// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_EMBEDDER_H_ #define FLUTTER_EMBEDDER_H_ #include #include #include // This file defines an Application Binary Interface (ABI), which requires more // stability than regular code to remain functional for exchanging messages // between different versions of the embedding and the engine, to allow for both // forward and backward compatibility. // // Specifically, // - The order, type, and size of the struct members below must remain the same, // and members should not be removed. // - New structures that are part of the ABI must be defined with "size_t // struct_size;" as their first member, which should be initialized using // "sizeof(Type)". // - Enum values must not change or be removed. // - Enum members without explicit values must not be reordered. // - Function signatures (names, argument counts, argument order, and argument // type) cannot change. // - The core behavior of existing functions cannot change. // // These changes are allowed: // - Adding new struct members at the end of a structure. // - Adding new enum members with a new value. // - Renaming a struct member as long as its type, size, and intent remain the // same. // - Renaming an enum member as long as its value and intent remains the same. // // It is expected that struct members and implicitly-valued enums will not // always be declared in an order that is optimal for the reader, since members // will be added over time, and they can't be reordered. // // Existing functions should continue to appear from the caller's point of view // to operate as they did when they were first introduced, so introduce a new // function instead of modifying the core behavior of a function (and continue // to support the existing function with the previous behavior). #if defined(__cplusplus) extern "C" { #endif #ifndef FLUTTER_EXPORT #define FLUTTER_EXPORT #endif // FLUTTER_EXPORT #ifdef FLUTTER_API_SYMBOL_PREFIX #define FLUTTER_EMBEDDING_CONCAT(a, b) a##b #define FLUTTER_EMBEDDING_ADD_PREFIX(symbol, prefix) \ FLUTTER_EMBEDDING_CONCAT(prefix, symbol) #define FLUTTER_API_SYMBOL(symbol) \ FLUTTER_EMBEDDING_ADD_PREFIX(symbol, FLUTTER_API_SYMBOL_PREFIX) #else #define FLUTTER_API_SYMBOL(symbol) symbol #endif #define FLUTTER_ENGINE_VERSION 1 typedef enum { kSuccess = 0, kInvalidLibraryVersion, kInvalidArguments, kInternalInconsistency, } FlutterEngineResult; typedef enum { kOpenGL, kSoftware, } FlutterRendererType; /// Additional accessibility features that may be enabled by the platform. /// Must match the `AccessibilityFeatures` enum in window.dart. typedef enum { /// Indicate there is a running accessibility service which is changing the /// interaction model of the device. kFlutterAccessibilityFeatureAccessibleNavigation = 1 << 0, /// Indicate the platform is inverting the colors of the application. kFlutterAccessibilityFeatureInvertColors = 1 << 1, /// Request that animations be disabled or simplified. kFlutterAccessibilityFeatureDisableAnimations = 1 << 2, /// Request that text be rendered at a bold font weight. kFlutterAccessibilityFeatureBoldText = 1 << 3, /// Request that certain animations be simplified and parallax effects // removed. kFlutterAccessibilityFeatureReduceMotion = 1 << 4, } FlutterAccessibilityFeature; /// The set of possible actions that can be conveyed to a semantics node. /// /// Must match the `SemanticsAction` enum in semantics.dart. typedef enum { /// The equivalent of a user briefly tapping the screen with the finger /// without moving it. kFlutterSemanticsActionTap = 1 << 0, /// The equivalent of a user pressing and holding the screen with the finger /// for a few seconds without moving it. kFlutterSemanticsActionLongPress = 1 << 1, /// The equivalent of a user moving their finger across the screen from right /// to left. kFlutterSemanticsActionScrollLeft = 1 << 2, /// The equivalent of a user moving their finger across the screen from left /// to /// right. kFlutterSemanticsActionScrollRight = 1 << 3, /// The equivalent of a user moving their finger across the screen from bottom /// to top. kFlutterSemanticsActionScrollUp = 1 << 4, /// The equivalent of a user moving their finger across the screen from top to /// bottom. kFlutterSemanticsActionScrollDown = 1 << 5, /// Increase the value represented by the semantics node. kFlutterSemanticsActionIncrease = 1 << 6, /// Decrease the value represented by the semantics node. kFlutterSemanticsActionDecrease = 1 << 7, /// A request to fully show the semantics node on screen. kFlutterSemanticsActionShowOnScreen = 1 << 8, /// Move the cursor forward by one character. kFlutterSemanticsActionMoveCursorForwardByCharacter = 1 << 9, /// Move the cursor backward by one character. kFlutterSemanticsActionMoveCursorBackwardByCharacter = 1 << 10, /// Set the text selection to the given range. kFlutterSemanticsActionSetSelection = 1 << 11, /// Copy the current selection to the clipboard. kFlutterSemanticsActionCopy = 1 << 12, /// Cut the current selection and place it in the clipboard. kFlutterSemanticsActionCut = 1 << 13, /// Paste the current content of the clipboard. kFlutterSemanticsActionPaste = 1 << 14, /// Indicate that the node has gained accessibility focus. kFlutterSemanticsActionDidGainAccessibilityFocus = 1 << 15, /// Indicate that the node has lost accessibility focus. kFlutterSemanticsActionDidLoseAccessibilityFocus = 1 << 16, /// Indicate that the user has invoked a custom accessibility action. kFlutterSemanticsActionCustomAction = 1 << 17, /// A request that the node should be dismissed. kFlutterSemanticsActionDismiss = 1 << 18, /// Move the cursor forward by one word. kFlutterSemanticsActionMoveCursorForwardByWord = 1 << 19, /// Move the cursor backward by one word. kFlutterSemanticsActionMoveCursorBackwardByWord = 1 << 20, } FlutterSemanticsAction; /// The set of properties that may be associated with a semantics node. /// /// Must match the `SemanticsFlag` enum in semantics.dart. typedef enum { /// The semantics node has the quality of either being "checked" or /// "unchecked". kFlutterSemanticsFlagHasCheckedState = 1 << 0, /// Whether a semantics node is checked. kFlutterSemanticsFlagIsChecked = 1 << 1, /// Whether a semantics node is selected. kFlutterSemanticsFlagIsSelected = 1 << 2, /// Whether the semantic node represents a button. kFlutterSemanticsFlagIsButton = 1 << 3, /// Whether the semantic node represents a text field. kFlutterSemanticsFlagIsTextField = 1 << 4, /// Whether the semantic node currently holds the user's focus. kFlutterSemanticsFlagIsFocused = 1 << 5, /// The semantics node has the quality of either being "enabled" or /// "disabled". kFlutterSemanticsFlagHasEnabledState = 1 << 6, /// Whether a semantic node that hasEnabledState is currently enabled. kFlutterSemanticsFlagIsEnabled = 1 << 7, /// Whether a semantic node is in a mutually exclusive group. kFlutterSemanticsFlagIsInMutuallyExclusiveGroup = 1 << 8, /// Whether a semantic node is a header that divides content into sections. kFlutterSemanticsFlagIsHeader = 1 << 9, /// Whether the value of the semantics node is obscured. kFlutterSemanticsFlagIsObscured = 1 << 10, /// Whether the semantics node is the root of a subtree for which a route name /// should be announced. kFlutterSemanticsFlagScopesRoute = 1 << 11, /// Whether the semantics node label is the name of a visually distinct route. kFlutterSemanticsFlagNamesRoute = 1 << 12, /// Whether the semantics node is considered hidden. kFlutterSemanticsFlagIsHidden = 1 << 13, /// Whether the semantics node represents an image. kFlutterSemanticsFlagIsImage = 1 << 14, /// Whether the semantics node is a live region. kFlutterSemanticsFlagIsLiveRegion = 1 << 15, /// The semantics node has the quality of either being "on" or "off". kFlutterSemanticsFlagHasToggledState = 1 << 16, /// If true, the semantics node is "on". If false, the semantics node is /// "off". kFlutterSemanticsFlagIsToggled = 1 << 17, /// Whether the platform can scroll the semantics node when the user attempts /// to move the accessibility focus to an offscreen child. /// /// For example, a `ListView` widget has implicit scrolling so that users can /// easily move the accessibility focus to the next set of children. A /// `PageView` widget does not have implicit scrolling, so that users don't /// navigate to the next page when reaching the end of the current one. kFlutterSemanticsFlagHasImplicitScrolling = 1 << 18, /// Whether the semantic node is read only. /// /// Only applicable when kFlutterSemanticsFlagIsTextField flag is on. kFlutterSemanticsFlagIsReadOnly = 1 << 20, /// Whether the semantic node can hold the user's focus. kFlutterSemanticsFlagIsFocusable = 1 << 21, /// Whether the semantics node represents a link. kFlutterSemanticsFlagIsLink = 1 << 22, } FlutterSemanticsFlag; typedef enum { /// Text has unknown text direction. kFlutterTextDirectionUnknown = 0, /// Text is read from right to left. kFlutterTextDirectionRTL = 1, /// Text is read from left to right. kFlutterTextDirectionLTR = 2, } FlutterTextDirection; typedef struct _FlutterEngine* FLUTTER_API_SYMBOL(FlutterEngine); typedef struct { /// horizontal scale factor double scaleX; /// horizontal skew factor double skewX; /// horizontal translation double transX; /// vertical skew factor double skewY; /// vertical scale factor double scaleY; /// vertical translation double transY; /// input x-axis perspective factor double pers0; /// input y-axis perspective factor double pers1; /// perspective scale factor double pers2; } FlutterTransformation; typedef void (*VoidCallback)(void* /* user data */); typedef enum { /// Specifies an OpenGL texture target type. Textures are specified using /// the FlutterOpenGLTexture struct. kFlutterOpenGLTargetTypeTexture, /// Specifies an OpenGL frame-buffer target type. Framebuffers are specified /// using the FlutterOpenGLFramebuffer struct. kFlutterOpenGLTargetTypeFramebuffer, } FlutterOpenGLTargetType; typedef struct { /// Target texture of the active texture unit (example GL_TEXTURE_2D or /// GL_TEXTURE_RECTANGLE). uint32_t target; /// The name of the texture. uint32_t name; /// The texture format (example GL_RGBA8). uint32_t format; /// User data to be returned on the invocation of the destruction callback. void* user_data; /// Callback invoked (on an engine managed thread) that asks the embedder to /// collect the texture. VoidCallback destruction_callback; /// Optional parameters for texture height/width, default is 0, non-zero means /// the texture has the specified width/height. Usually, when the texture type /// is GL_TEXTURE_RECTANGLE, we need to specify the texture width/height to /// tell the embedder to scale when rendering. /// Width of the texture. size_t width; /// Height of the texture. size_t height; } FlutterOpenGLTexture; typedef struct { /// The target of the color attachment of the frame-buffer. For example, /// GL_TEXTURE_2D or GL_RENDERBUFFER. In case of ambiguity when dealing with /// Window bound frame-buffers, 0 may be used. uint32_t target; /// The name of the framebuffer. uint32_t name; /// User data to be returned on the invocation of the destruction callback. void* user_data; /// Callback invoked (on an engine managed thread) that asks the embedder to /// collect the framebuffer. VoidCallback destruction_callback; } FlutterOpenGLFramebuffer; typedef bool (*BoolCallback)(void* /* user data */); typedef FlutterTransformation (*TransformationCallback)(void* /* user data */); typedef uint32_t (*UIntCallback)(void* /* user data */); typedef bool (*SoftwareSurfacePresentCallback)(void* /* user data */, const void* /* allocation */, size_t /* row bytes */, size_t /* height */); typedef void* (*ProcResolver)(void* /* user data */, const char* /* name */); typedef bool (*TextureFrameCallback)(void* /* user data */, int64_t /* texture identifier */, size_t /* width */, size_t /* height */, FlutterOpenGLTexture* /* texture out */); typedef void (*VsyncCallback)(void* /* user data */, intptr_t /* baton */); /// A structure to represent the width and height. typedef struct { double width; double height; } FlutterSize; /// A structure to represent the width and height. /// /// See: \ref FlutterSize when the value are not integers. typedef struct { uint32_t width; uint32_t height; } FlutterUIntSize; /// A structure to represent a rectangle. typedef struct { double left; double top; double right; double bottom; } FlutterRect; /// A structure to represent a 2D point. typedef struct { double x; double y; } FlutterPoint; /// A structure to represent a rounded rectangle. typedef struct { FlutterRect rect; FlutterSize upper_left_corner_radius; FlutterSize upper_right_corner_radius; FlutterSize lower_right_corner_radius; FlutterSize lower_left_corner_radius; } FlutterRoundedRect; /// This information is passed to the embedder when requesting a frame buffer /// object. /// /// See: \ref FlutterOpenGLRendererConfig.fbo_with_frame_info_callback. typedef struct { /// The size of this struct. Must be sizeof(FlutterFrameInfo). size_t struct_size; /// The size of the surface that will be backed by the fbo. FlutterUIntSize size; } FlutterFrameInfo; /// Callback for when a frame buffer object is requested. typedef uint32_t (*UIntFrameInfoCallback)( void* /* user data */, const FlutterFrameInfo* /* frame info */); /// This information is passed to the embedder when a surface is presented. /// /// See: \ref FlutterOpenGLRendererConfig.present_with_info. typedef struct { /// The size of this struct. Must be sizeof(FlutterFrameInfo). size_t struct_size; /// Id of the fbo backing the surface that was presented. uint32_t fbo_id; } FlutterPresentInfo; /// Callback for when a surface is presented. typedef bool (*BoolPresentInfoCallback)( void* /* user data */, const FlutterPresentInfo* /* present info */); typedef struct { /// The size of this struct. Must be sizeof(FlutterOpenGLRendererConfig). size_t struct_size; BoolCallback make_current; BoolCallback clear_current; /// Specifying one (and only one) of `present` or `present_with_info` is /// required. Specifying both is an error and engine initialization will be /// terminated. The return value indicates success of the present call. BoolCallback present; /// Specifying one (and only one) of the `fbo_callback` or /// `fbo_with_frame_info_callback` is required. Specifying both is an error /// and engine intialization will be terminated. The return value indicates /// the id of the frame buffer object that flutter will obtain the gl surface /// from. UIntCallback fbo_callback; /// This is an optional callback. Flutter will ask the emebdder to create a GL /// context current on a background thread. If the embedder is able to do so, /// Flutter will assume that this context is in the same sharegroup as the /// main rendering context and use this context for asynchronous texture /// uploads. Though optional, it is recommended that all embedders set this /// callback as it will lead to better performance in texture handling. BoolCallback make_resource_current; /// By default, the renderer config assumes that the FBO does not change for /// the duration of the engine run. If this argument is true, the /// engine will ask the embedder for an updated FBO target (via an /// fbo_callback invocation) after a present call. bool fbo_reset_after_present; /// The transformation to apply to the render target before any rendering /// operations. This callback is optional. /// @attention When using a custom compositor, the layer offset and sizes /// will be affected by this transformation. It will be /// embedder responsibility to render contents at the /// transformed offset and size. This is useful for embedders /// that want to render transformed contents directly into /// hardware overlay planes without having to apply extra /// transformations to layer contents (which may necessitate /// an expensive off-screen render pass). TransformationCallback surface_transformation; ProcResolver gl_proc_resolver; /// When the embedder specifies that a texture has a frame available, the /// engine will call this method (on an internal engine managed thread) so /// that external texture details can be supplied to the engine for subsequent /// composition. TextureFrameCallback gl_external_texture_frame_callback; /// Specifying one (and only one) of the `fbo_callback` or /// `fbo_with_frame_info_callback` is required. Specifying both is an error /// and engine intialization will be terminated. The return value indicates /// the id of the frame buffer object (fbo) that flutter will obtain the gl /// surface from. When using this variant, the embedder is passed a /// `FlutterFrameInfo` struct that indicates the properties of the surface /// that flutter will acquire from the returned fbo. UIntFrameInfoCallback fbo_with_frame_info_callback; /// Specifying one (and only one) of `present` or `present_with_info` is /// required. Specifying both is an error and engine initialization will be /// terminated. When using this variant, the embedder is passed a /// `FlutterPresentInfo` struct that the embedder can use to release any /// resources. The return value indicates success of the present call. BoolPresentInfoCallback present_with_info; } FlutterOpenGLRendererConfig; typedef struct { /// The size of this struct. Must be sizeof(FlutterSoftwareRendererConfig). size_t struct_size; /// The callback presented to the embedder to present a fully populated buffer /// to the user. The pixel format of the buffer is the native 32-bit RGBA /// format. The buffer is owned by the Flutter engine and must be copied in /// this callback if needed. SoftwareSurfacePresentCallback surface_present_callback; } FlutterSoftwareRendererConfig; typedef struct { FlutterRendererType type; union { FlutterOpenGLRendererConfig open_gl; FlutterSoftwareRendererConfig software; }; } FlutterRendererConfig; typedef struct { /// The size of this struct. Must be sizeof(FlutterWindowMetricsEvent). size_t struct_size; /// Physical width of the window. size_t width; /// Physical height of the window. size_t height; /// Scale factor for the physical screen. double pixel_ratio; } FlutterWindowMetricsEvent; /// The phase of the pointer event. typedef enum { kCancel, /// The pointer, which must have been down (see kDown), is now up. /// /// For touch, this means that the pointer is no longer in contact with the /// screen. For a mouse, it means the last button was released. Note that if /// any other buttons are still pressed when one button is released, that /// should be sent as a kMove rather than a kUp. kUp, /// The pointer, which must have been been up, is now down. /// /// For touch, this means that the pointer has come into contact with the /// screen. For a mouse, it means a button is now pressed. Note that if any /// other buttons are already pressed when a new button is pressed, that /// should be sent as a kMove rather than a kDown. kDown, /// The pointer moved while down. /// /// This is also used for changes in button state that don't cause a kDown or /// kUp, such as releasing one of two pressed buttons. kMove, /// The pointer is now sending input to Flutter. For instance, a mouse has /// entered the area where the Flutter content is displayed. /// /// A pointer should always be added before sending any other events. kAdd, /// The pointer is no longer sending input to Flutter. For instance, a mouse /// has left the area where the Flutter content is displayed. /// /// A removed pointer should no longer send events until sending a new kAdd. kRemove, /// The pointer moved while up. kHover, } FlutterPointerPhase; /// The device type that created a pointer event. typedef enum { kFlutterPointerDeviceKindMouse = 1, kFlutterPointerDeviceKindTouch, } FlutterPointerDeviceKind; /// Flags for the `buttons` field of `FlutterPointerEvent` when `device_kind` /// is `kFlutterPointerDeviceKindMouse`. typedef enum { kFlutterPointerButtonMousePrimary = 1 << 0, kFlutterPointerButtonMouseSecondary = 1 << 1, kFlutterPointerButtonMouseMiddle = 1 << 2, kFlutterPointerButtonMouseBack = 1 << 3, kFlutterPointerButtonMouseForward = 1 << 4, /// If a mouse has more than five buttons, send higher bit shifted values /// corresponding to the button number: 1 << 5 for the 6th, etc. } FlutterPointerMouseButtons; /// The type of a pointer signal. typedef enum { kFlutterPointerSignalKindNone, kFlutterPointerSignalKindScroll, } FlutterPointerSignalKind; typedef struct { /// The size of this struct. Must be sizeof(FlutterPointerEvent). size_t struct_size; FlutterPointerPhase phase; /// The timestamp at which the pointer event was generated. The timestamp /// should be specified in microseconds and the clock should be the same as /// that used by `FlutterEngineGetCurrentTime`. size_t timestamp; /// The x coordinate of the pointer event in physical pixels. double x; /// The y coordinate of the pointer event in physical pixels. double y; /// An optional device identifier. If this is not specified, it is assumed /// that the embedder has no multi-touch capability. int32_t device; FlutterPointerSignalKind signal_kind; /// The x offset of the scroll in physical pixels. double scroll_delta_x; /// The y offset of the scroll in physical pixels. double scroll_delta_y; /// The type of the device generating this event. /// Backwards compatibility note: If this is not set, the device will be /// treated as a mouse, with the primary button set for `kDown` and `kMove`. /// If set explicitly to `kFlutterPointerDeviceKindMouse`, you must set the /// correct buttons. FlutterPointerDeviceKind device_kind; /// The buttons currently pressed, if any. int64_t buttons; } FlutterPointerEvent; struct _FlutterPlatformMessageResponseHandle; typedef struct _FlutterPlatformMessageResponseHandle FlutterPlatformMessageResponseHandle; typedef struct { /// The size of this struct. Must be sizeof(FlutterPlatformMessage). size_t struct_size; const char* channel; const uint8_t* message; size_t message_size; /// The response handle on which to invoke /// `FlutterEngineSendPlatformMessageResponse` when the response is ready. /// `FlutterEngineSendPlatformMessageResponse` must be called for all messages /// received by the embedder. Failure to call /// `FlutterEngineSendPlatformMessageResponse` will cause a memory leak. It is /// not safe to send multiple responses on a single response object. const FlutterPlatformMessageResponseHandle* response_handle; } FlutterPlatformMessage; typedef void (*FlutterPlatformMessageCallback)( const FlutterPlatformMessage* /* message*/, void* /* user data */); typedef void (*FlutterDataCallback)(const uint8_t* /* data */, size_t /* size */, void* /* user data */); /// The identifier of the platform view. This identifier is specified by the /// application when a platform view is added to the scene via the /// `SceneBuilder.addPlatformView` call. typedef int64_t FlutterPlatformViewIdentifier; /// `FlutterSemanticsNode` ID used as a sentinel to signal the end of a batch of /// semantics node updates. FLUTTER_EXPORT extern const int32_t kFlutterSemanticsNodeIdBatchEnd; /// A node that represents some semantic data. /// /// The semantics tree is maintained during the semantics phase of the pipeline /// (i.e., during PipelineOwner.flushSemantics), which happens after /// compositing. Updates are then pushed to embedders via the registered /// `FlutterUpdateSemanticsNodeCallback`. typedef struct { /// The size of this struct. Must be sizeof(FlutterSemanticsNode). size_t struct_size; /// The unique identifier for this node. int32_t id; /// The set of semantics flags associated with this node. FlutterSemanticsFlag flags; /// The set of semantics actions applicable to this node. FlutterSemanticsAction actions; /// The position at which the text selection originates. int32_t text_selection_base; /// The position at which the text selection terminates. int32_t text_selection_extent; /// The total number of scrollable children that contribute to semantics. int32_t scroll_child_count; /// The index of the first visible semantic child of a scroll node. int32_t scroll_index; /// The current scrolling position in logical pixels if the node is /// scrollable. double scroll_position; /// The maximum in-range value for `scrollPosition` if the node is scrollable. double scroll_extent_max; /// The minimum in-range value for `scrollPosition` if the node is scrollable. double scroll_extent_min; /// The elevation along the z-axis at which the rect of this semantics node is /// located above its parent. double elevation; /// Describes how much space the semantics node takes up along the z-axis. double thickness; /// A textual description of the node. const char* label; /// A brief description of the result of performing an action on the node. const char* hint; /// A textual description of the current value of the node. const char* value; /// A value that `value` will have after a kFlutterSemanticsActionIncrease` /// action has been performed. const char* increased_value; /// A value that `value` will have after a kFlutterSemanticsActionDecrease` /// action has been performed. const char* decreased_value; /// The reading direction for `label`, `value`, `hint`, `increasedValue`, and /// `decreasedValue`. FlutterTextDirection text_direction; /// The bounding box for this node in its coordinate system. FlutterRect rect; /// The transform from this node's coordinate system to its parent's /// coordinate system. FlutterTransformation transform; /// The number of children this node has. size_t child_count; /// Array of child node IDs in traversal order. Has length `child_count`. const int32_t* children_in_traversal_order; /// Array of child node IDs in hit test order. Has length `child_count`. const int32_t* children_in_hit_test_order; /// The number of custom accessibility action associated with this node. size_t custom_accessibility_actions_count; /// Array of `FlutterSemanticsCustomAction` IDs associated with this node. /// Has length `custom_accessibility_actions_count`. const int32_t* custom_accessibility_actions; /// Identifier of the platform view associated with this semantics node, or /// -1 if none. FlutterPlatformViewIdentifier platform_view_id; } FlutterSemanticsNode; /// `FlutterSemanticsCustomAction` ID used as a sentinel to signal the end of a /// batch of semantics custom action updates. FLUTTER_EXPORT extern const int32_t kFlutterSemanticsCustomActionIdBatchEnd; /// A custom semantics action, or action override. /// /// Custom actions can be registered by applications in order to provide /// semantic actions other than the standard actions available through the /// `FlutterSemanticsAction` enum. /// /// Action overrides are custom actions that the application developer requests /// to be used in place of the standard actions in the `FlutterSemanticsAction` /// enum. typedef struct { /// The size of the struct. Must be sizeof(FlutterSemanticsCustomAction). size_t struct_size; /// The unique custom action or action override ID. int32_t id; /// For overridden standard actions, corresponds to the /// `FlutterSemanticsAction` to override. FlutterSemanticsAction override_action; /// The user-readable name of this custom semantics action. const char* label; /// The hint description of this custom semantics action. const char* hint; } FlutterSemanticsCustomAction; typedef void (*FlutterUpdateSemanticsNodeCallback)( const FlutterSemanticsNode* /* semantics node */, void* /* user data */); typedef void (*FlutterUpdateSemanticsCustomActionCallback)( const FlutterSemanticsCustomAction* /* semantics custom action */, void* /* user data */); typedef struct _FlutterTaskRunner* FlutterTaskRunner; typedef struct { FlutterTaskRunner runner; uint64_t task; } FlutterTask; typedef void (*FlutterTaskRunnerPostTaskCallback)( FlutterTask /* task */, uint64_t /* target time nanos */, void* /* user data */); /// An interface used by the Flutter engine to execute tasks at the target time /// on a specified thread. There should be a 1-1 relationship between a thread /// and a task runner. It is undefined behavior to run a task on a thread that /// is not associated with its task runner. typedef struct { /// The size of this struct. Must be sizeof(FlutterTaskRunnerDescription). size_t struct_size; void* user_data; /// May be called from any thread. Should return true if tasks posted on the /// calling thread will be run on that same thread. /// /// @attention This field is required. BoolCallback runs_task_on_current_thread_callback; /// May be called from any thread. The given task should be executed by the /// embedder on the thread associated with that task runner by calling /// `FlutterEngineRunTask` at the given target time. The system monotonic /// clock should be used for the target time. The target time is the absolute /// time from epoch (NOT a delta) at which the task must be returned back to /// the engine on the correct thread. If the embedder needs to calculate a /// delta, `FlutterEngineGetCurrentTime` may be called and the difference used /// as the delta. /// /// @attention This field is required. FlutterTaskRunnerPostTaskCallback post_task_callback; /// A unique identifier for the task runner. If multiple task runners service /// tasks on the same thread, their identifiers must match. size_t identifier; } FlutterTaskRunnerDescription; typedef struct { /// The size of this struct. Must be sizeof(FlutterCustomTaskRunners). size_t struct_size; /// Specify the task runner for the thread on which the `FlutterEngineRun` /// call is made. The same task runner description can be specified for both /// the render and platform task runners. This makes the Flutter engine use /// the same thread for both task runners. const FlutterTaskRunnerDescription* platform_task_runner; /// Specify the task runner for the thread on which the render tasks will be /// run. The same task runner description can be specified for both the render /// and platform task runners. This makes the Flutter engine use the same /// thread for both task runners. const FlutterTaskRunnerDescription* render_task_runner; } FlutterCustomTaskRunners; typedef struct { /// The type of the OpenGL backing store. Currently, it can either be a /// texture or a framebuffer. FlutterOpenGLTargetType type; union { /// A texture for Flutter to render into. FlutterOpenGLTexture texture; /// A framebuffer for Flutter to render into. The embedder must ensure that /// the framebuffer is complete. FlutterOpenGLFramebuffer framebuffer; }; } FlutterOpenGLBackingStore; typedef struct { /// A pointer to the raw bytes of the allocation described by this software /// backing store. const void* allocation; /// The number of bytes in a single row of the allocation. size_t row_bytes; /// The number of rows in the allocation. size_t height; /// A baton that is not interpreted by the engine in any way. It will be given /// back to the embedder in the destruction callback below. Embedder resources /// may be associated with this baton. void* user_data; /// The callback invoked by the engine when it no longer needs this backing /// store. VoidCallback destruction_callback; } FlutterSoftwareBackingStore; typedef enum { /// Indicates that the Flutter application requested that an opacity be /// applied to the platform view. kFlutterPlatformViewMutationTypeOpacity, /// Indicates that the Flutter application requested that the platform view be /// clipped using a rectangle. kFlutterPlatformViewMutationTypeClipRect, /// Indicates that the Flutter application requested that the platform view be /// clipped using a rounded rectangle. kFlutterPlatformViewMutationTypeClipRoundedRect, /// Indicates that the Flutter application requested that the platform view be /// transformed before composition. kFlutterPlatformViewMutationTypeTransformation, } FlutterPlatformViewMutationType; typedef struct { /// The type of the mutation described by the subsequent union. FlutterPlatformViewMutationType type; union { double opacity; FlutterRect clip_rect; FlutterRoundedRect clip_rounded_rect; FlutterTransformation transformation; }; } FlutterPlatformViewMutation; typedef struct { /// The size of this struct. Must be sizeof(FlutterPlatformView). size_t struct_size; /// The identifier of this platform view. This identifier is specified by the /// application when a platform view is added to the scene via the /// `SceneBuilder.addPlatformView` call. FlutterPlatformViewIdentifier identifier; /// The number of mutations to be applied to the platform view by the embedder /// before on-screen composition. size_t mutations_count; /// The mutations to be applied by this platform view before it is composited /// on-screen. The Flutter application may transform the platform view but /// these transformations cannot be affected by the Flutter compositor because /// it does not render platform views. Since the embedder is responsible for /// composition of these views, it is also the embedder's responsibility to /// affect the appropriate transformation. /// /// The mutations must be applied in order. The mutations done in the /// collection don't take into account the device pixel ratio or the root /// surface transformation. If these exist, the first mutation in the list /// will be a transformation mutation to make sure subsequent mutations are in /// the correct coordinate space. const FlutterPlatformViewMutation** mutations; } FlutterPlatformView; typedef enum { /// Specifies an OpenGL backing store. Can either be an OpenGL texture or /// framebuffer. kFlutterBackingStoreTypeOpenGL, /// Specified an software allocation for Flutter to render into using the CPU. kFlutterBackingStoreTypeSoftware, } FlutterBackingStoreType; typedef struct { /// The size of this struct. Must be sizeof(FlutterBackingStore). size_t struct_size; /// A baton that is not interpreted by the engine in any way. The embedder may /// use this to associate resources that are tied to the lifecycle of the /// `FlutterBackingStore`. void* user_data; /// Specifies the type of backing store. FlutterBackingStoreType type; /// Indicates if this backing store was updated since the last time it was /// associated with a presented layer. bool did_update; union { /// The description of the OpenGL backing store. FlutterOpenGLBackingStore open_gl; /// The description of the software backing store. FlutterSoftwareBackingStore software; }; } FlutterBackingStore; typedef struct { /// The size of this struct. Must be sizeof(FlutterBackingStoreConfig). size_t struct_size; /// The size of the render target the engine expects to render into. FlutterSize size; } FlutterBackingStoreConfig; typedef enum { /// Indicates that the contents of this layer are rendered by Flutter into a /// backing store. kFlutterLayerContentTypeBackingStore, /// Indicates that the contents of this layer are determined by the embedder. kFlutterLayerContentTypePlatformView, } FlutterLayerContentType; typedef struct { /// This size of this struct. Must be sizeof(FlutterLayer). size_t struct_size; /// Each layer displays contents in one way or another. The type indicates /// whether those contents are specified by Flutter or the embedder. FlutterLayerContentType type; union { /// Indicates that the contents of this layer are rendered by Flutter into a /// backing store. const FlutterBackingStore* backing_store; /// Indicates that the contents of this layer are determined by the /// embedder. const FlutterPlatformView* platform_view; }; /// The offset of this layer (in physical pixels) relative to the top left of /// the root surface used by the engine. FlutterPoint offset; /// The size of the layer (in physical pixels). FlutterSize size; } FlutterLayer; typedef bool (*FlutterBackingStoreCreateCallback)( const FlutterBackingStoreConfig* config, FlutterBackingStore* backing_store_out, void* user_data); typedef bool (*FlutterBackingStoreCollectCallback)( const FlutterBackingStore* renderer, void* user_data); typedef bool (*FlutterLayersPresentCallback)(const FlutterLayer** layers, size_t layers_count, void* user_data); typedef struct { /// This size of this struct. Must be sizeof(FlutterCompositor). size_t struct_size; /// A baton that in not interpreted by the engine in any way. If it passed /// back to the embedder in `FlutterCompositor.create_backing_store_callback`, /// `FlutterCompositor.collect_backing_store_callback` and /// `FlutterCompositor.present_layers_callback` void* user_data; /// A callback invoked by the engine to obtain a backing store for a specific /// `FlutterLayer`. /// /// On ABI stability: Callers must take care to restrict access within /// `FlutterBackingStore::struct_size` when specifying a new backing store to /// the engine. This only matters if the embedder expects to be used with /// engines older than the version whose headers it used during compilation. FlutterBackingStoreCreateCallback create_backing_store_callback; /// A callback invoked by the engine to release the backing store. The /// embedder may collect any resources associated with the backing store. FlutterBackingStoreCollectCallback collect_backing_store_callback; /// Callback invoked by the engine to composite the contents of each layer /// onto the screen. FlutterLayersPresentCallback present_layers_callback; } FlutterCompositor; typedef struct { /// This size of this struct. Must be sizeof(FlutterLocale). size_t struct_size; /// The language code of the locale. For example, "en". This is a required /// field. The string must be null terminated. It may be collected after the /// call to `FlutterEngineUpdateLocales`. const char* language_code; /// The country code of the locale. For example, "US". This is a an optional /// field. The string must be null terminated if present. It may be collected /// after the call to `FlutterEngineUpdateLocales`. If not present, a /// `nullptr` may be specified. const char* country_code; /// The script code of the locale. This is a an optional field. The string /// must be null terminated if present. It may be collected after the call to /// `FlutterEngineUpdateLocales`. If not present, a `nullptr` may be /// specified. const char* script_code; /// The variant code of the locale. This is a an optional field. The string /// must be null terminated if present. It may be collected after the call to /// `FlutterEngineUpdateLocales`. If not present, a `nullptr` may be /// specified. const char* variant_code; } FlutterLocale; typedef const FlutterLocale* (*FlutterComputePlatformResolvedLocaleCallback)( const FlutterLocale** /* supported_locales*/, size_t /* Number of locales*/); /// Display refers to a graphics hardware system consisting of a framebuffer, /// typically a monitor or a screen. This ID is unique per display and is /// stable until the Flutter application restarts. typedef uint64_t FlutterEngineDisplayId; typedef struct { /// This size of this struct. Must be sizeof(FlutterDisplay). size_t struct_size; FlutterEngineDisplayId display_id; /// This is set to true if the embedder only has one display. In cases where /// this is set to true, the value of display_id is ignored. In cases where /// this is not set to true, it is expected that a valid display_id be /// provided. bool single_display; /// This represents the refresh period in frames per second. This value may be /// zero if the device is not running or unavaliable or unknown. double refresh_rate; } FlutterEngineDisplay; /// The update type parameter that is passed to /// `FlutterEngineNotifyDisplayUpdate`. typedef enum { /// `FlutterEngineDisplay`s that were active during start-up. A display is /// considered active if: /// 1. The frame buffer hardware is connected. /// 2. The display is drawable, e.g. it isn't being mirrored from another /// connected display or sleeping. kFlutterEngineDisplaysUpdateTypeStartup, kFlutterEngineDisplaysUpdateTypeCount, } FlutterEngineDisplaysUpdateType; //------------------------------------------------------------------------------ /// @brief Posts updates corresponding to display changes to a running engine /// instance. /// /// @param[in] update_type The type of update pushed to the engine. /// @param[in] displays The displays affected by this update. /// @param[in] display_count Size of the displays array, must be at least 1. /// /// @return the result of the call made to the engine. /// FlutterEngineResult FlutterEngineNotifyDisplayUpdate( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterEngineDisplaysUpdateType update_type, const FlutterEngineDisplay* displays, size_t display_count); typedef int64_t FlutterEngineDartPort; typedef enum { kFlutterEngineDartObjectTypeNull, kFlutterEngineDartObjectTypeBool, kFlutterEngineDartObjectTypeInt32, kFlutterEngineDartObjectTypeInt64, kFlutterEngineDartObjectTypeDouble, kFlutterEngineDartObjectTypeString, /// The object will be made available to Dart code as an instance of /// Uint8List. kFlutterEngineDartObjectTypeBuffer, } FlutterEngineDartObjectType; typedef struct { /// The size of this struct. Must be sizeof(FlutterEngineDartBuffer). size_t struct_size; /// An opaque baton passed back to the embedder when the /// buffer_collect_callback is invoked. The engine does not interpret this /// field in any way. void* user_data; /// This is an optional field. /// /// When specified, the engine will assume that the buffer is owned by the /// embedder. When the data is no longer needed by any isolate, this callback /// will be made on an internal engine managed thread. The embedder is free to /// collect the buffer here. When this field is specified, it is the embedders /// responsibility to keep the buffer alive and not modify it till this /// callback is invoked by the engine. The user data specified in the callback /// is the value of `user_data` field in this struct. /// /// When NOT specified, the VM creates an internal copy of the buffer. The /// caller is free to modify the buffer as necessary or collect it immediately /// after the call to `FlutterEnginePostDartObject`. /// /// @attention The buffer_collect_callback is will only be invoked by the /// engine when the `FlutterEnginePostDartObject` method /// returns kSuccess. In case of non-successful calls to this /// method, it is the embedders responsibility to collect the /// buffer. VoidCallback buffer_collect_callback; /// A pointer to the bytes of the buffer. When the buffer is owned by the /// embedder (by specifying the `buffer_collect_callback`), Dart code may /// modify that embedder owned buffer. For this reason, it is important that /// this buffer not have page protections that restrict writing to this /// buffer. uint8_t* buffer; /// The size of the buffer. size_t buffer_size; } FlutterEngineDartBuffer; /// This struct specifies the native representation of a Dart object that can be /// sent via a send port to any isolate in the VM that has the corresponding /// receive port. /// /// All fields in this struct are copied out in the call to /// `FlutterEnginePostDartObject` and the caller is free to reuse or collect /// this struct after that call. typedef struct { FlutterEngineDartObjectType type; union { bool bool_value; int32_t int32_value; int64_t int64_value; double double_value; /// A null terminated string. This string will be copied by the VM in the /// call to `FlutterEnginePostDartObject` and must be collected by the /// embedder after that call is made. const char* string_value; const FlutterEngineDartBuffer* buffer_value; }; } FlutterEngineDartObject; /// This enum allows embedders to determine the type of the engine thread in the /// FlutterNativeThreadCallback. Based on the thread type, the embedder may be /// able to tweak the thread priorities for optimum performance. typedef enum { /// The Flutter Engine considers the thread on which the FlutterEngineRun call /// is made to be the platform thread. There is only one such thread per /// engine instance. kFlutterNativeThreadTypePlatform, /// This is the thread the Flutter Engine uses to execute rendering commands /// based on the selected client rendering API. There is only one such thread /// per engine instance. kFlutterNativeThreadTypeRender, /// This is a dedicated thread on which the root Dart isolate is serviced. /// There is only one such thread per engine instance. kFlutterNativeThreadTypeUI, /// Multiple threads are used by the Flutter engine to perform long running /// background tasks. kFlutterNativeThreadTypeWorker, } FlutterNativeThreadType; /// A callback made by the engine in response to /// `FlutterEnginePostCallbackOnAllNativeThreads` on all internal thread. typedef void (*FlutterNativeThreadCallback)(FlutterNativeThreadType type, void* user_data); /// AOT data source type. typedef enum { kFlutterEngineAOTDataSourceTypeElfPath } FlutterEngineAOTDataSourceType; /// This struct specifies one of the various locations the engine can look for /// AOT data sources. typedef struct { FlutterEngineAOTDataSourceType type; union { /// Absolute path to an ELF library file. const char* elf_path; }; } FlutterEngineAOTDataSource; /// An opaque object that describes the AOT data that can be used to launch a /// FlutterEngine instance in AOT mode. typedef struct _FlutterEngineAOTData* FlutterEngineAOTData; //------------------------------------------------------------------------------ /// @brief Creates the necessary data structures to launch a Flutter Dart /// application in AOT mode. The data may only be collected after /// all FlutterEngine instances launched using this data have been /// terminated. /// /// @param[in] source The source of the AOT data. /// @param[out] data_out The AOT data on success. Unchanged on failure. /// /// @return Returns if the AOT data could be successfully resolved. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineCreateAOTData( const FlutterEngineAOTDataSource* source, FlutterEngineAOTData* data_out); //------------------------------------------------------------------------------ /// @brief Collects the AOT data. /// /// @warning The embedder must ensure that this call is made only after all /// FlutterEngine instances launched using this data have been /// terminated, and that all of those instances were launched with /// the FlutterProjectArgs::shutdown_dart_vm_when_done flag set to /// true. /// /// @param[in] data The data to collect. /// /// @return Returns if the AOT data was successfully collected. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineCollectAOTData(FlutterEngineAOTData data); typedef struct { /// The size of this struct. Must be sizeof(FlutterProjectArgs). size_t struct_size; /// The path to the Flutter assets directory containing project assets. The /// string can be collected after the call to `FlutterEngineRun` returns. The /// string must be NULL terminated. const char* assets_path; /// The path to the Dart file containing the `main` entry point. /// The string can be collected after the call to `FlutterEngineRun` returns. /// The string must be NULL terminated. /// /// @deprecated As of Dart 2, running from Dart source is no longer /// supported. Dart code should now be compiled to kernel form /// and will be loaded by from `kernel_blob.bin` in the assets /// directory. This struct member is retained for ABI /// stability. const char* main_path__unused__; /// The path to the `.packages` file for the project. The string can be /// collected after the call to `FlutterEngineRun` returns. The string must be /// NULL terminated. /// /// @deprecated As of Dart 2, running from Dart source is no longer /// supported. Dart code should now be compiled to kernel form /// and will be loaded by from `kernel_blob.bin` in the assets /// directory. This struct member is retained for ABI /// stability. const char* packages_path__unused__; /// The path to the `icudtl.dat` file for the project. The string can be /// collected after the call to `FlutterEngineRun` returns. The string must /// be NULL terminated. const char* icu_data_path; /// The command line argument count used to initialize the project. int command_line_argc; /// The command line arguments used to initialize the project. The strings can /// be collected after the call to `FlutterEngineRun` returns. The strings /// must be `NULL` terminated. /// /// @attention The first item in the command line (if specified at all) is /// interpreted as the executable name. So if an engine flag /// needs to be passed into the same, it needs to not be the /// very first item in the list. /// /// The set of engine flags are only meant to control /// unstable features in the engine. Deployed applications should not pass any /// command line arguments at all as they may affect engine stability at /// runtime in the presence of un-sanitized input. The list of currently /// recognized engine flags and their descriptions can be retrieved from the /// `switches.h` engine source file. const char* const* command_line_argv; /// The callback invoked by the engine in order to give the embedder the /// chance to respond to platform messages from the Dart application. The /// callback will be invoked on the thread on which the `FlutterEngineRun` /// call is made. FlutterPlatformMessageCallback platform_message_callback; /// The VM snapshot data buffer used in AOT operation. This buffer must be /// mapped in as read-only. For more information refer to the documentation on /// the Wiki at /// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* vm_snapshot_data; /// The size of the VM snapshot data buffer. If vm_snapshot_data is a symbol /// reference, 0 may be passed here. size_t vm_snapshot_data_size; /// The VM snapshot instructions buffer used in AOT operation. This buffer /// must be mapped in as read-execute. For more information refer to the /// documentation on the Wiki at /// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* vm_snapshot_instructions; /// The size of the VM snapshot instructions buffer. If /// vm_snapshot_instructions is a symbol reference, 0 may be passed here. size_t vm_snapshot_instructions_size; /// The isolate snapshot data buffer used in AOT operation. This buffer must /// be mapped in as read-only. For more information refer to the documentation /// on the Wiki at /// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* isolate_snapshot_data; /// The size of the isolate snapshot data buffer. If isolate_snapshot_data is /// a symbol reference, 0 may be passed here. size_t isolate_snapshot_data_size; /// The isolate snapshot instructions buffer used in AOT operation. This /// buffer must be mapped in as read-execute. For more information refer to /// the documentation on the Wiki at /// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode const uint8_t* isolate_snapshot_instructions; /// The size of the isolate snapshot instructions buffer. If /// isolate_snapshot_instructions is a symbol reference, 0 may be passed here. size_t isolate_snapshot_instructions_size; /// The callback invoked by the engine in root isolate scope. Called /// immediately after the root isolate has been created and marked runnable. VoidCallback root_isolate_create_callback; /// The callback invoked by the engine in order to give the embedder the /// chance to respond to semantics node updates from the Dart application. /// Semantics node updates are sent in batches terminated by a 'batch end' /// callback that is passed a sentinel `FlutterSemanticsNode` whose `id` field /// has the value `kFlutterSemanticsNodeIdBatchEnd`. /// /// The callback will be invoked on the thread on which the `FlutterEngineRun` /// call is made. FlutterUpdateSemanticsNodeCallback update_semantics_node_callback; /// The callback invoked by the engine in order to give the embedder the /// chance to respond to updates to semantics custom actions from the Dart /// application. Custom action updates are sent in batches terminated by a /// 'batch end' callback that is passed a sentinel /// `FlutterSemanticsCustomAction` whose `id` field has the value /// `kFlutterSemanticsCustomActionIdBatchEnd`. /// /// The callback will be invoked on the thread on which the `FlutterEngineRun` /// call is made. FlutterUpdateSemanticsCustomActionCallback update_semantics_custom_action_callback; /// Path to a directory used to store data that is cached across runs of a /// Flutter application (such as compiled shader programs used by Skia). /// This is optional. The string must be NULL terminated. /// // This is different from the cache-path-dir argument defined in switches.h, // which is used in `flutter::Settings` as `temp_directory_path`. const char* persistent_cache_path; /// If true, the engine would only read the existing cache, but not write new /// ones. bool is_persistent_cache_read_only; /// A callback that gets invoked by the engine when it attempts to wait for a /// platform vsync event. The engine will give the platform a baton that needs /// to be returned back to the engine via `FlutterEngineOnVsync`. All batons /// must be retured to the engine before initializing a /// `FlutterEngineShutdown`. Not doing the same will result in a memory leak. /// While the call to `FlutterEngineOnVsync` must occur on the thread that /// made the call to `FlutterEngineRun`, the engine will make this callback on /// an internal engine-managed thread. If the components accessed on the /// embedder are not thread safe, the appropriate re-threading must be done. VsyncCallback vsync_callback; /// The name of a custom Dart entrypoint. This is optional and specifying a /// null or empty entrypoint makes the engine look for a method named "main" /// in the root library of the application. /// /// Care must be taken to ensure that the custom entrypoint is not tree-shaken /// away. Usually, this is done using the `@pragma('vm:entry-point')` /// decoration. const char* custom_dart_entrypoint; /// Typically the Flutter engine create and manages its internal threads. This /// optional argument allows for the specification of task runner interfaces /// to event loops managed by the embedder on threads it creates. const FlutterCustomTaskRunners* custom_task_runners; /// All `FlutterEngine` instances in the process share the same Dart VM. When /// the first engine is launched, it starts the Dart VM as well. It used to be /// the case that it was not possible to shutdown the Dart VM cleanly and /// start it back up in the process in a safe manner. This issue has since /// been patched. Unfortunately, applications already began to make use of the /// fact that shutting down the Flutter engine instance left a running VM in /// the process. Since a Flutter engine could be launched on any thread, /// applications would "warm up" the VM on another thread by launching /// an engine with no isolates and then shutting it down immediately. The main /// Flutter application could then be started on the main thread without /// having to incur the Dart VM startup costs at that time. With the new /// behavior, this "optimization" immediately becomes massive performance /// pessimization as the VM would be started up in the "warm up" phase, shut /// down there and then started again on the main thread. Changing this /// behavior was deemed to be an unacceptable breaking change. Embedders that /// wish to shutdown the Dart VM when the last engine is terminated in the /// process should opt into this behavior by setting this flag to true. bool shutdown_dart_vm_when_done; /// Typically, Flutter renders the layer hierarchy into a single root surface. /// However, when embedders need to interleave their own contents within the /// Flutter layer hierarchy, their applications can push platform views within /// the Flutter scene. This is done using the `SceneBuilder.addPlatformView` /// call. When this happens, the Flutter rasterizer divides the effective view /// hierarchy into multiple layers. Each layer gets its own backing store and /// Flutter renders into the same. Once the layers contents have been /// fulfilled, the embedder is asked to composite these layers on-screen. At /// this point, it can interleave its own contents within the effective /// hierarchy. The interface for the specification of these layer backing /// stores and the hooks to listen for the composition of layers on-screen can /// be controlled using this field. This field is completely optional. In its /// absence, platforms views in the scene are ignored and Flutter renders to /// the root surface as normal. const FlutterCompositor* compositor; /// Max size of the old gen heap for the Dart VM in MB, or 0 for unlimited, -1 /// for default value. /// /// See also: /// https://github.com/dart-lang/sdk/blob/ca64509108b3e7219c50d6c52877c85ab6a35ff2/runtime/vm/flag_list.h#L150 int64_t dart_old_gen_heap_size; /// The AOT data to be used in AOT operation. /// /// Embedders should instantiate and destroy this object via the /// FlutterEngineCreateAOTData and FlutterEngineCollectAOTData methods. /// /// Embedders can provide either snapshot buffers or aot_data, but not both. FlutterEngineAOTData aot_data; /// A callback that computes the locale the platform would natively resolve /// to. /// /// The input parameter is an array of FlutterLocales which represent the /// locales supported by the app. One of the input supported locales should /// be selected and returned to best match with the user/device's preferred /// locale. The implementation should produce a result that as closely /// matches what the platform would natively resolve to as possible. FlutterComputePlatformResolvedLocaleCallback compute_platform_resolved_locale_callback; /// The command line argument count for arguments passed through to the Dart /// entrypoint. int dart_entrypoint_argc; /// The command line arguments passed through to the Dart entrypoint. The /// strings must be `NULL` terminated. /// /// The strings will be copied out and so any strings passed in here can /// be safely collected after initializing the engine with /// `FlutterProjectArgs`. const char* const* dart_entrypoint_argv; } FlutterProjectArgs; //------------------------------------------------------------------------------ /// @brief Initialize and run a Flutter engine instance and return a handle /// to it. This is a convenience method for the pair of calls to /// `FlutterEngineInitialize` and `FlutterEngineRunInitialized`. /// /// @note This method of running a Flutter engine works well except in /// cases where the embedder specifies custom task runners via /// `FlutterProjectArgs::custom_task_runners`. In such cases, the /// engine may need the embedder to post tasks back to it before /// `FlutterEngineRun` has returned. Embedders can only post tasks /// to the engine if they have a handle to the engine. In such /// cases, embedders are advised to get the engine handle via the /// `FlutterInitializeCall`. Then they can call /// `FlutterEngineRunInitialized` knowing that they will be able to /// service custom tasks on other threads with the engine handle. /// /// @param[in] version The Flutter embedder API version. Must be /// FLUTTER_ENGINE_VERSION. /// @param[in] config The renderer configuration. /// @param[in] args The Flutter project arguments. /// @param user_data A user data baton passed back to embedders in /// callbacks. /// @param[out] engine_out The engine handle on successful engine creation. /// /// @return The result of the call to run the Flutter engine. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineRun(size_t version, const FlutterRendererConfig* config, const FlutterProjectArgs* args, void* user_data, FLUTTER_API_SYMBOL(FlutterEngine) * engine_out); //------------------------------------------------------------------------------ /// @brief Shuts down a Flutter engine instance. The engine handle is no /// longer valid for any calls in the embedder API after this point. /// Making additional calls with this handle is undefined behavior. /// /// @note This de-initializes the Flutter engine instance (via an implicit /// call to `FlutterEngineDeinitialize`) if necessary. /// /// @param[in] engine The Flutter engine instance to collect. /// /// @return The result of the call to shutdown the Flutter engine instance. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineShutdown(FLUTTER_API_SYMBOL(FlutterEngine) engine); //------------------------------------------------------------------------------ /// @brief Initialize a Flutter engine instance. This does not run the /// Flutter application code till the `FlutterEngineRunInitialized` /// call is made. Besides Flutter application code, no tasks are /// scheduled on embedder managed task runners either. This allows /// embedders providing custom task runners to the Flutter engine to /// obtain a handle to the Flutter engine before the engine can post /// tasks on these task runners. /// /// @param[in] version The Flutter embedder API version. Must be /// FLUTTER_ENGINE_VERSION. /// @param[in] config The renderer configuration. /// @param[in] args The Flutter project arguments. /// @param user_data A user data baton passed back to embedders in /// callbacks. /// @param[out] engine_out The engine handle on successful engine creation. /// /// @return The result of the call to initialize the Flutter engine. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineInitialize(size_t version, const FlutterRendererConfig* config, const FlutterProjectArgs* args, void* user_data, FLUTTER_API_SYMBOL(FlutterEngine) * engine_out); //------------------------------------------------------------------------------ /// @brief Stops running the Flutter engine instance. After this call, the /// embedder is also guaranteed that no more calls to post tasks /// onto custom task runners specified by the embedder are made. The /// Flutter engine handle still needs to be collected via a call to /// `FlutterEngineShutdown`. /// /// @param[in] engine The running engine instance to de-initialize. /// /// @return The result of the call to de-initialize the Flutter engine. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineDeinitialize(FLUTTER_API_SYMBOL(FlutterEngine) engine); //------------------------------------------------------------------------------ /// @brief Runs an initialized engine instance. An engine can be /// initialized via `FlutterEngineInitialize`. An initialized /// instance can only be run once. During and after this call, /// custom task runners supplied by the embedder are expected to /// start servicing tasks. /// /// @param[in] engine An initialized engine instance that has not previously /// been run. /// /// @return The result of the call to run the initialized Flutter /// engine instance. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineRunInitialized( FLUTTER_API_SYMBOL(FlutterEngine) engine); FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendWindowMetricsEvent( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterWindowMetricsEvent* event); FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendPointerEvent( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterPointerEvent* events, size_t events_count); FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendPlatformMessage( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterPlatformMessage* message); //------------------------------------------------------------------------------ /// @brief Creates a platform message response handle that allows the /// embedder to set a native callback for a response to a message. /// This handle may be set on the `response_handle` field of any /// `FlutterPlatformMessage` sent to the engine. /// /// The handle must be collected via a call to /// `FlutterPlatformMessageReleaseResponseHandle`. This may be done /// immediately after a call to `FlutterEngineSendPlatformMessage` /// with a platform message whose response handle contains the handle /// created using this call. In case a handle is created but never /// sent in a message, the release call must still be made. Not /// calling release on the handle results in a small memory leak. /// /// The user data baton passed to the data callback is the one /// specified in this call as the third argument. /// /// @see FlutterPlatformMessageReleaseResponseHandle() /// /// @param[in] engine A running engine instance. /// @param[in] data_callback The callback invoked by the engine when the /// Flutter application send a response on the /// handle. /// @param[in] user_data The user data associated with the data callback. /// @param[out] response_out The response handle created when this call is /// successful. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterPlatformMessageCreateResponseHandle( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterDataCallback data_callback, void* user_data, FlutterPlatformMessageResponseHandle** response_out); //------------------------------------------------------------------------------ /// @brief Collects the handle created using /// `FlutterPlatformMessageCreateResponseHandle`. /// /// @see FlutterPlatformMessageCreateResponseHandle() /// /// @param[in] engine A running engine instance. /// @param[in] response The platform message response handle to collect. /// These handles are created using /// `FlutterPlatformMessageCreateResponseHandle()`. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterPlatformMessageReleaseResponseHandle( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterPlatformMessageResponseHandle* response); //------------------------------------------------------------------------------ /// @brief Send a response from the native side to a platform message from /// the Dart Flutter application. /// /// @param[in] engine The running engine instance. /// @param[in] handle The platform message response handle. /// @param[in] data The data to associate with the platform message /// response. /// @param[in] data_length The length of the platform message response data. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineSendPlatformMessageResponse( FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterPlatformMessageResponseHandle* handle, const uint8_t* data, size_t data_length); //------------------------------------------------------------------------------ /// @brief This API is only meant to be used by platforms that need to /// flush tasks on a message loop not controlled by the Flutter /// engine. /// /// @deprecated This API will be deprecated and is not part of the stable API. /// Please use the custom task runners API by setting an /// appropriate `FlutterProjectArgs::custom_task_runners` /// interface. This will yield better performance and the /// interface is stable. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult __FlutterEngineFlushPendingTasksNow(); //------------------------------------------------------------------------------ /// @brief Register an external texture with a unique (per engine) /// identifier. Only rendering backends that support external /// textures accept external texture registrations. After the /// external texture is registered, the application can mark that a /// frame is available by calling /// `FlutterEngineMarkExternalTextureFrameAvailable`. /// /// @see FlutterEngineUnregisterExternalTexture() /// @see FlutterEngineMarkExternalTextureFrameAvailable() /// /// @param[in] engine A running engine instance. /// @param[in] texture_identifier The identifier of the texture to register /// with the engine. The embedder may supply new /// frames to this texture using the same /// identifier. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineRegisterExternalTexture( FLUTTER_API_SYMBOL(FlutterEngine) engine, int64_t texture_identifier); //------------------------------------------------------------------------------ /// @brief Unregister a previous texture registration. /// /// @see FlutterEngineRegisterExternalTexture() /// @see FlutterEngineMarkExternalTextureFrameAvailable() /// /// @param[in] engine A running engine instance. /// @param[in] texture_identifier The identifier of the texture for which new /// frame will not be available. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineUnregisterExternalTexture( FLUTTER_API_SYMBOL(FlutterEngine) engine, int64_t texture_identifier); //------------------------------------------------------------------------------ /// @brief Mark that a new texture frame is available for a given texture /// identifier. /// /// @see FlutterEngineRegisterExternalTexture() /// @see FlutterEngineUnregisterExternalTexture() /// /// @param[in] engine A running engine instance. /// @param[in] texture_identifier The identifier of the texture whose frame /// has been updated. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineMarkExternalTextureFrameAvailable( FLUTTER_API_SYMBOL(FlutterEngine) engine, int64_t texture_identifier); //------------------------------------------------------------------------------ /// @brief Enable or disable accessibility semantics. /// /// @param[in] engine A running engine instance. /// @param[in] enabled When enabled, changes to the semantic contents of the /// window are sent via the /// `FlutterUpdateSemanticsNodeCallback` registered to /// `update_semantics_node_callback` in /// `FlutterProjectArgs`. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineUpdateSemanticsEnabled( FLUTTER_API_SYMBOL(FlutterEngine) engine, bool enabled); //------------------------------------------------------------------------------ /// @brief Sets additional accessibility features. /// /// @param[in] engine A running engine instance /// @param[in] features The accessibility features to set. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineUpdateAccessibilityFeatures( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterAccessibilityFeature features); //------------------------------------------------------------------------------ /// @brief Dispatch a semantics action to the specified semantics node. /// /// @param[in] engine A running engine instance. /// @param[in] identifier The semantics action identifier. /// @param[in] action The semantics action. /// @param[in] data Data associated with the action. /// @param[in] data_length The data length. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineDispatchSemanticsAction( FLUTTER_API_SYMBOL(FlutterEngine) engine, uint64_t id, FlutterSemanticsAction action, const uint8_t* data, size_t data_length); //------------------------------------------------------------------------------ /// @brief Notify the engine that a vsync event occurred. A baton passed to /// the platform via the vsync callback must be returned. This call /// must be made on the thread on which the call to /// `FlutterEngineRun` was made. /// /// @see FlutterEngineGetCurrentTime() /// /// @attention That frame timepoints are in nanoseconds. /// /// @attention The system monotonic clock is used as the timebase. /// /// @param[in] engine. A running engine instance. /// @param[in] baton The baton supplied by the engine. /// @param[in] frame_start_time_nanos The point at which the vsync event /// occurred or will occur. If the time /// point is in the future, the engine will /// wait till that point to begin its frame /// workload. /// @param[in] frame_target_time_nanos The point at which the embedder /// anticipates the next vsync to occur. /// This is a hint the engine uses to /// schedule Dart VM garbage collection in /// periods in which the various threads /// are most likely to be idle. For /// example, for a 60Hz display, embedders /// should add 16.6 * 1e6 to the frame time /// field. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineOnVsync(FLUTTER_API_SYMBOL(FlutterEngine) engine, intptr_t baton, uint64_t frame_start_time_nanos, uint64_t frame_target_time_nanos); //------------------------------------------------------------------------------ /// @brief Reloads the system fonts in engine. /// /// @param[in] engine. A running engine instance. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineReloadSystemFonts( FLUTTER_API_SYMBOL(FlutterEngine) engine); //------------------------------------------------------------------------------ /// @brief A profiling utility. Logs a trace duration begin event to the /// timeline. If the timeline is unavailable or disabled, this has /// no effect. Must be balanced with an duration end event (via /// `FlutterEngineTraceEventDurationEnd`) with the same name on the /// same thread. Can be called on any thread. Strings passed into /// the function will NOT be copied when added to the timeline. Only /// string literals may be passed in. /// /// @param[in] name The name of the trace event. /// FLUTTER_EXPORT void FlutterEngineTraceEventDurationBegin(const char* name); //----------------------------------------------------------------------------- /// @brief A profiling utility. Logs a trace duration end event to the /// timeline. If the timeline is unavailable or disabled, this has /// no effect. This call must be preceded by a trace duration begin /// call (via `FlutterEngineTraceEventDurationBegin`) with the same /// name on the same thread. Can be called on any thread. Strings /// passed into the function will NOT be copied when added to the /// timeline. Only string literals may be passed in. /// /// @param[in] name The name of the trace event. /// FLUTTER_EXPORT void FlutterEngineTraceEventDurationEnd(const char* name); //----------------------------------------------------------------------------- /// @brief A profiling utility. Logs a trace duration instant event to the /// timeline. If the timeline is unavailable or disabled, this has /// no effect. Can be called on any thread. Strings passed into the /// function will NOT be copied when added to the timeline. Only /// string literals may be passed in. /// /// @param[in] name The name of the trace event. /// FLUTTER_EXPORT void FlutterEngineTraceEventInstant(const char* name); //------------------------------------------------------------------------------ /// @brief Posts a task onto the Flutter render thread. Typically, this may /// be called from any thread as long as a `FlutterEngineShutdown` /// on the specific engine has not already been initiated. /// /// @param[in] engine A running engine instance. /// @param[in] callback The callback to execute on the render thread. /// @param callback_data The callback context. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEnginePostRenderThreadTask( FLUTTER_API_SYMBOL(FlutterEngine) engine, VoidCallback callback, void* callback_data); //------------------------------------------------------------------------------ /// @brief Get the current time in nanoseconds from the clock used by the /// flutter engine. This is the system monotonic clock. /// /// @return The current time in nanoseconds. /// FLUTTER_EXPORT uint64_t FlutterEngineGetCurrentTime(); //------------------------------------------------------------------------------ /// @brief Inform the engine to run the specified task. This task has been /// given to the engine via the /// `FlutterTaskRunnerDescription.post_task_callback`. This call /// must only be made at the target time specified in that callback. /// Running the task before that time is undefined behavior. /// /// @param[in] engine A running engine instance. /// @param[in] task the task handle. /// /// @return The result of the call. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineRunTask(FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterTask* task); //------------------------------------------------------------------------------ /// @brief Notify a running engine instance that the locale has been /// updated. The preferred locale must be the first item in the list /// of locales supplied. The other entries will be used as a /// fallback. /// /// @param[in] engine A running engine instance. /// @param[in] locales The updated locales in the order of preference. /// @param[in] locales_count The count of locales supplied. /// /// @return Whether the locale updates were applied. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineUpdateLocales(FLUTTER_API_SYMBOL(FlutterEngine) engine, const FlutterLocale** locales, size_t locales_count); //------------------------------------------------------------------------------ /// @brief Returns if the Flutter engine instance will run AOT compiled /// Dart code. This call has no threading restrictions. /// /// For embedder code that is configured for both AOT and JIT mode /// Dart execution based on the Flutter engine being linked to, this /// runtime check may be used to appropriately configure the /// `FlutterProjectArgs`. In JIT mode execution, the kernel /// snapshots must be present in the Flutter assets directory /// specified in the `FlutterProjectArgs`. For AOT execution, the /// fields `vm_snapshot_data`, `vm_snapshot_instructions`, /// `isolate_snapshot_data` and `isolate_snapshot_instructions` /// (along with their size fields) must be specified in /// `FlutterProjectArgs`. /// /// @return True, if AOT Dart code is run. JIT otherwise. /// FLUTTER_EXPORT bool FlutterEngineRunsAOTCompiledDartCode(void); //------------------------------------------------------------------------------ /// @brief Posts a Dart object to specified send port. The corresponding /// receive port for send port can be in any isolate running in the /// VM. This isolate can also be the root isolate for an /// unrelated engine. The engine parameter is necessary only to /// ensure the call is not made when no engine (and hence no VM) is /// running. /// /// Unlike the platform messages mechanism, there are no threading /// restrictions when using this API. Message can be posted on any /// thread and they will be made available to isolate on which the /// corresponding send port is listening. /// /// However, it is the embedders responsibility to ensure that the /// call is not made during an ongoing call the /// `FlutterEngineDeinitialize` or `FlutterEngineShutdown` on /// another thread. /// /// @param[in] engine A running engine instance. /// @param[in] port The send port to send the object to. /// @param[in] object The object to send to the isolate with the /// corresponding receive port. /// /// @return If the message was posted to the send port. /// FLUTTER_EXPORT FlutterEngineResult FlutterEnginePostDartObject( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterEngineDartPort port, const FlutterEngineDartObject* object); //------------------------------------------------------------------------------ /// @brief Posts a low memory notification to a running engine instance. /// The engine will do its best to release non-critical resources in /// response. It is not guaranteed that the resource would have been /// collected by the time this call returns however. The /// notification is posted to engine subsystems that may be /// operating on other threads. /// /// Flutter applications can respond to these notifications by /// setting `WidgetsBindingObserver.didHaveMemoryPressure` /// observers. /// /// @param[in] engine A running engine instance. /// /// @return If the low memory notification was sent to the running engine /// instance. /// FLUTTER_EXPORT FlutterEngineResult FlutterEngineNotifyLowMemoryWarning( FLUTTER_API_SYMBOL(FlutterEngine) engine); //------------------------------------------------------------------------------ /// @brief Schedule a callback to be run on all engine managed threads. /// The engine will attempt to service this callback the next time /// the message loop for each managed thread is idle. Since the /// engine manages the entire lifecycle of multiple threads, there /// is no opportunity for the embedders to finely tune the /// priorities of threads directly, or, perform other thread /// specific configuration (for example, setting thread names for /// tracing). This callback gives embedders a chance to affect such /// tuning. /// /// @attention This call is expensive and must be made as few times as /// possible. The callback must also return immediately as not doing /// so may risk performance issues (especially for callbacks of type /// kFlutterNativeThreadTypeUI and kFlutterNativeThreadTypeRender). /// /// @attention Some callbacks (especially the ones of type /// kFlutterNativeThreadTypeWorker) may be called after the /// FlutterEngine instance has shut down. Embedders must be careful /// in handling the lifecycle of objects associated with the user /// data baton. /// /// @attention In case there are multiple running Flutter engine instances, /// their workers are shared. /// /// @param[in] engine A running engine instance. /// @param[in] callback The callback that will get called multiple times on /// each engine managed thread. /// @param[in] user_data A baton passed by the engine to the callback. This /// baton is not interpreted by the engine in any way. /// /// @return Returns if the callback was successfully posted to all threads. /// FLUTTER_EXPORT FlutterEngineResult FlutterEnginePostCallbackOnAllNativeThreads( FLUTTER_API_SYMBOL(FlutterEngine) engine, FlutterNativeThreadCallback callback, void* user_data); #if defined(__cplusplus) } // extern "C" #endif #endif // FLUTTER_EMBEDDER_H_