind| // is |kFlutterPointerDeviceKindMouse|. typedef enum { kFlutterPointerButtonMousePrimary = 1 << 0, kFlutterPointerButtonMouseSecondary = 1 << 1, kFlutterPointerButtonMouseMiddle = 1 << 2, kFlutterPointerButtonMouseBack = 1 << 3, kFlutterPointerButtonMouseForward = 1 << 4, // If a mouse has more than five buttons, send higher bit shifted values // corresponding to the button number: 1 << 5 for the 6th, etc. } FlutterPointerMouseButtons; // The type of a pointer signal. typedef enum { kFlutterPointerSignalKindNone, kFlutterPointerSignalKindScroll, } FlutterPointerSignalKind; typedef struct { // The size of this struct. Must be sizeof(FlutterPointerEvent). size_t struct_size; FlutterPointerPhase phase; size_t timestamp; // in microseconds. double x; double y; // An optional device identifier. If this is not specified, it is assumed that // the embedder has no multi-touch capability. int32_t device; FlutterPointerSignalKind signal_kind; double scroll_delta_x; double scroll_delta_y; // The type of the device generating this event. // Backwards compatibility note: If this is not set, the device will be // treated as a mouse, with the primary button set for |kDown| and |kMove|. // If set explicitly to |kFlutterPointerDeviceKindMouse|, you must set the // correct buttons. FlutterPointerDeviceKind device_kind; // The buttons currently pressed, if any. int64_t buttons; } FlutterPointerEvent; struct _FlutterPlatformMessageResponseHandle; typedef struct _FlutterPlatformMessageResponseHandle FlutterPlatformMessageResponseHandle; typedef struct { // The size of this struct. Must be sizeof(FlutterPlatformMessage). size_t struct_size; const char* channel; const uint8_t* message; size_t message_size; // The response handle on which to invoke // |FlutterEngineSendPlatformMessageResponse| when the response is ready. // |FlutterEngineSendPlatformMessageResponse| must be called for all messages // received by the embedder. Failure to call // |FlutterEngineSendPlatformMessageResponse| will cause a memory leak. It is // not safe to send multiple responses on a single response object. const FlutterPlatformMessageResponseHandle* response_handle; } FlutterPlatformMessage; typedef void (*FlutterPlatformMessageCallback)( const FlutterPlatformMessage* /* message*/, void* /* user data */); typedef void (*FlutterDataCallback)(const uint8_t* /* data */, size_t /* size */, void* /* user data */); typedef struct { double left; double top; double right; double bottom; } FlutterRect; // |FlutterSemanticsNode| ID used as a sentinel to signal the end of a batch of // semantics node updates. FLUTTER_EXPORT extern const int32_t kFlutterSemanticsNodeIdBatchEnd; // A node that represents some semantic data. // // The semantics tree is maintained during the semantics phase of the pipeline // (i.e., during PipelineOwner.flushSemantics), which happens after // compositing. Updates are then pushed to embedders via the registered // |FlutterUpdateSemanticsNodeCallback|. typedef struct { // The size of this struct. Must be sizeof(FlutterSemanticsNode). size_t struct_size; // The unique identifier for this node. int32_t id; // The set of semantics flags associated with this node. FlutterSemanticsFlag flags; // The set of semantics actions applicable to this node. FlutterSemanticsAction actions; // The position at which the text selection originates. int32_t text_selection_base; // The position at which the text selection terminates. int32_t text_selection_extent; // The total number of scrollable children that contribute to semantics. int32_t scroll_child_count; // The index of the first visible semantic child of a scroll node. int32_t scroll_index; // The current scrolling position in logical pixels if the node is scrollable. double scroll_position; // The maximum in-range value for |scrollPosition| if the node is scrollable. double scroll_extent_max; // The minimum in-range value for |scrollPosition| if the node is scrollable. double scroll_extent_min; // The elevation along the z-axis at which the rect of this semantics node is // located above its parent. double elevation; // Describes how much space the semantics node takes up along the z-axis. double thickness; // A textual description of the node. const char* label; // A brief description of the result of performing an action on the node. const char* hint; // A textual description of the current value of the node. const char* value; // A value that |value| will have after a kFlutterSemanticsActionIncrease| // action has been performed. const char* increased_value; // A value that |value| will have after a kFlutterSemanticsActionDecrease| // action has been performed. const char* decreased_value; // The reading direction for |label|, |value|, |hint|, |increasedValue|, and // |decreasedValue|. FlutterTextDirection text_direction; // The bounding box for this node in its coordinate system. FlutterRect rect; // The transform from this node's coordinate system to its parent's coordinate // system. FlutterTransformation transform; // The number of children this node has. size_t child_count; // Array of child node IDs in traversal order. Has length |child_count|. const int32_t* children_in_traversal_order; // Array of child node IDs in hit test order. Has length |child_count|. const int32_t* children_in_hit_test_order; // The number of custom accessibility action associated with this node. size_t custom_accessibility_actions_count; // Array of |FlutterSemanticsCustomAction| IDs associated with this node. // Has length |custom_accessibility_actions_count|. const int32_t* custom_accessibility_actions; } FlutterSemanticsNode; // |FlutterSemanticsCustomAction| ID used as a sentinel to signal the end of a // batch of semantics custom action updates. FLUTTER_EXPORT extern const int32_t kFlutterSemanticsCustomActionIdBatchEnd; // A custom semantics action, or action override. // // Custom actions can be registered by applications in order to provide // semantic actions other than the standard actions available through the // |FlutterSemanticsAction| enum. // // Action overrides are custom actions that the application developer requests // to be used in place of the standard actions in the |FlutterSemanticsAction| // enum. typedef struct { // The size of the struct. Must be sizeof(FlutterSemanticsCustomAction). size_t struct_size; // The unique custom action or action override ID. int32_t id; // For overridden standard actions, corresponds to the // |FlutterSemanticsAction| to override. FlutterSemanticsAction override_action; // The user-readable name of this custom semantics action. const char* label; // The hint description of this custom semantics action. const char* hint; } FlutterSemanticsCustomAction; typedef void (*FlutterUpdateSemanticsNodeCallback)( const FlutterSemanticsNode* /* semantics node */, void* /* user data */); typedef void (*FlutterUpdateSemanticsCustomActionCallback)( const FlutterSemanticsCustomAction* /* semantics custom action */, void* /* user data */); typedef struct _FlutterTaskRunner* FlutterTaskRunner; typedef struct { FlutterTaskRunner runner; uint64_t task; } FlutterTask; typedef void (*FlutterTaskRunnerPostTaskCallback)( FlutterTask /* task */, uint64_t /* target time nanos */, void* /* user data */); // An interface used by the Flutter engine to execute tasks at the target time // on a specified thread. There should be a 1-1 relationship between a thread // and a task runner. It is undefined behavior to run a task on a thread that is // not associated with its task runner. typedef struct { // The size of this struct. Must be sizeof(FlutterTaskRunnerDescription). size_t struct_size; void* user_data; // May be called from any thread. Should return true if tasks posted on the // calling thread will be run on that same thread. // // This field is required. BoolCallback runs_task_on_current_thread_callback; // May be called from any thread. The given task should be executed by the // embedder on the thread associated with that task runner by calling // |FlutterEngineRunTask| at the given target time. The system monotonic clock // should be used for the target time. The target time is the absolute time // from epoch (NOT a delta) at which the task must be returned back to the // engine on the correct thread. If the embedder needs to calculate a delta, // |FlutterEngineGetCurrentTime| may be called and the difference used as the // delta. // // This field is required. FlutterTaskRunnerPostTaskCallback post_task_callback; } FlutterTaskRunnerDescription; typedef struct { // The size of this struct. Must be sizeof(FlutterCustomTaskRunners). size_t struct_size; // Specify the task runner for the thread on which the |FlutterEngineRun| call // is made. const FlutterTaskRunnerDescription* platform_task_runner; } FlutterCustomTaskRunners; typedef struct { // The type of the OpenGL backing store. Currently, it can either be a texture // or a framebuffer. FlutterOpenGLTargetType type; union { // A texture for Flutter to render into. FlutterOpenGLTexture texture; // A framebuffer for Flutter to render into. The embedder must ensure that // the framebuffer is complete. FlutterOpenGLFramebuffer framebuffer; }; } FlutterOpenGLBackingStore; typedef struct { // A pointer to the raw bytes of the allocation described by this software // backing store. const void* allocation; // The number of bytes in a single row of the allocation. size_t row_bytes; // The number of rows in the allocation. size_t height; // A baton that is not interpreted by the engine in any way. It will be given // back to the embedder in the destruction callback below. Embedder resources // may be associated with this baton. void* user_data; // The callback invoked by the engine when it no longer needs this backing // store. VoidCallback destruction_callback; } FlutterSoftwareBackingStore; // The identifier of the platform view. This identifier is specified by the // application when a platform view is added to the scene via the // `SceneBuilder.addPlatformView` call. typedef int64_t FlutterPlatformViewIdentifier; typedef struct { // The size of this struct. Must be sizeof(FlutterPlatformView). size_t struct_size; // The identifier of this platform view. This identifier is specified by the // application when a platform view is added to the scene via the // `SceneBuilder.addPlatformView` call. FlutterPlatformViewIdentifier identifier; } FlutterPlatformView; typedef enum { // Specifies an OpenGL backing store. Can either be an OpenGL texture or // framebuffer. kFlutterBackingStoreTypeOpenGL, // Specified an software allocation for Flutter to render into using the CPU. kFlutterBackingStoreTypeSoftware, } FlutterBackingStoreType; typedef struct { // The size of this struct. Must be sizeof(FlutterBackingStore). size_t struct_size; // A baton that is not interpreted by the engine in any way. The embedder may // use this to associate resources that are tied to the lifecycle of the // |FlutterBackingStore|. void* user_data; // Specifies the type of backing store. FlutterBackingStoreType type; // Indicates if this backing store was updated since the last time it was // associated with a presented layer. bool did_update; union { // The description of the OpenGL backing store. FlutterOpenGLBackingStore open_gl; // The description of the software backing store. FlutterSoftwareBackingStore software; }; } FlutterBackingStore; typedef struct { double x; double y; } FlutterPoint; typedef struct { double width; double height; } FlutterSize; typedef struct { // The size of this struct. Must be sizeof(FlutterBackingStoreConfig). size_t struct_size; // The size of the render target the engine expects to render into. FlutterSize size; } FlutterBackingStoreConfig; typedef enum { // Indicates that the contents of this layer are rendered by Flutter into a // backing store. kFlutterLayerContentTypeBackingStore, // Indicates that the contents of this layer are determined by the embedder. kFlutterLayerContentTypePlatformView, } FlutterLayerContentType; typedef struct { // This size of this struct. Must be sizeof(FlutterLayer). size_t struct_size; // Each layer displays contents in one way or another. The type indicates // whether those contents are specified by Flutter or the embedder. FlutterLayerContentType type; union { // Indicates that the contents of this layer are rendered by Flutter into a // backing store. const FlutterBackingStore* backing_store; // Indicates that the contents of this layer are determined by the embedder. const FlutterPlatformView* platform_view; }; // The offset of this layer (in physical pixels) relative to the top left of // the root surface used by the engine. FlutterPoint offset; // The size of the layer (in physical pixels). FlutterSize size; } FlutterLayer; typedef bool (*FlutterBackingStoreCreateCallback)( const FlutterBackingStoreConfig* config, FlutterBackingStore* backing_store_out, void* user_data); typedef bool (*FlutterBackingStoreCollectCallback)( const FlutterBackingStore* renderer, void* user_data); typedef bool (*FlutterLayersPresentCallback)(const FlutterLayer** layers, size_t layers_count, void* user_data); typedef struct { // This size of this struct. Must be sizeof(FlutterCompositor). size_t struct_size; // A baton that in not interpreted by the engine in any way. If it passed back // to the embedder in |FlutterCompositor.create_backing_store_callback|, // |FlutterCompositor.collect_backing_store_callback| and // |FlutterCompositor.present_layers_callback| void* user_data; // A callback invoked by the engine to obtain a backing store for a specific // |FlutterLayer|. // // On ABI stability: Callers must take care to restrict access within // |FlutterBackingStore::struct_size| when specifying a new backing store to // the engine. This only matters if the embedder expects to be used with // engines older than the version whose headers it used during compilation. FlutterBackingStoreCreateCallback create_backing_store_callback; // A callback invoked by the engine to release the backing store. The embedder // may collect any resources associated with the backing store. FlutterBackingStoreCollectCallback collect_backing_store_callback; // Callback invoked by the engine to composite the contents of each layer onto // the screen. FlutterLayersPresentCallback present_layers_callback; } FlutterCompositor; typedef struct { // The size of this struct. Must be sizeof(FlutterProjectArgs). size_t struct_size; // The path to the Flutter assets directory containing project assets. The // string can be collected after the call to |FlutterEngineRun| returns. The // string must be NULL terminated. const char* assets_path; // The path to the Dart file containing the |main| entry point. // The string can be collected after the call to |FlutterEngineRun| returns. // The string must be NULL terminated. // // \deprecated As of Dart 2, running from Dart source is no longer supported. // Dart code should now be compiled to kernel form and will be loaded by from // |kernel_blob.bin| in the assets directory. This struct member is retained // for ABI stability. const char* main_path__unused__; // The path to the |.packages| for the project. The string can be collected // after the call to |FlutterEngineRun| returns. The string must be NULL // terminated. // // \deprecated As of Dart 2, running from Dart source is no longer supported. // Dart code should now be compiled to kernel form and will be loaded by from // |kernel_blob.bin| in the assets directory. This struct member is retained // for ABI stability. const char* packages_path__unused__; // The path to the icudtl.dat file for the project. The string can be // collected after the call to |FlutterEngineRun| returns. The string must // be NULL terminated. const char* icu_data_path; // The command line argument count used to initialize the project. int command_line_argc; // The command line arguments used to initialize the project. The strings can // be collected after the call to |FlutterEngineRun| returns. The strings must // be NULL terminated. // Note: The first item in the command line (if specificed at all) is // interpreted as the executable name. So if an engine flag needs to be passed // into the same, it needs to not be the very first item in the list. The set // of engine flags are only meant to control unstable features in the engine. // Deployed applications should not pass any command line arguments at all as // they may affect engine stability at runtime in the presence of unsanitized // input. The list of currently recognized engine flags and their descriptions // can be retrieved from the |switches.h| engine source file. const char* const* command_line_argv; // The callback invoked by the engine in order to give the embedder the chance // to respond to platform messages from the Dart application. The callback // will be invoked on the thread on which the |FlutterEngineRun| call is made. FlutterPlatformMessageCallback platform_message_callback; // The VM snapshot data buffer used in AOT operation. This buffer must be // mapped in as read-only. For more information refer to the documentation on // the Wiki at // https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* vm_snapshot_data; // The size of the VM snapshot data buffer. If vm_snapshot_data is a symbol // reference, 0 may be passed here. size_t vm_snapshot_data_size; // The VM snapshot instructions buffer used in AOT operation. This buffer must // be mapped in as read-execute. For more information refer to the // documentation on the Wiki at // https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* vm_snapshot_instructions; // The size of the VM snapshot instructions buffer. If // vm_snapshot_instructions is a symbol reference, 0 may be passed here. size_t vm_snapshot_instructions_size; // The isolate snapshot data buffer used in AOT operation. This buffer must be // mapped in as read-only. For more information refer to the documentation on // the Wiki at // https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* isolate_snapshot_data; // The size of the isolate snapshot data buffer. If isolate_snapshot_data is // a symbol reference, 0 may be passed here. size_t isolate_snapshot_data_size; // The isolate snapshot instructions buffer used in AOT operation. This buffer // must be mapped in as read-execute. For more information refer to the // documentation on the Wiki at // https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* isolate_snapshot_instructions; // The size of the isolate snapshot instructions buffer. If // isolate_snapshot_instructions is a symbol reference, 0 may be passed here. size_t isolate_snapshot_instructions_size; // The callback invoked by the engine in root isolate scope. Called // immediately after the root isolate has been created and marked runnable. VoidCallback root_isolate_create_callback; // The callback invoked by the engine in order to give the embedder the // chance to respond to semantics node updates from the Dart application. // Semantics node updates are sent in batches terminated by a 'batch end' // callback that is passed a sentinel |FlutterSemanticsNode| whose |id| field // has the value |kFlutterSemanticsNodeIdBatchEnd|. // // The callback will be invoked on the thread on which the |FlutterEngineRun| // call is made. FlutterUpdateSemanticsNodeCallback update_semantics_node_callback; // The callback invoked by the engine in order to give the embedder the // chance to respond to updates to semantics custom actions from the Dart // application. Custom action updates are sent in batches terminated by a // 'batch end' callback that is passed a sentinel // |FlutterSemanticsCustomAction| whose |id| field has the value // |kFlutterSemanticsCustomActionIdBatchEnd|. // // The callback will be invoked on the thread on which the |FlutterEngineRun| // call is made. FlutterUpdateSemanticsCustomActionCallback update_semantics_custom_action_callback; // Path to a directory used to store data that is cached across runs of a // Flutter application (such as compiled shader programs used by Skia). // This is optional. The string must be NULL terminated. // // This is different from the cache-path-dir argument defined in switches.h, // which is used in |flutter::Settings| as |temp_directory_path|. const char* persistent_cache_path; // If true, we'll only read the existing cache, but not write new ones. bool is_persistent_cache_read_only; // A callback that gets invoked by the engine when it attempts to wait for a // platform vsync event. The engine will give the platform a baton that needs // to be returned back to the engine via |FlutterEngineOnVsync|. All batons // must be retured to the engine before initializing a // |FlutterEngineShutdown|. Not doing the same will result in a memory leak. // While the call to |FlutterEngineOnVsync| must occur on the thread that made // the call to |FlutterEngineRun|, the engine will make this callback on an // internal engine-managed thread. If the components accessed on the embedder // are not thread safe, the appropriate re-threading must be done. VsyncCallback vsync_callback; // The name of a custom Dart entrypoint. This is optional and specifying a // null or empty entrypoint makes the engine look for a method named "main" in // the root library of the application. // // Care must be taken to ensure that the custom entrypoint is not tree-shaken // away. Usually, this is done using the `@pragma('vm:entry-point')` // decoration. const char* custom_dart_entrypoint; // Typically the Flutter engine create and manages its internal threads. This // optional argument allows for the specification of task runner interfaces to // event loops managed by the embedder on threads it creates. const FlutterCustomTaskRunners* custom_task_runners; // All `FlutterEngine` instances in the process share the same Dart VM. When // the first engine is launched, it starts the Dart VM as well. It used to be // the case that it was not possible to shutdown the Dart VM cleanly and start // it back up in the process in a safe manner. This issue has since been // patched. Unfortunately, applications already began to make use of the fact // that shutting down the Flutter engine instance left a running VM in the // process. Since a Flutter engine could be launched on any thread, // applications would "warm up" the VM on another thread by launching // an engine with no isolates and then shutting it down immediately. The main // Flutter application could then be started on the main thread without having // to incur the Dart VM startup costs at that time. With the new behavior, // this "optimization" immediately becomes massive performance pessimization // as the VM would be started up in the "warm up" phase, shut down there and // then started again on the main thread. Changing this behavior was deemed to // be an unacceptable breaking change. Embedders that wish to shutdown the // Dart VM when the last engine is terminated in the process should opt into // this behavior by setting this flag to true. bool shutdown_dart_vm_when_done; // Typically, Flutter renders the layer hierarchy into a single root surface. // However, when embedders need to interleave their own contents within the // Flutter layer hierarchy, their applications can push platform views within // the Flutter scene. This is done using the `SceneBuilder.addPlatformView` // call. When this happens, the Flutter rasterizer divides the effective view // hierarchy into multiple layers. Each layer gets its own backing store and // Flutter renders into the same. Once the layers contents have been // fulfilled, the embedder is asked to composite these layers on-screen. At // this point, it can interleave its own contents within the effective // hierarchy. The interface for the specification of these layer backing // stores and the hooks to listen for the composition of layers on-screen can // be controlled using this field. This field is completely optional. In its // absence, platforms views in the scene are ignored and Flutter renders to // the root surface as normal. const FlutterCompositor* compositor; } FlutterProjectArgs; FLUTTER_EXPORT FlutterEngineResult FlutterEngineRun(size_t version, const FlutterRendererConfig* config, const FlutterProjectArgs* args, void* user_data, FLUTTER_API_SYMBOL(FlutterEngine) * engine_out); FLUTTER_EXPORT FlutterEngineResult FlutterEngineShutdown(FLUTTER_API_SYMBOL(FlutterEngine) engine); FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendWindowMetricsEvent( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterWindowMetricsEvent* event); FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendPointerEvent( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterPointerEvent* events, size_t events_count); FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendPlatformMessage( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterPlatformMessage* message); // Creates a platform message response handle that allows the embedder to set a // native callback for a response to a message. This handle may be set on the // |response_handle| field of any |FlutterPlatformMessage| sent to the engine. // // The handle must be collected via a call to // |FlutterPlatformMessageReleaseResponseHandle|. This may be done immediately // after a call to |FlutterEngineSendPlatformMessage| with a platform message // whose response handle contains the handle created using this call. In case a // handle is created but never sent in a message, the release call must still be // made. Not calling release on the handle results in a small memory leak. // // The user data baton passed to the data callback is the one specified in this // call as the third argument. FLUTTER_EXPORT FlutterEngineResult FlutterPlatformMessageCreateResponseHandle( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterDataCallback data_callback, void* user_data, FlutterPlatformMessageResponseHandle** response_out); // Collects the handle created using // |FlutterPlatformMessageCreateResponseHandle|. FLUTTER_EXPORT FlutterEngineResult FlutterPlatformMessageReleaseResponseHandle( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterPlatformMessageResponseHandle* response); FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendPlatformMessageResponse( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterPlatformMessageResponseHandle* handle, const uint8_t* data, size_t data_length); // This API is only meant to be used by platforms that need to flush tasks on a // message loop not controlled by the Flutter engine. This API will be // deprecated soon. FLUTTER_EXPORT FlutterEngineResult __FlutterEngineFlushPendingTasksNow(); // Register an external texture with a unique (per engine) identifier. Only // rendering backends that support external textures accept external texture // registrations. After the external texture is registered, the application can // mark that a frame is available by calling // |FlutterEngineMarkExternalTextureFrameAvailable|. FLUTTER_EXPORT FlutterEngineResult FlutterEngineRegisterExternalTexture( FLUTTER_API_SYMBOL(FlutterEngine) engine, int64_t texture_identifier); // Unregister a previous texture registration. FLUTTER_EXPORT FlutterEngineResult FlutterEngineUnregisterExternalTexture( FLUTTER_API_SYMBOL(FlutterEngine) engine, int64_t texture_identifier); // Mark that a new texture frame is available for a given texture identifier. FLUTTER_EXPORT FlutterEngineResult FlutterEngineMarkExternalTextureFrameAvailable( FLUTTER_API_SYMBOL(FlutterEngine) engine, int64_t texture_identifier); // Enable or disable accessibility semantics. // // When enabled, changes to the semantic contents of the window are sent via // the |FlutterUpdateSemanticsNodeCallback| registered to // |update_semantics_node_callback| in |FlutterProjectArgs|; FLUTTER_EXPORT FlutterEngineResult FlutterEngineUpdateSemanticsEnabled( FLUTTER_API_SYMBOL(FlutterEngine) engine, bool enabled); // Sets additional accessibility features. FLUTTER_EXPORT FlutterEngineResult FlutterEngineUpdateAccessibilityFeatures( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterAccessibilityFeature features); // Dispatch a semantics action to the specified semantics node. FLUTTER_EXPORT FlutterEngineResult FlutterEngineDispatchSemanticsAction( FLUTTER_API_SYMBOL(FlutterEngine) engine, uint64_t id, FlutterSemanticsAction action, const uint8_t* data, size_t data_length); // Notify the engine that a vsync event occurred. A baton passed to the // platform via the vsync callback must be returned. This call must be made on // the thread on which the call to |FlutterEngineRun| was made. // // |frame_start_time_nanos| is the point at which the vsync event occurred or // will occur. If the time point is in the future, the engine will wait till // that point to begin its frame workload. The system monotonic clock is used as // the timebase. // // |frame_target_time_nanos| is the point at which the embedder anticipates the // next vsync to occur. This is a hint the engine uses to schedule Dart VM // garbage collection in periods in which the various threads are most likely to // be idle. For example, for a 60Hz display, embedders should add 16.6 * 1e6 to // the frame time field. The system monotonic clock is used as the timebase. // // That frame timepoints are in nanoseconds. FLUTTER_EXPORT FlutterEngineResult FlutterEngineOnVsync(FLUTTER_API_SYMBOL(FlutterEngine) engine, intptr_t baton, uint64_t frame_start_time_nanos, uint64_t frame_target_time_nanos); // A profiling utility. Logs a trace duration begin event to the timeline. If // the timeline is unavailable or disabled, this has no effect. Must be // balanced with an duration end event (via // |FlutterEngineTraceEventDurationEnd|) with the same name on the same thread. // Can be called on any thread. Strings passed into the function will NOT be // copied when added to the timeline. Only string literals may be passed in. FLUTTER_EXPORT void FlutterEngineTraceEventDurationBegin(const char* name); // A profiling utility. Logs a trace duration end event to the timeline. If the // timeline is unavailable or disabled, this has no effect. This call must be // preceded by a trace duration begin call (via // |FlutterEngineTraceEventDurationBegin|) with the same name on the same // thread. Can be called on any thread. Strings passed into the function will // NOT be copied when added to the timeline. Only string literals may be passed // in. FLUTTER_EXPORT void FlutterEngineTraceEventDurationEnd(const char* name); // A profiling utility. Logs a trace duration instant event to the timeline. If // the timeline is unavailable or disabled, this has no effect. Can be called // on any thread. Strings passed into the function will NOT be copied when added // to the timeline. Only string literals may be passed in. FLUTTER_EXPORT void FlutterEngineTraceEventInstant(const char* name); // Posts a task onto the Flutter render thread. Typically, this may be called // from any thread as long as a |FlutterEngineShutdown| on the specific engine // has not already been initiated. FLUTTER_EXPORT FlutterEngineResult FlutterEnginePostRenderThreadTask( FLUTTER_API_SYMBOL(FlutterEngine) engine, VoidCallback callback, void* callback_data); // Get the current time in nanoseconds from the clock used by the flutter // engine. This is the system monotonic clock. FLUTTER_EXPORT uint64_t FlutterEngineGetCurrentTime(); // Inform the engine to run the specified task. This task has been given to // the engine via the |FlutterTaskRunnerDescription.post_task_callback|. This // call must only be made at the target time specified in that callback. Running // the task before that time is undefined behavior. FLUTTER_EXPORT FlutterEngineResult FlutterEngineRunTask(FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterTask* task); #if defined(__cplusplus) } // extern "C" #endif #endif // FLUTTER_EMBEDDER_H_