// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/shell/gpu/gpu_surface_metal.h" #include #include "third_party/skia/include/core/SkSurface.h" #include "third_party/skia/include/gpu/GrBackendSurface.h" #include "third_party/skia/include/ports/SkCFObject.h" static_assert(!__has_feature(objc_arc), "ARC must be disabled."); namespace flutter { GPUSurfaceMetal::GPUSurfaceMetal(GPUSurfaceDelegate* delegate, fml::scoped_nsobject layer) : delegate_(delegate), layer_(std::move(layer)) { if (!layer_) { FML_LOG(ERROR) << "Could not create metal surface because of invalid layer."; return; } layer.get().pixelFormat = MTLPixelFormatBGRA8Unorm; // Flutter needs to read from the color attachment in cases where there are effects such as // backdrop filters. layer.get().framebufferOnly = NO; auto metal_device = fml::scoped_nsprotocol>([layer_.get().device retain]); auto metal_queue = fml::scoped_nsprotocol>([metal_device newCommandQueue]); if (!metal_device || !metal_queue) { FML_LOG(ERROR) << "Could not create metal device or queue."; return; } command_queue_ = metal_queue; // The context creation routine accepts arguments using transfer semantics. auto context = GrContext::MakeMetal(metal_device.release(), metal_queue.release()); if (!context) { FML_LOG(ERROR) << "Could not create Skia metal context."; return; } context_ = context; } GPUSurfaceMetal::GPUSurfaceMetal(GPUSurfaceDelegate* delegate, sk_sp gr_context, fml::scoped_nsobject layer) : delegate_(delegate), layer_(std::move(layer)), context_(gr_context) { if (!layer_) { FML_LOG(ERROR) << "Could not create metal surface because of invalid layer."; return; } if (!context_) { FML_LOG(ERROR) << "Could not create metal surface because of invalid Skia metal context."; return; } layer.get().pixelFormat = MTLPixelFormatBGRA8Unorm; auto metal_device = fml::scoped_nsprotocol>([layer_.get().device retain]); auto metal_queue = fml::scoped_nsprotocol>([metal_device newCommandQueue]); if (!metal_device || !metal_queue) { FML_LOG(ERROR) << "Could not create metal device or queue."; return; } command_queue_ = metal_queue; } GPUSurfaceMetal::~GPUSurfaceMetal() { ReleaseUnusedDrawableIfNecessary(); } // |Surface| bool GPUSurfaceMetal::IsValid() { return layer_ && context_ && command_queue_; } // |Surface| std::unique_ptr GPUSurfaceMetal::AcquireFrame(const SkISize& size) { if (!IsValid()) { FML_LOG(ERROR) << "Metal surface was invalid."; return nullptr; } if (size.isEmpty()) { FML_LOG(ERROR) << "Metal surface was asked for an empty frame."; return nullptr; } const auto bounds = layer_.get().bounds.size; if (bounds.width <= 0.0 || bounds.height <= 0.0) { FML_LOG(ERROR) << "Metal layer bounds were invalid."; return nullptr; } ReleaseUnusedDrawableIfNecessary(); auto surface = SkSurface::MakeFromCAMetalLayer(context_.get(), // context layer_.get(), // layer kTopLeft_GrSurfaceOrigin, // origin 1, // sample count kBGRA_8888_SkColorType, // color type nullptr, // colorspace nullptr, // surface properties &next_drawable_ // drawable (transfer out) ); if (!surface) { FML_LOG(ERROR) << "Could not create the SkSurface from the metal texture."; return nullptr; } auto submit_callback = [this](const SurfaceFrame& surface_frame, SkCanvas* canvas) -> bool { canvas->flush(); if (next_drawable_ == nullptr) { FML_DLOG(ERROR) << "Could not acquire next Metal drawable from the SkSurface."; return false; } const auto has_external_view_embedder = delegate_->GetExternalViewEmbedder() != nullptr; auto command_buffer = fml::scoped_nsprotocol>([[command_queue_.get() commandBuffer] retain]); fml::scoped_nsprotocol> drawable( reinterpret_cast>(next_drawable_)); next_drawable_ = nullptr; // External views need to present with transaction. When presenting with // transaction, we have to block, otherwise we risk presenting the drawable // after the CATransaction has completed. // See: // https://developer.apple.com/documentation/quartzcore/cametallayer/1478157-presentswithtransaction // TODO(dnfield): only do this if transactions are actually being used. // https://github.com/flutter/flutter/issues/24133 if (!has_external_view_embedder) { [command_buffer.get() presentDrawable:drawable.get()]; [command_buffer.get() commit]; } else { [command_buffer.get() commit]; [command_buffer.get() waitUntilScheduled]; [drawable.get() present]; } return true; }; return std::make_unique(std::move(surface), submit_callback); } // |Surface| SkMatrix GPUSurfaceMetal::GetRootTransformation() const { // This backend does not currently support root surface transformations. Just // return identity. SkMatrix matrix; matrix.reset(); return matrix; } // |Surface| GrContext* GPUSurfaceMetal::GetContext() { return context_.get(); } // |Surface| flutter::ExternalViewEmbedder* GPUSurfaceMetal::GetExternalViewEmbedder() { return delegate_->GetExternalViewEmbedder(); } // |Surface| bool GPUSurfaceMetal::MakeRenderContextCurrent() { // This backend has no such concept. return true; } void GPUSurfaceMetal::ReleaseUnusedDrawableIfNecessary() { // If the previous surface frame was not submitted before a new one is acquired, the old drawable // needs to be released. An RAII wrapper may not be used because this needs to interoperate with // Skia APIs. if (next_drawable_ == nullptr) { return; } CFRelease(next_drawable_); next_drawable_ = nullptr; } } // namespace flutter